@rlsdk/steam 1.0.2 → 1.0.3

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package/offsets/TAGame.ts CHANGED
@@ -721,16 +721,6 @@ export const __EngagementEventsConfig_TA__GetNextEventTime_0x1 = {
721
721
  ...Object_,
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  } as const;
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- /**
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- * TAGame.__EOSGameClipsMetrics_TA__RecordClipInfo_0x1 Offsets
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- * Size: 0x00a0
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- * Extends: Object_
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- */
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- export const __EOSGameClipsMetrics_TA__RecordClipInfo_0x1 = {
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- InClipInfoMetric: 0x0060n, // 0x0060 (0x0040) [FEOSGameClipsClipInfo]
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- ...Object_,
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- } as const;
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-
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  /**
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  * TAGame.__EOSVoiceManager_TA__ClearRoomCredentialsForPlayer_0x1 Offsets
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  * Size: 0x00a8
@@ -1142,6 +1132,16 @@ export const __GameEvent_Soccar_TA__GetShouldStart_0x1 = {
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  ...Object_,
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  } as const;
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+ /**
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+ * TAGame.__GameEvent_Soccar_TA__GetSpawnOrientation_0x2 Offsets
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+ * Size: 0x0070
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+ * Extends: Object_
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+ */
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+ export const __GameEvent_Soccar_TA__GetSpawnOrientation_0x2 = {
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+ PossibleSpawns: 0x0060n, // 0x0060 (0x0010) [TArray<UActor*>]
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+ ...Object_,
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+ } as const;
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+
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  /**
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  * TAGame.__GameEvent_Soccar_TA__HandleGetPlayerCountriesDataReceived_0x1 Offsets
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  * Size: 0x0064
@@ -3136,6 +3136,16 @@ export const __GFxData_Training_TA__HandlePrimaryGameplaySettingsSave_0x1 = {
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  ...Object_,
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  } as const;
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+ /**
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+ * TAGame.__GFxData_Training_TA__PlayFreeplayMap_0x1 Offsets
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+ * Size: 0x0068
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+ * Extends: Object_
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+ */
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+ export const __GFxData_Training_TA__PlayFreeplayMap_0x1 = {
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+ Map: 0x0060n, // 0x0060 (0x0008) [FName]
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+ ...Object_,
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+ } as const;
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+
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  /**
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  * TAGame.__GFxData_Training_TA__SetTrainingEditorGameEvent_0x2 Offsets
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  * Size: 0x0068
@@ -3678,11 +3688,12 @@ export const __OnlineGameDLC_TA__GetDlcIdFromName_0x1 = {
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  /**
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  * TAGame.__OnlineGameParty_TA__AddPlayerPartyServiceLobbyMessage_0x1 Offsets
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- * Size: 0x0070
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+ * Size: 0x0078
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  * Extends: Object_
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  */
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  export const __OnlineGameParty_TA__AddPlayerPartyServiceLobbyMessage_0x1 = {
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- Message: 0x0060n, // 0x0060 (0x0010) [FString]
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+ Persona: 0x0060n, // 0x0060 (0x0008) [UPersona_TA*]
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+ Message: 0x0068n, // 0x0068 (0x0010) [FString]
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  ...Object_,
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  } as const;
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@@ -4689,6 +4700,16 @@ export const __ShopsService_PsyNet_TA__Purchase_0x1 = {
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  ...Object_,
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  } as const;
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4703
+ /**
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+ * TAGame.__SocketCommandManager_TA__ProcessCommand_0x1 Offsets
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+ * Size: 0x0070
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+ * Extends: Object_
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+ */
4708
+ export const __SocketCommandManager_TA__ProcessCommand_0x1 = {
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+ Command: 0x0060n, // 0x0060 (0x0010) [FString]
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+ ...Object_,
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+ } as const;
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+
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  /**
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  * TAGame.__SpecialEvent_TA__SyncImageForIndex_0x1 Offsets
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  * Size: 0x0064
@@ -7695,7 +7716,7 @@ export const Pawn_X = {
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7716
 
7696
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  /**
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  * TAGame.RBActor_TA Offsets
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- * Size: 0x07c0
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+ * Size: 0x07d8
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  * Extends: Pawn_X
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  */
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  export const RBActor_TA = {
@@ -7743,313 +7764,316 @@ export const RBActor_TA = {
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  GroundTraceDistance: 0x07a0n, // 0x07a0 (0x0004) [float]
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  GroundOffsetDistance: 0x07a4n, // 0x07a4 (0x0004) [float]
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  __EventRigidBodyCollision__Delegate: 0x07a8n, // 0x07a8 (0x0018) [FScriptDelegate]
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+ __EventWeldedActorChanged__Delegate: 0x07c0n, // 0x07c0 (0x0018) [FScriptDelegate]
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  ...Pawn_X,
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  } as const;
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7749
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  /**
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  * TAGame.Ball_TA Offsets
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- * Size: 0x0b28
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+ * Size: 0x0b40
7752
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  * Extends: RBActor_TA
7753
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  */
7754
7776
  export const Ball_TA = {
7755
- StaticMesh: 0x07c0n, // 0x07c0 (0x0008) [UStaticMeshComponent*]
7756
- TranslucentStaticMesh: 0x07c8n, // 0x07c8 (0x0008) [UStaticMeshComponent*]
7757
- MeshTranslucency: 0x07d0n, // 0x07d0 (0x0004) [float]
7758
- TranslucentMaterials: 0x07d8n, // 0x07d8 (0x0010) [TArray<UMaterialInterface*>]
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- CarInteraction: 0x07e8n, // 0x07e8 (0x0038) [FCarBallInteractionSettings]
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- EndOfGameFXArchetype: 0x0820n, // 0x0820 (0x0008) [UFXActor_X*]
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- WarnFXActorArchetype: 0x0828n, // 0x0828 (0x0008) [UFXActor_X*]
7762
- WarnFXActor: 0x0830n, // 0x0830 (0x0008) [UFXActor_X*]
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- ExplosionArchetype: 0x0838n, // 0x0838 (0x0008) [UExplosion_X*]
7764
- NoGoalExplosionArchetype: 0x0840n, // 0x0840 (0x0008) [UExplosion_X*]
7765
- bAllowPlayerExplosionOverride: 0x0848n, // 0x0848 (0x0004) [bool : 0x1]
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- bNotifyGroundHit: 0x0848n, // 0x0848 (0x0004) [bool : 0x2]
7767
- bAwardDemolishCredit: 0x0848n, // 0x0848 (0x0004) [bool : 0x4]
7768
- bEndOfGameHidden: 0x0848n, // 0x0848 (0x0004) [bool : 0x8]
7769
- bFadeIn: 0x0848n, // 0x0848 (0x0004) [bool : 0x10]
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- bFadeOut: 0x0848n, // 0x0848 (0x0004) [bool : 0x20]
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- bPredictionOnGround: 0x0848n, // 0x0848 (0x0004) [bool : 0x40]
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- bCanBeAttached: 0x0848n, // 0x0848 (0x0004) [bool : 0x80]
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- bItemFreeze: 0x0848n, // 0x0848 (0x0004) [bool : 0x100]
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- bWarnBallReset: 0x0848n, // 0x0848 (0x0004) [bool : 0x200]
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- bCanBeScored: 0x0848n, // 0x0848 (0x0004) [bool : 0x400]
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- bCanEndRoundOnGroundTouch: 0x0848n, // 0x0848 (0x0004) [bool : 0x800]
7777
- bPossessionEnabled: 0x0848n, // 0x0848 (0x0004) [bool : 0x1000]
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- MagnusCoefficient: 0x084cn, // 0x084c (0x000c) [FVector]
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- MagnusMinSpeed: 0x0858n, // 0x0858 (0x0004) [float]
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- AngularVelocityDamping: 0x085cn, // 0x085c (0x0004) [float]
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- BallHitSpinScale: 0x0860n, // 0x0860 (0x0004) [float]
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- BallCamTarget: 0x0868n, // 0x0868 (0x0008) [UBallCamTarget_TA*]
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- Radius: 0x0870n, // 0x0870 (0x0004) [float]
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- SpawnWidth: 0x0874n, // 0x0874 (0x0004) [float]
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- VisualRadius: 0x0878n, // 0x0878 (0x0004) [float]
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- Touches: 0x0880n, // 0x0880 (0x0010) [TArray<FBallHitInfo>]
7787
- VehicleDemolishMode: 0x0890n, // 0x0890 (0x0001) [EVehicleDemolishMode]
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- HitTeamNum: 0x0891n, // 0x0891 (0x0001) [uint8]
7789
- LastCalculateCarHit: 0x0894n, // 0x0894 (0x0004) [float]
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- InitialLocation: 0x0898n, // 0x0898 (0x000c) [FVector]
7791
- InitialRotation: 0x08a4n, // 0x08a4 (0x000c) [FRotator]
7792
- LastHitWorldTime: 0x08b0n, // 0x08b0 (0x0004) [float]
7793
- ReplicatedBallScale: 0x08b4n, // 0x08b4 (0x0004) [float]
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- ReplicatedBallMesh: 0x08b8n, // 0x08b8 (0x0008) [UStaticMesh*]
7795
- ReplicatedWorldBounceScale: 0x08c0n, // 0x08c0 (0x0004) [float]
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- ReplicatedBallGravityScale: 0x08c4n, // 0x08c4 (0x0004) [float]
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- ReplicatedBallMaxLinearSpeedScale: 0x08c8n, // 0x08c8 (0x0004) [float]
7798
- ReplicatedAddedCarBounceScale: 0x08ccn, // 0x08cc (0x0004) [float]
7799
- AdditionalCarGroundBounceScaleZ: 0x08d0n, // 0x08d0 (0x0004) [float]
7800
- AdditionalCarGroundBounceScaleXY: 0x08d4n, // 0x08d4 (0x0004) [float]
7801
- ReplicatedPhysMatOverride: 0x08d8n, // 0x08d8 (0x0008) [UPhysicalMaterial*]
7802
- GameBallIndex: 0x08e0n, // 0x08e0 (0x0004) [int32]
7803
- GameEvent: 0x08e8n, // 0x08e8 (0x0008) [UGameEvent_Soccar_TA*]
7804
- ReplicatedExplosionData: 0x08f0n, // 0x08f0 (0x0018) [FExplosionData]
7805
- ReplicatedExplosionDataExtended: 0x0908n, // 0x0908 (0x0020) [FExplosionDataExtended]
7806
- Explosion: 0x0928n, // 0x0928 (0x0008) [UExplosion_X*]
7807
- ExplosionTime: 0x0930n, // 0x0930 (0x0004) [float]
7808
- OldLocation: 0x0934n, // 0x0934 (0x000c) [FVector]
7809
- FadeMaterials: 0x0940n, // 0x0940 (0x0010) [TArray<UMaterialInterface*>]
7810
- PredictionTimestep: 0x0950n, // 0x0950 (0x0004) [float]
7811
- PredictedPositions: 0x0958n, // 0x0958 (0x0010) [TArray<FPredictedPosition>]
7812
- LastPredictionTime: 0x0968n, // 0x0968 (0x0004) [float]
7813
- GoalPenetration: 0x0970n, // 0x0970 (0x0028) [FGoalPenetrationData]
7814
- GroundForce: 0x0998n, // 0x0998 (0x0004) [float]
7815
- CurrentAffector: 0x09a0n, // 0x09a0 (0x0008) [UCar_TA*]
7816
- TrajectoryComponent: 0x09a8n, // 0x09a8 (0x0008) [UBallTrajectoryComponent_TA*]
7817
- PitchTekComponent: 0x09b0n, // 0x09b0 (0x0008) [UPitchTekDrawingComponent_TA*]
7818
- GoalExplosionOrientation: 0x09b8n, // 0x09b8 (0x0008) [UGoalExplosionOrientation_TA*]
7819
- PossessionFXActorArchetype: 0x09c0n, // 0x09c0 (0x0008) [UFXActor_X*]
7820
- PossessionFXActor: 0x09c8n, // 0x09c8 (0x0008) [UFXActor_X*]
7821
- AirResistance: 0x09d0n, // 0x09d0 (0x000c) [FVector]
7822
- MinResistanceVelocity: 0x09dcn, // 0x09dc (0x000c) [FVector]
7823
- SecondsSinceGroundedChanged: 0x09e8n, // 0x09e8 (0x0004) [float]
7824
- __EventCarTouch__Delegate: 0x09f0n, // 0x09f0 (0x0018) [FScriptDelegate]
7825
- __EventHitWorld__Delegate: 0x0a08n, // 0x0a08 (0x0018) [FScriptDelegate]
7826
- __EventHitGround__Delegate: 0x0a20n, // 0x0a20 (0x0018) [FScriptDelegate]
7827
- __EventHitGoal__Delegate: 0x0a38n, // 0x0a38 (0x0018) [FScriptDelegate]
7828
- __EventGameEventSet__Delegate: 0x0a50n, // 0x0a50 (0x0018) [FScriptDelegate]
7829
- __EventExploded__Delegate: 0x0a68n, // 0x0a68 (0x0018) [FScriptDelegate]
7830
- __EventHitTeamNumChanged__Delegate: 0x0a80n, // 0x0a80 (0x0018) [FScriptDelegate]
7831
- __EventTrailIntensityChanged__Delegate: 0x0a98n, // 0x0a98 (0x0018) [FScriptDelegate]
7832
- __EventBallTeleported__Delegate: 0x0ab0n, // 0x0ab0 (0x0018) [FScriptDelegate]
7833
- __EventDemolishedCar__Delegate: 0x0ac8n, // 0x0ac8 (0x0018) [FScriptDelegate]
7834
- __EventCrossbarHit__Delegate: 0x0ae0n, // 0x0ae0 (0x0018) [FScriptDelegate]
7835
- __EventScaleUpdated__Delegate: 0x0af8n, // 0x0af8 (0x0018) [FScriptDelegate]
7836
- __bItemFreeze__ChangeNotify: 0x0b10n, // 0x0b10 (0x0018) [FScriptDelegate]
7777
+ StaticMesh: 0x07d8n, // 0x07d8 (0x0008) [UStaticMeshComponent*]
7778
+ TranslucentStaticMesh: 0x07e0n, // 0x07e0 (0x0008) [UStaticMeshComponent*]
7779
+ MeshTranslucency: 0x07e8n, // 0x07e8 (0x0004) [float]
7780
+ TranslucentMaterials: 0x07f0n, // 0x07f0 (0x0010) [TArray<UMaterialInterface*>]
7781
+ CarInteraction: 0x0800n, // 0x0800 (0x0038) [FCarBallInteractionSettings]
7782
+ EndOfGameFXArchetype: 0x0838n, // 0x0838 (0x0008) [UFXActor_X*]
7783
+ WarnFXActorArchetype: 0x0840n, // 0x0840 (0x0008) [UFXActor_X*]
7784
+ WarnFXActor: 0x0848n, // 0x0848 (0x0008) [UFXActor_X*]
7785
+ ExplosionArchetype: 0x0850n, // 0x0850 (0x0008) [UExplosion_X*]
7786
+ NoGoalExplosionArchetype: 0x0858n, // 0x0858 (0x0008) [UExplosion_X*]
7787
+ bAllowPlayerExplosionOverride: 0x0860n, // 0x0860 (0x0004) [bool : 0x1]
7788
+ bNotifyGroundHit: 0x0860n, // 0x0860 (0x0004) [bool : 0x2]
7789
+ bAwardDemolishCredit: 0x0860n, // 0x0860 (0x0004) [bool : 0x4]
7790
+ bEndOfGameHidden: 0x0860n, // 0x0860 (0x0004) [bool : 0x8]
7791
+ bFadeIn: 0x0860n, // 0x0860 (0x0004) [bool : 0x10]
7792
+ bFadeOut: 0x0860n, // 0x0860 (0x0004) [bool : 0x20]
7793
+ bPredictionOnGround: 0x0860n, // 0x0860 (0x0004) [bool : 0x40]
7794
+ bCanBeAttached: 0x0860n, // 0x0860 (0x0004) [bool : 0x80]
7795
+ bItemFreeze: 0x0860n, // 0x0860 (0x0004) [bool : 0x100]
7796
+ bWarnBallReset: 0x0860n, // 0x0860 (0x0004) [bool : 0x200]
7797
+ bCanBeScored: 0x0860n, // 0x0860 (0x0004) [bool : 0x400]
7798
+ bCanEndRoundOnGroundTouch: 0x0860n, // 0x0860 (0x0004) [bool : 0x800]
7799
+ bPossessionEnabled: 0x0860n, // 0x0860 (0x0004) [bool : 0x1000]
7800
+ bAddToObjectProvider: 0x0860n, // 0x0860 (0x0004) [bool : 0x2000]
7801
+ MagnusCoefficient: 0x0864n, // 0x0864 (0x000c) [FVector]
7802
+ MagnusMinSpeed: 0x0870n, // 0x0870 (0x0004) [float]
7803
+ AngularVelocityDamping: 0x0874n, // 0x0874 (0x0004) [float]
7804
+ BallHitSpinScale: 0x0878n, // 0x0878 (0x0004) [float]
7805
+ BallCamTarget: 0x0880n, // 0x0880 (0x0008) [UBallCamTarget_TA*]
7806
+ Radius: 0x0888n, // 0x0888 (0x0004) [float]
7807
+ SpawnWidth: 0x088cn, // 0x088c (0x0004) [float]
7808
+ VisualRadius: 0x0890n, // 0x0890 (0x0004) [float]
7809
+ Touches: 0x0898n, // 0x0898 (0x0010) [TArray<FBallHitInfo>]
7810
+ VehicleDemolishMode: 0x08a8n, // 0x08a8 (0x0001) [EVehicleDemolishMode]
7811
+ HitTeamNum: 0x08a9n, // 0x08a9 (0x0001) [uint8]
7812
+ LastCalculateCarHit: 0x08acn, // 0x08ac (0x0004) [float]
7813
+ InitialLocation: 0x08b0n, // 0x08b0 (0x000c) [FVector]
7814
+ InitialRotation: 0x08bcn, // 0x08bc (0x000c) [FRotator]
7815
+ LastHitWorldTime: 0x08c8n, // 0x08c8 (0x0004) [float]
7816
+ ReplicatedBallScale: 0x08ccn, // 0x08cc (0x0004) [float]
7817
+ ReplicatedBallMesh: 0x08d0n, // 0x08d0 (0x0008) [UStaticMesh*]
7818
+ ReplicatedWorldBounceScale: 0x08d8n, // 0x08d8 (0x0004) [float]
7819
+ ReplicatedBallGravityScale: 0x08dcn, // 0x08dc (0x0004) [float]
7820
+ ReplicatedBallMaxLinearSpeedScale: 0x08e0n, // 0x08e0 (0x0004) [float]
7821
+ ReplicatedAddedCarBounceScale: 0x08e4n, // 0x08e4 (0x0004) [float]
7822
+ AdditionalCarGroundBounceScaleZ: 0x08e8n, // 0x08e8 (0x0004) [float]
7823
+ AdditionalCarGroundBounceScaleXY: 0x08ecn, // 0x08ec (0x0004) [float]
7824
+ ReplicatedPhysMatOverride: 0x08f0n, // 0x08f0 (0x0008) [UPhysicalMaterial*]
7825
+ GameBallIndex: 0x08f8n, // 0x08f8 (0x0004) [int32]
7826
+ GameEvent: 0x0900n, // 0x0900 (0x0008) [UGameEvent_Soccar_TA*]
7827
+ ReplicatedExplosionData: 0x0908n, // 0x0908 (0x0018) [FExplosionData]
7828
+ ReplicatedExplosionDataExtended: 0x0920n, // 0x0920 (0x0020) [FExplosionDataExtended]
7829
+ Explosion: 0x0940n, // 0x0940 (0x0008) [UExplosion_X*]
7830
+ ExplosionTime: 0x0948n, // 0x0948 (0x0004) [float]
7831
+ OldLocation: 0x094cn, // 0x094c (0x000c) [FVector]
7832
+ FadeMaterials: 0x0958n, // 0x0958 (0x0010) [TArray<UMaterialInterface*>]
7833
+ PredictionTimestep: 0x0968n, // 0x0968 (0x0004) [float]
7834
+ PredictedPositions: 0x0970n, // 0x0970 (0x0010) [TArray<FPredictedPosition>]
7835
+ LastPredictionTime: 0x0980n, // 0x0980 (0x0004) [float]
7836
+ GoalPenetration: 0x0988n, // 0x0988 (0x0028) [FGoalPenetrationData]
7837
+ GroundForce: 0x09b0n, // 0x09b0 (0x0004) [float]
7838
+ CurrentAffector: 0x09b8n, // 0x09b8 (0x0008) [UCar_TA*]
7839
+ TrajectoryComponent: 0x09c0n, // 0x09c0 (0x0008) [UBallTrajectoryComponent_TA*]
7840
+ PitchTekComponent: 0x09c8n, // 0x09c8 (0x0008) [UPitchTekDrawingComponent_TA*]
7841
+ GoalExplosionOrientation: 0x09d0n, // 0x09d0 (0x0008) [UGoalExplosionOrientation_TA*]
7842
+ PossessionFXActorArchetype: 0x09d8n, // 0x09d8 (0x0008) [UFXActor_X*]
7843
+ PossessionFXActor: 0x09e0n, // 0x09e0 (0x0008) [UFXActor_X*]
7844
+ AirResistance: 0x09e8n, // 0x09e8 (0x000c) [FVector]
7845
+ MinResistanceVelocity: 0x09f4n, // 0x09f4 (0x000c) [FVector]
7846
+ SecondsSinceGroundedChanged: 0x0a00n, // 0x0a00 (0x0004) [float]
7847
+ __EventCarTouch__Delegate: 0x0a08n, // 0x0a08 (0x0018) [FScriptDelegate]
7848
+ __EventHitWorld__Delegate: 0x0a20n, // 0x0a20 (0x0018) [FScriptDelegate]
7849
+ __EventHitGround__Delegate: 0x0a38n, // 0x0a38 (0x0018) [FScriptDelegate]
7850
+ __EventHitGoal__Delegate: 0x0a50n, // 0x0a50 (0x0018) [FScriptDelegate]
7851
+ __EventGameEventSet__Delegate: 0x0a68n, // 0x0a68 (0x0018) [FScriptDelegate]
7852
+ __EventExploded__Delegate: 0x0a80n, // 0x0a80 (0x0018) [FScriptDelegate]
7853
+ __EventHitTeamNumChanged__Delegate: 0x0a98n, // 0x0a98 (0x0018) [FScriptDelegate]
7854
+ __EventTrailIntensityChanged__Delegate: 0x0ab0n, // 0x0ab0 (0x0018) [FScriptDelegate]
7855
+ __EventBallTeleported__Delegate: 0x0ac8n, // 0x0ac8 (0x0018) [FScriptDelegate]
7856
+ __EventDemolishedCar__Delegate: 0x0ae0n, // 0x0ae0 (0x0018) [FScriptDelegate]
7857
+ __EventCrossbarHit__Delegate: 0x0af8n, // 0x0af8 (0x0018) [FScriptDelegate]
7858
+ __EventScaleUpdated__Delegate: 0x0b10n, // 0x0b10 (0x0018) [FScriptDelegate]
7859
+ __bItemFreeze__ChangeNotify: 0x0b28n, // 0x0b28 (0x0018) [FScriptDelegate]
7837
7860
  ...RBActor_TA,
7838
7861
  } as const;
7839
7862
 
7840
7863
  /**
7841
7864
  * TAGame.Ball_Breakout_TA Offsets
7842
- * Size: 0x0c90
7865
+ * Size: 0x0ca8
7843
7866
  * Extends: Ball_TA
7844
7867
  */
7845
7868
  export const Ball_Breakout_TA = {
7846
- DamageAtTime: 0x0b28n, // 0x0b28 (0x0010) [TArray<FBreakoutDamage>]
7847
- DamageForceLevels: 0x0b38n, // 0x0b38 (0x0010) [TArray<int32>]
7848
- bClearTeamOnDamage: 0x0b48n, // 0x0b48 (0x0004) [bool : 0x1]
7849
- bCanDamageOwnTeam: 0x0b48n, // 0x0b48 (0x0004) [bool : 0x2]
7850
- MinDamageVelocity: 0x0b4cn, // 0x0b4c (0x0004) [float]
7851
- MinDamageTime: 0x0b50n, // 0x0b50 (0x0004) [float]
7852
- MinImpactSpeedForCharge: 0x0b54n, // 0x0b54 (0x0004) [int32]
7853
- DoubleTapTime: 0x0b58n, // 0x0b58 (0x0004) [float]
7854
- ForceAccumDecayPerSecond: 0x0b5cn, // 0x0b5c (0x0004) [float]
7855
- ForceAccumMax: 0x0b60n, // 0x0b60 (0x0004) [float]
7856
- ForceAccumRecent: 0x0b64n, // 0x0b64 (0x0004) [float]
7857
- LastTeamTouch: 0x0b68n, // 0x0b68 (0x0001) [uint8]
7858
- LastCarTouch: 0x0b70n, // 0x0b70 (0x0008) [UCar_TA*]
7859
- LastDamage: 0x0b78n, // 0x0b78 (0x0004) [int32]
7860
- LastDamageTime: 0x0b7cn, // 0x0b7c (0x0004) [float]
7861
- DamageIndex: 0x0b80n, // 0x0b80 (0x0004) [int32]
7862
- LockedDamageIndex: 0x0b84n, // 0x0b84 (0x0004) [int32]
7863
- DamageIndexPointsToAward: 0x0b88n, // 0x0b88 (0x0010) [TArray<int32>]
7864
- AbsorbedForce: 0x0b98n, // 0x0b98 (0x0004) [float]
7865
- AppliedDamage: 0x0b9cn, // 0x0b9c (0x0018) [FAppliedBreakoutDamage]
7866
- ClosestPlatformCollision: 0x0bb8n, // 0x0bb8 (0x0080) [FAccumulatedRigidBodyCollision]
7867
- WorldCollisions: 0x0c38n, // 0x0c38 (0x0010) [TArray<FAccumulatedRigidBodyCollision>]
7868
- __EventDamageIndexChanged__Delegate: 0x0c48n, // 0x0c48 (0x0018) [FScriptDelegate]
7869
- __EventLastTeamTouchChanged__Delegate: 0x0c60n, // 0x0c60 (0x0018) [FScriptDelegate]
7870
- __EventAppliedDamage__Delegate: 0x0c78n, // 0x0c78 (0x0018) [FScriptDelegate]
7869
+ DamageAtTime: 0x0b40n, // 0x0b40 (0x0010) [TArray<FBreakoutDamage>]
7870
+ DamageForceLevels: 0x0b50n, // 0x0b50 (0x0010) [TArray<int32>]
7871
+ bClearTeamOnDamage: 0x0b60n, // 0x0b60 (0x0004) [bool : 0x1]
7872
+ bCanDamageOwnTeam: 0x0b60n, // 0x0b60 (0x0004) [bool : 0x2]
7873
+ MinDamageVelocity: 0x0b64n, // 0x0b64 (0x0004) [float]
7874
+ MinDamageTime: 0x0b68n, // 0x0b68 (0x0004) [float]
7875
+ MinImpactSpeedForCharge: 0x0b6cn, // 0x0b6c (0x0004) [int32]
7876
+ DoubleTapTime: 0x0b70n, // 0x0b70 (0x0004) [float]
7877
+ ForceAccumDecayPerSecond: 0x0b74n, // 0x0b74 (0x0004) [float]
7878
+ ForceAccumMax: 0x0b78n, // 0x0b78 (0x0004) [float]
7879
+ ForceAccumRecent: 0x0b7cn, // 0x0b7c (0x0004) [float]
7880
+ LastTeamTouch: 0x0b80n, // 0x0b80 (0x0001) [uint8]
7881
+ LastCarTouch: 0x0b88n, // 0x0b88 (0x0008) [UCar_TA*]
7882
+ LastDamage: 0x0b90n, // 0x0b90 (0x0004) [int32]
7883
+ LastDamageTime: 0x0b94n, // 0x0b94 (0x0004) [float]
7884
+ DamageIndex: 0x0b98n, // 0x0b98 (0x0004) [int32]
7885
+ LockedDamageIndex: 0x0b9cn, // 0x0b9c (0x0004) [int32]
7886
+ DamageIndexPointsToAward: 0x0ba0n, // 0x0ba0 (0x0010) [TArray<int32>]
7887
+ AbsorbedForce: 0x0bb0n, // 0x0bb0 (0x0004) [float]
7888
+ AppliedDamage: 0x0bb4n, // 0x0bb4 (0x0018) [FAppliedBreakoutDamage]
7889
+ ClosestPlatformCollision: 0x0bd0n, // 0x0bd0 (0x0080) [FAccumulatedRigidBodyCollision]
7890
+ WorldCollisions: 0x0c50n, // 0x0c50 (0x0010) [TArray<FAccumulatedRigidBodyCollision>]
7891
+ __EventDamageIndexChanged__Delegate: 0x0c60n, // 0x0c60 (0x0018) [FScriptDelegate]
7892
+ __EventLastTeamTouchChanged__Delegate: 0x0c78n, // 0x0c78 (0x0018) [FScriptDelegate]
7893
+ __EventAppliedDamage__Delegate: 0x0c90n, // 0x0c90 (0x0018) [FScriptDelegate]
7871
7894
  ...Ball_TA,
7872
7895
  } as const;
7873
7896
 
7874
7897
  /**
7875
7898
  * TAGame.Ball_God_TA Offsets
7876
- * Size: 0x0bb4
7899
+ * Size: 0x0bcc
7877
7900
  * Extends: Ball_TA
7878
7901
  */
7879
7902
  export const Ball_God_TA = {
7880
- WallBounceSpeed: 0x0b28n, // 0x0b28 (0x0004) [float]
7881
- WallBounceBlend: 0x0b2cn, // 0x0b2c (0x0004) [float]
7882
- WallBounceBackDistance: 0x0b30n, // 0x0b30 (0x0004) [float]
7883
- TargetBlendScaleXY: 0x0b34n, // 0x0b34 (0x0004) [float]
7884
- TargetBlendScaleZ: 0x0b38n, // 0x0b38 (0x0004) [float]
7885
- TargetSpeed: 0x0b3cn, // 0x0b3c (0x0004) [float]
7886
- TargetSpeedIncrement: 0x0b40n, // 0x0b40 (0x0004) [float]
7887
- TargetSpeedBlend: 0x0b44n, // 0x0b44 (0x0004) [float]
7888
- MaxVelocityPitch: 0x0b48n, // 0x0b48 (0x0004) [float]
7889
- LastSpeedIncrementTime: 0x0b4cn, // 0x0b4c (0x0004) [float]
7890
- TargetSpeedIncrementTime: 0x0b50n, // 0x0b50 (0x0004) [float]
7891
- MinGlowBrightness: 0x0b54n, // 0x0b54 (0x0004) [float]
7892
- MaxGlowBrightness: 0x0b58n, // 0x0b58 (0x0004) [float]
7893
- PulseSpeedScale: 0x0b5cn, // 0x0b5c (0x0004) [float]
7894
- PulseBrightnessScale: 0x0b60n, // 0x0b60 (0x0004) [float]
7895
- PulseMinBrightness: 0x0b64n, // 0x0b64 (0x0004) [float]
7896
- PulseLifetime: 0x0b68n, // 0x0b68 (0x0004) [float]
7897
- GlowDefaultColor: 0x0b6cn, // 0x0b6c (0x0010) [FLinearColor]
7898
- MaxSpeedColor: 0x0b7cn, // 0x0b7c (0x0010) [FLinearColor]
7899
- AudioCurveName: 0x0b8cn, // 0x0b8c (0x0008) [FName]
7900
- AudioIntensityName: 0x0b94n, // 0x0b94 (0x0008) [FName]
7901
- FXEvent_TeamChanged: 0x0ba0n, // 0x0ba0 (0x0008) [UFXActorEvent_X*]
7902
- FXEvent_IntensityChanged: 0x0ba8n, // 0x0ba8 (0x0008) [UFXActorEvent_X*]
7903
- bSwapTeamOnWorldHit: 0x0bb0n, // 0x0bb0 (0x0004) [bool : 0x1]
7904
- bBackwardsDirectionCheckEnabled: 0x0bb0n, // 0x0bb0 (0x0004) [bool : 0x2]
7905
- bIncrementSpeedOnHitNumChange: 0x0bb0n, // 0x0bb0 (0x0004) [bool : 0x4]
7903
+ WallBounceSpeed: 0x0b40n, // 0x0b40 (0x0004) [float]
7904
+ WallBounceBlend: 0x0b44n, // 0x0b44 (0x0004) [float]
7905
+ WallBounceBackDistance: 0x0b48n, // 0x0b48 (0x0004) [float]
7906
+ TargetBlendScaleXY: 0x0b4cn, // 0x0b4c (0x0004) [float]
7907
+ TargetBlendScaleZ: 0x0b50n, // 0x0b50 (0x0004) [float]
7908
+ TargetSpeed: 0x0b54n, // 0x0b54 (0x0004) [float]
7909
+ TargetSpeedIncrement: 0x0b58n, // 0x0b58 (0x0004) [float]
7910
+ TargetSpeedBlend: 0x0b5cn, // 0x0b5c (0x0004) [float]
7911
+ MaxVelocityPitch: 0x0b60n, // 0x0b60 (0x0004) [float]
7912
+ LastSpeedIncrementTime: 0x0b64n, // 0x0b64 (0x0004) [float]
7913
+ TargetSpeedIncrementTime: 0x0b68n, // 0x0b68 (0x0004) [float]
7914
+ MinGlowBrightness: 0x0b6cn, // 0x0b6c (0x0004) [float]
7915
+ MaxGlowBrightness: 0x0b70n, // 0x0b70 (0x0004) [float]
7916
+ PulseSpeedScale: 0x0b74n, // 0x0b74 (0x0004) [float]
7917
+ PulseBrightnessScale: 0x0b78n, // 0x0b78 (0x0004) [float]
7918
+ PulseMinBrightness: 0x0b7cn, // 0x0b7c (0x0004) [float]
7919
+ PulseLifetime: 0x0b80n, // 0x0b80 (0x0004) [float]
7920
+ GlowDefaultColor: 0x0b84n, // 0x0b84 (0x0010) [FLinearColor]
7921
+ MaxSpeedColor: 0x0b94n, // 0x0b94 (0x0010) [FLinearColor]
7922
+ AudioCurveName: 0x0ba4n, // 0x0ba4 (0x0008) [FName]
7923
+ AudioIntensityName: 0x0bacn, // 0x0bac (0x0008) [FName]
7924
+ FXEvent_TeamChanged: 0x0bb8n, // 0x0bb8 (0x0008) [UFXActorEvent_X*]
7925
+ FXEvent_IntensityChanged: 0x0bc0n, // 0x0bc0 (0x0008) [UFXActorEvent_X*]
7926
+ bSwapTeamOnWorldHit: 0x0bc8n, // 0x0bc8 (0x0004) [bool : 0x1]
7927
+ bBackwardsDirectionCheckEnabled: 0x0bc8n, // 0x0bc8 (0x0004) [bool : 0x2]
7928
+ bIncrementSpeedOnHitNumChange: 0x0bc8n, // 0x0bc8 (0x0004) [bool : 0x4]
7906
7929
  ...Ball_TA,
7907
7930
  } as const;
7908
7931
 
7909
7932
  /**
7910
7933
  * TAGame.Ball_Fire_TA Offsets
7911
- * Size: 0x0c50
7934
+ * Size: 0x0c68
7912
7935
  * Extends: Ball_God_TA
7913
7936
  */
7914
7937
  export const Ball_Fire_TA = {
7915
- SpinPSArchetype: 0x0bb8n, // 0x0bb8 (0x0008) [UParticleSystem*]
7916
- SpinPSC: 0x0bc0n, // 0x0bc0 (0x0008) [UParticleSystemComponent*]
7917
- ParticleColorParamName: 0x0bc8n, // 0x0bc8 (0x0010) [FString]
7918
- DefaultParticleColor: 0x0bd8n, // 0x0bd8 (0x0010) [FLinearColor]
7919
- SupersonicParticleColor: 0x0be8n, // 0x0be8 (0x0010) [FLinearColor]
7920
- SecondsToRampUp: 0x0bf8n, // 0x0bf8 (0x0004) [float]
7921
- MinSpeedScalar: 0x0bfcn, // 0x0bfc (0x0004) [float]
7922
- MinRedirectScalar: 0x0c00n, // 0x0c00 (0x0004) [float]
7923
- TeamNumChangeTimestamp: 0x0c04n, // 0x0c04 (0x0004) [float]
7924
- TimeSinceLastChangeTimeStamp: 0x0c08n, // 0x0c08 (0x0004) [float]
7925
- bUseTargetTeamIndex: 0x0c0cn, // 0x0c0c (0x0004) [bool : 0x1]
7926
- bAtSupersonicThreshold: 0x0c0cn, // 0x0c0c (0x0004) [bool : 0x2]
7927
- MaxDistanceForSave: 0x0c10n, // 0x0c10 (0x0004) [float]
7928
- DotProductSaveThreshold: 0x0c14n, // 0x0c14 (0x0004) [float]
7929
- TargetLowSpeedDistanceThreshold: 0x0c18n, // 0x0c18 (0x0004) [float]
7930
- TargetLowSpeedThreshold: 0x0c1cn, // 0x0c1c (0x0004) [float]
7931
- TargetLowSpeedScalar: 0x0c20n, // 0x0c20 (0x0004) [float]
7932
- TargetAlphaThreshold: 0x0c24n, // 0x0c24 (0x0004) [float]
7933
- SpeedupCue: 0x0c28n, // 0x0c28 (0x0008) [UAkSoundCue*]
7934
- SpeedThresholdState: 0x0c30n, // 0x0c30 (0x0004) [int32]
7935
- __EventDemolitionSave__Delegate: 0x0c38n, // 0x0c38 (0x0018) [FScriptDelegate]
7938
+ SpinPSArchetype: 0x0bd0n, // 0x0bd0 (0x0008) [UParticleSystem*]
7939
+ SpinPSC: 0x0bd8n, // 0x0bd8 (0x0008) [UParticleSystemComponent*]
7940
+ ParticleColorParamName: 0x0be0n, // 0x0be0 (0x0010) [FString]
7941
+ DefaultParticleColor: 0x0bf0n, // 0x0bf0 (0x0010) [FLinearColor]
7942
+ SupersonicParticleColor: 0x0c00n, // 0x0c00 (0x0010) [FLinearColor]
7943
+ SecondsToRampUp: 0x0c10n, // 0x0c10 (0x0004) [float]
7944
+ MinSpeedScalar: 0x0c14n, // 0x0c14 (0x0004) [float]
7945
+ MinRedirectScalar: 0x0c18n, // 0x0c18 (0x0004) [float]
7946
+ TeamNumChangeTimestamp: 0x0c1cn, // 0x0c1c (0x0004) [float]
7947
+ TimeSinceLastChangeTimeStamp: 0x0c20n, // 0x0c20 (0x0004) [float]
7948
+ bUseTargetTeamIndex: 0x0c24n, // 0x0c24 (0x0004) [bool : 0x1]
7949
+ bAtSupersonicThreshold: 0x0c24n, // 0x0c24 (0x0004) [bool : 0x2]
7950
+ MaxDistanceForSave: 0x0c28n, // 0x0c28 (0x0004) [float]
7951
+ DotProductSaveThreshold: 0x0c2cn, // 0x0c2c (0x0004) [float]
7952
+ TargetLowSpeedDistanceThreshold: 0x0c30n, // 0x0c30 (0x0004) [float]
7953
+ TargetLowSpeedThreshold: 0x0c34n, // 0x0c34 (0x0004) [float]
7954
+ TargetLowSpeedScalar: 0x0c38n, // 0x0c38 (0x0004) [float]
7955
+ TargetAlphaThreshold: 0x0c3cn, // 0x0c3c (0x0004) [float]
7956
+ SpeedupCue: 0x0c40n, // 0x0c40 (0x0008) [UAkSoundCue*]
7957
+ SpeedThresholdState: 0x0c48n, // 0x0c48 (0x0004) [int32]
7958
+ __EventDemolitionSave__Delegate: 0x0c50n, // 0x0c50 (0x0018) [FScriptDelegate]
7936
7959
  ...Ball_God_TA,
7937
7960
  } as const;
7938
7961
 
7939
7962
  /**
7940
7963
  * TAGame.Ball_GameEditor_TA Offsets
7941
- * Size: 0x0c00
7964
+ * Size: 0x0c18
7942
7965
  * Extends: Ball_TA
7943
7966
  */
7944
7967
  export const Ball_GameEditor_TA = {
7945
- StartLocation: 0x0b28n, // 0x0b28 (0x000c) [FVector]
7946
- StartRotation: 0x0b34n, // 0x0b34 (0x000c) [FRotator]
7947
- VelocityStartSpeed: 0x0b40n, // 0x0b40 (0x0004) [float]
7948
- VelocityStartRotation: 0x0b44n, // 0x0b44 (0x000c) [FRotator]
7949
- BallResetTime: 0x0b50n, // 0x0b50 (0x0004) [float]
7950
- FirstHitTime: 0x0b54n, // 0x0b54 (0x0004) [float]
7951
- CameraPositionOffset: 0x0b58n, // 0x0b58 (0x000c) [FVector]
7952
- EditingFXActorArchetype: 0x0b68n, // 0x0b68 (0x0008) [UFXActor_X*]
7953
- EditingFXActor: 0x0b70n, // 0x0b70 (0x0008) [UFXActor_X*]
7954
- bUpdateTrajectory: 0x0b78n, // 0x0b78 (0x0004) [bool : 0x1]
7955
- ToLocation: 0x0b7cn, // 0x0b7c (0x000c) [FVector]
7956
- __EventBallWentThruRing__Delegate: 0x0b88n, // 0x0b88 (0x0018) [FScriptDelegate]
7957
- __EventVelocityStartSpeedChanged__Delegate: 0x0ba0n, // 0x0ba0 (0x0018) [FScriptDelegate]
7958
- __EventFire__Delegate: 0x0bb8n, // 0x0bb8 (0x0018) [FScriptDelegate]
7959
- __EventReset__Delegate: 0x0bd0n, // 0x0bd0 (0x0018) [FScriptDelegate]
7960
- __EventSelectionChange__Delegate: 0x0be8n, // 0x0be8 (0x0018) [FScriptDelegate]
7968
+ StartLocation: 0x0b40n, // 0x0b40 (0x000c) [FVector]
7969
+ StartRotation: 0x0b4cn, // 0x0b4c (0x000c) [FRotator]
7970
+ VelocityStartSpeed: 0x0b58n, // 0x0b58 (0x0004) [float]
7971
+ VelocityStartRotation: 0x0b5cn, // 0x0b5c (0x000c) [FRotator]
7972
+ BallResetTime: 0x0b68n, // 0x0b68 (0x0004) [float]
7973
+ FirstHitTime: 0x0b6cn, // 0x0b6c (0x0004) [float]
7974
+ CameraPositionOffset: 0x0b70n, // 0x0b70 (0x000c) [FVector]
7975
+ EditingFXActorArchetype: 0x0b80n, // 0x0b80 (0x0008) [UFXActor_X*]
7976
+ EditingFXActor: 0x0b88n, // 0x0b88 (0x0008) [UFXActor_X*]
7977
+ bUpdateTrajectory: 0x0b90n, // 0x0b90 (0x0004) [bool : 0x1]
7978
+ ToLocation: 0x0b94n, // 0x0b94 (0x000c) [FVector]
7979
+ __EventBallWentThruRing__Delegate: 0x0ba0n, // 0x0ba0 (0x0018) [FScriptDelegate]
7980
+ __EventVelocityStartSpeedChanged__Delegate: 0x0bb8n, // 0x0bb8 (0x0018) [FScriptDelegate]
7981
+ __EventFire__Delegate: 0x0bd0n, // 0x0bd0 (0x0018) [FScriptDelegate]
7982
+ __EventReset__Delegate: 0x0be8n, // 0x0be8 (0x0018) [FScriptDelegate]
7983
+ __EventSelectionChange__Delegate: 0x0c00n, // 0x0c00 (0x0018) [FScriptDelegate]
7961
7984
  ...Ball_TA,
7962
7985
  } as const;
7963
7986
 
7964
7987
  /**
7965
7988
  * TAGame.Ball_Haunted_TA Offsets
7966
- * Size: 0x0c30
7989
+ * Size: 0x0c48
7967
7990
  * Extends: Ball_TA
7968
7991
  */
7969
7992
  export const Ball_Haunted_TA = {
7970
- SeekPositionRangeLength: 0x0b28n, // 0x0b28 (0x0008) [FVector2D]
7971
- SeekPositionRangeWidth: 0x0b30n, // 0x0b30 (0x0008) [FVector2D]
7972
- SeekPositionRangeHeight: 0x0b38n, // 0x0b38 (0x0008) [FVector2D]
7973
- NextSeekTimeRange: 0x0b40n, // 0x0b40 (0x0008) [FVector2D]
7974
- TrappedHoverHeight: 0x0b48n, // 0x0b48 (0x0004) [float]
7975
- HorizontalSpeed: 0x0b4cn, // 0x0b4c (0x0004) [float]
7976
- VerticalSpeed: 0x0b50n, // 0x0b50 (0x0004) [float]
7977
- ArrivalDistance: 0x0b54n, // 0x0b54 (0x0004) [float]
7978
- TrappedHorizontalSpeed: 0x0b58n, // 0x0b58 (0x0004) [float]
7979
- TrappedVerticalSpeed: 0x0b5cn, // 0x0b5c (0x0004) [float]
7980
- TrappedCaptureTime: 0x0b60n, // 0x0b60 (0x0004) [float]
7981
- HitPhysicsDuration: 0x0b64n, // 0x0b64 (0x0004) [float]
7982
- ReplicatedBeamBrokenValue: 0x0b68n, // 0x0b68 (0x0001) [uint8]
7983
- LastTeamTouch: 0x0b69n, // 0x0b69 (0x0001) [uint8]
7984
- DeactivatedGoalIndex: 0x0b6an, // 0x0b6a (0x0001) [uint8]
7985
- TotalActiveBeams: 0x0b6bn, // 0x0b6b (0x0001) [uint8]
7986
- SeekTarget: 0x0b6cn, // 0x0b6c (0x000c) [FVector]
7987
- NextNeutralTime: 0x0b78n, // 0x0b78 (0x0004) [float]
7988
- bHitPhysicsActive: 0x0b7cn, // 0x0b7c (0x0004) [bool : 0x1]
7989
- bIsBallBeamed: 0x0b7cn, // 0x0b7c (0x0004) [bool : 0x2]
7990
- bIsTrapped: 0x0b7cn, // 0x0b7c (0x0004) [bool : 0x4]
7991
- CurrentCaptureTime: 0x0b80n, // 0x0b80 (0x0004) [float]
7992
- CaptureTimePercentage: 0x0b84n, // 0x0b84 (0x0004) [float]
7993
- CaptureTimeAtExit: 0x0b88n, // 0x0b88 (0x0004) [float]
7994
- ActiveGoal: 0x0b90n, // 0x0b90 (0x0008) [UGoal_TA*]
7995
- NumActiveBeamsByTeam: 0x0b98n, // 0x0b98 (0x0008) [int32]
7996
- __EventLastTeamTouchChanged__Delegate: 0x0ba0n, // 0x0ba0 (0x0018) [FScriptDelegate]
7997
- __EventIsTrapped__Delegate: 0x0bb8n, // 0x0bb8 (0x0018) [FScriptDelegate]
7998
- __EventBeamIsBroken__Delegate: 0x0bd0n, // 0x0bd0 (0x0018) [FScriptDelegate]
7999
- __ReplicatedBeamBrokenValue__ChangeNotify: 0x0be8n, // 0x0be8 (0x0018) [FScriptDelegate]
8000
- __LastTeamTouch__ChangeNotify: 0x0c00n, // 0x0c00 (0x0018) [FScriptDelegate]
8001
- __DeactivatedGoalIndex__ChangeNotify: 0x0c18n, // 0x0c18 (0x0018) [FScriptDelegate]
7993
+ SeekPositionRangeLength: 0x0b40n, // 0x0b40 (0x0008) [FVector2D]
7994
+ SeekPositionRangeWidth: 0x0b48n, // 0x0b48 (0x0008) [FVector2D]
7995
+ SeekPositionRangeHeight: 0x0b50n, // 0x0b50 (0x0008) [FVector2D]
7996
+ NextSeekTimeRange: 0x0b58n, // 0x0b58 (0x0008) [FVector2D]
7997
+ TrappedHoverHeight: 0x0b60n, // 0x0b60 (0x0004) [float]
7998
+ HorizontalSpeed: 0x0b64n, // 0x0b64 (0x0004) [float]
7999
+ VerticalSpeed: 0x0b68n, // 0x0b68 (0x0004) [float]
8000
+ ArrivalDistance: 0x0b6cn, // 0x0b6c (0x0004) [float]
8001
+ TrappedHorizontalSpeed: 0x0b70n, // 0x0b70 (0x0004) [float]
8002
+ TrappedVerticalSpeed: 0x0b74n, // 0x0b74 (0x0004) [float]
8003
+ TrappedCaptureTime: 0x0b78n, // 0x0b78 (0x0004) [float]
8004
+ HitPhysicsDuration: 0x0b7cn, // 0x0b7c (0x0004) [float]
8005
+ ReplicatedBeamBrokenValue: 0x0b80n, // 0x0b80 (0x0001) [uint8]
8006
+ LastTeamTouch: 0x0b81n, // 0x0b81 (0x0001) [uint8]
8007
+ DeactivatedGoalIndex: 0x0b82n, // 0x0b82 (0x0001) [uint8]
8008
+ TotalActiveBeams: 0x0b83n, // 0x0b83 (0x0001) [uint8]
8009
+ SeekTarget: 0x0b84n, // 0x0b84 (0x000c) [FVector]
8010
+ NextNeutralTime: 0x0b90n, // 0x0b90 (0x0004) [float]
8011
+ bHitPhysicsActive: 0x0b94n, // 0x0b94 (0x0004) [bool : 0x1]
8012
+ bIsBallBeamed: 0x0b94n, // 0x0b94 (0x0004) [bool : 0x2]
8013
+ bIsTrapped: 0x0b94n, // 0x0b94 (0x0004) [bool : 0x4]
8014
+ CurrentCaptureTime: 0x0b98n, // 0x0b98 (0x0004) [float]
8015
+ CaptureTimePercentage: 0x0b9cn, // 0x0b9c (0x0004) [float]
8016
+ CaptureTimeAtExit: 0x0ba0n, // 0x0ba0 (0x0004) [float]
8017
+ ActiveGoal: 0x0ba8n, // 0x0ba8 (0x0008) [UGoal_TA*]
8018
+ NumActiveBeamsByTeam: 0x0bb0n, // 0x0bb0 (0x0008) [int32]
8019
+ __EventLastTeamTouchChanged__Delegate: 0x0bb8n, // 0x0bb8 (0x0018) [FScriptDelegate]
8020
+ __EventIsTrapped__Delegate: 0x0bd0n, // 0x0bd0 (0x0018) [FScriptDelegate]
8021
+ __EventBeamIsBroken__Delegate: 0x0be8n, // 0x0be8 (0x0018) [FScriptDelegate]
8022
+ __ReplicatedBeamBrokenValue__ChangeNotify: 0x0c00n, // 0x0c00 (0x0018) [FScriptDelegate]
8023
+ __LastTeamTouch__ChangeNotify: 0x0c18n, // 0x0c18 (0x0018) [FScriptDelegate]
8024
+ __DeactivatedGoalIndex__ChangeNotify: 0x0c30n, // 0x0c30 (0x0018) [FScriptDelegate]
8002
8025
  ...Ball_TA,
8003
8026
  } as const;
8004
8027
 
8005
8028
  /**
8006
8029
  * TAGame.Ball_Spawner_TA Offsets
8007
- * Size: 0x02b0
8030
+ * Size: 0x02b8
8008
8031
  * Extends: Actor
8009
8032
  */
8010
8033
  export const Ball_Spawner_TA = {
8011
8034
  ParticleSystemArchetype: 0x0268n, // 0x0268 (0x0008) [UParticleSystem*]
8012
8035
  PSC: 0x0270n, // 0x0270 (0x0008) [UParticleSystemComponent*]
8013
- FXActor: 0x0278n, // 0x0278 (0x0008) [UFXActor_X*]
8014
- SpawnSoundCue: 0x0280n, // 0x0280 (0x0008) [UAkSoundCue*]
8015
- BallToSpawn: 0x0288n, // 0x0288 (0x0008) [UBall_TA*]
8016
- BallSpawnTime: 0x0290n, // 0x0290 (0x0004) [float]
8017
- FXSpawnTime: 0x0294n, // 0x0294 (0x0004) [float]
8018
- SoccarGame: 0x0298n, // 0x0298 (0x0008) [UGameEvent_Soccar_TA*]
8019
- SpawnedBall: 0x02a0n, // 0x02a0 (0x0008) [UBall_TA*]
8020
- SpawnDelaySeconds: 0x02a8n, // 0x02a8 (0x0004) [float]
8021
- bReplayMode: 0x02acn, // 0x02ac (0x0004) [bool : 0x1]
8036
+ CarFXActorArchetype: 0x0278n, // 0x0278 (0x0008) [UFXActor_TA*]
8037
+ FXActor: 0x0280n, // 0x0280 (0x0008) [UFXActor_X*]
8038
+ SpawnSoundCue: 0x0288n, // 0x0288 (0x0008) [UAkSoundCue*]
8039
+ BallToSpawn: 0x0290n, // 0x0290 (0x0008) [UBall_TA*]
8040
+ BallSpawnTime: 0x0298n, // 0x0298 (0x0004) [float]
8041
+ FXSpawnTime: 0x029cn, // 0x029c (0x0004) [float]
8042
+ SoccarGame: 0x02a0n, // 0x02a0 (0x0008) [UGameEvent_Soccar_TA*]
8043
+ SpawnedBall: 0x02a8n, // 0x02a8 (0x0008) [UBall_TA*]
8044
+ SpawnDelaySeconds: 0x02b0n, // 0x02b0 (0x0004) [float]
8045
+ bReplayMode: 0x02b4n, // 0x02b4 (0x0004) [bool : 0x1]
8022
8046
  ...Actor,
8023
8047
  } as const;
8024
8048
 
8025
8049
  /**
8026
8050
  * TAGame.Ball_Trajectory_TA Offsets
8027
- * Size: 0x0bb8
8051
+ * Size: 0x0bd0
8028
8052
  * Extends: Ball_TA
8029
8053
  */
8030
8054
  export const Ball_Trajectory_TA = {
8031
- AccurateTrajectoryPoints: 0x0b28n, // 0x0b28 (0x0010) [TArray<FVector>]
8032
- AllPoints: 0x0b38n, // 0x0b38 (0x0010) [TArray<FVector>]
8033
- LastCalculateTime: 0x0b48n, // 0x0b48 (0x0004) [float]
8034
- FixedDeltaTime: 0x0b4cn, // 0x0b4c (0x0004) [float]
8035
- TotalPathDistance: 0x0b50n, // 0x0b50 (0x0004) [float]
8036
- FrameCount: 0x0b54n, // 0x0b54 (0x0004) [int32]
8037
- TotalStepCount: 0x0b58n, // 0x0b58 (0x0004) [int32]
8038
- TotalFrameCount: 0x0b5cn, // 0x0b5c (0x0004) [int32]
8039
- CurrentStepCount: 0x0b60n, // 0x0b60 (0x0004) [int32]
8040
- StepToPutAPointAt: 0x0b64n, // 0x0b64 (0x0004) [int32]
8041
- LastLocation: 0x0b68n, // 0x0b68 (0x000c) [FVector]
8042
- LastVelocity: 0x0b74n, // 0x0b74 (0x000c) [FVector]
8043
- LastAngularVelocity: 0x0b80n, // 0x0b80 (0x000c) [FVector]
8044
- LastRotation: 0x0b8cn, // 0x0b8c (0x000c) [FRotator]
8045
- TrajectorySettings: 0x0b98n, // 0x0b98 (0x0014) [FTrajectorySetup]
8046
- TrajectoryComponentToUpdate: 0x0bb0n, // 0x0bb0 (0x0008) [UBallTrajectoryComponent_TA*]
8055
+ AccurateTrajectoryPoints: 0x0b40n, // 0x0b40 (0x0010) [TArray<FVector>]
8056
+ AllPoints: 0x0b50n, // 0x0b50 (0x0010) [TArray<FVector>]
8057
+ LastCalculateTime: 0x0b60n, // 0x0b60 (0x0004) [float]
8058
+ FixedDeltaTime: 0x0b64n, // 0x0b64 (0x0004) [float]
8059
+ TotalPathDistance: 0x0b68n, // 0x0b68 (0x0004) [float]
8060
+ FrameCount: 0x0b6cn, // 0x0b6c (0x0004) [int32]
8061
+ TotalStepCount: 0x0b70n, // 0x0b70 (0x0004) [int32]
8062
+ TotalFrameCount: 0x0b74n, // 0x0b74 (0x0004) [int32]
8063
+ CurrentStepCount: 0x0b78n, // 0x0b78 (0x0004) [int32]
8064
+ StepToPutAPointAt: 0x0b7cn, // 0x0b7c (0x0004) [int32]
8065
+ LastLocation: 0x0b80n, // 0x0b80 (0x000c) [FVector]
8066
+ LastVelocity: 0x0b8cn, // 0x0b8c (0x000c) [FVector]
8067
+ LastAngularVelocity: 0x0b98n, // 0x0b98 (0x000c) [FVector]
8068
+ LastRotation: 0x0ba4n, // 0x0ba4 (0x000c) [FRotator]
8069
+ TrajectorySettings: 0x0bb0n, // 0x0bb0 (0x0014) [FTrajectorySetup]
8070
+ TrajectoryComponentToUpdate: 0x0bc8n, // 0x0bc8 (0x0008) [UBallTrajectoryComponent_TA*]
8047
8071
  ...Ball_TA,
8048
8072
  } as const;
8049
8073
 
8050
8074
  /**
8051
8075
  * TAGame.Ball_Tutorial_TA Offsets
8052
- * Size: 0x0b28
8076
+ * Size: 0x0b40
8053
8077
  * Extends: Ball_TA
8054
8078
  */
8055
8079
  export const Ball_Tutorial_TA = {
@@ -9592,7 +9616,8 @@ export const Camera_TA = {
9592
9616
  CurrentInputType: 0x0790n, // 0x0790 (0x0001) [EInputPlatformType]
9593
9617
  Demolisher: 0x0798n, // 0x0798 (0x0008) [URBActor_TA*]
9594
9618
  bDemolished: 0x07a0n, // 0x07a0 (0x0004) [bool : 0x1]
9595
- bGroundClampTrace: 0x07a0n, // 0x07a0 (0x0004) [bool : 0x2]
9619
+ bShowCameraSaveDebug: 0x07a0n, // 0x07a0 (0x0004) [bool : 0x2]
9620
+ bGroundClampTrace: 0x07a0n, // 0x07a0 (0x0004) [bool : 0x4]
9596
9621
  DemolishedPawn: 0x07a8n, // 0x07a8 (0x0008) [UPawn*]
9597
9622
  CameraSettings: 0x07b0n, // 0x07b0 (0x0008) [UCameraSettingsActor_TA*]
9598
9623
  GroundClampZOffset: 0x07b8n, // 0x07b8 (0x0004) [float]
@@ -9697,20 +9722,19 @@ export const ReplicationInfo = {
9697
9722
  */
9698
9723
  export const CameraSettingsActor_TA = {
9699
9724
  UploadCameraDelay: 0x0268n, // 0x0268 (0x0004) [float]
9725
+ IdleReliableResendThreshold: 0x026cn, // 0x026c (0x0004) [float]
9700
9726
  PRI: 0x0270n, // 0x0270 (0x0008) [UPRI_TA*]
9701
9727
  ProfileSettings: 0x0278n, // 0x0278 (0x0020) [FProfileCameraSettings]
9702
9728
  bUsingSecondaryCamera: 0x0298n, // 0x0298 (0x0004) [bool : 0x1]
9703
9729
  bUsingBehindView: 0x0298n, // 0x0298 (0x0004) [bool : 0x2]
9704
9730
  bUsingFreecam: 0x0298n, // 0x0298 (0x0004) [bool : 0x4]
9705
- bLookingAtBall: 0x0298n, // 0x0298 (0x0004) [bool : 0x8]
9706
- bDirtySecondaryCamera: 0x0298n, // 0x0298 (0x0004) [bool : 0x10]
9707
- bDirtyBehindView: 0x0298n, // 0x0298 (0x0004) [bool : 0x20]
9708
- bDirtyLookingAtBall: 0x0298n, // 0x0298 (0x0004) [bool : 0x40]
9731
+ bDirtySecondaryCamera: 0x0298n, // 0x0298 (0x0004) [bool : 0x8]
9732
+ bDirtyBehindView: 0x0298n, // 0x0298 (0x0004) [bool : 0x10]
9709
9733
  CameraPitch: 0x029cn, // 0x029c (0x0001) [uint8]
9710
9734
  CameraYaw: 0x029dn, // 0x029d (0x0001) [uint8]
9711
- MaxProximityDistance: 0x02a0n, // 0x02a0 (0x0004) [float]
9712
- LastRotationChangeTime: 0x02a4n, // 0x02a4 (0x0004) [float]
9713
- LastReplicateRotationTime: 0x02a8n, // 0x02a8 (0x0004) [float]
9735
+ LastRotationChangeTime: 0x02a0n, // 0x02a0 (0x0004) [float]
9736
+ LastReplicateRotationTime: 0x02a4n, // 0x02a4 (0x0004) [float]
9737
+ MaxProximityDistance: 0x02a8n, // 0x02a8 (0x0004) [float]
9714
9738
  __EventCameraChanged__Delegate: 0x02b0n, // 0x02b0 (0x0018) [FScriptDelegate]
9715
9739
  __EventSecondaryCameraChanged__Delegate: 0x02c8n, // 0x02c8 (0x0018) [FScriptDelegate]
9716
9740
  ...ReplicationInfo,
@@ -10072,7 +10096,7 @@ export const CameraState_DemoSpawnSelect_TA = {
10072
10096
 
10073
10097
  /**
10074
10098
  * TAGame.CameraState_Director_TA Offsets
10075
- * Size: 0x0134
10099
+ * Size: 0x013c
10076
10100
  * Extends: CameraState_Replay_TA
10077
10101
  */
10078
10102
  export const CameraState_Director_TA = {
@@ -10081,10 +10105,14 @@ export const CameraState_Director_TA = {
10081
10105
  CountdownSelector: 0x00f8n, // 0x00f8 (0x0008) [UCameraStateSelector_TA*]
10082
10106
  KickoffSelector: 0x0100n, // 0x0100 (0x0008) [UCameraStateSelector_TA*]
10083
10107
  DefaultSelector: 0x0108n, // 0x0108 (0x0008) [UCameraStateSelector_TA*]
10084
- MinTransitionTimeLimits: 0x0110n, // 0x0110 (0x000c) [FProfileSliderLimits]
10085
- CurrentSelector: 0x0120n, // 0x0120 (0x0008) [UCameraStateSelector_TA*]
10086
- CurrentState: 0x0128n, // 0x0128 (0x0008) [UCameraState_X*]
10087
- bInitialized: 0x0130n, // 0x0130 (0x0004) [bool : 0x1]
10108
+ MidMatchJoinedSelector: 0x0110n, // 0x0110 (0x0008) [UCameraStateSelector_TA*]
10109
+ MinTransitionTimeLimits: 0x0118n, // 0x0118 (0x000c) [FProfileSliderLimits]
10110
+ MidMatchJoinMoveThreshold: 0x0124n, // 0x0124 (0x0004) [float]
10111
+ CurrentSelector: 0x0128n, // 0x0128 (0x0008) [UCameraStateSelector_TA*]
10112
+ CurrentState: 0x0130n, // 0x0130 (0x0008) [UCameraState_X*]
10113
+ bInitialized: 0x0138n, // 0x0138 (0x0004) [bool : 0x1]
10114
+ bSawCountdown: 0x0138n, // 0x0138 (0x0004) [bool : 0x2]
10115
+ bMidMatchJoinDone: 0x0138n, // 0x0138 (0x0004) [bool : 0x4]
10088
10116
  ...CameraState_Replay_TA,
10089
10117
  } as const;
10090
10118
 
@@ -10613,6 +10641,7 @@ export const CameraStateSelector_TA = {
10613
10641
  export const CameraStateSelector_Priority_TA = {
10614
10642
  PriorityStates: 0x0088n, // 0x0088 (0x0010) [TArray<FStateParams>]
10615
10643
  bSelectFirst: 0x0098n, // 0x0098 (0x0004) [bool : 0x1]
10644
+ bSkipInitialState: 0x0098n, // 0x0098 (0x0004) [bool : 0x2]
10616
10645
  ...CameraStateSelector_TA,
10617
10646
  } as const;
10618
10647
 
@@ -10724,238 +10753,239 @@ export const Cannon_TA = {
10724
10753
 
10725
10754
  /**
10726
10755
  * TAGame.Vehicle_TA Offsets
10727
- * Size: 0x08c8
10756
+ * Size: 0x08e0
10728
10757
  * Extends: RBActor_TA
10729
10758
  */
10730
10759
  export const Vehicle_TA = {
10731
- CarMesh: 0x07c0n, // 0x07c0 (0x0008) [UCarMeshComponent_TA*]
10732
- VehicleSim: 0x07c8n, // 0x07c8 (0x0008) [UVehicleSim_TA*]
10733
- StickyForce: 0x07d0n, // 0x07d0 (0x0008) [FStickyForceData]
10734
- AutoFlip: 0x07d8n, // 0x07d8 (0x0008) [FAutoFlipData]
10735
- bDriving: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x1]
10736
- bReplicatedHandbrake: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x2]
10737
- bJumped: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x4]
10738
- bDoubleJumped: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x8]
10739
- bOnGround: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x10]
10740
- bSupersonic: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x20]
10741
- bPodiumMode: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x40]
10742
- bHasPostMatchCelebration: 0x07e0n, // 0x07e0 (0x0004) [bool : 0x80]
10743
- Input: 0x07e4n, // 0x07e4 (0x0020) [FVehicleInputs]
10744
- ReplicatedThrottle: 0x0804n, // 0x0804 (0x0001) [uint8]
10745
- ReplicatedSteer: 0x0805n, // 0x0805 (0x0001) [uint8]
10746
- InputRestriction: 0x0806n, // 0x0806 (0x0001) [EInputRestriction]
10747
- AIController: 0x0808n, // 0x0808 (0x0008) [UAIController_TA*]
10748
- PlayerController: 0x0810n, // 0x0810 (0x0008) [UPlayerController_TA*]
10749
- PRI: 0x0818n, // 0x0818 (0x0008) [UPRI_TA*]
10750
- VehicleUpdateTag: 0x0820n, // 0x0820 (0x0004) [int32]
10751
- CarInteraction: 0x0828n, // 0x0828 (0x0010) [FCarInteractionData]
10752
- LocalCollisionOffset: 0x0838n, // 0x0838 (0x000c) [FVector]
10753
- LocalCollisionExtent: 0x0844n, // 0x0844 (0x000c) [FVector]
10754
- LastBallTouchFrame: 0x0850n, // 0x0850 (0x0004) [int32]
10755
- LastBallImpactFrame: 0x0854n, // 0x0854 (0x0004) [int32]
10756
- BoostComponent: 0x0858n, // 0x0858 (0x0008) [UCarComponent_Boost_TA*]
10757
- DodgeComponent: 0x0860n, // 0x0860 (0x0008) [UCarComponent_Dodge_TA*]
10758
- AirControlComponent: 0x0868n, // 0x0868 (0x0008) [UCarComponent_AirControl_TA*]
10759
- JumpComponent: 0x0870n, // 0x0870 (0x0008) [UCarComponent_Jump_TA*]
10760
- DoubleJumpComponent: 0x0878n, // 0x0878 (0x0008) [UCarComponent_DoubleJump_TA*]
10761
- PodiumSpot: 0x0880n, // 0x0880 (0x0004) [int32]
10762
- PMCAnimIdx: 0x0884n, // 0x0884 (0x0004) [int32]
10763
- PitchTekComponent: 0x0888n, // 0x0888 (0x0008) [UPitchTekDrawingComponent_TA*]
10764
- NumWheelsForGrounded: 0x0890n, // 0x0890 (0x0004) [int32]
10765
- LocalPlayerAudioParamsComponent: 0x0898n, // 0x0898 (0x0008) [ULocalPlayerAudioParamsComponent_TA*]
10766
- TimeBelowSupersonicSpeed: 0x08a0n, // 0x08a0 (0x0004) [float]
10767
- NetworkConfig: 0x08a8n, // 0x08a8 (0x0008) [UNetworkConfig_TA*]
10768
- __EventPRIChanged__Delegate: 0x08b0n, // 0x08b0 (0x0018) [FScriptDelegate]
10760
+ CarMesh: 0x07d8n, // 0x07d8 (0x0008) [UCarMeshComponent_TA*]
10761
+ VehicleSim: 0x07e0n, // 0x07e0 (0x0008) [UVehicleSim_TA*]
10762
+ StickyForce: 0x07e8n, // 0x07e8 (0x0008) [FStickyForceData]
10763
+ AutoFlip: 0x07f0n, // 0x07f0 (0x0008) [FAutoFlipData]
10764
+ bDriving: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x1]
10765
+ bReplicatedHandbrake: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x2]
10766
+ bJumped: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x4]
10767
+ bDoubleJumped: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x8]
10768
+ bOnGround: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x10]
10769
+ bSupersonic: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x20]
10770
+ bPodiumMode: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x40]
10771
+ bHasPostMatchCelebration: 0x07f8n, // 0x07f8 (0x0004) [bool : 0x80]
10772
+ Input: 0x07fcn, // 0x07fc (0x0020) [FVehicleInputs]
10773
+ ReplicatedThrottle: 0x081cn, // 0x081c (0x0001) [uint8]
10774
+ ReplicatedSteer: 0x081dn, // 0x081d (0x0001) [uint8]
10775
+ InputRestriction: 0x081en, // 0x081e (0x0001) [EInputRestriction]
10776
+ AIController: 0x0820n, // 0x0820 (0x0008) [UAIController_TA*]
10777
+ PlayerController: 0x0828n, // 0x0828 (0x0008) [UPlayerController_TA*]
10778
+ PRI: 0x0830n, // 0x0830 (0x0008) [UPRI_TA*]
10779
+ VehicleUpdateTag: 0x0838n, // 0x0838 (0x0004) [int32]
10780
+ CarInteraction: 0x0840n, // 0x0840 (0x0010) [FCarInteractionData]
10781
+ LocalCollisionOffset: 0x0850n, // 0x0850 (0x000c) [FVector]
10782
+ LocalCollisionExtent: 0x085cn, // 0x085c (0x000c) [FVector]
10783
+ LastBallTouchFrame: 0x0868n, // 0x0868 (0x0004) [int32]
10784
+ LastBallImpactFrame: 0x086cn, // 0x086c (0x0004) [int32]
10785
+ BoostComponent: 0x0870n, // 0x0870 (0x0008) [UCarComponent_Boost_TA*]
10786
+ DodgeComponent: 0x0878n, // 0x0878 (0x0008) [UCarComponent_Dodge_TA*]
10787
+ AirControlComponent: 0x0880n, // 0x0880 (0x0008) [UCarComponent_AirControl_TA*]
10788
+ JumpComponent: 0x0888n, // 0x0888 (0x0008) [UCarComponent_Jump_TA*]
10789
+ DoubleJumpComponent: 0x0890n, // 0x0890 (0x0008) [UCarComponent_DoubleJump_TA*]
10790
+ PodiumSpot: 0x0898n, // 0x0898 (0x0004) [int32]
10791
+ PMCAnimIdx: 0x089cn, // 0x089c (0x0004) [int32]
10792
+ PitchTekComponent: 0x08a0n, // 0x08a0 (0x0008) [UPitchTekDrawingComponent_TA*]
10793
+ NumWheelsForGrounded: 0x08a8n, // 0x08a8 (0x0004) [int32]
10794
+ LocalPlayerAudioParamsComponent: 0x08b0n, // 0x08b0 (0x0008) [ULocalPlayerAudioParamsComponent_TA*]
10795
+ TimeBelowSupersonicSpeed: 0x08b8n, // 0x08b8 (0x0004) [float]
10796
+ NetworkConfig: 0x08c0n, // 0x08c0 (0x0008) [UNetworkConfig_TA*]
10797
+ __EventPRIChanged__Delegate: 0x08c8n, // 0x08c8 (0x0018) [FScriptDelegate]
10769
10798
  ...RBActor_TA,
10770
10799
  } as const;
10771
10800
 
10772
10801
  /**
10773
10802
  * TAGame.Car_TA Offsets
10774
- * Size: 0x0c68
10803
+ * Size: 0x0c80
10775
10804
  * Extends: Vehicle_TA
10776
10805
  */
10777
10806
  export const Car_TA = {
10778
- DefaultCarComponents: 0x08c8n, // 0x08c8 (0x0010) [TArray<UCarComponent_TA*>]
10779
- EngineAudio: 0x08d8n, // 0x08d8 (0x0008) [UEngineAudioComponent_TA*]
10780
- EngineAudioRev: 0x08e0n, // 0x08e0 (0x0008) [UEngineAudioREVComponent_TA*]
10781
- ThrottleShake: 0x08e8n, // 0x08e8 (0x0008) [UThrottleShakeComponent_TA*]
10782
- FlipComponent: 0x08f0n, // 0x08f0 (0x0008) [UCarComponent_FlipCar_TA*]
10783
- DemolishTarget: 0x08f8n, // 0x08f8 (0x0001) [EDemolishTarget]
10784
- DemolishSpeed: 0x08f9n, // 0x08f9 (0x0001) [EDemolishSpeed]
10785
- DemolishSource: 0x08fan, // 0x08fa (0x0001) [EDemolishSource]
10786
- Loadout: 0x0900n, // 0x0900 (0x0008) [UProductLoader_TA*]
10787
- bLoadoutSet: 0x0908n, // 0x0908 (0x0004) [bool : 0x1]
10788
- bUnlimitedTimeForDodge: 0x0908n, // 0x0908 (0x0004) [bool : 0x2]
10789
- bUnlimitedJumps: 0x0908n, // 0x0908 (0x0004) [bool : 0x4]
10790
- bDemolishOnOpposingGround: 0x0908n, // 0x0908 (0x0004) [bool : 0x8]
10791
- bWasOnOpposingGround: 0x0908n, // 0x0908 (0x0004) [bool : 0x10]
10792
- bDemolishOnGoalZone: 0x0908n, // 0x0908 (0x0004) [bool : 0x20]
10793
- bWasInGoalZone: 0x0908n, // 0x0908 (0x0004) [bool : 0x40]
10794
- bOverrideHandbrakeOn: 0x0908n, // 0x0908 (0x0004) [bool : 0x80]
10795
- bTeamBumpsUseCarForceMultiplier: 0x0908n, // 0x0908 (0x0004) [bool : 0x100]
10796
- bOverrideBoostOn: 0x0908n, // 0x0908 (0x0004) [bool : 0x200]
10797
- bUseDefaultLoadout: 0x0908n, // 0x0908 (0x0004) [bool : 0x400]
10798
- bDodgesRefreshed: 0x0908n, // 0x0908 (0x0004) [bool : 0x800]
10799
- bDodgeCounterReplicated: 0x0908n, // 0x0908 (0x0004) [bool : 0x1000]
10800
- bConstrained3D: 0x0908n, // 0x0908 (0x0004) [bool : 0x2000]
10801
- ExitFXArchetype: 0x0910n, // 0x0910 (0x0008) [UFXActor_X*]
10802
- DemolishExplosionArchetype: 0x0918n, // 0x0918 (0x0008) [UExplosion_X*]
10803
- DemolishExplosion: 0x0920n, // 0x0920 (0x0008) [UExplosion_X*]
10804
- TargetClass: 0x0928n, // 0x0928 (0x0008) [UTarget_TA*]
10805
- TargetIndicatorArchetype: 0x0930n, // 0x0930 (0x0008) [UTargetIndicator_TA*]
10806
- TargetIndicators: 0x0938n, // 0x0938 (0x0010) [TArray<UTargetIndicator_TA*>]
10807
- MaxTimeForDodge: 0x0948n, // 0x0948 (0x0004) [float]
10808
- MaxNumJumps: 0x094cn, // 0x094c (0x0004) [int32]
10809
- GroundedJumpFailedSFX: 0x0950n, // 0x0950 (0x0008) [UAkSoundCue*]
10810
- LastWheelsHitBallTime: 0x0958n, // 0x0958 (0x0004) [float]
10811
- TeamPaint: 0x095cn, // 0x095c (0x0010) [FLoadoutTeamPaint]
10812
- ClubColors: 0x096cn, // 0x096c (0x0008) [FClubColorSet]
10813
- ReplicatedCarScale: 0x0974n, // 0x0974 (0x0004) [float]
10814
- ReplicatedDemolishExtended: 0x0978n, // 0x0978 (0x0048) [FDemolishDataExtended]
10815
- ReplicatedDemolish: 0x09c0n, // 0x09c0 (0x0028) [FDemolishData]
10816
- ReplicatedDemolish_CustomFX: 0x09e8n, // 0x09e8 (0x0030) [FDemolishData2]
10817
- ReplicatedDemolishGoalExplosion: 0x0a18n, // 0x0a18 (0x0030) [FDemolishDataGoalExplosion]
10818
- BodyFXActor: 0x0a48n, // 0x0a48 (0x0008) [UFXActor_X*]
10819
- AttackerPRI: 0x0a50n, // 0x0a50 (0x0008) [UPRI_TA*]
10820
- MouseAccel: 0x0a58n, // 0x0a58 (0x000c) [FVector]
10821
- MouseAirAccel: 0x0a64n, // 0x0a64 (0x000c) [FVector]
10822
- AttachedPickup: 0x0a70n, // 0x0a70 (0x0008) [USpecialPickup_TA*]
10823
- RumblePickups: 0x0a78n, // 0x0a78 (0x0008) [URumblePickups_TA*]
10824
- ReplayFocusOffset: 0x0a80n, // 0x0a80 (0x000c) [FVector]
10825
- AddedBallForceMultiplier: 0x0a8cn, // 0x0a8c (0x0004) [float]
10826
- AddedCarForceMultiplier: 0x0a90n, // 0x0a90 (0x0004) [float]
10827
- CarTrajectoryComponent: 0x0a98n, // 0x0a98 (0x0008) [UCarTrajectoryComponent_TA*]
10828
- GameEvent: 0x0aa0n, // 0x0aa0 (0x0008) [UGameEvent_TA*]
10829
- NameplateComponentCar: 0x0aa8n, // 0x0aa8 (0x0008) [UNameplateComponentCar_TA*]
10830
- ExplosionHitHandler: 0x0ab0n, // 0x0ab0 (0x0008) [UExplosionHitHandler_TA*]
10831
- ReplicatedCarMaxLinearSpeedScale: 0x0ab8n, // 0x0ab8 (0x0004) [float]
10832
- PostMatchAnim: 0x0abcn, // 0x0abc (0x0008) [FName]
10833
- DoubleJumps: 0x0ac4n, // 0x0ac4 (0x0004) [int32]
10834
- DoubleJumpKey: 0x0ac8n, // 0x0ac8 (0x0008) [FName]
10835
- DodgesRefreshedCounter: 0x0ad0n, // 0x0ad0 (0x0004) [int32]
10836
- FlipResetFXActorArchetype: 0x0ad8n, // 0x0ad8 (0x0008) [UFXActor_X*]
10837
- FlipResetFXActor: 0x0ae0n, // 0x0ae0 (0x0008) [UFXActor_X*]
10838
- DemolishInvulnerabilities: 0x0ae8n, // 0x0ae8 (0x0010) [TArray<FDemolishInvulnerability>]
10839
- ViralItemFXComponent: 0x0af8n, // 0x0af8 (0x0008) [UViralItemFXComponent_TA*]
10840
- HitboxDrawComponent: 0x0b00n, // 0x0b00 (0x0008) [UDrawBoxComponent*]
10841
- HitboxWheelComponents: 0x0b08n, // 0x0b08 (0x0010) [TArray<UDrawCylinderComponent*>]
10842
- __EventVehicleSetup__Delegate: 0x0b18n, // 0x0b18 (0x0018) [FScriptDelegate]
10843
- __EventBumpedCar__Delegate: 0x0b30n, // 0x0b30 (0x0018) [FScriptDelegate]
10844
- __EventDemolished__Delegate: 0x0b48n, // 0x0b48 (0x0018) [FScriptDelegate]
10845
- __EventDemolishedExtended__Delegate: 0x0b60n, // 0x0b60 (0x0018) [FScriptDelegate]
10846
- __EventTeamSet__Delegate: 0x0b78n, // 0x0b78 (0x0018) [FScriptDelegate]
10847
- __EventTeamPaintChanged__Delegate: 0x0b90n, // 0x0b90 (0x0018) [FScriptDelegate]
10848
- __EventHitBall__Delegate: 0x0ba8n, // 0x0ba8 (0x0018) [FScriptDelegate]
10849
- __EventHitCar__Delegate: 0x0bc0n, // 0x0bc0 (0x0018) [FScriptDelegate]
10850
- __EventLanded__Delegate: 0x0bd8n, // 0x0bd8 (0x0018) [FScriptDelegate]
10851
- __EventSuperSonicChanged__Delegate: 0x0bf0n, // 0x0bf0 (0x0018) [FScriptDelegate]
10852
- __EventHitWorld__Delegate: 0x0c08n, // 0x0c08 (0x0018) [FScriptDelegate]
10853
- __EventPreparingDemoFX__Delegate: 0x0c20n, // 0x0c20 (0x0018) [FScriptDelegate]
10854
- __EventPerformedFlipReset__Delegate: 0x0c38n, // 0x0c38 (0x0018) [FScriptDelegate]
10855
- __RumblePickups__ChangeNotify: 0x0c50n, // 0x0c50 (0x0018) [FScriptDelegate]
10807
+ DefaultCarComponents: 0x08e0n, // 0x08e0 (0x0010) [TArray<UCarComponent_TA*>]
10808
+ EngineAudio: 0x08f0n, // 0x08f0 (0x0008) [UEngineAudioComponent_TA*]
10809
+ EngineAudioRev: 0x08f8n, // 0x08f8 (0x0008) [UEngineAudioREVComponent_TA*]
10810
+ ThrottleShake: 0x0900n, // 0x0900 (0x0008) [UThrottleShakeComponent_TA*]
10811
+ FlipComponent: 0x0908n, // 0x0908 (0x0008) [UCarComponent_FlipCar_TA*]
10812
+ DemolishTarget: 0x0910n, // 0x0910 (0x0001) [EDemolishTarget]
10813
+ DemolishSpeed: 0x0911n, // 0x0911 (0x0001) [EDemolishSpeed]
10814
+ DemolishSource: 0x0912n, // 0x0912 (0x0001) [EDemolishSource]
10815
+ Loadout: 0x0918n, // 0x0918 (0x0008) [UProductLoader_TA*]
10816
+ bLoadoutSet: 0x0920n, // 0x0920 (0x0004) [bool : 0x1]
10817
+ bUnlimitedTimeForDodge: 0x0920n, // 0x0920 (0x0004) [bool : 0x2]
10818
+ bUnlimitedJumps: 0x0920n, // 0x0920 (0x0004) [bool : 0x4]
10819
+ bDemolishOnOpposingGround: 0x0920n, // 0x0920 (0x0004) [bool : 0x8]
10820
+ bWasOnOpposingGround: 0x0920n, // 0x0920 (0x0004) [bool : 0x10]
10821
+ bDemolishOnGoalZone: 0x0920n, // 0x0920 (0x0004) [bool : 0x20]
10822
+ bWasInGoalZone: 0x0920n, // 0x0920 (0x0004) [bool : 0x40]
10823
+ bOverrideHandbrakeOn: 0x0920n, // 0x0920 (0x0004) [bool : 0x80]
10824
+ bTeamBumpsUseCarForceMultiplier: 0x0920n, // 0x0920 (0x0004) [bool : 0x100]
10825
+ bOverrideBoostOn: 0x0920n, // 0x0920 (0x0004) [bool : 0x200]
10826
+ bUseDefaultLoadout: 0x0920n, // 0x0920 (0x0004) [bool : 0x400]
10827
+ bDodgesRefreshed: 0x0920n, // 0x0920 (0x0004) [bool : 0x800]
10828
+ bDodgeCounterReplicated: 0x0920n, // 0x0920 (0x0004) [bool : 0x1000]
10829
+ bConstrained3D: 0x0920n, // 0x0920 (0x0004) [bool : 0x2000]
10830
+ ExitFXArchetype: 0x0928n, // 0x0928 (0x0008) [UFXActor_X*]
10831
+ DemolishExplosionArchetype: 0x0930n, // 0x0930 (0x0008) [UExplosion_X*]
10832
+ DemolishExplosion: 0x0938n, // 0x0938 (0x0008) [UExplosion_X*]
10833
+ TargetClass: 0x0940n, // 0x0940 (0x0008) [UTarget_TA*]
10834
+ TargetIndicatorArchetype: 0x0948n, // 0x0948 (0x0008) [UTargetIndicator_TA*]
10835
+ TargetIndicators: 0x0950n, // 0x0950 (0x0010) [TArray<UTargetIndicator_TA*>]
10836
+ MaxTimeForDodge: 0x0960n, // 0x0960 (0x0004) [float]
10837
+ MaxNumJumps: 0x0964n, // 0x0964 (0x0004) [int32]
10838
+ GroundedJumpFailedSFX: 0x0968n, // 0x0968 (0x0008) [UAkSoundCue*]
10839
+ LastWheelsHitBallTime: 0x0970n, // 0x0970 (0x0004) [float]
10840
+ TeamPaint: 0x0974n, // 0x0974 (0x0010) [FLoadoutTeamPaint]
10841
+ ClubColors: 0x0984n, // 0x0984 (0x0008) [FClubColorSet]
10842
+ ReplicatedCarScale: 0x098cn, // 0x098c (0x0004) [float]
10843
+ ReplicatedDemolishExtended: 0x0990n, // 0x0990 (0x0048) [FDemolishDataExtended]
10844
+ ReplicatedDemolish: 0x09d8n, // 0x09d8 (0x0028) [FDemolishData]
10845
+ ReplicatedDemolish_CustomFX: 0x0a00n, // 0x0a00 (0x0030) [FDemolishData2]
10846
+ ReplicatedDemolishGoalExplosion: 0x0a30n, // 0x0a30 (0x0030) [FDemolishDataGoalExplosion]
10847
+ BodyFXActor: 0x0a60n, // 0x0a60 (0x0008) [UFXActor_X*]
10848
+ AttackerPRI: 0x0a68n, // 0x0a68 (0x0008) [UPRI_TA*]
10849
+ MouseAccel: 0x0a70n, // 0x0a70 (0x000c) [FVector]
10850
+ MouseAirAccel: 0x0a7cn, // 0x0a7c (0x000c) [FVector]
10851
+ AttachedPickup: 0x0a88n, // 0x0a88 (0x0008) [USpecialPickup_TA*]
10852
+ RumblePickups: 0x0a90n, // 0x0a90 (0x0008) [URumblePickups_TA*]
10853
+ ReplayFocusOffset: 0x0a98n, // 0x0a98 (0x000c) [FVector]
10854
+ AddedBallForceMultiplier: 0x0aa4n, // 0x0aa4 (0x0004) [float]
10855
+ AddedCarForceMultiplier: 0x0aa8n, // 0x0aa8 (0x0004) [float]
10856
+ CarTrajectoryComponent: 0x0ab0n, // 0x0ab0 (0x0008) [UCarTrajectoryComponent_TA*]
10857
+ GameEvent: 0x0ab8n, // 0x0ab8 (0x0008) [UGameEvent_TA*]
10858
+ NameplateComponentCar: 0x0ac0n, // 0x0ac0 (0x0008) [UNameplateComponentCar_TA*]
10859
+ ExplosionHitHandler: 0x0ac8n, // 0x0ac8 (0x0008) [UExplosionHitHandler_TA*]
10860
+ ReplicatedCarMaxLinearSpeedScale: 0x0ad0n, // 0x0ad0 (0x0004) [float]
10861
+ PostMatchAnim: 0x0ad4n, // 0x0ad4 (0x0008) [FName]
10862
+ DoubleJumps: 0x0adcn, // 0x0adc (0x0004) [int32]
10863
+ DoubleJumpKey: 0x0ae0n, // 0x0ae0 (0x0008) [FName]
10864
+ DodgesRefreshedCounter: 0x0ae8n, // 0x0ae8 (0x0004) [int32]
10865
+ FlipResetFXActorArchetype: 0x0af0n, // 0x0af0 (0x0008) [UFXActor_X*]
10866
+ FlipResetFXActor: 0x0af8n, // 0x0af8 (0x0008) [UFXActor_X*]
10867
+ DemolishInvulnerabilities: 0x0b00n, // 0x0b00 (0x0010) [TArray<FDemolishInvulnerability>]
10868
+ ViralItemFXComponent: 0x0b10n, // 0x0b10 (0x0008) [UViralItemFXComponent_TA*]
10869
+ HitboxDrawComponent: 0x0b18n, // 0x0b18 (0x0008) [UDrawBoxComponent*]
10870
+ HitboxWheelComponents: 0x0b20n, // 0x0b20 (0x0010) [TArray<UDrawCylinderComponent*>]
10871
+ __EventVehicleSetup__Delegate: 0x0b30n, // 0x0b30 (0x0018) [FScriptDelegate]
10872
+ __EventBumpedCar__Delegate: 0x0b48n, // 0x0b48 (0x0018) [FScriptDelegate]
10873
+ __EventDemolished__Delegate: 0x0b60n, // 0x0b60 (0x0018) [FScriptDelegate]
10874
+ __EventDemolishedExtended__Delegate: 0x0b78n, // 0x0b78 (0x0018) [FScriptDelegate]
10875
+ __EventTeamSet__Delegate: 0x0b90n, // 0x0b90 (0x0018) [FScriptDelegate]
10876
+ __EventTeamPaintChanged__Delegate: 0x0ba8n, // 0x0ba8 (0x0018) [FScriptDelegate]
10877
+ __EventHitBall__Delegate: 0x0bc0n, // 0x0bc0 (0x0018) [FScriptDelegate]
10878
+ __EventHitCar__Delegate: 0x0bd8n, // 0x0bd8 (0x0018) [FScriptDelegate]
10879
+ __EventLanded__Delegate: 0x0bf0n, // 0x0bf0 (0x0018) [FScriptDelegate]
10880
+ __EventSuperSonicChanged__Delegate: 0x0c08n, // 0x0c08 (0x0018) [FScriptDelegate]
10881
+ __EventHitWorld__Delegate: 0x0c20n, // 0x0c20 (0x0018) [FScriptDelegate]
10882
+ __EventPreparingDemoFX__Delegate: 0x0c38n, // 0x0c38 (0x0018) [FScriptDelegate]
10883
+ __EventPerformedFlipReset__Delegate: 0x0c50n, // 0x0c50 (0x0018) [FScriptDelegate]
10884
+ __RumblePickups__ChangeNotify: 0x0c68n, // 0x0c68 (0x0018) [FScriptDelegate]
10856
10885
  ...Vehicle_TA,
10857
10886
  } as const;
10858
10887
 
