@react-three/fiber 10.0.0-canary.dbbe704 → 10.0.0-canary.f046a54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
1
1
  import * as webgpu from 'three/webgpu';
2
- import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFSoftShadowMap, VSMShadowMap, PCFShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, PostProcessing } from 'three/webgpu';
2
+ import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, PostProcessing } from 'three/webgpu';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
5
5
  import * as React from 'react';
@@ -14,6 +14,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
14
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  import { GainMapLoader } from '@monogrid/gainmap-js';
15
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
16
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
17
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  import { suspend, preload, clear } from 'suspend-react';
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  import { dequal } from 'dequal/lite';
19
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  import 'zustand/shallow';
@@ -149,7 +151,7 @@ function useEnvironment({
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  useLoader$1.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
152
- }, [files, renderer.domElement]);
154
+ }, [extension, files, loader, multiFile, renderer.domElement]);
153
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  const loaderResult = useLoader$1(
154
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  loader,
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  multiFile ? [files] : files,
@@ -349,7 +351,22 @@ function EnvironmentPortal({
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  environmentIntensity,
350
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  environmentRotation
351
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  });
352
- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
354
+ }, [
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+ children,
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+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ gl,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
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+ environmentIntensity,
368
+ environmentRotation
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+ ]);
353
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  let count = 1;
354
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  useFrame$1(() => {
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  if (frames === Infinity || count < frames) {
@@ -420,9 +437,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
421
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  }
422
439
 
423
- var __defProp$3 = Object.defineProperty;
424
- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
426
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  const act = React["act"];
427
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
428
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  function useMutableCallback(fn) {
@@ -454,7 +471,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React.Component {
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  constructor() {
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  super(...arguments);
457
- __publicField$3(this, "state", { error: false });
474
+ __publicField$1(this, "state", { error: false });
458
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  }
459
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -462,7 +479,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
482
+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
466
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  })();
467
484
 
468
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  const is = {
@@ -983,8 +1000,24 @@ function applyProps(object, props) {
983
1000
  } else if (isVectorLike(target) && is.num(value)) {
984
1001
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
985
1002
  else target.set(value);
1003
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1004
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1005
+ const uniforms = root.uniforms;
1006
+ const nextUniforms = value;
1007
+ for (const name in nextUniforms) {
1008
+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
1010
+ if (targetUniform) Object.assign(targetUniform, uniform);
1011
+ else {
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+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1013
+ uniforms[name] = nextUniform;
1014
+ }
1015
+ }
986
1016
  } else {
987
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  root[key] = value;
1018
+ if (key.endsWith("Node") && root.isMaterial) {
1019
+ root.needsUpdate = true;
1020
+ }
988
1021
  if (rootState && rootState.renderer?.outputColorSpace === SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
