@realsee/five 6.7.0-alpha.26 → 6.7.0-alpha.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/assets/hierarchy.js +1 -1
- package/docs/assets/search.js +1 -1
- package/docs/classes/five.AdaptiveLuminancePass.html +1 -1
- package/docs/classes/five.EffectComposer.html +1 -1
- package/docs/classes/five.EyeDomeLightingPass.html +1 -1
- package/docs/classes/five.FivePass.html +1 -1
- package/docs/classes/five.FiveRenderer.html +1 -1
- package/docs/classes/five.Model.html +1 -1
- package/docs/classes/five.ModelScene.html +1 -1
- package/docs/classes/five.PBMContainer.html +1 -1
- package/docs/classes/five.PBMGroup.html +1 -1
- package/docs/classes/five.PBMMesh.html +1 -1
- package/docs/classes/five.PBMMeshMaterial.html +1 -1
- package/docs/classes/five.PBMPointCloud.html +1 -1
- package/docs/classes/five.PBMPointCloudMaterial.html +1 -1
- package/docs/classes/five.PBMSkinnedMesh.html +1 -1
- package/docs/classes/five.PanoCircleMesh.html +2 -2
- package/docs/classes/five.PanoCircleMeshCustom.html +3 -3
- package/docs/classes/five.PanoCircleMeshSolid.html +3 -3
- package/docs/classes/five.Parameter.html +1 -1
- package/docs/classes/five.Tile3D.html +1 -1
- package/docs/classes/five.TileNode.html +4 -3
- package/docs/classes/five.TrajectoryNode.html +1 -1
- package/docs/classes/five.WorkResolvedObserver.html +1 -1
- package/docs/classes/gltf-loader.DDSLoader.html +1 -1
- package/docs/classes/gltf-loader.DRACOLoader.html +1 -1
- package/docs/classes/gltf-loader.GLTFObject.html +1 -1
- package/docs/classes/gltf-loader.THREEGLTFLoader.html +1 -1
- package/docs/classes/line.LineGeometry.html +1 -1
- package/docs/classes/line.LineMaterial.html +1 -1
- package/docs/classes/line.LineSegmentsGeometry.html +1 -1
- package/docs/classes/line.THREE_Line2.html +1 -1
- package/docs/classes/line.THREE_LineSegments2.html +1 -1
- package/docs/classes/plugins.RoundedBoxGeometry.html +1 -1
- package/docs/classes/vfx.Airflow.html +1 -1
- package/docs/classes/vfx.Flame.html +1 -1
- package/docs/classes/vfx.Particle.html +1 -1
- package/docs/classes/vfx.ParticleGPU.html +1 -1
- package/docs/classes/vfx.SpotLight.html +1 -1
- package/docs/hierarchy.html +1 -1
- package/docs/interfaces/five.IntersectMesh.html +2 -2
- package/docs/interfaces/five.LooseWorkWithExtrinsics.html +1 -1
- package/docs/interfaces/five.PBMMaterial.html +1 -1
- package/docs/interfaces/five.PBMMeshMaterialParameters.html +1 -1
- package/docs/interfaces/five.PBMPointCloudMaterialParameters.html +1 -1
- package/docs/interfaces/five.PanoramaLikeControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ParameterMaterialValue.html +1 -1
- package/docs/interfaces/five.ParameterTilesetValue.html +1 -1
- package/docs/interfaces/five.ParameterValue.html +1 -1
- package/docs/interfaces/five.ResolvedParameterValue.html +1 -1
- package/docs/interfaces/five.TopviewControllerCustomInitArgs.html +7 -3
- package/docs/interfaces/five.VRPanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ViewLayer.html +1 -1
- package/docs/interfaces/five.WorkCubeImage.html +1 -1
- package/docs/interfaces/five.WorkImage.html +1 -1
- package/docs/interfaces/five.WorkObserver.html +1 -1
- package/docs/interfaces/five.WorkTile.html +1 -1
- package/docs/interfaces/five.XRPanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/plugins.BackgroundPluginController.html +1 -1
- package/docs/interfaces/plugins.BackgroundPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginController.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginType.State.html +1 -1
- package/docs/interfaces/plugins.ItemMaskController.html +1 -1
- package/docs/interfaces/plugins.ItemMaskPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.ItemMaskPluginType.State.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginController.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginType.State.html +1 -1
- package/docs/interfaces/plugins.PanoAnimeController.html +1 -1
- package/docs/interfaces/plugins.PanoAnimePluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.PanoAnimePluginType.State.html +1 -1
- package/docs/interfaces/plugins.PluginTemplateType.EventMap.html +1 -1
- package/docs/interfaces/plugins.PluginTemplateType.State.html +1 -1
- package/docs/interfaces/plugins.TrajectoryController.html +1 -1
- package/docs/interfaces/react.FiveInjectionTypes.html +1 -1
- package/docs/types/five.ParseOptions.html +1 -1
- package/five/index.d.ts +5 -4
- package/five/index.js +19 -19
- package/five/index.mjs +225 -185
- package/gltf-loader/index.js +3 -3
- package/gltf-loader/index.mjs +3 -3
- package/line/index.js +3 -3
- package/line/index.mjs +3 -3
- package/package.json +1 -1
- package/plugins/index.js +2 -2
- package/plugins/index.mjs +2 -2
- package/react/index.js +2 -2
- package/react/index.mjs +2 -2
- package/shader-lib/index.d.ts +1 -1
- package/shader-lib/index.js +17 -9
- package/shader-lib/index.mjs +208 -199
- package/sticker/index.js +3 -3
- package/sticker/index.mjs +3 -3
- package/umd/five-gltf-loader.js +3 -3
- package/umd/five-line.js +3 -3
- package/umd/five-plugins.js +2 -2
- package/umd/five-react.js +2 -2
- package/umd/five-shader-lib.js +16 -8
- package/umd/five-sticker.js +3 -3
- package/umd/five-vfx.js +2 -2
- package/umd/five-vue.js +2 -2
- package/umd/five.js +19 -19
- package/vfx/index.js +2 -2
- package/vfx/index.mjs +2 -2
- package/vue/index.js +2 -2
- package/vue/index.mjs +2 -2
- package/work-downloader/index.js +2 -2
- package/work-downloader/index.mjs +2 -2
package/shader-lib/index.mjs
CHANGED
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/**
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* @license
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* @realsee/five
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* Generated: 12/
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* Version: 6.7.0-alpha.
