@realsee/five 6.7.0-alpha.26 → 6.7.0-alpha.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/assets/hierarchy.js +1 -1
- package/docs/assets/search.js +1 -1
- package/docs/classes/five.AdaptiveLuminancePass.html +1 -1
- package/docs/classes/five.EffectComposer.html +1 -1
- package/docs/classes/five.EyeDomeLightingPass.html +1 -1
- package/docs/classes/five.FivePass.html +1 -1
- package/docs/classes/five.FiveRenderer.html +1 -1
- package/docs/classes/five.Model.html +1 -1
- package/docs/classes/five.ModelScene.html +1 -1
- package/docs/classes/five.PBMContainer.html +1 -1
- package/docs/classes/five.PBMGroup.html +1 -1
- package/docs/classes/five.PBMMesh.html +1 -1
- package/docs/classes/five.PBMMeshMaterial.html +1 -1
- package/docs/classes/five.PBMPointCloud.html +1 -1
- package/docs/classes/five.PBMPointCloudMaterial.html +1 -1
- package/docs/classes/five.PBMSkinnedMesh.html +1 -1
- package/docs/classes/five.PanoCircleMesh.html +2 -2
- package/docs/classes/five.PanoCircleMeshCustom.html +3 -3
- package/docs/classes/five.PanoCircleMeshSolid.html +3 -3
- package/docs/classes/five.Parameter.html +1 -1
- package/docs/classes/five.Tile3D.html +1 -1
- package/docs/classes/five.TileNode.html +4 -3
- package/docs/classes/five.TrajectoryNode.html +1 -1
- package/docs/classes/five.WorkResolvedObserver.html +1 -1
- package/docs/classes/gltf-loader.DDSLoader.html +1 -1
- package/docs/classes/gltf-loader.DRACOLoader.html +1 -1
- package/docs/classes/gltf-loader.GLTFObject.html +1 -1
- package/docs/classes/gltf-loader.THREEGLTFLoader.html +1 -1
- package/docs/classes/line.LineGeometry.html +1 -1
- package/docs/classes/line.LineMaterial.html +1 -1
- package/docs/classes/line.LineSegmentsGeometry.html +1 -1
- package/docs/classes/line.THREE_Line2.html +1 -1
- package/docs/classes/line.THREE_LineSegments2.html +1 -1
- package/docs/classes/plugins.RoundedBoxGeometry.html +1 -1
- package/docs/classes/vfx.Airflow.html +1 -1
- package/docs/classes/vfx.Flame.html +1 -1
- package/docs/classes/vfx.Particle.html +1 -1
- package/docs/classes/vfx.ParticleGPU.html +1 -1
- package/docs/classes/vfx.SpotLight.html +1 -1
- package/docs/hierarchy.html +1 -1
- package/docs/interfaces/five.IntersectMesh.html +2 -2
- package/docs/interfaces/five.LooseWorkWithExtrinsics.html +1 -1
- package/docs/interfaces/five.PBMMaterial.html +1 -1
- package/docs/interfaces/five.PBMMeshMaterialParameters.html +1 -1
- package/docs/interfaces/five.PBMPointCloudMaterialParameters.html +1 -1
- package/docs/interfaces/five.PanoramaLikeControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ParameterMaterialValue.html +1 -1
- package/docs/interfaces/five.ParameterTilesetValue.html +1 -1
- package/docs/interfaces/five.ParameterValue.html +1 -1
- package/docs/interfaces/five.ResolvedParameterValue.html +1 -1
- package/docs/interfaces/five.TopviewControllerCustomInitArgs.html +7 -3
- package/docs/interfaces/five.VRPanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/five.ViewLayer.html +1 -1
- package/docs/interfaces/five.WorkCubeImage.html +1 -1
- package/docs/interfaces/five.WorkImage.html +1 -1
- package/docs/interfaces/five.WorkObserver.html +1 -1
- package/docs/interfaces/five.WorkTile.html +1 -1
- package/docs/interfaces/five.XRPanoramaControllerCustomInitArgs.html +1 -1
- package/docs/interfaces/plugins.BackgroundPluginController.html +1 -1
- package/docs/interfaces/plugins.BackgroundPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginController.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.DynamicPathLinePluginType.State.html +1 -1
- package/docs/interfaces/plugins.ItemMaskController.html +1 -1
- package/docs/interfaces/plugins.ItemMaskPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.ItemMaskPluginType.State.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginController.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.OrientationPluginType.State.html +1 -1
- package/docs/interfaces/plugins.PanoAnimeController.html +1 -1
- package/docs/interfaces/plugins.PanoAnimePluginType.EventMap.html +1 -1
- package/docs/interfaces/plugins.PanoAnimePluginType.State.html +1 -1
- package/docs/interfaces/plugins.PluginTemplateType.EventMap.html +1 -1
- package/docs/interfaces/plugins.PluginTemplateType.State.html +1 -1
- package/docs/interfaces/plugins.TrajectoryController.html +1 -1
- package/docs/interfaces/react.FiveInjectionTypes.html +1 -1
- package/docs/types/five.ParseOptions.html +1 -1
- package/five/index.d.ts +5 -4
- package/five/index.js +19 -19
- package/five/index.mjs +225 -185
- package/gltf-loader/index.js +3 -3
- package/gltf-loader/index.mjs +3 -3
- package/line/index.js +3 -3
- package/line/index.mjs +3 -3
- package/package.json +1 -1
- package/plugins/index.js +2 -2
- package/plugins/index.mjs +2 -2
- package/react/index.js +2 -2
- package/react/index.mjs +2 -2
- package/shader-lib/index.d.ts +1 -1
- package/shader-lib/index.js +17 -9
- package/shader-lib/index.mjs +208 -199
- package/sticker/index.js +3 -3
- package/sticker/index.mjs +3 -3
- package/umd/five-gltf-loader.js +3 -3
- package/umd/five-line.js +3 -3
- package/umd/five-plugins.js +2 -2
- package/umd/five-react.js +2 -2
- package/umd/five-shader-lib.js +16 -8
- package/umd/five-sticker.js +3 -3
- package/umd/five-vfx.js +2 -2
- package/umd/five-vue.js +2 -2
- package/umd/five.js +19 -19
- package/vfx/index.js +2 -2
- package/vfx/index.mjs +2 -2
- package/vue/index.js +2 -2
- package/vue/index.mjs +2 -2
- package/work-downloader/index.js +2 -2
- package/work-downloader/index.mjs +2 -2
package/five/index.mjs
CHANGED
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@@ -1,8 +1,8 @@
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1
1
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/**
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* @license
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* @realsee/five
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-
* Generated: 12/
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* Version: 6.7.0-alpha.
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4
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* Generated: 12/12/2025
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5
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* Version: 6.7.0-alpha.28
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* Terms:
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* Realsee SDK License Agreement
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8
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* Update: July 28, 2021
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@@ -9130,7 +9130,7 @@ var Parser = (
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o.metalnessMap = d, o.roughnessMap = d, e.disposeSet.add(d);
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})), s.doubleSided === !0 && (o.side = THREE.DoubleSide);
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var c = s.alphaMode || ALPHA_MODES.OPAQUE;
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-
if (c === ALPHA_MODES.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, c === ALPHA_MODES.MASK && (o.alphaTest = s.alphaCutoff !== void 0 ? s.alphaCutoff : 0.5)), s.normalTexture !== void 0 && (r.push(this.createMaterialTexture(s.normalTexture).then(function(d) {
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9133
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+
if (c === ALPHA_MODES.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, c === ALPHA_MODES.MASK && (o.alphaTest = s.alphaCutoff !== void 0 ? s.alphaCutoff : 0.5, o.blending = THREE.CustomBlending, o.blendSrcAlpha = THREE.OneFactor)), s.normalTexture !== void 0 && (r.push(this.createMaterialTexture(s.normalTexture).then(function(d) {
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o.normalMap = d, e.disposeSet.add(d);
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})), o.normalScale = new THREE.Vector2(1, 1), s.normalTexture.scale !== void 0)) {
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var f = s.normalTexture.scale;
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@@ -9250,6 +9250,26 @@ var Parser = (
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return s = s.then(function(d) {
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return e.disposeSet.add(d), d;
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}), this.cache.set(r, s), s;
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}, n.prototype.normalizeSkinWeights = function(t) {
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var e = t.geometry, r = e.attributes.skinWeight;
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if (!r.normalized)
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t.normalizeSkinWeights();
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else {
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var o = 0;
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if (r.array instanceof Uint8Array)
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o = 255;
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else if (r.array instanceof Uint16Array)
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o = 65535;
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else if (r.array instanceof Uint32Array)
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o = 4294967295;
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else
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return;
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for (var s = new THREE.Vector4(), u = 0, l = r.count; u < l; u++) {
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s.x = r.getX(u), s.y = r.getY(u), s.z = r.getZ(u), s.w = r.getW(u);
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var c = o / s.manhattanLength();
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c !== 1 && (!isNaN(c) && isFinite(c) ? s.multiplyScalar(c) : s.set(o, 0, 0, 0), r.setXYZW(u, s.x, s.y, s.z, s.w));
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}
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}
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}, n.prototype.loadMesh = function(t) {
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for (var e = this, r = null, o = 0, s = values(this.extensions); o < s.length; o++) {
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var u = s[o];
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@@ -9268,7 +9288,7 @@ var Parser = (
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if (T === WEBGL_CONSTANTS.TRIANGLES || T === WEBGL_CONSTANTS.TRIANGLE_STRIP || T === WEBGL_CONSTANTS.TRIANGLE_FAN)
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if (T === WEBGL_CONSTANTS.TRIANGLE_STRIP ? A = e.toGeometryTrianglesDrawMode(A, THREE.TriangleStripDrawMode) : T === WEBGL_CONSTANTS.TRIANGLE_FAN && (A = e.toGeometryTrianglesDrawMode(A, THREE.TriangleFanDrawMode)), e.disposeSet.add(A), l.isSkinnedMesh) {