989
1022
  root[key].format === RGBAFormat && root[key].type === UnsignedByteType) {
990
1023
  root[key].colorSpace = rootState.textureColorSpace;
@@ -1018,38 +1051,60 @@ function applyProps(object, props) {
1018
1051
  return object;
1019
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  }
1020
1053
 
1054
+ const DEFAULT_POINTER_ID = 0;
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+ const XR_POINTER_ID_START = 1e3;
1056
+ function getPointerState(internal, pointerId) {
1057
+ let state = internal.pointerMap.get(pointerId);
1058
+ if (!state) {
1059
+ state = {
1060
+ hovered: /* @__PURE__ */ new Map(),
1061
+ captured: /* @__PURE__ */ new Map(),
1062
+ initialClick: [0, 0],
1063
+ initialHits: []
1064
+ };
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+ internal.pointerMap.set(pointerId, state);
1066
+ }
1067
+ return state;
1068
+ }
1069
+ function getPointerId(event) {
1070
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1071
+ }
1021
1072
  function makeId(event) {
1022
1073
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1023
1074
  }
1024
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1025
- const captureData = captures.get(obj);
1075
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
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+ const pointerState = internal.pointerMap.get(pointerId);
1077
+ if (!pointerState) return;
1078
+ const captureData = pointerState.captured.get(obj);
1026
1079
  if (captureData) {
1027
- captures.delete(obj);
1028
- if (captures.size === 0) {
1029
- capturedMap.delete(pointerId);
1030
- captureData.target.releasePointerCapture(pointerId);
1031
- }
1080
+ pointerState.captured.delete(obj);
1081
+ captureData.target.releasePointerCapture(pointerId);
1032
1082
  }
1033
1083
  }
1034
1084
  function removeInteractivity(store, object) {
1035
1085
  const { internal } = store.getState();
1036
1086
  internal.interaction = internal.interaction.filter((o) => o !== object);
1037
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1038
- internal.hovered.forEach((value, key) => {
1039
- if (value.eventObject === object || value.object === object) {
1040
- internal.hovered.delete(key);
1087
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1088
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1089
+ pointerState.hovered.forEach((value, key) => {
1090
+ if (value.eventObject === object || value.object === object) {
1091
+ pointerState.hovered.delete(key);
1092
+ }
1093
+ });
1094
+ if (pointerState.captured.has(object)) {
1095
+ releaseInternalPointerCapture(internal, object, pointerId);
1041
1096
  }
1042
- });
1043
- internal.capturedMap.forEach((captures, pointerId) => {
1044
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1045
- });
1097
+ }
1046
1098
  unregisterVisibility(store, object);
1047
1099
  }
1048
1100
  function createEvents(store) {
1049
- function calculateDistance(event) {
1101
+ function calculateDistance(event, pointerId) {
1050
1102
  const { internal } = store.getState();
1051
- const dx = event.offsetX - internal.initialClick[0];
1052
- const dy = event.offsetY - internal.initialClick[1];
1103
+ const pointerState = internal.pointerMap.get(pointerId);
1104
+ if (!pointerState) return 0;
1105
+ const [initialX, initialY] = pointerState.initialClick;
1106
+ const dx = event.offsetX - initialX;
1107
+ const dy = event.offsetY - initialY;
1053
1108
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1054
1109
  }
1055
1110
  function filterPointerEvents(objects) {
@@ -1085,6 +1140,15 @@ function createEvents(store) {
1085
1140
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1086
1141
  }
1087
1142
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1143
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1144
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1145
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1146
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1147
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1148
+ if (aInteractivePriority !== bInteractivePriority) {
1149
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1150
+ }
1151
+ }
1088
1152
  const aState = getRootState(a.object);
1089
1153
  const bState = getRootState(b.object);
1090
1154
  const aPriority = aState?.events?.priority ?? 1;
@@ -1106,9 +1170,13 @@ function createEvents(store) {
1106
1170
  eventObject = eventObject.parent;
1107
1171
  }
1108
1172
  }
1109
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1110
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1111
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1173
+ if ("pointerId" in event) {
1174
+ const pointerId = event.pointerId;
1175
+ const pointerState = state.internal.pointerMap.get(pointerId);
1176
+ if (pointerState?.captured.size) {
1177
