@react-x11/components 0.9.0 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/README.md +10 -4
  2. package/dist/charts/node.d.ts +11 -1
  3. package/dist/charts/node.d.ts.map +1 -1
  4. package/dist/charts/node.js +44 -14
  5. package/dist/charts/node.js.map +1 -1
  6. package/dist/charts/render.d.ts +12 -3
  7. package/dist/charts/render.d.ts.map +1 -1
  8. package/dist/charts/render.js +94 -25
  9. package/dist/charts/render.js.map +1 -1
  10. package/dist/code/index.d.ts.map +1 -1
  11. package/dist/code/index.js +27 -24
  12. package/dist/code/index.js.map +1 -1
  13. package/dist/code-editor/completion.d.ts.map +1 -1
  14. package/dist/code-editor/completion.js +3 -2
  15. package/dist/code-editor/completion.js.map +1 -1
  16. package/dist/code-editor/index.d.ts.map +1 -1
  17. package/dist/code-editor/index.js +19 -0
  18. package/dist/code-editor/index.js.map +1 -1
  19. package/dist/code-editor/node.d.ts +177 -7
  20. package/dist/code-editor/node.d.ts.map +1 -1
  21. package/dist/code-editor/node.js +1329 -164
  22. package/dist/code-editor/node.js.map +1 -1
  23. package/dist/code-language/index.d.ts +1 -1
  24. package/dist/code-language/index.d.ts.map +1 -1
  25. package/dist/code-language/index.js +1 -1
  26. package/dist/code-language/index.js.map +1 -1
  27. package/dist/code-language/languages/glsl.d.ts.map +1 -1
  28. package/dist/code-language/languages/glsl.js +10 -2
  29. package/dist/code-language/languages/glsl.js.map +1 -1
  30. package/dist/code-language/languages/javascript.d.ts.map +1 -1
  31. package/dist/code-language/languages/javascript.js +18 -3
  32. package/dist/code-language/languages/javascript.js.map +1 -1
  33. package/dist/code-language/languages/json.d.ts.map +1 -1
  34. package/dist/code-language/languages/json.js +10 -2
  35. package/dist/code-language/languages/json.js.map +1 -1
  36. package/dist/code-language/languages/shell.d.ts.map +1 -1
  37. package/dist/code-language/languages/shell.js +10 -2
  38. package/dist/code-language/languages/shell.js.map +1 -1
  39. package/dist/code-language/languages/sql.d.ts.map +1 -1
  40. package/dist/code-language/languages/sql.js +20 -2
  41. package/dist/code-language/languages/sql.js.map +1 -1
  42. package/dist/code-language/runs.d.ts +31 -0
  43. package/dist/code-language/runs.d.ts.map +1 -1
  44. package/dist/code-language/runs.js +105 -0
  45. package/dist/code-language/runs.js.map +1 -1
  46. package/dist/code-language/stream.d.ts +22 -0
  47. package/dist/code-language/stream.d.ts.map +1 -1
  48. package/dist/code-language/stream.js +259 -9
  49. package/dist/code-language/stream.js.map +1 -1
  50. package/dist/code-language/types.d.ts +5 -4
  51. package/dist/code-language/types.d.ts.map +1 -1
  52. package/dist/codeblock/index.d.ts +26 -2
  53. package/dist/codeblock/index.d.ts.map +1 -1
  54. package/dist/codeblock/index.js +57 -4
  55. package/dist/codeblock/index.js.map +1 -1
  56. package/dist/flow/draw.d.ts +50 -0
  57. package/dist/flow/draw.d.ts.map +1 -1
  58. package/dist/flow/draw.js +132 -33
  59. package/dist/flow/draw.js.map +1 -1
  60. package/dist/flow/gl/color.d.ts +13 -0
  61. package/dist/flow/gl/color.d.ts.map +1 -0
  62. package/dist/flow/gl/color.js +82 -0
  63. package/dist/flow/gl/color.js.map +1 -0
  64. package/dist/flow/gl/index.d.ts +60 -0
  65. package/dist/flow/gl/index.d.ts.map +1 -0
  66. package/dist/flow/gl/index.js +283 -0
  67. package/dist/flow/gl/index.js.map +1 -0
  68. package/dist/flow/gl/pack.d.ts +133 -0
  69. package/dist/flow/gl/pack.d.ts.map +1 -0
  70. package/dist/flow/gl/pack.js +408 -0
  71. package/dist/flow/gl/pack.js.map +1 -0
  72. package/dist/flow/gl/renderer.d.ts +95 -0
  73. package/dist/flow/gl/renderer.d.ts.map +1 -0
  74. package/dist/flow/gl/renderer.js +459 -0
  75. package/dist/flow/gl/renderer.js.map +1 -0
  76. package/dist/flow/gl/shaders.d.ts +79 -0
  77. package/dist/flow/gl/shaders.d.ts.map +1 -0
  78. package/dist/flow/gl/shaders.js +346 -0
  79. package/dist/flow/gl/shaders.js.map +1 -0
  80. package/dist/flow/gl/text.d.ts +318 -0
  81. package/dist/flow/gl/text.d.ts.map +1 -0
  82. package/dist/flow/gl/text.js +1103 -0
  83. package/dist/flow/gl/text.js.map +1 -0
  84. package/dist/flow/index.d.ts +1 -1
  85. package/dist/flow/index.d.ts.map +1 -1
  86. package/dist/flow/index.js +619 -64
  87. package/dist/flow/index.js.map +1 -1
  88. package/dist/flow/node.d.ts +621 -72
  89. package/dist/flow/node.d.ts.map +1 -1
  90. package/dist/flow/node.js +2253 -1018
  91. package/dist/flow/node.js.map +1 -1
  92. package/dist/flow/paint.d.ts +35 -0
  93. package/dist/flow/paint.d.ts.map +1 -0
  94. package/dist/flow/paint.js +393 -0
  95. package/dist/flow/paint.js.map +1 -0
  96. package/dist/flow/paths.d.ts +14 -0
  97. package/dist/flow/paths.d.ts.map +1 -1
  98. package/dist/flow/paths.js +45 -19
  99. package/dist/flow/paths.js.map +1 -1
  100. package/dist/flow/scene.d.ts +584 -0
  101. package/dist/flow/scene.d.ts.map +1 -0
  102. package/dist/flow/scene.js +1453 -0
  103. package/dist/flow/scene.js.map +1 -0
  104. package/dist/flow/types.d.ts +111 -1
  105. package/dist/flow/types.d.ts.map +1 -1
  106. package/dist/html/controls.d.ts +28 -0
  107. package/dist/html/controls.d.ts.map +1 -1
  108. package/dist/html/controls.js +52 -2
  109. package/dist/html/controls.js.map +1 -1
  110. package/dist/html/css/calc.d.ts +14 -0
  111. package/dist/html/css/calc.d.ts.map +1 -0
  112. package/dist/html/css/calc.js +344 -0
  113. package/dist/html/css/calc.js.map +1 -0
  114. package/dist/html/css/cascade.d.ts +262 -6
  115. package/dist/html/css/cascade.d.ts.map +1 -1
  116. package/dist/html/css/cascade.js +1373 -67
  117. package/dist/html/css/cascade.js.map +1 -1
  118. package/dist/html/css/color.d.ts +23 -0
  119. package/dist/html/css/color.d.ts.map +1 -0
  120. package/dist/html/css/color.js +740 -0
  121. package/dist/html/css/color.js.map +1 -0
  122. package/dist/html/css/content.d.ts +92 -0
  123. package/dist/html/css/content.d.ts.map +1 -0
  124. package/dist/html/css/content.js +388 -0
  125. package/dist/html/css/content.js.map +1 -0
  126. package/dist/html/css/counter-styles.d.ts +76 -0
  127. package/dist/html/css/counter-styles.d.ts.map +1 -0
  128. package/dist/html/css/counter-styles.js +893 -0
  129. package/dist/html/css/counter-styles.js.map +1 -0
  130. package/dist/html/css/decode.d.ts +12 -0
  131. package/dist/html/css/decode.d.ts.map +1 -0
  132. package/dist/html/css/decode.js +116 -0
  133. package/dist/html/css/decode.js.map +1 -0
  134. package/dist/html/css/parse.d.ts +110 -10
  135. package/dist/html/css/parse.d.ts.map +1 -1
  136. package/dist/html/css/parse.js +1473 -180
  137. package/dist/html/css/parse.js.map +1 -1
  138. package/dist/html/css/style.d.ts +501 -15
  139. package/dist/html/css/style.d.ts.map +1 -1
