@realsee/five 5.0.0-alpha.100
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +362 -0
- package/TERMS.txt +56 -0
- package/docs/.nojekyll +1 -0
- package/docs/assets/highlight.css +134 -0
- package/docs/assets/icons.css +1043 -0
- package/docs/assets/icons.png +0 -0
- package/docs/assets/icons@2x.png +0 -0
- package/docs/assets/main.js +52 -0
- package/docs/assets/search.js +1 -0
- package/docs/assets/style.css +1388 -0
- package/docs/assets/widgets.png +0 -0
- package/docs/assets/widgets@2x.png +0 -0
- package/docs/classes/five.AnimationFrameLoop.html +15 -0
- package/docs/classes/five.BVH.html +10 -0
- package/docs/classes/five.BVHIntersect.html +1 -0
- package/docs/classes/five.BVHNode.html +7 -0
- package/docs/classes/five.BVHVector3.html +1 -0
- package/docs/classes/five.Camera.html +11 -0
- package/docs/classes/five.Five.html +303 -0
- package/docs/classes/five.InternalWebGLRenderer.html +1 -0
- package/docs/classes/five.IntersectMesh.html +1 -0
- package/docs/classes/five.LegacyPanoCircleMesh.html +5 -0
- package/docs/classes/five.Model.html +77 -0
- package/docs/classes/five.NetworkSubscribe.html +50 -0
- package/docs/classes/five.PBMContainer.html +17 -0
- package/docs/classes/five.PBMGroup.html +19 -0
- package/docs/classes/five.PBMMaterial.html +15 -0
- package/docs/classes/five.PBMMesh.html +7 -0
- package/docs/classes/five.PanoCircleMesh.html +7 -0
- package/docs/classes/five.Scene.html +3 -0
- package/docs/classes/five.Subscribe.html +56 -0
- package/docs/classes/five.Work.html +30 -0
- package/docs/classes/gltf_loader.GLTFLoader.html +17 -0
- package/docs/classes/gltf_loader.GLTFObject.html +7 -0
- package/docs/classes/line.Line.html +1 -0
- package/docs/classes/line.LineGeometry.html +1 -0
- package/docs/classes/line.LineMaterial.html +1 -0
- package/docs/classes/line.LineSegmentsGeometry.html +1 -0
- package/docs/classes/line.THREE_Line2.html +1 -0
- package/docs/classes/line.THREE_LineSegments2.html +1 -0
- package/docs/classes/react.Store.html +29 -0
- package/docs/classes/server.BVH.html +10 -0
- package/docs/classes/server.BVHIntersect.html +1 -0
- package/docs/classes/server.BVHNode.html +7 -0
- package/docs/classes/server.BVHVector3.html +1 -0
- package/docs/classes/server.Model.html +63 -0
- package/docs/classes/server.PBMGroup.html +9 -0
- package/docs/classes/server.PBMMesh.html +7 -0
- package/docs/classes/sticker.Sticker.html +32 -0
- package/docs/index.html +182 -0
- package/docs/interfaces/five.AddableObject.html +1 -0
- package/docs/interfaces/five.AnimationFrame.html +1 -0
- package/docs/interfaces/five.CameraPose.html +1 -0
- package/docs/interfaces/five.DepthPanoramaControllerCustomInitArgs.html +28 -0
- package/docs/interfaces/five.EventCallback.html +391 -0
- package/docs/interfaces/five.FiveInitArgs.html +96 -0
- package/docs/interfaces/five.FloorplanControllerCustomInitArgs.html +15 -0
- package/docs/interfaces/five.ImageOptions.html +16 -0
- package/docs/interfaces/five.ImageURLOptions.html +1 -0
- package/docs/interfaces/five.IntersectMeshInterface.html +3 -0
- package/docs/interfaces/five.Intersection.html +7 -0
- package/docs/interfaces/five.ModelControllerCustomInitArgs.html +20 -0
- package/docs/interfaces/five.ModelEventCallback.html +22 -0
- package/docs/interfaces/five.MovePanoOptions.html +39 -0
- package/docs/interfaces/five.PBMPanoPicture.html +7 -0
- package/docs/interfaces/five.PBMParameters.html +15 -0
- package/docs/interfaces/five.PanoCircleMeshInterface.html +19 -0
- package/docs/interfaces/five.PanoramaControllerCustomInitArgs.html +28 -0
- package/docs/interfaces/five.PanoramaLikeControllerCustomInitArgs.html +20 -0
- package/docs/interfaces/five.Pose.html +35 -0
- package/docs/interfaces/five.Scissor.html +14 -0
- package/docs/interfaces/five.State.html +19 -0
- package/docs/interfaces/five.SubscribeMixinType.emit.html +1 -0
- package/docs/interfaces/five.SubscribeMixinType.hasListener.html +1 -0
- package/docs/interfaces/five.SubscribeMixinType.off.html +1 -0
- package/docs/interfaces/five.SubscribeMixinType.on.html +1 -0
- package/docs/interfaces/five.SubscribeMixinType.once.html +1 -0
- package/docs/interfaces/five.TextureOptions.html +18 -0
- package/docs/interfaces/five.TopviewControllerCustomInitArgs.html +7 -0
- package/docs/interfaces/five.VRPanoramaControllerCustomInitArgs.html +24 -0
- package/docs/interfaces/five.WorkCubeImage.html +13 -0
- package/docs/interfaces/five.WorkImage.html +21 -0
- package/docs/interfaces/five.WorkInitial.html +13 -0
- package/docs/interfaces/five.WorkModel.html +11 -0
- package/docs/interfaces/five.WorkObserver.html +25 -0
- package/docs/interfaces/five.WorkTile.html +1 -0
- package/docs/interfaces/five.WorkVideo.html +9 -0
- package/docs/interfaces/gltf_loader.GLTF.html +7 -0
- package/docs/interfaces/react.FiveActionReactCallbacks.html +62 -0
- package/docs/interfaces/react.FiveInjectionTypes.html +191 -0
- package/docs/interfaces/react.PropTypeOfFiveFeatures.html +1 -0
- package/docs/interfaces/server.Intersection.html +7 -0
- package/docs/interfaces/server.ModelEventCallback.html +18 -0
- package/docs/interfaces/sticker.IntersectionLike.html +8 -0
- package/docs/media/coordinate.jpg +0 -0
- package/docs/media/topview.jpg +0 -0
- package/docs/media/typescript.jpg +0 -0
- package/docs/modules/five.SubscribeMixinType.html +1 -0
- package/docs/modules/five.html +481 -0
- package/docs/modules/gltf_loader.html +1 -0
- package/docs/modules/line.html +1 -0
- package/docs/modules/react.html +130 -0
- package/docs/modules/server.html +18 -0
- package/docs/modules/sticker.html +1 -0
- package/docs/modules.html +1 -0
- package/exporters/staticify.js +203 -0
- package/five/index.d.ts +2061 -0
- package/five/index.js +372 -0
- package/gltf-loader/index.d.ts +75 -0
- package/gltf-loader/index.js +260 -0
- package/line/index.d.ts +68 -0
- package/line/index.js +260 -0
- package/package.json +36 -0
- package/react/index.d.ts +812 -0
- package/react/index.js +260 -0
- package/resource/basis/basis_transcoder.js +22 -0
- package/resource/basis/basis_transcoder.wasm +0 -0
- package/resource/gltf/draco_decoder.js +31 -0
- package/resource/gltf/draco_decoder.wasm +0 -0
- package/resource/gltf/draco_wasm_wrapper.js +119 -0
- package/scripts/five-plugin-init.js +83 -0
- package/scripts/five-quick-start-init.js +80 -0
- package/scripts/five-react-component-init.js +83 -0
- package/scripts/five-staticify.js +21 -0
- package/server/index.d.ts +568 -0
- package/server/index.js +367 -0
- package/sticker/index.d.ts +70 -0
- package/sticker/index.js +260 -0
- package/templates/plugin/README.md +38 -0
- package/templates/plugin/devtools/external-five.js +5 -0
- package/templates/plugin/devtools/external-three.js +5 -0
- package/templates/plugin/devtools/tsconfig.build.json +18 -0
- package/templates/plugin/devtools/webpack.bundle.js +44 -0
- package/templates/plugin/devtools/webpack.example.js +39 -0
- package/templates/plugin/docs/.gitkeep +0 -0
- package/templates/plugin/examples/data.json +507 -0
- package/templates/plugin/examples/index.html +28 -0
- package/templates/plugin/examples/index.ts +12 -0
- package/templates/plugin/lib/index.ts +30 -0
- package/templates/plugin/package.json +32 -0
- package/templates/plugin/tsconfig.json +26 -0
- package/templates/quick-start/README.md +47 -0
- package/templates/quick-start/assets/work.json +507 -0
- package/templates/quick-start/index.html +54 -0
- package/templates/quick-start/index.tsx +123 -0
- package/templates/quick-start/package.json +25 -0
- package/templates/quick-start/tsconfig.json +27 -0
- package/templates/quick-start/webpack.config.js +45 -0
- package/templates/quick-start/webpack.production.js +42 -0
- package/templates/react-component/README.md +32 -0
- package/templates/react-component/devtools/external-five.js +5 -0
- package/templates/react-component/devtools/external-react.js +5 -0
- package/templates/react-component/devtools/external-three.js +5 -0
- package/templates/react-component/devtools/tsconfig.build.json +19 -0
- package/templates/react-component/devtools/webpack.bundle.js +44 -0
- package/templates/react-component/devtools/webpack.example.js +39 -0
- package/templates/react-component/docs/.gitkeep +0 -0
- package/templates/react-component/examples/data.json +507 -0
- package/templates/react-component/examples/index.html +17 -0
- package/templates/react-component/examples/index.tsx +62 -0
- package/templates/react-component/lib/index.tsx +157 -0
- package/templates/react-component/package.json +38 -0
- package/templates/react-component/tsconfig.json +27 -0
- package/umd/five-gltf-loader.js +2 -0
- package/umd/five-gltf-loader.js.LICENSE.txt +14 -0
- package/umd/five-line.js +2 -0
- package/umd/five-line.js.LICENSE.txt +14 -0
- package/umd/five-react.js +2 -0
- package/umd/five-react.js.LICENSE.txt +14 -0
- package/umd/five-sticker.js +2 -0
- package/umd/five-sticker.js.LICENSE.txt +14 -0
- package/umd/five.js +2 -0
- package/umd/five.js.LICENSE.txt +116 -0
|
@@ -0,0 +1,260 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @realsee/five
|
|
3
|
+
*
|
|
4
|
+
* Generated: 2022-02-22
|
|
5
|
+
* Version: 5.0.0-alpha.100
|
|
6
|
+
*
|
|
7
|
+
* Terms:
|
|
8
|
+
* Realsee SDK License Agreement
|
|
9
|
+
*
|
|
10
|
+
* Update: July 28, 2021
|
|
11
|
+
*
|
|
12
|
+
* THIS LICENSE AGREEMENT BETWEEN YOU AND 【BEIKE REALSEE TECHNOLOGY (HK)
|
|
13
|
+
* LIMITED】(“Realsee”) FORMS A LEGALLY BINDING CONTRACT BETWEEN YOU AND REALSEE IN
|
|
14
|
+
* RELATION TO YOUR USE OF THE SDK. This License Agreement accompanies the Realsee
|
|
15
|
+
* Software Development Kit(s) for the software and related explanatory materials
|
|
16
|
+
* (the "SDK") and includes any upgrades, modified versions, updates, additions,
|
|
17
|
+
* and copies of the SDK licensed to You by Realsee.
|
|
18
|
+
* BY DOWNLOADING, INSTALLING, OR OTHERWISE ACCESSING OR USING THE SDK, YOU AGREE
|
|
19
|
+
* THAT YOU HAVE READ, UNDERSTOOD, AND AGREE TO BE BOUND BY THIS AGREEMENT. YOU ARE
|
|
20
|
+
* AGREEING ON YOUR OWN BEHALF AND/OR ON BEHALF OF YOUR COMPANY OR ORGANIZATION TO
|
|
21
|
+
* THE TERMS AND CONDITIONS STATED BELOW.
|
|
22
|
+
* This Agreement applies to Your use of the SDK in the country in which You
|
|
23
|
+
* legally install it (“Territory”) and is subject to the laws of such Territory
|
|
24
|
+
* and further subject to Section 12 below. Different terms, conditions, and
|
|
25
|
+
* limitations may apply to the use of the SDK in any additional countries.
|
|
26
|
+
* 1. DEFINITIONS.
|
|
27
|
+
* “Agreement” means this Realsee SDK License Agreement.
|
|
28
|
+
* “Developer”, “You” and “Your” means the person(s) or entity acquiring or using
|
|
29
|
+
* the SDK or otherwise exercising rights under the terms of this Agreement.
|
|
30
|
+
* “Documentation” means the technical or other specifications or documentation
|
|
31
|
+
* that Realsee may provide to You for use in connection with the SDK.
|
|
32
|
+
* “Integrated Product” means any software, website, or on-line service developed
|
|
33
|
+
* by You based on or using the SDK (collectively, the “Integrated Product”).
|
|
34
|
+
* “Intellectual Property” means any patents, patent rights, trademarks, service
|
|
35
|
+
* marks, registered and unregistered designs, applications for any of the
|
|
36
|
+
* foregoing, copyright, and any other similar protected rights in any country and
|
|
37
|
+
* to the extent recognised by any relevant jurisdiction as intellectual property,
|
|
38
|
+
* trade secrets, know-how and confidential information. Realsee reserves all
|
|
39
|
+
* rights not expressly granted to You.
|
|
40
|
+
* “Realsee” means [Beike Realsee Technology (HK) Limited, a company incorporated
|
|
41
|
+
* and validly existing under the laws of Hong Kong].
|
|
42
|
+
* “SDK” means the Realsee-proprietary Software Development Kits (SDK) provided
|
|
43
|
+
* hereunder, includes all development tools (including any compiler and debugger),
|
|
44
|
+
* application programming interfaces (“APIs”), libraries, binary utilities, header
|
|
45
|
+
* files, Documentation, content, data, code samples, and other materials provided
|
|
46
|
+
* to You in connection with this Agreement, whether delivered through a download,
|
|
47
|
+
* or any other media or form, and is licensed, not sold, to You by Realsee for use
|
|
48
|
+
* only under the terms of this Agreement. The terms of this Agreement will govern
|
|
49
|
+
* any updates provided by Realsee that replace and/or supplement the original SDK
|
|
50
|
+
* delivered to You, unless such update is accompanied by a separate license, in
|
|
51
|
+
* which case the terms of such license will govern.
|
|
52
|
+
* 2. LICENSED USES AND RESTRICTIONS.
|
|
53
|
+
* 2.1 Subject to the restrictions contained in this Section 2, Realsee grants to
|
|
54
|
+
* You during the term, a limited, non-exclusive, revocable, non-sublicensable,
|
|
55
|
+
* non-transferable license to install and use the SDK within the Territory only
|
|
56
|
+
* for the purpose of internal development.
|
|
57
|
+
* 2.2 Restrictions. You acknowledge and agree that, You shall not, and shall
|
|
58
|
+
* ensure that Your affiliates, employees, agents, representatives, officers,
|
|
59
|
+
* representatives, and subcontractors do not (directly or indirectly):
|
|
60
|
+
* 2.2.1 decompile, reverse engineer, disassemble or attempt to derive the source
|
|
61
|
+
* code of, those components of the SDK provided in object code form, or any part
|
|
62
|
+
* thereof;
|
|
63
|
+
* 2.2.2 remove, alter, or obscure any copyright notice or other proprietary rights
|
|
64
|
+
* notice on any part of the SDK;
|
|
65
|
+
* 2.2.3 sell, assign, pledge, rent, lease, lend, upload to or host on any website
|
|
66
|
+
* or server for use by any third party except You, redistribute, or sublicense the
|
|
67
|
+
* SDK (or any part thereof), or operate the SDK (or any part thereof) in the
|
|
68
|
+
* capacity of a service bureau or other hosted services provider, in whole or in
|
|
69
|
+
* part, nor may You enable others to do so;
|
|
70
|
+
* 2.2.4 or alter, modify, customize or improve the SDK, or any part thereof;
|
|
71
|
+
* 2.2.5 use the SDK (or any part thereof) for any illegal purpose, in any manner
|
|
72
|
+
* that is inconsistent with the terms of this Agreement, or to engage in any
|
|
73
|
+
* illegal activity;
|
|
74
|
+
* 2.2.6 use the SDK (or any part thereof) in any manner that may damage the
|
|
75
|
+
* operation of Realsee’s products or services; or
|
|
76
|
+
* 2.2.7 use the SDK or any information contained therein or otherwise provided by
|
|
77
|
+
* Realsee for the purpose of developing, or having developed, any product
|
|
78
|
+
* competitive with any Realsee product or service, as determined by Realsee in its
|
|
79
|
+
* sole discretion;
|
|
80
|
+
* 2.2.8 include any portion of the SDK in Your Developer products.
|
|
81
|
+
* 2.3 Realsee has the right to impose reasonable conditions such as a reasonable
|
|
82
|
+
* fee for use of the SDK in Integrated Product in the future.
|
|
83
|
+
* 2.4 You may make a limited number of copies of the SDK to be used by Your
|
|
84
|
+
* employees or consultants as provided herein, and not for general business
|
|
85
|
+
* purposes, and such employees or consultants shall be subject to the obligations
|
|
86
|
+
* and restrictions in this Agreement.
|
|
87
|
+
* 2.5 All licenses not expressly granted in this Agreement are reserved and no
|
|
88
|
+
* other licenses, immunity, or rights, express or implied, are granted by Realsee,
|
|
89
|
+
* by implication, estoppel, or otherwise.
|
|
90
|
+
* 3. CONFIDENTIALITY.
|
|
91
|
+
* The SDK and all source code, Documentation, specifications, engineering details,
|
|
92
|
+
* and related information pertaining to the SDK, whether in oral, written,
|
|
93
|
+
* graphic, or electronic form, are and shall remain the confidential and
|
|
94
|
+
* proprietary information of Realsee or its licensors (collectively, the
|
|
95
|
+
* “Confidential Information”). You shall (i) disclose Confidential Information to
|
|
96
|
+
* only those directors and employees (collectively, “Affiliates”) whose duties
|
|
97
|
+
* justify their need to know such information and who have been clearly informed
|
|
98
|
+
* of their obligation to maintain the confidential, proprietary, and/or trade
|
|
99
|
+
* secret status of such Confidential Information; and (ii) use Confidential
|
|
100
|
+
* Information solely in accordance with the license granted hereunder. In any
|
|
101
|
+
* event, You and Your Affiliates shall treat Confidential Information as strictly
|
|
102
|
+
* confidential and shall use the same care to prevent disclosure of such
|
|
103
|
+
* information as You use with respect to Your own similar confidential and/or
|
|
104
|
+
* proprietary information, which shall not be less than the care a reasonable
|
|
105
|
+
* person would use under similar circumstances. All Confidential Information, and
|
|
106
|
+
* any copies thereof, shall be returned promptly to Realsee upon request. You
|
|
107
|
+
* shall ensure that Your Affiliates comply with the provisions of this Section 3,
|
|
108
|
+
* and You shall be liable for any breach of this Section 3 resulting from the act
|
|
109
|
+
* or omission of any of Your Affiliates. You shall not disclose Confidential
|
|
110
|
+
* Information to any third party, including, without limitation, any of Your
|
|
111
|
+
* subcontractors.
|
|
112
|
+
* 4. PROPRIETARY RIGHTS.
|
|
113
|
+
* 4.1 As between You and Realsee, Realsee and/or its licensors retain ownership of
|
|
114
|
+
* all right, title, and interest in, to, and under the SDK, including, without
|
|
115
|
+
* limitation, all patents, copyrights, trade secrets, trademarks and other
|
|
116
|
+
* intellectual property and other proprietary rights therein, and reserve all
|
|
117
|
+
* rights not expressly granted to You.
|
|
118
|
+
* 4.2 The items contained in the SDK are the intellectual property of Realsee and
|
|
119
|
+
* its licensors and are protected by PRC copyright and patent law, international
|
|
120
|
+
* treaty provisions and applicable laws of the country in which it is being used.
|
|
121
|
+
* You agree to protect all copyright and other ownership interests of Realsee
|
|
122
|
+
* and/or its licensors in all items in the SDK supplied under this License
|
|
123
|
+
* Agreement. You agree that all copies of the items in the SDK, reproduced for any
|
|
124
|
+
* reason by You, contain the same copyright notices, and other proprietary notices
|
|
125
|
+
* as appropriate, as appear on or in the original items delivered by Realsee in
|
|
126
|
+
* the SDK. Realsee and/or its licensors retain title and ownership of the items in
|
|
127
|
+
* the SDK, the media on which it is loaded, and all subsequent copies, regardless
|
|
128
|
+
* of the form or media in or on which the original and other copies may exist.
|
|
129
|
+
* Except as stated above, this Agreement does not grant You any rights to patents,
|
|
130
|
+
* copyrights, trade secrets, trademarks or any other rights in respect to the
|
|
131
|
+
* items in the SDK.
|
|
132
|
+
* 5. TERM AND TERMINATION.
|
|
133
|
+
* 5.1 This Agreement is effective until terminated. Realsee has the right to
|
|
134
|
+
* terminate this Agreement immediately, without judicial intervention, if You fail
|
|
135
|
+
* to comply with any term herein. Upon any such termination You must remove all
|
|
136
|
+
* full and partial copies of the items in the SDK from Your computer and
|
|
137
|
+
* discontinue the use of the items in the SDK.
|
|
138
|
+
* 5.2 Realsee may at any time, terminate the Agreement with You if: (A) You have
|
|
139
|
+
* breached any provision of the Agreement; or (B) Realsee is required to do so by
|
|
140
|
+
* law; or (C) Realsee decides to no longer provide the SDK or certain parts of the
|
|
141
|
+
* SDK to users in the country in which You are resident or from which You use the
|
|
142
|
+
* service, or the provision of the SDK or certain SDK services to You by Realsee
|
|
143
|
+
* is, in Realsee's sole discretion, no longer legally or commercially viable.
|
|
144
|
+
* 5.3 When the Agreement comes to an end, all of the legal rights, obligations and
|
|
145
|
+
* liabilities that You and Realsee have benefited from, been subject to (or which
|
|
146
|
+
* have accrued over time whilst the Agreement has been in force) or which are
|
|
147
|
+
* expressed to continue indefinitely, shall be unaffected by this cessation, and
|
|
148
|
+
* the provisions of Section 3, 4, 6, 7 and 8 shall continue to apply to such
|
|
149
|
+
* rights, obligations and liabilities indefinitely.
|
|
150
|
+
* 6. DISCLAIMER OF WARRANTY.
|
|
151
|
+
* YOU EXPRESSLY ACKNOWLEDGE AND AGREE THAT, TO THE EXTENT PERMITTED BY APPLICABLE
|
|
152
|
+
* LAW, USE OF THE SDK (OR ANY PART THEREOF) IS AT YOUR SOLE RISK AND THAT THE
|
|
153
|
+
* ENTIRE RISK AS TO SATISFACTORY QUALITY, PERFORMANCE, ACCURACY, AND EFFORT IS
|
|
154
|
+
* WITH YOU. REALSEE LICENSES THE SDK TO YOU ONLY ON AN "AS-IS" BASIS. REALSEE
|
|
155
|
+
* MAKES NO REPRESENTATION WITH RESPECT TO THE ADEQUACY OF ANY ITEMS IN THE SDK,
|
|
156
|
+
* WHETHER OR NOT USED BY YOU IN THE DEVELOPMENT OF INTEGRATED PRODUCT, FOR ANY
|
|
157
|
+
* PARTICULAR PURPOSE OR WITH RESPECT TO THEIR ADEQUACY TO PRODUCE ANY PARTICULAR
|
|
158
|
+
* RESULT. REALSEE AND ITS LICENSORS SHALL NOT BE LIABLE FOR LOSS OR DAMAGE ARISING
|
|
159
|
+
* OUT OF THIS AGREEMENT OR FROM THE DISTRIBUTION OR USE OF INTEGRATED PRODUCT
|
|
160
|
+
* CONTAINING PORTIONS OF THE SDK. REALSEE AND ITS LICENSORS DISCLAIM ALL
|
|
161
|
+
* WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED
|
|
162
|
+
* CONDITIONS OR WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
163
|
+
* OR NONINFRINGEMENT OF ANY THIRD PARTY RIGHT IN RESPECT OF THE ITEMS IN THE SDK
|
|
164
|
+
* OR ANY SERVICES RELATED TO THE SDK.
|
|
165
|
+
* REALSEE IS UNDER NO OBLIGATION TO PROVIDE ANY SUPPORT UNDER THIS LICENSE
|
|
166
|
+
* AGREEMENT, INCLUDING UPGRADES OR FUTURE VERSIONS OF THE SDK OR ANY PORTIONS
|
|
167
|
+
* THEREOF, TO YOU, END USER OR TO ANY OTHER PARTY.
|
|
168
|
+
* 7. LIMITATION OF LIABILITY.
|
|
169
|
+
* TO THE EXTENT NOT PROHIBITED BY APPLICABLE LAW, IN NO EVENT WILL REALSEE OR ITS
|
|
170
|
+
* LICENSORS BE LIABLE FOR ANY DIRECT, INCIDENTAL, SPECIAL, INDIRECT, OR
|
|
171
|
+
* CONSEQUENTIAL DAMAGES, INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF USE,
|
|
172
|
+
* LOSS OF BUSINESS, REVENUE, OR PROFITS, LOSS OF OPPORTUNITY (WHETHER DIRECT OR
|
|
173
|
+
* INDIRECT), CORRUPTION OR LOSS OF DATA, LOSS OF REPUTATION OR SAVINGS, DOWNTIME,
|
|
174
|
+
* OR DAMAGE TO, LOSS OF OR REPLACEMENT OF DATA OR TRANSACTIONS, COST OF
|
|
175
|
+
* PROCUREMENT OF SUBSTITUTE SERVICES, BUSINESS INTERRUPTION, OR ANY OTHER
|
|
176
|
+
* COMMERCIAL DAMAGES OR LOSSES, ARISING OUT OF OR RELATED TO YOUR USE OR INABILITY
|
|
177
|
+
* TO USE THE SDK (OR ANY PART THEREOF), ANY INTEGRATED PRODUCT, OR ANY THIRD PARTY
|
|
178
|
+
* SOFTWARE, APPLICATIONS, OR SERVICES IN CONJUNCTION WITH THE SDK (OR ANY PART
|
|
179
|
+
* THEREOF), HOWEVER CAUSED, REGARDLESS OF THE THEORY OF LIABILITY (CONTRACT, TORT,
|
|
180
|
+
* OR OTHERWISE) AND EVEN IF REALSEE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
|
181
|
+
* DAMAGES. IN NO EVENT WILL REALSEE’S TOTAL LIABILITY TO YOU FOR ALL DAMAGES
|
|
182
|
+
* EXCEED ONE HUNDRED DOLLARS ($100.00). THE FOREGOING LIMITATIONS WILL APPLY EVEN
|
|
183
|
+
* IF THE ABOVE STATED REMEDY FAILS OF ITS ESSENTIAL PURPOSE. THE LIMITATIONS
|
|
184
|
+
* CONTAINED IN SECTIONS 6 AND THIS SECTION 7 ARE A FUNDAMENTAL PART OF THE BASIS
|
|
185
|
+
* OF REALSEE’S BARGAIN HEREUNDER, AND REALSEE WOULD NOT ENTER INTO THIS AGREEMENT
|
|
186
|
+
* OR PROVIDE YOU WITH ACCESS TO THE SDK ABSENT SUCH LIMITATIONS.
|
|
187
|
+
* 8. INDEMNIFICATION.
|
|
188
|
+
* To the extent permitted by applicable law, You agree to indemnify, defend and
|
|
189
|
+
* hold harmless Realsee, its affiliates and each of their directors, officers,
|
|
190
|
+
* employees, independent contractors, and agents (each a “Realsee Indemnified
|
|
191
|
+
* Party”) from any and all claims, losses, liabilities, damages, expenses, and
|
|
192
|
+
* costs (including without limitation attorneys’ fees and court costs) incurred by
|
|
193
|
+
* a Realsee Indemnified Party as a result of: (i) Your non-compliance with any
|
|
194
|
+
* terms of this Agreement; (ii) Your use of the SDK (or any part thereof); or
|
|
195
|
+
* (iii) Your use of any Integrated Product, including any claim that Integrated
|
|
196
|
+
* Product infringes the copyright, trademark, trade secret or other intellectual
|
|
197
|
+
* property right of a third party.
|
|
198
|
+
* 9. ACKNOWLEDGEMENTS.
|
|
199
|
+
* Portions of the SDK may utilize or include third party software and other
|
|
200
|
+
* copyrighted material. Acknowledgments, licensing terms, and disclaimers for such
|
|
201
|
+
* material are contained in Documentation for the SDK or may otherwise accompany
|
|
202
|
+
* such material, and Your use of such materials governed by their respective
|
|
203
|
+
* terms. In the event of conflict between the terms of this Agreement and an
|
|
204
|
+
* applicable open source or third party agreement, the open source or third party
|
|
205
|
+
* agreement will control solely with respect to the open source software or third
|
|
206
|
+
* party software. Moreover, You shall not subject any items (including not limited
|
|
207
|
+
* to source code, object code, and any software) included in the SDK to any open
|
|
208
|
+
* source license.
|
|
209
|
+
* 10. NON-BLOCKING OF REALSEE DEVELOPMENT.
|
|
210
|
+
* You acknowledge that Realsee is currently developing or may develop technologies
|
|
211
|
+
* and products in the future that have or may have design and/or functionality
|
|
212
|
+
* similar to Integrated Product that You may develop based on Your license herein.
|
|
213
|
+
* Nothing in this Agreement shall impair, limit or curtail Realsee's right to
|
|
214
|
+
* continue with its development, maintenance and/or distribution of Realsee's
|
|
215
|
+
* technology or products.
|
|
216
|
+
* 11. GENERAL.
|
|
217
|
+
* 11.1 Export Control. You may not use or otherwise export or re-export the SDK
|
|
218
|
+
* (or any part thereof) except as authorized by United States law and the laws of
|
|
219
|
+
* the jurisdiction(s) in which the SDK (or any part thereof) was obtained. In
|
|
220
|
+
* particular, but without limitation, the SDK may not be exported or re-exported
|
|
221
|
+
* (i) into any U.S. embargoed countries or (ii) to anyone on the U.S. Treasury
|
|
222
|
+
* Department's list of Specially Designated Nationals or the U.S. Department of
|
|
223
|
+
* Commerce Denied Person's List or Entity List. By using the SDK (or any part
|
|
224
|
+
* thereof), You represent and warrant that You are not located in any such country
|
|
225
|
+
* or on any such list.
|
|
226
|
+
* 11.2 Governing Law. This Agreement and the rights of the parties hereunder shall
|
|
227
|
+
* be governed by and construed in accordance with the laws of People’s Republic of
|
|
228
|
+
* China (for purpose of this Agreement, excluding Hong Kong, Taiwan, and Macau),
|
|
229
|
+
* without reference to its conflict of laws principles. Any dispute, controversy
|
|
230
|
+
* or claim arising from or in connection with this Agreement, or the breach,
|
|
231
|
+
* termination or invalidity thereof, shall be submitted to China International
|
|
232
|
+
* Economic and Trade Arbitration Commission (“CIETAC”) for arbitration in Beijing
|
|
233
|
+
* which shall be conducted in accordance with the CIETAC's arbitration rules in
|
|
234
|
+
* effect at the time of applying for arbitration. The arbitral award is final and
|
|
235
|
+
* binding upon both parties.
|
|
236
|
+
* 11.3 Severability. If any provision of this Agreement is held by a court of
|
|
237
|
+
* competent jurisdiction to be unenforceable for any reason, the remaining
|
|
238
|
+
* provisions hereof will be unaffected and remain in full force and effect.
|
|
239
|
+
* 11.4. Modifications. Realsee reserves the right, from time to time, with or
|
|
240
|
+
* without notice to You, to make revisions to this Agreement in our sole and
|
|
241
|
+
* absolute discretion. The most current version of this Agreement will supersede
|
|
242
|
+
* all previous versions and shall be made available on the website where the SDK
|
|
243
|
+
* is made available, or by such other means as Realsee may determine in its
|
|
244
|
+
* discretion. Any modified versions of this Agreement hereto shall take effect
|
|
245
|
+
* from the time that it is made available. You shall be responsible for regularly
|
|
246
|
+
* checking for notice of any such modifications. You agree that Your continued use
|
|
247
|
+
* of the SDK constitutes Your agreement to the modified Agreement.
|
|
248
|
+
* 11.5 Relationship of the Parties. This Agreement will not be construed as
|
|
249
|
+
* creating an agency, partnership, joint venture, fiduciary duty, or any other
|
|
250
|
+
* form of legal association between You and Realsee, and You will not represent to
|
|
251
|
+
* the contrary, whether expressly, by implication, appearance, or otherwise.
|
|
252
|
+
* 11.6 Entire Agreement; Governing Language. This Agreement constitutes the entire
|
|
253
|
+
* agreement between You and Realsee with respect to the use of the SDK licensed
|
|
254
|
+
* hereunder and supersedes all prior understandings regarding such subject matter.
|
|
255
|
+
* No amendment to or modification of this Agreement will be binding unless in
|
|
256
|
+
* writing and signed by Realsee. You and Realsee hereto confirm that this
|
|
257
|
+
* Agreement and all related documents shall be drafted in English.
|
|
258
|
+
*/
|
|
259
|
+
|
|
260
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("tslib");function t(e){if(e&&e.__esModule)return e;var t=Object.create(null);return e&&Object.keys(e).forEach((function(n){if("default"!==n){var r=Object.getOwnPropertyDescriptor(e,n);Object.defineProperty(t,n,r.get?r:{enumerable:!0,get:function(){return e[n]}})}})),t.default=e,Object.freeze(t)}var n=t(require("three"));void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52)),void 0===Number.isInteger&&(Number.isInteger=function(e){return"number"==typeof e&&isFinite(e)&&Math.floor(e)===e}),void 0===Math.sign&&(Math.sign=function(e){return e<0?-1:e>0?1:+e}),"name"in Function.prototype==!1&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}}),void 0===Object.assign&&(Object.assign=function(e){if(null==e)throw new TypeError("Cannot convert undefined or null to object");const t=Object(e);for(let e=1;e<arguments.length;e++){const n=arguments[e];if(null!=n)for(const e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])}return t});function r(){}Object.assign(r.prototype,{addEventListener:function(e,t){void 0===this._listeners&&(this._listeners={});var n=this._listeners;void 0===n[e]&&(n[e]=[]),-1===n[e].indexOf(t)&&n[e].push(t)},hasEventListener:function(e,t){if(void 0===this._listeners)return!1;var n=this._listeners;return void 0!==n[e]&&-1!==n[e].indexOf(t)},removeEventListener:function(e,t){if(void 0!==this._listeners){var n=this._listeners[e];if(void 0!==n){var r=n.indexOf(t);-1!==r&&n.splice(r,1)}}},dispatchEvent:function(e){if(void 0!==this._listeners){var t=this._listeners[e.type];if(void 0!==t){e.target=this;for(var n=t.slice(0),r=0,i=n.length;r<i;r++)n[r].call(this,e)}}}});for(var i=[],a=0;a<256;a++)i[a]=(a<16?"0":"")+a.toString(16);var o,s={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var e=4294967295*Math.random()|0,t=4294967295*Math.random()|0,n=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return(i[255&e]+i[e>>8&255]+i[e>>16&255]+i[e>>24&255]+"-"+i[255&t]+i[t>>8&255]+"-"+i[t>>16&15|64]+i[t>>24&255]+"-"+i[63&n|128]+i[n>>8&255]+"-"+i[n>>16&255]+i[n>>24&255]+i[255&r]+i[r>>8&255]+i[r>>16&255]+i[r>>24&255]).toUpperCase()},clamp:function(e,t,n){return Math.max(t,Math.min(n,e))},euclideanModulo:function(e,t){return(e%t+t)%t},mapLinear:function(e,t,n,r,i){return r+(e-t)*(i-r)/(n-t)},lerp:function(e,t,n){return(1-n)*e+n*t},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},degToRad:function(e){return e*s.DEG2RAD},radToDeg:function(e){return e*s.RAD2DEG},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,r,i){var a=Math.cos,o=Math.sin,s=a(n/2),c=o(n/2),l=a((t+r)/2),h=o((t+r)/2),u=a((t-r)/2),p=o((t-r)/2),d=a((r-t)/2),f=o((r-t)/2);switch(i){case"XYX":e.set(s*h,c*u,c*p,s*l);break;case"YZY":e.set(c*p,s*h,c*u,s*l);break;case"ZXZ":e.set(c*u,c*p,s*h,s*l);break;case"XZX":e.set(s*h,c*f,c*d,s*l);break;case"YXY":e.set(c*d,s*h,c*f,s*l);break;case"ZYZ":e.set(c*f,c*d,s*h,s*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+i)}}};function c(e,t){this.x=e||0,this.y=t||0}function l(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}Object.defineProperties(c.prototype,{width:{get:function(){return this.x},set:function(e){this.x=e}},height:{get:function(){return this.y},set:function(e){this.y=e}}}),Object.assign(c.prototype,{isVector2:!0,set:function(e,t){return this.x=e,this.y=t,this},setScalar:function(e){return this.x=e,this.y=e,this},setX:function(e){return this.x=e,this},setY:function(e){return this.y=e,this},setComponent:function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this},getComponent:function(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(e){return this.x=e.x,this.y=e.y,this},add:function(e,t){return void 0!==t?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this)},addScalar:function(e){return this.x+=e,this.y+=e,this},addVectors:function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this},addScaledVector:function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this},sub:function(e,t){return void 0!==t?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this)},subScalar:function(e){return this.x-=e,this.y-=e,this},subVectors:function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this},multiply:function(e){return this.x*=e.x,this.y*=e.y,this},multiplyScalar:function(e){return this.x*=e,this.y*=e,this},divide:function(e){return this.x/=e.x,this.y/=e.y,this},divideScalar:function(e){return this.multiplyScalar(1/e)},applyMatrix3:function(e){var t=this.x,n=this.y,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6],this.y=r[1]*t+r[4]*n+r[7],this},min:function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this},max:function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this},clamp:function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this},clampScalar:function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this},clampLength:function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(e){return this.x*e.x+this.y*e.y},cross:function(e){return this.x*e.y-this.y*e.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){return Math.atan2(-this.y,-this.x)+Math.PI},distanceTo:function(e){return Math.sqrt(this.distanceToSquared(e))},distanceToSquared:function(e){var t=this.x-e.x,n=this.y-e.y;return t*t+n*n},manhattanDistanceTo:function(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)},setLength:function(e){return this.normalize().multiplyScalar(e)},lerp:function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this},lerpVectors:function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this},equals:function(e){return e.x===this.x&&e.y===this.y},fromArray:function(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this},toArray:function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e},fromBufferAttribute:function(e,t,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this},rotateAround:function(e,t){var n=Math.cos(t),r=Math.sin(t),i=this.x-e.x,a=this.y-e.y;return this.x=i*n-a*r+e.x,this.y=i*r+a*n+e.y,this},random:function(){return this.x=Math.random(),this.y=Math.random(),this}}),Object.assign(l.prototype,{isMatrix3:!0,set:function(e,t,n,r,i,a,o,s,c){var l=this.elements;return l[0]=e,l[1]=r,l[2]=o,l[3]=t,l[4]=i,l[5]=s,l[6]=n,l[7]=a,l[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(e){var t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this},extractBasis:function(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this},setFromMatrix4:function(e){var t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this},multiply:function(e){return this.multiplyMatrices(this,e)},premultiply:function(e){return this.multiplyMatrices(e,this)},multiplyMatrices:function(e,t){var n=e.elements,r=t.elements,i=this.elements,a=n[0],o=n[3],s=n[6],c=n[1],l=n[4],h=n[7],u=n[2],p=n[5],d=n[8],f=r[0],m=r[3],g=r[6],v=r[1],y=r[4],x=r[7],b=r[2],_=r[5],w=r[8];return i[0]=a*f+o*v+s*b,i[3]=a*m+o*y+s*_,i[6]=a*g+o*x+s*w,i[1]=c*f+l*v+h*b,i[4]=c*m+l*y+h*_,i[7]=c*g+l*x+h*w,i[2]=u*f+p*v+d*b,i[5]=u*m+p*y+d*_,i[8]=u*g+p*x+d*w,this},multiplyScalar:function(e){var t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this},determinant:function(){var e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],a=e[4],o=e[5],s=e[6],c=e[7],l=e[8];return t*a*l-t*o*c-n*i*l+n*o*s+r*i*c-r*a*s},getInverse:function(e,t){void 0!==t&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");var n=e.elements,r=this.elements,i=n[0],a=n[1],o=n[2],s=n[3],c=n[4],l=n[5],h=n[6],u=n[7],p=n[8],d=p*c-l*u,f=l*h-p*s,m=u*s-c*h,g=i*d+a*f+o*m;if(0===g)return this.set(0,0,0,0,0,0,0,0,0);var v=1/g;return r[0]=d*v,r[1]=(o*u-p*a)*v,r[2]=(l*a-o*c)*v,r[3]=f*v,r[4]=(p*i-o*h)*v,r[5]=(o*s-l*i)*v,r[6]=m*v,r[7]=(a*h-u*i)*v,r[8]=(c*i-a*s)*v,this},transpose:function(){var e,t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this},getNormalMatrix:function(e){return this.setFromMatrix4(e).getInverse(this).transpose()},transposeIntoArray:function(e){var t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this},setUvTransform:function(e,t,n,r,i,a,o){var s=Math.cos(i),c=Math.sin(i);this.set(n*s,n*c,-n*(s*a+c*o)+a+e,-r*c,r*s,-r*(-c*a+s*o)+o+t,0,0,1)},scale:function(e,t){var n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=t,n[4]*=t,n[7]*=t,this},rotate:function(e){var t=Math.cos(e),n=Math.sin(e),r=this.elements,i=r[0],a=r[3],o=r[6],s=r[1],c=r[4],l=r[7];return r[0]=t*i+n*s,r[3]=t*a+n*c,r[6]=t*o+n*l,r[1]=-n*i+t*s,r[4]=-n*a+t*c,r[7]=-n*o+t*l,this},translate:function(e,t){var n=this.elements;return n[0]+=e*n[2],n[3]+=e*n[5],n[6]+=e*n[8],n[1]+=t*n[2],n[4]+=t*n[5],n[7]+=t*n[8],this},equals:function(e){for(var t=this.elements,n=e.elements,r=0;r<9;r++)if(t[r]!==n[r])return!1;return!0},fromArray:function(e,t){void 0===t&&(t=0);for(var n=0;n<9;n++)this.elements[n]=e[n+t];return this},toArray:function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}});var h={getDataURL:function(e){var t;if("undefined"==typeof HTMLCanvasElement)return e.src;if(e instanceof HTMLCanvasElement)t=e;else{void 0===o&&(o=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),o.width=e.width,o.height=e.height;var n=o.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=o}return t.width>2048||t.height>2048?t.toDataURL("image/jpeg",.6):t.toDataURL("image/png")}},u=0;function p(e,t,n,r,i,a,o,h,d,f){Object.defineProperty(this,"id",{value:u++}),this.uuid=s.generateUUID(),this.name="",this.image=void 0!==e?e:p.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==t?t:p.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:1001,this.wrapT=void 0!==r?r:1001,this.magFilter=void 0!==i?i:1006,this.minFilter=void 0!==a?a:1008,this.anisotropy=void 0!==d?d:1,this.format=void 0!==o?o:1023,this.internalFormat=null,this.type=void 0!==h?h:1009,this.offset=new c(0,0),this.repeat=new c(1,1),this.center=new c(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new l,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=void 0!==f?f:3e3,this.version=0,this.onUpdate=null}function d(e,t,n,r){this.x=e||0,this.y=t||0,this.z=n||0,this.w=void 0!==r?r:1}function f(e,t,n){this.width=e,this.height=t,this.scissor=new d(0,0,e,t),this.scissorTest=!1,this.viewport=new d(0,0,e,t),n=n||{},this.texture=new p(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=e,this.texture.image.height=t,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0===n.stencilBuffer||n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function m(e,t,n){f.call(this,e,t,n),this.samples=4}function g(e,t,n,r){this._x=e||0,this._y=t||0,this._z=n||0,this._w=void 0!==r?r:1}p.DEFAULT_IMAGE=void 0,p.DEFAULT_MAPPING=300,p.prototype=Object.assign(Object.create(r.prototype),{constructor:p,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this},toJSON:function(e){var t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var r=this.image;if(void 0===r.uuid&&(r.uuid=s.generateUUID()),!t&&void 0===e.images[r.uuid]){var i;if(Array.isArray(r)){i=[];for(var a=0,o=r.length;a<o;a++)i.push(h.getDataURL(r[a]))}else i=h.getDataURL(r);e.images[r.uuid]={uuid:r.uuid,url:i}}n.image=r.uuid}return t||(e.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(e){if(300!==this.mapping)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case 1e3:e.x=e.x-Math.floor(e.x);break;case 1001:e.x=e.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case 1e3:e.y=e.y-Math.floor(e.y);break;case 1001:e.y=e.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}}),Object.defineProperty(p.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.defineProperties(d.prototype,{width:{get:function(){return this.z},set:function(e){this.z=e}},height:{get:function(){return this.w},set:function(e){this.w=e}}}),Object.assign(d.prototype,{isVector4:!0,set:function(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this},setScalar:function(e){return this.x=e,this.y=e,this.z=e,this.w=e,this},setX:function(e){return this.x=e,this},setY:function(e){return this.y=e,this},setZ:function(e){return this.z=e,this},setW:function(e){return this.w=e,this},setComponent:function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this},getComponent:function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this},add:function(e,t){return void 0!==t?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)},addScalar:function(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this},addVectors:function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this},addScaledVector:function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this},sub:function(e,t){return void 0!==t?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this)},subScalar:function(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this},subVectors:function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this},multiplyScalar:function(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this},applyMatrix4:function(e){var t=this.x,n=this.y,r=this.z,i=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*r+a[12]*i,this.y=a[1]*t+a[5]*n+a[9]*r+a[13]*i,this.z=a[2]*t+a[6]*n+a[10]*r+a[14]*i,this.w=a[3]*t+a[7]*n+a[11]*r+a[15]*i,this},divideScalar:function(e){return this.multiplyScalar(1/e)},setAxisAngleFromQuaternion:function(e){this.w=2*Math.acos(e.w);var t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this},setAxisAngleFromRotationMatrix:function(e){var t,n,r,i,a=.01,o=.1,s=e.elements,c=s[0],l=s[4],h=s[8],u=s[1],p=s[5],d=s[9],f=s[2],m=s[6],g=s[10];if(Math.abs(l-u)<a&&Math.abs(h-f)<a&&Math.abs(d-m)<a){if(Math.abs(l+u)<o&&Math.abs(h+f)<o&&Math.abs(d+m)<o&&Math.abs(c+p+g-3)<o)return this.set(1,0,0,0),this;t=Math.PI;var v=(c+1)/2,y=(p+1)/2,x=(g+1)/2,b=(l+u)/4,_=(h+f)/4,w=(d+m)/4;return v>y&&v>x?v<a?(n=0,r=.707106781,i=.707106781):(r=b/(n=Math.sqrt(v)),i=_/n):y>x?y<a?(n=.707106781,r=0,i=.707106781):(n=b/(r=Math.sqrt(y)),i=w/r):x<a?(n=.707106781,r=.707106781,i=0):(n=_/(i=Math.sqrt(x)),r=w/i),this.set(n,r,i,t),this}var M=Math.sqrt((m-d)*(m-d)+(h-f)*(h-f)+(u-l)*(u-l));return Math.abs(M)<.001&&(M=1),this.x=(m-d)/M,this.y=(h-f)/M,this.z=(u-l)/M,this.w=Math.acos((c+p+g-1)/2),this},min:function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this},max:function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this},clamp:function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this},clampScalar:function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this},clampLength:function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(e){return this.normalize().multiplyScalar(e)},lerp:function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this},lerpVectors:function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this},equals:function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w},fromArray:function(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this},toArray:function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e},fromBufferAttribute:function(e,t,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this},random:function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}),f.prototype=Object.assign(Object.create(r.prototype),{constructor:f,isWebGLRenderTarget:!0,setSize:function(e,t){this.width===e&&this.height===t||(this.width=e,this.height=t,this.texture.image.width=e,this.texture.image.height=t,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.width=e.width,this.height=e.height,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),m.prototype=Object.assign(Object.create(f.prototype),{constructor:m,isWebGLMultisampleRenderTarget:!0,copy:function(e){return f.prototype.copy.call(this,e),this.samples=e.samples,this}}),Object.assign(g,{slerp:function(e,t,n,r){return n.copy(e).slerp(t,r)},slerpFlat:function(e,t,n,r,i,a,o){var s=n[r+0],c=n[r+1],l=n[r+2],h=n[r+3],u=i[a+0],p=i[a+1],d=i[a+2],f=i[a+3];if(h!==f||s!==u||c!==p||l!==d){var m=1-o,g=s*u+c*p+l*d+h*f,v=g>=0?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,g*v);m=Math.sin(m*b)/x,o=Math.sin(o*b)/x}var _=o*v;if(s=s*m+u*_,c=c*m+p*_,l=l*m+d*_,h=h*m+f*_,m===1-o){var w=1/Math.sqrt(s*s+c*c+l*l+h*h);s*=w,c*=w,l*=w,h*=w}}e[t]=s,e[t+1]=c,e[t+2]=l,e[t+3]=h},multiplyQuaternionsFlat:function(e,t,n,r,i,a){var o=n[r],s=n[r+1],c=n[r+2],l=n[r+3],h=i[a],u=i[a+1],p=i[a+2],d=i[a+3];return e[t]=o*d+l*h+s*p-c*u,e[t+1]=s*d+l*u+c*h-o*p,e[t+2]=c*d+l*p+o*u-s*h,e[t+3]=l*d-o*h-s*u-c*p,e}}),Object.defineProperties(g.prototype,{x:{get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},y:{get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},z:{get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},w:{get:function(){return this._w},set:function(e){this._w=e,this._onChangeCallback()}}}),Object.assign(g.prototype,{isQuaternion:!0,set:function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this},setFromEuler:function(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=e._x,r=e._y,i=e._z,a=e.order,o=Math.cos,s=Math.sin,c=o(n/2),l=o(r/2),h=o(i/2),u=s(n/2),p=s(r/2),d=s(i/2);switch(a){case"XYZ":this._x=u*l*h+c*p*d,this._y=c*p*h-u*l*d,this._z=c*l*d+u*p*h,this._w=c*l*h-u*p*d;break;case"YXZ":this._x=u*l*h+c*p*d,this._y=c*p*h-u*l*d,this._z=c*l*d-u*p*h,this._w=c*l*h+u*p*d;break;case"ZXY":this._x=u*l*h-c*p*d,this._y=c*p*h+u*l*d,this._z=c*l*d+u*p*h,this._w=c*l*h-u*p*d;break;case"ZYX":this._x=u*l*h-c*p*d,this._y=c*p*h+u*l*d,this._z=c*l*d-u*p*h,this._w=c*l*h+u*p*d;break;case"YZX":this._x=u*l*h+c*p*d,this._y=c*p*h+u*l*d,this._z=c*l*d-u*p*h,this._w=c*l*h-u*p*d;break;case"XZY":this._x=u*l*h-c*p*d,this._y=c*p*h-u*l*d,this._z=c*l*d+u*p*h,this._w=c*l*h+u*p*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!1!==t&&this._onChangeCallback(),this},setFromAxisAngle:function(e,t){var n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this},setFromRotationMatrix:function(e){var t,n=e.elements,r=n[0],i=n[4],a=n[8],o=n[1],s=n[5],c=n[9],l=n[2],h=n[6],u=n[10],p=r+s+u;return p>0?(t=.5/Math.sqrt(p+1),this._w=.25/t,this._x=(h-c)*t,this._y=(a-l)*t,this._z=(o-i)*t):r>s&&r>u?(t=2*Math.sqrt(1+r-s-u),this._w=(h-c)/t,this._x=.25*t,this._y=(i+o)/t,this._z=(a+l)/t):s>u?(t=2*Math.sqrt(1+s-r-u),this._w=(a-l)/t,this._x=(i+o)/t,this._y=.25*t,this._z=(c+h)/t):(t=2*Math.sqrt(1+u-r-s),this._w=(o-i)/t,this._x=(a+l)/t,this._y=(c+h)/t,this._z=.25*t),this._onChangeCallback(),this},setFromUnitVectors:function(e,t){var n=e.dot(t)+1;return n<1e-6?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()},angleTo:function(e){return 2*Math.acos(Math.abs(s.clamp(this.dot(e),-1,1)))},rotateTowards:function(e,t){var n=this.angleTo(e);if(0===n)return this;var r=Math.min(1,t/n);return this.slerp(e,r),this},inverse:function(){return this.conjugate()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},dot:function(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this},multiply:function(e,t){return void 0!==t?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)},premultiply:function(e){return this.multiplyQuaternions(e,this)},multiplyQuaternions:function(e,t){var n=e._x,r=e._y,i=e._z,a=e._w,o=t._x,s=t._y,c=t._z,l=t._w;return this._x=n*l+a*o+r*c-i*s,this._y=r*l+a*s+i*o-n*c,this._z=i*l+a*c+n*s-r*o,this._w=a*l-n*o-r*s-i*c,this._onChangeCallback(),this},slerp:function(e,t){if(0===t)return this;if(1===t)return this.copy(e);var n=this._x,r=this._y,i=this._z,a=this._w,o=a*e._w+n*e._x+r*e._y+i*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=a,this._x=n,this._y=r,this._z=i,this;var s=1-o*o;if(s<=Number.EPSILON){var c=1-t;return this._w=c*a+t*this._w,this._x=c*n+t*this._x,this._y=c*r+t*this._y,this._z=c*i+t*this._z,this.normalize(),this._onChangeCallback(),this}var l=Math.sqrt(s),h=Math.atan2(l,o),u=Math.sin((1-t)*h)/l,p=Math.sin(t*h)/l;return this._w=a*u+this._w*p,this._x=n*u+this._x*p,this._y=r*u+this._y*p,this._z=i*u+this._z*p,this._onChangeCallback(),this},equals:function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w},fromArray:function(e,t){return void 0===t&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this},toArray:function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e},fromBufferAttribute:function(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this},_onChange:function(e){return this._onChangeCallback=e,this},_onChangeCallback:function(){}});var v=new x,y=new g;function x(e,t,n){this.x=e||0,this.y=t||0,this.z=n||0}Object.assign(x.prototype,{isVector3:!0,set:function(e,t,n){return this.x=e,this.y=t,this.z=n,this},setScalar:function(e){return this.x=e,this.y=e,this.z=e,this},setX:function(e){return this.x=e,this},setY:function(e){return this.y=e,this},setZ:function(e){return this.z=e,this},setComponent:function(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this},getComponent:function(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(e){return this.x=e.x,this.y=e.y,this.z=e.z,this},add:function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)},addScalar:function(e){return this.x+=e,this.y+=e,this.z+=e,this},addVectors:function(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this},addScaledVector:function(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this},sub:function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)},subScalar:function(e){return this.x-=e,this.y-=e,this.z-=e,this},subVectors:function(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this},multiply:function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)},multiplyScalar:function(e){return this.x*=e,this.y*=e,this.z*=e,this},multiplyVectors:function(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this},applyEuler:function(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(y.setFromEuler(e))},applyAxisAngle:function(e,t){return this.applyQuaternion(y.setFromAxisAngle(e,t))},applyMatrix3:function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this},applyNormalMatrix:function(e){return this.applyMatrix3(e).normalize()},applyMatrix4:function(e){var t=this.x,n=this.y,r=this.z,i=e.elements,a=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*a,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*a,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*a,this},applyQuaternion:function(e){var t=this.x,n=this.y,r=this.z,i=e.x,a=e.y,o=e.z,s=e.w,c=s*t+a*r-o*n,l=s*n+o*t-i*r,h=s*r+i*n-a*t,u=-i*t-a*n-o*r;return this.x=c*s+u*-i+l*-o-h*-a,this.y=l*s+u*-a+h*-i-c*-o,this.z=h*s+u*-o+c*-a-l*-i,this},project:function(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)},unproject:function(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)},transformDirection:function(e){var t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()},divide:function(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this},divideScalar:function(e){return this.multiplyScalar(1/e)},min:function(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this},max:function(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this},clamp:function(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this},clampScalar:function(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this},clampLength:function(e,t){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(e){return this.x*e.x+this.y*e.y+this.z*e.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(e){return this.normalize().multiplyScalar(e)},lerp:function(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this},lerpVectors:function(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this},cross:function(e,t){return void 0!==t?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)},crossVectors:function(e,t){var n=e.x,r=e.y,i=e.z,a=t.x,o=t.y,s=t.z;return this.x=r*s-i*o,this.y=i*a-n*s,this.z=n*o-r*a,this},projectOnVector:function(e){var t=e.lengthSq();if(0===t)return this.set(0,0,0);var n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)},projectOnPlane:function(e){return v.copy(this).projectOnVector(e),this.sub(v)},reflect:function(e){return this.sub(v.copy(e).multiplyScalar(2*this.dot(e)))},angleTo:function(e){var t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;var n=this.dot(e)/t;return Math.acos(s.clamp(n,-1,1))},distanceTo:function(e){return Math.sqrt(this.distanceToSquared(e))},distanceToSquared:function(e){var t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r},manhattanDistanceTo:function(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)},setFromSpherical:function(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)},setFromSphericalCoords:function(e,t,n){var r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this},setFromCylindrical:function(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)},setFromCylindricalCoords:function(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this},setFromMatrixPosition:function(e){var t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this},setFromMatrixScale:function(e){var t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this},setFromMatrixColumn:function(e,t){return this.fromArray(e.elements,4*t)},setFromMatrix3Column:function(e,t){return this.fromArray(e.elements,3*t)},equals:function(e){return e.x===this.x&&e.y===this.y&&e.z===this.z},fromArray:function(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this},toArray:function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e},fromBufferAttribute:function(e,t,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this},random:function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}});var b=new x,_=new A,w=new x(0,0,0),M=new x(1,1,1),S=new x,T=new x,E=new x;function A(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}Object.assign(A.prototype,{isMatrix4:!0,set:function(e,t,n,r,i,a,o,s,c,l,h,u,p,d,f,m){var g=this.elements;return g[0]=e,g[4]=t,g[8]=n,g[12]=r,g[1]=i,g[5]=a,g[9]=o,g[13]=s,g[2]=c,g[6]=l,g[10]=h,g[14]=u,g[3]=p,g[7]=d,g[11]=f,g[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new A).fromArray(this.elements)},copy:function(e){var t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this},copyPosition:function(e){var t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this},extractBasis:function(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},makeBasis:function(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this},extractRotation:function(e){var t=this.elements,n=e.elements,r=1/b.setFromMatrixColumn(e,0).length(),i=1/b.setFromMatrixColumn(e,1).length(),a=1/b.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},makeRotationFromEuler:function(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var t=this.elements,n=e.x,r=e.y,i=e.z,a=Math.cos(n),o=Math.sin(n),s=Math.cos(r),c=Math.sin(r),l=Math.cos(i),h=Math.sin(i);if("XYZ"===e.order){var u=a*l,p=a*h,d=o*l,f=o*h;t[0]=s*l,t[4]=-s*h,t[8]=c,t[1]=p+d*c,t[5]=u-f*c,t[9]=-o*s,t[2]=f-u*c,t[6]=d+p*c,t[10]=a*s}else if("YXZ"===e.order){var m=s*l,g=s*h,v=c*l,y=c*h;t[0]=m+y*o,t[4]=v*o-g,t[8]=a*c,t[1]=a*h,t[5]=a*l,t[9]=-o,t[2]=g*o-v,t[6]=y+m*o,t[10]=a*s}else if("ZXY"===e.order){m=s*l,g=s*h,v=c*l,y=c*h;t[0]=m-y*o,t[4]=-a*h,t[8]=v+g*o,t[1]=g+v*o,t[5]=a*l,t[9]=y-m*o,t[2]=-a*c,t[6]=o,t[10]=a*s}else if("ZYX"===e.order){u=a*l,p=a*h,d=o*l,f=o*h;t[0]=s*l,t[4]=d*c-p,t[8]=u*c+f,t[1]=s*h,t[5]=f*c+u,t[9]=p*c-d,t[2]=-c,t[6]=o*s,t[10]=a*s}else if("YZX"===e.order){var x=a*s,b=a*c,_=o*s,w=o*c;t[0]=s*l,t[4]=w-x*h,t[8]=_*h+b,t[1]=h,t[5]=a*l,t[9]=-o*l,t[2]=-c*l,t[6]=b*h+_,t[10]=x-w*h}else if("XZY"===e.order){x=a*s,b=a*c,_=o*s,w=o*c;t[0]=s*l,t[4]=-h,t[8]=c*l,t[1]=x*h+w,t[5]=a*l,t[9]=b*h-_,t[2]=_*h-b,t[6]=o*l,t[10]=w*h+x}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this},makeRotationFromQuaternion:function(e){return this.compose(w,e,M)},lookAt:function(e,t,n){var r=this.elements;return E.subVectors(e,t),0===E.lengthSq()&&(E.z=1),E.normalize(),S.crossVectors(n,E),0===S.lengthSq()&&(1===Math.abs(n.z)?E.x+=1e-4:E.z+=1e-4,E.normalize(),S.crossVectors(n,E)),S.normalize(),T.crossVectors(E,S),r[0]=S.x,r[4]=T.x,r[8]=E.x,r[1]=S.y,r[5]=T.y,r[9]=E.y,r[2]=S.z,r[6]=T.z,r[10]=E.z,this},multiply:function(e,t){return void 0!==t?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)},premultiply:function(e){return this.multiplyMatrices(e,this)},multiplyMatrices:function(e,t){var n=e.elements,r=t.elements,i=this.elements,a=n[0],o=n[4],s=n[8],c=n[12],l=n[1],h=n[5],u=n[9],p=n[13],d=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=r[0],w=r[4],M=r[8],S=r[12],T=r[1],E=r[5],A=r[9],L=r[13],R=r[2],P=r[6],C=r[10],O=r[14],I=r[3],D=r[7],N=r[11],U=r[15];return i[0]=a*_+o*T+s*R+c*I,i[4]=a*w+o*E+s*P+c*D,i[8]=a*M+o*A+s*C+c*N,i[12]=a*S+o*L+s*O+c*U,i[1]=l*_+h*T+u*R+p*I,i[5]=l*w+h*E+u*P+p*D,i[9]=l*M+h*A+u*C+p*N,i[13]=l*S+h*L+u*O+p*U,i[2]=d*_+f*T+m*R+g*I,i[6]=d*w+f*E+m*P+g*D,i[10]=d*M+f*A+m*C+g*N,i[14]=d*S+f*L+m*O+g*U,i[3]=v*_+y*T+x*R+b*I,i[7]=v*w+y*E+x*P+b*D,i[11]=v*M+y*A+x*C+b*N,i[15]=v*S+y*L+x*O+b*U,this},multiplyScalar:function(e){var t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this},determinant:function(){var e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],a=e[1],o=e[5],s=e[9],c=e[13],l=e[2],h=e[6],u=e[10],p=e[14];return e[3]*(+i*s*h-r*c*h-i*o*u+n*c*u+r*o*p-n*s*p)+e[7]*(+t*s*p-t*c*u+i*a*u-r*a*p+r*c*l-i*s*l)+e[11]*(+t*c*h-t*o*p-i*a*h+n*a*p+i*o*l-n*c*l)+e[15]*(-r*o*l-t*s*h+t*o*u+r*a*h-n*a*u+n*s*l)},transpose:function(){var e,t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this},setPosition:function(e,t,n){var r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this},getInverse:function(e,t){void 0!==t&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");var n=this.elements,r=e.elements,i=r[0],a=r[1],o=r[2],s=r[3],c=r[4],l=r[5],h=r[6],u=r[7],p=r[8],d=r[9],f=r[10],m=r[11],g=r[12],v=r[13],y=r[14],x=r[15],b=d*y*u-v*f*u+v*h*m-l*y*m-d*h*x+l*f*x,_=g*f*u-p*y*u-g*h*m+c*y*m+p*h*x-c*f*x,w=p*v*u-g*d*u+g*l*m-c*v*m-p*l*x+c*d*x,M=g*d*h-p*v*h-g*l*f+c*v*f+p*l*y-c*d*y,S=i*b+a*_+o*w+s*M;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);var T=1/S;return n[0]=b*T,n[1]=(v*f*s-d*y*s-v*o*m+a*y*m+d*o*x-a*f*x)*T,n[2]=(l*y*s-v*h*s+v*o*u-a*y*u-l*o*x+a*h*x)*T,n[3]=(d*h*s-l*f*s-d*o*u+a*f*u+l*o*m-a*h*m)*T,n[4]=_*T,n[5]=(p*y*s-g*f*s+g*o*m-i*y*m-p*o*x+i*f*x)*T,n[6]=(g*h*s-c*y*s-g*o*u+i*y*u+c*o*x-i*h*x)*T,n[7]=(c*f*s-p*h*s+p*o*u-i*f*u-c*o*m+i*h*m)*T,n[8]=w*T,n[9]=(g*d*s-p*v*s-g*a*m+i*v*m+p*a*x-i*d*x)*T,n[10]=(c*v*s-g*l*s+g*a*u-i*v*u-c*a*x+i*l*x)*T,n[11]=(p*l*s-c*d*s-p*a*u+i*d*u+c*a*m-i*l*m)*T,n[12]=M*T,n[13]=(p*v*o-g*d*o+g*a*f-i*v*f-p*a*y+i*d*y)*T,n[14]=(g*l*o-c*v*o-g*a*h+i*v*h+c*a*y-i*l*y)*T,n[15]=(c*d*o-p*l*o+p*a*h-i*d*h-c*a*f+i*l*f)*T,this},scale:function(e){var t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this},getMaxScaleOnAxis:function(){var e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))},makeTranslation:function(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this},makeRotationX:function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this},makeRotationY:function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this},makeRotationZ:function(e){var t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(e,t){var n=Math.cos(t),r=Math.sin(t),i=1-n,a=e.x,o=e.y,s=e.z,c=i*a,l=i*o;return this.set(c*a+n,c*o-r*s,c*s+r*o,0,c*o+r*s,l*o+n,l*s-r*a,0,c*s-r*o,l*s+r*a,i*s*s+n,0,0,0,0,1),this},makeScale:function(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this},makeShear:function(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this},compose:function(e,t,n){var r=this.elements,i=t._x,a=t._y,o=t._z,s=t._w,c=i+i,l=a+a,h=o+o,u=i*c,p=i*l,d=i*h,f=a*l,m=a*h,g=o*h,v=s*c,y=s*l,x=s*h,b=n.x,_=n.y,w=n.z;return r[0]=(1-(f+g))*b,r[1]=(p+x)*b,r[2]=(d-y)*b,r[3]=0,r[4]=(p-x)*_,r[5]=(1-(u+g))*_,r[6]=(m+v)*_,r[7]=0,r[8]=(d+y)*w,r[9]=(m-v)*w,r[10]=(1-(u+f))*w,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this},decompose:function(e,t,n){var r=this.elements,i=b.set(r[0],r[1],r[2]).length(),a=b.set(r[4],r[5],r[6]).length(),o=b.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],_.copy(this);var s=1/i,c=1/a,l=1/o;return _.elements[0]*=s,_.elements[1]*=s,_.elements[2]*=s,_.elements[4]*=c,_.elements[5]*=c,_.elements[6]*=c,_.elements[8]*=l,_.elements[9]*=l,_.elements[10]*=l,t.setFromRotationMatrix(_),n.x=i,n.y=a,n.z=o,this},makePerspective:function(e,t,n,r,i,a){void 0===a&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var o=this.elements,s=2*i/(t-e),c=2*i/(n-r),l=(t+e)/(t-e),h=(n+r)/(n-r),u=-(a+i)/(a-i),p=-2*a*i/(a-i);return o[0]=s,o[4]=0,o[8]=l,o[12]=0,o[1]=0,o[5]=c,o[9]=h,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makeOrthographic:function(e,t,n,r,i,a){var o=this.elements,s=1/(t-e),c=1/(n-r),l=1/(a-i),h=(t+e)*s,u=(n+r)*c,p=(a+i)*l;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-h,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*l,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(e){for(var t=this.elements,n=e.elements,r=0;r<16;r++)if(t[r]!==n[r])return!1;return!0},fromArray:function(e,t){void 0===t&&(t=0);for(var n=0;n<16;n++)this.elements[n]=e[n+t];return this},toArray:function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);var n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}});var L=new A,R=new g;function P(e,t,n,r){this._x=e||0,this._y=t||0,this._z=n||0,this._order=r||P.DefaultOrder}function C(){this.mask=1}P.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],P.DefaultOrder="XYZ",Object.defineProperties(P.prototype,{x:{get:function(){return this._x},set:function(e){this._x=e,this._onChangeCallback()}},y:{get:function(){return this._y},set:function(e){this._y=e,this._onChangeCallback()}},z:{get:function(){return this._z},set:function(e){this._z=e,this._onChangeCallback()}},order:{get:function(){return this._order},set:function(e){this._order=e,this._onChangeCallback()}}}),Object.assign(P.prototype,{isEuler:!0,set:function(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._order=r||this._order,this._onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this},setFromRotationMatrix:function(e,t,n){var r=s.clamp,i=e.elements,a=i[0],o=i[4],c=i[8],l=i[1],h=i[5],u=i[9],p=i[2],d=i[6],f=i[10];switch(t=t||this._order){case"XYZ":this._y=Math.asin(r(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(-u,f),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(d,h),this._z=0);break;case"YXZ":this._x=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(c,f),this._z=Math.atan2(l,h)):(this._y=Math.atan2(-p,a),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-p,f),this._z=Math.atan2(-o,h)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-r(p,-1,1)),Math.abs(p)<.9999999?(this._x=Math.atan2(d,f),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-o,h));break;case"YZX":this._z=Math.asin(r(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,h),this._y=Math.atan2(-p,a)):(this._x=0,this._y=Math.atan2(c,f));break;case"XZY":this._z=Math.asin(-r(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(d,h),this._y=Math.atan2(c,a)):(this._x=Math.atan2(-u,f),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!1!==n&&this._onChangeCallback(),this},setFromQuaternion:function(e,t,n){return L.makeRotationFromQuaternion(e),this.setFromRotationMatrix(L,t,n)},setFromVector3:function(e,t){return this.set(e.x,e.y,e.z,t||this._order)},reorder:function(e){return R.setFromEuler(this),this.setFromQuaternion(R,e)},equals:function(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order},fromArray:function(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this},toArray:function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e},toVector3:function(e){return e?e.set(this._x,this._y,this._z):new x(this._x,this._y,this._z)},_onChange:function(e){return this._onChangeCallback=e,this},_onChangeCallback:function(){}}),Object.assign(C.prototype,{set:function(e){this.mask=1<<e|0},enable:function(e){this.mask|=1<<e|0},enableAll:function(){this.mask=-1},toggle:function(e){this.mask^=1<<e|0},disable:function(e){this.mask&=~(1<<e|0)},disableAll:function(){this.mask=0},test:function(e){return 0!=(this.mask&e.mask)}});let O=0;const I=new x,D=new g,N=new A,U=new x,z=new x,F=new x,H=new g,B=new x(1,0,0),G=new x(0,1,0),k=new x(0,0,1),V={type:"added"},j={type:"removed"};function W(){Object.defineProperty(this,"id",{value:O++}),this.uuid=s.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=W.DefaultUp.clone();var e=new x,t=new P,n=new g,r=new x(1,1,1);t._onChange((function(){n.setFromEuler(t,!1)})),n._onChange((function(){t.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new A},normalMatrix:{value:new l}}),this.matrix=new A,this.matrixWorld=new A,this.matrixAutoUpdate=W.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new C,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}function q(){W.call(this),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}W.DefaultUp=new x(0,1,0),W.DefaultMatrixAutoUpdate=!0,W.prototype=Object.assign(Object.create(r.prototype),{constructor:W,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(e){return this.quaternion.premultiply(e),this},setRotationFromAxisAngle:function(e,t){this.quaternion.setFromAxisAngle(e,t)},setRotationFromEuler:function(e){this.quaternion.setFromEuler(e,!0)},setRotationFromMatrix:function(e){this.quaternion.setFromRotationMatrix(e)},setRotationFromQuaternion:function(e){this.quaternion.copy(e)},rotateOnAxis:function(e,t){return D.setFromAxisAngle(e,t),this.quaternion.multiply(D),this},rotateOnWorldAxis:function(e,t){return D.setFromAxisAngle(e,t),this.quaternion.premultiply(D),this},rotateX:function(e){return this.rotateOnAxis(B,e)},rotateY:function(e){return this.rotateOnAxis(G,e)},rotateZ:function(e){return this.rotateOnAxis(k,e)},translateOnAxis:function(e,t){return I.copy(e).applyQuaternion(this.quaternion),this.position.add(I.multiplyScalar(t)),this},translateX:function(e){return this.translateOnAxis(B,e)},translateY:function(e){return this.translateOnAxis(G,e)},translateZ:function(e){return this.translateOnAxis(k,e)},localToWorld:function(e){return e.applyMatrix4(this.matrixWorld)},worldToLocal:function(e){return e.applyMatrix4(N.getInverse(this.matrixWorld))},lookAt:function(e,t,n){e.isVector3?U.copy(e):U.set(e,t,n);var r=this.parent;this.updateWorldMatrix(!0,!1),z.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?N.lookAt(z,U,this.up):N.lookAt(U,z,this.up),this.quaternion.setFromRotationMatrix(N),r&&(N.extractRotation(r.matrixWorld),D.setFromRotationMatrix(N),this.quaternion.premultiply(D.inverse()))},add:function(e){if(arguments.length>1){for(var t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(V)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)},remove:function(e){if(arguments.length>1){for(var t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}var n=this.children.indexOf(e);return-1!==n&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(j)),this},attach:function(e){return this.updateWorldMatrix(!0,!1),N.getInverse(this.matrixWorld),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),N.multiply(e.parent.matrixWorld)),e.applyMatrix4(N),e.updateWorldMatrix(!1,!1),this.add(e),this},getObjectById:function(e){return this.getObjectByProperty("id",e)},getObjectByName:function(e){return this.getObjectByProperty("name",e)},getObjectByProperty:function(e,t){if(this[e]===t)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n].getObjectByProperty(e,t);if(void 0!==i)return i}},getWorldPosition:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),e=new x),this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),e=new g),this.updateMatrixWorld(!0),this.matrixWorld.decompose(z,e,F),e},getWorldScale:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),e=new x),this.updateMatrixWorld(!0),this.matrixWorld.decompose(z,H,e),e},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new x),this.updateMatrixWorld(!0);var t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()},raycast:function(){},traverse:function(e){e(this);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].traverse(e)},traverseVisible:function(e){if(!1!==this.visible){e(this);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)}},traverseAncestors:function(e){var t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);for(var t=this.children,n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)},updateWorldMatrix:function(e,t){var n=this.parent;if(!0===e&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t)for(var r=this.children,i=0,a=r.length;i<a;i++)r[i].updateWorldMatrix(!1,!0)},toJSON:function(e){var t=void 0===e||"string"==typeof e,n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var r={};function i(t,n){return void 0===t[n.uuid]&&(t[n.uuid]=n.toJSON(e)),n.uuid}if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),!0===this.castShadow&&(r.castShadow=!0),!0===this.receiveShadow&&(r.receiveShadow=!0),!1===this.visible&&(r.visible=!1),!1===this.frustumCulled&&(r.frustumCulled=!1),0!==this.renderOrder&&(r.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){r.geometry=i(e.geometries,this.geometry);var a=this.geometry.parameters;if(void 0!==a&&void 0!==a.shapes){var o=a.shapes;if(Array.isArray(o))for(var s=0,c=o.length;s<c;s++){var l=o[s];i(e.shapes,l)}else i(e.shapes,o)}}if(void 0!==this.material)if(Array.isArray(this.material)){var h=[];for(s=0,c=this.material.length;s<c;s++)h.push(i(e.materials,this.material[s]));r.material=h}else r.material=i(e.materials,this.material);if(this.children.length>0){r.children=[];for(s=0;s<this.children.length;s++)r.children.push(this.children[s].toJSON(e).object)}if(t){var u=m(e.geometries),p=m(e.materials),d=m(e.textures),f=m(e.images);o=m(e.shapes);u.length>0&&(n.geometries=u),p.length>0&&(n.materials=p),d.length>0&&(n.textures=d),f.length>0&&(n.images=f),o.length>0&&(n.shapes=o)}return n.object=r,n;function m(e){var t=[];for(var n in e){var r=e[n];delete r.metadata,t.push(r)}return t}},clone:function(e){return(new this.constructor).copy(this,e)},copy:function(e,t){if(void 0===t&&(t=!0),this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(var n=0;n<e.children.length;n++){var r=e.children[n];this.add(r.clone())}return this}}),q.prototype=Object.assign(Object.create(W.prototype),{constructor:q,isScene:!0,copy:function(e,t){return W.prototype.copy.call(this,e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this},toJSON:function(e){var t=W.prototype.toJSON.call(this,e);return null!==this.background&&(t.object.background=this.background.toJSON(e)),null!==this.environment&&(t.object.environment=this.environment.toJSON(e)),null!==this.fog&&(t.object.fog=this.fog.toJSON()),t},dispose:function(){this.dispatchEvent({type:"dispose"})}});var X=[new x,new x,new x,new x,new x,new x,new x,new x],Y=new x,Z=new oe,J=new x,K=new x,Q=new x,$=new x,ee=new x,te=new x,ne=new x,re=new x,ie=new x,ae=new x;function oe(e,t){this.min=void 0!==e?e:new x(1/0,1/0,1/0),this.max=void 0!==t?t:new x(-1/0,-1/0,-1/0)}function se(e,t,n,r,i){var a,o;for(a=0,o=e.length-3;a<=o;a+=3){ae.fromArray(e,a);var s=i.x*Math.abs(ae.x)+i.y*Math.abs(ae.y)+i.z*Math.abs(ae.z),c=t.dot(ae),l=n.dot(ae),h=r.dot(ae);if(Math.max(-Math.max(c,l,h),Math.min(c,l,h))>s)return!1}return!0}Object.assign(oe.prototype,{isBox3:!0,set:function(e,t){return this.min.copy(e),this.max.copy(t),this},setFromArray:function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,c=e.length;s<c;s+=3){var l=e[s],h=e[s+1],u=e[s+2];l<t&&(t=l),h<n&&(n=h),u<r&&(r=u),l>i&&(i=l),h>a&&(a=h),u>o&&(o=u)}return this.min.set(t,n,r),this.max.set(i,a,o),this},setFromBufferAttribute:function(e){for(var t=1/0,n=1/0,r=1/0,i=-1/0,a=-1/0,o=-1/0,s=0,c=e.count;s<c;s++){var l=e.getX(s),h=e.getY(s),u=e.getZ(s);l<t&&(t=l),h<n&&(n=h),u<r&&(r=u),l>i&&(i=l),h>a&&(a=h),u>o&&(o=u)}return this.min.set(t,n,r),this.max.set(i,a,o),this},setFromPoints:function(e){this.makeEmpty();for(var t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this},setFromCenterAndSize:function(e,t){var n=Y.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this},setFromObject:function(e){return this.makeEmpty(),this.expandByObject(e)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.min.copy(e.min),this.max.copy(e.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(e){return void 0===e&&(console.warn("THREE.Box3: .getCenter() target is now required"),e=new x),this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(e){return void 0===e&&(console.warn("THREE.Box3: .getSize() target is now required"),e=new x),this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(e){return this.min.min(e),this.max.max(e),this},expandByVector:function(e){return this.min.sub(e),this.max.add(e),this},expandByScalar:function(e){return this.min.addScalar(-e),this.max.addScalar(e),this},expandByObject:function(e){e.updateWorldMatrix(!1,!1);var t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),Z.copy(t.boundingBox),Z.applyMatrix4(e.matrixWorld),this.union(Z));for(var n=e.children,r=0,i=n.length;r<i;r++)this.expandByObject(n[r]);return this},containsPoint:function(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)},containsBox:function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z},getParameter:function(e,t){return void 0===t&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new x),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)},intersectsSphere:function(e){return this.clampPoint(e.center,Y),Y.distanceToSquared(e.center)<=e.radius*e.radius},intersectsPlane:function(e){var t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant},intersectsTriangle:function(e){if(this.isEmpty())return!1;this.getCenter(ne),re.subVectors(this.max,ne),J.subVectors(e.a,ne),K.subVectors(e.b,ne),Q.subVectors(e.c,ne),$.subVectors(K,J),ee.subVectors(Q,K),te.subVectors(J,Q);var t=[0,-$.z,$.y,0,-ee.z,ee.y,0,-te.z,te.y,$.z,0,-$.x,ee.z,0,-ee.x,te.z,0,-te.x,-$.y,$.x,0,-ee.y,ee.x,0,-te.y,te.x,0];return!!se(t,J,K,Q,re)&&(!!se(t=[1,0,0,0,1,0,0,0,1],J,K,Q,re)&&(ie.crossVectors($,ee),se(t=[ie.x,ie.y,ie.z],J,K,Q,re)))},clampPoint:function(e,t){return void 0===t&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new x),t.copy(e).clamp(this.min,this.max)},distanceToPoint:function(e){return Y.copy(e).clamp(this.min,this.max).sub(e).length()},getBoundingSphere:function(e){return void 0===e&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=.5*this.getSize(Y).length(),e},intersect:function(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this},union:function(e){return this.min.min(e.min),this.max.max(e.max),this},applyMatrix4:function(e){return this.isEmpty()||(X[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),X[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),X[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),X[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),X[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),X[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),X[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),X[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(X)),this},translate:function(e){return this.min.add(e),this.max.add(e),this},equals:function(e){return e.min.equals(this.min)&&e.max.equals(this.max)}});var ce=new oe;function le(e,t){this.center=void 0!==e?e:new x,this.radius=void 0!==t?t:-1}Object.assign(le.prototype,{set:function(e,t){return this.center.copy(e),this.radius=t,this},setFromPoints:function(e,t){var n=this.center;void 0!==t?n.copy(t):ce.setFromPoints(e).getCenter(n);for(var r=0,i=0,a=e.length;i<a;i++)r=Math.max(r,n.distanceToSquared(e[i]));return this.radius=Math.sqrt(r),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.center.copy(e.center),this.radius=e.radius,this},isEmpty:function(){return this.radius<0},makeEmpty:function(){return this.center.set(0,0,0),this.radius=-1,this},containsPoint:function(e){return e.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(e){return e.distanceTo(this.center)-this.radius},intersectsSphere:function(e){var t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t},intersectsBox:function(e){return e.intersectsSphere(this)},intersectsPlane:function(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius},clampPoint:function(e,t){var n=this.center.distanceToSquared(e);return void 0===t&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),t=new x),t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t},getBoundingBox:function(e){return void 0===e&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new oe),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)},applyMatrix4:function(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this},translate:function(e){return this.center.add(e),this},equals:function(e){return e.center.equals(this.center)&&e.radius===this.radius}});var he=new x,ue=new x,pe=new x,de=new x,fe=new x,me=new x,ge=new x;function ve(e,t){this.origin=void 0!==e?e:new x,this.direction=void 0!==t?t:new x(0,0,-1)}Object.assign(ve.prototype,{set:function(e,t){return this.origin.copy(e),this.direction.copy(t),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this},at:function(e,t){return void 0===t&&(console.warn("THREE.Ray: .at() target is now required"),t=new x),t.copy(this.direction).multiplyScalar(e).add(this.origin)},lookAt:function(e){return this.direction.copy(e).sub(this.origin).normalize(),this},recast:function(e){return this.origin.copy(this.at(e,he)),this},closestPointToPoint:function(e,t){void 0===t&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new x),t.subVectors(e,this.origin);var n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(e){return Math.sqrt(this.distanceSqToPoint(e))},distanceSqToPoint:function(e){var t=he.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(he.copy(this.direction).multiplyScalar(t).add(this.origin),he.distanceToSquared(e))},distanceSqToSegment:function(e,t,n,r){ue.copy(e).add(t).multiplyScalar(.5),pe.copy(t).sub(e).normalize(),de.copy(this.origin).sub(ue);var i,a,o,s,c=.5*e.distanceTo(t),l=-this.direction.dot(pe),h=de.dot(this.direction),u=-de.dot(pe),p=de.lengthSq(),d=Math.abs(1-l*l);if(d>0)if(a=l*h-u,s=c*d,(i=l*u-h)>=0)if(a>=-s)if(a<=s){var f=1/d;o=(i*=f)*(i+l*(a*=f)+2*h)+a*(l*i+a+2*u)+p}else a=c,o=-(i=Math.max(0,-(l*a+h)))*i+a*(a+2*u)+p;else a=-c,o=-(i=Math.max(0,-(l*a+h)))*i+a*(a+2*u)+p;else a<=-s?o=-(i=Math.max(0,-(-l*c+h)))*i+(a=i>0?-c:Math.min(Math.max(-c,-u),c))*(a+2*u)+p:a<=s?(i=0,o=(a=Math.min(Math.max(-c,-u),c))*(a+2*u)+p):o=-(i=Math.max(0,-(l*c+h)))*i+(a=i>0?c:Math.min(Math.max(-c,-u),c))*(a+2*u)+p;else a=l>0?-c:c,o=-(i=Math.max(0,-(l*a+h)))*i+a*(a+2*u)+p;return n&&n.copy(this.direction).multiplyScalar(i).add(this.origin),r&&r.copy(pe).multiplyScalar(a).add(ue),o},intersectSphere:function(e,t){he.subVectors(e.center,this.origin);var n=he.dot(this.direction),r=he.dot(he)-n*n,i=e.radius*e.radius;if(r>i)return null;var a=Math.sqrt(i-r),o=n-a,s=n+a;return o<0&&s<0?null:o<0?this.at(s,t):this.at(o,t)},intersectsSphere:function(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius},distanceToPlane:function(e){var t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null},intersectPlane:function(e,t){var n=this.distanceToPlane(e);return null===n?null:this.at(n,t)},intersectsPlane:function(e){var t=e.distanceToPoint(this.origin);return 0===t||e.normal.dot(this.direction)*t<0},intersectBox:function(e,t){var n,r,i,a,o,s,c=1/this.direction.x,l=1/this.direction.y,h=1/this.direction.z,u=this.origin;return c>=0?(n=(e.min.x-u.x)*c,r=(e.max.x-u.x)*c):(n=(e.max.x-u.x)*c,r=(e.min.x-u.x)*c),l>=0?(i=(e.min.y-u.y)*l,a=(e.max.y-u.y)*l):(i=(e.max.y-u.y)*l,a=(e.min.y-u.y)*l),n>a||i>r?null:((i>n||n!=n)&&(n=i),(a<r||r!=r)&&(r=a),h>=0?(o=(e.min.z-u.z)*h,s=(e.max.z-u.z)*h):(o=(e.max.z-u.z)*h,s=(e.min.z-u.z)*h),n>s||o>r?null:((o>n||n!=n)&&(n=o),(s<r||r!=r)&&(r=s),r<0?null:this.at(n>=0?n:r,t)))},intersectsBox:function(e){return null!==this.intersectBox(e,he)},intersectTriangle:function(e,t,n,r,i){fe.subVectors(t,e),me.subVectors(n,e),ge.crossVectors(fe,me);var a,o=this.direction.dot(ge);if(o>0){if(r)return null;a=1}else{if(!(o<0))return null;a=-1,o=-o}de.subVectors(this.origin,e);var s=a*this.direction.dot(me.crossVectors(de,me));if(s<0)return null;var c=a*this.direction.dot(fe.cross(de));if(c<0)return null;if(s+c>o)return null;var l=-a*de.dot(ge);return l<0?null:this.at(l/o,i)},applyMatrix4:function(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this},equals:function(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}});var ye=new x,xe=new x,be=new l;function _e(e,t){this.normal=void 0!==e?e:new x(1,0,0),this.constant=void 0!==t?t:0}Object.assign(_e.prototype,{isPlane:!0,set:function(e,t){return this.normal.copy(e),this.constant=t,this},setComponents:function(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this},setFromNormalAndCoplanarPoint:function(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this},setFromCoplanarPoints:function(e,t,n){var r=ye.subVectors(n,t).cross(xe.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.normal.copy(e.normal),this.constant=e.constant,this},normalize:function(){var e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(e){return this.normal.dot(e)+this.constant},distanceToSphere:function(e){return this.distanceToPoint(e.center)-e.radius},projectPoint:function(e,t){return void 0===t&&(console.warn("THREE.Plane: .projectPoint() target is now required"),t=new x),t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)},intersectLine:function(e,t){void 0===t&&(console.warn("THREE.Plane: .intersectLine() target is now required"),t=new x);var n=e.delta(ye),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(e.start)?t.copy(e.start):void 0;var i=-(e.start.dot(this.normal)+this.constant)/r;return i<0||i>1?void 0:t.copy(n).multiplyScalar(i).add(e.start)},intersectsLine:function(e){var t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0},intersectsBox:function(e){return e.intersectsPlane(this)},intersectsSphere:function(e){return e.intersectsPlane(this)},coplanarPoint:function(e){return void 0===e&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new x),e.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(e,t){var n=t||be.getNormalMatrix(e),r=this.coplanarPoint(ye).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this},translate:function(e){return this.constant-=e.dot(this.normal),this},equals:function(e){return e.normal.equals(this.normal)&&e.constant===this.constant}});var we=new x,Me=new x,Se=new x,Te=new x,Ee=new x,Ae=new x,Le=new x,Re=new x,Pe=new x,Ce=new x;function Oe(e,t,n){this.a=void 0!==e?e:new x,this.b=void 0!==t?t:new x,this.c=void 0!==n?n:new x}Object.assign(Oe,{getNormal:function(e,t,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new x),r.subVectors(n,t),we.subVectors(e,t),r.cross(we);var i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)},getBarycoord:function(e,t,n,r,i){we.subVectors(r,t),Me.subVectors(n,t),Se.subVectors(e,t);var a=we.dot(we),o=we.dot(Me),s=we.dot(Se),c=Me.dot(Me),l=Me.dot(Se),h=a*c-o*o;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new x),0===h)return i.set(-2,-1,-1);var u=1/h,p=(c*s-o*l)*u,d=(a*l-o*s)*u;return i.set(1-p-d,d,p)},containsPoint:function(e,t,n,r){return Oe.getBarycoord(e,t,n,r,Te),Te.x>=0&&Te.y>=0&&Te.x+Te.y<=1},getUV:function(e,t,n,r,i,a,o,s){return this.getBarycoord(e,t,n,r,Te),s.set(0,0),s.addScaledVector(i,Te.x),s.addScaledVector(a,Te.y),s.addScaledVector(o,Te.z),s},isFrontFacing:function(e,t,n,r){return we.subVectors(n,t),Me.subVectors(e,t),we.cross(Me).dot(r)<0}}),Object.assign(Oe.prototype,{set:function(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this},setFromPointsAndIndices:function(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this},getArea:function(){return we.subVectors(this.c,this.b),Me.subVectors(this.a,this.b),.5*we.cross(Me).length()},getMidpoint:function(e){return void 0===e&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new x),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(e){return Oe.getNormal(this.a,this.b,this.c,e)},getPlane:function(e){return void 0===e&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new _e),e.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(e,t){return Oe.getBarycoord(e,this.a,this.b,this.c,t)},getUV:function(e,t,n,r,i){return Oe.getUV(e,this.a,this.b,this.c,t,n,r,i)},containsPoint:function(e){return Oe.containsPoint(e,this.a,this.b,this.c)},isFrontFacing:function(e){return Oe.isFrontFacing(this.a,this.b,this.c,e)},intersectsBox:function(e){return e.intersectsTriangle(this)},closestPointToPoint:function(e,t){void 0===t&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),t=new x);var n,r,i=this.a,a=this.b,o=this.c;Ee.subVectors(a,i),Ae.subVectors(o,i),Re.subVectors(e,i);var s=Ee.dot(Re),c=Ae.dot(Re);if(s<=0&&c<=0)return t.copy(i);Pe.subVectors(e,a);var l=Ee.dot(Pe),h=Ae.dot(Pe);if(l>=0&&h<=l)return t.copy(a);var u=s*h-l*c;if(u<=0&&s>=0&&l<=0)return n=s/(s-l),t.copy(i).addScaledVector(Ee,n);Ce.subVectors(e,o);var p=Ee.dot(Ce),d=Ae.dot(Ce);if(d>=0&&p<=d)return t.copy(o);var f=p*c-s*d;if(f<=0&&c>=0&&d<=0)return r=c/(c-d),t.copy(i).addScaledVector(Ae,r);var m=l*d-p*h;if(m<=0&&h-l>=0&&p-d>=0)return Le.subVectors(o,a),r=(h-l)/(h-l+(p-d)),t.copy(a).addScaledVector(Le,r);var g=1/(m+f+u);return n=f*g,r=u*g,t.copy(i).addScaledVector(Ee,n).addScaledVector(Ae,r)},equals:function(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}});var Ie={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},De={h:0,s:0,l:0},Ne={h:0,s:0,l:0};function Ue(e,t,n){return void 0===t&&void 0===n?this.set(e):this.setRGB(e,t,n)}function ze(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}function Fe(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function He(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}function Be(e,t,n,r,i,a){this.a=e,this.b=t,this.c=n,this.normal=r&&r.isVector3?r:new x,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new Ue,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=void 0!==a?a:0}Object.assign(Ue.prototype,{isColor:!0,r:1,g:1,b:1,set:function(e){return e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e),this},setScalar:function(e){return this.r=e,this.g=e,this.b=e,this},setHex:function(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,this},setRGB:function(e,t,n){return this.r=e,this.g=t,this.b=n,this},setHSL:function(e,t,n){if(e=s.euclideanModulo(e,1),t=s.clamp(t,0,1),n=s.clamp(n,0,1),0===t)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=ze(i,r,e+1/3),this.g=ze(i,r,e),this.b=ze(i,r,e-1/3)}return this},setStyle:function(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}var n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){var r,i=n[1],a=n[2];switch(i){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,t(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,t(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)){var o=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,c=parseInt(r[3],10)/100;return t(r[5]),this.setHSL(o,s,c)}}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(e)){var l=n[1],h=l.length;if(3===h)return this.r=parseInt(l.charAt(0)+l.charAt(0),16)/255,this.g=parseInt(l.charAt(1)+l.charAt(1),16)/255,this.b=parseInt(l.charAt(2)+l.charAt(2),16)/255,this;if(6===h)return this.r=parseInt(l.charAt(0)+l.charAt(1),16)/255,this.g=parseInt(l.charAt(2)+l.charAt(3),16)/255,this.b=parseInt(l.charAt(4)+l.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this},setColorName:function(e){var t=Ie[e];return void 0!==t?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(e){return this.r=e.r,this.g=e.g,this.b=e.b,this},copyGammaToLinear:function(e,t){return void 0===t&&(t=2),this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this},copyLinearToGamma:function(e,t){void 0===t&&(t=2);var n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this},convertGammaToLinear:function(e){return this.copyGammaToLinear(this,e),this},convertLinearToGamma:function(e){return this.copyLinearToGamma(this,e),this},copySRGBToLinear:function(e){return this.r=Fe(e.r),this.g=Fe(e.g),this.b=Fe(e.b),this},copyLinearToSRGB:function(e){return this.r=He(e.r),this.g=He(e.g),this.b=He(e.b),this},convertSRGBToLinear:function(){return this.copySRGBToLinear(this),this},convertLinearToSRGB:function(){return this.copyLinearToSRGB(this),this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(e){void 0===e&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});var t,n,r=this.r,i=this.g,a=this.b,o=Math.max(r,i,a),s=Math.min(r,i,a),c=(s+o)/2;if(s===o)t=0,n=0;else{var l=o-s;switch(n=c<=.5?l/(o+s):l/(2-o-s),o){case r:t=(i-a)/l+(i<a?6:0);break;case i:t=(a-r)/l+2;break;case a:t=(r-i)/l+4}t/=6}return e.h=t,e.s=n,e.l=c,e},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(e,t,n){return this.getHSL(De),De.h+=e,De.s+=t,De.l+=n,this.setHSL(De.h,De.s,De.l),this},add:function(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this},addColors:function(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this},addScalar:function(e){return this.r+=e,this.g+=e,this.b+=e,this},sub:function(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this},multiply:function(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this},multiplyScalar:function(e){return this.r*=e,this.g*=e,this.b*=e,this},lerp:function(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this},lerpHSL:function(e,t){this.getHSL(De),e.getHSL(Ne);var n=s.lerp(De.h,Ne.h,t),r=s.lerp(De.s,Ne.s,t),i=s.lerp(De.l,Ne.l,t);return this.setHSL(n,r,i),this},equals:function(e){return e.r===this.r&&e.g===this.g&&e.b===this.b},fromArray:function(e,t){return void 0===t&&(t=0),this.r=e[t],this.g=e[t+1],this.b=e[t+2],this},toArray:function(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e},toJSON:function(){return this.getHex()}}),Ue.NAMES=Ie,Object.assign(Be.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(var t=0,n=e.vertexNormals.length;t<n;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(t=0,n=e.vertexColors.length;t<n;t++)this.vertexColors[t]=e.vertexColors[t].clone();return this}});var Ge=0;function ke(){Object.defineProperty(this,"id",{value:Ge++}),this.uuid=s.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Ve(e){ke.call(this),this.type="MeshBasicMaterial",this.color=new Ue(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(e)}ke.prototype=Object.assign(Object.create(r.prototype),{constructor:ke,isMaterial:!0,onBeforeCompile:function(){},setValues:function(e){if(void 0!==e)for(var t in e){var n=e[t];if(void 0!==n)if("shading"!==t){var r=this[t];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;else console.warn("THREE.Material: '"+t+"' parameter is undefined.")}},toJSON:function(e){var t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});var n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(e){var t=[];for(var n in e){var r=e[n];delete r.metadata,t.push(r)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),t){var i=r(e.textures),a=r(e.images);i.length>0&&(n.textures=i),a.length>0&&(n.images=a)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;var t=e.clippingPlanes,n=null;if(null!==t){var r=t.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=t[i].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(ke.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Ve.prototype=Object.create(ke.prototype),Ve.prototype.constructor=Ve,Ve.prototype.isMeshBasicMaterial=!0,Ve.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};var je=new x;function We(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}function qe(e,t,n){We.call(this,new Int8Array(e),t,n)}function Xe(e,t,n){We.call(this,new Uint8Array(e),t,n)}function Ye(e,t,n){We.call(this,new Uint8ClampedArray(e),t,n)}function Ze(e,t,n){We.call(this,new Int16Array(e),t,n)}function Je(e,t,n){We.call(this,new Uint16Array(e),t,n)}function Ke(e,t,n){We.call(this,new Int32Array(e),t,n)}function Qe(e,t,n){We.call(this,new Uint32Array(e),t,n)}function $e(e,t,n){We.call(this,new Float32Array(e),t,n)}function et(e,t,n){We.call(this,new Float64Array(e),t,n)}function tt(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function nt(e){if(0===e.length)return-1/0;let t=e[0];for(let n=1,r=e.length;n<r;++n)e[n]>t&&(t=e[n]);return t}Object.defineProperty(We.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(We.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[e+r]=t.array[n+r];return this},copyArray:function(e){return this.array.set(e),this},copyColorsArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),a=new Ue),t[n++]=a.r,t[n++]=a.g,t[n++]=a.b}return this},copyVector2sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),a=new c),t[n++]=a.x,t[n++]=a.y}return this},copyVector3sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),a=new x),t[n++]=a.x,t[n++]=a.y,t[n++]=a.z}return this},copyVector4sArray:function(e){for(var t=this.array,n=0,r=0,i=e.length;r<i;r++){var a=e[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),a=new d),t[n++]=a.x,t[n++]=a.y,t[n++]=a.z,t[n++]=a.w}return this},applyMatrix3:function(e){for(var t=0,n=this.count;t<n;t++)je.x=this.getX(t),je.y=this.getY(t),je.z=this.getZ(t),je.applyMatrix3(e),this.setXYZ(t,je.x,je.y,je.z);return this},applyMatrix4:function(e){for(var t=0,n=this.count;t<n;t++)je.x=this.getX(t),je.y=this.getY(t),je.z=this.getZ(t),je.applyMatrix4(e),this.setXYZ(t,je.x,je.y,je.z);return this},applyNormalMatrix:function(e){for(var t=0,n=this.count;t<n;t++)je.x=this.getX(t),je.y=this.getY(t),je.z=this.getZ(t),je.applyNormalMatrix(e),this.setXYZ(t,je.x,je.y,je.z);return this},transformDirection:function(e){for(var t=0,n=this.count;t<n;t++)je.x=this.getX(t),je.y=this.getY(t),je.z=this.getZ(t),je.transformDirection(e),this.setXYZ(t,je.x,je.y,je.z);return this},set:function(e,t){return void 0===t&&(t=0),this.array.set(e,t),this},getX:function(e){return this.array[e*this.itemSize]},setX:function(e,t){return this.array[e*this.itemSize]=t,this},getY:function(e){return this.array[e*this.itemSize+1]},setY:function(e,t){return this.array[e*this.itemSize+1]=t,this},getZ:function(e){return this.array[e*this.itemSize+2]},setZ:function(e,t){return this.array[e*this.itemSize+2]=t,this},getW:function(e){return this.array[e*this.itemSize+3]},setW:function(e,t){return this.array[e*this.itemSize+3]=t,this},setXY:function(e,t,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=i,this},onUpload:function(e){return this.onUploadCallback=e,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),qe.prototype=Object.create(We.prototype),qe.prototype.constructor=qe,Xe.prototype=Object.create(We.prototype),Xe.prototype.constructor=Xe,Ye.prototype=Object.create(We.prototype),Ye.prototype.constructor=Ye,Ze.prototype=Object.create(We.prototype),Ze.prototype.constructor=Ze,Je.prototype=Object.create(We.prototype),Je.prototype.constructor=Je,Ke.prototype=Object.create(We.prototype),Ke.prototype.constructor=Ke,Qe.prototype=Object.create(We.prototype),Qe.prototype.constructor=Qe,$e.prototype=Object.create(We.prototype),$e.prototype.constructor=$e,et.prototype=Object.create(We.prototype),et.prototype.constructor=et,Object.assign(tt.prototype,{computeGroups:function(e){for(var t,n=[],r=void 0,i=e.faces,a=0;a<i.length;a++){var o=i[a];o.materialIndex!==r&&(r=o.materialIndex,void 0!==t&&(t.count=3*a-t.start,n.push(t)),t={start:3*a,materialIndex:r})}void 0!==t&&(t.count=3*a-t.start,n.push(t)),this.groups=n},fromGeometry:function(e){var t,n=e.faces,r=e.vertices,i=e.faceVertexUvs,a=i[0]&&i[0].length>0,o=i[1]&&i[1].length>0,s=e.morphTargets,l=s.length;if(l>0){t=[];for(var h=0;h<l;h++)t[h]={name:s[h].name,data:[]};this.morphTargets.position=t}var u,p=e.morphNormals,d=p.length;if(d>0){u=[];for(h=0;h<d;h++)u[h]={name:p[h].name,data:[]};this.morphTargets.normal=u}var f=e.skinIndices,m=e.skinWeights,g=f.length===r.length,v=m.length===r.length;r.length>0&&0===n.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(h=0;h<n.length;h++){var y=n[h];this.vertices.push(r[y.a],r[y.b],r[y.c]);var x=y.vertexNormals;if(3===x.length)this.normals.push(x[0],x[1],x[2]);else{var b=y.normal;this.normals.push(b,b,b)}var _,w=y.vertexColors;if(3===w.length)this.colors.push(w[0],w[1],w[2]);else{var M=y.color;this.colors.push(M,M,M)}if(!0===a)void 0!==(_=i[0][h])?this.uvs.push(_[0],_[1],_[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new c,new c,new c));if(!0===o)void 0!==(_=i[1][h])?this.uvs2.push(_[0],_[1],_[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new c,new c,new c));for(var S=0;S<l;S++){var T=s[S].vertices;t[S].data.push(T[y.a],T[y.b],T[y.c])}for(S=0;S<d;S++){var E=p[S].vertexNormals[h];u[S].data.push(E.a,E.b,E.c)}g&&this.skinIndices.push(f[y.a],f[y.b],f[y.c]),v&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this}});var rt=1,it=new A,at=new W,ot=new x,st=new oe,ct=new oe,lt=new x;function ht(){Object.defineProperty(this,"id",{value:rt+=2}),this.uuid=s.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}ht.prototype=Object.assign(Object.create(r.prototype),{constructor:ht,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(e){Array.isArray(e)?this.index=new(nt(e)>65535?Qe:Je)(e,1):this.index=e},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},addGroup:function(e,t,n){this.groups.push({start:e,count:t,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){var t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);var n=this.attributes.normal;if(void 0!==n){var r=(new l).getNormalMatrix(e);n.applyNormalMatrix(r),n.needsUpdate=!0}var i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(e){return it.makeRotationX(e),this.applyMatrix4(it),this},rotateY:function(e){return it.makeRotationY(e),this.applyMatrix4(it),this},rotateZ:function(e){return it.makeRotationZ(e),this.applyMatrix4(it),this},translate:function(e,t,n){return it.makeTranslation(e,t,n),this.applyMatrix4(it),this},scale:function(e,t,n){return it.makeScale(e,t,n),this.applyMatrix4(it),this},lookAt:function(e){return at.lookAt(e),at.updateMatrix(),this.applyMatrix4(at.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(ot).negate(),this.translate(ot.x,ot.y,ot.z),this},setFromObject:function(e){var t=e.geometry;if(e.isPoints||e.isLine){var n=new $e(3*t.vertices.length,3),r=new $e(3*t.colors.length,3);if(this.setAttribute("position",n.copyVector3sArray(t.vertices)),this.setAttribute("color",r.copyColorsArray(t.colors)),t.lineDistances&&t.lineDistances.length===t.vertices.length){var i=new $e(t.lineDistances.length,1);this.setAttribute("lineDistance",i.copyArray(t.lineDistances))}null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone())}else e.isMesh&&t&&t.isGeometry&&this.fromGeometry(t);return this},setFromPoints:function(e){for(var t=[],n=0,r=e.length;n<r;n++){var i=e[n];t.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new $e(t,3)),this},updateFromObject:function(e){var t,n=e.geometry;if(e.isMesh){var r=n.__directGeometry;if(!0===n.elementsNeedUpdate&&(r=void 0,n.elementsNeedUpdate=!1),void 0===r)return this.fromGeometry(n);r.verticesNeedUpdate=n.verticesNeedUpdate,r.normalsNeedUpdate=n.normalsNeedUpdate,r.colorsNeedUpdate=n.colorsNeedUpdate,r.uvsNeedUpdate=n.uvsNeedUpdate,r.groupsNeedUpdate=n.groupsNeedUpdate,n.verticesNeedUpdate=!1,n.normalsNeedUpdate=!1,n.colorsNeedUpdate=!1,n.uvsNeedUpdate=!1,n.groupsNeedUpdate=!1,n=r}return!0===n.verticesNeedUpdate&&(void 0!==(t=this.attributes.position)&&(t.copyVector3sArray(n.vertices),t.needsUpdate=!0),n.verticesNeedUpdate=!1),!0===n.normalsNeedUpdate&&(void 0!==(t=this.attributes.normal)&&(t.copyVector3sArray(n.normals),t.needsUpdate=!0),n.normalsNeedUpdate=!1),!0===n.colorsNeedUpdate&&(void 0!==(t=this.attributes.color)&&(t.copyColorsArray(n.colors),t.needsUpdate=!0),n.colorsNeedUpdate=!1),n.uvsNeedUpdate&&(void 0!==(t=this.attributes.uv)&&(t.copyVector2sArray(n.uvs),t.needsUpdate=!0),n.uvsNeedUpdate=!1),n.lineDistancesNeedUpdate&&(void 0!==(t=this.attributes.lineDistance)&&(t.copyArray(n.lineDistances),t.needsUpdate=!0),n.lineDistancesNeedUpdate=!1),n.groupsNeedUpdate&&(n.computeGroups(e.geometry),this.groups=n.groups,n.groupsNeedUpdate=!1),this},fromGeometry:function(e){return e.__directGeometry=(new tt).fromGeometry(e),this.fromDirectGeometry(e.__directGeometry)},fromDirectGeometry:function(e){var t=new Float32Array(3*e.vertices.length);if(this.setAttribute("position",new We(t,3).copyVector3sArray(e.vertices)),e.normals.length>0){var n=new Float32Array(3*e.normals.length);this.setAttribute("normal",new We(n,3).copyVector3sArray(e.normals))}if(e.colors.length>0){var r=new Float32Array(3*e.colors.length);this.setAttribute("color",new We(r,3).copyColorsArray(e.colors))}if(e.uvs.length>0){var i=new Float32Array(2*e.uvs.length);this.setAttribute("uv",new We(i,2).copyVector2sArray(e.uvs))}if(e.uvs2.length>0){var a=new Float32Array(2*e.uvs2.length);this.setAttribute("uv2",new We(a,2).copyVector2sArray(e.uvs2))}for(var o in this.groups=e.groups,e.morphTargets){for(var s=[],c=e.morphTargets[o],l=0,h=c.length;l<h;l++){var u=c[l],p=new $e(3*u.data.length,3);p.name=u.name,s.push(p.copyVector3sArray(u.data))}this.morphAttributes[o]=s}if(e.skinIndices.length>0){var d=new $e(4*e.skinIndices.length,4);this.setAttribute("skinIndex",d.copyVector4sArray(e.skinIndices))}if(e.skinWeights.length>0){var f=new $e(4*e.skinWeights.length,4);this.setAttribute("skinWeight",f.copyVector4sArray(e.skinWeights))}return null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new oe);var e=this.attributes.position,t=this.morphAttributes.position;if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(var n=0,r=t.length;n<r;n++){var i=t[n];st.setFromBufferAttribute(i),this.morphTargetsRelative?(lt.addVectors(this.boundingBox.min,st.min),this.boundingBox.expandByPoint(lt),lt.addVectors(this.boundingBox.max,st.max),this.boundingBox.expandByPoint(lt)):(this.boundingBox.expandByPoint(st.min),this.boundingBox.expandByPoint(st.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new le);var e=this.attributes.position,t=this.morphAttributes.position;if(e){var n=this.boundingSphere.center;if(st.setFromBufferAttribute(e),t)for(var r=0,i=t.length;r<i;r++){var a=t[r];ct.setFromBufferAttribute(a),this.morphTargetsRelative?(lt.addVectors(st.min,ct.min),st.expandByPoint(lt),lt.addVectors(st.max,ct.max),st.expandByPoint(lt)):(st.expandByPoint(ct.min),st.expandByPoint(ct.max))}st.getCenter(n);var o=0;for(r=0,i=e.count;r<i;r++)lt.fromBufferAttribute(e,r),o=Math.max(o,n.distanceToSquared(lt));if(t)for(r=0,i=t.length;r<i;r++){a=t[r];for(var s=this.morphTargetsRelative,c=0,l=a.count;c<l;c++)lt.fromBufferAttribute(a,c),s&&(ot.fromBufferAttribute(e,c),lt.add(ot)),o=Math.max(o,n.distanceToSquared(lt))}this.boundingSphere.radius=Math.sqrt(o),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){var e=this.index,t=this.attributes;if(t.position){var n=t.position.array;if(void 0===t.normal)this.setAttribute("normal",new We(new Float32Array(n.length),3));else for(var r=t.normal.array,i=0,a=r.length;i<a;i++)r[i]=0;var o,s,c,l=t.normal.array,h=new x,u=new x,p=new x,d=new x,f=new x;if(e){var m=e.array;for(i=0,a=e.count;i<a;i+=3)o=3*m[i+0],s=3*m[i+1],c=3*m[i+2],h.fromArray(n,o),u.fromArray(n,s),p.fromArray(n,c),d.subVectors(p,u),f.subVectors(h,u),d.cross(f),l[o]+=d.x,l[o+1]+=d.y,l[o+2]+=d.z,l[s]+=d.x,l[s+1]+=d.y,l[s+2]+=d.z,l[c]+=d.x,l[c+1]+=d.y,l[c+2]+=d.z}else for(i=0,a=n.length;i<a;i+=9)h.fromArray(n,i),u.fromArray(n,i+3),p.fromArray(n,i+6),d.subVectors(p,u),f.subVectors(h,u),d.cross(f),l[i]=d.x,l[i+1]=d.y,l[i+2]=d.z,l[i+3]=d.x,l[i+4]=d.y,l[i+5]=d.z,l[i+6]=d.x,l[i+7]=d.y,l[i+8]=d.z;this.normalizeNormals(),t.normal.needsUpdate=!0}},merge:function(e,t){if(e&&e.isBufferGeometry){void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var n=this.attributes;for(var r in n)if(void 0!==e.attributes[r])for(var i=n[r].array,a=e.attributes[r],o=a.array,s=a.itemSize*t,c=Math.min(o.length,i.length-s),l=0,h=s;l<c;l++,h++)i[h]=o[l];return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e)},normalizeNormals:function(){for(var e=this.attributes.normal,t=0,n=e.count;t<n;t++)lt.x=e.getX(t),lt.y=e.getY(t),lt.z=e.getZ(t),lt.normalize(),e.setXYZ(t,lt.x,lt.y,lt.z)},toNonIndexed:function(){function e(e,t){for(var n=e.array,r=e.itemSize,i=e.normalized,a=new n.constructor(t.length*r),o=0,s=0,c=0,l=t.length;c<l;c++){o=t[c]*r;for(var h=0;h<r;h++)a[s++]=n[o++]}return new We(a,r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new ht,n=this.index.array,r=this.attributes;for(var i in r){var a=e(r[i],n);t.setAttribute(i,a)}var o=this.morphAttributes;for(i in o){for(var s=[],c=o[i],l=0,h=c.length;l<h;l++){a=e(c[l],n);s.push(a)}t.morphAttributes[i]=s}t.morphTargetsRelative=this.morphTargetsRelative;for(var u=this.groups,p=(l=0,u.length);l<p;l++){var d=u[l];t.addGroup(d.start,d.count,d.materialIndex)}return t},toJSON:function(){var e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){var t=this.parameters;for(var n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};var r=this.index;null!==r&&(e.data.index={type:r.array.constructor.name,array:Array.prototype.slice.call(r.array)});var i=this.attributes;for(var n in i){var a=(p=i[n]).toJSON();""!==p.name&&(a.name=p.name),e.data.attributes[n]=a}var o={},s=!1;for(var n in this.morphAttributes){for(var c=this.morphAttributes[n],l=[],h=0,u=c.length;h<u;h++){var p;a=(p=c[h]).toJSON();""!==p.name&&(a.name=p.name),l.push(a)}l.length>0&&(o[n]=l,s=!0)}s&&(e.data.morphAttributes=o,e.data.morphTargetsRelative=this.morphTargetsRelative);var d=this.groups;d.length>0&&(e.data.groups=JSON.parse(JSON.stringify(d)));var f=this.boundingSphere;return null!==f&&(e.data.boundingSphere={center:f.center.toArray(),radius:f.radius}),e},clone:function(){return(new ht).copy(this)},copy:function(e){var t,n,r;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;var i=e.index;null!==i&&this.setIndex(i.clone());var a=e.attributes;for(t in a){var o=a[t];this.setAttribute(t,o.clone())}var s=e.morphAttributes;for(t in s){var c=[],l=s[t];for(n=0,r=l.length;n<r;n++)c.push(l[n].clone());this.morphAttributes[t]=c}this.morphTargetsRelative=e.morphTargetsRelative;var h=e.groups;for(n=0,r=h.length;n<r;n++){var u=h[n];this.addGroup(u.start,u.count,u.materialIndex)}var p=e.boundingBox;null!==p&&(this.boundingBox=p.clone());var d=e.boundingSphere;return null!==d&&(this.boundingSphere=d.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var ut=new A,pt=new ve,dt=new le,ft=new x,mt=new x,gt=new x,vt=new x,yt=new x,xt=new x,bt=new x,_t=new x,wt=new x,Mt=new c,St=new c,Tt=new c,Et=new x,At=new x;function Lt(e,t){W.call(this),this.type="Mesh",this.geometry=void 0!==e?e:new ht,this.material=void 0!==t?t:new Ve,this.updateMorphTargets()}function Rt(e,t,n,r,i,a,o,s){if(null===(1===t.side?r.intersectTriangle(o,a,i,!0,s):r.intersectTriangle(i,a,o,2!==t.side,s)))return null;At.copy(s),At.applyMatrix4(e.matrixWorld);var c=n.ray.origin.distanceTo(At);return c<n.near||c>n.far?null:{distance:c,point:At.clone(),object:e}}function Pt(e,t,n,r,i,a,o,s,l,h,u,p){ft.fromBufferAttribute(i,h),mt.fromBufferAttribute(i,u),gt.fromBufferAttribute(i,p);var d=e.morphTargetInfluences;if(t.morphTargets&&a&&d){bt.set(0,0,0),_t.set(0,0,0),wt.set(0,0,0);for(var f=0,m=a.length;f<m;f++){var g=d[f],v=a[f];0!==g&&(vt.fromBufferAttribute(v,h),yt.fromBufferAttribute(v,u),xt.fromBufferAttribute(v,p),o?(bt.addScaledVector(vt,g),_t.addScaledVector(yt,g),wt.addScaledVector(xt,g)):(bt.addScaledVector(vt.sub(ft),g),_t.addScaledVector(yt.sub(mt),g),wt.addScaledVector(xt.sub(gt),g)))}ft.add(bt),mt.add(_t),gt.add(wt)}e.isSkinnedMesh&&(e.boneTransform(h,ft),e.boneTransform(u,mt),e.boneTransform(p,gt));var y=Rt(e,t,n,r,ft,mt,gt,Et);if(y){s&&(Mt.fromBufferAttribute(s,h),St.fromBufferAttribute(s,u),Tt.fromBufferAttribute(s,p),y.uv=Oe.getUV(Et,ft,mt,gt,Mt,St,Tt,new c)),l&&(Mt.fromBufferAttribute(l,h),St.fromBufferAttribute(l,u),Tt.fromBufferAttribute(l,p),y.uv2=Oe.getUV(Et,ft,mt,gt,Mt,St,Tt,new c));var x=new Be(h,u,p);Oe.getNormal(ft,mt,gt,x.normal),y.face=x}return y}Lt.prototype=Object.assign(Object.create(W.prototype),{constructor:Lt,isMesh:!0,copy:function(e){return W.prototype.copy.call(this,e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this},updateMorphTargets:function(){var e,t,n,r=this.geometry;if(r.isBufferGeometry){var i=r.morphAttributes,a=Object.keys(i);if(a.length>0){var o=i[a[0]];if(void 0!==o)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},e=0,t=o.length;e<t;e++)n=o[e].name||String(e),this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}else{var s=r.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){var n,r=this.geometry,i=this.material,a=this.matrixWorld;if(void 0!==i&&(null===r.boundingSphere&&r.computeBoundingSphere(),dt.copy(r.boundingSphere),dt.applyMatrix4(a),!1!==e.ray.intersectsSphere(dt)&&(ut.getInverse(a),pt.copy(e.ray).applyMatrix4(ut),null===r.boundingBox||!1!==pt.intersectsBox(r.boundingBox))))if(r.isBufferGeometry){var o,s,l,h,u,p,d,f,m,g=r.index,v=r.attributes.position,y=r.morphAttributes.position,x=r.morphTargetsRelative,b=r.attributes.uv,_=r.attributes.uv2,w=r.groups,M=r.drawRange;if(null!==g)if(Array.isArray(i))for(h=0,p=w.length;h<p;h++)for(m=i[(f=w[h]).materialIndex],u=Math.max(f.start,M.start),d=Math.min(f.start+f.count,M.start+M.count);u<d;u+=3)o=g.getX(u),s=g.getX(u+1),l=g.getX(u+2),(n=Pt(this,m,e,pt,v,y,x,b,_,o,s,l))&&(n.faceIndex=Math.floor(u/3),n.face.materialIndex=f.materialIndex,t.push(n));else for(h=Math.max(0,M.start),p=Math.min(g.count,M.start+M.count);h<p;h+=3)o=g.getX(h),s=g.getX(h+1),l=g.getX(h+2),(n=Pt(this,i,e,pt,v,y,x,b,_,o,s,l))&&(n.faceIndex=Math.floor(h/3),t.push(n));else if(void 0!==v)if(Array.isArray(i))for(h=0,p=w.length;h<p;h++)for(m=i[(f=w[h]).materialIndex],u=Math.max(f.start,M.start),d=Math.min(f.start+f.count,M.start+M.count);u<d;u+=3)(n=Pt(this,m,e,pt,v,y,x,b,_,o=u,s=u+1,l=u+2))&&(n.faceIndex=Math.floor(u/3),n.face.materialIndex=f.materialIndex,t.push(n));else for(h=Math.max(0,M.start),p=Math.min(v.count,M.start+M.count);h<p;h+=3)(n=Pt(this,i,e,pt,v,y,x,b,_,o=h,s=h+1,l=h+2))&&(n.faceIndex=Math.floor(h/3),t.push(n))}else if(r.isGeometry){var S,T,E,A,L=Array.isArray(i),R=r.vertices,P=r.faces,C=r.faceVertexUvs[0];C.length>0&&(A=C);for(var O=0,I=P.length;O<I;O++){var D=P[O],N=L?i[D.materialIndex]:i;if(void 0!==N&&(S=R[D.a],T=R[D.b],E=R[D.c],n=Rt(this,N,e,pt,S,T,E,Et))){if(A&&A[O]){var U=A[O];Mt.copy(U[0]),St.copy(U[1]),Tt.copy(U[2]),n.uv=Oe.getUV(Et,S,T,E,Mt,St,Tt,new c)}n.face=D,n.faceIndex=O,t.push(n)}}}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});var Ct=0,Ot=new A,It=new W,Dt=new x;function Nt(){Object.defineProperty(this,"id",{value:Ct+=2}),this.uuid=s.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}Nt.prototype=Object.assign(Object.create(r.prototype),{constructor:Nt,isGeometry:!0,applyMatrix4:function(e){for(var t=(new l).getNormalMatrix(e),n=0,r=this.vertices.length;n<r;n++){this.vertices[n].applyMatrix4(e)}for(n=0,r=this.faces.length;n<r;n++){var i=this.faces[n];i.normal.applyMatrix3(t).normalize();for(var a=0,o=i.vertexNormals.length;a<o;a++)i.vertexNormals[a].applyMatrix3(t).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return Ot.makeRotationX(e),this.applyMatrix4(Ot),this},rotateY:function(e){return Ot.makeRotationY(e),this.applyMatrix4(Ot),this},rotateZ:function(e){return Ot.makeRotationZ(e),this.applyMatrix4(Ot),this},translate:function(e,t,n){return Ot.makeTranslation(e,t,n),this.applyMatrix4(Ot),this},scale:function(e,t,n){return Ot.makeScale(e,t,n),this.applyMatrix4(Ot),this},lookAt:function(e){return It.lookAt(e),It.updateMatrix(),this.applyMatrix4(It.matrix),this},fromBufferGeometry:function(e){var t=this,n=null!==e.index?e.index.array:void 0,r=e.attributes;if(void 0===r.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var i=r.position.array,a=void 0!==r.normal?r.normal.array:void 0,o=void 0!==r.color?r.color.array:void 0,s=void 0!==r.uv?r.uv.array:void 0,l=void 0!==r.uv2?r.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=[]);for(var h=0;h<i.length;h+=3)t.vertices.push((new x).fromArray(i,h)),void 0!==o&&t.colors.push((new Ue).fromArray(o,h));function u(e,n,r,i){var h=void 0===o?[]:[t.colors[e].clone(),t.colors[n].clone(),t.colors[r].clone()],u=new Be(e,n,r,void 0===a?[]:[(new x).fromArray(a,3*e),(new x).fromArray(a,3*n),(new x).fromArray(a,3*r)],h,i);t.faces.push(u),void 0!==s&&t.faceVertexUvs[0].push([(new c).fromArray(s,2*e),(new c).fromArray(s,2*n),(new c).fromArray(s,2*r)]),void 0!==l&&t.faceVertexUvs[1].push([(new c).fromArray(l,2*e),(new c).fromArray(l,2*n),(new c).fromArray(l,2*r)])}var p=e.groups;if(p.length>0)for(h=0;h<p.length;h++)for(var d=p[h],f=d.start,m=f,g=f+d.count;m<g;m+=3)void 0!==n?u(n[m],n[m+1],n[m+2],d.materialIndex):u(m,m+1,m+2,d.materialIndex);else if(void 0!==n)for(h=0;h<n.length;h+=3)u(n[h],n[h+1],n[h+2]);else for(h=0;h<i.length/3;h+=3)u(h,h+1,h+2);return this.computeFaceNormals(),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(Dt).negate(),this.translate(Dt.x,Dt.y,Dt.z),this},normalize:function(){this.computeBoundingSphere();var e=this.boundingSphere.center,t=this.boundingSphere.radius,n=0===t?1:1/t,r=new A;return r.set(n,0,0,-n*e.x,0,n,0,-n*e.y,0,0,n,-n*e.z,0,0,0,1),this.applyMatrix4(r),this},computeFaceNormals:function(){for(var e=new x,t=new x,n=0,r=this.faces.length;n<r;n++){var i=this.faces[n],a=this.vertices[i.a],o=this.vertices[i.b],s=this.vertices[i.c];e.subVectors(s,o),t.subVectors(a,o),e.cross(t),e.normalize(),i.normal.copy(e)}},computeVertexNormals:function(e){var t,n,r,i,a,o;for(void 0===e&&(e=!0),o=new Array(this.vertices.length),t=0,n=this.vertices.length;t<n;t++)o[t]=new x;if(e){var s,c,l,h=new x,u=new x;for(r=0,i=this.faces.length;r<i;r++)a=this.faces[r],s=this.vertices[a.a],c=this.vertices[a.b],l=this.vertices[a.c],h.subVectors(l,c),u.subVectors(s,c),h.cross(u),o[a.a].add(h),o[a.b].add(h),o[a.c].add(h)}else for(this.computeFaceNormals(),r=0,i=this.faces.length;r<i;r++)o[(a=this.faces[r]).a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(t=0,n=this.vertices.length;t<n;t++)o[t].normalize();for(r=0,i=this.faces.length;r<i;r++){var p=(a=this.faces[r]).vertexNormals;3===p.length?(p[0].copy(o[a.a]),p[1].copy(o[a.b]),p[2].copy(o[a.c])):(p[0]=o[a.a].clone(),p[1]=o[a.b].clone(),p[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var e,t,n;for(this.computeFaceNormals(),e=0,t=this.faces.length;e<t;e++){var r=(n=this.faces[e]).vertexNormals;3===r.length?(r[0].copy(n.normal),r[1].copy(n.normal),r[2].copy(n.normal)):(r[0]=n.normal.clone(),r[1]=n.normal.clone(),r[2]=n.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var e,t,n,r,i;for(n=0,r=this.faces.length;n<r;n++)for((i=this.faces[n]).__originalFaceNormal?i.__originalFaceNormal.copy(i.normal):i.__originalFaceNormal=i.normal.clone(),i.__originalVertexNormals||(i.__originalVertexNormals=[]),e=0,t=i.vertexNormals.length;e<t;e++)i.__originalVertexNormals[e]?i.__originalVertexNormals[e].copy(i.vertexNormals[e]):i.__originalVertexNormals[e]=i.vertexNormals[e].clone();var a=new Nt;for(a.faces=this.faces,e=0,t=this.morphTargets.length;e<t;e++){if(!this.morphNormals[e]){this.morphNormals[e]={},this.morphNormals[e].faceNormals=[],this.morphNormals[e].vertexNormals=[];var o=this.morphNormals[e].faceNormals,s=this.morphNormals[e].vertexNormals;for(n=0,r=this.faces.length;n<r;n++)c=new x,l={a:new x,b:new x,c:new x},o.push(c),s.push(l)}var c,l,h=this.morphNormals[e];for(a.vertices=this.morphTargets[e].vertices,a.computeFaceNormals(),a.computeVertexNormals(),n=0,r=this.faces.length;n<r;n++)i=this.faces[n],c=h.faceNormals[n],l=h.vertexNormals[n],c.copy(i.normal),l.a.copy(i.vertexNormals[0]),l.b.copy(i.vertexNormals[1]),l.c.copy(i.vertexNormals[2])}for(n=0,r=this.faces.length;n<r;n++)(i=this.faces[n]).normal=i.__originalFaceNormal,i.vertexNormals=i.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new oe),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new le),this.boundingSphere.setFromPoints(this.vertices)},merge:function(e,t,n){if(e&&e.isGeometry){var r,i=this.vertices.length,a=this.vertices,o=e.vertices,s=this.faces,c=e.faces,h=this.colors,u=e.colors;void 0===n&&(n=0),void 0!==t&&(r=(new l).getNormalMatrix(t));for(var p=0,d=o.length;p<d;p++){var f=o[p].clone();void 0!==t&&f.applyMatrix4(t),a.push(f)}for(p=0,d=u.length;p<d;p++)h.push(u[p].clone());for(p=0,d=c.length;p<d;p++){var m,g,v,y=c[p],x=y.vertexNormals,b=y.vertexColors;(m=new Be(y.a+i,y.b+i,y.c+i)).normal.copy(y.normal),void 0!==r&&m.normal.applyMatrix3(r).normalize();for(var _=0,w=x.length;_<w;_++)g=x[_].clone(),void 0!==r&&g.applyMatrix3(r).normalize(),m.vertexNormals.push(g);m.color.copy(y.color);for(_=0,w=b.length;_<w;_++)v=b[_],m.vertexColors.push(v.clone());m.materialIndex=y.materialIndex+n,s.push(m)}for(p=0,d=e.faceVertexUvs.length;p<d;p++){var M=e.faceVertexUvs[p];void 0===this.faceVertexUvs[p]&&(this.faceVertexUvs[p]=[]);for(_=0,w=M.length;_<w;_++){for(var S=M[_],T=[],E=0,A=S.length;E<A;E++)T.push(S[E].clone());this.faceVertexUvs[p].push(T)}}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e)},mergeMesh:function(e){e&&e.isMesh?(e.matrixAutoUpdate&&e.updateMatrix(),this.merge(e.geometry,e.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e)},mergeVertices:function(){var e,t,n,r,i,a,o,s,c={},l=[],h=[],u=Math.pow(10,4);for(n=0,r=this.vertices.length;n<r;n++)e=this.vertices[n],void 0===c[t=Math.round(e.x*u)+"_"+Math.round(e.y*u)+"_"+Math.round(e.z*u)]?(c[t]=n,l.push(this.vertices[n]),h[n]=l.length-1):h[n]=h[c[t]];var p=[];for(n=0,r=this.faces.length;n<r;n++){(i=this.faces[n]).a=h[i.a],i.b=h[i.b],i.c=h[i.c],a=[i.a,i.b,i.c];for(var d=0;d<3;d++)if(a[d]===a[(d+1)%3]){p.push(n);break}}for(n=p.length-1;n>=0;n--){var f=p[n];for(this.faces.splice(f,1),o=0,s=this.faceVertexUvs.length;o<s;o++)this.faceVertexUvs[o].splice(f,1)}var m=this.vertices.length-l.length;return this.vertices=l,m},setFromPoints:function(e){this.vertices=[];for(var t=0,n=e.length;t<n;t++){var r=e[t];this.vertices.push(new x(r.x,r.y,r.z||0))}return this},sortFacesByMaterialIndex:function(){for(var e=this.faces,t=e.length,n=0;n<t;n++)e[n]._id=n;e.sort((function(e,t){return e.materialIndex-t.materialIndex}));var r,i,a=this.faceVertexUvs[0],o=this.faceVertexUvs[1];a&&a.length===t&&(r=[]),o&&o.length===t&&(i=[]);for(n=0;n<t;n++){var s=e[n]._id;r&&r.push(a[s]),i&&i.push(o[s])}r&&(this.faceVertexUvs[0]=r),i&&(this.faceVertexUvs[1]=i)},toJSON:function(){var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),void 0!==this.parameters){var t=this.parameters;for(var n in t)void 0!==t[n]&&(e[n]=t[n]);return e}for(var r=[],i=0;i<this.vertices.length;i++){var a=this.vertices[i];r.push(a.x,a.y,a.z)}var o=[],s=[],c={},l=[],h={},u=[],p={};for(i=0;i<this.faces.length;i++){var d=this.faces[i],f=void 0!==this.faceVertexUvs[0][i],m=d.normal.length()>0,g=d.vertexNormals.length>0,v=1!==d.color.r||1!==d.color.g||1!==d.color.b,y=d.vertexColors.length>0,x=0;if(x=M(x,0,0),x=M(x,1,!0),x=M(x,2,!1),x=M(x,3,f),x=M(x,4,m),x=M(x,5,g),x=M(x,6,v),x=M(x,7,y),o.push(x),o.push(d.a,d.b,d.c),o.push(d.materialIndex),f){var b=this.faceVertexUvs[0][i];o.push(E(b[0]),E(b[1]),E(b[2]))}if(m&&o.push(S(d.normal)),g){var _=d.vertexNormals;o.push(S(_[0]),S(_[1]),S(_[2]))}if(v&&o.push(T(d.color)),y){var w=d.vertexColors;o.push(T(w[0]),T(w[1]),T(w[2]))}}function M(e,t,n){return n?e|1<<t:e&~(1<<t)}function S(e){var t=e.x.toString()+e.y.toString()+e.z.toString();return void 0!==c[t]||(c[t]=s.length/3,s.push(e.x,e.y,e.z)),c[t]}function T(e){var t=e.r.toString()+e.g.toString()+e.b.toString();return void 0!==h[t]||(h[t]=l.length,l.push(e.getHex())),h[t]}function E(e){var t=e.x.toString()+e.y.toString();return void 0!==p[t]||(p[t]=u.length/2,u.push(e.x,e.y)),p[t]}return e.data={},e.data.vertices=r,e.data.normals=s,l.length>0&&(e.data.colors=l),u.length>0&&(e.data.uvs=[u]),e.data.faces=o,e},clone:function(){return(new Nt).copy(this)},copy:function(e){var t,n,r,i,a,o;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;var s=e.vertices;for(t=0,n=s.length;t<n;t++)this.vertices.push(s[t].clone());var c=e.colors;for(t=0,n=c.length;t<n;t++)this.colors.push(c[t].clone());var l=e.faces;for(t=0,n=l.length;t<n;t++)this.faces.push(l[t].clone());for(t=0,n=e.faceVertexUvs.length;t<n;t++){var h=e.faceVertexUvs[t];for(void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]),r=0,i=h.length;r<i;r++){var u=h[r],p=[];for(a=0,o=u.length;a<o;a++){var d=u[a];p.push(d.clone())}this.faceVertexUvs[t].push(p)}}var f=e.morphTargets;for(t=0,n=f.length;t<n;t++){var m={};if(m.name=f[t].name,void 0!==f[t].vertices)for(m.vertices=[],r=0,i=f[t].vertices.length;r<i;r++)m.vertices.push(f[t].vertices[r].clone());if(void 0!==f[t].normals)for(m.normals=[],r=0,i=f[t].normals.length;r<i;r++)m.normals.push(f[t].normals[r].clone());this.morphTargets.push(m)}var g=e.morphNormals;for(t=0,n=g.length;t<n;t++){var v={};if(void 0!==g[t].vertexNormals)for(v.vertexNormals=[],r=0,i=g[t].vertexNormals.length;r<i;r++){var y=g[t].vertexNormals[r],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),v.vertexNormals.push(x)}if(void 0!==g[t].faceNormals)for(v.faceNormals=[],r=0,i=g[t].faceNormals.length;r<i;r++)v.faceNormals.push(g[t].faceNormals[r].clone());this.morphNormals.push(v)}var b=e.skinWeights;for(t=0,n=b.length;t<n;t++)this.skinWeights.push(b[t].clone());var _=e.skinIndices;for(t=0,n=_.length;t<n;t++)this.skinIndices.push(_[t].clone());var w=e.lineDistances;for(t=0,n=w.length;t<n;t++)this.lineDistances.push(w[t]);var M=e.boundingBox;null!==M&&(this.boundingBox=M.clone());var S=e.boundingSphere;return null!==S&&(this.boundingSphere=S.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});class Ut extends ht{constructor(e,t,n,r,i,a){super(),this.type="BoxBufferGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:a};const o=this;e=e||1,t=t||1,n=n||1,r=Math.floor(r)||1,i=Math.floor(i)||1,a=Math.floor(a)||1;const s=[],c=[],l=[],h=[];let u=0,p=0;function d(e,t,n,r,i,a,d,f,m,g,v){const y=a/m,b=d/g,_=a/2,w=d/2,M=f/2,S=m+1,T=g+1;let E=0,A=0;const L=new x;for(let a=0;a<T;a++){const o=a*b-w;for(let s=0;s<S;s++){const u=s*y-_;L[e]=u*r,L[t]=o*i,L[n]=M,c.push(L.x,L.y,L.z),L[e]=0,L[t]=0,L[n]=f>0?1:-1,l.push(L.x,L.y,L.z),h.push(s/m),h.push(1-a/g),E+=1}}for(let e=0;e<g;e++)for(let t=0;t<m;t++){const n=u+t+S*e,r=u+t+S*(e+1),i=u+(t+1)+S*(e+1),a=u+(t+1)+S*e;s.push(n,r,a),s.push(r,i,a),A+=6}o.addGroup(p,A,v),p+=A,u+=E}d("z","y","x",-1,-1,n,t,e,a,i,0),d("z","y","x",1,-1,n,t,-e,a,i,1),d("x","z","y",1,1,e,n,t,r,a,2),d("x","z","y",1,-1,e,n,-t,r,a,3),d("x","y","z",1,-1,e,t,n,r,i,4),d("x","y","z",-1,-1,e,t,-n,r,i,5),this.setIndex(s),this.setAttribute("position",new $e(c,3)),this.setAttribute("normal",new $e(l,3)),this.setAttribute("uv",new $e(h,2))}}function zt(e){var t={};for(var n in e)for(var r in t[n]={},e[n]){var i=e[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?t[n][r]=i.clone():Array.isArray(i)?t[n][r]=i.slice():t[n][r]=i}return t}function Ft(e){for(var t={},n=0;n<e.length;n++){var r=zt(e[n]);for(var i in r)t[i]=r[i]}return t}var Ht={clone:zt,merge:Ft};function Bt(e){ke.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}function Gt(){W.call(this),this.type="Camera",this.matrixWorldInverse=new A,this.projectionMatrix=new A,this.projectionMatrixInverse=new A}function kt(e,t,n,r){Gt.call(this),this.type="PerspectiveCamera",this.fov=void 0!==e?e:50,this.zoom=1,this.near=void 0!==n?n:.1,this.far=void 0!==r?r:2e3,this.focus=10,this.aspect=void 0!==t?t:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Bt.prototype=Object.create(ke.prototype),Bt.prototype.constructor=Bt,Bt.prototype.isShaderMaterial=!0,Bt.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=zt(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this},Bt.prototype.toJSON=function(e){var t=ke.prototype.toJSON.call(this,e);for(var n in t.uniforms={},this.uniforms){var r=this.uniforms[n].value;r&&r.isTexture?t.uniforms[n]={type:"t",value:r.toJSON(e).uuid}:r&&r.isColor?t.uniforms[n]={type:"c",value:r.getHex()}:r&&r.isVector2?t.uniforms[n]={type:"v2",value:r.toArray()}:r&&r.isVector3?t.uniforms[n]={type:"v3",value:r.toArray()}:r&&r.isVector4?t.uniforms[n]={type:"v4",value:r.toArray()}:r&&r.isMatrix3?t.uniforms[n]={type:"m3",value:r.toArray()}:r&&r.isMatrix4?t.uniforms[n]={type:"m4",value:r.toArray()}:t.uniforms[n]={value:r}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;var i={};for(var a in this.extensions)!0===this.extensions[a]&&(i[a]=!0);return Object.keys(i).length>0&&(t.extensions=i),t},Gt.prototype=Object.assign(Object.create(W.prototype),{constructor:Gt,isCamera:!0,copy:function(e,t){return W.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new x),this.updateMatrixWorld(!0);var t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){W.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.getInverse(this.matrixWorld)},updateWorldMatrix:function(e,t){W.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),kt.prototype=Object.assign(Object.create(Gt.prototype),{constructor:kt,isPerspectiveCamera:!0,copy:function(e,t){return Gt.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){var t=.5*this.getFilmHeight()/e;this.fov=2*s.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){var e=Math.tan(.5*s.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*s.RAD2DEG*Math.atan(Math.tan(.5*s.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,r,i,a){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=this.near,t=e*Math.tan(.5*s.DEG2RAD*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r,a=this.view;if(null!==this.view&&this.view.enabled){var o=a.fullWidth,c=a.fullHeight;i+=a.offsetX*r/o,t-=a.offsetY*n/c,r*=a.width/o,n*=a.height/c}var l=this.filmOffset;0!==l&&(i+=e*l/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(e){var t=W.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});function Vt(e,t,n){if(W.call(this),this.type="CubeCamera",!0===n.isWebGLCubeRenderTarget){this.renderTarget=n;var r=new kt(90,1,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new x(1,0,0)),this.add(r);var i=new kt(90,1,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new x(-1,0,0)),this.add(i);var a=new kt(90,1,e,t);a.layers=this.layers,a.up.set(0,0,1),a.lookAt(new x(0,1,0)),this.add(a);var o=new kt(90,1,e,t);o.layers=this.layers,o.up.set(0,0,-1),o.lookAt(new x(0,-1,0)),this.add(o);var s=new kt(90,1,e,t);s.layers=this.layers,s.up.set(0,-1,0),s.lookAt(new x(0,0,1)),this.add(s);var c=new kt(90,1,e,t);c.layers=this.layers,c.up.set(0,-1,0),c.lookAt(new x(0,0,-1)),this.add(c),this.update=function(e,t){null===this.parent&&this.updateMatrixWorld();var l=e.xr.enabled,h=e.getRenderTarget();e.xr.enabled=!1;var u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0),e.render(t,r),e.setRenderTarget(n,1),e.render(t,i),e.setRenderTarget(n,2),e.render(t,a),e.setRenderTarget(n,3),e.render(t,o),e.setRenderTarget(n,4),e.render(t,s),n.texture.generateMipmaps=u,e.setRenderTarget(n,5),e.render(t,c),e.setRenderTarget(h),e.xr.enabled=l},this.clear=function(e,t,r,i){for(var a=e.getRenderTarget(),o=0;o<6;o++)e.setRenderTarget(n,o),e.clear(t,r,i);e.setRenderTarget(a)}}else console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.")}function jt(e,t,n){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=n),f.call(this,e,e,t)}function Wt(e,t,n,r,i,a,o,s,c,l,h,u){p.call(this,null,a,o,s,c,l,r,i,h,u),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=void 0!==c?c:1003,this.minFilter=void 0!==l?l:1003,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}Vt.prototype=Object.create(W.prototype),Vt.prototype.constructor=Vt,jt.prototype=Object.create(f.prototype),jt.prototype.constructor=jt,jt.prototype.isWebGLCubeRenderTarget=!0,jt.prototype.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=t.format,this.texture.encoding=t.encoding;var n=new q,r={uniforms:{tEquirect:{value:null}},vertexShader:["varying vec3 vWorldDirection;","vec3 transformDirection( in vec3 dir, in mat4 matrix ) {","\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );","}","void main() {","\tvWorldDirection = transformDirection( position, modelMatrix );","\t#include <begin_vertex>","\t#include <project_vertex>","}"].join("\n"),fragmentShader:["uniform sampler2D tEquirect;","varying vec3 vWorldDirection;","#include <common>","void main() {","\tvec3 direction = normalize( vWorldDirection );","\tvec2 sampleUV = equirectUv( direction );","\tgl_FragColor = texture2D( tEquirect, sampleUV );","}"].join("\n")},i=new Bt({type:"CubemapFromEquirect",uniforms:zt(r.uniforms),vertexShader:r.vertexShader,fragmentShader:r.fragmentShader,side:1,blending:0});i.uniforms.tEquirect.value=t;var a=new Lt(new Ut(5,5,5),i);return n.add(a),new Vt(1,10,this).update(e,n),a.geometry.dispose(),a.material.dispose(),this},Wt.prototype=Object.create(p.prototype),Wt.prototype.constructor=Wt,Wt.prototype.isDataTexture=!0;var qt=new le,Xt=new x;function Yt(e,t,n,r,i,a){this.planes=[void 0!==e?e:new _e,void 0!==t?t:new _e,void 0!==n?n:new _e,void 0!==r?r:new _e,void 0!==i?i:new _e,void 0!==a?a:new _e]}Object.assign(Yt.prototype,{set:function(e,t,n,r,i,a){var o=this.planes;return o[0].copy(e),o[1].copy(t),o[2].copy(n),o[3].copy(r),o[4].copy(i),o[5].copy(a),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){for(var t=this.planes,n=0;n<6;n++)t[n].copy(e.planes[n]);return this},setFromProjectionMatrix:function(e){var t=this.planes,n=e.elements,r=n[0],i=n[1],a=n[2],o=n[3],s=n[4],c=n[5],l=n[6],h=n[7],u=n[8],p=n[9],d=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return t[0].setComponents(o-r,h-s,f-u,y-m).normalize(),t[1].setComponents(o+r,h+s,f+u,y+m).normalize(),t[2].setComponents(o+i,h+c,f+p,y+g).normalize(),t[3].setComponents(o-i,h-c,f-p,y-g).normalize(),t[4].setComponents(o-a,h-l,f-d,y-v).normalize(),t[5].setComponents(o+a,h+l,f+d,y+v).normalize(),this},intersectsObject:function(e){var t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),qt.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(qt)},intersectsSprite:function(e){return qt.center.set(0,0,0),qt.radius=.7071067811865476,qt.applyMatrix4(e.matrixWorld),this.intersectsSphere(qt)},intersectsSphere:function(e){for(var t=this.planes,n=e.center,r=-e.radius,i=0;i<6;i++){if(t[i].distanceToPoint(n)<r)return!1}return!0},intersectsBox:function(e){for(var t=this.planes,n=0;n<6;n++){var r=t[n];if(Xt.x=r.normal.x>0?e.max.x:e.min.x,Xt.y=r.normal.y>0?e.max.y:e.min.y,Xt.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Xt)<0)return!1}return!0},containsPoint:function(e){for(var t=this.planes,n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}});var Zt={common:{diffuse:{value:new Ue(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new l},uv2Transform:{value:new l},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new c(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ue(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new Ue(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new l}},sprite:{diffuse:{value:new Ue(15658734)},opacity:{value:1},center:{value:new c(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new l}}};function Jt(){var e=null,t=!1,n=null;function r(i,a){!1!==t&&(n(i,a),e.requestAnimationFrame(r))}return{start:function(){!0!==t&&null!==n&&(e.requestAnimationFrame(r),t=!0)},stop:function(){t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function Kt(e,t){var n=t.isWebGL2,r=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),r.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);var n=r.get(t);n&&(e.deleteBuffer(n.buffer),r.delete(t))},update:function(t,i){t.isInterleavedBufferAttribute&&(t=t.data);var a=r.get(t);void 0===a?r.set(t,function(t,n){var r=t.array,i=t.usage,a=e.createBuffer();e.bindBuffer(n,a),e.bufferData(n,r,i),t.onUploadCallback();var o=5126;return r instanceof Float32Array?o=5126:r instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):r instanceof Uint16Array?o=5123:r instanceof Int16Array?o=5122:r instanceof Uint32Array?o=5125:r instanceof Int32Array?o=5124:r instanceof Int8Array?o=5120:r instanceof Uint8Array&&(o=5121),{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:t.version}}(t,i)):a.version<t.version&&(!function(t,r,i){var a=r.array,o=r.updateRange;e.bindBuffer(i,t),-1===o.count?e.bufferSubData(i,0,a):(n?e.bufferSubData(i,o.offset*a.BYTES_PER_ELEMENT,a,o.offset,o.count):e.bufferSubData(i,o.offset*a.BYTES_PER_ELEMENT,a.subarray(o.offset,o.offset+o.count)),o.count=-1)}(a.buffer,t,i),a.version=t.version)}}}function Qt(e,t,n,r){Nt.call(this),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r},this.fromBufferGeometry(new $t(e,t,n,r)),this.mergeVertices()}function $t(e,t,n,r){ht.call(this),this.type="PlaneBufferGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};var i,a,o=(e=e||1)/2,s=(t=t||1)/2,c=Math.floor(n)||1,l=Math.floor(r)||1,h=c+1,u=l+1,p=e/c,d=t/l,f=[],m=[],g=[],v=[];for(a=0;a<u;a++){var y=a*d-s;for(i=0;i<h;i++){var x=i*p-o;m.push(x,-y,0),g.push(0,0,1),v.push(i/c),v.push(1-a/l)}}for(a=0;a<l;a++)for(i=0;i<c;i++){var b=i+h*a,_=i+h*(a+1),w=i+1+h*(a+1),M=i+1+h*a;f.push(b,_,M),f.push(_,w,M)}this.setIndex(f),this.setAttribute("position",new $e(m,3)),this.setAttribute("normal",new $e(g,3)),this.setAttribute("uv",new $e(v,2))}Qt.prototype=Object.create(Nt.prototype),Qt.prototype.constructor=Qt,$t.prototype=Object.create(ht.prototype),$t.prototype.constructor=$t;var en={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n return m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_maxMipLevel 8.0\n#define cubeUV_minMipLevel 4.0\n#define cubeUV_maxTileSize 256.0\n#define cubeUV_minTileSize 16.0\nfloat getFace(vec3 direction) {\n vec3 absDirection = abs(direction);\n float face = -1.0;\n if (absDirection.x > absDirection.z) {\n if (absDirection.x > absDirection.y)\n face = direction.x > 0.0 ? 0.0 : 3.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n } else {\n if (absDirection.z > absDirection.y)\n face = direction.z > 0.0 ? 2.0 : 5.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n }\n return face;\n}\nvec2 getUV(vec3 direction, float face) {\n vec2 uv;\n if (face == 0.0) {\n uv = vec2(direction.z, direction.y) / abs(direction.x); } else if (face == 1.0) {\n uv = vec2(-direction.x, -direction.z) / abs(direction.y); } else if (face == 2.0) {\n uv = vec2(-direction.x, direction.y) / abs(direction.z); } else if (face == 3.0) {\n uv = vec2(-direction.z, direction.y) / abs(direction.x); } else if (face == 4.0) {\n uv = vec2(-direction.x, direction.z) / abs(direction.y); } else {\n uv = vec2(direction.x, direction.y) / abs(direction.z); }\n return 0.5 * (uv + 1.0);\n}\nvec3 bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {\n float face = getFace(direction);\n float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);\n mipInt = max(mipInt, cubeUV_minMipLevel);\n float faceSize = exp2(mipInt);\n float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);\n vec2 uv = getUV(direction, face) * (faceSize - 1.0);\n vec2 f = fract(uv);\n uv += 0.5 - f;\n if (face > 2.0) {\n uv.y += faceSize;\n face -= 3.0;\n }\n uv.x += face * faceSize;\n if(mipInt < cubeUV_maxMipLevel){\n uv.y += 2.0 * cubeUV_maxTileSize;\n }\n uv.y += filterInt * 2.0 * cubeUV_minTileSize;\n uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);\n uv *= texelSize;\n vec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n uv.x += texelSize;\n vec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n uv.y += texelSize;\n vec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n uv.x -= texelSize;\n vec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n vec3 tm = mix(tl, tr, f.x);\n vec3 bm = mix(bl, br, f.x);\n return mix(tm, bm, f.y);\n}\n#define r0 1.0\n#define v0 0.339\n#define m0 -2.0\n#define r1 0.8\n#define v1 0.276\n#define m1 -1.0\n#define r4 0.4\n#define v4 0.046\n#define m4 2.0\n#define r5 0.305\n#define v5 0.016\n#define m5 3.0\n#define r6 0.21\n#define v6 0.0038\n#define m6 4.0\nfloat roughnessToMip(float roughness) {\n float mip = 0.0;\n if (roughness >= r1) {\n mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;\n } else if (roughness >= r4) {\n mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;\n } else if (roughness >= r5) {\n mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;\n } else if (roughness >= r6) {\n mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;\n } else {\n mip = -2.0 * log2(1.16 * roughness); }\n return mip;\n}\nvec4 textureCubeUV(sampler2D envMap, vec3 sampleDir, float roughness) {\n float mip = clamp(roughnessToMip(roughness), m0, cubeUV_maxMipLevel);\n float mipF = fract(mip);\n float mipInt = floor(mip);\n vec3 color0 = bilinearCubeUV(envMap, sampleDir, mipInt);\n if (mipF == 0.0) {\n return vec4(color0, 1.0);\n } else {\n vec3 color1 = bilinearCubeUV(envMap, sampleDir, mipInt + 1.0);\n return vec4(mix(color0, color1, mipF), 1.0);\n }\n}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\t\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec2 sampleUV = equirectUv( reflectVec );\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t vec3 reflectVec = reflect( -viewDir, normal );\n\t\t reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV = equirectUv( reflectVec );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) { \n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSPARENCY\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSPARENCY\n\tuniform float transparency;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSPARENCY\n\t\tdiffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},tn={basic:{uniforms:Ft([Zt.common,Zt.specularmap,Zt.envmap,Zt.aomap,Zt.lightmap,Zt.fog]),vertexShader:en.meshbasic_vert,fragmentShader:en.meshbasic_frag},lambert:{uniforms:Ft([Zt.common,Zt.specularmap,Zt.envmap,Zt.aomap,Zt.lightmap,Zt.emissivemap,Zt.fog,Zt.lights,{emissive:{value:new Ue(0)}}]),vertexShader:en.meshlambert_vert,fragmentShader:en.meshlambert_frag},phong:{uniforms:Ft([Zt.common,Zt.specularmap,Zt.envmap,Zt.aomap,Zt.lightmap,Zt.emissivemap,Zt.bumpmap,Zt.normalmap,Zt.displacementmap,Zt.fog,Zt.lights,{emissive:{value:new Ue(0)},specular:{value:new Ue(1118481)},shininess:{value:30}}]),vertexShader:en.meshphong_vert,fragmentShader:en.meshphong_frag},standard:{uniforms:Ft([Zt.common,Zt.envmap,Zt.aomap,Zt.lightmap,Zt.emissivemap,Zt.bumpmap,Zt.normalmap,Zt.displacementmap,Zt.roughnessmap,Zt.metalnessmap,Zt.fog,Zt.lights,{emissive:{value:new Ue(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:en.meshphysical_vert,fragmentShader:en.meshphysical_frag},toon:{uniforms:Ft([Zt.common,Zt.specularmap,Zt.aomap,Zt.lightmap,Zt.emissivemap,Zt.bumpmap,Zt.normalmap,Zt.displacementmap,Zt.gradientmap,Zt.fog,Zt.lights,{emissive:{value:new Ue(0)},specular:{value:new Ue(1118481)},shininess:{value:30}}]),vertexShader:en.meshtoon_vert,fragmentShader:en.meshtoon_frag},matcap:{uniforms:Ft([Zt.common,Zt.bumpmap,Zt.normalmap,Zt.displacementmap,Zt.fog,{matcap:{value:null}}]),vertexShader:en.meshmatcap_vert,fragmentShader:en.meshmatcap_frag},points:{uniforms:Ft([Zt.points,Zt.fog]),vertexShader:en.points_vert,fragmentShader:en.points_frag},dashed:{uniforms:Ft([Zt.common,Zt.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:en.linedashed_vert,fragmentShader:en.linedashed_frag},depth:{uniforms:Ft([Zt.common,Zt.displacementmap]),vertexShader:en.depth_vert,fragmentShader:en.depth_frag},normal:{uniforms:Ft([Zt.common,Zt.bumpmap,Zt.normalmap,Zt.displacementmap,{opacity:{value:1}}]),vertexShader:en.normal_vert,fragmentShader:en.normal_frag},sprite:{uniforms:Ft([Zt.sprite,Zt.fog]),vertexShader:en.sprite_vert,fragmentShader:en.sprite_frag},background:{uniforms:{uvTransform:{value:new l},t2D:{value:null}},vertexShader:en.background_vert,fragmentShader:en.background_frag},cube:{uniforms:Ft([Zt.envmap,{opacity:{value:1}}]),vertexShader:en.cube_vert,fragmentShader:en.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:en.equirect_vert,fragmentShader:en.equirect_frag},distanceRGBA:{uniforms:Ft([Zt.common,Zt.displacementmap,{referencePosition:{value:new x},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:en.distanceRGBA_vert,fragmentShader:en.distanceRGBA_frag},shadow:{uniforms:Ft([Zt.lights,Zt.fog,{color:{value:new Ue(0)},opacity:{value:1}}]),vertexShader:en.shadow_vert,fragmentShader:en.shadow_frag}};function nn(e,t,n,r){var i,a,o=new Ue(0),s=0,c=null,l=0,h=null;function u(e,n){t.buffers.color.setClear(e.r,e.g,e.b,n,r)}return{getClearColor:function(){return o},setClearColor:function(e,t){o.set(e),u(o,s=void 0!==t?t:1)},getClearAlpha:function(){return s},setClearAlpha:function(e){u(o,s=e)},render:function(t,r,p,d){var f=r.background,m=e.xr,g=m.getSession&&m.getSession();if(g&&"additive"===g.environmentBlendMode&&(f=null),null===f?u(o,s):f&&f.isColor&&(u(f,1),d=!0),(e.autoClear||d)&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),f&&(f.isCubeTexture||f.isWebGLCubeRenderTarget||306===f.mapping)){void 0===a&&((a=new Lt(new Ut(1,1,1),new Bt({type:"BackgroundCubeMaterial",uniforms:zt(tn.cube.uniforms),vertexShader:tn.cube.vertexShader,fragmentShader:tn.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.deleteAttribute("normal"),a.geometry.deleteAttribute("uv"),a.onBeforeRender=function(e,t,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(a.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),n.update(a));var v=f.isWebGLCubeRenderTarget?f.texture:f;a.material.uniforms.envMap.value=v,a.material.uniforms.flipEnvMap.value=v.isCubeTexture?-1:1,c===f&&l===v.version&&h===e.toneMapping||(a.material.needsUpdate=!0,c=f,l=v.version,h=e.toneMapping),t.unshift(a,a.geometry,a.material,0,0,null)}else f&&f.isTexture&&(void 0===i&&((i=new Lt(new $t(2,2),new Bt({type:"BackgroundMaterial",uniforms:zt(tn.background.uniforms),vertexShader:tn.background.vertexShader,fragmentShader:tn.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.deleteAttribute("normal"),Object.defineProperty(i.material,"map",{get:function(){return this.uniforms.t2D.value}}),n.update(i)),i.material.uniforms.t2D.value=f,!0===f.matrixAutoUpdate&&f.updateMatrix(),i.material.uniforms.uvTransform.value.copy(f.matrix),c===f&&l===f.version&&h===e.toneMapping||(i.material.needsUpdate=!0,c=f,l=f.version,h=e.toneMapping),t.unshift(i,i.geometry,i.material,0,0,null))}}}function rn(e,t,n,r){var i,a=r.isWebGL2;this.setMode=function(e){i=e},this.render=function(t,r){e.drawArrays(i,t,r),n.update(r,i)},this.renderInstances=function(r,o,s,c){if(0!==c){var l,h;if(a)l=e,h="drawArraysInstanced";else if(h="drawArraysInstancedANGLE",null===(l=t.get("ANGLE_instanced_arrays")))return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[h](i,o,s,c),n.update(s,i,c)}}}function an(e,t,n){var r;function i(t){if("highp"===t){if(e.getShaderPrecisionFormat(35633,36338).precision>0&&e.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";t="mediump"}return"mediump"===t&&e.getShaderPrecisionFormat(35633,36337).precision>0&&e.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}var a="undefined"!=typeof WebGL2RenderingContext&&e instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&e instanceof WebGL2ComputeRenderingContext,o=void 0!==n.precision?n.precision:"highp",s=i(o);s!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",s,"instead."),o=s);var c=!0===n.logarithmicDepthBuffer,l=e.getParameter(34930),h=e.getParameter(35660),u=e.getParameter(3379),p=e.getParameter(34076),d=e.getParameter(34921),f=e.getParameter(36347),m=e.getParameter(36348),g=e.getParameter(36349),v=h>0,y=a||!!t.get("OES_texture_float");return{isWebGL2:a,getMaxAnisotropy:function(){if(void 0!==r)return r;var n=t.get("EXT_texture_filter_anisotropic");return r=null!==n?e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:i,precision:o,logarithmicDepthBuffer:c,maxTextures:l,maxVertexTextures:h,maxTextureSize:u,maxCubemapSize:p,maxAttributes:d,maxVertexUniforms:f,maxVaryings:m,maxFragmentUniforms:g,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:a?e.getParameter(36183):0}}function on(){var e=this,t=null,n=0,r=!1,i=!1,a=new _e,o=new l,s={value:null,needsUpdate:!1};function c(){s.value!==t&&(s.value=t,s.needsUpdate=n>0),e.numPlanes=n,e.numIntersection=0}function h(t,n,r,i){var c=null!==t?t.length:0,l=null;if(0!==c){if(l=s.value,!0!==i||null===l){var h=r+4*c,u=n.matrixWorldInverse;o.getNormalMatrix(u),(null===l||l.length<h)&&(l=new Float32Array(h));for(var p=0,d=r;p!==c;++p,d+=4)a.copy(t[p]).applyMatrix4(u,o),a.normal.toArray(l,d),l[d+3]=a.constant}s.value=l,s.needsUpdate=!0}return e.numPlanes=c,e.numIntersection=0,l}this.uniform=s,this.numPlanes=0,this.numIntersection=0,this.init=function(e,i,a){var o=0!==e.length||i||0!==n||r;return r=i,t=h(e,a,0),n=e.length,o},this.beginShadows=function(){i=!0,h(null)},this.endShadows=function(){i=!1,c()},this.setState=function(e,a,o,l,u,p){if(!r||null===e||0===e.length||i&&!o)i?h(null):c();else{var d=i?0:n,f=4*d,m=u.clippingState||null;s.value=m,m=h(e,l,f,p);for(var g=0;g!==f;++g)m[g]=t[g];u.clippingState=m,this.numIntersection=a?this.numPlanes:0,this.numPlanes+=d}}}function sn(e){var t={};return{get:function(n){if(void 0!==t[n])return t[n];var r;switch(n){case"WEBGL_depth_texture":r=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=e.getExtension(n)}return null===r&&console.warn("THREE.WebGLRenderer: "+n+" extension not supported."),t[n]=r,r}}}function cn(e,t,n){var r=new WeakMap,i=new WeakMap;function a(e){var o=e.target,s=r.get(o);for(var c in null!==s.index&&t.remove(s.index),s.attributes)t.remove(s.attributes[c]);o.removeEventListener("dispose",a),r.delete(o);var l=i.get(s);l&&(t.remove(l),i.delete(s)),n.memory.geometries--}function o(e){var n=[],r=e.index,a=e.attributes.position,o=0;if(null!==r){var s=r.array;o=r.version;for(var c=0,l=s.length;c<l;c+=3){var h=s[c+0],u=s[c+1],p=s[c+2];n.push(h,u,u,p,p,h)}}else{s=a.array;o=a.version;for(c=0,l=s.length/3-1;c<l;c+=3){h=c+0,u=c+1,p=c+2;n.push(h,u,u,p,p,h)}}var d=new(nt(n)>65535?Qe:Je)(n,1);d.version=o,t.update(d,34963);var f=i.get(e);f&&t.remove(f),i.set(e,d)}return{get:function(e,t){var i=r.get(t);return i||(t.addEventListener("dispose",a),t.isBufferGeometry?i=t:t.isGeometry&&(void 0===t._bufferGeometry&&(t._bufferGeometry=(new ht).setFromObject(e)),i=t._bufferGeometry),r.set(t,i),n.memory.geometries++,i)},update:function(e){var n=e.index,r=e.attributes;for(var i in null!==n&&t.update(n,34963),r)t.update(r[i],34962);var a=e.morphAttributes;for(var i in a)for(var o=a[i],s=0,c=o.length;s<c;s++)t.update(o[s],34962)},getWireframeAttribute:function(e){var t=i.get(e);if(t){var n=e.index;null!==n&&t.version<n.version&&o(e)}else o(e);return i.get(e)}}}function ln(e,t,n,r){var i,a,o,s=r.isWebGL2;this.setMode=function(e){i=e},this.setIndex=function(e){a=e.type,o=e.bytesPerElement},this.render=function(t,r){e.drawElements(i,r,a,t*o),n.update(r,i)},this.renderInstances=function(r,c,l,h){if(0!==h){var u,p;if(s)u=e,p="drawElementsInstanced";else if(p="drawElementsInstancedANGLE",null===(u=t.get("ANGLE_instanced_arrays")))return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");u[p](i,l,a,c*o,h),n.update(l,i,h)}}}function hn(e){var t={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:t,programs:null,autoReset:!0,reset:function(){t.frame++,t.calls=0,t.triangles=0,t.points=0,t.lines=0},update:function(e,n,r){switch(r=r||1,t.calls++,n){case 4:t.triangles+=r*(e/3);break;case 1:t.lines+=r*(e/2);break;case 3:t.lines+=r*(e-1);break;case 2:t.lines+=r*e;break;case 0:t.points+=r*e;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function un(e,t){return Math.abs(t[1])-Math.abs(e[1])}function pn(e){var t={},n=new Float32Array(8);return{update:function(r,i,a,o){var s=r.morphTargetInfluences,c=void 0===s?0:s.length,l=t[i.id];if(void 0===l){l=[];for(var h=0;h<c;h++)l[h]=[h,0];t[i.id]=l}var u=a.morphTargets&&i.morphAttributes.position,p=a.morphNormals&&i.morphAttributes.normal;for(h=0;h<c;h++){0!==(f=l[h])[1]&&(u&&i.deleteAttribute("morphTarget"+h),p&&i.deleteAttribute("morphNormal"+h))}for(h=0;h<c;h++){(f=l[h])[0]=h,f[1]=s[h]}l.sort(un);var d=0;for(h=0;h<8;h++){var f;if(f=l[h]){var m=f[0],g=f[1];if(g){u&&i.setAttribute("morphTarget"+h,u[m]),p&&i.setAttribute("morphNormal"+h,p[m]),n[h]=g,d+=g;continue}}n[h]=0}var v=i.morphTargetsRelative?1:1-d;o.getUniforms().setValue(e,"morphTargetBaseInfluence",v),o.getUniforms().setValue(e,"morphTargetInfluences",n)}}}function dn(e,t,n,r){var i=new WeakMap;return{update:function(e){var a=r.render.frame,o=e.geometry,s=t.get(e,o);return i.get(s)!==a&&(o.isGeometry&&s.updateFromObject(e),t.update(s),i.set(s,a)),e.isInstancedMesh&&n.update(e.instanceMatrix,34962),s},dispose:function(){i=new WeakMap}}}function fn(e,t,n,r,i,a,o,s,c,l){e=void 0!==e?e:[],t=void 0!==t?t:301,o=void 0!==o?o:1022,p.call(this,e,t,n,r,i,a,o,s,c,l),this.flipY=!1}function mn(e,t,n,r){p.call(this,null),this.image={data:e||null,width:t||1,height:n||1,depth:r||1},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}function gn(e,t,n,r){p.call(this,null),this.image={data:e||null,width:t||1,height:n||1,depth:r||1},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}tn.physical={uniforms:Ft([tn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new c(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new Ue(0)},transparency:{value:0}}]),vertexShader:en.meshphysical_vert,fragmentShader:en.meshphysical_frag},fn.prototype=Object.create(p.prototype),fn.prototype.constructor=fn,fn.prototype.isCubeTexture=!0,Object.defineProperty(fn.prototype,"images",{get:function(){return this.image},set:function(e){this.image=e}}),mn.prototype=Object.create(p.prototype),mn.prototype.constructor=mn,mn.prototype.isDataTexture2DArray=!0,gn.prototype=Object.create(p.prototype),gn.prototype.constructor=gn,gn.prototype.isDataTexture3D=!0;var vn=new p,yn=new mn,xn=new gn,bn=new fn,_n=[],wn=[],Mn=new Float32Array(16),Sn=new Float32Array(9),Tn=new Float32Array(4);function En(e,t,n){var r=e[0];if(r<=0||r>0)return e;var i=t*n,a=_n[i];if(void 0===a&&(a=new Float32Array(i),_n[i]=a),0!==t){r.toArray(a,0);for(var o=1,s=0;o!==t;++o)s+=n,e[o].toArray(a,s)}return a}function An(e,t){if(e.length!==t.length)return!1;for(var n=0,r=e.length;n<r;n++)if(e[n]!==t[n])return!1;return!0}function Ln(e,t){for(var n=0,r=t.length;n<r;n++)e[n]=t[n]}function Rn(e,t){var n=wn[t];void 0===n&&(n=new Int32Array(t),wn[t]=n);for(var r=0;r!==t;++r)n[r]=e.allocateTextureUnit();return n}function Pn(e,t){var n=this.cache;n[0]!==t&&(e.uniform1f(this.addr,t),n[0]=t)}function Cn(e,t){var n=this.cache;if(void 0!==t.x)n[0]===t.x&&n[1]===t.y||(e.uniform2f(this.addr,t.x,t.y),n[0]=t.x,n[1]=t.y);else{if(An(n,t))return;e.uniform2fv(this.addr,t),Ln(n,t)}}function On(e,t){var n=this.cache;if(void 0!==t.x)n[0]===t.x&&n[1]===t.y&&n[2]===t.z||(e.uniform3f(this.addr,t.x,t.y,t.z),n[0]=t.x,n[1]=t.y,n[2]=t.z);else if(void 0!==t.r)n[0]===t.r&&n[1]===t.g&&n[2]===t.b||(e.uniform3f(this.addr,t.r,t.g,t.b),n[0]=t.r,n[1]=t.g,n[2]=t.b);else{if(An(n,t))return;e.uniform3fv(this.addr,t),Ln(n,t)}}function In(e,t){var n=this.cache;if(void 0!==t.x)n[0]===t.x&&n[1]===t.y&&n[2]===t.z&&n[3]===t.w||(e.uniform4f(this.addr,t.x,t.y,t.z,t.w),n[0]=t.x,n[1]=t.y,n[2]=t.z,n[3]=t.w);else{if(An(n,t))return;e.uniform4fv(this.addr,t),Ln(n,t)}}function Dn(e,t){var n=this.cache,r=t.elements;if(void 0===r){if(An(n,t))return;e.uniformMatrix2fv(this.addr,!1,t),Ln(n,t)}else{if(An(n,r))return;Tn.set(r),e.uniformMatrix2fv(this.addr,!1,Tn),Ln(n,r)}}function Nn(e,t){var n=this.cache,r=t.elements;if(void 0===r){if(An(n,t))return;e.uniformMatrix3fv(this.addr,!1,t),Ln(n,t)}else{if(An(n,r))return;Sn.set(r),e.uniformMatrix3fv(this.addr,!1,Sn),Ln(n,r)}}function Un(e,t){var n=this.cache,r=t.elements;if(void 0===r){if(An(n,t))return;e.uniformMatrix4fv(this.addr,!1,t),Ln(n,t)}else{if(An(n,r))return;Mn.set(r),e.uniformMatrix4fv(this.addr,!1,Mn),Ln(n,r)}}function zn(e,t,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(e.uniform1i(this.addr,i),r[0]=i),n.safeSetTexture2D(t||vn,i)}function Fn(e,t,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(e.uniform1i(this.addr,i),r[0]=i),n.setTexture2DArray(t||yn,i)}function Hn(e,t,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(e.uniform1i(this.addr,i),r[0]=i),n.setTexture3D(t||xn,i)}function Bn(e,t,n){var r=this.cache,i=n.allocateTextureUnit();r[0]!==i&&(e.uniform1i(this.addr,i),r[0]=i),n.safeSetTextureCube(t||bn,i)}function Gn(e,t){var n=this.cache;n[0]!==t&&(e.uniform1i(this.addr,t),n[0]=t)}function kn(e,t){var n=this.cache;An(n,t)||(e.uniform2iv(this.addr,t),Ln(n,t))}function Vn(e,t){var n=this.cache;An(n,t)||(e.uniform3iv(this.addr,t),Ln(n,t))}function jn(e,t){var n=this.cache;An(n,t)||(e.uniform4iv(this.addr,t),Ln(n,t))}function Wn(e,t){var n=this.cache;n[0]!==t&&(e.uniform1ui(this.addr,t),n[0]=t)}function qn(e,t){e.uniform1fv(this.addr,t)}function Xn(e,t){e.uniform1iv(this.addr,t)}function Yn(e,t){e.uniform2iv(this.addr,t)}function Zn(e,t){e.uniform3iv(this.addr,t)}function Jn(e,t){e.uniform4iv(this.addr,t)}function Kn(e,t){var n=En(t,this.size,2);e.uniform2fv(this.addr,n)}function Qn(e,t){var n=En(t,this.size,3);e.uniform3fv(this.addr,n)}function $n(e,t){var n=En(t,this.size,4);e.uniform4fv(this.addr,n)}function er(e,t){var n=En(t,this.size,4);e.uniformMatrix2fv(this.addr,!1,n)}function tr(e,t){var n=En(t,this.size,9);e.uniformMatrix3fv(this.addr,!1,n)}function nr(e,t){var n=En(t,this.size,16);e.uniformMatrix4fv(this.addr,!1,n)}function rr(e,t,n){var r=t.length,i=Rn(n,r);e.uniform1iv(this.addr,i);for(var a=0;a!==r;++a)n.safeSetTexture2D(t[a]||vn,i[a])}function ir(e,t,n){var r=t.length,i=Rn(n,r);e.uniform1iv(this.addr,i);for(var a=0;a!==r;++a)n.safeSetTextureCube(t[a]||bn,i[a])}function ar(e,t,n){this.id=e,this.addr=n,this.cache=[],this.setValue=function(e){switch(e){case 5126:return Pn;case 35664:return Cn;case 35665:return On;case 35666:return In;case 35674:return Dn;case 35675:return Nn;case 35676:return Un;case 5124:case 35670:return Gn;case 35667:case 35671:return kn;case 35668:case 35672:return Vn;case 35669:case 35673:return jn;case 5125:return Wn;case 35678:case 36198:case 36298:case 36306:case 35682:return zn;case 35679:case 36299:case 36307:return Hn;case 35680:case 36300:case 36308:case 36293:return Bn;case 36289:case 36303:case 36311:case 36292:return Fn}}(t.type)}function or(e,t,n){this.id=e,this.addr=n,this.cache=[],this.size=t.size,this.setValue=function(e){switch(e){case 5126:return qn;case 35664:return Kn;case 35665:return Qn;case 35666:return $n;case 35674:return er;case 35675:return tr;case 35676:return nr;case 5124:case 35670:return Xn;case 35667:case 35671:return Yn;case 35668:case 35672:return Zn;case 35669:case 35673:return Jn;case 35678:case 36198:case 36298:case 36306:case 35682:return rr;case 35680:case 36300:case 36308:case 36293:return ir}}(t.type)}function sr(e){this.id=e,this.seq=[],this.map={}}or.prototype.updateCache=function(e){var t=this.cache;e instanceof Float32Array&&t.length!==e.length&&(this.cache=new Float32Array(e.length)),Ln(t,e)},sr.prototype.setValue=function(e,t,n){for(var r=this.seq,i=0,a=r.length;i!==a;++i){var o=r[i];o.setValue(e,t[o.id],n)}};var cr=/([\w\d_]+)(\])?(\[|\.)?/g;function lr(e,t){e.seq.push(t),e.map[t.id]=t}function hr(e,t,n){var r=e.name,i=r.length;for(cr.lastIndex=0;;){var a=cr.exec(r),o=cr.lastIndex,s=a[1],c="]"===a[2],l=a[3];if(c&&(s|=0),void 0===l||"["===l&&o+2===i){lr(n,void 0===l?new ar(s,e,t):new or(s,e,t));break}var h=n.map[s];void 0===h&&lr(n,h=new sr(s)),n=h}}function ur(e,t){this.seq=[],this.map={};for(var n=e.getProgramParameter(t,35718),r=0;r<n;++r){var i=e.getActiveUniform(t,r);hr(i,e.getUniformLocation(t,i.name),this)}}function pr(e,t,n){var r=e.createShader(t);return e.shaderSource(r,n),e.compileShader(r),r}ur.prototype.setValue=function(e,t,n,r){var i=this.map[t];void 0!==i&&i.setValue(e,n,r)},ur.prototype.setOptional=function(e,t,n){var r=t[n];void 0!==r&&this.setValue(e,n,r)},ur.upload=function(e,t,n,r){for(var i=0,a=t.length;i!==a;++i){var o=t[i],s=n[o.id];!1!==s.needsUpdate&&o.setValue(e,s.value,r)}},ur.seqWithValue=function(e,t){for(var n=[],r=0,i=e.length;r!==i;++r){var a=e[r];a.id in t&&n.push(a)}return n};var dr=0;function fr(e){switch(e){case 3e3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];case 3003:return["LogLuv","( value )"];default:throw new Error("unsupported encoding: "+e)}}function mr(e,t,n){var r=e.getShaderParameter(t,35713),i=e.getShaderInfoLog(t).trim();return r&&""===i?"":"THREE.WebGLShader: gl.getShaderInfoLog() "+n+"\n"+i+function(e){for(var t=e.split("\n"),n=0;n<t.length;n++)t[n]=n+1+": "+t[n];return t.join("\n")}(e.getShaderSource(t))}function gr(e,t){var n=fr(t);return"vec4 "+e+"( vec4 value ) { return "+n[0]+"ToLinear"+n[1]+"; }"}function vr(e,t){var n;switch(t){case 1:n="Linear";break;case 2:n="Reinhard";break;case 3:n="Uncharted2";break;case 4:n="OptimizedCineon";break;case 5:n="ACESFilmic";break;default:throw new Error("unsupported toneMapping: "+t)}return"vec3 "+e+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}function yr(e){return""!==e}function xr(e,t){return e.replace(/NUM_DIR_LIGHTS/g,t.numDirLights).replace(/NUM_SPOT_LIGHTS/g,t.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,t.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,t.numPointLights).replace(/NUM_HEMI_LIGHTS/g,t.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,t.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,t.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,t.numPointLightShadows)}function br(e,t){return e.replace(/NUM_CLIPPING_PLANES/g,t.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,t.numClippingPlanes-t.numClipIntersection)}var _r=/^[ \t]*#include +<([\w\d./]+)>/gm;function wr(e){return e.replace(_r,Mr)}function Mr(e,t){var n=en[t];if(void 0===n)throw new Error("Can not resolve #include <"+t+">");return wr(n)}var Sr=/#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,Tr=/#pragma unroll_loop_start[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}[\s]+?#pragma unroll_loop_end/g;function Er(e){return e.replace(Tr,Lr).replace(Sr,Ar)}function Ar(e,t,n,r){return console.warn("WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead."),Lr(e,t,n,r)}function Lr(e,t,n,r){for(var i="",a=parseInt(t);a<parseInt(n);a++)i+=r.replace(/\[ i \]/g,"[ "+a+" ]").replace(/UNROLLED_LOOP_INDEX/g,a);return i}function Rr(e){var t="precision "+e.precision+" float;\nprecision "+e.precision+" int;";return"highp"===e.precision?t+="\n#define HIGH_PRECISION":"mediump"===e.precision?t+="\n#define MEDIUM_PRECISION":"lowp"===e.precision&&(t+="\n#define LOW_PRECISION"),t}function Pr(e,t,n){var r,i,a,o,s,c=e.getContext(),l=n.defines,h=n.vertexShader,u=n.fragmentShader,p=function(e){var t="SHADOWMAP_TYPE_BASIC";return 1===e.shadowMapType?t="SHADOWMAP_TYPE_PCF":2===e.shadowMapType?t="SHADOWMAP_TYPE_PCF_SOFT":3===e.shadowMapType&&(t="SHADOWMAP_TYPE_VSM"),t}(n),d=function(e){var t="ENVMAP_TYPE_CUBE";if(e.envMap)switch(e.envMapMode){case 301:case 302:t="ENVMAP_TYPE_CUBE";break;case 306:case 307:t="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:t="ENVMAP_TYPE_EQUIREC";break;case 305:t="ENVMAP_TYPE_SPHERE"}return t}(n),f=function(e){var t="ENVMAP_MODE_REFLECTION";if(e.envMap)switch(e.envMapMode){case 302:case 304:t="ENVMAP_MODE_REFRACTION"}return t}(n),m=function(e){var t="ENVMAP_BLENDING_NONE";if(e.envMap)switch(e.combine){case 0:t="ENVMAP_BLENDING_MULTIPLY";break;case 1:t="ENVMAP_BLENDING_MIX";break;case 2:t="ENVMAP_BLENDING_ADD"}return t}(n),g=e.gammaFactor>0?e.gammaFactor:1,v=n.isWebGL2?"":function(e){return[e.extensionDerivatives||e.envMapCubeUV||e.bumpMap||e.tangentSpaceNormalMap||e.clearcoatNormalMap||e.flatShading||"physical"===e.shaderID?"#extension GL_OES_standard_derivatives : enable":"",(e.extensionFragDepth||e.logarithmicDepthBuffer)&&e.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",e.extensionDrawBuffers&&e.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(e.extensionShaderTextureLOD||e.envMap)&&e.rendererExtensionShaderTextureLod?"#extension GL_EXT_shader_texture_lod : enable":""].filter(yr).join("\n")}(n),y=function(e){var t=[];for(var n in e){var r=e[n];!1!==r&&t.push("#define "+n+" "+r)}return t.join("\n")}(l),x=c.createProgram();if(n.isRawShaderMaterial?((r=[y].filter(yr).join("\n")).length>0&&(r+="\n"),(i=[v,y].filter(yr).join("\n")).length>0&&(i+="\n")):(r=[Rr(n),"#define SHADER_NAME "+n.shaderName,y,n.instancing?"#define USE_INSTANCING":"",n.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+g,"#define MAX_BONES "+n.maxBones,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+f:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.displacementMap&&n.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.useVertexTexture?"#define BONE_TEXTURE":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&!1===n.flatShading?"#define USE_MORPHNORMALS":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+p:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(yr).join("\n"),i=[v,Rr(n),"#define SHADER_NAME "+n.shaderName,y,n.alphaTest?"#define ALPHATEST "+n.alphaTest+(n.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+g,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+d:"",n.envMap?"#define "+f:"",n.envMap?"