@relu-interactives/spatial-ecs 0.2.4 → 0.2.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (50) hide show
  1. package/dist/{System-BTyYvKVH.d.cts → System-CIiWteft.d.cts} +2 -2
  2. package/dist/{System-BTyYvKVH.d.ts → System-CIiWteft.d.ts} +2 -2
  3. package/dist/{Video-BWhbvVPg.d.ts → Video-B-qMljTn.d.ts} +147 -75
  4. package/dist/{Video-D2H5H-K3.d.cts → Video-Dj4KBqQ1.d.cts} +147 -75
  5. package/dist/{chunk-XWIEEJ7Z.js → chunk-EIC5B3A7.js} +128 -82
  6. package/dist/chunk-EIC5B3A7.js.map +1 -0
  7. package/dist/{chunk-AYEF3X2P.js → chunk-FDWNCXU3.js} +3 -3
  8. package/dist/chunk-FDWNCXU3.js.map +1 -0
  9. package/dist/{chunk-NFDTIYR4.js → chunk-G2DUXNTQ.js} +18 -2
  10. package/dist/chunk-G2DUXNTQ.js.map +1 -0
  11. package/dist/{chunk-P2YDX5DB.js → chunk-NRSUYDBA.js} +275 -5
  12. package/dist/chunk-NRSUYDBA.js.map +1 -0
  13. package/dist/{chunk-MAWBTMCG.js → chunk-R5D5PWXV.js} +160 -88
  14. package/dist/chunk-R5D5PWXV.js.map +1 -0
  15. package/dist/components/index.cjs +165 -93
  16. package/dist/components/index.cjs.map +1 -1
  17. package/dist/components/index.d.cts +2 -2
  18. package/dist/components/index.d.ts +2 -2
  19. package/dist/components/index.js +1 -1
  20. package/dist/factories/index.cjs +221 -105
  21. package/dist/factories/index.cjs.map +1 -1
  22. package/dist/factories/index.d.cts +9 -3
  23. package/dist/factories/index.d.ts +9 -3
  24. package/dist/factories/index.js +3 -3
  25. package/dist/{index-KdEzEZox.d.cts → index-B12sx9yF.d.cts} +8 -3
  26. package/dist/{index-Dm6zF1MY.d.ts → index-Cf-PaKyN.d.ts} +8 -3
  27. package/dist/index.cjs +627 -179
  28. package/dist/index.cjs.map +1 -1
  29. package/dist/index.d.cts +7 -7
  30. package/dist/index.d.ts +7 -7
  31. package/dist/index.js +54 -12
  32. package/dist/index.js.map +1 -1
  33. package/dist/systems/index.cjs +403 -63
  34. package/dist/systems/index.cjs.map +1 -1
  35. package/dist/systems/index.d.cts +27 -3
  36. package/dist/systems/index.d.ts +27 -3
  37. package/dist/systems/index.js +3 -3
  38. package/dist/types.d.cts +1 -1
  39. package/dist/types.d.ts +1 -1
  40. package/dist/worldSnapshotUtils.cjs +16 -0
  41. package/dist/worldSnapshotUtils.cjs.map +1 -1
  42. package/dist/worldSnapshotUtils.d.cts +1 -1
  43. package/dist/worldSnapshotUtils.d.ts +1 -1
  44. package/dist/worldSnapshotUtils.js +1 -1
  45. package/package.json +1 -1
  46. package/dist/chunk-AYEF3X2P.js.map +0 -1
  47. package/dist/chunk-MAWBTMCG.js.map +0 -1
  48. package/dist/chunk-NFDTIYR4.js.map +0 -1
  49. package/dist/chunk-P2YDX5DB.js.map +0 -1
  50. package/dist/chunk-XWIEEJ7Z.js.map +0 -1
@@ -1,6 +1,6 @@
1
1
  'use strict';
2
2
 
3
- var THREE4 = require('three');
3
+ var THREE5 = require('three');
4
4
 
5
5
  function _interopNamespace(e) {
6
6
  if (e && e.__esModule) return e;
@@ -20,7 +20,7 @@ function _interopNamespace(e) {
20
20
  return Object.freeze(n);
21
21
  }
22
22
 
23
- var THREE4__namespace = /*#__PURE__*/_interopNamespace(THREE4);
23
+ var THREE5__namespace = /*#__PURE__*/_interopNamespace(THREE5);
24
24
 
25
25
  var __defProp = Object.defineProperty;
26
26
  var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
@@ -293,14 +293,14 @@ var _AnimationComponent = class _AnimationComponent extends Component {
293
293
  return;
294
294
  }
295
295
  this.importedClips = clips.map((entry) => {
296
- if (entry instanceof THREE4__namespace.AnimationClip) {
