@remotion/web-renderer 4.0.430 → 4.0.432
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/can-render-types.d.ts +2 -2
- package/dist/esm/index.mjs +274 -94
- package/dist/index.d.ts +1 -1
- package/dist/mediabunny-mappings.d.ts +6 -4
- package/dist/register-mp3-encoder.d.ts +1 -0
- package/dist/render-media-on-web.d.ts +1 -1
- package/package.json +9 -8
- package/dist/add-sample.js +0 -20
- package/dist/artifact.js +0 -56
- package/dist/audio.js +0 -42
- package/dist/can-use-webfs-target.js +0 -19
- package/dist/compose.js +0 -85
- package/dist/create-scaffold.js +0 -104
- package/dist/drawing/border-radius.js +0 -151
- package/dist/drawing/calculate-object-fit.js +0 -208
- package/dist/drawing/calculate-transforms.js +0 -127
- package/dist/drawing/clamp-rect-to-parent-bounds.js +0 -18
- package/dist/drawing/do-rects-intersect.js +0 -6
- package/dist/drawing/draw-background.js +0 -62
- package/dist/drawing/draw-border.js +0 -353
- package/dist/drawing/draw-box-shadow.js +0 -103
- package/dist/drawing/draw-dom-element.js +0 -85
- package/dist/drawing/draw-element.js +0 -84
- package/dist/drawing/draw-outline.js +0 -93
- package/dist/drawing/draw-rounded.js +0 -34
- package/dist/drawing/drawn-fn.js +0 -1
- package/dist/drawing/fit-svg-into-its-dimensions.js +0 -35
- package/dist/drawing/get-clipped-background.d.ts +0 -8
- package/dist/drawing/get-clipped-background.js +0 -14
- package/dist/drawing/get-padding-box.js +0 -30
- package/dist/drawing/get-pretransform-rect.js +0 -49
- package/dist/drawing/handle-3d-transform.js +0 -26
- package/dist/drawing/handle-mask.js +0 -21
- package/dist/drawing/has-transform.js +0 -14
- package/dist/drawing/mask-image.js +0 -14
- package/dist/drawing/opacity.js +0 -7
- package/dist/drawing/overflow.js +0 -14
- package/dist/drawing/parse-linear-gradient.js +0 -260
- package/dist/drawing/parse-transform-origin.js +0 -7
- package/dist/drawing/precompose.d.ts +0 -11
- package/dist/drawing/precompose.js +0 -14
- package/dist/drawing/process-node.js +0 -122
- package/dist/drawing/round-to-expand-rect.js +0 -7
- package/dist/drawing/text/apply-text-transform.js +0 -12
- package/dist/drawing/text/draw-text.js +0 -53
- package/dist/drawing/text/find-line-breaks.text.js +0 -118
- package/dist/drawing/text/get-collapsed-text.d.ts +0 -1
- package/dist/drawing/text/get-collapsed-text.js +0 -46
- package/dist/drawing/text/handle-text-node.js +0 -24
- package/dist/drawing/transform-in-3d.js +0 -177
- package/dist/drawing/transform-rect-with-matrix.js +0 -19
- package/dist/drawing/transform.js +0 -10
- package/dist/drawing/turn-svg-into-drawable.js +0 -41
- package/dist/frame-range.js +0 -15
- package/dist/get-audio-encoding-config.js +0 -18
- package/dist/get-biggest-bounding-client-rect.js +0 -43
- package/dist/index.js +0 -2
- package/dist/internal-state.js +0 -36
- package/dist/mediabunny-mappings.js +0 -63
- package/dist/output-target.js +0 -1
- package/dist/props-if-has-props.js +0 -1
- package/dist/render-media-on-web.js +0 -304
- package/dist/render-operations-queue.js +0 -3
- package/dist/render-still-on-web.js +0 -110
- package/dist/send-telemetry-event.js +0 -22
- package/dist/take-screenshot.js +0 -30
- package/dist/throttle-progress.js +0 -43
- package/dist/tree-walker-cleanup-after-children.js +0 -33
- package/dist/update-time.js +0 -17
- package/dist/validate-video-frame.js +0 -34
- package/dist/wait-for-ready.js +0 -39
- package/dist/walk-tree.js +0 -14
- package/dist/web-fs-target.js +0 -41
- package/dist/with-resolvers.js +0 -9
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import { drawRoundedRectPath } from './draw-rounded';
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export const parseOutlineWidth = (value) => {
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return parseFloat(value) || 0;
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};
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export const parseOutlineOffset = (value) => {
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return parseFloat(value) || 0;
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};
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const getLineDashPattern = (style, width) => {
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if (style === 'dashed') {
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return [width * 2, width];
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}
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if (style === 'dotted') {
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return [width, width];
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}
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return [];
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};
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export const drawOutline = ({ ctx, rect, borderRadius, computedStyle, }) => {
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const outlineWidth = parseOutlineWidth(computedStyle.outlineWidth);
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const { outlineStyle } = computedStyle;
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const outlineColor = computedStyle.outlineColor || 'black';
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const outlineOffset = parseOutlineOffset(computedStyle.outlineOffset);
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// Check if we have a visible outline
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if (outlineWidth <= 0 ||
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outlineStyle === 'none' ||
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outlineStyle === 'hidden') {
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return;
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}
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// Save original canvas state
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const originalStrokeStyle = ctx.strokeStyle;
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const originalLineWidth = ctx.lineWidth;
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const originalLineDash = ctx.getLineDash();
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ctx.strokeStyle = outlineColor;
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ctx.lineWidth = outlineWidth;
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ctx.setLineDash(getLineDashPattern(outlineStyle, outlineWidth));
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// Calculate outline position
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// Outline is drawn outside the border edge, offset by outlineOffset
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const halfWidth = outlineWidth / 2;
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const offset = outlineOffset + halfWidth;
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const outlineX = rect.left - offset;
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const outlineY = rect.top - offset;
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const outlineW = rect.width + offset * 2;
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const outlineH = rect.height + offset * 2;
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// Adjust border radius for the outline offset
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// When outline-offset is positive, we need to expand the radius
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// When outline-offset is negative, we need to shrink the radius