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var R = new THREE.SkinnedMesh(A, b);
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e.normalizeSkinWeights(R), S = R;
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} else
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S = new THREE.Mesh(A, b);
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else if (T === WEBGL_CONSTANTS.POINTS)
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@@ -10644,7 +10664,7 @@ var BaseExtension = (
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if (b === WEBGL_CONSTANTS.TRIANGLES || b === WEBGL_CONSTANTS.TRIANGLE_STRIP || b === WEBGL_CONSTANTS.TRIANGLE_FAN)
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if (b === WEBGL_CONSTANTS.TRIANGLE_STRIP ? v = r.toGeometryTrianglesDrawMode(v, THREE.TriangleStripDrawMode) : b === WEBGL_CONSTANTS.TRIANGLE_FAN && (v = r.toGeometryTrianglesDrawMode(v, THREE.TriangleFanDrawMode)), v.clearGroups(), v.addGroup(0, v.index ? v.index.count : v.attributes.position.count, 0), r.disposeSet.add(v), s.isSkinnedMesh) {
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var S = new PBMSkinnedMesh(v, [A]);
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r.normalizeSkinWeights(S), T = S;
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} else
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T = new PBMMesh(v, [A]);
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else if (b === WEBGL_CONSTANTS.POINTS)
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});
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}), u;
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}, t.prototype.extendTexture = function(e, r, o) {
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return e.minFilter = THREE.LinearFilter, e.magFilter = THREE.LinearFilter, e.generateMipmaps = !1, e;
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return e instanceof THREE.CompressedTexture || (e.minFilter = THREE.LinearFilter, e.magFilter = THREE.LinearFilter, e.generateMipmaps = !1), e;
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}, t.prototype.loadPBMPointCloudMaterial = function(e, r) {
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var o = new PBMPointCloudMaterial();
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return r.disposeSet.add(o), Promise.resolve(o);
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u.color = new THREE.Color().fromArray(f), u.colorAlpha = f[3];
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}
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c.baseColorTexture !== void 0 && o.push(r.createMaterialTexture(c.baseColorTexture).then(function(p) {
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p.encoding = THREE.sRGBEncoding, u.map = p, l.alphaMode === ALPHA_MODES.MASK && !(p instanceof THREE.CompressedTexture) && p.minFilter !== THREE.LinearMipmapLinearFilter && (p.minFilter = THREE.LinearMipmapLinearFilter, p.generateMipmaps = !0), r.disposeSet.add(p);
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})), u.metalness = c.metallicFactor !== void 0 ? c.metallicFactor : 1, u.roughness = c.roughnessFactor !== void 0 ? c.roughnessFactor : 1, c.metallicRoughnessTexture !== void 0 && o.push(r.createMaterialTexture(c.metallicRoughnessTexture).then(function(p) {
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u.roughnessMap = p, u.metalnessMap = p, r.disposeSet.add(p);
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})), l.doubleSided === !0 && (u.side = THREE.DoubleSide);
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var d = l.alphaMode || ALPHA_MODES.OPAQUE;
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if (u.alphaMode = "OPAQUE", d === ALPHA_MODES.BLEND ? (u.alphaMode = "BLEND", u.transparent = !0, u.depthWrite = !1) : (u.transparent = !1, d === ALPHA_MODES.MASK && (u.alphaMode = "MASK", u.alphaTest = l.alphaCutoff !== void 0 ? l.alphaCutoff : 0.5)), l.normalTexture !== void 0 && (o.push(r.createMaterialTexture(l.normalTexture).then(function(p) {
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if (u.alphaMode = "OPAQUE", d === ALPHA_MODES.BLEND ? (u.alphaMode = "BLEND", u.transparent = !0, u.depthWrite = !1) : (u.transparent = !1, d === ALPHA_MODES.MASK && (u.alphaMode = "MASK", u.alphaTest = l.alphaCutoff !== void 0 ? l.alphaCutoff : 0.5, u.blending = THREE.CustomBlending, u.blendSrcAlpha = THREE.OneFactor)), l.normalTexture !== void 0 && (o.push(r.createMaterialTexture(l.normalTexture).then(function(p) {
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r.disposeSet.add(p), u.normalMap = p;
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})), u.normalScale = new THREE.Vector2(1, 1), l.normalTexture.scale !== void 0)) {
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var h = l.normalTexture.scale;
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if (typeof Ie != "string")
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throw new Error("X3p: PointDataLink not found.");
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Ie = pathJoin(le, Ie);
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var
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if (
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throw new Error("X3p: ".concat(
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for (var Se = getPointArray(
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var $e = se[Ie];
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if (!$e)
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throw new Error("X3p: ".concat($e, " not found."));
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for (var Se = getPointArray($e.buffer, Ve.z.dataType), ze = Number((oe = (ve = xe.querySelector("Record3 MatrixDimension SizeX")) === null || ve === void 0 ? void 0 : ve.textContent) !== null && oe !== void 0 ? oe : "0"), Fe = Number((Ee = (de = xe.querySelector("Record3 MatrixDimension SizeY")) === null || de === void 0 ? void 0 : de.textContent) !== null && Ee !== void 0 ? Ee : "0"), Oe = Math.floor(ze - 1), Le = Math.floor(Fe - 1), Ue = Oe + 1, tt = Le + 1, lt = new Float32Array(Ue * tt * 3), nt = new Float32Array(Ue * tt * 2), ot = new Uint32Array(Oe * Le * 6), At = new THREE.Box3(), We = 0; We < tt; We++)
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for (var Ct = We * Ve.y.increment + Ve.y.offset, _e = 0; _e < Ue; _e++) {
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var Ne = We * Ue + _e, bt = _e * Ve.x.increment + Ve.x.offset, It = Se[Ne], Tt = !isNaN(It), yt = Tt ? It : NaN;
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_vector.set(bt, -Ct, yt), ye && _vector.applyMatrix3(ye), Tt && At.expandByPoint(_vector), lt[Ne * 3 + 0] = _vector.x, lt[Ne * 3 + 1] = _vector.y, lt[Ne * 3 + 2] = _vector.z, nt[Ne * 2 + 0] = _e / Oe, nt[Ne * 2 + 1] = 1 - We / Le;
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}
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for (var We = 0; We < Le; We++)
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for (var _e = 0; _e < Oe; _e++) {
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var Rt = _e + Ue * We,
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ot[Xe + 0] = Rt, ot[Xe + 1] =
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var Rt = _e + Ue * We, rt = _e + Ue * (We + 1), it = _e + 1 + Ue * (We + 1), ct = _e + 1 + Ue * We, Xe = (We * Oe + _e) * 6;
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ot[Xe + 0] = Rt, ot[Xe + 1] = rt, ot[Xe + 2] = ct, ot[Xe + 3] = rt, ot[Xe + 4] = it, ot[Xe + 5] = ct;
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}
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var fe = new THREE.BufferGeometry();
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fe.setAttribute("position", new THREE.BufferAttribute(lt, 3)), fe.setAttribute("uv", new THREE.BufferAttribute(nt, 2)), fe.setIndex(new THREE.BufferAttribute(ot, 1)), (!fe.groups || fe.groups.length === 0) && fe.addGroup(0, fe.index ? fe.index.count : fe.attributes.position.count, 0), fe.boundingBox = At;
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/** @class */
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(function(n) {
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__extends(t, n);
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function t(e, r, o) {
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var
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return
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if (
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var
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if (Array.isArray(
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for (var
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function t(e, r, o, s) {
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s === void 0 && (s = noop);
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var u = n.call(this) || this;
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return u.name = e, u.materials = [], u.pbmObjects = [], u.contentObject = r, u.animations = o, u.appearMotion = new Motion({ appear: 0 }), u.disposers = [s], u.add(r), r.traverse(function(l) {
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if (l instanceof THREE.Mesh || l instanceof THREE.Points) {
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var c = l.material;
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if (Array.isArray(c))
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for (var f = 0; f < c.length; f++)
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u.materials.push(c[f]);
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u.materials.push(c);
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(
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}),
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(l instanceof PBMMesh || l instanceof PBMSkinnedMesh || l instanceof PBMPointCloud) && u.pbmObjects.push(l);
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}), u;
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}
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return t.prototype.generateBvhTree = function() {
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return generateBvhTree(this, !0, 200, 20);
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@@ -14608,7 +14628,7 @@ var Motion = (
|
|
|
14608
14628
|
}
|
|
14609
14629
|
this.disposers.length = 0, this.pbmObjects.length = 0;
|
|
14610
14630
|
}, t.prototype.clone = function() {
|
|
14611
|
-
return new t(this.name, this.contentObject.clone());
|
|
14631
|
+
return new t(this.name, this.contentObject.clone(), this.animations);
|
|
14612
14632
|
}, t;
|
|
14613
14633
|
})(THREE.Object3D)
|
|
14614
14634
|
);
|
|
@@ -14618,7 +14638,7 @@ function updatePBMMesh(n, t, e, r, o, s, u) {
|
|
|
14618
14638
|
versionMap$1.set(n, u.version), l = !0, n.castShadow = u.castShadow, n.receiveShadow = u.receiveShadow;
|
|
14619
14639
|
for (var c = n.material, f = 0, d = c; f < d.length; f++) {
