@remotion/web-renderer 4.0.430 → 4.0.432

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (74) hide show
  1. package/dist/can-render-types.d.ts +2 -2
  2. package/dist/esm/index.mjs +274 -94
  3. package/dist/index.d.ts +1 -1
  4. package/dist/mediabunny-mappings.d.ts +6 -4
  5. package/dist/register-mp3-encoder.d.ts +1 -0
  6. package/dist/render-media-on-web.d.ts +1 -1
  7. package/package.json +9 -8
  8. package/dist/add-sample.js +0 -20
  9. package/dist/artifact.js +0 -56
  10. package/dist/audio.js +0 -42
  11. package/dist/can-use-webfs-target.js +0 -19
  12. package/dist/compose.js +0 -85
  13. package/dist/create-scaffold.js +0 -104
  14. package/dist/drawing/border-radius.js +0 -151
  15. package/dist/drawing/calculate-object-fit.js +0 -208
  16. package/dist/drawing/calculate-transforms.js +0 -127
  17. package/dist/drawing/clamp-rect-to-parent-bounds.js +0 -18
  18. package/dist/drawing/do-rects-intersect.js +0 -6
  19. package/dist/drawing/draw-background.js +0 -62
  20. package/dist/drawing/draw-border.js +0 -353
  21. package/dist/drawing/draw-box-shadow.js +0 -103
  22. package/dist/drawing/draw-dom-element.js +0 -85
  23. package/dist/drawing/draw-element.js +0 -84
  24. package/dist/drawing/draw-outline.js +0 -93
  25. package/dist/drawing/draw-rounded.js +0 -34
  26. package/dist/drawing/drawn-fn.js +0 -1
  27. package/dist/drawing/fit-svg-into-its-dimensions.js +0 -35
  28. package/dist/drawing/get-clipped-background.d.ts +0 -8
  29. package/dist/drawing/get-clipped-background.js +0 -14
  30. package/dist/drawing/get-padding-box.js +0 -30
  31. package/dist/drawing/get-pretransform-rect.js +0 -49
  32. package/dist/drawing/handle-3d-transform.js +0 -26
  33. package/dist/drawing/handle-mask.js +0 -21
  34. package/dist/drawing/has-transform.js +0 -14
  35. package/dist/drawing/mask-image.js +0 -14
  36. package/dist/drawing/opacity.js +0 -7
  37. package/dist/drawing/overflow.js +0 -14
  38. package/dist/drawing/parse-linear-gradient.js +0 -260
  39. package/dist/drawing/parse-transform-origin.js +0 -7
  40. package/dist/drawing/precompose.d.ts +0 -11
  41. package/dist/drawing/precompose.js +0 -14
  42. package/dist/drawing/process-node.js +0 -122
  43. package/dist/drawing/round-to-expand-rect.js +0 -7
  44. package/dist/drawing/text/apply-text-transform.js +0 -12
  45. package/dist/drawing/text/draw-text.js +0 -53
  46. package/dist/drawing/text/find-line-breaks.text.js +0 -118
  47. package/dist/drawing/text/get-collapsed-text.d.ts +0 -1
  48. package/dist/drawing/text/get-collapsed-text.js +0 -46
  49. package/dist/drawing/text/handle-text-node.js +0 -24
  50. package/dist/drawing/transform-in-3d.js +0 -177
  51. package/dist/drawing/transform-rect-with-matrix.js +0 -19
  52. package/dist/drawing/transform.js +0 -10
  53. package/dist/drawing/turn-svg-into-drawable.js +0 -41
  54. package/dist/frame-range.js +0 -15
  55. package/dist/get-audio-encoding-config.js +0 -18
  56. package/dist/get-biggest-bounding-client-rect.js +0 -43
  57. package/dist/index.js +0 -2
  58. package/dist/internal-state.js +0 -36
  59. package/dist/mediabunny-mappings.js +0 -63
  60. package/dist/output-target.js +0 -1
  61. package/dist/props-if-has-props.js +0 -1
  62. package/dist/render-media-on-web.js +0 -304
  63. package/dist/render-operations-queue.js +0 -3
  64. package/dist/render-still-on-web.js +0 -110
  65. package/dist/send-telemetry-event.js +0 -22
