@react-three/fiber 10.0.0-canary.f046a54 → 10.0.0-canary.f5d9cbd
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +2216 -2036
- package/dist/index.d.cts +86 -33
- package/dist/index.d.mts +86 -33
- package/dist/index.d.ts +86 -33
- package/dist/index.mjs +2219 -2039
- package/dist/legacy.cjs +2214 -2039
- package/dist/legacy.d.cts +85 -35
- package/dist/legacy.d.mts +85 -35
- package/dist/legacy.d.ts +85 -35
- package/dist/legacy.mjs +2216 -2041
- package/dist/webgpu/index.cjs +2457 -2512
- package/dist/webgpu/index.d.cts +137 -86
- package/dist/webgpu/index.d.mts +137 -86
- package/dist/webgpu/index.d.ts +137 -86
- package/dist/webgpu/index.mjs +2893 -2948
- package/package.json +5 -5
- package/readme.md +1 -2
- package/react-reconciler/constants.d.ts +0 -7
- package/react-reconciler/constants.js +0 -1
- package/react-reconciler/index.d.ts +0 -1044
- package/react-reconciler/index.js +0 -208
package/dist/webgpu/index.d.cts
CHANGED
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@@ -1,5 +1,6 @@
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import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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import * as three_webgpu from 'three/webgpu';
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import { RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera, WebGPURendererParameters } from 'three/webgpu';
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera, WebGPURendererParameters } from 'three/webgpu';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as THREE$1 from 'three';
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import { Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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@@ -11,7 +12,6 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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import { Options } from 'react-use-measure';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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function _mergeNamespaces(n, m) {
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@@ -41,6 +41,8 @@ function _mergeNamespaces(n, m) {
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declare const R3F_BUILD_LEGACY = false;
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declare const R3F_BUILD_WEBGPU = true;
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/** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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declare const WebGLRenderer: {
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new (): {};
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};
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@@ -49,16 +51,21 @@ type WebGLShadowMap = never;
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declare const WebGLRenderTarget: any;
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declare const WebGLCubeRenderTarget: any;
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var THREE = /*#__PURE__*/_mergeNamespaces({
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__proto__: null,
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CubeRenderTargetCompat: CubeRenderTarget,
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Inspector: Inspector,
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R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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RenderTargetCompat: RenderTarget,
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WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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WebGLRenderTarget: WebGLRenderTarget,
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WebGLRenderer: WebGLRenderer,
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WebGLRendererParameters: WebGLRendererParameters,
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WebGLShadowMap: WebGLShadowMap
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WebGLShadowMap: WebGLShadowMap,
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loadInspector: loadInspector
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}, [three_webgpu]);
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//* Utility Types ==============================
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* @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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*/
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canvasTarget?: CanvasTarget
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/**
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* Set when this root's canvas target has been resized and the backend's cached render pass
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* descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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*
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* Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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* target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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* whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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* invalidate some other canvas's descriptor instead.
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*
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* @see https://github.com/pmndrs/react-three-fiber/issues/3847
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*/
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canvasTargetSizeDirty?: boolean
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/**
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* Whether multi-canvas rendering is active.
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* True when any canvas uses `
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* True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
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* When true, setCanvasTarget is called before each render.
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*/
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isMultiCanvas?: boolean
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setSize: (width?: number, height?: number, top?: number, left?: number) => void
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/** Shortcut to manual setting the pixel ratio */
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setDpr: (dpr: Dpr) => void
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/** Shortcut to setting frameloop flags */
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setFrameloop: (frameloop
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/** Shortcut to setting frameloop flags. No args resets to 'always'. */
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setFrameloop: (frameloop?: Frameloop) => void
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/** Set error state to propagate to error boundary */
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setError: (error: Error | null) => void
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/** Current error state (null when no error) */
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/** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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_textureRefs: Map<string, number>
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/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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renderPipeline:
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renderPipeline: ThreeRenderPipeline | null
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/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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passes: Record<string, any>
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/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
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@@ -908,8 +927,6 @@ interface Instance<O = any> {
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attach?: AttachType<O>
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previousAttach?: any
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isHidden: boolean
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/** Deferred ref props to apply in commitMount */
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deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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/** Set of props that have been applied via once() */
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appliedOnce?: Set<string>
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}
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//* Global Types ==============================
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declare global {
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/**
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/**
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* Uniform node type.