#define "+m:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.sheen?"#define USE_SHEEN":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+p:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"",(n.extensionShaderTextureLOD||n.envMap)&&n.rendererExtensionShaderTextureLod?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?en.tonemapping_pars_fragment:"",0!==n.toneMapping?vr("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.outputEncoding||n.mapEncoding||n.matcapEncoding||n.envMapEncoding||n.emissiveMapEncoding||n.lightMapEncoding?en.encodings_pars_fragment:"",n.mapEncoding?gr("mapTexelToLinear",n.mapEncoding):"",n.matcapEncoding?gr("matcapTexelToLinear",n.matcapEncoding):"",n.envMapEncoding?gr("envMapTexelToLinear",n.envMapEncoding):"",n.emissiveMapEncoding?gr("emissiveMapTexelToLinear",n.emissiveMapEncoding):"",n.lightMapEncoding?gr("lightMapTexelToLinear",n.lightMapEncoding):"",n.outputEncoding?(a="linearToOutputTexel",o=n.outputEncoding,s=fr(o),"vec4 "+a+"( vec4 value ) { return LinearTo"+s[0]+s[1]+"; }"):"",n.depthPacking?"#define DEPTH_PACKING "+n.depthPacking:"","\n"].filter(yr).join("\n")),h=br(h=xr(h=wr(h),n),n),u=br(u=xr(u=wr(u),n),n),h=Er(h),u=Er(u),n.isWebGL2&&!n.isRawShaderMaterial){var b=!1,_=/^\s*#version\s+300\s+es\s*\n/;n.isShaderMaterial&&null!==h.match(_)&&null!==u.match(_)&&(b=!0,h=h.replace(_,""),u=u.replace(_,"")),r=["#version 300 es\n","#define attribute in","#define varying out","#define texture2D texture"].join("\n")+"\n"+r,i=["#version 300 es\n","#define varying in",b?"":"out highp vec4 pc_fragColor;",b?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+i}var w,M,S=i+u,T=pr(c,35633,r+h),E=pr(c,35632,S);if(c.attachShader(x,T),c.attachShader(x,E),void 0!==n.index0AttributeName?c.bindAttribLocation(x,0,n.index0AttributeName):!0===n.morphTargets&&c.bindAttribLocation(x,0,"position"),c.linkProgram(x),e.debug.checkShaderErrors){var A=c.getProgramInfoLog(x).trim(),L=c.getShaderInfoLog(T).trim(),R=c.getShaderInfoLog(E).trim(),P=!0,C=!0;if(!1===c.getProgramParameter(x,35714)){P=!1;var O=mr(c,T,"vertex"),I=mr(c,E,"fragment");console.error("THREE.WebGLProgram: shader error: ",c.getError(),"35715",c.getProgramParameter(x,35715),"gl.getProgramInfoLog",A,O,I)}else""!==A?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",A):""!==L&&""!==R||(C=!1);C&&(this.diagnostics={runnable:P,programLog:A,vertexShader:{log:L,prefix:r},fragmentShader:{log:R,prefix:i}})}return c.deleteShader(T),c.deleteShader(E),this.getUniforms=function(){return void 0===w&&(w=new ur(c,x)),w},this.getAttributes=function(){return void 0===M&&(M=function(e,t){for(var n={},r=e.getProgramParameter(t,35721),i=0;i<r;i++){var a=e.getActiveAttrib(t,i).name;n[a]=e.getAttribLocation(t,a)}return n}(c,x)),M},this.destroy=function(){c.deleteProgram(x),this.program=void 0},this.name=n.shaderName,this.id=dr++,this.cacheKey=t,this.usedTimes=1,this.program=x,this.vertexShader=T,this.fragmentShader=E,this}function Cr(e,t,n){var r=[],i=n.isWebGL2,a=n.logarithmicDepthBuffer,o=n.floatVertexTextures,s=n.precision,c=n.maxVertexUniforms,l=n.vertexTextures,h={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},u=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen"];function p(e){var t;return e?e.isTexture?t=e.encoding:e.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),t=e.texture.encoding):t=3e3,t}this.getParameters=function(r,u,d,f,m,g,v){var y=f.fog,x=r.isMeshStandardMaterial?f.environment:null,b=r.envMap||x,_=h[r.type],w=v.isSkinnedMesh?function(e){var t=e.skeleton.bones;if(o)return 1024;var n=c,r=Math.floor((n-20)/4),i=Math.min(r,t.length);return i<t.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+t.length+" bones. This GPU supports "+i+"."),0):i}(v):0;null!==r.precision&&(s=n.getMaxPrecision(r.precision))!==r.precision&&console.warn("THREE.WebGLProgram.getParameters:",r.precision,"not supported, using",s,"instead.");var M=function(e,t){var n;if(t){var r=tn[t];n={name:e.type,uniforms:Ht.clone(r.uniforms),vertexShader:r.vertexShader,fragmentShader:r.fragmentShader}}else n={name:e.type,uniforms:e.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader};return n}(r,_);r.onBeforeCompile(M,e);var S=e.getRenderTarget();return{isWebGL2:i,shaderID:_,shaderName:M.name,uniforms:M.uniforms,vertexShader:M.vertexShader,fragmentShader:M.fragmentShader,defines:r.defines,isRawShaderMaterial:r.isRawShaderMaterial,isShaderMaterial:r.isShaderMaterial,precision:s,instancing:!0===v.isInstancedMesh,supportsVertexTextures:l,outputEncoding:null!==S?p(S.texture):e.outputEncoding,map:!!r.map,mapEncoding:p(r.map),matcap:!!r.matcap,matcapEncoding:p(r.matcap),envMap:!!b,envMapMode:b&&b.mapping,envMapEncoding:p(b),envMapCubeUV:!!b&&(306===b.mapping||307===b.mapping),lightMap:!!r.lightMap,lightMapEncoding:p(r.lightMap),aoMap:!!r.aoMap,emissiveMap:!!r.emissiveMap,emissiveMapEncoding:p(r.emissiveMap),bumpMap:!!r.bumpMap,normalMap:!!r.normalMap,objectSpaceNormalMap:1===r.normalMapType,tangentSpaceNormalMap:0===r.normalMapType,clearcoatMap:!!r.clearcoatMap,clearcoatRoughnessMap:!!r.clearcoatRoughnessMap,clearcoatNormalMap:!!r.clearcoatNormalMap,displacementMap:!!r.displacementMap,roughnessMap:!!r.roughnessMap,metalnessMap:!!r.metalnessMap,specularMap:!!r.specularMap,alphaMap:!!r.alphaMap,gradientMap:!!r.gradientMap,sheen:!!r.sheen,combine:r.combine,vertexTangents:r.normalMap&&r.vertexTangents,vertexColors:r.vertexColors,vertexUvs:!!(r.map||r.bumpMap||r.normalMap||r.specularMap||r.alphaMap||r.emissiveMap||r.roughnessMap||r.metalnessMap||r.clearcoatMap||r.clearcoatRoughnessMap||r.clearcoatNormalMap||r.displacementMap),uvsVertexOnly:!(r.map||r.bumpMap||r.normalMap||r.specularMap||r.alphaMap||r.emissiveMap||r.roughnessMap||r.metalnessMap||r.clearcoatNormalMap||!r.displacementMap),fog:!!y,useFog:r.fog,fogExp2:y&&y.isFogExp2,flatShading:r.flatShading,sizeAttenuation:r.sizeAttenuation,logarithmicDepthBuffer:a,skinning:r.skinning&&w>0,maxBones:w,useVertexTexture:o,morphTargets:r.morphTargets,morphNormals:r.morphNormals,maxMorphTargets:e.maxMorphTargets,maxMorphNormals:e.maxMorphNormals,numDirLights:u.directional.length,numPointLights:u.point.length,numSpotLights:u.spot.length,numRectAreaLights:u.rectArea.length,numHemiLights:u.hemi.length,numDirLightShadows:u.directionalShadowMap.length,numPointLightShadows:u.pointShadowMap.length,numSpotLightShadows:u.spotShadowMap.length,numClippingPlanes:m,numClipIntersection:g,dithering:r.dithering,shadowMapEnabled:e.shadowMap.enabled&&d.length>0,shadowMapType:e.shadowMap.type,toneMapping:r.toneMapped?e.toneMapping:0,physicallyCorrectLights:e.physicallyCorrectLights,premultipliedAlpha:r.premultipliedAlpha,alphaTest:r.alphaTest,doubleSided:2===r.side,flipSided:1===r.side,depthPacking:void 0!==r.depthPacking&&r.depthPacking,index0AttributeName:r.index0AttributeName,extensionDerivatives:r.extensions&&r.extensions.derivatives,extensionFragDepth:r.extensions&&r.extensions.fragDepth,extensionDrawBuffers:r.extensions&&r.extensions.drawBuffers,extensionShaderTextureLOD:r.extensions&&r.extensions.shaderTextureLOD,rendererExtensionFragDepth:i||null!==t.get("EXT_frag_depth"),rendererExtensionDrawBuffers:i||null!==t.get("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:i||null!==t.get("EXT_shader_texture_lod"),onBeforeCompile:r.onBeforeCompile}},this.getProgramCacheKey=function(t){var n=[];if(t.shaderID?n.push(t.shaderID):(n.push(t.fragmentShader),n.push(t.vertexShader)),void 0!==t.defines)for(var r in t.defines)n.push(r),n.push(t.defines[r]);if(void 0===t.isRawShaderMaterial){for(var i=0;i<u.length;i++)n.push(t[u[i]]);n.push(e.outputEncoding),n.push(e.gammaFactor)}return n.push(t.onBeforeCompile.toString()),n.join()},this.acquireProgram=function(t,n){for(var i,a=0,o=r.length;a<o;a++){var s=r[a];if(s.cacheKey===n){++(i=s).usedTimes;break}}return void 0===i&&(i=new Pr(e,n,t),r.push(i)),i},this.releaseProgram=function(e){if(0==--e.usedTimes){var t=r.indexOf(e);r[t]=r[r.length-1],r.pop(),e.destroy()}},this.programs=r}function Or(){var e=new WeakMap;return{get:function(t){var n=e.get(t);return void 0===n&&(n={},e.set(t,n)),n},remove:function(t){e.delete(t)},update:function(t,n,r){e.get(t)[n]=r},dispose:function(){e=new WeakMap}}}function Ir(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.program!==t.program?e.program.id-t.program.id:e.material.id!==t.material.id?e.material.id-t.material.id:e.z!==t.z?e.z-t.z:e.id-t.id}function Dr(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function Nr(){var e=[],t=0,n=[],r=[],i={id:-1};function a(n,r,a,o,s,c){var l=e[t];return void 0===l?(l={id:n.id,object:n,geometry:r,material:a,program:a.program||i,groupOrder:o,renderOrder:n.renderOrder,z:s,group:c},e[t]=l):(l.id=n.id,l.object=n,l.geometry=r,l.material=a,l.program=a.program||i,l.groupOrder=o,l.renderOrder=n.renderOrder,l.z=s,l.group=c),t++,l}return{opaque:n,transparent:r,init:function(){t=0,n.length=0,r.length=0},push:function(e,t,i,o,s,c){var l=a(e,t,i,o,s,c);(!0===i.transparent?r:n).push(l)},unshift:function(e,t,i,o,s,c){var l=a(e,t,i,o,s,c);(!0===i.transparent?r:n).unshift(l)},finish:function(){for(var n=t,r=e.length;n<r;n++){var i=e[n];if(null===i.id)break;i.id=null,i.object=null,i.geometry=null,i.material=null,i.program=null,i.group=null}},sort:function(e,t){n.length>1&&n.sort(e||Ir),r.length>1&&r.sort(t||Dr)}}}function Ur(){var e=new WeakMap;function t(n){var r=n.target;r.removeEventListener("dispose",t),e.delete(r)}return{get:function(n,r){var i,a=e.get(n);return void 0===a?(i=new Nr,e.set(n,new WeakMap),e.get(n).set(r,i),n.addEventListener("dispose",t)):void 0===(i=a.get(r))&&(i=new Nr,a.set(r,i)),i},dispose:function(){e=new WeakMap}}}function zr(){var e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];var n;switch(t.type){case"DirectionalLight":n={direction:new x,color:new Ue};break;case"SpotLight":n={position:new x,direction:new x,color:new Ue,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new x,color:new Ue,distance:0,decay:0};break;case"HemisphereLight":n={direction:new x,skyColor:new Ue,groundColor:new Ue};break;case"RectAreaLight":n={color:new Ue,position:new x,halfWidth:new x,halfHeight:new x}}return e[t.id]=n,n}}}var Fr=0;function Hr(e,t){return(t.castShadow?1:0)-(e.castShadow?1:0)}function Br(){for(var e,t=new zr,n=(e={},{get:function(t){if(void 0!==e[t.id])return e[t.id];var n;switch(t.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowRadius:1,shadowMapSize:new c};break;case"PointLight":n={shadowBias:0,shadowRadius:1,shadowMapSize:new c,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=n,n}}),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},i=0;i<9;i++)r.probe.push(new x);var a=new x,o=new A,s=new A;return{setup:function(e,i,c){for(var l=0,h=0,u=0,p=0;p<9;p++)r.probe[p].set(0,0,0);var d=0,f=0,m=0,g=0,v=0,y=0,x=0,b=0,_=c.matrixWorldInverse;e.sort(Hr),p=0;for(var w=e.length;p<w;p++){var M=e[p],S=M.color,T=M.intensity,E=M.distance,A=M.shadow&&M.shadow.map?M.shadow.map.texture:null;if(M.isAmbientLight)l+=S.r*T,h+=S.g*T,u+=S.b*T;else if(M.isLightProbe)for(var L=0;L<9;L++)r.probe[L].addScaledVector(M.sh.coefficients[L],T);else if(M.isDirectionalLight){if((C=t.get(M)).color.copy(M.color).multiplyScalar(M.intensity),C.direction.setFromMatrixPosition(M.matrixWorld),a.setFromMatrixPosition(M.target.matrixWorld),C.direction.sub(a),C.direction.transformDirection(_),M.castShadow){var R=M.shadow;(P=n.get(M)).shadowBias=R.bias,P.shadowRadius=R.radius,P.shadowMapSize=R.mapSize,r.directionalShadow[d]=P,r.directionalShadowMap[d]=A,r.directionalShadowMatrix[d]=M.shadow.matrix,y++}r.directional[d]=C,d++}else if(M.isSpotLight){if((C=t.get(M)).position.setFromMatrixPosition(M.matrixWorld),C.position.applyMatrix4(_),C.color.copy(S).multiplyScalar(T),C.distance=E,C.direction.setFromMatrixPosition(M.matrixWorld),a.setFromMatrixPosition(M.target.matrixWorld),C.direction.sub(a),C.direction.transformDirection(_),C.coneCos=Math.cos(M.angle),C.penumbraCos=Math.cos(M.angle*(1-M.penumbra)),C.decay=M.decay,M.castShadow){R=M.shadow;(P=n.get(M)).shadowBias=R.bias,P.shadowRadius=R.radius,P.shadowMapSize=R.mapSize,r.spotShadow[m]=P,r.spotShadowMap[m]=A,r.spotShadowMatrix[m]=M.shadow.matrix,b++}r.spot[m]=C,m++}else if(M.isRectAreaLight){(C=t.get(M)).color.copy(S).multiplyScalar(T),C.position.setFromMatrixPosition(M.matrixWorld),C.position.applyMatrix4(_),s.identity(),o.copy(M.matrixWorld),o.premultiply(_),s.extractRotation(o),C.halfWidth.set(.5*M.width,0,0),C.halfHeight.set(0,.5*M.height,0),C.halfWidth.applyMatrix4(s),C.halfHeight.applyMatrix4(s),r.rectArea[g]=C,g++}else if(M.isPointLight){if((C=t.get(M)).position.setFromMatrixPosition(M.matrixWorld),C.position.applyMatrix4(_),C.color.copy(M.color).multiplyScalar(M.intensity),C.distance=M.distance,C.decay=M.decay,M.castShadow){var P;R=M.shadow;(P=n.get(M)).shadowBias=R.bias,P.shadowRadius=R.radius,P.shadowMapSize=R.mapSize,P.shadowCameraNear=R.camera.near,P.shadowCameraFar=R.camera.far,r.pointShadow[f]=P,r.pointShadowMap[f]=A,r.pointShadowMatrix[f]=M.shadow.matrix,x++}r.point[f]=C,f++}else if(M.isHemisphereLight){var C;(C=t.get(M)).direction.setFromMatrixPosition(M.matrixWorld),C.direction.transformDirection(_),C.direction.normalize(),C.skyColor.copy(M.color).multiplyScalar(T),C.groundColor.copy(M.groundColor).multiplyScalar(T),r.hemi[v]=C,v++}}r.ambient[0]=l,r.ambient[1]=h,r.ambient[2]=u;var O=r.hash;O.directionalLength===d&&O.pointLength===f&&O.spotLength===m&&O.rectAreaLength===g&&O.hemiLength===v&&O.numDirectionalShadows===y&&O.numPointShadows===x&&O.numSpotShadows===b||(r.directional.length=d,r.spot.length=m,r.rectArea.length=g,r.point.length=f,r.hemi.length=v,r.directionalShadow.length=y,r.directionalShadowMap.length=y,r.pointShadow.length=x,r.pointShadowMap.length=x,r.spotShadow.length=b,r.spotShadowMap.length=b,r.directionalShadowMatrix.length=y,r.pointShadowMatrix.length=x,r.spotShadowMatrix.length=b,O.directionalLength=d,O.pointLength=f,O.spotLength=m,O.rectAreaLength=g,O.hemiLength=v,O.numDirectionalShadows=y,O.numPointShadows=x,O.numSpotShadows=b,r.version=Fr++)},state:r}}function Gr(){var e=new Br,t=[],n=[];return{init:function(){t.length=0,n.length=0},state:{lightsArray:t,shadowsArray:n,lights:e},setupLights:function(r){e.setup(t,n,r)},pushLight:function(e){t.push(e)},pushShadow:function(e){n.push(e)}}}function kr(){var e=new WeakMap;function t(n){var r=n.target;r.removeEventListener("dispose",t),e.delete(r)}return{get:function(n,r){var i;return!1===e.has(n)?(i=new Gr,e.set(n,new WeakMap),e.get(n).set(r,i),n.addEventListener("dispose",t)):!1===e.get(n).has(r)?(i=new Gr,e.get(n).set(r,i)):i=e.get(n).get(r),i},dispose:function(){e=new WeakMap}}}function Vr(e){ke.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}function jr(e){ke.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new x,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}Vr.prototype=Object.create(ke.prototype),Vr.prototype.constructor=Vr,Vr.prototype.isMeshDepthMaterial=!0,Vr.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},jr.prototype=Object.create(ke.prototype),jr.prototype.constructor=jr,jr.prototype.isMeshDistanceMaterial=!0,jr.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};function Wr(e,t,n){var r=new Yt,i=new c,a=new c,o=new d,s=[],l=[],h={},u={0:1,1:0,2:2},p=new Bt({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new c},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n float mean = 0.0;\n float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n #ifdef HORIZONAL_PASS\n vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean * HALF_SAMPLE_RATE;\n squared_mean = squared_mean * HALF_SAMPLE_RATE;\n float std_dev = sqrt( squared_mean - mean * mean );\n gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),m=p.clone();m.defines.HORIZONAL_PASS=1;var g=new ht;g.setAttribute("position",new We(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var v=new Lt(g,p),y=this;function x(n,r){var i=t.update(v);p.uniforms.shadow_pass.value=n.map.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(r,null,i,p,v,null),m.uniforms.shadow_pass.value=n.mapPass.texture,m.uniforms.resolution.value=n.mapSize,m.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(r,null,i,m,v,null)}function b(e,t,n){var r=e<<0|t<<1|n<<2,i=s[r];return void 0===i&&(i=new Vr({depthPacking:3201,morphTargets:e,skinning:t}),s[r]=i),i}function _(e,t,n){var r=e<<0|t<<1|n<<2,i=l[r];return void 0===i&&(i=new jr({morphTargets:e,skinning:t}),l[r]=i),i}function w(t,n,r,i,a,o,s){var c=null,l=b,p=t.customDepthMaterial;if(!0===i.isPointLight&&(l=_,p=t.customDistanceMaterial),void 0===p){var d=!1;!0===r.morphTargets&&(d=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);var f=!1;!0===t.isSkinnedMesh&&(!0===r.skinning?f=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",t)),c=l(d,f,!0===t.isInstancedMesh)}else c=p;if(e.localClippingEnabled&&!0===r.clipShadows&&0!==r.clippingPlanes.length){var m=c.uuid,g=r.uuid,v=h[m];void 0===v&&(v={},h[m]=v);var y=v[g];void 0===y&&(y=c.clone(),v[g]=y),c=y}return c.visible=r.visible,c.wireframe=r.wireframe,c.side=3===s?null!==r.shadowSide?r.shadowSide:r.side:null!==r.shadowSide?r.shadowSide:u[r.side],c.clipShadows=r.clipShadows,c.clippingPlanes=r.clippingPlanes,c.clipIntersection=r.clipIntersection,c.wireframeLinewidth=r.wireframeLinewidth,c.linewidth=r.linewidth,!0===i.isPointLight&&!0===c.isMeshDistanceMaterial&&(c.referencePosition.setFromMatrixPosition(i.matrixWorld),c.nearDistance=a,c.farDistance=o),c}function M(n,i,a,o,s){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===s)&&(!n.frustumCulled||r.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(a.matrixWorldInverse,n.matrixWorld);var c=t.update(n),l=n.material;if(Array.isArray(l))for(var h=c.groups,u=0,p=h.length;u<p;u++){var d=h[u],f=l[d.materialIndex];if(f&&f.visible){var m=w(n,c,f,o,a.near,a.far,s);e.renderBufferDirect(a,null,c,m,n,d)}}else if(l.visible){m=w(n,c,l,o,a.near,a.far,s);e.renderBufferDirect(a,null,c,m,n,null)}}for(var g=n.children,v=0,y=g.length;v<y;v++)M(g[v],i,a,o,s)}}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(t,s,c){if(!1!==y.enabled&&(!1!==y.autoUpdate||!1!==y.needsUpdate)&&0!==t.length){var l=e.getRenderTarget(),h=e.getActiveCubeFace(),u=e.getActiveMipmapLevel(),p=e.state;p.setBlending(0),p.buffers.color.setClear(1,1,1,1),p.buffers.depth.setTest(!0),p.setScissorTest(!1);for(var d=0,m=t.length;d<m;d++){var g=t[d],v=g.shadow;if(void 0!==v){i.copy(v.mapSize);var b=v.getFrameExtents();if(i.multiply(b),a.copy(v.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(a.x=Math.floor(n/b.x),i.x=a.x*b.x,v.mapSize.x=a.x),i.y>n&&(a.y=Math.floor(n/b.y),i.y=a.y*b.y,v.mapSize.y=a.y)),null===v.map&&!v.isPointLightShadow&&3===this.type){var _={minFilter:1006,magFilter:1006,format:1023};v.map=new f(i.x,i.y,_),v.map.texture.name=g.name+".shadowMap",v.mapPass=new f(i.x,i.y,_),v.camera.updateProjectionMatrix()}if(null===v.map){_={minFilter:1003,magFilter:1003,format:1023};v.map=new f(i.x,i.y,_),v.map.texture.name=g.name+".shadowMap",v.camera.updateProjectionMatrix()}e.setRenderTarget(v.map),e.clear();for(var w=v.getViewportCount(),S=0;S<w;S++){var T=v.getViewport(S);o.set(a.x*T.x,a.y*T.y,a.x*T.z,a.y*T.w),p.viewport(o),v.updateMatrices(g,S),r=v.getFrustum(),M(s,c,v.camera,g,this.type)}v.isPointLightShadow||3!==this.type||x(v,c)}else console.warn("THREE.WebGLShadowMap:",g,"has no shadow.")}y.needsUpdate=!1,e.setRenderTarget(l,h,u)}}}function qr(e,t,n){var r=n.isWebGL2;var i=new function(){var t=!1,n=new d,r=null,i=new d(0,0,0,0);return{setMask:function(n){r===n||t||(e.colorMask(n,n,n,n),r=n)},setLocked:function(e){t=e},setClear:function(t,r,a,o,s){!0===s&&(t*=o,r*=o,a*=o),n.set(t,r,a,o),!1===i.equals(n)&&(e.clearColor(t,r,a,o),i.copy(n))},reset:function(){t=!1,r=null,i.set(-1,0,0,0)}}},a=new function(){var t=!1,n=null,r=null,i=null;return{setTest:function(e){e?H(2929):B(2929)},setMask:function(r){n===r||t||(e.depthMask(r),n=r)},setFunc:function(t){if(r!==t){if(t)switch(t){case 0:e.depthFunc(512);break;case 1:e.depthFunc(519);break;case 2:e.depthFunc(513);break;case 3:e.depthFunc(515);break;case 4:e.depthFunc(514);break;case 5:e.depthFunc(518);break;case 6:e.depthFunc(516);break;case 7:e.depthFunc(517);break;default:e.depthFunc(515)}else e.depthFunc(515);r=t}},setLocked:function(e){t=e},setClear:function(t){i!==t&&(e.clearDepth(t),i=t)},reset:function(){t=!1,n=null,r=null,i=null}}},o=new function(){var t=!1,n=null,r=null,i=null,a=null,o=null,s=null,c=null,l=null;return{setTest:function(e){t||(e?H(2960):B(2960))},setMask:function(r){n===r||t||(e.stencilMask(r),n=r)},setFunc:function(t,n,o){r===t&&i===n&&a===o||(e.stencilFunc(t,n,o),r=t,i=n,a=o)},setOp:function(t,n,r){o===t&&s===n&&c===r||(e.stencilOp(t,n,r),o=t,s=n,c=r)},setLocked:function(e){t=e},setClear:function(t){l!==t&&(e.clearStencil(t),l=t)},reset:function(){t=!1,n=null,r=null,i=null,a=null,o=null,s=null,c=null,l=null}}},s=e.getParameter(34921),c=new Uint8Array(s),l=new Uint8Array(s),h=new Uint8Array(s),u={},p=null,f=null,m=null,g=null,v=null,y=null,x=null,b=null,_=null,w=!1,M=null,S=null,T=null,E=null,A=null,L=e.getParameter(35661),R=!1,P=0,C=e.getParameter(7938);-1!==C.indexOf("WebGL")?(P=parseFloat(/^WebGL\ ([0-9])/.exec(C)[1]),R=P>=1):-1!==C.indexOf("OpenGL ES")&&(P=parseFloat(/^OpenGL\ ES\ ([0-9])/.exec(C)[1]),R=P>=2);var O=null,I={},D=new d,N=new d;function U(t,n,r){var i=new Uint8Array(4),a=e.createTexture();e.bindTexture(t,a),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(var o=0;o<r;o++)e.texImage2D(n+o,0,6408,1,1,0,6408,5121,i);return a}var z={};function F(n,i){(c[n]=1,0===l[n]&&(e.enableVertexAttribArray(n),l[n]=1),h[n]!==i)&&((r?e:t.get("ANGLE_instanced_arrays"))[r?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](n,i),h[n]=i)}function H(t){!0!==u[t]&&(e.enable(t),u[t]=!0)}function B(t){!1!==u[t]&&(e.disable(t),u[t]=!1)}z[3553]=U(3553,3553,1),z[34067]=U(34067,34069,6),i.setClear(0,0,0,1),a.setClear(1),o.setClear(0),H(2929),a.setFunc(3),W(!1),q(1),H(2884),j(0);var G={100:32774,101:32778,102:32779};if(r)G[103]=32775,G[104]=32776;else{var k=t.get("EXT_blend_minmax");null!==k&&(G[103]=k.MIN_EXT,G[104]=k.MAX_EXT)}var V={200:0,201:1,202:768,204:770,210:776,208:774,206:772,203:769,205:771,209:775,207:773};function j(t,n,r,i,a,o,s,c){if(0!==t){if(f||(H(3042),f=!0),5===t)a=a||n,o=o||r,s=s||i,n===g&&a===x||(e.blendEquationSeparate(G[n],G[a]),g=n,x=a),r===v&&i===y&&o===b&&s===_||(e.blendFuncSeparate(V[r],V[i],V[o],V[s]),v=r,y=i,b=o,_=s),m=t,w=null;else if(t!==m||c!==w){if(100===g&&100===x||(e.blendEquation(32774),g=100,x=100),c)switch(t){case 1:e.blendFuncSeparate(1,771,1,771);break;case 2:e.blendFunc(1,1);break;case 3:e.blendFuncSeparate(0,0,769,771);break;case 4:e.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",t)}else switch(t){case 1:e.blendFuncSeparate(770,771,1,771);break;case 2:e.blendFunc(770,1);break;case 3:e.blendFunc(0,769);break;case 4:e.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",t)}v=null,y=null,b=null,_=null,m=t,w=c}}else f&&(B(3042),f=!1)}function W(t){M!==t&&(t?e.frontFace(2304):e.frontFace(2305),M=t)}function q(t){0!==t?(H(2884),t!==S&&(1===t?e.cullFace(1029):2===t?e.cullFace(1028):e.cullFace(1032))):B(2884),S=t}function X(t,n,r){t?(H(32823),E===n&&A===r||(e.polygonOffset(n,r),E=n,A=r)):B(32823)}function Y(t){void 0===t&&(t=33984+L-1),O!==t&&(e.activeTexture(t),O=t)}return{buffers:{color:i,depth:a,stencil:o},initAttributes:function(){for(var e=0,t=c.length;e<t;e++)c[e]=0},enableAttribute:function(e){F(e,0)},enableAttributeAndDivisor:F,disableUnusedAttributes:function(){for(var t=0,n=l.length;t!==n;++t)l[t]!==c[t]&&(e.disableVertexAttribArray(t),l[t]=0)},vertexAttribPointer:function(t,n,i,a,o,s){!0!==r||5124!==i&&5125!==i?e.vertexAttribPointer(t,n,i,a,o,s):e.vertexAttribIPointer(t,n,i,a,o,s)},enable:H,disable:B,useProgram:function(t){return p!==t&&(e.useProgram(t),p=t,!0)},setBlending:j,setMaterial:function(e,t){2===e.side?B(2884):H(2884);var n=1===e.side;t&&(n=!n),W(n),1===e.blending&&!1===e.transparent?j(0):j(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),a.setFunc(e.depthFunc),a.setTest(e.depthTest),a.setMask(e.depthWrite),i.setMask(e.colorWrite);var r=e.stencilWrite;o.setTest(r),r&&(o.setMask(e.stencilWriteMask),o.setFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),o.setOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),X(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits)},setFlipSided:W,setCullFace:q,setLineWidth:function(t){t!==T&&(R&&e.lineWidth(t),T=t)},setPolygonOffset:X,setScissorTest:function(e){e?H(3089):B(3089)},activeTexture:Y,bindTexture:function(t,n){null===O&&Y();var r=I[O];void 0===r&&(r={type:void 0,texture:void 0},I[O]=r),r.type===t&&r.texture===n||(e.bindTexture(t,n||z[t]),r.type=t,r.texture=n)},unbindTexture:function(){var t=I[O];void 0!==t&&void 0!==t.type&&(e.bindTexture(t.type,null),t.type=void 0,t.texture=void 0)},compressedTexImage2D:function(){try{e.compressedTexImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage2D:function(){try{e.texImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage3D:function(){try{e.texImage3D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},scissor:function(t){!1===D.equals(t)&&(e.scissor(t.x,t.y,t.z,t.w),D.copy(t))},viewport:function(t){!1===N.equals(t)&&(e.viewport(t.x,t.y,t.z,t.w),N.copy(t))},reset:function(){for(var t=0;t<l.length;t++)1===l[t]&&(e.disableVertexAttribArray(t),l[t]=0);u={},O=null,I={},p=null,m=null,M=null,S=null,i.reset(),a.reset(),o.reset()}}}function Xr(e,t,n,r,i,a,o){var c,l=i.isWebGL2,h=i.maxTextures,u=i.maxCubemapSize,p=i.maxTextureSize,d=i.maxSamples,f=new WeakMap,m=!1;try{m="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(e){}function g(e,t){return m?new OffscreenCanvas(e,t):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function v(e,t,n,r){var i=1;if((e.width>r||e.height>r)&&(i=r/Math.max(e.width,e.height)),i<1||!0===t){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){var a=t?s.floorPowerOfTwo:Math.floor,o=a(i*e.width),l=a(i*e.height);void 0===c&&(c=g(o,l));var h=n?g(o,l):c;return h.width=o,h.height=l,h.getContext("2d").drawImage(e,0,0,o,l),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+e.width+"x"+e.height+") to ("+o+"x"+l+")."),h}return"data"in e&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+e.width+"x"+e.height+")."),e}return e}function y(e){return s.isPowerOfTwo(e.width)&&s.isPowerOfTwo(e.height)}function x(e,t){return e.generateMipmaps&&t&&1003!==e.minFilter&&1006!==e.minFilter}function b(t,n,i,a){e.generateMipmap(t),r.get(n).__maxMipLevel=Math.log(Math.max(i,a))*Math.LOG2E}function _(n,r,i){if(!1===l)return r;if(null!==n){if(void 0!==e[n])return e[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}var a=r;return 6403===r&&(5126===i&&(a=33326),5131===i&&(a=33325),5121===i&&(a=33321)),6407===r&&(5126===i&&(a=34837),5131===i&&(a=34843),5121===i&&(a=32849)),6408===r&&(5126===i&&(a=34836),5131===i&&(a=34842),5121===i&&(a=32856)),33325!==a&&33326!==a&&34842!==a&&34836!==a||t.get("EXT_color_buffer_float"),a}function w(e){return 1003===e||1004===e||1005===e?9728:9729}function M(t){var n=t.target;n.removeEventListener("dispose",M),function(t){var n=r.get(t);if(void 0===n.__webglInit)return;e.deleteTexture(n.__webglTexture),r.remove(t)}(n),n.isVideoTexture&&f.delete(n),o.memory.textures--}function S(t){var n=t.target;n.removeEventListener("dispose",S),function(t){var n=r.get(t),i=r.get(t.texture);if(!t)return;void 0!==i.__webglTexture&&e.deleteTexture(i.__webglTexture);t.depthTexture&&t.depthTexture.dispose();if(t.isWebGLCubeRenderTarget)for(var a=0;a<6;a++)e.deleteFramebuffer(n.__webglFramebuffer[a]),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer[a]);else e.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&e.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&e.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&e.deleteRenderbuffer(n.__webglDepthRenderbuffer);r.remove(t.texture),r.remove(t)}(n),o.memory.textures--}var T=0;function E(e,t){var i=r.get(e);if(e.isVideoTexture&&function(e){var t=o.render.frame;f.get(e)!==t&&(f.set(e,t),e.update())}(e),e.version>0&&i.__version!==e.version){var a=e.image;if(void 0===a)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==a.complete)return void I(i,e,t);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.activeTexture(33984+t),n.bindTexture(3553,i.__webglTexture)}function A(t,i){if(6===t.image.length){var o=r.get(t);if(t.version>0&&o.__version!==t.version){O(o,t),n.activeTexture(33984+i),n.bindTexture(34067,o.__webglTexture),e.pixelStorei(37440,t.flipY);for(var s=t&&(t.isCompressedTexture||t.image[0].isCompressedTexture),c=t.image[0]&&t.image[0].isDataTexture,h=[],p=0;p<6;p++)h[p]=s||c?c?t.image[p].image:t.image[p]:v(t.image[p],!1,!0,u);var d,f=h[0],m=y(f)||l,g=a.convert(t.format),w=a.convert(t.type),M=_(t.internalFormat,g,w);if(C(34067,t,m),s){for(p=0;p<6;p++){d=h[p].mipmaps;for(var S=0;S<d.length;S++){var T=d[S];1023!==t.format&&1022!==t.format?null!==g?n.compressedTexImage2D(34069+p,S,M,T.width,T.height,0,T.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):n.texImage2D(34069+p,S,M,T.width,T.height,0,g,w,T.data)}}o.__maxMipLevel=d.length-1}else{d=t.mipmaps;for(p=0;p<6;p++)if(c){n.texImage2D(34069+p,0,M,h[p].width,h[p].height,0,g,w,h[p].data);for(S=0;S<d.length;S++){var E=(T=d[S]).image[p].image;n.texImage2D(34069+p,S+1,M,E.width,E.height,0,g,w,E.data)}}else{n.texImage2D(34069+p,0,M,g,w,h[p]);for(S=0;S<d.length;S++){T=d[S];n.texImage2D(34069+p,S+1,M,g,w,T.image[p])}}o.__maxMipLevel=d.length}x(t,m)&&b(34067,t,f.width,f.height),o.__version=t.version,t.onUpdate&&t.onUpdate(t)}else n.activeTexture(33984+i),n.bindTexture(34067,o.__webglTexture)}}function L(e,t){n.activeTexture(33984+t),n.bindTexture(34067,r.get(e).__webglTexture)}var R={1e3:10497,1001:33071,1002:33648},P={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987};function C(n,a,o){o?(e.texParameteri(n,10242,R[a.wrapS]),e.texParameteri(n,10243,R[a.wrapT]),32879!==n&&35866!==n||e.texParameteri(n,32882,R[a.wrapR]),e.texParameteri(n,10240,P[a.magFilter]),e.texParameteri(n,10241,P[a.minFilter])):(e.texParameteri(n,10242,33071),e.texParameteri(n,10243,33071),32879!==n&&35866!==n||e.texParameteri(n,32882,33071),1001===a.wrapS&&1001===a.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),e.texParameteri(n,10240,w(a.magFilter)),e.texParameteri(n,10241,w(a.minFilter)),1003!==a.minFilter&&1006!==a.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));var s=t.get("EXT_texture_filter_anisotropic");if(s){if(1015===a.type&&null===t.get("OES_texture_float_linear"))return;if(1016===a.type&&null===(l||t.get("OES_texture_half_float_linear")))return;(a.anisotropy>1||r.get(a).__currentAnisotropy)&&(e.texParameterf(n,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,i.getMaxAnisotropy())),r.get(a).__currentAnisotropy=a.anisotropy)}}function O(t,n){void 0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",M),t.__webglTexture=e.createTexture(),o.memory.textures++)}function I(t,r,i){var o=3553;r.isDataTexture2DArray&&(o=35866),r.isDataTexture3D&&(o=32879),O(t,r),n.activeTexture(33984+i),n.bindTexture(o,t.__webglTexture),e.pixelStorei(37440,r.flipY),e.pixelStorei(37441,r.premultiplyAlpha),e.pixelStorei(3317,r.unpackAlignment);var s=function(e){return!l&&(1001!==e.wrapS||1001!==e.wrapT||1003!==e.minFilter&&1006!==e.minFilter)}(r)&&!1===y(r.image),c=v(r.image,s,!1,p),h=y(c)||l,u=a.convert(r.format),d=a.convert(r.type),f=_(r.internalFormat,u,d);C(o,r,h);var m,g=r.mipmaps;if(r.isDepthTexture)f=6402,l?f=1015===r.type?36012:1014===r.type?33190:1020===r.type?35056:33189:1015===r.type&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),1026===r.format&&6402===f&&1012!==r.type&&1014!==r.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),r.type=1012,d=a.convert(r.type)),1027===r.format&&6402===f&&(f=34041,1020!==r.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),r.type=1020,d=a.convert(r.type))),n.texImage2D(3553,0,f,c.width,c.height,0,u,d,null);else if(r.isDataTexture)if(g.length>0&&h){for(var w=0,M=g.length;w<M;w++)m=g[w],n.texImage2D(3553,w,f,m.width,m.height,0,u,d,m.data);r.generateMipmaps=!1,t.__maxMipLevel=g.length-1}else n.texImage2D(3553,0,f,c.width,c.height,0,u,d,c.data),t.__maxMipLevel=0;else if(r.isCompressedTexture){for(w=0,M=g.length;w<M;w++)m=g[w],1023!==r.format&&1022!==r.format?null!==u?n.compressedTexImage2D(3553,w,f,m.width,m.height,0,m.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texImage2D(3553,w,f,m.width,m.height,0,u,d,m.data);t.__maxMipLevel=g.length-1}else if(r.isDataTexture2DArray)n.texImage3D(35866,0,f,c.width,c.height,c.depth,0,u,d,c.data),t.__maxMipLevel=0;else if(r.isDataTexture3D)n.texImage3D(32879,0,f,c.width,c.height,c.depth,0,u,d,c.data),t.__maxMipLevel=0;else if(g.length>0&&h){for(w=0,M=g.length;w<M;w++)m=g[w],n.texImage2D(3553,w,f,u,d,m);r.generateMipmaps=!1,t.__maxMipLevel=g.length-1}else n.texImage2D(3553,0,f,u,d,c),t.__maxMipLevel=0;x(r,h)&&b(o,r,c.width,c.height),t.__version=r.version,r.onUpdate&&r.onUpdate(r)}function D(t,i,o,s){var c=a.convert(i.texture.format),l=a.convert(i.texture.type),h=_(i.texture.internalFormat,c,l);n.texImage2D(s,0,h,i.width,i.height,0,c,l,null),e.bindFramebuffer(36160,t),e.framebufferTexture2D(36160,o,s,r.get(i.texture).__webglTexture,0),e.bindFramebuffer(36160,null)}function N(t,n,r){if(e.bindRenderbuffer(36161,t),n.depthBuffer&&!n.stencilBuffer){var i=33189;if(r){var o=n.depthTexture;o&&o.isDepthTexture&&(1015===o.type?i=36012:1014===o.type&&(i=33190));var s=z(n);e.renderbufferStorageMultisample(36161,s,i,n.width,n.height)}else e.renderbufferStorage(36161,i,n.width,n.height);e.framebufferRenderbuffer(36160,36096,36161,t)}else if(n.depthBuffer&&n.stencilBuffer){if(r){s=z(n);e.renderbufferStorageMultisample(36161,s,35056,n.width,n.height)}else e.renderbufferStorage(36161,34041,n.width,n.height);e.framebufferRenderbuffer(36160,33306,36161,t)}else{var c=a.convert(n.texture.format),l=a.convert(n.texture.type);i=_(n.texture.internalFormat,c,l);if(r){s=z(n);e.renderbufferStorageMultisample(36161,s,i,n.width,n.height)}else e.renderbufferStorage(36161,i,n.width,n.height)}e.bindRenderbuffer(36161,null)}function U(t){var n=r.get(t),i=!0===t.isWebGLCubeRenderTarget;if(t.depthTexture){if(i)throw new Error("target.depthTexture not supported in Cube render targets");!function(t,n){if(n&&n.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(e.bindFramebuffer(36160,t),!n.depthTexture||!n.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");r.get(n.depthTexture).__webglTexture&&n.depthTexture.image.width===n.width&&n.depthTexture.image.height===n.height||(n.depthTexture.image.width=n.width,n.depthTexture.image.height=n.height,n.depthTexture.needsUpdate=!0),E(n.depthTexture,0);var i=r.get(n.depthTexture).__webglTexture;if(1026===n.depthTexture.format)e.framebufferTexture2D(36160,36096,3553,i,0);else{if(1027!==n.depthTexture.format)throw new Error("Unknown depthTexture format");e.framebufferTexture2D(36160,33306,3553,i,0)}}(n.__webglFramebuffer,t)}else if(i){n.__webglDepthbuffer=[];for(var a=0;a<6;a++)e.bindFramebuffer(36160,n.__webglFramebuffer[a]),n.__webglDepthbuffer[a]=e.createRenderbuffer(),N(n.__webglDepthbuffer[a],t,!1)}else e.bindFramebuffer(36160,n.__webglFramebuffer),n.__webglDepthbuffer=e.createRenderbuffer(),N(n.__webglDepthbuffer,t,!1);e.bindFramebuffer(36160,null)}function z(e){return l&&e.isWebGLMultisampleRenderTarget?Math.min(d,e.samples):0}var F=!1,H=!1;this.allocateTextureUnit=function(){var e=T;return e>=h&&console.warn("THREE.WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+h),T+=1,e},this.resetTextureUnits=function(){T=0},this.setTexture2D=E,this.setTexture2DArray=function(e,t){var i=r.get(e);e.version>0&&i.__version!==e.version?I(i,e,t):(n.activeTexture(33984+t),n.bindTexture(35866,i.__webglTexture))},this.setTexture3D=function(e,t){var i=r.get(e);e.version>0&&i.__version!==e.version?I(i,e,t):(n.activeTexture(33984+t),n.bindTexture(32879,i.__webglTexture))},this.setTextureCube=A,this.setTextureCubeDynamic=L,this.setupRenderTarget=function(t){var i=r.get(t),s=r.get(t.texture);t.addEventListener("dispose",S),s.__webglTexture=e.createTexture(),o.memory.textures++;var c=!0===t.isWebGLCubeRenderTarget,h=!0===t.isWebGLMultisampleRenderTarget,u=y(t)||l;if(!l||1022!==t.texture.format||1015!==t.texture.type&&1016!==t.texture.type||(t.texture.format=1023,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),c){i.__webglFramebuffer=[];for(var p=0;p<6;p++)i.__webglFramebuffer[p]=e.createFramebuffer()}else if(i.__webglFramebuffer=e.createFramebuffer(),h)if(l){i.__webglMultisampledFramebuffer=e.createFramebuffer(),i.__webglColorRenderbuffer=e.createRenderbuffer(),e.bindRenderbuffer(36161,i.__webglColorRenderbuffer);var d=a.convert(t.texture.format),f=a.convert(t.texture.type),m=_(t.texture.internalFormat,d,f),g=z(t);e.renderbufferStorageMultisample(36161,g,m,t.width,t.height),e.bindFramebuffer(36160,i.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(36160,36064,36161,i.__webglColorRenderbuffer),e.bindRenderbuffer(36161,null),t.depthBuffer&&(i.__webglDepthRenderbuffer=e.createRenderbuffer(),N(i.__webglDepthRenderbuffer,t,!0)),e.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(c){n.bindTexture(34067,s.__webglTexture),C(34067,t.texture,u);for(p=0;p<6;p++)D(i.__webglFramebuffer[p],t,36064,34069+p);x(t.texture,u)&&b(34067,t.texture,t.width,t.height),n.bindTexture(34067,null)}else n.bindTexture(3553,s.__webglTexture),C(3553,t.texture,u),D(i.__webglFramebuffer,t,36064,3553),x(t.texture,u)&&b(3553,t.texture,t.width,t.height),n.bindTexture(3553,null);t.depthBuffer&&U(t)},this.updateRenderTargetMipmap=function(e){var t=e.texture;if(x(t,y(e)||l)){var i=e.isWebGLCubeRenderTarget?34067:3553,a=r.get(t).__webglTexture;n.bindTexture(i,a),b(i,t,e.width,e.height),n.bindTexture(i,null)}},this.updateMultisampleRenderTarget=function(t){if(t.isWebGLMultisampleRenderTarget)if(l){var n=r.get(t);e.bindFramebuffer(36008,n.__webglMultisampledFramebuffer),e.bindFramebuffer(36009,n.__webglFramebuffer);var i=t.width,a=t.height,o=16384;t.depthBuffer&&(o|=256),t.stencilBuffer&&(o|=1024),e.blitFramebuffer(0,0,i,a,0,0,i,a,o,9728),e.bindFramebuffer(36160,n.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(e,t){e&&e.isWebGLRenderTarget&&(!1===F&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),F=!0),e=e.texture),E(e,t)},this.safeSetTextureCube=function(e,t){e&&e.isWebGLCubeRenderTarget&&(!1===H&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),H=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?A(e,t):L(e,t)}}function Yr(e,t,n){var r=n.isWebGL2;return{convert:function(e){var n;if(1009===e)return 5121;if(1017===e)return 32819;if(1018===e)return 32820;if(1019===e)return 33635;if(1010===e)return 5120;if(1011===e)return 5122;if(1012===e)return 5123;if(1013===e)return 5124;if(1014===e)return 5125;if(1015===e)return 5126;if(1016===e)return r?5131:null!==(n=t.get("OES_texture_half_float"))?n.HALF_FLOAT_OES:null;if(1021===e)return 6406;if(1022===e)return 6407;if(1023===e)return 6408;if(1024===e)return 6409;if(1025===e)return 6410;if(1026===e)return 6402;if(1027===e)return 34041;if(1028===e)return 6403;if(1029===e)return 36244;if(1030===e)return 33319;if(1031===e)return 33320;if(1032===e)return 36248;if(1033===e)return 36249;if(33776===e||33777===e||33778===e||33779===e){if(null===(n=t.get("WEBGL_compressed_texture_s3tc")))return null;if(33776===e)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===e)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===e)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===e)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===e||35841===e||35842===e||35843===e){if(null===(n=t.get("WEBGL_compressed_texture_pvrtc")))return null;if(35840===e)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===e)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===e)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===e)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===e)return null!==(n=t.get("WEBGL_compressed_texture_etc1"))?n.COMPRESSED_RGB_ETC1_WEBGL:null;if((37492===e||37496===e)&&null!==(n=t.get("WEBGL_compressed_texture_etc"))){if(37492===e)return n.COMPRESSED_RGB8_ETC2;if(37496===e)return n.COMPRESSED_RGBA8_ETC2_EAC}return 37808===e||37809===e||37810===e||37811===e||37812===e||37813===e||37814===e||37815===e||37816===e||37817===e||37818===e||37819===e||37820===e||37821===e||37840===e||37841===e||37842===e||37843===e||37844===e||37845===e||37846===e||37847===e||37848===e||37849===e||37850===e||37851===e||37852===e||37853===e?null!==(n=t.get("WEBGL_compressed_texture_astc"))?e:null:36492===e?null!==(n=t.get("EXT_texture_compression_bptc"))?e:null:1020===e?r?34042:null!==(n=t.get("WEBGL_depth_texture"))?n.UNSIGNED_INT_24_8_WEBGL:null:void 0}}}function Zr(e){kt.call(this),this.cameras=e||[]}function Jr(){W.call(this),this.type="Group"}function Kr(){this._targetRay=null,this._grip=null}function Qr(e,t){var n=this,r=null,i=1,a=null,o="local-floor",s=null,c=[],l=new Map,h=new kt;h.layers.enable(1),h.viewport=new d;var u=new kt;u.layers.enable(2),u.viewport=new d;var p=[h,u],f=new Zr;f.layers.enable(1),f.layers.enable(2);var m=null,g=null;function v(e){var t=l.get(e.inputSource);t&&t.dispatchEvent({type:e.type})}function y(){l.forEach((function(e,t){e.disconnect(t)})),l.clear(),e.setFramebuffer(null),e.setRenderTarget(e.getRenderTarget()),E.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function b(e){a=e,E.setContext(r),E.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}function _(e){for(var t=r.inputSources,n=0;n<c.length;n++)l.set(t[n],c[n]);for(n=0;n<e.removed.length;n++){var i=e.removed[n];(a=l.get(i))&&(a.dispatchEvent({type:"disconnected",data:i}),l.delete(i))}for(n=0;n<e.added.length;n++){var a;i=e.added[n];(a=l.get(i))&&a.dispatchEvent({type:"connected",data:i})}}this.enabled=!1,this.isPresenting=!1,this.getController=function(e){var t=c[e];return void 0===t&&(t=new Kr,c[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){var t=c[e];return void 0===t&&(t=new Kr,c[e]=t),t.getGripSpace()},this.setFramebufferScaleFactor=function(e){i=e,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){o=e,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return a},this.getSession=function(){return r},this.setSession=function(e){if(null!==(r=e)){r.addEventListener("select",v),r.addEventListener("selectstart",v),r.addEventListener("selectend",v),r.addEventListener("squeeze",v),r.addEventListener("squeezestart",v),r.addEventListener("squeezeend",v),r.addEventListener("end",y);var n=t.getContextAttributes();!0!==n.xrCompatible&&t.makeXRCompatible();var a={antialias:n.antialias,alpha:n.alpha,depth:n.depth,stencil:n.stencil,framebufferScaleFactor:i},s=new XRWebGLLayer(r,t,a);r.updateRenderState({baseLayer:s}),r.requestReferenceSpace(o).then(b),r.addEventListener("inputsourceschange",_)}};var w=new x,M=new x;function S(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.getInverse(e.matrixWorld)}this.getCamera=function(e){f.near=u.near=h.near=e.near,f.far=u.far=h.far=e.far,m===f.near&&g===f.far||(r.updateRenderState({depthNear:f.near,depthFar:f.far}),m=f.near,g=f.far);var t=e.parent,n=f.cameras;S(f,t);for(var i=0;i<n.length;i++)S(n[i],t);e.matrixWorld.copy(f.matrixWorld);for(var a=e.children,o=(i=0,a.length);i<o;i++)a[i].updateMatrixWorld(!0);return 2===n.length?function(e,t,n){w.setFromMatrixPosition(t.matrixWorld),M.setFromMatrixPosition(n.matrixWorld);var r=w.distanceTo(M),i=t.projectionMatrix.elements,a=n.projectionMatrix.elements,o=i[14]/(i[10]-1),s=i[14]/(i[10]+1),c=(i[9]+1)/i[5],l=(i[9]-1)/i[5],h=(i[8]-1)/i[0],u=(a[8]+1)/a[0],p=o*h,d=o*u,f=r/(-h+u),m=f*-h;t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(m),e.translateZ(f),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.getInverse(e.matrixWorld);var g=o+f,v=s+f,y=p-m,x=d+(r-m),b=c*s/v*g,_=l*s/v*g;e.projectionMatrix.makePerspective(y,x,b,_,g,v)}(f,h,u):f.projectionMatrix.copy(h.projectionMatrix),f};var T=null;var E=new Jt;E.setAnimationLoop((function(t,n){if(null!==(s=n.getViewerPose(a))){var i=s.views,o=r.renderState.baseLayer;e.setFramebuffer(o.framebuffer);var l=!1;i.length!==f.cameras.length&&(f.cameras.length=0,l=!0);for(var h=0;h<i.length;h++){var u=i[h],d=o.getViewport(u),m=p[h];m.matrix.fromArray(u.transform.matrix),m.projectionMatrix.fromArray(u.projectionMatrix),m.viewport.set(d.x,d.y,d.width,d.height),0===h&&f.matrix.copy(m.matrix),!0===l&&f.cameras.push(m)}}var g=r.inputSources;for(h=0;h<c.length;h++){var v=c[h],y=g[h];v.update(y,n,a)}T&&T(t,n)})),this.setAnimationLoop=function(e){T=e},this.dispose=function(){}}function $r(e){function t(t,n,r){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map),n.alphaMap&&(t.alphaMap.value=n.alphaMap),n.specularMap&&(t.specularMap.value=n.specularMap);var i,a,o=n.envMap||r;o&&(t.envMap.value=o,t.flipEnvMap.value=o.isCubeTexture?-1:1,t.reflectivity.value=n.reflectivity,t.refractionRatio.value=n.refractionRatio,t.maxMipLevel.value=e.get(o).__maxMipLevel),n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity),n.map?i=n.map:n.specularMap?i=n.specularMap:n.displacementMap?i=n.displacementMap:n.normalMap?i=n.normalMap:n.bumpMap?i=n.bumpMap:n.roughnessMap?i=n.roughnessMap:n.metalnessMap?i=n.metalnessMap:n.alphaMap?i=n.alphaMap:n.emissiveMap&&(i=n.emissiveMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix)),n.aoMap?a=n.aoMap:n.lightMap&&(a=n.lightMap),void 0!==a&&(a.isWebGLRenderTarget&&(a=a.texture),!0===a.matrixAutoUpdate&&a.updateMatrix(),t.uv2Transform.value.copy(a.matrix))}function n(e,t,n){e.roughness.value=t.roughness,e.metalness.value=t.metalness,t.roughnessMap&&(e.roughnessMap.value=t.roughnessMap),t.metalnessMap&&(e.metalnessMap.value=t.metalnessMap),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap),t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1)),t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate()),t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias),(t.envMap||n)&&(e.envMapIntensity.value=t.envMapIntensity)}return{refreshFogUniforms:function(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)},refreshMaterialUniforms:function(e,r,i,a,o){r.isMeshBasicMaterial?t(e,r):r.isMeshLambertMaterial?(t(e,r),function(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}(e,r)):r.isMeshToonMaterial?(t(e,r),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.gradientMap&&(e.gradientMap.value=t.gradientMap);t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshPhongMaterial?(t(e,r),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshStandardMaterial?(t(e,r,i),r.isMeshPhysicalMaterial?function(e,t,r){n(e,t,r),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen);t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap);t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap);t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,1===t.side&&e.clearcoatNormalScale.value.negate());e.transparency.value=t.transparency}(e,r,i):n(e,r,i)):r.isMeshMatcapMaterial?(t(e,r),function(e,t){t.matcap&&(e.matcap.value=t.matcap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshDepthMaterial?(t(e,r),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshDistanceMaterial?(t(e,r),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias);e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}(e,r)):r.isMeshNormalMaterial?(t(e,r),function(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}(e,r),r.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,r)):r.isPointsMaterial?function(e,t,n,r){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*n,e.scale.value=.5*r,t.map&&(e.map.value=t.map);t.alphaMap&&(e.alphaMap.value=t.alphaMap);var i;t.map?i=t.map:t.alphaMap&&(i=t.alphaMap);void 0!==i&&(!0===i.matrixAutoUpdate&&i.updateMatrix(),e.uvTransform.value.copy(i.matrix))}(e,r,a,o):r.isSpriteMaterial?function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map);t.alphaMap&&(e.alphaMap.value=t.alphaMap);var n;t.map?n=t.map:t.alphaMap&&(n=t.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),e.uvTransform.value.copy(n.matrix))}(e,r):r.isShadowMaterial?(e.color.value.copy(r.color),e.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function ei(e){var t=void 0!==(e=e||{}).canvas?e.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n=void 0!==e.context?e.context:null,r=void 0!==e.alpha&&e.alpha,i=void 0===e.depth||e.depth,a=void 0===e.stencil||e.stencil,o=void 0!==e.antialias&&e.antialias,l=void 0===e.premultipliedAlpha||e.premultipliedAlpha,h=void 0!==e.preserveDrawingBuffer&&e.preserveDrawingBuffer,u=void 0!==e.powerPreference?e.powerPreference:"default",p=void 0!==e.failIfMajorPerformanceCaveat&&e.failIfMajorPerformanceCaveat,f=null,m=null;this.domElement=t,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=3e3,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var g,v,y,b,_,w,M,S,T,E,L,R,P,C,O,I,D,N,U,z=this,F=!1,H=null,B=0,G=0,k=null,V=null,j=-1,W={geometry:null,program:null,wireframe:!1},X=null,Y=null,Z=new d,J=new d,K=null,Q=t.width,$=t.height,ee=1,te=null,ne=null,re=new d(0,0,Q,$),ie=new d(0,0,Q,$),ae=!1,oe=new Yt,se=new on,ce=!1,le=!1,he=new A,ue=new x;function pe(){return null===k?ee:1}try{var de={alpha:r,depth:i,stencil:a,antialias:o,premultipliedAlpha:l,preserveDrawingBuffer:h,powerPreference:u,failIfMajorPerformanceCaveat:p};if(t.addEventListener("webglcontextlost",ve,!1),t.addEventListener("webglcontextrestored",ye,!1),null===(g=n||t.getContext("webgl",de)||t.getContext("experimental-webgl",de)))throw null!==t.getContext("webgl")?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.");void 0===g.getShaderPrecisionFormat&&(g.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(e){throw console.error("THREE.WebGLRenderer: "+e.message),e}function fe(){v=new sn(g),!1===(y=new an(g,v,e)).isWebGL2&&(v.get("WEBGL_depth_texture"),v.get("OES_texture_float"),v.get("OES_texture_half_float"),v.get("OES_texture_half_float_linear"),v.get("OES_standard_derivatives"),v.get("OES_element_index_uint"),v.get("ANGLE_instanced_arrays")),v.get("OES_texture_float_linear"),U=new Yr(g,v,y),(b=new qr(g,v,y)).scissor(J.copy(ie).multiplyScalar(ee).floor()),b.viewport(Z.copy(re).multiplyScalar(ee).floor()),_=new hn(g),w=new Or,M=new Xr(g,v,b,w,y,U,_),S=new Kt(g,y),T=new cn(g,S,_),E=new dn(g,T,S,_),I=new pn(g),L=new Cr(z,v,y),R=new $r(w),P=new Ur,C=new kr,O=new nn(z,b,E,l),D=new rn(g,v,_,y),N=new ln(g,v,_,y),_.programs=L.programs,z.capabilities=y,z.extensions=v,z.properties=w,z.renderLists=P,z.state=b,z.info=_}fe();var me=new Qr(z,g);this.xr=me;var ge=new Wr(z,E,y.maxTextureSize);function ve(e){e.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),F=!0}function ye(){console.log("THREE.WebGLRenderer: Context Restored."),F=!1,fe()}function xe(e){var t=e.target;t.removeEventListener("dispose",xe),function(e){be(e),w.remove(e)}(t)}function be(e){var t=w.get(e).program;e.program=void 0,void 0!==t&&L.releaseProgram(t)}this.shadowMap=ge,this.getContext=function(){return g},this.getContextAttributes=function(){return g.getContextAttributes()},this.forceContextLoss=function(){var e=v.get("WEBGL_lose_context");e&&e.loseContext()},this.forceContextRestore=function(){var e=v.get("WEBGL_lose_context");e&&e.restoreContext()},this.getPixelRatio=function(){return ee},this.setPixelRatio=function(e){void 0!==e&&(ee=e,this.setSize(Q,$,!1))},this.getSize=function(e){return void 0===e&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),e=new c),e.set(Q,$)},this.setSize=function(e,n,r){me.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(Q=e,$=n,t.width=Math.floor(e*ee),t.height=Math.floor(n*ee),!1!==r&&(t.style.width=e+"px",t.style.height=n+"px"),this.setViewport(0,0,e,n))},this.getDrawingBufferSize=function(e){return void 0===e&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),e=new c),e.set(Q*ee,$*ee).floor()},this.setDrawingBufferSize=function(e,n,r){Q=e,$=n,ee=r,t.width=Math.floor(e*r),t.height=Math.floor(n*r),this.setViewport(0,0,e,n)},this.getCurrentViewport=function(e){return void 0===e&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),e=new d),e.copy(Z)},this.getViewport=function(e){return e.copy(re)},this.setViewport=function(e,t,n,r){e.isVector4?re.set(e.x,e.y,e.z,e.w):re.set(e,t,n,r),b.viewport(Z.copy(re).multiplyScalar(ee).floor())},this.getScissor=function(e){return e.copy(ie)},this.setScissor=function(e,t,n,r){e.isVector4?ie.set(e.x,e.y,e.z,e.w):ie.set(e,t,n,r),b.scissor(J.copy(ie).multiplyScalar(ee).floor())},this.getScissorTest=function(){return ae},this.setScissorTest=function(e){b.setScissorTest(ae=e)},this.setOpaqueSort=function(e){te=e},this.setTransparentSort=function(e){ne=e},this.getClearColor=function(){return O.getClearColor()},this.setClearColor=function(){O.setClearColor.apply(O,arguments)},this.getClearAlpha=function(){return O.getClearAlpha()},this.setClearAlpha=function(){O.setClearAlpha.apply(O,arguments)},this.clear=function(e,t,n){var r=0;(void 0===e||e)&&(r|=16384),(void 0===t||t)&&(r|=256),(void 0===n||n)&&(r|=1024),g.clear(r)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){t.removeEventListener("webglcontextlost",ve,!1),t.removeEventListener("webglcontextrestored",ye,!1),P.dispose(),C.dispose(),w.dispose(),E.dispose(),me.dispose(),Me.stop()},this.renderBufferImmediate=function(e,t){b.initAttributes();var n=w.get(e);e.hasPositions&&!n.position&&(n.position=g.createBuffer()),e.hasNormals&&!n.normal&&(n.normal=g.createBuffer()),e.hasUvs&&!n.uv&&(n.uv=g.createBuffer()),e.hasColors&&!n.color&&(n.color=g.createBuffer());var r=t.getAttributes();e.hasPositions&&(g.bindBuffer(34962,n.position),g.bufferData(34962,e.positionArray,35048),b.enableAttribute(r.position),g.vertexAttribPointer(r.position,3,5126,!1,0,0)),e.hasNormals&&(g.bindBuffer(34962,n.normal),g.bufferData(34962,e.normalArray,35048),b.enableAttribute(r.normal),g.vertexAttribPointer(r.normal,3,5126,!1,0,0)),e.hasUvs&&(g.bindBuffer(34962,n.uv),g.bufferData(34962,e.uvArray,35048),b.enableAttribute(r.uv),g.vertexAttribPointer(r.uv,2,5126,!1,0,0)),e.hasColors&&(g.bindBuffer(34962,n.color),g.bufferData(34962,e.colorArray,35048),b.enableAttribute(r.color),g.vertexAttribPointer(r.color,3,5126,!1,0,0)),b.disableUnusedAttributes(),g.drawArrays(4,0,e.count),e.count=0};var _e=new q;this.renderBufferDirect=function(e,t,n,r,i,a){null===t&&(t=_e);var o=i.isMesh&&i.matrixWorld.determinant()<0,s=Le(e,t,r,i);b.setMaterial(r,o);var c=!1;W.geometry===n.id&&W.program===s.id&&W.wireframe===(!0===r.wireframe)||(W.geometry=n.id,W.program=s.id,W.wireframe=!0===r.wireframe,c=!0),(r.morphTargets||r.morphNormals)&&(I.update(i,n,r,s),c=!0),!0===i.isInstancedMesh&&(c=!0);var l=n.index,h=n.attributes.position;if(null===l){if(void 0===h||0===h.count)return}else if(0===l.count)return;var u,p=1;!0===r.wireframe&&(l=T.getWireframeAttribute(n),p=2);var d=D;null!