  66. package/dist/take-screenshot.js +0 -30
  67. package/dist/throttle-progress.js +0 -43
  68. package/dist/tree-walker-cleanup-after-children.js +0 -33
  69. package/dist/update-time.js +0 -17
  70. package/dist/validate-video-frame.js +0 -34
  71. package/dist/wait-for-ready.js +0 -39
  72. package/dist/walk-tree.js +0 -14
  73. package/dist/web-fs-target.js +0 -41
  74. package/dist/with-resolvers.js +0 -9
@@ -1,14 +0,0 @@
1
- import { compose } from '../compose';
2
- export const precomposeDOMElement = async ({ boundingRect, element, logLevel, internalState, }) => {
3
- const tempCanvas = new OffscreenCanvas(boundingRect.width, boundingRect.height);
4
- const tempContext = tempCanvas.getContext('2d');
5
- await compose({
6
- element,
7
- context: tempContext,
8
- logLevel,
9
- parentRect: boundingRect,
10
- internalState,
11
- onlyBackgroundClip: false,
12
- });
13
- return { tempCanvas, tempContext };
14
- };
@@ -1,122 +0,0 @@
1
- import { Internals } from 'remotion';
2
- import { calculateTransforms } from './calculate-transforms';
3
- import { getWiderRectAndExpand } from './clamp-rect-to-parent-bounds';
4
- import { doRectsIntersect } from './do-rects-intersect';
5
- import { drawElement } from './draw-element';
6
- import { getPrecomposeRectFor3DTransform, handle3dTransform, } from './handle-3d-transform';
7
- import { getPrecomposeRectForMask, handleMask } from './handle-mask';
8
- import { precomposeDOMElement } from './precompose';
9
- import { roundToExpandRect } from './round-to-expand-rect';
10
- import { transformDOMRect } from './transform-rect-with-matrix';
11
- export const processNode = async ({ element, context, draw, logLevel, parentRect, internalState, rootElement, }) => {
12
- const { totalMatrix, reset, dimensions, opacity, computedStyle, precompositing, } = calculateTransforms({
13
- element,
14
- rootElement,
15
- });
16
- if (opacity === 0) {
17
- reset();
18
- return { type: 'skip-children' };
19
- }
20
- // When backfaceVisibility is 'hidden', don't render if the element is rotated
21
- // to show its backface. The backface is visible when the z-component of the
22
- // transformed normal vector (0, 0, 1) is negative, which corresponds to m33 < 0.
23
- if (computedStyle.backfaceVisibility === 'hidden' && totalMatrix.m33 < 0) {
24
- reset();
25
- return { type: 'skip-children' };
26
- }
27
- if (dimensions.width <= 0 || dimensions.height <= 0) {
28
- reset();
29
- return { type: 'continue', cleanupAfterChildren: null };
30
- }
31
- const rect = new DOMRect(dimensions.left - parentRect.x, dimensions.top - parentRect.y, dimensions.width, dimensions.height);
32
- if (precompositing.needsPrecompositing) {
33
- const start = Date.now();
34
- let precomposeRect = null;
35
- if (precompositing.needsMaskImage) {
36
- precomposeRect = getWiderRectAndExpand({
37
- firstRect: precomposeRect,
38
- secondRect: getPrecomposeRectForMask(element),
39
- });
40
- }
41
- if (precompositing.needs3DTransformViaWebGL) {
42
- precomposeRect = getWiderRectAndExpand({
43
- firstRect: precomposeRect,
44
- secondRect: getPrecomposeRectFor3DTransform({
45
- element,
46
- parentRect,
47
- matrix: totalMatrix,
48
- }),
49
- });
50
- }
51
- if (!precomposeRect) {
52
- throw new Error('Precompose rect not found');
53
- }
54
- if (precomposeRect.width <= 0 || precomposeRect.height <= 0) {
55
- return { type: 'continue', cleanupAfterChildren: null };
