@relu-interactives/spatial-ecs 0.11.0 → 0.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (503) hide show
  1. package/dist/{System-BldSHxZV.d.cts → System-D8vm-Jvv.d.cts} +110 -3
  2. package/dist/{System-CADhPyQs.d.ts → System-ttkDQCrj.d.ts} +110 -3
  3. package/dist/{XRHandPose-D3Ab1Dfs.d.cts → XRHandPose-C97XVW2R.d.cts} +2 -41
  4. package/dist/{XRHandPose-BNSwd1y9.d.ts → XRHandPose-CxXtWF1y.d.ts} +2 -41
  5. package/dist/animation/index.cjs +33 -1
  6. package/dist/animation/index.cjs.map +1 -1
  7. package/dist/animation/index.js +1 -1
  8. package/dist/{chunk-TY3XCHOR.js → chunk-2DJBNWBB.js} +56 -15
  9. package/dist/chunk-2DJBNWBB.js.map +1 -0
  10. package/dist/{chunk-WWP46AEF.js → chunk-4FHJA6U4.js} +8 -4
  11. package/dist/chunk-4FHJA6U4.js.map +1 -0
  12. package/dist/{chunk-GSWC6LLD.js → chunk-GMSFEXUZ.js} +35 -3
  13. package/dist/chunk-GMSFEXUZ.js.map +1 -0
  14. package/dist/{chunk-JEPUCLZX.js → chunk-QAZCVCMP.js} +88 -27
  15. package/dist/chunk-QAZCVCMP.js.map +1 -0
  16. package/dist/{chunk-NXASMBDS.js → chunk-SM5KGNYX.js} +4 -4
  17. package/dist/{chunk-NXASMBDS.js.map → chunk-SM5KGNYX.js.map} +1 -1
  18. package/dist/{chunk-JNYPJB55.js → chunk-T7SRBLPJ.js} +24 -4
  19. package/dist/chunk-T7SRBLPJ.js.map +1 -0
  20. package/dist/components/index.cjs +21 -1
  21. package/dist/components/index.cjs.map +1 -1
  22. package/dist/components/index.d.cts +3 -3
  23. package/dist/components/index.d.ts +3 -3
  24. package/dist/components/index.js +1 -1
  25. package/dist/docs/api/Behaviour/classes/Behaviour.md +187 -46
  26. package/dist/docs/api/Behaviour/type-aliases/UiInteractionEvent.md +5 -5
  27. package/dist/docs/api/Component/classes/Component.md +7 -1
  28. package/dist/docs/api/components/classes/AnimationComponent.md +26 -26
  29. package/dist/docs/api/components/classes/AudioComponent.md +20 -19
  30. package/dist/docs/api/components/classes/BoneAttachmentComponent.md +65 -0
  31. package/dist/docs/api/components/classes/CameraComponent.md +14 -14
  32. package/dist/docs/api/components/classes/EntityType.md +3 -3
  33. package/dist/docs/api/components/classes/Environment.md +3 -3
  34. package/dist/docs/api/components/classes/IKComponent.md +59 -0
  35. package/dist/docs/api/components/classes/ImageComponent.md +7 -7
  36. package/dist/docs/api/components/classes/ImageTarget.md +7 -7
  37. package/dist/docs/api/components/classes/ImageTargetAnchor.md +4 -4
  38. package/dist/docs/api/components/classes/InstanceSlotComponent.md +4 -4
  39. package/dist/docs/api/components/classes/InstancedMeshComponent.md +10 -10
  40. package/dist/docs/api/components/classes/LightComponent.md +6 -6
  41. package/dist/docs/api/components/classes/MaterialComponent.md +14 -14
  42. package/dist/docs/api/components/classes/MeshComponent.md +3 -3
  43. package/dist/docs/api/components/classes/MeshGeometryComponent.md +9 -9
  44. package/dist/docs/api/components/classes/ModelComponent.md +6 -6
  45. package/dist/docs/api/components/classes/Name.md +3 -3
  46. package/dist/docs/api/components/classes/NetworkIdentityComponent.md +42 -0
  47. package/dist/docs/api/components/classes/NetworkSpawnerComponent.md +48 -0
  48. package/dist/docs/api/components/classes/NetworkTransformComponent.md +51 -0
  49. package/dist/docs/api/components/classes/NetworkedPropsComponent.md +47 -0
  50. package/dist/docs/api/components/classes/Object3DRef.md +4 -4
  51. package/dist/docs/api/components/classes/ParentId.md +3 -3
  52. package/dist/docs/api/components/classes/PhysicsComponent.md +7 -7
  53. package/dist/docs/api/components/classes/Postprocessing.md +3 -3
  54. package/dist/docs/api/components/classes/PrefabInstance.md +5 -5
  55. package/dist/docs/api/components/classes/PrefabNode.md +3 -3
  56. package/dist/docs/api/components/classes/ScriptComponent.md +5 -5
  57. package/dist/docs/api/components/classes/ScriptObjectComponent.md +9 -9
  58. package/dist/docs/api/components/classes/Selectable.md +3 -3
  59. package/dist/docs/api/components/classes/SelectionTransformState.md +5 -5
  60. package/dist/docs/api/components/classes/SpriteComponent.md +7 -7
  61. package/dist/docs/api/components/classes/TransformComponent.md +12 -12
  62. package/dist/docs/api/components/classes/UIButtonComponent.md +18 -14
  63. package/dist/docs/api/components/classes/UIPanelComponent.md +13 -11
  64. package/dist/docs/api/components/classes/UISliderComponent.md +16 -11
  65. package/dist/docs/api/components/classes/UITextComponent.md +14 -12
  66. package/dist/docs/api/components/classes/UIToggleComponent.md +12 -9
  67. package/dist/docs/api/components/classes/VRTeleportAreaComponent.md +6 -6
  68. package/dist/docs/api/components/classes/VideoComponent.md +28 -28
  69. package/dist/docs/api/components/classes/XRAnchorComponent.md +3 -3
  70. package/dist/docs/api/components/classes/XREnvironmentComponent.md +5 -5
  71. package/dist/docs/api/components/classes/XRHandPoseComponent.md +4 -4
  72. package/dist/docs/api/components/classes/XRInteractableComponent.md +28 -28
  73. package/dist/docs/api/components/classes/XRInteractorComponent.md +10 -10
  74. package/dist/docs/api/components/classes/XRInteractorSideComponent.md +3 -3
  75. package/dist/docs/api/components/classes/XRRigComponent.md +17 -17
  76. package/dist/docs/api/components/functions/createAttachPoint.md +1 -1
  77. package/dist/docs/api/components/functions/createHandPoseEntry.md +1 -1
  78. package/dist/docs/api/components/functions/defaultMaterialValue.md +1 -1
  79. package/dist/docs/api/components/functions/handPoseDefinitionFor.md +1 -1
  80. package/dist/docs/api/components/functions/normalizeBoneHold.md +25 -0
  81. package/dist/docs/api/components/functions/normalizeEnvironmentLighting.md +1 -1
  82. package/dist/docs/api/components/functions/normalizeIKChain.md +25 -0
  83. package/dist/docs/api/components/functions/normalizePhysicsState.md +1 -1
  84. package/dist/docs/api/components/functions/setModelLoadState.md +1 -1
  85. package/dist/docs/api/components/functions/setPhysicsLiveRef.md +1 -1
  86. package/dist/docs/api/components/index.md +18 -0
  87. package/dist/docs/api/components/type-aliases/AnimationComponentOptions.md +9 -9
  88. package/dist/docs/api/components/type-aliases/BoneAttachmentOptions.md +35 -0
  89. package/dist/docs/api/components/type-aliases/BoneHold.md +34 -0
  90. package/dist/docs/api/components/type-aliases/CameraComponentOptions.md +13 -13
  91. package/dist/docs/api/components/type-aliases/CameraProjection.md +1 -1
  92. package/dist/docs/api/components/type-aliases/CameraRuntimeType.md +1 -1
  93. package/dist/docs/api/components/type-aliases/ColliderShape.md +1 -1
  94. package/dist/docs/api/components/type-aliases/ColliderState.md +20 -20
  95. package/dist/docs/api/components/type-aliases/CubeMeshParameters.md +4 -4
  96. package/dist/docs/api/components/type-aliases/EditableMeshObjectKind.md +1 -1
  97. package/dist/docs/api/components/type-aliases/EnvironmentFogState.md +8 -8
  98. package/dist/docs/api/components/type-aliases/EnvironmentFogType.md +1 -1
  99. package/dist/docs/api/components/type-aliases/EnvironmentGradientEffect.md +1 -1
  100. package/dist/docs/api/components/type-aliases/EnvironmentLightingState.md +9 -9
  101. package/dist/docs/api/components/type-aliases/EnvironmentSkyboxImageProjection.md +1 -1
  102. package/dist/docs/api/components/type-aliases/EnvironmentSkyboxState.md +8 -8
  103. package/dist/docs/api/components/type-aliases/EnvironmentSkyboxType.md +1 -1
  104. package/dist/docs/api/components/type-aliases/EnvironmentState.md +6 -6
  105. package/dist/docs/api/components/type-aliases/EnvironmentToneMapping.md +1 -1
  106. package/dist/docs/api/components/type-aliases/IKChain.md +37 -0
  107. package/dist/docs/api/components/type-aliases/IKLimb.md +15 -0
  108. package/dist/docs/api/components/type-aliases/IKOptions.md +27 -0
  109. package/dist/docs/api/components/type-aliases/ImageTargetAnchorOptions.md +3 -3
  110. package/dist/docs/api/components/type-aliases/ImageTargetReference.md +7 -7
  111. package/dist/docs/api/components/type-aliases/InstanceTransform.md +13 -13
  112. package/dist/docs/api/components/type-aliases/InstancedMeshKind.md +1 -1
  113. package/dist/docs/api/components/type-aliases/LightShadowState.md +8 -8
  114. package/dist/docs/api/components/type-aliases/LightValueState.md +12 -12
  115. package/dist/docs/api/components/type-aliases/MaterialTypeValue.md +1 -1
  116. package/dist/docs/api/components/type-aliases/MaterialValueState.md +28 -28
  117. package/dist/docs/api/components/type-aliases/MeshGeometryParameters.md +1 -1
  118. package/dist/docs/api/components/type-aliases/MeshGeometryParametersByKind.md +7 -7
  119. package/dist/docs/api/components/type-aliases/ModelLoadState.md +1 -1
  120. package/dist/docs/api/components/type-aliases/NetValue.md +23 -0
  121. package/dist/docs/api/components/type-aliases/NetworkTransformOptions.md +18 -0
  122. package/dist/docs/api/components/type-aliases/PhysicsState.md +3 -3
  123. package/dist/docs/api/components/type-aliases/PlaneMeshParameters.md +3 -3
  124. package/dist/docs/api/components/type-aliases/PostprocessingState.md +62 -62
  125. package/dist/docs/api/components/type-aliases/RadiusHeightMeshParameters.md +3 -3
  126. package/dist/docs/api/components/type-aliases/RadiusMeshParameters.md +2 -2
  127. package/dist/docs/api/components/type-aliases/RigidbodyState.md +17 -17
  128. package/dist/docs/api/components/type-aliases/RigidbodyType.md +1 -1
  129. package/dist/docs/api/components/type-aliases/ScriptEntry.md +8 -8
  130. package/dist/docs/api/components/type-aliases/ScriptObjectComponentInput.md +1 -1
  131. package/dist/docs/api/components/type-aliases/ScriptObjectRuntimeState.md +1 -1
  132. package/dist/docs/api/components/type-aliases/TextureFilteringValue.md +1 -1
  133. package/dist/docs/api/components/type-aliases/TransformData.md +4 -4
  134. package/dist/docs/api/components/type-aliases/TransformModeValue.md +1 -1
  135. package/dist/docs/api/components/type-aliases/TransformSpaceValue.md +1 -1
  136. package/dist/docs/api/components/type-aliases/UIButtonOptions.md +21 -13
  137. package/dist/docs/api/components/type-aliases/UIPanelOptions.md +14 -10
  138. package/dist/docs/api/components/type-aliases/UISliderOptions.md +20 -10