|
|
14620
14640
|
var h = d[f];
|
|
14621
|
-
h.customShaders = u.customShaders, h.pano0 = u.pano0, h.pano1 = u.pano1, h.pano0Depth = u.pano0Depth, h.pano1Depth = u.pano1Depth, h.refinedScreen = u.refinedScreen, h.modelAlpha = u.modelAlpha, h.progress = u.progress, h.transition = u.transition, h.opacity = u.opacity, h.floorStyle = u.floorStyle, h.constantColor = u.constantColor, h.shownFloorIndex = u.shownFloorIndex, h.clippers = u.clippers, h.brightness = u.brightness, h.useHQWeight = u.useHQWeight, h.useHQDepth = u.useHQDepth, h.colorSaturation = u.colorSaturation, h.colorBrightness = u.colorBrightness, h.gradientTexture = u.gradientTexture, h.vertexMarks = u.vertexMarks, h.modelBoundingMax.copy(u.boundingBox.max), h.modelBoundingMin.copy(u.boundingBox.min), h.shaderType === "none" ? (h.transparent = !0, h.blending = THREE.NormalBlending, h.blendDst = THREE.OneMinusSrcAlphaFactor, h.blendEquation = THREE.AddEquation, h.blendSrcAlpha = null, h.blendDstAlpha = null, h.blendEquationAlpha = null, h.depthWrite = !1, h.depthTest = !0) : (h.transparent = h.alphaMode === "BLEND", h.blending = THREE.NormalBlending, h.blendDst = THREE.OneMinusSrcAlphaFactor, h.blendEquation = THREE.AddEquation, h.blendSrcAlpha = null, h.blendDstAlpha = null, h.blendEquationAlpha = null, h.depthWrite = !0, h.depthTest = !0, u.useAddBlend && (h.depthWrite = !1, h.depthTest = !1, h.blending = THREE.AdditiveBlending), h.shownFloorIndex > -1 && h.shownFloorIndex !== h.floorIndex && (h.transparent = !0), h.opacity < 1 && (h.transparent = !0), h.alphaMap && (h.transparent = !0), h.brightness < 1 && (h.transparent = !0), h.depthWrite = !h.transparent, u.useAddBlend && (h.depthWrite = !1, h.depthTest = !1, h.blending = THREE.AdditiveBlending));
|
|
14641
|
+
h.customShaders = u.customShaders, h.pano0 = u.pano0, h.pano1 = u.pano1, h.pano0Depth = u.pano0Depth, h.pano1Depth = u.pano1Depth, h.refinedScreen = u.refinedScreen, h.modelAlpha = u.modelAlpha, h.progress = u.progress, h.transition = u.transition, h.opacity = u.opacity, h.floorStyle = u.floorStyle, h.constantColor = u.constantColor, h.shownFloorIndex = u.shownFloorIndex, h.clippers = u.clippers, h.brightness = u.brightness, h.useHQWeight = u.useHQWeight, h.useHQDepth = u.useHQDepth, h.colorSaturation = u.colorSaturation, h.colorBrightness = u.colorBrightness, h.gradientTexture = u.gradientTexture, h.vertexMarks = u.vertexMarks, h.modelBoundingMax.copy(u.boundingBox.max), h.modelBoundingMin.copy(u.boundingBox.min), h.shaderType === "none" ? (h.transparent = !0, h.blending = THREE.NormalBlending, h.blendDst = THREE.OneMinusSrcAlphaFactor, h.blendEquation = THREE.AddEquation, h.blendSrcAlpha = null, h.blendDstAlpha = null, h.blendEquationAlpha = null, h.depthWrite = !1, h.depthTest = !0) : (h.transparent = h.alphaMode === "BLEND", h.blending = THREE.NormalBlending, h.blendDst = THREE.OneMinusSrcAlphaFactor, h.blendEquation = THREE.AddEquation, h.blendSrcAlpha = null, h.blendDstAlpha = null, h.blendEquationAlpha = null, h.alphaMode === "MASK" && (h.blending = THREE.CustomBlending, h.blendSrcAlpha = THREE.OneFactor), h.depthWrite = !0, h.depthTest = !0, u.useAddBlend && (h.depthWrite = !1, h.depthTest = !1, h.blending = THREE.AdditiveBlending), h.shownFloorIndex > -1 && h.shownFloorIndex !== h.floorIndex && (h.transparent = !0), h.opacity < 1 && (h.transparent = !0), h.alphaMap && (h.transparent = !0), h.brightness < 1 && (h.transparent = !0), h.modelAlpha <= 0 && (h.transparent = !1), h.depthWrite = !h.transparent, u.useAddBlend && (h.depthWrite = !1, h.depthTest = !1, h.blending = THREE.AdditiveBlending));
|
|
14622
14642
|
}
|
|
14623
14643
|
}
|
|
14624
14644
|
return l;
|
|
@@ -15832,7 +15852,7 @@ function loadTileContent(n, t) {
|
|
|
15832
15852
|
uri: s.uri,
|
|
15833
15853
|
byteLength: s.byteLength,
|
|
15834
15854
|
memoryUsage: s.memoryUsage,
|
|
15835
|
-
object: new TileNode(n.id, s.scene, s.dispose)
|
|
15855
|
+
object: new TileNode(n.id, s.scene, s.animations, s.dispose)
|
|
15836
15856
|
};
|
|
15837
15857
|
return Promise.resolve().then(function() {
|
|
15838
15858
|
u.object.traverse(function(l) {
|
|
@@ -19047,13 +19067,15 @@ var EffectComposer = (
|
|
|
19047
19067
|
}, n.prototype.insertPass = function(t, e) {
|
|
19048
19068
|
this.passes.splice(e, 0, t);
|
|
19049
19069
|
}, n.prototype.render = function(t) {
|
|
19070
|
+
var e = !1;
|
|
19050
19071
|
this.renderTarget1.texture.encoding = t.outputEncoding, this.renderTarget2.texture.encoding = t.outputEncoding;
|
|
19051
|
-
for (var
|
|
19052
|
-
return
|
|
19053
|
-
}),
|
|
19054
|
-
var
|
|
19055
|
-
|
|
19072
|
+
for (var r = this.clock.getDelta(), o = !1, s = this.passes.filter(function(f) {
|
|
19073
|
+
return f.enabled;
|
|
19074
|
+
}), u = 0; u < s.length; u++) {
|
|
19075
|
+
var l = s[u], c = u === s.length - 1;
|
|
19076
|
+
l.renderToScreen = this.renderToScreen && c, l.renderToScreen && (e = !0), l.gbuffer = this.gbuffer, l.render(t, this.writeBuffer, this.readBuffer, r, o), l.gbuffer = null, l.needsSwap && this.swapBuffers();
|
|
19056
19077
|
}
|
|
19078
|
+
return e;
|
|
19057
19079
|
}, n.prototype.setSize = function(t, e) {
|
|
19058
19080
|
this.renderTarget1.setSize(t, e), this.renderTarget2.setSize(t, e);
|
|
19059
19081
|
for (var r = 0; r < this.passes.length; r++)
|
|
@@ -19407,10 +19429,11 @@ void main() {
|
|
|
19407
19429
|
/** @class */
|
|
19408
19430
|
(function() {
|
|
19409
19431
|
function n() {
|
|
19432
|
+
this.name = "SceneRenderer";
|
|
19410
19433
|
}
|
|
19411
19434
|
return n.prototype.clearBuffers = function() {
|
|
19412
|
-
}, n.prototype.render = function(t, e, r, o, s) {
|
|
19413
|
-
t.setRenderTarget(
|
|
19435
|
+
}, n.prototype.render = function(t, e, r, o, s, u) {
|
|
19436
|
+
return s ? (t.setRenderTarget(u), t.render(e, o), !0) : !1;
|
|
19414
19437
|
}, n;
|
|
19415
19438
|
})()
|
|
19416
19439
|
), scratchViewport$3 = new THREE.Vector4(), sampleVertexShader = `
|
|
@@ -19448,49 +19471,53 @@ var SSAASceneRnderer = (
|
|
|
19448
19471
|
__extends(t, n);
|
|
19449
19472
|
function t() {
|
|
19450
19473
|
var e = n !== null && n.apply(this, arguments) || this;
|
|
19451
|
-
return e.
|
|
19474
|
+
return e.name = "SSAASceneRnderer", e.sampleLevel = 2, e.unbiased = !0, e.sampleRenderTarget = null, e;
|
|
19452
19475
|
}
|
|
19453
19476
|
return t.prototype.clearBuffers = function() {
|
|
19454
19477
|
n.prototype.clearBuffers.call(this), this.sampleRenderTarget && (this.sampleRenderTarget.dispose(), this.sampleRenderTarget = null);
|
|
19455
|
-
}, t.prototype.render = function(e, r, o, s, u) {
|
|
19456
|
-
|
|
19478
|
+
}, t.prototype.render = function(e, r, o, s, u, l) {
|
|
19479
|
+
if (this.sampleLevel < 0)
|
|
19480
|
+
return n.prototype.render.call(this, e, r, o, s, !0, l);
|
|
19481
|
+
if (!u)
|
|
19482
|
+
return !1;
|
|
19483
|
+
var c = e.getPixelRatio(), f = e.getViewport(scratchViewport$3), d = f.width * c, h = f.height * c;
|
|
19457
19484
|
this.sampleRenderTarget || (this.sampleRenderTarget = new THREE.WebGLRenderTarget(1, 1, {
|
|
19458
19485
|
minFilter: THREE.LinearFilter,
|
|
19459
19486
|
magFilter: THREE.LinearFilter,
|
|
19460
19487
|
format: THREE.RGBAFormat,
|
|
19461
19488
|
stencilBuffer: !0,
|
|
19462
19489
|
depthBuffer: !0
|
|
19463
|
-
}), this.sampleRenderTarget.texture.name = "
|
|
19464
|
-
var
|
|
19490
|
+
}), this.sampleRenderTarget.texture.name = "".concat(this.name, ".sample")), this.sampleRenderTarget.texture.encoding = e.outputEncoding, this.sampleRenderTarget.setSize(d, h), l != null && l.depthTexture && (e.setRenderTarget(l), e.render(r, s));
|
|
19491
|
+
var p = JitterVectors[Math.max(0, Math.min(this.sampleLevel, 5))], g = e.autoClear;
|
|
19465
19492
|
e.autoClear = !1;
|
|
19466
|
-
var
|
|
19467
|
-
fullWidth:
|
|
19468
|
-
fullHeight:
|
|
19493
|
+
var m = e.getClearColor().getHex(), E = e.getClearAlpha(), y = 1 / p.length, v = 1 / 32, A = {
|
|
19494
|
+
fullWidth: d,
|
|
19495
|
+
fullHeight: h,
|
|
19469
19496
|
offsetX: 0,
|
|
19470
19497
|
offsetY: 0,
|
|
19471
|
-
width:
|
|
19472
|
-
height:
|
|
19473
|
-
},
|
|
19474
|
-
|
|
19475
|
-
for (var
|
|
19476
|
-
var
|
|
19498
|
+
width: d,
|
|
19499
|
+
height: h
|
|
19500
|
+
}, b = Object.assign({}, s.view);
|
|
19501
|
+
b.enabled && Object.assign(A, b);
|
|
19502
|
+
for (var T = 0; T < p.length; T++) {
|
|
19503
|
+
var S = p[T];
|
|
19477
19504
|
s.setViewOffset && s.setViewOffset(
|
|
19478
|
-
|
|
19479
|
-
|
|
19480
|
-
|
|
19481
|
-
|
|
19505
|
+
A.fullWidth,
|
|
19506
|
+
A.fullHeight,
|
|
19507
|
+
A.offsetX + S[0] * 0.0625,
|
|
19508
|
+
A.offsetY + S[1] * 0.0625,
|
|
19482
19509
|
// 0.0625 = 1 / 16
|
|
19483
|
-
|
|
19484
|
-
|
|
19510
|
+
A.width,
|
|
19511
|
+
A.height
|
|
19485
19512
|
);
|
|
19486
|
-
var
|
|
19513
|
+
var R = y;
|
|
19487
19514
|
if (this.unbiased) {
|
|
19488
|
-
var
|
|
19489
|
-
|
|
19515
|
+
var M = -0.5 + (T + 0.5) / p.length;
|
|
19516
|
+
R += v * M;
|
|
19490
19517
|
}
|
|
19491
|
-
e.
|
|
19518
|
+
e.setRenderTarget(this.sampleRenderTarget), e.setClearColor(m, E), e.clear(), e.render(r, s), e.setRenderTarget(l), T === 0 && (e.setClearColor(0, 0), e.clearColor(), e.clearStencil()), renderSample(e, this.sampleRenderTarget.texture, R);
|
|
19492
19519
|
}
|
|
19493
|
-
s.setViewOffset &&
|
|
19520
|
+
return s.setViewOffset && b.enabled ? s.setViewOffset(b.fullWidth, b.fullHeight, b.offsetX, b.offsetY, b.width, b.height) : s.clearViewOffset && s.clearViewOffset(), s.needsRender = !1, e.autoClear = g, e.setClearColor(m, E), !0;
|
|
19494
19521
|
}, t;
|
|
19495
19522
|
})(SceneRenderer)
|
|
19496
19523
|
), JitterVectors = [
|
|
@@ -19636,12 +19663,14 @@ var PointCloudHighQualitySceneRnderer = (
|
|
|
19636
19663
|
__extends(t, n);
|
|
19637
19664
|
function t() {
|
|
19638
19665
|
var e = n !== null && n.apply(this, arguments) || this;
|
|
19639
|
-
return e.tempRenderTarget = null, e;
|
|
19666
|
+
return e.name = "PointCloudHighQualitySceneRnderer", e.tempRenderTarget = null, e;
|
|
19640
19667
|
}
|
|
19641
19668
|
return t.prototype.clearBuffers = function() {
|
|
19642
19669
|
n.prototype.clearBuffers.call(this), this.tempRenderTarget && (this.tempRenderTarget.dispose(), this.tempRenderTarget = null);
|
|
19643
|
-
}, t.prototype.render = function(e, r, o, s, u) {
|
|
19644
|
-
|
|
19670
|
+
}, t.prototype.render = function(e, r, o, s, u, l) {
|
|
19671
|
+
if (!u)
|
|
19672
|
+
return !1;
|
|
19673
|
+
var c = e.getPixelRatio(), f = e.getViewport(scratchViewport$2), d = f.width * c, h = f.height * c;
|
|
19645
19674
|
this.tempRenderTarget || (this.tempRenderTarget = new THREE.WebGLRenderTarget(1, 1, {
|
|
19646
19675
|
magFilter: THREE.LinearFilter,
|
|
19647
19676
|
minFilter: THREE.LinearFilter,
|
|
@@ -19649,15 +19678,15 @@ var PointCloudHighQualitySceneRnderer = (
|
|
|
19649
19678
|
generateMipmaps: !1,
|
|
19650
19679
|
depthBuffer: !0,
|
|
19651
19680
|
stencilBuffer: !0
|
|
19652
|
-
}), this.tempRenderTarget.texture.name = "
|
|
19653
|
-
var
|
|
19654
|
-
if (!
|
|
19655
|
-
var
|
|
19656
|
-
|
|
19657
|
-
}
|
|
19658
|
-
this.tempRenderTarget.texture.encoding = e.outputEncoding, this.tempRenderTarget.setSize(
|
|
19659
|
-
var
|
|
19660
|
-
e.autoClearColor = !0, e.autoClearDepth = !0, e.setClearColor(new THREE.Color(0, 0, 0)), e.setClearAlpha(0), o.parameter.set("useHQDepth", !0), o.parameter.set("useHQWeight", !1), o.update(e, s), e.setRenderTarget(this.tempRenderTarget), e.render(r, s), o.parameter.set("useHQDepth", !1), o.parameter.set("useHQWeight", !0), o.update(e, s), e.autoClearDepth = !1, e.autoClearColor = !0, e.render(r, s), o.parameter.set("useHQDepth", !1), o.parameter.set("useHQWeight", !1), o.update(e, s), o.needsRender = !1, e.setClearColor(
|
|
19681
|
+
}), this.tempRenderTarget.texture.name = "".concat(this.name, ".temp"));
|
|
19682
|
+
var p = this.tempRenderTarget.depthTexture;
|
|
19683
|
+
if (!p || p.image.width !== d || p.image.height !== h) {
|
|
19684
|
+
var g = new THREE.DepthTexture(d, h);
|
|
19685
|
+
g.generateMipmaps = !1, g.format = THREE.DepthStencilFormat, g.type = THREE.UnsignedInt248Type, g.needsUpdate = !0, this.tempRenderTarget.depthTexture = g, p && p.dispose(), this.tempRenderTarget.dispose();
|
|
19686
|
+
}
|
|
19687
|
+
this.tempRenderTarget.texture.encoding = e.outputEncoding, this.tempRenderTarget.setSize(d, h);
|
|
19688
|
+
var m = e.getClearColor().clone(), E = e.getClearAlpha();
|
|
19689
|
+
return e.autoClearColor = !0, e.autoClearDepth = !0, e.setClearColor(new THREE.Color(0, 0, 0)), e.setClearAlpha(0), o.parameter.set("useHQDepth", !0), o.parameter.set("useHQWeight", !1), o.update(e, s), e.setRenderTarget(this.tempRenderTarget), e.render(r, s), o.parameter.set("useHQDepth", !1), o.parameter.set("useHQWeight", !0), o.update(e, s), e.autoClearDepth = !1, e.autoClearColor = !0, e.render(r, s), o.parameter.set("useHQDepth", !1), o.parameter.set("useHQWeight", !1), o.update(e, s), o.needsRender = !1, e.setClearColor(m, E), e.autoClearDepth = !0, e.autoClearColor = !0, e.setRenderTarget(l), renderFullScreenDepth(e, this.tempRenderTarget.depthTexture), e.autoClearDepth = !1, renderPointCloudHighQualityFullScreen(e, this.tempRenderTarget.texture, this.tempRenderTarget.depthTexture), e.autoClearDepth = !0, !0;
|
|
19661
19690
|
}, t;
|
|
19662
19691
|
})(SceneRenderer)
|
|
19663
19692
|
), scratchViewport$1 = new THREE.Vector4(), normalMaterial = new THREE.MeshNormalMaterial({
|
|
@@ -19684,22 +19713,23 @@ var PointCloudHighQualitySceneRnderer = (
|
|
|
19684
19713
|
"point-cloud-high-quality": new PointCloudHighQualitySceneRnderer()
|
|
19685
19714
|
};
|
|
19686
19715
|
}
|
|
19687
|
-
return n.prototype.renderSceneToBuffers = function(t, e, r, o, s) {
|
|
19688
|
-
var
|
|
19689
|
-
|
|
19690
|
-
for (var
|
|
19691
|
-
var
|
|
19692
|
-
|
|
19716
|
+
return n.prototype.renderSceneToBuffers = function(t, e, r, o, s, u) {
|
|
19717
|
+
var l = this.composer, c = l.gbuffer, f = l.status, d = f.needsColorGBuffer, h = f.needsDepthGBuffer, p = f.needsNormalGBuffer, g = !1;
|
|
19718
|
+
c.clear(), this.colorRenderTarget.texture.encoding = t.outputEncoding, this.normalRenderTarget.texture.encoding = t.outputEncoding;
|
|
19719
|
+
for (var m in this.sceneRenders) {
|
|
19720
|
+
var E = m;
|
|
19721
|
+
E !== this.renderMode && this.sceneRenders[E].clearBuffers();
|
|
19693
19722
|
}
|
|
19694
19723
|
if (this.sceneRenders[this.renderMode]) {
|
|
19695
|
-
var
|
|
19696
|
-
this.sceneRenders[this.renderMode].render(t, e, r, o,
|
|
19724
|
+
var y = u ? null : this.colorRenderTarget;
|
|
19725
|
+
g = this.sceneRenders[this.renderMode].render(t, e, r, o, s, y);
|
|
19697
19726
|
}
|
|
19698
|
-
if (
|
|
19727
|
+
if (d && c.set("color", this.colorRenderTarget.texture), h && c.set("depth", this.colorRenderTarget.depthTexture), p) {
|
|
19699
19728
|
t.setRenderTarget(this.normalRenderTarget);
|
|
19700
|
-
var
|
|
19701
|
-
e.overrideMaterial = normalMaterial, t.setRenderTarget(this.normalRenderTarget), t.render(e, o), e.overrideMaterial =
|
|
19729
|
+
var v = e.overrideMaterial;
|
|
19730
|
+
e.overrideMaterial = normalMaterial, t.setRenderTarget(this.normalRenderTarget), t.render(e, o), e.overrideMaterial = v, c.set("normal", this.normalRenderTarget.texture);
|
|
19702
19731
|
}
|
|
19732
|
+
return g;
|
|
19703
19733
|
}, n.prototype.render = function(t, e, r, o, s) {
|
|
19704
19734
|
var u = !1;
|
|
19705
19735
|
this.composer.updateStatus();
|
|
@@ -19707,7 +19737,7 @@ var PointCloudHighQualitySceneRnderer = (
|
|
|
19707
19737
|
t.setRenderTarget(null);
|
|
19708
19738
|
var c = this.composer.status, f = c.endabledPassNumber, d = c.needsDepthGBuffer, h = c.needsNormalGBuffer, p = c.version;
|
|
19709
19739
|
if (f === 0)
|
|
19710
|
-
this.colorRenderTarget.depthTexture && (this.colorRenderTarget.depthTexture.dispose(), this.colorRenderTarget.depthTexture = null, this.colorRenderTarget.dispose()), this.colorRenderTarget.setSize(1, 1), this.normalRenderTarget.setSize(1, 1), this.composer.setSize(1, 1), this.composerVersion = "",
|
|
19740
|
+
this.colorRenderTarget.depthTexture && (this.colorRenderTarget.depthTexture.dispose(), this.colorRenderTarget.depthTexture = null, this.colorRenderTarget.dispose()), this.colorRenderTarget.setSize(1, 1), this.normalRenderTarget.setSize(1, 1), this.composer.setSize(1, 1), this.composerVersion = "", u = this.renderSceneToBuffers(t, e, r, o, s, !0);
|
|
19711
19741
|
else {
|
|
19712
19742
|
var g = t.getPixelRatio(), m = t.getViewport(scratchViewport$1), E = m.width * g, y = m.height * g;
|
|
19713
19743
|
if (this.composer.setSize(E, y), s === !1 && p !== this.composerVersion && (this.composerVersion = p, s = !0), s) {
|
|
@@ -19719,9 +19749,9 @@ var PointCloudHighQualitySceneRnderer = (
|
|
|
19719
19749
|
}
|
|
19720
19750
|
} else
|
|
19721
19751
|
this.colorRenderTarget.depthTexture && (this.colorRenderTarget.depthTexture.dispose(), this.colorRenderTarget.depthTexture = null, this.colorRenderTarget.dispose());
|
|
19722
|
-
this.colorRenderTarget.setSize(E, y), h ? this.normalRenderTarget.setSize(E, y) : this.normalRenderTarget.setSize(1, 1)
|
|
19752
|
+
this.colorRenderTarget.setSize(E, y), h ? this.normalRenderTarget.setSize(E, y) : this.normalRenderTarget.setSize(1, 1);
|
|
19723
19753
|
}
|
|
19724
|
-
t.setRenderTarget(this.composer.readBuffer), renderFullScreen(t, this.colorRenderTarget.texture), this.composer.render(t)
|
|
19754
|
+
this.renderSceneToBuffers(t, e, r, o, s, !1), t.setRenderTarget(this.composer.readBuffer), renderFullScreen(t, this.colorRenderTarget.texture), u = this.composer.render(t);
|
|
19725
19755
|
}
|
|
19726
19756
|
return t.setRenderTarget(l), u;
|
|
19727
19757
|
}, n.prototype.dispose = function() {
|
|
@@ -19982,6 +20012,7 @@ void main() {
|
|
|
19982
20012
|
blendSrcAlpha: THREE.OneFactor,
|
|
19983
20013
|
blendDstAlpha: THREE.OneMinusSrcAlphaFactor,
|
|
19984
20014
|
depthWrite: !1,
|
|
20015
|
+
transparent: !0,
|
|
19985
20016
|
vertexShader: vertexShader$4,
|
|
19986
20017
|
fragmentShader: fragmentShader$4,
|
|
19987
20018
|
uniforms: {
|
|
@@ -20276,6 +20307,7 @@ void main() {
|
|
|
20276
20307
|
blendSrcAlpha: THREE.OneFactor,
|
|
20277
20308
|
blendDstAlpha: THREE.OneMinusSrcAlphaFactor,
|
|
20278
20309
|
depthWrite: !1,
|
|
20310
|
+
transparent: !0,
|
|
20279
20311
|
vertexShader: vertexShader$3,
|
|
20280
20312
|
fragmentShader: fragmentShader$3,
|
|
20281
20313
|
uniforms: {
|
|
@@ -20589,6 +20621,7 @@ void main() {
|
|
|
20589
20621
|
blendSrcAlpha: THREE.OneFactor,
|
|
20590
20622
|
blendDstAlpha: THREE.OneMinusSrcAlphaFactor,
|
|
20591
20623
|
depthWrite: !1,
|
|
20624
|
+
transparent: !0,
|
|
20592
20625
|
vertexShader: vertexShader$2,
|
|
20593
20626
|
fragmentShader: fragmentShader$2,
|
|
20594
20627
|
defines: {
|
|
@@ -20970,8 +21003,8 @@ var Hammer = (function(n, t, e, r) {
|
|
|
20970
21003
|
var Te = B[ce][_];
|
|
20971
21004
|
O(Y, Te) < 0 && V.push(B[ce]), Y[ce] = Te, ce++;
|
|
20972
21005
|
}
|
|
20973
|
-
return V = V.sort(function(
|
|
20974
|
-
return
|
|
21006
|
+
return V = V.sort(function(Ze, De) {
|
|
21007
|
+
return Ze[_] > De[_];
|
|
20975
21008
|
}), V;
|
|
20976
21009
|
}
|
|
20977
21010
|
function H(B, _) {
|
|
@@ -21019,7 +21052,7 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21019
21052
|