56
- }
57
- if (!doRectsIntersect(precomposeRect, parentRect)) {
58
- return { type: 'continue', cleanupAfterChildren: null };
59
- }
60
- const { tempCanvas, tempContext } = await precomposeDOMElement({
61
- boundingRect: precomposeRect,
62
- element,
63
- logLevel,
64
- internalState,
65
- });
66
- let drawable = tempCanvas;
67
- const rectAfterTransforms = roundToExpandRect(transformDOMRect({
68
- rect: precomposeRect,
69
- matrix: totalMatrix,
70
- }));
71
- if (precompositing.needsMaskImage) {
72
- handleMask({
73
- gradientInfo: precompositing.needsMaskImage,
74
- rect,
75
- precomposeRect,
76
- tempContext,
77
- });
78
- }
79
- if (precompositing.needs3DTransformViaWebGL) {
80
- const t = handle3dTransform({
81
- matrix: totalMatrix,
82
- precomposeRect,
83
- tempCanvas: drawable,
84
- rectAfterTransforms,
85
- internalState,
86
- });
87
- if (t) {
88
- drawable = t;
89
- }
90
- }
91
- const previousTransform = context.getTransform();
92
- if (drawable) {
93
- context.setTransform(new DOMMatrix());
94
- context.drawImage(drawable, 0, drawable.height - rectAfterTransforms.height, rectAfterTransforms.width, rectAfterTransforms.height, rectAfterTransforms.left - parentRect.x, rectAfterTransforms.top - parentRect.y, rectAfterTransforms.width, rectAfterTransforms.height);
95
- context.setTransform(previousTransform);
96
- Internals.Log.trace({
97
- logLevel,
98
- tag: '@remotion/web-renderer',
99
- }, `Transforming element in 3D - canvas size: ${precomposeRect.width}x${precomposeRect.height} - compose: ${Date.now() - start}ms`);
100
- internalState.addPrecompose({
101
- canvasWidth: precomposeRect.width,
102
- canvasHeight: precomposeRect.height,
103
- });
104
- }
105
- reset();
106
- return { type: 'skip-children' };
107
- }
108
- const { cleanupAfterChildren } = await drawElement({
109
- rect,
110
- computedStyle,
111
- context,
112
- draw,
113
- opacity,
114
- totalMatrix,
115
- parentRect,
116
- logLevel,
117
- element,
118
- internalState,
119
- });
120
- reset();
121
- return { type: 'continue', cleanupAfterChildren };
122
- };
@@ -1,7 +0,0 @@
1
- export const roundToExpandRect = (rect) => {
2
- const left = Math.floor(rect.left);
3
- const top = Math.floor(rect.top);
4
- const right = Math.ceil(rect.right);
5
- const bottom = Math.ceil(rect.bottom);
6
- return new DOMRect(left, top, right - left, bottom - top);
7
- };
@@ -1,12 +0,0 @@
1
- export const applyTextTransform = (text, transform) => {
2
- if (transform === 'uppercase') {
3
- return text.toUpperCase();
4
- }
5
- if (transform === 'lowercase') {
6
- return text.toLowerCase();
7
- }
8
- if (transform === 'capitalize') {
9
- return text.replace(/\b\w/g, (char) => char.toUpperCase());
10
- }
11
- return text;
12
- };
@@ -1,53 +0,0 @@
1
- import { Internals } from 'remotion';
2
- import { applyTextTransform } from './apply-text-transform';
3
- import { findLineBreaks } from './find-line-breaks.text';
4
- import { getCollapsedText } from './get-collapsed-text';
5
- export const drawText = ({ span, logLevel, onlyBackgroundClip, }) => {
6
- const drawFn = ({ dimensions: rect, computedStyle, contextToDraw }) => {
7
- const { fontFamily, fontSize, fontWeight, direction, writingMode, letterSpacing, textTransform, webkitTextFillColor, } = computedStyle;
8
- const isVertical = writingMode !== 'horizontal-tb';
9
- if (isVertical) {
10
- // TODO: Only warn once per render.
