@realsee/dnalogel 3.81.13 → 4.0.0-webgpu.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +38 -0
- package/README.md +20 -26
- package/dist/components.d.ts +2 -0
- package/dist/components.js +1 -0
- package/dist/floorplan.d.ts +2 -0
- package/dist/floorplan.js +1 -0
- package/dist/index.d.ts +2 -34
- package/dist/index.js +268 -67466
- package/dist/index.js.map +1 -0
- package/dist/internal/BasePlugin-DC5m72La.js +33 -0
- package/dist/internal/BasePlugin-DC5m72La.js.map +1 -0
- package/dist/internal/BasePluginWithData-D_0W46_q.js +7 -0
- package/dist/internal/BasePluginWithData-D_0W46_q.js.map +1 -0
- package/dist/internal/BetterTween-DmptqE8m.js +23 -0
- package/dist/internal/BetterTween-DmptqE8m.js.map +1 -0
- package/dist/internal/CSS3DObject-C9ck81UX.js +312 -0
- package/dist/internal/CSS3DObject-C9ck81UX.js.map +1 -0
- package/dist/internal/CSS3DRender-BKWjq-Mo.js +297 -0
- package/dist/internal/CSS3DRender-BKWjq-Mo.js.map +1 -0
- package/dist/internal/CSS3DRenderPlugin-CEatgl0m.js +77 -0
- package/dist/internal/CSS3DRenderPlugin-CEatgl0m.js.map +1 -0
- package/dist/internal/Controller-D6o4OGWJ.js +2498 -0
- package/dist/internal/Controller-D6o4OGWJ.js.map +1 -0
- package/dist/internal/Cursor-3AwKvViZ.js +61 -0
- package/dist/internal/Cursor-3AwKvViZ.js.map +1 -0
- package/dist/internal/FBXLoader-Chl2iTDE.js +23 -0
- package/dist/internal/FBXLoader-Chl2iTDE.js.map +1 -0
- package/dist/internal/FiveDomEvents-BUBLFzti.js +267 -0
- package/dist/internal/FiveDomEvents-BUBLFzti.js.map +1 -0
- package/dist/internal/FiveLine-0OtX3RDV.js +28 -0
- package/dist/internal/FiveLine-0OtX3RDV.js.map +1 -0
- package/dist/internal/FivePuppet-C6QmVY70.js +67 -0
- package/dist/internal/FivePuppet-C6QmVY70.js.map +1 -0
- package/dist/internal/FiveUtil-DyTBRHpM.js +74 -0
- package/dist/internal/FiveUtil-DyTBRHpM.js.map +1 -0
- package/dist/internal/GLTFLoader-DCsDrP-N.js +16 -0
- package/dist/internal/GLTFLoader-DCsDrP-N.js.map +1 -0
- package/dist/internal/Icon-8d4DFYTH.js +6 -0
- package/dist/internal/Icon-8d4DFYTH.js.map +1 -0
- package/dist/internal/LabelItem-Cnys51gZ.js +137 -0
- package/dist/internal/LabelItem-Cnys51gZ.js.map +1 -0
- package/dist/internal/Line2-CDxLMjGj.js +63 -0
- package/dist/internal/Line2-CDxLMjGj.js.map +1 -0
- package/dist/internal/PointHelper-DIhgdjY2.js +937 -0
- package/dist/internal/PointHelper-DIhgdjY2.js.map +1 -0
- package/dist/internal/Polygon-D3xIL1Pl.js +324 -0
- package/dist/internal/Polygon-D3xIL1Pl.js.map +1 -0
- package/dist/internal/Prism-CJlyAEAU.js +484 -0
- package/dist/internal/Prism-CJlyAEAU.js.map +1 -0
- package/dist/internal/Rectangle-BpL9lNKU.js +1221 -0
- package/dist/internal/Rectangle-BpL9lNKU.js.map +1 -0
- package/dist/internal/StandaloneRenderer-Jo60ASPd.js +91 -0
- package/dist/internal/StandaloneRenderer-Jo60ASPd.js.map +1 -0
- package/dist/internal/Subscribe-DLlAl88n.js +58 -0
- package/dist/internal/Subscribe-DLlAl88n.js.map +1 -0
- package/dist/internal/Work-BE4AgdwH.js +1637 -0
- package/dist/internal/Work-BE4AgdwH.js.map +1 -0
- package/dist/internal/animation-D9rPUNWJ.js +1043 -0
- package/dist/internal/animation-D9rPUNWJ.js.map +1 -0
- package/dist/internal/animation-script-adapter-DVXnC6Pt.js +1602 -0
- package/dist/internal/animation-script-adapter-DVXnC6Pt.js.map +1 -0
- package/dist/internal/animationFrame-CacKXN8l.js +29 -0
- package/dist/internal/animationFrame-CacKXN8l.js.map +1 -0
- package/dist/internal/area-maker-Bnhx4SkH.js +446 -0
- package/dist/internal/area-maker-Bnhx4SkH.js.map +1 -0
- package/dist/internal/boundingBox-CIqXgNXW.js +83 -0
- package/dist/internal/boundingBox-CIqXgNXW.js.map +1 -0
- package/dist/internal/camera-movement-C1pwfMk_.js +112 -0
- package/dist/internal/camera-movement-C1pwfMk_.js.map +1 -0
- package/dist/internal/changeMode-D_I2AOjH.js +73 -0
- package/dist/internal/changeMode-D_I2AOjH.js.map +1 -0
- package/dist/internal/classnames-DUxZNrrI.js +33 -0
- package/dist/internal/classnames-DUxZNrrI.js.map +1 -0
- package/dist/internal/component.svelte-D5LYqt50.js +2750 -0
- package/dist/internal/component.svelte-D5LYqt50.js.map +1 -0
- package/dist/internal/components-Ed73WMB0.js +434 -0
- package/dist/internal/components-Ed73WMB0.js.map +1 -0
- package/dist/internal/constants-A7EqoECw.js +6 -0
- package/dist/internal/constants-A7EqoECw.js.map +1 -0
- package/dist/internal/controller-DIDtFrBE.js +7422 -0
- package/dist/internal/controller-DIDtFrBE.js.map +1 -0
- package/dist/internal/cruise-B50Tcq66.js +7 -0
- package/dist/internal/cruise-B50Tcq66.js.map +1 -0
- package/dist/internal/current-pano-image-BCFr6njt.js +219 -0
- package/dist/internal/current-pano-image-BCFr6njt.js.map +1 -0
- package/dist/internal/debounce-Dsju-hoR.js +13 -0
- package/dist/internal/debounce-Dsju-hoR.js.map +1 -0
- package/dist/internal/defaultUrls-CfMtGzqM.js +17 -0
- package/dist/internal/defaultUrls-CfMtGzqM.js.map +1 -0
- package/dist/internal/digital-performance-B4DdvGbx.js +589 -0
- package/dist/internal/digital-performance-B4DdvGbx.js.map +1 -0
- package/dist/internal/digital-performance-v2-Cspjjn51.js +1030 -0
- package/dist/internal/digital-performance-v2-Cspjjn51.js.map +1 -0
- package/dist/internal/disposeOwnedObject-DsYpFpqh.js +16 -0
- package/dist/internal/disposeOwnedObject-DsYpFpqh.js.map +1 -0
- package/dist/internal/easing-D6YjRdGJ.js +15 -0
- package/dist/internal/easing-D6YjRdGJ.js.map +1 -0
- package/dist/internal/equal-BiDAilPV.js +50 -0
- package/dist/internal/equal-BiDAilPV.js.map +1 -0
- package/dist/internal/filter-Br6vP-OZ.js +15 -0
- package/dist/internal/filter-Br6vP-OZ.js.map +1 -0
- package/dist/internal/fire-scene-BzZGvyh_.js +1167 -0
- package/dist/internal/fire-scene-BzZGvyh_.js.map +1 -0
- package/dist/internal/fiveModelLoad-BUIBYxzp.js +23 -0
- package/dist/internal/fiveModelLoad-BUIBYxzp.js.map +1 -0
- package/dist/internal/floorplan-C8BGw87S.js +6059 -0
- package/dist/internal/floorplan-C8BGw87S.js.map +1 -0
- package/dist/internal/fontSize-DMhRSrtx.js +104 -0
- package/dist/internal/fontSize-DMhRSrtx.js.map +1 -0
- package/dist/internal/formatRad-kChZaf0k.js +9 -0
- package/dist/internal/formatRad-kChZaf0k.js.map +1 -0
- package/dist/internal/generatePolygonGeometry-BOnzdCaG.js +1011 -0
- package/dist/internal/generatePolygonGeometry-BOnzdCaG.js.map +1 -0
- package/dist/internal/getFiveModel-CZVrrU1D.js +8 -0
- package/dist/internal/getFiveModel-CZVrrU1D.js.map +1 -0
- package/dist/internal/getNormal-BatLuzsS.js +45 -0
- package/dist/internal/getNormal-BatLuzsS.js.map +1 -0
- package/dist/internal/hammer-Cq7WcpTp.js +835 -0
- package/dist/internal/hammer-Cq7WcpTp.js.map +1 -0
- package/dist/internal/index-client-W3QT304M.js +1 -0
- package/dist/internal/isNil-CQNA0Sbe.js +11 -0
- package/dist/internal/isNil-CQNA0Sbe.js.map +1 -0
- package/dist/internal/item-label-DXeKI9sZ.js +282 -0
- package/dist/internal/item-label-DXeKI9sZ.js.map +1 -0
- package/dist/internal/loadTexture-CJ3EbTXw.js +18 -0
- package/dist/internal/loadTexture-CJ3EbTXw.js.map +1 -0
- package/dist/internal/loadVideoTexture-CWoiMWRg.js +43 -0
- package/dist/internal/loadVideoTexture-CWoiMWRg.js.map +1 -0
- package/dist/internal/lookObject-DuRab5wf.js +48 -0
- package/dist/internal/lookObject-DuRab5wf.js.map +1 -0
- package/dist/internal/measure-B4jFwdQ6.js +1027 -0
- package/dist/internal/measure-B4jFwdQ6.js.map +1 -0
- package/dist/internal/model-chassis-compass-C6NTVMLo.js +84 -0
- package/dist/internal/model-chassis-compass-C6NTVMLo.js.map +1 -0
- package/dist/internal/model-entry-door-guide-DnGTLY2s.js +84 -0
- package/dist/internal/model-entry-door-guide-DnGTLY2s.js.map +1 -0
- package/dist/internal/model-item-label-BwJ5Dgnp.js +179 -0
- package/dist/internal/model-item-label-BwJ5Dgnp.js.map +1 -0
- package/dist/internal/model-maker-B1mnDdKY.js +897 -0
- package/dist/internal/model-maker-B1mnDdKY.js.map +1 -0
- package/dist/internal/model-room-label-5NtOduW1.js +199 -0
- package/dist/internal/model-room-label-5NtOduW1.js.map +1 -0
- package/dist/internal/model-tv-video-BP-7HoDC.js +213 -0
- package/dist/internal/model-tv-video-BP-7HoDC.js.map +1 -0
- package/dist/internal/model-view-BWUU0-uq.js +119 -0
- package/dist/internal/model-view-BWUU0-uq.js.map +1 -0
- package/dist/internal/object3d-helper-CbRRhnLV.js +7 -0
- package/dist/internal/object3d-helper-CbRRhnLV.js.map +1 -0
- package/dist/internal/pano-compass-BRTM0dCc.js +193 -0
- package/dist/internal/pano-compass-BRTM0dCc.js.map +1 -0
- package/dist/internal/pano-cursor-raycaster-DydRx7wS.js +66 -0
- package/dist/internal/pano-cursor-raycaster-DydRx7wS.js.map +1 -0
- package/dist/internal/pano-door-label-BLjYGZrr.js +258 -0
- package/dist/internal/pano-door-label-BLjYGZrr.js.map +1 -0
- package/dist/internal/pano-measure-BIgCWkVJ.js +2488 -0
- package/dist/internal/pano-measure-BIgCWkVJ.js.map +1 -0
- package/dist/internal/pano-ruler-fzlUTkVu.js +236 -0
- package/dist/internal/pano-ruler-fzlUTkVu.js.map +1 -0
- package/dist/internal/pano-ruler-pro-D9yTbHJz.js +221 -0
- package/dist/internal/pano-ruler-pro-D9yTbHJz.js.map +1 -0
- package/dist/internal/pano-spatial-tag-B7Gxn3BS.js +392 -0
- package/dist/internal/pano-spatial-tag-B7Gxn3BS.js.map +1 -0
- package/dist/internal/pano-tag-Bchz-jED.js +7 -0
- package/dist/internal/pano-tag-Bchz-jED.js.map +1 -0
- package/dist/internal/pano-video-BufYQMqo.js +365 -0
- package/dist/internal/pano-video-BufYQMqo.js.map +1 -0
- package/dist/internal/pipeline-t_3IMXKB.js +386 -0
- package/dist/internal/pipeline-t_3IMXKB.js.map +1 -0
- package/dist/internal/planimetry-us3E4V8W.js +55 -0
- package/dist/internal/planimetry-us3E4V8W.js.map +1 -0
- package/dist/internal/rad2Deg-DutG55Wb.js +8 -0
- package/dist/internal/rad2Deg-DutG55Wb.js.map +1 -0
- package/dist/internal/rayOnLine-CrCXTByv.js +18 -0
- package/dist/internal/rayOnLine-CrCXTByv.js.map +1 -0