296
+ if (entry instanceof THREE5__namespace.AnimationClip) {
297
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  return { clip: entry, sourceUrl: null };
298
298
  }
299
299
  if (!entry || typeof entry !== "object") {
300
300
  return null;
301
301
  }
302
302
  const candidate = entry;
303
- if (!(candidate.clip instanceof THREE4__namespace.AnimationClip)) {
303
+ if (!(candidate.clip instanceof THREE5__namespace.AnimationClip)) {
304
304
  return null;
305
305
  }
306
306
  return {
@@ -434,7 +434,7 @@ var DEFAULT_ORTHO_TOP = 5;
434
434
  var DEFAULT_ORTHO_BOTTOM = -5;
435
435
  var DEFAULT_ZOOM = 1;
436
436
  function inferProjection(camera) {
437
- if (camera instanceof THREE4__namespace.OrthographicCamera) {
437
+ if (camera instanceof THREE5__namespace.OrthographicCamera) {
438
438
  return "orthographic";
439
439
  }
440
440
  return "perspective";
@@ -455,7 +455,7 @@ function readCameraFar(camera) {
455
455
  }
456
456
  __name(readCameraFar, "readCameraFar");
457
457
  function inferFov(camera) {
458
- if (camera instanceof THREE4__namespace.PerspectiveCamera && Number.isFinite(camera.fov)) {
458
+ if (camera instanceof THREE5__namespace.PerspectiveCamera && Number.isFinite(camera.fov)) {
459
459
  return camera.fov;
460
460
  }
461
461
  return DEFAULT_FOV;
@@ -478,28 +478,28 @@ function inferFar(camera) {
478
478
  }
479
479
  __name(inferFar, "inferFar");
480
480
  function inferOrthoLeft(camera) {
481
- if (camera instanceof THREE4__namespace.OrthographicCamera && Number.isFinite(camera.left)) {
481
+ if (camera instanceof THREE5__namespace.OrthographicCamera && Number.isFinite(camera.left)) {
482
482
  return camera.left;
483
483
  }
484
484
  return DEFAULT_ORTHO_LEFT;
485
485
  }
486
486
  __name(inferOrthoLeft, "inferOrthoLeft");
487
487
  function inferOrthoRight(camera) {
488
- if (camera instanceof THREE4__namespace.OrthographicCamera && Number.isFinite(camera.right)) {
488
+ if (camera instanceof THREE5__namespace.OrthographicCamera && Number.isFinite(camera.right)) {
489
489
  return camera.right;
490
490
  }
491
491
  return DEFAULT_ORTHO_RIGHT;
492
492
  }
493
493
  __name(inferOrthoRight, "inferOrthoRight");
494
494
  function inferOrthoTop(camera) {
495
- if (camera instanceof THREE4__namespace.OrthographicCamera && Number.isFinite(camera.top)) {
495
+ if (camera instanceof THREE5__namespace.OrthographicCamera && Number.isFinite(camera.top)) {
496
496
  return camera.top;
497
497
  }
498
498
  return DEFAULT_ORTHO_TOP;
499
499
  }
500
500
  __name(inferOrthoTop, "inferOrthoTop");
501
501
  function inferOrthoBottom(camera) {
502
- if (camera instanceof THREE4__namespace.OrthographicCamera && Number.isFinite(camera.bottom)) {
502
+ if (camera instanceof THREE5__namespace.OrthographicCamera && Number.isFinite(camera.bottom)) {
503
503
  return camera.bottom;
504
504
  }
505
505
  return DEFAULT_ORTHO_BOTTOM;
@@ -515,7 +515,7 @@ __name(inferZoom, "inferZoom");
515
515
  var _CameraComponent = class _CameraComponent extends Component {
516
516
  constructor(payload = {}) {
517
517
  super();
518
- this.camera = payload.camera ?? new THREE4__namespace.PerspectiveCamera();
518
+ this.camera = payload.camera ?? new THREE5__namespace.PerspectiveCamera();
519
519
  this.type = payload.type ?? "3d";
520
520
  this.isDefault = typeof payload.isDefault === "boolean" ? payload.isDefault : false;
521
521
