@react-three/fiber 10.0.0-canary.f046a54 → 10.0.0-canary.f5d9cbd

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package/dist/index.d.cts CHANGED
@@ -1,7 +1,8 @@
1
+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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  import * as three_webgpu from 'three/webgpu';
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- import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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  import * as THREE$1 from 'three';
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- import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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+ import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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  import * as React$1 from 'react';
@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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  import { Options } from 'react-use-measure';
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  import * as react_jsx_runtime from 'react/jsx-runtime';
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- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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  function _mergeNamespaces(n, m) {
@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
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  declare const R3F_BUILD_LEGACY = true;
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  declare const R3F_BUILD_WEBGPU = true;
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+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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+
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  var THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: CubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer,
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- WebGLRendererParameters: WebGLRendererParameters
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+ WebGLRendererParameters: WebGLRendererParameters,
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+ loadInspector: loadInspector
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  }, [three_webgpu]);
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  //* Utility Types ==============================
@@ -494,9 +501,21 @@ interface InternalState {
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  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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  */
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  canvasTarget?: CanvasTarget
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+ /**
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+ * Set when this root's canvas target has been resized and the backend's cached render pass
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+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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+ *
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+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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+ * invalidate some other canvas's descriptor instead.
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+ *
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+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
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+ */
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+ canvasTargetSizeDirty?: boolean
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  /**
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  * Whether multi-canvas rendering is active.
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- * True when any canvas uses `target` prop to share a renderer.
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+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
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  * When true, setCanvasTarget is called before each render.
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  */
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  isMultiCanvas?: boolean
@@ -594,8 +613,8 @@ interface RootState {
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  setSize: (width?: number, height?: number, top?: number, left?: number) => void
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  /** Shortcut to manual setting the pixel ratio */
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  setDpr: (dpr: Dpr) => void
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- /** Shortcut to setting frameloop flags */
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- setFrameloop: (frameloop: Frameloop) => void
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+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
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+ setFrameloop: (frameloop?: Frameloop) => void
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  /** Set error state to propagate to error boundary */
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  setError: (error: Error | null) => void
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  /** Current error state (null when no error) */
@@ -613,7 +632,7 @@ interface RootState {
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  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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  _textureRefs: Map<string, number>
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  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ renderPipeline: ThreeRenderPipeline | null
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  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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  passes: Record<string, any>
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  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -906,8 +925,6 @@ interface Instance<O = any> {
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  attach?: AttachType<O>
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  previousAttach?: any
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  isHidden: boolean
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- /** Deferred ref props to apply in commitMount */
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- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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  /** Set of props that have been applied via once() */
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  appliedOnce?: Set<string>
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  }
@@ -1144,10 +1161,21 @@ type RenderTargetOptions = RenderTargetOptions$1
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  //* Global Types ==============================
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  declare global {
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- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
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- interface UniformNode<T = unknown> extends Node {
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- value: T
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- }
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+ /**
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+ * Uniform node type.
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+ *
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+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
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+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
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+ * arity when three made `UniformNode` two-parameter.
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+ *
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+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
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+ * ergonomics. The result is three's structural type, so members stay in sync with the
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+ * installed three instead of needing to be mirrored by hand.
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+ */
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+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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  /**
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  * ShaderCallable - the return type of Fn()
@@ -1292,13 +1320,14 @@ declare module 'three/tsl' {
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  ): ShaderCallable<R>
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  }
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- /**
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- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
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- */
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-
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-
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-
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  declare global {
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+ /**
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+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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+ * is r185, so the new name is the only one.
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+ */
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+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
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+
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  /** Pass record - stores TSL pass nodes for render pipeline */
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  type PassRecord = Record<string, any>
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@@ -1313,7 +1342,7 @@ declare global {
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  /** Current passes from state */
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  passes: PassRecord
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  /** RenderPipeline instance (null if not initialized) */
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- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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+ renderPipeline: ThreeRenderPipeline | null
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  /** Clear all passes from state */
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  clearPasses: () => void
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  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1494,7 +1523,7 @@ declare namespace three_d {
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  * a single WebGPURenderer using Three.js CanvasTarget API.
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  *
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  * Primary canvas: Has `id` prop, creates its own renderer, registers here
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- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
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+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
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  */
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  interface PrimaryCanvasEntry {
@@ -1562,12 +1591,23 @@ type EnvironmentLoaderProps = {
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  * const texture = useEnvironment({ preset: 'sunset' })
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  * ```
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  */
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- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
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+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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  declare namespace useEnvironment {
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  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1569
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  }
1570
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1599
+ /**
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+ * Options accepted by `useEnvironment.preload`.
1601
+ *
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+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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+ * advertise an option this function silently ignores.
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+ *
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+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
1608
+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
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+ */
1610
+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1571
1611
  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
1572
1612
 