11
- Internals.Log.warn({
12
- logLevel,
13
- tag: '@remotion/web-renderer',
14
- }, 'Detected "writing-mode" CSS property. Vertical text is not yet supported in @remotion/web-renderer');
15
- return;
16
- }
17
- contextToDraw.save();
18
- const fontSizePx = parseFloat(fontSize);
19
- contextToDraw.font = `${fontWeight} ${fontSizePx}px ${fontFamily}`;
20
- contextToDraw.fillStyle =
21
- // If text is being applied with backgroundClipText, we need to use a solid color otherwise it won't get
22
- // applied in canvas
23
- onlyBackgroundClip
24
- ? 'black'
25
- : // -webkit-text-fill-color overrides color, and defaults to the value of `color`
26
- webkitTextFillColor;
27
- contextToDraw.letterSpacing = letterSpacing;
28
- const isRTL = direction === 'rtl';
29
- contextToDraw.textAlign = isRTL ? 'right' : 'left';
30
- contextToDraw.textBaseline = 'alphabetic';
31
- const originalText = span.textContent;
32
- const collapsedText = getCollapsedText(span);
33
- const transformedText = applyTextTransform(collapsedText, textTransform);
34
- span.textContent = transformedText;
35
- // For RTL text, fill from the right edge instead of left
36
- const xPosition = isRTL ? rect.right : rect.left;
37
- const lines = findLineBreaks(span, isRTL);
38
- let offsetTop = 0;
39
- const measurements = contextToDraw.measureText(lines[0].text);
40
- const { fontBoundingBoxDescent, fontBoundingBoxAscent } = measurements;
41
- const fontHeight = fontBoundingBoxAscent + fontBoundingBoxDescent;
42
- for (const line of lines) {
43
- // Calculate leading
44
- const leading = line.height - fontHeight;
45
- const halfLeading = leading / 2;
46
- contextToDraw.fillText(line.text, xPosition + line.offsetHorizontal, rect.top + halfLeading + fontBoundingBoxAscent + offsetTop);
47
- offsetTop += line.height;
48
- }
49
- span.textContent = originalText;
50
- contextToDraw.restore();
51
- };
52
- return drawFn;
53
- };
@@ -1,118 +0,0 @@
1
- import { getCollapsedText } from './get-collapsed-text';
2
- // Punctuation that cannot start a line according to Unicode line breaking rules
3
- // When these would start a line, the browser moves the preceding word to the new line
4
- const cannotStartLine = (segment) => {
5
- if (segment.length === 0)
6
- return false;
7
- const firstChar = segment[0];
8
- const forbiddenLineStarts = [
9
- '.',
10
- ',',
11
- ';',
12
- ':',
13
- '!',
14
- '?',
15
- ')',
16
- ']',
17
- '}',
18
- '"',
19
- "'",
20
- '"',
21
- `'`,
22
- '»',
23
- '…',
24
- '‥',
25
- '·',
26
- '%',
27
- '‰',
28
- ];
29
- return forbiddenLineStarts.includes(firstChar);
30
- };
31
- export function findLineBreaks(span, rtl) {
32
- const textNode = span.childNodes[0];
33
- const originalText = textNode.textContent;
34
- const originalRect = span.getBoundingClientRect();
35
- const computedStyle = getComputedStyle(span);
36
- const segmenter = new Intl.Segmenter('en', { granularity: 'word' });
37
- const segments = segmenter.segment(originalText);
38
- const words = Array.from(segments).map((s) => s.segment);
39
- // If the text would be centered in a flexbox container
40
- const lines = [];
41
- let currentLine = '';
42
- let testText = '';
43
- let previousRect = originalRect;
44
- textNode.textContent = '';
45
- for (let i = 0; i < words.length; i += 1) {
46
- const word = words[i];
47
- testText += word;
48
- let wordsToAdd = word;
49
- while (typeof words[i + 1] !== 'undefined' && words[i + 1].trim() === '') {
50
- testText += words[i + 1];
51
- wordsToAdd += words[i + 1];
52
- i++;
53
- }
54
- previousRect = span.getBoundingClientRect();
55
- textNode.textContent = testText;
56
- const collapsedText = getCollapsedText(span);
57
- textNode.textContent = collapsedText;
58
- const rect = span.getBoundingClientRect();
59
- const currentHeight = rect.height;
60
- // If height changed significantly, we had a line break
61
- if (previousRect &&
62
- previousRect.height !== 0 &&
63
- Math.abs(currentHeight - previousRect.height) > 2) {
64
- const offsetHorizontal = rtl
65
- ? previousRect.right - originalRect.right
66
- : previousRect.left - originalRect.left;
67
- const shouldCollapse = !computedStyle.whiteSpaceCollapse.includes('preserve');
68
- let textForPreviousLine = currentLine;
69
- let textForNewLine = wordsToAdd;
70
- // If the segment that triggered the break can't start a line (e.g., punctuation),
71
- // the browser would have moved the preceding word to the new line as well
72
- if (cannotStartLine(word)) {
73
- const currentLineSegments = Array.from(segmenter.segment(currentLine)).map((s) => s.segment);
74
- // Find the last non-whitespace segment (the word to move)
75
- let lastWordIndex = currentLineSegments.length - 1;
76
- while (lastWordIndex >= 0 &&
77
- currentLineSegments[lastWordIndex].trim() === '') {
78
- lastWordIndex--;
79
- }
80
- if (lastWordIndex >= 0) {
81
- // Move the last word (and any trailing whitespace) to the new line
82
- textForPreviousLine = currentLineSegments
83
- .slice(0, lastWordIndex)
84
- .join('');
85
- textForNewLine =
86
- currentLineSegments.slice(lastWordIndex).join('') + wordsToAdd;
87
- }
88
- }
89
- lines.push({
90
- text: shouldCollapse ? textForPreviousLine.trim() : textForPreviousLine,
91
- height: currentHeight - previousRect.height,
92
- offsetHorizontal,
93
- });
94
- currentLine = textForNewLine;
95
- }
96
- else {
97
- currentLine += wordsToAdd;
98
- }
99
- }
100
- // Add the last line
101
- if (currentLine) {
102
- textNode.textContent = testText;
103
- const rects = span.getClientRects();
104
- const rect = span.getBoundingClientRect();
105
- const lastRect = rects[rects.length - 1];
106
- const offsetHorizontal = rtl
107
- ? lastRect.right - originalRect.right
108
- : lastRect.left - originalRect.left;
109
- lines.push({
110
- text: currentLine,
111
- height: rect.height - lines.reduce((acc, curr) => acc + curr.height, 0),
112
- offsetHorizontal,
113
- });
114
- }
115
- // Reset to original text
116
- textNode.textContent = originalText;
117
- return lines;
118
- }
@@ -1 +0,0 @@
1
- export declare const getCollapsedText: (span: HTMLSpanElement) => string;
@@ -1,46 +0,0 @@
1
- export const getCollapsedText = (span) => {
2
- const textNode = span.firstChild;
3
- if (!textNode || textNode.nodeType !== Node.TEXT_NODE) {
4
- throw new Error('Span must contain a single text node');
5
- }
6
- const originalText = textNode.textContent || '';
7
- let collapsedText = originalText;
8
- // Helper to measure width
9
- const measureWidth = (text) => {
10
- textNode.textContent = text;
11
- return span.getBoundingClientRect().width;
12
- };
13
- const originalWidth = measureWidth(originalText);
14
- // Test leading whitespace
15
- if (/^\s/.test(collapsedText)) {
16
- const trimmedLeading = collapsedText.replace(/^\s+/, '');
17
- const newWidth = measureWidth(trimmedLeading);
18
- if (newWidth === originalWidth) {
19
- // Whitespace was collapsed by the browser
20
- collapsedText = trimmedLeading;
21
- }
22
- }
23
- // Test trailing whitespace (on current collapsed text)
24
- if (/\s$/.test(collapsedText)) {
25
- const currentWidth = measureWidth(collapsedText);
26
- const trimmedTrailing = collapsedText.replace(/\s+$/, '');
27
- const newWidth = measureWidth(trimmedTrailing);
28
- if (newWidth === currentWidth) {
29
- // Whitespace was collapsed by the browser
30
- collapsedText = trimmedTrailing;
31
- }
32
- }
33
- // Test internal duplicate whitespace (on current collapsed text)
34
- if (/\s\s/.test(collapsedText)) {
35
- const currentWidth = measureWidth(collapsedText);
36
- const collapsedInternal = collapsedText.replace(/\s\s+/g, ' ');
37
- const newWidth = measureWidth(collapsedInternal);
38
- if (newWidth === currentWidth) {
39
- // Whitespace was collapsed by the browser
40
- collapsedText = collapsedInternal;
41
- }
42
- }
43
- // Restore original text
44
- textNode.textContent = originalText;
45
- return collapsedText;
46
- };
@@ -1,24 +0,0 @@
1
- import { processNode } from '../process-node';
2
- import { drawText } from './draw-text';
3
- export const handleTextNode = async ({ node, context, logLevel, parentRect, internalState, rootElement, onlyBackgroundClip, }) => {
4
- const span = document.createElement('span');
5
- const parent = node.parentNode;
6
