@relu-interactives/spatial-ecs 0.4.0 → 0.4.2

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Files changed (42) hide show
  1. package/dist/{System-QjjSc6LZ.d.cts → System-ln4Q7Eot.d.cts} +1 -1
  2. package/dist/{System-QjjSc6LZ.d.ts → System-ln4Q7Eot.d.ts} +1 -1
  3. package/dist/{XRHandPose-Csd3QGkj.d.ts → XRHandPose-BImIa4ZS.d.ts} +37 -2
  4. package/dist/{XRHandPose-Capx-RTD.d.cts → XRHandPose-CxPv-LBo.d.cts} +37 -2
  5. package/dist/{chunk-ZWONFM2F.js → chunk-4AK4I3QF.js} +2 -2
  6. package/dist/{chunk-ZWONFM2F.js.map → chunk-4AK4I3QF.js.map} +1 -1
  7. package/dist/{chunk-2GTFFLGG.js → chunk-4DWZK4X4.js} +3 -3
  8. package/dist/{chunk-2GTFFLGG.js.map → chunk-4DWZK4X4.js.map} +1 -1
  9. package/dist/{chunk-24ZMSBR7.js → chunk-6UZC6M7V.js} +43 -6
  10. package/dist/chunk-6UZC6M7V.js.map +1 -0
  11. package/dist/{chunk-OWQPGEBB.js → chunk-SGADE55G.js} +14 -5
  12. package/dist/chunk-SGADE55G.js.map +1 -0
  13. package/dist/components/index.d.cts +3 -3
  14. package/dist/components/index.d.ts +3 -3
  15. package/dist/components/index.js +1 -1
  16. package/dist/docs/guide/mixed-reality.md +120 -0
  17. package/dist/factories/index.cjs +20 -0
  18. package/dist/factories/index.cjs.map +1 -1
  19. package/dist/factories/index.d.cts +5 -3
  20. package/dist/factories/index.d.ts +5 -3
  21. package/dist/factories/index.js +3 -3
  22. package/dist/{index-SC9Mgjht.d.cts → index-CBdnIyI8.d.cts} +1 -1
  23. package/dist/{index-BRATaqTT.d.ts → index-CQsHUez3.d.cts} +5 -41
  24. package/dist/{index-C1rprGz_.d.cts → index-CuGqxuk-.d.ts} +5 -41
  25. package/dist/{index-BAeeVJ6f.d.ts → index-n7SeH119.d.ts} +1 -1
  26. package/dist/index.cjs +59 -12
  27. package/dist/index.cjs.map +1 -1
  28. package/dist/index.d.cts +9 -8
  29. package/dist/index.d.ts +9 -8
  30. package/dist/index.js +8 -8
  31. package/dist/systems/index.cjs +39 -2
  32. package/dist/systems/index.cjs.map +1 -1
  33. package/dist/systems/index.d.cts +2 -2
  34. package/dist/systems/index.d.ts +2 -2
  35. package/dist/systems/index.js +3 -3
  36. package/dist/types.d.cts +1 -1
  37. package/dist/types.d.ts +1 -1
  38. package/dist/worldSnapshotUtils.d.cts +1 -1
  39. package/dist/worldSnapshotUtils.d.ts +1 -1
  40. package/package.json +1 -1
  41. package/dist/chunk-24ZMSBR7.js.map +0 -1
  42. package/dist/chunk-OWQPGEBB.js.map +0 -1
@@ -1,5 +1,5 @@
1
- import { A as AnimationComponent, b as AudioComponent, c as CameraComponentOptions, C as CameraComponent, U as RigidbodyState, g as ColliderState, P as PhysicsComponent, p as EntityType, I as ImageComponent, r as ImageTargetAnchor, q as ImageTarget, L as LightComponent, M as MaterialComponent, F as MeshComponent, G as MeshGeometryComponent, K as ModelComponent, N as Name, O as Object3DRef, X as ScriptEntry, W as ScriptComponent, Z as ScriptObjectComponentInput, Y as ScriptObjectComponent, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, x as InstancedMeshKind, H as MeshGeometryParameters, w as InstancedMeshComponent, u as InstanceSlotComponent, a7 as VideoComponent, ag as XRRigComponent, a5 as VRTeleportAreaComponent, a9 as XRHandPoseComponent, ab as XRInteractableComponent, ad as XRInteractorComponent, af as XRInteractorSideComponent } from '../XRHandPose-Capx-RTD.cjs';
2
- import { l as World, g as EnvironmentState, E as Environment, P as ParentId, i as PostprocessingState, h as Postprocessing, T as TransformComponent, O as ObjectManagementSystem } from '../System-QjjSc6LZ.cjs';
1
+ import { A as AnimationComponent, b as AudioComponent, c as CameraComponentOptions, C as CameraComponent, U as RigidbodyState, g as ColliderState, P as PhysicsComponent, p as EntityType, I as ImageComponent, r as ImageTargetAnchor, q as ImageTarget, L as LightComponent, M as MaterialComponent, F as MeshComponent, G as MeshGeometryComponent, K as ModelComponent, N as Name, O as Object3DRef, X as ScriptEntry, W as ScriptComponent, Z as ScriptObjectComponentInput, Y as ScriptObjectComponent, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, x as InstancedMeshKind, H as MeshGeometryParameters, w as InstancedMeshComponent, u as InstanceSlotComponent, a7 as VideoComponent, ai as XRRigComponent, a5 as VRTeleportAreaComponent, ab as XRHandPoseComponent, a9 as XRAnchorComponent, ad as XRInteractableComponent, af as XRInteractorComponent, ah as XRInteractorSideComponent } from '../XRHandPose-CxPv-LBo.cjs';
2
+ import { l as World, g as EnvironmentState, E as Environment, P as ParentId, i as PostprocessingState, h as Postprocessing, T as TransformComponent, O as ObjectManagementSystem } from '../System-ln4Q7Eot.cjs';
3
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  import * as THREE from 'three';
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  import '@dimforge/rapier3d-compat';
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  import '../handPose-DlcTtqgx.cjs';
@@ -81,6 +81,8 @@ declare function createVRTeleportAreaComponent(world: World, entityId: number, .