+ for (const captureData of pointerState.captured.values()) {
1178
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1179
+ }
1112
1180
  }
1113
1181
  }
1114
1182
  return intersections;
@@ -1121,27 +1189,25 @@ function createEvents(store) {
1121
1189
  if (state) {
1122
1190
  const { raycaster, pointer, camera, internal } = state;
1123
1191
  const unprojectedPoint = new Vector3(pointer.x, pointer.y, 0).unproject(camera);
1124
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1192
+ const hasPointerCapture = (id) => {
1193
+ const pointerState = internal.pointerMap.get(id);
1194
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1195
+ };
1125
1196
  const setPointerCapture = (id) => {
1126
1197
  const captureData = { intersection: hit, target: event.target };
1127
- if (internal.capturedMap.has(id)) {
1128
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1129
- } else {
1130
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1131
- }
1198
+ const pointerState = getPointerState(internal, id);
1199
+ pointerState.captured.set(hit.eventObject, captureData);
1132
1200
  event.target.setPointerCapture(id);
1133
1201
  };
1134
1202
  const releasePointerCapture = (id) => {
1135
- const captures = internal.capturedMap.get(id);
1136
- if (captures) {
1137
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1138
- }
1203
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1139
1204
  };
1140
1205
  const extractEventProps = {};
1141
1206
  for (const prop in event) {
1142
1207
  const property = event[prop];
1143
1208
  if (typeof property !== "function") extractEventProps[prop] = property;
1144
1209
  }
1210
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1145
1211
  const raycastEvent = {
1146
1212
  ...hit,
1147
1213
  ...extractEventProps,
@@ -1152,18 +1218,19 @@ function createEvents(store) {
1152
1218
  unprojectedPoint,
1153
1219
  ray: raycaster.ray,
1154
1220
  camera,
1221
+ pointerId: eventPointerId,
1155
1222
  // Hijack stopPropagation, which just sets a flag
1156
1223
  stopPropagation() {
1157
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1224
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1158
1225
  if (
1159
1226
  // ...if this pointer hasn't been captured
1160
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1161
- capturesForPointer.has(hit.eventObject)
1227
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1228
+ pointerState.captured.has(hit.eventObject)
1162
1229
  ) {
1163
1230
  raycastEvent.stopped = localState.stopped = true;
1164
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1231
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1165
1232
  const higher = intersections.slice(0, intersections.indexOf(hit));
1166
- cancelPointer([...higher, hit]);
1233
+ cancelPointer([...higher, hit], eventPointerId);
1167
1234
  }
1168
1235
  }
1169
1236
  },
@@ -1179,15 +1246,18 @@ function createEvents(store) {
1179
1246
  }
1180
1247
  return intersections;
1181
1248
  }
1182
- function cancelPointer(intersections) {
1249
+ function cancelPointer(intersections, pointerId) {
1183
1250
  const { internal } = store.getState();
1184
- for (const hoveredObj of internal.hovered.values()) {
1251
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1252
+ const pointerState = internal.pointerMap.get(pid);
1253
+ if (!pointerState) return;
1254
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1185
1255
  if (!intersections.length || !intersections.find(
1186
1256
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1187
1257
  )) {
1188
1258
  const eventObject = hoveredObj.eventObject;
1189
1259
  const instance = eventObject.__r3f;
1190
- internal.hovered.delete(makeId(hoveredObj));
1260
+ pointerState.hovered.delete(hoveredId);
1191
1261
  if (instance?.eventCount) {
1192
1262
  const handlers = instance.handlers;
1193
1263
  const data = { ...hoveredObj, intersections };
@@ -1216,41 +1286,118 @@ function createEvents(store) {
1216
1286
  instance?.handlers.onDropMissed?.(event);
1217
1287
  }
1218
1288
  }
1289
+ function cleanupPointer(pointerId) {
1290
+ const { internal } = store.getState();
1291
+ const pointerState = internal.pointerMap.get(pointerId);
1292
+ if (pointerState) {
1293
+ for (const [, hoveredObj] of pointerState.hovered) {
1294
+ const eventObject = hoveredObj.eventObject;
1295
+ const instance = eventObject.__r3f;
1296
+ if (instance?.eventCount) {
1297
+ const handlers = instance.handlers;
1298
+ const data = { ...hoveredObj, intersections: [] };
1299
+ handlers.onPointerOut?.(data);
1300
+ handlers.onPointerLeave?.(data);
1301
+ }
1302
+ }
1303
+ internal.pointerMap.delete(pointerId);
1304
+ }
1305
+ internal.pointerDirty.delete(pointerId);
1306
+ }
1307
+ function processDeferredPointer(event, pointerId) {
1308
+ const state = store.getState();
1309
+ const { internal } = state;
1310