- if (!parent) {
7
- throw new Error('Text node has no parent');
8
- }
9
- parent.insertBefore(span, node);
10
- span.appendChild(node);
11
- const value = await processNode({
12
- context,
13
- element: span,
14
- draw: drawText({ span, logLevel, onlyBackgroundClip }),
15
- logLevel,
16
- parentRect,
17
- internalState,
18
- rootElement,
19
- });
20
- // Undo the layout manipulation
21
- parent.insertBefore(node, span);
22
- parent.removeChild(span);
23
- return value;
24
- };
@@ -1,177 +0,0 @@
1
- // Vertex shader - now includes texture coordinates
2
- const vsSource = `
3
- attribute vec2 aPosition;
4
- attribute vec2 aTexCoord;
5
- uniform mat4 uTransform;
6
- uniform mat4 uProjection;
7
- varying vec2 vTexCoord;
8
-
9
- void main() {
10
- gl_Position = uProjection * uTransform * vec4(aPosition, 0.0, 1.0);
11
- vTexCoord = aTexCoord;
12
- }
13
- `;
14
- // Fragment shader - samples from texture and unpremultiplies alpha
15
- const fsSource = `
16
- precision mediump float;
17
- uniform sampler2D uTexture;
18
- varying vec2 vTexCoord;
19
-
20
- void main() {
21
- gl_FragColor = texture2D(uTexture, vTexCoord);
22
- }
23
- `;
24
- function compileShader(shaderGl, source, type) {
25
- const shader = shaderGl.createShader(type);
26
- if (!shader) {
27
- throw new Error('Could not create shader');
28
- }
29
- shaderGl.shaderSource(shader, source);
30
- shaderGl.compileShader(shader);
31
- if (!shaderGl.getShaderParameter(shader, shaderGl.COMPILE_STATUS)) {
32
- const log = shaderGl.getShaderInfoLog(shader);
33
- shaderGl.deleteShader(shader);
34
- throw new Error('Shader compile error: ' + log);
35
- }
36
- return shader;
37
- }
38
- const createHelperCanvas = ({ canvasWidth, canvasHeight, helperCanvasState, }) => {
39
- var _a;
40
- if (helperCanvasState.current) {
41
- // Resize canvas if dimensions changed
42
- if (helperCanvasState.current.canvas.width !== canvasWidth ||
43
- helperCanvasState.current.canvas.height !== canvasHeight) {
44
- helperCanvasState.current.canvas.width = canvasWidth;
45
- helperCanvasState.current.canvas.height = canvasHeight;
46
- }
47
- // Always reset viewport and clear when reusing
48
- helperCanvasState.current.gl.viewport(0, 0, canvasWidth, canvasHeight);
49
- helperCanvasState.current.gl.clearColor(0, 0, 0, 0);
50
- helperCanvasState.current.gl.clear(helperCanvasState.current.gl.COLOR_BUFFER_BIT);
51
- return helperCanvasState.current;
52
- }
53
- const canvas = new OffscreenCanvas(canvasWidth, canvasHeight);
54
- const gl = (_a = canvas.getContext('webgl', {
55
- premultipliedAlpha: true,
56
- })) !== null && _a !== void 0 ? _a : undefined;
57
- if (!gl) {
58
- throw new Error('WebGL not supported');
59
- }
60
- // Compile shaders and create program once
61
- const vertexShader = compileShader(gl, vsSource, gl.VERTEX_SHADER);
62
- const fragmentShader = compileShader(gl, fsSource, gl.FRAGMENT_SHADER);
63
- const program = gl.createProgram();
64
- if (!program) {
65
- throw new Error('Could not create program');
66
- }
67
- gl.attachShader(program, vertexShader);
68
- gl.attachShader(program, fragmentShader);
69
- gl.linkProgram(program);
70
- if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
71
- throw new Error('Program link error: ' + gl.getProgramInfoLog(program));
72
- }
73
- // Get attribute and uniform locations once
74
- const locations = {
75
- aPosition: gl.getAttribLocation(program, 'aPosition'),
76
- aTexCoord: gl.getAttribLocation(program, 'aTexCoord'),
77
- uTransform: gl.getUniformLocation(program, 'uTransform'),
78
- uProjection: gl.getUniformLocation(program, 'uProjection'),
79
- uTexture: gl.getUniformLocation(program, 'uTexture'),
80
- };
81
- // Shaders can be deleted after linking
82
- gl.deleteShader(vertexShader);
83
- gl.deleteShader(fragmentShader);
84
- const cleanup = () => {
85
- gl.deleteProgram(program);
86
- const loseContext = gl.getExtension('WEBGL_lose_context');
87
- if (loseContext) {
88
- loseContext.loseContext();
89
- }
90
- };
91
- helperCanvasState.current = { canvas, gl, program, locations, cleanup };
92
- return helperCanvasState.current;
93
- };
94