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  declare function createXRHandPoseComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRHandPoseComponent>): XRHandPoseComponent;
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+ declare function createXRAnchorComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRAnchorComponent>): XRAnchorComponent;
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+
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  declare function createXRInteractableComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRInteractableComponent>): XRInteractableComponent;
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  declare function createXRInteractorComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRInteractorComponent>): XRInteractorComponent;
@@ -91,4 +93,4 @@ declare function registerDefaultComponentFactories(objectManagementSystem: Objec
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  declare function registerDefaultFactories(objectManagementSystem: ObjectManagementSystem): void;
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- export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVRTeleportAreaComponent, createVideoComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories };
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+ export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories };
@@ -1,5 +1,5 @@
1
- import { A as AnimationComponent, b as AudioComponent, c as CameraComponentOptions, C as CameraComponent, U as RigidbodyState, g as ColliderState, P as PhysicsComponent, p as EntityType, I as ImageComponent, r as ImageTargetAnchor, q as ImageTarget, L as LightComponent, M as MaterialComponent, F as MeshComponent, G as MeshGeometryComponent, K as ModelComponent, N as Name, O as Object3DRef, X as ScriptEntry, W as ScriptComponent, Z as ScriptObjectComponentInput, Y as ScriptObjectComponent, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, x as InstancedMeshKind, H as MeshGeometryParameters, w as InstancedMeshComponent, u as InstanceSlotComponent, a7 as VideoComponent, ag as XRRigComponent, a5 as VRTeleportAreaComponent, a9 as XRHandPoseComponent, ab as XRInteractableComponent, ad as XRInteractorComponent, af as XRInteractorSideComponent } from '../XRHandPose-Csd3QGkj.js';
2
- import { l as World, g as EnvironmentState, E as Environment, P as ParentId, i as PostprocessingState, h as Postprocessing, T as TransformComponent, O as ObjectManagementSystem } from '../System-QjjSc6LZ.js';
1
+ import { A as AnimationComponent, b as AudioComponent, c as CameraComponentOptions, C as CameraComponent, U as RigidbodyState, g as ColliderState, P as PhysicsComponent, p as EntityType, I as ImageComponent, r as ImageTargetAnchor, q as ImageTarget, L as LightComponent, M as MaterialComponent, F as MeshComponent, G as MeshGeometryComponent, K as ModelComponent, N as Name, O as Object3DRef, X as ScriptEntry, W as ScriptComponent, Z as ScriptObjectComponentInput, Y as ScriptObjectComponent, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, x as InstancedMeshKind, H as MeshGeometryParameters, w as InstancedMeshComponent, u as InstanceSlotComponent, a7 as VideoComponent, ai as XRRigComponent, a5 as VRTeleportAreaComponent, ab as XRHandPoseComponent, a9 as XRAnchorComponent, ad as XRInteractableComponent, af as XRInteractorComponent, ah as XRInteractorSideComponent } from '../XRHandPose-BImIa4ZS.js';
2
+ import { l as World, g as EnvironmentState, E as Environment, P as ParentId, i as PostprocessingState, h as Postprocessing, T as TransformComponent, O as ObjectManagementSystem } from '../System-ln4Q7Eot.js';
3
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  import * as THREE from 'three';
4
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  import '@dimforge/rapier3d-compat';
5
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  import '../handPose-DlcTtqgx.js';
@@ -81,6 +81,8 @@ declare function createVRTeleportAreaComponent(world: World, entityId: number, .