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* Generated: 12/12/2025
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* Version: 6.7.0-alpha.28
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* Terms:
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* Realsee SDK License Agreement
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* Update: July 28, 2021
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* No amendment to or modification of this Agreement will be binding unless in
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* writing and signed by Realsee. You and Realsee hereto confirm that this
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* Agreement and all related documents shall be drafted in English.
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*/import { CustomShader as
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*/import { CustomShader as F } from "@realsee/five";
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import * as l from "three";
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return M = Object.setPrototypeOf || { __proto__: [] } instanceof Array && function(n, o) {
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n.__proto__ = o;
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} || function(n, o) {
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for (var t in o) Object.prototype.hasOwnProperty.call(o, t) && (n[t] = o[t]);
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}, M(i, e);
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};
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throw new TypeError("Class extends value " + String(e) + " is not a constructor or null");
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M(i, e);
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function n() {
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}, trys: [], ops: [] }, o, t, r, s = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
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return s.next = f(0), s.throw = f(1), s.return = f(2), typeof Symbol == "function" && (s[Symbol.iterator] = function() {
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defines: {
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evennessPlane: {
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), j = `
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#if NUM_SWEEP_OBJECTS > 0
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-
function
|
|
501
|
-
var
|
|
499
|
+
B(e, i);
|
|
500
|
+
function e() {
|
|
501
|
+
var n = i.call(this, {
|
|
502
502
|
type: ["basic", "phong", "pointcloud"],
|
|
503
503
|
fragment: {
|
|
504
504
|
mainBefore: j,
|
|
@@ -518,7 +518,7 @@ var R = `
|
|
|
518
518
|
NUM_SWEEP_OBJECTS: 0
|
|
519
519
|
}
|
|
520
520
|
}) || this;
|
|
521
|
-
return Object.defineProperties(
|
|
521
|
+
return Object.defineProperties(n, {
|
|
522
522
|
sweepBoxs: {
|
|
523
523
|
get: function() {
|
|
524
524
|
return this.uniforms.sweepBoxs.value;
|
|
@@ -528,13 +528,13 @@ var R = `
|
|
|
528
528
|
t > 0 && (this.defines.NUM_SWEEP_OBJECTS = t, this.needsUpdate = !0, this.uniforms.sweepBoxs.value = o);
|
|
529
529
|
}
|
|
530
530
|
}
|
|
531
|
-
}),
|
|
531
|
+
}), n.sweepBoxs = [], n;
|
|
532
532
|
}
|
|
533
|
-
return
|
|
533
|
+
return e.prototype.onBeforeCompile = function(n, o) {
|
|
534
534
|
var t = String(this.sweepBoxs.length);
|
|
535
|
-
|
|
536
|
-
},
|
|
537
|
-
})(
|
|
535
|
+
n.vertexShader = n.vertexShader.replace(/NUM_SWEEP_OBJECTS/g, t), n.fragmentShader = n.fragmentShader.replace(/NUM_SWEEP_OBJECTS/g, t);
|
|
536
|
+
}, e;
|
|
537
|
+
})(F)
|
|
538
538
|
), G = `
|
|
539
539
|