1573
1613
  /**
@@ -1611,9 +1651,9 @@ type EnvironmentProps = {
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  blur?: number;
1612
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  backgroundBlurriness?: number;
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  backgroundIntensity?: number;
1614
- backgroundRotation?: Euler$3;
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+ backgroundRotation?: Euler;
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  environmentIntensity?: number;
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- environmentRotation?: Euler$3;
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+ environmentRotation?: Euler;
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  map?: Texture$1;
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  preset?: PresetsType;
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  scene?: Scene | React$1.RefObject<Scene>;
@@ -1697,7 +1737,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
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  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
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  declare module '@react-three/fiber' {
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  interface ThreeElements {
1700
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
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+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
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  }
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  }
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  /**
@@ -1797,6 +1837,24 @@ declare module '@react-three/fiber' {
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  */
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  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
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1839
 
1840
+ /**
1841
+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
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+ *
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+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
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+ * instance. Removing the old object from the interaction state and registering the new one from
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+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
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+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
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+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
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+ * swap the user never asked to see (#3744).
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+ *
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+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
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+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
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+ *
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+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
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+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
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+ * cannot outlive the object it described.
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+ */
1857
+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
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  declare function removeInteractivity(store: RootStore, object: Object3D): void;
1801
1859
  declare function createEvents(store: RootStore): {
1802
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  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -3222,11 +3280,6 @@ declare function flushSync<R>(fn: () => R): R;
3222
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  declare const context: React$1.Context<RootStore>;
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  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3224
3282
 
3225
- /**
3226
- * Safely flush async effects when testing, simulating a legacy root.
3227
- * @deprecated Import from React instead. import { act } from 'react'
3228
- */
3229
- declare const act: typeof React$1.act;
3230
3283
  /**
3231
3284
  * An SSR-friendly useLayoutEffect.
3232
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  *
@@ -3710,5 +3763,5 @@ declare function isOnce(value: unknown): value is {
3710
3763
  */
3711
3764
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3712
3765
 
3713
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3766
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3714
3767
  export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
package/dist/index.d.mts CHANGED
@@ -1,7 +1,8 @@
1
+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
1
2
  import * as three_webgpu from 'three/webgpu';
2
- import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
3
4
  import * as THREE$1 from 'three';
4
- import { WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
5
6
  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
6
7
  import { Inspector } from 'three/addons/inspector/Inspector.js';
7
8
  import * as React$1 from 'react';
@@ -12,7 +13,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
12
13
  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
13
14
  import { Options } from 'react-use-measure';
14
15
  import * as react_jsx_runtime from 'react/jsx-runtime';
15
- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
16
16
  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
17
17
 
18
18
  function _mergeNamespaces(n, m) {
@@ -48,15 +48,22 @@ function _mergeNamespaces(n, m) {
48
48
  declare const R3F_BUILD_LEGACY = true;
49
49
  declare const R3F_BUILD_WEBGPU = true;
50
50
 
51
+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
52
+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
53
+
51
54
  var THREE = /*#__PURE__*/_mergeNamespaces({
52
55
  __proto__: null,
56
+ CubeRenderTarget: CubeRenderTarget,
57
+ CubeRenderTargetCompat: CubeRenderTarget,
53
58
  Inspector: Inspector,
54
59
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
55
60
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
56
61
  RenderTargetCompat: RenderTarget,
62
+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
57
63
  WebGLRenderTarget: WebGLRenderTarget,
58
64
  WebGLRenderer: WebGLRenderer,
59
- WebGLRendererParameters: WebGLRendererParameters
65
+ WebGLRendererParameters: WebGLRendererParameters,
66
+ loadInspector: loadInspector
60
67
  }, [three_webgpu]);
61
68
 