+ if (!state.events.enabled) return;
1311
+ const filter = filterPointerEvents;
1312
+ const hits = intersect(event, filter);
1313
+ cancelPointer(hits, pointerId);
1314
+ function onIntersect(data) {
1315
+ const eventObject = data.eventObject;
1316
+ const instance = eventObject.__r3f;
1317
+ if (!instance?.eventCount) return;
1318
+ const handlers = instance.handlers;
1319
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1320
+ const id = makeId(data);
1321
+ const pointerState = getPointerState(internal, pointerId);
1322
+ const hoveredItem = pointerState.hovered.get(id);
1323
+ if (!hoveredItem) {
1324
+ pointerState.hovered.set(id, data);
1325
+ handlers.onPointerOver?.(data);
1326
+ handlers.onPointerEnter?.(data);
1327
+ } else if (hoveredItem.stopped) {
1328
+ data.stopPropagation();
1329
+ }
1330
+ }
1331
+ handlers.onPointerMove?.(data);
1332
+ }
1333
+ handleIntersects(hits, event, 0, onIntersect);
1334
+ }
1219
1335
  function handlePointer(name) {
1220
1336
  switch (name) {
1221
1337
  case "onPointerLeave":
1222
- case "onPointerCancel":
1223
1338
  case "onDragLeave":
1224
1339
  return () => cancelPointer([]);
1340
+ // Global cancel of these events
1341
+ case "onPointerCancel":
1342
+ return (event) => {
1343
+ const pointerId = getPointerId(event);
1344
+ cleanupPointer(pointerId);
1345
+ };
1225
1346
  case "onLostPointerCapture":
1226
1347
  return (event) => {
1227
1348
  const { internal } = store.getState();
1228
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1349
+ const pointerId = getPointerId(event);
1350
+ const pointerState = internal.pointerMap.get(pointerId);
1351
+ if (pointerState?.captured.size) {
1229
1352
  requestAnimationFrame(() => {
1230
- if (internal.capturedMap.has(event.pointerId)) {
1231
- internal.capturedMap.delete(event.pointerId);
1232
- cancelPointer([]);
1353
+ const pointerState2 = internal.pointerMap.get(pointerId);
1354
+ if (pointerState2?.captured.size) {
1355
+ pointerState2.captured.clear();
1233
1356
  }
1357
+ cancelPointer([], pointerId);
1234
1358
  });
1235
1359
  }
1236
1360
  };
1237
1361
  }
1238
1362
  return function handleEvent(event) {
1239
1363
  const state = store.getState();
1240
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1364
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1365
+ const pointerId = getPointerId(event);
1241
1366
  internal.lastEvent.current = event;
1242
- if (!state.events.enabled) return;
1367
+ if (!events.enabled) return;
1243
1368
  const isPointerMove = name === "onPointerMove";
1244
1369
  const isDragOver = name === "onDragOver";
1245
1370
  const isDrop = name === "onDrop";
1246
1371
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1372
+ const isPointerDown = name === "onPointerDown";
1373
+ const isPointerUp = name === "onPointerUp";
1374
+ const isWheel = name === "onWheel";
1375
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1376
+ if (isPointerMove && canDeferRaycasts) {
1377
+ events.compute?.(event, state);
1378
+ internal.pointerDirty.set(pointerId, event);
1379
+ return;
1380
+ }
1381
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1382
+ events.compute?.(event, state);
1383
+ internal.pointerDirty.set(pointerId, event);
1384
+ return;
1385
+ }
1386
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1387
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1388
+ internal.pointerDirty.delete(pointerId);
1389
+ processDeferredPointer(deferredEvent, pointerId);
1390
+ }
1247
1391
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1248
1392
  const hits = intersect(event, filter);
1249
- const delta = isClickEvent ? calculateDistance(event) : 0;
1250
- if (name === "onPointerDown") {
1251
- internal.initialClick = [event.offsetX, event.offsetY];
1252
- internal.initialHits = hits.map((hit) => hit.eventObject);
1253
- }
1393
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1394
+ if (isPointerDown) {
1395
+ const pointerState2 = getPointerState(internal, pointerId);
1396
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1397
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1398
+ }
1399
+ const pointerState = internal.pointerMap.get(pointerId);
1400
+ const initialHits = pointerState?.initialHits ?? [];
1254
1401
  if (isClickEvent && !hits.length) {
1255
1402
  if (delta <= 2) {
1256
1403
  pointerMissed(event, internal.interaction);
@@ -1265,7 +1412,9 @@ function createEvents(store) {
1265
1412
  dropMissed(event, internal.interaction);
1266
1413
  if (onDropMissed) onDropMissed(event);
1267
1414
  }
1268
- if (isPointerMove || isDragOver) cancelPointer(hits);
1415
+ if (isPointerMove || isDragOver) {
1416
+ cancelPointer(hits, pointerId);
1417
+ }
1269
1418
  function onIntersect(data) {
1270
1419
  const eventObject = data.eventObject;
1271
1420
  const instance = eventObject.__r3f;
@@ -1274,9 +1423,10 @@ function createEvents(store) {