uniform float pointCloudExpand_progress;
|
|
540
540
|
|
|
@@ -622,11 +622,11 @@ float pointCloudExpand_progress2 = step(pointCloudExpand_progress, 1.0 - pointCl
|
|
|
622
622
|
pointCloudExpand_sizeBasis = mix(0.1 * step(abs(pointCloudExpand_noise), 0.5 / pointCloudExpand_boundingRadius), pointCloudExpand_sizeBasis, pointCloudExpand_progress2);
|
|
623
623
|
gl_PointSize = gl_PointSize * pointCloudExpand_sizeScale + pointCloudExpand_sizeBasis;
|
|
624
624
|
vPointSize = gl_PointSize;
|
|
625
|
-
`,
|
|
625
|
+
`, an = (
|
|
626
626
|
/** @class */
|
|
627
627
|
(function(i) {
|
|
628
|
-
|
|
629
|
-
function
|
|
628
|
+
B(e, i);
|
|
629
|
+
function e() {
|
|
630
630
|
return i.call(this, {
|
|
631
631
|
type: ["pointcloud"],
|
|
632
632
|
vertex: {
|
|
@@ -638,33 +638,33 @@ vPointSize = gl_PointSize;
|
|
|
638
638
|
}
|
|
639
639
|
}) || this;
|
|
640
640
|
}
|
|
641
|
-
return Object.defineProperty(
|
|
641
|
+
return Object.defineProperty(e.prototype, "progress", {
|
|
642
642
|
get: function() {
|
|
643
643
|
return this.uniforms.pointCloudExpand_progress.value;
|
|
644
644
|
},
|
|
645
|
-
set: function(
|
|
646
|
-
this.uniforms.pointCloudExpand_progress.value =
|
|
645
|
+
set: function(n) {
|
|
646
|
+
this.uniforms.pointCloudExpand_progress.value = n;
|
|
647
647
|
},
|
|
648
648
|
enumerable: !1,
|
|
649
649
|
configurable: !0
|
|
650
|
-
}),
|
|
651
|
-
})(
|
|
650
|
+
}), e;
|
|
651
|
+
})(F)
|
|
652
652
|
);
|
|
653
|
-
const
|
|
654
|
-
`,
|
|
653
|
+
const U = `(function(){"use strict";function P(n){onmessage=function(a){Promise.resolve(a.data).then(function(t){return n(t)}).then(function(t){var v=t.output,r=t.transfer;return postMessage(v,r)}).catch(function(t){return postMessage({$$error:t})})}}function y(n,a,t){var v=new OffscreenCanvas(a,t),r=v.getContext("2d");if(!r)throw new Error("Failed to get canvas context");r.clearRect(0,0,a,t),r.fillStyle="rgba(0,0,0,1.0)",r.beginPath();var o=n[0][0],i=n[0][0],u=n[0][1],m=n[0][1];n.forEach(function(e){var f=e[0],s=e[1];o=Math.min(o,f),i=Math.max(i,f),u=Math.min(u,s),m=Math.max(m,s)});var g=i-o,c=m-u,h=g>=c?a/g:a/c,x=n.map(function(e){var f=e[0]-o,s=e[1]-u;return[f,s]}),l=x.map(function(e){return[e[0]*h,e[1]*h]});return l.forEach(function(e,f){var s=e[0],D=e[1];f===0?r.moveTo(s,D):r.lineTo(s,D)}),r.closePath(),r.fill(),r.getImageData(0,0,a,t)}function M(n,a,t){for(var v=new ImageData(a,t),r=n.map(function(s){return y(s.polygon,s.width,s.height)}),o=0;o<a;o++)for(var i=0;i<t;i++){for(var u=0,m=0,g=0,c=0;c<r.length;c++){var h=r[c].data,x=(o+i*a)*4;if(h[x+3]===255){var l=c%8,e=Math.floor(c/8);e===0?u=u|1<<l:e===1?m=m|1<<l:e===2&&(g=g|1<<l)}}var f=(o+i*a)*4;v.data[f]=u,v.data[f+1]=m,v.data[f+2]=g,v.data[f+3]=255}return v}P(function(n){return Promise.resolve(n).then(function(a){var t=a.canvasDataList,v=a.width,r=a.height,o=M(t,v,r);return{output:{imageData:o},transfer:[o.data.buffer]}})})})();
|
|
654
|
+
`, T = typeof self != "undefined" && self.Blob && new Blob(["(self.URL || self.webkitURL).revokeObjectURL(self.location.href);", U], { type: "text/javascript;charset=utf-8" });
|
|
655
655
|
function $(i) {
|
|
656
|
-
let
|
|
656
|
+
let e;
|
|
657
657
|
try {
|
|
658
|
-
if (
|
|
659
|
-
const
|
|
658
|
+
if (e = T && (self.URL || self.webkitURL).createObjectURL(T), !e) throw "";
|
|
659
|
+
const n = new Worker(e, {
|
|
660
660
|
name: i == null ? void 0 : i.name
|
|
661
661
|
});
|
|
662
|
-
return
|
|
663
|
-
(self.URL || self.webkitURL).revokeObjectURL(
|
|
664
|
-
}),
|
|
665
|
-
} catch (
|
|
662
|
+
return n.addEventListener("error", () => {
|
|
663
|
+
(self.URL || self.webkitURL).revokeObjectURL(e);
|
|
664
|
+
}), n;
|
|
665
|
+
} catch (n) {
|
|
666
666
|
return new Worker(
|
|
667
|