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const adjustedBorderRadius = {
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topLeft: {
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horizontal: borderRadius.topLeft.horizontal === 0
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? 0
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: Math.max(0, borderRadius.topLeft.horizontal + offset),
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vertical: borderRadius.topLeft.vertical === 0
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? 0
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: Math.max(0, borderRadius.topLeft.vertical + offset),
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},
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topRight: {
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horizontal: borderRadius.topRight.horizontal === 0
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? 0
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: Math.max(0, borderRadius.topRight.horizontal + offset),
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vertical: borderRadius.topRight.vertical === 0
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? 0
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: Math.max(0, borderRadius.topRight.vertical + offset),
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},
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bottomRight: {
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horizontal: borderRadius.bottomRight.horizontal === 0
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? 0
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: Math.max(0, borderRadius.bottomRight.horizontal + offset),
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vertical: borderRadius.bottomRight.vertical === 0
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? 0
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: Math.max(0, borderRadius.bottomRight.vertical + offset),
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},
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bottomLeft: {
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horizontal: borderRadius.bottomLeft.horizontal === 0
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? 0
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: Math.max(0, borderRadius.bottomLeft.horizontal + offset),
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vertical: borderRadius.bottomLeft.vertical === 0
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? 0
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: Math.max(0, borderRadius.bottomLeft.vertical + offset),
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},
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};
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drawRoundedRectPath({
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ctx,
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x: outlineX,
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y: outlineY,
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width: outlineW,
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height: outlineH,
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borderRadius: adjustedBorderRadius,
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});
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ctx.stroke();
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// Restore original canvas state
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ctx.strokeStyle = originalStrokeStyle;
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ctx.lineWidth = originalLineWidth;
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ctx.setLineDash(originalLineDash);
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};
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export const drawRoundedRectPath = ({ ctx, x, y, width, height, borderRadius, }) => {
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ctx.beginPath();
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// Start from top-left corner, after the radius
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ctx.moveTo(x + borderRadius.topLeft.horizontal, y);
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// Top edge
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ctx.lineTo(x + width - borderRadius.topRight.horizontal, y);
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// Top-right corner
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if (borderRadius.topRight.horizontal > 0 ||
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borderRadius.topRight.vertical > 0) {
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ctx.ellipse(x + width - borderRadius.topRight.horizontal, y + borderRadius.topRight.vertical, borderRadius.topRight.horizontal, borderRadius.topRight.vertical, 0, -Math.PI / 2, 0);
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}
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// Right edge
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ctx.lineTo(x + width, y + height - borderRadius.bottomRight.vertical);
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// Bottom-right corner
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if (borderRadius.bottomRight.horizontal > 0 ||
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borderRadius.bottomRight.vertical > 0) {
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ctx.ellipse(x + width - borderRadius.bottomRight.horizontal, y + height - borderRadius.bottomRight.vertical, borderRadius.bottomRight.horizontal, borderRadius.bottomRight.vertical, 0, 0, Math.PI / 2);
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}
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// Bottom edge
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ctx.lineTo(x + borderRadius.bottomLeft.horizontal, y + height);
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// Bottom-left corner
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if (borderRadius.bottomLeft.horizontal > 0 ||
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borderRadius.bottomLeft.vertical > 0) {
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ctx.ellipse(x + borderRadius.bottomLeft.horizontal, y + height - borderRadius.bottomLeft.vertical, borderRadius.bottomLeft.horizontal, borderRadius.bottomLeft.vertical, 0, Math.PI / 2, Math.PI);
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}
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// Left edge
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ctx.lineTo(x, y + borderRadius.topLeft.vertical);
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// Top-left corner
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if (borderRadius.topLeft.horizontal > 0 ||
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borderRadius.topLeft.vertical > 0) {
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ctx.ellipse(x + borderRadius.topLeft.horizontal, y + borderRadius.topLeft.vertical, borderRadius.topLeft.horizontal, borderRadius.topLeft.vertical, 0, Math.PI, (Math.PI * 3) / 2);
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}
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ctx.closePath();
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};
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package/dist/drawing/drawn-fn.js
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export {};
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// The bitmap created from the SVG height and width might not be what we expect.