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*
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* This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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* hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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* exported type globally — so R3F's ~58 references resolved to an approximation that was
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* missing members three actually ships (`setName` among them) and had drifted to the wrong
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* arity when three made `UniformNode` two-parameter.
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*
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* three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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* so the node type is fixed to `unknown` and the single parameter is kept for call-site
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* ergonomics. The result is three's structural type, so members stay in sync with the
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* installed three instead of needing to be mirrored by hand.
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*/
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type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
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/**
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* ShaderCallable - the return type of Fn()
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): ShaderCallable<R>
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}
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/**
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* RenderPipeline Types for useRenderPipeline hook (WebGPU only)
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*/
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/**
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* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
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* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
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* is r185, so the new name is the only one.
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*/
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type ThreeRenderPipeline = three_webgpu.RenderPipeline
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/** Pass record - stores TSL pass nodes for render pipeline */
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type PassRecord = Record<string, any>
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/** Current passes from state */
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passes: PassRecord
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/** RenderPipeline instance (null if not initialized) */
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renderPipeline: ThreeRenderPipeline | null
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/** Clear all passes from state */
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clearPasses: () => void
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/** Reset RenderPipeline entirely (clears PP + passes) */
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* a single WebGPURenderer using Three.js CanvasTarget API.
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* Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
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interface PrimaryCanvasEntry {
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* ```
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*/
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declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture
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declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
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declare namespace useEnvironment {
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var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
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var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
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/**
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*
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* `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
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* applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
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* advertise an option this function silently ignores.
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*
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* This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
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* type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
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*/
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type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
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type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
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/**
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blur?: number;
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backgroundBlurriness?: number;
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backgroundIntensity?: number;
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backgroundRotation?: Euler
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backgroundRotation?: Euler;
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environmentIntensity?: number;
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environmentRotation?: Euler
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environmentRotation?: Euler;
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map?: Texture$1;
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declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
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declare module '@react-three/fiber' {
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interface ThreeElements {
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groundProjectedEnvImpl: ThreeElement
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groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
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}
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}
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declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
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/**
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* Moves every trace of interactivity from one object to its replacement, for reconstruction.
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*
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* When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
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* instance. Removing the old object from the interaction state and registering the new one from
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* scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
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* the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
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* is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
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* swap the user never asked to see (#3744).
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*
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* Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
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* left alone — releasing and re-acquiring it is precisely the glitch being avoided.
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*
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* Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
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* the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
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declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
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declare function createEvents(store: RootStore): {
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handlePointer: (name: string) => (event: DomEvent) => void;
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var loader: typeof getLoader;
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/**
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* Frame hook with phase-based ordering, priority, and FPS throttling.
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*
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* Always delivers full RootState — works both inside and outside Canvas context:
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* - Inside Canvas: Full RootState (renderer, scene, camera, etc.)
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* - Outside Canvas: The job registers immediately but the callback is held until a
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* Canvas adopts it, then runs with full RootState. For hostless / standalone
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* frame loops with no Canvas, use `@pmndrs/scheduler` directly.
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*
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* Returns a controls object for manual stepping, pausing, and resuming.
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*
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* @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
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* @param priorityOrOptions - Either a priority number (backwards compat) or options object
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* @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
|
|
1843
|
-
*
|
|
1844
|
-
* @example
|
|
1845
|
-
* // Simple priority (backwards compat)
|
|
1846
|
-
* useFrame((state, delta) => { ... }, 5)
|
|
1847
|
-
*
|
|
1848
|
-
* @example
|
|
1849
|
-
* // With phase-based ordering
|
|
1850
|
-
* useFrame((state, delta) => { ... }, { phase: 'physics' })
|
|
1851
|
-
*
|
|
1852
|
-
* @example
|
|
1853
|
-
* // Outside Canvas - callback waits for a Canvas, then always has full state
|
|
1854
|
-
* function UI() {
|
|
1855
|
-
* useFrame((state, delta) => { syncUI(state.camera) });
|
|
1856
|
-
* return <button>...</button>;
|
|
1857
|
-
* }
|
|
1858
|
-
*
|
|
1859
|
-
* @example
|
|
1860
|
-
* // Hostless / standalone loop (no Canvas) - use @pmndrs/scheduler directly
|
|
1861
|
-
* import { getScheduler } from '@pmndrs/scheduler'
|
|
1862
|
-
* getScheduler().register((state, delta) => { updateGame(delta) })
|
|
1863
|
-
*
|
|
1864
|
-
* @example
|
|
1865
|
-
* // Scheduler-only access (no callback)
|
|
1866
|
-
* const { scheduler } = useFrame()
|
|
1867
|
-
* scheduler.pauseJob('some-job-id')
|
|
1868
|
-
*
|
|
1869
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe
|
|
1870
|
-
*/
|
|
1871
|
-
declare function useFrame(callback?: FrameNextCallback, priorityOrOptions?: number | UseFrameNextOptions): FrameNextControls;
|
|
1872
|
-
|
|
1873
1887
|
declare const IsObject: (url: unknown) => url is Record<string, string>;
|
|
1874
1888
|
type TextureArray<T> = T extends string[] ? Texture$1[] : never;
|
|
1875
1889
|
type TextureRecord<T> = T extends Record<string, string> ? {
|
|
@@ -2055,11 +2069,6 @@ declare function useRenderTarget(width: number, height: number, options?: Render
|
|
|
2055
2069
|
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
|
|
2056
2070
|
*/
|
|
2057
2071
|
declare function useStore(): RootStore;
|
|
2058
|
-
/**
|
|
2059
|
-
* Accesses R3F's internal state, containing renderer, canvas, scene, etc.
|
|
2060
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
|
|
2061
|
-
*/
|
|
2062
|
-
declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
|
|
2063
2072
|
/**
|
|
2064
2073
|
* Exposes an object's {@link Instance}.
|
|
2065
2074
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#useInstanceHandle
|
|
@@ -3224,11 +3233,6 @@ declare function flushSync<R>(fn: () => R): R;
|
|
|
3224
3233
|
declare const context: React$1.Context<RootStore>;
|
|
3225
3234
|
declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
|
|
3226
3235
|
|
|
3227
|
-
/**
|
|
3228
|
-
* Safely flush async effects when testing, simulating a legacy root.
|
|
3229
|
-
* @deprecated Import from React instead. import { act } from 'react'
|
|
3230
|
-
*/
|
|
3231
|
-
declare const act: typeof React$1.act;
|
|
3232
3236
|
/**
|
|
3233
3237
|
* An SSR-friendly useLayoutEffect.
|
|
3234
3238
|
*
|
|
@@ -3796,9 +3800,12 @@ declare function useUniforms<T extends UniformInputRecord>(uniforms: T): Uniform
|
|
|
3796
3800
|
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3797
3801
|
/**
|
|
3798
3802
|
* Global rebuildUniforms function for HMR integration.
|
|
3799
|
-
*
|
|
3803
|
+
* Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
|
|
3800
3804
|
* Call this when HMR is detected to refresh all uniform creators.
|
|
3801
3805
|
*
|
|
3806
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3807
|
+
* authoritative store.
|
|
3808
|
+
*
|
|
3802
3809
|
* @param store - The R3F store (from useStore or context)
|
|
3803
3810
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
3804
3811
|
*/
|
|
@@ -3882,9 +3889,12 @@ declare function useNodes<T extends Record<string, TSLNodeLike>>(creator: NodeCr
|
|
|
3882
3889
|
declare function useNodes<T extends Record<string, TSLNodeLike>>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
|
|
3883
3890
|
/**
|
|
3884
3891
|
* Global rebuildNodes function for HMR integration.
|
|
3885
|
-
*
|
|
3892
|
+
* Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
|
|
3886
3893
|
* Call this when HMR is detected to refresh all node creators.
|
|
3887
3894
|
*
|
|
3895
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3896
|
+
* authoritative store.
|
|
3897
|
+
*
|
|
3888
3898
|
* @param store - The R3F store (from useStore or context)
|
|
3889
3899
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
3890
3900
|
*/
|
|
@@ -3961,9 +3971,12 @@ declare function useBuffers<T extends Record<string, BufferLike>>(creator: Buffe
|
|
|
3961
3971
|
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
|
|
3962
3972
|
/**
|
|
3963
3973
|
* Global rebuildBuffers function for HMR integration.