- package/dist/internal/recurveFindObject-1BZIH2bj.js +8 -0
- package/dist/internal/recurveFindObject-1BZIH2bj.js.map +1 -0
- package/dist/internal/resizeObserver-AY-35us4.js +32 -0
- package/dist/internal/resizeObserver-AY-35us4.js.map +1 -0
- package/dist/internal/resizeObserver-CHD4N_hp.js +14 -0
- package/dist/internal/resizeObserver-CHD4N_hp.js.map +1 -0
- package/dist/internal/rolldown-runtime-B0aSnxlc.js +20 -0
- package/dist/internal/safeObj-ic96Cf8D.js +51 -0
- package/dist/internal/safeObj-ic96Cf8D.js.map +1 -0
- package/dist/internal/sculpt-BCK4PMwL.js +880 -0
- package/dist/internal/sculpt-BCK4PMwL.js.map +1 -0
- package/dist/internal/sleep-1GNCncUi.js +12 -0
- package/dist/internal/sleep-1GNCncUi.js.map +1 -0
- package/dist/internal/tagPosition-DA9YguT8.js +176 -0
- package/dist/internal/tagPosition-DA9YguT8.js.map +1 -0
- package/dist/internal/throttle-YRIkRKaX.js +13 -0
- package/dist/internal/throttle-YRIkRKaX.js.map +1 -0
- package/dist/internal/transformPosition-Cc92Wf0o.js +11 -0
- package/dist/internal/transformPosition-Cc92Wf0o.js.map +1 -0
- package/dist/internal/transition-VqMiMmZR.js +49 -0
- package/dist/internal/transition-VqMiMmZR.js.map +1 -0
- package/dist/internal/tween.esm-CJDtohfp.js +378 -0
- package/dist/internal/tween.esm-CJDtohfp.js.map +1 -0
- package/dist/internal/util-vGeVT4oo.js +26 -0
- package/dist/internal/util-vGeVT4oo.js.map +1 -0
- package/dist/internal/uuid-BfVaI9vM.js +11 -0
- package/dist/internal/uuid-BfVaI9vM.js.map +1 -0
- package/dist/internal/vectorIsEqual-BXdJrP0J.js +9 -0
- package/dist/internal/vectorIsEqual-BXdJrP0J.js.map +1 -0
- package/dist/internal/vectorToCoordinate-DIOgfeEi.js +12 -0
- package/dist/internal/vectorToCoordinate-DIOgfeEi.js.map +1 -0
- package/dist/internal/withResolvers-DVr4bnnk.js +15 -0
- package/dist/internal/withResolvers-DVr4bnnk.js.map +1 -0
- package/dist/plugins/area-maker.d.ts +2 -0
- package/dist/plugins/area-maker.js +1 -0
- package/dist/plugins/camera-movement.d.ts +2 -0
- package/dist/plugins/camera-movement.js +1 -0
- package/dist/plugins/cruise.d.ts +2 -0
- package/dist/plugins/cruise.js +3 -0
- package/dist/plugins/css3d-render.d.ts +2 -0
- package/dist/plugins/css3d-render.js +1 -0
- package/dist/plugins/current-pano-image.d.ts +2 -0
- package/dist/plugins/current-pano-image.js +1 -0
- package/dist/plugins/digital-performance-v2.d.ts +2 -0
- package/dist/plugins/digital-performance-v2.js +1 -0
- package/dist/plugins/digital-performance.d.ts +2 -0
- package/dist/plugins/digital-performance.js +3 -0
- package/dist/plugins/fire-scene.d.ts +2 -0
- package/dist/plugins/fire-scene.js +1 -0
- package/dist/plugins/guide-line.d.ts +2 -0
- package/dist/plugins/guide-line.js +1 -0
- package/dist/plugins/item-label.d.ts +2 -0
- package/dist/plugins/item-label.js +1 -0
- package/dist/plugins/measure.d.ts +2 -0
- package/dist/plugins/measure.js +1 -0
- package/dist/plugins/model-chassis-compass.d.ts +2 -0
- package/dist/plugins/model-chassis-compass.js +1 -0
- package/dist/plugins/model-entry-door-guide.d.ts +2 -0
- package/dist/plugins/model-entry-door-guide.js +1 -0
- package/dist/plugins/model-item-label.d.ts +2 -0
- package/dist/plugins/model-item-label.js +1 -0
- package/dist/plugins/model-maker.d.ts +2 -0
- package/dist/plugins/model-maker.js +1 -0
- package/dist/plugins/model-room-label.d.ts +2 -0
- package/dist/plugins/model-room-label.js +1 -0
- package/dist/plugins/model-tv-video.d.ts +2 -0
- package/dist/plugins/model-tv-video.js +1 -0
- package/dist/plugins/model-view.d.ts +2 -0
- package/dist/plugins/model-view.js +1 -0
- package/dist/plugins/object3d-helper.d.ts +2 -0
- package/dist/plugins/object3d-helper.js +3 -0
- package/dist/plugins/pano-compass.d.ts +2 -0
- package/dist/plugins/pano-compass.js +1 -0
- package/dist/plugins/pano-cursor-raycaster.d.ts +2 -0
- package/dist/plugins/pano-cursor-raycaster.js +1 -0
- package/dist/plugins/pano-door-label.d.ts +2 -0
- package/dist/plugins/pano-door-label.js +1 -0
- package/dist/plugins/pano-measure.d.ts +2 -0
- package/dist/plugins/pano-measure.js +1 -0
- package/dist/plugins/pano-ruler-pro.d.ts +2 -0
- package/dist/plugins/pano-ruler-pro.js +1 -0
- package/dist/plugins/pano-ruler.d.ts +2 -0
- package/dist/plugins/pano-ruler.js +1 -0
- package/dist/plugins/pano-spatial-tag.d.ts +2 -0
- package/dist/plugins/pano-spatial-tag.js +1 -0
- package/dist/plugins/pano-tag.d.ts +2 -0
- package/dist/plugins/pano-tag.js +4 -0
- package/dist/plugins/pano-video.d.ts +2 -0
- package/dist/plugins/pano-video.js +1 -0
- package/dist/plugins/pipeline.d.ts +2 -0
- package/dist/plugins/pipeline.js +1 -0
- package/dist/plugins/sculpt.d.ts +2 -0
- package/dist/plugins/sculpt.js +7 -0
- package/dist/style.css +2 -0
- package/dist/types/AreaMakerPlugin/Controller.d.ts +97 -0
- package/dist/types/AreaMakerPlugin/index.d.ts +4 -0
- package/dist/types/AreaMakerPlugin/typing.d.ts +167 -0
- package/dist/types/AreaMakerPlugin/utils/Item.d.ts +137 -0
- package/dist/types/CSS3DRenderPlugin/Controller.d.ts +84 -0
- package/dist/types/CSS3DRenderPlugin/index.d.ts +6 -0
- package/dist/types/CSS3DRenderPlugin/typing.d.ts +26 -0
- package/dist/types/CSS3DRenderPlugin/utils/generateBehindFiveElement.d.ts +3 -0
- package/dist/types/CSS3DRenderPlugin/utils/getAllCSS3DObject.d.ts +3 -0
- package/dist/types/CSS3DRenderPlugin/utils/index.d.ts +4 -0
- package/dist/types/CSS3DRenderPlugin/utils/positionToVector3.d.ts +1 -0
- package/dist/types/CSS3DRenderPlugin/utils/three/CSS3DGroup.d.ts +21 -0
- package/dist/types/CSS3DRenderPlugin/utils/three/CSS3DObject.d.ts +54 -0
- package/dist/types/CSS3DRenderPlugin/utils/three/CSS3DRender.d.ts +184 -0
- package/dist/types/CSS3DRenderPlugin/utils/three/CSS3DRenderer.d.ts +1 -0
- package/dist/types/CSS3DRenderPlugin/utils/three/CSS3DScene.d.ts +12 -0
- package/dist/types/CSS3DRenderPlugin/utils/three/CSS3DSprite.d.ts +5 -0
- package/dist/types/CameraMovementPlugin/CameraMovementPlugin.d.ts +7 -0
- package/dist/types/CameraMovementPlugin/index.d.ts +5 -0
- package/dist/types/CameraMovementPlugin/typing.d.ts +70 -0
- package/dist/types/CruisePlugin/BaseController.d.ts +165 -0
- package/dist/types/CruisePlugin/Move.d.ts +56 -0
- package/dist/types/CruisePlugin/Work.d.ts +135 -0
- package/dist/types/CruisePlugin/index.d.ts +11 -0
- package/dist/types/CruisePlugin/typing.d.ts +159 -0
- package/dist/types/CruisePlugin/utils/coordinatesToVector.d.ts +7 -0
- package/dist/types/CruisePlugin/utils/getFiveStateOnCurve.d.ts +11 -0
- package/dist/types/CurrentPanoImagePlugin/Controller.d.ts +104 -0
- package/dist/types/CurrentPanoImagePlugin/index.d.ts +7 -0
- package/dist/types/CurrentPanoImagePlugin/typings.d.ts +58 -0
- package/dist/types/DigitalPerformancePlugin/controller/index.d.ts +227 -0
- package/dist/types/DigitalPerformancePlugin/core/DigitalHuman.d.ts +98 -0
- package/dist/types/DigitalPerformancePlugin/core/DigitalPerformanceNameplate.d.ts +115 -0
- package/dist/types/DigitalPerformancePlugin/core/DigitalPlayground.d.ts +52 -0
- package/dist/types/DigitalPerformancePlugin/core/DigitalStateMachine.d.ts +152 -0
- package/dist/types/DigitalPerformancePlugin/core/Trace.d.ts +9 -0
- package/dist/types/DigitalPerformancePlugin/index.d.ts +17 -0
- package/dist/types/DigitalPerformancePlugin/typings/index.d.ts +87 -0
- package/dist/types/DigitalPerformanceV2Plugin/controller/index.d.ts +402 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/CameraDirector.d.ts +61 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/CameraSampler.d.ts +53 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/CameraTrack.d.ts +21 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/FiveModelCameraBridge.d.ts +39 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/PerformanceClock.d.ts +55 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/Playground.d.ts +111 -0
- package/dist/types/DigitalPerformanceV2Plugin/core/shared.d.ts +5 -0
- package/dist/types/DigitalPerformanceV2Plugin/index.d.ts +11 -0
- package/dist/types/DigitalPerformanceV2Plugin/typings/index.d.ts +132 -0
- package/dist/types/FireScenePlugin/FireControl.d.ts +154 -0
- package/dist/types/FireScenePlugin/SequencePlayer.d.ts +41 -0
- package/dist/types/FireScenePlugin/constants.d.ts +28 -0
- package/dist/types/FireScenePlugin/fire/config.d.ts +10 -0
- package/dist/types/FireScenePlugin/fire/index.d.ts +6 -0
- package/dist/types/FireScenePlugin/fire/managers/FireManager.d.ts +76 -0
- package/dist/types/FireScenePlugin/fire/type.d.ts +51 -0
- package/dist/types/FireScenePlugin/index.d.ts +6 -0
- package/dist/types/FireScenePlugin/smoke/config.d.ts +8 -0
- package/dist/types/FireScenePlugin/smoke/index.d.ts +1 -0
- package/dist/types/FireScenePlugin/smoke/managers/NormalSmokeManager.d.ts +49 -0
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var t = 1.70158;
|
|
112
|
+
return e === 0 ? 0 : --e * e * ((t + 1) * e + t) + 1;
|
|
113
|
+
},
|
|
114
|
+
InOut: function(e) {
|
|
115
|
+
var t = 2.5949095;
|
|
116
|
+
return (e *= 2) < 1 ? .5 * (e * e * ((t + 1) * e - t)) : .5 * ((e -= 2) * e * ((t + 1) * e + t) + 2);
|
|
117
|
+
}
|
|
118
|
+
}),
|
|
119
|
+
Bounce: Object.freeze({
|
|
120
|
+
In: function(t) {
|
|
121
|
+
return 1 - e.Bounce.Out(1 - t);
|
|
122
|
+
},
|
|
123
|
+
Out: function(e) {
|
|
124
|
+
return e < 1 / 2.75 ? 7.5625 * e * e : e < 2 / 2.75 ? 7.5625 * (e -= 1.5 / 2.75) * e + .75 : e < 2.5 / 2.75 ? 7.5625 * (e -= 2.25 / 2.75) * e + .9375 : 7.5625 * (e -= 2.625 / 2.75) * e + .984375;
|
|
125
|
+
},
|
|
126
|
+
InOut: function(t) {
|
|
127
|
+
return t < .5 ? e.Bounce.In(t * 2) * .5 : e.Bounce.Out(t * 2 - 1) * .5 + .5;
|
|
128
|
+
}
|
|
129
|
+
}),
|
|
130
|
+
generatePow: function(e) {
|
|
131
|
+
return e === void 0 && (e = 4), e = e < 2 ** -52 ? 2 ** -52 : e, e = e > 1e4 ? 1e4 : e, {
|
|
132
|
+
In: function(t) {
|
|
133
|
+
return t ** +e;
|
|
134