  140. package/dist/html/css/style.js +3729 -206
  141. package/dist/html/css/style.js.map +1 -1
  142. package/dist/html/css/ua.d.ts.map +1 -1
  143. package/dist/html/css/ua.js +65 -16
  144. package/dist/html/css/ua.js.map +1 -1
  145. package/dist/html/css/values.d.ts +37 -3
  146. package/dist/html/css/values.d.ts.map +1 -1
  147. package/dist/html/css/values.js +122 -48
  148. package/dist/html/css/values.js.map +1 -1
  149. package/dist/html/css/vars.d.ts +52 -0
  150. package/dist/html/css/vars.d.ts.map +1 -0
  151. package/dist/html/css/vars.js +358 -0
  152. package/dist/html/css/vars.js.map +1 -0
  153. package/dist/html/dom.d.ts +30 -4
  154. package/dist/html/dom.d.ts.map +1 -1
  155. package/dist/html/dom.js +278 -17
  156. package/dist/html/dom.js.map +1 -1
  157. package/dist/html/fonts.d.ts +106 -0
  158. package/dist/html/fonts.d.ts.map +1 -0
  159. package/dist/html/fonts.js +565 -0
  160. package/dist/html/fonts.js.map +1 -0
  161. package/dist/html/gif.d.ts +15 -0
  162. package/dist/html/gif.d.ts.map +1 -0
  163. package/dist/html/gif.js +229 -0
  164. package/dist/html/gif.js.map +1 -0
  165. package/dist/html/index.d.ts +50 -11
  166. package/dist/html/index.d.ts.map +1 -1
  167. package/dist/html/index.js +115 -9
  168. package/dist/html/index.js.map +1 -1
  169. package/dist/html/layout/block.d.ts +226 -3
  170. package/dist/html/layout/block.d.ts.map +1 -1
  171. package/dist/html/layout/block.js +3077 -219
  172. package/dist/html/layout/block.js.map +1 -1
  173. package/dist/html/layout/boxes.d.ts +367 -17
  174. package/dist/html/layout/boxes.d.ts.map +1 -1
  175. package/dist/html/layout/boxes.js +1742 -182
  176. package/dist/html/layout/boxes.js.map +1 -1
  177. package/dist/html/layout/cache.d.ts +58 -0
  178. package/dist/html/layout/cache.d.ts.map +1 -0
  179. package/dist/html/layout/cache.js +224 -0
  180. package/dist/html/layout/cache.js.map +1 -0
  181. package/dist/html/layout/collapse.d.ts +45 -0
  182. package/dist/html/layout/collapse.d.ts.map +1 -0
  183. package/dist/html/layout/collapse.js +246 -0
  184. package/dist/html/layout/collapse.js.map +1 -0
  185. package/dist/html/layout/css-grid.d.ts +7 -0
  186. package/dist/html/layout/css-grid.d.ts.map +1 -0
  187. package/dist/html/layout/css-grid.js +900 -0
  188. package/dist/html/layout/css-grid.js.map +1 -0
  189. package/dist/html/layout/flex.d.ts.map +1 -1
  190. package/dist/html/layout/flex.js +1025 -89
  191. package/dist/html/layout/flex.js.map +1 -1
  192. package/dist/html/layout/floats.d.ts +45 -6
  193. package/dist/html/layout/floats.d.ts.map +1 -1
  194. package/dist/html/layout/floats.js +113 -14
  195. package/dist/html/layout/floats.js.map +1 -1
  196. package/dist/html/layout/grid-lines.d.ts +39 -0
  197. package/dist/html/layout/grid-lines.d.ts.map +1 -0
  198. package/dist/html/layout/grid-lines.js +119 -0
  199. package/dist/html/layout/grid-lines.js.map +1 -0
  200. package/dist/html/layout/grid.d.ts +53 -0
  201. package/dist/html/layout/grid.d.ts.map +1 -0
  202. package/dist/html/layout/grid.js +153 -0
  203. package/dist/html/layout/grid.js.map +1 -0
  204. package/dist/html/layout/inline.d.ts +154 -1
  205. package/dist/html/layout/inline.d.ts.map +1 -1
  206. package/dist/html/layout/inline.js +3598 -175
  207. package/dist/html/layout/inline.js.map +1 -1
  208. package/dist/html/layout/shaping.d.ts +6 -0