==l&&(u=S.get(l),(d=N).setIndex(u)),c&&(!function(e,t,n,r){if(!1===y.isWebGL2&&(e.isInstancedMesh||t.isInstancedBufferGeometry)&&null===v.get("ANGLE_instanced_arrays"))return;b.initAttributes();var i=t.attributes,a=r.getAttributes(),o=n.defaultAttributeValues;for(var s in a){var c=a[s];if(c>=0){var l=i[s];if(void 0!==l){var h=l.normalized,u=l.itemSize;if(void 0===(w=S.get(l)))continue;var p=w.buffer,d=w.type,f=w.bytesPerElement;if(l.isInterleavedBufferAttribute){var m=l.data,x=m.stride,_=l.offset;m&&m.isInstancedInterleavedBuffer?(b.enableAttributeAndDivisor(c,m.meshPerAttribute),void 0===t._maxInstanceCount&&(t._maxInstanceCount=m.meshPerAttribute*m.count)):b.enableAttribute(c),g.bindBuffer(34962,p),b.vertexAttribPointer(c,u,d,h,x*f,_*f)}else l.isInstancedBufferAttribute?(b.enableAttributeAndDivisor(c,l.meshPerAttribute),void 0===t._maxInstanceCount&&(t._maxInstanceCount=l.meshPerAttribute*l.count)):b.enableAttribute(c),g.bindBuffer(34962,p),b.vertexAttribPointer(c,u,d,h,0,0)}else if("instanceMatrix"===s){var w;if(void 0===(w=S.get(e.instanceMatrix)))continue;p=w.buffer,d=w.type;b.enableAttributeAndDivisor(c+0,1),b.enableAttributeAndDivisor(c+1,1),b.enableAttributeAndDivisor(c+2,1),b.enableAttributeAndDivisor(c+3,1),g.bindBuffer(34962,p),g.vertexAttribPointer(c+0,4,d,!1,64,0),g.vertexAttribPointer(c+1,4,d,!1,64,16),g.vertexAttribPointer(c+2,4,d,!1,64,32),g.vertexAttribPointer(c+3,4,d,!1,64,48)}else if(void 0!==o){var M=o[s];if(void 0!==M)switch(M.length){case 2:g.vertexAttrib2fv(c,M);break;case 3:g.vertexAttrib3fv(c,M);break;case 4:g.vertexAttrib4fv(c,M);break;default:g.vertexAttrib1fv(c,M)}}}}b.disableUnusedAttributes()}(i,n,r,s),null!==l&&g.bindBuffer(34963,u.buffer));var f=null!==l?l.count:h.count,m=n.drawRange.start*p,x=n.drawRange.count*p,_=null!==a?a.start*p:0,w=null!==a?a.count*p:1/0,M=Math.max(m,_),E=Math.min(f,m+x,_+w)-1,A=Math.max(0,E-M+1);if(0!==A){if(i.isMesh)!0===r.wireframe?(b.setLineWidth(r.wireframeLinewidth*pe()),d.setMode(1)):d.setMode(4);else if(i.isLine){var L=r.linewidth;void 0===L&&(L=1),b.setLineWidth(L*pe()),i.isLineSegments?d.setMode(1):i.isLineLoop?d.setMode(2):d.setMode(3)}else i.isPoints?d.setMode(0):i.isSprite&&d.setMode(4);if(i.isInstancedMesh)d.renderInstances(n,M,A,i.count);else if(n.isInstancedBufferGeometry){var R=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(n,M,A,R)}else d.render(M,A)}},this.compile=function(e,t){(m=C.get(e,t)).init(),e.traverse((function(e){e.isLight&&(m.pushLight(e),e.castShadow&&m.pushShadow(e))})),m.setupLights(t);const n={};e.traverse((function(t){let r=t.material;if(r)if(Array.isArray(r))for(let i=0;i<r.length;i++){let a=r[i];a.uuid in n==!1&&(Ae(a,e,t),n[a.uuid]=!0)}else r.uuid in n==!1&&(Ae(r,e,t),n[r.uuid]=!0)}))};var we=null;var Me=new Jt;function Se(e,t,n,r){if(!1!==e.visible){if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)m.pushLight(e),e.castShadow&&m.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||oe.intersectsSprite(e)){r&&ue.setFromMatrixPosition(e.matrixWorld).applyMatrix4(he);var i=E.update(e);(a=e.material).visible&&f.push(e,i,a,n,ue.z,null)}}else if(e.isImmediateRenderObject)r&&ue.setFromMatrixPosition(e.matrixWorld).applyMatrix4(he),f.push(e,null,e.material,n,ue.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.frame!==_.render.frame&&(e.skeleton.update(),e.skeleton.frame=_.render.frame),!e.frustumCulled||oe.intersectsObject(e))){r&&ue.setFromMatrixPosition(e.matrixWorld).applyMatrix4(he);i=E.update(e);var a=e.material;if(Array.isArray(a))for(var o=i.groups,s=0,c=o.length;s<c;s++){var l=o[s],h=a[l.materialIndex];h&&h.visible&&f.push(e,i,h,n,ue.z,l)}else a.visible&&f.push(e,i,a,n,ue.z,null)}var u=e.children;for(s=0,c=u.length;s<c;s++)Se(u[s],t,n,r)}}function Te(e,t,n,r){for(var i=0,a=e.length;i<a;i++){var o=e[i],s=o.object,c=o.geometry,l=void 0===r?o.material:r,h=o.group;if(n.isArrayCamera){Y=n;for(var u=n.cameras,p=0,d=u.length;p<d;p++){var f=u[p];s.layers.test(f.layers)&&(b.viewport(Z.copy(f.viewport)),m.setupLights(f),Ee(s,t,f,c,l,h))}}else Y=null,Ee(s,t,n,c,l,h)}}function Ee(e,t,n,r,i,a){if(e.onBeforeRender(z,t,n,r,i,a),m=C.get(t,Y||n),e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix),e.isImmediateRenderObject){var o=Le(n,t,i,e);b.setMaterial(i),W.geometry=null,W.program=null,W.wireframe=!1,function(e,t){e.render((function(e){z.renderBufferImmediate(e,t)}))}(e,o)}else z.renderBufferDirect(n,t,r,i,e,a);e.onAfterRender(z,t,n,r,i,a),m=C.get(t,Y||n)}function Ae(e,t,n){var r=w.get(e),i=m.state.lights,a=m.state.shadowsArray,o=i.state.version,s=L.getParameters(e,i.state,a,t,se.numPlanes,se.numIntersection,n),c=L.getProgramCacheKey(s),l=r.program,h=!0;if(void 0===l)e.addEventListener("dispose",xe);else if(l.cacheKey!==c)be(e);else if(r.lightsStateVersion!==o)r.lightsStateVersion=o,h=!1;else{if(void 0!==s.shaderID)return;h=!1}h&&(l=L.acquireProgram(s,c),r.program=l,r.uniforms=s.uniforms,r.outputEncoding=s.outputEncoding,e.program=l);var u=l.getAttributes();if(e.morphTargets){e.numSupportedMorphTargets=0;for(var p=0;p<z.maxMorphTargets;p++)u["morphTarget"+p]>=0&&e.numSupportedMorphTargets++}if(e.morphNormals){e.numSupportedMorphNormals=0;for(p=0;p<z.maxMorphNormals;p++)u["morphNormal"+p]>=0&&e.numSupportedMorphNormals++}var d=r.uniforms;(e.isShaderMaterial||e.isRawShaderMaterial)&&!0!==e.clipping||(r.numClippingPlanes=se.numPlanes,r.numIntersection=se.numIntersection,d.clippingPlanes=se.uniform),r.environment=e.isMeshStandardMaterial?t.environment:null,r.fog=t.fog,r.needsLights=function(e){return e.isMeshLambertMaterial||e.isMeshToonMaterial||e.isMeshPhongMaterial||e.isMeshStandardMaterial||e.isShadowMaterial||e.isShaderMaterial&&!0===e.lights}(e),r.lightsStateVersion=o,r.needsLights&&(d.ambientLightColor.value=i.state.ambient,d.lightProbe.value=i.state.probe,d.directionalLights.value=i.state.directional,d.directionalLightShadows.value=i.state.directionalShadow,d.spotLights.value=i.state.spot,d.spotLightShadows.value=i.state.spotShadow,d.rectAreaLights.value=i.state.rectArea,d.pointLights.value=i.state.point,d.pointLightShadows.value=i.state.pointShadow,d.hemisphereLights.value=i.state.hemi,d.directionalShadowMap.value=i.state.directionalShadowMap,d.directionalShadowMatrix.value=i.state.directionalShadowMatrix,d.spotShadowMap.value=i.state.spotShadowMap,d.spotShadowMatrix.value=i.state.spotShadowMatrix,d.pointShadowMap.value=i.state.pointShadowMap,d.pointShadowMatrix.value=i.state.pointShadowMatrix);var f=r.program.getUniforms(),g=ur.seqWithValue(f.seq,d);r.uniformsList=g}function Le(e,t,n,r){M.resetTextureUnits();var i=t.fog,a=n.isMeshStandardMaterial?t.environment:null,o=null===k?z.outputEncoding:k.texture.encoding,c=w.get(n),l=m.state.lights;if(ce&&(le||e!==X)){var h=e===X&&n.id===j;se.setState(n.clippingPlanes,n.clipIntersection,n.clipShadows,e,c,h)}n.version===c.__version?void 0===c.program||n.fog&&c.fog!==i||c.environment!==a||c.needsLights&&c.lightsStateVersion!==l.state.version?Ae(n,t,r):void 0===c.numClippingPlanes||c.numClippingPlanes===se.numPlanes&&c.numIntersection===se.numIntersection?c.outputEncoding!==o&&Ae(n,t,r):Ae(n,t,r):(Ae(n,t,r),c.__version=n.version);var u,p,d=!1,f=!1,v=!1,x=c.program,_=x.getUniforms(),S=c.uniforms;if(b.useProgram(x.program)&&(d=!0,f=!0,v=!0),n.id!==j&&(j=n.id,f=!0),d||X!==e){if(_.setValue(g,"projectionMatrix",e.projectionMatrix),y.logarithmicDepthBuffer&&_.setValue(g,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),X!==e&&(X=e,f=!0,v=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){var T=_.map.cameraPosition;void 0!==T&&T.setValue(g,ue.setFromMatrixPosition(e.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&_.setValue(g,"isOrthographic",!0===e.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.skinning)&&_.setValue(g,"viewMatrix",e.matrixWorldInverse)}if(n.skinning){_.setOptional(g,r,"bindMatrix"),_.setOptional(g,r,"bindMatrixInverse");var E=r.skeleton;if(E){var A=E.bones;if(y.floatVertexTextures){if(void 0===E.boneTexture){var L=Math.sqrt(4*A.length);L=s.ceilPowerOfTwo(L),L=Math.max(L,4);var P=new Float32Array(L*L*4);P.set(E.boneMatrices);var C=new Wt(P,L,L,1023,1015);E.boneMatrices=P,E.boneTexture=C,E.boneTextureSize=L}_.setValue(g,"boneTexture",E.boneTexture,M),_.setValue(g,"boneTextureSize",E.boneTextureSize)}else _.setOptional(g,E,"boneMatrices")}}return(f||c.receiveShadow!==r.receiveShadow)&&(c.receiveShadow=r.receiveShadow,_.setValue(g,"receiveShadow",r.receiveShadow)),f&&(_.setValue(g,"toneMappingExposure",z.toneMappingExposure),_.setValue(g,"toneMappingWhitePoint",z.toneMappingWhitePoint),c.needsLights&&(p=v,(u=S).ambientLightColor.needsUpdate=p,u.lightProbe.needsUpdate=p,u.directionalLights.needsUpdate=p,u.directionalLightShadows.needsUpdate=p,u.pointLights.needsUpdate=p,u.pointLightShadows.needsUpdate=p,u.spotLights.needsUpdate=p,u.spotLightShadows.needsUpdate=p,u.rectAreaLights.needsUpdate=p,u.hemisphereLights.needsUpdate=p),i&&n.fog&&R.refreshFogUniforms(S,i),R.refreshMaterialUniforms(S,n,a,ee,$),void 0!==S.ltc_1&&(S.ltc_1.value=Zt.LTC_1),void 0!==S.ltc_2&&(S.ltc_2.value=Zt.LTC_2),ur.upload(g,c.uniformsList,S,M)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(ur.upload(g,c.uniformsList,S,M),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&_.setValue(g,"center",r.center),_.setValue(g,"modelViewMatrix",r.modelViewMatrix),_.setValue(g,"normalMatrix",r.normalMatrix),_.setValue(g,"modelMatrix",r.matrixWorld),x}Me.setAnimationLoop((function(e){me.isPresenting||we&&we(e)})),"undefined"!=typeof window&&Me.setContext(window),this.setAnimationLoop=function(e){we=e,me.setAnimationLoop(e),Me.start()},this.render=function(e,t){var n,r;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),r=arguments[3]),t&&t.isCamera){if(!F){W.geometry=null,W.program=null,W.wireframe=!1,j=-1,X=null,!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),me.enabled&&me.isPresenting&&(t=me.getCamera(t)),e.onBeforeRender(z,e,t,n||k),(m=C.get(e,t)).init(),he.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),oe.setFromProjectionMatrix(he),le=this.localClippingEnabled,ce=se.init(this.clippingPlanes,le,t),(f=P.get(e,t)).init(),Se(e,t,0,z.sortObjects),f.finish(),!0===z.sortObjects&&f.sort(te,ne),ce&&se.beginShadows();var i=m.state.shadowsArray;ge.render(i,e,t),m.setupLights(t),ce&&se.endShadows(),this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),O.render(f,e,t,r);var a=f.opaque,o=f.transparent;if(e.overrideMaterial){var s=e.overrideMaterial;a.length&&Te(a,e,t,s),o.length&&Te(o,e,t,s)}else a.length&&Te(a,e,t),o.length&&Te(o,e,t);e.onAfterRender(z,e,t),null!==k&&(M.updateRenderTargetMipmap(k),M.updateMultisampleRenderTarget(k)),b.buffers.depth.setTest(!0),b.buffers.depth.setMask(!0),b.buffers.color.setMask(!0),b.setPolygonOffset(!1),f=null,m=null}}else console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")},this.setFramebuffer=function(e){H!==e&&null===k&&g.bindFramebuffer(36160,e),H=e},this.getActiveCubeFace=function(){return B},this.getActiveMipmapLevel=function(){return G},this.getRenderTarget=function(){return k},this.setRenderTarget=function(e,t,n){k=e,B=t,G=n,e&&void 0===w.get(e).__webglFramebuffer&&M.setupRenderTarget(e);var r=H,i=!1;if(e){var a=w.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(r=a[t||0],i=!0):r=e.isWebGLMultisampleRenderTarget?w.get(e).__webglMultisampledFramebuffer:a,Z.copy(e.viewport),J.copy(e.scissor),K=e.scissorTest}else Z.copy(re).multiplyScalar(ee).floor(),J.copy(ie).multiplyScalar(ee).floor(),K=ae;if(V!==r&&(g.bindFramebuffer(36160,r),V=r),b.viewport(Z),b.scissor(J),b.setScissorTest(K),i){var o=w.get(e.texture);g.framebufferTexture2D(36160,36064,34069+(t||0),o.__webglTexture,n||0)}},this.readRenderTargetPixels=function(e,t,n,r,i,a,o){if(e&&e.isWebGLRenderTarget){var s=w.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==o&&(s=s[o]),s){var c=!1;s!==V&&(g.bindFramebuffer(36160,s),c=!0);try{var l=e.texture,h=l.format,u=l.type;if(1023!==h&&U.convert(h)!==g.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(1009===u||U.convert(u)===g.getParameter(35738)||1015===u&&(y.isWebGL2||v.get("OES_texture_float")||v.get("WEBGL_color_buffer_float"))||1016===u&&(y.isWebGL2?v.get("EXT_color_buffer_float"):v.get("EXT_color_buffer_half_float"))))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===g.checkFramebufferStatus(36160)?t>=0&&t<=e.width-r&&n>=0&&n<=e.height-i&&g.readPixels(t,n,r,i,U.convert(h),U.convert(u),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{c&&g.bindFramebuffer(36160,V)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")},this.copyFramebufferToTexture=function(e,t,n){void 0===n&&(n=0);var r=Math.pow(2,-n),i=Math.floor(t.image.width*r),a=Math.floor(t.image.height*r),o=U.convert(t.format);M.setTexture2D(t,0),g.copyTexImage2D(3553,n,o,e.x,e.y,i,a,0),b.unbindTexture()},this.copyTextureToTexture=function(e,t,n,r){void 0===r&&(r=0);var i=t.image.width,a=t.image.height,o=U.convert(n.format),s=U.convert(n.type);M.setTexture2D(n,0),t.isDataTexture?g.texSubImage2D(3553,r,e.x,e.y,i,a,o,s,t.image.data):t.isCompressedTexture?g.compressedTexSubImage2D(3553,r,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,o,t.mipmaps[0].data):g.texSubImage2D(3553,r,e.x,e.y,o,s,t.image),0===r&&n.generateMipmaps&&g.generateMipmap(3553),b.unbindTexture()},this.initTexture=function(e){M.setTexture2D(e,0),b.unbindTexture()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function ti(e,t){this.name="",this.color=new Ue(e),this.density=void 0!==t?t:25e-5}function ni(e,t,n){this.name="",this.color=new Ue(e),this.near=void 0!==t?t:1,this.far=void 0!==n?n:1e3}function ri(e,t){this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}Zr.prototype=Object.assign(Object.create(kt.prototype),{constructor:Zr,isArrayCamera:!0}),Jr.prototype=Object.assign(Object.create(W.prototype),{constructor:Jr,isGroup:!0}),Object.assign(Kr.prototype,{constructor:Kr,getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new Jr,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new Jr,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),this},update:function(e,t,n){var r=null,i=null,a=this._targetRay,o=this._grip;return e&&(null!==a&&null!==(r=t.getPose(e.targetRaySpace,n))&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)),null!==o&&e.gripSpace&&null!==(i=t.getPose(e.gripSpace,n))&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale))),null!==a&&(a.visible=null!==r),null!==o&&(o.visible=null!==i),this}}),Object.assign(Qr.prototype,r.prototype),Object.assign(ti.prototype,{isFogExp2:!0,clone:function(){return new ti(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}),Object.assign(ni.prototype,{isFog:!0,clone:function(){return new ni(this.color,this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}),Object.defineProperty(ri.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(ri.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(var r=0,i=this.stride;r<i;r++)this.array[e+r]=t.array[n+r];return this},set:function(e,t){return void 0===t&&(t=0),this.array.set(e,t),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(e){return this.onUploadCallback=e,this}});var ii,ai=new x;function oi(e,t,n,r){this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=!0===r}function si(e){ke.call(this),this.type="SpriteMaterial",this.color=new Ue(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}Object.defineProperties(oi.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(oi.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(e){for(var t=0,n=this.data.count;t<n;t++)ai.x=this.getX(t),ai.y=this.getY(t),ai.z=this.getZ(t),ai.applyMatrix4(e),this.setXYZ(t,ai.x,ai.y,ai.z);return this},setX:function(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this},setY:function(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this},setZ:function(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this},setW:function(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this},getX:function(e){return this.data.array[e*this.data.stride+this.offset]},getY:function(e){return this.data.array[e*this.data.stride+this.offset+1]},getZ:function(e){return this.data.array[e*this.data.stride+this.offset+2]},getW:function(e){return this.data.array[e*this.data.stride+this.offset+3]},setXY:function(e,t,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=i,this},clone:function(){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],t=0;t<this.count;t++)for(var n=t*this.data.stride+this.offset,r=0;r<this.itemSize;r++)e.push(this.data.array[n+r]);return new We(new this.array.constructor(e),this.itemSize,this.normalized)},toJSON:function(){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");for(var e=[],t=0;t<this.count;t++)for(var n=t*this.data.stride+this.offset,r=0;r<this.itemSize;r++)e.push(this.data.array[n+r]);return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}}),si.prototype=Object.create(ke.prototype),si.prototype.constructor=si,si.prototype.isSpriteMaterial=!0,si.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this};var ci=new x,li=new x,hi=new x,ui=new c,pi=new c,di=new A,fi=new x,mi=new x,gi=new x,vi=new c,yi=new c,xi=new c;function bi(e){if(W.call(this),this.type="Sprite",void 0===ii){ii=new ht;var t=new ri(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);ii.setIndex([0,1,2,0,2,3]),ii.setAttribute("position",new oi(t,3,0,!1)),ii.setAttribute("uv",new oi(t,2,3,!1))}this.geometry=ii,this.material=void 0!==e?e:new si,this.center=new c(.5,.5)}function _i(e,t,n,r,i,a){ui.subVectors(e,n).addScalar(.5).multiply(r),void 0!==i?(pi.x=a*ui.x-i*ui.y,pi.y=i*ui.x+a*ui.y):pi.copy(ui),e.copy(t),e.x+=pi.x,e.y+=pi.y,e.applyMatrix4(di)}bi.prototype=Object.assign(Object.create(W.prototype),{constructor:bi,isSprite:!0,raycast:function(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),li.setFromMatrixScale(this.matrixWorld),di.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),hi.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&li.multiplyScalar(-hi.z);var n,r,i=this.material.rotation;0!==i&&(r=Math.cos(i),n=Math.sin(i));var a=this.center;_i(fi.set(-.5,-.5,0),hi,a,li,n,r),_i(mi.set(.5,-.5,0),hi,a,li,n,r),_i(gi.set(.5,.5,0),hi,a,li,n,r),vi.set(0,0),yi.set(1,0),xi.set(1,1);var o=e.ray.intersectTriangle(fi,mi,gi,!1,ci);if(null!==o||(_i(mi.set(-.5,.5,0),hi,a,li,n,r),yi.set(0,1),null!==(o=e.ray.intersectTriangle(fi,gi,mi,!1,ci)))){var s=e.ray.origin.distanceTo(ci);s<e.near||s>e.far||t.push({distance:s,point:ci.clone(),uv:Oe.getUV(ci,fi,mi,gi,vi,yi,xi,new c),face:null,object:this})}},clone:function(){return new this.constructor(this.material).copy(this)},copy:function(e){return W.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this}});var wi,Mi,Si,Ti,Ei,Ai=new x,Li=new x;function Ri(){W.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}function Pi(e,t){e&&e.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),Lt.call(this,e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new A,this.bindMatrixInverse=new A}Ri.prototype=Object.assign(Object.create(W.prototype),{constructor:Ri,isLOD:!0,copy:function(e){W.prototype.copy.call(this,e,!1);for(var t=e.levels,n=0,r=t.length;n<r;n++){var i=t[n];this.addLevel(i.object.clone(),i.distance)}return this.autoUpdate=e.autoUpdate,this},addLevel:function(e,t){void 0===t&&(t=0),t=Math.abs(t);for(var n=this.levels,r=0;r<n.length&&!(t<n[r].distance);r++);return n.splice(r,0,{distance:t,object:e}),this.add(e),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(e){var t=this.levels;if(t.length>0){for(var n=1,r=t.length;n<r&&!(e<t[n].distance);n++);return t[n-1].object}return null},raycast:function(e,t){if(this.levels.length>0){Ai.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(Ai);this.getObjectForDistance(n).raycast(e,t)}},update:function(e){var t=this.levels;if(t.length>1){Ai.setFromMatrixPosition(e.matrixWorld),Li.setFromMatrixPosition(this.matrixWorld);var n=Ai.distanceTo(Li)/e.zoom;t[0].object.visible=!0;for(var r=1,i=t.length;r<i&&n>=t[r].distance;r++)t[r-1].object.visible=!1,t[r].object.visible=!0;for(this._currentLevel=r-1;r<i;r++)t[r].object.visible=!1}},toJSON:function(e){var t=W.prototype.toJSON.call(this,e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];for(var n=this.levels,r=0,i=n.length;r<i;r++){var a=n[r];t.object.levels.push({object:a.object.uuid,distance:a.distance})}return t}}),Pi.prototype=Object.assign(Object.create(Lt.prototype),{constructor:Pi,isSkinnedMesh:!0,bind:function(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.getInverse(t)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var e=new d,t=this.geometry.attributes.skinWeight,n=0,r=t.count;n<r;n++){e.x=t.getX(n),e.y=t.getY(n),e.z=t.getZ(n),e.w=t.getW(n);var i=1/e.manhattanLength();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}},updateMatrixWorld:function(e){Lt.prototype.updateMatrixWorld.call(this,e),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)},boneTransform:(wi=new x,Mi=new d,Si=new d,Ti=new x,Ei=new A,function(e,t){var n=this.skeleton,r=this.geometry;Mi.fromBufferAttribute(r.attributes.skinIndex,e),Si.fromBufferAttribute(r.attributes.skinWeight,e),wi.fromBufferAttribute(r.attributes.position,e).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(var i=0;i<4;i++){var a=Si.getComponent(i);if(0!==a){var o=Mi.getComponent(i);Ei.multiplyMatrices(n.bones[o].matrixWorld,n.boneInverses[o]),t.addScaledVector(Ti.copy(wi).applyMatrix4(Ei),a)}}return t.applyMatrix4(this.bindMatrixInverse)})});var Ci=new A,Oi=new A;function Ii(e,t){if(e=e||[],this.bones=e.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),this.frame=-1,void 0===t)this.calculateInverses();else if(this.bones.length===t.length)this.boneInverses=t.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(var n=0,r=this.bones.length;n<r;n++)this.boneInverses.push(new A)}}function Di(){W.call(this),this.type="Bone"}Object.assign(Ii.prototype,{calculateInverses:function(){this.boneInverses=[];for(var e=0,t=this.bones.length;e<t;e++){var n=new A;this.bones[e]&&n.getInverse(this.bones[e].matrixWorld),this.boneInverses.push(n)}},pose:function(){var e,t,n;for(t=0,n=this.bones.length;t<n;t++)(e=this.bones[t])&&e.matrixWorld.getInverse(this.boneInverses[t]);for(t=0,n=this.bones.length;t<n;t++)(e=this.bones[t])&&(e.parent&&e.parent.isBone?(e.matrix.getInverse(e.parent.matrixWorld),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))},update:function(){for(var e=this.bones,t=this.boneInverses,n=this.boneMatrices,r=this.boneTexture,i=0,a=e.length;i<a;i++){var o=e[i]?e[i].matrixWorld:Oi;Ci.multiplyMatrices(o,t[i]),Ci.toArray(n,16*i)}void 0!==r&&(r.needsUpdate=!0)},clone:function(){return new Ii(this.bones,this.boneInverses)},getBoneByName:function(e){for(var t=0,n=this.bones.length;t<n;t++){var r=this.bones[t];if(r.name===e)return r}},dispose:function(){this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=void 0)}}),Di.prototype=Object.assign(Object.create(W.prototype),{constructor:Di,isBone:!0});var Ni=new A,Ui=new A,zi=[],Fi=new Lt;function Hi(e,t,n){Lt.call(this,e,t),this.instanceMatrix=new We(new Float32Array(16*n),16),this.count=n,this.frustumCulled=!1}function Bi(e){ke.call(this),this.type="LineBasicMaterial",this.color=new Ue(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}Hi.prototype=Object.assign(Object.create(Lt.prototype),{constructor:Hi,isInstancedMesh:!0,getMatrixAt:function(e,t){t.fromArray(this.instanceMatrix.array,16*e)},raycast:function(e,t){var n=this.matrixWorld,r=this.count;if(Fi.geometry=this.geometry,Fi.material=this.material,void 0!==Fi.material)for(var i=0;i<r;i++){this.getMatrixAt(i,Ni),Ui.multiplyMatrices(n,Ni),Fi.matrixWorld=Ui,Fi.raycast(e,zi);for(var a=0,o=zi.length;a<o;a++){var s=zi[a];s.instanceId=i,s.object=this,t.push(s)}zi.length=0}},setMatrixAt:function(e,t){t.toArray(this.instanceMatrix.array,16*e)},updateMorphTargets:function(){}}),Bi.prototype=Object.create(ke.prototype),Bi.prototype.constructor=Bi,Bi.prototype.isLineBasicMaterial=!0,Bi.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this};var Gi=new x,ki=new x,Vi=new A,ji=new ve,Wi=new le;function qi(e,t,n){1===n&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead."),W.call(this),this.type="Line",this.geometry=void 0!==e?e:new ht,this.material=void 0!==t?t:new Bi,this.updateMorphTargets()}qi.prototype=Object.assign(Object.create(W.prototype),{constructor:qi,isLine:!0,computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,n=[0],r=1,i=t.count;r<i;r++)Gi.fromBufferAttribute(t,r-1),ki.fromBufferAttribute(t,r),n[r]=n[r-1],n[r]+=Gi.distanceTo(ki);e.setAttribute("lineDistance",new $e(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){var a=e.vertices;(n=e.lineDistances)[0]=0;for(r=1,i=a.length;r<i;r++)n[r]=n[r-1],n[r]+=a[r-1].distanceTo(a[r])}return this},raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),Wi.copy(n.boundingSphere),Wi.applyMatrix4(r),Wi.radius+=i,!1!==e.ray.intersectsSphere(Wi)){Vi.getInverse(r),ji.copy(e.ray).applyMatrix4(Vi);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,s=new x,c=new x,l=new x,h=new x,u=this&&this.isLineSegments?2:1;if(n.isBufferGeometry){var p=n.index,d=n.attributes.position.array;if(null!==p)for(var f=p.array,m=0,g=f.length-1;m<g;m+=u){var v=f[m],y=f[m+1];if(s.fromArray(d,3*v),c.fromArray(d,3*y),!(ji.distanceSqToSegment(s,c,h,l)>o))h.applyMatrix4(this.matrixWorld),(w=e.ray.origin.distanceTo(h))<e.near||w>e.far||t.push({distance:w,point:l.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}else for(m=0,g=d.length/3-1;m<g;m+=u){if(s.fromArray(d,3*m),c.fromArray(d,3*m+3),!(ji.distanceSqToSegment(s,c,h,l)>o))h.applyMatrix4(this.matrixWorld),(w=e.ray.origin.distanceTo(h))<e.near||w>e.far||t.push({distance:w,point:l.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}}else if(n.isGeometry){var b=n.vertices,_=b.length;for(m=0;m<_-1;m+=u){var w;if(!(ji.distanceSqToSegment(b[m],b[m+1],h,l)>o))h.applyMatrix4(this.matrixWorld),(w=e.ray.origin.distanceTo(h))<e.near||w>e.far||t.push({distance:w,point:l.clone().applyMatrix4(this.matrixWorld),index:m,face:null,faceIndex:null,object:this})}}}},updateMorphTargets:function(){var e,t,n,r=this.geometry;if(r.isBufferGeometry){var i=r.morphAttributes,a=Object.keys(i);if(a.length>0){var o=i[a[0]];if(void 0!==o)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},e=0,t=o.length;e<t;e++)n=o[e].name||String(e),this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}else{var s=r.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});var Xi=new x,Yi=new x;function Zi(e,t){qi.call(this,e,t),this.type="LineSegments"}function Ji(e,t){qi.call(this,e,t),this.type="LineLoop"}function Ki(e){ke.call(this),this.type="PointsMaterial",this.color=new Ue(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}Zi.prototype=Object.assign(Object.create(qi.prototype),{constructor:Zi,isLineSegments:!0,computeLineDistances:function(){var e=this.geometry;if(e.isBufferGeometry)if(null===e.index){for(var t=e.attributes.position,n=[],r=0,i=t.count;r<i;r+=2)Xi.fromBufferAttribute(t,r),Yi.fromBufferAttribute(t,r+1),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+Xi.distanceTo(Yi);e.setAttribute("lineDistance",new $e(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){var a=e.vertices;for(n=e.lineDistances,r=0,i=a.length;r<i;r+=2)Xi.copy(a[r]),Yi.copy(a[r+1]),n[r]=0===r?0:n[r-1],n[r+1]=n[r]+Xi.distanceTo(Yi)}return this}}),Ji.prototype=Object.assign(Object.create(qi.prototype),{constructor:Ji,isLineLoop:!0}),Ki.prototype=Object.create(ke.prototype),Ki.prototype.constructor=Ki,Ki.prototype.isPointsMaterial=!0,Ki.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this};var Qi=new A,$i=new ve,ea=new le,ta=new x;function na(e,t){W.call(this),this.type="Points",this.geometry=void 0!==e?e:new ht,this.material=void 0!==t?t:new Ki,this.updateMorphTargets()}function ra(e,t,n,r,i,a,o){var s=$i.distanceSqToPoint(e);if(s<n){var c=new x;$i.closestPointToPoint(e,c),c.applyMatrix4(r);var l=i.ray.origin.distanceTo(c);if(l<i.near||l>i.far)return;a.push({distance:l,distanceToRay:Math.sqrt(s),point:c,index:t,face:null,object:o})}}function ia(e,t,n,r,i,a,o,s,c){p.call(this,e,t,n,r,i,a,o,s,c),this.format=void 0!==o?o:1022,this.minFilter=void 0!==a?a:1006,this.magFilter=void 0!==i?i:1006,this.generateMipmaps=!1}function aa(e,t,n,r,i,a,o,s,c,l,h,u){p.call(this,null,a,o,s,c,l,r,i,h,u),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}function oa(e,t,n,r,i,a,o,s,c){p.call(this,e,t,n,r,i,a,o,s,c),this.needsUpdate=!0}function sa(e,t,n,r,i,a,o,s,c,l){if(1026!==(l=void 0!==l?l:1026)&&1027!==l)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&1026===l&&(n=1012),void 0===n&&1027===l&&(n=1020),p.call(this,null,r,i,a,o,s,l,n,c),this.image={width:e,height:t},this.magFilter=void 0!==o?o:1003,this.minFilter=void 0!==s?s:1003,this.flipY=!1,this.generateMipmaps=!1}function ca(e){ht.call(this),this.type="WireframeGeometry";var t,n,r,i,a,o,s,c,l,h,u=[],p=[0,0],d={},f=["a","b","c"];if(e&&e.isGeometry){var m=e.faces;for(t=0,r=m.length;t<r;t++){var g=m[t];for(n=0;n<3;n++)s=g[f[n]],c=g[f[(n+1)%3]],p[0]=Math.min(s,c),p[1]=Math.max(s,c),void 0===d[l=p[0]+","+p[1]]&&(d[l]={index1:p[0],index2:p[1]})}for(l in d)o=d[l],h=e.vertices[o.index1],u.push(h.x,h.y,h.z),h=e.vertices[o.index2],u.push(h.x,h.y,h.z)}else if(e&&e.isBufferGeometry){var v,y,b,_,w,M,S;if(h=new x,null!==e.index){for(v=e.attributes.position,y=e.index,0===(b=e.groups).length&&(b=[{start:0,count:y.count,materialIndex:0}]),i=0,a=b.length;i<a;++i)for(t=w=(_=b[i]).start,r=w+_.count;t<r;t+=3)for(n=0;n<3;n++)s=y.getX(t+n),c=y.getX(t+(n+1)%3),p[0]=Math.min(s,c),p[1]=Math.max(s,c),void 0===d[l=p[0]+","+p[1]]&&(d[l]={index1:p[0],index2:p[1]});for(l in d)o=d[l],h.fromBufferAttribute(v,o.index1),u.push(h.x,h.y,h.z),h.fromBufferAttribute(v,o.index2),u.push(h.x,h.y,h.z)}else for(t=0,r=(v=e.attributes.position).count/3;t<r;t++)for(n=0;n<3;n++)M=3*t+n,h.fromBufferAttribute(v,M),u.push(h.x,h.y,h.z),S=3*t+(n+1)%3,h.fromBufferAttribute(v,S),u.push(h.x,h.y,h.z)}this.setAttribute("position",new $e(u,3))}function la(e,t,n){Nt.call(this),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:n},this.fromBufferGeometry(new ha(e,t,n)),this.mergeVertices()}function ha(e,t,n){ht.call(this),this.type="ParametricBufferGeometry",this.parameters={func:e,slices:t,stacks:n};var r,i,a=[],o=[],s=[],c=[],l=1e-5,h=new x,u=new x,p=new x,d=new x,f=new x;e.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var m=t+1;for(r=0;r<=n;r++){var g=r/n;for(i=0;i<=t;i++){var v=i/t;e(v,g,u),o.push(u.x,u.y,u.z),v-l>=0?(e(v-l,g,p),d.subVectors(u,p)):(e(v+l,g,p),d.subVectors(p,u)),g-l>=0?(e(v,g-l,p),f.subVectors(u,p)):(e(v,g+l,p),f.subVectors(p,u)),h.crossVectors(d,f).normalize(),s.push(h.x,h.y,h.z),c.push(v,g)}}for(r=0;r<n;r++)for(i=0;i<t;i++){var y=r*m+i,b=r*m+i+1,_=(r+1)*m+i+1,w=(r+1)*m+i;a.push(y,b,w),a.push(b,_,w)}this.setIndex(a),this.setAttribute("position",new $e(o,3)),this.setAttribute("normal",new $e(s,3)),this.setAttribute("uv",new $e(c,2))}function ua(e,t,n,r){Nt.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:r},this.fromBufferGeometry(new pa(e,t,n,r)),this.mergeVertices()}function pa(e,t,n,r){ht.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:r},n=n||1;var i=[],a=[];function o(e,t,n,r){var i,a,o=Math.pow(2,r),c=[];for(i=0;i<=o;i++){c[i]=[];var l=e.clone().lerp(n,i/o),h=t.clone().lerp(n,i/o),u=o-i;for(a=0;a<=u;a++)c[i][a]=0===a&&i===o?l:l.clone().lerp(h,a/u)}for(i=0;i<o;i++)for(a=0;a<2*(o-i)-1;a++){var p=Math.floor(a/2);a%2==0?(s(c[i][p+1]),s(c[i+1][p]),s(c[i][p])):(s(c[i][p+1]),s(c[i+1][p+1]),s(c[i+1][p]))}}function s(e){i.push(e.x,e.y,e.z)}function l(t,n){var r=3*t;n.x=e[r+0],n.y=e[r+1],n.z=e[r+2]}function h(e,t,n,r){r<0&&1===e.x&&(a[t]=e.x-1),0===n.x&&0===n.z&&(a[t]=r/2/Math.PI+.5)}function u(e){return Math.atan2(e.z,-e.x)}function p(e){return Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))}!function(e){for(var n=new x,r=new x,i=new x,a=0;a<t.length;a+=3)l(t[a+0],n),l(t[a+1],r),l(t[a+2],i),o(n,r,i,e)}(r=r||0),function(e){for(var t=new x,n=0;n<i.length;n+=3)t.x=i[n+0],t.y=i[n+1],t.z=i[n+2],t.normalize().multiplyScalar(e),i[n+0]=t.x,i[n+1]=t.y,i[n+2]=t.z}(n),function(){for(var e=new x,t=0;t<i.length;t+=3){e.x=i[t+0],e.y=i[t+1],e.z=i[t+2];var n=u(e)/2/Math.PI+.5,r=p(e)/Math.PI+.5;a.push(n,1-r)}(function(){for(var e=new x,t=new x,n=new x,r=new x,o=new c,s=new c,l=new c,p=0,d=0;p<i.length;p+=9,d+=6){e.set(i[p+0],i[p+1],i[p+2]),t.set(i[p+3],i[p+4],i[p+5]),n.set(i[p+6],i[p+7],i[p+8]),o.set(a[d+0],a[d+1]),s.set(a[d+2],a[d+3]),l.set(a[d+4],a[d+5]),r.copy(e).add(t).add(n).divideScalar(3);var f=u(r);h(o,d+0,e,f),h(s,d+2,t,f),h(l,d+4,n,f)}})(),function(){for(var e=0;e<a.length;e+=6){var t=a[e+0],n=a[e+2],r=a[e+4],i=Math.max(t,n,r),o=Math.min(t,n,r);i>.9&&o<.1&&(t<.2&&(a[e+0]+=1),n<.2&&(a[e+2]+=1),r<.2&&(a[e+4]+=1))}}()}(),this.setAttribute("position",new $e(i,3)),this.setAttribute("normal",new $e(i.slice(),3)),this.setAttribute("uv",new $e(a,2)),0===r?this.computeVertexNormals():this.normalizeNormals()}function da(e,t){Nt.call(this),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new fa(e,t)),this.mergeVertices()}function fa(e,t){pa.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronBufferGeometry",this.parameters={radius:e,detail:t}}function ma(e,t){Nt.call(this),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new ga(e,t)),this.mergeVertices()}function ga(e,t){pa.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronBufferGeometry",this.parameters={radius:e,detail:t}}function va(e,t){Nt.call(this),this.type="IcosahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new ya(e,t)),this.mergeVertices()}function ya(e,t){var n=(1+Math.sqrt(5))/2,r=[-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1];pa.call(this,r,[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],e,t),this.type="IcosahedronBufferGeometry",this.parameters={radius:e,detail:t}}function xa(e,t){Nt.call(this),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new ba(e,t)),this.mergeVertices()}function ba(e,t){var n=(1+Math.sqrt(5))/2,r=1/n,i=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-n,0,-r,n,0,r,-n,0,r,n,-r,-n,0,-r,n,0,r,-n,0,r,n,0,-n,0,-r,n,0,-r,-n,0,r,n,0,r];pa.call(this,i,[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronBufferGeometry",this.parameters={radius:e,detail:t}}function _a(e,t,n,r,i,a){Nt.call(this),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i},void 0!==a&&console.warn("THREE.TubeGeometry: taper has been removed.");var o=new wa(e,t,n,r,i);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals,this.fromBufferGeometry(o),this.mergeVertices()}function wa(e,t,n,r,i){ht.call(this),this.type="TubeBufferGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i},t=t||64,n=n||1,r=r||8,i=i||!1;var a=e.computeFrenetFrames(t,i);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;var o,s,l=new x,h=new x,u=new c,p=new x,d=[],f=[],m=[],g=[];function v(i){p=e.getPointAt(i/t,p);var o=a.normals[i],c=a.binormals[i];for(s=0;s<=r;s++){var u=s/r*Math.PI*2,m=Math.sin(u),g=-Math.cos(u);h.x=g*o.x+m*c.x,h.y=g*o.y+m*c.y,h.z=g*o.z+m*c.z,h.normalize(),f.push(h.x,h.y,h.z),l.x=p.x+n*h.x,l.y=p.y+n*h.y,l.z=p.z+n*h.z,d.push(l.x,l.y,l.z)}}!function(){for(o=0;o<t;o++)v(o);v(!1===i?t:0),function(){for(o=0;o<=t;o++)for(s=0;s<=r;s++)u.x=o/t,u.y=s/r,m.push(u.x,u.y)}(),function(){for(s=1;s<=t;s++)for(o=1;o<=r;o++){var e=(r+1)*(s-1)+(o-1),n=(r+1)*s+(o-1),i=(r+1)*s+o,a=(r+1)*(s-1)+o;g.push(e,n,a),g.push(n,i,a)}}()}(),this.setIndex(g),this.setAttribute("position",new $e(d,3)),this.setAttribute("normal",new $e(f,3)),this.setAttribute("uv",new $e(m,2))}function Ma(e,t,n,r,i,a,o){Nt.call(this),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:a},void 0!==o&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new Sa(e,t,n,r,i,a)),this.mergeVertices()}function Sa(e,t,n,r,i,a){ht.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:a},e=e||1,t=t||.4,n=Math.floor(n)||64,r=Math.floor(r)||8,i=i||2,a=a||3;var o,s,c=[],l=[],h=[],u=[],p=new x,d=new x,f=new x,m=new x,g=new x,v=new x,y=new x;for(o=0;o<=n;++o){var b=o/n*i*Math.PI*2;for(L(b,i,a,e,f),L(b+.01,i,a,e,m),v.subVectors(m,f),y.addVectors(m,f),g.crossVectors(v,y),y.crossVectors(g,v),g.normalize(),y.normalize(),s=0;s<=r;++s){var _=s/r*Math.PI*2,w=-t*Math.cos(_),M=t*Math.sin(_);p.x=f.x+(w*y.x+M*g.x),p.y=f.y+(w*y.y+M*g.y),p.z=f.z+(w*y.z+M*g.z),l.push(p.x,p.y,p.z),d.subVectors(p,f).normalize(),h.push(d.x,d.y,d.z),u.push(o/n),u.push(s/r)}}for(s=1;s<=n;s++)for(o=1;o<=r;o++){var S=(r+1)*(s-1)+(o-1),T=(r+1)*s+(o-1),E=(r+1)*s+o,A=(r+1)*(s-1)+o;c.push(S,T,A),c.push(T,E,A)}function L(e,t,n,r,i){var a=Math.cos(e),o=Math.sin(e),s=n/t*e,c=Math.cos(s);i.x=r*(2+c)*.5*a,i.y=r*(2+c)*o*.5,i.z=r*Math.sin(s)*.5}this.setIndex(c),this.setAttribute("position",new $e(l,3)),this.setAttribute("normal",new $e(h,3)),this.setAttribute("uv",new $e(u,2))}function Ta(e,t,n,r,i){Nt.call(this),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:r,arc:i},this.fromBufferGeometry(new Ea(e,t,n,r,i)),this.mergeVertices()}function Ea(e,t,n,r,i){ht.call(this),this.type="TorusBufferGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:r,arc:i},e=e||1,t=t||.4,n=Math.floor(n)||8,r=Math.floor(r)||6,i=i||2*Math.PI;var a,o,s=[],c=[],l=[],h=[],u=new x,p=new x,d=new x;for(a=0;a<=n;a++)for(o=0;o<=r;o++){var f=o/r*i,m=a/n*Math.PI*2;p.x=(e+t*Math.cos(m))*Math.cos(f),p.y=(e+t*Math.cos(m))*Math.sin(f),p.z=t*Math.sin(m),c.push(p.x,p.y,p.z),u.x=e*Math.cos(f),u.y=e*Math.sin(f),d.subVectors(p,u).normalize(),l.push(d.x,d.y,d.z),h.push(o/r),h.push(a/n)}for(a=1;a<=n;a++)for(o=1;o<=r;o++){var g=(r+1)*a+o-1,v=(r+1)*(a-1)+o-1,y=(r+1)*(a-1)+o,b=(r+1)*a+o;s.push(g,v,b),s.push(v,y,b)}this.setIndex(s),this.setAttribute("position",new $e(c,3)),this.setAttribute("normal",new $e(l,3)),this.setAttribute("uv",new $e(h,2))}na.prototype=Object.assign(Object.create(W.prototype),{constructor:na,isPoints:!0,raycast:function(e,t){var n=this.geometry,r=this.matrixWorld,i=e.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),ea.copy(n.boundingSphere),ea.applyMatrix4(r),ea.radius+=i,!1!==e.ray.intersectsSphere(ea)){Qi.getInverse(r),$i.copy(e.ray).applyMatrix4(Qi);var a=i/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){var s=n.index,c=n.attributes.position.array;if(null!==s)for(var l=s.array,h=0,u=l.length;h<u;h++){var p=l[h];ta.fromArray(c,3*p),ra(ta,p,o,r,e,t,this)}else{h=0;for(var d=c.length/3;h<d;h++)ta.fromArray(c,3*h),ra(ta,h,o,r,e,t,this)}}else{var f=n.vertices;for(h=0,d=f.length;h<d;h++)ra(f[h],h,o,r,e,t,this)}}},updateMorphTargets:function(){var e,t,n,r=this.geometry;if(r.isBufferGeometry){var i=r.morphAttributes,a=Object.keys(i);if(a.length>0){var o=i[a[0]];if(void 0!==o)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},e=0,t=o.length;e<t;e++)n=o[e].name||String(e),this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}else{var s=r.morphTargets;void 0!==s&&s.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),ia.prototype=Object.assign(Object.create(p.prototype),{constructor:ia,isVideoTexture:!0,update:function(){var e=this.image;e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),aa.prototype=Object.create(p.prototype),aa.prototype.constructor=aa,aa.prototype.isCompressedTexture=!0,oa.prototype=Object.create(p.prototype),oa.prototype.constructor=oa,oa.prototype.isCanvasTexture=!0,sa.prototype=Object.create(p.prototype),sa.prototype.constructor=sa,sa.prototype.isDepthTexture=!0,ca.prototype=Object.create(ht.prototype),ca.prototype.constructor=ca,la.prototype=Object.create(Nt.prototype),la.prototype.constructor=la,ha.prototype=Object.create(ht.prototype),ha.prototype.constructor=ha,ua.prototype=Object.create(Nt.prototype),ua.prototype.constructor=ua,pa.prototype=Object.create(ht.prototype),pa.prototype.constructor=pa,da.prototype=Object.create(Nt.prototype),da.prototype.constructor=da,fa.prototype=Object.create(pa.prototype),fa.prototype.constructor=fa,ma.prototype=Object.create(Nt.prototype),ma.prototype.constructor=ma,ga.prototype=Object.create(pa.prototype),ga.prototype.constructor=ga,va.prototype=Object.create(Nt.prototype),va.prototype.constructor=va,ya.prototype=Object.create(pa.prototype),ya.prototype.constructor=ya,xa.prototype=Object.create(Nt.prototype),xa.prototype.constructor=xa,ba.prototype=Object.create(pa.prototype),ba.prototype.constructor=ba,_a.prototype=Object.create(Nt.prototype),_a.prototype.constructor=_a,wa.prototype=Object.create(ht.prototype),wa.prototype.constructor=wa,wa.prototype.toJSON=function(){var e=ht.prototype.toJSON.call(this);return e.path=this.parameters.path.toJSON(),e},Ma.prototype=Object.create(Nt.prototype),Ma.prototype.constructor=Ma,Sa.prototype=Object.create(ht.prototype),Sa.prototype.constructor=Sa,Ta.prototype=Object.create(Nt.prototype),Ta.prototype.constructor=Ta,Ea.prototype=Object.create(ht.prototype),Ea.prototype.constructor=Ea;var Aa=function(e,t,n){n=n||2;var r,i,a,o,s,c,l,h=t&&t.length,u=h?t[0]*n:e.length,p=La(e,0,u,n,!0),d=[];if(!p||p.next===p.prev)return d;if(h&&(p=function(e,t,n,r){var i,a,o,s=[];for(i=0,a=t.length;i<a;i++)(o=La(e,t[i]*r,i<a-1?t[i+1]*r:e.length,r,!1))===o.next&&(o.steiner=!0),s.push(Ha(o));for(s.sort(Na),i=0;i<s.length;i++)Ua(s[i],n),n=Ra(n,n.next);return n}(e,t,p,n)),e.length>80*n){r=a=e[0],i=o=e[1];for(var f=n;f<u;f+=n)(s=e[f])<r&&(r=s),(c=e[f+1])<i&&(i=c),s>a&&(a=s),c>o&&(o=c);l=0!==(l=Math.max(a-r,o-i))?1/l:0}return Pa(p,d,n,r,i,l),d};function La(e,t,n,r,i){var a,o;if(i===function(e,t,n,r){for(var i=0,a=t,o=n-r;a<n;a+=r)i+=(e[o]-e[a])*(e[a+1]+e[o+1]),o=a;return i}(e,t,n,r)>0)for(a=t;a<n;a+=r)o=Za(a,e[a],e[a+1],o);else for(a=n-r;a>=t;a-=r)o=Za(a,e[a],e[a+1],o);return o&&Va(o,o.next)&&(Ja(o),o=o.next),o}function Ra(e,t){if(!e)return e;t||(t=e);var n,r=e;do{if(n=!1,r.steiner||!Va(r,r.next)&&0!==ka(r.prev,r,r.next))r=r.next;else{if(Ja(r),(r=t=r.prev)===r.next)break;n=!0}}while(n||r!==t);return t}function Pa(e,t,n,r,i,a,o){if(e){!o&&a&&function(e,t,n,r){var i=e;do{null===i.z&&(i.z=Fa(i.x,i.y,t,n,r)),i.prevZ=i.prev,i.nextZ=i.next,i=i.next}while(i!==e);i.prevZ.nextZ=null,i.prevZ=null,function(e){var t,n,r,i,a,o,s,c,l=1;do{for(n=e,e=null,a=null,o=0;n;){for(o++,r=n,s=0,t=0;t<l&&(s++,r=r.nextZ);t++);for(c=l;s>0||c>0&&r;)0!==s&&(0===c||!r||n.z<=r.z)?(i=n,n=n.nextZ,s--):(i=r,r=r.nextZ,c--),a?a.nextZ=i:e=i,i.prevZ=a,a=i;n=r}a.nextZ=null,l*=2}while(o>1)}(i)}(e,r,i,a);for(var s,c,l=e;e.prev!==e.next;)if(s=e.prev,c=e.next,a?Oa(e,r,i,a):Ca(e))t.push(s.i/n),t.push(e.i/n),t.push(c.i/n),Ja(e),e=c.next,l=c.next;else if((e=c)===l){o?1===o?Pa(e=Ia(Ra(e),t,n),t,n,r,i,a,2):2===o&&Da(e,t,n,r,i,a):Pa(Ra(e),t,n,r,i,a,1);break}}}function Ca(e){var t=e.prev,n=e,r=e.next;if(ka(t,n,r)>=0)return!1;for(var i=e.next.next;i!==e.prev;){if(Ba(t.x,t.y,n.x,n.y,r.x,r.y,i.x,i.y)&&ka(i.prev,i,i.next)>=0)return!1;i=i.next}return!0}function Oa(e,t,n,r){var i=e.prev,a=e,o=e.next;if(ka(i,a,o)>=0)return!1;for(var s=i.x<a.x?i.x<o.x?i.x:o.x:a.x<o.x?a.x:o.x,c=i.y<a.y?i.y<o.y?i.y:o.y:a.y<o.y?a.y:o.y,l=i.x>a.x?i.x>o.x?i.x:o.x:a.x>o.x?a.x:o.x,h=i.y>a.y?i.y>o.y?i.y:o.y:a.y>o.y?a.y:o.y,u=Fa(s,c,t,n,r),p=Fa(l,h,t,n,r),d=e.prevZ,f=e.nextZ;d&&d.z>=u&&f&&f.z<=p;){if(d!==e.prev&&d!==e.next&&Ba(i.x,i.y,a.x,a.y,o.x,o.y,d.x,d.y)&&ka(d.prev,d,d.next)>=0)return!1;if(d=d.prevZ,f!==e.prev&&f!==e.next&&Ba(i.x,i.y,a.x,a.y,o.x,o.y,f.x,f.y)&&ka(f.prev,f,f.next)>=0)return!1;f=f.nextZ}for(;d&&d.z>=u;){if(d!==e.prev&&d!==e.next&&Ba(i.x,i.y,a.x,a.y,o.x,o.y,d.x,d.y)&&ka(d.prev,d,d.next)>=0)return!1;d=d.prevZ}for(;f&&f.z<=p;){if(f!==e.prev&&f!==e.next&&Ba(i.x,i.y,a.x,a.y,o.x,o.y,f.x,f.y)&&ka(f.prev,f,f.next)>=0)return!1;f=f.nextZ}return!0}function Ia(e,t,n){var r=e;do{var i=r.prev,a=r.next.next;!Va(i,a)&&ja(i,r,r.next,a)&&Xa(i,a)&&Xa(a,i)&&(t.push(i.i/n),t.push(r.i/n),t.push(a.i/n),Ja(r),Ja(r.next),r=e=a),r=r.next}while(r!==e);return Ra(r)}function Da(e,t,n,r,i,a){var o=e;do{for(var s=o.next.next;s!==o.prev;){if(o.i!==s.i&&Ga(o,s)){var c=Ya(o,s);return o=Ra(o,o.next),c=Ra(c,c.next),Pa(o,t,n,r,i,a),void Pa(c,t,n,r,i,a)}s=s.next}o=o.next}while(o!==e)}function Na(e,t){return e.x-t.x}function Ua(e,t){if(t=function(e,t){var n,r=t,i=e.x,a=e.y,o=-1/0;do{if(a<=r.y&&a>=r.next.y&&r.next.y!==r.y){var s=r.x+(a-r.y)*(r.next.x-r.x)/(r.next.y-r.y);if(s<=i&&s>o){if(o=s,s===i){if(a===r.y)return r;if(a===r.next.y)return r.next}n=r.x<r.next.x?r:r.next}}r=r.next}while(r!==t);if(!n)return null;if(i===o)return n;var c,l=n,h=n.x,u=n.y,p=1/0;r=n;do{i>=r.x&&r.x>=h&&i!==r.x&&Ba(a<u?i:o,a,h,u,a<u?o:i,a,r.x,r.y)&&(c=Math.abs(a-r.y)/(i-r.x),Xa(r,e)&&(c<p||c===p&&(r.x>n.x||r.x===n.x&&za(n,r)))&&(n=r,p=c)),r=r.next}while(r!==l);return n}(e,t)){var n=Ya(t,e);Ra(t,t.next),Ra(n,n.next)}}function za(e,t){return ka(e.prev,e,t.prev)<0&&ka(t.next,e,e.next)<0}function Fa(e,t,n,r,i){return(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-n)*i)|e<<8))|e<<4))|e<<2))|e<<1))|(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-r)*i)|t<<8))|t<<4))|t<<2))|t<<1))<<1}function Ha(e){var t=e,n=e;do{(t.x<n.x||t.x===n.x&&t.y<n.y)&&(n=t),t=t.next}while(t!==e);return n}function Ba(e,t,n,r,i,a,o,s){return(i-o)*(t-s)-(e-o)*(a-s)>=0&&(e-o)*(r-s)-(n-o)*(t-s)>=0&&(n-o)*(a-s)-(i-o)*(r-s)>=0}function Ga(e,t){return e.next.i!==t.i&&e.prev.i!==t.i&&!function(e,t){var n=e;do{if(n.i!==e.i&&n.next.i!==e.i&&n.i!==t.i&&n.next.i!==t.i&&ja(n,n.next,e,t))return!0;n=n.next}while(n!==e);return!1}(e,t)&&(Xa(e,t)&&Xa(t,e)&&function(e,t){var n=e,r=!1,i=(e.x+t.x)/2,a=(e.y+t.y)/2;do{n.y>a!=n.next.y>a&&n.next.y!==n.y&&i<(n.next.x-n.x)*(a-n.y)/(n.next.y-n.y)+n.x&&(r=!r),n=n.next}while(n!==e);return r}(e,t)&&(ka(e.prev,e,t.prev)||ka(e,t.prev,t))||Va(e,t)&&ka(e.prev,e,e.next)>0&&ka(t.prev,t,t.next)>0)}function ka(e,t,n){return(t.y-e.y)*(n.x-t.x)-(t.x-e.x)*(n.y-t.y)}function Va(e,t){return e.x===t.x&&e.y===t.y}function ja(e,t,n,r){var i=qa(ka(e,t,n)),a=qa(ka(e,t,r)),o=qa(ka(n,r,e)),s=qa(ka(n,r,t));return i!==a&&o!==s||(!(0!==i||!Wa(e,n,t))||(!(0!==a||!Wa(e,r,t))||(!(0!==o||!Wa(n,e,r))||!(0!==s||!Wa(n,t,r)))))}function Wa(e,t,n){return t.x<=Math.max(e.x,n.x)&&t.x>=Math.min(e.x,n.x)&&t.y<=Math.max(e.y,n.y)&&t.y>=Math.min(e.y,n.y)}function qa(e){return e>0?1:e<0?-1:0}function Xa(e,t){return ka(e.prev,e,e.next)<0?ka(e,t,e.next)>=0&&ka(e,e.prev,t)>=0:ka(e,t,e.prev)<0||ka(e,e.next,t)<0}function Ya(e,t){var n=new Ka(e.i,e.x,e.y),r=new Ka(t.i,t.x,t.y),i=e.next,a=t.prev;return e.next=t,t.prev=e,n.next=i,i.prev=n,r.next=n,n.prev=r,a.next=r,r.prev=a,r}function Za(e,t,n,r){var i=new Ka(e,t,n);return r?(i.next=r.next,i.prev=r,r.next.prev=i,r.next=i):(i.prev=i,i.next=i),i}function Ja(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function Ka(e,t,n){this.i=e,this.x=t,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}var Qa={area:function(e){for(var t=e.length,n=0,r=t-1,i=0;i<t;r=i++)n+=e[r].x*e[i].y-e[i].x*e[r].y;return.5*n},isClockWise:function(e){return Qa.area(e)<0},triangulateShape:function(e,t){var n=[],r=[],i=[];$a(e),eo(n,e);var a=e.length;t.forEach($a);for(var o=0;o<t.length;o++)r.push(a),a+=t[o].length,eo(n,t[o]);var s=Aa(n,r);for(o=0;o<s.length;o+=3)i.push(s.slice(o,o+3));return i}};function $a(e){var t=e.length;t>2&&e[t-1].equals(e[0])&&e.pop()}function eo(e,t){for(var n=0;n<t.length;n++)e.push(t[n].x),e.push(t[n].y)}function to(e,t){Nt.call(this),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},this.fromBufferGeometry(new no(e,t)),this.mergeVertices()}function no(e,t){ht.call(this),this.type="ExtrudeBufferGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];for(var n=this,r=[],i=[],a=0,o=e.length;a<o;a++){s(e[a])}function s(e){var a=[],o=void 0!==t.curveSegments?t.curveSegments:12,s=void 0!==t.steps?t.steps:1,l=void 0!==t.depth?t.depth:100,h=void 0===t.bevelEnabled||t.bevelEnabled,u=void 0!==t.bevelThickness?t.bevelThickness:6,p=void 0!==t.bevelSize?t.bevelSize:u-2,d=void 0!==t.bevelOffset?t.bevelOffset:0,f=void 0!==t.bevelSegments?t.bevelSegments:3,m=t.extrudePath,g=void 0!==t.UVGenerator?t.UVGenerator:ro;void 0!==t.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),l=t.amount);var v,y,b,_,w,M,S,T,E=!1;m&&(v=m.getSpacedPoints(s),E=!0,h=!1,y=m.computeFrenetFrames(s,!1),b=new x,_=new x,w=new x),h||(f=0,u=0,p=0,d=0);var A=e.extractPoints(o),L=A.shape,R=A.holes;if(!Qa.isClockWise(L))for(L=L.reverse(),S=0,T=R.length;S<T;S++)M=R[S],Qa.isClockWise(M)&&(R[S]=M.reverse());var P=Qa.triangulateShape(L,R),C=L;for(S=0,T=R.length;S<T;S++)M=R[S],L=L.concat(M);function O(e,t,n){return t||console.error("THREE.ExtrudeGeometry: vec does not exist"),t.clone().multiplyScalar(n).add(e)}var I,D,N,U,z,F,H=L.length,B=P.length;function G(e,t,n){var r,i,a,o=e.x-t.x,s=e.y-t.y,l=n.x-e.x,h=n.y-e.y,u=o*o+s*s,p=o*h-s*l;if(Math.abs(p)>Number.EPSILON){var d=Math.sqrt(u),f=Math.sqrt(l*l+h*h),m=t.x-s/d,g=t.y+o/d,v=((n.x-h/f-m)*h-(n.y+l/f-g)*l)/(o*h-s*l),y=(r=m+o*v-e.x)*r+(i=g+s*v-e.y)*i;if(y<=2)return new c(r,i);a=Math.sqrt(y/2)}else{var x=!1;o>Number.EPSILON?l>Number.EPSILON&&(x=!0):o<-Number.EPSILON?l<-Number.EPSILON&&(x=!0):Math.sign(s)===Math.sign(h)&&(x=!0),x?(r=-s,i=o,a=Math.sqrt(u)):(r=o,i=s,a=Math.sqrt(u/2))}return new c(r/a,i/a)}for(var k=[],V=0,j=C.length,W=j-1,q=V+1;V<j;V++,W++,q++)W===j&&(W=0),q===j&&(q=0),k[V]=G(C[V],C[W],C[q]);var X,Y,Z=[],J=k.concat();for(S=0,T=R.length;S<T;S++){for(M=R[S],X=[],V=0,W=(j=M.length)-1,q=V+1;V<j;V++,W++,q++)W===j&&(W=0),q===j&&(q=0),X[V]=G(M[V],M[W],M[q]);Z.push(X),J=J.concat(X)}for(I=0;I<f;I++){for(N=I/f,U=u*Math.cos(N*Math.PI/2),D=p*Math.sin(N*Math.PI/2)+d,V=0,j=C.length;V<j;V++)Q((z=O(C[V],k[V],D)).x,z.y,-U);for(S=0,T=R.length;S<T;S++)for(M=R[S],X=Z[S],V=0,j=M.length;V<j;V++)Q((z=O(M[V],X[V],D)).x,z.y,-U)}for(D=p+d,V=0;V<H;V++)z=h?O(L[V],J[V],D):L[V],E?(_.copy(y.normals[0]).multiplyScalar(z.x),b.copy(y.binormals[0]).multiplyScalar(z.y),w.copy(v[0]).add(_).add(b),Q(w.x,w.y,w.z)):Q(z.x,z.y,0);for(Y=1;Y<=s;Y++)for(V=0;V<H;V++)z=h?O(L[V],J[V],D):L[V],E?(_.copy(y.normals[Y]).multiplyScalar(z.x),b.copy(y.binormals[Y]).multiplyScalar(z.y),w.copy(v[Y]).add(_).add(b),Q(w.x,w.y,w.z)):Q(z.x,z.y,l/s*Y);for(I=f-1;I>=0;I--){for(N=I/f,U=u*Math.cos(N*Math.PI/2),D=p*Math.sin(N*Math.PI/2)+d,V=0,j=C.length;V<j;V++)Q((z=O(C[V],k[V],D)).x,z.y,l+U);for(S=0,T=R.length;S<T;S++)for(M=R[S],X=Z[S],V=0,j=M.length;V<j;V++)z=O(M[V],X[V],D),E?Q(z.x,z.y+v[s-1].y,v[s-1].x+U):Q(z.x,z.y,l+U)}function K(e,t){var n,r;for(V=e.length;--V>=0;){n=V,(r=V-1)<0&&(r=e.length-1);var i=0,a=s+2*f;for(i=0;i<a;i++){var o=H*i,c=H*(i+1);ee(t+n+o,t+r+o,t+r+c,t+n+c)}}}function Q(e,t,n){a.push(e),a.push(t),a.push(n)}function $(e,t,i){te(e),te(t),te(i);var a=r.length/3,o=g.generateTopUV(n,r,a-3,a-2,a-1);ne(o[0]),ne(o[1]),ne(o[2])}function ee(e,t,i,a){te(e),te(t),te(a),te(t),te(i),te(a);var o=r.length/3,s=g.generateSideWallUV(n,r,o-6,o-3,o-2,o-1);ne(s[0]),ne(s[1]),ne(s[3]),ne(s[1]),ne(s[2]),ne(s[3])}function te(e){r.push(a[3*e+0]),r.push(a[3*e+1]),r.push(a[3*e+2])}function ne(e){i.push(e.x),i.push(e.y)}!function(){var e=r.length/3;if(h){var t=0,i=H*t;for(V=0;V<B;V++)$((F=P[V])[2]+i,F[1]+i,F[0]+i);for(i=H*(t=s+2*f),V=0;V<B;V++)$((F=P[V])[0]+i,F[1]+i,F[2]+i)}else{for(V=0;V<B;V++)$((F=P[V])[2],F[1],F[0]);for(V=0;V<B;V++)$((F=P[V])[0]+H*s,F[1]+H*s,F[2]+H*s)}n.addGroup(e,r.length/3-e,0)}(),function(){var e=r.length/3,t=0;for(K(C,t),t+=C.length,S=0,T=R.length;S<T;S++)K(M=R[S],t),t+=M.length;n.addGroup(e,r.length/3-e,1)}()}this.setAttribute("position",new $e(r,3)),this.setAttribute("uv",new $e(i,2)),this.computeVertexNormals()}to.prototype=Object.create(Nt.prototype),to.prototype.constructor=to,to.prototype.toJSON=function(){var e=Nt.prototype.toJSON.call(this);return io(this.parameters.shapes,this.parameters.options,e)},no.prototype=Object.create(ht.prototype),no.prototype.constructor=no,no.prototype.toJSON=function(){var e=ht.prototype.toJSON.call(this);return io(this.parameters.shapes,this.parameters.options,e)};var ro={generateTopUV:function(e,t,n,r,i){var a=t[3*n],o=t[3*n+1],s=t[3*r],l=t[3*r+1],h=t[3*i],u=t[3*i+1];return[new c(a,o),new c(s,l),new c(h,u)]},generateSideWallUV:function(e,t,n,r,i,a){var o=t[3*n],s=t[3*n+1],l=t[3*n+2],h=t[3*r],u=t[3*r+1],p=t[3*r+2],d=t[3*i],f=t[3*i+1],m=t[3*i+2],g=t[3*a],v=t[3*a+1],y=t[3*a+2];return Math.abs(s-u)<.01?[new c(o,1-l),new c(h,1-p),new c(d,1-m),new c(g,1-y)]:[new c(s,1-l),new c(u,1-p),new c(f,1-m),new c(v,1-y)]}};function io(e,t,n){if(n.shapes=[],Array.isArray(e))for(var r=0,i=e.length;r<i;r++){var a=e[r];n.shapes.push(a.uuid)}else n.shapes.push(e.uuid);return void 0!==t.extrudePath&&(n.options.extrudePath=t.extrudePath.toJSON()),n}function ao(e,t){Nt.call(this),this.type="TextGeometry",this.parameters={text:e,parameters:t},this.fromBufferGeometry(new oo(e,t)),this.mergeVertices()}function oo(e,t){var n=(t=t||{}).font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new Nt;var r=n.generateShapes(e,t.size);t.depth=void 0!==t.height?t.height:50,void 0===t.bevelThickness&&(t.bevelThickness=10),void 0===t.bevelSize&&(t.bevelSize=8),void 0===t.bevelEnabled&&(t.bevelEnabled=!1),no.call(this,r,t),this.type="TextBufferGeometry"}function so(e,t,n,r,i,a,o){Nt.call(this),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:i,thetaStart:a,thetaLength:o},this.fromBufferGeometry(new co(e,t,n,r,i,a,o)),this.mergeVertices()}function co(e,t,n,r,i,a,o){ht.call(this),this.type="SphereBufferGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:i,thetaStart:a,thetaLength:o},e=e||1,t=Math.max(3,Math.floor(t)||8),n=Math.max(2,Math.floor(n)||6),r=void 0!==r?r:0,i=void 0!==i?i:2*Math.PI,a=void 0!==a?a:0,o=void 0!==o?o:Math.PI;var s,c,l=Math.min(a+o,Math.PI),h=0,u=[],p=new x,d=new x,f=[],m=[],g=[],v=[];for(c=0;c<=n;c++){var y=[],b=c/n,_=0;for(0==c&&0==a?_=.5/t:c==n&&l==Math.PI&&(_=-.5/t),s=0;s<=t;s++){var w=s/t;p.x=-e*Math.cos(r+w*i)*Math.sin(a+b*o),p.y=e*Math.cos(a+b*o),p.z=e*Math.sin(r+w*i)*Math.sin(a+b*o),m.push(p.x,p.y,p.z),d.copy(p).normalize(),g.push(d.x,d.y,d.z),v.push(w+_,1-b),y.push(h++)}u.push(y)}for(c=0;c<n;c++)for(s=0;s<t;s++){var M=u[c][s+1],S=u[c][s],T=u[c+1][s],E=u[c+1][s+1];(0!==c||a>0)&&f.push(M,S,E),(c!==n-1||l<Math.PI)&&f.push(S,T,E)}this.setIndex(f),this.setAttribute("position",new $e(m,3)),this.setAttribute("normal",new $e(g,3)),this.setAttribute("uv",new $e(v,2))}function lo(e,t,n,r,i,a){Nt.call(this),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:a},this.fromBufferGeometry(new ho(e,t,n,r,i,a)),this.mergeVertices()}function ho(e,t,n,r,i,a){ht.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:a},e=e||.5,t=t||1,i=void 0!==i?i:0,a=void 0!==a?a:2*Math.PI,n=void 0!==n?Math.max(3,n):8;var o,s,l,h=[],u=[],p=[],d=[],f=e,m=(t-e)/(r=void 0!==r?Math.max(1,r):1),g=new x,v=new c;for(s=0;s<=r;s++){for(l=0;l<=n;l++)o=i+l/n*a,g.x=f*Math.cos(o),g.y=f*Math.sin(o),u.push(g.x,g.y,g.z),p.push(0,0,1),v.x=(g.x/t+1)/2,v.y=(g.y/t+1)/2,d.push(v.x,v.y);f+=m}for(s=0;s<r;s++){var y=s*(n+1);for(l=0;l<n;l++){var b=o=l+y,_=o+n+1,w=o+n+2,M=o+1;h.push(b,_,M),h.push(_,w,M)}}this.setIndex(h),this.setAttribute("position",new $e(u,3)),this.setAttribute("normal",new $e(p,3)),this.setAttribute("uv",new $e(d,2))}function uo(e,t,n,r){Nt.call(this),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:r},this.fromBufferGeometry(new po(e,t,n,r)),this.mergeVertices()}function po(e,t,n,r){ht.call(this),this.type="LatheBufferGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:r},t=Math.floor(t)||12,n=n||0,r=r||2*Math.PI,r=s.clamp(r,0,2*Math.PI);var i,a,o,l=[],h=[],u=[],p=1/t,d=new x,f=new c;for(a=0;a<=t;a++){var m=n+a*p*r,g=Math.sin(m),v=Math.cos(m);for(o=0;o<=e.length-1;o++)d.x=e[o].x*g,d.y=e[o].y,d.z=e[o].x*v,h.push(d.x,d.y,d.z),f.x=a/t,f.y=o/(e.length-1),u.push(f.x,f.y)}for(a=0;a<t;a++)for(o=0;o<e.length-1;o++){var y=i=o+a*e.length,b=i+e.length,_=i+e.length+1,w=i+1;l.push(y,b,w),l.push(b,_,w)}if(this.setIndex(l),this.setAttribute("position",new $e(h,3)),this.setAttribute("uv",new $e(u,2)),this.computeVertexNormals(),r===2*Math.PI){var M=this.attributes.normal.array,S=new x,T=new x,E=new x;for(i=t*e.length*3,a=0,o=0;a<e.length;a++,o+=3)S.x=M[o+0],S.y=M[o+1],S.z=M[o+2],T.x=M[i+o+0],T.y=M[i+o+1],T.z=M[i+o+2],E.addVectors(S,T).normalize(),M[o+0]=M[i+o+0]=E.x,M[o+1]=M[i+o+1]=E.y,M[o+2]=M[i+o+2]=E.z}}function fo(e,t){Nt.call(this),this.type="ShapeGeometry","object"==typeof t&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),t=t.curveSegments),this.parameters={shapes:e,curveSegments:t},this.fromBufferGeometry(new mo(e,t)),this.mergeVertices()}function mo(e,t){ht.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:e,curveSegments:t},t=t||12;var n=[],r=[],i=[],a=[],o=0,s=0;if(!1===Array.isArray(e))l(e);else for(var c=0;c<e.length;c++)l(e[c]),this.addGroup(o,s,c),o+=s,s=0;function l(e){var o,c,l,h=r.length/3,u=e.extractPoints(t),p=u.shape,d=u.holes;for(!1===Qa.isClockWise(p)&&(p=p.reverse()),o=0,c=d.length;o<c;o++)l=d[o],!0===Qa.isClockWise(l)&&(d[o]=l.reverse());var f=Qa.triangulateShape(p,d);for(o=0,c=d.length;o<c;o++)l=d[o],p=p.concat(l);for(o=0,c=p.length;o<c;o++){var m=p[o];r.push(m.x,m.y,0),i.push(0,0,1),a.push(m.x,m.y)}for(o=0,c=f.length;o<c;o++){var g=f[o],v=g[0]+h,y=g[1]+h,x=g[2]+h;n.push(v,y,x),s+=3}}this.setIndex(n),this.setAttribute("position",new $e(r,3)),this.setAttribute("normal",new $e(i,3)),this.setAttribute("uv",new $e(a,2))}function go(e,t){if(t.shapes=[],Array.isArray(e))for(var n=0,r=e.length;n<r;n++){var i=e[n];t.shapes.push(i.uuid)}else t.shapes.push(e.uuid);return t}function vo(e,t){ht.call(this),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=void 0!==t?t:1;var n,r,i,a,o=[],c=Math.cos(s.DEG2RAD*t),l=[0,0],h={},u=["a","b","c"];e.isBufferGeometry?(a=new Nt).fromBufferGeometry(e):a=e.clone(),a.mergeVertices(),a.computeFaceNormals();for(var p=a.vertices,d=a.faces,f=0,m=d.length;f<m;f++)for(var g=d[f],v=0;v<3;v++)n=g[u[v]],r=g[u[(v+1)%3]],l[0]=Math.min(n,r),l[1]=Math.max(n,r),void 0===h[i=l[0]+","+l[1]]?h[i]={index1:l[0],index2:l[1],face1:f,face2:void 0}:h[i].face2=f;for(i in h){var y=h[i];if(void 0===y.face2||d[y.face1].normal.dot(d[y.face2].normal)<=c){var x=p[y.index1];o.push(x.x,x.y,x.z),x=p[y.index2],o.push(x.x,x.y,x.z)}}this.setAttribute("position",new $e(o,3))}function yo(e,t,n,r,i,a,o,s){Nt.call(this),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:a,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new xo(e,t,n,r,i,a,o,s)),this.mergeVertices()}function xo(e,t,n,r,i,a,o,s){ht.call(this),this.type="CylinderBufferGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:a,thetaStart:o,thetaLength:s};var l=this;e=void 0!==e?e:1,t=void 0!==t?t:1,n=n||1,r=Math.floor(r)||8,i=Math.floor(i)||1,a=void 0!==a&&a,o=void 0!==o?o:0,s=void 0!==s?s:2*Math.PI;var h=[],u=[],p=[],d=[],f=0,m=[],g=n/2,v=0;function y(n){var i,a,m,y=new c,b=new x,_=0,w=!0===n?e:t,M=!0===n?1:-1;for(a=f,i=1;i<=r;i++)u.push(0,g*M,0),p.push(0,M,0),d.push(.5,.5),f++;for(m=f,i=0;i<=r;i++){var S=i/r*s+o,T=Math.cos(S),E=Math.sin(S);b.x=w*E,b.y=g*M,b.z=w*T,u.push(b.x,b.y,b.z),p.push(0,M,0),y.x=.5*T+.5,y.y=.5*E*M+.5,d.push(y.x,y.y),f++}for(i=0;i<r;i++){var A=a+i,L=m+i;!0===n?h.push(L,L+1,A):h.push(L+1,L,A),_+=3}l.addGroup(v,_,!0===n?1:2),v+=_}!function(){var a,c,y=new x,b=new x,_=0,w=(t-e)/n;for(c=0;c<=i;c++){var M=[],S=c/i,T=S*(t-e)+e;for(a=0;a<=r;a++){var E=a/r,A=E*s+o,L=Math.sin(A),R=Math.cos(A);b.x=T*L,b.y=-S*n+g,b.z=T*R,u.push(b.x,b.y,b.z),y.set(L,w,R).normalize(),p.push(y.x,y.y,y.z),d.push(E,1-S),M.push(f++)}m.push(M)}for(a=0;a<r;a++)for(c=0;c<i;c++){var P=m[c][a],C=m[c+1][a],O=m[c+1][a+1],I=m[c][a+1];h.push(P,C,I),h.push(C,O,I),_+=6}l.addGroup(v,_,0),v+=_}(),!1===a&&(e>0&&y(!0),t>0&&y(!1)),this.setIndex(h),this.setAttribute("position",new $e(u,3)),this.setAttribute("normal",new $e(p,3)),this.setAttribute("uv",new $e(d,2))}function bo(e,t,n,r,i,a,o){yo.call(this,0,e,t,n,r,i,a,o),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:r,openEnded:i,thetaStart:a,thetaLength:o}}function _o(e,t,n,r,i,a,o){xo.call(this,0,e,t,n,r,i,a,o),this.type="ConeBufferGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:r,openEnded:i,thetaStart:a,thetaLength:o}}function wo(e,t,n,r){Nt.call(this),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},this.fromBufferGeometry(new Mo(e,t,n,r)),this.mergeVertices()}function Mo(e,t,n,r){ht.call(this),this.type="CircleBufferGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},e=e||1,t=void 0!==t?Math.max(3,t):8,n=void 0!==n?n:0,r=void 0!==r?r:2*Math.PI;var i,a,o=[],s=[],l=[],h=[],u=new x,p=new c;for(s.push(0,0,0),l.push(0,0,1),h.push(.5,.5),a=0,i=3;a<=t;a++,i+=3){var d=n+a/t*r;u.x=e*Math.cos(d),u.y=e*Math.sin(d),s.push(u.x,u.y,u.z),l.push(0,0,1),p.x=(s[i]/e+1)/2,p.y=(s[i+1]/e+1)/2,h.push(p.x,p.y)}for(i=1;i<=t;i++)o.push(i,i+1,0);this.setIndex(o),this.setAttribute("position",new $e(s,3)),this.setAttribute("normal",new $e(l,3)),this.setAttribute("uv",new $e(h,2))}ao.prototype=Object.create(Nt.prototype),ao.prototype.constructor=ao,oo.prototype=Object.create(no.prototype),oo.prototype.constructor=oo,so.prototype=Object.create(Nt.prototype),so.prototype.constructor=so,co.prototype=Object.create(ht.prototype),co.prototype.constructor=co,lo.prototype=Object.create(Nt.prototype),lo.prototype.constructor=lo,ho.prototype=Object.create(ht.prototype),ho.prototype.constructor=ho,uo.prototype=Object.create(Nt.prototype),uo.prototype.constructor=uo,po.prototype=Object.create(ht.prototype),po.prototype.constructor=po,fo.prototype=Object.create(Nt.prototype),fo.prototype.constructor=fo,fo.prototype.toJSON=function(){var e=Nt.prototype.toJSON.call(this);return go(this.parameters.shapes,e)},mo.prototype=Object.create(ht.prototype),mo.prototype.constructor=mo,mo.prototype.toJSON=function(){var e=ht.prototype.toJSON.call(this);return go(this.parameters.shapes,e)},vo.prototype=Object.create(ht.prototype),vo.prototype.constructor=vo,yo.prototype=Object.create(Nt.prototype),yo.prototype.constructor=yo,xo.prototype=Object.create(ht.prototype),xo.prototype.constructor=xo,bo.prototype=Object.create(yo.prototype),bo.prototype.constructor=bo,_o.prototype=Object.create(xo.prototype),_o.prototype.constructor=_o,wo.prototype=Object.create(Nt.prototype),wo.prototype.constructor=wo,Mo.prototype=Object.create(ht.prototype),Mo.prototype.constructor=Mo;var So=Object.freeze({__proto__:null,WireframeGeometry:ca,ParametricGeometry:la,ParametricBufferGeometry:ha,TetrahedronGeometry:da,TetrahedronBufferGeometry:fa,OctahedronGeometry:ma,OctahedronBufferGeometry:ga,IcosahedronGeometry:va,IcosahedronBufferGeometry:ya,DodecahedronGeometry:xa,DodecahedronBufferGeometry:ba,PolyhedronGeometry:ua,PolyhedronBufferGeometry:pa,TubeGeometry:_a,TubeBufferGeometry:wa,TorusKnotGeometry:Ma,TorusKnotBufferGeometry:Sa,TorusGeometry:Ta,TorusBufferGeometry:Ea,TextGeometry:ao,TextBufferGeometry:oo,SphereGeometry:so,SphereBufferGeometry:co,RingGeometry:lo,RingBufferGeometry:ho,PlaneGeometry:Qt,PlaneBufferGeometry:$t,LatheGeometry:uo,LatheBufferGeometry:po,ShapeGeometry:fo,ShapeBufferGeometry:mo,ExtrudeGeometry:to,ExtrudeBufferGeometry:no,EdgesGeometry:vo,ConeGeometry:bo,ConeBufferGeometry:_o,CylinderGeometry:yo,CylinderBufferGeometry:xo,CircleGeometry:wo,CircleBufferGeometry:Mo,BoxGeometry:class extends Nt{constructor(e,t,n,r,i,a){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:a},this.fromBufferGeometry(new Ut(e,t,n,r,i,a)),this.mergeVertices()}},BoxBufferGeometry:Ut});function To(e){ke.call(this),this.type="ShadowMaterial",this.color=new Ue(0),this.transparent=!0,this.setValues(e)}function Eo(e){Bt.call(this,e),this.type="RawShaderMaterial"}function Ao(e){ke.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new Ue(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new c(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(e)}function Lo(e){Ao.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new c(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,this.sheen=null,this.transparency=0,this.setValues(e)}function Ro(e){ke.call(this),this.type="MeshPhongMaterial",this.color=new Ue(16777215),this.specular=new Ue(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new c(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Po(e){ke.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Ue(16777215),this.specular=new Ue(1118481),this.shininess=30,this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new c(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Co(e){ke.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new c(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Oo(e){ke.call(this),this.type="MeshLambertMaterial",this.color=new Ue(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ue(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Io(e){ke.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Ue(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new c(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Do(e){Bi.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}To.prototype=Object.create(ke.prototype),To.prototype.constructor=To,To.prototype.isShadowMaterial=!0,To.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this},Eo.prototype=Object.create(Bt.prototype),Eo.prototype.constructor=Eo,Eo.prototype.isRawShaderMaterial=!0,Ao.prototype=Object.create(ke.prototype),Ao.prototype.constructor=Ao,Ao.prototype.isMeshStandardMaterial=!0,Ao.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.vertexTangents=e.vertexTangents,this},Lo.prototype=Object.create(Ao.prototype),Lo.prototype.constructor=Lo,Lo.prototype.isMeshPhysicalMaterial=!0,Lo.prototype.copy=function(e){return Ao.prototype.copy.call(this,e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,e.sheen?this.sheen=(this.sheen||new Ue).copy(e.sheen):this.sheen=null,this.transparency=e.transparency,this},Ro.prototype=Object.create(ke.prototype),Ro.prototype.constructor=Ro,Ro.prototype.isMeshPhongMaterial=!0,Ro.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Po.prototype=Object.create(ke.prototype),Po.prototype.constructor=Po,Po.prototype.isMeshToonMaterial=!0,Po.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Co.prototype=Object.create(ke.prototype),Co.prototype.constructor=Co,Co.prototype.isMeshNormalMaterial=!0,Co.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Oo.prototype=Object.create(ke.prototype),Oo.prototype.constructor=Oo,Oo.prototype.isMeshLambertMaterial=!0,Oo.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Io.prototype=Object.create(ke.prototype),Io.prototype.constructor=Io,Io.prototype.isMeshMatcapMaterial=!0,Io.prototype.copy=function(e){return ke.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Do.prototype=Object.create(Bi.prototype),Do.prototype.constructor=Do,Do.prototype.isLineDashedMaterial=!0,Do.prototype.copy=function(e){return Bi.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this};var No=Object.freeze({__proto__:null,ShadowMaterial:To,SpriteMaterial:si,RawShaderMaterial:Eo,ShaderMaterial:Bt,PointsMaterial:Ki,MeshPhysicalMaterial:Lo,MeshStandardMaterial:Ao,MeshPhongMaterial:Ro,MeshToonMaterial:Po,MeshNormalMaterial:Co,MeshLambertMaterial:Oo,MeshDepthMaterial:Vr,MeshDistanceMaterial:jr,MeshBasicMaterial:Ve,MeshMatcapMaterial:Io,LineDashedMaterial:Do,LineBasicMaterial:Bi,Material:ke}),Uo={arraySlice:function(e,t,n){return Uo.isTypedArray(e)?new e.constructor(e.subarray(t,void 0!==n?n:e.length)):e.slice(t,n)},convertArray:function(e,t,n){return!e||!n&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){for(var t=e.length,n=new Array(t),r=0;r!==t;++r)n[r]=r;return n.sort((function(t,n){return e[t]-e[n]})),n},sortedArray:function(e,t,n){for(var r=e.length,i=new e.constructor(r),a=0,o=0;o!==r;++a)for(var s=n[a]*t,c=0;c!==t;++c)i[o++]=e[s+c];return i},flattenJSON:function(e,t,n,r){for(var i=1,a=e[0];void 0!==a&&void 0===a[r];)a=e[i++];if(void 0!==a){var o=a[r];if(void 0!==o)if(Array.isArray(o))do{void 0!==(o=a[r])&&(t.push(a.time),n.push.apply(n,o)),a=e[i++]}while(void 0!==a);else if(void 0!==o.toArray)do{void 0!==(o=a[r])&&(t.push(a.time),o.toArray(n,n.length)),a=e[i++]}while(void 0!==a);else do{void 0!==(o=a[r])&&(t.push(a.time),n.push(o)),a=e[i++]}while(void 0!==a)}},subclip:function(e,t,n,r,i){i=i||30;var a=e.clone();a.name=t;for(var o=[],s=0;s<a.tracks.length;++s){for(var c=a.tracks[s],l=c.getValueSize(),h=[],u=[],p=0;p<c.times.length;++p){var d=c.times[p]*i;if(!(d<n||d>=r)){h.push(c.times[p]);for(var f=0;f<l;++f)u.push(c.values[p*l+f])}}0!==h.length&&(c.times=Uo.convertArray(h,c.times.constructor),c.values=Uo.convertArray(u,c.values.constructor),o.push(c))}a.tracks=o;var m=1/0;for(s=0;s<a.tracks.length;++s)m>a.tracks[s].times[0]&&(m=a.tracks[s].times[0]);for(s=0;s<a.tracks.length;++s)a.tracks[s].shift(-1*m);return a.resetDuration(),a},makeClipAdditive:function(e,t,n,r){void 0===t&&(t=0),void 0===n&&(n=e),(void 0===r||r<=0)&&(r=30);for(var i=e.tracks.length,a=t/r,o=0;o<i;++o){var s=n.tracks[o],c=s.ValueTypeName;if("bool"!==c&&"string"!==c){var l=e.tracks.find((function(e){return e.name===s.name&&e.ValueTypeName===c}));if(void 0!==l){var h,u=s.getValueSize(),p=s.times.length-1;if(a<=s.times[0])h=Uo.arraySlice(s.values,0,s.valueSize);else if(a>=s.times[p]){var d=p*u;h=Uo.arraySlice(s.values,d)}else{var f=s.createInterpolant();f.evaluate(a),h=f.resultBuffer}if("quaternion"===c)new g(h[0],h[1],h[2],h[3]).normalize().conjugate().toArray(h);for(var m=l.times.length,v=0;v<m;++v){var y=v*u;if("quaternion"===c)g.multiplyQuaternionsFlat(l.values,y,h,0,l.values,y);else for(var x=0;x<u;++x)l.values[y+x]-=h[x]}}}}return e.blendMode=2501,e}};function zo(e,t,n,r){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new t.constructor(n),this.sampleValues=t,this.valueSize=n}function Fo(e,t,n,r){zo.call(this,e,t,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function Ho(e,t,n,r){zo.call(this,e,t,n,r)}function Bo(e,t,n,r){zo.call(this,e,t,n,r)}function Go(e,t,n,r){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=Uo.convertArray(t,this.TimeBufferType),this.values=Uo.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}function ko(e,t,n){Go.call(this,e,t,n)}function Vo(e,t,n,r){Go.call(this,e,t,n,r)}function jo(e,t,n,r){Go.call(this,e,t,n,r)}function Wo(e,t,n,r){zo.call(this,e,t,n,r)}function qo(e,t,n,r){Go.call(this,e,t,n,r)}function Xo(e,t,n,r){Go.call(this,e,t,n,r)}function Yo(e,t,n,r){Go.call(this,e,t,n,r)}function Zo(e,t,n,r){this.name=e,this.tracks=n,this.duration=void 0!==t?t:-1,this.blendMode=void 0!==r?r:2500,this.uuid=s.generateUUID(),this.duration<0&&this.resetDuration()}function Jo(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");var t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return jo;case"vector":case"vector2":case"vector3":case"vector4":return Yo;case"color":return Vo;case"quaternion":return qo;case"bool":case"boolean":return ko;case"string":return Xo}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){var n=[],r=[];Uo.flattenJSON(e.keys,n,r,"value"),e.times=n,e.values=r}return void 0!==t.parse?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)}Object.assign(zo.prototype,{evaluate:function(e){var t=this.parameterPositions,n=this._cachedIndex,r=t[n],i=t[n-1];e:{t:{var a;n:{r:if(!(e<r)){for(var o=n+2;;){if(void 0===r){if(e<i)break r;return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,e,i)}if(n===o)break;if(i=r,e<(r=t[++n]))break t}a=t.length;break n}if(e>=i)break e;var s=t[1];e<s&&(n=2,i=s);for(o=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(n===o)break;if(r=i,e>=(i=t[--n-1]))break t}a=n,n=0}for(;n<a;){var c=n+a>>>1;e<t[c]?a=c:n=c+1}if(r=t[n],void 0===(i=t[n-1]))return this._cachedIndex=0,this.beforeStart_(0,e,r);if(void 0===r)return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,i,e)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,e,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r,a=0;a!==r;++a)t[a]=n[i+a];return t},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(zo.prototype,{beforeStart_:zo.prototype.copySampleValue_,afterEnd_:zo.prototype.copySampleValue_}),Fo.prototype=Object.assign(Object.create(zo.prototype),{constructor:Fo,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(e,t,n){var r=this.parameterPositions,i=e-2,a=e+1,o=r[i],s=r[a];if(void 0===o)switch(this.getSettings_().endingStart){case 2401:i=e,o=2*t-n;break;case 2402:o=t+r[i=r.length-2]-r[i+1];break;default:i=e,o=n}if(void 0===s)switch(this.getSettings_().endingEnd){case 2401:a=e,s=2*n-t;break;case 2402:a=1,s=n+r[1]-r[0];break;default:a=e-1,s=t}var c=.5*(n-t),l=this.valueSize;this._weightPrev=c/(t-o),this._weightNext=c/(s-n),this._offsetPrev=i*l,this._offsetNext=a*l},interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=e*o,c=s-o,l=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(n-t)/(r-t),f=d*d,m=f*d,g=-u*m+2*u*f-u*d,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f,b=0;b!==o;++b)i[b]=g*a[l+b]+v*a[c+b]+y*a[s+b]+x*a[h+b];return i}}),Ho.prototype=Object.assign(Object.create(zo.prototype),{constructor:Ho,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=e*o,c=s-o,l=(n-t)/(r-t),h=1-l,u=0;u!==o;++u)i[u]=a[c+u]*h+a[s+u]*l;return i}}),Bo.prototype=Object.assign(Object.create(zo.prototype),{constructor:Bo,interpolate_:function(e){return this.copySampleValue_(e-1)}}),Object.assign(Go,{toJSON:function(e){var t,n=e.constructor;if(void 0!==n.toJSON)t=n.toJSON(e);else{t={name:e.name,times:Uo.convertArray(e.times,Array),values:Uo.convertArray(e.values,Array)};var r=e.getInterpolation();r!==e.DefaultInterpolation&&(t.interpolation=r)}return t.type=e.ValueTypeName,t}}),Object.assign(Go.prototype,{constructor:Go,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(e){return new Bo(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodLinear:function(e){return new Ho(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:function(e){return new Fo(this.times,this.values,this.getValueSize(),e)},setInterpolation:function(e){var t;switch(e){case 2300:t=this.InterpolantFactoryMethodDiscrete;break;case 2301:t=this.InterpolantFactoryMethodLinear;break;case 2302:t=this.InterpolantFactoryMethodSmooth}if(void 0===t){var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(e===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",n),this}return this.createInterpolant=t,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(e){if(0!==e)for(var t=this.times,n=0,r=t.length;n!==r;++n)t[n]+=e;return this},scale:function(e){if(1!==e)for(var t=this.times,n=0,r=t.length;n!==r;++n)t[n]*=e;return this},trim:function(e,t){for(var n=this.times,r=n.length,i=0,a=r-1;i!==r&&n[i]<e;)++i;for(;-1!==a&&n[a]>t;)--a;if(++a,0!==i||a!==r){i>=a&&(i=(a=Math.max(a,1))-1);var o=this.getValueSize();this.times=Uo.arraySlice(n,i,a),this.values=Uo.arraySlice(this.values,i*o,a*o)}return this},validate:function(){var e=!0,t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);var n=this.times,r=this.values,i=n.length;0===i&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);for(var a=null,o=0;o!==i;o++){var s=n[o];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,o,s),e=!1;break}if(null!==a&&a>s){console.error("THREE.KeyframeTrack: Out of order keys.",this,o,s,a),e=!1;break}a=s}if(void 0!==r&&Uo.isTypedArray(r)){o=0;for(var c=r.length;o!==c;++o){var l=r[o];if(isNaN(l)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,o,l),e=!1;break}}}return e},optimize:function(){for(var e=Uo.arraySlice(this.times),t=Uo.arraySlice(this.values),n=this.getValueSize(),r=2302===this.getInterpolation(),i=1,a=e.length-1,o=1;o<a;++o){var s=!1,c=e[o];if(c!==e[o+1]&&(1!==o||c!==c[0]))if(r)s=!0;else for(var l=o*n,h=l-n,u=l+n,p=0;p!==n;++p){var d=t[l+p];if(d!==t[h+p]||d!==t[u+p]){s=!0;break}}if(s){if(o!==i){e[i]=e[o];var f=o*n,m=i*n;for(p=0;p!==n;++p)t[m+p]=t[f+p]}++i}}if(a>0){e[i]=e[a];for(f=a*n,m=i*n,p=0;p!==n;++p)t[m+p]=t[f+p];++i}return i!==e.length?(this.times=Uo.arraySlice(e,0,i),this.values=Uo.arraySlice(t,0,i*n)):(this.times=e,this.values=t),this},clone:function(){var e=Uo.arraySlice(this.times,0),t=Uo.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,e,t);return n.createInterpolant=this.createInterpolant,n}}),ko.prototype=Object.assign(Object.create(Go.prototype),{constructor:ko,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Vo.prototype=Object.assign(Object.create(Go.prototype),{constructor:Vo,ValueTypeName:"color"}),jo.prototype=Object.assign(Object.create(Go.prototype),{constructor:jo,ValueTypeName:"number"}),Wo.prototype=Object.assign(Object.create(zo.prototype),{constructor:Wo,interpolate_:function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=e*o,c=(n-t)/(r-t),l=s+o;s!==l;s+=4)g.slerpFlat(i,0,a,s-o,a,s,c);return i}}),qo.prototype=Object.assign(Object.create(Go.prototype),{constructor:qo,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(e){return new Wo(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:void 0}),Xo.prototype=Object.assign(Object.create(Go.prototype),{constructor:Xo,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Yo.prototype=Object.assign(Object.create(Go.prototype),{constructor:Yo,ValueTypeName:"vector"}),Object.assign(Zo,{parse:function(e){for(var t=[],n=e.tracks,r=1/(e.fps||1),i=0,a=n.length;i!==a;++i)t.push(Jo(n[i]).scale(r));return new Zo(e.name,e.duration,t,e.blendMode)},toJSON:function(e){for(var t=[],n=e.tracks,r={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode},i=0,a=n.length;i!==a;++i)t.push(Go.toJSON(n[i]));return r},CreateFromMorphTargetSequence:function(e,t,n,r){for(var i=t.length,a=[],o=0;o<i;o++){var s=[],c=[];s.push((o+i-1)%i,o,(o+1)%i),c.push(0,1,0);var l=Uo.getKeyframeOrder(s);s=Uo.sortedArray(s,1,l),c=Uo.sortedArray(c,1,l),r||0!==s[0]||(s.push(i),c.push(c[0])),a.push(new jo(".morphTargetInfluences["+t[o].name+"]",s,c).scale(1/n))}return new Zo(e,-1,a)},findByName:function(e,t){var n=e;if(!Array.isArray(e)){var r=e;n=r.geometry&&r.geometry.animations||r.animations}for(var i=0;i<n.length;i++)if(n[i].name===t)return n[i];return null},CreateClipsFromMorphTargetSequences:function(e,t,n){for(var r={},i=/^([\w-]*?)([\d]+)$/,a=0,o=e.length;a<o;a++){var s=e[a],c=s.name.match(i);if(c&&c.length>1){var l=r[u=c[1]];l||(r[u]=l=[]),l.push(s)}}var h=[];for(var u in r)h.push(Zo.CreateFromMorphTargetSequence(u,r[u],t,n));return h},parseAnimation:function(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(e,t,n,r,i){if(0!==n.length){var a=[],o=[];Uo.flattenJSON(n,a,o,r),0!==a.length&&i.push(new e(t,a,o))}},r=[],i=e.name||"default",a=e.length||-1,o=e.fps||30,s=e.blendMode,c=e.hierarchy||[],l=0;l<c.length;l++){var h=c[l].keys;if(h&&0!==h.length)if(h[0].morphTargets){for(var u={},p=0;p<h.length;p++)if(h[p].morphTargets)for(var d=0;d<h[p].morphTargets.length;d++)u[h[p].morphTargets[d]]=-1;for(var f in u){var m=[],g=[];for(d=0;d!==h[p].morphTargets.length;++d){var v=h[p];m.push(v.time),g.push(v.morphTarget===f?1:0)}r.push(new jo(".morphTargetInfluence["+f+"]",m,g))}a=u.length*(o||1)}else{var y=".bones["+t[l].name+"]";n(Yo,y+".position",h,"pos",r),n(qo,y+".quaternion",h,"rot",r),n(Yo,y+".scale",h,"scl",r)}}return 0===r.length?null:new Zo(i,a,r,s)}}),Object.assign(Zo.prototype,{resetDuration:function(){for(var e=0,t=0,n=this.tracks.length;t!==n;++t){var r=this.tracks[t];e=Math.max(e,r.times[r.times.length-1])}return this.duration=e,this},trim:function(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this},validate:function(){for(var e=!0,t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e},optimize:function(){for(var e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this},clone:function(){for(var e=[],t=0;t<this.tracks.length;t++)e.push(this.tracks[t].clone());return new Zo(this.name,this.duration,e,this.blendMode)}});var Ko={enabled:!1,files:{},add:function(e,t){!1!==this.enabled&&(this.files[e]=t)},get:function(e){if(!1!==this.enabled)return this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};function Qo(e,t,n){var r=this,i=!1,a=0,o=0,s=void 0,c=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this.itemStart=function(e){o++,!1===i&&void 0!==r.onStart&&r.onStart(e,a,o),i=!0},this.itemEnd=function(e){a++,void 0!==r.onProgress&&r.onProgress(e,a,o),a===o&&(i=!1,void 0!==r.onLoad&&r.onLoad())},this.itemError=function(e){void 0!==r.onError&&r.onError(e)},this.resolveURL=function(e){return s?s(e):e},this.setURLModifier=function(e){return s=e,this},this.addHandler=function(e,t){return c.push(e,t),this},this.removeHandler=function(e){var t=c.indexOf(e);return-1!==t&&c.splice(t,2),this},this.getHandler=function(e){for(var t=0,n=c.length;t<n;t+=2){var r=c[t],i=c[t+1];if(r.global&&(r.lastIndex=0),r.test(e))return i}return null}}var $o=new Qo;function es(e){this.manager=void 0!==e?e:$o,this.crossOrigin="anonymous",this.path="",this.resourcePath="",this.requestHeader={}}Object.assign(es.prototype,{load:function(){},loadAsync:function(e,t){var n=this;return new Promise((function(r,i){n.load(e,r,t,i)}))},parse:function(){},setCrossOrigin:function(e){return this.crossOrigin=e,this},setPath:function(e){return this.path=e,this},setResourcePath:function(e){return this.resourcePath=e,this},setRequestHeader:function(e){return this.requestHeader=e,this}});var ts={};function ns(e){es.call(this,e)}function rs(e){es.call(this,e)}function is(e){es.call(this,e)}function as(e){es.call(this,e)}function os(e){es.call(this,e)}function ss(e){es.call(this,e)}function cs(e){es.call(this,e)}function ls(){this.type="Curve",this.arcLengthDivisions=200}function hs(e,t,n,r,i,a,o,s){ls.call(this),this.type="EllipseCurve",this.aX=e||0,this.aY=t||0,this.xRadius=n||1,this.yRadius=r||1,this.aStartAngle=i||0,this.aEndAngle=a||2*Math.PI,this.aClockwise=o||!1,this.aRotation=s||0}function us(e,t,n,r,i,a){hs.call(this,e,t,n,n,r,i,a),this.type="ArcCurve"}function ps(){var e=0,t=0,n=0,r=0;function i(i,a,o,s){e=i,t=o,n=-3*i+3*a-2*o-s,r=2*i-2*a+o+s}return{initCatmullRom:function(e,t,n,r,a){i(t,n,a*(n-e),a*(r-t))},initNonuniformCatmullRom:function(e,t,n,r,a,o,s){var c=(t-e)/a-(n-e)/(a+o)+(n-t)/o,l=(n-t)/o-(r-t)/(o+s)+(r-n)/s;i(t,n,c*=o,l*=o)},calc:function(i){var a=i*i;return e+t*i+n*a+r*(a*i)}}}ns.prototype=Object.assign(Object.create(es.prototype),{constructor:ns,load:function(e,t,n,r){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var i=this,a=Ko.get(e);if(void 0!==a)return i.manager.itemStart(e),setTimeout((function(){t&&t(a),i.manager.itemEnd(e)}),0),a;if(void 0===ts[e]){var o=e.match(/^data:(.*?)(;base64)?,(.*)$/);if(o){var s=o[1],c=!!o[2],l=o[3];l=decodeURIComponent(l),c&&(l=atob(l));try{var h,u=(this.responseType||"").toLowerCase();switch(u){case"arraybuffer":case"blob":for(var p=new Uint8Array(l.length),d=0;d<l.length;d++)p[d]=l.charCodeAt(d);h="blob"===u?new Blob([p.buffer],{type:s}):p.buffer;break;case"document":var f=new DOMParser;h=f.parseFromString(l,s);break;case"json":h=JSON.parse(l);break;default:h=l}setTimeout((function(){t&&t(h),i.manager.itemEnd(e)}),0)}catch(t){setTimeout((function(){r&&r(t),i.manager.itemError(e),i.manager.itemEnd(e)}),0)}}else{ts[e]=[],ts[e].push({onLoad:t,onProgress:n,onError:r});var m=new XMLHttpRequest;for(var g in m.open("GET",e,!0),m.addEventListener("load",(function(t){var n=this.response,r=ts[e];if(delete ts[e],200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),Ko.add(e,n);for(var a=0,o=r.length;a<o;a++){(s=r[a]).onLoad&&s.onLoad(n)}i.manager.itemEnd(e)}else{for(a=0,o=r.length;a<o;a++){var s;(s=r[a]).onError&&s.onError(t)}i.manager.itemError(e),i.manager.itemEnd(e)}}),!1),m.addEventListener("progress",(function(t){for(var n=ts[e],r=0,i=n.length;r<i;r++){var a=n[r];a.onProgress&&a.onProgress(t)}}),!1),m.addEventListener("error",(function(t){var n=ts[e];delete ts[e];for(var r=0,a=n.length;r<a;r++){var o=n[r];o.onError&&o.onError(t)}i.manager.itemError(e),i.manager.itemEnd(e)}),!1),m.addEventListener("abort",(function(t){var n=ts[e];delete ts[e];for(var r=0,a=n.length;r<a;r++){var o=n[r];o.onError&&o.onError(t)}i.manager.itemError(e),i.manager.itemEnd(e)}),!1),void 0!==this.responseType&&(m.responseType=this.responseType),void 0!==this.withCredentials&&(m.withCredentials=this.withCredentials),m.overrideMimeType&&m.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain"),this.requestHeader)m.setRequestHeader(g,this.requestHeader[g]);m.send(null)}return i.manager.itemStart(e),m}ts[e].push({onLoad:t,onProgress:n,onError:r})},setResponseType:function(e){return this.responseType=e,this},setWithCredentials:function(e){return this.withCredentials=e,this},setMimeType:function(e){return this.mimeType=e,this}}),rs.prototype=Object.assign(Object.create(es.prototype),{constructor:rs,load:function(e,t,n,r){var i=this,a=new ns(i.manager);a.setPath(i.path),a.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){for(var t=[],n=0;n<e.length;n++){var r=Zo.parse(e[n]);t.push(r)}return t}}),is.prototype=Object.assign(Object.create(es.prototype),{constructor:is,load:function(e,t,n,r){var i=this,a=[],o=new aa;o.image=a;var s=new ns(this.manager);function c(c){s.load(e[c],(function(e){var n=i.parse(e,!0);a[c]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},6===(l+=1)&&(1===n.mipmapCount&&(o.minFilter=1006),o.format=n.format,o.needsUpdate=!0,t&&t(o))}),n,r)}if(s.setPath(this.path),s.setResponseType("arraybuffer"),Array.isArray(e))for(var l=0,h=0,u=e.length;h<u;++h)c(h);else s.load(e,(function(e){var n=i.parse(e,!0);if(n.isCubemap)for(var r=n.mipmaps.length/n.mipmapCount,s=0;s<r;s++){a[s]={mipmaps:[]};for(var c=0;c<n.mipmapCount;c++)a[s].mipmaps.push(n.mipmaps[s*n.mipmapCount+c]),a[s].format=n.format,a[s].width=n.width,a[s].height=n.height}else o.image.width=n.width,o.image.height=n.height,o.mipmaps=n.mipmaps;1===n.mipmapCount&&(o.minFilter=1006),o.format=n.format,o.needsUpdate=!0,t&&t(o)}),n,r);return o}}),as.prototype=Object.assign(Object.create(es.prototype),{constructor:as,load:function(e,t,n,r){var i=this,a=new Wt,o=new ns(this.manager);return o.setResponseType("arraybuffer"),o.setPath(this.path),o.load(e,(function(e){var n=i.parse(e);n&&(void 0!==n.image?a.image=n.image:void 0!==n.data&&(a.image.width=n.width,a.image.height=n.height,a.image.data=n.data),a.wrapS=void 0!==n.wrapS?n.wrapS:1001,a.wrapT=void 0!==n.wrapT?n.wrapT:1001,a.magFilter=void 0!==n.magFilter?n.magFilter:1006,a.minFilter=void 0!==n.minFilter?n.minFilter:1006,a.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.format&&(a.format=n.format),void 0!==n.type&&(a.type=n.type),void 0!==n.mipmaps&&(a.mipmaps=n.mipmaps,a.minFilter=1008),1===n.mipmapCount&&(a.minFilter=1006),a.needsUpdate=!0,t&&t(a,n))}),n,r),a}}),os.prototype=Object.assign(Object.create(es.prototype),{constructor:os,load:function(e,t,n,r){void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var i=this,a=Ko.get(e);if(void 0!==a)return i.manager.itemStart(e),setTimeout((function(){t&&t(a),i.manager.itemEnd(e)}),0),a;var o=document.createElementNS("http://www.w3.org/1999/xhtml","img");function s(){o.removeEventListener("load",s,!1),o.removeEventListener("error",c,!1),Ko.add(e,this),t&&t(this),i.manager.itemEnd(e)}function c(t){o.removeEventListener("load",s,!1),o.removeEventListener("error",c,!1),r&&r(t),i.manager.itemError(e),i.manager.itemEnd(e)}return o.addEventListener("load",s,!1),o.addEventListener("error",c,!1),"data:"!==e.substr(0,5)&&void 0!==this.crossOrigin&&(o.crossOrigin=this.crossOrigin),i.manager.itemStart(e),o.src=e,o}}),ss.prototype=Object.assign(Object.create(es.prototype),{constructor:ss,load:function(e,t,n,r){var i=new fn,a=new os(this.manager);a.setCrossOrigin(this.crossOrigin),a.setPath(this.path);var o=0;function s(n){a.load(e[n],(function(e){i.images[n]=e,6===++o&&(i.needsUpdate=!0,t&&t(i))}),void 0,r)}for(var c=0;c<e.length;++c)s(c);return i}}),cs.prototype=Object.assign(Object.create(es.prototype),{constructor:cs,load:function(e,t,n,r){var i=new p,a=new os(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,(function(n){i.image=n;var r=e.search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/);i.format=r?1022:1023,i.needsUpdate=!0,void 0!==t&&t(i)}),n,r),i}}),Object.assign(ls.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(e,t){var n=this.getUtoTmapping(e);return this.getPoint(n,t)},getPoints:function(e){void 0===e&&(e=5);for(var t=[],n=0;n<=e;n++)t.push(this.getPoint(n/e));return t},getSpacedPoints:function(e){void 0===e&&(e=5);for(var t=[],n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t},getLength:function(){var e=this.getLengths();return e[e.length-1]},getLengths:function(e){if(void 0===e&&(e=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var t,n,r=[],i=this.getPoint(0),a=0;for(r.push(0),n=1;n<=e;n++)a+=(t=this.getPoint(n/e)).distanceTo(i),r.push(a),i=t;return this.cacheArcLengths=r,r},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(e,t){var n,r=this.getLengths(),i=0,a=r.length;n=t||e*r[a-1];for(var o,s=0,c=a-1;s<=c;)if((o=r[i=Math.floor(s+(c-s)/2)]-n)<0)s=i+1;else{if(!(o>0)){c=i;break}c=i-1}if(r[i=c]===n)return i/(a-1);var l=r[i];return(i+(n-l)/(r[i+1]-l))/(a-1)},getTangent:function(e,t){var n=1e-4,r=e-n,i=e+n;r<0&&(r=0),i>1&&(i=1);var a=this.getPoint(r),o=this.getPoint(i),s=t||(a.isVector2?new c:new x);return s.copy(o).sub(a).normalize(),s},getTangentAt:function(e,t){var n=this.getUtoTmapping(e);return this.getTangent(n,t)},computeFrenetFrames:function(e,t){var n,r,i,a=new x,o=[],c=[],l=[],h=new x,u=new A;for(n=0;n<=e;n++)r=n/e,o[n]=this.getTangentAt(r,new x),o[n].normalize();c[0]=new x,l[0]=new x;var p=Number.MAX_VALUE,d=Math.abs(o[0].x),f=Math.abs(o[0].y),m=Math.abs(o[0].z);for(d<=p&&(p=d,a.set(1,0,0)),f<=p&&(p=f,a.set(0,1,0)),m<=p&&a.set(0,0,1),h.crossVectors(o[0],a).normalize(),c[0].crossVectors(o[0],h),l[0].crossVectors(o[0],c[0]),n=1;n<=e;n++)c[n]=c[n-1].clone(),l[n]=l[n-1].clone(),h.crossVectors(o[n-1],o[n]),h.length()>Number.EPSILON&&(h.normalize(),i=Math.acos(s.clamp(o[n-1].dot(o[n]),-1,1)),c[n].applyMatrix4(u.makeRotationAxis(h,i))),l[n].crossVectors(o[n],c[n]);if(!0===t)for(i=Math.acos(s.clamp(c[0].dot(c[e]),-1,1)),i/=e,o[0].dot(h.crossVectors(c[0],c[e]))>0&&(i=-i),n=1;n<=e;n++)c[n].applyMatrix4(u.makeRotationAxis(o[n],i*n)),l[n].crossVectors(o[n],c[n]);return{tangents:o,normals:c,binormals:l}},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this},toJSON:function(){var e={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e},fromJSON:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}),hs.prototype=Object.create(ls.prototype),hs.prototype.constructor=hs,hs.prototype.isEllipseCurve=!0,hs.prototype.getPoint=function(e,t){for(var n=t||new c,r=2*Math.PI,i=this.aEndAngle-this.aStartAngle,a=Math.abs(i)<Number.EPSILON;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(i=a?0:r),!0!==this.aClockwise||a||(i===r?i=-r:i-=r);var o=this.aStartAngle+e*i,s=this.aX+this.xRadius*Math.cos(o),l=this.aY+this.yRadius*Math.sin(o);if(0!==this.aRotation){var h=Math.cos(this.aRotation),u=Math.sin(this.aRotation),p=s-this.aX,d=l-this.aY;s=p*h-d*u+this.aX,l=p*u+d*h+this.aY}return n.set(s,l)},hs.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},hs.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e},hs.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},us.prototype=Object.create(hs.prototype),us.prototype.constructor=us,us.prototype.isArcCurve=!0;var ds=new x,fs=new ps,ms=new ps,gs=new ps;function vs(e,t,n,r){ls.call(this),this.type="CatmullRomCurve3",this.points=e||[],this.closed=t||!1,this.curveType=n||"centripetal",this.tension=r||.5}function ys(e,t,n,r,i){var a=.5*(r-t),o=.5*(i-n),s=e*e;return(2*n-2*r+a+o)*(e*s)+(-3*n+3*r-2*a-o)*s+a*e+n}function xs(e,t,n,r){return function(e,t){var n=1-e;return n*n*t}(e,t)+function(e,t){return 2*(1-e)*e*t}(e,n)+function(e,t){return e*e*t}(e,r)}function bs(e,t,n,r,i){return function(e,t){var n=1-e;return n*n*n*t}(e,t)+function(e,t){var n=1-e;return 3*n*n*e*t}(e,n)+function(e,t){return 3*(1-e)*e*e*t}(e,r)+function(e,t){return e*e*e*t}(e,i)}function _s(e,t,n,r){ls.call(this),this.type="CubicBezierCurve",this.v0=e||new c,this.v1=t||new c,this.v2=n||new c,this.v3=r||new c}function ws(e,t,n,r){ls.call(this),this.type="CubicBezierCurve3",this.v0=e||new x,this.v1=t||new x,this.v2=n||new x,this.v3=r||new x}function Ms(e,t){ls.call(this),this.type="LineCurve",this.v1=e||new c,this.v2=t||new c}function Ss(e,t){ls.call(this),this.type="LineCurve3",this.v1=e||new x,this.v2=t||new x}function Ts(e,t,n){ls.call(this),this.type="QuadraticBezierCurve",this.v0=e||new c,this.v1=t||new c,this.v2=n||new c}function Es(e,t,n){ls.call(this),this.type="QuadraticBezierCurve3",this.v0=e||new x,this.v1=t||new x,this.v2=n||new x}function As(e){ls.call(this),this.type="SplineCurve",this.points=e||[]}vs.prototype=Object.create(ls.prototype),vs.prototype.constructor=vs,vs.prototype.isCatmullRomCurve3=!0,vs.prototype.getPoint=function(e,t){var n,r,i,a,o=t||new x,s=this.points,c=s.length,l=(c-(this.closed?0:1))*e,h=Math.floor(l),u=l-h;if(this.closed?h+=h>0?0:(Math.floor(Math.abs(h)/c)+1)*c:0===u&&h===c-1&&(h=c-2,u=1),this.closed||h>0?n=s[(h-1)%c]:(ds.subVectors(s[0],s[1]).add(s[0]),n=ds),r=s[h%c],i=s[(h+1)%c],this.closed||h+2<c?a=s[(h+2)%c]:(ds.subVectors(s[c-1],s[c-2]).add(s[c-1]),a=ds),"centripetal"===this.curveType||"chordal"===this.curveType){var p="chordal"===this.curveType?.5:.25,d=Math.pow(n.distanceToSquared(r),p),f=Math.pow(r.distanceToSquared(i),p),m=Math.pow(i.distanceToSquared(a),p);f<1e-4&&(f=1),d<1e-4&&(d=f),m<1e-4&&(m=f),fs.initNonuniformCatmullRom(n.x,r.x,i.x,a.x,d,f,m),ms.initNonuniformCatmullRom(n.y,r.y,i.y,a.y,d,f,m),gs.initNonuniformCatmullRom(n.z,r.z,i.z,a.z,d,f,m)}else"catmullrom"===this.curveType&&(fs.initCatmullRom(n.x,r.x,i.x,a.x,this.tension),ms.initCatmullRom(n.y,r.y,i.y,a.y,this.tension),gs.initCatmullRom(n.z,r.z,i.z,a.z,this.tension));return o.set(fs.calc(u),ms.calc(u),gs.calc(u)),o},vs.prototype.copy=function(e){ls.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(r.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},vs.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);e.points=[];for(var t=0,n=this.points.length;t<n;t++){var r=this.points[t];e.points.push(r.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},vs.prototype.fromJSON=function(e){ls.prototype.fromJSON.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push((new x).fromArray(r))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},_s.prototype=Object.create(ls.prototype),_s.prototype.constructor=_s,_s.prototype.isCubicBezierCurve=!0,_s.prototype.getPoint=function(e,t){var n=t||new c,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(bs(e,r.x,i.x,a.x,o.x),bs(e,r.y,i.y,a.y,o.y)),n},_s.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},_s.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},_s.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},ws.prototype=Object.create(ls.prototype),ws.prototype.constructor=ws,ws.prototype.isCubicBezierCurve3=!0,ws.prototype.getPoint=function(e,t){var n=t||new x,r=this.v0,i=this.v1,a=this.v2,o=this.v3;return n.set(bs(e,r.x,i.x,a.x,o.x),bs(e,r.y,i.y,a.y,o.y),bs(e,r.z,i.z,a.z,o.z)),n},ws.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},ws.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},ws.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},Ms.prototype=Object.create(ls.prototype),Ms.prototype.constructor=Ms,Ms.prototype.isLineCurve=!0,Ms.prototype.getPoint=function(e,t){var n=t||new c;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Ms.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Ms.prototype.getTangent=function(e,t){return(t||new c).copy(this.v2).sub(this.v1).normalize()},Ms.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Ms.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Ms.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Ss.prototype=Object.create(ls.prototype),Ss.prototype.constructor=Ss,Ss.prototype.isLineCurve3=!0,Ss.prototype.getPoint=function(e,t){var n=t||new x;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Ss.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Ss.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Ss.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Ss.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Ts.prototype=Object.create(ls.prototype),Ts.prototype.constructor=Ts,Ts.prototype.isQuadraticBezierCurve=!0,Ts.prototype.getPoint=function(e,t){var n=t||new c,r=this.v0,i=this.v1,a=this.v2;return n.set(xs(e,r.x,i.x,a.x),xs(e,r.y,i.y,a.y)),n},Ts.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Ts.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Ts.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Es.prototype=Object.create(ls.prototype),Es.prototype.constructor=Es,Es.prototype.isQuadraticBezierCurve3=!0,Es.prototype.getPoint=function(e,t){var n=t||new x,r=this.v0,i=this.v1,a=this.v2;return n.set(xs(e,r.x,i.x,a.x),xs(e,r.y,i.y,a.y),xs(e,r.z,i.z,a.z)),n},Es.prototype.copy=function(e){return ls.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Es.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Es.prototype.fromJSON=function(e){return ls.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},As.prototype=Object.create(ls.prototype),As.prototype.constructor=As,As.prototype.isSplineCurve=!0,As.prototype.getPoint=function(e,t){var n=t||new c,r=this.points,i=(r.length-1)*e,a=Math.floor(i),o=i-a,s=r[0===a?a:a-1],l=r[a],h=r[a>r.length-2?r.length-1:a+1],u=r[a>r.length-3?r.length-1:a+2];return n.set(ys(o,s.x,l.x,h.x,u.x),ys(o,s.y,l.y,h.y,u.y)),n},As.prototype.copy=function(e){ls.prototype.copy.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push(r.clone())}return this},As.prototype.toJSON=function(){var e=ls.prototype.toJSON.call(this);e.points=[];for(var t=0,n=this.points.length;t<n;t++){var r=this.points[t];e.points.push(r.toArray())}return e},As.prototype.fromJSON=function(e){ls.prototype.fromJSON.call(this,e),this.points=[];for(var t=0,n=e.points.length;t<n;t++){var r=e.points[t];this.points.push((new c).fromArray(r))}return this};var Ls=Object.freeze({__proto__:null,ArcCurve:us,CatmullRomCurve3:vs,CubicBezierCurve:_s,CubicBezierCurve3:ws,EllipseCurve:hs,LineCurve:Ms,LineCurve3:Ss,QuadraticBezierCurve:Ts,QuadraticBezierCurve3:Es,SplineCurve:As});function Rs(){ls.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function Ps(e){Rs.call(this),this.type="Path",this.currentPoint=new c,e&&this.setFromPoints(e)}function Cs(e){Ps.call(this,e),this.uuid=s.generateUUID(),this.type="Shape",this.holes=[]}function Os(e,t){W.call(this),this.type="Light",this.color=new Ue(e),this.intensity=void 0!==t?t:1,this.receiveShadow=void 0}function Is(e,t,n){Os.call(this,e,n),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(W.DefaultUp),this.updateMatrix(),this.groundColor=new Ue(t)}function Ds(e){this.camera=e,this.bias=0,this.radius=1,this.mapSize=new c(512,512),this.map=null,this.mapPass=null,this.matrix=new A,this._frustum=new Yt,this._frameExtents=new c(1,1),this._viewportCount=1,this._viewports=[new d(0,0,1,1)]}function Ns(){Ds.call(this,new kt(50,1,.5,500))}function Us(e,t,n,r,i,a){Os.call(this,e,t),this.type="SpotLight",this.position.copy(W.DefaultUp),this.updateMatrix(),this.target=new W,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(e){this.intensity=e/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==r?r:Math.PI/3,this.penumbra=void 0!==i?i:0,this.decay=void 0!==a?a:1,this.shadow=new Ns}function zs(){Ds.call(this,new kt(90,1,.5,500)),this._frameExtents=new c(4,2),this._viewportCount=6,this._viewports=[new d(2,1,1,1),new d(0,1,1,1),new d(3,1,1,1),new d(1,1,1,1),new d(3,0,1,1),new d(1,0,1,1)],this._cubeDirections=[new x(1,0,0),new x(-1,0,0),new x(0,0,1),new x(0,0,-1),new x(0,1,0),new x(0,-1,0)],this._cubeUps=[new x(0,1,0),new x(0,1,0),new x(0,1,0),new x(0,1,0),new x(0,0,1),new x(0,0,-1)]}function Fs(e,t,n,r){Os.call(this,e,t),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(e){this.intensity=e/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==r?r:1,this.shadow=new zs}function Hs(e,t,n,r,i,a){Gt.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=void 0!==e?e:-1,this.right=void 0!==t?t:1,this.top=void 0!==n?n:1,this.bottom=void 0!==r?r:-1,this.near=void 0!==i?i:.1,this.far=void 0!==a?a:2e3,this.updateProjectionMatrix()}function Bs(){Ds.call(this,new Hs(-5,5,5,-5,.5,500))}function Gs(e,t){Os.call(this,e,t),this.type="DirectionalLight",this.position.copy(W.DefaultUp),this.updateMatrix(),this.target=new W,this.shadow=new Bs}function ks(e,t){Os.call(this,e,t),this.type="AmbientLight",this.castShadow=void 0}function Vs(e,t,n,r){Os.call(this,e,t),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==r?r:10}function js(){this.coefficients=[];for(var e=0;e<9;e++)this.coefficients.push(new x)}function Ws(e,t){Os.call(this,void 0,t),this.type="LightProbe",this.sh=void 0!==e?e:new js}function qs(e){es.call(this,e),this.textures={}}Rs.prototype=Object.assign(Object.create(ls.prototype),{constructor:Rs,add:function(e){this.curves.push(e)},closePath:function(){var e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Ms(t,e))},getPoint:function(e){for(var t=e*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=t){var i=n[r]-t,a=this.curves[r],o=a.getLength(),s=0===o?0:1-i/o;return a.getPointAt(s)}r++}return null},getLength:function(){var e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var e=[],t=0,n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e},getSpacedPoints:function(e){void 0===e&&(e=40);for(var t=[],n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t},getPoints:function(e){e=e||12;for(var t,n=[],r=0,i=this.curves;r<i.length;r++)for(var a=i[r],o=a&&a.isEllipseCurve?2*e:a&&(a.isLineCurve||a.isLineCurve3)?1:a&&a.isSplineCurve?e*a.points.length:e,s=a.getPoints(o),c=0;c<s.length;c++){var l=s[c];t&&t.equals(l)||(n.push(l),t=l)}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(e){ls.prototype.copy.call(this,e),this.curves=[];for(var t=0,n=e.curves.length;t<n;t++){var r=e.curves[t];this.curves.push(r.clone())}return this.autoClose=e.autoClose,this},toJSON:function(){var e=ls.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(var t=0,n=this.curves.length;t<n;t++){var r=this.curves[t];e.curves.push(r.toJSON())}return e},fromJSON:function(e){ls.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(var t=0,n=e.curves.length;t<n;t++){var r=e.curves[t];this.curves.push((new Ls[r.type]).fromJSON(r))}return this}}),Ps.prototype=Object.assign(Object.create(Rs.prototype),{constructor:Ps,setFromPoints:function(e){this.moveTo(e[0].x,e[0].y);for(var t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this},moveTo:function(e,t){return this.currentPoint.set(e,t),this},lineTo:function(e,t){var n=new Ms(this.currentPoint.clone(),new c(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this},quadraticCurveTo:function(e,t,n,r){var i=new Ts(this.currentPoint.clone(),new c(e,t),new c(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},bezierCurveTo:function(e,t,n,r,i,a){var o=new _s(this.currentPoint.clone(),new c(e,t),new c(n,r),new c(i,a));return this.curves.push(o),this.currentPoint.set(i,a),this},splineThru:function(e){var t=new As([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this},arc:function(e,t,n,r,i,a){var o=this.currentPoint.x,s=this.currentPoint.y;return this.absarc(e+o,t+s,n,r,i,a),this},absarc:function(e,t,n,r,i,a){return this.absellipse(e,t,n,n,r,i,a),this},ellipse:function(e,t,n,r,i,a,o,s){var c=this.currentPoint.x,l=this.currentPoint.y;return this.absellipse(e+c,t+l,n,r,i,a,o,s),this},absellipse:function(e,t,n,r,i,a,o,s){var c=new hs(e,t,n,r,i,a,o,s);if(this.curves.length>0){var l=c.getPoint(0);l.equals(this.currentPoint)||this.lineTo(l.x,l.y)}this.curves.push(c);var h=c.getPoint(1);return this.currentPoint.copy(h),this},copy:function(e){return Rs.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){var e=Rs.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return Rs.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}}),Cs.prototype=Object.assign(Object.create(Ps.prototype),{constructor:Cs,getPointsHoles:function(e){for(var t=[],n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t},extractPoints:function(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}},copy:function(e){Ps.prototype.copy.call(this,e),this.holes=[];for(var t=0,n=e.holes.length;t<n;t++){var r=e.holes[t];this.holes.push(r.clone())}return this},toJSON:function(){var e=Ps.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(var t=0,n=this.holes.length;t<n;t++){var r=this.holes[t];e.holes.push(r.toJSON())}return e},fromJSON:function(e){Ps.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(var t=0,n=e.holes.length;t<n;t++){var r=e.holes[t];this.holes.push((new Ps).fromJSON(r))}return this}}),Os.prototype=Object.assign(Object.create(W.prototype),{constructor:Os,isLight:!0,copy:function(e){return W.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},toJSON:function(e){var t=W.prototype.toJSON.call(this,e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Is.prototype=Object.assign(Object.create(Os.prototype),{constructor:Is,isHemisphereLight:!0,copy:function(e){return Os.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}),Object.assign(Ds.prototype,{_projScreenMatrix:new A,_lightPositionWorld:new x,_lookTarget:new x,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(e){var t=this.camera,n=this.matrix,r=this._projScreenMatrix,i=this._lookTarget,a=this._lightPositionWorld;a.setFromMatrixPosition(e.matrixWorld),t.position.copy(a),i.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(i),t.updateMatrixWorld(),r.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(r),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(t.projectionMatrix),n.multiply(t.matrixWorldInverse)},getViewport:function(e){return this._viewports[e]},getFrameExtents:function(){return this._frameExtents},copy:function(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var e={};return 0!==this.bias&&(e.bias=this.bias),1!==this.radius&&(e.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}),Ns.prototype=Object.assign(Object.create(Ds.prototype),{constructor:Ns,isSpotLightShadow:!0,updateMatrices:function(e){var t=this.camera,n=2*s.RAD2DEG*e.angle,r=this.mapSize.width/this.mapSize.height,i=e.distance||t.far;n===t.fov&&r===t.aspect&&i===t.far||(t.fov=n,t.aspect=r,t.far=i,t.updateProjectionMatrix()),Ds.prototype.updateMatrices.call(this,e)}}),Us.prototype=Object.assign(Object.create(Os.prototype),{constructor:Us,isSpotLight:!0,copy:function(e){return Os.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),zs.prototype=Object.assign(Object.create(Ds.prototype),{constructor:zs,isPointLightShadow:!0,updateMatrices:function(e,t){void 0===t&&(t=0);var n=this.camera,r=this.matrix,i=this._lightPositionWorld,a=this._lookTarget,o=this._projScreenMatrix;i.setFromMatrixPosition(e.matrixWorld),n.position.copy(i),a.copy(n.position),a.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(a),n.updateMatrixWorld(),r.makeTranslation(-i.x,-i.y,-i.z),o.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(o)}}),Fs.prototype=Object.assign(Object.create(Os.prototype),{constructor:Fs,isPointLight:!0,copy:function(e){return Os.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}),Hs.prototype=Object.assign(Object.create(Gt.prototype),{constructor:Hs,isOrthographicCamera:!0,copy:function(e,t){return Gt.prototype.copy.call(this,e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this},setViewOffset:function(e,t,n,r,i,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=a,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-e,a=n+e,o=r+t,s=r-t;if(null!==this.view&&this.view.enabled){var c=(this.right-this.left)/this.view.fullWidth/this.zoom,l=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a=(i+=c*this.view.offsetX)+c*this.view.width,s=(o-=l*this.view.offsetY)-l*this.view.height}this.projectionMatrix.makeOrthographic(i,a,o,s,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(e){var t=W.prototype.toJSON.call(this,e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}),Bs.prototype=Object.assign(Object.create(Ds.prototype),{constructor:Bs,isDirectionalLightShadow:!0,updateMatrices:function(e){Ds.prototype.updateMatrices.call(this,e)}}),Gs.prototype=Object.assign(Object.create(Os.prototype),{constructor:Gs,isDirectionalLight:!0,copy:function(e){return Os.