|
+
},
|
|
135
|
+
Out: function(t) {
|
|
136
|
+
return 1 - (1 - t) ** e;
|
|
137
|
+
},
|
|
138
|
+
InOut: function(t) {
|
|
139
|
+
return t < .5 ? (t * 2) ** e / 2 : (1 - (2 - t * 2) ** e) / 2 + .5;
|
|
140
|
+
}
|
|
141
|
+
};
|
|
142
|
+
}
|
|
143
|
+
}), t = function() {
|
|
144
|
+
return performance.now();
|
|
145
|
+
}, n = function() {
|
|
146
|
+
function e() {
|
|
147
|
+
var e = [...arguments];
|
|
148
|
+
this._tweens = {}, this._tweensAddedDuringUpdate = {}, this.add.apply(this, e);
|
|
149
|
+
}
|
|
150
|
+
return e.prototype.getAll = function() {
|
|
151
|
+
var e = this;
|
|
152
|
+
return Object.keys(this._tweens).map(function(t) {
|
|
153
|
+
return e._tweens[t];
|
|
154
|
+
});
|
|
155
|
+
}, e.prototype.removeAll = function() {
|
|
156
|
+
this._tweens = {};
|
|
157
|
+
}, e.prototype.add = function() {
|
|
158
|
+
for (var e, t = [], n = 0; n < arguments.length; n++) t[n] = arguments[n];
|
|
159
|
+
for (var r = 0, i = t; r < i.length; r++) {
|
|
160
|
+
var a = i[r];
|
|
161
|
+
(e = a._group) == null || e.remove(a), a._group = this, this._tweens[a.getId()] = a, this._tweensAddedDuringUpdate[a.getId()] = a;
|
|
162
|
+
}
|
|
163
|
+
}, e.prototype.remove = function() {
|
|
164
|
+
for (var e = [...arguments], t = 0, n = e; t < n.length; t++) {
|
|
165
|
+
var r = n[t];
|
|
166
|
+
r._group = void 0, delete this._tweens[r.getId()], delete this._tweensAddedDuringUpdate[r.getId()];
|
|
167
|
+
}
|
|
168
|
+
}, e.prototype.allStopped = function() {
|
|
169
|
+
return this.getAll().every(function(e) {
|
|
170
|
+
return !e.isPlaying();
|
|
171
|
+
});
|
|
172
|
+
}, e.prototype.update = function(e, n) {
|
|
173
|
+
e === void 0 && (e = t()), n === void 0 && (n = !0);
|
|
174
|
+
var r = Object.keys(this._tweens);
|
|
175
|
+
if (r.length !== 0) for (; r.length > 0;) {
|
|
176
|
+
this._tweensAddedDuringUpdate = {};
|
|
177
|
+
for (var i = 0; i < r.length; i++) {
|
|
178
|
+
var a = this._tweens[r[i]], o = !n;
|
|
179
|
+
a && a.update(e, o) === !1 && !n && this.remove(a);
|
|
180
|
+
}
|
|
181
|
+
r = Object.keys(this._tweensAddedDuringUpdate);
|
|
182
|
+
}
|
|
183
|
+
}, e;
|
|
184
|
+
}(), r = {
|
|
185
|
+
Linear: function(e, t) {
|
|
186
|
+
var n = e.length - 1, i = n * t, a = Math.floor(i), o = r.Utils.Linear;
|
|
187
|
+
return t < 0 ? o(e[0], e[1], i) : t > 1 ? o(e[n], e[n - 1], n - i) : o(e[a], e[a + 1 > n ? n : a + 1], i - a);
|
|
188
|
+
},
|
|
189
|
+
Bezier: function(e, t) {
|
|
190
|
+
for (var n = 0, i = e.length - 1, a = Math.pow, o = r.Utils.Bernstein, s = 0; s <= i; s++) n += a(1 - t, i - s) * a(t, s) * e[s] * o(i, s);
|
|
191
|
+
return n;
|
|
192
|
+
},
|
|
193
|
+
CatmullRom: function(e, t) {
|
|
194
|
+
var n = e.length - 1, i = n * t, a = Math.floor(i), o = r.Utils.CatmullRom;
|
|
195
|
+
return e[0] === e[n] ? (t < 0 && (a = Math.floor(i = n * (1 + t))), o(e[(a - 1 + n) % n], e[a], e[(a + 1) % n], e[(a + 2) % n], i - a)) : t < 0 ? e[0] - (o(e[0], e[0], e[1], e[1], -i) - e[0]) : t > 1 ? e[n] - (o(e[n], e[n], e[n - 1], e[n - 1], i - n) - e[n]) : o(e[a ? a - 1 : 0], e[a], e[n < a + 1 ? n : a + 1], e[n < a + 2 ? n : a + 2], i - a);
|
|
196
|
+
},
|
|
197
|
+
Utils: {
|
|
198
|
+
Linear: function(e, t, n) {
|
|
199
|
+
return (t - e) * n + e;
|
|
200
|
+
},
|
|
201
|
+
Bernstein: function(e, t) {
|
|
202
|
+
var n = r.Utils.Factorial;
|
|
203
|
+
return n(e) / n(t) / n(e - t);
|
|
204
|
+
},
|
|
205
|
+
Factorial: (function() {
|
|
206
|
+
var e = [1];
|
|
207
|
+
return function(t) {
|
|
208
|
+
var n = 1;
|
|
209
|
+
if (e[t]) return e[t];
|
|
210
|
+
for (var r = t; r > 1; r--) n *= r;
|
|
211
|
+
return e[t] = n, n;
|
|
212
|
+
};
|
|
213
|
+
})(),
|
|
214
|
+
CatmullRom: function(e, t, n, r, i) {
|
|
215
|
+
var a = (n - e) * .5, o = (r - t) * .5, s = i * i, c = i * s;
|
|
216
|
+
return (2 * t - 2 * n + a + o) * c + (-3 * t + 3 * n - 2 * a - o) * s + a * i + t;
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
}, i = function() {
|
|
220
|
+
function e() {}
|
|
221
|
+
return e.nextId = function() {
|
|
222
|
+
return e._nextId++;
|
|
223
|
+
}, e._nextId = 0, e;
|
|
224
|
+
}(), a = new n(), o = function() {
|
|
225
|
+
function n(t, n) {
|
|
226
|
+
this._isPaused = !1, this._pauseStart = 0, this._valuesStart = {}, this._valuesEnd = {}, this._valuesStartRepeat = {}, this._duration = 1e3, this._isDynamic = !1, this._initialRepeat = 0, this._repeat = 0, this._yoyo = !1, this._isPlaying = !1, this._reversed = !1, this._delayTime = 0, this._startTime = 0, this._easingFunction = e.Linear.None, this._interpolationFunction = r.Linear, this._chainedTweens = [], this._onStartCallbackFired = !1, this._onEveryStartCallbackFired = !1, this._id = i.nextId(), this._isChainStopped = !1, this._propertiesAreSetUp = !1, this._goToEnd = !1, this._object = t, typeof n == "object" ? (this._group = n, n.add(this)) : n === !0 && (this._group = a, a.add(this));
|
|
227
|
+
}
|
|
228
|
+
return n.prototype.getId = function() {
|
|
229
|
+
return this._id;
|
|
230
|
+
}, n.prototype.isPlaying = function() {
|
|
231
|
+
return this._isPlaying;
|
|
232
|
+
}, n.prototype.isPaused = function() {
|
|
233
|
+
return this._isPaused;
|
|
234
|
+
}, n.prototype.getDuration = function() {
|
|
235
|
+
return this._duration;
|
|
236
|
+
}, n.prototype.to = function(e, t) {
|
|
237
|
+
if (t === void 0 && (t = 1e3), this._isPlaying) throw Error("Can not call Tween.to() while Tween is already started or paused. Stop the Tween first.");
|
|
238
|
+
return this._valuesEnd = e, this._propertiesAreSetUp = !1, this._duration = t < 0 ? 0 : t, this;
|
|
239
|
+
}, n.prototype.duration = function(e) {
|
|
240
|
+
return e === void 0 && (e = 1e3), this._duration = e < 0 ? 0 : e, this;
|
|
241
|
+
}, n.prototype.dynamic = function(e) {
|
|
242
|
+
return e === void 0 && (e = !1), this._isDynamic = e, this;
|
|
243
|
+
}, n.prototype.start = function(e, n) {
|
|
244
|
+
if (e === void 0 && (e = t()), n === void 0 && (n = !1), this._isPlaying) return this;
|
|
245
|
+
if (this._repeat = this._initialRepeat, this._reversed) for (var r in this._reversed = !1, this._valuesStartRepeat) this._swapEndStartRepeatValues(r), this._valuesStart[r] = this._valuesStartRepeat[r];
|
|
246
|
+
if (this._isPlaying = !0, this._isPaused = !1, this._onStartCallbackFired = !1, this._onEveryStartCallbackFired = !1, this._isChainStopped = !1, this._startTime = e, this._startTime += this._delayTime, !this._propertiesAreSetUp || n) {
|
|
247
|
+
if (this._propertiesAreSetUp = !0, !this._isDynamic) {
|
|
248
|
+
var i = {};
|
|
249
|
+
for (var a in this._valuesEnd) i[a] = this._valuesEnd[a];
|
|
250
|
+
this._valuesEnd = i;
|
|
251
|
+
}
|
|
252
|
+
this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat, n);
|
|
253
|
+
}
|
|
254
|
+
return this;
|
|
255
|
+
}, n.prototype.startFromCurrentValues = function(e) {
|
|
256
|
+
return this.start(e, !0);
|
|
257
|
+
}, n.prototype._setupProperties = function(e, t, n, r, i) {
|
|
258
|
+
for (var a in n) {
|
|
259
|
+
var o = e[a], s = Array.isArray(o), c = s ? "array" : typeof o, l = !s && Array.isArray(n[a]);
|
|
260
|
+
if (c !== "undefined" && c !== "function") {
|
|
261
|
+
if (l) {
|
|
262
|
+
var u = n[a];
|
|
263
|
+
if (u.length === 0) continue;
|
|
264
|
+
for (var d = [o], f = 0, p = u.length; f < p; f += 1) {
|
|
265
|
+
var m = this._handleRelativeValue(o, u[f]);
|
|
266
|
+
if (isNaN(m)) {
|
|
267
|
+
l = !1, console.warn("Found invalid interpolation list. Skipping.");
|
|
268
|
+
break;
|
|
269
|
+
}
|
|
270
|
+
d.push(m);
|
|
271
|
+
}
|
|
272
|
+
l && (n[a] = d);
|
|
273
|
+
}
|
|
274
|
+
if ((c === "object" || s) && o && !l) {
|
|
275
|
+
t[a] = s ? [] : {};
|
|
276
|
+
var h = o;
|
|
277
|
+
for (var g in h) t[a][g] = h[g];
|
|
278
|
+
r[a] = s ? [] : {};
|
|
279
|
+
var u = n[a];
|
|
280
|
+
if (!this._isDynamic) {
|
|
281
|
+
var _ = {};
|
|
282
|
+
for (var g in u) _[g] = u[g];
|
|
283
|
+
n[a] = u = _;
|
|
284
|
+
}
|
|
285
|
+
this._setupProperties(h, t[a], u, r[a], i);
|
|
286
|
+
} else (t[a] === void 0 || i) && (t[a] = o), s || (t[a] *= 1), r[a] = l ? n[a].slice().reverse() : t[a] || 0;
|
|
287
|
+
}
|
|
288
|
+
}
|
|
289
|
+
}, n.prototype.stop = function() {
|
|
290
|
+
return this._isChainStopped || (this._isChainStopped = !0, this.stopChainedTweens()), this._isPlaying && (this._isPlaying = !1, this._isPaused = !1, this._onStopCallback && this._onStopCallback(this._object)), this;
|
|
291
|
+
}, n.prototype.end = function() {
|
|
292
|
+
return this._goToEnd = !0, this.update(this._startTime + this._duration), this;
|
|
293
|
+
}, n.prototype.pause = function(e) {
|
|
294
|
+
return e === void 0 && (e = t()), this._isPaused || !this._isPlaying || (this._isPaused = !0, this._pauseStart = e), this;
|
|
295
|
+
}, n.prototype.resume = function(e) {
|
|
296
|
+
return e === void 0 && (e = t()), !this._isPaused || !this._isPlaying || (this._isPaused = !1, this._startTime += e - this._pauseStart, this._pauseStart = 0), this;
|
|
297
|
+
}, n.prototype.stopChainedTweens = function() {
|
|
298
|
+
for (var e = 0, t = this._chainedTweens.length; e < t; e++) this._chainedTweens[e].stop();
|
|
299
|
+
return this;
|
|
300
|
+
}, n.prototype.group = function(e) {
|
|
301
|
+
return e ? (e.add(this), this) : (console.warn("tween.group() without args has been removed, use group.add(tween) instead."), this);
|
|
302
|
+
}, n.prototype.remove = function() {
|
|
303
|
+
var e;
|
|
304
|
+
return (e = this._group) == null || e.remove(this), this;
|
|
305
|
+
}, n.prototype.delay = function(e) {
|
|
306
|
+
return e === void 0 && (e = 0), this._delayTime = e, this;
|
|
307
|
+
}, n.prototype.repeat = function(e) {
|
|
308
|
+
return e === void 0 && (e = 0), this._initialRepeat = e, this._repeat = e, this;
|
|
309
|
+
}, n.prototype.repeatDelay = function(e) {
|
|
310
|
+
return this._repeatDelayTime = e, this;
|
|
311
|
+
}, n.prototype.yoyo = function(e) {
|
|
312
|
+
return e === void 0 && (e = !1), this._yoyo = e, this;
|
|
313
|
+
}, n.prototype.easing = function(t) {
|
|
314
|
+
return t === void 0 && (t = e.Linear.None), this._easingFunction = t, this;
|
|
315
|
+
}, n.prototype.interpolation = function(e) {
|
|
316
|
+
return e === void 0 && (e = r.Linear), this._interpolationFunction = e, this;
|
|
317
|
+
}, n.prototype.chain = function() {
|
|
318
|
+
var e = [...arguments];
|
|
319
|
+
return this._chainedTweens = e, this;
|
|
320
|
+
}, n.prototype.onStart = function(e) {
|
|
321
|
+
return this._onStartCallback = e, this;
|
|
322
|
+
}, n.prototype.onEveryStart = function(e) {
|
|
323
|
+
return this._onEveryStartCallback = e, this;
|
|
324
|
+
}, n.prototype.onUpdate = function(e) {
|
|
325
|
+
return this._onUpdateCallback = e, this;
|
|
326
|
+
}, n.prototype.onRepeat = function(e) {
|
|
327
|
+
return this._onRepeatCallback = e, this;
|
|
328
|
+
}, n.prototype.onComplete = function(e) {
|
|
329
|
+
return this._onCompleteCallback = e, this;
|
|
330
|
+
}, n.prototype.onStop = function(e) {
|
|
331
|
+
return this._onStopCallback = e, this;
|
|
332
|
+
}, n.prototype.update = function(e, r) {
|
|
333
|
+
var i = this;
|
|
334
|
+
if (e === void 0 && (e = t()), r === void 0 && (r = n.autoStartOnUpdate), this._isPaused) return !0;
|
|
335
|
+
var a;
|
|
336
|
+
if (!this._goToEnd && !this._isPlaying) {
|
|
337
|
+
if (r) this.start(e, !0);
|
|
338
|
+
else return !1;
|
|
339
|
+
}
|
|
340
|
+
if (this._goToEnd = !1, e < this._startTime) return !0;
|
|
341
|
+
this._onStartCallbackFired === !1 && (this._onStartCallback && this._onStartCallback(this._object), this._onStartCallbackFired = !0), this._onEveryStartCallbackFired === !1 && (this._onEveryStartCallback && this._onEveryStartCallback(this._object), this._onEveryStartCallbackFired = !0);
|
|
342
|
+
var o = e - this._startTime, s = this._duration + (this._repeatDelayTime ?? this._delayTime), c = this._duration + this._repeat * s, l = function() {
|
|
343
|
+
if (i._duration === 0 || o > c) return 1;
|
|
344
|
+
var e = o - Math.trunc(o / s) * s, t = Math.min(e / i._duration, 1);
|
|
345
|
+
return t === 0 && o === i._duration ? 1 : t;
|
|
346
|
+
}(), u = this._easingFunction(l);
|
|
347
|
+
if (this._updateProperties(this._object, this._valuesStart, this._valuesEnd, u), this._onUpdateCallback && this._onUpdateCallback(this._object, l), this._duration === 0 || o >= this._duration) {
|
|
348
|
+
if (this._repeat > 0) {
|
|
349
|
+
var d = Math.min(Math.trunc((o - this._duration) / s) + 1, this._repeat);
|
|
350
|
+
for (a in isFinite(this._repeat) && (this._repeat -= d), this._valuesStartRepeat) !this._yoyo && typeof this._valuesEnd[a] == "string" && (this._valuesStartRepeat[a] = this._valuesStartRepeat[a] + parseFloat(this._valuesEnd[a])), this._yoyo && this._swapEndStartRepeatValues(a), this._valuesStart[a] = this._valuesStartRepeat[a];
|
|
351
|
+
return this._yoyo && (this._reversed = !this._reversed), this._startTime += s * d, this._onRepeatCallback && this._onRepeatCallback(this._object), this._onEveryStartCallbackFired = !1, !0;
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}
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353
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this._onCompleteCallback && this._onCompleteCallback(this._object);
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for (var f = 0, p = this._chainedTweens.length; f < p; f++) this._chainedTweens[f].start(this._startTime + this._duration, !1);
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355
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+
return this._isPlaying = !1, !1;
|
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356
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+
}
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357
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return !0;
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358
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+
}, n.prototype._updateProperties = function(e, t, n, r) {
|
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359
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+
for (var i in n) if (t[i] !== void 0) {
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360
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var a = t[i] || 0, o = n[i];
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361
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!Array.isArray(e[i]) && Array.isArray(o) ? e[i] = this._interpolationFunction(o, r) : typeof o == "object" && o ? this._updateProperties(e[i], a, o, r) : (o = this._handleRelativeValue(a, o), typeof o == "number" && (e[i] = a + (o - a) * r));
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362
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}
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363
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+
}, n.prototype._handleRelativeValue = function(e, t) {
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364
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+
return typeof t == "string" ? t.charAt(0) === "+" || t.charAt(0) === "-" ? e + parseFloat(t) : parseFloat(t) : t;
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365
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+
}, n.prototype._swapEndStartRepeatValues = function(e) {
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366
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var t = this._valuesStartRepeat[e], n = this._valuesEnd[e];
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367
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+
typeof n == "string" ? this._valuesStartRepeat[e] = this._valuesStartRepeat[e] + parseFloat(n) : this._valuesStartRepeat[e] = this._valuesEnd[e], this._valuesEnd[e] = t;
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368
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}, n.autoStartOnUpdate = !1, n;
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369
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}();
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370
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i.nextId;
|
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371
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var s = a;
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372
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s.getAll.bind(s), s.removeAll.bind(s), s.add.bind(s);
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var c = s.remove.bind(s);
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374
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s.update.bind(s);
|
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375
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//#endregion
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376
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export { o as n, c as r, e as t };
|
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//# sourceMappingURL=tween.esm-CJDtohfp.js.map
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@@ -0,0 +1 @@
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{"version":3,"file":"tween.esm-CJDtohfp.js","names":["Easing","amount","s","power","now","Group","tweens","_this","tweenId","_a","_i","_b","tweens_1","tween","tweens_2","time","preserve","tweenIds","autoStart","Interpolation","m","v","f","k","i","fn","b","n","pw","bn","p1","p0","t","fc","a","v0","p2","v1","p3","t2","t3","Sequence","mainGroup","Tween","object","group","duration","target","dynamic","overrideStartingValues","property","tmp","prop","_valuesEnd","startValue","_object","startValueIsArray","propType","isInterpolationList","endValues","temp","l","value","nestedObject","_valuesStart","_valuesStartRepeat","numChainedTweens","times","yoyo","easingFunction","interpolationFunction","callback","elapsedTime","durationAndDelay","totalTime","elapsed","timeIntoCurrentRepeat","portion","completeCount","start","end","endValue","TWEEN","remove"],"sources":["../../../node_modules/@tweenjs/tween.js/dist/tween.esm.js"],"sourcesContent":["/**\n * The Ease class provides a collection of easing functions for use with tween.js.\n */\nvar Easing = Object.freeze({\n Linear: Object.freeze({\n None: function (amount) {\n return amount;\n },\n In: function (amount) {\n return amount;\n },\n Out: function (amount) {\n return amount;\n },\n InOut: function (amount) {\n return amount;\n },\n }),\n Quadratic: Object.freeze({\n In: function (amount) {\n return amount * amount;\n },\n Out: function (amount) {\n return amount * (2 - amount);\n },\n InOut: function (amount) {\n if ((amount *= 2) < 1) {\n return 0.5 * amount * amount;\n }\n return -0.5 * (--amount * (amount - 2) - 1);\n },\n }),\n Cubic: Object.freeze({\n In: function (amount) {\n return amount * amount * amount;\n },\n Out: function (amount) {\n return --amount * amount * amount + 1;\n },\n InOut: function (amount) {\n if ((amount *= 2) < 1) {\n return 0.5 * amount * amount * amount;\n }\n return 0.5 * ((amount -= 2) * amount * amount + 2);\n },\n }),\n Quartic: Object.freeze({\n In: function (amount) {\n return amount * amount * amount * amount;\n },\n Out: function (amount) {\n return 1 - --amount * amount * amount * amount;\n },\n InOut: function (amount) {\n if ((amount *= 2) < 1) {\n return 0.5 * amount * amount * amount * amount;\n }\n return -0.5 * ((amount -= 2) * amount * amount * amount - 2);\n },\n }),\n Quintic: Object.freeze({\n In: function (amount) {\n return amount * amount * amount * amount * amount;\n },\n Out: function (amount) {\n return --amount * amount * amount * amount * amount + 1;\n },\n InOut: function (amount) {\n if ((amount *= 2) < 1) {\n return 0.5 * amount * amount * amount * amount * amount;\n }\n return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);\n },\n }),\n Sinusoidal: Object.freeze({\n In: function (amount) {\n return 1 - Math.sin(((1.0 - amount) * Math.PI) / 2);\n },\n Out: function (amount) {\n return Math.sin((amount * Math.PI) / 2);\n },\n InOut: function (amount) {\n return 0.5 * (1 - Math.sin(Math.PI * (0.5 - amount)));\n },\n }),\n Exponential: Object.freeze({\n In: function (amount) {\n return amount === 0 ? 