-
"data:text/javascript;charset=utf-8," + encodeURIComponent(
|
|
667
|
+
"data:text/javascript;charset=utf-8," + encodeURIComponent(U),
|
|
668
668
|
{
|
|
669
669
|
name: i == null ? void 0 : i.name
|
|
670
670
|
}
|
|
@@ -674,64 +674,64 @@ function $(i) {
|
|
|
674
674
|
var Y = (
|
|
675
675
|
/** @class */
|
|
676
676
|
(function() {
|
|
677
|
-
function i(
|
|
678
|
-
this.disposed = !1, this.pool =
|
|
677
|
+
function i(e, n) {
|
|
678
|
+
this.disposed = !1, this.pool = n, this.workerCreator = e, this.queue = [], this.workers = [], this.workerResolvers = [], this.workerStatus = 0;
|
|
679
679
|
}
|
|
680
|
-
return i.prototype.setWorkerCreator = function(
|
|
681
|
-
this.workerCreator =
|
|
682
|
-
}, i.prototype.initWorker = function(
|
|
680
|
+
return i.prototype.setWorkerCreator = function(e) {
|
|
681
|
+
this.workerCreator = e;
|
|
682
|
+
}, i.prototype.initWorker = function(e) {
|
|
683
683
|
if (!this.workerCreator)
|
|
684
684
|
throw new Error("workerCreator is not defined");
|
|
685
|
-
if (!this.workers[
|
|
686
|
-
var
|
|
687
|
-
|
|
685
|
+
if (!this.workers[e]) {
|
|
686
|
+
var n = this.workerCreator(e);
|
|
687
|
+
n.addEventListener("message", this.onMessage.bind(this, e)), this.workers[e] = n;
|
|
688
688
|
}
|
|
689
689
|
}, i.prototype.getIdleWorker = function() {
|
|
690
|
-
for (var
|
|
691
|
-
if (!(this.workerStatus & 1 <<
|
|
692
|
-
return
|
|
690
|
+
for (var e = 0; e < this.pool; e++)
|
|
691
|
+
if (!(this.workerStatus & 1 << e))
|
|
692
|
+
return e;
|
|
693
693
|
return -1;
|
|
694
|
-
}, i.prototype.onMessage = function(
|
|
695
|
-
var o = this.workerResolvers[
|
|
696
|
-
if (
|
|
697
|
-
var t = this.queue.shift(), r = t.resolve, s = t.reject,
|
|
698
|
-
this.workerResolvers[
|
|
694
|
+
}, i.prototype.onMessage = function(e, n) {
|
|
695
|
+
var o = this.workerResolvers[e];
|
|
696
|
+
if (n.data && "$$error" in n.data ? o == null || o.reject(n.data.$$error) : o == null || o.resolve(n.data), this.workerResolvers[e] = void 0, this.queue.length) {
|
|
697
|
+
var t = this.queue.shift(), r = t.resolve, s = t.reject, f = t.input, c = t.transfer;
|
|
698
|
+
this.workerResolvers[e] = { resolve: r, reject: s }, this.workers[e].postMessage(f, c);
|
|
699
699
|
} else
|
|
700
|
-
this.workerStatus ^= 1 <<
|
|
701
|
-
}, i.prototype.postMessage = function(
|
|
700
|
+
this.workerStatus ^= 1 << e;
|
|
701
|
+
}, i.prototype.postMessage = function(e, n) {
|
|
702
702
|
var o = this;
|
|
703
|
-
return
|
|
703
|
+
return n === void 0 && (n = []), new Promise(function(t, r) {
|
|
704
704
|
if (o.disposed) {
|
|
705
705
|
r(new Error("disposed"));
|
|
706
706
|
return;
|
|
707
707
|
}
|
|
708
708
|
var s = o.getIdleWorker();
|
|
709
|
-
s !== -1 ? (o.initWorker(s), o.workerStatus |= 1 << s, o.workerResolvers[s] = { resolve: t, reject: r }, o.workers[s].postMessage(
|
|
709
|
+
s !== -1 ? (o.initWorker(s), o.workerStatus |= 1 << s, o.workerResolvers[s] = { resolve: t, reject: r }, o.workers[s].postMessage(e, n)) : o.queue.push({ resolve: t, reject: r, input: e, transfer: n });
|
|
710
710
|
});
|
|
711
711
|
}, i.prototype.dispose = function() {
|
|
712
|
-
this.disposed = !0, this.workers.forEach(function(
|
|
713
|
-
|
|
714
|
-
}), this.workers.length = 0, this.workerResolvers.forEach(function(
|
|
715
|
-
|
|
716
|
-
}), this.workerResolvers.length = 0, this.queue.forEach(function(
|
|
717
|
-
|
|
712
|
+
this.disposed = !0, this.workers.forEach(function(e) {
|
|
713
|
+
e.terminate();
|
|
714
|
+
}), this.workers.length = 0, this.workerResolvers.forEach(function(e) {
|
|
715
|
+
e == null || e.reject(new Error("disposed"));
|
|
716
|
+
}), this.workerResolvers.length = 0, this.queue.forEach(function(e) {