62
69
  //* Utility Types ==============================
@@ -494,9 +501,21 @@ interface InternalState {
494
501
  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
495
502
  */
496
503
  canvasTarget?: CanvasTarget
504
+ /**
505
+ * Set when this root's canvas target has been resized and the backend's cached render pass
506
+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
507
+ *
508
+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
509
+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
510
+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
511
+ * invalidate some other canvas's descriptor instead.
512
+ *
513
+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
514
+ */
515
+ canvasTargetSizeDirty?: boolean
497
516
  /**
498
517
  * Whether multi-canvas rendering is active.
499
- * True when any canvas uses `target` prop to share a renderer.
518
+ * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
500
519
  * When true, setCanvasTarget is called before each render.
501
520
  */
502
521
  isMultiCanvas?: boolean
@@ -594,8 +613,8 @@ interface RootState {
594
613
  setSize: (width?: number, height?: number, top?: number, left?: number) => void
595
614
  /** Shortcut to manual setting the pixel ratio */
596
615
  setDpr: (dpr: Dpr) => void
597
- /** Shortcut to setting frameloop flags */
598
- setFrameloop: (frameloop: Frameloop) => void
616
+ /** Shortcut to setting frameloop flags. No args resets to 'always'. */
617
+ setFrameloop: (frameloop?: Frameloop) => void
599
618
  /** Set error state to propagate to error boundary */
600
619
  setError: (error: Error | null) => void
601
620
  /** Current error state (null when no error) */
@@ -613,7 +632,7 @@ interface RootState {
613
632
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
614
633
  _textureRefs: Map<string, number>
615
634
  /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
616
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
635
+ renderPipeline: ThreeRenderPipeline | null
617
636
  /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
618
637
  passes: Record<string, any>
619
638
  /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
@@ -906,8 +925,6 @@ interface Instance<O = any> {
906
925
  attach?: AttachType<O>
907
926
  previousAttach?: any
908
927
  isHidden: boolean
909
- /** Deferred ref props to apply in commitMount */
910
- deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
911
928
  /** Set of props that have been applied via once() */
912
929
  appliedOnce?: Set<string>
913
930
  }
@@ -1144,10 +1161,21 @@ type RenderTargetOptions = RenderTargetOptions$1
1144
1161
  //* Global Types ==============================
1145
1162
 
1146
1163
  declare global {
1147
- /** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
1148
- interface UniformNode<T = unknown> extends Node {
1149
- value: T
1150
- }
1164
+ /**
1165
+ * Uniform node type.
1166
+ *
1167
+ * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1168
+ * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1169
+ * exported type globally — so R3F's ~58 references resolved to an approximation that was
1170
+ * missing members three actually ships (`setName` among them) and had drifted to the wrong
1171
+ * arity when three made `UniformNode` two-parameter.
1172
+ *
1173
+ * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1174
+ * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1175
+ * ergonomics. The result is three's structural type, so members stay in sync with the
1176
+ * installed three instead of needing to be mirrored by hand.
1177
+ */
1178
+ type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1151
1179
 
1152
1180
  /**
1153
1181
  * ShaderCallable - the return type of Fn()
@@ -1292,13 +1320,14 @@ declare module 'three/tsl' {
1292
1320
  ): ShaderCallable<R>
1293
1321
  }
1294
1322
 
1295
- /**
1296
- * RenderPipeline Types for useRenderPipeline hook (WebGPU only)
1297
- */
1298
-
1299
-
1300
-
1301
1323
  declare global {
1324
+ /**
1325
+ * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1326
+ * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1327
+ * is r185, so the new name is the only one.
1328
+ */
1329
+ type ThreeRenderPipeline = three_webgpu.RenderPipeline
1330
+
1302
1331
  /** Pass record - stores TSL pass nodes for render pipeline */
1303
1332
  type PassRecord = Record<string, any>
1304
1333
 