0 : Math.pow(1024, amount - 1);\n },\n Out: function (amount) {\n return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);\n },\n InOut: function (amount) {\n if (amount === 0) {\n return 0;\n }\n if (amount === 1) {\n return 1;\n }\n if ((amount *= 2) < 1) {\n return 0.5 * Math.pow(1024, amount - 1);\n }\n return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);\n },\n }),\n Circular: Object.freeze({\n In: function (amount) {\n return 1 - Math.sqrt(1 - amount * amount);\n },\n Out: function (amount) {\n return Math.sqrt(1 - --amount * amount);\n },\n InOut: function (amount) {\n if ((amount *= 2) < 1) {\n return -0.5 * (Math.sqrt(1 - amount * amount) - 1);\n }\n return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);\n },\n }),\n Elastic: Object.freeze({\n In: function (amount) {\n if (amount === 0) {\n return 0;\n }\n if (amount === 1) {\n return 1;\n }\n return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);\n },\n Out: function (amount) {\n if (amount === 0) {\n return 0;\n }\n if (amount === 1) {\n return 1;\n }\n return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;\n },\n InOut: function (amount) {\n if (amount === 0) {\n return 0;\n }\n if (amount === 1) {\n return 1;\n }\n amount *= 2;\n if (amount < 1) {\n return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);\n }\n return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;\n },\n }),\n Back: Object.freeze({\n In: function (amount) {\n var s = 1.70158;\n return amount === 1 ? 1 : amount * amount * ((s + 1) * amount - s);\n },\n Out: function (amount) {\n var s = 1.70158;\n return amount === 0 ? 0 : --amount * amount * ((s + 1) * amount + s) + 1;\n },\n InOut: function (amount) {\n var s = 1.70158 * 1.525;\n if ((amount *= 2) < 1) {\n return 0.5 * (amount * amount * ((s + 1) * amount - s));\n }\n return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);\n },\n }),\n Bounce: Object.freeze({\n In: function (amount) {\n return 1 - Easing.Bounce.Out(1 - amount);\n },\n Out: function (amount) {\n if (amount < 1 / 2.75) {\n return 7.5625 * amount * amount;\n }\n else if (amount < 2 / 2.75) {\n return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;\n }\n else if (amount < 2.5 / 2.75) {\n return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;\n }\n else {\n return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;\n }\n },\n InOut: function (amount) {\n if (amount < 0.5) {\n return Easing.Bounce.In(amount * 2) * 0.5;\n }\n return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;\n },\n }),\n generatePow: function (power) {\n if (power === void 0) { power = 4; }\n power = power < Number.EPSILON ? Number.EPSILON : power;\n power = power > 10000 ? 10000 : power;\n return {\n In: function (amount) {\n return Math.pow(amount, power);\n },\n Out: function (amount) {\n return 1 - Math.pow((1 - amount), power);\n },\n InOut: function (amount) {\n if (amount < 0.5) {\n return Math.pow((amount * 2), power) / 2;\n }\n return (1 - Math.pow((2 - amount * 2), power)) / 2 + 0.5;\n },\n };\n },\n});\n\nvar now = function () { return performance.now(); };\n\n/**\n * Controlling groups of tweens\n *\n * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.\n * In these cases, you may want to create your own smaller groups of tween\n */\nvar Group = /** @class */ (function () {\n function Group() {\n var tweens = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n tweens[_i] = arguments[_i];\n }\n this._tweens = {};\n this._tweensAddedDuringUpdate = {};\n this.add.apply(this, tweens);\n }\n Group.prototype.getAll = function () {\n var _this = this;\n return Object.keys(this._tweens).map(function (tweenId) { return _this._tweens[tweenId]; });\n };\n Group.prototype.removeAll = function () {\n this._tweens = {};\n };\n Group.prototype.add = function () {\n var _a;\n var tweens = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n tweens[_i] = arguments[_i];\n }\n for (var _b = 0, tweens_1 = tweens; _b < tweens_1.length; _b++) {\n var tween = tweens_1[_b];\n // Remove from any other group first, a tween can only be in one group at a time.\n // @ts-expect-error library internal access\n (_a = tween._group) === null || _a === void 0 ? void 0 : _a.remove(tween);\n // @ts-expect-error library internal access\n tween._group = this;\n this._tweens[tween.getId()] = tween;\n this._tweensAddedDuringUpdate[tween.getId()] = tween;\n }\n };\n Group.prototype.remove = function () {\n var tweens = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n tweens[_i] = arguments[_i];\n }\n for (var _a = 0, tweens_2 = tweens; _a < tweens_2.length; _a++) {\n var tween = tweens_2[_a];\n // @ts-expect-error library internal access\n tween._group = undefined;\n delete this._tweens[tween.getId()];\n delete this._tweensAddedDuringUpdate[tween.getId()];\n }\n };\n /** Return true if all tweens in the group are not paused or playing. */\n Group.prototype.allStopped = function () {\n return this.getAll().every(function (tween) { return !tween.isPlaying(); });\n };\n Group.prototype.update = function (time, preserve) {\n if (time === void 0) { time = now(); }\n if (preserve === void 0) { preserve = true; }\n var tweenIds = Object.keys(this._tweens);\n if (tweenIds.length === 0)\n return;\n // Tweens are updated in \"batches\". If you add a new tween during an\n // update, then the new tween will be updated in the next batch.\n // If you remove a tween during an update, it may or may not be updated.\n // However, if the removed tween was added during the current batch,\n // then it will not be updated.\n while (tweenIds.length > 0) {\n this._tweensAddedDuringUpdate = {};\n for (var i = 0; i < tweenIds.length; i++) {\n var tween = this._tweens[tweenIds[i]];\n var autoStart = !preserve;\n if (tween && tween.update(time, autoStart) === false && !preserve)\n this.remove(tween);\n }\n tweenIds = Object.keys(this._tweensAddedDuringUpdate);\n }\n };\n return Group;\n}());\n\n/**\n *\n */\nvar Interpolation = {\n Linear: function (v, k) {\n var m = v.length - 1;\n var f = m * k;\n var i = Math.floor(f);\n var fn = Interpolation.Utils.Linear;\n if (k < 0) {\n return fn(v[0], v[1], f);\n }\n if (k > 1) {\n return fn(v[m], v[m - 1], m - f);\n }\n return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);\n },\n Bezier: function (v, k) {\n var b = 0;\n var n = v.length - 1;\n var pw = Math.pow;\n var bn = Interpolation.Utils.Bernstein;\n for (var i = 0; i <= n; i++) {\n b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);\n }\n return b;\n },\n CatmullRom: function (v, k) {\n var m = v.length - 1;\n var f = m * k;\n var i = Math.floor(f);\n var fn = Interpolation.Utils.CatmullRom;\n if (v[0] === v[m]) {\n if (k < 0) {\n i = Math.floor((f = m * (1 + k)));\n }\n return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);\n }\n else {\n if (k < 0) {\n return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);\n }\n if (k > 1) {\n return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);\n }\n return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);\n }\n },\n Utils: {\n Linear: function (p0, p1, t) {\n return (p1 - p0) * t + p0;\n },\n Bernstein: function (n, i) {\n var fc = Interpolation.Utils.Factorial;\n return fc(n) / fc(i) / fc(n - i);\n },\n Factorial: (function () {\n var a = [1];\n return function (n) {\n var s = 1;\n if (a[n]) {\n return a[n];\n }\n for (var i = n; i > 1; i--) {\n s *= i;\n }\n a[n] = s;\n return s;\n };\n })(),\n CatmullRom: function (p0, p1, p2, p3, t) {\n var v0 = (p2 - p0) * 0.5;\n var v1 = (p3 - p1) * 0.5;\n var t2 = t * t;\n var t3 = t * t2;\n return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;\n },\n },\n};\n\n/**\n * Utils\n */\nvar Sequence = /** @class */ (function () {\n function Sequence() {\n }\n Sequence.nextId = function () {\n return Sequence._nextId++;\n };\n Sequence._nextId = 0;\n return Sequence;\n}());\n\nvar mainGroup = new Group();\n\n/**\n * Tween.js - Licensed under the MIT license\n * https://github.com/tweenjs/tween.js\n * ----------------------------------------------\n *\n * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.\n * Thank you all, you're awesome!\n */\nvar Tween = /** @class */ (function () {\n function Tween(object, group) {\n this._isPaused = false;\n this._pauseStart = 0;\n this._valuesStart = {};\n this._valuesEnd = {};\n this._valuesStartRepeat = {};\n this._duration = 1000;\n this._isDynamic = false;\n this._initialRepeat = 0;\n this._repeat = 0;\n this._yoyo = false;\n this._isPlaying = false;\n this._reversed = false;\n this._delayTime = 0;\n this._startTime = 0;\n this._easingFunction = Easing.Linear.None;\n this._interpolationFunction = Interpolation.Linear;\n // eslint-disable-next-line\n this._chainedTweens = [];\n this._onStartCallbackFired = false;\n this._onEveryStartCallbackFired = false;\n this._id = Sequence.nextId();\n this._isChainStopped = false;\n this._propertiesAreSetUp = false;\n this._goToEnd = false;\n this._object = object;\n if (typeof group === 'object') {\n this._group = group;\n group.add(this);\n }\n // Use \"true\" to restore old behavior (will be removed in future release).