};
|
|
21020
21053
|
function le(B) {
|
|
21021
21054
|
var _, N = B.options.inputClass;
|
|
21022
|
-
return N ? _ = N : z ? _ =
|
|
21055
|
+
return N ? _ = N : z ? _ = tt : J ? _ = Ne : U ? _ = yt : _ = ze, new _(B, me);
|
|
21023
21056
|
}
|
|
21024
21057
|
function me(B, _, N) {
|
|
21025
21058
|
var V = N.pointers.length, Y = N.changedPointers.length, ce = _ & ee && V - Y === 0, Te = _ & ($ | X) && V - Y === 0;
|
|
@@ -21028,8 +21061,8 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21028
21061
|
function ge(B, _) {
|
|
21029
21062
|
var N = B.session, V = _.pointers, Y = V.length;
|
|
21030
21063
|
N.firstInput || (N.firstInput = be(_)), Y > 1 && !N.firstMultiple ? N.firstMultiple = be(_) : Y === 1 && (N.firstMultiple = !1);
|
|
21031
|
-
var ce = N.firstInput, Te = N.firstMultiple,
|
|
21032
|
-
_.timeStamp = f(), _.deltaTime = _.timeStamp - ce.timeStamp, _.angle = Ve(
|
|
21064
|
+
var ce = N.firstInput, Te = N.firstMultiple, Ge = Te ? Te.center : ce.center, Ze = _.center = He(V);
|
|
21065
|
+
_.timeStamp = f(), _.deltaTime = _.timeStamp - ce.timeStamp, _.angle = Ve(Ge, Ze), _.distance = he(Ge, Ze), Ae(N, _), _.offsetDirection = xe(_.deltaX, _.deltaY);
|
|
21033
21066
|
var De = Ce(_.deltaTime, _.deltaX, _.deltaY);
|
|
21034
21067
|
_.overallVelocityX = De.x, _.overallVelocityY = De.y, _.overallVelocity = c(De.x) > c(De.y) ? De.x : De.y, _.scale = Te ? Be(Te.pointers, V) : 1, _.rotation = Te ? ye(Te.pointers, V) : 0, _.maxPointers = N.prevInput ? _.pointers.length > N.prevInput.maxPointers ? _.pointers.length : N.prevInput.maxPointers : _.pointers.length, ue(N, _);
|
|
21035
21068
|
var St = B.element;
|
|
@@ -21046,13 +21079,13 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21046
21079
|
}), _.deltaX = Y.x + (N.x - V.x), _.deltaY = Y.y + (N.y - V.y);
|
|
21047
21080
|
}
|
|
21048
21081
|
function ue(B, _) {
|
|
21049
|
-
var N = B.lastInterval || _, V = _.timeStamp - N.timeStamp, Y, ce, Te,
|
|
21082
|
+
var N = B.lastInterval || _, V = _.timeStamp - N.timeStamp, Y, ce, Te, Ge;
|
|
21050
21083
|
if (_.eventType != X && (V > ae || N.velocity === r)) {
|
|
21051
|
-
var
|
|
21052
|
-
ce = St.x, Te = St.y, Y = c(St.x) > c(St.y) ? St.x : St.y,
|
|
21084
|
+
var Ze = _.deltaX - N.deltaX, De = _.deltaY - N.deltaY, St = Ce(V, Ze, De);
|
|
21085
|
+
ce = St.x, Te = St.y, Y = c(St.x) > c(St.y) ? St.x : St.y, Ge = xe(Ze, De), B.lastInterval = _;
|
|
21053
21086
|
} else
|
|
21054
|
-
Y = N.velocity, ce = N.velocityX, Te = N.velocityY,
|
|
21055
|
-
_.velocity = Y, _.velocityX = ce, _.velocityY = Te, _.direction =
|
|
21087
|
+
Y = N.velocity, ce = N.velocityX, Te = N.velocityY, Ge = N.direction;
|
|
21088
|
+
_.velocity = Y, _.velocityX = ce, _.velocityY = Te, _.direction = Ge;
|
|
21056
21089
|
}
|
|
21057
21090
|
function be(B) {
|
|
21058
21091
|
for (var _ = [], N = 0; N < B.pointers.length; )
|
|
@@ -21111,9 +21144,9 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21111
21144
|
mousedown: ee,
|
|
21112
21145
|
mousemove: Z,
|
|
21113
21146
|
mouseup: $
|
|
21114
|
-
},
|
|
21147
|
+
}, $e = "mousedown", Se = "mousemove mouseup";
|
|
21115
21148
|
function ze() {
|
|
21116
|
-
this.evEl =
|
|
21149
|
+
this.evEl = $e, this.evWin = Se, this.pressed = !1, se.apply(this, arguments);
|
|
21117
21150
|
}
|
|
21118
21151
|
v(ze, se, {
|
|
21119
21152
|
/**
|
|
@@ -21144,20 +21177,20 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21144
21177
|
// see https://twitter.com/jacobrossi/status/480596438489890816
|
|
21145
21178
|
}, Le = "pointerdown", Ue = "pointermove pointerup pointercancel";
|
|
21146
21179
|
n.MSPointerEvent && !n.PointerEvent && (Le = "MSPointerDown", Ue = "MSPointerMove MSPointerUp MSPointerCancel");
|
|
21147
|
-
function
|
|
21180
|
+
function tt() {
|
|
21148
21181
|
this.evEl = Le, this.evWin = Ue, se.apply(this, arguments), this.store = this.manager.session.pointerEvents = [];
|
|
21149
21182
|
}
|
|
21150
|
-
v(
|
|
21183
|
+
v(tt, se, {
|
|
21151
21184
|
/**
|
|
21152
21185
|
* handle mouse events
|
|
21153
21186
|
* @param {Object} ev
|
|
21154
21187
|
*/
|
|
21155
21188
|
handler: function(_) {
|
|
21156
|
-
var N = this.store, V = !1, Y = !1, ce = _.type.toLowerCase().replace("ms", ""), Te = Fe[ce],
|
|
21157
|
-
Te & ee && (_.button === 0 || _.button === 2 ||
|
|
21189
|
+
var N = this.store, V = !1, Y = !1, ce = _.type.toLowerCase().replace("ms", ""), Te = Fe[ce], Ge = Oe[_.pointerType] || _.pointerType, Ze = Ge == Q, De = O(N, _.pointerId, "pointerId");
|
|
21190
|
+
Te & ee && (_.button === 0 || _.button === 2 || Ze) ? De < 0 && (N.push(_), De = N.length - 1) : Te & ($ | X) ? V = !0 : !Ze && _.buttons === 0 && (V = !0, Y = !0, Te = Fe.pointerup), !(De < 0) && (Y || (N[De] = _), this.callback(this.manager, Te, {
|
|
21158
21191
|
pointers: N,
|
|
21159
21192
|
changedPointers: [_],
|
|
21160
|
-
pointerType:
|
|
21193
|
+
pointerType: Ge,
|
|
21161
21194
|
srcEvent: N[De]
|
|
21162
21195
|
}), V && N.splice(De, 1));
|
|
21163
21196
|
}
|
|
@@ -21213,19 +21246,19 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21213
21246
|
var N = C(B.touches), V = this.targetIds;
|
|
21214
21247
|
if (_ & (ee | Z) && N.length === 1)
|
|
21215
21248
|
return V[N[0].identifier] = !0, [N, N];
|
|
21216
|
-
var Y, ce, Te = C(B.changedTouches),
|
|
21249
|
+
var Y, ce, Te = C(B.changedTouches), Ge = [], Ze = this.target;
|
|
21217
21250
|
if (ce = N.filter(function(De) {
|
|
21218
|
-
return M(De.target,
|
|
21251
|
+
return M(De.target, Ze);
|
|
21219
21252
|
}), _ === ee)
|
|
21220
21253
|
for (Y = 0; Y < ce.length; )
|
|
21221
21254
|
V[ce[Y].identifier] = !0, Y++;
|
|
21222
21255
|
for (Y = 0; Y < Te.length; )
|
|
21223
|
-
V[Te[Y].identifier] &&
|
|
21224
|
-
if (
|
|
21256
|
+
V[Te[Y].identifier] && Ge.push(Te[Y]), _ & ($ | X) && delete V[Te[Y].identifier], Y++;
|
|
21257
|
+
if (Ge.length)
|
|
21225
21258
|
return [
|
|
21226
21259
|
// merge targetTouches with changedTargetTouches so it contains ALL touches, including 'end' and 'cancel'
|
|
21227
|
-
I(ce.concat(
|
|
21228
|
-
|
|
21260
|
+
I(ce.concat(Ge), "identifier"),
|
|
21261
|
+
Ge
|
|
21229
21262
|
];
|
|
21230
21263
|
}
|
|
21231
21264
|
var It = 2500, Tt = 25;
|
|
@@ -21259,9 +21292,9 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21259
21292
|
}
|
|
21260
21293
|
});
|
|
21261
21294
|
function Rt(B, _) {
|
|
21262
|
-
B & ee ? (this.primaryTouch = _.changedPointers[0].identifier,
|
|
21295
|
+
B & ee ? (this.primaryTouch = _.changedPointers[0].identifier, rt.call(this, _)) : B & ($ | X) && rt.call(this, _);
|
|
21263
21296
|
}
|
|
21264
|
-
function
|
|
21297
|
+
function rt(B) {
|
|
21265
21298
|
var _ = B.changedPointers[0];
|
|
21266
21299
|
if (_.identifier === this.primaryTouch) {
|
|
21267
21300
|
var N = { x: _.clientX, y: _.clientY };
|
|
@@ -21281,7 +21314,7 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21281
21314
|
}
|
|
21282
21315
|
return !1;
|
|
21283
21316
|
}
|
|
21284
|
-
var ct = s ? H(s.style, "touchAction") : r, Xe = ct !== r, fe = "compute", we = "auto", Me = "manipulation", ke = "none",
|
|
21317
|
+
var ct = s ? H(s.style, "touchAction") : r, Xe = ct !== r, fe = "compute", we = "auto", Me = "manipulation", ke = "none", je = "pan-x", st = "pan-y", Qe = Ht();
|
|
21285
21318
|
function Je(B, _) {
|
|
21286
21319
|
this.manager = B, this.set(_);
|
|
21287
21320
|
}
|
|
@@ -21319,10 +21352,10 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21319
21352
|
_.preventDefault();
|
|
21320
21353
|
return;
|
|
21321
21354
|
}
|
|
21322
|
-
var V = this.actions, Y = w(V, ke) && !Qe[ke], ce = w(V, st) && !Qe[st], Te = w(V,
|
|
21355
|
+
var V = this.actions, Y = w(V, ke) && !Qe[ke], ce = w(V, st) && !Qe[st], Te = w(V, je) && !Qe[je];
|
|
21323
21356
|
if (Y) {
|
|
21324
|
-
var
|
|
21325
|
-
if (
|
|
21357
|
+
var Ge = B.pointers.length === 1, Ze = B.distance < 2, De = B.deltaTime < 250;
|
|
21358
|
+
if (Ge && Ze && De)
|
|
21326
21359
|
return;
|
|
21327
21360
|
}
|
|
21328
21361
|
if (!(Te && ce) && (Y || ce && N & ie || Te && N & ve))
|
|
@@ -21339,8 +21372,8 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21339
21372
|
function ft(B) {
|
|
21340
21373
|
if (w(B, ke))
|
|
21341
21374
|
return ke;
|
|
21342
|
-
var _ = w(B,
|
|
21343
|
-
return _ && N ? ke : _ || N ? _ ?