|
|
717
|
+
e.reject(new Error("disposed"));
|
|
718
718
|
}), this.queue.length = 0, this.workerStatus = 0;
|
|
719
719
|
}, i;
|
|
720
720
|
})()
|
|
721
721
|
);
|
|
722
|
-
function
|
|
722
|
+
function sn(i) {
|
|
723
723
|
if (i.length < 3)
|
|
724
724
|
throw new Error("At least 3 points are required to compute alignment matrix");
|
|
725
|
-
var
|
|
725
|
+
var e = i[0], n = i[1], o = i[2], t = new l.Vector3().subVectors(n, e), r = new l.Vector3().subVectors(o, e), s = new l.Vector3().crossVectors(t, r);
|
|
726
726
|
if (s.lengthSq() < 1e-4)
|
|
727
|
-
for (var
|
|
727
|
+
for (var f = 3; f < i.length && (o = i[f], r = new l.Vector3().subVectors(o, e), s = new l.Vector3().crossVectors(t, r), !(s.lengthSq() >= 1e-4)); f++)
|
|
728
728
|
;
|
|
729
729
|
if (s.lengthSq() < 1e-4)
|
|
730
730
|
throw new Error("All points are collinear, cannot compute normal");
|
|
731
731
|
s.normalize();
|
|
732
732
|
var c = new l.Vector3();
|
|
733
|
-
i.forEach(function(
|
|
734
|
-
return c.add(
|
|
733
|
+
i.forEach(function(w) {
|
|
734
|
+
return c.add(w);
|
|
735
735
|
}), c.divideScalar(i.length);
|
|
736
736
|
var a = new l.Vector3(0, 1, 0), u = new l.Quaternion(), v = s.dot(a);
|
|
737
737
|
if (!(Math.abs(v - 1) < 1e-4)) if (Math.abs(v + 1) < 1e-4) {
|
|
@@ -741,11 +741,11 @@ function ie(i) {
|
|
|
741
741
|
var h = new l.Vector3().crossVectors(s, a).normalize(), m = Math.acos(v);
|
|
742
742
|
u.setFromAxisAngle(h, m);
|
|
743
743
|
}
|
|
744
|
-
var y = new l.Matrix4().makeTranslation(-c.x, -c.y, -c.z),
|
|
745
|
-
g.multiplyMatrices(
|
|
746
|
-
var d = i.map(function(
|
|
747
|
-
var
|
|
748
|
-
return [
|
|
744
|
+
var y = new l.Matrix4().makeTranslation(-c.x, -c.y, -c.z), p = new l.Matrix4().makeRotationFromQuaternion(u), g = new l.Matrix4();
|
|
745
|
+
g.multiplyMatrices(p, y);
|
|
746
|
+
var d = i.map(function(w) {
|
|
747
|
+
var E = w.clone().applyMatrix4(g);
|
|
748
|
+
return [E.x, E.z];
|
|
749
749
|
});
|
|
750
750
|
if (d.length > 0) {
|
|
751
751
|
var x = d[0], P = d[d.length - 1];
|
|
@@ -765,6 +765,7 @@ var Q = `
|
|
|
765
765
|
vec2 minPos;
|
|
766
766
|
float polygonScale;
|
|
767
767
|
bool cutOutSide;
|
|
768
|
+
float floorIndex;
|
|
768
769
|
};
|
|
769
770
|
|
|
770
771
|
#if NUM_POLYGON_CLIPPER > 0
|
|
@@ -779,6 +780,13 @@ var Q = `
|
|
|
779
780
|
vec2 minPos = polygonClipper.minPos;
|
|
780
781
|
float polygonScale = polygonClipper.polygonScale;
|
|
781
782
|
bool cutOutSide = polygonClipper.cutOutSide;
|
|
783
|
+
float clipperFloorIndex = polygonClipper.floorIndex;
|
|
784
|
+
|
|
785
|
+
// 楼层判断:如果 floorIndex < 0,对所有楼层生效;否则只对特定楼层生效
|
|
786
|
+
bool isFloorMatch = clipperFloorIndex < 0.0 || abs(floorIndex - clipperFloorIndex) < 1.0;
|
|
787
|
+
if (!isFloorMatch) {
|
|
788
|
+
continue;
|
|
789
|
+
}
|
|
782
790
|
|
|
783
791
|
vec4 worldPosition = vFinalPosition;
|
|
784
792
|
vec4 positionInPolygonSpace = polygonTransformInverse * worldPosition;
|
|
@@ -846,12 +854,12 @@ var Q = `
|
|
|
846
854
|
function i() {
|
|
847
855
|
this.canvasCache = /* @__PURE__ */ new Map(), this.canvas = document.createElement("canvas"), this.canvas.width = 512, this.canvas.height = 512, this.polygonTexture = new l.CanvasTexture(this.canvas), this.polygonCount = 0;
|
|
848
856
|
}
|
|
849
|
-
return i.prototype.setSize = function(
|
|
850
|
-
this.canvas.width =
|
|
851
|
-
}, i.prototype.generatePolygonCanvas = function(
|
|
852
|
-
var
|
|
853
|
-
if (this.canvasCache.has(
|
|
854
|
-
return this.canvasCache.get(
|
|
857
|
+
return i.prototype.setSize = function(e) {
|
|
858
|
+
this.canvas.width = e, this.canvas.height = e;
|
|
859
|
+
}, i.prototype.generatePolygonCanvas = function(e) {
|
|
860
|
+