  139. package/dist/docs/api/components/type-aliases/UITextOptions.md +15 -11
  140. package/dist/docs/api/components/type-aliases/UIToggleOptions.md +14 -8
  141. package/dist/docs/api/components/type-aliases/UiFollowMode.md +1 -1
  142. package/dist/docs/api/components/type-aliases/UiIconPosition.md +13 -0
  143. package/dist/docs/api/components/type-aliases/UiSliderVariant.md +13 -0
  144. package/dist/docs/api/components/type-aliases/UiTextAlign.md +1 -1
  145. package/dist/docs/api/components/type-aliases/UiTextVAlign.md +1 -1
  146. package/dist/docs/api/components/type-aliases/UiToggleVariant.md +13 -0
  147. package/dist/docs/api/components/type-aliases/VRTeleportAreaOptions.md +5 -5
  148. package/dist/docs/api/components/type-aliases/Vec3.md +4 -4
  149. package/dist/docs/api/components/type-aliases/VrTeleportShape.md +1 -1
  150. package/dist/docs/api/components/type-aliases/XRAnchorOptions.md +2 -2
  151. package/dist/docs/api/components/type-aliases/XRHandPoseOptions.md +3 -3
  152. package/dist/docs/api/components/type-aliases/XRInteractableOptions.md +27 -27
  153. package/dist/docs/api/components/type-aliases/XRInteractorOptions.md +9 -9
  154. package/dist/docs/api/components/type-aliases/XRRigOptions.md +16 -16
  155. package/dist/docs/api/components/type-aliases/XrAttachPoint.md +13 -13
  156. package/dist/docs/api/components/type-aliases/XrDistanceGrabBehavior.md +1 -1
  157. package/dist/docs/api/components/type-aliases/XrEnvironmentKind.md +1 -1
  158. package/dist/docs/api/components/type-aliases/XrEnvironmentOrientation.md +1 -1
  159. package/dist/docs/api/components/type-aliases/XrEnvironmentPhysics.md +1 -1
  160. package/dist/docs/api/components/type-aliases/XrGrabGesture.md +1 -1
  161. package/dist/docs/api/components/type-aliases/XrGrabHands.md +1 -1
  162. package/dist/docs/api/components/type-aliases/XrGrabReach.md +1 -1
  163. package/dist/docs/api/components/type-aliases/XrHandPoseEntry.md +12 -12
  164. package/dist/docs/api/components/type-aliases/XrHandPreset.md +1 -1
  165. package/dist/docs/api/components/type-aliases/XrInteractorSide.md +1 -1
  166. package/dist/docs/api/components/type-aliases/XrInteractorType.md +1 -1
  167. package/dist/docs/api/components/type-aliases/XrLocomotionMode.md +1 -1
  168. package/dist/docs/api/components/type-aliases/XrTrackingOrigin.md +1 -1
  169. package/dist/docs/api/components/type-aliases/XrTwoHandRotation.md +1 -1
  170. package/dist/docs/api/components/variables/DEFAULT_COLLIDER_STATE.md +1 -1
  171. package/dist/docs/api/components/variables/DEFAULT_ENVIRONMENT_LIGHTING.md +1 -1
  172. package/dist/docs/api/components/variables/DEFAULT_ENVIRONMENT_STATE.md +1 -1
  173. package/dist/docs/api/components/variables/DEFAULT_INSTANCED_MESH_PARAMETERS.md +1 -1
  174. package/dist/docs/api/components/variables/DEFAULT_INSTANCE_TRANSFORM.md +1 -1
  175. package/dist/docs/api/components/variables/DEFAULT_MESH_GEOMETRY_PARAMETERS.md +1 -1
  176. package/dist/docs/api/components/variables/DEFAULT_PHYSICS_STATE.md +1 -1
  177. package/dist/docs/api/components/variables/DEFAULT_POSE_CURLS.md +1 -1
  178. package/dist/docs/api/components/variables/DEFAULT_POSE_DIRECTIONS.md +1 -1
  179. package/dist/docs/api/components/variables/DEFAULT_POSTPROCESSING_STATE.md +1 -1
  180. package/dist/docs/api/components/variables/DEFAULT_RIGIDBODY_STATE.md +1 -1
  181. package/dist/docs/api/components/variables/MODEL_NO_PATH_MESSAGE.md +1 -1
  182. package/dist/docs/api/index/classes/AnimationStateMachine.md +16 -16
  183. package/dist/docs/api/index/classes/AnimationStateManager.md +13 -13
  184. package/dist/docs/api/index/classes/AnimationSystem.md +3 -3
  185. package/dist/docs/api/index/classes/AudioMixer.md +161 -0
  186. package/dist/docs/api/index/classes/AudioSystem.md +138 -4
  187. package/dist/docs/api/index/classes/BoneHoldSystem.md +54 -0
  188. package/dist/docs/api/index/classes/CameraSyncSystem.md +2 -2
  189. package/dist/docs/api/index/classes/EnvironmentSyncSystem.md +4 -4
  190. package/dist/docs/api/index/classes/HandPoseTracker.md +6 -6
  191. package/dist/docs/api/index/classes/IKSystem.md +98 -0
  192. package/dist/docs/api/index/classes/InputSystem.md +33 -33
  193. package/dist/docs/api/index/classes/InstancedMeshSystem.md +2 -2
  194. package/dist/docs/api/index/classes/LightSyncSystem.md +2 -2
  195. package/dist/docs/api/index/classes/MaterialSyncSystem.md +3 -3
  196. package/dist/docs/api/index/classes/MeshGeometrySystem.md +2 -2
  197. package/dist/docs/api/index/classes/ObjectManagementSystem.md +269 -14
  198. package/dist/docs/api/index/classes/ObjectVisibilitySystem.md +2 -2
  199. package/dist/docs/api/index/classes/PhysicsSyncSystem.md +4 -4
  200. package/dist/docs/api/index/classes/PostprocessingSyncSystem.md +4 -4
  201. package/dist/docs/api/index/classes/RenderSystem.md +3 -3
  202. package/dist/docs/api/index/classes/ScriptBehaviourSystem.md +4 -4
  203. package/dist/docs/api/index/classes/ScriptObject.md +10 -10
  204. package/dist/docs/api/index/classes/ScriptObjectSystem.md +6 -6
  205. package/dist/docs/api/index/classes/SlotChooser.md +59 -0
  206. package/dist/docs/api/index/classes/TeleportAimGate.md +4 -4
  207. package/dist/docs/api/index/classes/ThrowVelocityTracker.md +4 -4
  208. package/dist/docs/api/index/classes/TransformSyncSystem.md +2 -2
  209. package/dist/docs/api/index/classes/UIInteractionSystem.md +3 -3
  210. package/dist/docs/api/index/classes/UIPanelSystem.md +4 -4
  211. package/dist/docs/api/index/classes/VRTeleportAreaSystem.md +2 -2
  212. package/dist/docs/api/index/classes/VideoSystem.md +4 -4
  213. package/dist/docs/api/index/classes/World.md +168 -98
  214. package/dist/docs/api/index/classes/XRAnchorSystem.md +4 -4
  215. package/dist/docs/api/index/classes/XRControllerVisualSystem.md +4 -4
  216. package/dist/docs/api/index/classes/XREnvironmentSystem.md +7 -7
  217. package/dist/docs/api/index/classes/XRHandPoseSystem.md +5 -5
  218. package/dist/docs/api/index/classes/XRHitTestSystem.md +4 -4
  219. package/dist/docs/api/index/classes/XRHoverVisualSystem.md +4 -4
  220. package/dist/docs/api/index/classes/XRInputSystem.md +9 -9
  221. package/dist/docs/api/index/classes/XRInteractionSystem.md +18 -18
  222. package/dist/docs/api/index/classes/XRLocomotionSystem.md +7 -7
  223. package/dist/docs/api/index/classes/XRSessionSystem.md +6 -6
  224. package/dist/docs/api/index/classes/XRTeleportVisualSystem.md +4 -4
  225. package/dist/docs/api/index/functions/angularVelocityFrom.md +1 -1
  226. package/dist/docs/api/index/functions/applyHandMaterial.md +1 -1
  227. package/dist/docs/api/index/functions/applyPrefabToSnapshotInstances.md +1 -1
  228. package/dist/docs/api/index/functions/arcGroundCrossing.md +1 -1
  229. package/dist/docs/api/index/functions/buildComponentValueMaps.md +1 -1
  230. package/dist/docs/api/index/functions/buildNodeKeyMapsFromSnapshot.md +1 -1
  231. package/dist/docs/api/index/functions/buildNodeMapsFromSnapshot.md +1 -1
  232. package/dist/docs/api/index/functions/canonicalizeComponentValue.md +1 -1
  233. package/dist/docs/api/index/functions/clearModelCache.md +1 -1
  234. package/dist/docs/api/index/functions/clearPrefabCache.md +1 -1
  235. package/dist/docs/api/index/functions/cloneHandPose.md +1 -1
  236. package/dist/docs/api/index/functions/collectDiffPaths.md +1 -1
  237. package/dist/docs/api/index/functions/collectDirectPrefabDependencies.md +1 -1
  238. package/dist/docs/api/index/functions/collectEntitySubtree.md +1 -1
  239. package/dist/docs/api/index/functions/collectSnapshotSubtreeIds.md +1 -1
  240. package/dist/docs/api/index/functions/computeFingerCurl.md +1 -1
  241. package/dist/docs/api/index/functions/computeHandShape.md +1 -1
  242. package/dist/docs/api/index/functions/computeInstanceOverrides.md +1 -1
  243. package/dist/docs/api/index/functions/computePalmPose.md +1 -1
  244. package/dist/docs/api/index/functions/computePalmWidth.md +1 -1
  245. package/dist/docs/api/index/functions/computePinch.md +1 -1
  246. package/dist/docs/api/index/functions/computeSpread.md +1 -1
  247. package/dist/docs/api/index/functions/createAnimationComponent.md +1 -1
  248. package/dist/docs/api/index/functions/createAudioComponent.md +1 -1
  249. package/dist/docs/api/index/functions/createBoneAttachmentComponent.md +28 -0
  250. package/dist/docs/api/index/functions/createCameraComponent.md +1 -1
  251. package/dist/docs/api/index/functions/createEntityTypeComponent.md +1 -1
  252. package/dist/docs/api/index/functions/createEnvironmentComponent.md +1 -1
  253. package/dist/docs/api/index/functions/createGLTFLoader.md +30 -0
  254. package/dist/docs/api/index/functions/createHandMaterial.md +1 -1
  255. package/dist/docs/api/index/functions/createIKComponent.md +28 -0
  256. package/dist/docs/api/index/functions/createImageComponent.md +1 -1
  257. package/dist/docs/api/index/functions/createImageTargetAnchorComponent.md +1 -1
  258. package/dist/docs/api/index/functions/createImageTargetComponent.md +1 -1
  259. package/dist/docs/api/index/functions/createInstanceSlotComponent.md +1 -1
  260. package/dist/docs/api/index/functions/createInstancedMeshComponent.md +1 -1
  261. package/dist/docs/api/index/functions/createLightComponent.md +1 -1
  262. package/dist/docs/api/index/functions/createMaterialComponent.md +1 -1
  263. package/dist/docs/api/index/functions/createMeshComponent.md +1 -1
  264. package/dist/docs/api/index/functions/createMeshGeometryComponent.md +1 -1
  265. package/dist/docs/api/index/functions/createModelComponent.md +1 -1
  266. package/dist/docs/api/index/functions/createNameComponent.md +1 -1
  267. package/dist/docs/api/index/functions/createNetworkIdentityComponent.md +24 -0
  268. package/dist/docs/api/index/functions/createNetworkSpawnerComponent.md +28 -0
  269. package/dist/docs/api/index/functions/createNetworkTransformComponent.md +28 -0
  270. package/dist/docs/api/index/functions/createNetworkedPropsComponent.md +28 -0
  271. package/dist/docs/api/index/functions/createObject3DRefComponent.md +1 -1
  272. package/dist/docs/api/index/functions/createParentIdComponent.md +1 -1
  273. package/dist/docs/api/index/functions/createPhysicsComponent.md +1 -1
  274. package/dist/docs/api/index/functions/createPostprocessingComponent.md +1 -1
  275. package/dist/docs/api/index/functions/createScriptComponent.md +1 -1
  276. package/dist/docs/api/index/functions/createScriptObjectComponent.md +1 -1
  277. package/dist/docs/api/index/functions/createSelectableComponent.md +1 -1
  278. package/dist/docs/api/index/functions/createSelectionTransformStateComponent.md +1 -1
  279. package/dist/docs/api/index/functions/createSpriteComponent.md +1 -1
  280. package/dist/docs/api/index/functions/createTransformComponent.md +1 -1
  281. package/dist/docs/api/index/functions/createUIButtonComponent.md +1 -1
  282. package/dist/docs/api/index/functions/createUIPanelComponent.md +1 -1
  283. package/dist/docs/api/index/functions/createUISliderComponent.md +1 -1
  284. package/dist/docs/api/index/functions/createUITextComponent.md +1 -1
  285. package/dist/docs/api/index/functions/createUIToggleComponent.md +1 -1
  286. package/dist/docs/api/index/functions/createVRTeleportAreaComponent.md +1 -1
  287. package/dist/docs/api/index/functions/createVideoComponent.md +1 -1
  288. package/dist/docs/api/index/functions/createXRAnchorComponent.md +1 -1
  289. package/dist/docs/api/index/functions/createXRHandPoseComponent.md +1 -1
  290. package/dist/docs/api/index/functions/createXRInteractableComponent.md +1 -1
  291. package/dist/docs/api/index/functions/createXRInteractorComponent.md +1 -1
  292. package/dist/docs/api/index/functions/createXRInteractorSideComponent.md +1 -1
  293. package/dist/docs/api/index/functions/createXRRigComponent.md +1 -1
  294. package/dist/docs/api/index/functions/decanonicalizeComponentValue.md +1 -1
  295. package/dist/docs/api/index/functions/despawnPrefab.md +1 -1
  296. package/dist/docs/api/index/functions/encodeOverride.md +1 -1
  297. package/dist/docs/api/index/functions/estimateHandScale.md +1 -1
  298. package/dist/docs/api/index/functions/findModelBone.md +30 -0
  299. package/dist/docs/api/index/functions/findSnapshotRootEntityIds.md +1 -1
  300. package/dist/docs/api/index/functions/findTopLevelNestedRegions.md +1 -1
  301. package/dist/docs/api/index/functions/getHandPosePreset.md +1 -1
  302. package/dist/docs/api/index/functions/gripQuaternion.md +36 -0
  303. package/dist/docs/api/index/functions/groupOverridePaths.md +1 -1
  304. package/dist/docs/api/index/functions/handPoseFromCurls.md +1 -1
  305. package/dist/docs/api/index/functions/hydrateWorldFromSnapshot.md +1 -1
  306. package/dist/docs/api/index/functions/hydrateWorldFromSnapshotDetailed.md +1 -1
  307. package/dist/docs/api/index/functions/indexSnapshotByEntity.md +1 -1
  308. package/dist/docs/api/index/functions/instantiateSubtree.md +1 -1
  309. package/dist/docs/api/index/functions/listModelBones.md +25 -0
  310. package/dist/docs/api/index/functions/loadPrefab.md +1 -1
  311. package/dist/docs/api/index/functions/loadSharedGltf.md +1 -1
  312. package/dist/docs/api/index/functions/matchHandPose.md +1 -1
  313. package/dist/docs/api/index/functions/mergeComponentValue.md +1 -1
  314. package/dist/docs/api/index/functions/parseOverride.md +1 -1
  315. package/dist/docs/api/index/functions/parsePrefabAsset.md +1 -1
  316. package/dist/docs/api/index/functions/prefabFileVersionFor.md +1 -1
  317. package/dist/docs/api/index/functions/readXrCapabilities.md +1 -1
  318. package/dist/docs/api/index/functions/registerDefaultComponentFactories.md +1 -1
  319. package/dist/docs/api/index/functions/registerDefaultFactories.md +1 -1
  320. package/dist/docs/api/index/functions/remapSnapshotEntityIds.md +3 -3
  321. package/dist/docs/api/index/functions/resolveDracoDecoderPath.md +1 -1
  322. package/dist/docs/api/index/functions/restoreComponentState.md +1 -1
  323. package/dist/docs/api/index/functions/restorePostCreateComponents.md +1 -1
  324. package/dist/docs/api/index/functions/sampleTeleportArc.md +1 -1
  325. package/dist/docs/api/index/functions/serializeEntitySubtree.md +1 -1
  326. package/dist/docs/api/index/functions/setDracoDecoderPath.md +1 -1
  327. package/dist/docs/api/index/functions/setPrefabAssetUrlResolver.md +1 -1
  328. package/dist/docs/api/index/functions/setWorldQuaternion.md +26 -0
  329. package/dist/docs/api/index/functions/soundBankFiles.md +25 -0
  330. package/dist/docs/api/index/functions/spawnPrefab.md +1 -1
  331. package/dist/docs/api/index/functions/twoBoneIK.md +41 -0
  332. package/dist/docs/api/index/index.md +31 -0
  333. package/dist/docs/api/index/interfaces/ChromaKeyOptions.md +5 -5
  334. package/dist/docs/api/index/interfaces/EcsSystem.md +3 -3
  335. package/dist/docs/api/index/interfaces/NetworkHandle.md +180 -0
  336. package/dist/docs/api/index/interfaces/PostprocessingBuildContext.md +6 -6
  337. package/dist/docs/api/index/interfaces/PostprocessingPipeline.md +5 -5
  338. package/dist/docs/api/index/interfaces/RenderBackend.md +8 -8
  339. package/dist/docs/api/index/interfaces/SoundBankAsset.md +18 -0
  340. package/dist/docs/api/index/interfaces/SoundSlot.md +31 -0
  341. package/dist/docs/api/index/interfaces/SoundTake.md +18 -0
  342. package/dist/docs/api/index/interfaces/StateMachine.md +13 -13
  343. package/dist/docs/api/index/type-aliases/AnimationStateCallbacks.md +4 -4
  344. package/dist/docs/api/index/type-aliases/ApplyPrefabToSnapshotResult.md +3 -3
  345. package/dist/docs/api/index/type-aliases/AudioBus.md +15 -0
  346. package/dist/docs/api/index/type-aliases/ComponentFactory.md +1 -1
  347. package/dist/docs/api/index/type-aliases/ComponentValueMaps.md +50 -38
  348. package/dist/docs/api/index/type-aliases/EcsComponentFactoryKind.md +7 -1
  349. package/dist/docs/api/index/type-aliases/EcsRenderer.md +1 -1
  350. package/dist/docs/api/index/type-aliases/EcsWorldComponentSnapshot.md +3 -3
  351. package/dist/docs/api/index/type-aliases/EcsWorldStateSnapshotLike.md +4 -4
  352. package/dist/docs/api/index/type-aliases/ExternalRefWarning.md +5 -5
  353. package/dist/docs/api/index/type-aliases/HandMaterialOptions.md +4 -4
  354. package/dist/docs/api/index/type-aliases/HandPoseTrackerOptions.md +5 -5
  355. package/dist/docs/api/index/type-aliases/HydrateOptions.md +3 -3
  356. package/dist/docs/api/index/type-aliases/HydrateWorldFromSnapshotResult.md +4 -4
  357. package/dist/docs/api/index/type-aliases/InstantiateSubtreeResult.md +3 -3
  358. package/dist/docs/api/index/type-aliases/KeyboardKey.md +1 -1
  359. package/dist/docs/api/index/type-aliases/ModelBoneInfo.md +29 -0
  360. package/dist/docs/api/index/type-aliases/ModuleLoader.md +1 -1
  361. package/dist/docs/api/index/type-aliases/MouseButton.md +1 -1
  362. package/dist/docs/api/index/type-aliases/NestedRegion.md +5 -5
  363. package/dist/docs/api/index/type-aliases/NetSpawnOptions.md +41 -0
  364. package/dist/docs/api/index/type-aliases/NodeKeyMaps.md +5 -5
  365. package/dist/docs/api/index/type-aliases/NodeMaps.md +4 -4
  366. package/dist/docs/api/index/type-aliases/PlaySlotOptions.md +32 -0
  367. package/dist/docs/api/index/type-aliases/PrefabAsset.md +5 -5
  368. package/dist/docs/api/index/type-aliases/RemapSnapshotOptions.md +2 -2
  369. package/dist/docs/api/index/type-aliases/RendererKind.md +1 -1
  370. package/dist/docs/api/index/type-aliases/ScriptBehaviourSystemOptions.md +2 -2
  371. package/dist/docs/api/index/type-aliases/ScriptErrorEvent.md +9 -9
  372. package/dist/docs/api/index/type-aliases/ScriptErrorListener.md +1 -1
  373. package/dist/docs/api/index/type-aliases/ScriptErrorPhase.md +1 -1
  374. package/dist/docs/api/index/type-aliases/ScriptErrorReport.md +6 -6
  375. package/dist/docs/api/index/type-aliases/ScriptErrorSource.md +1 -1
  376. package/dist/docs/api/index/type-aliases/SelectionContext.md +4 -4
  377. package/dist/docs/api/index/type-aliases/SerializeEntitySubtreeResult.md +4 -4
  378. package/dist/docs/api/index/type-aliases/SpawnPrefabOptions.md +5 -5
  379. package/dist/docs/api/index/type-aliases/SpawnPrefabSource.md +1 -1
  380. package/dist/docs/api/index/type-aliases/SubtreeSnapshot.md +4 -3
  381. package/dist/docs/api/index/type-aliases/UiCanvasLike.md +4 -4
  382. package/dist/docs/api/index/type-aliases/UiColorStop.md +37 -0
  383. package/dist/docs/api/index/type-aliases/UiPaint.md +81 -0
  384. package/dist/docs/api/index/type-aliases/UiShadow.md +27 -0
  385. package/dist/docs/api/index/type-aliases/UiStyle.md +43 -0
  386. package/dist/docs/api/index/type-aliases/UiTextStyle.md +33 -0
  387. package/dist/docs/api/index/type-aliases/UiTokens.md +13 -0
  388. package/dist/docs/api/index/type-aliases/VelocitySample.md +3 -3
  389. package/dist/docs/api/index/type-aliases/XrCapabilities.md +9 -9
  390. package/dist/docs/api/index/type-aliases/XrFinger.md +1 -1
  391. package/dist/docs/api/index/type-aliases/XrFingerCurl.md +4 -4
  392. package/dist/docs/api/index/type-aliases/XrFingerTarget.md +6 -6
  393. package/dist/docs/api/index/type-aliases/XrHandJointName.md +1 -1
  394. package/dist/docs/api/index/type-aliases/XrHandJoints.md +1 -1
  395. package/dist/docs/api/index/type-aliases/XrHandPoseAxis.md +1 -1
  396. package/dist/docs/api/index/type-aliases/XrHandPoseContext.md +2 -2
  397. package/dist/docs/api/index/type-aliases/XrHandPoseDefinition.md +11 -11
  398. package/dist/docs/api/index/type-aliases/XrHandPoseDirection.md +1 -1
  399. package/dist/docs/api/index/type-aliases/XrHandPoseEvent.md +1 -1
  400. package/dist/docs/api/index/type-aliases/XrHandPoseEventDetail.md +5 -5
  401. package/dist/docs/api/index/type-aliases/XrHandPoseMatch.md +4 -4
  402. package/dist/docs/api/index/type-aliases/XrHandPoseOrientation.md +4 -4
  403. package/dist/docs/api/index/type-aliases/XrHandShape.md +13 -13
  404. package/dist/docs/api/index/type-aliases/XrHandedness.md +1 -1
  405. package/dist/docs/api/index/type-aliases/XrHitResult.md +3 -3
  406. package/dist/docs/api/index/type-aliases/XrInputKind.md +1 -1
  407. package/dist/docs/api/index/type-aliases/XrInputState.md +18 -18
  408. package/dist/docs/api/index/type-aliases/XrPalmPose.md +6 -6
  409. package/dist/docs/api/index/variables/ADDED_NODE_MARKER_COMPONENT.md +1 -1
  410. package/dist/docs/api/index/variables/ARC_GRAVITY.md +1 -1
  411. package/dist/docs/api/index/variables/ARC_MAX_TIME.md +1 -1
  412. package/dist/docs/api/index/variables/ARC_SPEED.md +1 -1
  413. package/dist/docs/api/index/variables/ARC_STEPS.md +1 -1
  414. package/dist/docs/api/index/variables/CURLED_COS.md +1 -1
  415. package/dist/docs/api/index/variables/DEFAULT_DIRECTION_TOLERANCE.md +1 -1
  416. package/dist/docs/api/index/variables/DEFAULT_ENTER_CONFIDENCE.md +1 -1
  417. package/dist/docs/api/index/variables/DEFAULT_EXIT_CONFIDENCE.md +1 -1
  418. package/dist/docs/api/index/variables/DEFAULT_LOST_GRACE_SECONDS.md +1 -1
  419. package/dist/docs/api/index/variables/DEFAULT_MIN_HOLD_SECONDS.md +1 -1
  420. package/dist/docs/api/index/variables/DEFAULT_SCRIPT_ERROR_RETRY_DELAY.md +1 -1
  421. package/dist/docs/api/index/variables/FALLBACK_HAND_SCALE.md +1 -1
  422. package/dist/docs/api/index/variables/HAND_POSE_PRESETS.md +1 -1
  423. package/dist/docs/api/index/variables/HAND_POSE_PRESET_IDS.md +1 -1
  424. package/dist/docs/api/index/variables/HYDRATABLE_ENTITY_KINDS.md +1 -1
  425. package/dist/docs/api/index/variables/KeyboardKeys.md +89 -89
  426. package/dist/docs/api/index/variables/MATCH_FALLOFF.md +1 -1
  427. package/dist/docs/api/index/variables/MAX_PLAUSIBLE_SPEED.md +1 -1
  428. package/dist/docs/api/index/variables/MAX_SAMPLE_AGE_SECONDS.md +1 -1
  429. package/dist/docs/api/index/variables/NODE_KEY_SEPARATOR.md +1 -1
  430. package/dist/docs/api/index/variables/NO_XR_CAPABILITIES.md +1 -1
  431. package/dist/docs/api/index/variables/OVERRIDE_DIFF_EXCLUDED_COMPONENTS.md +1 -1
  432. package/dist/docs/api/index/variables/OVERRIDE_ROOT_EXCLUDED_COMPONENTS.md +1 -1
  433. package/dist/docs/api/index/variables/PINCH_FINGERS.md +1 -1
  434. package/dist/docs/api/index/variables/PREFAB_FILE_VERSION.md +1 -1
  435. package/dist/docs/api/index/variables/PREFAB_FILE_VERSION_NESTED.md +1 -1
  436. package/dist/docs/api/index/variables/SCRIPT_OBJECT_ROOT_FLAG.md +1 -1
  437. package/dist/docs/api/index/variables/SHARED_MODEL_RESOURCE_FLAG.md +1 -1
  438. package/dist/docs/api/index/variables/STRAIGHT_COS.md +1 -1
  439. package/dist/docs/api/index/variables/VELOCITY_SAMPLES.md +1 -1
  440. package/dist/docs/api/index/variables/XR_FINGERS.md +1 -1
  441. package/dist/docs/api/index/variables/XR_HOVER_SHELL_FLAG.md +1 -1
  442. package/dist/docs/api/index/variables/webglBackend.md +1 -1
  443. package/dist/docs/api/typedoc-sidebar.json +1 -1
  444. package/dist/docs/api/types/type-aliases/AssetInput.md +3 -3
  445. package/dist/docs/api/types/type-aliases/CheckboxInput.md +3 -3
  446. package/dist/docs/api/types/type-aliases/ColorInput.md +1 -1
  447. package/dist/docs/api/types/type-aliases/ComponentInput.md +4 -4
  448. package/dist/docs/api/types/type-aliases/ComponentKind.md +1 -1
  449. package/dist/docs/api/types/type-aliases/DropdownInput.md +3 -3
  450. package/dist/docs/api/types/type-aliases/DropdownOption.md +3 -3
  451. package/dist/docs/api/types/type-aliases/EcsEntityEditorKind.md +1 -1
  452. package/dist/docs/api/types/type-aliases/EcsEntityKind.md +1 -1
  453. package/dist/docs/api/types/type-aliases/EntityId.md +1 -1
  454. package/dist/docs/api/types/type-aliases/EntityInput.md +3 -3
  455. package/dist/docs/api/types/type-aliases/FloatInput.md +1 -1
  456. package/dist/docs/api/types/type-aliases/IntersectionResult.md +3 -3
  457. package/dist/docs/api/types/type-aliases/ParentLookup.md +3 -3
  458. package/dist/docs/api/types/type-aliases/SelectionListener.md +1 -1
  459. package/dist/docs/api/types/type-aliases/SliderInput.md +5 -5
  460. package/dist/docs/api/types/type-aliases/TextInput.md +1 -1
  461. package/dist/docs/api/types/type-aliases/ToggleInput.md +1 -1
  462. package/dist/docs/api/types/type-aliases/Vec3.md +1 -1
  463. package/dist/docs/api/types/type-aliases/Vector2Input.md +3 -3
  464. package/dist/docs/api/types/type-aliases/Vector3Input.md +4 -4
  465. package/dist/docs/api/types/type-aliases/WorldEntityView.md +1 -1
  466. package/dist/docs/guide/bone-attachments-and-ik.md +51 -0
  467. package/dist/docs/guide/components/audio.md +1 -1
  468. package/dist/factories/index.cjs +29 -1
  469. package/dist/factories/index.cjs.map +1 -1
  470. package/dist/factories/index.d.cts +2 -2
  471. package/dist/factories/index.d.ts +2 -2
  472. package/dist/factories/index.js +4 -4
  473. package/dist/{index-BXjwEdNq.d.cts → index-BbrnjNXy.d.ts} +5 -3
  474. package/dist/{index-CVG-hREM.d.ts → index-DD7aHv0p.d.cts} +5 -3
  475. package/dist/{index-6pZO_gV7.d.ts → index-OgOoIpEI.d.ts} +14 -2
  476. package/dist/{index-BdghvXKE.d.cts → index-xyqzT0PQ.d.cts} +14 -2
  477. package/dist/index.cjs +174 -13
  478. package/dist/index.cjs.map +1 -1
  479. package/dist/index.d.cts +10 -9
  480. package/dist/index.d.ts +10 -9
  481. package/dist/index.js +13 -11
  482. package/dist/index.js.map +1 -1
  483. package/dist/network/index.cjs +70 -38
  484. package/dist/network/index.cjs.map +1 -1
  485. package/dist/network/index.d.cts +2 -2
  486. package/dist/network/index.d.ts +2 -2
  487. package/dist/network/index.js +4 -4
  488. package/dist/systems/index.cjs +171 -13
  489. package/dist/systems/index.cjs.map +1 -1
  490. package/dist/systems/index.d.cts +2 -2
  491. package/dist/systems/index.d.ts +2 -2
  492. package/dist/systems/index.js +5 -5
  493. package/dist/types.d.cts +1 -1
  494. package/dist/types.d.ts +1 -1
  495. package/dist/webgpu/index.d.ts +2 -2
  496. package/dist/worldSnapshotUtils.d.cts +1 -1
  497. package/dist/worldSnapshotUtils.d.ts +1 -1
  498. package/package.json +2 -1
  499. package/dist/chunk-GSWC6LLD.js.map +0 -1
  500. package/dist/chunk-JEPUCLZX.js.map +0 -1
  501. package/dist/chunk-JNYPJB55.js.map +0 -1
  502. package/dist/chunk-TY3XCHOR.js.map +0 -1
  503. package/dist/chunk-WWP46AEF.js.map +0 -1
@@ -43,6 +43,7 @@ function restPositions(root) {
43
43
  return out;
44
44
  }
45
45
  __name(restPositions, "restPositions");
46
+ var NUMBERED_NAME = /_\d+$/;
46
47
  function splitBoneName(raw) {
47
48
  let n = raw.replace(/^.*[:|]/, "").replace(/^(mixamorig\d*|def[-_]|org[-_]|mch[-_]|bip\d*[ _]|b[-_])/i, "").trim();
48
49
  let side = null;
@@ -144,6 +145,37 @@ function findHips(root) {
144
145
  __name(findHips, "findHips");
145
146
  var isSpineLike = /* @__PURE__ */ __name((base) => /^(spine|chest|upperchest|torso|back)\d*$/.test(base), "isSpineLike");
146
147
  function detectRig(root) {
148
+ const plain = readRig(root);
149
+ if (plain.missing.length === 0) return plain;
150
+ const stems = /* @__PURE__ */ new Map();
151
+ const count = /* @__PURE__ */ __name((n) => {
152
+ const stem = n.name.replace(NUMBERED_NAME, "");
153
+ stems.set(stem, (stems.get(stem) ?? 0) + 1);
154
+ n.children.forEach(count);
155
+ }, "count");
156
+ count(root);
157
+ const real = /* @__PURE__ */ new Map();
158
+ const strip = /* @__PURE__ */ __name((n) => {
159
+ const stem = n.name.replace(NUMBERED_NAME, "");
160
+ const name = stems.get(stem) === 1 ? stem : n.name;
161
+ real.set(name, n.name);
162
+ return { ...n, name, children: n.children.map(strip) };
163
+ }, "strip");
164
+ const found = readRig(strip(root));
165
+ if (found.missing.length >= plain.missing.length) return plain;
166
+ const realName = /* @__PURE__ */ __name((name) => real.get(name) ?? name, "realName");
167
+ const bones = {};
168
+ for (const [bone, name] of Object.entries(found.bones)) {
169
+ bones[bone] = realName(name);
170
+ }
171
+ return {
172
+ ...found,
173
+ bones,
174
+ byName: new Map([...found.byName].map(([name, bone]) => [realName(name), bone]))
175
+ };
176
+ }
177
+ __name(detectRig, "detectRig");
178
+ function readRig(root) {
147
179
  const all = [];
148
180
  const collect = /* @__PURE__ */ __name((n) => {
149
181
  all.push(n);
@@ -217,7 +249,7 @@ function detectRig(root) {
217
249
  missing: REQUIRED_HUMANOID_BONES.filter((b) => !bones[b])
218
250
  };
219
251
  }
220
- __name(detectRig, "detectRig");
252
+ __name(readRig, "readRig");
221
253
  function mirrorHumanoidBone(b) {
222
254
  if (b.startsWith("left")) return `right${b.slice(4)}`;
223
255
  if (b.startsWith("right")) return `left${b.slice(5)}`;
@@ -237,5 +269,5 @@ function skeletonFromObject3D(object) {
237
269
  __name(skeletonFromObject3D, "skeletonFromObject3D");
238
270
 
239
271
  export { REQUIRED_HUMANOID_BONES, detectRig, mirrorHumanoidBone, qinv, qmul, qrot, restPositions, skeletonFromObject3D, splitBoneName };
240
- //# sourceMappingURL=chunk-GSWC6LLD.js.map
241
- //# sourceMappingURL=chunk-GSWC6LLD.js.map
272
+ //# sourceMappingURL=chunk-GMSFEXUZ.js.map
273
+ //# sourceMappingURL=chunk-GMSFEXUZ.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../core/animation/humanoid.ts"],"names":[],"mappings":";;;AA6CO,IAAM,uBAAA,GAAmD;AAAA,EAC9D,MAAA;AAAA,EACA,OAAA;AAAA,EACA,MAAA;AAAA,EACA,cAAA;AAAA,EACA,cAAA;AAAA,EACA,UAAA;AAAA,EACA,eAAA;AAAA,EACA,eAAA;AAAA,EACA,WAAA;AAAA,EACA,cAAA;AAAA,EACA,cAAA;AAAA,EACA,UAAA;AAAA,EACA,eAAA;AAAA,EACA,eAAA;AAAA,EACA;AACF;AAuCO,IAAM,IAAA,mBAAO,MAAA,CAAA,CAAC,CAAA,EAAS,CAAA,KAAkB;AAAA,EAC9C,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA;AAAA,EACpD,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA;AAAA,EACpD,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA;AAAA,EACpD,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,IAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC;AACtD,CAAA,EALoB,MAAA;AAMb,IAAM,uBAAO,MAAA,CAAA,CAAC,CAAA,KAAkB,CAAC,CAAC,CAAA,CAAE,CAAC,CAAA,EAAG,CAAC,EAAE,CAAC,CAAA,EAAG,CAAC,CAAA,CAAE,CAAC,GAAG,CAAA,CAAE,CAAC,CAAC,CAAA,EAA7C,MAAA;AACb,IAAM,IAAA,mBAAO,MAAA,CAAA,CAAC,CAAA,EAAS,CAAA,KAAkB;AAC9C,EAAA,MAAM,IAAI,IAAA,CAAK,IAAA,CAAK,GAAG,CAAC,CAAA,CAAE,CAAC,CAAA,EAAG,CAAA,CAAE,CAAC,CAAA,EAAG,CAAA,CAAE,CAAC,CAAA,EAAG,CAAC,CAAC,CAAA,EAAG,IAAA,CAAK,CAAC,CAAC,CAAA;AACtD,EAAA,OAAO,CAAC,EAAE,CAAC,CAAA,EAAG,EAAE,CAAC,CAAA,EAAG,CAAA,CAAE,CAAC,CAAC,CAAA;AAC1B,CAAA,EAHoB,MAAA;AAMb,SAAS,cAAc,IAAA,EAAuC;AACnE,EAAA,MAAM,GAAA,uBAAU,GAAA,EAAkB;AAClC,EAAA,MAAM,IAAA,mBAAO,MAAA,CAAA,CAAC,CAAA,EAAiB,EAAA,EAAU,IAAU,EAAA,KAAe;AAChE,IAAA,MAAM,IAAI,IAAA,CAAK,EAAA,EAAI,CAAC,CAAA,CAAE,WAAA,CAAY,CAAC,CAAA,GAAI,EAAA,EAAI,EAAE,WAAA,CAAY,CAAC,IAAI,EAAA,EAAI,CAAA,CAAE,YAAY,CAAC,CAAA,GAAI,EAAE,CAAC,CAAA;AACxF,IAAA,MAAM,IAAU,CAAC,EAAA,CAAG,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,EAAG,EAAA,CAAG,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAA,EAAG,EAAA,CAAG,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAC,CAAA;AACzD,IAAA,GAAA,CAAI,GAAA,CAAI,CAAA,CAAE,IAAA,EAAM,CAAC,CAAA;AACjB,IAAA,MAAM,CAAA,GAAI,IAAA,CAAK,EAAA,EAAI,CAAA,CAAE,QAAQ,CAAA;AAC7B,IAAA,MAAM,CAAA,GAAI,EAAA,IAAM,CAAA,CAAE,KAAA,GAAQ,CAAC,CAAA,IAAK,CAAA,CAAA;AAChC,IAAA,KAAA,MAAW,KAAK,CAAA,CAAE,QAAA,OAAe,CAAA,EAAG,CAAA,EAAG,GAAG,CAAC,CAAA;AAAA,EAC7C,CAAA,EAPa,MAAA,CAAA;AAQb,EAAA,IAAA,CAAK,IAAA,EAAM,CAAC,CAAA,EAAG,CAAA,EAAG,CAAA,EAAG,CAAC,CAAA,EAAG,CAAC,CAAA,EAAG,CAAA,EAAG,CAAC,CAAA,EAAG,CAAC,CAAA;AACrC,EAAA,OAAO,GAAA;AACT;AAZgB,MAAA,CAAA,aAAA,EAAA,eAAA,CAAA;AAiBhB,IAAM,aAAA,GAAgB,OAAA;AAMf,SAAS,cAAc,GAAA,EAA8D;AAC1F,EAAA,IAAI,CAAA,GAAI,GAAA,CACL,OAAA,CAAQ,SAAA,EAAW,EAAE,EACrB,OAAA,CAAQ,2DAAA,EAA6D,EAAE,CAAA,CACvE,IAAA,EAAK;AACR,EAAA,IAAI,IAAA,GAAgC,IAAA;AACpC,EAAA,MAAM,KAAA,GAAQ;AAAA,IACZ,CAAC,kBAAkB,MAAM,CAAA;AAAA,IACzB,CAAC,mBAAmB,OAAO,CAAA;AAAA,IAC3B,CAAC,eAAe,MAAM,CAAA;AAAA,IACtB,CAAC,eAAe,OAAO,CAAA;AAAA,IACvB,CAAC,eAAe,MAAM,CAAA;AAAA,IACtB,CAAC,eAAe,OAAO,CAAA;AAAA,IACvB,CAAC,kBAAkB,MAAM,CAAA;AAAA,IACzB,CAAC,mBAAmB,OAAO;AAAA,GAC7B;AACA,EAAA,KAAA,MAAW,CAAC,EAAA,EAAI,CAAC,CAAA,IAAK,KAAA,EAAO;AAC3B,IAAA,IAAI,EAAA,CAAG,IAAA,CAAK,CAAC,CAAA,EAAG;AACd,MAAA,IAAA,GAAO,CAAA;AACP,MAAA,CAAA,GAAI,CAAA,CAAE,OAAA,CAAQ,EAAA,EAAI,EAAE,CAAA;AACpB,MAAA;AAAA,IACF;AAAA,EACF;AACA,EAAA,OAAO,EAAE,MAAM,IAAA,EAAM,CAAA,CAAE,aAAY,CAAE,OAAA,CAAQ,YAAA,EAAc,EAAE,CAAA,EAAE;AACjE;AAxBgB,MAAA,CAAA,aAAA,EAAA,eAAA,CAAA;AA2BhB,IAAM,UAAA,GAAsC;AAAA,EAC1C,CAAC,uCAAuC,UAAU,CAAA;AAAA,EAClD,CAAC,0BAA0B,UAAU,CAAA;AAAA,EACrC,CAAC,oCAAoC,UAAU,CAAA;AAAA,EAC/C,CAAC,kBAAkB,MAAM,CAAA;AAAA,EACzB,CAAC,qCAAqC,UAAU,CAAA;AAAA,EAChD,CAAC,mCAAmC,UAAU,CAAA;AAAA,EAC9C,CAAC,kBAAkB,MAAM,CAAA;AAAA,EACzB,CAAC,6BAA6B,MAAM;AACtC,CAAA;AAEA,IAAM,OAAA,GAAmC;AAAA,EACvC,CAAC,UAAU,OAAO,CAAA;AAAA,EAClB,CAAC,oBAAoB,OAAO,CAAA;AAAA,EAC5B,CAAC,qBAAqB,QAAQ,CAAA;AAAA,EAC9B,CAAC,SAAS,MAAM,CAAA;AAAA,EAChB,CAAC,yBAAyB,QAAQ;AACpC,CAAA;AAEA,SAAS,WAAA,CAAY,QAAgB,MAAA,EAAoC;AAGvE,EAAA,MAAM,CAAA,GAAI,MAAA,KAAW,EAAA,GAAK,CAAA,GAAI,OAAO,MAAM,CAAA;AAC3C,EAAA,MAAM,MAAA,GACJ,MAAA,KAAW,OAAA,GACP,CAAC,YAAA,EAAc,UAAA,EAAY,QAAQ,CAAA,GACnC,CAAC,UAAA,EAAY,cAAA,EAAgB,QAAQ,CAAA;AAC3C,EAAA,OAAO,MAAA,CAAO,CAAA,GAAI,CAAC,CAAA,IAAK,IAAA;AAC1B;AATS,MAAA,CAAA,WAAA,EAAA,aAAA,CAAA;AAYT,SAAS,SAAA,CAAU,MAAc,IAAA,EAA6C;AAC5E,EAAA,KAAA,MAAW,CAAC,EAAA,EAAI,IAAI,CAAA,IAAK,UAAA,EAAY;AACnC,IAAA,IAAI,EAAA,CAAG,KAAK,IAAI,CAAA,SAAU,CAAA,EAAG,IAAI,GAAG,IAAI,CAAA,CAAA;AAAA,EAC1C;AAEA,EAAA,MAAM,CAAA,GAAI,IAAA,CAAK,OAAA,CAAQ,iDAAA,EAAmD,EAAE,CAAA;AAC5E,EAAA,KAAA,MAAW,CAAC,EAAA,EAAI,MAAM,CAAA,IAAK,OAAA,EAAS;AAClC,IAAA,IAAI,CAAC,EAAA,CAAG,IAAA,CAAK,CAAC,CAAA,EAAG;AACjB,IAAA,MAAM,SAAS,QAAA,CAAS,IAAA,CAAK,CAAC,CAAA,GAAI,CAAC,CAAA,IAAK,EAAA;AACxC,IAAA,MAAM,QAAQ,WAAA,CAAY,MAAA,EAAQ,OAAO,OAAA,CAAQ,KAAA,EAAO,EAAE,CAAC,CAAA;AAC3D,IAAA,OAAO,QAAS,CAAA,EAAG,IAAI,GAAG,MAAM,CAAA,EAAG,KAAK,CAAA,CAAA,GAAsB,IAAA;AAAA,EAChE;AACA,EAAA,OAAO,IAAA;AACT;AAbS,MAAA,CAAA,SAAA,EAAA,WAAA,CAAA;AAgBT,IAAM,SAAA,uBAAgB,GAAA,EAA0B;AAEhD,IAAM,UAAA,GAAa,yFAAA;AAEnB,SAAS,QAAQ,GAAA,EAAkC;AACjD,EAAA,MAAM,IAAA,GAAO,GAAA,CAAI,OAAA,CAAQ,SAAA,EAAW,EAAE,CAAA;AACtC,EAAA,IAAI,UAAA,CAAW,IAAA,CAAK,IAAI,CAAA,EAAG,OAAO,IAAA;AAClC,EAAA,IAAI,SAAA,CAAU,SAAS,CAAA,EAAG;AACxB,IAAA,MAAM,KAAA,GAAQ,CAAC,MAAA,EAAQ,OAAO,CAAA;AAC9B,IAAA,MAAM,KAAA,GAAQ,CAAC,UAAA,EAAY,UAAA,EAAY,YAAY,MAAA,EAAQ,UAAA,EAAY,UAAA,EAAY,MAAA,EAAQ,MAAM,CAAA;AACjG,IAAA,KAAA,MAAW,KAAK,KAAA,EAAO,KAAA,MAAW,KAAK,KAAA,EAAO,SAAA,CAAU,IAAI,CAAA,EAAG,CAAC,CAAA,EAAG,CAAC,GAAG,WAAA,EAAY,EAAG,GAAG,CAAC,CAAA,EAAG,CAAC,CAAA,CAAkB,CAAA;AAChH,IAAA,KAAA,MAAW,KAAK,CAAC,MAAA,EAAQ,SAAS,OAAA,EAAS,YAAA,EAAc,QAAQ,MAAM,CAAA;AACrE,MAAA,SAAA,CAAU,GAAA,CAAI,CAAA,CAAE,WAAA,EAAY,EAAG,CAAC,CAAA;AAAA,EACpC;AACA,EAAA,OAAO,SAAA,CAAU,GAAA,CAAI,IAAA,CAAK,WAAA,EAAa,CAAA,IAAK,IAAA;AAC9C;AAXS,MAAA,CAAA,OAAA,EAAA,SAAA,CAAA;AAaT,SAAS,UAAU,KAAA,EAA6B;AAC9C,EAAA,IAAI,KAAA,CAAM,KAAK,CAAC,CAAA,KAAM,cAAc,IAAA,CAAK,CAAC,CAAC,CAAA,EAAG,OAAO,QAAA;AACrD,EAAA,IAAI,KAAA,CAAM,KAAK,CAAC,CAAA,KAAM,yCAAyC,IAAA,CAAK,CAAC,CAAC,CAAA,EAAG,OAAO,QAAA;AAChF,EAAA,IAAI,KAAA,CAAM,KAAK,CAAC,CAAA,KAAM,UAAU,IAAA,CAAK,CAAC,CAAC,CAAA,EAAG,OAAO,QAAA;AACjD,EAAA,IAAI,KAAA,CAAM,KAAK,CAAC,CAAA,KAAM,iBAAiB,IAAA,CAAK,CAAC,CAAC,CAAA,EAAG,OAAO,KAAA;AACxD,EAAA,IAAI,KAAA,CAAM,KAAK,CAAC,CAAA,KAAM,eAAe,IAAA,CAAK,CAAC,CAAC,CAAA,EAAG,OAAO,OAAA;AACtD,EAAA,OAAO,SAAA;AACT;AAPS,MAAA,CAAA,SAAA,EAAA,WAAA,CAAA;AAST,SAAS,SAAS,IAAA,EAAyC;AACzD,EAAA,IAAI,KAAA,GAA6B,IAAA;AACjC,EAAA,MAAM,IAAA,2BAAQ,CAAA,KAAoB;AAChC,IAAA,IAAI,KAAA,EAAO;AACX,IAAA,MAAM,EAAE,IAAA,EAAK,GAAI,aAAA,CAAc,EAAE,IAAI,CAAA;AACrC,IAAA,IAAI,qBAAA,CAAsB,IAAA,CAAK,IAAI,CAAA,EAAG;AACpC,MAAA,KAAA,GAAQ,CAAA;AACR,MAAA;AAAA,IACF;AACA,IAAA,KAAA,MAAW,CAAA,IAAK,CAAA,CAAE,QAAA,EAAU,IAAA,CAAK,CAAC,CAAA;AAAA,EACpC,CAAA,EARa,MAAA,CAAA;AASb,EAAA,IAAA,CAAK,IAAI,CAAA;AACT,EAAA,OAAO,KAAA;AACT;AAbS,MAAA,CAAA,QAAA,EAAA,UAAA,CAAA;AAeT,IAAM,8BAAc,MAAA,CAAA,CAAC,IAAA,KAAiB,0CAAA,CAA2C,IAAA,CAAK,IAAI,CAAA,EAAtE,aAAA,CAAA;AAcb,SAAS,UAAU,IAAA,EAAkC;AAC1D,EAAA,MAAM,KAAA,GAAQ,QAAQ,IAAI,CAAA;AAC1B,EAAA,IAAI,KAAA,CAAM,OAAA,CAAQ,MAAA,KAAW,CAAA,EAAG,OAAO,KAAA;AAIvC,EAAA,MAAM,KAAA,uBAAY,GAAA,EAAoB;AACtC,EAAA,MAAM,KAAA,2BAAS,CAAA,KAAoB;AACjC,IAAA,MAAM,IAAA,GAAO,CAAA,CAAE,IAAA,CAAK,OAAA,CAAQ,eAAe,EAAE,CAAA;AAC7C,IAAA,KAAA,CAAM,IAAI,IAAA,EAAA,CAAO,KAAA,CAAM,IAAI,IAAI,CAAA,IAAK,KAAK,CAAC,CAAA;AAC1C,IAAA,CAAA,CAAE,QAAA,CAAS,QAAQ,KAAK,CAAA;AAAA,EAC1B,CAAA,EAJc,OAAA,CAAA;AAKd,EAAA,KAAA,CAAM,IAAI,CAAA;AACV,EAAA,MAAM,IAAA,uBAAW,GAAA,EAAoB;AACrC,EAAA,MAAM,KAAA,2BAAS,CAAA,KAAkC;AAC/C,IAAA,MAAM,IAAA,GAAO,CAAA,CAAE,IAAA,CAAK,OAAA,CAAQ,eAAe,EAAE,CAAA;AAC7C,IAAA,MAAM,OAAO,KAAA,CAAM,GAAA,CAAI,IAAI,CAAA,KAAM,CAAA,GAAI,OAAO,CAAA,CAAE,IAAA;AAC9C,IAAA,IAAA,CAAK,GAAA,CAAI,IAAA,EAAM,CAAA,CAAE,IAAI,CAAA;AACrB,IAAA,OAAO,EAAE,GAAG,CAAA,EAAG,IAAA,EAAM,UAAU,CAAA,CAAE,QAAA,CAAS,GAAA,CAAI,KAAK,CAAA,EAAE;AAAA,EACvD,CAAA,EALc,OAAA,CAAA;AAMd,EAAA,MAAM,KAAA,GAAQ,OAAA,CAAQ,KAAA,CAAM,IAAI,CAAC,CAAA;AACjC,EAAA,IAAI,MAAM,OAAA,CAAQ,MAAA,IAAU,KAAA,CAAM,OAAA,CAAQ,QAAQ,OAAO,KAAA;AACzD,EAAA,MAAM,2BAAW,MAAA,CAAA,CAAC,IAAA,KAAiB,KAAK,GAAA,CAAI,IAAI,KAAK,IAAA,EAApC,UAAA,CAAA;AACjB,EAAA,MAAM,QAA+B,EAAC;AACtC,EAAA,KAAA,MAAW,CAAC,MAAM,IAAI,CAAA,IAAK,OAAO,OAAA,CAAQ,KAAA,CAAM,KAAK,CAAA,EAA+B;AAClF,IAAA,KAAA,CAAM,IAAI,CAAA,GAAI,QAAA,CAAS,IAAI,CAAA;AAAA,EAC7B;AACA,EAAA,OAAO;AAAA,IACL,GAAG,KAAA;AAAA,IACH,KAAA;AAAA,IACA,MAAA,EAAQ,IAAI,GAAA,CAAI,CAAC,GAAG,KAAA,CAAM,MAAM,EAAE,GAAA,CAAI,CAAC,CAAC,IAAA,EAAM,IAAI,MAAM,CAAC,QAAA,CAAS,IAAI,CAAA,EAAG,IAAI,CAAC,CAAC;AAAA,GACjF;AACF;AAhCgB,MAAA,CAAA,SAAA,EAAA,WAAA,CAAA;AAkChB,SAAS,QAAQ,IAAA,EAAkC;AACjD,EAAA,MAAM,MAAsB,EAAC;AAC7B,EAAA,MAAM,OAAA,2BAAW,CAAA,KAAoB;AACnC,IAAA,GAAA,CAAI,KAAK,CAAC,CAAA;AACV,IAAA,KAAA,MAAW,CAAA,IAAK,CAAA,CAAE,QAAA,EAAU,OAAA,CAAQ,CAAC,CAAA;AAAA,EACvC,CAAA,EAHgB,SAAA,CAAA;AAIhB,EAAA,OAAA,CAAQ,IAAI,CAAA;AACZ,EAAA,MAAM,OAAA,GAAU,UAAU,GAAA,CAAI,GAAA,CAAI,CAAC,CAAA,KAAM,CAAA,CAAE,IAAI,CAAC,CAAA;AAChD,EAAA,MAAM,QAA+C,EAAC;AACtD,EAAA,MAAM,GAAA,mBAAM,MAAA,CAAA,CAAC,CAAA,EAAiB,IAAA,KAAiB;AAC7C,IAAA,IAAI,CAAC,KAAA,CAAM,CAAC,CAAA,EAAG,KAAA,CAAM,CAAC,CAAA,GAAI,IAAA;AAAA,EAC5B,CAAA,EAFY,KAAA,CAAA;AAIZ,EAAA,MAAM,IAAA,GAAO,SAAS,IAAI,CAAA;AAC1B,EAAA,MAAM,SAAA,GAAY,cAAc,IAAI,CAAA;AACpC,EAAA,IAAI,IAAA,EAAM;AACR,IAAA,GAAA,CAAI,MAAA,EAAQ,KAAK,IAAI,CAAA;AAErB,IAAA,MAAM,QAAwB,EAAC;AAC/B,IAAA,IAAI,GAAA,GAAgC,IAAA;AACpC,IAAA,OAAO,GAAA,EAAK;AACV,MAAA,MAAM,IAAA,GAAiC,GAAA,CAAI,QAAA,CAAS,IAAA,CAAK,CAAC,CAAA,KAAM,WAAA,CAAY,aAAA,CAAc,CAAA,CAAE,IAAI,CAAA,CAAE,IAAI,CAAC,CAAA;AACvG,MAAA,IAAI,CAAC,IAAA,EAAM;AACX,MAAA,KAAA,CAAM,KAAK,IAAI,CAAA;AACf,MAAA,GAAA,GAAM,IAAA;AAAA,IACR;AACA,IAAA,IAAI,KAAA,CAAM,CAAC,CAAA,EAAG,GAAA,CAAI,SAAS,KAAA,CAAM,CAAC,EAAE,IAAI,CAAA;AACxC,IAAA,IAAI,KAAA,CAAM,CAAC,CAAA,EAAG,GAAA,CAAI,SAAS,KAAA,CAAM,CAAC,EAAE,IAAI,CAAA;AACxC,IAAA,IAAI,KAAA,CAAM,CAAC,CAAA,EAAG,GAAA,CAAI,YAAA,EAAc,MAAM,KAAA,CAAM,MAAA,GAAS,CAAC,CAAA,CAAE,IAAI,CAAA;AAAA,EAC9D;AAEA,EAAA,KAAA,MAAW,KAAK,GAAA,EAAK;AACnB,IAAA,MAAM,GAAA,GAAM,OAAA,CAAQ,CAAA,CAAE,IAAI,CAAA;AAC1B,IAAA,IAAI,GAAA,EAAK;AACP,MAAA,GAAA,CAAI,GAAA,EAAK,EAAE,IAAI,CAAA;AACf,MAAA;AAAA,IACF;AACA,IAAA,MAAM,EAAE,IAAA,EAAM,IAAA,EAAK,GAAI,aAAA,CAAc,EAAE,IAAI,CAAA;AAC3C,IAAA,IAAI,WAAA,CAAY,IAAA,CAAK,IAAI,CAAA,EAAG;AAC1B,MAAA,GAAA,CAAI,MAAA,EAAQ,EAAE,IAAI,CAAA;AAClB,MAAA;AAAA,IACF;AACA,IAAA,IAAI,QAAA,CAAS,IAAA,CAAK,IAAI,CAAA,EAAG;AACvB,MAAA,GAAA,CAAI,MAAA,EAAQ,EAAE,IAAI,CAAA;AAClB,MAAA;AAAA,IACF;AACA,IAAA,IAAI,SAAS,MAAA,IAAU,IAAA,KAAS,QAAA,IAAY,WAAA,CAAY,IAAI,CAAA,EAAG;AAG/D,IAAA,MAAM,CAAA,GACJ,SACC,MAAM;AACL,MAAA,MAAM,CAAA,GAAI,SAAA,CAAU,GAAA,CAAI,CAAA,CAAE,IAAI,CAAA;AAC9B,MAAA,MAAM,IAAI,IAAA,GAAO,SAAA,CAAU,GAAA,CAAI,IAAA,CAAK,IAAI,CAAA,GAAI,MAAA;AAC5C,MAAA,IAAI,CAAC,CAAA,IAAK,CAAC,CAAA,IAAK,KAAK,GAAA,CAAI,CAAA,CAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,CAAC,CAAA,GAAI,MAAM,OAAO,IAAA;AACrD,MAAA,OAAO,EAAE,CAAC,CAAA,GAAI,CAAA,CAAE,CAAC,IAAI,MAAA,GAAS,OAAA;AAAA,IAChC,CAAA,GAAG;AACL,IAAA,IAAI,CAAC,CAAA,EAAG;AACR,IAAA,MAAM,CAAA,GAAI,SAAA,CAAU,IAAA,EAAM,CAAC,CAAA;AAC3B,IAAA,IAAI,CAAA,EAAG,GAAA,CAAI,CAAA,EAAG,CAAA,CAAE,IAAI,CAAA;AAAA,EACtB;AAEA,EAAA,MAAM,MAAA,uBAAa,GAAA,EAA0B;AAC7C,EAAA,KAAA,MAAW,CAAC,CAAA,EAAG,IAAI,CAAA,IAAK,MAAA,CAAO,OAAA,CAAQ,KAAK,CAAA,EAAG,MAAA,CAAO,GAAA,CAAI,IAAA,EAAgB,CAAiB,CAAA;AAG3F,EAAA,IAAI,OAAA,GAAyB,IAAA;AAC7B,EAAA,MAAM,KAAK,KAAA,CAAM,YAAA,IAAgB,SAAA,CAAU,GAAA,CAAI,MAAM,YAAY,CAAA;AACjE,EAAA,MAAM,KAAK,KAAA,CAAM,YAAA,IAAgB,SAAA,CAAU,GAAA,CAAI,MAAM,YAAY,CAAA;AACjE,EAAA,IAAI,MAAM,EAAA,EAAI;AACZ,IAAA,MAAM,IAAU,CAAC,EAAA,CAAG,CAAC,CAAA,GAAI,EAAA,CAAG,CAAC,CAAA,EAAG,EAAA,CAAG,CAAC,CAAA,GAAI,EAAA,CAAG,CAAC,CAAA,EAAG,EAAA,CAAG,CAAC,CAAA,GAAI,EAAA,CAAG,CAAC,CAAC,CAAA;AAC5D,IAAA,MAAM,GAAA,GAAM,IAAA,CAAK,KAAA,CAAM,CAAA,CAAE,CAAC,CAAA,EAAG,CAAA,CAAE,CAAC,CAAA,EAAG,CAAA,CAAE,CAAC,CAAC,CAAA,IAAK,CAAA;AAC5C,IAAA,OAAA,GAAW,KAAK,IAAA,CAAK,IAAA,CAAK,GAAA,CAAI,EAAA,EAAI,KAAK,GAAA,CAAI,CAAA,EAAG,CAAC,CAAA,CAAE,CAAC,CAAA,GAAI,GAAG,CAAC,CAAC,CAAA,GAAI,MAAO,IAAA,CAAK,EAAA;AAAA,EAC7E;AACA,EAAA,MAAM,QAAA,GAAW,YAAY,IAAA,GAAO,SAAA,GAAY,UAAU,EAAA,GAAK,GAAA,GAAM,OAAA,IAAW,EAAA,GAAK,GAAA,GAAM,SAAA;AAE3F,EAAA,OAAO;AAAA,IACL,OAAA;AAAA,IACA,KAAA;AAAA,IACA,MAAA;AAAA,IACA,QAAA;AAAA,IACA,OAAA;AAAA,IACA,OAAA,EAAS,wBAAwB,MAAA,CAAO,CAAC,MAAM,CAAC,KAAA,CAAM,CAAC,CAAC;AAAA,GAC1D;AACF;AApFS,MAAA,CAAA,OAAA,EAAA,SAAA,CAAA;AAuFF,SAAS,mBAAmB,CAAA,EAA+B;AAChE,EAAA,IAAI,CAAA,CAAE,WAAW,MAAM,CAAA,SAAU,CAAA,KAAA,EAAQ,CAAA,CAAE,KAAA,CAAM,CAAC,CAAC,CAAA,CAAA;AACnD,EAAA,IAAI,CAAA,CAAE,WAAW,OAAO,CAAA,SAAU,CAAA,IAAA,EAAO,CAAA,CAAE,KAAA,CAAM,CAAC,CAAC,CAAA,CAAA;AACnD,EAAA,OAAO,CAAA;AACT;AAJgB,MAAA,CAAA,kBAAA,EAAA,oBAAA,CAAA;AAWT,SAAS,qBAAqB,MAAA,EAMpB;AACf,EAAA,MAAM,CAAA,GAAI,MAAA;AACV,EAAA,OAAO;AAAA,IACL,MAAM,CAAA,CAAE,IAAA;AAAA,IACR,WAAA,EAAa,CAAC,CAAA,CAAE,QAAA,CAAS,CAAA,EAAG,EAAE,QAAA,CAAS,CAAA,EAAG,CAAA,CAAE,QAAA,CAAS,CAAC,CAAA;AAAA,IACtD,QAAA,EAAU,CAAC,CAAA,CAAE,UAAA,CAAW,CAAA,EAAG,CAAA,CAAE,UAAA,CAAW,CAAA,EAAG,CAAA,CAAE,UAAA,CAAW,CAAA,EAAG,CAAA,CAAE,WAAW,CAAC,CAAA;AAAA,IACzE,KAAA,EAAO,CAAA,CAAE,KAAA,GAAQ,CAAC,CAAA,CAAE,KAAA,CAAM,CAAA,EAAG,CAAA,CAAE,KAAA,CAAM,CAAA,EAAG,CAAA,CAAE,KAAA,CAAM,CAAC,CAAA,GAAI,MAAA;AAAA,IACrD,QAAA,EAAW,CAAA,CAAE,QAAA,CAA+B,GAAA,CAAI,oBAAoB;AAAA,GACtE;AACF;AAfgB,MAAA,CAAA,oBAAA,EAAA,sBAAA,CAAA","file":"chunk-GMSFEXUZ.js","sourcesContent":["/**\n * One vocabulary for humanoid skeletons.\n *\n * Every source names its bones differently: Mixamo `mixamorig:LeftForeArm`,\n * Meshy `LeftForeArm` with its spine numbered top-down (`Spine02` is the\n * LOWEST), Unreal / Quaternius UAL `lowerarm_l` with `spine_01` lowest,\n * Blender rigify `forearm.L`, VRM `leftLowerArm`. Retargeting, the animation\n * editor and bone sockets all need \"the left forearm\" regardless, so a\n * skeleton is mapped once onto VRM's humanoid bone names (the closest thing\n * to a standard) and everything downstream speaks those.\n *\n * Pure data + math, no three.js: the editor's Node tools (gltf-transform\n * documents) and the runtime (THREE.Bone trees) both build a `SkeletonNode`\n * tree and call `detectRig`.\n */\n\nexport type HumanoidBone =\n | \"hips\"\n | \"spine\"\n | \"chest\"\n | \"upperChest\"\n | \"neck\"\n | \"head\"\n | \"leftShoulder\"\n | \"leftUpperArm\"\n | \"leftLowerArm\"\n | \"leftHand\"\n | \"rightShoulder\"\n | \"rightUpperArm\"\n | \"rightLowerArm\"\n | \"rightHand\"\n | \"leftUpperLeg\"\n | \"leftLowerLeg\"\n | \"leftFoot\"\n | \"leftToes\"\n | \"rightUpperLeg\"\n | \"rightLowerLeg\"\n | \"rightFoot\"\n | \"rightToes\"\n | `${\"left\" | \"right\"}${Finger}${FingerJoint}`;\n\ntype Finger = \"Thumb\" | \"Index\" | \"Middle\" | \"Ring\" | \"Little\";\ntype FingerJoint = \"Metacarpal\" | \"Proximal\" | \"Intermediate\" | \"Distal\";\n\n/** The bones a humanoid must have to retarget a full-body clip. */\nexport const REQUIRED_HUMANOID_BONES: readonly HumanoidBone[] = [\n \"hips\",\n \"spine\",\n \"head\",\n \"leftUpperArm\",\n \"leftLowerArm\",\n \"leftHand\",\n \"rightUpperArm\",\n \"rightLowerArm\",\n \"rightHand\",\n \"leftUpperLeg\",\n \"leftLowerLeg\",\n \"leftFoot\",\n \"rightUpperLeg\",\n \"rightLowerLeg\",\n \"rightFoot\",\n];\n\n/** Vector [x, y, z] and quaternion [x, y, z, w]. */\nexport type Vec3 = [number, number, number];\nexport type Quat = [number, number, number, number];\n\n/** A bone (or any node) with its LOCAL rest transform. */\nexport interface SkeletonNode {\n name: string;\n translation: Vec3;\n rotation: Quat;\n scale?: Vec3;\n children: SkeletonNode[];\n}\n\nexport type RigProfile =\n | \"mixamo\"\n | \"meshy\"\n | \"unreal\"\n | \"rigify\"\n | \"vrm\"\n | \"generic\";\n\nexport interface RigDetection {\n profile: RigProfile;\n /** Humanoid bone → the rig's own bone name. */\n bones: Partial<Record<HumanoidBone, string>>;\n /** Rig bone name → humanoid bone. */\n byName: Map<string, HumanoidBone>;\n /** Arms level (T), angled down (A), or neither. */\n restPose: \"T\" | \"A\" | \"unknown\";\n /** Degrees the left upper arm points below horizontal at rest. */\n armDrop: number | null;\n /** Required bones the rig lacks (empty = can retarget). */\n missing: HumanoidBone[];\n}\n\n// ── quaternion helpers ───────────────────────────────────────────────────────\n\nexport const qmul = (a: Quat, b: Quat): Quat => [\n a[3] * b[0] + a[0] * b[3] + a[1] * b[2] - a[2] * b[1],\n a[3] * b[1] - a[0] * b[2] + a[1] * b[3] + a[2] * b[0],\n a[3] * b[2] + a[0] * b[1] - a[1] * b[0] + a[2] * b[3],\n a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2],\n];\nexport const qinv = (q: Quat): Quat => [-q[0], -q[1], -q[2], q[3]];\nexport const qrot = (q: Quat, v: Vec3): Vec3 => {\n const r = qmul(qmul(q, [v[0], v[1], v[2], 0]), qinv(q));\n return [r[0], r[1], r[2]];\n};\n\n/** World (rig-space) rest position of every node, by name. */\nexport function restPositions(root: SkeletonNode): Map<string, Vec3> {\n const out = new Map<string, Vec3>();\n const walk = (n: SkeletonNode, pq: Quat, pp: Vec3, ps: number) => {\n const t = qrot(pq, [n.translation[0] * ps, n.translation[1] * ps, n.translation[2] * ps]);\n const p: Vec3 = [pp[0] + t[0], pp[1] + t[1], pp[2] + t[2]];\n out.set(n.name, p);\n const q = qmul(pq, n.rotation);\n const s = ps * (n.scale?.[0] ?? 1);\n for (const c of n.children) walk(c, q, p, s);\n };\n walk(root, [0, 0, 0, 1], [0, 0, 0], 1);\n return out;\n}\n\n// ── names ────────────────────────────────────────────────────────────────────\n\n/** The number an exporter puts on the end of a name. */\nconst NUMBERED_NAME = /_\\d+$/;\n\n/**\n * `mixamorig1:LeftForeArm` → { side: \"left\", base: \"forearm\" };\n * `upperarm_l` → { side: \"left\", base: \"upperarm\" }; `forearm.L` → left.\n */\nexport function splitBoneName(raw: string): { side: \"left\" | \"right\" | null; base: string } {\n let n = raw\n .replace(/^.*[:|]/, \"\") // mixamorig:, Armature|, rig:\n .replace(/^(mixamorig\\d*|def[-_]|org[-_]|mch[-_]|bip\\d*[ _]|b[-_])/i, \"\")\n .trim();\n let side: \"left\" | \"right\" | null = null;\n const sided = [\n [/^left[\\s_.-]*/i, \"left\"],\n [/^right[\\s_.-]*/i, \"right\"],\n [/^l[\\s_.-]+/i, \"left\"],\n [/^r[\\s_.-]+/i, \"right\"],\n [/[\\s_.-]+l$/i, \"left\"],\n [/[\\s_.-]+r$/i, \"right\"],\n [/[\\s_.-]*left$/i, \"left\"],\n [/[\\s_.-]*right$/i, \"right\"],\n ] as const;\n for (const [re, s] of sided) {\n if (re.test(n)) {\n side = s;\n n = n.replace(re, \"\");\n break;\n }\n }\n return { side, base: n.toLowerCase().replace(/[^a-z0-9]/g, \"\") };\n}\n\n/** Bases for sided limb bones. Order matters: first match wins. */\nconst LIMB_BASES: Array<[RegExp, string]> = [\n [/^(shoulder|clavicle|collar(bone)?)$/, \"Shoulder\"],\n [/^(upperarm|uparm|arm)$/, \"UpperArm\"],\n [/^(forearm|lowerarm|elbow|loarm)$/, \"LowerArm\"],\n [/^(hand|wrist)$/, \"Hand\"],\n [/^(upleg|upperleg|thigh|hipjoint)$/, \"UpperLeg\"],\n [/^(leg|lowerleg|calf|shin|knee)$/, \"LowerLeg\"],\n [/^(foot|ankle)$/, \"Foot\"],\n [/^(toebase|toe|toes|ball)$/, \"Toes\"],\n];\n\nconst FINGERS: Array<[RegExp, Finger]> = [\n [/^thumb/, \"Thumb\"],\n [/^(index|pointer)/, \"Index\"],\n [/^(middle|fingers)/, \"Middle\"],\n [/^ring/, \"Ring\"],\n [/^(pinky|little|small)/, \"Little\"],\n];\n\nfunction fingerJoint(finger: Finger, digits: string): FingerJoint | null {\n // Mixamo/UE number 1-3 (4 = tip); a bare \"Thumb\"/\"Fingers\" (Meshy after\n // fix-rig) is the first joint.\n const n = digits === \"\" ? 1 : Number(digits);\n const joints: FingerJoint[] =\n finger === \"Thumb\"\n ? [\"Metacarpal\", \"Proximal\", \"Distal\"]\n : [\"Proximal\", \"Intermediate\", \"Distal\"];\n return joints[n - 1] ?? null;\n}\n\n/** A sided bone from its name alone, or null. */\nfunction sidedBone(base: string, side: \"left\" | \"right\"): HumanoidBone | null {\n for (const [re, part] of LIMB_BASES) {\n if (re.test(base)) return `${side}${part}` as HumanoidBone;\n }\n // Mixamo writes fingers as LeftHandIndex1.\n const f = base.replace(/^hand(?=(thumb|index|middle|ring|pinky|little))/, \"\");\n for (const [re, finger] of FINGERS) {\n if (!re.test(f)) continue;\n const digits = /(\\d+)$/.exec(f)?.[1] ?? \"\";\n const joint = fingerJoint(finger, digits.replace(/^0+/, \"\"));\n return joint ? (`${side}${finger}${joint}` as HumanoidBone) : null;\n }\n return null;\n}\n\n// VRM names, recognised directly (leftUpperArm → lowercase \"leftupperarm\").\nconst VRM_LOWER = new Map<string, HumanoidBone>();\n\nconst VRM_FINGER = /^(left|right)(Thumb|Index|Middle|Ring|Little)(Metacarpal|Proximal|Intermediate|Distal)$/;\n\nfunction vrmBone(raw: string): HumanoidBone | null {\n const name = raw.replace(/^.*[:|]/, \"\");\n if (VRM_FINGER.test(name)) return name as HumanoidBone;\n if (VRM_LOWER.size === 0) {\n const sides = [\"left\", \"right\"] as const;\n const parts = [\"Shoulder\", \"UpperArm\", \"LowerArm\", \"Hand\", \"UpperLeg\", \"LowerLeg\", \"Foot\", \"Toes\"];\n for (const s of sides) for (const p of parts) VRM_LOWER.set(`${s}${p}`.toLowerCase(), `${s}${p}` as HumanoidBone);\n for (const b of [\"hips\", \"spine\", \"chest\", \"upperChest\", \"neck\", \"head\"] as const)\n VRM_LOWER.set(b.toLowerCase(), b);\n }\n return VRM_LOWER.get(name.toLowerCase()) ?? null;\n}\n\nfunction profileOf(names: string[]): RigProfile {\n if (names.some((n) => /^mixamorig/i.test(n))) return \"mixamo\";\n if (names.some((n) => /^(upperarm|lowerarm|thigh|calf)_[lr]$/i.test(n))) return \"unreal\";\n if (names.some((n) => /\\.[LR]$/.test(n))) return \"rigify\";\n if (names.some((n) => /^leftUpperArm$/.test(n))) return \"vrm\";\n if (names.some((n) => /^Spine0[12]$/.test(n))) return \"meshy\";\n return \"generic\";\n}\n\nfunction findHips(root: SkeletonNode): SkeletonNode | null {\n let found: SkeletonNode | null = null;\n const walk = (n: SkeletonNode) => {\n if (found) return;\n const { base } = splitBoneName(n.name);\n if (/^(hips|hip|pelvis)$/.test(base)) {\n found = n;\n return;\n }\n for (const c of n.children) walk(c);\n };\n walk(root);\n return found;\n}\n\nconst isSpineLike = (base: string) => /^(spine|chest|upperchest|torso|back)\\d*$/.test(base);\n\n/**\n * Map a skeleton onto humanoid bones. Pass the scene root (the armature's\n * own transform included): the rest-pose check measures \"down\" in that space,\n * and a Mixamo armature is Z-up under a 90° turn.\n *\n * Limbs and fingers come from their names (any of the conventions above, side\n * from prefixes/suffixes, or from which side of the body they sit when the\n * name has none). The spine comes from the CHAIN between the hips and the\n * neck, not from names, because conventions number it in opposite\n * directions: its first bone is `spine`, the second `chest`, a third\n * `upperChest`.\n */\nexport function detectRig(root: SkeletonNode): RigDetection {\n const plain = readRig(root);\n if (plain.missing.length === 0) return plain;\n // Sketchfab's exporter numbers every bone (`mixamorigLeftArm_9`), which hides\n // the rig. Meshes get numbers too (`Object_2`, `Object_3`), so a number only\n // comes off where the name stays unique.\n const stems = new Map<string, number>();\n const count = (n: SkeletonNode) => {\n const stem = n.name.replace(NUMBERED_NAME, \"\");\n stems.set(stem, (stems.get(stem) ?? 