|
|
21375
|
+
var _ = w(B, je), N = w(B, st);
|
|
21376
|
+
return _ && N ? ke : _ || N ? _ ? je : st : w(B, Me) ? Me : we;
|
|
21344
21377
|
}
|
|
21345
21378
|
function Ht() {
|
|
21346
21379
|
if (!Xe)
|
|
@@ -21559,7 +21592,7 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21559
21592
|
},
|
|
21560
21593
|
getTouchAction: function() {
|
|
21561
21594
|
var B = this.options.direction, _ = [];
|
|
21562
|
-
return B & ie && _.push(st), B & ve && _.push(
|
|
21595
|
+
return B & ie && _.push(st), B & ve && _.push(je), _;
|
|
21563
21596
|
},
|
|
21564
21597
|
directionTest: function(B) {
|
|
21565
21598
|
var _ = this.options, N = !0, V = B.distance, Y = B.direction, ce = B.deltaX, Te = B.deltaY;
|
|
@@ -21719,8 +21752,8 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21719
21752
|
return this.failTimeout();
|
|
21720
21753
|
var ce = this.pTime ? B.timeStamp - this.pTime < _.interval : !0, Te = !this.pCenter || he(this.pCenter, B.center) < _.posThreshold;
|
|
21721
21754
|
this.pTime = B.timeStamp, this.pCenter = B.center, !Te || !ce ? this.count = 1 : this.count += 1, this._input = B;
|
|
21722
|
-
var
|
|
21723
|
-
if (
|
|
21755
|
+
var Ge = this.count % _.taps;
|
|
21756
|
+
if (Ge === 0)
|
|
21724
21757
|
return this.hasRequireFailures() ? (this._timer = d(function() {
|
|
21725
21758
|
this.state = pt, this.tryEmit();
|
|
21726
21759
|
}, _.interval, this), dt) : pt;
|
|
@@ -21838,7 +21871,7 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21838
21871
|
tapHighlightColor: "rgba(0,0,0,0)"
|
|
21839
21872
|
}
|
|
21840
21873
|
};
|
|
21841
|
-
var
|
|
21874
|
+
var Ye = 1, ut = 2;
|
|
21842
21875
|
function Ke(B, _) {
|
|
21843
21876
|
this.options = m({}, qe.defaults, _ || {}), this.options.inputTarget = this.options.inputTarget || B, this.handlers = {}, this.session = {}, this.recognizers = [], this.oldCssProps = {}, this.element = B, this.input = le(this), this.touchAction = new Je(this, this.options.touchAction), ht(this, !0), p(this.options.recognizers, function(N) {
|
|
21844
21877
|
var V = this.add(new N[0](N[1]));
|
|
@@ -21861,7 +21894,7 @@ var Hammer = (function(n, t, e, r) {
|
|
|
21861
21894
|
* @param {Boolean} [force]
|
|
21862
21895
|
*/
|
|
21863
21896
|
stop: function(B) {
|
|
21864
|
-
this.session.stopped = B ? ut :
|
|
21897
|
+
this.session.stopped = B ? ut : Ye;
|
|
21865
21898
|
},
|
|
21866
21899
|
/**
|
|
21867
21900
|
* run the recognizers!
|
|
@@ -22010,7 +22043,7 @@ var Hammer = (function(n, t, e, r) {
|
|
|
22010
22043
|
TouchAction: Je,
|
|
22011
22044
|
TouchInput: Ne,
|
|
22012
22045
|
MouseInput: ze,
|
|
22013
|
-
PointerEventInput:
|
|
22046
|
+
PointerEventInput: tt,
|
|
22014
22047
|
TouchMouseInput: yt,
|
|
22015
22048
|
SingleTouchInput: At,
|
|
22016
22049
|
Recognizer: Et,
|
|
@@ -22656,14 +22689,15 @@ void main() {
|
|
|
22656
22689
|
blendDst: THREE.OneMinusSrcAlphaFactor,
|
|
22657
22690
|
blendSrcAlpha: THREE.OneFactor,
|
|
22658
22691
|
blendDstAlpha: THREE.OneMinusSrcAlphaFactor,
|
|
22659
|
-
depthWrite: !1
|
|
22692
|
+
depthWrite: !1,
|
|
22693
|
+
transparent: !0
|
|
22660
22694
|
}), IntersectMesh = (
|
|
22661
22695
|
/** @class */
|
|
22662
22696
|
(function(n) {
|
|
22663
22697
|
__extends(t, n);
|
|
22664
22698
|
function t() {
|
|
22665
22699
|
var e = n.call(this) || this;
|
|
22666
|
-
return e.ringMesh = new THREE.Mesh(sharedGeometry$2, sharedMaterial), e.ringMesh.position.z = 0.01, e.ringMesh.renderOrder =
|
|
22700
|
+
return e.ringMesh = new THREE.Mesh(sharedGeometry$2, sharedMaterial), e.ringMesh.position.z = 0.01, e.ringMesh.renderOrder = 9999999999, e.add(e.ringMesh), e;
|
|
22667
22701
|
}
|
|
22668
22702
|
return t.prototype.dispose = function() {
|
|
22669
22703
|
this.remove(this.ringMesh);
|
|
@@ -23040,7 +23074,7 @@ void main() {
|
|
|
23040
23074
|
this.intersectMesh.visible = !1, this.needsRender = !0;
|
|
23041
23075
|
}, t;
|
|
23042
23076
|
})(BaseController)
|
|
23043
|
-
), defaultTopviewControllerCustomInitArgs = __assign({}, omit(defaultFloorplanControllerCustomInitArgs, ["defaultLongitude", "defaultLatitude", "maxLatitude", "minLatitude"])), TopviewController = (
|
|
23077
|
+
), defaultTopviewControllerCustomInitArgs = __assign(__assign({}, omit(defaultFloorplanControllerCustomInitArgs, ["defaultLongitude", "defaultLatitude", "maxLatitude", "minLatitude"])), { defaultLongitude: 0, defaultLatitude: Math.PI / 2 }), TopviewController = (
|
|
23044
23078
|
/** @class */
|
|
23045
23079
|
(function(n) {
|
|
23046
23080
|
__extends(t, n);
|
|
@@ -23049,15 +23083,21 @@ void main() {
|
|
|
23049
23083
|
return r = n.call(this, o) || this, r.mode = "Topview", r;
|
|
23050
23084
|
}
|
|
23051
23085
|
return t.parseArgs = function(e) {
|
|
23086
|
+
var r, o;
|
|
23052
23087
|
if (e instanceof t)
|
|
23053
23088
|
return e;
|
|
23054
|
-
var
|
|
23055
|
-
return n.parseArgs.call(this,
|
|
23089
|
+
var s = __assign(__assign({}, e), { maxLatitude: +Math.PI / 2, minLatitude: -Math.PI / 2, defaultLongitude: (r = e.defaultLongitude) !== null && r !== void 0 ? r : defaultTopviewControllerCustomInitArgs.defaultLongitude, defaultLatitude: (o = e.defaultLatitude) !== null && o !== void 0 ? o : defaultTopviewControllerCustomInitArgs.defaultLatitude });
|
|
23090
|
+
return n.parseArgs.call(this, s);
|
|
23056
23091
|
}, t.initAnimationEndState = function(e) {
|
|
23057
|
-
var r = this.parseArgs(e),
|
|
23058
|
-
|
|
23092
|
+
var r, o, s = this.parseArgs(e), u = n.initAnimationEndState.call(this, __assign(__assign({}, s), { initial: __assign(__assign({}, s.initial), { state: __assign(__assign({}, s.initial.state), {
|
|
23093
|
+
// 如果没有用户输入的 state, 则使用默认值。
|
|
23094
|
+
// 避免后续 super.initAnimationEndState 中缺失使用 currentState 的逻辑。
|
|
23095
|
+
longitude: (r = s.initial.state.longitude) !== null && r !== void 0 ? r : s.defaultLongitude,
|
|
23096
|
+
latitude: (o = s.initial.state.latitude) !== null && o !== void 0 ? o : s.defaultLatitude
|
|
23097
|
+
}) }) }));
|
|
23098
|
+
return __assign(__assign({}, u), { mode: "Topview" });
|
|
23059
23099
|
}, t.prototype.updateConfiguration = function(e) {
|
|
23060
|
-
return n.prototype.updateConfiguration.call(this, __assign(
|
|
23100
|
+
return n.prototype.updateConfiguration.call(this, __assign({}, e));
|
|
23061
23101
|
}, t.prototype.updateModel = function(e) {
|
|
23062
23102
|
this.needsRender = !0;
|
|
23063
23103
|
var r = this.modelScene.boundingBox.getCenter(new THREE.Vector3());
|
|
@@ -24224,8 +24264,8 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
|
|
|
24224
24264
|
fe.position.copy(Me.position).applyMatrix4(Me.work.transform), fe.scale.setScalar(18);
|
|
24225
24265
|
else {
|
|
24226
24266
|
fe.position.copy(Me.standingPosition).applyMatrix4(Me.work.transform);
|
|
24227
|
-
var
|
|
24228
|
-
|
|
24267
|
+
var je = o.adjustPanoCircleMeshPositionFix.get(Me.panoId);
|
|
24268
|
+
je && (scratchVector3$3.set(je.x, je.y, je.z), scratchVector3$3.equals(fe.position) && (fe.position.y += je.w)), fe.scale.setScalar(1.2);
|
|
24229
24269
|
}
|
|
24230
24270
|
var st = o.camera.position.clone().setY(fe.position.y), Qe = new THREE.Vector3().copy(fe.position).sub(st).normalize();
|
|
24231
24271
|
if (we === panoStringify(o.currentPano)) {
|
|
@@ -24243,43 +24283,43 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
|
|
|
24243
24283
|
fe.setOpacity(0), fe.setCurrent(!1), fe.updateTime && fe.updateTime(e, r), fe.visible = !1;
|
|
24244
24284
|
});
|
|
24245
24285
|
else if (Z) {
|
|
24246
|
-
var Ie = Z.work.observers,
|
|
24286
|
+
var Ie = Z.work.observers, $e = arrayMin(Z.accessibleNodes, function(fe) {
|
|
24247
24287
|
var we = Ie[fe];
|
|
24248
24288
|
return we ? Z.standingPosition.distanceTo(we.standingPosition) : 1 / 0;