var n = JSON.stringify(e);
|
|
861
|
+
if (this.canvasCache.has(n))
|
|
862
|
+
return this.canvasCache.get(n);
|
|
855
863
|
var o = document.createElement("canvas");
|
|
856
864
|
o.width = this.canvas.width, o.height = this.canvas.height;
|
|
857
865
|
var t = o.getContext("2d");
|
|
@@ -860,27 +868,27 @@ var Q = `
|
|
|
860
868
|
if (this.polygonCount >= 24)
|
|
861
869
|
throw new Error("polygon count exceed 24, please clear the canvas");
|
|
862
870
|
t.clearRect(0, 0, this.canvas.width, this.canvas.height), t.fillStyle = "rgba(0,0,0,1.0)", t.beginPath();
|
|
863
|
-
var r =
|
|
864
|
-
|
|
865
|
-
var g =
|
|
866
|
-
r = Math.min(r, g), s = Math.max(s, g),
|
|
871
|
+
var r = e[0][0], s = e[0][0], f = e[0][1], c = e[0][1];
|
|
872
|
+
e.forEach(function(p) {
|
|
873
|
+
var g = p[0], d = p[1];
|
|
874
|
+
r = Math.min(r, g), s = Math.max(s, g), f = Math.min(f, d), c = Math.max(c, d);
|
|
867
875
|
});
|
|
868
|
-
var a = s - r, u = c -
|
|
869
|
-
var g =
|
|
876
|
+
var a = s - r, u = c - f, v = this.canvas.width, h = a >= u ? v / a : v / u, m = e.map(function(p) {
|
|
877
|
+
var g = p[0] - r, d = p[1] - f;
|
|
870
878
|
return [g, d];
|
|
871
|
-
}), y = m.map(function(
|
|
872
|
-
return [
|
|
879
|
+
}), y = m.map(function(p) {
|
|
880
|
+
return [p[0] * h, p[1] * h];
|
|
873
881
|
});
|
|
874
|
-
return y.forEach(function(
|
|
875
|
-
var d =
|
|
882
|
+
return y.forEach(function(p, g) {
|
|
883
|
+
var d = p[0], x = p[1];
|
|
876
884
|
g === 0 ? t.moveTo(d, x) : t.lineTo(d, x);
|
|
877
|
-
}), t.closePath(), t.fill(), this.polygonCount++, this.canvasCache.set(
|
|
878
|
-
}, i.generatePolygonGeometry = function(
|
|
879
|
-
for (var o = new l.BufferGeometry(), t =
|
|
885
|
+
}), t.closePath(), t.fill(), this.polygonCount++, this.canvasCache.set(n, o), o;
|
|
886
|
+
}, i.generatePolygonGeometry = function(e, n) {
|
|
887
|
+
for (var o = new l.BufferGeometry(), t = e.slice(0, -1), r = t.map(function(h) {
|
|
880
888
|
return [h[0], 0, h[1]];
|
|
881
889
|
}), s = t.map(function(h) {
|
|
882
|
-
return [h[0],
|
|
883
|
-
}),
|
|
890
|
+
return [h[0], n, h[1]];
|
|
891
|
+
}), f = I(I([], r, !0), s, !0), c = t.length, a = [], u = 1; u < c - 1; u++)
|
|
884
892
|
a.push(0, u, u + 1);
|
|
885
893
|
for (var u = 1; u < c - 1; u++)
|
|
886
894
|
a.push(c, c + u, c + u + 1);
|
|
@@ -888,37 +896,37 @@ var Q = `
|
|
|
888
896
|
var v = (u + 1) % c;
|
|
889
897
|
a.push(u, v, c + u), a.push(v, c + v, c + u);
|
|
890
898
|
}
|
|
891
|
-
return o.setAttribute("position", new l.Float32BufferAttribute(
|
|
892
|
-
}, i.prototype.generatePolygonTexture = function(
|
|
893
|
-
var
|
|
899
|
+
return o.setAttribute("position", new l.Float32BufferAttribute(f.flat(), 3)), o.setIndex(a), o.computeVertexNormals(), o;
|
|
900
|
+
}, i.prototype.generatePolygonTexture = function(e) {
|
|
901
|
+
var n = this.canvas.getContext("2d", {
|
|
894
902
|
willReadFrequently: !0
|
|
895
903
|
});
|
|
896
|
-
if (!
|
|
904
|
+
if (!n)
|
|
897
905
|
throw new Error("Failed to get canvas context");
|
|
898
|
-
for (var o =
|
|
906
|
+
for (var o = n.createImageData(this.canvas.width, this.canvas.height), t = 0; t < this.canvas.width; t++)
|
|
899
907
|
for (var r = 0; r < this.canvas.height; r++) {
|
|
900
|
-
for (var s = 0,
|
|
901
|
-
var u =
|
|
908
|
+
for (var s = 0, f = 0, c = 0, a = 0; a < e.length; a++) {
|
|
909
|
+
var u = e[a].getContext("2d", { willReadFrequently: !0 });
|
|
902
910
|
if (!u)
|
|
903
911
|
throw new Error("Failed to get canvas context");
|
|
904
912
|
var v = u.getImageData(t, r, 1, 1).data;
|
|
905
913
|
if (v[3] === 255) {
|
|
906
914
|
var h = a % 8, m = Math.floor(a / 8);
|
|
907
|
-
m === 0 ? s = s | 1 << h : m === 1 ?