0) + 1);\n n.children.forEach(count);\n };\n count(root);\n const real = new Map<string, string>();\n const strip = (n: SkeletonNode): SkeletonNode => {\n const stem = n.name.replace(NUMBERED_NAME, \"\");\n const name = stems.get(stem) === 1 ? stem : n.name;\n real.set(name, n.name);\n return { ...n, name, children: n.children.map(strip) };\n };\n const found = readRig(strip(root));\n if (found.missing.length >= plain.missing.length) return plain;\n const realName = (name: string) => real.get(name) ?? name;\n const bones: RigDetection[\"bones\"] = {};\n for (const [bone, name] of Object.entries(found.bones) as [HumanoidBone, string][]) {\n bones[bone] = realName(name);\n }\n return {\n ...found,\n bones,\n byName: new Map([...found.byName].map(([name, bone]) => [realName(name), bone])),\n };\n}\n\nfunction readRig(root: SkeletonNode): RigDetection {\n const all: SkeletonNode[] = [];\n const collect = (n: SkeletonNode) => {\n all.push(n);\n for (const c of n.children) collect(c);\n };\n collect(root);\n const profile = profileOf(all.map((n) => n.name));\n const bones: Partial<Record<HumanoidBone, string>> = {};\n const set = (b: HumanoidBone, name: string) => {\n if (!bones[b]) bones[b] = name;\n };\n\n const hips = findHips(root);\n const positions = restPositions(root);\n if (hips) {\n set(\"hips\", hips.name);\n // The spine chain: follow spine-like children upward from the hips.\n const chain: SkeletonNode[] = [];\n let cur: SkeletonNode | undefined = hips;\n while (cur) {\n const next: SkeletonNode | undefined = cur.children.find((c) => isSpineLike(splitBoneName(c.name).base));\n if (!next) break;\n chain.push(next);\n cur = next;\n }\n if (chain[0]) set(\"spine\", chain[0].name);\n if (chain[1]) set(\"chest\", chain[1].name);\n if (chain[2]) set(\"upperChest\", chain[chain.length - 1].name);\n }\n\n for (const n of all) {\n const vrm = vrmBone(n.name);\n if (vrm) {\n set(vrm, n.name);\n continue;\n }\n const { side, base } = splitBoneName(n.name);\n if (/^neck\\d*$/.test(base)) {\n set(\"neck\", n.name);\n continue;\n }\n if (/^head$/.test(base)) {\n set(\"head\", n.name);\n continue;\n }\n if (base === \"hips\" || base === \"pelvis\" || isSpineLike(base)) continue;\n // No side in the name: decide by which side of the hips it sits (glTF\n // humanoids face +Z, so their left is +X).\n const s =\n side ??\n (() => {\n const p = positions.get(n.name);\n const h = hips ? positions.get(hips.name) : undefined;\n if (!p || !h || Math.abs(p[0] - h[0]) < 1e-4) return null;\n return p[0] > h[0] ? \"left\" : \"right\";\n })();\n if (!s) continue;\n const b = sidedBone(base, s);\n if (b) set(b, n.name);\n }\n\n const byName = new Map<string, HumanoidBone>();\n for (const [b, name] of Object.entries(bones)) byName.set(name as string, b as HumanoidBone);\n\n // Rest pose from the left upper arm's direction.\n let armDrop: number | null = null;\n const ua = bones.leftUpperArm && positions.get(bones.leftUpperArm);\n const la = bones.leftLowerArm && positions.get(bones.leftLowerArm);\n if (ua && la) {\n const d: Vec3 = [la[0] - ua[0], la[1] - ua[1], la[2] - ua[2]];\n const len = Math.hypot(d[0], d[1], d[2]) || 1;\n armDrop = (Math.asin(Math.max(-1, Math.min(1, -d[1] / len))) * 180) / Math.PI;\n }\n const restPose = armDrop === null ? \"unknown\" : armDrop < 15 ? \"T\" : armDrop <= 65 ? \"A\" : \"unknown\";\n\n return {\n profile,\n bones,\n byName,\n restPose,\n armDrop,\n missing: REQUIRED_HUMANOID_BONES.filter((b) => !bones[b]),\n };\n}\n\n/** The same bone on the other side (`leftHand` ↔ `rightHand`). */\nexport function mirrorHumanoidBone(b: HumanoidBone): HumanoidBone {\n if (b.startsWith(\"left\")) return `right${b.slice(4)}` as HumanoidBone;\n if (b.startsWith(\"right\")) return `left${b.slice(5)}` as HumanoidBone;\n return b;\n}\n\n/**\n * Duck-typed adapter for a three.js Object3D/Bone tree (position: Vector3,\n * quaternion: Quaternion), so the runtime can call `detectRig` without this\n * module importing three.\n */\nexport function skeletonFromObject3D(object: {\n name: string;\n position: { x: number; y: number; z: number };\n quaternion: { x: number; y: number; z: number; w: number };\n scale?: { x: number; y: number; z: number };\n children: unknown[];\n}): SkeletonNode {\n const o = object;\n return {\n name: o.name,\n translation: [o.position.x, o.position.y, o.position.z],\n rotation: [o.quaternion.x, o.quaternion.y, o.quaternion.z, o.quaternion.w],\n scale: o.scale ? [o.scale.x, o.scale.y, o.scale.z] : undefined,\n children: (o.children as (typeof object)[]).map(skeletonFromObject3D),\n };\n}\n"]}
@@ -1,7 +1,7 @@
1
- import { AnimationComponent, AudioComponent, Object3DRef, CameraComponent, MeshGeometryComponent, PhysicsComponent, Environment, EntityType, ImageComponent, ImageTargetAnchor, ImageTarget, LightComponent, MaterialComponent, MeshComponent, ModelComponent, Name, ParentId, Postprocessing, ScriptComponent, ScriptObjectComponent, Selectable, SelectionTransformState, SpriteComponent, TransformComponent, InstancedMeshComponent, InstanceSlotComponent, VideoComponent, XRRigComponent, VRTeleportAreaComponent, XRHandPoseComponent, XRAnchorComponent, BoneAttachmentComponent, IKComponent, NetworkIdentityComponent, NetworkTransformComponent, NetworkedPropsComponent, NetworkSpawnerComponent, XRInteractableComponent, XRInteractorComponent, XRInteractorSideComponent, UIButtonComponent, UIPanelComponent, UISliderComponent, UITextComponent, UIToggleComponent, setModelLoadState } from './chunk-JNYPJB55.js';
2
- import { detectRig, skeletonFromObject3D } from './chunk-GSWC6LLD.js';
1
+ import { AnimationComponent, AudioComponent, Object3DRef, CameraComponent, MeshGeometryComponent, PhysicsComponent, Environment, EntityType, ImageComponent, ImageTargetAnchor, ImageTarget, LightComponent, MaterialComponent, MeshComponent, ModelComponent, Name, ParentId, Postprocessing, ScriptComponent, ScriptObjectComponent, Selectable, SelectionTransformState, SpriteComponent, TransformComponent, InstancedMeshComponent, InstanceSlotComponent, VideoComponent, XRRigComponent, VRTeleportAreaComponent, XRHandPoseComponent, XRAnchorComponent, BoneAttachmentComponent, IKComponent, NetworkIdentityComponent, NetworkTransformComponent, NetworkedPropsComponent, NetworkSpawnerComponent, XRInteractableComponent, XRInteractorComponent, XRInteractorSideComponent, UIButtonComponent, UIPanelComponent, UISliderComponent, UITextComponent, UIToggleComponent, setModelLoadState } from './chunk-T7SRBLPJ.js';
2
+ import { detectRig, skeletonFromObject3D } from './chunk-GMSFEXUZ.js';
3
3
  import { __name } from './chunk-XE4OXN2W.js';
4
- import * as THREE from 'three';
4
+ import * as THREE6 from 'three';
5
5
  import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
6
6
  import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
7
7
  import { MeshoptDecoder } from 'three/examples/jsm/libs/meshopt_decoder.module.js';
@@ -23,11 +23,11 @@ function normalizeDistanceModel(distanceModel) {
23
23
  }
24
24
  __name(normalizeDistanceModel, "normalizeDistanceModel");
25
25
  function createConfiguredAudio(listener, options) {
26
- const sound = options.positional ? new THREE.PositionalAudio(listener) : new THREE.Audio(listener);
26
+ const sound = options.positional ? new THREE6.PositionalAudio(listener) : new THREE6.Audio(listener);
27
27
  sound.setLoop(options.loop);
28
28
  sound.setVolume(options.volume);
29
29
  sound.setPlaybackRate(options.pitch);
30
- if (sound instanceof THREE.PositionalAudio) {
30
+ if (sound instanceof THREE6.PositionalAudio) {
31
31
  sound.setRefDistance(options.refDistance);
32
32
  sound.setDistanceModel(normalizeDistanceModel(options.distanceModel));
33
33
  sound.setRolloffFactor(options.rolloffFactor);
@@ -37,16 +37,16 @@ function createConfiguredAudio(listener, options) {
37
37
  __name(createConfiguredAudio, "createConfiguredAudio");
38
38
  function createAudioEditorHelper() {
39
39
  if (typeof document === "undefined") {
40
- const geometry = new THREE.EdgesGeometry(
41
- new THREE.OctahedronGeometry(0.22, 0)
40
+ const geometry = new THREE6.EdgesGeometry(
41
+ new THREE6.OctahedronGeometry(0.22, 0)
42
42
  );
43
- const material2 = new THREE.LineBasicMaterial({
43
+ const material2 = new THREE6.LineBasicMaterial({
44
44
  color: "#8bc8ff",
45
45
  transparent: true,
46
46
  opacity: 0.95,
47
47
  depthTest: false
48
48
  });
49
- const fallback = new THREE.LineSegments(geometry, material2);
49
+ const fallback = new THREE6.LineSegments(geometry, material2);
50
50
  fallback.renderOrder = 10;
51
51
  fallback.userData.ecsHelper = true;
52
52
  fallback.visible = false;
@@ -58,7 +58,7 @@ function createAudioEditorHelper() {
58
58
  canvas.height = size;
59
59
  const ctx = canvas.getContext("2d");
60
60
  if (!ctx) {
61
- return new THREE.Object3D();
61
+ return new THREE6.Object3D();
62
62
  }
63
63
  ctx.clearRect(0, 0, size, size);
64
64
  ctx.fillStyle = "rgba(27, 35, 52, 0.9)";
@@ -89,14 +89,14 @@ function createAudioEditorHelper() {
89
89
  ctx.beginPath();
90
90
  ctx.arc(56, 48, 16, -0.8, 0.8);
91
91
  ctx.stroke();
92
- const texture = new THREE.CanvasTexture(canvas);
92
+ const texture = new THREE6.CanvasTexture(canvas);
93
93
  texture.needsUpdate = true;
94
- const material = new THREE.SpriteMaterial({
94
+ const material = new THREE6.SpriteMaterial({
95
95
  map: texture,
96
96
  transparent: true,
97
97
  depthTest: false
98
98
  });
99
- const helper = new THREE.Sprite(material);
99
+ const helper = new THREE6.Sprite(material);
100
100
  helper.scale.set(0.68, 0.68, 0.68);
101
101
  helper.renderOrder = 10;
102
102
  helper.userData.ecsHelper = true;
@@ -123,7 +123,7 @@ function createAudioComponent(world, entityId, path = "", options = {}, context)
123
123
  __name(createAudioComponent, "createAudioComponent");
124
124
  function createCameraComponent(world, entityId, payload = {}) {
125
125
  const object = world.getComponent(entityId, Object3DRef)?.object;
126
- const objectCamera = object instanceof THREE.Camera ? object : void 0;
126
+ const objectCamera = object instanceof THREE6.Camera ? object : void 0;
127
127
  const component = new CameraComponent({
128
128
  ...payload,
129
129
  camera: payload.camera ?? objectCamera
@@ -569,7 +569,7 @@ function findModelBone(root, ref) {
569
569
  for (const b of bones) if (!byName.has(b.name)) byName.set(b.name, b);