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  declare function createXRHandPoseComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRHandPoseComponent>): XRHandPoseComponent;
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+ declare function createXRAnchorComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRAnchorComponent>): XRAnchorComponent;
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+
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  declare function createXRInteractableComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRInteractableComponent>): XRInteractableComponent;
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  declare function createXRInteractorComponent(world: World, entityId: number, ...args: ConstructorParameters<typeof XRInteractorComponent>): XRInteractorComponent;
@@ -91,4 +93,4 @@ declare function registerDefaultComponentFactories(objectManagementSystem: Objec
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  declare function registerDefaultFactories(objectManagementSystem: ObjectManagementSystem): void;
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94
- export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVRTeleportAreaComponent, createVideoComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories };
96
+ export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories };
@@ -1,6 +1,6 @@
1
- export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVRTeleportAreaComponent, createVideoComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories } from '../chunk-OWQPGEBB.js';
2
- import '../chunk-2GTFFLGG.js';
3
- import '../chunk-ZWONFM2F.js';
1
+ export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, registerDefaultComponentFactories, registerDefaultFactories } from '../chunk-SGADE55G.js';
2
+ import '../chunk-4DWZK4X4.js';
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+ import '../chunk-4AK4I3QF.js';
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  import '../chunk-OY7ZODZP.js';
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  //# sourceMappingURL=index.js.map
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  //# sourceMappingURL=index.js.map
@@ -1,4 +1,4 @@
1
- import { k as EcsSystem, l as World, r as EntityId } from './System-QjjSc6LZ.cjs';
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+ import { k as EcsSystem, l as World, r as EntityId } from './System-ln4Q7Eot.cjs';
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  import * as THREE from 'three';
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  import { m as XrHandJoints, r as XrHandShape } from './handPose-DlcTtqgx.cjs';
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@@ -1,5 +1,5 @@
1
- import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRHandPoseComponent, aa as XRHandPoseOptions, ab as XRInteractableComponent, ac as XRInteractableOptions, ad as XRInteractorComponent, ae as XRInteractorOptions, af as XRInteractorSideComponent, ag as XRRigComponent, ah as XRRigOptions, ai as XrAttachPoint, aj as XrDistanceGrabBehavior, ak as XrEnvironmentPhysics, al as XrGrabGesture, am as XrGrabHands, an as XrGrabReach, ao as XrHandPoseEntry, ap as XrHandPreset, aq as XrInteractorSide, ar as XrInteractorType, as as XrLocomotionMode, at as XrTrackingOrigin, au as XrTwoHandRotation, av as createAttachPoint, aw as createHandPoseEntry, ax as defaultMaterialValue, ay as handPoseDefinitionFor, az as normalizePhysicsState, aA as setPhysicsLiveRef } from './XRHandPose-Csd3QGkj.js';
2
- import { C as Component, D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from './System-QjjSc6LZ.js';
1
+ import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRAnchorComponent, aa as XRAnchorOptions, ab as XRHandPoseComponent, ac as XRHandPoseOptions, ad as XRInteractableComponent, ae as XRInteractableOptions, af as XRInteractorComponent, ag as XRInteractorOptions, ah as XRInteractorSideComponent, ai as XRRigComponent, aj as XRRigOptions, ak as XrAttachPoint, al as XrDistanceGrabBehavior, am as XrEnvironmentPhysics, an as XrGrabGesture, ao as XrGrabHands, ap as XrGrabReach, aq as XrHandPoseEntry, ar as XrHandPreset, as as XrInteractorSide, at as XrInteractorType, au as XrLocomotionMode, av as XrTrackingOrigin, aw as XrTwoHandRotation, ax as createAttachPoint, ay as createHandPoseEntry, az as defaultMaterialValue, aA as handPoseDefinitionFor, aB as normalizePhysicsState, aC as setPhysicsLiveRef } from './XRHandPose-CxPv-LBo.cjs';
2
+ import { C as Component, D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from './System-ln4Q7Eot.cjs';
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4
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  /**
5
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  * Marks the ROOT entity of a prefab instance and records its link to the
@@ -99,41 +99,6 @@ declare class XREnvironmentComponent extends Component {
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  constructor(kind: XrEnvironmentKind, semanticLabel?: string | null, orientation?: XrEnvironmentOrientation | null);
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  }
101
101
 
102
- /** Optional initializer for {@link XRAnchorComponent}. */
103
- type XRAnchorOptions = {
104
- /** Whether the entity should anchor at all. Defaults to `true`. */
105
- enabled?: boolean;
106
- };
107
- /**
108
- * Pins an entity to a real-world position.
109
- *
110
- * A headset's idea of where the room is keeps being refined while a session
111
- * runs — it re-recognises the space, corrects drift, and quietly shifts its
112
- * coordinate system by a few centimetres. Content placed at fixed scene
113
- * coordinates does not move with those corrections, so a vase carefully set on a
114
- * real table gradually slides off it.
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- *
116
- * An anchor is the runtime's own handle on a point in the room. Attaching this
117
- * component hands the entity's pose over to that handle, so the entity moves
118
- * exactly as the runtime's understanding of the room moves and stays put
119
- * relative to the real world.
120
- *
121
- * Because the anchor OWNS the transform once created, moving the entity by
122
- * script or by physics has no lasting effect — release it first if you want to
123
- * move it, then re-anchor.