@@ -1313,7 +1342,7 @@ declare global {
1313
1342
  /** Current passes from state */
1314
1343
  passes: PassRecord
1315
1344
  /** RenderPipeline instance (null if not initialized) */
1316
- renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
1345
+ renderPipeline: ThreeRenderPipeline | null
1317
1346
  /** Clear all passes from state */
1318
1347
  clearPasses: () => void
1319
1348
  /** Reset RenderPipeline entirely (clears PP + passes) */
@@ -1494,7 +1523,7 @@ declare namespace three_d {
1494
1523
  * a single WebGPURenderer using Three.js CanvasTarget API.
1495
1524
  *
1496
1525
  * Primary canvas: Has `id` prop, creates its own renderer, registers here
1497
- * Secondary canvas: Has `target="id"` prop, shares primary's renderer via CanvasTarget
1526
+ * Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
1498
1527
  */
1499
1528
 
1500
1529
  interface PrimaryCanvasEntry {
@@ -1562,12 +1591,23 @@ type EnvironmentLoaderProps = {
1562
1591
  * const texture = useEnvironment({ preset: 'sunset' })
1563
1592
  * ```
1564
1593
  */
1565
- declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture;
1594
+ declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
1566
1595
  declare namespace useEnvironment {
1567
1596
  var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
1568
1597
  var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
1569
1598
  }
1570
- type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'encoding'>;
1599
+ /**
1600
+ * Options accepted by `useEnvironment.preload`.
1601
+ *
1602
+ * `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
1603
+ * applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
1604
+ * advertise an option this function silently ignores.
1605
+ *
1606
+ * This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
1607
+ * `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
1608
+ * type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
1609
+ */
1610
+ type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
1571
1611
  type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
1572
1612
 
1573
1613
  /**
@@ -1611,9 +1651,9 @@ type EnvironmentProps = {
1611
1651
  blur?: number;
1612
1652
  backgroundBlurriness?: number;
1613
1653
  backgroundIntensity?: number;
1614
- backgroundRotation?: Euler$3;
1654
+ backgroundRotation?: Euler;
1615
1655
  environmentIntensity?: number;
1616
- environmentRotation?: Euler$3;
1656
+ environmentRotation?: Euler;
1617
1657
  map?: Texture$1;
1618
1658
  preset?: PresetsType;
1619
1659
  scene?: Scene | React$1.RefObject<Scene>;
@@ -1697,7 +1737,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
1697
1737
  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
1698
1738
  declare module '@react-three/fiber' {
1699
1739
  interface ThreeElements {
1700
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1740
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1701
1741
  }
1702
1742
  }
1703
1743
  /**
@@ -1797,6 +1837,24 @@ declare module '@react-three/fiber' {
1797
1837
  */
1798
1838
  declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
1799
1839
 
1840
+ /**
1841
+ * Moves every trace of interactivity from one object to its replacement, for reconstruction.
1842
+ *
1843
+ * When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
1844
+ * instance. Removing the old object from the interaction state and registering the new one from
1845
+ * scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
1846
+ * the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
1847
+ * is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
1848
+ * swap the user never asked to see (#3744).
1849
+ *
1850
+ * Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
1851
+ * left alone — releasing and re-acquiring it is precisely the glitch being avoided.
1852
+ *
1853
+ * Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
1854
+ * the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
1855
+ * cannot outlive the object it described.
1856
+ */
1857
+ declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
1800
1858
  declare function removeInteractivity(store: RootStore, object: Object3D): void;
1801
1859
  declare function createEvents(store: RootStore): {
1802
1860
  handlePointer: (name: string) => (event: DomEvent) => void;
@@ -3222,11 +3280,6 @@ declare function flushSync<R>(fn: () => R): R;
3222
3280
  declare const context: React$1.Context<RootStore>;
3223
3281
  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3224
3282
 
3225
- /**
3226
- * Safely flush async effects when testing, simulating a legacy root.
3227
- * @deprecated Import from React instead. import { act } from 'react'
3228
- */
3229
- declare const act: typeof React$1.act;
3230
3283
  /**
3231
3284
  * An SSR-friendly useLayoutEffect.
3232
3285
  *
@@ -3710,5 +3763,5 @@ declare function isOnce(value: unknown): value is {
3710
3763
  */
3711
3764
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3712
3765
 
3713
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3766
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3714
3767
  export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };