@relu-interactives/spatial-ecs 0.2.24 → 0.2.25

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Files changed (39) hide show
  1. package/dist/{Video-ppAXaKt0.d.cts → Video-AIQYTAAr.d.cts} +15 -3
  2. package/dist/{Video-C1IOat7L.d.ts → Video-DlZ4G9ig.d.ts} +15 -3
  3. package/dist/{chunk-CCE5K2TU.js → chunk-3P3ZBP7K.js} +17 -13
  4. package/dist/chunk-3P3ZBP7K.js.map +1 -0
  5. package/dist/{chunk-JHCPRVBC.js → chunk-J6736FFO.js} +16 -6
  6. package/dist/chunk-J6736FFO.js.map +1 -0
  7. package/dist/{chunk-ZXGHKX7N.js → chunk-OWQSESTO.js} +12 -2
  8. package/dist/chunk-OWQSESTO.js.map +1 -0
  9. package/dist/{chunk-52CHDPRQ.js → chunk-RJ4J5UEX.js} +4 -4
  10. package/dist/{chunk-52CHDPRQ.js.map → chunk-RJ4J5UEX.js.map} +1 -1
  11. package/dist/{chunk-WKGCC7YL.js → chunk-XFD74BQL.js} +3 -3
  12. package/dist/{chunk-WKGCC7YL.js.map → chunk-XFD74BQL.js.map} +1 -1
  13. package/dist/components/index.cjs +12 -2
  14. package/dist/components/index.cjs.map +1 -1
  15. package/dist/components/index.d.cts +2 -2
  16. package/dist/components/index.d.ts +2 -2
  17. package/dist/components/index.js +1 -1
  18. package/dist/factories/index.cjs +11 -2
  19. package/dist/factories/index.cjs.map +1 -1
  20. package/dist/factories/index.d.cts +1 -1
  21. package/dist/factories/index.d.ts +1 -1
  22. package/dist/factories/index.js +3 -3
  23. package/dist/{index-DdiWu1b6.d.ts → index-BwiRJNIT.d.ts} +3 -2
  24. package/dist/{index-Cu2Pt7wN.d.cts → index-Gr8aCPRM.d.cts} +3 -2
  25. package/dist/index.cjs +36 -12
  26. package/dist/index.cjs.map +1 -1
  27. package/dist/index.d.cts +3 -3
  28. package/dist/index.d.ts +3 -3
  29. package/dist/index.js +9 -9
  30. package/dist/systems/index.cjs +24 -11
  31. package/dist/systems/index.cjs.map +1 -1
  32. package/dist/systems/index.js +3 -3
  33. package/dist/worldSnapshotUtils.cjs +10 -0
  34. package/dist/worldSnapshotUtils.cjs.map +1 -1
  35. package/dist/worldSnapshotUtils.js +1 -1
  36. package/package.json +1 -1
  37. package/dist/chunk-CCE5K2TU.js.map +0 -1
  38. package/dist/chunk-JHCPRVBC.js.map +0 -1
  39. package/dist/chunk-ZXGHKX7N.js.map +0 -1
@@ -1,5 +1,5 @@
1
- export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, n as EntityType, I as ImageComponent, o as ImageTarget, p as ImageTargetAnchor, q as ImageTargetAnchorOptions, r as ImageTargetReference, s as InstanceSlotComponent, t as InstanceTransform, u as InstancedMeshComponent, v as InstancedMeshKind, L as LightComponent, w as LightValueState, M as MaterialComponent, x as MaterialTypeValue, y as MaterialValueState, z as MeshComponent, B as MeshGeometryComponent, F as MeshGeometryParameters, G as MeshGeometryParametersByKind, H as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, J as PhysicsState, K as PlaneMeshParameters, R as RadiusHeightMeshParameters, Q as RadiusMeshParameters, S as RigidbodyState, T as RigidbodyType, U as ScriptComponent, V as ScriptEntry, W as ScriptObjectComponent, X as ScriptObjectComponentInput, Y as ScriptObjectRuntimeState, Z as Selectable, _ as SelectionTransformState, $ as SpriteComponent, a0 as TextureFilteringValue, a1 as TransformModeValue, a2 as TransformSpaceValue, a3 as VideoComponent, a4 as defaultMaterialValue, a5 as normalizePhysicsState } from '../Video-ppAXaKt0.cjs';
1
+ export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, n as EntityType, I as ImageComponent, o as ImageTarget, p as ImageTargetAnchor, q as ImageTargetAnchorOptions, r as ImageTargetReference, s as InstanceSlotComponent, t as InstanceTransform, u as InstancedMeshComponent, v as InstancedMeshKind, L as LightComponent, w as LightValueState, M as MaterialComponent, x as MaterialTypeValue, y as MaterialValueState, z as MeshComponent, B as MeshGeometryComponent, F as MeshGeometryParameters, G as MeshGeometryParametersByKind, H as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, J as PhysicsState, K as PlaneMeshParameters, R as RadiusHeightMeshParameters, Q as RadiusMeshParameters, S as RigidbodyState, T as RigidbodyType, U as ScriptComponent, V as ScriptEntry, W as ScriptObjectComponent, X as ScriptObjectComponentInput, Y as ScriptObjectRuntimeState, Z as Selectable, _ as SelectionTransformState, $ as SpriteComponent, a0 as TextureFilteringValue, a1 as TransformModeValue, a2 as TransformSpaceValue, a3 as VideoComponent, a4 as defaultMaterialValue, a5 as normalizePhysicsState, a6 as setPhysicsLiveRef } from '../Video-AIQYTAAr.cjs';