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),ks.prototype=Object.assign(Object.create(Os.prototype),{constructor:ks,isAmbientLight:!0}),Vs.prototype=Object.assign(Object.create(Os.prototype),{constructor:Vs,isRectAreaLight:!0,copy:function(e){return Os.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},toJSON:function(e){var t=Os.prototype.toJSON.call(this,e);return t.object.width=this.width,t.object.height=this.height,t}}),Object.assign(js.prototype,{isSphericalHarmonics3:!0,set:function(e){for(var t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this},zero:function(){for(var e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this},getAt:function(e,t){var n=e.x,r=e.y,i=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*r),t.addScaledVector(a[2],.488603*i),t.addScaledVector(a[3],.488603*n),t.addScaledVector(a[4],n*r*1.092548),t.addScaledVector(a[5],r*i*1.092548),t.addScaledVector(a[6],.315392*(3*i*i-1)),t.addScaledVector(a[7],n*i*1.092548),t.addScaledVector(a[8],.546274*(n*n-r*r)),t},getIrradianceAt:function(e,t){var n=e.x,r=e.y,i=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],1.023328*r),t.addScaledVector(a[2],1.023328*i),t.addScaledVector(a[3],1.023328*n),t.addScaledVector(a[4],.858086*n*r),t.addScaledVector(a[5],.858086*r*i),t.addScaledVector(a[6],.743125*i*i-.247708),t.addScaledVector(a[7],.858086*n*i),t.addScaledVector(a[8],.429043*(n*n-r*r)),t},add:function(e){for(var t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this},addScaledSH:function(e,t){for(var n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this},scale:function(e){for(var t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this},lerp:function(e,t){for(var n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this},equals:function(e){for(var t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0},copy:function(e){return this.set(e.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(e,t){void 0===t&&(t=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].fromArray(e,t+3*r);return this},toArray:function(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);for(var n=this.coefficients,r=0;r<9;r++)n[r].toArray(e,t+3*r);return e}}),Object.assign(js,{getBasisAt:function(e,t){var n=e.x,r=e.y,i=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*i,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*i,t[6]=.315392*(3*i*i-1),t[7]=1.092548*n*i,t[8]=.546274*(n*n-r*r)}}),Ws.prototype=Object.assign(Object.create(Os.prototype),{constructor:Ws,isLightProbe:!0,copy:function(e){return Os.prototype.copy.call(this,e),this.sh.copy(e.sh),this},fromJSON:function(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this},toJSON:function(e){var t=Os.prototype.toJSON.call(this,e);return t.object.sh=this.sh.toArray(),t}}),qs.prototype=Object.assign(Object.create(es.prototype),{constructor:qs,load:function(e,t,n,r){var i=this,a=new ns(i.manager);a.setPath(i.path),a.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){var t=this.textures;function n(e){return void 0===t[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),t[e]}var r=new No[e.type];if(void 0!==e.uuid&&(r.uuid=e.uuid),void 0!==e.name&&(r.name=e.name),void 0!==e.color&&r.color.setHex(e.color),void 0!==e.roughness&&(r.roughness=e.roughness),void 0!==e.metalness&&(r.metalness=e.metalness),void 0!==e.sheen&&(r.sheen=(new Ue).setHex(e.sheen)),void 0!==e.emissive&&r.emissive.setHex(e.emissive),void 0!==e.specular&&r.specular.setHex(e.specular),void 0!==e.shininess&&(r.shininess=e.shininess),void 0!==e.clearcoat&&(r.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(r.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.fog&&(r.fog=e.fog),void 0!==e.flatShading&&(r.flatShading=e.flatShading),void 0!==e.blending&&(r.blending=e.blending),void 0!==e.combine&&(r.combine=e.combine),void 0!==e.side&&(r.side=e.side),void 0!==e.opacity&&(r.opacity=e.opacity),void 0!==e.transparent&&(r.transparent=e.transparent),void 0!==e.alphaTest&&(r.alphaTest=e.alphaTest),void 0!==e.depthTest&&(r.depthTest=e.depthTest),void 0!==e.depthWrite&&(r.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(r.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(r.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(r.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(r.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(r.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(r.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(r.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(r.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(r.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(r.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(r.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(r.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(r.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(r.rotation=e.rotation),1!==e.linewidth&&(r.linewidth=e.linewidth),void 0!==e.dashSize&&(r.dashSize=e.dashSize),void 0!==e.gapSize&&(r.gapSize=e.gapSize),void 0!==e.scale&&(r.scale=e.scale),void 0!==e.polygonOffset&&(r.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(r.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(r.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.skinning&&(r.skinning=e.skinning),void 0!==e.morphTargets&&(r.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(r.morphNormals=e.morphNormals),void 0!==e.dithering&&(r.dithering=e.dithering),void 0!==e.vertexTangents&&(r.vertexTangents=e.vertexTangents),void 0!==e.visible&&(r.visible=e.visible),void 0!==e.toneMapped&&(r.toneMapped=e.toneMapped),void 0!==e.userData&&(r.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?r.vertexColors=e.vertexColors>0:r.vertexColors=e.vertexColors),void 0!==e.uniforms)for(var i in e.uniforms){var a=e.uniforms[i];switch(r.uniforms[i]={},a.type){case"t":r.uniforms[i].value=n(a.value);break;case"c":r.uniforms[i].value=(new Ue).setHex(a.value);break;case"v2":r.uniforms[i].value=(new c).fromArray(a.value);break;case"v3":r.uniforms[i].value=(new x).fromArray(a.value);break;case"v4":r.uniforms[i].value=(new d).fromArray(a.value);break;case"m3":r.uniforms[i].value=(new l).fromArray(a.value);case"m4":r.uniforms[i].value=(new A).fromArray(a.value);break;default:r.uniforms[i].value=a.value}}if(void 0!==e.defines&&(r.defines=e.defines),void 0!==e.vertexShader&&(r.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(r.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(var o in e.extensions)r.extensions[o]=e.extensions[o];if(void 0!==e.shading&&(r.flatShading=1===e.shading),void 0!==e.size&&(r.size=e.size),void 0!==e.sizeAttenuation&&(r.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(r.map=n(e.map)),void 0!==e.matcap&&(r.matcap=n(e.matcap)),void 0!==e.alphaMap&&(r.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(r.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(r.bumpScale=e.bumpScale),void 0!==e.normalMap&&(r.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(r.normalMapType=e.normalMapType),void 0!==e.normalScale){var s=e.normalScale;!1===Array.isArray(s)&&(s=[s,s]),r.normalScale=(new c).fromArray(s)}return void 0!==e.displacementMap&&(r.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(r.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(r.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(r.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(r.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(r.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(r.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(r.specularMap=n(e.specularMap)),void 0!==e.envMap&&(r.envMap=n(e.envMap)),void 0!==e.envMapIntensity&&(r.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(r.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(r.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(r.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(r.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(r.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(r.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(r.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(r.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(r.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(r.clearcoatNormalScale=(new c).fromArray(e.clearcoatNormalScale)),r},setTextures:function(e){return this.textures=e,this}});var Xs=function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);for(var t="",n=0,r=e.length;n<r;n++)t+=String.fromCharCode(e[n]);try{return decodeURIComponent(escape(t))}catch(e){return t}},Ys=function(e){var t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)};function Zs(){ht.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function Js(e,t,n,r){"number"==typeof n&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),We.call(this,e,t,n),this.meshPerAttribute=r||1}function Ks(e){es.call(this,e)}Zs.prototype=Object.assign(Object.create(ht.prototype),{constructor:Zs,isInstancedBufferGeometry:!0,copy:function(e){return ht.prototype.copy.call(this,e),this.instanceCount=e.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var e=ht.prototype.toJSON.call(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}),Js.prototype=Object.assign(Object.create(We.prototype),{constructor:Js,isInstancedBufferAttribute:!0,copy:function(e){return We.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},toJSON:function(){var e=We.prototype.toJSON.call(this);return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}),Ks.prototype=Object.assign(Object.create(es.prototype),{constructor:Ks,load:function(e,t,n,r){var i=this,a=new ns(i.manager);a.setPath(i.path),a.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){var t=e.isInstancedBufferGeometry?new Zs:new ht,n=e.data.index;if(void 0!==n){var r=new Qs[n.type](n.array);t.setIndex(new We(r,1))}var i=e.data.attributes;for(var a in i){var o=i[a],s=(r=new Qs[o.type](o.array),new(o.isInstancedBufferAttribute?Js:We)(r,o.itemSize,o.normalized));void 0!==o.name&&(s.name=o.name),t.setAttribute(a,s)}var c=e.data.morphAttributes;if(c)for(var a in c){for(var l=c[a],h=[],u=0,p=l.length;u<p;u++){o=l[u],s=new We(r=new Qs[o.type](o.array),o.itemSize,o.normalized);void 0!==o.name&&(s.name=o.name),h.push(s)}t.morphAttributes[a]=h}e.data.morphTargetsRelative&&(t.morphTargetsRelative=!0);var d=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==d){u=0;for(var f=d.length;u!==f;++u){var m=d[u];t.addGroup(m.start,m.count,m.materialIndex)}}var g=e.data.boundingSphere;if(void 0!==g){var v=new x;void 0!==g.center&&v.fromArray(g.center),t.boundingSphere=new le(v,g.radius)}return e.name&&(t.name=e.name),e.userData&&(t.userData=e.userData),t}});var Qs={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function $s(e){es.call(this,e)}$s.prototype=Object.assign(Object.create(es.prototype),{constructor:$s,load:function(e,t,n,r){var i=this,a=""===this.path?Ys(e):this.path;this.resourcePath=this.resourcePath||a;var o=new ns(i.manager);o.setPath(this.path),o.load(e,(function(n){var a=null;try{a=JSON.parse(n)}catch(t){return void 0!==r&&r(t),void console.error("THREE:ObjectLoader: Can't parse "+e+".",t.message)}var o=a.metadata;void 0!==o&&void 0!==o.type&&"geometry"!==o.type.toLowerCase()?i.parse(a,t):console.error("THREE.ObjectLoader: Can't load "+e)}),n,r)},parse:function(e,t){var n=this.parseShape(e.shapes),r=this.parseGeometries(e.geometries,n),i=this.parseImages(e.images,(function(){void 0!==t&&t(s)})),a=this.parseTextures(e.textures,i),o=this.parseMaterials(e.materials,a),s=this.parseObject(e.object,r,o);return e.animations&&(s.animations=this.parseAnimations(e.animations)),void 0!==e.images&&0!==e.images.length||void 0!==t&&t(s),s},parseShape:function(e){var t={};if(void 0!==e)for(var n=0,r=e.length;n<r;n++){var i=(new Cs).fromJSON(e[n]);t[i.uuid]=i}return t},parseGeometries:function(e,t){var n={};if(void 0!==e)for(var r=new Ks,i=0,a=e.length;i<a;i++){var o,s=e[i];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new So[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new So[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new So[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new So[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new So[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new So[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":o=new So[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new So[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new So[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new So[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"TubeGeometry":case"TubeBufferGeometry":o=new So[s.type]((new Ls[s.path.type]).fromJSON(s.path),s.tubularSegments,s.radius,s.radialSegments,s.closed);break;case"LatheGeometry":case"LatheBufferGeometry":o=new So[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":o=new So[s.type](s.vertices,s.indices,s.radius,s.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":for(var c=[],l=0,h=s.shapes.length;l<h;l++){var u=t[s.shapes[l]];c.push(u)}o=new So[s.type](c,s.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":for(c=[],l=0,h=s.shapes.length;l<h;l++){u=t[s.shapes[l]];c.push(u)}var p=s.options.extrudePath;void 0!==p&&(s.options.extrudePath=(new Ls[p.type]).fromJSON(p)),o=new So[s.type](c,s.options);break;case"BufferGeometry":case"InstancedBufferGeometry":o=r.parse(s);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),!0===o.isBufferGeometry&&void 0!==s.userData&&(o.userData=s.userData),n[s.uuid]=o}return n},parseMaterials:function(e,t){var n={},r={};if(void 0!==e){var i=new qs;i.setTextures(t);for(var a=0,o=e.length;a<o;a++){var s=e[a];if("MultiMaterial"===s.type){for(var c=[],l=0;l<s.materials.length;l++){var h=s.materials[l];void 0===n[h.uuid]&&(n[h.uuid]=i.parse(h)),c.push(n[h.uuid])}r[s.uuid]=c}else void 0===n[s.uuid]&&(n[s.uuid]=i.parse(s)),r[s.uuid]=n[s.uuid]}}return r},parseAnimations:function(e){for(var t=[],n=0;n<e.length;n++){var r=e[n],i=Zo.parse(r);void 0!==r.uuid&&(i.uuid=r.uuid),t.push(i)}return t},parseImages:function(e,t){var n=this,r={};function i(e){return n.manager.itemStart(e),a.load(e,(function(){n.manager.itemEnd(e)}),void 0,(function(){n.manager.itemError(e),n.manager.itemEnd(e)}))}if(void 0!==e&&e.length>0){var a=new os(new Qo(t));a.setCrossOrigin(this.crossOrigin);for(var o=0,s=e.length;o<s;o++){var c=e[o],l=c.url;if(Array.isArray(l)){r[c.uuid]=[];for(var h=0,u=l.length;h<u;h++){var p=l[h],d=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(p)?p:n.resourcePath+p;r[c.uuid].push(i(d))}}else{d=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:n.resourcePath+c.url;r[c.uuid]=i(d)}}}return r},parseTextures:function(e,t){function n(e,t){return"number"==typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}var r={};if(void 0!==e)for(var i=0,a=e.length;i<a;i++){var o,s=e[i];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===t[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image),(o=Array.isArray(t[s.image])?new fn(t[s.image]):new p(t[s.image])).needsUpdate=!0,o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),void 0!==s.mapping&&(o.mapping=n(s.mapping,tc)),void 0!==s.offset&&o.offset.fromArray(s.offset),void 0!==s.repeat&&o.repeat.fromArray(s.repeat),void 0!==s.center&&o.center.fromArray(s.center),void 0!==s.rotation&&(o.rotation=s.rotation),void 0!==s.wrap&&(o.wrapS=n(s.wrap[0],nc),o.wrapT=n(s.wrap[1],nc)),void 0!==s.format&&(o.format=s.format),void 0!==s.type&&(o.type=s.type),void 0!==s.encoding&&(o.encoding=s.encoding),void 0!==s.minFilter&&(o.minFilter=n(s.minFilter,rc)),void 0!==s.magFilter&&(o.magFilter=n(s.magFilter,rc)),void 0!==s.anisotropy&&(o.anisotropy=s.anisotropy),void 0!==s.flipY&&(o.flipY=s.flipY),void 0!==s.premultiplyAlpha&&(o.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(o.unpackAlignment=s.unpackAlignment),r[s.uuid]=o}return r},parseObject:function(e,t,n){var r;function i(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function a(e){if(void 0!==e){if(Array.isArray(e)){for(var t=[],r=0,i=e.length;r<i;r++){var a=e[r];void 0===n[a]&&console.warn("THREE.ObjectLoader: Undefined material",a),t.push(n[a])}return t}return void 0===n[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),n[e]}}switch(e.type){case"Scene":r=new q,void 0!==e.background&&Number.isInteger(e.background)&&(r.background=new Ue(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?r.fog=new ni(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(r.fog=new ti(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":r=new kt(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(r.focus=e.focus),void 0!==e.zoom&&(r.zoom=e.zoom),void 0!==e.filmGauge&&(r.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(r.filmOffset=e.filmOffset),void 0!==e.view&&(r.view=Object.assign({},e.view));break;case"OrthographicCamera":r=new Hs(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(r.zoom=e.zoom),void 0!==e.view&&(r.view=Object.assign({},e.view));break;case"AmbientLight":r=new ks(e.color,e.intensity);break;case"DirectionalLight":r=new Gs(e.color,e.intensity);break;case"PointLight":r=new Fs(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":r=new Vs(e.color,e.intensity,e.width,e.height);break;case"SpotLight":r=new Us(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":r=new Is(e.color,e.groundColor,e.intensity);break;case"LightProbe":r=(new Ws).fromJSON(e);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":r=new Lt(o=i(e.geometry),s=a(e.material));break;case"InstancedMesh":var o=i(e.geometry),s=a(e.material),c=e.count,l=e.instanceMatrix;(r=new Hi(o,s,c)).instanceMatrix=new We(new Float32Array(l.array),16);break;case"LOD":r=new Ri;break;case"Line":r=new qi(i(e.geometry),a(e.material),e.mode);break;case"LineLoop":r=new Ji(i(e.geometry),a(e.material));break;case"LineSegments":r=new Zi(i(e.geometry),a(e.material));break;case"PointCloud":case"Points":r=new na(i(e.geometry),a(e.material));break;case"Sprite":r=new bi(a(e.material));break;case"Group":r=new Jr;break;default:r=new W}if(r.uuid=e.uuid,void 0!==e.name&&(r.name=e.name),void 0!==e.matrix?(r.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(r.matrixAutoUpdate=e.matrixAutoUpdate),r.matrixAutoUpdate&&r.matrix.decompose(r.position,r.quaternion,r.scale)):(void 0!==e.position&&r.position.fromArray(e.position),void 0!==e.rotation&&r.rotation.fromArray(e.rotation),void 0!==e.quaternion&&r.quaternion.fromArray(e.quaternion),void 0!==e.scale&&r.scale.fromArray(e.scale)),void 0!==e.castShadow&&(r.castShadow=e.castShadow),void 0!==e.receiveShadow&&(r.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(r.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(r.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&r.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(r.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(r.visible=e.visible),void 0!==e.frustumCulled&&(r.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(r.renderOrder=e.renderOrder),void 0!==e.userData&&(r.userData=e.userData),void 0!==e.layers&&(r.layers.mask=e.layers),void 0!==e.children)for(var h=e.children,u=0;u<h.length;u++)r.add(this.parseObject(h[u],t,n));if("LOD"===e.type){void 0!==e.autoUpdate&&(r.autoUpdate=e.autoUpdate);for(var p=e.levels,d=0;d<p.length;d++){var f=p[d],m=r.getObjectByProperty("uuid",f.object);void 0!==m&&r.addLevel(m,f.distance)}}return r}});var ec,tc={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},nc={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},rc={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};function ic(e){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),es.call(this,e),this.options=void 0}function ac(){this.type="ShapePath",this.color=new Ue,this.subPaths=[],this.currentPath=null}function oc(e){this.type="Font",this.data=e}function sc(e,t,n,r,i){var a=i.glyphs[e]||i.glyphs["?"];if(a){var o,s,c,l,h,u,p,d,f=new ac;if(a.o)for(var m=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),g=0,v=m.length;g<v;){switch(m[g++]){case"m":o=m[g++]*t+n,s=m[g++]*t+r,f.moveTo(o,s);break;case"l":o=m[g++]*t+n,s=m[g++]*t+r,f.lineTo(o,s);break;case"q":c=m[g++]*t+n,l=m[g++]*t+r,h=m[g++]*t+n,u=m[g++]*t+r,f.quadraticCurveTo(h,u,c,l);break;case"b":c=m[g++]*t+n,l=m[g++]*t+r,h=m[g++]*t+n,u=m[g++]*t+r,p=m[g++]*t+n,d=m[g++]*t+r,f.bezierCurveTo(h,u,p,d,c,l)}}return{offsetX:a.ha*t,path:f}}console.error('THREE.Font: character "'+e+'" does not exists in font family '+i.familyName+".")}function cc(e){es.call(this,e)}ic.prototype=Object.assign(Object.create(es.prototype),{constructor:ic,setOptions:function(e){return this.options=e,this},load:function(e,t,n,r){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);var i=this,a=Ko.get(e);if(void 0!==a)return i.manager.itemStart(e),setTimeout((function(){t&&t(a),i.manager.itemEnd(e)}),0),a;fetch(e).then((function(e){return e.blob()})).then((function(e){return void 0===i.options?createImageBitmap(e):createImageBitmap(e,i.options)})).then((function(n){Ko.add(e,n),t&&t(n),i.manager.itemEnd(e)})).catch((function(t){r&&r(t),i.manager.itemError(e),i.manager.itemEnd(e)})),i.manager.itemStart(e)}}),Object.assign(ac.prototype,{moveTo:function(e,t){return this.currentPath=new Ps,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this},lineTo:function(e,t){return this.currentPath.lineTo(e,t),this},quadraticCurveTo:function(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this},bezierCurveTo:function(e,t,n,r,i,a){return this.currentPath.bezierCurveTo(e,t,n,r,i,a),this},splineThru:function(e){return this.currentPath.splineThru(e),this},toShapes:function(e,t){function n(e){for(var t=[],n=0,r=e.length;n<r;n++){var i=e[n],a=new Cs;a.curves=i.curves,t.push(a)}return t}function r(e,t){for(var n=t.length,r=!1,i=n-1,a=0;a<n;i=a++){var o=t[i],s=t[a],c=s.x-o.x,l=s.y-o.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(o=t[a],c=-c,s=t[i],l=-l),e.y<o.y||e.y>s.y)continue;if(e.y===o.y){if(e.x===o.x)return!0}else{var h=l*(e.x-o.x)-c*(e.y-o.y);if(0===h)return!0;if(h<0)continue;r=!r}}else{if(e.y!==o.y)continue;if(s.x<=e.x&&e.x<=o.x||o.x<=e.x&&e.x<=s.x)return!0}}return r}var i=Qa.isClockWise,a=this.subPaths;if(0===a.length)return[];if(!0===t)return n(a);var o,s,c,l=[];if(1===a.length)return s=a[0],(c=new Cs).curves=s.curves,l.push(c),l;var h=!i(a[0].getPoints());h=e?!h:h;var u,p,d=[],f=[],m=[],g=0;f[g]=void 0,m[g]=[];for(var v=0,y=a.length;v<y;v++)o=i(u=(s=a[v]).getPoints()),(o=e?!o:o)?(!h&&f[g]&&g++,f[g]={s:new Cs,p:u},f[g].s.curves=s.curves,h&&g++,m[g]=[]):m[g].push({h:s,p:u[0]});if(!f[0])return n(a);if(f.length>1){for(var x=!1,b=[],_=0,w=f.length;_<w;_++)d[_]=[];for(_=0,w=f.length;_<w;_++)for(var M=m[_],S=0;S<M.length;S++){for(var T=M[S],E=!0,A=0;A<f.length;A++)r(T.p,f[A].p)&&(_!==A&&b.push({froms:_,tos:A,hole:S}),E?(E=!1,d[A].push(T)):x=!0);E&&d[_].push(T)}b.length>0&&(x||(m=d))}v=0;for(var L=f.length;v<L;v++){c=f[v].s,l.push(c);for(var R=0,P=(p=m[v]).length;R<P;R++)c.holes.push(p[R].h)}return l}}),Object.assign(oc.prototype,{isFont:!0,generateShapes:function(e,t){void 0===t&&(t=100);for(var n=[],r=function(e,t,n){for(var r=Array.from?Array.from(e):String(e).split(""),i=t/n.resolution,a=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,o=[],s=0,c=0,l=0;l<r.length;l++){var h=r[l];if("\n"===h)s=0,c-=a;else{var u=sc(h,i,s,c,n);s+=u.offsetX,o.push(u.path)}}return o}(e,t,this.data),i=0,a=r.length;i<a;i++)Array.prototype.push.apply(n,r[i].toShapes());return n}}),cc.prototype=Object.assign(Object.create(es.prototype),{constructor:cc,load:function(e,t,n,r){var i=this,a=new ns(this.manager);a.setPath(this.path),a.load(e,(function(e){var n;try{n=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(e.substring(65,e.length-2))}var r=i.parse(n);t&&t(r)}),n,r)},parse:function(e){return new oc(e)}});var lc=function(){return void 0===ec&&(ec=new(window.AudioContext||window.webkitAudioContext)),ec};function hc(e){es.call(this,e)}function uc(e,t,n){Ws.call(this,void 0,n);var r=(new Ue).set(e),i=(new Ue).set(t),a=new x(r.r,r.g,r.b),o=new x(i.r,i.g,i.b),s=Math.sqrt(Math.PI),c=s*Math.sqrt(.75);this.sh.coefficients[0].copy(a).add(o).multiplyScalar(s),this.sh.coefficients[1].copy(a).sub(o).multiplyScalar(c)}function pc(e,t){Ws.call(this,void 0,t);var n=(new Ue).set(e);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}hc.prototype=Object.assign(Object.create(es.prototype),{constructor:hc,load:function(e,t,n,r){var i=this,a=new ns(i.manager);a.setResponseType("arraybuffer"),a.setPath(i.path),a.load(e,(function(n){try{var a=n.slice(0);lc().decodeAudioData(a,(function(e){t(e)}))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)}}),uc.prototype=Object.assign(Object.create(Ws.prototype),{constructor:uc,isHemisphereLightProbe:!0,copy:function(e){return Ws.prototype.copy.call(this,e),this},toJSON:function(e){return Ws.prototype.toJSON.call(this,e)}}),pc.prototype=Object.assign(Object.create(Ws.prototype),{constructor:pc,isAmbientLightProbe:!0,copy:function(e){return Ws.prototype.copy.call(this,e),this},toJSON:function(e){return Ws.prototype.toJSON.call(this,e)}});var dc=new A,fc=new A;function mc(e){this.autoStart=void 0===e||e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}Object.assign(function(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new kt,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new kt,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}.prototype,{update:function(e){var t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;var n,r,i=e.projectionMatrix.clone(),a=t.eyeSep/2,o=a*t.near/t.focus,c=t.near*Math.tan(s.DEG2RAD*t.fov*.5)/t.zoom;fc.elements[12]=-a,dc.elements[12]=a,n=-c*t.aspect+o,r=c*t.aspect+o,i.elements[0]=2*t.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraL.projectionMatrix.copy(i),n=-c*t.aspect-o,r=c*t.aspect-o,i.elements[0]=2*t.near/(r-n),i.elements[8]=(r+n)/(r-n),this.cameraR.projectionMatrix.copy(i)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(fc),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(dc)}}),Object.assign(mc.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var t=("undefined"==typeof performance?Date:performance).now();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}});var gc=new x,vc=new g,yc=new x,xc=new x;function bc(){W.call(this),this.type="AudioListener",this.context=lc(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new mc}function _c(e){W.call(this),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.sourceType="empty",this._startedAt=0,this._progress=0,this.filters=[]}bc.prototype=Object.assign(Object.create(W.prototype),{constructor:bc,getInput:function(){return this.gain},removeFilter:function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},getFilter:function(){return this.filter},setFilter:function(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this},updateMatrixWorld:function(e){W.prototype.updateMatrixWorld.call(this,e);var t=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(gc,vc,yc),xc.set(0,0,-1).applyQuaternion(vc),t.positionX){var r=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(gc.x,r),t.positionY.linearRampToValueAtTime(gc.y,r),t.positionZ.linearRampToValueAtTime(gc.z,r),t.forwardX.linearRampToValueAtTime(xc.x,r),t.forwardY.linearRampToValueAtTime(xc.y,r),t.forwardZ.linearRampToValueAtTime(xc.z,r),t.upX.linearRampToValueAtTime(n.x,r),t.upY.linearRampToValueAtTime(n.y,r),t.upZ.linearRampToValueAtTime(n.z,r)}else t.setPosition(gc.x,gc.y,gc.z),t.setOrientation(xc.x,xc.y,xc.z,n.x,n.y,n.z)}}),_c.prototype=Object.assign(Object.create(W.prototype),{constructor:_c,getOutput:function(){return this.gain},setNodeSource:function(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this},setMediaElementSource:function(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this},setMediaStreamSource:function(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this},setBuffer:function(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(e){if(void 0===e&&(e=0),!0!==this.isPlaying){if(!1!==this.hasPlaybackControl){this._startedAt=this.context.currentTime+e;var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}console.warn("THREE.Audio: this Audio has no playback control.")}else console.warn("THREE.Audio: Audio is already playing.")},pause:function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(e){return e||(e=[]),!0===this.isPlaying?(this.disconnect(),this.filters=e,this.connect()):this.filters=e,this},setDetune:function(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(e){return this.setFilters(e?[e]:[])},setPlaybackRate:function(e){if(!1!==this.hasPlaybackControl)return this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(e){if(!1!==this.hasPlaybackControl)return this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},setLoopStart:function(e){return this.loopStart=e,this},setLoopEnd:function(e){return this.loopEnd=e,this},getVolume:function(){return this.gain.gain.value},setVolume:function(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}});var wc=new x,Mc=new g,Sc=new x,Tc=new x;function Ec(e){_c.call(this,e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}function Ac(e,t){this.analyser=e.context.createAnalyser(),this.analyser.fftSize=void 0!==t?t:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}function Lc(e,t,n){var r,i,a;switch(this.binding=e,this.valueSize=n,t){case"quaternion":r=this._slerp,i=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,a=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:r=this._lerp,i=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Ec.prototype=Object.assign(Object.create(_c.prototype),{constructor:Ec,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(e){return this.panner.refDistance=e,this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(e){return this.panner.rolloffFactor=e,this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(e){return this.panner.distanceModel=e,this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(e){return this.panner.maxDistance=e,this},setDirectionalCone:function(e,t,n){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=n,this},updateMatrixWorld:function(e){if(W.prototype.updateMatrixWorld.call(this,e),!0!==this.hasPlaybackControl||!1!==this.isPlaying){this.matrixWorld.decompose(wc,Mc,Sc),Tc.set(0,0,1).applyQuaternion(Mc);var t=this.panner;if(t.positionX){var n=this.context.currentTime+this.listener.timeDelta;t.positionX.linearRampToValueAtTime(wc.x,n),t.positionY.linearRampToValueAtTime(wc.y,n),t.positionZ.linearRampToValueAtTime(wc.z,n),t.orientationX.linearRampToValueAtTime(Tc.x,n),t.orientationY.linearRampToValueAtTime(Tc.y,n),t.orientationZ.linearRampToValueAtTime(Tc.z,n)}else t.setPosition(wc.x,wc.y,wc.z),t.setOrientation(Tc.x,Tc.y,Tc.z)}}}),Object.assign(Ac.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var e=0,t=this.getFrequencyData(),n=0;n<t.length;n++)e+=t[n];return e/t.length}}),Object.assign(Lc.prototype,{accumulate:function(e,t){var n=this.buffer,r=this.valueSize,i=e*r+r,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==r;++o)n[i+o]=n[o];a=t}else{var s=t/(a+=t);this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=a},accumulateAdditive:function(e){var t=this.buffer,n=this.valueSize,r=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,r,0,e,n),this.cumulativeWeightAdditive+=e},apply:function(e){var t=this.valueSize,n=this.buffer,r=e*t+t,i=this.cumulativeWeight,a=this.cumulativeWeightAdditive,o=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){var s=t*this._origIndex;this._mixBufferRegion(n,r,s,1-i,t)}a>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*t,1,t);for(var c=t,l=t+t;c!==l;++c)if(n[c]!==n[c+t]){o.setValue(n,r);break}},saveOriginalState:function(){var e=this.binding,t=this.buffer,n=this.valueSize,r=n*this._origIndex;e.getValue(t,r);for(var i=n,a=r;i!==a;++i)t[i]=t[r+i%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){var e=3*this.valueSize;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){for(var e=this._addIndex*this.valueSize,t=e+this.valueSize,n=e;n<t;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[4*this._addIndex+3]=1},_setAdditiveIdentityOther:function(){for(var e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize,n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]},_select:function(e,t,n,r,i){if(r>=.5)for(var a=0;a!==i;++a)e[t+a]=e[n+a]},_slerp:function(e,t,n,r){g.slerpFlat(e,t,e,t,e,n,r)},_slerpAdditive:function(e,t,n,r,i){var a=this._workIndex*i;g.multiplyQuaternionsFlat(e,a,e,t,e,n),g.slerpFlat(e,t,e,t,e,a,r)},_lerp:function(e,t,n,r,i){for(var a=1-r,o=0;o!==i;++o){var s=t+o;e[s]=e[s]*a+e[n+o]*r}},_lerpAdditive:function(e,t,n,r,i){for(var a=0;a!==i;++a){var o=t+a;e[o]=e[o]+e[n+a]*r}}});var Rc=new RegExp("[\\[\\]\\.:\\/]","g"),Pc="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Cc=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),Oc=/(WCOD+)?/.source.replace("WCOD",Pc),Ic=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Dc=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Nc=new RegExp("^"+Cc+Oc+Ic+Dc+"$"),Uc=["material","materials","bones"];function zc(e,t,n){var r=n||Fc.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,r)}function Fc(e,t,n){this.path=t,this.parsedPath=n||Fc.parseTrackName(t),this.node=Fc.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}function Hc(e,t,n,r){this._mixer=e,this._clip=t,this._localRoot=n||null,this.blendMode=r||t.blendMode;for(var i=t.tracks,a=i.length,o=new Array(a),s={endingStart:2400,endingEnd:2400},c=0;c!==a;++c){var l=i[c].createInterpolant(null);o[c]=l,l.settings=s}this._interpolantSettings=s,this._interpolants=o,this._propertyBindings=new Array(a),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}function Bc(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}function Gc(e){"string"==typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}function kc(e,t,n){ri.call(this,e,t),this.meshPerAttribute=n||1}function Vc(e,t,n,r){this.ray=new ve(e,t),this.near=n||0,this.far=r||1/0,this.camera=null,this.layers=new C,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function jc(e,t){return e.distance-t.distance}function Wc(e,t,n,r){if(e.layers.test(t.layers)&&e.raycast(t,n),!0===r)for(var i=e.children,a=0,o=i.length;a<o;a++)Wc(i[a],t,n,!0)}Object.assign(zc.prototype,{getValue:function(e,t){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(e,t)},setValue:function(e,t){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(e,t)},bind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){for(var e=this._bindings,t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}),Object.assign(Fc,{Composite:zc,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new Fc.Composite(e,t,n):new Fc(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(Rc,"")},parseTrackName:function(e){var t=Nc.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);var n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var i=n.nodeName.substring(r+1);-1!==Uc.indexOf(i)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=i)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){var n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){var r=function(e){for(var n=0;n<e.length;n++){var i=e[n];if(i.name===t||i.uuid===t)return i;var a=r(i.children);if(a)return a}return null},i=r(e.children);if(i)return i}return null}}),Object.assign(Fc.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)e[t++]=n[r]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.targetObject[this.propertyName]=e[t]},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=e[t++]},function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){var e=this.node,t=this.parsedPath,n=t.objectName,r=t.propertyName,i=t.propertyIndex;if(e||(e=Fc.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,e){if(n){var a=t.objectIndex;switch(n){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(var o=0;o<e.length;o++)if(e[o].name===a){a=o;break}break;default:if(void 0===e[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[n]}if(void 0!==a){if(void 0===e[a])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[a]}}var s=e[r];if(void 0!==s){var c=this.Versioning.None;this.targetObject=e,void 0!==e.needsUpdate?c=this.Versioning.NeedsUpdate:void 0!==e.matrixWorldNeedsUpdate&&(c=this.Versioning.MatrixWorldNeedsUpdate);var l=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[i]&&(i=e.morphTargetDictionary[i])}l=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else void 0!==s.fromArray&&void 0!==s.toArray?(l=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(l=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[l],this.setValue=this.SetterByBindingTypeAndVersioning[l][c]}else{var h=t.nodeName;console.error("THREE.PropertyBinding: Trying to update property for track: "+h+"."+r+" but it wasn't found.",e)}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(Fc.prototype,{_getValue_unbound:Fc.prototype.getValue,_setValue_unbound:Fc.prototype.setValue}),Object.assign(function(){this.uuid=s.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;var e={};this._indicesByUUID=e;for(var t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};var r=this;this.stats={objects:{get total(){return r._objects.length},get inUse(){return this.total-r.nCachedObjects_}},get bindingsPerObject(){return r._bindings.length}}}.prototype,{isAnimationObjectGroup:!0,add:function(){for(var e=this._objects,t=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._paths,a=this._parsedPaths,o=this._bindings,s=o.length,c=void 0,l=0,h=arguments.length;l!==h;++l){var u=arguments[l],p=u.uuid,d=r[p];if(void 0===d){d=t++,r[p]=d,e.push(u);for(var f=0,m=s;f!==m;++f)o[f].push(new Fc(u,i[f],a[f]))}else if(d<n){c=e[d];var g=--n,v=e[g];r[v.uuid]=d,e[d]=v,r[p]=g,e[g]=u;for(f=0,m=s;f!==m;++f){var y=o[f],x=y[g],b=y[d];y[d]=x,void 0===b&&(b=new Fc(u,i[f],a[f])),y[g]=b}}else e[d]!==c&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=n},remove:function(){for(var e=this._objects,t=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,i=r.length,a=0,o=arguments.length;a!==o;++a){var s=arguments[a],c=s.uuid,l=n[c];if(void 0!==l&&l>=t){var h=t++,u=e[h];n[u.uuid]=l,e[l]=u,n[c]=h,e[h]=s;for(var p=0,d=i;p!==d;++p){var f=r[p],m=f[h],g=f[l];f[l]=m,f[h]=g}}}this.nCachedObjects_=t},uncache:function(){for(var e=this._objects,t=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._bindings,a=i.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o],l=c.uuid,h=r[l];if(void 0!==h)if(delete r[l],h<n){var u=--n,p=e[u],d=e[y=--t];r[p.uuid]=h,e[h]=p,r[d.uuid]=u,e[u]=d,e.pop();for(var f=0,m=a;f!==m;++f){var g=(x=i[f])[u],v=x[y];x[h]=g,x[u]=v,x.pop()}}else{var y;r[(d=e[y=--t]).uuid]=h,e[h]=d,e.pop();for(f=0,m=a;f!==m;++f){var x;(x=i[f])[h]=x[y],x.pop()}}}this.nCachedObjects_=n},subscribe_:function(e,t){var n=this._bindingsIndicesByPath,r=n[e],i=this._bindings;if(void 0!==r)return i[r];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,l=this.nCachedObjects_,h=new Array(c);r=i.length,n[e]=r,a.push(e),o.push(t),i.push(h);for(var u=l,p=s.length;u!==p;++u){var d=s[u];h[u]=new Fc(d,e,t)}return h},unsubscribe_:function(e){var t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){var r=this._paths,i=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o];t[e[o]]=n,a[n]=s,a.pop(),i[n]=i[o],i.pop(),r[n]=r[o],r.pop()}}}),Object.assign(Hc.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(e){return this._startTime=e,this},setLoop:function(e,t){return this.loop=e,this.repetitions=t,this},setEffectiveWeight:function(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(e){return this._scheduleFading(e,0,1)},fadeOut:function(e){return this._scheduleFading(e,1,0)},crossFadeFrom:function(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){var r=this._clip.duration,i=e._clip.duration,a=i/r,o=r/i;e.warp(1,a,t),this.warp(o,1,t)}return this},crossFadeTo:function(e,t,n){return e.crossFadeFrom(this,t,n)},stopFading:function(){var e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},setEffectiveTimeScale:function(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(e){return this.timeScale=this._clip.duration/e,this.stopWarping()},syncWith:function(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()},halt:function(e){return this.warp(this._effectiveTimeScale,0,e)},warp:function(e,t,n){var r=this._mixer,i=r.time,a=this._timeScaleInterpolant,o=this.timeScale;null===a&&(a=r._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=i,s[1]=i+n,c[0]=e/o,c[1]=t/o,this},stopWarping:function(){var e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(e,t,n,r){if(this.enabled){var i=this._startTime;if(null!==i){var a=(e-i)*n;if(a<0||0===n)return;this._startTime=null,t=n*a}t*=this._updateTimeScale(e);var o=this._updateTime(t),s=this._updateWeight(e);if(s>0){var c=this._interpolants,l=this._propertyBindings;switch(this.blendMode){case 2501:for(var h=0,u=c.length;h!==u;++h)c[h].evaluate(o),l[h].accumulateAdditive(s);break;case 2500:default:for(h=0,u=c.length;h!==u;++h)c[h].evaluate(o),l[h].accumulate(r,s)}}}else this._updateWeight(e)},_updateWeight:function(e){var t=0;if(this.enabled){t=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=t,t},_updateTimeScale:function(e){var t=0;if(!this.paused){t=this.timeScale;var n=this._timeScaleInterpolant;if(null!==n)t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}return this._effectiveTimeScale=t,t},_updateTime:function(e){var t=this.time+e,n=this._clip.duration,r=this.loop,i=this._loopCount,a=2202===r;if(0===e)return-1===i?t:a&&1==(1&i)?n-t:t;if(2200===r){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(t>=n)t=n;else{if(!(t<0)){this.time=t;break e}t=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=t,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===i&&(e>=0?(i=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),t>=n||t<0){var o=Math.floor(t/n);t-=n*o,i+=Math.abs(o);var s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,t=e>0?n:0,this.time=t,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){var c=e<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=i,this.time=t,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}else this.time=t;if(a&&1==(1&i))return n-t}return t},_setEndings:function(e,t,n){var r=this._interpolantSettings;n?(r.endingStart=2401,r.endingEnd=2401):(r.endingStart=e?this.zeroSlopeAtStart?2401:2400:2402,r.endingEnd=t?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(e,t,n){var r=this._mixer,i=r.time,a=this._weightInterpolant;null===a&&(a=r._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=i,s[0]=t,o[1]=i+e,s[1]=n,this}}),Bc.prototype=Object.assign(Object.create(r.prototype),{constructor:Bc,_bindAction:function(e,t){var n=e._localRoot||this._root,r=e._clip.tracks,i=r.length,a=e._propertyBindings,o=e._interpolants,s=n.uuid,c=this._bindingsByRootAndName,l=c[s];void 0===l&&(l={},c[s]=l);for(var h=0;h!==i;++h){var u=r[h],p=u.name,d=l[p];if(void 0!==d)a[h]=d;else{if(void 0!==(d=a[h])){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,p));continue}var f=t&&t._propertyBindings[h].binding.parsedPath;++(d=new Lc(Fc.create(n,p,f),u.ValueTypeName,u.getValueSize())).referenceCount,this._addInactiveBinding(d,s,p),a[h]=d}o[h].resultBuffer=d.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){var t=(e._localRoot||this._root).uuid,n=e._clip.uuid,r=this._actionsByClip[n];this._bindAction(e,r&&r.knownActions[0]),this._addInactiveAction(e,n,t)}for(var i=e._propertyBindings,a=0,o=i.length;a!==o;++a){var s=i[a];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){var t=e._cacheIndex;return null!==t&&t<this._nActiveActions},_addInactiveAction:function(e,t,n){var r=this._actions,i=this._actionsByClip,a=i[t];if(void 0===a)a={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,i[t]=a;else{var o=a.knownActions;e._byClipCacheIndex=o.length,o.push(e)}e._cacheIndex=r.length,r.push(e),a.actionByRoot[n]=e},_removeInactiveAction:function(e){var t=this._actions,n=t[t.length-1],r=e._cacheIndex;n._cacheIndex=r,t[r]=n,t.pop(),e._cacheIndex=null;var i=e._clip.uuid,a=this._actionsByClip,o=a[i],s=o.knownActions,c=s[s.length-1],l=e._byClipCacheIndex;c._byClipCacheIndex=l,s[l]=c,s.pop(),e._byClipCacheIndex=null,delete o.actionByRoot[(e._localRoot||this._root).uuid],0===s.length&&delete a[i],this._removeInactiveBindingsForAction(e)},_removeInactiveBindingsForAction:function(e){for(var t=e._propertyBindings,n=0,r=t.length;n!==r;++n){var i=t[n];0==--i.referenceCount&&this._removeInactiveBinding(i)}},_lendAction:function(e){var t=this._actions,n=e._cacheIndex,r=this._nActiveActions++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackAction:function(e){var t=this._actions,n=e._cacheIndex,r=--this._nActiveActions,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_addInactiveBinding:function(e,t,n){var r=this._bindingsByRootAndName,i=r[t],a=this._bindings;void 0===i&&(i={},r[t]=i),i[n]=e,e._cacheIndex=a.length,a.push(e)},_removeInactiveBinding:function(e){var t=this._bindings,n=e.binding,r=n.rootNode.uuid,i=n.path,a=this._bindingsByRootAndName,o=a[r],s=t[t.length-1],c=e._cacheIndex;s._cacheIndex=c,t[c]=s,t.pop(),delete o[i],0===Object.keys(o).length&&delete a[r]},_lendBinding:function(e){var t=this._bindings,n=e._cacheIndex,r=this._nActiveBindings++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackBinding:function(e){var t=this._bindings,n=e._cacheIndex,r=--this._nActiveBindings,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_lendControlInterpolant:function(){var e=this._controlInterpolants,t=this._nActiveControlInterpolants++,n=e[t];return void 0===n&&((n=new Ho(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer)).__cacheIndex=t,e[t]=n),n},_takeBackControlInterpolant:function(e){var t=this._controlInterpolants,n=e.__cacheIndex,r=--this._nActiveControlInterpolants,i=t[r];e.__cacheIndex=r,t[r]=e,i.__cacheIndex=n,t[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(e,t,n){var r=t||this._root,i=r.uuid,a="string"==typeof e?Zo.findByName(r,e):e,o=null!==a?a.uuid:e,s=this._actionsByClip[o],c=null;if(void 0===n&&(n=null!==a?a.blendMode:2500),void 0!==s){var l=s.actionByRoot[i];if(void 0!==l&&l.blendMode===n)return l;c=s.knownActions[0],null===a&&(a=c._clip)}if(null===a)return null;var h=new Hc(this,a,t,n);return this._bindAction(h,c),this._addInactiveAction(h,o,i),h},existingAction:function(e,t){var n=t||this._root,r=n.uuid,i="string"==typeof e?Zo.findByName(n,e):e,a=i?i.uuid:e,o=this._actionsByClip[a];return void 0!==o&&o.actionByRoot[r]||null},stopAllAction:function(){for(var e=this._actions,t=this._nActiveActions-1;t>=0;--t)e[t].stop();return this},update:function(e){e*=this.timeScale;for(var t=this._actions,n=this._nActiveActions,r=this.time+=e,i=Math.sign(e),a=this._accuIndex^=1,o=0;o!==n;++o){t[o]._update(r,e,i,a)}var s=this._bindings,c=this._nActiveBindings;for(o=0;o!==c;++o)s[o].apply(a);return this},setTime:function(e){this.time=0;for(var t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(e)},getRoot:function(){return this._root},uncacheClip:function(e){var t=this._actions,n=e.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){for(var a=i.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var l=c._cacheIndex,h=t[t.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,h._cacheIndex=l,t[l]=h,t.pop(),this._removeInactiveBindingsForAction(c)}delete r[n]}},uncacheRoot:function(e){var t=e.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot[t];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}var a=this._bindingsByRootAndName[t];if(void 0!==a)for(var o in a){var s=a[o];s.restoreOriginalState(),this._removeInactiveBinding(s)}},uncacheAction:function(e,t){var n=this.existingAction(e,t);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}),Gc.prototype.clone=function(){return new Gc(void 0===this.value.clone?this.value:this.value.clone())},kc.prototype=Object.assign(Object.create(ri.prototype),{constructor:kc,isInstancedInterleavedBuffer:!0,copy:function(e){return ri.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this}}),Object.assign(Vc.prototype,{set:function(e,t){this.ray.set(e,t)},setFromCamera:function(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(e,t,n){var r=n||[];return Wc(e,this,r,t),r.sort(jc),r},intersectObjects:function(e,t,n){var r=n||[];if(!1===Array.isArray(e))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(var i=0,a=e.length;i<a;i++)Wc(e[i],this,r,t);return r.sort(jc),r}}),Object.assign(function(e,t,n){return this.radius=void 0!==e?e:1,this.phi=void 0!==t?t:0,this.theta=void 0!==n?n:0,this}.prototype,{set:function(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this},makeSafe:function(){var e=1e-6;return this.phi=Math.max(e,Math.min(Math.PI-e,this.phi)),this},setFromVector3:function(e){return this.setFromCartesianCoords(e.x,e.y,e.z)},setFromCartesianCoords:function(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(s.clamp(t/this.radius,-1,1))),this}}),Object.assign(function(e,t,n){return this.radius=void 0!==e?e:1,this.theta=void 0!==t?t:0,this.y=void 0!==n?n:0,this}.prototype,{set:function(e,t,n){return this.radius=e,this.theta=t,this.y=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this},setFromVector3:function(e){return this.setFromCartesianCoords(e.x,e.y,e.z)},setFromCartesianCoords:function(e,t,n){return this.radius=Math.sqrt(e*e+n*n),this.theta=Math.atan2(e,n),this.y=t,this}});var qc=new c;function Xc(e,t){this.min=void 0!==e?e:new c(1/0,1/0),this.max=void 0!==t?t:new c(-1/0,-1/0)}Object.assign(Xc.prototype,{set:function(e,t){return this.min.copy(e),this.max.copy(t),this},setFromPoints:function(e){this.makeEmpty();for(var t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this},setFromCenterAndSize:function(e,t){var n=qc.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.min.copy(e.min),this.max.copy(e.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(e){return void 0===e&&(console.warn("THREE.Box2: .getCenter() target is now required"),e=new c),this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(e){return void 0===e&&(console.warn("THREE.Box2: .getSize() target is now required"),e=new c),this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(e){return this.min.min(e),this.max.max(e),this},expandByVector:function(e){return this.min.sub(e),this.max.add(e),this},expandByScalar:function(e){return this.min.addScalar(-e),this.max.addScalar(e),this},containsPoint:function(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)},containsBox:function(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y},getParameter:function(e,t){return void 0===t&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new c),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)},clampPoint:function(e,t){return void 0===t&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new c),t.copy(e).clamp(this.min,this.max)},distanceToPoint:function(e){return qc.copy(e).clamp(this.min,this.max).sub(e).length()},intersect:function(e){return this.min.max(e.min),this.max.min(e.max),this},union:function(e){return this.min.min(e.min),this.max.max(e.max),this},translate:function(e){return this.min.add(e),this.max.add(e),this},equals:function(e){return e.min.equals(this.min)&&e.max.equals(this.max)}});var Yc=new x,Zc=new x;function Jc(e,t){this.start=void 0!==e?e:new x,this.end=void 0!==t?t:new x}function Kc(e){W.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}Object.assign(Jc.prototype,{set:function(e,t){return this.start.copy(e),this.end.copy(t),this},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.start.copy(e.start),this.end.copy(e.end),this},getCenter:function(e){return void 0===e&&(console.warn("THREE.Line3: .getCenter() target is now required"),e=new x),e.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(e){return void 0===e&&(console.warn("THREE.Line3: .delta() target is now required"),e=new x),e.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(e,t){return void 0===t&&(console.warn("THREE.Line3: .at() target is now required"),t=new x),this.delta(t).multiplyScalar(e).add(this.start)},closestPointToPointParameter:function(e,t){Yc.subVectors(e,this.start),Zc.subVectors(this.end,this.start);var n=Zc.dot(Zc),r=Zc.dot(Yc)/n;return t&&(r=s.clamp(r,0,1)),r},closestPointToPoint:function(e,t,n){var r=this.closestPointToPointParameter(e,t);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new x),this.delta(n).multiplyScalar(r).add(this.start)},applyMatrix4:function(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this},equals:function(e){return e.start.equals(this.start)&&e.end.equals(this.end)}}),Kc.prototype=Object.create(W.prototype),Kc.prototype.constructor=Kc,Kc.prototype.isImmediateRenderObject=!0;var Qc=new x;function $c(e,t){W.call(this),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t;for(var n=new ht,r=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1],i=0,a=1;i<32;i++,a++){var o=i/32*Math.PI*2,s=a/32*Math.PI*2;r.push(Math.cos(o),Math.sin(o),1,Math.cos(s),Math.sin(s),1)}n.setAttribute("position",new $e(r,3));var c=new Bi({fog:!1,toneMapped:!1});this.cone=new Zi(n,c),this.add(this.cone),this.update()}$c.prototype=Object.create(W.prototype),$c.prototype.constructor=$c,$c.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},$c.prototype.update=function(){this.light.updateMatrixWorld();var e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),Qc.