124
- *
125
- * Anchors last only as long as the session. Persisting one across launches
126
- * needs `requestPersistentHandle`, which is still a draft extension and not
127
- * supported here.
128
- *
129
- * @category Components
130
- */
131
- declare class XRAnchorComponent extends Component {
132
- /** Whether the entity should anchor. Turning this off releases the anchor. */
133
- enabled: boolean;
134
- constructor(options?: XRAnchorOptions);
135
- }
136
-
137
102
  declare const index_AnimationComponent: typeof AnimationComponent;
138
103
  declare const index_AnimationComponentOptions: typeof AnimationComponentOptions;
139
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  declare const index_AudioComponent: typeof AudioComponent;
@@ -216,9 +181,8 @@ declare const index_VRTeleportAreaOptions: typeof VRTeleportAreaOptions;
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  declare const index_Vec3: typeof Vec3;
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182
  declare const index_VideoComponent: typeof VideoComponent;
218
183
  declare const index_VrTeleportShape: typeof VrTeleportShape;
219
- type index_XRAnchorComponent = XRAnchorComponent;
220
184
  declare const index_XRAnchorComponent: typeof XRAnchorComponent;
221
- type index_XRAnchorOptions = XRAnchorOptions;
185
+ declare const index_XRAnchorOptions: typeof XRAnchorOptions;
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186
  type index_XREnvironmentComponent = XREnvironmentComponent;
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  declare const index_XREnvironmentComponent: typeof XREnvironmentComponent;
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  declare const index_XRHandPoseComponent: typeof XRHandPoseComponent;
@@ -252,7 +216,7 @@ declare const index_handPoseDefinitionFor: typeof handPoseDefinitionFor;
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  declare const index_normalizePhysicsState: typeof normalizePhysicsState;
253
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  declare const index_setPhysicsLiveRef: typeof setPhysicsLiveRef;
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218
  declare namespace index {
255
- export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightValueState as LightValueState, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_Name as Name, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, type index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizePhysicsState as normalizePhysicsState, index_setPhysicsLiveRef as setPhysicsLiveRef };
219
+ export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightValueState as LightValueState, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_Name as Name, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizePhysicsState as normalizePhysicsState, index_setPhysicsLiveRef as setPhysicsLiveRef };
256
220
  }
257
221
 
258
- export { PrefabInstance as P, XRAnchorComponent as X, PrefabNode as a, type XRAnchorOptions as b, XREnvironmentComponent as c, type XrEnvironmentKind as d, type XrEnvironmentOrientation as e, index as i };
222
+ export { PrefabInstance as P, XREnvironmentComponent as X, PrefabNode as a, type XrEnvironmentKind as b, type XrEnvironmentOrientation as c, index as i };
@@ -1,5 +1,5 @@
1
- import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRHandPoseComponent, aa as XRHandPoseOptions, ab as XRInteractableComponent, ac as XRInteractableOptions, ad as XRInteractorComponent, ae as XRInteractorOptions, af as XRInteractorSideComponent, ag as XRRigComponent, ah as XRRigOptions, ai as XrAttachPoint, aj as XrDistanceGrabBehavior, ak as XrEnvironmentPhysics, al as XrGrabGesture, am as XrGrabHands, an as XrGrabReach, ao as XrHandPoseEntry, ap as XrHandPreset, aq as XrInteractorSide, ar as XrInteractorType, as as XrLocomotionMode, at as XrTrackingOrigin, au as XrTwoHandRotation, av as createAttachPoint, aw as createHandPoseEntry, ax as defaultMaterialValue, ay as handPoseDefinitionFor, az as normalizePhysicsState, aA as setPhysicsLiveRef } from './XRHandPose-Capx-RTD.cjs';
2
- import { C as Component, D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from './System-QjjSc6LZ.cjs';
1