2
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  export { D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from '../System-CYWZ_Zx5.cjs';
3
- export { P as PrefabInstance, a as PrefabNode } from '../index-Cu2Pt7wN.cjs';
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+ export { P as PrefabInstance, a as PrefabNode } from '../index-Gr8aCPRM.cjs';
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  import 'three';
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  import '@dimforge/rapier3d-compat';
@@ -1,5 +1,5 @@
1
- export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, n as EntityType, I as ImageComponent, o as ImageTarget, p as ImageTargetAnchor, q as ImageTargetAnchorOptions, r as ImageTargetReference, s as InstanceSlotComponent, t as InstanceTransform, u as InstancedMeshComponent, v as InstancedMeshKind, L as LightComponent, w as LightValueState, M as MaterialComponent, x as MaterialTypeValue, y as MaterialValueState, z as MeshComponent, B as MeshGeometryComponent, F as MeshGeometryParameters, G as MeshGeometryParametersByKind, H as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, J as PhysicsState, K as PlaneMeshParameters, R as RadiusHeightMeshParameters, Q as RadiusMeshParameters, S as RigidbodyState, T as RigidbodyType, U as ScriptComponent, V as ScriptEntry, W as ScriptObjectComponent, X as ScriptObjectComponentInput, Y as ScriptObjectRuntimeState, Z as Selectable, _ as SelectionTransformState, $ as SpriteComponent, a0 as TextureFilteringValue, a1 as TransformModeValue, a2 as TransformSpaceValue, a3 as VideoComponent, a4 as defaultMaterialValue, a5 as normalizePhysicsState } from '../Video-C1IOat7L.js';
1
+ export { A as AnimationComponent, a as AnimationComponentOptions, b as AudioComponent, C as CameraComponent, c as CameraComponentOptions, d as CameraProjection, e as CameraRuntimeType, f as ColliderShape, g as ColliderState, h as CubeMeshParameters, D as DEFAULT_COLLIDER_STATE, i as DEFAULT_INSTANCED_MESH_PARAMETERS, j as DEFAULT_INSTANCE_TRANSFORM, k as DEFAULT_MESH_GEOMETRY_PARAMETERS, l as DEFAULT_PHYSICS_STATE, m as DEFAULT_RIGIDBODY_STATE, E as EditableMeshObjectKind, n as EntityType, I as ImageComponent, o as ImageTarget, p as ImageTargetAnchor, q as ImageTargetAnchorOptions, r as ImageTargetReference, s as InstanceSlotComponent, t as InstanceTransform, u as InstancedMeshComponent, v as InstancedMeshKind, L as LightComponent, w as LightValueState, M as MaterialComponent, x as MaterialTypeValue, y as MaterialValueState, z as MeshComponent, B as MeshGeometryComponent, F as MeshGeometryParameters, G as MeshGeometryParametersByKind, H as ModelComponent, N as Name, O as Object3DRef, P as PhysicsComponent, J as PhysicsState, K as PlaneMeshParameters, R as RadiusHeightMeshParameters, Q as RadiusMeshParameters, S as RigidbodyState, T as RigidbodyType, U as ScriptComponent, V as ScriptEntry, W as ScriptObjectComponent, X as ScriptObjectComponentInput, Y as ScriptObjectRuntimeState, Z as Selectable, _ as SelectionTransformState, $ as SpriteComponent, a0 as TextureFilteringValue, a1 as TransformModeValue, a2 as TransformSpaceValue, a3 as VideoComponent, a4 as defaultMaterialValue, a5 as normalizePhysicsState, a6 as setPhysicsLiveRef } from '../Video-DlZ4G9ig.js';
2
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  export { D as DEFAULT_ENVIRONMENT_STATE, a as DEFAULT_POSTPROCESSING_STATE, E as Environment, b as EnvironmentFogState, c as EnvironmentFogType, d as EnvironmentGradientEffect, e as EnvironmentSkyboxState, f as EnvironmentSkyboxType, g as EnvironmentState, P as ParentId, h as Postprocessing, i as PostprocessingState, T as TransformComponent, j as TransformData, V as Vec3 } from '../System-CYWZ_Zx5.js';