10859
10888
  /**
10860
10889
  * TAGame.Car_Freeplay_TA Offsets
10861
- * Size: 0x0c78
10890
+ * Size: 0x0c90
10862
10891
  * Extends: Car_TA
10863
10892
  */
10864
10893
  export const Car_Freeplay_TA = {
10865
- CarColors: 0x0c68n, // 0x0c68 (0x0010) [TArray<FLinearColor>]
10894
+ CarColors: 0x0c80n, // 0x0c80 (0x0010) [TArray<FLinearColor>]
10866
10895
  ...Car_TA,
10867
10896
  } as const;
10868
10897
 
10869
10898
  /**
10870
10899
  * TAGame.Car_KnockOut_TA Offsets
10871
- * Size: 0x0ea8
10900
+ * Size: 0x0eb8
10872
10901
  * Extends: Car_TA
10873
10902
  */
10874
10903
  export const Car_KnockOut_TA = {
10875
- PRI_KO: 0x0c68n, // 0x0c68 (0x0008) [UPRI_KnockOut_TA*]
10876
- ReplicatedStateName: 0x0c70n, // 0x0c70 (0x0008) [FName]
10877
- ReplicatedStateChanged: 0x0c78n, // 0x0c78 (0x0001) [uint8]
10878
- ReplicatedImpulse: 0x0c7cn, // 0x0c7c (0x0008) [FImpulseData]
10879
- HitImpulse: 0x0c84n, // 0x0c84 (0x000c) [FVector]
10880
- RespawnImmunityTime: 0x0c90n, // 0x0c90 (0x0004) [float]
10881
- StunTimeHitScale: 0x0c94n, // 0x0c94 (0x0004) [float]
10882
- AttackRadius: 0x0c98n, // 0x0c98 (0x0004) [float]
10883
- AttackYExtent: 0x0c9cn, // 0x0c9c (0x0004) [float]
10884
- AttackZExtent: 0x0ca0n, // 0x0ca0 (0x0004) [float]
10885
- MaxAttackDegrees: 0x0ca4n, // 0x0ca4 (0x0004) [float]
10886
- DefaultAttackDamage: 0x0ca8n, // 0x0ca8 (0x0004) [float]
10887
- AttackLingerTime: 0x0cacn, // 0x0cac (0x0004) [float]
10888
- GrabbingLingerTime: 0x0cb0n, // 0x0cb0 (0x0004) [float]
10889
- MinGrabTimeBeforeThrow: 0x0cb4n, // 0x0cb4 (0x0004) [float]
10890
- BlockTime: 0x0cb8n, // 0x0cb8 (0x0004) [float]
10891
- GrabThrowTime: 0x0cbcn, // 0x0cbc (0x0004) [float]
10892
- GrabStunTime: 0x0cc0n, // 0x0cc0 (0x0004) [float]
10893
- DodgeThrowImpulse: 0x0cc4n, // 0x0cc4 (0x0004) [float]
10894
- DoubleJumpThrowImpulse: 0x0cc8n, // 0x0cc8 (0x0004) [float]
10895
- LightGrabTime: 0x0cccn, // 0x0ccc (0x0004) [float]
10896
- HeavyGrabTime: 0x0cd0n, // 0x0cd0 (0x0004) [float]
10897
- AttackHitKnockbackScale: 0x0cd4n, // 0x0cd4 (0x0004) [float]
10898
- MinHitImpulseSpeed: 0x0cd8n, // 0x0cd8 (0x0004) [float]
10899
- LightHitImpulseScale: 0x0cdcn, // 0x0cdc (0x0004) [float]
10900
- HeavyHitImpulseScale: 0x0ce0n, // 0x0ce0 (0x0004) [float]
10901
- SuddenKOImpulse: 0x0ce4n, // 0x0ce4 (0x0004) [float]
10902
- SuddenKOThrowTime: 0x0ce8n, // 0x0ce8 (0x0004) [float]
10903
- LightHitPitchDegrees: 0x0cecn, // 0x0cec (0x0004) [float]
10904
- HeavyHitPitchDegrees: 0x0cf0n, // 0x0cf0 (0x0004) [float]
10905
- SuddenKOHitPitchDegrees: 0x0cf4n, // 0x0cf4 (0x0004) [float]
10906
- AttackBeginDelay: 0x0cf8n, // 0x0cf8 (0x0004) [float]
10907
- HitTime: 0x0cfcn, // 0x0cfc (0x0004) [float]
10908
- AttackStunTorqueScale: 0x0d00n, // 0x0d00 (0x0004) [float]
10909
- TradeStunTorqueScale: 0x0d04n, // 0x0d04 (0x0004) [float]
10910
- TradeStunTime: 0x0d08n, // 0x0d08 (0x0004) [float]
10911
- TradeStunImpulseScale: 0x0d0cn, // 0x0d0c (0x0004) [float]
10912
- TradeStunPitchDegrees: 0x0d10n, // 0x0d10 (0x0004) [float]
10913
- ThrowPitchOffset: 0x0d14n, // 0x0d14 (0x0004) [float]
10914
- GrabAttachOffset: 0x0d18n, // 0x0d18 (0x000c) [FVector]
10915
- ThrowBackwardVelocityScale: 0x0d24n, // 0x0d24 (0x0004) [float]
10916
- TradeImpulseSpeed: 0x0d28n, // 0x0d28 (0x0004) [float]
10917
- TorqueStunBeginDelay: 0x0d2cn, // 0x0d2c (0x0004) [float]
10918
- DamagePointsPerImpulseSpeed: 0x0d30n, // 0x0d30 (0x0004) [float]
10919
- ThrowVelocityTransferScale: 0x0d34n, // 0x0d34 (0x0004) [float]
10920
- GrabFixJumpVelocity: 0x0d38n, // 0x0d38 (0x0004) [float]
10921
- AttachedTarget: 0x0d40n, // 0x0d40 (0x0008) [UTarget_TA*]
10922
- AttackComponents: 0x0d48n, // 0x0d48 (0x0010) [TArray<UCarComponent_TA*>]
10923
- TorqueComponent: 0x0d58n, // 0x0d58 (0x0008) [UCarComponent_Torque_TA*]
10924
- TakenHits: 0x0d60n, // 0x0d60 (0x0010) [TArray<FPendingHit>]
10925
- PendingGrabber: 0x0d70n, // 0x0d70 (0x0008) [UCar_KnockOut_TA*]
10926
- UsedAttackComponent: 0x0d78n, // 0x0d78 (0x0008) [UCarComponent_TA*]
10927
- SuperSonicStartTime: 0x0d80n, // 0x0d80 (0x0004) [float]
10928
- SuperSonicTimeForHeavyAttack: 0x0d84n, // 0x0d84 (0x0004) [float]
10929
- ReturnToSafezoneTime: 0x0d88n, // 0x0d88 (0x0004) [float]
10930
- ThrowMashAlpha: 0x0d8cn, // 0x0d8c (0x0004) [float]
10931
- AttackerPRIs: 0x0d90n, // 0x0d90 (0x0010) [TArray<UPRI_TA*>]
10932
- ResetAttackPRIDelay: 0x0da0n, // 0x0da0 (0x0004) [float]
10933
- FX_AttackArchetype: 0x0da8n, // 0x0da8 (0x0008) [UFXActor_Knockout_Attack_TA*]
10934
- FX_GrabAttackArchetype: 0x0db0n, // 0x0db0 (0x0008) [UFXActor_Knockout_Attack_TA*]
10935
- FX_HitAttackLightArchetype: 0x0db8n, // 0x0db8 (0x0008) [UFXActor_TA*]
10936
- FX_HitAttackHeavyArchetype: 0x0dc0n, // 0x0dc0 (0x0008) [UFXActor_TA*]
10937
- FX_HitBlockArchetype: 0x0dc8n, // 0x0dc8 (0x0008) [UFXActor_TA*]
10938
- FX_GrabHitArchetype: 0x0dd0n, // 0x0dd0 (0x0008) [UFXActor_TA*]
10939
- DemoSoundAttachmentName: 0x0dd8n, // 0x0dd8 (0x0008) [FName]
10940
- DemoSoundOverride: 0x0de0n, // 0x0de0 (0x0008) [UAkSoundCue*]
10941
- StunlockArchetype: 0x0de8n, // 0x0de8 (0x0008) [UStunlock_TA*]
10942
- Stunlock: 0x0df0n, // 0x0df0 (0x0008) [UStunlock_TA*]
10943
- bDrawDebug: 0x0df8n, // 0x0df8 (0x0004) [bool : 0x1]
10944
- FX_Attack: 0x0e00n, // 0x0e00 (0x0008) [UFXActor_Knockout_Attack_TA*]
10945
- PendingCarToGrab: 0x0e08n, // 0x0e08 (0x0008) [UCar_KnockOut_TA*]
10946
- CarPendingThrow: 0x0e10n, // 0x0e10 (0x0008) [UCar_KnockOut_TA*]
10947
- __EventReplicatedStateChanged__Delegate: 0x0e18n, // 0x0e18 (0x0018) [FScriptDelegate]
10948
- __EventDamageTaken__Delegate: 0x0e30n, // 0x0e30 (0x0018) [FScriptDelegate]
10949
- __EventBlockTaken__Delegate: 0x0e48n, // 0x0e48 (0x0018) [FScriptDelegate]
10950
- __EventGrabbedCarChanged__Delegate: 0x0e60n, // 0x0e60 (0x0018) [FScriptDelegate]
10951
- __EventGrabbed__Delegate: 0x0e78n, // 0x0e78 (0x0018) [FScriptDelegate]
10952
- __EventThrown__Delegate: 0x0e90n, // 0x0e90 (0x0018) [FScriptDelegate]
10904
+ PRI_KO: 0x0c80n, // 0x0c80 (0x0008) [UPRI_KnockOut_TA*]
10905
+ ReplicatedStateName: 0x0c88n, // 0x0c88 (0x0008) [FName]
10906
+ ReplicatedStateChanged: 0x0c90n, // 0x0c90 (0x0001) [uint8]
10907
+ ReplicatedImpulse: 0x0c94n, // 0x0c94 (0x0008) [FImpulseData]
10908
+ HitImpulse: 0x0c9cn, // 0x0c9c (0x000c) [FVector]
10909
+ RespawnImmunityTime: 0x0ca8n, // 0x0ca8 (0x0004) [float]
10910
+ StunTimeHitScale: 0x0cacn, // 0x0cac (0x0004) [float]
10911
+ AttackRadius: 0x0cb0n, // 0x0cb0 (0x0004) [float]
10912
+ AttackYExtent: 0x0cb4n, // 0x0cb4 (0x0004) [float]
10913
+ AttackZExtent: 0x0cb8n, // 0x0cb8 (0x0004) [float]
10914
+ MaxAttackDegrees: 0x0cbcn, // 0x0cbc (0x0004) [float]
10915
+ DefaultAttackDamage: 0x0cc0n, // 0x0cc0 (0x0004) [float]
10916
+ AttackLingerTime: 0x0cc4n, // 0x0cc4 (0x0004) [float]
10917
+ GrabbingLingerTime: 0x0cc8n, // 0x0cc8 (0x0004) [float]
10918
+ MinGrabTimeBeforeThrow: 0x0cccn, // 0x0ccc (0x0004) [float]
10919
+ BlockTime: 0x0cd0n, // 0x0cd0 (0x0004) [float]
10920
+ GrabThrowTime: 0x0cd4n, // 0x0cd4 (0x0004) [float]
10921
+ GrabStunTime: 0x0cd8n, // 0x0cd8 (0x0004) [float]
10922
+ DodgeThrowImpulse: 0x0cdcn, // 0x0cdc (0x0004) [float]
10923
+ DoubleJumpThrowImpulse: 0x0ce0n, // 0x0ce0 (0x0004) [float]
10924
+ LightGrabTime: 0x0ce4n, // 0x0ce4 (0x0004) [float]
10925
+ HeavyGrabTime: 0x0ce8n, // 0x0ce8 (0x0004) [float]
10926
+ AttackHitKnockbackScale: 0x0cecn, // 0x0cec (0x0004) [float]
10927
+ MinHitImpulseSpeed: 0x0cf0n, // 0x0cf0 (0x0004) [float]
10928
+ LightHitImpulseScale: 0x0cf4n, // 0x0cf4 (0x0004) [float]
10929
+ HeavyHitImpulseScale: 0x0cf8n, // 0x0cf8 (0x0004) [float]
10930
+ SuddenKOImpulse: 0x0cfcn, // 0x0cfc (0x0004) [float]
10931
+ SuddenKOThrowTime: 0x0d00n, // 0x0d00 (0x0004) [float]
10932
+ LightHitPitchDegrees: 0x0d04n, // 0x0d04 (0x0004) [float]
10933
+ HeavyHitPitchDegrees: 0x0d08n, // 0x0d08 (0x0004) [float]
10934
+ SuddenKOHitPitchDegrees: 0x0d0cn, // 0x0d0c (0x0004) [float]
10935
+ AttackBeginDelay: 0x0d10n, // 0x0d10 (0x0004) [float]
10936
+ HitTime: 0x0d14n, // 0x0d14 (0x0004) [float]
10937
+ AttackStunTorqueScale: 0x0d18n, // 0x0d18 (0x0004) [float]
10938
+ TradeStunTorqueScale: 0x0d1cn, // 0x0d1c (0x0004) [float]
10939
+ TradeStunTime: 0x0d20n, // 0x0d20 (0x0004) [float]
10940
+ TradeStunImpulseScale: 0x0d24n, // 0x0d24 (0x0004) [float]
10941
+ TradeStunPitchDegrees: 0x0d28n, // 0x0d28 (0x0004) [float]
10942
+ ThrowPitchOffset: 0x0d2cn, // 0x0d2c (0x0004) [float]
10943
+ GrabAttachOffset: 0x0d30n, // 0x0d30 (0x000c) [FVector]
10944
+ ThrowBackwardVelocityScale: 0x0d3cn, // 0x0d3c (0x0004) [float]
10945
+ TradeImpulseSpeed: 0x0d40n, // 0x0d40 (0x0004) [float]
10946
+ TorqueStunBeginDelay: 0x0d44n, // 0x0d44 (0x0004) [float]
10947
+ DamagePointsPerImpulseSpeed: 0x0d48n, // 0x0d48 (0x0004) [float]
10948
+ ThrowVelocityTransferScale: 0x0d4cn, // 0x0d4c (0x0004) [float]
10949
+ bAllowAttacksInRespawn: 0x0d50n, // 0x0d50 (0x0004) [bool : 0x1]
10950
+ bDrawDebug: 0x0d50n, // 0x0d50 (0x0004) [bool : 0x2]
10951
+ GrabFixJumpVelocity: 0x0d54n, // 0x0d54 (0x0004) [float]
10952
+ AttachedTarget: 0x0d58n, // 0x0d58 (0x0008) [UTarget_TA*]
10953
+ AttackComponents: 0x0d60n, // 0x0d60 (0x0010) [TArray<UCarComponent_TA*>]
10954
+ TorqueComponent: 0x0d70n, // 0x0d70 (0x0008) [UCarComponent_Torque_TA*]
10955
+ TakenHits: 0x0d78n, // 0x0d78 (0x0010) [TArray<FPendingHit>]
10956
+ PendingGrabber: 0x0d88n, // 0x0d88 (0x0008) [UCar_KnockOut_TA*]
10957
+ UsedAttackComponent: 0x0d90n, // 0x0d90 (0x0008) [UCarComponent_TA*]
10958
+ SuperSonicStartTime: 0x0d98n, // 0x0d98 (0x0004) [float]
10959
+ SuperSonicTimeForHeavyAttack: 0x0d9cn, // 0x0d9c (0x0004) [float]
10960
+ ReturnToSafezoneTime: 0x0da0n, // 0x0da0 (0x0004) [float]
10961
+ ThrowMashAlpha: 0x0da4n, // 0x0da4 (0x0004) [float]
10962
+ AttackerPRIs: 0x0da8n, // 0x0da8 (0x0010) [TArray<UPRI_TA*>]
10963
+ ResetAttackPRIDelay: 0x0db8n, // 0x0db8 (0x0004) [float]
10964
+ FX_AttackArchetype: 0x0dc0n, // 0x0dc0 (0x0008) [UFXActor_Knockout_Attack_TA*]
10965
+ FX_GrabAttackArchetype: 0x0dc8n, // 0x0dc8 (0x0008) [UFXActor_Knockout_Attack_TA*]
10966
+ FX_HitAttackLightArchetype: 0x0dd0n, // 0x0dd0 (0x0008) [UFXActor_TA*]
10967
+ FX_HitAttackHeavyArchetype: 0x0dd8n, // 0x0dd8 (0x0008) [UFXActor_TA*]
10968
+ FX_HitBlockArchetype: 0x0de0n, // 0x0de0 (0x0008) [UFXActor_TA*]
10969
+ FX_GrabHitArchetype: 0x0de8n, // 0x0de8 (0x0008) [UFXActor_TA*]
10970
+ DemoSoundAttachmentName: 0x0df0n, // 0x0df0 (0x0008) [FName]
10971
+ DemoSoundOverride: 0x0df8n, // 0x0df8 (0x0008) [UAkSoundCue*]
10972
+ StunlockArchetype: 0x0e00n, // 0x0e00 (0x0008) [UStunlock_TA*]
10973
+ Stunlock: 0x0e08n, // 0x0e08 (0x0008) [UStunlock_TA*]
10974
+ FX_Attack: 0x0e10n, // 0x0e10 (0x0008) [UFXActor_Knockout_Attack_TA*]
10975
+ PendingCarToGrab: 0x0e18n, // 0x0e18 (0x0008) [UCar_KnockOut_TA*]
10976
+ CarPendingThrow: 0x0e20n, // 0x0e20 (0x0008) [UCar_KnockOut_TA*]
10977
+ __EventReplicatedStateChanged__Delegate: 0x0e28n, // 0x0e28 (0x0018) [FScriptDelegate]
10978
+ __EventDamageTaken__Delegate: 0x0e40n, // 0x0e40 (0x0018) [FScriptDelegate]
10979
+ __EventBlockTaken__Delegate: 0x0e58n, // 0x0e58 (0x0018) [FScriptDelegate]
10980
+ __EventGrabbedCarChanged__Delegate: 0x0e70n, // 0x0e70 (0x0018) [FScriptDelegate]
10981
+ __EventGrabbed__Delegate: 0x0e88n, // 0x0e88 (0x0018) [FScriptDelegate]
10982
+ __EventThrown__Delegate: 0x0ea0n, // 0x0ea0 (0x0018) [FScriptDelegate]
10953
10983
  ...Car_TA,
10954
10984
  } as const;
10955
10985
 