+ import { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_POSE_CURLS, n as DEFAULT_POSE_DIRECTIONS, o as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, p as EntityType, I as ImageComponent, q as ImageTarget, r as ImageTargetAnchor, s as ImageTargetAnchorOptions, t as ImageTargetReference, u as InstanceSlotComponent, v as InstanceTransform, w as InstancedMeshComponent, x as InstancedMeshKind, L as LightComponent, y as LightValueState, M as MaterialComponent, z as MaterialTypeValue, B as MaterialValueState, F as MeshComponent, G as MeshGeometryComponent, H as MeshGeometryParameters, J as MeshGeometryParametersByKind, K as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, Q as PhysicsState, R as PlaneMeshParameters, S as RadiusHeightMeshParameters, T as RadiusMeshParameters, U as RigidbodyState, V as RigidbodyType, W as ScriptComponent, X as ScriptEntry, Y as ScriptObjectComponent, Z as ScriptObjectComponentInput, _ as ScriptObjectRuntimeState, $ as Selectable, a0 as SelectionTransformState, a1 as SpriteComponent, a2 as TextureFilteringValue, a3 as TransformModeValue, a4 as TransformSpaceValue, a5 as VRTeleportAreaComponent, a6 as VRTeleportAreaOptions, a7 as VideoComponent, a8 as VrTeleportShape, a9 as XRAnchorComponent, aa as XRAnchorOptions, ab as XRHandPoseComponent, ac as XRHandPoseOptions, ad as XRInteractableComponent, ae as XRInteractableOptions, af as XRInteractorComponent, ag as XRInteractorOptions, ah as XRInteractorSideComponent, ai as XRRigComponent, aj as XRRigOptions, ak as XrAttachPoint, al as XrDistanceGrabBehavior, am as XrEnvironmentPhysics, an as XrGrabGesture, ao as XrGrabHands, ap as XrGrabReach, aq as XrHandPoseEntry, ar as XrHandPreset, as as XrInteractorSide, at as XrInteractorType, au as XrLocomotionMode, av as XrTrackingOrigin, aw as XrTwoHandRotation, ax as createAttachPoint, ay as createHandPoseEntry, az as defaultMaterialValue, aA as handPoseDefinitionFor, aB as normalizePhysicsState, aC as setPhysicsLiveRef } from './XRHandPose-BImIa4ZS.js';
2
+ import { C as Component, D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from './System-ln4Q7Eot.js';
3
3
 
4
4
  /**
5
5
  * Marks the ROOT entity of a prefab instance and records its link to the
@@ -99,41 +99,6 @@ declare class XREnvironmentComponent extends Component {
99
99
  constructor(kind: XrEnvironmentKind, semanticLabel?: string | null, orientation?: XrEnvironmentOrientation | null);
100
100
  }
101
101
 
102
- /** Optional initializer for {@link XRAnchorComponent}. */
103
- type XRAnchorOptions = {
104
- /** Whether the entity should anchor at all. Defaults to `true`. */
105
- enabled?: boolean;
106
- };
107
- /**
108
- * Pins an entity to a real-world position.
109
- *
110
- * A headset's idea of where the room is keeps being refined while a session
111
- * runs — it re-recognises the space, corrects drift, and quietly shifts its
112
- * coordinate system by a few centimetres. Content placed at fixed scene
113
- * coordinates does not move with those corrections, so a vase carefully set on a
114
- * real table gradually slides off it.
115
- *
116
- * An anchor is the runtime's own handle on a point in the room. Attaching this
117
- * component hands the entity's pose over to that handle, so the entity moves
118
- * exactly as the runtime's understanding of the room moves and stays put
119
- * relative to the real world.
120
- *
121
- * Because the anchor OWNS the transform once created, moving the entity by
122
- * script or by physics has no lasting effect — release it first if you want to
123
- * move it, then re-anchor.
124
- *
125
- * Anchors last only as long as the session. Persisting one across launches
126
- * needs `requestPersistentHandle`, which is still a draft extension and not
127
- * supported here.
128
- *
129
- * @category Components
130
- */
131
- declare class XRAnchorComponent extends Component {
132
- /** Whether the entity should anchor. Turning this off releases the anchor. */
133
- enabled: boolean;
134
- constructor(options?: XRAnchorOptions);
135
- }
136
-
137
102
  declare const index_AnimationComponent: typeof AnimationComponent;
138
103
  declare const index_AnimationComponentOptions: typeof AnimationComponentOptions;
139
104
  declare const index_AudioComponent: typeof AudioComponent;
@@ -216,9 +181,8 @@ declare const index_VRTeleportAreaOptions: typeof VRTeleportAreaOptions;
216
181
  declare const index_Vec3: typeof Vec3;
217
182
  declare const index_VideoComponent: typeof VideoComponent;
218
183
  declare const index_VrTeleportShape: typeof VrTeleportShape;
219
- type index_XRAnchorComponent = XRAnchorComponent;
220
184
  declare const index_XRAnchorComponent: typeof XRAnchorComponent;
221
- type index_XRAnchorOptions = XRAnchorOptions;
185
+ declare const index_XRAnchorOptions: typeof XRAnchorOptions;
222
186
  type index_XREnvironmentComponent = XREnvironmentComponent;