|
|
915
|
+
m === 0 ? s = s | 1 << h : m === 1 ? f = f | 1 << h : m === 2 && (c = c | 1 << h);
|
|
908
916
|
}
|
|
909
917
|
}
|
|
910
918
|
var y = (t + r * this.canvas.width) * 4;
|
|
911
|
-
o.data[y] = s, o.data[y + 1] =
|
|
919
|
+
o.data[y] = s, o.data[y + 1] = f, o.data[y + 2] = c, o.data[y + 3] = 255;
|
|
912
920
|
}
|
|
913
|
-
return
|
|
921
|
+
return n.putImageData(o, 0, 0), new l.CanvasTexture(this.canvas);
|
|
914
922
|
}, i;
|
|
915
923
|
})()
|
|
916
|
-
),
|
|
924
|
+
), ln = (
|
|
917
925
|
/** @class */
|
|
918
926
|
(function(i) {
|
|
919
|
-
|
|
920
|
-
function n
|
|
921
|
-
|
|
927
|
+
B(e, i);
|
|
928
|
+
function e(n) {
|
|
929
|
+
n === void 0 && (n = 512);
|
|
922
930
|
var o = i.call(this, {
|
|
923
931
|
type: ["basic", "phong", "pointcloud"],
|
|
924
932
|
fragment: {
|
|
@@ -930,31 +938,32 @@ var Q = `
|
|
|
930
938
|
polygonTexture: new l.Uniform(null)
|
|
931
939
|
}
|
|
932
940
|
}) || this;
|
|
933
|
-
return o._polygonClippers = [], o.polygonGenerater = new Z(), o._radio = 512, o.radio =
|
|
941
|
+
return o._polygonClippers = [], o.polygonGenerater = new Z(), o._radio = 512, o.radio = n, o.workerPool = new Y(function() {
|
|
934
942
|
return new $();
|
|
935
943
|
}, 1), o;
|
|
936
944
|
}
|
|
937
|
-
return
|
|
938
|
-
return
|
|
939
|
-
var o, t, r, s,
|
|
940
|
-
return
|
|
945
|
+
return e.prototype.setPolygonClippersAsync = function(n) {
|
|
946
|
+
return A(this, void 0, void 0, function() {
|
|
947
|
+
var o, t, r, s, f, c, a = this;
|
|
948
|
+
return k(this, function(u) {
|
|
941
949
|
switch (u.label) {
|
|
942
950
|
case 0:
|
|
943
|
-
return this._polygonClippers =
|
|
944
|
-
var h = new l.Matrix4().getInverse(v.polygonTransform), m = v.polygonHeight, y = v.cutOutSide,
|
|
945
|
-
|
|
946
|
-
var
|
|
947
|
-
|
|
951
|
+
return this._polygonClippers = n, o = this.uniforms, o.polygonClippers.value = n.map(function(v) {
|
|
952
|
+
var h = new l.Matrix4().getInverse(v.polygonTransform), m = v.polygonHeight, y = v.cutOutSide, p = v.polygon, g = v.floorIndex !== void 0 ? v.floorIndex : -1, d = p[0][0], x = p[0][0], P = p[0][1], w = p[0][1];
|
|
953
|
+
p.forEach(function(C) {
|
|
954
|
+
var S = C[0], _ = C[1];
|
|
955
|
+
d = Math.min(d, S), x = Math.max(x, S), P = Math.min(P, _), w = Math.max(w, _);
|
|
948
956
|
});
|
|
949
|
-
var E = new l.Vector2(
|
|
957
|
+
var E = new l.Vector2(d, P), b = x - d >= w - P ? x - d : w - P;
|
|
950
958
|
return {
|
|
951
959
|
polygonTransformInverse: h,
|
|
952
960
|
polygonHeight: m,
|
|
953
961
|
minPos: E,
|
|
954
|
-
polygonScale:
|
|
955
|
-
cutOutSide: y
|
|
962
|
+
polygonScale: b,
|
|
963
|
+
cutOutSide: y,
|
|
964
|
+
floorIndex: g
|
|
956
965
|
};
|
|
957
|
-
}), t =
|
|
966
|
+
}), t = n.map(function(v) {
|
|
958
967
|
return {
|
|
959
968
|
polygon: v.polygon,
|
|
960
969
|
width: a.polygonGenerater.canvas.width,
|
|
@@ -966,38 +975,38 @@ var Q = `
|
|
|
966
975
|
height: this.polygonGenerater.canvas.height
|
|
967
976
|
})];
|
|
968
977
|
case 1:
|
|
969
|
-
return r = u.sent(), s = document.createElement("canvas"), s.width = this.polygonGenerater.canvas.width, s.height = this.polygonGenerater.canvas.height,
|
|
978
|
+
return r = u.sent(), s = document.createElement("canvas"), s.width = this.polygonGenerater.canvas.width, s.height = this.polygonGenerater.canvas.height, f = s.getContext("2d"), f && (f.putImageData(r.imageData, 0, 0), c = new l.CanvasTexture(s), c.minFilter = l.NearestFilter, c.magFilter = l.NearestFilter, this.uniforms.polygonTexture.value = c, this.needsUpdate = !0), [
|
|
970
979
|
2
|
|
971
980
|
/*return*/
|
|
972
981
|
];
|
|
973
982
|
}
|
|
974
983
|
});
|
|
975
984
|
});
|
|
976
|
-
}, Object.defineProperty(
|
|
985
|
+