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// Adjust the dimensions
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export const fitSvgIntoItsContainer = ({ containerSize, elementSize, }) => {
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// If was already fitting, no need to calculate and lose precision
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if (Math.round(containerSize.width) === Math.round(elementSize.width) &&
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Math.round(containerSize.height) === Math.round(elementSize.height)) {
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return {
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width: containerSize.width,
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height: containerSize.height,
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top: containerSize.top,
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left: containerSize.left,
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};
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}
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if (containerSize.width <= 0 || containerSize.height <= 0) {
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throw new Error(`Container must have positive dimensions, but got ${containerSize.width}x${containerSize.height}`);
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}
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if (elementSize.width <= 0 || elementSize.height <= 0) {
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throw new Error(`Element must have positive dimensions, but got ${elementSize.width}x${elementSize.height}`);
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}
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const heightRatio = containerSize.height / elementSize.height;
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const widthRatio = containerSize.width / elementSize.width;
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const ratio = Math.min(heightRatio, widthRatio);
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const newWidth = elementSize.width * ratio;
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const newHeight = elementSize.height * ratio;
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if (newWidth > containerSize.width + 0.000001 ||
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newHeight > containerSize.height + 0.000001) {
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throw new Error(`Element is too big to fit into the container. Max size: ${containerSize.width}x${containerSize.height}, element size: ${newWidth}x${newHeight}`);
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}
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return {
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width: newWidth,
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height: newHeight,
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top: (containerSize.height - newHeight) / 2 + containerSize.top,
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left: (containerSize.width - newWidth) / 2 + containerSize.left,
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};
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};
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import type { LogLevel } from 'remotion';
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import type { InternalState } from '../internal-state';
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export declare const getClippedBackground: ({ element, boundingRect, logLevel, internalState, }: {
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element: HTMLElement | SVGElement;
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boundingRect: DOMRect;
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logLevel: LogLevel;
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internalState: InternalState;
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}) => Promise<OffscreenCanvasRenderingContext2D>;
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import { compose } from '../compose';
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export const getClippedBackground = async ({ element, boundingRect, logLevel, internalState, }) => {
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const tempCanvas = new OffscreenCanvas(boundingRect.width, boundingRect.height);
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const tempContext = tempCanvas.getContext('2d');
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await compose({
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element,
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context: tempContext,
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logLevel,
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parentRect: boundingRect,
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internalState,
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onlyBackgroundClip: true,
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});
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return tempContext;
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};
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const getPaddingBox = (rect, computedStyle) => {
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const borderLeft = parseFloat(computedStyle.borderLeftWidth);
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const borderRight = parseFloat(computedStyle.borderRightWidth);
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const borderTop = parseFloat(computedStyle.borderTopWidth);
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const borderBottom = parseFloat(computedStyle.borderBottomWidth);
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return new DOMRect(rect.left + borderLeft, rect.top + borderTop, rect.width - borderLeft - borderRight, rect.height - borderTop - borderBottom);
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};
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const getContentBox = (rect, computedStyle) => {
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const paddingBox = getPaddingBox(rect, computedStyle);
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const paddingLeft = parseFloat(computedStyle.paddingLeft);
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const paddingRight = parseFloat(computedStyle.paddingRight);
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const paddingTop = parseFloat(computedStyle.paddingTop);
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const paddingBottom = parseFloat(computedStyle.paddingBottom);
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return new DOMRect(paddingBox.left + paddingLeft, paddingBox.top + paddingTop, paddingBox.width - paddingLeft - paddingRight, paddingBox.height - paddingTop - paddingBottom);
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};
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export const getBoxBasedOnBackgroundClip = (rect, computedStyle, backgroundClip) => {
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if (!backgroundClip) {
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return rect;
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}
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if (backgroundClip.includes('text')) {
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return rect;
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}
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if (backgroundClip.includes('padding-box')) {
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return getPaddingBox(rect, computedStyle);
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}
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if (backgroundClip.includes('content-box')) {
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return getContentBox(rect, computedStyle);
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}
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return rect;
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};
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// In some cases, we get a matrix that is too compressed:
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// e.g. https://github.com/remotion-dev/remotion/issues/6185
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// > You're rotating around the X-axis by ~89.96°, which means the Y-axis gets compressed to cos(89.96°) ≈ 0.000691 of its original size in the viewport.