- export const transformIn3d = ({ matrix, sourceCanvas, untransformedRect, rectAfterTransforms, internalState, }) => {
95
- const { canvas, gl, program, locations } = createHelperCanvas({
96
- canvasWidth: rectAfterTransforms.width,
97
- canvasHeight: rectAfterTransforms.height,
98
- helperCanvasState: internalState.helperCanvasState,
99
- });
100
- // Use the cached program
101
- gl.useProgram(program);
102
- // Setup viewport and clear (already done in createHelperCanvas, but ensure it's set)
103
- gl.viewport(0, 0, rectAfterTransforms.width, rectAfterTransforms.height);
104
- gl.clearColor(0, 0, 0, 0);
105
- gl.clear(gl.COLOR_BUFFER_BIT);
106
- // Enable blending
107
- gl.enable(gl.BLEND);
108
- gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
109
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
110
- // Create vertex buffer
111
- const vertexBuffer = gl.createBuffer();
112
- gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
113
- // prettier-ignore
114
- const vertices = new Float32Array([
115
- untransformedRect.x, untransformedRect.y, 0, 0,
116
- untransformedRect.x + untransformedRect.width, untransformedRect.y, 1, 0,
117
- untransformedRect.x, untransformedRect.y + untransformedRect.height, 0, 1,
118
- untransformedRect.x, untransformedRect.y + untransformedRect.height, 0, 1,
119
- untransformedRect.x + untransformedRect.width, untransformedRect.y, 1, 0,
120
- untransformedRect.x + untransformedRect.width, untransformedRect.y + untransformedRect.height, 1, 1,
121
- ]);
122
- gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW);
123
- // Setup attributes using cached locations
124
- gl.enableVertexAttribArray(locations.aPosition);
125
- gl.vertexAttribPointer(locations.aPosition, 2, gl.FLOAT, false, 4 * 4, 0);
126
- gl.enableVertexAttribArray(locations.aTexCoord);
127
- gl.vertexAttribPointer(locations.aTexCoord, 2, gl.FLOAT, false, 4 * 4, 2 * 4);
128
- // Create and configure texture
129
- const texture = gl.createTexture();
130
- gl.bindTexture(gl.TEXTURE_2D, texture);
131
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
132
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
133
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
134
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
135
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, sourceCanvas);
136
- // Set uniforms using cached locations
137
- const transformMatrix = matrix.toFloat32Array();
138
- const zScale = 1000000000;
139
- // Projection matrix accounts for the output canvas dimensions
140
- const projectionMatrix = new Float32Array([
141
- 2 / rectAfterTransforms.width,
142
- 0,
143
- 0,
144
- 0,
145
- 0,
146
- -2 / rectAfterTransforms.height,
147
- 0,
148
- 0,
149
- 0,
150
- 0,
151
- -2 / zScale,
152
- 0,
153
- -1 + (2 * -rectAfterTransforms.x) / rectAfterTransforms.width,
154
- 1 - (2 * -rectAfterTransforms.y) / rectAfterTransforms.height,
155
- 0,
156
- 1,
157
- ]);
158
- gl.uniformMatrix4fv(locations.uTransform, false, transformMatrix);
159
- gl.uniformMatrix4fv(locations.uProjection, false, projectionMatrix);
160
- gl.uniform1i(locations.uTexture, 0);
161
- // Draw
162
- gl.drawArrays(gl.TRIANGLES, 0, 6);
163
- // Clean up per-frame resources only
164
- gl.disableVertexAttribArray(locations.aPosition);
165
- gl.disableVertexAttribArray(locations.aTexCoord);
166
- gl.deleteTexture(texture);
167
- gl.deleteBuffer(vertexBuffer);
168
- gl.bindTexture(gl.TEXTURE_2D, null);
169
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
170
- // Reset state
171
- gl.disable(gl.BLEND);
172
- gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
173
- return {
174
- canvas,
175
- rect: rectAfterTransforms,
176
- };
177
- };
@@ -1,19 +0,0 @@
1
- export function transformDOMRect({ rect, matrix, }) {
2
- // Get all four corners of the rectangle
3
- const topLeft = new DOMPointReadOnly(rect.left, rect.top);
4
- const topRight = new DOMPointReadOnly(rect.right, rect.top);
5
- const bottomLeft = new DOMPointReadOnly(rect.left, rect.bottom);
6
- const bottomRight = new DOMPointReadOnly(rect.right, rect.bottom);
7
- // Transform all corners
8