10956
10986
  /**
10957
10987
  * TAGame.Car_Season_TA Offsets
10958
- * Size: 0x0c68
10988
+ * Size: 0x0c80
10959
10989
  * Extends: Car_TA
10960
10990
  */
10961
10991
  export const Car_Season_TA = {
@@ -11635,7 +11665,7 @@ export const CarMeshComponentHelper = {
11635
11665
 
11636
11666
  /**
11637
11667
  * TAGame.CarPreviewActor_TA Offsets
11638
- * Size: 0x0450
11668
+ * Size: 0x0458
11639
11669
  * Extends: Actor
11640
11670
  */
11641
11671
  export const CarPreviewActor_TA = {
@@ -11668,14 +11698,15 @@ export const CarPreviewActor_TA = {
11668
11698
  EngineAudioPreview: 0x03c0n, // 0x03c0 (0x0008) [UEngineAudioPreviewBase_TA*]
11669
11699
  WheelSpinAttribute: 0x03c8n, // 0x03c8 (0x0008) [UProductAttribute_PreviewWheelSpin_TA*]
11670
11700
  GameShaderParamAttribute: 0x03d0n, // 0x03d0 (0x0008) [UProductAttribute_SetPreviewObjectSpeedShaderParam_TA*]
11671
- PreviewTeam: 0x03d8n, // 0x03d8 (0x0004) [int32]
11672
- LinkedControllerId: 0x03dcn, // 0x03dc (0x0004) [int32]
11673
- RootFXActor: 0x03e0n, // 0x03e0 (0x0008) [UFXActor_X*]
11674
- Ak: 0x03e8n, // 0x03e8 (0x0008) [UAkParamGroup*]
11675
- __EventInitializeComponents__Delegate: 0x03f0n, // 0x03f0 (0x0018) [FScriptDelegate]
11676
- __ProductApplicatorDelegate__Delegate: 0x0408n, // 0x0408 (0x0018) [FScriptDelegate]
11677
- __EventCarSetupFinished__Delegate: 0x0420n, // 0x0420 (0x0018) [FScriptDelegate]
11678
- __EventAnimTreeInitialized__Delegate: 0x0438n, // 0x0438 (0x0018) [FScriptDelegate]
11701
+ GameShaderPreviewTime: 0x03d8n, // 0x03d8 (0x0004) [float]
11702
+ PreviewTeam: 0x03dcn, // 0x03dc (0x0004) [int32]
11703
+ LinkedControllerId: 0x03e0n, // 0x03e0 (0x0004) [int32]
11704
+ RootFXActor: 0x03e8n, // 0x03e8 (0x0008) [UFXActor_X*]
11705
+ Ak: 0x03f0n, // 0x03f0 (0x0008) [UAkParamGroup*]
11706
+ __EventInitializeComponents__Delegate: 0x03f8n, // 0x03f8 (0x0018) [FScriptDelegate]
11707
+ __ProductApplicatorDelegate__Delegate: 0x0410n, // 0x0410 (0x0018) [FScriptDelegate]
11708
+ __EventCarSetupFinished__Delegate: 0x0428n, // 0x0428 (0x0018) [FScriptDelegate]
11709
+ __EventAnimTreeInitialized__Delegate: 0x0440n, // 0x0440 (0x0018) [FScriptDelegate]
11679
11710
  ...Actor,
11680
11711
  } as const;
11681
11712
 
@@ -12278,7 +12309,7 @@ export const CinematicIntroSequence_TA = {
12278
12309
 
12279
12310
  /**
12280
12311
  * TAGame.CinematicsCar_TA Offsets
12281
- * Size: 0x0c68
12312
+ * Size: 0x0c80
12282
12313
  * Extends: Car_TA
12283
12314
  */
12284
12315
  export const CinematicsCar_TA = {
@@ -14226,98 +14257,6 @@ export const EnvironmentZone_TA = {
14226
14257
  ...Object_,
14227
14258
  } as const;
14228
14259
 
14229
- /**
14230
- * TAGame.EOSGameClipsConfig_TA Offsets
14231
- * Size: 0x00b0
14232
- * Extends: OnlineConfig_X
14233
- */
14234
- export const EOSGameClipsConfig_TA = {
14235
- bFeatureEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x1]
14236
- bCabinedModeClippingEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x2]
14237
- bGameplayClippingEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x4]
14238
- bGoalReplayClippingEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x8]
14239
- bLinkAccountPopupEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x10]
14240
- bSettingsMenuButtonEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x20]
14241
- bStaticDataDebugEnabled: 0x0078n, // 0x0078 (0x0004) [bool : 0x40]
14242
- ClipDurationSeconds: 0x0080n, // 0x0080 (0x0008) [uint64]
14243
- MinClipLengthSeconds: 0x0088n, // 0x0088 (0x0004) [float]
14244
- MinClipCooldownSeconds: 0x008cn, // 0x008c (0x0004) [float]
14245
- MinClipCooldownAfterRecordingStartedSeconds: 0x0090n, // 0x0090 (0x0004) [float]
14246
- MaxClipUploadsPerMinute: 0x0094n, // 0x0094 (0x0004) [int32]
14247
- __bFeatureEnabled__ChangeNotify: 0x0098n, // 0x0098 (0x0018) [FScriptDelegate]
14248
- ...OnlineConfig_X,
14249
- } as const;
14250
-
14251
- /**
14252
- * TAGame.EOSGameClipsController_TA Offsets
14253
- * Size: 0x00e8
14254
- * Extends: Object_
14255
- */
14256
- export const EOSGameClipsController_TA = {
14257
- GameClipsInterface: 0x0060n, // 0x0060 (0x0010) [UOnlineGameClipsInterface*]
14258
- GameClipsManager: 0x0070n, // 0x0070 (0x0008) [UEOSGameClipsManager_TA*]
14259
- GameClipsConfig: 0x0078n, // 0x0078 (0x0008) [UEOSGameClipsConfig_TA*]
14260
- ClipCaptured_SFX: 0x0080n, // 0x0080 (0x0008) [UAkSoundCue*]
14261
- ClipFailed_SFX: 0x0088n, // 0x0088 (0x0008) [UAkSoundCue*]
14262
- ClipSucceeded_SFX: 0x0090n, // 0x0090 (0x0008) [UAkSoundCue*]
14263
- bGoalReplayClipInitiated: 0x0098n, // 0x0098 (0x0004) [bool : 0x1]
14264
- LastClipTimeSeconds: 0x009cn, // 0x009c (0x0004) [float]
14265
- __EventClippedDuringReplay__Delegate: 0x00a0n, // 0x00a0 (0x0018) [FScriptDelegate]
14266
- __EventClipStatusChanged__Delegate: 0x00b8n, // 0x00b8 (0x0018) [FScriptDelegate]
14267
- __EventErrorOccurred__Delegate: 0x00d0n, // 0x00d0 (0x0018) [FScriptDelegate]
14268
- ...Object_,
14269
- } as const;
14270
-
14271
- /**
14272
- * TAGame.EOSGameClipsManager_TA Offsets
14273
- * Size: 0x0168
14274
- * Extends: Object_
14275
- */
14276
- export const EOSGameClipsManager_TA = {
14277
- GameClipsInterface: 0x0060n, // 0x0060 (0x0010) [UOnlineGameClipsInterface*]
14278
- GameClipsConfig: 0x0070n, // 0x0070 (0x0008) [UEOSGameClipsConfig_TA*]
14279
- CurrentGameEvent: 0x0078n, // 0x0078 (0x0008) [UGameEvent_TA*]
14280
- OnlineSubsystem: 0x0080n, // 0x0080 (0x0008) [UOnlineSubsystem*]
14281
- ClipType_Gameplay: 0x0088n, // 0x0088 (0x0010) [FString]
14282
- ClipType_GoalReplay: 0x0098n, // 0x0098 (0x0010) [FString]
14283
- ClipType_None: 0x00a8n, // 0x00a8 (0x0010) [FString]
14284
- CurrentClipType: 0x00b8n, // 0x00b8 (0x0010) [FString]
14285
- PreviousClipType: 0x00c8n, // 0x00c8 (0x0010) [FString]
14286
- bClippingAvailable: 0x00d8n, // 0x00d8 (0x0004) [bool : 0x1]
14287
- bEnableDebug: 0x00d8n, // 0x00d8 (0x0004) [bool : 0x2]
14288
- linkedAccounts: 0x00e0n, // 0x00e0 (0x0010) [TArray<FString>]
14289
- InactiveAccounts: 0x00f0n, // 0x00f0 (0x0010) [TArray<FString>]
14290
- MostRecentRecordingStartTime: 0x0100n, // 0x0100 (0x0004) [float]
14291
- __EventCreateGameClipInitiated__Delegate: 0x0108n, // 0x0108 (0x0018) [FScriptDelegate]
14292
- __EventMaskStatusChanged__Delegate: 0x0120n, // 0x0120 (0x0018) [FScriptDelegate]
14293
- __CurrentClipType__ChangeNotify: 0x0138n, // 0x0138 (0x0018) [FScriptDelegate]
14294
- __bClippingAvailable__ChangeNotify: 0x0150n, // 0x0150 (0x0018) [FScriptDelegate]
14295
- ...Object_,
14296
- } as const;
14297
-
14298
- /**
14299
- * TAGame.EOSGameClipsMetrics_TA Offsets
14300
- * Size: 0x00b8
14301
- * Extends: MetricsGroup_X
14302
- */
14303
- export const EOSGameClipsMetrics_TA = {
14304
- GameClipsManager: 0x0080n, // 0x0080 (0x0008) [UEOSGameClipsManager_TA*]
14305
- GameClipsInterface: 0x0088n, // 0x0088 (0x0010) [UOnlineGameClipsInterface*]
14306
- ClipsUploading: 0x0098n, // 0x0098 (0x0010) [TArray<FEOSGameClipsClipInfo>]
14307
- GeneralErrors: 0x00a8n, // 0x00a8 (0x0010) [TArray<FName>]
14308
- ...MetricsGroup_X,
14309
- } as const;
14310
-
14311
- /**
14312
- * TAGame.EOSGameClipsSettingsSave_TA Offsets
14313
- * Size: 0x00d4
14314
- * Extends: JsonSaveObject_TA
14315
- */
14316
- export const EOSGameClipsSettingsSave_TA = {
14317
- bLinkAccountPopupSeen: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x1]
14318
- ...JsonSaveObject_TA,
14319
- } as const;
14320
-
14321
14260
  /**
14322
14261
  * ProjectX.EOSMetricEvent_X Offsets
14323
14262
  * Size: 0x0068
@@ -14388,16 +14327,19 @@ export const EOSPermissions_TA = {
14388
14327
  EpicConfig: 0x0060n, // 0x0060 (0x0008) [UEpicConfig_X*]
14389
14328
  RetryConfig: 0x0068n, // 0x0068 (0x0008) [UPsyNetRetryConfig_X*]
14390
14329
  Permissions: 0x0070n, // 0x0070 (0x0010) [FPlayerPermissions]
14391
- GameplaySettingsSave: 0x0080n, // 0x0080 (0x0008) [UGameplaySettingsSave_TA*]
14392
- NotificationSave: 0x0088n, // 0x0088 (0x0008) [UNotificationSave_TA*]
14393
- ProfileGameplaySave: 0x0090n, // 0x0090 (0x0008) [UProfileGameplaySave_TA*]
14394
- DownloadedPermissions: 0x0098n, // 0x0098 (0x0008) [UK3SUserPermissions_TA*]
14395
- ServiceName: 0x00a0n, // 0x00a0 (0x0010) [FString]
14396
- RetryDelays: 0x00b0n, // 0x00b0 (0x0010) [TArray<float>]
14397
- PermissionRetryAttempts: 0x00c0n, // 0x00c0 (0x0004) [int32]
14398
- ActivePermissionsRequest: 0x00c8n, // 0x00c8 (0x0008) [UWebRequest_X*]
14399
- bPsyNetConnected: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x1]
14400
- bTargetedNewsUnSelectedFirstTime: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x2]
14330
+ bPolicyRestricted: 0x0080n, // 0x0080 (0x0004) [bool : 0x1]
14331
+ bRemediationJustCompleted: 0x0080n, // 0x0080 (0x0004) [bool : 0x2]
14332
+ bPolicyRemediationOpened: 0x0080n, // 0x0080 (0x0004) [bool : 0x4]
14333
+ bPsyNetConnected: 0x0080n, // 0x0080 (0x0004) [bool : 0x8]
14334
+ bTargetedNewsUnSelectedFirstTime: 0x0080n, // 0x0080 (0x0004) [bool : 0x10]
14335
+ GameplaySettingsSave: 0x0088n, // 0x0088 (0x0008) [UGameplaySettingsSave_TA*]
14336
+ NotificationSave: 0x0090n, // 0x0090 (0x0008) [UNotificationSave_TA*]
14337
+ ProfileGameplaySave: 0x0098n, // 0x0098 (0x0008) [UProfileGameplaySave_TA*]
14338
+ DownloadedPermissions: 0x00a0n, // 0x00a0 (0x0008) [UK3SUserPermissions_TA*]
14339
+ ServiceName: 0x00a8n, // 0x00a8 (0x0010) [FString]
14340
+ RetryDelays: 0x00b8n, // 0x00b8 (0x0010) [TArray<float>]
14341
+ PermissionRetryAttempts: 0x00c8n, // 0x00c8 (0x0004) [int32]
14342
+ ActivePermissionsRequest: 0x00d0n, // 0x00d0 (0x0008) [UWebRequest_X*]
14401
14343
  EnhancedVoiceReportingString: 0x00d8n, // 0x00d8 (0x0010) [FString]
14402
14344
  VoiceReportingOnString: 0x00e8n, // 0x00e8 (0x0010) [FString]
14403
14345
  TextString: 0x00f8n, // 0x00f8 (0x0010) [FString]
@@ -15463,6 +15405,19 @@ export const FBoostOptionData = {
15463
15405
  LocalizedName: 0x0000n, // 0x0000 (0x0010) [FString]
15464
15406
  } as const;
15465
15407
 
15408
+ /**
15409
+ * TAGame._StatsAPITypes_TA.BoostPickupEvent Offsets
15410
+ * Size: 0x004c
15411
+ */
15412
+ export const FBoostPickupEvent = {
15413
+ MatchGUID: 0x0000n, // 0x0000 (0x0010) [FString]
15414
+ Player: 0x0010n, // 0x0010 (0x0018) [FPlayerDataPacket]
15415
+ Location: 0x0028n, // 0x0028 (0x000c) [FVector]
15416
+ BoostAmount: 0x0034n, // 0x0034 (0x0004) [float]
15417
+ BoostType: 0x0038n, // 0x0038 (0x0010) [FString]
15418
+ bReplay: 0x0048n, // 0x0048 (0x0004) [bool : 0x1]
15419
+ } as const;
15420
+
15466
15421
  /**
15467
15422
  * TAGame.SkeletalMeshActorMAT_Products_TA.BothWheelAssets Offsets
15468
15423
  * Size: 0x0010
@@ -16742,29 +16697,6 @@ export const FEngineAudioNativeState_OnGround = {
16742
16697
  ...FEngineAudioNativeState,
16743
16698
  } as const;
16744
16699
 
16745
- /**
16746
- * TAGame.EOSGameClipsMetrics_TA.EOSGameClipsAccountLinkInfo Offsets
16747
- * Size: 0x0028
16748
- */
16749
- export const FEOSGameClipsAccountLinkInfo = {
16750
- EpicAccountId: 0x0000n, // 0x0000 (0x0010) [FString]
16751
- bLinkedToPostparty: 0x0010n, // 0x0010 (0x0004) [bool : 0x1]
16752
- Errors: 0x0018n, // 0x0018 (0x0010) [TArray<FName>]
16753
- } as const;
16754
-
16755
- /**
16756
- * TAGame.EOSGameClipsMetrics_TA.EOSGameClipsClipInfo Offsets
16757
- * Size: 0x0040
16758
- */
16759
- export const FEOSGameClipsClipInfo = {
16760
- EpicAccountId: 0x0000n, // 0x0000 (0x0010) [FString]
16761
- ClipId: 0x0010n, // 0x0010 (0x0004) [int32]
16762
- ClipType: 0x0018n, // 0x0018 (0x0010) [FString]
16763
- ClipUploadStartTimestamp: 0x0028n, // 0x0028 (0x0004) [float]
16764
- ClipUploadEndTimestamp: 0x002cn, // 0x002c (0x0004) [float]
16765
- Errors: 0x0030n, // 0x0030 (0x0010) [TArray<FName>]
16766
- } as const;
16767
-
16768
16700
  /**
16769
16701
  * TAGame.EOSUserPermissions_TA.EOSPermissionsResponse Offsets
16770
16702
  * Size: 0x0138
@@ -16850,6 +16782,7 @@ export const FESportEventData = {
16850
16782
  ButtonDescription: 0x00c0n, // 0x00c0 (0x0010) [FString]
16851
16783
  bShowLiveNow: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x1]
16852
16784
  bCanNavigateToEventURL: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x2]
16785
+ bWorldCup: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x4]
16853
16786
  } as const;
16854
16787
 
16855
16788
  /**
@@ -17197,13 +17130,14 @@ export const FGameModeData = {
17197
17130
  */
17198
17131
  export const FGameUpdateState = {
17199
17132
  Teams: 0x0000n, // 0x0000 (0x0010) [TArray<FTeamUpdateState>]
17200
- TimeSeconds: 0x0010n, // 0x0010 (0x0004) [int32]
17201
- bOverTime: 0x0014n, // 0x0014 (0x0004) [bool : 0x1]
17202
- frame: 0x0018n, // 0x0018 (0x0004) [int32]
17203
- Elapsed: 0x001cn, // 0x001c (0x0004) [float]
17204
- Ball: 0x0020n, // 0x0020 (0x0008) [FBallUpdateState]
17205
- bReplay: 0x0028n, // 0x0028 (0x0004) [bool : 0x1]
17206
- bHasWinner: 0x0028n, // 0x0028 (0x0004) [bool : 0x2]
17133
+ PlaylistId: 0x0010n, // 0x0010 (0x0004) [int32]
17134
+ TimeSeconds: 0x0014n, // 0x0014 (0x0004) [int32]
17135
+ bOverTime: 0x0018n, // 0x0018 (0x0004) [bool : 0x1]
17136
+ frame: 0x001cn, // 0x001c (0x0004) [int32]
17137
+ Elapsed: 0x0020n, // 0x0020 (0x0004) [float]
17138
+ Ball: 0x0024n, // 0x0024 (0x0008) [FBallUpdateState]
17139
+ bReplay: 0x002cn, // 0x002c (0x0004) [bool : 0x1]
17140
+ bHasWinner: 0x002cn, // 0x002c (0x0004) [bool : 0x2]
17207
17141
  Winner: 0x0030n, // 0x0030 (0x0010) [FString]
17208
17142
  Arena: 0x0040n, // 0x0040 (0x0010) [FString]
17209
17143
  bHasTarget: 0x0050n, // 0x0050 (0x0004) [bool : 0x1]
@@ -17971,7 +17905,7 @@ export const FJiggleCarData = {
17971
17905
  export const FJsonMetadata = {
17972
17906
  UserId: 0x0000n, // 0x0000 (0x0048) [FUniqueNetId]
17973
17907
  platformKey: 0x0048n, // 0x0048 (0x0010) [FString]
17974
- schemaVersion: 0x0058n, // 0x0058 (0x0004) [int32]
17908
+ SchemaVersion: 0x0058n, // 0x0058 (0x0004) [int32]
17975
17909
  clientVersion: 0x005cn, // 0x005c (0x0004) [int32]
17976
17910
  timestampUtc: 0x0060n, // 0x0060 (0x0008) [uint64]
17977
17911
  settingsVersion: 0x0068n, // 0x0068 (0x0004) [int32]
@@ -18049,6 +17983,15 @@ export const FK3SOptions = {
18049
17983
  Value: 0x0030n, // 0x0030 (0x0010) [FString]
18050
17984
  } as const;
18051
17985
 
17986
+ /**
17987
+ * TAGame.K3SUserPermissions_TA.K3SRemediation Offsets
17988
+ * Size: 0x0018
17989
+ */
17990
+ export const FK3SRemediation = {
17991
+ remediationMethod: 0x0000n, // 0x0000 (0x0001) [ERemediationMethod]
17992
+ remediationUrl: 0x0008n, // 0x0008 (0x0010) [FString]
17993
+ } as const;
17994
+
18052
17995
  /**
18053
17996
  * TAGame.K3SUserPermissions_TA.K3SResponse Offsets
18054
17997
  * Size: 0x0010
@@ -18074,6 +18017,7 @@ export const FK3SSetting = {
18074
18017
  ParentLimitFromOrgLevel: 0x01e8n, // 0x01e8 (0x0004) [bool : 0x1]
18075
18018
  PreferredValueFromOrgLevel: 0x01e8n, // 0x01e8 (0x0004) [bool : 0x2]
18076
18019
  IsOrgLevel: 0x01e8n, // 0x01e8 (0x0004) [bool : 0x4]
18020
+ Allowed: 0x01e8n, // 0x01e8 (0x0004) [bool : 0x8]
18077
18021
  } as const;
18078
18022
 
18079
18023
  /**
@@ -18153,6 +18097,14 @@ export const FLoadObjectResult = {
18153
18097
  Code: 0x0020n, // 0x0020 (0x0001) [EBasicLoadResult]
18154
18098
  } as const;
18155
18099
 
18100
+ /**
18101
+ * TAGame._Types_TA.LoadoutAssetNames Offsets
18102
+ * Size: 0x0010
18103
+ */
18104
+ export const FLoadoutAssetNames = {
18105
+ Assets: 0x0000n, // 0x0000 (0x0010) [TArray<FString>]
18106
+ } as const;
18107
+
18156
18108
  /**
18157
18109
  * TAGame._Types_TA.LoadoutAttributesArray Offsets
18158
18110
  * Size: 0x0010
@@ -19466,6 +19418,16 @@ export const FPlayerActorIDPair = {
19466
19418
  PlayerID: 0x0008n, // 0x0008 (0x0048) [FUniqueNetId]
19467
19419
  } as const;
19468
19420
 
19421
+ /**
19422
+ * TAGame._StatsAPITypes_TA.PlayerChangeEvent Offsets
19423
+ * Size: 0x0030
19424
+ */
19425
+ export const FPlayerChangeEvent = {
19426
+ MatchGUID: 0x0000n, // 0x0000 (0x0010) [FString]
19427
+ PlayerName: 0x0010n, // 0x0010 (0x0010) [FString]
19428
+ PrimaryID: 0x0020n, // 0x0020 (0x0010) [FString]
19429
+ } as const;
19430
+
19469
19431
  /**
19470
19432
  * TAGame._Types_TA.PlayerChatMessage Offsets
19471
19433
  * Size: 0x0068
@@ -19538,7 +19500,7 @@ export const FPlayerMessageInfo = {
19538
19500
  * Size: 0x0010
19539
19501
  */
19540
19502
  export const FPlayerPickupData = {
19541
- PickupClass: 0x0000n, // 0x0000 (0x0008) [USpecialPickup_TA*]
19503
+ PickupClass: 0x0000n, // 0x0000 (0x0008) [FName]
19542
19504
  TimeTillItem: 0x0008n, // 0x0008 (0x0004) [int32]
19543
19505
  MaxTimeTillItem: 0x000cn, // 0x000c (0x0004) [int32]
19544
19506
  } as const;
@@ -19587,7 +19549,7 @@ export const FPlayerStats = {
19587
19549
 
19588
19550
  /**
19589
19551
  * TAGame._StatsAPITypes_TA.PlayerUpdateState Offsets
19590
- * Size: 0x0078
19552
+ * Size: 0x0098
19591
19553
  */
19592
19554
  export const FPlayerUpdateState = {
19593
19555
  Name: 0x0000n, // 0x0000 (0x0010) [FString]
@@ -19602,16 +19564,18 @@ export const FPlayerUpdateState = {
19602
19564
  Touches: 0x003cn, // 0x003c (0x0004) [int32]
19603
19565
  CarTouches: 0x0040n, // 0x0040 (0x0004) [int32]
19604
19566
  Demos: 0x0044n, // 0x0044 (0x0004) [int32]
19605
- bOnWall: 0x0048n, // 0x0048 (0x0004) [bool : 0x1]
19606
- bOnGround: 0x0048n, // 0x0048 (0x0004) [bool : 0x2]
19607
- bPowersliding: 0x0048n, // 0x0048 (0x0004) [bool : 0x4]
19608
- bDemolished: 0x0048n, // 0x0048 (0x0004) [bool : 0x8]
19609
- Attacker: 0x0050n, // 0x0050 (0x0018) [FPlayerDataPacket]
19610
- bHasCar: 0x0068n, // 0x0068 (0x0004) [bool : 0x1]
19611
- Speed: 0x006cn, // 0x006c (0x0004) [float]
19612
- Boost: 0x0070n, // 0x0070 (0x0004) [int32]
19613
- bBoosting: 0x0074n, // 0x0074 (0x0004) [bool : 0x1]
19614
- bSupersonic: 0x0074n, // 0x0074 (0x0004) [bool : 0x2]
19567
+ Loadout: 0x0048n, // 0x0048 (0x0010) [TArray<FString>]
19568
+ bOnWall: 0x0058n, // 0x0058 (0x0004) [bool : 0x1]
19569
+ bOnGround: 0x0058n, // 0x0058 (0x0004) [bool : 0x2]
19570
+ bPowersliding: 0x0058n, // 0x0058 (0x0004) [bool : 0x4]
19571
+ bDemolished: 0x0058n, // 0x0058 (0x0004) [bool : 0x8]
19572
+ Attacker: 0x0060n, // 0x0060 (0x0018) [FPlayerDataPacket]
19573
+ bHasCar: 0x0078n, // 0x0078 (0x0004) [bool : 0x1]
19574
+ Speed: 0x007cn, // 0x007c (0x0004) [float]
19575
+ Boost: 0x0080n, // 0x0080 (0x0004) [int32]
19576
+ bBoosting: 0x0084n, // 0x0084 (0x0004) [bool : 0x1]
19577
+ bSupersonic: 0x0084n, // 0x0084 (0x0004) [bool : 0x2]
19578
+ PickupClass: 0x0088n, // 0x0088 (0x0010) [FString]
19615
19579
  } as const;
19616
19580
 
19617
19581
  /**
@@ -19692,6 +19656,17 @@ export const FPlaylistTitleTrack = {
19692
19656
  ...FPlaylistTrack,
19693
19657
  } as const;
19694
19658
 
19659
+ /**
19660
+ * TAGame.EOSPermissions_TA.PolicyDecisionAggregation Offsets
19661
+ * Size: 0x0030
19662
+ */
19663
+ export const FPolicyDecisionAggregation = {
19664
+ bDecisionPresent: 0x0000n, // 0x0000 (0x0004) [bool : 0x1]
19665
+ bDecisionDenied: 0x0000n, // 0x0000 (0x0004) [bool : 0x2]
19666
+ DenyReason: 0x0008n, // 0x0008 (0x0010) [FString]
19667
+ PrimaryRemediation: 0x0018n, // 0x0018 (0x0018) [FK3SRemediation]
19668
+ } as const;
19669
+
19695
19670
  /**
19696
19671
  * TAGame.GFxData_Credits_TA.PostCreditData Offsets
19697
19672
  * Size: 0x0040
@@ -20048,8 +20023,7 @@ export const FProfileCameraSettings = {
20048
20023
  SwivelSpeed: 0x0014n, // 0x0014 (0x0004) [float]
20049
20024
  TransitionSpeed: 0x0018n, // 0x0018 (0x0004) [float]
20050
20025
  bUnconstrainRotation: 0x001cn, // 0x001c (0x0004) [bool : 0x1]
20051
- bAutoRecenter: 0x001cn, // 0x001c (0x0004) [bool : 0x2]
20052
- bFreeLookSmoothing: 0x001cn, // 0x001c (0x0004) [bool : 0x4]
20026
+ bFreeLookSmoothing: 0x001cn, // 0x001c (0x0004) [bool : 0x2]
20053
20027
  } as const;
20054
20028
 
