@relu-interactives/spatial-ecs 0.3.15 → 0.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-GULLCPO6.js → chunk-CE2CPZSP.js} +12 -3
- package/dist/chunk-CE2CPZSP.js.map +1 -0
- package/dist/{index-BKGV3VvQ.d.cts → index-ekS4iypo.d.cts} +2 -0
- package/dist/{index-Bi7L3QHF.d.ts → index-uKFxVCmr.d.ts} +2 -0
- package/dist/index.cjs +10 -1
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/index.js +2 -2
- package/dist/systems/index.cjs +10 -1
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +1 -1
- package/dist/systems/index.d.ts +1 -1
- package/dist/systems/index.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-GULLCPO6.js.map +0 -1
|
@@ -550,6 +550,8 @@ declare class XRLocomotionSystem implements EcsSystem {
|
|
|
550
550
|
private aimValid;
|
|
551
551
|
/** Sources currently aiming via thumbstick (hysteresis, so it doesn't chatter). */
|
|
552
552
|
private readonly stickAiming;
|
|
553
|
+
/** One-time warning when a committed teleport found nowhere to land. */
|
|
554
|
+
private warnedNoLanding;
|
|
553
555
|
/** Gates teleport commits on a prior aim. See {@link TeleportAimGate}. */
|
|
554
556
|
private readonly teleportAim;
|
|
555
557
|
/** True once we've tried to self-heal camera parenting for this session. */
|
|
@@ -550,6 +550,8 @@ declare class XRLocomotionSystem implements EcsSystem {
|
|
|
550
550
|
private aimValid;
|
|
551
551
|
/** Sources currently aiming via thumbstick (hysteresis, so it doesn't chatter). */
|
|
552
552
|
private readonly stickAiming;
|
|
553
|
+
/** One-time warning when a committed teleport found nowhere to land. */
|
|
554
|
+
private warnedNoLanding;
|
|
553
555
|
/** Gates teleport commits on a prior aim. See {@link TeleportAimGate}. */
|
|
554
556
|
private readonly teleportAim;
|
|
555
557
|
/** True once we've tried to self-heal camera parenting for this session. */
|
package/dist/index.cjs
CHANGED
|
@@ -11875,6 +11875,8 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
|
|
|
11875
11875
|
this.aimValid = false;
|
|
11876
11876
|
/** Sources currently aiming via thumbstick (hysteresis, so it doesn't chatter). */
|
|
11877
11877
|
this.stickAiming = /* @__PURE__ */ new WeakSet();
|
|
11878
|
+
/** One-time warning when a committed teleport found nowhere to land. */
|
|
11879
|
+
this.warnedNoLanding = false;
|
|
11878
11880
|
/** Gates teleport commits on a prior aim. See {@link TeleportAimGate}. */
|
|
11879
11881
|
this.teleportAim = new TeleportAimGate();
|
|
11880
11882
|
/** True once we've tried to self-heal camera parenting for this session. */
|
|
@@ -12021,7 +12023,8 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
|
|
|
12021
12023
|
}
|
|
12022
12024
|
const stick = this.readStickAim(input, source);
|
|
12023
12025
|
const aiming = input.select || input.selectStart || stick.aiming;
|
|
12024
|
-
const
|
|
12026
|
+
const vanished = !input.connected && this.teleportAim.isAiming(source);
|
|
12027
|
+
const releasing = input.selectEnd || stick.released || vanished;
|
|
12025
12028
|
const commit = this.teleportAim.update(source, aiming, releasing);
|
|
12026
12029
|
if (!aiming && !commit) continue;
|
|
12027
12030
|
const points = sampleTeleportArc(
|
|
@@ -12041,6 +12044,12 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
|
|
|
12041
12044
|
this.landingPoint = null;
|
|
12042
12045
|
this.aimValid = false;
|
|
12043
12046
|
} else if (commit) {
|
|
12047
|
+
if (!this.warnedNoLanding) {
|
|
12048
|
+
this.warnedNoLanding = true;
|
|
12049
|
+
console.warn(
|
|
12050
|
+
"[XRLocomotionSystem] Teleport released but the arc did not land on a Teleport Area. Add a teleportArea entity where the player should be able to go."
|
|
12051
|
+
);
|
|
12052
|
+
}
|
|
12044
12053
|
this.aimCurve = [];
|
|
12045
12054
|
this.aimValid = false;
|
|
12046
12055
|
}
|