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const MAX_SCALE_FACTOR = 100;
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export function getPreTransformRect(targetRect, matrix) {
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// 1. Determine the effective 2D transformation by transforming basis vectors
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const origin = new DOMPoint(0, 0).matrixTransform(matrix);
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const unitX = new DOMPoint(1, 0).matrixTransform(matrix);
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const unitY = new DOMPoint(0, 1).matrixTransform(matrix);
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// 2. Compute the 2D basis vectors after transformation
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const basisX = { x: unitX.x - origin.x, y: unitX.y - origin.y };
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const basisY = { x: unitY.x - origin.x, y: unitY.y - origin.y };
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// Check effective scale in each axis
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const scaleX = Math.hypot(basisX.x, basisX.y);
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const scaleY = Math.hypot(basisY.x, basisY.y);
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// If either axis is too compressed, the inverse will explode
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const minScale = Math.min(scaleX, scaleY);
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if (minScale < 1 / MAX_SCALE_FACTOR) {
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-
// Content is nearly invisible, e.g. 89.96deg X rotation (edge-on view)
|
|
20
|
-
return new DOMRect(0, 0, 0, 0);
|
|
21
|
-
}
|
|
22
|
-
// 3. Build the effective 2D matrix and invert it
|
|
23
|
-
const effective2D = new DOMMatrix([
|
|
24
|
-
basisX.x,
|
|
25
|
-
basisX.y, // a, b (first column)
|
|
26
|
-
basisY.x,
|
|
27
|
-
basisY.y, // c, d (second column)
|
|
28
|
-
origin.x,
|
|
29
|
-
origin.y, // e, f (translation)
|
|
30
|
-
]);
|
|
31
|
-
const inverse2D = effective2D.inverse();
|
|
32
|
-
const wasNotInvertible = isNaN(inverse2D.m11);
|
|
33
|
-
// For example, a 90 degree rotation, is not being rendered
|
|
34
|
-
if (wasNotInvertible) {
|
|
35
|
-
return new DOMRect(0, 0, 0, 0);
|
|
36
|
-
}
|
|
37
|
-
// 4. Transform target rect corners using the 2D inverse
|
|
38
|
-
const corners = [
|
|
39
|
-
new DOMPoint(targetRect.x, targetRect.y),
|
|
40
|
-
new DOMPoint(targetRect.x + targetRect.width, targetRect.y),
|
|
41
|
-
new DOMPoint(targetRect.x + targetRect.width, targetRect.y + targetRect.height),
|
|
42
|
-
new DOMPoint(targetRect.x, targetRect.y + targetRect.height),
|
|
43
|
-
];
|
|
44
|
-
const transformedCorners = corners.map((c) => c.matrixTransform(inverse2D));
|
|
45
|
-
// 5. Compute bounding box
|
|
46
|
-
const xs = transformedCorners.map((p) => p.x);
|
|
47
|
-
const ys = transformedCorners.map((p) => p.y);
|
|
48
|
-
return new DOMRect(Math.min(...xs), Math.min(...ys), Math.max(...xs) - Math.min(...xs), Math.max(...ys) - Math.min(...ys));
|
|
49
|
-
}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { getBiggestBoundingClientRect } from '../get-biggest-bounding-client-rect';
|
|
2
|
-
import { getNarrowerRect } from './clamp-rect-to-parent-bounds';
|
|
3
|
-
import { getPreTransformRect } from './get-pretransform-rect';
|
|
4
|
-
import { transformIn3d } from './transform-in-3d';
|
|
5
|
-
export const getPrecomposeRectFor3DTransform = ({ element, parentRect, matrix, }) => {
|
|
6
|
-
const unclampedBiggestBoundingClientRect = getBiggestBoundingClientRect(element);
|
|
7
|
-
const biggestPossiblePretransformRect = getPreTransformRect(parentRect, matrix);
|
|
8
|
-
const preTransformRect = getNarrowerRect({
|
|
9
|
-
firstRect: unclampedBiggestBoundingClientRect,
|
|
10
|
-
secondRect: biggestPossiblePretransformRect,
|
|
11
|
-
});
|
|
12
|
-
return preTransformRect;
|
|
13
|
-
};
|
|
14
|
-