20055
20029
  /**
@@ -20526,6 +20500,15 @@ export const FReplayScoreData = {
20526
20500
  ScoreTeam: 0x0018n, // 0x0018 (0x0001) [uint8]
20527
20501
  } as const;
20528
20502
 
20503
+ /**
20504
+ * TAGame._StatsAPITypes_TA.ReplayStartedEvent Offsets
20505
+ * Size: 0x0020
20506
+ */
20507
+ export const FReplayStartedEvent = {
20508
+ Filename: 0x0000n, // 0x0000 (0x0010) [FString]
20509
+ Date: 0x0010n, // 0x0010 (0x0010) [FString]
20510
+ } as const;
20511
+
20529
20512
  /**
20530
20513
  * TAGame.ReplayManager_TA.ReplayTypeData Offsets
20531
20514
  * Size: 0x0020
@@ -23920,8 +23903,10 @@ export const GameEvent_Soccar_TA = {
23920
23903
  bMatchCreatorAdminEnabled: 0x0828n, // 0x0828 (0x0004) [bool : 0x100000]
23921
23904
  bCanDropOnlineRewards: 0x0828n, // 0x0828 (0x0004) [bool : 0x200000]
23922
23905
  bAllowHonorDuels: 0x0828n, // 0x0828 (0x0004) [bool : 0x400000]
23923
- bThistleMatch: 0x0828n, // 0x0828 (0x0004) [bool : 0x800000]
23924
- bAllowDemoSpawnSelection: 0x0828n, // 0x0828 (0x0004) [bool : 0x1000000]
23906
+ bHonorDuelAccepted: 0x0828n, // 0x0828 (0x0004) [bool : 0x800000]
23907
+ bThistleMatch: 0x0828n, // 0x0828 (0x0004) [bool : 0x1000000]
23908
+ bAllowDemoSpawnSelection: 0x0828n, // 0x0828 (0x0004) [bool : 0x2000000]
23909
+ bUseDisadvantageSpawnAdjustment: 0x0828n, // 0x0828 (0x0004) [bool : 0x4000000]
23925
23910
  BallSpawnPoints: 0x0830n, // 0x0830 (0x0010) [TArray<UActor*>]
23926
23911
  BallSpawnPointIndex: 0x0840n, // 0x0840 (0x0004) [int32]
23927
23912
  StatFactoryArchetype: 0x0848n, // 0x0848 (0x0008) [UStatFactory_TA*]
@@ -26429,57 +26414,6 @@ export const GFxData_EngagementEventsConfig_TA = {
26429
26414
  ...GFxDataSingleton_X,
26430
26415
  } as const;
26431
26416
 
26432
- /**
26433
- * TAGame.GFxData_EOSGameClipsConfig_TA Offsets
26434
- * Size: 0x00a0
26435
- * Extends: GFxDataSingleton_X
26436
- */
26437
- export const GFxData_EOSGameClipsConfig_TA = {
26438
- GameClipsConfig: 0x0098n, // 0x0098 (0x0008) [UEOSGameClipsConfig_TA*]
26439
- ...GFxDataSingleton_X,
26440
- } as const;
26441
-
26442
- /**
26443
- * TAGame.GFxData_EOSGameClipsController_TA Offsets
26444
- * Size: 0x00f8
26445
- * Extends: GFxDataSingleton_X
26446
- */
26447
- export const GFxData_EOSGameClipsController_TA = {
26448
- GameClipsManager: 0x0098n, // 0x0098 (0x0008) [UEOSGameClipsManager_TA*]
26449
- GameClipsController: 0x00a0n, // 0x00a0 (0x0008) [UEOSGameClipsController_TA*]
26450
- StartClippingMessage: 0x00a8n, // 0x00a8 (0x0010) [FString]
26451
- ClipUploadedMessage: 0x00b8n, // 0x00b8 (0x0010) [FString]
26452
- ClipFailedMessage: 0x00c8n, // 0x00c8 (0x0010) [FString]
26453
- ClipsUploadingMessage: 0x00d8n, // 0x00d8 (0x0010) [FString]
26454
- ClipAfterReplayMessage: 0x00e8n, // 0x00e8 (0x0010) [FString]
26455
- ...GFxDataSingleton_X,
26456
- } as const;
26457
-
26458
- /**
26459
- * TAGame.GFxData_EOSGameClipsLocalPlayer_TA Offsets
26460
- * Size: 0x00b0
26461
- * Extends: GFxDataSingleton_X
26462
- */
26463
- export const GFxData_EOSGameClipsLocalPlayer_TA = {
26464
- GameClipsManager: 0x0098n, // 0x0098 (0x0008) [UEOSGameClipsManager_TA*]
26465
- GameClipsConfig: 0x00a0n, // 0x00a0 (0x0008) [UEOSGameClipsConfig_TA*]
26466
- CurrentGameEvent: 0x00a8n, // 0x00a8 (0x0008) [UGameEvent_TA*]
26467
- ...GFxDataSingleton_X,
26468
- } as const;
26469
-
26470
- /**
26471
- * TAGame.GFxData_EOSGameClipsMaskArea_TA Offsets
26472
- * Size: 0x00bc
26473
- * Extends: GFxDataSingleton_X
26474
- */
26475
- export const GFxData_EOSGameClipsMaskArea_TA = {
26476
- GameClipsManager: 0x0098n, // 0x0098 (0x0008) [UEOSGameClipsManager_TA*]
26477
- ActiveMaskAreas: 0x00a0n, // 0x00a0 (0x0010) [TArray<FGameClipsMaskArea>]
26478
- DrawableCanvas: 0x00b0n, // 0x00b0 (0x0008) [UCanvas*]
26479
- DebugDrawColor: 0x00b8n, // 0x00b8 (0x0004) [FColor]
26480
- ...GFxDataSingleton_X,
26481
- } as const;
26482
-
26483
26417
  /**
26484
26418
  * TAGame.GFxData_EOSVoiceManager_TA Offsets
26485
26419
  * Size: 0x00f8
@@ -26831,6 +26765,7 @@ export const GFxData_GameEvent_TA = {
26831
26765
  bMatchCreatorAdminEnabled: 0x00a4n, // 0x00a4 (0x0004) [bool : 0x1000000]
26832
26766
  bThistleMatch: 0x00a4n, // 0x00a4 (0x0004) [bool : 0x2000000]
26833
26767
  bAntiCheatTerminated: 0x00a4n, // 0x00a4 (0x0004) [bool : 0x4000000]
26768
+ bAllowHonorDuels: 0x00a4n, // 0x00a4 (0x0004) [bool : 0x8000000]
26834
26769
  MatchState: 0x00a8n, // 0x00a8 (0x0010) [FString]
26835
26770
  GameState: 0x00b8n, // 0x00b8 (0x0008) [FName]
26836
26771
  MatchType: 0x00c0n, // 0x00c0 (0x0008) [FName]
@@ -28036,7 +27971,7 @@ export const GFxData_PlayerBanners_TA = {
28036
27971
 
28037
27972
  /**
28038
27973
  * TAGame.GFxData_PlayerRecord_TA Offsets
28039
- * Size: 0x0120
27974
+ * Size: 0x0138
28040
27975
  * Extends: GFxDataRow_X
28041
27976
  */
28042
27977
  export const GFxData_PlayerRecord_TA = {
@@ -28044,8 +27979,10 @@ export const GFxData_PlayerRecord_TA = {
28044
27979
  bReported: 0x00a8n, // 0x00a8 (0x0004) [bool : 0x1]
28045
27980
  SanitizedPlayerName: 0x00b0n, // 0x00b0 (0x0010) [FString]
28046
27981
  PlayerName: 0x00c0n, // 0x00c0 (0x0010) [FString]
28047
- PRI: 0x00d0n, // 0x00d0 (0x0008) [UPRI_TA*]
28048
- PlayerID: 0x00d8n, // 0x00d8 (0x0048) [FUniqueNetId]
27982
+ AnonymizedPlayerName: 0x00d0n, // 0x00d0 (0x0010) [FString]
27983
+ PRI: 0x00e0n, // 0x00e0 (0x0008) [UPRI_TA*]
27984
+ PlayerID: 0x00e8n, // 0x00e8 (0x0048) [FUniqueNetId]
27985
+ ProfileGameplaySettings: 0x0130n, // 0x0130 (0x0008) [UProfileGameplaySave_TA*]
28049
27986
  ...GFxDataRow_X,
28050
27987
  } as const;
28051
27988
 
@@ -28169,7 +28106,7 @@ export const GFxData_PremiumGarage_TA = {
28169
28106
 
28170
28107
  /**
28171
28108
  * TAGame.GFxData_PRI_TA Offsets
28172
- * Size: 0x0240
28109
+ * Size: 0x0248
28173
28110
  * Extends: GFxDataRow_X
28174
28111
  */
28175
28112
  export const GFxData_PRI_TA = {
@@ -28233,15 +28170,16 @@ export const GFxData_PRI_TA = {
28233
28170
  InfectedStatus: 0x01ean, // 0x01ea (0x0001) [EInfectedType]
28234
28171
  SpectatorShortcut: 0x01ecn, // 0x01ec (0x0004) [int32]
28235
28172
  GFxPlayerBanner: 0x01f0n, // 0x01f0 (0x0008) [UGFxData_PlayerBanner_TA*]
28236
- GFxPlayerAvatar: 0x01f8n, // 0x01f8 (0x0008) [UGFxData_PlayerAvatar_TA*]
28237
- GFxPlayerBorder: 0x0200n, // 0x0200 (0x0008) [UGFxData_PlayerAvatarBorder_TA*]
28238
- Persona: 0x0208n, // 0x0208 (0x0008) [UPersona_TA*]
28239
- PrimaryPersona: 0x0210n, // 0x0210 (0x0008) [UPersona_TA*]
28240
- Personas: 0x0218n, // 0x0218 (0x0008) [UPersonas_TA*]
28241
- ScoreboardStats: 0x0220n, // 0x0220 (0x0008) [UGFxData_ScoreboardStat_TA*]
28242
- SpectatorStats: 0x0228n, // 0x0228 (0x0008) [UGFxData_SpectatorStat_TA*]
28243
- GameplaySettingsSave: 0x0230n, // 0x0230 (0x0008) [UGameplaySettingsSave_TA*]
28244
- ProfileGameplaySettings: 0x0238n, // 0x0238 (0x0008) [UProfileGameplaySave_TA*]
28173
+ AnonymizedBanner: 0x01f8n, // 0x01f8 (0x0008) [UPlayerBanner_TA*]
28174
+ GFxPlayerAvatar: 0x0200n, // 0x0200 (0x0008) [UGFxData_PlayerAvatar_TA*]
28175
+ GFxPlayerBorder: 0x0208n, // 0x0208 (0x0008) [UGFxData_PlayerAvatarBorder_TA*]
28176
+ Persona: 0x0210n, // 0x0210 (0x0008) [UPersona_TA*]
28177
+ PrimaryPersona: 0x0218n, // 0x0218 (0x0008) [UPersona_TA*]
28178
+ Personas: 0x0220n, // 0x0220 (0x0008) [UPersonas_TA*]
28179
+ ScoreboardStats: 0x0228n, // 0x0228 (0x0008) [UGFxData_ScoreboardStat_TA*]
28180
+ SpectatorStats: 0x0230n, // 0x0230 (0x0008) [UGFxData_SpectatorStat_TA*]
28181
+ GameplaySettingsSave: 0x0238n, // 0x0238 (0x0008) [UGameplaySettingsSave_TA*]
28182
+ ProfileGameplaySettings: 0x0240n, // 0x0240 (0x0008) [UProfileGameplaySave_TA*]
28245
28183
  ...GFxDataRow_X,
28246
28184
  } as const;
28247
28185
 
@@ -29729,15 +29667,16 @@ export const GFxData_TourSubscriptions_TA = {
29729
29667
 
29730
29668
  /**
29731
29669
  * TAGame.GFxData_TradeInFilter_TA Offsets
29732
- * Size: 0x0118
29670
+ * Size: 0x0120
29733
29671
  * Extends: GFxDataRow_X
29734
29672
  */
29735
29673
  export const GFxData_TradeInFilter_TA = {
29736
29674
  Id: 0x0098n, // 0x0098 (0x0004) [int32]
29737
29675
  Label: 0x00a0n, // 0x00a0 (0x0010) [FString]
29738
- PossibleTradeIns: 0x00b0n, // 0x00b0 (0x0010) [TArray<UGFxData_PossibleTradeIn_TA*>]
29739
- TradeInFilter: 0x00c0n, // 0x00c0 (0x0050) [FProductTradeInFilter]
29740
- SaveData: 0x0110n, // 0x0110 (0x0008) [USaveData_TA*]
29676
+ NumProductsRequiredForTradeIn: 0x00b0n, // 0x00b0 (0x0004) [int32]
29677
+ PossibleTradeIns: 0x00b8n, // 0x00b8 (0x0010) [TArray<UGFxData_PossibleTradeIn_TA*>]
29678
+ TradeInFilter: 0x00c8n, // 0x00c8 (0x0050) [FProductTradeInFilter]
29679
+ SaveData: 0x0118n, // 0x0118 (0x0008) [USaveData_TA*]
29741
29680
  ...GFxDataRow_X,
29742
29681
  } as const;
29743
29682
 
@@ -29753,10 +29692,11 @@ export const GFxData_Training_TA = {
29753
29692
  TotalRounds: 0x00a8n, // 0x00a8 (0x0004) [int32]
29754
29693
  Difficulty: 0x00b0n, // 0x00b0 (0x0010) [FString]
29755
29694
  SelectedFreeplayMap: 0x00c0n, // 0x00c0 (0x0008) [FName]
29756
- bShowBoostMeter: 0x00c8n, // 0x00c8 (0x0004) [bool : 0x1]
29757
- bShufflePlay: 0x00c8n, // 0x00c8 (0x0004) [bool : 0x2]
29758
- bIsCustomTraining: 0x00c8n, // 0x00c8 (0x0004) [bool : 0x4]
29759
- bCanRandomizeShot: 0x00c8n, // 0x00c8 (0x0004) [bool : 0x8]
29695
+ SelectedFreeplayMode: 0x00c8n, // 0x00c8 (0x0004) [int32]
29696
+ bShowBoostMeter: 0x00ccn, // 0x00cc (0x0004) [bool : 0x1]
29697
+ bShufflePlay: 0x00ccn, // 0x00cc (0x0004) [bool : 0x2]
29698
+ bIsCustomTraining: 0x00ccn, // 0x00cc (0x0004) [bool : 0x4]
29699
+ bCanRandomizeShot: 0x00ccn, // 0x00cc (0x0004) [bool : 0x8]
29760
29700
  UseActions: 0x00d0n, // 0x00d0 (0x0010) [TArray<FUseAction>]
29761
29701
  TutorialTip: 0x00e0n, // 0x00e0 (0x0010) [FString]
29762
29702
  ProgressPerShot: 0x00f0n, // 0x00f0 (0x0010) [TArray<FTrainingRoundProgress>]
@@ -30157,7 +30097,7 @@ export const HUDBase_TA = {
30157
30097
 
30158
30098
  /**
30159
30099
  * TAGame.GFxHUD_TA Offsets
30160
- * Size: 0x0538
30100
+ * Size: 0x0530
30161
30101
  * Extends: HUDBase_TA
30162
30102
  */
30163
30103
  export const GFxHUD_TA = {
@@ -30183,108 +30123,107 @@ export const GFxHUD_TA = {
30183
30123
  CarData: 0x0460n, // 0x0460 (0x0008) [UGFxData_LocalCar_TA*]
30184
30124
  PRIData: 0x0468n, // 0x0468 (0x0010) [TArray<UGFxData_PRI_TA*>]
30185
30125
  MiniScoreboard: 0x0478n, // 0x0478 (0x0008) [UGFxData_MiniScoreboard_TA*]
30186
- EOSGameClipsMaskHandler: 0x0480n, // 0x0480 (0x0008) [UGFxData_EOSGameClipsMaskArea_TA*]
30187
- PlayerRecordData: 0x0488n, // 0x0488 (0x0010) [TArray<UGFxData_PlayerRecord_TA*>]
30188
- bAttackTargetActive: 0x0498n, // 0x0498 (0x0004) [bool : 0x1]
30189
- bShowedDisconnectMessage: 0x0498n, // 0x0498 (0x0004) [bool : 0x2]
30190
- AttackTargetWorldPosition: 0x049cn, // 0x049c (0x000c) [FVector]
30191
- AttackTargetPositionOffset: 0x04a8n, // 0x04a8 (0x000c) [FVector]
30192
- CloseScoreboardTime: 0x04b4n, // 0x04b4 (0x0004) [float]
30193
- PendingShowAddMessagePlayers: 0x04b8n, // 0x04b8 (0x0010) [TArray<UPRI_TA*>]
30194
- LastTarget: 0x04c8n, // 0x04c8 (0x0008) [UActor*]
30195
- TestLastLogTime: 0x04d0n, // 0x04d0 (0x0004) [float]
30196
- CarDisplayingBoost: 0x04d8n, // 0x04d8 (0x0008) [UCar_TA*]
30197
- AdHocBeacon: 0x04e0n, // 0x04e0 (0x0008) [UAdHocBeacon_X*]
30198
- ReplayGameInfo: 0x04e8n, // 0x04e8 (0x0008) [UGameInfo_Replay_TA*]
30199
- ServerMigrationTitle: 0x04f0n, // 0x04f0 (0x0010) [FString]
30200
- ServerMigrationBody: 0x0500n, // 0x0500 (0x0010) [FString]
30201
- Scoreboard: 0x0510n, // 0x0510 (0x0008) [UGFxData_Scoreboard_TA*]
30202
- DemoSpawnSelectionData: 0x0518n, // 0x0518 (0x0008) [UGFxData_DemoSpawnSelection_TA*]
30203
- __VoteLambda__Delegate: 0x0520n, // 0x0520 (0x0018) [FScriptDelegate]
30126
+ PlayerRecordData: 0x0480n, // 0x0480 (0x0010) [TArray<UGFxData_PlayerRecord_TA*>]
30127
+ bAttackTargetActive: 0x0490n, // 0x0490 (0x0004) [bool : 0x1]
30128
+ bShowedDisconnectMessage: 0x0490n, // 0x0490 (0x0004) [bool : 0x2]
30129
+ AttackTargetWorldPosition: 0x0494n, // 0x0494 (0x000c) [FVector]
30130
+ AttackTargetPositionOffset: 0x04a0n, // 0x04a0 (0x000c) [FVector]
30131
+ CloseScoreboardTime: 0x04acn, // 0x04ac (0x0004) [float]
30132
+ PendingShowAddMessagePlayers: 0x04b0n, // 0x04b0 (0x0010) [TArray<UPRI_TA*>]
30133
+ LastTarget: 0x04c0n, // 0x04c0 (0x0008) [UActor*]
30134
+ TestLastLogTime: 0x04c8n, // 0x04c8 (0x0004) [float]
30135
+ CarDisplayingBoost: 0x04d0n, // 0x04d0 (0x0008) [UCar_TA*]
30136
+ AdHocBeacon: 0x04d8n, // 0x04d8 (0x0008) [UAdHocBeacon_X*]
30137
+ ReplayGameInfo: 0x04e0n, // 0x04e0 (0x0008) [UGameInfo_Replay_TA*]
30138
+ ServerMigrationTitle: 0x04e8n, // 0x04e8 (0x0010) [FString]
30139
+ ServerMigrationBody: 0x04f8n, // 0x04f8 (0x0010) [FString]
30140
+ Scoreboard: 0x0508n, // 0x0508 (0x0008) [UGFxData_Scoreboard_TA*]
30141
+ DemoSpawnSelectionData: 0x0510n, // 0x0510 (0x0008) [UGFxData_DemoSpawnSelection_TA*]
30142
+ __VoteLambda__Delegate: 0x0518n, // 0x0518 (0x0018) [FScriptDelegate]
30204
30143
  ...HUDBase_TA,
30205
30144
  } as const;
30206
30145
 
30207
30146
  /**
30208
30147
  * TAGame.GFxHUD_GameEditor_TA Offsets
30209
- * Size: 0x0548
30148
+ * Size: 0x0540
30210
30149
  * Extends: GFxHUD_TA
30211
30150
  */
30212
30151
  export const GFxHUD_GameEditor_TA = {
30213
- EditorData: 0x0538n, // 0x0538 (0x0008) [UGFxData_TrainingModeEditor_TA*]
30214
- TrainingGameEvent: 0x0540n, // 0x0540 (0x0008) [UGameEvent_TrainingEditor_TA*]
30152
+ EditorData: 0x0530n, // 0x0530 (0x0008) [UGFxData_TrainingModeEditor_TA*]
30153
+ TrainingGameEvent: 0x0538n, // 0x0538 (0x0008) [UGameEvent_TrainingEditor_TA*]
30215
30154
  ...GFxHUD_TA,
30216
30155
  } as const;
30217
30156
 
30218
30157
  /**
30219
30158
  * TAGame.GFxHUD_Soccar_TA Offsets
30220
- * Size: 0x0550
30159
+ * Size: 0x0548
30221
30160
  * Extends: GFxHUD_TA
30222
30161
  */
30223
30162
  export const GFxHUD_Soccar_TA = {
30224
- SoccarGame: 0x0538n, // 0x0538 (0x0008) [UGameEvent_Soccar_TA*]
30225
- GFxServerPerformanceStats: 0x0540n, // 0x0540 (0x0008) [UGFxData_ServerPerformanceStats_TA*]
30226
- PreMatchLobby: 0x0548n, // 0x0548 (0x0008) [UPreMatchLobby_TA*]
30163
+ SoccarGame: 0x0530n, // 0x0530 (0x0008) [UGameEvent_Soccar_TA*]
30164
+ GFxServerPerformanceStats: 0x0538n, // 0x0538 (0x0008) [UGFxData_ServerPerformanceStats_TA*]
30165
+ PreMatchLobby: 0x0540n, // 0x0540 (0x0008) [UPreMatchLobby_TA*]
30227
30166
  ...GFxHUD_TA,
30228
30167
  } as const;
30229
30168
 
30230
30169
  /**
30231
30170
  * TAGame.GFxHUD_KnockOut_TA Offsets
30232
- * Size: 0x0588
30171
+ * Size: 0x0580
30233
30172
  * Extends: GFxHUD_Soccar_TA
30234
30173
  */
30235
30174
  export const GFxHUD_KnockOut_TA = {
30236
- KnockOutGame: 0x0550n, // 0x0550 (0x0008) [UGameEvent_KnockOut_TA*]
30237
- KnockOutCarData: 0x0558n, // 0x0558 (0x0008) [UGFxData_CarKnockOut_TA*]
30238
- ViewportClient: 0x0560n, // 0x0560 (0x0008) [UGameViewportClient_TA*]
30239
- DefaultMinZOffsetValue: 0x0568n, // 0x0568 (0x0004) [int32]
30240
- DefaultMaxZOffsetValue: 0x056cn, // 0x056c (0x0004) [int32]
30241
- LowMinZOffsetClampValue: 0x0570n, // 0x0570 (0x0004) [int32]
30242
- HighMinZOffsetClampValue: 0x0574n, // 0x0574 (0x0004) [int32]
30243
- LowMaxZOffsetClampValue: 0x0578n, // 0x0578 (0x0004) [int32]
30244
- HighMaxZOffsetClampValue: 0x057cn, // 0x057c (0x0004) [int32]
30245
- MinSqDistance: 0x0580n, // 0x0580 (0x0004) [int32]
30246
- MaxSqDistance: 0x0584n, // 0x0584 (0x0004) [int32]
30175
+ KnockOutGame: 0x0548n, // 0x0548 (0x0008) [UGameEvent_KnockOut_TA*]
30176
+ KnockOutCarData: 0x0550n, // 0x0550 (0x0008) [UGFxData_CarKnockOut_TA*]
30177
+ ViewportClient: 0x0558n, // 0x0558 (0x0008) [UGameViewportClient_TA*]
30178
+ DefaultMinZOffsetValue: 0x0560n, // 0x0560 (0x0004) [int32]
30179
+ DefaultMaxZOffsetValue: 0x0564n, // 0x0564 (0x0004) [int32]
30180
+ LowMinZOffsetClampValue: 0x0568n, // 0x0568 (0x0004) [int32]
30181
+ HighMinZOffsetClampValue: 0x056cn, // 0x056c (0x0004) [int32]
30182
+ LowMaxZOffsetClampValue: 0x0570n, // 0x0570 (0x0004) [int32]
30183
+ HighMaxZOffsetClampValue: 0x0574n, // 0x0574 (0x0004) [int32]
30184
+ MinSqDistance: 0x0578n, // 0x0578 (0x0004) [int32]
30185
+ MaxSqDistance: 0x057cn, // 0x057c (0x0004) [int32]
30247
30186
  ...GFxHUD_Soccar_TA,
30248
30187
  } as const;
30249
30188
 
30250
30189
  /**
30251
30190
  * TAGame.GFxHUD_Spectator_TA Offsets
30252
- * Size: 0x0598
30191
+ * Size: 0x0590
30253
30192
  * Extends: GFxHUD_TA
30254
30193
  */
30255
30194
  export const GFxHUD_Spectator_TA = {
30256
- ViewerData: 0x0538n, // 0x0538 (0x0008) [UGFxData_ReplayViewer_TA*]
30257
- ZoomSpeed: 0x0540n, // 0x0540 (0x0004) [float]
30258
- ZoomClickTime: 0x0544n, // 0x0544 (0x0004) [float]
30259
- GameHUD: 0x0548n, // 0x0548 (0x0008) [UGFxHUD_TA*]
30260
- TargetPlayerPRI: 0x0550n, // 0x0550 (0x0008) [UPRI_TA*]
30261
- bZoomIn: 0x0558n, // 0x0558 (0x0004) [bool : 0x1]
30262
- bZoomOut: 0x0558n, // 0x0558 (0x0004) [bool : 0x2]
30263
- bReplayTimeSkipped: 0x0558n, // 0x0558 (0x0004) [bool : 0x4]
30264
- ZoomInTime: 0x055cn, // 0x055c (0x0004) [float]
30265
- ZoomOutTime: 0x0560n, // 0x0560 (0x0004) [float]
30266
- __EventTargetPlayerPRIChanged__Delegate: 0x0568n, // 0x0568 (0x0018) [FScriptDelegate]
30267
- __OpenMenuWithKeycodeDelegate__Delegate: 0x0580n, // 0x0580 (0x0018) [FScriptDelegate]
30195
+ ViewerData: 0x0530n, // 0x0530 (0x0008) [UGFxData_ReplayViewer_TA*]
30196
+ ZoomSpeed: 0x0538n, // 0x0538 (0x0004) [float]
30197
+ ZoomClickTime: 0x053cn, // 0x053c (0x0004) [float]
30198
+ GameHUD: 0x0540n, // 0x0540 (0x0008) [UGFxHUD_TA*]
30199
+ TargetPlayerPRI: 0x0548n, // 0x0548 (0x0008) [UPRI_TA*]
30200
+ bZoomIn: 0x0550n, // 0x0550 (0x0004) [bool : 0x1]
30201
+ bZoomOut: 0x0550n, // 0x0550 (0x0004) [bool : 0x2]
30202
+ bReplayTimeSkipped: 0x0550n, // 0x0550 (0x0004) [bool : 0x4]
30203
+ ZoomInTime: 0x0554n, // 0x0554 (0x0004) [float]
30204
+ ZoomOutTime: 0x0558n, // 0x0558 (0x0004) [float]
30205
+ __EventTargetPlayerPRIChanged__Delegate: 0x0560n, // 0x0560 (0x0018) [FScriptDelegate]
30206
+ __OpenMenuWithKeycodeDelegate__Delegate: 0x0578n, // 0x0578 (0x0018) [FScriptDelegate]
30268
30207
  ...GFxHUD_TA,
30269
30208
  } as const;
30270
30209
 
30271
30210
  /**
30272
30211
  * TAGame.GFxHUD_Replay_TA Offsets
30273
- * Size: 0x05b8
30212
+ * Size: 0x05b0
30274
30213
  * Extends: GFxHUD_Spectator_TA
30275
30214
  */
30276
30215
  export const GFxHUD_Replay_TA = {
30277
- Game: 0x0598n, // 0x0598 (0x0008) [UGameInfo_Replay_TA*]
30278
- PrevKeyframeBufferTime: 0x05a0n, // 0x05a0 (0x0004) [float]
30279
- bUserPaused: 0x05a4n, // 0x05a4 (0x0004) [bool : 0x1]
30280
- bPausedForEndOfReplay: 0x05a4n, // 0x05a4 (0x0004) [bool : 0x2]
30281
- ReferencedProducts: 0x05a8n, // 0x05a8 (0x0010) [TArray<UProductAsset_TA*>]
30216
+ Game: 0x0590n, // 0x0590 (0x0008) [UGameInfo_Replay_TA*]
30217
+ PrevKeyframeBufferTime: 0x0598n, // 0x0598 (0x0004) [float]
30218
+ bUserPaused: 0x059cn, // 0x059c (0x0004) [bool : 0x1]
30219
+ bPausedForEndOfReplay: 0x059cn, // 0x059c (0x0004) [bool : 0x2]
30220
+ ReferencedProducts: 0x05a0n, // 0x05a0 (0x0010) [TArray<UProductAsset_TA*>]
30282
30221
  ...GFxHUD_Spectator_TA,
30283
30222
  } as const;
30284
30223
 
30285
30224
  /**
30286
30225
  * TAGame.GFxHUD_Season_TA Offsets
30287
- * Size: 0x0550
30226
+ * Size: 0x0548
30288
30227
  * Extends: GFxHUD_Soccar_TA
30289
30228
  */
30290
30229
  export const GFxHUD_Season_TA = {
@@ -30293,11 +30232,11 @@ export const GFxHUD_Season_TA = {
30293
30232
 
30294
30233
  /**
30295
30234
  * TAGame.GFxHUD_Training_TA Offsets
30296
- * Size: 0x0558
30235
+ * Size: 0x0550
30297
30236
  * Extends: GFxHUD_Soccar_TA
30298
30237
  */
30299
30238
  export const GFxHUD_Training_TA = {
30300
- TrainingData: 0x0550n, // 0x0550 (0x0008) [UGFxData_Training_TA*]
30239
+ TrainingData: 0x0548n, // 0x0548 (0x0008) [UGFxData_Training_TA*]
30301
30240
  ...GFxHUD_Soccar_TA,
30302
30241
  } as const;
30303
30242
 
@@ -31504,12 +31443,13 @@ export const InterpTrackInstVehicleToggle_TA = {
31504
31443
 
31505
31444
  /**
31506
31445
  * TAGame.InterpTrackPostProcess_TA Offsets
31507
- * Size: 0x03b0
31446
+ * Size: 0x03b4
31508
31447
  * Extends: InterpTrackToggle
31509
31448
  */
31510
31449
  export const InterpTrackPostProcess_TA = {
31511
31450
  SettingsToApply: 0x00e0n, // 0x00e0 (0x0168) [FPostProcessSettings]
31512
31451
  PreviousCameraSettings: 0x0248n, // 0x0248 (0x0168) [FPostProcessSettings]
31452
+ bSettingsApplied: 0x03b0n, // 0x03b0 (0x0004) [bool : 0x1]
31513
31453
  ...InterpTrackToggle,
31514
31454
  } as const;
31515
31455
 
@@ -32054,15 +31994,16 @@ export const LoadoutSequencer_TA = {
32054
31994
 
32055
31995
  /**
32056
31996
  * TAGame.LoadoutSet_TA Offsets
32057
- * Size: 0x00c8
31997
+ * Size: 0x00d0
32058
31998
  * Extends: Object_
32059
31999
  */
32060
32000
  export const LoadoutSet_TA = {
32061
32001
  LoadoutSetName: 0x0060n, // 0x0060 (0x0010) [FString]
32062
32002
  Loadouts: 0x0070n, // 0x0070 (0x0010) [ULoadout_TA*]
32063
- __EventChanged__Delegate: 0x0080n, // 0x0080 (0x0018) [FScriptDelegate]
32064
- __EventProductEquipped__Delegate: 0x0098n, // 0x0098 (0x0018) [FScriptDelegate]
32065
- __EventOnlineProductEquipped__Delegate: 0x00b0n, // 0x00b0 (0x0018) [FScriptDelegate]
32003
+ UseCount: 0x0080n, // 0x0080 (0x0004) [int32]
32004
+ __EventChanged__Delegate: 0x0088n, // 0x0088 (0x0018) [FScriptDelegate]
32005
+ __EventProductEquipped__Delegate: 0x00a0n, // 0x00a0 (0x0018) [FScriptDelegate]
32006
+ __EventOnlineProductEquipped__Delegate: 0x00b8n, // 0x00b8 (0x0018) [FScriptDelegate]
32066
32007
  ...Object_,
32067
32008
  } as const;
32068
32009
 
@@ -32336,13 +32277,14 @@ export const MapPrefsMetrics_TA = {
32336
32277
 
32337
32278
  /**
32338
32279
  * TAGame.MapPrefsSave_TA Offsets
32339
- * Size: 0x0100
32280
+ * Size: 0x0108
32340
32281
  * Extends: JsonSaveObject_TA
32341
32282
  */
32342
32283
  export const MapPrefsSave_TA = {
32343
32284
  MapPrefs: 0x00d0n, // 0x00d0 (0x0010) [TArray<FPlaylistMapPrefs>]
32344
32285
  SelectedFreeplayMap: 0x00e0n, // 0x00e0 (0x0008) [FName]
32345
- __EventUsedAllMapVotes__Delegate: 0x00e8n, // 0x00e8 (0x0018) [FScriptDelegate]
32286
+ SelectedFreeplayMode: 0x00e8n, // 0x00e8 (0x0004) [int32]
32287
+ __EventUsedAllMapVotes__Delegate: 0x00f0n, // 0x00f0 (0x0018) [FScriptDelegate]
32346
32288
  ...JsonSaveObject_TA,
32347
32289
  } as const;
32348
32290
 
@@ -32640,38 +32582,44 @@ export const MatchSeries_TA = {
32640
32582
 
32641
32583
  /**
32642
32584
  * TAGame.MatchStatsExporter_TA Offsets
32643
- * Size: 0x01d0
32585
+ * Size: 0x0210
32644
32586
  * Extends: Object_
32645
32587
  */
32646
32588
  export const MatchStatsExporter_TA = {
32647
32589
  Port: 0x0060n, // 0x0060 (0x0004) [int32]
32648
- PacketSendRate: 0x0064n, // 0x0064 (0x0004) [float]
32649
- UpdateStateEventName: 0x0068n, // 0x0068 (0x0010) [FString]
32650
- ClockUpdatedEventName: 0x0078n, // 0x0078 (0x0010) [FString]
32651
- MatchCreatedEventName: 0x0088n, // 0x0088 (0x0010) [FString]
32652
- ReplayCreatedEventName: 0x0098n, // 0x0098 (0x0010) [FString]
32653
- MatchDestroyedEventName: 0x00a8n, // 0x00a8 (0x0010) [FString]
32654
- MatchInitializedEventName: 0x00b8n, // 0x00b8 (0x0010) [FString]
32655
- MatchCountdownEventName: 0x00c8n, // 0x00c8 (0x0010) [FString]
32656
- RoundStartedEventName: 0x00d8n, // 0x00d8 (0x0010) [FString]
32657
- ReplayWillEndEventName: 0x00e8n, // 0x00e8 (0x0010) [FString]
32658
- ReplayPlaybackStartEventName: 0x00f8n, // 0x00f8 (0x0010) [FString]
32659
- ReplayPlaybackEndEventName: 0x0108n, // 0x0108 (0x0010) [FString]
32660
- PodiumSpotlightStartedEvent: 0x0118n, // 0x0118 (0x0010) [FString]
32661
- MatchEndedEventName: 0x0128n, // 0x0128 (0x0010) [FString]
32662
- StatFeedEventName: 0x0138n, // 0x0138 (0x0010) [FString]
32663
- ScoreDataEventName: 0x0148n, // 0x0148 (0x0010) [FString]
32664
- BallHitEventName: 0x0158n, // 0x0158 (0x0010) [FString]
32665
- MatchPausedEventName: 0x0168n, // 0x0168 (0x0010) [FString]
32666
- MatchUnpausedEventName: 0x0178n, // 0x0178 (0x0010) [FString]
32667
- CrossbarHitEventName: 0x0188n, // 0x0188 (0x0010) [FString]
32668
- LastBallExplosionLocation: 0x0198n, // 0x0198 (0x000c) [FVector]
32669
- StagedHitEvent: 0x01a8n, // 0x01a8 (0x0008) [UStagedBallHitEvent*]
32670
- LastBallHitter: 0x01b0n, // 0x01b0 (0x0008) [UPRI_TA*]
32671
- LastBallHitSpeed: 0x01b8n, // 0x01b8 (0x0004) [float]
32672
- PostHitBallSpeed: 0x01bcn, // 0x01bc (0x0004) [float]
32673
- CurrentGameEvent: 0x01c0n, // 0x01c0 (0x0008) [UGameEvent_Soccar_TA*]
32674
- PrimaryPC: 0x01c8n, // 0x01c8 (0x0008) [UPlayerControllerBase_TA*]
32590
+ WebPort: 0x0064n, // 0x0064 (0x0004) [int32]
32591
+ PacketSendRate: 0x0068n, // 0x0068 (0x0004) [float]
32592
+ bSocketsCreated: 0x006cn, // 0x006c (0x0004) [bool : 0x1]
32593
+ UpdateStateEventName: 0x0070n, // 0x0070 (0x0010) [FString]
32594
+ ClockUpdatedEventName: 0x0080n, // 0x0080 (0x0010) [FString]
32595
+ MatchCreatedEventName: 0x0090n, // 0x0090 (0x0010) [FString]
32596
+ ReplayCreatedEventName: 0x00a0n, // 0x00a0 (0x0010) [FString]
32597
+ MatchDestroyedEventName: 0x00b0n, // 0x00b0 (0x0010) [FString]
32598
+ MatchInitializedEventName: 0x00c0n, // 0x00c0 (0x0010) [FString]
32599
+ MatchCountdownEventName: 0x00d0n, // 0x00d0 (0x0010) [FString]
32600
+ RoundStartedEventName: 0x00e0n, // 0x00e0 (0x0010) [FString]
32601
+ ReplayWillEndEventName: 0x00f0n, // 0x00f0 (0x0010) [FString]
32602
+ ReplayPlaybackStartEventName: 0x0100n, // 0x0100 (0x0010) [FString]
32603
+ ReplayPlaybackEndEventName: 0x0110n, // 0x0110 (0x0010) [FString]
32604
+ PodiumSpotlightStartedEvent: 0x0120n, // 0x0120 (0x0010) [FString]
32605
+ MatchEndedEventName: 0x0130n, // 0x0130 (0x0010) [FString]
32606
+ StatFeedEventName: 0x0140n, // 0x0140 (0x0010) [FString]
32607
+ ScoreDataEventName: 0x0150n, // 0x0150 (0x0010) [FString]
32608
+ BallHitEventName: 0x0160n, // 0x0160 (0x0010) [FString]
32609
+ MatchPausedEventName: 0x0170n, // 0x0170 (0x0010) [FString]
32610
+ MatchUnpausedEventName: 0x0180n, // 0x0180 (0x0010) [FString]
32611
+ CrossbarHitEventName: 0x0190n, // 0x0190 (0x0010) [FString]
32612
+ PlayerJoinedEventName: 0x01a0n, // 0x01a0 (0x0010) [FString]
32613
+ PlayerLeftEventName: 0x01b0n, // 0x01b0 (0x0010) [FString]
32614
+ BoostPickupEventName: 0x01c0n, // 0x01c0 (0x0010) [FString]
32615
+ LastBallExplosionLocation: 0x01d0n, // 0x01d0 (0x000c) [FVector]
32616
+ StagedHitEvent: 0x01e0n, // 0x01e0 (0x0008) [UStagedBallHitEvent*]
32617
+ LastBallHitter: 0x01e8n, // 0x01e8 (0x0008) [UPRI_TA*]
32618
+ LastBallHitSpeed: 0x01f0n, // 0x01f0 (0x0004) [float]
32619
+ PostHitBallSpeed: 0x01f4n, // 0x01f4 (0x0004) [float]
32620
+ CommandManager: 0x01f8n, // 0x01f8 (0x0008) [USocketCommandManager_TA*]
32621
+ CurrentGameEvent: 0x0200n, // 0x0200 (0x0008) [UGameEvent_Soccar_TA*]
32622
+ PrimaryPC: 0x0208n, // 0x0208 (0x0008) [UPlayerControllerBase_TA*]
32675
32623
  ...Object_,
32676
32624
  } as const;
32677
32625
 
@@ -35274,6 +35222,17 @@ export const OnlineSessionManager_TA = {
35274
35222
  ...OnlineSessionManager,
35275
35223
  } as const;
35276
35224
 
35225
+ /**
35226
+ * TAGame.OnlineSettingsMetadata_TA Offsets
35227
+ * Size: 0x0068
35228
+ * Extends: Object_
35229
+ */
35230
+ export const OnlineSettingsMetadata_TA = {
35231
+ SchemaVersion: 0x0060n, // 0x0060 (0x0004) [int32]
35232
+ Checksum: 0x0064n, // 0x0064 (0x0004) [int32]
35233
+ ...Object_,
35234
+ } as const;
35235
+
35277
35236
  /**
35278
35237
  * TAGame.OnlineStorageConfig_TA Offsets
35279
35238
  * Size: 0x00c4
@@ -36316,7 +36275,7 @@ export const PlayerControllerBase_TA = {
36316
36275
 
36317
36276
  /**
36318
36277
  * TAGame.PlayerController_TA Offsets
36319
- * Size: 0x0dc8
36278
+ * Size: 0x0d88
36320
36279
  * Extends: PlayerControllerBase_TA
36321
36280
  */
36322
36281
  export const PlayerController_TA = {
@@ -36331,9 +36290,10 @@ export const PlayerController_TA = {
36331
36290
  bHandbrakePressed: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x20]
36332
36291
  bHasPitchedOrRolled: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x40]
36333
36292
  bAirPitchSafetyEnabled: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x80]
36334
- bAllowAsymmetricalMute: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x100]
36335
- bReportedPlayer: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x200]
36336
- bUsePickupPressed: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x400]
36293
+ bHoldingBallCamKey: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x100]
36294
+ bAllowAsymmetricalMute: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x200]
36295
+ bReportedPlayer: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x400]
36296
+ bUsePickupPressed: 0x09d0n, // 0x09d0 (0x0004) [bool : 0x800]
36337
36297
  LoginURL: 0x09d8n, // 0x09d8 (0x0010) [FString]
36338
36298
  DeprecatedVoiceFilter: 0x09e8n, // 0x09e8 (0x0001) [EVoiceFilter]
36339
36299
  QuickChatFilter: 0x09e9n, // 0x09e9 (0x0001) [EChatFilter]
@@ -36397,39 +36357,35 @@ export const PlayerController_TA = {
36397
36357
  PlayerReportedPostGameMessage: 0x0bc8n, // 0x0bc8 (0x0010) [FString]
36398
36358
  CheckPlayerReportStatusMessage: 0x0bd8n, // 0x0bd8 (0x0010) [FString]
36399
36359
  RoomCredentials: 0x0be8n, // 0x0be8 (0x0030) [FVoiceRoomCredentials]
36400
- EOSGameClipsControllerArchetype: 0x0c18n, // 0x0c18 (0x0008) [UEOSGameClipsController_TA*]
36401
- EOSGameClipsController: 0x0c20n, // 0x0c20 (0x0008) [UEOSGameClipsController_TA*]
36402
- Prespawn: 0x0c28n, // 0x0c28 (0x001c) [FPrespawnData]
36403
- FreeplaySessionManager: 0x0c48n, // 0x0c48 (0x0008) [UFreeplaySessionManager_TA*]
36404
- TargettedActor: 0x0c50n, // 0x0c50 (0x0008) [UActor*]
36405
- TextChatActor: 0x0c58n, // 0x0c58 (0x0008) [UTextChatActor_TA*]
36406
- AntiCheatMessenger: 0x0c60n, // 0x0c60 (0x0008) [UAntiCheatMessenger_TA*]
36407
- PickupButtonPressedSeconds: 0x0c68n, // 0x0c68 (0x0004) [float]
36408
- PickupActivationBuffer: 0x0c6cn, // 0x0c6c (0x0004) [float]
36409
- GameplaySettingsSave: 0x0c70n, // 0x0c70 (0x0008) [UGameplaySettingsSave_TA*]
36410
- CachedInputPitch: 0x0c78n, // 0x0c78 (0x0004) [float]
36411
- CachedInputYaw: 0x0c7cn, // 0x0c7c (0x0004) [float]
36412
- SoccarGameEvent: 0x0c80n, // 0x0c80 (0x0008) [UGameEvent_Soccar_TA*]
36413
- PresenceUpdateFrequency: 0x0c88n, // 0x0c88 (0x0004) [float]
36414
- __EventLaunchAccountPicker__Delegate: 0x0c90n, // 0x0c90 (0x0018) [FScriptDelegate]
36415
- __EventLaunchControllerApplet__Delegate: 0x0ca8n, // 0x0ca8 (0x0018) [FScriptDelegate]
36416
- __EventMuteChanged__Delegate: 0x0cc0n, // 0x0cc0 (0x0018) [FScriptDelegate]
36417
- __EventTrainingEditorActorModified__Delegate: 0x0cd8n, // 0x0cd8 (0x0018) [FScriptDelegate]
36418
- __EventSelectCameraTarget__Delegate: 0x0cf0n, // 0x0cf0 (0x0018) [FScriptDelegate]
36419
- __EventConnectionTrackerAttached__Delegate: 0x0d08n, // 0x0d08 (0x0018) [FScriptDelegate]
36420
- __EventChatMessage__Delegate: 0x0d20n, // 0x0d20 (0x0018) [FScriptDelegate]
36421
- __EventOverrideInput__Delegate: 0x0d38n, // 0x0d38 (0x0018) [FScriptDelegate]
36422
- __EventToggleScoreView__Delegate: 0x0d50n, // 0x0d50 (0x0018) [FScriptDelegate]
36423
- __bReportedPlayer__ChangeNotify: 0x0d68n, // 0x0d68 (0x0018) [FScriptDelegate]
36424
- __EOSGameClipsControllerArchetype__ChangeNotify: 0x0d80n, // 0x0d80 (0x0018) [FScriptDelegate]
36425
- __EOSGameClipsController__ChangeNotify: 0x0d98n, // 0x0d98 (0x0018) [FScriptDelegate]
36426
- __FreeplaySessionManager__ChangeNotify: 0x0db0n, // 0x0db0 (0x0018) [FScriptDelegate]
36360
+ Prespawn: 0x0c18n, // 0x0c18 (0x001c) [FPrespawnData]
36361
+ FreeplaySessionManager: 0x0c38n, // 0x0c38 (0x0008) [UFreeplaySessionManager_TA*]
36362
+ TargettedActor: 0x0c40n, // 0x0c40 (0x0008) [UActor*]
36363
+ TextChatActor: 0x0c48n, // 0x0c48 (0x0008) [UTextChatActor_TA*]
36364
+ AntiCheatMessenger: 0x0c50n, // 0x0c50 (0x0008) [UAntiCheatMessenger_TA*]
36365
+ PickupButtonPressedSeconds: 0x0c58n, // 0x0c58 (0x0004) [float]
36366
+ PickupActivationBuffer: 0x0c5cn, // 0x0c5c (0x0004) [float]
36367
+ GameplaySettingsSave: 0x0c60n, // 0x0c60 (0x0008) [UGameplaySettingsSave_TA*]
36368
+ CachedInputPitch: 0x0c68n, // 0x0c68 (0x0004) [float]
36369
+ CachedInputYaw: 0x0c6cn, // 0x0c6c (0x0004) [float]
36370
+ SoccarGameEvent: 0x0c70n, // 0x0c70 (0x0008) [UGameEvent_Soccar_TA*]
36371
+ PresenceUpdateFrequency: 0x0c78n, // 0x0c78 (0x0004) [float]
36372
+ __EventLaunchAccountPicker__Delegate: 0x0c80n, // 0x0c80 (0x0018) [FScriptDelegate]
36373
+ __EventLaunchControllerApplet__Delegate: 0x0c98n, // 0x0c98 (0x0018) [FScriptDelegate]
36374
+ __EventMuteChanged__Delegate: 0x0cb0n, // 0x0cb0 (0x0018) [FScriptDelegate]
36375
+ __EventTrainingEditorActorModified__Delegate: 0x0cc8n, // 0x0cc8 (0x0018) [FScriptDelegate]
36376
+ __EventSelectCameraTarget__Delegate: 0x0ce0n, // 0x0ce0 (0x0018) [FScriptDelegate]
36377
+ __EventConnectionTrackerAttached__Delegate: 0x0cf8n, // 0x0cf8 (0x0018) [FScriptDelegate]
36378
+ __EventChatMessage__Delegate: 0x0d10n, // 0x0d10 (0x0018) [FScriptDelegate]
36379
+ __EventOverrideInput__Delegate: 0x0d28n, // 0x0d28 (0x0018) [FScriptDelegate]
36380
+ __EventToggleScoreView__Delegate: 0x0d40n, // 0x0d40 (0x0018) [FScriptDelegate]
36381
+ __bReportedPlayer__ChangeNotify: 0x0d58n, // 0x0d58 (0x0018) [FScriptDelegate]
36382
+ __FreeplaySessionManager__ChangeNotify: 0x0d70n, // 0x0d70 (0x0018) [FScriptDelegate]
36427
36383
  ...PlayerControllerBase_TA,
36428
36384
  } as const;
36429
36385
 
36430
36386
  /**
36431
36387
  * TAGame.PlayerController_KnockOut_TA Offsets
36432
- * Size: 0x0dc8
36388
+ * Size: 0x0d88
36433
36389
  * Extends: PlayerController_TA
36434
36390
  */
36435
36391
  export const PlayerController_KnockOut_TA = {
@@ -36875,6 +36831,17 @@ export const PostMatchCelebrationPreviewer_TA = {
36875
36831
  ...Component,
36876
36832
  } as const;
36877
36833
 
36834
+ /**
36835
+ * TAGame.PostMatchMetrics_TA Offsets
36836
+ * Size: 0x0098
36837
+ * Extends: MetricsGroup_X
36838
+ */
36839
+ export const PostMatchMetrics_TA = {
36840
+ LastMatchEndEpoch: 0x0080n, // 0x0080 (0x0008) [uint64]
36841
+ LastMatchGuid: 0x0088n, // 0x0088 (0x0010) [FString]
36842
+ ...MetricsGroup_X,
36843
+ } as const;
36844
+
36878
36845
  /**
36879
36846
  * ProjectX.PostProcessManager_X Offsets
36880
36847
  * Size: 0x00d0
@@ -37044,7 +37011,7 @@ export const PRI_X = {
37044
37011
 
37045
37012
  /**
37046
37013
  * TAGame.PRI_TA Offsets
37047
- * Size: 0x0d40
37014
+ * Size: 0x0d60
37048
37015
  * Extends: PRI_X
37049
37016
  */
37050
37017
  export const PRI_TA = {
@@ -37172,54 +37139,55 @@ export const PRI_TA = {
37172
37139
  ValidationFailedClearedSlots: 0x0900n, // 0x0900 (0x0010) [TArray<UProductSlot_TA*>]
37173
37140
  DemoSelectionData: 0x0910n, // 0x0910 (0x0030) [FDemoSpawnSelectionData]
37174
37141
  AnonymizedName: 0x0940n, // 0x0940 (0x0010) [FString]
37175
- __EventGameEventChanged__Delegate: 0x0950n, // 0x0950 (0x0018) [FScriptDelegate]
37176
- __EventStatEvent__Delegate: 0x0968n, // 0x0968 (0x0018) [FScriptDelegate]
37177
- __EventRequestOverrideLoadout__Delegate: 0x0980n, // 0x0980 (0x0018) [FScriptDelegate]
37178
- __EventSelectedLoadout__Delegate: 0x0998n, // 0x0998 (0x0018) [FScriptDelegate]
37179
- __EventVanityChanged__Delegate: 0x09b0n, // 0x09b0 (0x0018) [FScriptDelegate]
37180
- __EventStatTickerMessage__Delegate: 0x09c8n, // 0x09c8 (0x0018) [FScriptDelegate]
37181
- __EventInvalidPsyonixID__Delegate: 0x09e0n, // 0x09e0 (0x0018) [FScriptDelegate]
37182
- __EventReadyChanged__Delegate: 0x09f8n, // 0x09f8 (0x0018) [FScriptDelegate]
37183
- __EventCarPreUpdate__Delegate: 0x0a10n, // 0x0a10 (0x0018) [FScriptDelegate]
37184
- __EventCarSet__Delegate: 0x0a28n, // 0x0a28 (0x0018) [FScriptDelegate]
37185
- __EventSplitScreenStatusChanged__Delegate: 0x0a40n, // 0x0a40 (0x0018) [FScriptDelegate]
37186
- __EventDistracted__Delegate: 0x0a58n, // 0x0a58 (0x0018) [FScriptDelegate]
37187
- __EventPersistentCameraSet__Delegate: 0x0a70n, // 0x0a70 (0x0018) [FScriptDelegate]
37188
- __EventCameraChanged__Delegate: 0x0a88n, // 0x0a88 (0x0018) [FScriptDelegate]
37189
- __EventPartyLeaderChanged__Delegate: 0x0aa0n, // 0x0aa0 (0x0018) [FScriptDelegate]
37190
- __EventScorePoint__Delegate: 0x0ab8n, // 0x0ab8 (0x0018) [FScriptDelegate]
37191
- __EventWonMVP__Delegate: 0x0ad0n, // 0x0ad0 (0x0018) [FScriptDelegate]
37192
- __EventStatTitlesSet__Delegate: 0x0ae8n, // 0x0ae8 (0x0018) [FScriptDelegate]
37193
- __EventPawnTypeChanged__Delegate: 0x0b00n, // 0x0b00 (0x0018) [FScriptDelegate]
37194
- __EventCommittedProductStats__Delegate: 0x0b18n, // 0x0b18 (0x0018) [FScriptDelegate]
37195
- __EventCommittedMatchStats__Delegate: 0x0b30n, // 0x0b30 (0x0018) [FScriptDelegate]
37196
- __EventStartVoteToForfeitDisabledChanged__Delegate: 0x0b48n, // 0x0b48 (0x0018) [FScriptDelegate]
37197
- __EventTitleChanged__Delegate: 0x0b60n, // 0x0b60 (0x0018) [FScriptDelegate]
37198
- __EventSkillTierChanged__Delegate: 0x0b78n, // 0x0b78 (0x0018) [FScriptDelegate]
37199
- __EventServerChangeTeamFailed__Delegate: 0x0b90n, // 0x0b90 (0x0018) [FScriptDelegate]
37200
- __EventScoredGoal__Delegate: 0x0ba8n, // 0x0ba8 (0x0018) [FScriptDelegate]
37201
- __EventReplacingBotChanged__Delegate: 0x0bc0n, // 0x0bc0 (0x0018) [FScriptDelegate]
37202
- __EventMatchAdmin__Delegate: 0x0bd8n, // 0x0bd8 (0x0018) [FScriptDelegate]
37203
- __EventServerUnlockedAchievement__Delegate: 0x0bf0n, // 0x0bf0 (0x0018) [FScriptDelegate]
37204
- __EventSpectatorShortcutChanged__Delegate: 0x0c08n, // 0x0c08 (0x0018) [FScriptDelegate]
37205
- __EventOwnerChanged__Delegate: 0x0c20n, // 0x0c20 (0x0018) [FScriptDelegate]
37206
- __EventQuitSeverityChanged__Delegate: 0x0c38n, // 0x0c38 (0x0018) [FScriptDelegate]
37207
- __EventIdleBannedChanged__Delegate: 0x0c50n, // 0x0c50 (0x0018) [FScriptDelegate]
37208
- __EventCurrentVoiceRoomChanged__Delegate: 0x0c68n, // 0x0c68 (0x0018) [FScriptDelegate]
37209
- __EventPlayerGoalExplosionChanged__Delegate: 0x0c80n, // 0x0c80 (0x0018) [FScriptDelegate]
37210
- __EventInfectedStatusSet__Delegate: 0x0c98n, // 0x0c98 (0x0018) [FScriptDelegate]
37211
- __EventNewlyInfected__Delegate: 0x0cb0n, // 0x0cb0 (0x0018) [FScriptDelegate]
37212
- __EventDemoSpawnSelectionDataChanged__Delegate: 0x0cc8n, // 0x0cc8 (0x0018) [FScriptDelegate]
37213
- __EventAnonymizationSettingsChanged__Delegate: 0x0ce0n, // 0x0ce0 (0x0018) [FScriptDelegate]
37214
- __bStayAsPartyActive__ChangeNotify: 0x0cf8n, // 0x0cf8 (0x0018) [FScriptDelegate]
37215
- __ReplicatedWorstNetQualityBeyondLatency__ChangeNotify: 0x0d10n, // 0x0d10 (0x0018) [FScriptDelegate]
37216
- __ClubID__ChangeNotify: 0x0d28n, // 0x0d28 (0x0018) [FScriptDelegate]
37142
+ AssetLoadouts: 0x0950n, // 0x0950 (0x0020) [FLoadoutAssetNames]
37143
+ __EventGameEventChanged__Delegate: 0x0970n, // 0x0970 (0x0018) [FScriptDelegate]
37144
+ __EventStatEvent__Delegate: 0x0988n, // 0x0988 (0x0018) [FScriptDelegate]
37145
+ __EventRequestOverrideLoadout__Delegate: 0x09a0n, // 0x09a0 (0x0018) [FScriptDelegate]
37146
+ __EventSelectedLoadout__Delegate: 0x09b8n, // 0x09b8 (0x0018) [FScriptDelegate]
37147
+ __EventVanityChanged__Delegate: 0x09d0n, // 0x09d0 (0x0018) [FScriptDelegate]
37148
+ __EventStatTickerMessage__Delegate: 0x09e8n, // 0x09e8 (0x0018) [FScriptDelegate]
37149
+ __EventInvalidPsyonixID__Delegate: 0x0a00n, // 0x0a00 (0x0018) [FScriptDelegate]
37150
+ __EventReadyChanged__Delegate: 0x0a18n, // 0x0a18 (0x0018) [FScriptDelegate]
37151
+ __EventCarPreUpdate__Delegate: 0x0a30n, // 0x0a30 (0x0018) [FScriptDelegate]
37152
+ __EventCarSet__Delegate: 0x0a48n, // 0x0a48 (0x0018) [FScriptDelegate]
37153
+ __EventSplitScreenStatusChanged__Delegate: 0x0a60n, // 0x0a60 (0x0018) [FScriptDelegate]
37154
+ __EventDistracted__Delegate: 0x0a78n, // 0x0a78 (0x0018) [FScriptDelegate]
37155
+ __EventPersistentCameraSet__Delegate: 0x0a90n, // 0x0a90 (0x0018) [FScriptDelegate]
37156
+ __EventCameraChanged__Delegate: 0x0aa8n, // 0x0aa8 (0x0018) [FScriptDelegate]
37157
+ __EventPartyLeaderChanged__Delegate: 0x0ac0n, // 0x0ac0 (0x0018) [FScriptDelegate]
37158
+ __EventScorePoint__Delegate: 0x0ad8n, // 0x0ad8 (0x0018) [FScriptDelegate]
37159
+ __EventWonMVP__Delegate: 0x0af0n, // 0x0af0 (0x0018) [FScriptDelegate]
37160
+ __EventStatTitlesSet__Delegate: 0x0b08n, // 0x0b08 (0x0018) [FScriptDelegate]
37161
+ __EventPawnTypeChanged__Delegate: 0x0b20n, // 0x0b20 (0x0018) [FScriptDelegate]
37162
+ __EventCommittedProductStats__Delegate: 0x0b38n, // 0x0b38 (0x0018) [FScriptDelegate]
37163
+ __EventCommittedMatchStats__Delegate: 0x0b50n, // 0x0b50 (0x0018) [FScriptDelegate]
37164
+ __EventStartVoteToForfeitDisabledChanged__Delegate: 0x0b68n, // 0x0b68 (0x0018) [FScriptDelegate]
37165
+ __EventTitleChanged__Delegate: 0x0b80n, // 0x0b80 (0x0018) [FScriptDelegate]
37166
+ __EventSkillTierChanged__Delegate: 0x0b98n, // 0x0b98 (0x0018) [FScriptDelegate]
37167
+ __EventServerChangeTeamFailed__Delegate: 0x0bb0n, // 0x0bb0 (0x0018) [FScriptDelegate]
37168
+ __EventScoredGoal__Delegate: 0x0bc8n, // 0x0bc8 (0x0018) [FScriptDelegate]
37169
+ __EventReplacingBotChanged__Delegate: 0x0be0n, // 0x0be0 (0x0018) [FScriptDelegate]
37170
+ __EventMatchAdmin__Delegate: 0x0bf8n, // 0x0bf8 (0x0018) [FScriptDelegate]
37171
+ __EventServerUnlockedAchievement__Delegate: 0x0c10n, // 0x0c10 (0x0018) [FScriptDelegate]
37172
+ __EventSpectatorShortcutChanged__Delegate: 0x0c28n, // 0x0c28 (0x0018) [FScriptDelegate]
37173
+ __EventOwnerChanged__Delegate: 0x0c40n, // 0x0c40 (0x0018) [FScriptDelegate]
37174
+ __EventQuitSeverityChanged__Delegate: 0x0c58n, // 0x0c58 (0x0018) [FScriptDelegate]
37175
+ __EventIdleBannedChanged__Delegate: 0x0c70n, // 0x0c70 (0x0018) [FScriptDelegate]
37176
+ __EventCurrentVoiceRoomChanged__Delegate: 0x0c88n, // 0x0c88 (0x0018) [FScriptDelegate]
37177
+ __EventPlayerGoalExplosionChanged__Delegate: 0x0ca0n, // 0x0ca0 (0x0018) [FScriptDelegate]
37178
+ __EventInfectedStatusSet__Delegate: 0x0cb8n, // 0x0cb8 (0x0018) [FScriptDelegate]
37179
+ __EventNewlyInfected__Delegate: 0x0cd0n, // 0x0cd0 (0x0018) [FScriptDelegate]
37180
+ __EventDemoSpawnSelectionDataChanged__Delegate: 0x0ce8n, // 0x0ce8 (0x0018) [FScriptDelegate]
37181
+ __EventAnonymizationSettingsChanged__Delegate: 0x0d00n, // 0x0d00 (0x0018) [FScriptDelegate]
37182
+ __bStayAsPartyActive__ChangeNotify: 0x0d18n, // 0x0d18 (0x0018) [FScriptDelegate]
37183
+ __ReplicatedWorstNetQualityBeyondLatency__ChangeNotify: 0x0d30n, // 0x0d30 (0x0018) [FScriptDelegate]
37184
+ __ClubID__ChangeNotify: 0x0d48n, // 0x0d48 (0x0018) [FScriptDelegate]
37217
37185
  ...PRI_X,
37218
37186
  } as const;
37219
37187
 
37220
37188
  /**
37221
37189
  * TAGame.PRI_Breakout_TA Offsets
37222
- * Size: 0x0d40
37190
+ * Size: 0x0d60
37223
37191
  * Extends: PRI_TA
37224
37192
  */
37225
37193
  export const PRI_Breakout_TA = {
@@ -37228,7 +37196,7 @@ export const PRI_Breakout_TA = {
37228
37196
 
37229
37197
  /**
37230
37198
  * TAGame.PRI_KeepUp_TA Offsets
37231
- * Size: 0x0d40
37199
+ * Size: 0x0d60
37232
37200
  * Extends: PRI_TA
37233
37201
  */
37234
37202
  export const PRI_KeepUp_TA = {
@@ -37237,37 +37205,37 @@ export const PRI_KeepUp_TA = {
37237
37205
 
37238
37206
  /**
37239
37207
  * TAGame.PRI_KnockOut_TA Offsets
37240
- * Size: 0x0de0
37208
+ * Size: 0x0e00
37241
37209
  * Extends: PRI_TA
37242
37210
  */
37243
37211
  export const PRI_KnockOut_TA = {
37244
- GameEvent_KO: 0x0d40n, // 0x0d40 (0x0008) [UGameEvent_KnockOut_TA*]
37245
- bShowMatchPlacement: 0x0d48n, // 0x0d48 (0x0004) [bool : 0x1]
37246
- bIsEliminated: 0x0d48n, // 0x0d48 (0x0004) [bool : 0x2]
37247
- bIsActiveMVP: 0x0d48n, // 0x0d48 (0x0004) [bool : 0x4]
37248
- Knockouts: 0x0d4cn, // 0x0d4c (0x0004) [int32]
37249
- StackedKnockoutCount: 0x0d50n, // 0x0d50 (0x0004) [int32]
37250
- LastKnockoutTime: 0x0d54n, // 0x0d54 (0x0004) [float]
37251
- MaxKnockoutStackTime: 0x0d58n, // 0x0d58 (0x0004) [float]
37252
- KnockoutAssists: 0x0d5cn, // 0x0d5c (0x0004) [int32]
37253
- KnockoutDeaths: 0x0d60n, // 0x0d60 (0x0004) [int32]
37254
- DamageCaused: 0x0d64n, // 0x0d64 (0x0004) [int32]
37255
- Hits: 0x0d68n, // 0x0d68 (0x0004) [int32]
37256
- Grabs: 0x0d6cn, // 0x0d6c (0x0004) [int32]
37257
- Blocks: 0x0d70n, // 0x0d70 (0x0004) [int32]
37258
- EliminationOrder: 0x0d74n, // 0x0d74 (0x0004) [int32]
37259
- MatchPlacement: 0x0d78n, // 0x0d78 (0x0004) [int32]
37260
- SpectateDelaySeconds: 0x0d7cn, // 0x0d7c (0x0004) [int32]
37261
- __EventKnockedOut__Delegate: 0x0d80n, // 0x0d80 (0x0018) [FScriptDelegate]
37262
- __EventActiveMVPChanged__Delegate: 0x0d98n, // 0x0d98 (0x0018) [FScriptDelegate]
37263
- __EventLivesChanged__Delegate: 0x0db0n, // 0x0db0 (0x0018) [FScriptDelegate]
37264
- __EventEliminated__Delegate: 0x0dc8n, // 0x0dc8 (0x0018) [FScriptDelegate]
37212
+ GameEvent_KO: 0x0d60n, // 0x0d60 (0x0008) [UGameEvent_KnockOut_TA*]
37213
+ bShowMatchPlacement: 0x0d68n, // 0x0d68 (0x0004) [bool : 0x1]
37214
+ bIsEliminated: 0x0d68n, // 0x0d68 (0x0004) [bool : 0x2]
37215
+ bIsActiveMVP: 0x0d68n, // 0x0d68 (0x0004) [bool : 0x4]
37216
+ Knockouts: 0x0d6cn, // 0x0d6c (0x0004) [int32]
37217
+ StackedKnockoutCount: 0x0d70n, // 0x0d70 (0x0004) [int32]
37218
+ LastKnockoutTime: 0x0d74n, // 0x0d74 (0x0004) [float]
37219
+ MaxKnockoutStackTime: 0x0d78n, // 0x0d78 (0x0004) [float]
37220
+ KnockoutAssists: 0x0d7cn, // 0x0d7c (0x0004) [int32]
37221
+ KnockoutDeaths: 0x0d80n, // 0x0d80 (0x0004) [int32]
37222
+ DamageCaused: 0x0d84n, // 0x0d84 (0x0004) [int32]
37223
+ Hits: 0x0d88n, // 0x0d88 (0x0004) [int32]
37224
+ Grabs: 0x0d8cn, // 0x0d8c (0x0004) [int32]
37225
+ Blocks: 0x0d90n, // 0x0d90 (0x0004) [int32]
37226
+ EliminationOrder: 0x0d94n, // 0x0d94 (0x0004) [int32]
37227
+ MatchPlacement: 0x0d98n, // 0x0d98 (0x0004) [int32]
37228
+ SpectateDelaySeconds: 0x0d9cn, // 0x0d9c (0x0004) [int32]
37229
+ __EventKnockedOut__Delegate: 0x0da0n, // 0x0da0 (0x0018) [FScriptDelegate]
37230
+ __EventActiveMVPChanged__Delegate: 0x0db8n, // 0x0db8 (0x0018) [FScriptDelegate]
37231
+ __EventLivesChanged__Delegate: 0x0dd0n, // 0x0dd0 (0x0018) [FScriptDelegate]
37232
+ __EventEliminated__Delegate: 0x0de8n, // 0x0de8 (0x0018) [FScriptDelegate]
37265
37233
  ...PRI_TA,
37266
37234
  } as const;
37267
37235
 
37268
37236
  /**
37269
37237
  * TAGame.PRI_Possession_TA Offsets
37270
- * Size: 0x0d40
37238
+ * Size: 0x0d60
37271
37239
  * Extends: PRI_TA
37272
37240
  */
37273
37241
  export const PRI_Possession_TA = {
@@ -38324,11 +38292,12 @@ export const ProductAttribute_Schematic_TA = {
38324
38292
 
38325
38293
  /**
38326
38294
  * TAGame.ProductAttribute_SetPreviewObjectSpeedShaderParam_TA Offsets
38327
- * Size: 0x0084
38295
+ * Size: 0x00a0
38328
38296
  * Extends: ProductAttribute_TA
38329
38297
  */
38330
38298
  export const ProductAttribute_SetPreviewObjectSpeedShaderParam_TA = {
38331
38299
  PreviewSpeedToUse: 0x0080n, // 0x0080 (0x0004) [float]
38300
+ PreviewSpeedCurve: 0x0088n, // 0x0088 (0x0018) [FInterpCurveFloat]
38332
38301
  ...ProductAttribute_TA,
38333
38302
  } as const;
38334
38303
 
@@ -39440,6 +39409,7 @@ export const ProfileGameplaySave_TA = {
39440
39409
  bAllowTargetedNews_Functional: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x200]
39441
39410
  bHideHUD: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x400]
39442
39411
  bAutoSkipGoalReplay: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x800]
39412
+ bPolicyRemediationPreviouslyIssued: 0x00d0n, // 0x00d0 (0x0004) [bool : 0x1000]
39443
39413
  HUDMessageThreshold: 0x00d4n, // 0x00d4 (0x0001) [EHUDMessageLevel]
39444
39414
  RankInfoDisplayType: 0x00d5n, // 0x00d5 (0x0001) [ERankInfoDisplayType]
39445
39415
  NameplateMode: 0x00d6n, // 0x00d6 (0x0001) [ENameplateMode]
@@ -39935,7 +39905,7 @@ export const Pylon = {
39935
39905
 
39936
39906
  /**
39937
39907
  * TAGame.Pylon_Soccar_TA Offsets
39938
- * Size: 0x0530
39908
+ * Size: 0x053c
39939
39909
  * Extends: Pylon
39940
39910
  */
39941
39911
  export const Pylon_Soccar_TA = {
@@ -39950,7 +39920,9 @@ export const Pylon_Soccar_TA = {
39950
39920
  GroundZ: 0x0518n, // 0x0518 (0x0004) [float]
39951
39921
  PodiumSpotlightOverride: 0x051cn, // 0x051c (0x000c) [FVector]
39952
39922
  PodiumSpotlightZ: 0x0528n, // 0x0528 (0x0004) [float]
39953
- bRandomBallSpawnPoint: 0x052cn, // 0x052c (0x0004) [bool : 0x1]
39923
+ TerritoryWallScale: 0x052cn, // 0x052c (0x000c) [FVector]
39924
+ bRandomBallSpawnPoint: 0x0538n, // 0x0538 (0x0004) [bool : 0x1]
39925
+ bWinnersExplosionEnabled: 0x0538n, // 0x0538 (0x0004) [bool : 0x2]
39954
39926
  ...Pylon,
39955
39927
  } as const;
39956
39928
 
@@ -44229,7 +44201,7 @@ export const SettingsSnapshotManager_TA = {
44229
44201
  Player: 0x0090n, // 0x0090 (0x0008) [ULocalPlayer_TA*]
44230
44202
  RegisteredSettings: 0x0098n, // 0x0098 (0x0010) [TArray<UJsonSaveObject_TA*>]
44231
44203
  PayloadChecksum: 0x00a8n, // 0x00a8 (0x0004) [int32]
44232
- schemaVersion: 0x00acn, // 0x00ac (0x0004) [int32]
44204
+ SchemaVersion: 0x00acn, // 0x00ac (0x0004) [int32]
44233
44205
  Config: 0x00b0n, // 0x00b0 (0x0008) [UOnlineStorageConfig_TA*]
44234
44206
  __EventSettingsSnapshotUpdated__Delegate: 0x00b8n, // 0x00b8 (0x0018) [FScriptDelegate]
44235
44207
  ...Object_,
@@ -44827,6 +44799,98 @@ export const SkyLightVolumeComponent_TA = {
44827
44799
  ...SkyLightComponent,
44828
44800
  } as const;
44829
44801
 
44802
+ /**
44803
+ * TAGame.SocketCommand_TA Offsets
44804
+ * Size: 0x0070
44805
+ * Extends: Object_
44806
+ */
44807
+ export const SocketCommand_TA = {
44808
+ Command: 0x0060n, // 0x0060 (0x0010) [FString]
44809
+ ...Object_,
44810
+ } as const;
44811
+
44812
+ /**
44813
+ * TAGame.SocketCommand_ChangePOV_TA Offsets
44814
+ * Size: 0x0090
44815
+ * Extends: SocketCommand_TA
44816
+ */
44817
+ export const SocketCommand_ChangePOV_TA = {
44818
+ Focus: 0x0070n, // 0x0070 (0x0010) [FString]
44819
+ Perspective: 0x0080n, // 0x0080 (0x0010) [FString]
44820
+ ...SocketCommand_TA,
44821
+ } as const;
44822
+
44823
+ /**
44824
+ * TAGame.SocketCommand_Replay_TA Offsets
44825
+ * Size: 0x0070
44826
+ * Extends: SocketCommand_TA
44827
+ */
44828
+ export const SocketCommand_Replay_TA = {
44829
+ ...SocketCommand_TA,
44830
+ } as const;
44831
+
44832
+ /**
44833
+ * TAGame.SocketCommand_GameSpeed_TA Offsets
44834
+ * Size: 0x0074
44835
+ * Extends: SocketCommand_Replay_TA
44836
+ */
44837
+ export const SocketCommand_GameSpeed_TA = {
44838
+ Speed: 0x0070n, // 0x0070 (0x0004) [float]
44839
+ ...SocketCommand_Replay_TA,
44840
+ } as const;
44841
+
44842
+ /**
44843
+ * TAGame.SocketCommand_HUDVisibility_TA Offsets
44844
+ * Size: 0x0074
44845
+ * Extends: SocketCommand_TA
44846
+ */
44847
+ export const SocketCommand_HUDVisibility_TA = {
44848
+ bVisible: 0x0070n, // 0x0070 (0x0004) [bool : 0x1]
44849
+ ...SocketCommand_TA,
44850
+ } as const;
44851
+
44852
+ /**
44853
+ * TAGame.SocketCommand_LoadReplay_TA Offsets
44854
+ * Size: 0x0090
44855
+ * Extends: SocketCommand_TA
44856
+ */
44857
+ export const SocketCommand_LoadReplay_TA = {
44858
+ Filename: 0x0070n, // 0x0070 (0x0010) [FString]
44859
+ Path: 0x0080n, // 0x0080 (0x0010) [FString]
44860
+ ...SocketCommand_TA,
44861
+ } as const;
44862
+
44863
+ /**
44864
+ * TAGame.SocketCommand_PauseMatch_TA Offsets
44865
+ * Size: 0x0074
44866
+ * Extends: SocketCommand_TA
44867
+ */
44868
+ export const SocketCommand_PauseMatch_TA = {
44869
+ bPaused: 0x0070n, // 0x0070 (0x0004) [bool : 0x1]
44870
+ ...SocketCommand_TA,
44871
+ } as const;
44872
+
44873
+ /**
44874
+ * TAGame.SocketCommand_SeekReplay_TA Offsets
44875
+ * Size: 0x0078
44876
+ * Extends: SocketCommand_Replay_TA
44877
+ */
44878
+ export const SocketCommand_SeekReplay_TA = {
44879
+ frame: 0x0070n, // 0x0070 (0x0004) [int32]
44880
+ TimeSeconds: 0x0074n, // 0x0074 (0x0004) [float]
44881
+ ...SocketCommand_Replay_TA,
44882
+ } as const;
44883
+
44884
+ /**
44885
+ * TAGame.SocketCommandManager_TA Offsets
44886
+ * Size: 0x0070
44887
+ * Extends: Object_
44888
+ */
44889
+ export const SocketCommandManager_TA = {
44890
+ PossibleCommands: 0x0060n, // 0x0060 (0x0010) [TArray<USocketCommand_TA*>]
44891
+ ...Object_,
44892
+ } as const;
44893
+
44830
44894
  /**
44831
44895
  * TAGame.SonyPricingInfo_TA Offsets
44832
44896
  * Size: 0x0078
@@ -44951,20 +45015,20 @@ export const SpawnPointGroup_TA = {
44951
45015
 
44952
45016
  /**
44953
45017
  * TAGame.SpecialAttachment_TA Offsets
44954
- * Size: 0x07f8
45018
+ * Size: 0x0810
44955
45019
  * Extends: RBActor_TA
44956
45020
  */
44957
45021
  export const SpecialAttachment_TA = {
44958
- Offset: 0x07c0n, // 0x07c0 (0x000c) [FVector]
44959
- StaticMesh: 0x07d0n, // 0x07d0 (0x0008) [UStaticMeshComponent*]
44960
- BallHitMultiplier: 0x07d8n, // 0x07d8 (0x0004) [float]
44961
- CarHitMultiplier: 0x07dcn, // 0x07dc (0x0004) [float]
44962
- CarHitVerticalMultiplier: 0x07e0n, // 0x07e0 (0x0004) [float]
44963
- CarHitTorque: 0x07e4n, // 0x07e4 (0x0004) [float]
44964
- bUseCarsBump: 0x07e8n, // 0x07e8 (0x0004) [bool : 0x1]
44965
- bDemolishOnHit: 0x07e8n, // 0x07e8 (0x0004) [bool : 0x2]
44966
- bDemolishTeam: 0x07e8n, // 0x07e8 (0x0004) [bool : 0x4]
44967
- AttachedCar: 0x07f0n, // 0x07f0 (0x0008) [UCar_TA*]
45022
+ Offset: 0x07d8n, // 0x07d8 (0x000c) [FVector]
45023
+ StaticMesh: 0x07e8n, // 0x07e8 (0x0008) [UStaticMeshComponent*]
45024
+ BallHitMultiplier: 0x07f0n, // 0x07f0 (0x0004) [float]
45025
+ CarHitMultiplier: 0x07f4n, // 0x07f4 (0x0004) [float]
45026
+ CarHitVerticalMultiplier: 0x07f8n, // 0x07f8 (0x0004) [float]
45027
+ CarHitTorque: 0x07fcn, // 0x07fc (0x0004) [float]
45028
+ bUseCarsBump: 0x0800n, // 0x0800 (0x0004) [bool : 0x1]
45029
+ bDemolishOnHit: 0x0800n, // 0x0800 (0x0004) [bool : 0x2]
45030
+ bDemolishTeam: 0x0800n, // 0x0800 (0x0004) [bool : 0x4]
45031
+ AttachedCar: 0x0808n, // 0x0808 (0x0008) [UCar_TA*]
44968
45032
  ...RBActor_TA,
44969
45033
  } as const;
44970
45034
 
@@ -47467,10 +47531,14 @@ export const TraceableSpawnPoint_TA = {
47467
47531
 
47468
47532
  /**
47469
47533
  * TAGame.TrackerWallDynamicMeshActor_TA Offsets
47470
- * Size: 0x0270
47534
+ * Size: 0x0290
47471
47535
  * Extends: DynamicMeshActor_TA
47472
47536
  */
47473
47537
  export const TrackerWallDynamicMeshActor_TA = {
47538
+ WallBorder: 0x0270n, // 0x0270 (0x0008) [UStaticMeshComponent*]
47539
+ WallGlow: 0x0278n, // 0x0278 (0x0008) [UStaticMeshComponent*]
47540
+ WallMesh: 0x0280n, // 0x0280 (0x0008) [UStaticMeshComponent*]
47541
+ MapPylon: 0x0288n, // 0x0288 (0x0008) [UPylon_Soccar_TA*]
47474
47542
  ...DynamicMeshActor_TA,
47475
47543
  } as const;
47476
47544
 
@@ -47894,7 +47962,7 @@ export const UIConfig_TA = {
47894
47962
  MainMenuTeamColors: 0x0088n, // 0x0088 (0x0010) [TArray<FTeamColor>]
47895
47963
  XPDataRanges: 0x0098n, // 0x0098 (0x0010) [TArray<int32>]
47896
47964
  TradeConfirmationLockoutSeconds: 0x00a8n, // 0x00a8 (0x0004) [int32]
47897
- SupportURL: 0x00b0n, // 0x00b0 (0x0010) [FString]
47965
+ SupportUrl: 0x00b0n, // 0x00b0 (0x0010) [FString]
47898
47966
  CurrentActiveSeason: 0x00c0n, // 0x00c0 (0x0004) [int32]
47899
47967
  __MainMenuBG__ChangeNotify: 0x00c8n, // 0x00c8 (0x0018) [FScriptDelegate]
47900
47968
  ...OnlineConfig_X,