|
|
24249
|
-
}, !0), Se =
|
|
24289
|
+
}, !0), Se = $e[1];
|
|
24250
24290
|
Se = clamp$1(Se, 3, 1 / 0);
|
|
24251
24291
|
var ze = Z.accessibleNodes.concat(Z.panoIndex).map(function(fe) {
|
|
24252
24292
|
return panoStringify({ panoIndex: fe, workCode: Z.work.workCode });
|
|
24253
24293
|
});
|
|
24254
24294
|
this.panoMeshes.forEach(function(fe, we) {
|
|
24255
|
-
var Me = o.works.getObserver(we), ke = !1,
|
|
24295
|
+
var Me = o.works.getObserver(we), ke = !1, je = 1;
|
|
24256
24296
|
if (ze.indexOf(we) === -1)
|
|
24257
|
-
ke = !1,
|
|
24297
|
+
ke = !1, je = 0;
|
|
24258
24298
|
else if (!Me)
|
|
24259
|
-
ke = !1,
|
|
24299
|
+
ke = !1, je = 0;
|
|
24260
24300
|
else if (!Me.loadable && !Me.active)
|
|
24261
|
-
ke = !1,
|
|
24301
|
+
ke = !1, je = 0;
|
|
24262
24302
|
else {
|
|
24263
24303
|
var st = fe.position.clone().project(o.camera), Qe = Math.abs(st.x) < 1 && Math.abs(st.y) < 1 && Math.abs(st.z) < 1;
|
|
24264
24304
|
ke = Qe && !fe.loading && fe.progress === 0 && $ !== null && panoStringify({ panoIndex: $.panoIndex, workCode: $.work.workCode }) === we;
|
|
24265
24305
|
var Je = fe.position.clone().setY(o.camera.position.y).distanceTo(o.camera.position);
|
|
24266
|
-
|
|
24306
|
+
je = Je < 0.01 ? 0 : clamp$1(Se / Je, 0.1, 0.85);
|
|
24267
24307
|
}
|
|
24268
24308
|
if (Me && Me === ne) {
|
|
24269
24309
|
var ft = Me.position.distanceTo(Me.standingPosition) > o.aerialObserverMinHeight;
|
|
24270
24310
|
if (ft) {
|
|
24271
24311
|
var Je = fe.position.distanceTo(o.camera.position);
|
|
24272
|
-
Je < 35 && (
|
|
24312
|
+
Je < 35 && (je = 0);
|
|
24273
24313
|
}
|
|
24274
24314
|
}
|
|
24275
|
-
fe.setCurrent(ke), fe.setOpacity(
|
|
24315
|
+
o.modelScene.parameter.resolveValue().modelAlpha > 0 && (je = 0), fe.setCurrent(ke), fe.setOpacity(je), fe.updateTime && fe.updateTime(e, r);
|
|
24276
24316
|
});
|
|
24277
24317
|
}
|
|
24278
24318
|
{
|
|
24279
24319
|
var w = (l = this.modelScene.parameter.progress) !== null && l !== void 0 ? l : 1, Fe = Math.round(w), Oe = this.modelScene.parameter.pano0, Le = this.modelScene.parameter.pano1, Ue = Fe === 0 ? Oe : Le, H = void 0;
|
|
24280
24320
|
if (Ue && (H = this.works.getObserver(Ue.panoId), H || (H = this.panoPictureObserverMap.get(Ue))), this.tiling.appearDuration = this.tileAppearDuration, this.tiling.maxRequest = w < (canUseNativeImageBitmap() ? 0.6 : 0.99) ? 0 : this.tileMaxRequest, this.tiling.imageOptions = this.imageOptions, !H || !Ue || this.tileLevelForFov === !1 || this.camera.perspToOrtho.x > 0) {
|
|
24281
24321
|
this.tiling.setObserver(null);
|
|
24282
|
-
var
|
|
24322
|
+
var tt = {
|
|
24283
24323
|
renderer: this.renderer,
|
|
24284
24324
|
resolution: this.camera.resolution,
|
|
24285
24325
|
pixelRatio: this.camera.pixelRatio,
|
|
@@ -24292,11 +24332,11 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
|
|
|
24292
24332
|
minLevel: 0,
|
|
24293
24333
|
level: 0
|
|
24294
24334
|
};
|
|
24295
|
-
this.tiling.update(
|
|
24335
|
+
this.tiling.update(tt), this.modelScene.parameter.set("refinedScreen", null);
|
|
24296
24336
|
} else {
|
|
24297
24337
|
var lt = getImageSizeLevel(Ue.mapSize), nt = lt + 1, ot = new THREE.Vector2().copy(this.camera.resolution).multiplyScalar(this.camera.pixelRatio), At = Math.floor(this.tileLevelForFov(this.camera.fov, ot)), We = At > lt ? At : 0;
|
|
24298
24338
|
this.tiling.setObserver(H);
|
|
24299
|
-
var
|
|
24339
|
+
var tt = {
|
|
24300
24340
|
renderer: this.renderer,
|
|
24301
24341
|
resolution: this.camera.resolution,
|
|
24302
24342
|
pixelRatio: this.camera.pixelRatio,
|
|
@@ -24308,7 +24348,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
|
|
|
24308
24348
|
panoZoom: Ue.zoom,
|
|
24309
24349
|
minLevel: nt,
|
|
24310
24350
|
level: We
|
|
24311
|
-
}, Ct = this.tiling.update(
|
|
24351
|
+
}, Ct = this.tiling.update(tt), _e = {
|
|
24312
24352
|
map: this.tiling.renderTarget.texture,
|
|
24313
24353
|
matrixInverse: this.tiling.camera.matrixWorldInverse,
|
|
24314
24354
|
projectionMatrix: this.tiling.camera.projectionMatrix,
|
|
@@ -24327,7 +24367,7 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
|
|
|
24327
24367
|
var yt = T.effect, Rt = this.modelScene.parameter, Oe = Rt.pano0, Le = Rt.pano1;
|
|
24328
24368
|
if (Oe && Le && Oe !== Le && (yt === "fly" || yt === "model") && this.flyEffectUseDepthBuffer) {
|
|
24329
24369
|
if (((f = this.modelScene.parameter.pano0Depth) === null || f === void 0 ? void 0 : f.panoId) !== Oe.panoId || ((d = this.modelScene.parameter.pano1Depth) === null || d === void 0 ? void 0 : d.panoId) !== Le.panoId) {
|
|
24330
|
-
var
|
|
24370
|
+
var rt = 500, it = 512;
|
|
24331
24371
|
this.pano0DepthCubeRenderTarget ? this.pano0DepthCubeRenderTarget.width !== it && this.pano0DepthCubeRenderTarget.setSize(it, it) : this.pano0DepthCubeRenderTarget = new THREE.WebGLCubeRenderTarget(it, {
|
|
24332
24372
|
minFilter: THREE.NearestFilter,
|
|
24333
24373
|
magFilter: THREE.NearestFilter,
|
|
@@ -24338,20 +24378,20 @@ var scratchRaycaster$1 = new THREE.Raycaster(), scratchVector3$3 = new THREE.Vec
|
|
|
24338
24378
|
generateMipmaps: !1
|
|
24339
24379
|
});
|
|
24340
24380
|
var ct = new THREE.CubeCamera(this.camera.near, this.camera.far, this.pano0DepthCubeRenderTarget);
|
|
24341
|
-
ct.matrix.copy(Oe.matrix), ct.matrixWorld.copy(ct.matrix), ct.matrixAutoUpdate = !1, renderDepthCube(this.renderer, this.modelScene, ct,
|
|
24381
|
+
ct.matrix.copy(Oe.matrix), ct.matrixWorld.copy(ct.matrix), ct.matrixAutoUpdate = !1, renderDepthCube(this.renderer, this.modelScene, ct, rt);
|
|
24342
24382
|
var Xe = new THREE.CubeCamera(this.camera.near, this.camera.far, this.pano1DepthCubeRenderTarget);
|
|
24343
|
-
Xe.matrix.copy(Le.matrix), Xe.matrixWorld.copy(Xe.matrix), Xe.matrixAutoUpdate = !1, renderDepthCube(this.renderer, this.modelScene, Xe,
|
|
24383
|
+
Xe.matrix.copy(Le.matrix), Xe.matrixWorld.copy(Xe.matrix), Xe.matrixAutoUpdate = !1, renderDepthCube(this.renderer, this.modelScene, Xe, rt), this.modelScene.parameter.set({
|
|
24344
24384
|
pano0Depth: {
|
|
24345
24385
|
panoId: Oe.panoId,
|
|
24346
24386
|
map: this.pano0DepthCubeRenderTarget.texture,
|
|
24347
24387
|
mapSize: this.pano0DepthCubeRenderTarget.width,
|
|
24348
|
-
maxDepth:
|
|
24388
|
+
maxDepth: rt
|
|
24349
24389
|
},
|
|
24350
24390
|
pano1Depth: {
|
|
24351
24391
|
panoId: Le.panoId,
|
|
24352
24392
|
map: this.pano1DepthCubeRenderTarget.texture,
|
|
24353
24393
|
mapSize: this.pano1DepthCubeRenderTarget.width,
|
|
24354
|
-
maxDepth:
|
|
24394
|
+
maxDepth: rt
|
|
24355
24395
|
}
|
|
24356
24396
|
});
|
|
24357
24397
|
}
|
|
@@ -25928,8 +25968,8 @@ void main() {
|
|
|
25928
25968
|
});
|
|
25929
25969
|
var Ie = new THREE.CubeCamera(this.camera.near, this.camera.far, this.pano0DepthCubeRenderTarget);
|
|
25930
25970
|
Ie.matrix.copy(de.matrix), Ie.matrixWorld.copy(Ie.matrix), Ie.matrixAutoUpdate = !1, renderDepthCube(this.renderer, this.modelScene, Ie, ye);
|
|
25931
|
-
var
|
|
25932
|
-
|
|
25971
|
+
var $e = new THREE.CubeCamera(this.camera.near, this.camera.far, this.pano1DepthCubeRenderTarget);
|
|
25972
|
+
$e.matrix.copy(Ee.matrix), $e.matrixWorld.copy($e.matrix), $e.matrixAutoUpdate = !1, renderDepthCube(this.renderer, this.modelScene, $e, ye), this.modelScene.parameter.set({
|
|
25933
25973
|
pano0Depth: {
|
|
25934
25974
|
panoId: de.panoId,
|
|
25935
25975
|
map: this.pano0DepthCubeRenderTarget.texture,
|
|
@@ -27541,7 +27581,7 @@ var circleImageURL = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYA
|
|
|
27541
27581
|
}
|
|
27542
27582
|
return Object.defineProperty(t, "version", {
|
|
27543
27583
|
get: function() {
|
|
27544
|
-
return "6.7.0-alpha.