223
187
  declare const index_XREnvironmentComponent: typeof XREnvironmentComponent;
224
188
  declare const index_XRHandPoseComponent: typeof XRHandPoseComponent;
@@ -252,7 +216,7 @@ declare const index_handPoseDefinitionFor: typeof handPoseDefinitionFor;
252
216
  declare const index_normalizePhysicsState: typeof normalizePhysicsState;
253
217
  declare const index_setPhysicsLiveRef: typeof setPhysicsLiveRef;
254
218
  declare namespace index {
255
- export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightValueState as LightValueState, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_Name as Name, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, type index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizePhysicsState as normalizePhysicsState, index_setPhysicsLiveRef as setPhysicsLiveRef };
219
+ export { index_AnimationComponent as AnimationComponent, index_AnimationComponentOptions as AnimationComponentOptions, index_AudioComponent as AudioComponent, index_CameraComponent as CameraComponent, index_CameraComponentOptions as CameraComponentOptions, index_CameraProjection as CameraProjection, index_CameraRuntimeType as CameraRuntimeType, index_ColliderShape as ColliderShape, index_ColliderState as ColliderState, index_CubeMeshParameters as CubeMeshParameters, index_DEFAULT_COLLIDER_STATE as DEFAULT_COLLIDER_STATE, index_DEFAULT_ENVIRONMENT_STATE as DEFAULT_ENVIRONMENT_STATE, index_DEFAULT_INSTANCED_MESH_PARAMETERS as DEFAULT_INSTANCED_MESH_PARAMETERS, index_DEFAULT_INSTANCE_TRANSFORM as DEFAULT_INSTANCE_TRANSFORM, index_DEFAULT_MESH_GEOMETRY_PARAMETERS as DEFAULT_MESH_GEOMETRY_PARAMETERS, index_DEFAULT_PHYSICS_STATE as DEFAULT_PHYSICS_STATE, index_DEFAULT_POSE_CURLS as DEFAULT_POSE_CURLS, index_DEFAULT_POSE_DIRECTIONS as DEFAULT_POSE_DIRECTIONS, index_DEFAULT_POSTPROCESSING_STATE as DEFAULT_POSTPROCESSING_STATE, index_DEFAULT_RIGIDBODY_STATE as DEFAULT_RIGIDBODY_STATE, index_EditableMeshObjectKind as EditableMeshObjectKind, index_EntityType as EntityType, index_Environment as Environment, index_EnvironmentFogState as EnvironmentFogState, index_EnvironmentFogType as EnvironmentFogType, index_EnvironmentGradientEffect as EnvironmentGradientEffect, index_EnvironmentSkyboxState as EnvironmentSkyboxState, index_EnvironmentSkyboxType as EnvironmentSkyboxType, index_EnvironmentState as EnvironmentState, index_ImageComponent as ImageComponent, index_ImageTarget as ImageTarget, index_ImageTargetAnchor as ImageTargetAnchor, index_ImageTargetAnchorOptions as ImageTargetAnchorOptions, index_ImageTargetReference as ImageTargetReference, index_InstanceSlotComponent as InstanceSlotComponent, index_InstanceTransform as InstanceTransform, index_InstancedMeshComponent as InstancedMeshComponent, index_InstancedMeshKind as InstancedMeshKind, index_LightComponent as LightComponent, index_LightValueState as LightValueState, index_MaterialComponent as MaterialComponent, index_MaterialTypeValue as MaterialTypeValue, index_MaterialValueState as MaterialValueState, index_MeshComponent as MeshComponent, index_MeshGeometryComponent as MeshGeometryComponent, index_MeshGeometryParameters as MeshGeometryParameters, index_MeshGeometryParametersByKind as MeshGeometryParametersByKind, index_ModelComponent as ModelComponent, index_Name as Name, index_Object3DRef as Object3DRef, index_ParentId as ParentId, index_PhysicsComponent as PhysicsComponent, index_PhysicsState as PhysicsState, index_PlaneMeshParameters as PlaneMeshParameters, index_Postprocessing as Postprocessing, index_PostprocessingState as PostprocessingState, index_PrefabInstance as PrefabInstance, index_PrefabNode as PrefabNode, index_RadiusHeightMeshParameters as RadiusHeightMeshParameters, index_RadiusMeshParameters as RadiusMeshParameters, index_RigidbodyState as RigidbodyState, index_RigidbodyType as RigidbodyType, index_ScriptComponent as ScriptComponent, index_ScriptEntry as ScriptEntry, index_ScriptObjectComponent as ScriptObjectComponent, index_ScriptObjectComponentInput as ScriptObjectComponentInput, index_ScriptObjectRuntimeState as ScriptObjectRuntimeState, index_Selectable as Selectable, index_SelectionTransformState as SelectionTransformState, index_SpriteComponent as SpriteComponent, index_TextureFilteringValue as TextureFilteringValue, index_TransformComponent as TransformComponent, index_TransformData as TransformData, index_TransformModeValue as TransformModeValue, index_TransformSpaceValue as TransformSpaceValue, index_VRTeleportAreaComponent as VRTeleportAreaComponent, index_VRTeleportAreaOptions