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Qc),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var el=new x,tl=new A,nl=new A;function rl(e){var t=[];e&&e.isBone&&t.push(e);for(var n=0;n<e.children.length;n++)t.push.apply(t,rl(e.children[n]));return t}function il(e){for(var t=rl(e),n=new ht,r=[],i=[],a=new Ue(0,0,1),o=new Ue(0,1,0),s=0;s<t.length;s++){var c=t[s];c.parent&&c.parent.isBone&&(r.push(0,0,0),r.push(0,0,0),i.push(a.r,a.g,a.b),i.push(o.r,o.g,o.b))}n.setAttribute("position",new $e(r,3)),n.setAttribute("color",new $e(i,3));var l=new Bi({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0});Zi.call(this,n,l),this.type="SkeletonHelper",this.root=e,this.bones=t,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}function al(e,t,n){this.light=e,this.light.updateMatrixWorld(),this.color=n;var r=new co(t,4,2),i=new Ve({wireframe:!0,fog:!1,toneMapped:!1});Lt.call(this,r,i),this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}il.prototype=Object.create(Zi.prototype),il.prototype.constructor=il,il.prototype.isSkeletonHelper=!0,il.prototype.updateMatrixWorld=function(e){var t=this.bones,n=this.geometry,r=n.getAttribute("position");nl.getInverse(this.root.matrixWorld);for(var i=0,a=0;i<t.length;i++){var o=t[i];o.parent&&o.parent.isBone&&(tl.multiplyMatrices(nl,o.matrixWorld),el.setFromMatrixPosition(tl),r.setXYZ(a,el.x,el.y,el.z),tl.multiplyMatrices(nl,o.parent.matrixWorld),el.setFromMatrixPosition(tl),r.setXYZ(a+1,el.x,el.y,el.z),a+=2)}n.getAttribute("position").needsUpdate=!0,W.prototype.updateMatrixWorld.call(this,e)},al.prototype=Object.create(Lt.prototype),al.prototype.constructor=al,al.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},al.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};var ol=new x,sl=new Ue,cl=new Ue;function ll(e,t,n){W.call(this),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;var r=new ga(t);r.rotateY(.5*Math.PI),this.material=new Ve({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);var i=r.getAttribute("position"),a=new Float32Array(3*i.count);r.setAttribute("color",new We(a,3)),this.add(new Lt(r,this.material)),this.update()}function hl(e,t,n,r){e=e||10,t=t||10,n=new Ue(void 0!==n?n:4473924),r=new Ue(void 0!==r?r:8947848);for(var i=t/2,a=e/t,o=e/2,s=[],c=[],l=0,h=0,u=-o;l<=t;l++,u+=a){s.push(-o,0,u,o,0,u),s.push(u,0,-o,u,0,o);var p=l===i?n:r;p.toArray(c,h),h+=3,p.toArray(c,h),h+=3,p.toArray(c,h),h+=3,p.toArray(c,h),h+=3}var d=new ht;d.setAttribute("position",new $e(s,3)),d.setAttribute("color",new $e(c,3));var f=new Bi({vertexColors:!0,toneMapped:!1});Zi.call(this,d,f),this.type="GridHelper"}function ul(e,t,n,r,i,a){e=e||10,t=t||16,n=n||8,r=r||64,i=new Ue(void 0!==i?i:4473924),a=new Ue(void 0!==a?a:8947848);var o,s,c,l,h,u,p,d=[],f=[];for(l=0;l<=t;l++)c=l/t*(2*Math.PI),o=Math.sin(c)*e,s=Math.cos(c)*e,d.push(0,0,0),d.push(o,0,s),p=1&l?i:a,f.push(p.r,p.g,p.b),f.push(p.r,p.g,p.b);for(l=0;l<=n;l++)for(p=1&l?i:a,u=e-e/n*l,h=0;h<r;h++)c=h/r*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b),c=(h+1)/r*(2*Math.PI),o=Math.sin(c)*u,s=Math.cos(c)*u,d.push(o,0,s),f.push(p.r,p.g,p.b);var m=new ht;m.setAttribute("position",new $e(d,3)),m.setAttribute("color",new $e(f,3));var g=new Bi({vertexColors:!0,toneMapped:!1});Zi.call(this,m,g),this.type="PolarGridHelper"}ll.prototype=Object.create(W.prototype),ll.prototype.constructor=ll,ll.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},ll.prototype.update=function(){var e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var t=e.geometry.getAttribute("color");sl.copy(this.light.color),cl.copy(this.light.groundColor);for(var n=0,r=t.count;n<r;n++){var i=n<r/2?sl:cl;t.setXYZ(n,i.r,i.g,i.b)}t.needsUpdate=!0}e.lookAt(ol.setFromMatrixPosition(this.light.matrixWorld).negate())},hl.prototype=Object.assign(Object.create(Zi.prototype),{constructor:hl,copy:function(e){return Zi.prototype.copy.call(this,e),this.geometry.copy(e.geometry),this.material.copy(e.material),this},clone:function(){return(new this.constructor).copy(this)}}),ul.prototype=Object.create(Zi.prototype),ul.prototype.constructor=ul;var pl=new x,dl=new x,fl=new x;function ml(e,t,n){W.call(this),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===t&&(t=1);var r=new ht;r.setAttribute("position",new $e([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));var i=new Bi({fog:!1,toneMapped:!1});this.lightPlane=new qi(r,i),this.add(this.lightPlane),(r=new ht).setAttribute("position",new $e([0,0,0,0,0,1],3)),this.targetLine=new qi(r,i),this.add(this.targetLine),this.update()}ml.prototype=Object.create(W.prototype),ml.prototype.constructor=ml,ml.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},ml.prototype.update=function(){pl.setFromMatrixPosition(this.light.matrixWorld),dl.setFromMatrixPosition(this.light.target.matrixWorld),fl.subVectors(dl,pl),this.lightPlane.lookAt(dl),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(dl),this.targetLine.scale.z=fl.length()};var gl=new x,vl=new Gt;function yl(e){var t=new ht,n=new Bi({color:16777215,vertexColors:!0,toneMapped:!1}),r=[],i=[],a={},o=new Ue(16755200),s=new Ue(16711680),c=new Ue(43775),l=new Ue(16777215),h=new Ue(3355443);function u(e,t,n){p(e,n),p(t,n)}function p(e,t){r.push(0,0,0),i.push(t.r,t.g,t.b),void 0===a[e]&&(a[e]=[]),a[e].push(r.length/3-1)}u("n1","n2",o),u("n2","n4",o),u("n4","n3",o),u("n3","n1",o),u("f1","f2",o),u("f2","f4",o),u("f4","f3",o),u("f3","f1",o),u("n1","f1",o),u("n2","f2",o),u("n3","f3",o),u("n4","f4",o),u("p","n1",s),u("p","n2",s),u("p","n3",s),u("p","n4",s),u("u1","u2",c),u("u2","u3",c),u("u3","u1",c),u("c","t",l),u("p","c",h),u("cn1","cn2",h),u("cn3","cn4",h),u("cf1","cf2",h),u("cf3","cf4",h),t.setAttribute("position",new $e(r,3)),t.setAttribute("color",new $e(i,3)),Zi.call(this,t,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update()}function xl(e,t,n,r,i,a,o){gl.set(i,a,o).unproject(r);var s=t[e];if(void 0!==s)for(var c=n.getAttribute("position"),l=0,h=s.length;l<h;l++)c.setXYZ(s[l],gl.x,gl.y,gl.z)}yl.prototype=Object.create(Zi.prototype),yl.prototype.constructor=yl,yl.prototype.update=function(){var e=this.geometry,t=this.pointMap;vl.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),xl("c",t,e,vl,0,0,-1),xl("t",t,e,vl,0,0,1),xl("n1",t,e,vl,-1,-1,-1),xl("n2",t,e,vl,1,-1,-1),xl("n3",t,e,vl,-1,1,-1),xl("n4",t,e,vl,1,1,-1),xl("f1",t,e,vl,-1,-1,1),xl("f2",t,e,vl,1,-1,1),xl("f3",t,e,vl,-1,1,1),xl("f4",t,e,vl,1,1,1),xl("u1",t,e,vl,.7,1.1,-1),xl("u2",t,e,vl,-.7,1.1,-1),xl("u3",t,e,vl,0,2,-1),xl("cf1",t,e,vl,-1,0,1),xl("cf2",t,e,vl,1,0,1),xl("cf3",t,e,vl,0,-1,1),xl("cf4",t,e,vl,0,1,1),xl("cn1",t,e,vl,-1,0,-1),xl("cn2",t,e,vl,1,0,-1),xl("cn3",t,e,vl,0,-1,-1),xl("cn4",t,e,vl,0,1,-1),e.getAttribute("position").needsUpdate=!0};var bl=new oe;function _l(e,t){this.object=e,void 0===t&&(t=16776960);var n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new Float32Array(24),i=new ht;i.setIndex(new We(n,1)),i.setAttribute("position",new We(r,3)),Zi.call(this,i,new Bi({color:t,toneMapped:!1})),this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}function wl(e,t){this.type="Box3Helper",this.box=e,t=t||16776960;var n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new ht;r.setIndex(new We(n,1)),r.setAttribute("position",new $e([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),Zi.call(this,r,new Bi({color:t,toneMapped:!1})),this.type="Box3Helper",this.geometry.computeBoundingSphere()}function Ml(e,t,n){this.plane=e,this.size=void 0===t?1:t;var r=void 0!==n?n:16776960,i=new ht;i.setAttribute("position",new $e([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),i.computeBoundingSphere(),qi.call(this,i,new Bi({color:r,toneMapped:!1})),this.type="PlaneHelper";var a=new ht;a.setAttribute("position",new $e([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),a.computeBoundingSphere(),this.add(new Lt(a,new Ve({color:r,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}_l.prototype=Object.create(Zi.prototype),_l.prototype.constructor=_l,_l.prototype.update=function(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&bl.setFromObject(this.object),!bl.isEmpty()){var t=bl.min,n=bl.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=t.x,i[4]=n.y,i[5]=n.z,i[6]=t.x,i[7]=t.y,i[8]=n.z,i[9]=n.x,i[10]=t.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=t.z,i[15]=t.x,i[16]=n.y,i[17]=t.z,i[18]=t.x,i[19]=t.y,i[20]=t.z,i[21]=n.x,i[22]=t.y,i[23]=t.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}},_l.prototype.setFromObject=function(e){return this.object=e,this.update(),this},_l.prototype.copy=function(e){return Zi.prototype.copy.call(this,e),this.object=e.object,this},_l.prototype.clone=function(){return(new this.constructor).copy(this)},wl.prototype=Object.create(Zi.prototype),wl.prototype.constructor=wl,wl.prototype.updateMatrixWorld=function(e){var t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),W.prototype.updateMatrixWorld.call(this,e))},Ml.prototype=Object.create(qi.prototype),Ml.prototype.constructor=Ml,Ml.prototype.updateMatrixWorld=function(e){var t=-this.plane.constant;Math.abs(t)<1e-8&&(t=1e-8),this.scale.set(.5*this.size,.5*this.size,t),this.children[0].material.side=t<0?1:0,this.lookAt(this.plane.normal),W.prototype.updateMatrixWorld.call(this,e)};var Sl,Tl,El=new x;function Al(e,t,n,r,i,a){W.call(this),this.type="ArrowHelper",void 0===e&&(e=new x(0,0,1)),void 0===t&&(t=new x(0,0,0)),void 0===n&&(n=1),void 0===r&&(r=16776960),void 0===i&&(i=.2*n),void 0===a&&(a=.2*i),void 0===Sl&&((Sl=new ht).setAttribute("position",new $e([0,0,0,0,1,0],3)),(Tl=new xo(0,.5,1,5,1)).translate(0,-.5,0)),this.position.copy(t),this.line=new qi(Sl,new Bi({color:r,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Lt(Tl,new Ve({color:r,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(n,i,a)}function Ll(e){var t=[0,0,0,e=e||1,0,0,0,0,0,0,e,0,0,0,0,0,0,e],n=new ht;n.setAttribute("position",new $e(t,3)),n.setAttribute("color",new $e([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));var r=new Bi({vertexColors:!0,toneMapped:!1});Zi.call(this,n,r),this.type="AxesHelper"}Al.prototype=Object.create(W.prototype),Al.prototype.constructor=Al,Al.prototype.setDirection=function(e){if(e.y>.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{El.set(e.z,0,-e.x).normalize();var t=Math.acos(e.y);this.quaternion.setFromAxisAngle(El,t)}},Al.prototype.setLength=function(e,t,n){void 0===t&&(t=.2*e),void 0===n&&(n=.2*t),this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()},Al.prototype.setColor=function(e){this.line.material.color.set(e),this.cone.material.color.set(e)},Al.prototype.copy=function(e){return W.prototype.copy.call(this,e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this},Al.prototype.clone=function(){return(new this.constructor).copy(this)},Ll.prototype=Object.create(Zi.prototype),Ll.prototype.constructor=Ll;var Rl=[.125,.215,.35,.446,.526,.582],Pl=5+Rl.length;new Hs,function(){for(var e=[],t=[],n=[],r=8,i=0;i<Pl;i++){var a=Math.pow(2,r);t.push(a);var o=1/a;i>4?o=Rl[i-8+4-1]:0==i&&(o=0),n.push(o);for(var s=1/(a-1),c=-s/2,l=1+s/2,h=[c,c,l,c,l,l,c,c,l,l,c,l],u=new Float32Array(108),p=new Float32Array(72),d=new Float32Array(36),f=0;f<6;f++){var m=f%3*2/3-1,g=f>2?0:-1,v=[m,g,0,m+2/3,g,0,m+2/3,g+1,0,m,g,0,m+2/3,g+1,0,m,g+1,0];u.set(v,18*f),p.set(h,12*f);var y=[f,f,f,f,f,f];d.set(y,6*f)}var x=new ht;x.setAttribute("position",new We(u,3)),x.setAttribute("uv",new We(p,2)),x.setAttribute("faceIndex",new We(d,1)),e.push(x),r>4&&r--}}();var Cl=(1+Math.sqrt(5))/2,Ol=1/Cl;function Il(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),vs.call(this,e),this.type="catmullrom"}new x(1,1,1),new x(-1,1,1),new x(1,1,-1),new x(-1,1,-1),new x(0,Cl,Ol),new x(0,Cl,-Ol),new x(Ol,0,Cl),new x(-Ol,0,Cl),new x(Cl,Ol,0),new x(-Cl,Ol,0),ls.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(ls.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(Rs.prototype,{createPointsGeometry:function(e){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var t=this.getPoints(e);return this.createGeometry(t)},createSpacedPointsGeometry:function(e){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var t=this.getSpacedPoints(e);return this.createGeometry(t)},createGeometry:function(e){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var t=new Nt,n=0,r=e.length;n<r;n++){var i=e[n];t.vertices.push(new x(i.x,i.y,i.z||0))}return t}}),Object.assign(Ps.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),Il.prototype=Object.create(vs.prototype),Object.assign(Il.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),hl.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},il.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(es.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Ys(e)}}),es.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign($s.prototype,{setTexturePath:function(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}}),Object.assign(Xc.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(oe.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(le.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),Yt.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},Jc.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},Object.assign(s,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),s.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),s.ceilPowerOfTwo(e)}}),Object.assign(l.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(A.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new x).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,r,i,a){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,r,n,i,a)}}),_e.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},g.prototype.multiplyVector3=function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},Object.assign(ve.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(Oe.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(Oe,{barycoordFromPoint:function(e,t,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Oe.getBarycoord(e,t,n,r,i)},normal:function(e,t,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Oe.getNormal(e,t,n,r)}}),Object.assign(Cs.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new to(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new fo(this,e)}}),Object.assign(c.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(x.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(d.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Nt.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.assign(W.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(W.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(Lt.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(Lt.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Ri.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Ii.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Pi.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(ls.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),kt.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(Os.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(We.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(35048)}}}),Object.assign(We.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?35048:35044),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(ht.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new We(arguments[1],arguments[2])))},addDrawCall:function(e,t,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(ht.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(Zs.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(Vc.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(ri.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),35048===this.usage},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(ri.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?35048:35044),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(no.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.defineProperties(Gc.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(ke.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Ue}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===e}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Ro.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Bt.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(ei.prototype,{clearTarget:function(e,t,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,r)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(ei.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?3001:3e3}}}),Object.defineProperties(Wr.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(f.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(_c.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var t=this;return(new hc).load(e,(function(e){t.setBuffer(e)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),Ac.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Vt.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},h.crossOrigin=void 0,h.loadTexture=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new cs;i.setCrossOrigin(this.crossOrigin);var a=i.load(e,n,void 0,r);return t&&(a.mapping=t),a},h.loadTextureCube=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var i=new ss;i.setCrossOrigin(this.crossOrigin);var a=i.load(e,n,void 0,r);return t&&(a.mapping=t),a},h.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},h.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"117"}}));var Dl=function(){function e(e){es.call(this,e),this.dracoLoader=null,this.ddsLoader=null}function t(){var e={};return{get:function(t){return e[t]},add:function(t,n){e[t]=n},remove:function(t){delete e[t]},removeAll:function(){e={}}}}e.prototype=Object.assign(Object.create(es.prototype),{constructor:e,load:function(e,t,n,r){var i,a=this;i=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:Ys(e),a.manager.itemStart(e);var o=function(t){r?r(t):console.error(t),a.manager.itemError(e),a.manager.itemEnd(e)},s=new ns(a.manager);s.setPath(this.path),s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),"use-credentials"===a.crossOrigin&&s.setWithCredentials(!0),s.load(e,(function(n){try{a.parse(n,i,(function(n){t(n),a.manager.itemEnd(e)}),o)}catch(e){o(e)}}),n,o)},setDRACOLoader:function(e){return this.dracoLoader=e,this},setDDSLoader:function(e){return this.ddsLoader=e,this},parse:function(e,t,s,c){var h,u={};if("string"==typeof e)h=e;else if(Xs(new Uint8Array(e,0,4))===l){try{u[n.KHR_BINARY_GLTF]=new p(e)}catch(e){return void(c&&c(e))}h=u[n.KHR_BINARY_GLTF].content}else h=Xs(new Uint8Array(e));var m=JSON.parse(h);if(void 0===m.asset||m.asset.version[0]<2)c&&c(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{if(m.extensionsUsed)for(var y=0;y<m.extensionsUsed.length;++y){var x=m.extensionsUsed[y],b=m.extensionsRequired||[];switch(x){case n.KHR_LIGHTS_PUNCTUAL:u[x]=new i(m);break;case n.KHR_MATERIALS_CLEARCOAT:u[x]=new o;break;case n.KHR_MATERIALS_UNLIT:u[x]=new a;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:u[x]=new g;break;case n.KHR_DRACO_MESH_COMPRESSION:u[x]=new d(m,this.dracoLoader);break;case n.MSFT_TEXTURE_DDS:u[x]=new r(this.ddsLoader);break;case n.KHR_TEXTURE_TRANSFORM:u[x]=new f;break;case n.KHR_MESH_QUANTIZATION:u[x]=new v;break;default:b.indexOf(x)>=0&&console.warn('THREE.GLTFLoader: Unknown extension "'+x+'".')}}var _=new j(m,u,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager});_.fileLoader.setRequestHeader(this.requestHeader),_.parse(s,c)}}});var n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function r(e){if(!e)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader");this.name=n.MSFT_TEXTURE_DDS,this.ddsLoader=e}function i(e){this.name=n.KHR_LIGHTS_PUNCTUAL;var t=e.extensions&&e.extensions[n.KHR_LIGHTS_PUNCTUAL]||{};this.lightDefs=t.lights||[]}function a(){this.name=n.KHR_MATERIALS_UNLIT}function o(){this.name=n.KHR_MATERIALS_CLEARCOAT}i.prototype.loadLight=function(e){var t,n=this.lightDefs[e],r=new Ue(16777215);void 0!==n.color&&r.fromArray(n.color);var i=void 0!==n.range?n.range:0;switch(n.type){case"directional":(t=new Gs(r)).target.position.set(0,0,-1),t.add(t.target);break;case"point":(t=new Fs(r)).distance=i;break;case"spot":(t=new Us(r)).distance=i,n.spot=n.spot||{},n.spot.innerConeAngle=void 0!==n.spot.innerConeAngle?n.spot.innerConeAngle:0,n.spot.outerConeAngle=void 0!==n.spot.outerConeAngle?n.spot.outerConeAngle:Math.PI/4,t.angle=n.spot.outerConeAngle,t.penumbra=1-n.spot.innerConeAngle/n.spot.outerConeAngle,t.target.position.set(0,0,-1),t.add(t.target);break;default:throw new Error('THREE.GLTFLoader: Unexpected light type, "'+n.type+'".')}return t.position.set(0,0,0),t.decay=2,void 0!==n.intensity&&(t.intensity=n.intensity),t.name=n.name||"light_"+e,Promise.resolve(t)},a.prototype.getMaterialType=function(){return Ve},a.prototype.extendParams=function(e,t,n){var r=[];e.color=new Ue(1,1,1),e.opacity=1;var i=t.pbrMetallicRoughness;if(i){if(Array.isArray(i.baseColorFactor)){var a=i.baseColorFactor;e.color.fromArray(a),e.opacity=a[3]}void 0!==i.baseColorTexture&&r.push(n.assignTexture(e,"map",i.baseColorTexture))}return Promise.all(r)},o.prototype.getMaterialType=function(){return Lo},o.prototype.extendParams=function(e,t,n){var r=[],i=t.extensions[this.name];if(void 0!==i.clearcoatFactor&&(e.clearcoat=i.clearcoatFactor),void 0!==i.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",i.clearcoatTexture)),void 0!==i.clearcoatRoughnessFactor&&(e.clearcoatRoughness=i.clearcoatRoughnessFactor),void 0!==i.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",i.clearcoatRoughnessTexture)),void 0!==i.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",i.clearcoatNormalTexture)),void 0!==i.clearcoatNormalTexture.scale)){var a=i.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new c(a,a)}return Promise.all(r)};var l="glTF",h=1313821514,u=5130562;function p(e){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,12);if(this.header={magic:Xs(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==l)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var r=new DataView(e,12),i=0;i<r.byteLength;){var a=r.getUint32(i,!0);i+=4;var o=r.getUint32(i,!0);if(i+=4,o===h){var s=new Uint8Array(e,12+i,a);this.content=Xs(s)}else if(o===u){var c=12+i;this.body=e.slice(c,c+a)}i+=a}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}function d(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}function f(){this.name=n.KHR_TEXTURE_TRANSFORM}function m(e){Ao.call(this),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),r=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),i=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),a=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb;","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 );// 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor.rgb;"].join("\n"),o={specular:{value:(new Ue).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=o,this.onBeforeCompile=function(e){for(var s in o)e.uniforms[s]=o[s];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;"),e.fragmentShader=e.fragmentShader.replace("uniform float metalness;","uniform float glossiness;"),e.fragmentShader=e.fragmentShader.replace("#include <roughnessmap_pars_fragment>",t),e.fragmentShader=e.fragmentShader.replace("#include <metalnessmap_pars_fragment>",n),e.fragmentShader=e.fragmentShader.replace("#include <roughnessmap_fragment>",r),e.fragmentShader=e.fragmentShader.replace("#include <metalnessmap_fragment>",i),e.fragmentShader=e.fragmentShader.replace("#include <lights_physical_fragment>",a)},Object.defineProperties(this,{specular:{get:function(){return o.specular.value},set:function(e){o.specular.value=e}},specularMap:{get:function(){return o.specularMap.value},set:function(e){o.specularMap.value=e}},glossiness:{get:function(){return o.glossiness.value},set:function(e){o.glossiness.value=e}},glossinessMap:{get:function(){return o.glossinessMap.value},set:function(e){o.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_ROUGHNESSMAP=""):(delete this.defines.USE_ROUGHNESSMAP,delete this.defines.USE_GLOSSINESSMAP)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}function g(){return{name:n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return m},extendParams:function(e,t,n){var r=t.extensions[this.name];e.color=new Ue(1,1,1),e.opacity=1;var i=[];if(Array.isArray(r.diffuseFactor)){var a=r.diffuseFactor;e.color.fromArray(a),e.opacity=a[3]}if(void 0!==r.diffuseTexture&&i.push(n.assignTexture(e,"map",r.diffuseTexture)),e.emissive=new Ue(0,0,0),e.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,e.specular=new Ue(1,1,1),Array.isArray(r.specularFactor)&&e.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){var o=r.specularGlossinessTexture;i.push(n.assignTexture(e,"glossinessMap",o)),i.push(n.assignTexture(e,"specularMap",o))}return Promise.all(i)},createMaterial:function(e){var t=new m(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=0,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}}function v(){this.name=n.KHR_MESH_QUANTIZATION}function y(e,t,n,r){zo.call(this,e,t,n,r)}d.prototype.decodePrimitive=function(e,t){var n=this.json,r=this.dracoLoader,i=e.extensions[this.name].bufferView,a=e.extensions[this.name].attributes,o={},s={},c={};for(var l in a){var h=O[l]||l.toLowerCase();o[h]=a[l]}for(l in e.attributes){h=O[l]||l.toLowerCase();if(void 0!==a[l]){var u=n.accessors[e.attributes[l]],p=L[u.componentType];c[h]=p,s[h]=!0===u.normalized}}return t.getDependency("bufferView",i).then((function(e){return new Promise((function(t){r.decodeDracoFile(e,(function(e){for(var n in e.attributes){var r=e.attributes[n],i=s[n];void 0!==i&&(r.normalized=i)}t(e)}),o,c)}))}))},f.prototype.extendTexture=function(e,t){return e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),e.needsUpdate=!0,e},m.prototype=Object.create(Ao.prototype),m.prototype.constructor=m,m.prototype.copy=function(e){return Ao.prototype.copy.call(this,e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},y.prototype=Object.create(zo.prototype),y.prototype.constructor=y,y.prototype.copySampleValue_=function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r*3+r,a=0;a!==r;a++)t[a]=n[i+a];return t},y.prototype.beforeStart_=y.prototype.copySampleValue_,y.prototype.afterEnd_=y.prototype.copySampleValue_,y.prototype.interpolate_=function(e,t,n,r){for(var i=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=2*o,c=3*o,l=r-t,h=(n-t)/l,u=h*h,p=u*h,d=e*c,f=d-c,m=-2*p+3*u,g=p-u,v=1-m,y=g-u+h,x=0;x!==o;x++){var b=a[f+x+o],_=a[f+x+s]*l,w=a[d+x+o],M=a[d+x]*l;i[x]=v*b+y*_+m*w+g*M}return i};var b=0,_=1,w=2,M=3,S=4,T=5,E=6,L={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},R={9728:1003,9729:1006,9984:1004,9985:1007,9986:1005,9987:1008},P={33071:1001,33648:1002,10497:1e3},C={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},O={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},I={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},D={CUBICSPLINE:void 0,LINEAR:2301,STEP:2300},N="OPAQUE",U="MASK",z="BLEND",F={"image/png":1023,"image/jpeg":1022};function H(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function B(e,t,n){for(var r in n.extensions)void 0===e[r]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[r]=n.extensions[r])}function G(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function k(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var n=0,r=t.weights.length;n<r;n++)e.morphTargetInfluences[n]=t.weights[n];if(t.extras&&Array.isArray(t.extras.targetNames)){var i=t.extras.targetNames;if(e.morphTargetInfluences.length===i.length){e.morphTargetDictionary={};for(n=0,r=i.length;n<r;n++)e.morphTargetDictionary[i[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function V(e){for(var t="",n=Object.keys(e).sort(),r=0,i=n.length;r<i;r++)t+=n[r]+":"+e[n[r]]+";";return t}function j(e,n,r){this.json=e||{},this.extensions=n||{},this.options=r||{},this.cache=new t,this.associations=new Map,this.primitiveCache={},this.textureLoader=new cs(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.fileLoader=new ns(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}function q(e,t,n){var r=t.attributes,i=[];function a(t,r){return n.getDependency("accessor",t).then((function(t){e.setAttribute(r,t)}))}for(var o in r){var s=O[o]||o.toLowerCase();s in e.attributes||i.push(a(r[o],s))}if(void 0!==t.indices&&!e.index){var c=n.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));i.push(c)}return G(e,t),function(e,t,n){var r=t.attributes,i=new oe;if(void 0!==r.POSITION){var a=(p=n.json.accessors[r.POSITION]).min,o=p.max;if(void 0!==a&&void 0!==o){i.set(new x(a[0],a[1],a[2]),new x(o[0],o[1],o[2]));var s=t.targets;if(void 0!==s){for(var c=new x,l=new x,h=0,u=s.length;h<u;h++){var p,d=s[h];if(void 0!==d.POSITION)a=(p=n.json.accessors[d.POSITION]).min,o=p.max,void 0!==a&&void 0!==o?(l.setX(Math.max(Math.abs(a[0]),Math.abs(o[0]))),l.setY(Math.max(Math.abs(a[1]),Math.abs(o[1]))),l.setZ(Math.max(Math.abs(a[2]),Math.abs(o[2]))),c.max(l)):console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}i.expandByVector(c)}e.boundingBox=i;var f=new le;i.getCenter(f.center),f.radius=i.min.distanceTo(i.max)/2,e.boundingSphere=f}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}(e,t,n),Promise.all(i).then((function(){return void 0!==t.targets?function(e,t,n){for(var r=!1,i=!1,a=0,o=t.length;a<o&&(void 0!==(l=t[a]).POSITION&&(r=!0),void 0!==l.NORMAL&&(i=!0),!r||!i);a++);if(!r&&!i)return Promise.resolve(e);var s=[],c=[];for(a=0,o=t.length;a<o;a++){var l=t[a];if(r){var h=void 0!==l.POSITION?n.getDependency("accessor",l.POSITION):e.attributes.position;s.push(h)}i&&(h=void 0!==l.NORMAL?n.getDependency("accessor",l.NORMAL):e.attributes.normal,c.push(h))}return Promise.all([Promise.all(s),Promise.all(c)]).then((function(t){var n=t[0],a=t[1];return r&&(e.morphAttributes.position=n),i&&(e.morphAttributes.normal=a),e.morphTargetsRelative=!0,e}))}(e,t.targets,n):e}))}function X(e,t){var n=e.getIndex();if(null===n){var r=[],i=e.getAttribute("position");if(void 0===i)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(var a=0;a<i.count;a++)r.push(a);e.setIndex(r),n=e.getIndex()}var o=n.count-2,s=[];if(2===t)for(a=1;a<=o;a++)s.push(n.getX(0)),s.push(n.getX(a)),s.push(n.getX(a+1));else for(a=0;a<o;a++)a%2==0?(s.push(n.getX(a)),s.push(n.getX(a+1)),s.push(n.getX(a+2))):(s.push(n.getX(a+2)),s.push(n.getX(a+1)),s.push(n.getX(a)));s.length/3!==o&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var c=e.clone();return c.setIndex(s),c}return j.prototype.parse=function(e,t){var n=this,r=this.json,i=this.extensions;this.cache.removeAll(),this.markDefs(),Promise.all([this.getDependencies("scene"),this.getDependencies("animation"),this.getDependencies("camera")]).then((function(t){var a={scene:t[0][r.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:r.asset,parser:n,userData:{}};B(i,a,r),G(a,r),e(a)})).catch(t)},j.prototype.markDefs=function(){for(var e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[],r={},i={},a=0,o=t.length;a<o;a++)for(var s=t[a].joints,c=0,l=s.length;c<l;c++)e[s[c]].isBone=!0;for(var h=0,u=e.length;h<u;h++){var p=e[h];void 0!==p.mesh&&(void 0===r[p.mesh]&&(r[p.mesh]=i[p.mesh]=0),r[p.mesh]++,void 0!==p.skin&&(n[p.mesh].isSkinnedMesh=!0))}this.json.meshReferences=r,this.json.meshUses=i},j.prototype.getDependency=function(e,t){var r=e+":"+t,i=this.cache.get(r);if(!i){switch(e){case"scene":i=this.loadScene(t);break;case"node":i=this.loadNode(t);break;case"mesh":i=this.loadMesh(t);break;case"accessor":i=this.loadAccessor(t);break;case"bufferView":i=this.loadBufferView(t);break;case"buffer":i=this.loadBuffer(t);break;case"material":i=this.loadMaterial(t);break;case"texture":i=this.loadTexture(t);break;case"skin":i=this.loadSkin(t);break;case"animation":i=this.loadAnimation(t);break;case"camera":i=this.loadCamera(t);break;case"light":i=this.extensions[n.KHR_LIGHTS_PUNCTUAL].loadLight(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(r,i)}return i},j.prototype.getDependencies=function(e){var t=this.cache.get(e);if(!t){var n=this,r=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(r.map((function(t,r){return n.getDependency(e,r)}))),this.cache.add(e,t)}return t},j.prototype.loadBuffer=function(e){var t=this.json.buffers[e],r=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);var i=this.options;return new Promise((function(e,n){r.load(H(t.uri,i.path),e,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))},j.prototype.loadBufferView=function(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var n=t.byteLength||0,r=t.byteOffset||0;return e.slice(r,r+n)}))},j.prototype.loadAccessor=function(e){var t=this,n=this.json,r=this.json.accessors[e];if(void 0===r.bufferView&&void 0===r.sparse)return Promise.resolve(null);var i=[];return void 0!==r.bufferView?i.push(this.getDependency("bufferView",r.bufferView)):i.push(null),void 0!==r.sparse&&(i.push(this.getDependency("bufferView",r.sparse.indices.bufferView)),i.push(this.getDependency("bufferView",r.sparse.values.bufferView))),Promise.all(i).then((function(e){var i,a=e[0],o=C[r.type],s=L[r.componentType],c=s.BYTES_PER_ELEMENT,l=c*o,h=r.byteOffset||0,u=void 0!==r.bufferView?n.bufferViews[r.bufferView].byteStride:void 0,p=!0===r.normalized;if(u&&u!==l){var d=Math.floor(h/u),f="InterleavedBuffer:"+r.bufferView+":"+r.componentType+":"+d+":"+r.count,m=t.cache.get(f);m||(m=new ri(new s(a,d*u,r.count*u/c),u/c),t.cache.add(f,m)),i=new oi(m,o,h%u/c,p)}else i=new We(null===a?new s(r.count*o):new s(a,h,r.count*o),o,p);if(void 0!==r.sparse){var g=C.SCALAR,v=L[r.sparse.indices.componentType],y=r.sparse.indices.byteOffset||0,x=r.sparse.values.byteOffset||0,b=new v(e[1],y,r.sparse.count*g),_=new s(e[2],x,r.sparse.count*o);null!==a&&(i=new We(i.array.slice(),i.itemSize,i.normalized));for(var w=0,M=b.length;w<M;w++){var S=b[w];if(i.setX(S,_[w*o]),o>=2&&i.setY(S,_[w*o+1]),o>=3&&i.setZ(S,_[w*o+2]),o>=4&&i.setW(S,_[w*o+3]),o>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return i}))},j.prototype.loadTexture=function(e){var t,r=this,i=this.json,a=this.options,o=this.textureLoader,s=self.URL||self.webkitURL,c=i.textures[e],l=c.extensions||{},h=(t=l[n.MSFT_TEXTURE_DDS]?i.images[l[n.MSFT_TEXTURE_DDS].source]:i.images[c.source]).uri,u=!1;return void 0!==t.bufferView&&(h=r.getDependency("bufferView",t.bufferView).then((function(e){u=!0;var n=new Blob([e],{type:t.mimeType});return h=s.createObjectURL(n)}))),Promise.resolve(h).then((function(e){var t=a.manager.getHandler(e);return t||(t=l[n.MSFT_TEXTURE_DDS]?r.extensions[n.MSFT_TEXTURE_DDS].ddsLoader:o),new Promise((function(n,r){t.load(H(e,a.path),n,void 0,r)}))})).then((function(n){!0===u&&s.revokeObjectURL(h),n.flipY=!1,c.name&&(n.name=c.name),t.mimeType in F&&(n.format=F[t.mimeType]);var a=(i.samplers||{})[c.sampler]||{};return n.magFilter=R[a.magFilter]||1006,n.minFilter=R[a.minFilter]||1008,n.wrapS=P[a.wrapS]||1e3,n.wrapT=P[a.wrapT]||1e3,r.associations.set(n,{type:"textures",index:e}),n}))},j.prototype.assignTexture=function(e,t,r){var i=this;return this.getDependency("texture",r.index).then((function(a){if(!a.isCompressedTexture)switch(t){case"aoMap":case"emissiveMap":case"metalnessMap":case"normalMap":case"roughnessMap":a.format=1022}if(void 0===r.texCoord||0==r.texCoord||"aoMap"===t&&1==r.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+r.texCoord+" for texture "+t+" not yet supported."),i.extensions[n.KHR_TEXTURE_TRANSFORM]){var o=void 0!==r.extensions?r.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(o){var s=i.associations.get(a);a=i.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(a,o),i.associations.set(a,s)}}e[t]=a}))},j.prototype.assignFinalMaterial=function(e){var t=e.geometry,n=e.material,r=void 0!==t.attributes.tangent,i=void 0!==t.attributes.color,a=void 0===t.attributes.normal,o=!0===e.isSkinnedMesh,s=Object.keys(t.morphAttributes).length>0,c=s&&void 0!==t.morphAttributes.normal;if(e.isPoints){var l="PointsMaterial:"+n.uuid,h=this.cache.get(l);h||(h=new Ki,ke.prototype.copy.call(h,n),h.color.copy(n.color),h.map=n.map,h.sizeAttenuation=!1,this.cache.add(l,h)),n=h}else if(e.isLine){l="LineBasicMaterial:"+n.uuid;var u=this.cache.get(l);u||(u=new Bi,ke.prototype.copy.call(u,n),u.color.copy(n.color),this.cache.add(l,u)),n=u}if(r||i||a||o||s){l="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(l+="specular-glossiness:"),o&&(l+="skinning:"),r&&(l+="vertex-tangents:"),i&&(l+="vertex-colors:"),a&&(l+="flat-shading:"),s&&(l+="morph-targets:"),c&&(l+="morph-normals:");var p=this.cache.get(l);p||(p=n.clone(),o&&(p.skinning=!0),r&&(p.vertexTangents=!0),i&&(p.vertexColors=!0),a&&(p.flatShading=!0),s&&(p.morphTargets=!0),c&&(p.morphNormals=!0),this.cache.add(l,p),this.associations.set(p,this.associations.get(n))),n=p}n.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),n.normalScale&&!r&&(n.normalScale.y=-n.normalScale.y),n.clearcoatNormalScale&&!r&&(n.clearcoatNormalScale.y=-n.clearcoatNormalScale.y),e.material=n},j.prototype.loadMaterial=function(e){var t,r=this,i=this.json,a=this.extensions,o=i.materials[e],s={},l=o.extensions||{},h=[];if(l[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var u=a[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=u.getMaterialType(),h.push(u.extendParams(s,o,r))}else if(l[n.KHR_MATERIALS_UNLIT]){var p=a[n.KHR_MATERIALS_UNLIT];t=p.getMaterialType(),h.push(p.extendParams(s,o,r))}else{t=Ao;var d=o.pbrMetallicRoughness||{};if(s.color=new Ue(1,1,1),s.opacity=1,Array.isArray(d.baseColorFactor)){var f=d.baseColorFactor;s.color.fromArray(f),s.opacity=f[3]}void 0!==d.baseColorTexture&&h.push(r.assignTexture(s,"map",d.baseColorTexture)),s.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,s.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(h.push(r.assignTexture(s,"metalnessMap",d.metallicRoughnessTexture)),h.push(r.assignTexture(s,"roughnessMap",d.metallicRoughnessTexture)))}!0===o.doubleSided&&(s.side=2);var g=o.alphaMode||N;if(g===z?(s.transparent=!0,s.depthWrite=!1):(s.transparent=!1,g===U&&(s.alphaTest=void 0!==o.alphaCutoff?o.alphaCutoff:.5)),void 0!==o.normalTexture&&t!==Ve&&(h.push(r.assignTexture(s,"normalMap",o.normalTexture)),s.normalScale=new c(1,1),void 0!==o.normalTexture.scale&&s.normalScale.set(o.normalTexture.scale,o.normalTexture.scale)),void 0!==o.occlusionTexture&&t!==Ve&&(h.push(r.assignTexture(s,"aoMap",o.occlusionTexture)),void 0!==o.occlusionTexture.strength&&(s.aoMapIntensity=o.occlusionTexture.strength)),void 0!==o.emissiveFactor&&t!==Ve&&(s.emissive=(new Ue).fromArray(o.emissiveFactor)),void 0!==o.emissiveTexture&&t!==Ve&&h.push(r.assignTexture(s,"emissiveMap",o.emissiveTexture)),l[n.KHR_MATERIALS_CLEARCOAT]){var v=a[n.KHR_MATERIALS_CLEARCOAT];t=v.getMaterialType(),h.push(v.extendParams(s,{extensions:l},r))}return Promise.all(h).then((function(){var i;return i=t===m?a[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(s):new t(s),o.name&&(i.name=o.name),i.map&&(i.map.encoding=3001),i.emissiveMap&&(i.emissiveMap.encoding=3001),G(i,o),r.associations.set(i,{type:"materials",index:e}),o.extensions&&B(a,i,o),i}))},j.prototype.loadGeometries=function(e){var t=this,r=this.extensions,i=this.primitiveCache;function a(e){return r[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return q(n,e,t)}))}for(var o,s,c=[],l=0,h=e.length;l<h;l++){var u,p=e[l],d=(s=void 0,(s=(o=p).extensions&&o.extensions[n.KHR_DRACO_MESH_COMPRESSION])?"draco:"+s.bufferView+":"+s.indices+":"+V(s.attributes):o.indices+":"+V(o.attributes)+":"+o.mode),f=i[d];if(f)c.push(f.promise);else u=p.extensions&&p.extensions[n.KHR_DRACO_MESH_COMPRESSION]?a(p):q(new ht,p,t),i[d]={primitive:p,promise:u},c.push(u)}return Promise.all(c)},j.prototype.loadMesh=function(e){for(var t,n=this,r=this.json.meshes[e],i=r.primitives,a=[],o=0,s=i.length;o<s;o++){var c=void 0===i[o].material?(void 0===(t=this.cache).DefaultMaterial&&(t.DefaultMaterial=new Ao({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),t.DefaultMaterial):this.getDependency("material",i[o].material);a.push(c)}return a.push(n.loadGeometries(i)),Promise.all(a).then((function(t){for(var a=t.slice(0,t.length-1),o=t[t.length-1],s=[],c=0,l=o.length;c<l;c++){var h,u=o[c],p=i[c],d=a[c];if(p.mode===S||p.mode===T||p.mode===E||void 0===p.mode)!0!==(h=!0===r.isSkinnedMesh?new Pi(u,d):new Lt(u,d)).isSkinnedMesh||h.geometry.attributes.skinWeight.normalized||h.normalizeSkinWeights(),p.mode===T?h.geometry=X(h.geometry,1):p.mode===E&&(h.geometry=X(h.geometry,2));else if(p.mode===_)h=new Zi(u,d);else if(p.mode===M)h=new qi(u,d);else if(p.mode===w)h=new Ji(u,d);else{if(p.mode!==b)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);h=new na(u,d)}Object.keys(h.geometry.morphAttributes).length>0&&k(h,r),h.name=r.name||"mesh_"+e,o.length>1&&(h.name+="_"+c),G(h,r),n.assignFinalMaterial(h),s.push(h)}if(1===s.length)return s[0];var f=new Jr;for(c=0,l=s.length;c<l;c++)f.add(s[c]);return f}))},j.prototype.loadCamera=function(e){var t,n=this.json.cameras[e],r=n[n.type];if(r)return"perspective"===n.type?t=new kt(s.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(t=new Hs(-r.xmag,r.xmag,r.ymag,-r.ymag,r.znear,r.zfar)),n.name&&(t.name=n.name),G(t,n),Promise.resolve(t);console.warn("THREE.GLTFLoader: Missing camera parameters.")},j.prototype.loadSkin=function(e){var t=this.json.skins[e],n={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return n.inverseBindMatrices=e,n}))},j.prototype.loadAnimation=function(e){for(var t=this.json.animations[e],n=[],r=[],i=[],a=[],o=[],s=0,c=t.channels.length;s<c;s++){var l=t.channels[s],h=t.samplers[l.sampler],u=l.target,p=void 0!==u.node?u.node:u.id,d=void 0!==t.parameters?t.parameters[h.input]:h.input,f=void 0!==t.parameters?t.parameters[h.output]:h.output;n.push(this.getDependency("node",p)),r.push(this.getDependency("accessor",d)),i.push(this.getDependency("accessor",f)),a.push(h),o.push(u)}return Promise.all([Promise.all(n),Promise.all(r),Promise.all(i),Promise.all(a),Promise.all(o)]).then((function(n){for(var r=n[0],i=n[1],a=n[2],o=n[3],s=n[4],c=[],l=0,h=r.length;l<h;l++){var u=r[l],p=i[l],d=a[l],f=o[l],m=s[l];if(void 0!==u){var g;switch(u.updateMatrix(),u.matrixAutoUpdate=!0,I[m.path]){case I.weights:g=jo;break;case I.rotation:g=qo;break;case I.position:case I.scale:default:g=Yo}var v=u.name?u.name:u.uuid,x=void 0!==f.interpolation?D[f.interpolation]:2301,b=[];I[m.path]===I.weights?u.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&b.push(e.name?e.name:e.uuid)})):b.push(v);var _=d.array;if(d.normalized){var w;if(_.constructor===Int8Array)w=1/127;else if(_.constructor===Uint8Array)w=1/255;else if(_.constructor==Int16Array)w=1/32767;else{if(_.constructor!==Uint16Array)throw new Error("THREE.GLTFLoader: Unsupported output accessor component type.");w=1/65535}for(var M=new Float32Array(_.length),S=0,T=_.length;S<T;S++)M[S]=_[S]*w;_=M}for(S=0,T=b.length;S<T;S++){var E=new g(b[S]+"."+I[m.path],p.array,_,x);"CUBICSPLINE"===f.interpolation&&(E.createInterpolant=function(e){return new y(this.times,this.values,this.getValueSize()/3,e)},E.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),c.push(E)}}}return new Zo(t.name?t.name:"animation_"+e,void 0,c)}))},j.prototype.loadNode=function(e){var t,r=this.json,i=this.extensions,a=this,o=r.meshReferences,s=r.meshUses,c=r.nodes[e];return(t=[],void 0!==c.mesh&&t.push(a.getDependency("mesh",c.mesh).then((function(e){var t;if(o[c.mesh]>1){var n=s[c.mesh]++;(t=e.clone()).name+="_instance_"+n}else t=e;return void 0!==c.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,n=c.weights.length;t<n;t++)e.morphTargetInfluences[t]=c.weights[t]})),t}))),void 0!==c.camera&&t.push(a.getDependency("camera",c.camera)),c.extensions&&c.extensions[n.KHR_LIGHTS_PUNCTUAL]&&void 0!==c.extensions[n.KHR_LIGHTS_PUNCTUAL].light&&t.push(a.getDependency("light",c.extensions[n.KHR_LIGHTS_PUNCTUAL].light)),Promise.all(t)).then((function(t){var n;if((n=!0===c.isBone?new Di:t.length>1?new Jr:1===t.length?t[0]:new W)!==t[0])for(var r=0,o=t.length;r<o;r++)n.add(t[r]);if(c.name&&(n.userData.name=c.name,n.name=Fc.sanitizeNodeName(c.name)),G(n,c),c.extensions&&B(i,n,c),void 0!==c.matrix){var s=new A;s.fromArray(c.matrix),n.applyMatrix4(s)}else void 0!==c.translation&&n.position.fromArray(c.translation),void 0!==c.rotation&&n.quaternion.fromArray(c.rotation),void 0!==c.scale&&n.scale.fromArray(c.scale);return a.associations.set(n,{type:"nodes",index:e}),n}))},j.prototype.loadScene=function(){function e(t,n,r,i){var a=r.nodes[t];return i.getDependency("node",t).then((function(e){return void 0===a.skin?e:i.getDependency("skin",a.skin).then((function(e){for(var n=[],r=0,a=(t=e).joints.length;r<a;r++)n.push(i.getDependency("node",t.joints[r]));return Promise.all(n)})).then((function(n){return e.traverse((function(e){if(e.isMesh){for(var r=[],i=[],a=0,o=n.length;a<o;a++){var s=n[a];if(s){r.push(s);var c=new A;void 0!==t.inverseBindMatrices&&c.fromArray(t.inverseBindMatrices.array,16*a),i.push(c)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[a])}e.bind(new Ii(r,i),e.matrixWorld)}})),e}));var t})).then((function(t){n.add(t);var o=[];if(a.children)for(var s=a.children,c=0,l=s.length;c<l;c++){var h=s[c];o.push(e(h,t,r,i))}return Promise.all(o)}))}return function(t){var n=this.json,r=this.extensions,i=this.json.scenes[t],a=new Jr;i.name&&(a.name=i.name),G(a,i),i.extensions&&B(r,a,i);for(var o=i.nodes||[],s=[],c=0,l=o.length;c<l;c++)s.push(e(o[c],a,n,this));return Promise.all(s).then((function(){return a}))}}(),e}(),Nl=function(e){es.call(this,e),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}};Nl.prototype=Object.assign(Object.create(es.prototype),{constructor:Nl,setDecoderPath:function(e){return this.decoderPath=e,this},setDecoderConfig:function(e){return this.decoderConfig=e,this},setWorkerLimit:function(e){return this.workerLimit=e,this},setVerbosity:function(){console.warn("THREE.DRACOLoader: The .setVerbosity() method has been removed.")},setDrawMode:function(){console.warn("THREE.DRACOLoader: The .setDrawMode() method has been removed.")},setSkipDequantization:function(){console.warn("THREE.DRACOLoader: The .setSkipDequantization() method has been removed.")},load:function(e,t,n,r){var i=new ns(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),"use-credentials"===this.crossOrigin&&i.setWithCredentials(!0),i.load(e,(e=>{var n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(e,n).then(t).catch(r)}),n,r)},decodeDracoFile:function(e,t,n,r){var i={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:r||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(e,i).then(t)},decodeGeometry:function(e,t){for(var n in t.attributeTypes){var r=t.attributeTypes[n];void 0!==r.BYTES_PER_ELEMENT&&(t.attributeTypes[n]=r.name)}var i,a=JSON.stringify(t);if(Nl.taskCache.has(e)){var o=Nl.taskCache.get(e);if(o.key===a)return o.promise;if(0===e.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}var s=this.workerNextTaskID++,c=e.byteLength,l=this._getWorker(s,c).then((n=>(i=n,new Promise(((n,r)=>{i._callbacks[s]={resolve:n,reject:r},i.postMessage({type:"decode",id:s,taskConfig:t,buffer:e},[e])}))))).then((e=>this._createGeometry(e.geometry)));return l.catch((()=>!0)).then((()=>{i&&s&&this._releaseTask(i,s)})),Nl.taskCache.set(e,{key:a,promise:l}),l},_createGeometry:function(e){var t=new ht;e.index&&t.setIndex(new We(e.index.array,1));for(var n=0;n<e.attributes.length;n++){var r=e.attributes[n],i=r.name,a=r.array,o=r.itemSize;t.setAttribute(i,new We(a,o))}return t},_loadLibrary:function(e,t){var n=new ns(this.manager);return n.setPath(this.decoderPath),n.setResponseType(t),new Promise(((t,r)=>{n.load(e,t,void 0,r)}))},preload:function(){return this._initDecoder(),this},_initDecoder:function(){if(this.decoderPending)return this.decoderPending;var e="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,t=[];return e?t.push(this._loadLibrary("draco_decoder.js","text")):(t.push(this._loadLibrary("draco_wasm_wrapper.js","text")),t.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(t).then((t=>{var n=t[0];e||(this.decoderConfig.wasmBinary=t[1]);var r=Nl.DRACOWorker.toString(),i=["/* draco decoder */",n,"","/* worker */",r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i]))})),this.decoderPending},_getWorker:function(e,t){return this._initDecoder().then((()=>{var n;this.workerPool.length<this.workerLimit?((n=new Worker(this.workerSourceURL))._callbacks={},n._taskCosts={},n._taskLoad=0,n.postMessage({type:"init",decoderConfig:this.decoderConfig}),n.onmessage=function(e){var t=e.data;switch(t.type){case"decode":n._callbacks[t.id].resolve(t);break;case"error":n._callbacks[t.id].reject(t);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+t.type+'"')}},this.workerPool.push(n)):this.workerPool.sort((function(e,t){return e._taskLoad>t._taskLoad?-1:1}));return(n=this.workerPool[this.workerPool.length-1])._taskCosts[e]=t,n._taskLoad+=t,n}))},_releaseTask:function(e,t){e._taskLoad-=e._taskCosts[t],delete e._callbacks[t],delete e._taskCosts[t]},debug:function(){console.log("Task load: ",this.workerPool.map((e=>e._taskLoad)))},dispose:function(){for(var e=0;e<this.workerPool.length;++e)this.workerPool[e].terminate();return this.workerPool.length=0,this}}),Nl.DRACOWorker=function(){var e,t;function n(e,t,n,r,i,a){var o,s,c=a.num_components(),l=n.num_points()*c;switch(i){case Float32Array:o=new e.DracoFloat32Array,t.GetAttributeFloatForAllPoints(n,a,o),s=new Float32Array(l);break;case Int8Array:o=new e.DracoInt8Array,t.GetAttributeInt8ForAllPoints(n,a,o),s=new Int8Array(l);break;case Int16Array:o=new e.DracoInt16Array,t.GetAttributeInt16ForAllPoints(n,a,o),s=new Int16Array(l);break;case Int32Array:o=new e.DracoInt32Array,t.GetAttributeInt32ForAllPoints(n,a,o),s=new Int32Array(l);break;case Uint8Array:o=new e.DracoUInt8Array,t.GetAttributeUInt8ForAllPoints(n,a,o),s=new Uint8Array(l);break;case Uint16Array:o=new e.DracoUInt16Array,t.GetAttributeUInt16ForAllPoints(n,a,o),s=new Uint16Array(l);break;case Uint32Array:o=new e.DracoUInt32Array,t.GetAttributeUInt32ForAllPoints(n,a,o),s=new Uint32Array(l);break;default:throw new Error("THREE.DRACOLoader: Unexpected attribute type.")}for(var h=0;h<l;h++)s[h]=o.GetValue(h);return e.destroy(o),{name:r,array:s,itemSize:c}}onmessage=function(r){var i=r.data;switch(i.type){case"init":e=i.decoderConfig,t=new Promise((function(t){e.onModuleLoaded=function(e){t({draco:e})},DracoDecoderModule(e)}));break;case"decode":var a=i.buffer,o=i.taskConfig;t.then((e=>{var t=e.draco,r=new t.Decoder,s=new t.DecoderBuffer;s.Init(new Int8Array(a),a.byteLength);try{var c=function(e,t,r,i){var a,o,s=i.attributeIDs,c=i.attributeTypes,l=t.GetEncodedGeometryType(r);if(l===e.TRIANGULAR_MESH)a=new e.Mesh,o=t.DecodeBufferToMesh(r,a);else{if(l!==e.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");a=new e.PointCloud,o=t.DecodeBufferToPointCloud(r,a)}if(!o.ok()||0===a.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+o.error_msg());var h={index:null,attributes:[]};for(var u in s){var p,d,f=self[c[u]];if(i.useUniqueIDs)d=s[u],p=t.GetAttributeByUniqueId(a,d);else{if(-1===(d=t.GetAttributeId(a,e[s[u]])))continue;p=t.GetAttribute(a,d)}h.attributes.push(n(e,t,a,u,f,p))}if(l===e.TRIANGULAR_MESH){for(var m=a.num_faces(),g=new Uint32Array(3*m),v=new e.DracoInt32Array,y=0;y<m;++y){t.GetFaceFromMesh(a,y,v);for(var x=0;x<3;++x)g[3*y+x]=v.GetValue(x)}h.index={array:g,itemSize:1},e.destroy(v)}return e.destroy(a),h}(t,r,s,o),l=c.attributes.map((e=>e.array.buffer));c.index&&l.push(c.index.array.buffer),self.postMessage({type:"decode",id:i.id,geometry:c},l)}catch(e){console.error(e),self.postMessage({type:"error",id:i.id,error:e.message})}finally{t.destroy(s),t.destroy(r)}}))}}},Nl.taskCache=new WeakMap,Nl.setDecoderPath=function(){console.warn("THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.")},Nl.setDecoderConfig=function(){console.warn("THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.")},Nl.releaseDecoderModule=function(){console.warn("THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.")},Nl.getDecoderModule=function(){console.warn("THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.")};var Ul=function(e){is.call(this,e)};Ul.prototype=Object.assign(Object.create(is.prototype),{constructor:Ul,parse:function(e,t){var n={mipmaps:[],width:0,height:0,format:null,mipmapCount:1};function r(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}function i(e,t,n,r){for(var i=n*r*4,a=new Uint8Array(e,t,i),o=new Uint8Array(i),s=0,c=0,l=0;l<r;l++)for(var h=0;h<n;h++){var u=a[c],p=a[++c],d=a[++c],f=a[++c];c++,o[s]=d,o[++s]=p,o[++s]=u,o[++s]=f,s++}return o}var a,o=r("DXT1"),s=r("DXT3"),c=r("DXT5"),l=r("ETC1"),h=new Int32Array(e,0,31);if(542327876!==h[0])return console.error("THREE.DDSLoader.parse: Invalid magic number in DDS header."),n;if(4&!h[20])return console.error("THREE.DDSLoader.parse: Unsupported format, must contain a FourCC code."),n;var u,p=h[21],d=!1;switch(p){case o:a=8,n.format=33776;break;case s:a=16,n.format=33778;break;case c:a=16,n.format=33779;break;case l:a=8,n.format=36196;break;default:if(!(32===h[22]&&16711680&h[23]&&65280&h[24]&&255&h[25]&&4278190080&h[26]))return console.error("THREE.DDSLoader.parse: Unsupported FourCC code ",(u=p,String.fromCharCode(255&u,u>>8&255,u>>16&255,u>>24&255))),n;d=!0,a=64,n.format=1023}n.mipmapCount=1,131072&h[2]&&!1!==t&&(n.mipmapCount=Math.max(1,h[7]));var f=h[28];if(n.isCubemap=!!(512&f),n.isCubemap&&(!(1024&f)||!(2048&f)||!(4096&f)||!(8192&f)||!(16384&f)||!(32768&f)))return console.error("THREE.DDSLoader.parse: Incomplete cubemap faces"),n;n.width=h[4],n.height=h[3];for(var m=h[1]+4,g=n.isCubemap?6:1,v=0;v<g;v++)for(var y=n.width,x=n.height,b=0;b<n.mipmapCount;b++){if(d)var _=(w=i(e,m,y,x)).length;else{_=Math.max(4,y)/4*Math.max(4,x)/4*a;var w=new Uint8Array(e,m,_)}var M={data:w,width:y,height:x};n.mipmaps.push(M),m+=_,y=Math.max(y>>1,1),x=Math.max(x>>1,1)}return n}});var zl=function(t){function r(e){var r=t.call(this)||this;return r.needsRender=!0,e&&e.children.length&&r.add.apply(r,e.children),r.mixer=new n.AnimationMixer(r),r}return e.__extends(r,t),r.prototype.clone=function(){var e=t.prototype.clone.call(this,!0),r=new n.AnimationMixer(e);return e.mixer=r,e.needsRender=!0,e},r}(n.Group),Fl=function(t){function n(e){var n=t.call(this,e)||this;return n.ddsLoader=new Ul(e),n.dracoLoader=new Nl(e),n.dracoLoader.setDecoderPath("https://vrlab-public.ljcdn.com/release/static/image/release/five/gltf/"),n}return e.__extends(n,t),n.prototype.load=function(e,n,r,i){return t.prototype.load.call(this,e,n,r,i)},n.prototype.parse=function(e,n,r,i){return t.prototype.parse.call(this,e,n,(function(e){var t=new zl(e.scene),n=e.scenes.map((function(n){return n===e.scene?t:new zl(n)}));r(Object.assign(e,{scene:t,scenes:n}))}),i)},n}(Dl);exports.GLTFLoader=Fl,exports.GLTFObject=zl;
|