@relu-interactives/spatial-ecs 0.2.5 → 0.2.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{Video-DCMCLInA.d.ts → Video-B-qMljTn.d.ts} +15 -7
- package/dist/{Video-ChVFs9Tl.d.cts → Video-Dj4KBqQ1.d.cts} +15 -7
- package/dist/{chunk-4A66FSFT.js → chunk-EIC5B3A7.js} +4 -4
- package/dist/{chunk-4A66FSFT.js.map → chunk-EIC5B3A7.js.map} +1 -1
- package/dist/{chunk-CRP3W2GK.js → chunk-FDWNCXU3.js} +3 -3
- package/dist/{chunk-CRP3W2GK.js.map → chunk-FDWNCXU3.js.map} +1 -1
- package/dist/{chunk-NB6I5JJN.js → chunk-G2DUXNTQ.js} +3 -2
- package/dist/chunk-G2DUXNTQ.js.map +1 -0
- package/dist/{chunk-RXCUHGRB.js → chunk-NRSUYDBA.js} +183 -32
- package/dist/chunk-NRSUYDBA.js.map +1 -0
- package/dist/{chunk-KRZLEPRI.js → chunk-R5D5PWXV.js} +6 -2
- package/dist/chunk-R5D5PWXV.js.map +1 -0
- package/dist/components/index.cjs +4 -0
- package/dist/components/index.cjs.map +1 -1
- package/dist/components/index.d.cts +1 -1
- package/dist/components/index.d.ts +1 -1
- package/dist/components/index.js +1 -1
- package/dist/factories/index.cjs +4 -0
- package/dist/factories/index.cjs.map +1 -1
- package/dist/factories/index.d.cts +1 -1
- package/dist/factories/index.d.ts +1 -1
- package/dist/factories/index.js +3 -3
- package/dist/{index-D1I5L7bA.d.cts → index-B12sx9yF.d.cts} +1 -1
- package/dist/{index-DGZDgt3p.d.ts → index-Cf-PaKyN.d.ts} +1 -1
- package/dist/index.cjs +187 -28
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +3 -3
- package/dist/index.d.ts +3 -3
- package/dist/index.js +12 -9
- package/dist/index.js.map +1 -1
- package/dist/systems/index.cjs +183 -28
- package/dist/systems/index.cjs.map +1 -1
- package/dist/systems/index.d.cts +16 -4
- package/dist/systems/index.d.ts +16 -4
- package/dist/systems/index.js +3 -3
- package/dist/worldSnapshotUtils.cjs +1 -0
- package/dist/worldSnapshotUtils.cjs.map +1 -1
- package/dist/worldSnapshotUtils.js +1 -1
- package/package.json +1 -1
- package/dist/chunk-KRZLEPRI.js.map +0 -1
- package/dist/chunk-NB6I5JJN.js.map +0 -1
- package/dist/chunk-RXCUHGRB.js.map +0 -1
package/dist/index.d.cts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { E as EcsSystem, C as Component, W as WorldEntityView, T as TransformComponent, b as World, c as ComponentClass, d as ParentLookup, e as EcsEntityKind, O as ObjectManagementSystem } from './System-CIiWteft.cjs';
|
|
2
2
|
export { A as AssetInput, f as CheckboxInput, g as ColorInput, h as ComponentFactory, i as ComponentInput, j as ComponentKind, D as DropdownInput, k as DropdownOption, l as EcsComponentFactoryKind, m as EcsEntityEditorKind, n as EntityId, o as EntityInput, F as FloatInput, I as InputSystem, p as IntersectionResult, K as KeyboardKey, q as KeyboardKeys, M as MouseButton, R as RenderSystem, S as SelectionListener, r as SliderInput, s as TextInput, t as ToggleInput, u as TransformSyncSystem, v as Vec3, w as Vector2Input, x as Vector3Input } from './System-CIiWteft.cjs';
|
|
3
3
|
import * as THREE from 'three';
|
|
4
|
-
import { U as Object3DRef } from './Video-
|
|
5
|
-
export { ac as AnimationStateCallbacks, ad as AnimationStateMachine, ae as AnimationStateManager, af as StateMachine } from './Video-
|
|
6
|
-
export { i as CoreComponents } from './index-
|
|
4
|
+
import { U as Object3DRef } from './Video-Dj4KBqQ1.cjs';
|
|
5
|
+
export { ac as AnimationStateCallbacks, ad as AnimationStateMachine, ae as AnimationStateManager, af as StateMachine } from './Video-Dj4KBqQ1.cjs';
|
|
6
|
+
export { i as CoreComponents } from './index-B12sx9yF.cjs';
|
|
7
7
|
export { AnimationSystem, AudioSystem, CameraSyncSystem, EnvironmentSyncSystem, InstancedMeshSystem, LightSyncSystem, MaterialSyncSystem, MeshGeometrySystem, ObjectVisibilitySystem, PhysicsSyncSystem, PostprocessingSyncSystem, ScriptBehaviourSystem, SelectionContext, VideoSystem } from './systems/index.cjs';
|
|
8
8
|
export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVideoComponent, registerDefaultComponentFactories, registerDefaultFactories } from './factories/index.cjs';
|
|
9
9
|
import '@dimforge/rapier3d-compat';
|
package/dist/index.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { E as EcsSystem, C as Component, W as WorldEntityView, T as TransformComponent, b as World, c as ComponentClass, d as ParentLookup, e as EcsEntityKind, O as ObjectManagementSystem } from './System-CIiWteft.js';
|
|
2
2
|
export { A as AssetInput, f as CheckboxInput, g as ColorInput, h as ComponentFactory, i as ComponentInput, j as ComponentKind, D as DropdownInput, k as DropdownOption, l as EcsComponentFactoryKind, m as EcsEntityEditorKind, n as EntityId, o as EntityInput, F as FloatInput, I as InputSystem, p as IntersectionResult, K as KeyboardKey, q as KeyboardKeys, M as MouseButton, R as RenderSystem, S as SelectionListener, r as SliderInput, s as TextInput, t as ToggleInput, u as TransformSyncSystem, v as Vec3, w as Vector2Input, x as Vector3Input } from './System-CIiWteft.js';
|
|
3
3
|
import * as THREE from 'three';
|
|
4
|
-
import { U as Object3DRef } from './Video-
|
|
5
|
-
export { ac as AnimationStateCallbacks, ad as AnimationStateMachine, ae as AnimationStateManager, af as StateMachine } from './Video-
|
|
6
|
-
export { i as CoreComponents } from './index-
|
|
4
|
+
import { U as Object3DRef } from './Video-B-qMljTn.js';
|
|
5
|
+
export { ac as AnimationStateCallbacks, ad as AnimationStateMachine, ae as AnimationStateManager, af as StateMachine } from './Video-B-qMljTn.js';
|
|
6
|
+
export { i as CoreComponents } from './index-Cf-PaKyN.js';
|
|
7
7
|
export { AnimationSystem, AudioSystem, CameraSyncSystem, EnvironmentSyncSystem, InstancedMeshSystem, LightSyncSystem, MaterialSyncSystem, MeshGeometrySystem, ObjectVisibilitySystem, PhysicsSyncSystem, PostprocessingSyncSystem, ScriptBehaviourSystem, SelectionContext, VideoSystem } from './systems/index.js';
|
|
8
8
|
export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVideoComponent, registerDefaultComponentFactories, registerDefaultFactories } from './factories/index.js';
|
|
9
9
|
import '@dimforge/rapier3d-compat';
|
package/dist/index.js
CHANGED
|
@@ -1,13 +1,13 @@
|
|
|
1
|
-
import { MeshGeometrySystem, InstancedMeshSystem, EnvironmentSyncSystem, PostprocessingSyncSystem, LightSyncSystem, MaterialSyncSystem, PhysicsSyncSystem, AnimationSystem, AudioSystem, VideoSystem, CameraSyncSystem, TransformSyncSystem, ObjectVisibilitySystem, RenderSystem } from './chunk-
|
|
2
|
-
export { AnimationSystem, AudioSystem, Behaviour, CameraSyncSystem, EnvironmentSyncSystem, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MaterialSyncSystem, MeshGeometrySystem, ObjectVisibilitySystem, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, ScriptBehaviourSystem, TransformSyncSystem, VideoSystem } from './chunk-
|
|
3
|
-
import { registerDefaultFactories } from './chunk-
|
|
4
|
-
export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVideoComponent, registerDefaultComponentFactories, registerDefaultFactories } from './chunk-
|
|
5
|
-
import { ObjectManagementSystem, applyTransform } from './chunk-
|
|
6
|
-
export { ObjectManagementSystem } from './chunk-
|
|
7
|
-
import { SelectionTransformState, Object3DRef, Name, EntityType, ScriptComponent, AnimationComponent, TransformComponent, ModelComponent, ImageComponent, SpriteComponent, VideoComponent, AudioComponent, CameraComponent, Environment, Postprocessing, ImageTarget, LightComponent, MaterialComponent, MeshGeometryComponent, Selectable, PhysicsComponent, InstancedMeshComponent } from './chunk-
|
|
8
|
-
export { AnimationStateMachine, AnimationStateManager, components_exports as CoreComponents } from './chunk-
|
|
1
|
+
import { MeshGeometrySystem, InstancedMeshSystem, EnvironmentSyncSystem, PostprocessingSyncSystem, LightSyncSystem, MaterialSyncSystem, PhysicsSyncSystem, AnimationSystem, AudioSystem, VideoSystem, CameraSyncSystem, TransformSyncSystem, ObjectVisibilitySystem, RenderSystem } from './chunk-NRSUYDBA.js';
|
|
2
|
+
export { AnimationSystem, AudioSystem, Behaviour, CameraSyncSystem, EnvironmentSyncSystem, InputSystem, InstancedMeshSystem, KeyboardKeys, LightSyncSystem, MaterialSyncSystem, MeshGeometrySystem, ObjectVisibilitySystem, PhysicsSyncSystem, PostprocessingSyncSystem, RenderSystem, ScriptBehaviourSystem, TransformSyncSystem, VideoSystem } from './chunk-NRSUYDBA.js';
|
|
3
|
+
import { registerDefaultFactories } from './chunk-EIC5B3A7.js';
|
|
4
|
+
export { createAnimationComponent, createAudioComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModelComponent, createNameComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransformComponent, createVideoComponent, registerDefaultComponentFactories, registerDefaultFactories } from './chunk-EIC5B3A7.js';
|
|
5
|
+
import { ObjectManagementSystem, applyTransform } from './chunk-FDWNCXU3.js';
|
|
6
|
+
export { ObjectManagementSystem } from './chunk-FDWNCXU3.js';
|
|
7
|
+
import { SelectionTransformState, Object3DRef, Name, EntityType, ScriptComponent, AnimationComponent, TransformComponent, ModelComponent, ImageComponent, SpriteComponent, VideoComponent, AudioComponent, CameraComponent, Environment, Postprocessing, ImageTarget, LightComponent, MaterialComponent, MeshGeometryComponent, Selectable, PhysicsComponent, InstancedMeshComponent } from './chunk-R5D5PWXV.js';
|
|
8
|
+
export { AnimationStateMachine, AnimationStateManager, components_exports as CoreComponents } from './chunk-R5D5PWXV.js';
|
|
9
9
|
import './chunk-QHILSPT4.js';
|
|
10
|
-
import { normalizeDebugValue, DEBUG_CHANGE_IGNORED_SYSTEMS, cloneHistoryValue } from './chunk-
|
|
10
|
+
import { normalizeDebugValue, DEBUG_CHANGE_IGNORED_SYSTEMS, cloneHistoryValue } from './chunk-G2DUXNTQ.js';
|
|
11
11
|
import { __name } from './chunk-OY7ZODZP.js';
|
|
12
12
|
export { Component } from './chunk-OY7ZODZP.js';
|
|
13
13
|
import * as THREE from 'three';
|
|
@@ -1534,6 +1534,9 @@ function restoreComponentState(world, objectManagementSystem, targetEntityId, so
|
|
|
1534
1534
|
if (typeof sourceInstancedMesh.meshKind === "string") {
|
|
1535
1535
|
imComponent.meshKind = sourceInstancedMesh.meshKind;
|
|
1536
1536
|
}
|
|
1537
|
+
if (typeof sourceInstancedMesh.modelPath === "string") {
|
|
1538
|
+
imComponent.modelPath = sourceInstancedMesh.modelPath;
|
|
1539
|
+
}
|
|
1537
1540
|
const parameters = asRecord(sourceInstancedMesh.meshParameters);
|
|
1538
1541
|
if (parameters) {
|
|
1539
1542
|
imComponent.meshParameters = parameters;
|