@relu-interactives/spatial-ecs 0.3.15 → 0.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-GULLCPO6.js → chunk-CE2CPZSP.js} +12 -3
- package/dist/chunk-CE2CPZSP.js.map +1 -0
- package/dist/{index-BKGV3VvQ.d.cts → index-ekS4iypo.d.cts} +2 -0
- package/dist/{index-Bi7L3QHF.d.ts → index-uKFxVCmr.d.ts} +2 -0
- package/dist/index.cjs +10 -1
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/index.js +2 -2
- package/dist/systems/index.cjs +10 -1
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +1 -1
- package/dist/systems/index.d.ts +1 -1
- package/dist/systems/index.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-GULLCPO6.js.map +0 -1
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@@ -7352,6 +7352,8 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
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this.aimValid = false;
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/** Sources currently aiming via thumbstick (hysteresis, so it doesn't chatter). */
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this.stickAiming = /* @__PURE__ */ new WeakSet();
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/** One-time warning when a committed teleport found nowhere to land. */
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this.warnedNoLanding = false;
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/** Gates teleport commits on a prior aim. See {@link TeleportAimGate}. */
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this.teleportAim = new TeleportAimGate();
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/** True once we've tried to self-heal camera parenting for this session. */
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@@ -7498,7 +7500,8 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
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}
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const stick = this.readStickAim(input, source);
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const aiming = input.select || input.selectStart || stick.aiming;
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const
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const vanished = !input.connected && this.teleportAim.isAiming(source);
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const releasing = input.selectEnd || stick.released || vanished;
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const commit = this.teleportAim.update(source, aiming, releasing);
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if (!aiming && !commit) continue;
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const points = sampleTeleportArc(
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@@ -7518,6 +7521,12 @@ var _XRLocomotionSystem = class _XRLocomotionSystem {
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this.landingPoint = null;
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this.aimValid = false;
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} else if (commit) {
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if (!this.warnedNoLanding) {
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this.warnedNoLanding = true;
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console.warn(
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"[XRLocomotionSystem] Teleport released but the arc did not land on a Teleport Area. Add a teleportArea entity where the player should be able to go."
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);
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}
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this.aimCurve = [];
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this.aimValid = false;
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}
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@@ -8866,5 +8875,5 @@ __name(_XRHoverVisualSystem, "XRHoverVisualSystem");
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var XRHoverVisualSystem = _XRHoverVisualSystem;
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export { ADDED_NODE_MARKER_COMPONENT, ARC_GRAVITY, ARC_MAX_TIME, ARC_SPEED, ARC_STEPS, AnimationSystem, AudioSystem, Behaviour, CURLED_COS, CameraSyncSystem, DEFAULT_ENTER_CONFIDENCE, DEFAULT_EXIT_CONFIDENCE, DEFAULT_LOST_GRACE_SECONDS, DEFAULT_MIN_HOLD_SECONDS, EnvironmentSyncSystem, FALLBACK_HAND_SCALE, HYDRATABLE_ENTITY_KINDS, HandPoseTracker, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MATCH_FALLOFF, MAX_PLAUSIBLE_SPEED, MAX_SAMPLE_AGE_SECONDS, MaterialSyncSystem, MeshGeometrySystem, NODE_KEY_SEPARATOR, NO_XR_CAPABILITIES, OVERRIDE_DIFF_EXCLUDED_COMPONENTS, OVERRIDE_ROOT_EXCLUDED_COMPONENTS, ObjectVisibilitySystem, PINCH_FINGERS, PREFAB_FILE_VERSION, PREFAB_FILE_VERSION_NESTED, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, SCRIPT_OBJECT_ROOT_FLAG, STRAIGHT_COS, ScriptBehaviourSystem, ScriptObject, ScriptObjectSystem, TeleportAimGate, ThrowVelocityTracker, TransformSyncSystem, VELOCITY_SAMPLES, VRTeleportAreaSystem, VideoSystem, XRControllerVisualSystem, XRHandPoseSystem, XRHoverVisualSystem, XRInputSystem, XRInteractionSystem, XRLocomotionSystem, XRSessionSystem, XRTeleportVisualSystem, XR_FINGERS, XR_HOVER_SHELL_FLAG, angularVelocityFrom, applyHandMaterial, arcGroundCrossing, buildComponentValueMaps, buildNodeKeyMapsFromSnapshot, buildNodeMapsFromSnapshot, canonicalizeComponentValue, clearPrefabCache, collectDiffPaths, collectEntitySubtree, collectSnapshotSubtreeIds, computeFingerCurl, computeHandShape, computeInstanceOverrides, computePalmPose, computePalmWidth, computePinch, computeSpread, createHandMaterial, decanonicalizeComponentValue, despawnPrefab, encodeOverride, estimateHandScale, findSnapshotRootEntityIds, findTopLevelNestedRegions, groupOverridePaths, hydrateWorldFromSnapshot, hydrateWorldFromSnapshotDetailed, indexSnapshotByEntity, instantiateSubtree, loadPrefab, matchHandPose, mergeComponentValue, parseOverride, parsePrefabAsset, prefabFileVersionFor, readXrCapabilities, restoreComponentState, restorePostCreateComponents, sampleTeleportArc, setPrefabAssetUrlResolver, spawnPrefab };
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//# sourceMappingURL=chunk-
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//# sourceMappingURL=chunk-
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//# sourceMappingURL=chunk-CE2CPZSP.js.map
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//# sourceMappingURL=chunk-CE2CPZSP.js.map
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