\n else if (group === true) {\n this._group = mainGroup;\n mainGroup.add(this);\n }\n }\n Tween.prototype.getId = function () {\n return this._id;\n };\n Tween.prototype.isPlaying = function () {\n return this._isPlaying;\n };\n Tween.prototype.isPaused = function () {\n return this._isPaused;\n };\n Tween.prototype.getDuration = function () {\n return this._duration;\n };\n Tween.prototype.to = function (target, duration) {\n if (duration === void 0) { duration = 1000; }\n if (this._isPlaying)\n throw new Error('Can not call Tween.to() while Tween is already started or paused. Stop the Tween first.');\n this._valuesEnd = target;\n this._propertiesAreSetUp = false;\n this._duration = duration < 0 ? 0 : duration;\n return this;\n };\n Tween.prototype.duration = function (duration) {\n if (duration === void 0) { duration = 1000; }\n this._duration = duration < 0 ? 0 : duration;\n return this;\n };\n Tween.prototype.dynamic = function (dynamic) {\n if (dynamic === void 0) { dynamic = false; }\n this._isDynamic = dynamic;\n return this;\n };\n Tween.prototype.start = function (time, overrideStartingValues) {\n if (time === void 0) { time = now(); }\n if (overrideStartingValues === void 0) { overrideStartingValues = false; }\n if (this._isPlaying) {\n return this;\n }\n this._repeat = this._initialRepeat;\n if (this._reversed) {\n // If we were reversed (f.e. using the yoyo feature) then we need to\n // flip the tween direction back to forward.\n this._reversed = false;\n for (var property in this._valuesStartRepeat) {\n this._swapEndStartRepeatValues(property);\n this._valuesStart[property] = this._valuesStartRepeat[property];\n }\n }\n this._isPlaying = true;\n this._isPaused = false;\n this._onStartCallbackFired = false;\n this._onEveryStartCallbackFired = false;\n this._isChainStopped = false;\n this._startTime = time;\n this._startTime += this._delayTime;\n if (!this._propertiesAreSetUp || overrideStartingValues) {\n this._propertiesAreSetUp = true;\n // If dynamic is not enabled, clone the end values instead of using the passed-in end values.\n if (!this._isDynamic) {\n var tmp = {};\n for (var prop in this._valuesEnd)\n tmp[prop] = this._valuesEnd[prop];\n this._valuesEnd = tmp;\n }\n this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat, overrideStartingValues);\n }\n return this;\n };\n Tween.prototype.startFromCurrentValues = function (time) {\n return this.start(time, true);\n };\n Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat, overrideStartingValues) {\n for (var property in _valuesEnd) {\n var startValue = _object[property];\n var startValueIsArray = Array.isArray(startValue);\n var propType = startValueIsArray ? 'array' : typeof startValue;\n var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);\n // If `to()` specifies a property that doesn't exist in the source object,\n // we should not set that property in the object\n if (propType === 'undefined' || propType === 'function') {\n continue;\n }\n // Check if an Array was provided as property value\n if (isInterpolationList) {\n var endValues = _valuesEnd[property];\n if (endValues.length === 0) {\n continue;\n }\n // Handle an array of relative values.\n // Creates a local copy of the Array with the start value at the front\n var temp = [startValue];\n for (var i = 0, l = endValues.length; i < l; i += 1) {\n var value = this._handleRelativeValue(startValue, endValues[i]);\n if (isNaN(value)) {\n isInterpolationList = false;\n console.warn('Found invalid interpolation list. Skipping.');\n break;\n }\n temp.push(value);\n }\n if (isInterpolationList) {\n // if (_valuesStart[property] === undefined) { // handle end values only the first time. NOT NEEDED? setupProperties is now guarded by _propertiesAreSetUp.\n _valuesEnd[property] = temp;\n // }\n }\n }\n // handle the deepness of the values\n if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {\n _valuesStart[property] = startValueIsArray ? [] : {};\n var nestedObject = startValue;\n for (var prop in nestedObject) {\n _valuesStart[property][prop] = nestedObject[prop];\n }\n // TODO? repeat nested values? And yoyo? And array values?\n _valuesStartRepeat[property] = startValueIsArray ? [] : {};\n var endValues = _valuesEnd[property];\n // If dynamic is not enabled, clone the end values instead of using the passed-in end values.\n if (!this._isDynamic) {\n var tmp = {};\n for (var prop in endValues)\n tmp[prop] = endValues[prop];\n _valuesEnd[property] = endValues = tmp;\n }\n this._setupProperties(nestedObject, _valuesStart[property], endValues, _valuesStartRepeat[property], overrideStartingValues);\n }\n else {\n // Save the starting value, but only once unless override is requested.\n if (typeof _valuesStart[property] === 'undefined' || overrideStartingValues) {\n _valuesStart[property] = startValue;\n }\n if (!startValueIsArray) {\n // eslint-disable-next-line\n // @ts-ignore FIXME?\n _valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings\n }\n if (isInterpolationList) {\n // eslint-disable-next-line\n // @ts-ignore FIXME?\n _valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();\n }\n else {\n _valuesStartRepeat[property] = _valuesStart[property] || 0;\n }\n }\n }\n };\n Tween.prototype.stop = function () {\n if (!this._isChainStopped) {\n this._isChainStopped = true;\n this.stopChainedTweens();\n }\n if (!this._isPlaying) {\n return this;\n }\n this._isPlaying = false;\n this._isPaused = false;\n if (this._onStopCallback) {\n this._onStopCallback(this._object);\n }\n return this;\n };\n Tween.prototype.end = function () {\n this._goToEnd = true;\n this.update(this._startTime + this._duration);\n return this;\n };\n Tween.prototype.pause = function (time) {\n if (time === void 0) { time = now(); }\n if (this._isPaused || !this._isPlaying) {\n return this;\n }\n this._isPaused = true;\n this._pauseStart = time;\n return this;\n };\n Tween.prototype.resume = function (time) {\n if (time === void 0) { time = now(); }\n if (!this._isPaused || !this._isPlaying) {\n return this;\n }\n this._isPaused = false;\n this._startTime += time - this._pauseStart;\n this._pauseStart = 0;\n return this;\n };\n Tween.prototype.stopChainedTweens = function () {\n for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {\n this._chainedTweens[i].stop();\n }\n return this;\n };\n Tween.prototype.group = function (group) {\n if (!group) {\n console.warn('tween.group() without args has been removed, use group.add(tween) instead.');\n return this;\n }\n group.add(this);\n return this;\n };\n /**\n * Removes the tween from whichever group it is in.\n */\n Tween.prototype.remove = function () {\n var _a;\n (_a = this._group) === null || _a === void 0 ? void 0 : _a.remove(this);\n return this;\n };\n Tween.prototype.delay = function (amount) {\n if (amount === void 0) { amount = 0; }\n this._delayTime = amount;\n return this;\n };\n Tween.prototype.repeat = function (times) {\n if (times === void 0) { times = 0; }\n this._initialRepeat = times;\n this._repeat = times;\n return this;\n };\n Tween.prototype.repeatDelay = function (amount) {\n this._repeatDelayTime = amount;\n return this;\n };\n Tween.prototype.yoyo = function (yoyo) {\n if (yoyo === void 0) { yoyo = false; }\n this._yoyo = yoyo;\n return this;\n };\n Tween.prototype.easing = function (easingFunction) {\n if (easingFunction === void 0) { easingFunction = Easing.Linear.None; }\n this._easingFunction = easingFunction;\n return this;\n };\n Tween.prototype.interpolation = function (interpolationFunction) {\n if (interpolationFunction === void 0) { interpolationFunction = Interpolation.Linear; }\n this._interpolationFunction = interpolationFunction;\n return this;\n };\n // eslint-disable-next-line\n Tween.prototype.chain = function () {\n var tweens = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n tweens[_i] = arguments[_i];\n }\n this._chainedTweens = tweens;\n return this;\n };\n Tween.prototype.onStart = function (callback) {\n this._onStartCallback = callback;\n return this;\n };\n Tween.prototype.onEveryStart = function (callback) {\n this._onEveryStartCallback = callback;\n return this;\n };\n Tween.prototype.onUpdate = function (callback) {\n this._onUpdateCallback = callback;\n return this;\n };\n Tween.prototype.onRepeat = function (callback) {\n this._onRepeatCallback = callback;\n return this;\n };\n Tween.prototype.onComplete = function (callback) {\n this._onCompleteCallback = callback;\n return this;\n };\n Tween.prototype.onStop = function (callback) {\n this._onStopCallback = callback;\n return this;\n };\n /**\n * @returns true if the tween is still playing after the update, false\n * otherwise (calling update on a paused tween still returns true because\n * it is still playing, just paused).\n *\n * @param autoStart - When true, calling update will implicitly call start()\n * as well. Note, if you stop() or end() the tween, but are still calling\n * update(), it will start again!\n */\n Tween.prototype.update = function (time, autoStart) {\n var _this = this;\n var _a;\n if (time === void 0) { time = now(); }\n if (autoStart === void 0) { autoStart = Tween.autoStartOnUpdate; }\n if (this._isPaused)\n return true;\n var property;\n if (!this._goToEnd && !this._isPlaying) {\n if (autoStart)\n this.start(time, true);\n else\n return false;\n }\n this._goToEnd = false;\n if (time < this._startTime) {\n return true;\n }\n if (this._onStartCallbackFired === false) {\n if (this._onStartCallback) {\n this._onStartCallback(this._object);\n }\n this._onStartCallbackFired = true;\n }\n if (this._onEveryStartCallbackFired === false) {\n if (this._onEveryStartCallback) {\n this._onEveryStartCallback(this._object);\n }\n this._onEveryStartCallbackFired = true;\n }\n var elapsedTime = time - this._startTime;\n var durationAndDelay = this._duration + ((_a = this._repeatDelayTime) !== null && _a !