export const handle3dTransform = ({ matrix, precomposeRect, tempCanvas, rectAfterTransforms, internalState, }) => {
|
|
15
|
-
const { canvas: transformed, rect: transformedRect } = transformIn3d({
|
|
16
|
-
untransformedRect: precomposeRect,
|
|
17
|
-
matrix,
|
|
18
|
-
sourceCanvas: tempCanvas,
|
|
19
|
-
rectAfterTransforms,
|
|
20
|
-
internalState,
|
|
21
|
-
});
|
|
22
|
-
if (transformedRect.width <= 0 || transformedRect.height <= 0) {
|
|
23
|
-
return null;
|
|
24
|
-
}
|
|
25
|
-
return transformed;
|
|
26
|
-
};
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { getBiggestBoundingClientRect } from '../get-biggest-bounding-client-rect';
|
|
2
|
-
import { createCanvasGradient } from './parse-linear-gradient';
|
|
3
|
-
export const getPrecomposeRectForMask = (element) => {
|
|
4
|
-
const boundingRect = getBiggestBoundingClientRect(element);
|
|
5
|
-
return boundingRect;
|
|
6
|
-
};
|
|
7
|
-
export const handleMask = ({ gradientInfo, rect, precomposeRect, tempContext, }) => {
|
|
8
|
-
const rectOffsetX = rect.left - precomposeRect.left;
|
|
9
|
-
const rectOffsetY = rect.top - precomposeRect.top;
|
|
10
|
-
const rectToFill = new DOMRect(rectOffsetX, rectOffsetY, rect.width, rect.height);
|
|
11
|
-
const gradient = createCanvasGradient({
|
|
12
|
-
ctx: tempContext,
|
|
13
|
-
rect: rectToFill,
|
|
14
|
-
gradientInfo,
|
|
15
|
-
offsetLeft: 0,
|
|
16
|
-
offsetTop: 0,
|
|
17
|
-
});
|
|
18
|
-
tempContext.globalCompositeOperation = 'destination-in';
|
|
19
|
-
tempContext.fillStyle = gradient;
|
|
20
|
-
tempContext.fillRect(rectToFill.left, rectToFill.top, rectToFill.width, rectToFill.height);
|
|
21
|
-
};
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
export const hasTransformCssValue = (style) => {
|
|
2
|
-
return style.transform !== 'none' && style.transform !== '';
|
|
3
|
-
};
|
|
4
|
-
export const hasRotateCssValue = (style) => {
|
|
5
|
-
return style.rotate !== 'none' && style.rotate !== '';
|
|
6
|
-
};
|
|
7
|
-
export const hasScaleCssValue = (style) => {
|
|
8
|
-
return style.scale !== 'none' && style.scale !== '';
|
|
9
|
-
};
|
|
10
|
-
export const hasAnyTransformCssValue = (style) => {
|
|
11
|
-
return (hasTransformCssValue(style) ||
|
|
12
|
-
hasRotateCssValue(style) ||
|
|
13
|
-
hasScaleCssValue(style));
|
|
14
|
-
};
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { parseLinearGradient } from './parse-linear-gradient';
|
|
2
|
-
export const getMaskImageValue = (computedStyle) => {
|
|
3
|
-
// Check both standard and webkit-prefixed properties
|
|
4
|
-
const { maskImage, webkitMaskImage } = computedStyle;
|
|
5
|
-
const value = maskImage || webkitMaskImage;
|
|
6
|
-
if (!value || value === 'none') {
|
|
7
|
-
return null;
|
|
8
|
-
}
|
|
9
|
-
return value;
|
|
10
|
-
};
|
|
11
|
-
export const parseMaskImage = (maskImageValue) => {
|
|
12
|
-
// Only linear gradients are supported for now
|
|
13
|
-
return parseLinearGradient(maskImageValue);
|
|
14
|
-
};
|
package/dist/drawing/opacity.js
DELETED
package/dist/drawing/overflow.js
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { setBorderRadius } from './border-radius';
|
|
2
|
-
export const setOverflowHidden = ({ ctx, rect, borderRadius, overflowHidden, computedStyle, backgroundClip, }) => {
|
|
3
|
-
if (!overflowHidden) {
|
|
4
|
-
return () => { };
|
|
5
|
-
}
|
|
6
|
-
return setBorderRadius({
|
|
7
|
-
ctx,
|
|
8
|
-
rect,
|
|
9
|
-
borderRadius,
|
|
10
|
-
forceClipEvenWhenZero: true,
|
|
11
|
-
computedStyle,
|
|
12
|
-
backgroundClip,
|
|
13
|
-
});
|
|
14
|
-
};
|
|
@@ -1,260 +0,0 @@
|
|
|
1
|
-
import { NoReactInternals } from 'remotion/no-react';
|
|
2
|
-
const isValidColor = (color) => {
|
|
3
|
-
try {
|
|
4
|
-
const result = NoReactInternals.processColor(color);
|
|
5
|
-
return result !== null && result !== undefined;
|
|
6
|
-
}
|
|
7
|
-
catch (_a) {
|
|
8
|
-
return false;
|
|
9
|
-
}
|
|
10
|
-
};
|
|
11
|
-
const parseDirection = (directionStr) => {
|
|
12
|
-
const trimmed = directionStr.trim().toLowerCase();
|
|
13
|
-
// Handle keywords like "to right", "to bottom", etc.