}, Object.defineProperty(e.prototype, "polygonClippers", {
|
|
977
986
|
get: function() {
|
|
978
987
|
return this._polygonClippers;
|
|
979
988
|
},
|
|
980
|
-
set: function(
|
|
981
|
-
this._polygonClippers =
|
|
989
|
+
set: function(n) {
|
|
990
|
+
this._polygonClippers = n;
|
|
982
991
|
},
|
|
983
992
|
enumerable: !1,
|
|
984
993
|
configurable: !0
|
|
985
|
-
}), Object.defineProperty(
|
|
994
|
+
}), Object.defineProperty(e.prototype, "radio", {
|
|
986
995
|
get: function() {
|
|
987
996
|
return this._radio;
|
|
988
997
|
},
|
|
989
|
-
set: function(
|
|
990
|
-
this._radio =
|
|
998
|
+
set: function(n) {
|
|
999
|
+
this._radio = n, this.polygonGenerater.setSize(n);
|
|
991
1000
|
},
|
|
992
1001
|
enumerable: !1,
|
|
993
1002
|
configurable: !0
|
|
994
|
-
}),
|
|
1003
|
+
}), e.prototype.dispose = function() {
|
|
995
1004
|
this.workerPool.dispose();
|
|
996
|
-
},
|
|
1005
|
+
}, e.prototype.onBeforeCompile = function(n, o) {
|
|
997
1006
|
var t = String(this.polygonClippers.length);
|
|
998
|
-
|
|
999
|
-
},
|
|
1000
|
-
})(
|
|
1007
|
+
n.vertexShader = n.vertexShader.replace(/NUM_POLYGON_CLIPPER/g, t), n.fragmentShader = n.fragmentShader.replace(/NUM_POLYGON_CLIPPER/g, t);
|
|
1008
|
+
}, e;
|
|
1009
|
+
})(F)
|
|
1001
1010
|
), X = `
|
|
1002
1011
|
#if NUM_SHINE_OBJECTS > 0
|
|
1003
1012
|
uniform float shineProgress;
|
|
@@ -1007,7 +1016,7 @@ var Q = `
|
|
|
1007
1016
|
};
|
|
1008
1017
|
uniform SHINE_OBJECT shineBoxes[NUM_SHINE_OBJECTS];
|
|
1009
1018
|
#endif
|
|
1010
|
-
`,
|
|
1019
|
+
`, nn = `
|
|
1011
1020
|
#if NUM_SHINE_OBJECTS > 0
|
|
1012
1021
|
#pragma unroll_loop_start
|
|
1013
1022
|
for ( int i = 0; i < NUM_SHINE_OBJECTS; i ++ ) {
|
|
@@ -1023,17 +1032,17 @@ var Q = `
|
|
|
1023
1032
|
}
|
|
1024
1033
|
#pragma unroll_loop_end
|
|
1025
1034
|
#endif
|
|
1026
|
-
`,
|
|
1035
|
+
`, en = "", un = (
|
|
1027
1036
|
/** @class */
|
|
1028
1037
|
(function(i) {
|
|
1029
|
-
|
|
1030
|
-
function
|
|
1031
|
-
var
|
|
1038
|
+
B(e, i);
|
|
1039
|
+
function e() {
|
|
1040
|
+
var n = i.call(this, {
|
|
1032
1041
|
type: ["basic", "phong", "none"],
|
|
1033
1042
|
fragment: {
|
|
1034
1043
|
mainBefore: X,
|
|
1035
|
-
mainStart:
|
|
1036
|
-
mainEnd:
|
|
1044
|
+
mainStart: en,
|
|
1045
|
+
mainEnd: nn
|
|
1037
1046
|
},
|
|
1038
1047
|
uniforms: {
|
|
1039
1048
|
shineProgress: new l.Uniform(0),
|
|
@@ -1043,7 +1052,7 @@ var Q = `
|
|
|
1043
1052
|
NUM_SHINE_OBJECTS: 0
|
|
1044
1053
|
}
|
|
1045
1054
|
}) || this;
|
|
1046
|
-
return Object.defineProperties(
|
|
1055
|
+
return Object.defineProperties(n, {
|
|
1047
1056
|
shineBoxes: {
|
|
1048
1057
|
get: function() {
|
|
1049
1058
|
return this.uniforms.shineBoxes.value;
|
|
@@ -1053,20 +1062,20 @@ var Q = `
|
|
|
1053
1062
|
t > 0 && (this.defines.NUM_SHINE_OBJECTS = t, this.uniforms.shineBoxes.value = o);
|
|
1054
1063
|
}
|
|
1055
1064
|
}
|
|
1056
|
-
}),
|
|
1065
|
+
}), n.shineBoxes = [], n;
|
|
1057
1066
|
}
|
|
1058
|
-
return
|
|
1067
|
+
return e.prototype.onBeforeCompile = function(n, o) {
|
|
1059
1068
|
var t = String(this.shineBoxes.length);
|
|
1060
|
-
|
|
1061
|
-
},
|
|
1062
|
-
})(
|
|
1069
|
+
n.vertexShader = n.vertexShader.replace(/NUM_SHINE_OBJECTS/g, t), n.fragmentShader = n.fragmentShader.replace(/NUM_SHINE_OBJECTS/g, t);
|
|
1070
|
+
}, e;
|
|
1071
|
+
})(F)
|
|
1063
1072
|
);
|
|
1064
1073
|
export {
|
|
1065
|
-
|
|
1066
|
-
|
|
1067
|
-
|
|
1074
|
+
tn as EvenessPlaneShader,
|
|
1075
|
+
an as PointCloudExpandShader,
|
|
1076
|
+
ln as PolygonCuterShader,
|
|
1068
1077
|
Z as PolygonGenerater,
|
|
1069
|
-
|
|
1070
|
-
|
|
1071
|
-
|
|
1078
|
+
un as ShineModelShader,
|
|
1079
|
+
rn as SweepModelShader,
|
|
1080
|
+
sn as computeAlignmentMatrix
|
|
1072
1081
|
};
|