@remotion/effects 4.0.483 → 4.0.485
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/corner-pin/corner-pin-shaders.d.ts +1 -1
- package/dist/esm/corner-pin.mjs +38 -35
- package/dist/esm/index.mjs +642 -57
- package/dist/esm/linear-gradient-tint.mjs +426 -0
- package/dist/esm/linear-gradient.mjs +372 -0
- package/dist/esm/venetian-blinds.mjs +389 -0
- package/dist/index.d.ts +2 -0
- package/dist/linear-gradient-tint.d.ts +26 -0
- package/dist/linear-gradient.d.ts +22 -0
- package/dist/venetian-blinds.d.ts +43 -0
- package/package.json +27 -3
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@@ -0,0 +1,426 @@
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1
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// src/linear-gradient-tint.ts
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import { Internals } from "remotion";
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3
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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var assertOptionalBoolean = (value, name) => {
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if (value === undefined) {
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return;
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}
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if (typeof value !== "boolean") {
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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}
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};
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var colorMultiplierSchema = {
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type: "number",
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min: 0,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var brightnessAmountSchema = {
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type: "number",
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min: -1,
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max: 1,
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step: 0.01,
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default: DEFAULT_BRIGHTNESS_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var hueDegreesSchema = {
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type: "rotation-degrees",
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step: 1,
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default: DEFAULT_HUE_DEGREES,
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description: "Degrees"
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};
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var assertOptionalFiniteNumber = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredFiniteNumber(value, name);
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};
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var validateUnitInterval = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNonNegative = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateSignedUnitInterval = (value, name) => {
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if (value < -1) {
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throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var clampColorChannel = (value) => {
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return Math.max(0, Math.min(255, value));
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};
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var parseColorRgba = (ctx, color) => {
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ctx.clearRect(0, 0, 1, 1);
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return [data[0], data[1], data[2], data[3]];
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};
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// src/linear-gradient-tint.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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var DEFAULT_START = [0, 0.5];
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var DEFAULT_END = [1, 0.5];
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var DEFAULT_START_COLOR = "#000000";
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var DEFAULT_END_COLOR = "#ffffff";
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var DEFAULT_AMOUNT2 = 0.5;
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var linearGradientTintSchema = {
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start: {
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type: "uv-coordinate",
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min: -1,
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max: 2,
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step: 0.01,
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default: DEFAULT_START,
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description: "Start",
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visual: {
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type: "line",
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to: "end"
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}
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},
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end: {
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type: "uv-coordinate",
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min: -1,
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max: 2,
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step: 0.01,
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default: DEFAULT_END,
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description: "End"
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},
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startColor: {
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type: "color",
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default: DEFAULT_START_COLOR,
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description: "Start color"
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},
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endColor: {
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type: "color",
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default: DEFAULT_END_COLOR,
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description: "End color"
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},
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amount: {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT2,
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description: "Amount",
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hiddenFromList: false
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}
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};
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var resolve = (p) => ({
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start: [...p.start ?? DEFAULT_START],
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end: [...p.end ?? DEFAULT_END],
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startColor: p.startColor ?? DEFAULT_START_COLOR,
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endColor: p.endColor ?? DEFAULT_END_COLOR,
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amount: p.amount ?? DEFAULT_AMOUNT2
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});
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var assertOptionalUvCoordinate = (value, name) => {
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if (value === undefined) {
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return;
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}
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if (!Array.isArray(value) || value.length !== 2 || value.some((item) => typeof item !== "number" || !Number.isFinite(item))) {
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throw new TypeError(`"${name}" must be a [number, number] tuple`);
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}
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};
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var validateLinearGradientTintParams = (params) => {
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assertEffectParamsObject(params, "Linear gradient tint");
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assertOptionalUvCoordinate(params.start, "start");
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assertOptionalUvCoordinate(params.end, "end");
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assertOptionalColor(params.startColor, "startColor");
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assertOptionalColor(params.endColor, "endColor");
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assertOptionalFiniteNumber(params.amount, "amount");
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validateUnitInterval(resolve(params).amount, "amount");
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};
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var VERTEX_SHADER = `#version 300 es
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in vec2 aPos;
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in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var FRAGMENT_SHADER = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform vec2 uStart;
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uniform vec2 uEnd;
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uniform vec4 uStartColor;
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uniform vec4 uEndColor;
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uniform float uAmount;
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float gradientProgress(vec2 uv) {
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vec2 gradient = uEnd - uStart;
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float gradientLengthSq = dot(gradient, gradient);
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if (gradientLengthSq <= 0.0000001) {
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return 0.0;
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}
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return clamp(dot(uv - uStart, gradient) / gradientLengthSq, 0.0, 1.0);
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}
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void main() {
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vec4 texColor = texture(uSource, vUv);
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float alpha = texColor.a;
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if (alpha <= 0.001) {
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fragColor = vec4(0.0);
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return;
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}
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vec2 publicUv = vec2(vUv.x, 1.0 - vUv.y);
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vec4 tintColor = mix(uStartColor, uEndColor, gradientProgress(publicUv));
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vec3 sourceRgb = texColor.rgb / alpha;
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vec3 blended = mix(sourceRgb, tintColor.rgb, uAmount * tintColor.a);
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fragColor = vec4(blended * alpha, alpha);
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}
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`;
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var compileShader = (gl, type, source) => {
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const shader = gl.createShader(type);
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if (!shader) {
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throw new Error("Failed to create WebGL shader");
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}
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const log = gl.getShaderInfoLog(shader);
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gl.deleteShader(shader);
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throw new Error(`Linear gradient tint shader compile failed: ${log ?? "(no log)"}`);
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}
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return shader;
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};
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var createProgram = (gl) => {
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const vs = compileShader(gl, gl.VERTEX_SHADER, VERTEX_SHADER);
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const fs = compileShader(gl, gl.FRAGMENT_SHADER, FRAGMENT_SHADER);
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const program = gl.createProgram();
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if (!program) {
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throw new Error("Failed to create WebGL program");
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}
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gl.attachShader(program, vs);
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gl.attachShader(program, fs);
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gl.linkProgram(program);
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gl.deleteShader(vs);
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gl.deleteShader(fs);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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const log = gl.getProgramInfoLog(program);
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gl.deleteProgram(program);
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throw new Error(`Linear gradient tint program link failed: ${log ?? "(no log)"}`);
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}
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return program;
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};
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var createRgbaTexture = (gl) => {
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const texture = gl.createTexture();
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if (!texture) {
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throw new Error("Failed to create WebGL texture");
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}
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.bindTexture(gl.TEXTURE_2D, null);
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return texture;
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};
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var setupLinearGradientTint = (target) => {
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const gl = target.getContext("webgl2", {
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premultipliedAlpha: true,
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alpha: true,
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preserveDrawingBuffer: true
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});
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if (!gl) {
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throw createWebGL2ContextError("linear gradient tint effect");
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}
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
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const program = createProgram(gl);
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const vao = gl.createVertexArray();
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if (!vao) {
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throw new Error("Failed to create WebGL vertex array");
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}
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gl.bindVertexArray(vao);
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const data = new Float32Array([
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-1,
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-1,
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0,
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0,
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1,
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-1,
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1,
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0,
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-1,
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1,
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0,
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1,
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1,
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1,
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1,
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1
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]);
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const vbo = gl.createBuffer();
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if (!vbo) {
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throw new Error("Failed to create WebGL buffer");
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}
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
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const aPos = gl.getAttribLocation(program, "aPos");
|
|
318
|
+
const aUv = gl.getAttribLocation(program, "aUv");
|
|
319
|
+
gl.enableVertexAttribArray(aPos);
|
|
320
|
+
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
|
|
321
|
+
gl.enableVertexAttribArray(aUv);
|
|
322
|
+
gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
|
|
323
|
+
gl.bindVertexArray(null);
|
|
324
|
+
const textureSource = createRgbaTexture(gl);
|
|
325
|
+
const colorCanvas = document.createElement("canvas");
|
|
326
|
+
colorCanvas.width = 1;
|
|
327
|
+
colorCanvas.height = 1;
|
|
328
|
+
const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
|
|
329
|
+
if (!colorCtx) {
|
|
330
|
+
throw new Error("Failed to acquire 2D context for color parsing");
|
|
331
|
+
}
|
|
332
|
+
return {
|
|
333
|
+
gl,
|
|
334
|
+
program,
|
|
335
|
+
vao,
|
|
336
|
+
vbo,
|
|
337
|
+
textureSource,
|
|
338
|
+
uniforms: {
|
|
339
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
340
|
+
uStart: gl.getUniformLocation(program, "uStart"),
|
|
341
|
+
uEnd: gl.getUniformLocation(program, "uEnd"),
|
|
342
|
+
uStartColor: gl.getUniformLocation(program, "uStartColor"),
|
|
343
|
+
uEndColor: gl.getUniformLocation(program, "uEndColor"),
|
|
344
|
+
uAmount: gl.getUniformLocation(program, "uAmount")
|
|
345
|
+
},
|
|
346
|
+
colorCtx,
|
|
347
|
+
cachedStartColor: "",
|
|
348
|
+
cachedStartColorRgba: [0, 0, 0, 255],
|
|
349
|
+
cachedEndColor: "",
|
|
350
|
+
cachedEndColorRgba: [255, 255, 255, 255]
|
|
351
|
+
};
|
|
352
|
+
};
|
|
353
|
+
var normalizedRgba = (color) => {
|
|
354
|
+
return [color[0] / 255, color[1] / 255, color[2] / 255, color[3] / 255];
|
|
355
|
+
};
|
|
356
|
+
var getParsedColors = (state, resolved) => {
|
|
357
|
+
if (state.cachedStartColor !== resolved.startColor) {
|
|
358
|
+
state.cachedStartColor = resolved.startColor;
|
|
359
|
+
state.cachedStartColorRgba = parseColorRgba(state.colorCtx, resolved.startColor);
|
|
360
|
+
}
|
|
361
|
+
if (state.cachedEndColor !== resolved.endColor) {
|
|
362
|
+
state.cachedEndColor = resolved.endColor;
|
|
363
|
+
state.cachedEndColorRgba = parseColorRgba(state.colorCtx, resolved.endColor);
|
|
364
|
+
}
|
|
365
|
+
return {
|
|
366
|
+
start: state.cachedStartColorRgba,
|
|
367
|
+
end: state.cachedEndColorRgba
|
|
368
|
+
};
|
|
369
|
+
};
|
|
370
|
+
var linearGradientTint = createEffect({
|
|
371
|
+
type: "dev.remotion.effects.linearGradientTint",
|
|
372
|
+
label: "linearGradientTint()",
|
|
373
|
+
documentationLink: "https://www.remotion.dev/docs/effects/linear-gradient-tint",
|
|
374
|
+
backend: "webgl2",
|
|
375
|
+
calculateKey: (params) => {
|
|
376
|
+
const r = resolve(params);
|
|
377
|
+
return `linear-gradient-tint-${r.start.join(":")}-${r.end.join(":")}-${r.startColor}-${r.endColor}-${r.amount}`;
|
|
378
|
+
},
|
|
379
|
+
setup: (target) => setupLinearGradientTint(target),
|
|
380
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
381
|
+
const r = resolve(params);
|
|
382
|
+
const { start, end } = getParsedColors(state, r);
|
|
383
|
+
const [sr, sg, sb, sa] = normalizedRgba(start);
|
|
384
|
+
const [er, eg, eb, ea] = normalizedRgba(end);
|
|
385
|
+
const { gl, program, textureSource, uniforms, vao } = state;
|
|
386
|
+
gl.viewport(0, 0, width, height);
|
|
387
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
388
|
+
gl.clearColor(0, 0, 0, 0);
|
|
389
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
390
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
391
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
392
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
393
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
394
|
+
gl.useProgram(program);
|
|
395
|
+
if (uniforms.uSource)
|
|
396
|
+
gl.uniform1i(uniforms.uSource, 0);
|
|
397
|
+
if (uniforms.uStart)
|
|
398
|
+
gl.uniform2f(uniforms.uStart, r.start[0], r.start[1]);
|
|
399
|
+
if (uniforms.uEnd)
|
|
400
|
+
gl.uniform2f(uniforms.uEnd, r.end[0], r.end[1]);
|
|
401
|
+
if (uniforms.uStartColor) {
|
|
402
|
+
gl.uniform4f(uniforms.uStartColor, sr, sg, sb, sa);
|
|
403
|
+
}
|
|
404
|
+
if (uniforms.uEndColor) {
|
|
405
|
+
gl.uniform4f(uniforms.uEndColor, er, eg, eb, ea);
|
|
406
|
+
}
|
|
407
|
+
if (uniforms.uAmount)
|
|
408
|
+
gl.uniform1f(uniforms.uAmount, r.amount);
|
|
409
|
+
gl.bindVertexArray(vao);
|
|
410
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
411
|
+
gl.bindVertexArray(null);
|
|
412
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
413
|
+
gl.useProgram(null);
|
|
414
|
+
},
|
|
415
|
+
cleanup: ({ gl, program, vao, vbo, textureSource }) => {
|
|
416
|
+
gl.deleteTexture(textureSource);
|
|
417
|
+
gl.deleteBuffer(vbo);
|
|
418
|
+
gl.deleteProgram(program);
|
|
419
|
+
gl.deleteVertexArray(vao);
|
|
420
|
+
},
|
|
421
|
+
schema: linearGradientTintSchema,
|
|
422
|
+
validateParams: validateLinearGradientTintParams
|
|
423
|
+
});
|
|
424
|
+
export {
|
|
425
|
+
linearGradientTint
|
|
426
|
+
};
|