570
570
  const name = ref.bone ?? "";
571
571
  if (name) {
572
- const hit = byName.get(name) ?? byName.get(THREE.PropertyBinding.sanitizeNodeName(name));
572
+ const hit = byName.get(name) ?? byName.get(THREE6.PropertyBinding.sanitizeNodeName(name));
573
573
  if (hit) return hit;
574
574
  }
575
575
  if (ref.humanoid) {
@@ -628,7 +628,7 @@ var SHARED_MODEL_RESOURCE_FLAG = "spatialEcsSharedModelResource";
628
628
  var modelCache = /* @__PURE__ */ new Map();
629
629
  function markSharedResources(root) {
630
630
  root.traverse((child) => {
631
- if (!(child instanceof THREE.Mesh)) {
631
+ if (!(child instanceof THREE6.Mesh)) {
632
632
  return;
633
633
  }
634
634
  if (child.geometry) {
@@ -703,7 +703,7 @@ function createModel({
703
703
  payload,
704
704
  isEditor
705
705
  }) {
706
- const anchor = new THREE.Object3D();
706
+ const anchor = new THREE6.Object3D();
707
707
  const modelPath = payload.path ?? "";
708
708
  const entityId = createBaseEntity(world, anchor, {
709
709
  label: payload.name ?? "Model",
@@ -808,8 +808,17 @@ __name(reloadModelEntity, "reloadModelEntity");
808
808
 
809
809
  // core/systems/ObjectManagementSystem.ts
810
810
  var BONE_SOCKET_FLAG = "__reluBoneSocket";
811
- var _boneScale = new THREE.Vector3();
812
- var _anchorScale = new THREE.Vector3();
811
+ var _boneScale = new THREE6.Vector3();
812
+ var _anchorScale = new THREE6.Vector3();
813
+ var _holdPosition = new THREE6.Vector3();
814
+ var _holdRotation = new THREE6.Quaternion();
815
+ var _heldPosition = new THREE6.Vector3();
816
+ var _heldRotation = new THREE6.Quaternion();
817
+ var _holdMatrix = new THREE6.Matrix4();
818
+ var _heldMatrix = new THREE6.Matrix4();
819
+ var _holdEuler = new THREE6.Euler();
820
+ var _unitScale = new THREE6.Vector3(1, 1, 1);
821
+ var _ignoredScale = new THREE6.Vector3();
813
822
  function createTransform(input) {
814
823
  return new TransformComponent(input);
815
824
  }
@@ -836,6 +845,8 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
836
845
  this.boneSockets = /* @__PURE__ */ new Map();
837
846
  /** Attachments whose bone wasn't found in a given model (skip re-searching every frame). */
838
847
  this.boneMisses = /* @__PURE__ */ new Map();
848
+ /** Attachments with holds, and which one the current clip calls for (`null`: none). */
849
+ this.boneHolds = /* @__PURE__ */ new Map();
839
850
  this.scene = scene;
840
851
  this.camera = camera;
841
852
  this.isEditor = isEditor;
@@ -848,10 +859,10 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
848
859
  }
849
860
  getOrCreateAudioListener() {
850
861
  const existing = this.camera.userData.ecsAudioListener;
851
- if (existing instanceof THREE.AudioListener) {
862
+ if (existing instanceof THREE6.AudioListener) {
852
863
  return existing;
853
864
  }
854
- const listener = new THREE.AudioListener();
865
+ const listener = new THREE6.AudioListener();
855
866
  this.camera.add(listener);
856
867
  this.camera.userData.ecsAudioListener = listener;
857
868
  return listener;
@@ -925,7 +936,7 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
925
936
  }
926
937
  if (dispose && object3d) {
927
938
  object3d.traverse((child) => {
928
- if (child instanceof THREE.Mesh) {
939
+ if (child instanceof THREE6.Mesh) {
929
940
  if (!child.geometry?.userData?.[SHARED_MODEL_RESOURCE_FLAG]) {
930
941
  child.geometry?.dispose();
931
942
  }
@@ -1022,6 +1033,9 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
1022
1033
  for (const entityId of [...this.boneSockets.keys()]) {
1023
1034
  if (!world.hasEntity(entityId)) this.dropBoneSocket(entityId);
1024
1035
  }
1036
+ for (const entityId of [...this.boneHolds.keys()]) {
1037
+ if (!world.hasEntity(entityId)) this.boneHolds.delete(entityId);
1038
+ }
1025
1039
  for (const [entityId, object] of worldObjects.entries()) {
1026
1040
  const parentEntityId = world.getComponent(entityId, ParentId)?.value;
1027
1041
  const parentObject = typeof parentEntityId === "number" ? worldObjects.get(parentEntityId) : void 0;
@@ -1055,6 +1069,7 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
1055
1069
  if (!attachment) {
1056
1070
  if (this.boneSockets.has(entityId)) this.dropBoneSocket(entityId);
1057
1071
  this.boneMisses.delete(entityId);
1072
+ this.boneHolds.delete(entityId);
1058
1073
  return null;
1059
1074
  }
1060
1075
  const root = attachment.enabled && parentEntityId !== null ? world.getComponent(parentEntityId, ModelComponent)?.object ?? null : null;
@@ -1062,7 +1077,9 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
1062
1077
  this.dropBoneSocket(entityId);
1063
1078
  return null;
1064
1079
  }
1065
- const key = `${attachment.bone}|${attachment.humanoid ?? ""}|${attachment.compensateScale}`;
1080
+ const hold = this.boneHolds.get(entityId);
1081
+ const ref = hold?.bone || hold?.humanoid ? hold : attachment;
1082
+ const key = `${ref.bone ?? ""}|${ref.humanoid ?? ""}|${attachment.compensateScale}`;
1066
1083
  const current = this.boneSockets.get(entityId);
1067
1084
  if (current && current.modelUuid === root.uuid && current.key === key && current.socket.parent === current.bone) {
1068
1085
  this.fitSocketScale(world, current, parentEntityId, attachment.compensateScale);
@@ -1071,13 +1088,13 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
1071
1088
  this.dropBoneSocket(entityId);
1072
1089
  const missKey = `${root.uuid}|${key}`;
1073
1090
  if (this.boneMisses.get(entityId) === missKey) return null;
1074
- const bone = findModelBone(root, attachment);
1091
+ const bone = findModelBone(root, ref);
1075
1092
  if (!bone) {
1076
1093
  this.boneMisses.set(entityId, missKey);
1077
1094
  return null;
1078
1095
  }
1079
1096
  this.boneMisses.delete(entityId);
1080
- const socket = new THREE.Object3D();
1097
+ const socket = new THREE6.Object3D();
1081
1098
  socket.name = `socket:${bone.name}`;
1082
1099
  socket.userData[BONE_SOCKET_FLAG] = entityId;
1083
1100
  bone.add(socket);
@@ -1109,6 +1126,50 @@ var _ObjectManagementSystem = class _ObjectManagementSystem {
1109
1126
  _anchorScale.z / safe(_boneScale.z)
1110
1127
  );
1111
1128
  }
1129
+ /** Whether {@link applyBoneHold} is managing this attachment. */
1130
+ hasBoneHold(entityId) {
1131
+ return this.boneHolds.has(entityId);
1132
+ }
1133
+ /**
1134
+ * Put an attachment in a hold for the clip now playing (`hold` null: the
1135
+ * attachment's own bone and Transform), moving it to the hold's bone if that
1136
+ * changed. Called each frame, since a socket can be rebuilt under it.
1137
+ */
1138
+ applyBoneHold(world, entityId, hold, hidden) {
1139
+ const before = this.boneHolds.get(entityId) ?? null;
1140
+ this.boneHolds.set(entityId, hold);
1141
+ if ((before?.bone ?? null) !== (hold?.bone ?? null) || (before?.humanoid ?? null) !== (hold?.humanoid ?? null)) {
1142
+ this.boneMisses.delete(entityId);
1143
+ this.reconcileSceneFromWorld(world);
1144
+ }
1145
+ const socket = this.boneSockets.get(entityId)?.socket;
1146
+ if (!socket) return;
1147
+ socket.visible = !hidden;
1148
+ if (!hold?.position && !hold?.rotation) {
1149
+ socket.position.set(0, 0, 0);
1150
+ socket.quaternion.identity();
1151
+ return;
1152
+ }
1153
+ const held = world.getComponent(entityId, TransformComponent);
1154
+ if (!held) return;
1155
+ const own = held.position;
1156
+ _heldPosition.set(own.x, own.y, own.z);
1157
+ _heldRotation.setFromEuler(_holdEuler.set(held.rotation.x, held.rotation.y, held.rotation.z));
1158
+ if (hold.position) _holdPosition.set(hold.position.x, hold.position.y, hold.position.z);
1159
+ else _holdPosition.copy(_heldPosition);
1160
+ if (hold.rotation) {
1161
+ _holdRotation.setFromEuler(_holdEuler.set(hold.rotation.x, hold.rotation.y, hold.rotation.z));
1162
+ } else {
1163
+ _holdRotation.copy(_heldRotation);
1164
+ }
1165
+ _holdMatrix.compose(_holdPosition, _holdRotation, _unitScale).multiply(_heldMatrix.compose(_heldPosition, _heldRotation, _unitScale).invert()).decompose(socket.position, socket.quaternion, _ignoredScale);
1166
+ socket.position.multiply(socket.scale);
1167
+ }
1168
+ /** Stop managing an attachment that no longer has holds, and put it back. */
1169
+ releaseBoneHold(world, entityId) {
1170
+ this.applyBoneHold(world, entityId, null, false);
1171
+ this.boneHolds.delete(entityId);
1172
+ }
1112
1173
  /**
1113
1174
  * Load a model entity's file again and swap it in (the file was rewritten);
1114
1175
  * the entity, its components and children stay, attachments re-home.
@@ -1233,5 +1294,5 @@ __name(_ObjectManagementSystem, "ObjectManagementSystem");
1233
1294
  var ObjectManagementSystem = _ObjectManagementSystem;
1234
1295
 
1235
1296
  export { ObjectManagementSystem, SHARED_MODEL_RESOURCE_FLAG, applyTransform, clearModelCache, createAnimationComponent, createAudioComponent, createBaseEntity, createBoneAttachmentComponent, createCameraComponent, createEntityTypeComponent, createEnvironmentComponent, createGLTFLoader, createIKComponent, createImageComponent, createImageTargetAnchorComponent, createImageTargetComponent, createInstanceSlotComponent, createInstancedMeshComponent, createLightComponent, createMaterialComponent, createMeshComponent, createMeshGeometryComponent, createModel, createModelComponent, createNameComponent, createNetworkIdentityComponent, createNetworkSpawnerComponent, createNetworkTransformComponent, createNetworkedPropsComponent, createObject3DRefComponent, createParentIdComponent, createPhysicsComponent, createPostprocessingComponent, createScriptComponent, createScriptObjectComponent, createSelectableComponent, createSelectionTransformStateComponent, createSpriteComponent, createTransform, createTransformComponent, createUIButtonComponent, createUIPanelComponent, createUISliderComponent, createUITextComponent, createUIToggleComponent, createVRTeleportAreaComponent, createVideoComponent, createXRAnchorComponent, createXRHandPoseComponent, createXRInteractableComponent, createXRInteractorComponent, createXRInteractorSideComponent, createXRRigComponent, findModelBone, listModelBones, loadSharedGltf, resolveDracoDecoderPath, setDracoDecoderPath };
1236
- //# sourceMappingURL=chunk-JEPUCLZX.js.map
1237
- //# sourceMappingURL=chunk-JEPUCLZX.js.map
1297
+ //# sourceMappingURL=chunk-QAZCVCMP.js.map
1298
+ //# sourceMappingURL=chunk-QAZCVCMP.js.map