  this.projection = payload.projection ?? inferProjection(payload.camera);
@@ -950,6 +950,139 @@ var _Postprocessing = class _Postprocessing extends Component {
950
950
  };
951
951
  __name(_Postprocessing, "Postprocessing");
952
952
  var Postprocessing = _Postprocessing;
953
+ var DEFAULT_MESH_GEOMETRY_PARAMETERS = {
954
+ capsule: { radius: 0.5, height: 1 },
955
+ cube: { width: 1, height: 1, depth: 1 },
956
+ cylinder: { radius: 0.5, height: 1 },
957
+ model: {},
958
+ plane: { width: 100, height: 100 },
959
+ sphere: { radius: 0.5 }
960
+ };
961
+ var GEOMETRY_TYPE_BY_KIND = {
962
+ capsule: "CapsuleGeometry",
963
+ cube: "BoxGeometry",
964
+ cylinder: "CylinderGeometry",
965
+ model: "Model",
966
+ plane: "PlaneGeometry",
967
+ sphere: "SphereGeometry"
968
+ };
969
+ var _MeshGeometryComponent = class _MeshGeometryComponent extends Component {
970
+ constructor(kind, object, parameters, options) {
971
+ super();
972
+ this.kind = kind;
973
+ this.geometryType = GEOMETRY_TYPE_BY_KIND[kind];
974
+ this.object = object;
975
+ this.modelName = options?.modelName ?? "";
976
+ this.castShadow = options?.castShadow ?? false;
977
+ this.receiveShadow = options?.receiveShadow ?? false;
978
+ switch (kind) {
979
+ case "cube":
980
+ this.parameters = {
981
+ ...DEFAULT_MESH_GEOMETRY_PARAMETERS.cube,
982
+ ...parameters
983
+ };
984
+ break;
985
+ case "plane":
986
+ this.parameters = {
987
+ ...DEFAULT_MESH_GEOMETRY_PARAMETERS.plane,
988
+ ...parameters
989
+ };
990
+ break;
991
+ case "sphere":
992
+ this.parameters = {
993
+ ...DEFAULT_MESH_GEOMETRY_PARAMETERS.sphere,
994
+ ...parameters
995
+ };
996
+ break;
997
+ case "cylinder":
998
+ this.parameters = {
999
+ ...DEFAULT_MESH_GEOMETRY_PARAMETERS.cylinder,
1000
+ ...parameters
1001
+ };
1002
+ break;
1003
+ case "capsule":
1004
+ this.parameters = {
1005
+ ...DEFAULT_MESH_GEOMETRY_PARAMETERS.capsule,
1006
+ ...parameters
1007
+ };
1008
+ break;
1009
+ case "model":
1010
+ this.parameters = {};
1011
+ break;
1012
+ }
1013
+ }
1014
+ };
1015
+ __name(_MeshGeometryComponent, "MeshGeometryComponent");
1016
+ var MeshGeometryComponent = _MeshGeometryComponent;
1017
+
1018
+ // core/components/InstancedMesh.ts
1019
+ var DEFAULT_INSTANCE_TRANSFORM = {
1020
+ position: { x: 0, y: 0, z: 0 },
1021
+ rotation: { x: 0, y: 0, z: 0 },
1022
+ scale: { x: 1, y: 1, z: 1 }
1023
+ };
1024
+ var DEFAULT_INSTANCED_MESH_PARAMETERS = {
1025
+ capsule: DEFAULT_MESH_GEOMETRY_PARAMETERS.capsule,
1026
+ cube: DEFAULT_MESH_GEOMETRY_PARAMETERS.cube,
1027
+ cylinder: DEFAULT_MESH_GEOMETRY_PARAMETERS.cylinder,
1028
+ model: DEFAULT_MESH_GEOMETRY_PARAMETERS.cube,
1029
+ plane: DEFAULT_MESH_GEOMETRY_PARAMETERS.plane,
1030
+ sphere: DEFAULT_MESH_GEOMETRY_PARAMETERS.sphere
1031
+ };
1032
+ var _InstancedMeshComponent = class _InstancedMeshComponent extends Component {
1033
+ constructor(meshKind = "cube", meshParameters, options) {
1034
+ super();
1035
+ this.meshKind = meshKind;
1036
+ this.modelPath = options?.modelPath ?? "";
1037
+ this.meshParameters = {
1038
+ ...DEFAULT_INSTANCED_MESH_PARAMETERS[meshKind],
1039
+ ...meshParameters ?? {}
1040
+ };
1041
+ this.castShadow = options?.castShadow ?? false;
1042
+ this.receiveShadow = options?.receiveShadow ?? false;
1043
+ this.instances = options?.instances && options.instances.length > 0 ? options.instances : [{ ...DEFAULT_INSTANCE_TRANSFORM }];
1044
+ this.instancedMesh = null;
1045
+ }
1046
+ /** Sanitize and return a copy of the current mesh parameters with valid values. */
1047
+ getSanitizedParameters() {
1048
+ const MIN_DIM = 0.01;
1049
+ const MIN_RAD = 1e-3;
1050
+ const sanitize = /* @__PURE__ */ __name((v, min) => Number.isFinite(v) ? Math.max(min, v) : min, "sanitize");
1051
+ switch (this.meshKind) {
1052
+ case "cube": {
1053
+ const p = this.meshParameters;
1054
+ return {
1055
+ width: sanitize(p.width, MIN_DIM),
1056
+ height: sanitize(p.height, MIN_DIM),
1057
+ depth: sanitize(p.depth, MIN_DIM)
1058
+ };
1059
+ }
1060
+ case "plane": {
1061
+ const p = this.meshParameters;
1062
+ return {
1063
+ width: sanitize(p.width, MIN_DIM),
1064
+ height: sanitize(p.height, MIN_DIM)
1065
+ };
1066
+ }
1067
+ case "sphere": {
1068
+ const p = this.meshParameters;
1069
+ return { radius: sanitize(p.radius, MIN_RAD) };
1070
+ }
1071
+ case "cylinder":
1072
+ case "capsule": {
1073
+ const p = this.meshParameters;
1074
+ return {
1075
+ radius: sanitize(p.radius, MIN_RAD),
1076
+ height: sanitize(p.height, MIN_DIM)
1077
+ };
1078
+ }
1079
+ case "model":
1080
+ return DEFAULT_MESH_GEOMETRY_PARAMETERS.cube;
1081
+ }
1082
+ }
1083
+ };
1084
+ __name(_InstancedMeshComponent, "InstancedMeshComponent");
1085
+ var InstancedMeshComponent = _InstancedMeshComponent;
953
1086
 
954
1087
  // core/components/Physics.ts
955
1088
  var DEFAULT_RIGIDBODY_STATE = {
@@ -1209,15 +1342,15 @@ function createValueState(light) {
1209
1342
  castShadow: light.castShadow ?? false,
1210
1343
  frustumCulling: light.frustumCulled
1211
1344
  };
1212
- if (light instanceof THREE4__namespace.PointLight) {
1345
+ if (light instanceof THREE5__namespace.PointLight) {
1213
1346
  base.distance = light.distance;
1214
1347
  base.decay = light.decay;
1215
- } else if (light instanceof THREE4__namespace.SpotLight) {
1348
+ } else if (light instanceof THREE5__namespace.SpotLight) {
1216
1349
  base.distance = light.distance;
1217
1350
  base.decay = light.decay;
1218
1351
  base.angle = light.angle;
1219
1352
  base.penumbra = light.penumbra;
1220
- } else if (light instanceof THREE4__namespace.RectAreaLight) {
1353
+ } else if (light instanceof THREE5__namespace.RectAreaLight) {
1221
1354
  base.width = light.width;
1222
1355
  base.height = light.height;
1223
1356
  }
@@ -1252,13 +1385,13 @@ function toHexColor2(value, fallback) {
1252
1385
  }
1253
1386
  __name(toHexColor2, "toHexColor");
1254
1387
  function getMaterialType(material) {
1255
- if (material instanceof THREE4__namespace.MeshPhysicalMaterial) {
1388
+ if (material instanceof THREE5__namespace.MeshPhysicalMaterial) {
1256
1389
  return "physical";
1257
1390
  }
1258
- if (material instanceof THREE4__namespace.MeshPhongMaterial) {
1391
+ if (material instanceof THREE5__namespace.MeshPhongMaterial) {
1259
1392
  return "phong";
1260
1393
  }
1261
- if (material instanceof THREE4__namespace.MeshBasicMaterial) {
1394
+ if (material instanceof THREE5__namespace.MeshBasicMaterial) {
1262
1395
  return "basic";
1263
1396
  }
1264
1397
  return "standard";
@@ -1277,8 +1410,8 @@ function createMaterialValue(material) {
1277
1410
  opacity: typeof materialRecord.opacity === "number" ? materialRecord.opacity : 1,
1278
1411
  emissive: toHexColor2(materialRecord.emissive, "#000000"),
1279
1412
  emissiveIntensity: typeof materialRecord.emissiveIntensity === "number" ? materialRecord.emissiveIntensity : 0,
1280
- side: typeof materialRecord.side === "number" ? materialRecord.side : THREE4__namespace.FrontSide,
1281
- blending: typeof materialRecord.blending === "number" ? materialRecord.blending : THREE4__namespace.NormalBlending,
1413
+ side: typeof materialRecord.side === "number" ? materialRecord.side : THREE5__namespace.FrontSide,
1414
+ blending: typeof materialRecord.blending === "number" ? materialRecord.blending : THREE5__namespace.NormalBlending,
1282
1415
  depthTest: materialRecord.depthTest !== false,
1283
1416
  depthWrite: materialRecord.depthWrite !== false,
1284
1417
  wireframe: Boolean(materialRecord.wireframe),
@@ -1294,7 +1427,7 @@ function createMaterialValue(material) {
1294
1427
  displacementMap: materialRecord.displacementMap?.image?.src,
1295
1428
  lightMap: materialRecord.lightMap?.image?.src,
1296
1429
  envMap: materialRecord.envMap?.image?.src,
1297
- textureFiltering: map?.magFilter === THREE4__namespace.NearestFilter ? "sharp" : "smooth",
1430
+ textureFiltering: map?.magFilter === THREE5__namespace.NearestFilter ? "sharp" : "smooth",
1298
1431
  useMipmaps: map?.generateMipmaps !== false
1299
1432
  };
1300
1433
  }
@@ -1309,8 +1442,8 @@ function defaultMaterialValue() {
1309
1442
  opacity: 1,
1310
1443
  emissive: "#000000",
1311
1444
  emissiveIntensity: 0,
1312
- side: THREE4__namespace.FrontSide,
1313
- blending: THREE4__namespace.NormalBlending,
1445
+ side: THREE5__namespace.FrontSide,
1446
+ blending: THREE5__namespace.NormalBlending,
1314
1447
  depthTest: true,
1315
1448
  depthWrite: true,
1316
1449
  wireframe: false,
@@ -1380,70 +1513,6 @@ var _MeshComponent = class _MeshComponent extends Component {
1380
1513
  };
1381
1514
  __name(_MeshComponent, "MeshComponent");
1382
1515
  var MeshComponent = _MeshComponent;
1383
- var DEFAULT_MESH_GEOMETRY_PARAMETERS = {
1384
- capsule: { radius: 0.5, height: 1 },
1385
- cube: { width: 1, height: 1, depth: 1 },
1386
- cylinder: { radius: 0.5, height: 1 },
1387
- model: {},
1388
- plane: { width: 100, height: 100 },
1389
- sphere: { radius: 0.5 }
1390
- };
1391
- var GEOMETRY_TYPE_BY_KIND = {
1392
- capsule: "CapsuleGeometry",
1393
- cube: "BoxGeometry",
1394
- cylinder: "CylinderGeometry",
1395
- model: "Model",
1396
- plane: "PlaneGeometry",
1397
- sphere: "SphereGeometry"
1398
- };
1399
- var _MeshGeometryComponent = class _MeshGeometryComponent extends Component {
1400
- constructor(kind, object, parameters, options) {
1401
- super();
1402
- this.kind = kind;
1403
- this.geometryType = GEOMETRY_TYPE_BY_KIND[kind];
1404
- this.object = object;
1405
- this.modelName = options?.modelName ?? "";
1406
- this.castShadow = options?.castShadow ?? false;
1407
- this.receiveShadow = options?.receiveShadow ?? false;
1408
- switch (kind) {
1409
- case "cube":
1410
- this.parameters = {
1411
- ...DEFAULT_MESH_GEOMETRY_PARAMETERS.cube,
1412
- ...parameters
1413
- };
1414
- break;
1415
- case "plane":
1416
- this.parameters = {
1417
- ...DEFAULT_MESH_GEOMETRY_PARAMETERS.plane,
1418
- ...parameters
1419
- };
1420
- break;
1421
- case "sphere":
1422
- this.parameters = {
1423
- ...DEFAULT_MESH_GEOMETRY_PARAMETERS.sphere,
1424
- ...parameters
1425
- };
1426
- break;
1427
- case "cylinder":
1428
- this.parameters = {
1429
- ...DEFAULT_MESH_GEOMETRY_PARAMETERS.cylinder,
1430
- ...parameters
1431
- };
1432
- break;
1433
- case "capsule":
1434
- this.parameters = {
1435
- ...DEFAULT_MESH_GEOMETRY_PARAMETERS.capsule,
1436
- ...parameters
1437
- };
1438
- break;
1439
- case "model":
1440
- this.parameters = {};
1441
- break;
1442
- }
1443
- }
1444
- };
1445
- __name(_MeshGeometryComponent, "MeshGeometryComponent");
1446
- var MeshGeometryComponent = _MeshGeometryComponent;
1447
1516
 
1448
1517
  // core/components/Model.ts
1449
1518
  var _ModelComponent = class _ModelComponent extends Component {
@@ -1583,14 +1652,14 @@ var _TransformComponent = class _TransformComponent extends Component {
1583
1652
  z: scale.z ?? 1
1584
1653
  };
1585
1654
  }
1586
- toPositionVector3(target = new THREE4.Vector3()) {
1655
+ toPositionVector3(target = new THREE5.Vector3()) {
1587
1656
  return target.set(this.position.x, this.position.y, this.position.z);
1588
1657
  }
1589
- toRotationEuler(target = new THREE4.Euler(), order = "XYZ") {
1658
+ toRotationEuler(target = new THREE5.Euler(), order = "XYZ") {
1590
1659
  return target.set(this.rotation.x, this.rotation.y, this.rotation.z, order);
1591
1660
  }
1592
- toRotationQuaternion(target = new THREE4.Quaternion(), order = "XYZ") {
1593
- const euler = new THREE4.Euler(
1661
+ toRotationQuaternion(target = new THREE5.Quaternion(), order = "XYZ") {
1662
+ const euler = new THREE5.Euler(
1594
1663
  this.rotation.x,
1595
1664
  this.rotation.y,
1596
1665
  this.rotation.z,
@@ -1598,7 +1667,7 @@ var _TransformComponent = class _TransformComponent extends Component {
1598
1667
  );
1599
1668
  return target.setFromEuler(euler);
1600
1669
  }
1601
- toScaleVector3(target = new THREE4.Vector3()) {
1670
+ toScaleVector3(target = new THREE5.Vector3()) {
1602
1671
  return target.set(this.scale.x, this.scale.y, this.scale.z);
1603
1672
  }
1604
1673
  setPosition(input) {
@@ -1616,8 +1685,8 @@ var _TransformComponent = class _TransformComponent extends Component {
1616
1685
  return this;
1617
1686
  }
1618
1687
  setRotation(input, order = "XYZ") {
1619
- if (input instanceof THREE4.Quaternion) {
1620
- const euler = new THREE4.Euler().setFromQuaternion(input, order);
1688
+ if (input instanceof THREE5.Quaternion) {
1689
+ const euler = new THREE5.Euler().setFromQuaternion(input, order);
1621
1690
  this.rotation.x = euler.x;
1622
1691
  this.rotation.y = euler.y;
1623
1692
  this.rotation.z = euler.z;
@@ -1715,6 +1784,8 @@ exports.AudioComponent = AudioComponent;
1715
1784
  exports.CameraComponent = CameraComponent;
1716
1785
  exports.DEFAULT_COLLIDER_STATE = DEFAULT_COLLIDER_STATE;
1717
1786
  exports.DEFAULT_ENVIRONMENT_STATE = DEFAULT_ENVIRONMENT_STATE;
1787
+ exports.DEFAULT_INSTANCED_MESH_PARAMETERS = DEFAULT_INSTANCED_MESH_PARAMETERS;
1788
+ exports.DEFAULT_INSTANCE_TRANSFORM = DEFAULT_INSTANCE_TRANSFORM;
1718
1789
  exports.DEFAULT_MESH_GEOMETRY_PARAMETERS = DEFAULT_MESH_GEOMETRY_PARAMETERS;
1719
1790
  exports.DEFAULT_PHYSICS_STATE = DEFAULT_PHYSICS_STATE;
1720
1791
  exports.DEFAULT_POSTPROCESSING_STATE = DEFAULT_POSTPROCESSING_STATE;
@@ -1724,6 +1795,7 @@ exports.Environment = Environment;
1724
1795
  exports.ImageComponent = ImageComponent;
1725
1796
  exports.ImageTarget = ImageTarget;
1726
1797
  exports.ImageTargetAnchor = ImageTargetAnchor;
1798
+ exports.InstancedMeshComponent = InstancedMeshComponent;
1727
1799
  exports.LightComponent = LightComponent;
1728
1800
  exports.MaterialComponent = MaterialComponent;
1729
1801
  exports.MeshComponent = MeshComponent;