1274
1423
  if (isPointerMove) {
1275
1424
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1276
1425
  const id = makeId(data);
1277
- const hoveredItem = internal.hovered.get(id);
1426
+ const pointerState2 = getPointerState(internal, pointerId);
1427
+ const hoveredItem = pointerState2.hovered.get(id);
1278
1428
  if (!hoveredItem) {
1279
- internal.hovered.set(id, data);
1429
+ pointerState2.hovered.set(id, data);
1280
1430
  handlers.onPointerOver?.(data);
1281
1431
  handlers.onPointerEnter?.(data);
1282
1432
  } else if (hoveredItem.stopped) {
@@ -1286,9 +1436,10 @@ function createEvents(store) {
1286
1436
  handlers.onPointerMove?.(data);
1287
1437
  } else if (isDragOver) {
1288
1438
  const id = makeId(data);
1289
- const hoveredItem = internal.hovered.get(id);
1439
+ const pointerState2 = getPointerState(internal, pointerId);
1440
+ const hoveredItem = pointerState2.hovered.get(id);
1290
1441
  if (!hoveredItem) {
1291
- internal.hovered.set(id, data);
1442
+ pointerState2.hovered.set(id, data);
1292
1443
  handlers.onDragOverEnter?.(data);
1293
1444
  } else if (hoveredItem.stopped) {
1294
1445
  data.stopPropagation();
@@ -1299,18 +1450,18 @@ function createEvents(store) {
1299
1450
  } else {
1300
1451
  const handler = handlers[name];
1301
1452
  if (handler) {
1302
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1453
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1303
1454
  pointerMissed(
1304
1455
  event,
1305
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1456
+ internal.interaction.filter((object) => !initialHits.includes(object))
1306
1457
  );
1307
1458
  handler(data);
1308
1459
  }
1309
1460
  } else {
1310
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1461
+ if (isClickEvent && initialHits.includes(eventObject)) {
1311
1462
  pointerMissed(
1312
1463
  event,
1313
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1464
+ internal.interaction.filter((object) => !initialHits.includes(object))
1314
1465
  );
1315
1466
  }
1316
1467
  }
@@ -1319,7 +1470,15 @@ function createEvents(store) {
1319
1470
  handleIntersects(hits, event, delta, onIntersect);
1320
1471
  };
1321
1472
  }
1322
- return { handlePointer };
1473
+ function flushDeferredPointers() {
1474
+ const { internal, events } = store.getState();
1475
+ if (!events.frameTimedRaycasts) return;
1476
+ for (const [pointerId, event] of internal.pointerDirty) {
1477
+ processDeferredPointer(event, pointerId);
1478
+ }
1479
+ internal.pointerDirty.clear();
1480
+ }
1481
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1323
1482
  }
1324
1483
  const DOM_EVENTS = {
1325
1484
  onClick: ["click", false],
@@ -1338,10 +1497,15 @@ const DOM_EVENTS = {
1338
1497
  onLostPointerCapture: ["lostpointercapture", true]
1339
1498
  };
1340
1499
  function createPointerEvents(store) {
1341
- const { handlePointer } = createEvents(store);
1500
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1501
+ let nextXRPointerId = XR_POINTER_ID_START;
1502
+ const xrPointers = /* @__PURE__ */ new Map();
1342
1503
  return {
1343
1504
  priority: 1,
1344
1505
  enabled: true,
1506
+ frameTimedRaycasts: true,
1507
+ alwaysFireOnScroll: true,
1508
+ updateOnFrame: false,
1345
1509
  compute(event, state) {
1346
1510
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1347
1511
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1351,11 +1515,33 @@ function createPointerEvents(store) {
1351
1515
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1352
1516
  {}
1353
1517
  ),
1354
- update: () => {
1518
+ update: (pointerId) => {
1519
+ const { events, internal } = store.getState();
1520
+ if (!events.handlers) return;
1521
+ if (pointerId !== void 0) {
1522
+ const event = internal.pointerDirty.get(pointerId);
1523
+ if (event) {
1524
+ internal.pointerDirty.delete(pointerId);
1525
+ processDeferredPointer(event, pointerId);
1526
+ } else if (internal.lastEvent?.current) {
1527
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1528
+ }
1529
+ } else {
1530
+ flushDeferredPointers();
1531
+ if (internal.lastEvent?.current) {
1532
+ events.handlers.onPointerMove(internal.lastEvent.current);
1533
+ }
1534
+ }
1535
+ },
1536
+ flush: () => {
1355
1537
  const { events, internal } = store.getState();
1356
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1538
+ flushDeferredPointers();
1539
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1540
+ events.handlers.onPointerMove(internal.lastEvent.current);
1541
+ }
1357
1542
  },
1358
1543
  connect: (target) => {
1544
+ if (!target) return;
1359
1545
  const { set, events } = store.getState();
1360
1546
  events.disconnect?.();
1361
1547
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1379,6 +1565,32 @@ function createPointerEvents(store) {
1379
1565
  }
1380
1566
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1381