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  210. package/dist/html/layout/shaping.js +100 -0
  211. package/dist/html/layout/shaping.js.map +1 -0
  212. package/dist/html/layout/table.d.ts +3 -0
  213. package/dist/html/layout/table.d.ts.map +1 -1
  214. package/dist/html/layout/table.js +681 -175
  215. package/dist/html/layout/table.js.map +1 -1
  216. package/dist/html/layout/tracks.d.ts +44 -0
  217. package/dist/html/layout/tracks.d.ts.map +1 -0
  218. package/dist/html/layout/tracks.js +349 -0
  219. package/dist/html/layout/tracks.js.map +1 -0
  220. package/dist/html/node.d.ts +169 -4
  221. package/dist/html/node.d.ts.map +1 -1
  222. package/dist/html/node.js +1429 -137
  223. package/dist/html/node.js.map +1 -1
  224. package/dist/html/paint.d.ts +92 -3
  225. package/dist/html/paint.d.ts.map +1 -1
  226. package/dist/html/paint.js +3635 -107
  227. package/dist/html/paint.js.map +1 -1
  228. package/dist/html/resources.d.ts +60 -14
  229. package/dist/html/resources.d.ts.map +1 -1
  230. package/dist/html/resources.js +122 -36
  231. package/dist/html/resources.js.map +1 -1
  232. package/dist/html/surfaces.d.ts +23 -0
  233. package/dist/html/surfaces.d.ts.map +1 -0
  234. package/dist/html/surfaces.js +68 -0
  235. package/dist/html/surfaces.js.map +1 -0
  236. package/dist/html/svg.d.ts +80 -0
  237. package/dist/html/svg.d.ts.map +1 -0
  238. package/dist/html/svg.js +442 -0
  239. package/dist/html/svg.js.map +1 -0
  240. package/dist/html/url.d.ts +23 -0
  241. package/dist/html/url.d.ts.map +1 -0
  242. package/dist/html/url.js +80 -0
  243. package/dist/html/url.js.map +1 -0
  244. package/dist/index.d.ts +1 -1
  245. package/dist/index.d.ts.map +1 -1
  246. package/dist/index.js.map +1 -1
  247. package/dist/internal/codelines.d.ts +42 -0
  248. package/dist/internal/codelines.d.ts.map +1 -0
  249. package/dist/internal/codelines.js +170 -0
  250. package/dist/internal/codelines.js.map +1 -0
  251. package/dist/internal/collate.d.ts +3 -0
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  253. package/dist/internal/collate.js +11 -0
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  255. package/dist/internal/markdown/ast.d.ts +11 -0
  256. package/dist/internal/markdown/ast.d.ts.map +1 -1
  257. package/dist/internal/markdown/parse.d.ts.map +1 -1
  258. package/dist/internal/markdown/parse.js +109 -8
  259. package/dist/internal/markdown/parse.js.map +1 -1
  260. package/dist/internal/prewarm.d.ts +18 -0
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  264. package/dist/internal/sdf.d.ts +20 -0
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  266. package/dist/internal/sdf.js +216 -0
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  268. package/dist/internal/splice.d.ts +12 -0
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  270. package/dist/internal/splice.js +23 -0
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  272. package/dist/internal/window.d.ts +12 -0
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  274. package/dist/internal/window.js +23 -6
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  276. package/dist/maps/anchors.d.ts +6 -1
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  278. package/dist/maps/anchors.js +260 -1
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  280. package/dist/maps/controller.d.ts +57 -0
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  284. package/dist/maps/gl/buckets.d.ts +5 -1
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  286. package/dist/maps/gl/buckets.js +5 -2
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  288. package/dist/maps/gl/build-worker.d.ts +2 -0
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  292. package/dist/maps/gl/cover.d.ts +23 -4
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  296. package/dist/maps/gl/placement.d.ts +21 -8
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  357. package/dist/markdown/index.d.ts.map +1 -1
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  363. package/dist/qml/containers.d.ts.map +1 -1
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  366. package/dist/qml/interaction.d.ts.map +1 -1
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@@ -0,0 +1,342 @@
1
+ // The GL renderer's entry: what `<Flow>` loads, by dynamic import, when it is
2
+ // asked to draw through GL — and only then. A static import anywhere under
3
+ // `<Flow>` would put the shaders and the packer into every bundle that draws
4
+ // a graph; `test/treeshake.test.ts` holds it to that, as it holds `<Map>`.
5
+ //
6
+ // What is here is the surface: a `<glarea>` laid over the pane, drawing the
7
+ // pane's own scene every frame it is asked for one. It owns no graph and no
8
+ // input. The `<flowgraph>` element under it keeps both — the hit test skips a
9
+ // surface and answers with the node behind it, which is the pane — and asks
10
+ // for frames through `setGlRequest`, so every change the 2D renderer would
11
+ // have repainted becomes one GL frame.
12
+ import React, { useEffect, useMemo } from 'react';
13
+ import type { ReactElement, ReactNode } from 'react';
14
+
15
+ import type { FlowFrameStats } from '../types.js';
16
+ import { FlowGlRenderer, now } from './renderer.js';
17
+ import { LabelAtlas } from './text.js';
18
+ import type { TextSource } from './text.js';
19
+ import type { FlowGlFrame, FlowGlTarget } from './renderer.js';
20
+
21
+ /** What the surface needs of the pane — `FlowGraphNode`, structurally. */
22
+ export interface FlowGlSource {
23
+ glFrame(
24
+ lastKey: string | null,
25
+ lastLifted?: string | null,
26
+ ): (FlowGlFrame & { key: string; liftedKey?: string | null }) | null;
27
+ glText?(): TextSource | null;
28
+ setGlRequest(request: (() => void) | null): void;
29
+ bodyBudget(): FlowFrameStats['bodies'];
30
+ }
31
+
32
+ export interface FlowGlSurfaceProps {
33
+ pane: { readonly current: FlowGlSource | null };
34
+ /** The colour a frame starts from — the palette's background, so the
35
+ * instant before the first frame is the graph's ground, not black. */
36
+ clearColor: string;
37
+ onFrame?: (stats: FlowFrameStats) => void;
38
+ /** The surface could not draw; `<Flow>` goes back to the 2D renderer. */
39
+ onError: (error: Error) => void;
40
+ /** Drawn over the surface: the mounted node bodies. */
41
+ children?: ReactNode;
42
+ }
43
+
44
+ interface AreaNode {
45
+ requestFrame?(): void;
46
+ }
47
+
48
+ /** What core's `<glarea>` hands `onDraw` (react-x11 ≥ 2.18.0 passes the
49
+ * display scale — sidorares/react-x11#634). */
50
+ export interface DrawInfoLike {
51
+ width: number;
52
+ height: number;
53
+ scale: number;
54
+ node: { abs: { x: number; y: number } };
55
+ }
56
+
57
+ /**
58
+ * Where the surface sits, from what `onDraw` was handed.
59
+ *
60
+ * The scene is in logical window pixels and the surface is a box of its own
61
+ * in device ones; the node's `abs` is device pixels too, so its origin in
62
+ * logical ones is `abs / scale`. Taking `scale` from `DrawInfo`, where its
63
+ * type puts it, made that `abs / undefined`: every vertex `NaN`, a blank
64
+ * pane — and every counter the renderer keeps, draw calls and instances and
65
+ * frames a second, exactly what a correct frame reports. So a target that
66
+ * is not finite throws here, and a surface that cannot place itself fails
67
+ * back to the 2D renderer through `onError` rather than drawing nothing.
68
+ */
69
+ export function targetOf(info: DrawInfoLike): FlowGlTarget {
70
+ const scale = info.scale;
71
+ const target = {
72
+ origin: { x: info.node.abs.x / scale, y: info.node.abs.y / scale },
73
+ scale,
74
+ width: info.width,
75
+ height: info.height,
76
+ };
77
+ if (
78
+ ![
79
+ target.origin.x,
80
+ target.origin.y,
81
+ scale,
82
+ target.width,
83
+ target.height,
84
+ ].every(Number.isFinite) ||
85
+ !(scale > 0)
86
+ ) {
87
+ throw new Error(
88
+ `@react-x11/components flow/gl: cannot place the surface ` +
89
+ `(${JSON.stringify(target)})`,
90
+ );
91
+ }
92
+ return target;
93
+ }
94
+
95
+ /** Slices of setting — a few milliseconds of fields, and the batch drawn
96
+ * and read back that an engine without coverage of its own needs — one
97
+ * run may take: a bound, so a screen whose labels outgrow the atlas does
98
+ * not set labels for ever. The next frame that wants any starts another. */
99
+ const MAX_SLICES = 64;
100
+
101
+ /** The surface's state across renders: the renderer lives as long as the GL
102
+ * context it was made for, which is longer than any one props object. */
103
+ class Driver {
104
+ props: FlowGlSurfaceProps;
105
+ private area: AreaNode | null = null;
106
+ private renderer: FlowGlRenderer | null = null;
107
+ private context: unknown = null;
108
+ /** The key of the world now on the GPU — null when there is none, which
109
+ * is what makes the next frame build one. */
110
+ private worldKey: string | null = null;
111
+ /** The same for the lifted layer — the nodes a drag is moving. */
112
+ private liftedKey: string | null = null;
113
+ /** The label atlas, and the face and scale it was made for: either
114
+ * changing is every field wrong, so it is made again. */
115
+ private atlas: LabelAtlas | null = null;
116
+ private atlasKey = '';
117
+ /** The timer that brings a frame once a zoom gesture stops — strings it
118
+ * uncovered are only set at rest, and a gesture that rebuilt its world
119
+ * on the way asks for no frame by itself when it stops. */
120
+ private settle: unknown = null;
121
+ private failed = false;
122
+ /** Labels are being set (`setLabels`); one run at a time. */
123
+ private setting = false;
124
+
125
+ constructor(props: FlowGlSurfaceProps) {
126
+ this.props = props;
127
+ }
128
+
129
+ /** Stable, so the pane can compare it and not repaint on every render. */
130
+ readonly request = (): void => {
131
+ this.area?.requestFrame?.();
132
+ };
133
+
134
+ readonly areaRef = (node: AreaNode | null): void => {
135
+ this.area = node;
136
+ this.attach();
137
+ };
138
+
139
+ attach(): void {
140
+ this.props.pane.current?.setGlRequest(
141
+ this.area && !this.failed ? this.request : null,
142
+ );
143
+ }
144
+
145
+ detach(): void {
146
+ this.props.pane.current?.setGlRequest(null);
147
+ if (this.settle != null) timers.clearTimeout?.(this.settle);
148
+ this.settle = null;
149
+ this.atlas?.dispose();
150
+ this.atlas = null;
151
+ this.atlasKey = '';
152
+ }
153
+
154
+ readonly draw = (gl: unknown, info: DrawInfoLike): void => {
155
+ if (this.failed) return;
156
+ try {
157
+ if (this.context !== gl || !this.renderer) {
158
+ // A new context is new everything: programs and buffers belong to
159
+ // the one they were made in.
160
+ this.renderer = new FlowGlRenderer(gl);
161
+ this.context = gl;
162
+ this.worldKey = null;
163
+ this.liftedKey = null;
164
+ }
165
+ const pane = this.props.pane.current;
166
+ if (!pane) return;
167
+ const atlas = this.atlasFor(pane);
168
+ const started = now();
169
+ const frame = pane.glFrame(this.worldKey, this.liftedKey);
170
+ if (!frame) return;
171
+ const sceneMs = now() - started;
172
+ const target = targetOf(info);
173
+ if (atlas) {
174
+ this.admit(atlas, frame.moving ?? false);
175
+ // the view, in the world's coordinates
176
+ const zoom = frame.zoom ?? 1;
177
+ atlas.setView({
178
+ x: (target.origin.x - frame.offset.x) / zoom,
179
+ y: (target.origin.y - frame.offset.y) / zoom,
180
+ width: target.width / target.scale / zoom,
181
+ height: target.height / target.scale / zoom,
182
+ });
183
+ }
184
+ const stats = this.renderer.drawFrame(frame, target, atlas ?? undefined);
185
+ if (frame.world) this.worldKey = frame.key;
186
+ if (frame.lifted !== undefined) this.liftedKey = frame.liftedKey ?? null;
187
+ // Labels this frame could not draw yet are set now, between frames.
188
+ if (atlas?.wanting && !this.setting) {
189
+ this.setting = true;
190
+ this.setLabels(atlas).then(
191
+ () => (this.setting = false),
192
+ (error: unknown) => {
193
+ this.setting = false;
194
+ this.fail(error);
195
+ },
196
+ );
197
+ }
198
+ this.props.onFrame?.({
199
+ renderer: 'gl',
200
+ sceneMs,
201
+ ...stats,
202
+ bodies: pane.bodyBudget(),
203
+ });
204
+ } catch (error) {
205
+ this.fail(error);
206
+ }
207
+ };
208
+
209
+ /**
210
+ * Set strings until nothing the world on screen draws is wanted, a frame
211
+ * after every slice that set any: the world holds a box for every label,
212
+ * the ones still being set drawn as nothing, and the frame writes in what
213
+ * landed (`FlowGlRenderer.landLabels`). The labels arrive as they are
214
+ * set, nearest the middle of the view first, where they used to wait for
215
+ * the last of them and a world packed again.
216
+ *
217
+ * Stops when the zoom starts moving again, or after a bound on slices.
218
+ */
219
+ private async setLabels(atlas: LabelAtlas): Promise<void> {
220
+ for (let slice = 0; slice < MAX_SLICES; slice++) {
221
+ const set = await atlas.pump();
222
+ if (this.failed || this.atlas !== atlas) return;
223
+ if (!set) break;
224
+ this.request();
225
+ if (!atlas.wanting) break;
226
+ }
227
+ }
228
+
229
+ /** The atlas for this pane's face and scale, made again when either
230
+ * changes — and dropped where there is no text engine at all. */
231
+ private atlasFor(pane: FlowGlSource): LabelAtlas | null {
232
+ const text = pane.glText?.() ?? null;
233
+ if (!text) return null;
234
+ const key = `${text.options.family}|${text.options.scale}`;
235
+ if (!this.atlas || key !== this.atlasKey) {
236
+ this.atlas?.dispose();
237
+ this.atlas = new LabelAtlas(text);
238
+ this.atlasKey = key;
239
+ this.worldKey = null;
240
+ this.liftedKey = null;
241
+ }
242
+ return this.atlas;
243
+ }
244
+
245
+ /**
246
+ * New strings only while no zoom gesture moves, and a frame asked for once
247
+ * it has stopped, so the labels it uncovered are set without a nudge. A
248
+ * gesture is the pane's to say (`FlowGlFrame.moving`): a single step — a
249
+ * button, `fitView`, `setCenter` — is not one. Taking any change of zoom
250
+ * for one held every first appearance back by the whole rest timer: the
251
+ * stress fan's first label came 185 ms after a `setCenter`, and comes at
252
+ * 54.