as VRTeleportAreaOptions, index_Vec3 as Vec3, index_VideoComponent as VideoComponent, index_VrTeleportShape as VrTeleportShape, index_XRAnchorComponent as XRAnchorComponent, index_XRAnchorOptions as XRAnchorOptions, index_XREnvironmentComponent as XREnvironmentComponent, index_XRHandPoseComponent as XRHandPoseComponent, index_XRHandPoseOptions as XRHandPoseOptions, index_XRInteractableComponent as XRInteractableComponent, index_XRInteractableOptions as XRInteractableOptions, index_XRInteractorComponent as XRInteractorComponent, index_XRInteractorOptions as XRInteractorOptions, index_XRInteractorSideComponent as XRInteractorSideComponent, index_XRRigComponent as XRRigComponent, index_XRRigOptions as XRRigOptions, index_XrAttachPoint as XrAttachPoint, index_XrDistanceGrabBehavior as XrDistanceGrabBehavior, type index_XrEnvironmentKind as XrEnvironmentKind, type index_XrEnvironmentOrientation as XrEnvironmentOrientation, index_XrEnvironmentPhysics as XrEnvironmentPhysics, index_XrGrabGesture as XrGrabGesture, index_XrGrabHands as XrGrabHands, index_XrGrabReach as XrGrabReach, index_XrHandPoseEntry as XrHandPoseEntry, index_XrHandPreset as XrHandPreset, index_XrInteractorSide as XrInteractorSide, index_XrInteractorType as XrInteractorType, index_XrLocomotionMode as XrLocomotionMode, index_XrTrackingOrigin as XrTrackingOrigin, index_XrTwoHandRotation as XrTwoHandRotation, index_createAttachPoint as createAttachPoint, index_createHandPoseEntry as createHandPoseEntry, index_defaultMaterialValue as defaultMaterialValue, index_handPoseDefinitionFor as handPoseDefinitionFor, index_normalizePhysicsState as normalizePhysicsState, index_setPhysicsLiveRef as setPhysicsLiveRef };
256
220
  }
257
221
 
258
- export { PrefabInstance as P, XRAnchorComponent as X, PrefabNode as a, type XRAnchorOptions as b, XREnvironmentComponent as c, type XrEnvironmentKind as d, type XrEnvironmentOrientation as e, index as i };
222
+ export { PrefabInstance as P, XREnvironmentComponent as X, PrefabNode as a, type XrEnvironmentKind as b, type XrEnvironmentOrientation as c, index as i };
@@ -1,4 +1,4 @@
1
- import { k as EcsSystem, l as World, r as EntityId } from './System-QjjSc6LZ.js';
1
+ import { k as EcsSystem, l as World, r as EntityId } from './System-ln4Q7Eot.js';
2
2
  import * as THREE from 'three';
3
3
  import { m as XrHandJoints, r as XrHandShape } from './handPose-DlcTtqgx.js';
4
4
 
package/dist/index.cjs CHANGED
@@ -2861,6 +2861,24 @@ function createXRHandPoseComponent(world, entityId, ...args) {
2861
2861
  }
2862
2862
  __name(createXRHandPoseComponent, "createXRHandPoseComponent");
2863
2863
 
2864
+ // core/components/XRAnchor.ts
2865
+ var _XRAnchorComponent = class _XRAnchorComponent extends Component {
2866
+ constructor(options) {
2867
+ super();
2868
+ this.enabled = options?.enabled ?? true;
2869
+ }
2870
+ };
2871
+ __name(_XRAnchorComponent, "XRAnchorComponent");
2872
+ var XRAnchorComponent = _XRAnchorComponent;
2873
+
2874
+ // core/factories/components/XRAnchorFactory.ts
2875
+ function createXRAnchorComponent(world, entityId, ...args) {
2876
+ const component = new XRAnchorComponent(...args);
2877
+ world.addComponent(entityId, component);
2878
+ return component;
2879
+ }
2880
+ __name(createXRAnchorComponent, "createXRAnchorComponent");
2881
+
2864
2882
  // core/components/XRInteractable.ts
2865
2883
  var _XRInteractableComponent = class _XRInteractableComponent extends Component {
2866
2884
  constructor(options) {
@@ -2972,6 +2990,7 @@ function registerDefaultComponentFactories(objectManagementSystem) {
2972
2990
  objectManagementSystem.registerComponentFactory("xrRig", createXRRigComponent);
2973
2991
  objectManagementSystem.registerComponentFactory("vrTeleportArea", createVRTeleportAreaComponent);
2974
2992
  objectManagementSystem.registerComponentFactory("xrHandPose", createXRHandPoseComponent);
2993
+ objectManagementSystem.registerComponentFactory("xrAnchor", createXRAnchorComponent);
2975
2994
  objectManagementSystem.registerComponentFactory("xrInteractable", createXRInteractableComponent);
2976
2995
  objectManagementSystem.registerComponentFactory("xrInteractor", createXRInteractorComponent);
2977
2996
  objectManagementSystem.registerComponentFactory("xrInteractorSide", createXRInteractorSideComponent);
@@ -4081,16 +4100,6 @@ var _XREnvironmentComponent = class _XREnvironmentComponent extends Component {
4081
4100
  __name(_XREnvironmentComponent, "XREnvironmentComponent");
4082
4101
  var XREnvironmentComponent = _XREnvironmentComponent;