1567
  }
1568
+ },
1569
+ registerPointer: (config) => {
1570
+ const pointerId = nextXRPointerId++;
1571
+ xrPointers.set(pointerId, config);
1572
+ const { internal } = store.getState();
1573
+ getPointerState(internal, pointerId);
1574
+ return pointerId;
1575
+ },
1576
+ unregisterPointer: (pointerId) => {
1577
+ xrPointers.delete(pointerId);
1578
+ const { internal } = store.getState();
1579
+ const pointerState = internal.pointerMap.get(pointerId);
1580
+ if (pointerState) {
1581
+ for (const [, hoveredObj] of pointerState.hovered) {
1582
+ const eventObject = hoveredObj.eventObject;
1583
+ const instance = eventObject.__r3f;
1584
+ if (instance?.eventCount) {
1585
+ const handlers = instance.handlers;
1586
+ const data = { ...hoveredObj, intersections: [] };
1587
+ handlers.onPointerOut?.(data);
1588
+ handlers.onPointerLeave?.(data);
1589
+ }
1590
+ }
1591
+ internal.pointerMap.delete(pointerId);
1592
+ }
1593
+ internal.pointerDirty.delete(pointerId);
1382
1594
  }
1383
1595
  };
1384
1596
  }
@@ -1440,1036 +1652,12 @@ function notifyAlpha({ message, link }) {
1440
1652
  }
1441
1653
  }
1442
1654
 
1443
- var __defProp$2 = Object.defineProperty;
1444
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1445
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1446
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1447
- class PhaseGraph {
1448
- constructor() {
1449
- /** Ordered list of phase nodes */
1450
- __publicField$2(this, "phases", []);
1451
- /** Quick lookup by name */
1452
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1453
- /** Cached ordered names (invalidated on changes) */
1454
- __publicField$2(this, "orderedNamesCache", null);
1455
- this.initializeDefaultPhases();
1456
- }
1457
- //* Initialization --------------------------------
1458
- initializeDefaultPhases() {
1459
- for (const name of DEFAULT_PHASES) {
1460
- const node = { name, isAutoGenerated: false };
1461
- this.phases.push(node);
1462
- this.phaseMap.set(name, node);
1463
- }
1464
- this.invalidateCache();
1465
- }
1466
- //* Public API --------------------------------
1467
- /**
1468
- * Add a named phase to the graph
1469
- * @param name - Phase name (must be unique)
1470
- * @param options - Position options (before or after another phase)
1471
- */
1472
- addPhase(name, options = {}) {
1473
- if (this.phaseMap.has(name)) {
1474
- console.warn(`[useFrame] Phase "${name}" already exists`);
1475
- return;
1476
- }
1477
- const { before, after } = options;
1478
- const node = { name, isAutoGenerated: false };
1479
- let insertIndex = this.phases.length;
1480
- const targetIndex = this.getPhaseIndex(before ?? after);
1481
- if (targetIndex !== -1) {
1482
- insertIndex = before ? targetIndex : targetIndex + 1;
1483
- } else {
1484
- const constraintType = before ? "before" : "after";
1485
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1486
- }
1487
- this.phases.splice(insertIndex, 0, node);
1488
- this.phaseMap.set(name, node);
1489
- this.invalidateCache();
1490
- }
1491
- /**
1492
- * Get ordered list of phase names
1493
- */
1494
- getOrderedPhases() {
1495
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1496
- return this.orderedNamesCache;
1497
- }
1498
- /**
1499
- * Check if a phase exists
1500
- */
1501
- hasPhase(name) {
1502
- return this.phaseMap.has(name);
1503
- }
1504
- /**
1505
- * Get the index of a phase (-1 if not found)
1506
- */
1507
- getPhaseIndex(name) {
1508
- if (!name) return -1;
1509
- return this.phases.findIndex((p) => p.name === name);
1510
- }
1511
- /**
1512
- * Ensure a phase exists, creating an auto-generated one if needed.
1513
- * Used for resolving before/after constraints.
1514
- *
1515
- * @param name - The phase name to ensure exists
1516
- * @returns The phase name (may be auto-generated like 'before:render')
1517
- */
1518
- ensurePhase(name) {
1519
- if (this.phaseMap.has(name)) return name;
1520
- const node = { name, isAutoGenerated: true };
1521
- this.phases.push(node);
1522
- this.phaseMap.set(name, node);
1523
- this.invalidateCache();
1524
- return name;
1525
- }
1526
- /**
1527
- * Resolve where a job with before/after constraints should go.
1528
- * Creates auto-generated phases if needed.
1529
- *
1530
- * @param before - Phase(s) to run before
1531
- * @param after - Phase(s) to run after
1532
- * @returns The resolved phase name
1533
- */
1534
- resolveConstraintPhase(before, after) {
1535
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1536
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1537
- if (beforeArr.length > 0) {
1538
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1539
- }
1540
- if (afterArr.length > 0) {
1541
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1542
- }
1543
- return "update";
1544
- }
1545
- /**
1546
- * Ensure an auto-generated phase exists relative to a target phase.
1547
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1548
- *
1549
- * @param target - The target phase name to position relative to
1550
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1551
- * @param offset - Insertion offset (0 for before, 1 for after)
1552
- * @returns The auto-generated phase name
1553
- */
1554
- ensureAutoPhase(target, prefix, offset) {
1555
- const autoName = `${prefix}:${target}`;
1556
- if (this.phaseMap.has(autoName)) return autoName;
1557
- const node = { name: autoName, isAutoGenerated: true };
1558
- const targetIndex = this.getPhaseIndex(target);
1559
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1560
- else this.phases.push(node);
1561
- this.phaseMap.set(autoName, node);
1562
- this.invalidateCache();
1563
- return autoName;
1564
- }
1565
- // Internal --------------------------------
1566
- invalidateCache() {
1567
- this.orderedNamesCache = null;
1568
- }
1569
- }
1570
-
1571
- function rebuildSortedJobs(jobs, phaseGraph) {
1572
- const orderedPhases = phaseGraph.getOrderedPhases();
1573
- const buckets = /* @__PURE__ */ new Map();
1574
- for (const phase of orderedPhases) {
1575
- buckets.set(phase, []);
1576
- }
1577
- for (const job of jobs.values()) {
1578
- if (!job.enabled) continue;
1579
- let bucket = buckets.get(job.phase);
1580
- if (!bucket) {
1581
- bucket = [];
1582
- buckets.set(job.phase, bucket);
1583
- }
1584
- bucket.push(job);
1585
- }
1586
- const sortedBuckets = [];
1587
- for (const phase of orderedPhases) {
1588
- const bucket = buckets.get(phase);
1589
- if (!bucket || bucket.length === 0) continue;
1590
- bucket.sort((a, b) => {
1591
- if (a.priority !== b.priority) return b.priority - a.priority;
1592
- return a.index - b.index;
1593
- });
1594
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1595
- }
1596
- for (const [phase, bucket] of buckets) {
1597
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1598
- bucket.sort((a, b) => {
1599
- if (a.priority !== b.priority) return b.priority - a.priority;
1600
- return a.index - b.index;
1601
- });
1602
- sortedBuckets.push(bucket);
1603
- }
1604
- }
1605
- return sortedBuckets.flat();
1606
- }
1607
- function hasCrossJobConstraints(bucket) {
1608
- const jobIds = new Set(bucket.map((j) => j.id));
1609
- for (const job of bucket) {
1610
- for (const ref of job.before) {
1611
- if (jobIds.has(ref)) return true;
1612
- }
1613
- for (const ref of job.after) {
1614
- if (jobIds.has(ref)) return true;
1615
- }
1616
- }
1617
- return false;
1618
- }
1619
- function topologicalSort(jobs) {
1620
- const n = jobs.length;
1621
- if (n <= 1) return jobs;
1622
- const jobMap = /* @__PURE__ */ new Map();
1623
- const inDegree = /* @__PURE__ */ new Map();
1624
- const adjacency = /* @__PURE__ */ new Map();
1625
- for (const job of jobs) {
1626
- jobMap.set(job.id, job);
1627
- inDegree.set(job.id, 0);
1628
- adjacency.set(job.id, []);
1629
- }
1630
- for (const job of jobs) {
1631
- for (const ref of job.before) {
1632
- if (jobMap.has(ref)) {
1633
- adjacency.get(job.id).push(ref);
1634
- inDegree.set(ref, inDegree.get(ref) + 1);
1635
- }
1636
- }
1637
- for (const ref of job.after) {
1638
- if (jobMap.has(ref)) {
1639
- adjacency.get(ref).push(job.id);
1640
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1641
- }
1642
- }
1643
- }
1644
- const queue = [];
1645
- for (const job of jobs) {
1646
- if (inDegree.get(job.id) === 0) {
1647
- queue.push(job);
1648
- }
1649
- }
1650
- queue.sort((a, b) => {
1651
- if (a.priority !== b.priority) return b.priority - a.priority;
1652
- return a.index - b.index;
1653
- });
1654
- const result = [];
1655
- while (queue.length > 0) {
1656
- const job = queue.shift();
1657
- result.push(job);
1658
- const neighbors = adjacency.get(job.id) || [];
1659
- for (const neighborId of neighbors) {
1660
- const newDegree = inDegree.get(neighborId) - 1;
1661
- inDegree.set(neighborId, newDegree);
1662
- if (newDegree === 0) {
1663
- const neighbor = jobMap.get(neighborId);
1664
- insertSorted(queue, neighbor);
1665
- }
1666
- }
1667
- }
1668
- if (result.length !== n) {
1669
- console.warn("[useFrame] Circular dependency detected in job constraints");
1670