|
|
14
|
-
if (trimmed.startsWith('to ')) {
|
|
15
|
-
const direction = trimmed.substring(3).trim();
|
|
16
|
-
switch (direction) {
|
|
17
|
-
case 'top':
|
|
18
|
-
return 0;
|
|
19
|
-
case 'right':
|
|
20
|
-
return 90;
|
|
21
|
-
case 'bottom':
|
|
22
|
-
return 180;
|
|
23
|
-
case 'left':
|
|
24
|
-
return 270;
|
|
25
|
-
case 'top right':
|
|
26
|
-
case 'right top':
|
|
27
|
-
return 45;
|
|
28
|
-
case 'bottom right':
|
|
29
|
-
case 'right bottom':
|
|
30
|
-
return 135;
|
|
31
|
-
case 'bottom left':
|
|
32
|
-
case 'left bottom':
|
|
33
|
-
return 225;
|
|
34
|
-
case 'top left':
|
|
35
|
-
case 'left top':
|
|
36
|
-
return 315;
|
|
37
|
-
default:
|
|
38
|
-
return 180; // Default to bottom
|
|
39
|
-
}
|
|
40
|
-
}
|
|
41
|
-
// Handle angle values: deg, rad, grad, turn
|
|
42
|
-
const angleMatch = trimmed.match(/^(-?\d+\.?\d*)(deg|rad|grad|turn)$/);
|
|
43
|
-
if (angleMatch) {
|
|
44
|
-
const value = parseFloat(angleMatch[1]);
|
|
45
|
-
const unit = angleMatch[2];
|
|
46
|
-
switch (unit) {
|
|
47
|
-
case 'deg':
|
|
48
|
-
return value;
|
|
49
|
-
case 'rad':
|
|
50
|
-
return (value * 180) / Math.PI;
|
|
51
|
-
case 'grad':
|
|
52
|
-
return (value * 360) / 400;
|
|
53
|
-
case 'turn':
|
|
54
|
-
return value * 360;
|
|
55
|
-
default:
|
|
56
|
-
return value;
|
|
57
|
-
}
|
|
58
|
-
}
|
|
59
|
-
// Default: to bottom
|
|
60
|
-
return 180;
|
|
61
|
-
};
|
|
62
|
-
const parseColorStops = (colorStopsStr) => {
|
|
63
|
-
// Split by comma, but respect parentheses in rgba(), rgb(), hsl(), hsla()
|
|
64
|
-
const parts = colorStopsStr.split(/,(?![^(]*\))/);
|
|
65
|
-
const stops = [];
|
|
66
|
-
for (const part of parts) {
|
|
67
|
-
const trimmed = part.trim();
|
|
68
|
-
if (!trimmed)
|
|
69
|
-
continue;
|
|
70
|
-
// Extract color: can be rgb(), rgba(), hsl(), hsla(), hex, or named color
|
|
71
|
-
const colorMatch = trimmed.match(/(rgba?\([^)]+\)|hsla?\([^)]+\)|#[0-9a-f]{3,8}|[a-z]+)/i);
|
|
72
|
-
if (!colorMatch) {
|
|
73
|
-
continue;
|
|
74
|
-
}
|
|
75
|
-
const colorStr = colorMatch[0];
|
|
76
|
-
// Validate that this is actually a valid CSS color
|
|
77
|
-
if (!isValidColor(colorStr)) {
|
|
78
|
-
continue;
|
|
79
|
-
}
|
|
80
|
-
const remaining = trimmed
|
|
81
|
-
.substring(colorMatch.index + colorStr.length)
|
|
82
|
-
.trim();
|
|
83
|
-
// Canvas API supports CSS colors directly, so we can use the color string as-is
|
|
84
|
-
const normalizedColor = colorStr;
|
|
85
|
-
// Parse position if provided
|
|
86
|
-
let position = null;
|
|
87
|
-
if (remaining) {
|
|
88
|
-
const posMatch = remaining.match(/(-?\d+\.?\d*)(%|px)?/);
|
|
89
|
-
if (posMatch) {
|
|
90
|
-
const value = parseFloat(posMatch[1]);
|
|
91
|
-
const unit = posMatch[2];
|
|
92
|
-
if (unit === '%') {
|
|
93
|
-
position = value / 100;
|
|
94
|
-
}
|
|
95
|
-
else if (unit === 'px') {
|
|
96
|
-
// px values need element dimensions, which we don't have here
|
|
97
|
-
// We'll handle this as a percentage for now (not fully CSS-compliant but good enough)
|
|
98
|
-
position = null;
|
|
99
|
-
}
|
|
100
|
-
else {
|
|
101
|
-
position = value / 100; // Assume percentage if no unit
|
|
102
|
-
}
|
|
103
|
-
}
|
|
104
|
-
}
|
|
105
|
-
stops.push({
|
|
106
|
-
color: normalizedColor,
|
|
107
|
-
position: position !== null ? position : -1, // -1 means needs to be calculated
|
|
108
|
-
});
|
|
109
|
-
}
|
|
110
|
-
if (stops.length === 0) {
|
|
111
|
-
return null;
|
|
112
|
-
}
|
|
113
|
-
// Distribute positions evenly for stops that don't have explicit positions
|
|
114
|
-
let lastExplicitIndex = -1;