|
|
27584
|
+
return "6.7.0-alpha.28";
|
|
27545
27585
|
},
|
|
27546
27586
|
enumerable: !1,
|
|
27547
27587
|
configurable: !0
|
|
@@ -28455,14 +28495,14 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
|
|
|
28455
28495
|
if (!Re)
|
|
28456
28496
|
return "continue";
|
|
28457
28497
|
Pe && Pe.update(Re, re, oe);
|
|
28458
|
-
var qe = ye.xrManager.getController(pe),
|
|
28459
|
-
Re.handedness === "left" ? ye.xrControllerRay.left.set(ut, new THREE.Vector3(0, 0, -1).applyEuler(qe.rotation)) : Re.handedness === "right" && ye.xrControllerRay.right.set(ut, new THREE.Vector3(0, 0, -1).applyEuler(qe.rotation)), ye.controllerWrappers[pe].position.copy(new THREE.Vector3(0, 0, 0).add(te).sub(
|
|
28498
|
+
var qe = ye.xrManager.getController(pe), Ye = new THREE.Vector3(0, 1.2, 0), ut = qe.position.clone().add(te).sub(Ye);
|
|
28499
|
+
Re.handedness === "left" ? ye.xrControllerRay.left.set(ut, new THREE.Vector3(0, 0, -1).applyEuler(qe.rotation)) : Re.handedness === "right" && ye.xrControllerRay.right.set(ut, new THREE.Vector3(0, 0, -1).applyEuler(qe.rotation)), ye.controllerWrappers[pe].position.copy(new THREE.Vector3(0, 0, 0).add(te).sub(Ye));
|
|
28460
28500
|
var Ke = ye.modelScene.intersectRaycaster(ye.xrControllerRay.right);
|
|
28461
28501
|
if (Ke.length === 0) {
|
|
28462
28502
|
var ht = ye.works.getResolvedObserver(ye.currentPano);
|
|
28463
|
-
Ke = ye.xrControllerRay.right.intersectObject(ye.modelScene.boundingMesh, !0).map(function(
|
|
28464
|
-
var
|
|
28465
|
-
return __assign({ floorIndex: De, floor: De },
|
|
28503
|
+
Ke = ye.xrControllerRay.right.intersectObject(ye.modelScene.boundingMesh, !0).map(function(Ge) {
|
|
28504
|
+
var Ze, De = (Ze = ht == null ? void 0 : ht.floorIndex) !== null && Ze !== void 0 ? Ze : 0;
|
|
28505
|
+
return __assign({ floorIndex: De, floor: De }, Ge);
|
|
28466
28506
|
});
|
|
28467
28507
|
}
|
|
28468
28508
|
if (Ke.length >= 1 && Ke[0].face)
|
|
@@ -28497,10 +28537,10 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
|
|
|
28497
28537
|
userAction: this.userAction,
|
|
28498
28538
|
state: __assign(__assign(__assign({}, this.currentPano), { mode: this.mode }), clonePose(this.camera.pose))
|
|
28499
28539
|
}));
|
|
28500
|
-
var Ie = this.works.getResolvedObserver(this.currentPano),
|
|
28540
|
+
var Ie = this.works.getResolvedObserver(this.currentPano), $e = this.locationMotion.ended ? this.getForwardObserverOrNot(this.xrManager.cameraVR) : null, Se = this.works.getObserver(w.panoId), ze = this.works.getObserver(P.panoId);
|
|
28501
28541
|
if (this.adjustPanoCircleMeshPositionBasedOnModel && this.helper.visible && Ie) {
|
|
28502
28542
|
for (var Fe = [], Oe = Ie.work.observers, Le = 0, Ue = Ie.accessibleNodes; Le < Ue.length; Le++) {
|
|
28503
|
-
var
|
|
28543
|
+
var tt = Ue[Le], U = Oe[tt];
|
|
28504
28544
|
U && Fe.push(U);
|
|
28505
28545
|
}
|
|
28506
28546
|
var lt = /* @__PURE__ */ new Map();
|
|
@@ -28537,37 +28577,37 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
|
|
|
28537
28577
|
this.accessibleObserverFloorCheckCount++;
|
|
28538
28578
|
}
|
|
28539
28579
|
}
|
|
28540
|
-
var
|
|
28580
|
+
var rt = /* @__PURE__ */ new Map();
|
|
28541
28581
|
if (Se)
|
|
28542
28582
|
for (var it = 0, ct = Se.accessibleNodes; it < ct.length; it++) {
|
|
28543
|
-
var
|
|
28583
|
+
var tt = ct[it], U = Se.work.observers[tt];
|
|
28544
28584
|
if (U) {
|
|
28545
28585
|
var Ne = panoStringify({
|
|
28546
28586
|
panoIndex: U.panoIndex,
|
|
28547
28587
|
workCode: U.work.workCode
|
|
28548
28588
|
});
|
|
28549
|
-
|
|
28589
|
+
rt.set(Ne, U);
|
|
28550
28590
|
}
|
|
28551
28591
|
}
|
|
28552
28592
|
if (ze)
|
|
28553
28593
|
for (var Xe = 0, fe = ze.accessibleNodes; Xe < fe.length; Xe++) {
|
|
28554
|
-
var
|
|
28594
|
+
var tt = fe[Xe], U = ze.work.observers[tt];
|
|
28555
28595
|
if (U) {
|
|
28556
28596
|
var Ne = panoStringify({
|
|
28557
28597
|
panoIndex: U.panoIndex,
|
|
28558
28598
|
workCode: U.work.workCode
|
|
28559
28599
|
});
|
|
28560
|
-
|
|
28600
|
+
rt.set(Ne, U);
|
|
28561
28601
|
}
|
|
28562
28602
|
}
|
|
28563
28603
|
if (this.panoMeshes.forEach(function(pe, Pe) {
|
|
28564
|
-
var Re =
|
|
28565
|
-
Re ?
|
|
28566
|
-
}),
|
|
28604
|
+
var Re = rt.get(Pe);
|
|
28605
|
+
Re ? rt.delete(Pe) : (o.helper.remove(pe), pe.dispose(), o.panoMeshes.delete(Pe));
|
|
28606
|
+
}), rt.forEach(function(pe, Pe) {
|
|
28567
28607
|
var Re = o.panoCircleMeshCreator(pe, {
|
|
28568
28608
|
aerialObserverMinHeight: o.aerialObserverMinHeight
|
|
28569
28609
|
});
|
|
28570
|
-
o.panoMeshes.set(Pe, Re), o.helper.add(Re),
|
|
28610
|
+
o.panoMeshes.set(Pe, Re), o.helper.add(Re), rt.delete(Pe);
|
|
28571
28611
|
}), this.panoMeshes.forEach(function(pe, Pe) {
|
|
28572
28612
|
var Re = o.works.getObserver(Pe);
|
|
28573
28613
|
if (Re) {
|
|
@@ -28576,8 +28616,8 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
|
|
|
28576
28616
|
pe.position.copy(Re.position).applyMatrix4(Re.work.transform), pe.scale.setScalar(18);
|
|
28577
28617
|
else {
|
|
28578
28618
|
pe.position.copy(Re.standingPosition).applyMatrix4(Re.work.transform);
|
|
28579
|
-
var
|
|
28580
|
-
|
|
28619
|
+
var Ye = o.adjustPanoCircleMeshPositionFix.get(Re.panoId);
|
|
28620
|
+
Ye && (scratchVector3.set(Ye.x, Ye.y, Ye.z), scratchVector3.equals(pe.position) && (pe.position.y += Ye.w)), pe.scale.setScalar(1.2);
|
|
28581
28621
|
}
|
|
28582
28622
|
var ut = o.camera.position.clone().setY(pe.position.y), Ke = new THREE.Vector3().copy(pe.position).sub(ut).normalize();
|
|
28583
28623
|
if (Pe === panoStringify(o.currentPano)) {
|
|
@@ -28600,31 +28640,31 @@ var CONTROLLER_EVNET_DELTA_TIME = 300, scratchRaycaster = new THREE.Raycaster(),
|
|
|
28600
28640
|
return Pe ? Ie.standingPosition.distanceTo(Pe.standingPosition) : 1 / 0;
|
|
28601
28641
|
}, !0), ke = Me[1];
|
|
28602
28642
|
ke = clamp$1(ke, 2.5, 1 / 0);
|
|
28603
|
-
var
|
|
28643
|
+
var je = Ie.accessibleNodes.concat(Ie.panoIndex).map(function(pe) {
|
|
28604
28644
|
return panoStringify({ panoIndex: pe, workCode: Ie.work.workCode });
|
|
28605
28645
|
});
|
|
28606
28646
|
this.panoMeshes.forEach(function(pe, Pe) {
|
|
28607
|
-
var Re = o.works.getObserver(Pe), qe = !1,
|
|
28608
|
-
if (
|
|
28609
|
-
qe = !1,
|
|
28647
|
+
var Re = o.works.getObserver(Pe), qe = !1, Ye = 1;
|
|
28648
|
+
if (je.indexOf(Pe) === -1)
|
|
28649
|
+
qe = !1, Ye = 0;
|
|
28610
28650
|
else if (!Re)
|
|
28611
|
-
qe = !1,
|
|
28651
|
+
qe = !1, Ye = 0;
|
|
28612
28652
|
else if (!Re.loadable && !Re.active)
|
|
28613
|
-
qe = !1,
|
|
28653
|
+
qe = !1, Ye = 0;
|
|
28614
28654
|
else {
|
|
28615
28655
|
var ut = pe.position.clone().project(o.camera), Ke = Math.abs(ut.x) < 1 && Math.abs(ut.y) < 1 && Math.abs(ut.z) < 1;
|
|
28616
|
-
qe = Ke && !pe.loading && pe.progress === 0 &&
|
|
28656
|
+
qe = Ke && !pe.loading && pe.progress === 0 && $e !== null && panoStringify({ panoIndex: $e.panoIndex, workCode: $e.work.workCode }) === Pe;
|
|
28617
28657
|
var ht = pe.position.clone().setY(o.camera.position.y).distanceTo(o.camera.position);
|
|
28618
|
-
|
|
28658
|
+
Ye = ht < 0.01 ? 0 : clamp$1(ke / ht, 0.1, 0.85);
|
|
28619
28659
|
}
|
|
28620
28660
|
if (Re && Re === ze) {
|
|
28621
28661
|
var Bt = Re.position.distanceTo(Re.standingPosition) > o.aerialObserverMinHeight;
|
|
28622
28662
|
if (Bt) {
|
|
28623
28663
|
var ht = pe.position.distanceTo(o.camera.position);
|
|
28624
|
-
ht < 35 && (
|
|
28664
|
+
ht < 35 && (Ye = 0);
|
|
28625
28665
|
}
|
|
28626
28666
|
}
|
|
28627
|
-
pe.setCurrent(qe), pe.setOpacity(
|
|
28667
|
+
o.modelScene.parameter.resolveValue().modelAlpha > 0 && (Ye = 0), pe.setCurrent(qe), pe.setOpacity(Ye), pe.updateTime && pe.updateTime(e, r);
|
|
28628
28668
|
});
|
|
28629
28669
|
}
|
|
28630
28670
|
{
|
|
@@ -29263,7 +29303,7 @@ var DEFAULT_MODE_CHANGE_DURATION = 1e3, DEFAULT_CAMERA_FOV = 90, DEFAULT_REQUEST
|
|
|
29263
29303
|
}
|
|
29264
29304
|
return Object.defineProperty(t, "version", {
|
|
29265
29305
|
get: function() {
|
|
29266
|
-
return "6.7.0-alpha.
|
|
29306
|
+
return "6.7.0-alpha.28";
|
|
29267
29307
|
},
|
|
29268
29308
|
enumerable: !1,
|
|
29269
29309
|
configurable: !0
|