- const transformedTopLeft = topLeft.matrixTransform(matrix);
9
- const transformedTopRight = topRight.matrixTransform(matrix);
10
- const transformedBottomLeft = bottomLeft.matrixTransform(matrix);
11
- const transformedBottomRight = bottomRight.matrixTransform(matrix);
12
- // Find the bounding box of the transformed points
13
- const minX = Math.min(transformedTopLeft.x / transformedTopLeft.w, transformedTopRight.x / transformedTopRight.w, transformedBottomLeft.x / transformedBottomLeft.w, transformedBottomRight.x / transformedBottomRight.w);
14
- const maxX = Math.max(transformedTopLeft.x / transformedTopLeft.w, transformedTopRight.x / transformedTopRight.w, transformedBottomLeft.x / transformedBottomLeft.w, transformedBottomRight.x / transformedBottomRight.w);
15
- const minY = Math.min(transformedTopLeft.y / transformedTopLeft.w, transformedTopRight.y / transformedTopRight.w, transformedBottomLeft.y / transformedBottomLeft.w, transformedBottomRight.y / transformedBottomRight.w);
16
- const maxY = Math.max(transformedTopLeft.y / transformedTopLeft.w, transformedTopRight.y / transformedTopRight.w, transformedBottomLeft.y / transformedBottomLeft.w, transformedBottomRight.y / transformedBottomRight.w);
17
- // Create a new DOMRect from the bounding box
18
- return new DOMRect(minX, minY, maxX - minX, maxY - minY);
19
- }
@@ -1,10 +0,0 @@
1
- export const setTransform = ({ ctx, transform, parentRect, }) => {
2
- const offsetMatrix = new DOMMatrix()
3
- .translate(-parentRect.x, -parentRect.y)
4
- .multiply(transform)
5
- .translate(parentRect.x, parentRect.y);
6
- ctx.setTransform(offsetMatrix);
7
- return () => {
8
- ctx.setTransform(new DOMMatrix());
9
- };
10
- };
@@ -1,41 +0,0 @@
1
- export const turnSvgIntoDrawable = (svg) => {
2
- const { fill, color } = getComputedStyle(svg);
3
- const originalTransform = svg.style.transform;
4
- const originalTransformOrigin = svg.style.transformOrigin;
5
- const originalMarginLeft = svg.style.marginLeft;
6
- const originalMarginRight = svg.style.marginRight;
7
- const originalMarginTop = svg.style.marginTop;
8
- const originalMarginBottom = svg.style.marginBottom;
9
- const originalFill = svg.style.fill;
10
- const originalColor = svg.style.color;
11
- svg.style.transform = 'none';
12
- svg.style.transformOrigin = '';
13
- // Margins were already included in the positioning calculation,
14
- // so we need to remove them to avoid double counting.
15
- svg.style.marginLeft = '0';
16
- svg.style.marginRight = '0';
17
- svg.style.marginTop = '0';
18
- svg.style.marginBottom = '0';
19
- svg.style.fill = fill;
20
- svg.style.color = color;
21
- const svgData = new XMLSerializer().serializeToString(svg);
22
- svg.style.marginLeft = originalMarginLeft;
23
- svg.style.marginRight = originalMarginRight;
24
- svg.style.marginTop = originalMarginTop;
25
- svg.style.marginBottom = originalMarginBottom;
26
- svg.style.transform = originalTransform;
27
- svg.style.transformOrigin = originalTransformOrigin;
28
- svg.style.fill = originalFill;
29
- svg.style.color = originalColor;
30
- return new Promise((resolve, reject) => {
31
- const image = new Image();
32
- const url = `data:image/svg+xml;base64,${btoa(svgData)}`;
33
- image.onload = function () {
34
- resolve(image);
35
- };
36
- image.onerror = () => {
37
- reject(new Error('Failed to convert SVG to image'));
38
- };
39
- image.src = url;
40
- });
41
- };
@@ -1,15 +0,0 @@
1
- export const getRealFrameRange = (durationInFrames, frameRange) => {
2
- if (frameRange === null) {
3
- return [0, durationInFrames - 1];
4
- }
5
- if (typeof frameRange === 'number') {
6
- if (frameRange < 0 || frameRange >= durationInFrames) {
7
- throw new Error(`Frame number is out of range, must be between 0 and ${durationInFrames - 1} but got ${frameRange}`);
8
- }
9
- return [frameRange, frameRange];
10
- }
11
- if (frameRange[1] >= durationInFrames || frameRange[0] < 0) {
12
- throw new Error(`The "durationInFrames" of the composition was evaluated to be ${durationInFrames}, but frame range ${frameRange.join('-')} is not inbetween 0-${durationInFrames - 1}`);
13
- }
14
- return frameRange;
15
- };