@rings-webgpu/core 1.0.33 → 1.0.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/rings.es.js +156 -156
- package/dist/rings.es.js.map +3 -3
- package/dist/rings.es.max.js +11 -46
- package/dist/rings.umd.js +155 -155
- package/dist/rings.umd.js.map +3 -3
- package/dist/rings.umd.max.js +11 -46
- package/dist/types/loader/parser/tileRenderer/TilesRenderer.d.ts +0 -11
- package/package.json +1 -1
package/dist/rings.umd.max.js
CHANGED
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@@ -42153,7 +42153,7 @@ else if (typeof exports === 'object')
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42153
42153
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}
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}
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42155
42155
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42156
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-
const version = "1.0.
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42156
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+
const version = "1.0.33";
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42157
42157
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class Engine3D {
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/**
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@@ -65414,8 +65414,10 @@ fn frag(){
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tileItem.loadingState = UNLOADED;
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});
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}
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65417
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-
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65417
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{
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this.setTileActive(tile, true);
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tile.active = true;
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this.stats.active++;
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}
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} else {
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tile.loadingState = FAILED;
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@@ -65462,55 +65464,18 @@ fn frag(){
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}
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}
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}
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65465
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-
_checkIsLoadingTileWillBeActive(tile) {
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65466
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-
return tile.used && (tile.loadingState === LOADING || tile.loadingState === PARSING || !this._activeTiles.has(tile) || !this._visibleTiles.has(tile)) && tile.loadingState !== UNLOADED && tile.loadingState !== FAILED && tile.hasRenderableContent;
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65467
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}
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65468
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/**
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* Get children tiles that are loading and will be active
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65470
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* Check if child is used in current frame (will be displayed) but not yet loaded
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65471
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*/
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65472
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_getLoadingChildrenThatWillBeActive(tile) {
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65473
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const loadingChildren = [];
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65474
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const children = tile.children;
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65475
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for (let i = 0, l = children.length; i < l; i++) {
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65476
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const child = children[i];
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65477
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if (this._checkIsLoadingTileWillBeActive(child)) {
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65478
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loadingChildren.push(child);
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65479
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}
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65480
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if (child.children && child.children.length > 0) {
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65481
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loadingChildren.push(...this._getLoadingChildrenThatWillBeActive(child));
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65482
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}
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65483
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}
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65484
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return loadingChildren;
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-
}
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65486
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/**
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65487
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* Get parents tiles that are loading and will be active
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* Check if parent is used in current frame (will be displayed) but not yet loaded
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*/
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_getLoadingParentsThatWillBeActive(tile) {
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65491
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const loadingParents = [];
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65492
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const parent = tile.parent;
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65493
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if (parent) {
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65494
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if (this._checkIsLoadingTileWillBeActive(parent)) {
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loadingParents.push(parent);
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}
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}
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return loadingParents;
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}
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/**
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* Check and process delayed hide tiles when a child finishes loading
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*/
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_checkDelayedHideTiles() {
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65471
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if (this.stats.downloading !== 0) {
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65472
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return;
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65473
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}
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for (const tile of this._delayedHideTiles) {
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65505
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-
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const
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65507
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-
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65508
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65509
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this._delayedHideTiles.delete(tile);
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65510
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const scene = tile.cached.scene;
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65511
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if (scene) {
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65512
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scene.transform.enable = false;
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65513
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}
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65475
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this._delayedHideTiles.delete(tile);
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65476
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const scene = tile.cached.scene;
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if (scene) {
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65478
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scene.transform.enable = false;
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65514
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}
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}
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}
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@@ -207,17 +207,6 @@ export declare class TilesRenderer {
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* Set tile active state
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*/
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setTileActive(tile: Tile, active: boolean): void;
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private _checkIsLoadingTileWillBeActive;
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/**
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* Get children tiles that are loading and will be active
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* Check if child is used in current frame (will be displayed) but not yet loaded
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*/
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private _getLoadingChildrenThatWillBeActive;
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/**
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* Get parents tiles that are loading and will be active
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* Check if parent is used in current frame (will be displayed) but not yet loaded
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*/
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-
private _getLoadingParentsThatWillBeActive;
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/**
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* Check and process delayed hide tiles when a child finishes loading
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*/
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