|
|
3964
|
-
*
|
|
3974
|
+
* Invalidates cached buffers and increments _hmrVersion to trigger re-creation.
|
|
3965
3975
|
* Call this when HMR is detected to refresh all buffer creators.
|
|
3966
3976
|
*
|
|
3977
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3978
|
+
* authoritative store.
|
|
3979
|
+
*
|
|
3967
3980
|
* @param store - The R3F store (from useStore or context)
|
|
3968
3981
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
3969
3982
|
*/
|
|
@@ -3995,14 +4008,34 @@ declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: S
|
|
|
3995
4008
|
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
|
|
3996
4009
|
/**
|
|
3997
4010
|
* Global rebuildStorage function for HMR integration.
|
|
3998
|
-
*
|
|
4011
|
+
* Invalidates cached storage and increments _hmrVersion to trigger re-creation.
|
|
3999
4012
|
* Call this when HMR is detected to refresh all storage creators.
|
|
4000
4013
|
*
|
|
4014
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4015
|
+
* authoritative store.
|
|
4016
|
+
*
|
|
4001
4017
|
* @param store - The R3F store (from useStore or context)
|
|
4002
4018
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4003
4019
|
*/
|
|
4004
4020
|
declare function rebuildAllStorage(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
4005
4021
|
|
|
4022
|
+
/**
|
|
4023
|
+
* Re-export from core - useTextures is now a core R3F hook (a reactive Texture registry).
|
|
4024
|
+
*
|
|
4025
|
+
* This file maintains backwards compatibility for existing webgpu imports.
|
|
4026
|
+
*/
|
|
4027
|
+
|
|
4028
|
+
/**
|
|
4029
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4030
|
+
* Kept as an alias for backwards compatibility.
|
|
4031
|
+
*/
|
|
4032
|
+
type TextureEntry = Texture$1;
|
|
4033
|
+
/**
|
|
4034
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4035
|
+
* Kept as an alias for backwards compatibility.
|
|
4036
|
+
*/
|
|
4037
|
+
type TextureNode = Texture$1;
|
|
4038
|
+
|
|
4006
4039
|
interface TextureOperations {
|
|
4007
4040
|
add: (key: string, value: any) => void;
|
|
4008
4041
|
addMultiple: (items: Map<string, any> | Record<string, any>) => void;
|
|
@@ -4097,5 +4130,23 @@ interface WebGPURootState extends Omit<RootState, 'renderer' | 'gl' | 'internal'
|
|
|
4097
4130
|
internal: WebGPUInternalState
|
|
4098
4131
|
}
|
|
4099
4132
|
|
|
4100
|
-
|
|
4101
|
-
|
|
4133
|
+
/**
|
|
4134
|
+
* @fileoverview WebGPU entry point - WebGPU only, no legacy WebGL
|
|
4135
|
+
*
|
|
4136
|
+
* This entry point is for apps that want to use ONLY WebGPURenderer.
|
|
4137
|
+
* Includes WebGPU-specific hooks (useUniforms, useNodes, useTextures).
|
|
4138
|
+
* Auto-extends THREE with WebGPU node materials (MeshBasicNodeMaterial, etc.)
|
|
4139
|
+
*
|
|
4140
|
+
* Usage:
|
|
4141
|
+
* import { Canvas, useFrame, useUniforms } from '@react-three/fiber/webgpu'
|
|
4142
|
+
*/
|
|
4143
|
+
|
|
4144
|
+
/** `useThree` narrowed to WebGPU state — `state.renderer` is a `WebGPURenderer`. */
|
|
4145
|
+
type UseThreeWebGPU = <T = WebGPURootState>(selector?: (state: WebGPURootState) => T, equalityFn?: <U>(state: U, newState: U) => boolean) => T;
|
|
4146
|
+
/** `useFrame` narrowed to WebGPU state — the callback's `state.renderer` is a `WebGPURenderer`. */
|
|
4147
|
+
type UseFrameWebGPU = (callback?: FrameCallback$1<WebGPURootState>, priorityOrOptions?: number | UseFrameNextOptions) => FrameNextControls;
|
|
4148
|
+
declare const useThree: UseThreeWebGPU;
|
|
4149
|
+
declare const useFrame: UseFrameWebGPU;
|
|
4150
|
+
|
|
4151
|
+
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
|
|
4152
|
+
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|