== void 0 ? _a : this._delayTime);\n var totalTime = this._duration + this._repeat * durationAndDelay;\n var calculateElapsedPortion = function () {\n if (_this._duration === 0)\n return 1;\n if (elapsedTime > totalTime) {\n return 1;\n }\n var timesRepeated = Math.trunc(elapsedTime / durationAndDelay);\n var timeIntoCurrentRepeat = elapsedTime - timesRepeated * durationAndDelay;\n // TODO use %?\n // const timeIntoCurrentRepeat = elapsedTime % durationAndDelay\n var portion = Math.min(timeIntoCurrentRepeat / _this._duration, 1);\n if (portion === 0 && elapsedTime === _this._duration) {\n return 1;\n }\n return portion;\n };\n var elapsed = calculateElapsedPortion();\n var value = this._easingFunction(elapsed);\n // properties transformations\n this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);\n if (this._onUpdateCallback) {\n this._onUpdateCallback(this._object, elapsed);\n }\n if (this._duration === 0 || elapsedTime >= this._duration) {\n if (this._repeat > 0) {\n var completeCount = Math.min(Math.trunc((elapsedTime - this._duration) / durationAndDelay) + 1, this._repeat);\n if (isFinite(this._repeat)) {\n this._repeat -= completeCount;\n }\n // Reassign starting values, restart by making startTime = now\n for (property in this._valuesStartRepeat) {\n if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {\n this._valuesStartRepeat[property] =\n // eslint-disable-next-line\n // @ts-ignore FIXME?\n this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);\n }\n if (this._yoyo) {\n this._swapEndStartRepeatValues(property);\n }\n this._valuesStart[property] = this._valuesStartRepeat[property];\n }\n if (this._yoyo) {\n this._reversed = !this._reversed;\n }\n this._startTime += durationAndDelay * completeCount;\n if (this._onRepeatCallback) {\n this._onRepeatCallback(this._object);\n }\n this._onEveryStartCallbackFired = false;\n return true;\n }\n else {\n if (this._onCompleteCallback) {\n this._onCompleteCallback(this._object);\n }\n for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {\n // Make the chained tweens start exactly at the time they should,\n // even if the `update()` method was called way past the duration of the tween\n this._chainedTweens[i].start(this._startTime + this._duration, false);\n }\n this._isPlaying = false;\n return false;\n }\n }\n return true;\n };\n Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {\n for (var property in _valuesEnd) {\n // Don't update properties that do not exist in the source object\n if (_valuesStart[property] === undefined) {\n continue;\n }\n var start = _valuesStart[property] || 0;\n var end = _valuesEnd[property];\n var startIsArray = Array.isArray(_object[property]);\n var endIsArray = Array.isArray(end);\n var isInterpolationList = !startIsArray && endIsArray;\n if (isInterpolationList) {\n _object[property] = this._interpolationFunction(end, value);\n }\n else if (typeof end === 'object' && end) {\n // eslint-disable-next-line\n // @ts-ignore FIXME?\n this._updateProperties(_object[property], start, end, value);\n }\n else {\n // Parses relative end values with start as base (e.g.: +10, -3)\n end = this._handleRelativeValue(start, end);\n // Protect against non numeric properties.\n if (typeof end === 'number') {\n // eslint-disable-next-line\n // @ts-ignore FIXME?\n _object[property] = start + (end - start) * value;\n }\n }\n }\n };\n Tween.prototype._handleRelativeValue = function (start, end) {\n if (typeof end !== 'string') {\n return end;\n }\n if (end.charAt(0) === '+' || end.charAt(0) === '-') {\n return start + parseFloat(end);\n }\n return parseFloat(end);\n };\n Tween.prototype._swapEndStartRepeatValues = function (property) {\n var tmp = this._valuesStartRepeat[property];\n var endValue = this._valuesEnd[property];\n if (typeof endValue === 'string') {\n this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);\n }\n else {\n this._valuesStartRepeat[property] = this._valuesEnd[property];\n }\n this._valuesEnd[property] = tmp;\n };\n Tween.autoStartOnUpdate = false;\n return Tween;\n}());\n\nvar VERSION = '25.0.0';\n\n/**\n * Tween.js - Licensed under the MIT license\n * https://github.com/tweenjs/tween.js\n * ----------------------------------------------\n *\n * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.\n * Thank you all, you're awesome!\n */\nvar nextId = Sequence.nextId;\n/**\n * Controlling groups of tweens\n *\n * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.\n * In these cases, you may want to create your own smaller groups of tweens.\n */\nvar TWEEN = mainGroup;\n// This is the best way to export things in a way that's compatible with both ES\n// Modules and CommonJS, without build hacks, and so as not to break the\n// existing API.\n// https://github.com/rollup/rollup/issues/1961#issuecomment-423037881\n/**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\nvar getAll = TWEEN.getAll.bind(TWEEN);\n/**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\nvar removeAll = TWEEN.removeAll.bind(TWEEN);\n/**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\nvar add = TWEEN.add.bind(TWEEN);\n/**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\nvar remove = TWEEN.remove.bind(TWEEN);\n/**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\nvar update = TWEEN.update.bind(TWEEN);\nvar exports = {\n Easing: Easing,\n Group: Group,\n Interpolation: Interpolation,\n now: now,\n Sequence: Sequence,\n nextId: nextId,\n Tween: Tween,\n VERSION: VERSION,\n /**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\n getAll: getAll,\n /**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\n removeAll: removeAll,\n /**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\n add: add,\n /**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\n remove: remove,\n /**\n * @deprecated The global TWEEN Group will be removed in a following major\n * release. To migrate, create a `new Group()` instead of using `TWEEN` as a\n * group.\n *\n * Old code:\n *\n * ```js\n * import * as TWEEN from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new TWEEN.Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * TWEEN.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n *\n * New code:\n *\n * ```js\n * import {Tween, Group} from '@tweenjs/tween.js'\n *\n * //...\n *\n * const tween = new Tween(obj)\n * const tween2 = new TWEEN.Tween(obj2)\n *\n * //...\n *\n * const group = new Group()\n * group.add(tween)\n * group.add(tween2)\n *\n * //...\n *\n * requestAnimationFrame(function loop(time) {\n * group.update(time)\n * requestAnimationFrame(loop)\n * })\n * ```\n */\n update: update,\n};\n\nexport { Easing, Group, Interpolation, Sequence, Tween, VERSION, add, exports as default, getAll, nextId, now, remove, removeAll, update 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gDhCA,EAAM,IAAI,KAAKA,CAAK;AAgD9B,IAAIC,IAASD,EAAM,OAAO,KAAKA,CAAK;AAgDvBA,EAAM,OAAO,KAAKA,CAAK"}
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@@ -0,0 +1,26 @@
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1
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import { Vector3 as e } from "three/webgpu";
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2
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//#region src/shared-utils/positionToVector3.ts
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3
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+
var t = ({ x: t, y: n, z: r }) => new e(t, n, r), n = (t) => new e().fromArray(t), r = (r) => {
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4
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if (r) return r instanceof e ? r : Array.isArray(r) ? n(r) : t(r);
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5
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};
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6
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function i(e) {
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7
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if (e) return Array.isArray(e) ? typeof e[0] == "number" ? r(e) : e.map(r) : r(e);
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8
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}
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9
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//#endregion
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10
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//#region src/shared-utils/three/getObjectVisible.ts
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11
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var a = (e) => !e || e.visible !== !1 && a(e.parent);
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12
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//#endregion
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13
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//#region src/shared-utils/three/centerPoint.ts
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14
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function o(...t) {
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15
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let n = new e();
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16
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return t.forEach((e) => n.add(e)), n.divideScalar(t.length), n;
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17
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}
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18
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//#endregion
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19
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//#region src/shared-utils/util.ts
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20
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function s(e) {
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21