253
+ */
254
+ private admit(atlas: LabelAtlas, moving: boolean): void {
255
+ atlas.admit = !moving;
256
+ if (moving) {
257
+ if (this.settle != null) timers.clearTimeout?.(this.settle);
258
+ this.settle = timers.setTimeout?.(() => {
259
+ this.settle = null;
260
+ this.request();
261
+ }, 120);
262
+ }
263
+ }
264
+
265
+ readonly surfaceError = (error: Error): void => {
266
+ this.fail(error);
267
+ };
268
+
269
+ private fail(error: unknown): void {
270
+ if (this.failed) return;
271
+ this.failed = true;
272
+ this.detach();
273
+ this.props.onError(
274
+ error instanceof Error ? error : new Error(String(error)),
275
+ );
276
+ }
277
+ }
278
+
279
+ /**
280
+ * Over the pane's box, and **transparent to the pointer**.
281
+ *
282
+ * Core hit-tests a window's surfaces before its tree (`GlAreaNode.hitSurface`
283
+ * in react-x11): a point over a `<glarea>` is over *it*, whatever sits behind
284
+ * in the tree. Everything a graph editor does with the pointer lives on the
285
+ * pane underneath, so without this a press on a card landed on the surface,
286
+ * which has no handlers, and a drag did nothing at all — found by driving
287
+ * a real drag through the Cocoa backend, which moved the node 177 px on the
288
+ * 2D renderer and 0 on this one. `pointerEvents: 'none'` is core's own way
289
+ * to say a node is for looking at, and it lets the pointer through to the
290
+ * pane as it would through any node.
291
+ *
292
+ * With node bodies over it the surface is `'box-none'` instead (below): the
293
+ * bodies take the pointer, and the surface between them still passes it on
294
+ * to the pane. Making the surface the pane's child, as `<Map>`'s is, would
295
+ * not have done: the pane's gestures are default actions, and core runs a
296
+ * default action on the event's target alone, never an ancestor.
297
+ */
298
+ /** Timers, through `globalThis`: `src/` compiles with `types: []`. */
299
+ const timers = globalThis as {
300
+ setTimeout?(fn: () => void, ms: number): unknown;
301
+ clearTimeout?(id: unknown): void;
302
+ };
303
+
304
+ const FILL = {
305
+ position: 'absolute',
306
+ left: 0,
307
+ top: 0,
308
+ right: 0,
309
+ bottom: 0,
310
+ pointerEvents: 'none',
311
+ } as const;
312
+
313
+ /** The same, where the surface holds node bodies: they are its children,
314
+ * drawn over it, and take the pointer; the surface between them still does
315
+ * not. React Native's `'box-none'`, which react-x11 has from #637 on. */
316
+ const FILL_WITH_BODIES = { ...FILL, pointerEvents: 'box-none' } as const;
317
+
318
+ /**
319
+ * The surface. Mounted by `<Flow>` as the pane's sibling, after it, filling
320
+ * the same box: a `<glarea>` is stacked over everything 2D in its window, so
321
+ * it lands on the pane wherever it is in the tree.
322
+ */
323
+ export function FlowGlSurface(props: FlowGlSurfaceProps): ReactElement {
324
+ const driver = useMemo(() => new Driver(props), []);
325
+ driver.props = props;
326
+ useEffect(() => {
327
+ driver.attach();
328
+ return () => driver.detach();
329
+ }, [driver]);
330
+ return React.createElement('glarea', {
331
+ ref: driver.areaRef,
332
+ // With bodies over it, the surface must pass the pointer through between
333
+ // them and still let them take it — `'box-none'`, react-x11#637. With
334
+ // none, `'none'` does the same and needs nothing new of core.
335
+ style: props.children ? FILL_WITH_BODIES : FILL,
336
+ clearColor: props.clearColor,
337
+ frameLoop: 'demand',
338
+ onDraw: driver.draw,
339
+ onError: driver.surfaceError,
340
+ children: props.children,
341
+ });
342
+ }