|
|
115
|
-
let lastExplicitPosition = 0;
|
|
116
|
-
for (let i = 0; i < stops.length; i++) {
|
|
117
|
-
if (stops[i].position !== -1) {
|
|
118
|
-
// Found an explicit position
|
|
119
|
-
if (lastExplicitIndex >= 0) {
|
|
120
|
-
// Interpolate between last explicit and current explicit
|
|
121
|
-
const numImplicit = i - lastExplicitIndex - 1;
|
|
122
|
-
if (numImplicit > 0) {
|
|
123
|
-
const step = (stops[i].position - lastExplicitPosition) / (numImplicit + 1);
|
|
124
|
-
for (let j = lastExplicitIndex + 1; j < i; j++) {
|
|
125
|
-
stops[j].position =
|
|
126
|
-
lastExplicitPosition + step * (j - lastExplicitIndex);
|
|
127
|
-
}
|
|
128
|
-
}
|
|
129
|
-
}
|
|
130
|
-
else {
|
|
131
|
-
// Backfill from start to first explicit
|
|
132
|
-
const numImplicit = i;
|
|
133
|
-
if (numImplicit > 0) {
|
|
134
|
-
const step = stops[i].position / (numImplicit + 1);
|
|
135
|
-
for (let j = 0; j < i; j++) {
|
|
136
|
-
stops[j].position = step * (j + 1);
|
|
137
|
-
}
|
|
138
|
-
}
|
|
139
|
-
}
|
|
140
|
-
lastExplicitIndex = i;
|
|
141
|
-
lastExplicitPosition = stops[i].position;
|
|
142
|
-
}
|
|
143
|
-
}
|
|
144
|
-
// If no explicit positions were provided at all, distribute evenly
|
|
145
|
-
// Check this BEFORE handling trailing stops
|
|
146
|
-
if (stops.every((s) => s.position === -1)) {
|
|
147
|
-
if (stops.length === 1) {
|
|
148
|
-
stops[0].position = 0.5;
|
|
149
|
-
}
|
|
150
|
-
else {
|
|
151
|
-
for (let i = 0; i < stops.length; i++) {
|
|
152
|
-
stops[i].position = i / (stops.length - 1);
|
|
153
|
-
}
|
|
154
|
-
}
|
|
155
|
-
}
|
|
156
|
-
else if (lastExplicitIndex < stops.length - 1) {
|
|
157
|
-
const numImplicit = stops.length - 1 - lastExplicitIndex;
|
|
158
|
-
const step = (1 - lastExplicitPosition) / (numImplicit + 1);
|
|
159
|
-
for (let i = lastExplicitIndex + 1; i < stops.length; i++) {
|
|
160
|
-
stops[i].position = lastExplicitPosition + step * (i - lastExplicitIndex);
|
|
161
|
-
}
|
|
162
|
-
}
|
|
163
|
-
// Clamp positions to 0-1
|
|
164
|
-
for (const stop of stops) {
|
|
165
|
-
stop.position = Math.max(0, Math.min(1, stop.position));
|
|
166
|
-
}
|
|
167
|
-
return stops;
|
|
168
|
-
};
|
|
169
|
-
const extractGradientContent = (backgroundImage) => {
|
|
170
|
-
const prefix = 'linear-gradient(';
|
|
171
|
-
const startIndex = backgroundImage.toLowerCase().indexOf(prefix);
|
|
172
|
-
if (startIndex === -1) {
|
|
173
|
-
return null;
|
|
174
|
-
}
|
|
175
|
-
// Find matching closing parenthesis, handling nested parens from rgb(), rgba(), etc.
|
|
176
|
-
let depth = 0;
|
|
177
|
-
const contentStart = startIndex + prefix.length;
|
|
178
|
-
for (let i = contentStart; i < backgroundImage.length; i++) {
|
|
179
|
-
const char = backgroundImage[i];
|
|
180
|
-
if (char === '(') {
|
|
181
|
-
depth++;
|
|
182
|
-
}
|
|
183
|
-
else if (char === ')') {
|
|
184
|
-
if (depth === 0) {
|
|
185
|
-
return backgroundImage.substring(contentStart, i).trim();
|
|
186
|
-
}
|
|
187
|
-
depth--;
|
|
188
|
-
}
|
|
189
|
-
}
|
|
190
|
-
return null;
|
|
191
|
-
};
|
|
192
|
-
export const parseLinearGradient = (backgroundImage) => {
|
|
193
|
-
if (!backgroundImage || backgroundImage === 'none') {
|
|
194
|
-
return null;
|
|
195
|
-
}
|
|
196
|
-
const content = extractGradientContent(backgroundImage);
|
|
197
|
-
if (!content) {
|
|
198
|
-
return null;
|
|
199
|
-
}
|
|
200
|
-
// Try to identify the direction/angle part vs color stops
|
|
201
|
-
// Direction/angle is optional and comes first
|
|
202
|
-
// It can be: "to right", "45deg", etc.