4083
4102
 
4084
- // core/components/XRAnchor.ts
4085
- var _XRAnchorComponent = class _XRAnchorComponent extends Component {
4086
- constructor(options) {
4087
- super();
4088
- this.enabled = options?.enabled ?? true;
4089
- }
4090
- };
4091
- __name(_XRAnchorComponent, "XRAnchorComponent");
4092
- var XRAnchorComponent = _XRAnchorComponent;
4093
-
4094
4103
  // core/factories/objects/ModelFactory.ts
4095
4104
  function getModelFileName(path) {
4096
4105
  const segments = path.split(/[\\/]/).filter(Boolean);
@@ -4753,6 +4762,7 @@ function buildComponentValueMaps(snapshot) {
4753
4762
  snapshot.components,
4754
4763
  "XRHandPoseComponent"
4755
4764
  ),
4765
+ xrAnchorValues: readByComponent(snapshot.components, "XRAnchorComponent"),
4756
4766
  xrInteractorSideValues: readByComponent(
4757
4767
  snapshot.components,
4758
4768
  "XRInteractorSideComponent"
@@ -5061,6 +5071,19 @@ function restorePostCreateComponents(world, objectManagementSystem, targetEntity
5061
5071
  }
5062
5072
  }
5063
5073
  }
5074
+ {
5075
+ const sourceAnchor = asRecord3(values.xrAnchorValues.get(sourceEntityId));
5076
+ let anchor = world.getComponent(targetEntityId, XRAnchorComponent);
5077
+ if (sourceAnchor && !anchor) {
5078
+ anchor = new XRAnchorComponent();
5079
+ world.addComponent(targetEntityId, anchor);
5080
+ }
5081
+ if (sourceAnchor && anchor) {
5082
+ if (typeof sourceAnchor.enabled === "boolean") {
5083
+ anchor.enabled = sourceAnchor.enabled;
5084
+ }
5085
+ }
5086
+ }
5064
5087
  {
5065
5088
  const sourceInteractor = asRecord3(
5066
5089
  values.xrInteractorValues.get(sourceEntityId)
@@ -12552,6 +12575,14 @@ var _XREnvironmentSystem = class _XREnvironmentSystem {
12552
12575
  } else if (changed !== entry.lastChangedTime) {
12553
12576
  entry.lastChangedTime = changed;
12554
12577
  this.applyPlaneCollider(world, entry.entityId, plane);
12578
+ if (this.debugVisible) {
12579
+ const collider = planeColliderFromPolygon(plane.polygon);
12580
+ if (collider) {
12581
+ entry.geometry?.dispose();
12582
+ entry.geometry = null;
12583
+ this.attachPlaneDebug(world, entry, collider);
12584
+ }
12585
+ }
12555
12586
  }
12556
12587
  this.applyPose(world, entry.entityId, pose);
12557
12588
  }
@@ -12663,10 +12694,18 @@ var _XREnvironmentSystem = class _XREnvironmentSystem {
12663
12694
  wireframe: true
12664
12695
  });
12665
12696
  const root = new THREE51__namespace.Group();
12666
- root.add(new THREE51__namespace.Mesh(geometry, material));
12697
+ const child = new THREE51__namespace.Mesh(geometry, material);
12698
+ child.position.set(collider.offset.x, collider.offset.y, collider.offset.z);
12699
+ child.visible = this.debugVisible;
12700
+ root.add(child);
12667
12701
  entry.geometry = geometry;
12668
12702
  entry.material = material;
12669
- world.addComponent(entry.entityId, new Object3DRef(root));
12703
+ const existing = world.getComponent(entry.entityId, Object3DRef);
12704
+ if (existing) {
12705
+ existing.object = root;
12706
+ } else {
12707
+ world.addComponent(entry.entityId, new Object3DRef(root));
12708
+ }
12670
12709
  }
12671
12710
  applyPose(world, entityId, pose) {
12672
12711
  const transform = world.getComponent(entityId, TransformComponent);
@@ -12674,6 +12713,13 @@ var _XREnvironmentSystem = class _XREnvironmentSystem {
12674
12713
  decomposeXrPose(pose.transform.matrix, transform);
12675
12714
  }
12676
12715
  applyDebugVisibility(world) {
12716
+ if (this.debugVisible) {
12717
+ for (const [plane, entry] of this.planes) {
12718
+ if (entry.geometry) continue;
12719
+ const collider = planeColliderFromPolygon(plane.polygon);
12720
+ if (collider) this.attachPlaneDebug(world, entry, collider);
12721
+ }
12722
+ }
12677
12723
  for (const map of [this.planes, this.meshes]) {
12678
12724
  for (const entry of map.values()) {
12679
12725
  const ref = world.getComponent(entry.entityId, Object3DRef);
@@ -15662,6 +15708,7 @@ exports.createSpriteComponent = createSpriteComponent;
15662
15708
  exports.createTransformComponent = createTransformComponent;
15663
15709
  exports.createVRTeleportAreaComponent = createVRTeleportAreaComponent;
15664
15710
  exports.createVideoComponent = createVideoComponent;
15711
+ exports.createXRAnchorComponent = createXRAnchorComponent;
15665
15712
  exports.createXRHandPoseComponent = createXRHandPoseComponent;
15666
15713
  exports.createXRInteractableComponent = createXRInteractableComponent;
15667
15714
  exports.createXRInteractorComponent = createXRInteractorComponent;