3
- export { P as PrefabInstance, a as PrefabNode } from '../index-DdiWu1b6.js';
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+ export { P as PrefabInstance, a as PrefabNode } from '../index-BwiRJNIT.js';
4
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  import 'three';
5
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  import '@dimforge/rapier3d-compat';
@@ -1,4 +1,4 @@
1
- export { AnimationComponent, AudioComponent, CameraComponent, DEFAULT_COLLIDER_STATE, DEFAULT_ENVIRONMENT_STATE, DEFAULT_INSTANCED_MESH_PARAMETERS, DEFAULT_INSTANCE_TRANSFORM, DEFAULT_MESH_GEOMETRY_PARAMETERS, DEFAULT_PHYSICS_STATE, DEFAULT_POSTPROCESSING_STATE, DEFAULT_RIGIDBODY_STATE, EntityType, Environment, ImageComponent, ImageTarget, ImageTargetAnchor, InstanceSlotComponent, InstancedMeshComponent, LightComponent, MaterialComponent, MeshComponent, MeshGeometryComponent, ModelComponent, Name, Object3DRef, ParentId, PhysicsComponent, Postprocessing, PrefabInstance, PrefabNode, ScriptComponent, ScriptObjectComponent, Selectable, SelectionTransformState, SpriteComponent, TransformComponent, VideoComponent, defaultMaterialValue, normalizePhysicsState } from '../chunk-JHCPRVBC.js';
1
+ export { AnimationComponent, AudioComponent, CameraComponent, DEFAULT_COLLIDER_STATE, DEFAULT_ENVIRONMENT_STATE, DEFAULT_INSTANCED_MESH_PARAMETERS, DEFAULT_INSTANCE_TRANSFORM, DEFAULT_MESH_GEOMETRY_PARAMETERS, DEFAULT_PHYSICS_STATE, DEFAULT_POSTPROCESSING_STATE, DEFAULT_RIGIDBODY_STATE, EntityType, Environment, ImageComponent, ImageTarget, ImageTargetAnchor, InstanceSlotComponent, InstancedMeshComponent, LightComponent, MaterialComponent, MeshComponent, MeshGeometryComponent, ModelComponent, Name, Object3DRef, ParentId, PhysicsComponent, Postprocessing, PrefabInstance, PrefabNode, ScriptComponent, ScriptObjectComponent, Selectable, SelectionTransformState, SpriteComponent, TransformComponent, VideoComponent, defaultMaterialValue, normalizePhysicsState, setPhysicsLiveRef } from '../chunk-J6736FFO.js';
2
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  import '../chunk-OY7ZODZP.js';
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  //# sourceMappingURL=index.js.map
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  //# sourceMappingURL=index.js.map
@@ -909,12 +909,21 @@ function normalizePhysicsState(value) {
909
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  };
910
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  }
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  __name(normalizePhysicsState, "normalizePhysicsState");
912
+ function setPhysicsLiveRef(component, key, value) {
913
+ Object.defineProperty(component, key, {
914
+ value,
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+ writable: true,
916
+ configurable: true,
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+ enumerable: false
918
+ });
919
+ }
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+ __name(setPhysicsLiveRef, "setPhysicsLiveRef");
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  var _PhysicsComponent = class _PhysicsComponent extends Component {
913
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  constructor(values) {
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  super();
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  this.values = normalizePhysicsState(values);
916
- this.rigidBody = null;
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- this.collider = null;
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+ setPhysicsLiveRef(this, "rigidBody", null);
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+ setPhysicsLiveRef(this, "collider", null);
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  }
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  /**
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  * Patch rigidbody and/or collider state. Each sub-object is deep-merged