|
|
203
|
-
// Split into parts, respecting parentheses
|
|
204
|
-
const parts = content.split(/,(?![^(]*\))/);
|
|
205
|
-
let angle = 180; // Default: to bottom
|
|
206
|
-
let colorStopsStart = 0;
|
|
207
|
-
// Check if first part is a direction/angle
|
|
208
|
-
if (parts.length > 0) {
|
|
209
|
-
const firstPart = parts[0].trim();
|
|
210
|
-
// Check if it looks like a direction or angle (not a color)
|
|
211
|
-
const isDirection = firstPart.startsWith('to ') ||
|
|
212
|
-
/^-?\d+\.?\d*(deg|rad|grad|turn)$/.test(firstPart);
|
|
213
|
-
if (isDirection) {
|
|
214
|
-
angle = parseDirection(firstPart);
|
|
215
|
-
colorStopsStart = 1;
|
|
216
|
-
}
|
|
217
|
-
}
|
|
218
|
-
// Parse color stops
|
|
219
|
-
const colorStopsStr = parts.slice(colorStopsStart).join(',');
|
|
220
|
-
const colorStops = parseColorStops(colorStopsStr);
|
|
221
|
-
if (!colorStops || colorStops.length === 0) {
|
|
222
|
-
return null;
|
|
223
|
-
}
|
|
224
|
-
return {
|
|
225
|
-
angle,
|
|
226
|
-
colorStops,
|
|
227
|
-
};
|
|
228
|
-
};
|
|
229
|
-
export const createCanvasGradient = ({ ctx, rect, gradientInfo, offsetLeft, offsetTop, }) => {
|
|
230
|
-
// Convert angle to radians
|
|
231
|
-
// CSS angles: 0deg = to top, 90deg = to right, 180deg = to bottom, 270deg = to left
|
|
232
|
-
// We need to calculate the gradient line that spans the rectangle at the given angle
|
|
233
|
-
const angleRad = ((gradientInfo.angle - 90) * Math.PI) / 180;
|
|
234
|
-
const centerX = rect.left - offsetLeft + rect.width / 2;
|
|
235
|
-
const centerY = rect.top - offsetTop + rect.height / 2;
|
|
236
|
-
// Calculate gradient line endpoints
|
|
237
|
-
// The gradient line passes through the center and has the specified angle
|
|
238
|
-
const cos = Math.cos(angleRad);
|
|
239
|
-
const sin = Math.sin(angleRad);
|
|
240
|
-
// Find the intersection of the gradient line with the rectangle edges
|
|
241
|
-
const halfWidth = rect.width / 2;
|
|
242
|
-
const halfHeight = rect.height / 2;
|
|
243
|
-
// Calculate the length from center to edge along the gradient line.
|
|
244
|
-
// Primary formula should always be > 0 for valid angles and non-zero rects;
|
|
245
|
-
// fall back to diagonal length only for degenerate or invalid cases.
|
|
246
|
-
let length = Math.abs(cos) * halfWidth + Math.abs(sin) * halfHeight;
|
|
247
|
-
if (!Number.isFinite(length) || length === 0) {
|
|
248
|
-
length = Math.sqrt(halfWidth ** 2 + halfHeight ** 2);
|
|
249
|
-
}
|
|
250
|
-
const x0 = centerX - cos * length;
|
|
251
|
-
const y0 = centerY - sin * length;
|
|
252
|
-
const x1 = centerX + cos * length;
|
|
253
|
-
const y1 = centerY + sin * length;
|
|
254
|
-
const gradient = ctx.createLinearGradient(x0, y0, x1, y1);
|
|
255
|
-
// Add color stops
|
|
256
|
-
for (const stop of gradientInfo.colorStops) {
|
|
257
|
-
gradient.addColorStop(stop.position, stop.color);
|
|
258
|
-
}
|
|
259
|
-
return gradient;
|
|
260
|
-
};
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import type { LogLevel } from 'remotion';
|
|
2
|
-
import type { InternalState } from '../internal-state';
|
|
3
|
-
export declare const precomposeDOMElement: ({ boundingRect, element, logLevel, internalState, }: {
|
|
4
|
-
boundingRect: DOMRect;
|
|
5
|
-
element: HTMLElement | SVGElement;
|
|
6
|
-
logLevel: LogLevel;
|
|
7
|
-
internalState: InternalState;
|
|
8
|
-
}) => Promise<{
|
|
9
|
-
tempCanvas: OffscreenCanvas;
|
|
10
|
-
tempContext: OffscreenCanvasRenderingContext2D;
|
|
11
|
-
}>;
|