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return arguments.length === 0 ? [] : Array.isArray(e) ? e : [e];
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22
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}
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23
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//#endregion
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24
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export { n as a, r as i, o as n, i as o, a as r, s as t };
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26
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//# sourceMappingURL=util-vGeVT4oo.js.map
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{"version":3,"file":"util-vGeVT4oo.js","names":["p","WebGPUVector3","positionToVector3","Vector3","x","y","z","arrayPositionToVector3","arrayPosition","anyPositionToVector3","position","vector3Position","getObjectVisible","object","centerPoint","args","center","point","toArray","value"],"sources":["../../src/shared-utils/positionToVector3.ts","../../src/shared-utils/three/getObjectVisible.ts","../../src/shared-utils/three/centerPoint.ts","../../src/shared-utils/util.ts"],"sourcesContent":["import { Vector3 } from 'three/webgpu'\n\nexport type AnyPosition = Vector3 | number[] | { x?: number; y?: number; z?: number }\n\nexport type AnyPositions = Array<AnyPosition>\n\nexport const positionToVector3 = ({ x, y, z }: { x?: number; y?: number; z?: number }) => new Vector3(x, y, z)\n\nexport const arrayPositionToVector3 = (arrayPosition: number[]) => new Vector3().fromArray(arrayPosition)\n\nexport const anyPositionToVector3 = (position: AnyPosition) => {\n if (!position) return\n if (position instanceof Vector3) return position\n else if (Array.isArray(position)) return arrayPositionToVector3(position)\n else return positionToVector3(position)\n}\n\nexport function vector3Position(position: AnyPosition): Vector3\nexport function vector3Position(position: AnyPosition[]): Vector3[]\nexport function vector3Position(position: AnyPosition | AnyPosition[]): Vector3[] | Vector3\nexport function vector3Position(position: AnyPosition | AnyPosition[]): Vector3[] | Vector3 {\n if (!position) return undefined\n if (Array.isArray(position)) {\n if (typeof position[0] === 'number') {\n return anyPositionToVector3(position as number[])\n } else {\n const p = position as AnyPosition[]\n return p.map(anyPositionToVector3)\n }\n } else {\n const p = position as AnyPosition\n return anyPositionToVector3(p)\n }\n}\n","import type * as THREE from 'three/webgpu'\n\n/**\n * @description 递归判断对象及其父对象是否可见\n */\nexport const getObjectVisible = (object?: THREE.Object3D | null): boolean => {\n if (!object) return true\n if (object.visible === false) return false\n else return getObjectVisible(object.parent)\n}\n","import { Vector3 as WebGPUVector3 } from 'three/webgpu'\nimport type { Vector3 } from 'three/webgpu'\n\nexport function centerPoint(...args: Vector3[]): Vector3 {\n const center: Vector3 = new WebGPUVector3()\n\n args.forEach((point) => center.add(point))\n\n center.divideScalar(args.length)\n\n return center\n}\n","export function toArray<T>(value: T | T[]): T[] {\n if (arguments.length === 0) return []\n if (Array.isArray(value)) return value\n return [value]\n}\n"],"mappings":";;AAMA,IAAaE,KAAqB,EAAE,MAAG,MAAG,WAAgD,IAAIC,EAAQC,GAAGC,GAAGC,CAAC,GAEhGC,KAA0B,MAA4B,IAAIJ,EAAQ,CAAC,CAAC,UAAUK,CAAa,GAE3FC,KAAwB,MAA0B;CAC7D,IAAKC,GAGA,OAFDA,aAAoBP,IAAgBO,IAC/B,MAAM,QAAQA,CAAQ,IAAUH,EAAuBG,CAAQ,IAC5DR,EAAkBQ,CAAQ;AACxC;AAKA,SAAgBC,EAAgB,GAA4D;CAC1F,IAAKD,GAUH,OATE,MAAM,QAAQA,CAAQ,IACpB,OAAOA,EAAS,MAAO,WAClBD,EAAqBC,CAAoB,IAGzCV,EAAE,IAAIS,CAAoB,IAI5BA,EAAqBT,CAAC;AAEjC;;;AC5BA,IAAaY,KAAoB,MAC/B,CAAKC,KACDA,EAAO,YAAY,MACXD,EAAiBC,EAAO,MAAM;;;ACL5C,SAAgBC,EAAY,GAAGC,GAA0B;CACvD,IAAMC,IAAkB,IAAIf,EAAc;CAM1C,OAJAc,EAAK,SAAS,MAAUC,EAAO,IAAIC,CAAK,CAAC,GAEzCD,EAAO,aAAaD,EAAK,MAAM,GAExBC;AACT;;;ACXA,SAAgBE,EAAW,GAAqB;CAG9C,OAFI,UAAU,WAAW,IAAU,CAAC,IAChC,MAAM,QAAQC,CAAK,IAAUA,IAC1B,CAACA,CAAK;AACf"}
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//#region src/shared-utils/uuid.ts
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function e() {
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return ((1 + Math.random()) * 65536 | 0).toString(16).substring(1);
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}
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function t() {
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return (e() + e() + "-" + e() + "-4" + e().substr(0, 3) + "-" + e() + "-" + e() + e() + e()).toLowerCase();
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}
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//#endregion
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{"version":3,"file":"uuid-BfVaI9vM.js","names":["S4","uuid"],"sources":["../../src/shared-utils/uuid.ts"],"sourcesContent":["// uuid\nfunction S4() {\n return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1)\n}\n/**\n * 随机生成一个uuid值\n */\n\nexport default function uuid() {\n // then to call it, plus stitch in '4' in the third group\n return (S4() + S4() + '-' + S4() + '-4' + S4().substr(0, 3) + '-' + S4() + '-' + S4() + S4() + S4()).toLowerCase()\n}\n\nexport { uuid }\n"],"mappings":";AACA,SAASA,IAAK;CACZ,SAAU,IAAI,KAAK,OAAO,KAAK,QAAW,EAAA,CAAG,SAAS,EAAE,CAAC,CAAC,UAAU,CAAC;AACvE;AAKA,SAAwBC,IAAO;CAE7B,QAAQD,EAAG,IAAIA,EAAG,IAAI,MAAMA,EAAG,IAAI,OAAOA,EAAG,CAAC,CAAC,OAAO,GAAG,CAAC,IAAI,MAAMA,EAAG,IAAI,MAAMA,EAAG,IAAIA,EAAG,IAAIA,EAAG,EAAA,CAAG,YAAY;AACnH"}
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//#region src/shared-utils/three/vectorIsEqual.ts
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function e(e, t) {
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let n = 1e-5;
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return !(Math.abs(e.x - t.x) > n || Math.abs(e.y - t.y) > n || Math.abs(e.z - t.z) > n);
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}
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{"version":3,"file":"vectorIsEqual-BXdJrP0J.js","names":["vectorIsEqual","accuracy","vector1","vector2"],"sources":["../../src/shared-utils/three/vectorIsEqual.ts"],"sourcesContent":["import type * as THREE from 'three/webgpu'\n\nexport function vectorIsEqual(vector1: THREE.Vector3, vector2: THREE.Vector3) {\n const accuracy = 0.00001\n if (Math.abs(vector1.x - vector2.x) > accuracy) return false\n if (Math.abs(vector1.y - vector2.y) > accuracy) return false\n if (Math.abs(vector1.z - vector2.z) > accuracy) return false\n return true\n}\n"],"mappings":";AAEA,SAAgBA,EAAc,GAAwB,GAAwB;CAC5E,IAAMC,IAAW;CAIjB,OADA,EAFI,KAAK,IAAIC,EAAQ,IAAIC,EAAQ,CAAC,IAAIF,KAClC,KAAK,IAAIC,EAAQ,IAAIC,EAAQ,CAAC,IAAIF,KAClC,KAAK,IAAIC,EAAQ,IAAIC,EAAQ,CAAC,IAAIF;AAExC"}
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import { t as e } from "./formatRad-kChZaf0k.js";
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//#region src/shared-utils/vectorToCoordinate.ts
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function t(t) {
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return {
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longitude: e(-Math.atan2(t.x, -t.z)),
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latitude: -Math.asin(t.y / 1)
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};
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}
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{"version":3,"file":"vectorToCoordinate-DIOgfeEi.js","names":["formatRad","vectorToCoordinates","vector"],"sources":["../../src/shared-utils/vectorToCoordinate.ts"],"sourcesContent":["import type * as THREE from 'three/webgpu'\nimport { formatRad } from './formatRad'\n\n/** 单位向量转换成坐标 */\nfunction vectorToCoordinates(vector: THREE.Vector3): { longitude: number; latitude: number } {\n return {\n longitude: formatRad(-Math.atan2(vector.x, -vector.z)),\n latitude: -Math.asin(vector.y / 1),\n }\n}\n\nexport { vectorToCoordinates }\n"],"mappings":";;AAIA,SAASC,EAAoB,GAAgE;CAC3F,OAAO;EACL,WAAWD,EAAU,CAAC,KAAK,MAAME,EAAO,GAAG,CAACA,EAAO,CAAC,CAAC;EACrD,UAAU,CAAC,KAAK,KAAKA,EAAO,IAAI,CAAC;CACnC;AACF"}
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//#region src/shared-utils/promise/withResolvers.ts
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{"version":3,"file":"withResolvers-DVr4bnnk.js","names":["withResolvers","resolve","reject","res","rej"],"sources":["../../src/shared-utils/promise/withResolvers.ts"],"sourcesContent":["interface PromiseWithResolvers<T> {\n promise: Promise<T>\n resolve: (value: T | PromiseLike<T>) => void\n reject: (reason?: any) => void\n}\n\n/**\n * @description Promise.withResolvers polyfill\n */\nexport function withResolvers<T>(): PromiseWithResolvers<T> {\n let resolve, reject\n const promise = new Promise((res, rej) => {\n resolve = res\n reject = rej\n }) as any\n return {\n promise,\n resolve,\n reject,\n }\n}\n"],"mappings":";AASA,SAAgBA,IAA4C;CAC1D,IAAIC,GAASC;CAKb,OAAO;EACL,SAAA,IALkB,SAAS,GAAK,MAAQ;GAExC,AADA,IAAUC,GACV,IAASC;EACX,CAEE;EACA;EACA;CACF;AACF"}
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export { t as AreaMakerPlugin } from "../internal/area-maker-Bnhx4SkH.js";
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export { CameraMovementPlugin, CameraMovementEffect, Rotation } from '../types/public/plugins/camera-movement.js'
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export type { MoveArgs, MoveOpts, RotateArgs, RotateOpts, CameraMovementPluginExportType, CameraMovementPluginInstance } from '../types/public/plugins/camera-movement.js'
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export { n as CameraMovementEffect, t as CameraMovementPlugin, r as Rotation } from "../internal/camera-movement-C1pwfMk_.js";
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