- const resultIds = new Set(result.map((j) => j.id));
1671
- for (const job of jobs) {
1672
- if (!resultIds.has(job.id)) result.push(job);
1673
- }
1674
- }
1675
- return result;
1676
- }
1677
- function insertSorted(arr, job) {
1678
- let i = 0;
1679
- while (i < arr.length) {
1680
- const cmp = arr[i];
1681
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1682
- break;
1683
- }
1684
- i++;
1685
- }
1686
- arr.splice(i, 0, job);
1687
- }
1688
-
1689
- function shouldRun(job, now) {
1690
- if (!job.enabled) return false;
1691
- if (!job.fps) return true;
1692
- const minInterval = 1e3 / job.fps;
1693
- const lastRun = job.lastRun ?? 0;
1694
- const elapsed = now - lastRun;
1695
- if (elapsed < minInterval) return false;
1696
- if (job.drop) {
1697
- job.lastRun = now;
1698
- } else {
1699
- const steps = Math.floor(elapsed / minInterval);
1700
- job.lastRun = lastRun + steps * minInterval;
1701
- if (job.lastRun < now - minInterval) {
1702
- job.lastRun = now;
1703
- }
1704
- }
1705
- return true;
1706
- }
1707
- function resetJobTiming(job) {
1708
- job.lastRun = void 0;
1709
- }
1710
-
1711
- var __defProp$1 = Object.defineProperty;
1712
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1713
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1714
- const hmrData = (() => {
1715
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1716
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1717
- try {
1718
- return (0, eval)("import.meta.hot");
1719
- } catch {
1720
- return void 0;
1721
- }
1722
- })();
1723
- const _Scheduler = class _Scheduler {
1724
- //* Constructor ================================
1725
- constructor() {
1726
- //* Critical State ================================
1727
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1728
- __publicField$1(this, "phaseGraph");
1729
- __publicField$1(this, "loopState", {
1730
- running: false,
1731
- rafHandle: null,
1732
- lastTime: null,
1733
- // null = uninitialized, 0+ = valid timestamp
1734
- frameCount: 0,
1735
- elapsedTime: 0,
1736
- createdAt: performance.now()
1737
- });
1738
- __publicField$1(this, "stoppedTime", 0);
1739
- //* Private State ================================
1740
- __publicField$1(this, "nextRootIndex", 0);
1741
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1742
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1743
- __publicField$1(this, "nextGlobalIndex", 0);
1744
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1745
- __publicField$1(this, "nextJobIndex", 0);
1746
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1747
- __publicField$1(this, "pendingFrames", 0);
1748
- __publicField$1(this, "_frameloop", "always");
1749
- //* Independent Mode & Error Handling State ================================
1750
- __publicField$1(this, "_independent", false);
1751
- __publicField$1(this, "errorHandler", null);
1752
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1753
- //* Core Loop Execution Methods ================================
1754
- /**
1755
- * Main RAF loop callback.
1756
- * Executes frame, handles demand mode, and schedules next frame.
1757
- * @param {number} timestamp - RAF timestamp in milliseconds
1758
- * @returns {void}
1759
- * @private
1760
- */
1761
- __publicField$1(this, "loop", (timestamp) => {
1762
- if (!this.loopState.running) return;
1763
- this.executeFrame(timestamp);
1764
- if (this._frameloop === "demand") {
1765
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1766
- if (this.pendingFrames === 0) {
1767
- this.notifyIdle(timestamp);
1768
- return this.stop();
1769
- }
1770
- }
1771
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1772
- });
1773
- this.phaseGraph = new PhaseGraph();
1774
- }
1775
- static get instance() {
1776
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1777
- }
1778
- static set instance(value) {
1779
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1780
- }
1781
- /**
1782
- * Get the global scheduler instance (creates if doesn't exist).
1783
- * Uses HMR data to preserve instance across hot reloads.
1784
- * @returns {Scheduler} The singleton scheduler instance
1785
- */
1786
- static get() {
1787
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1788
- _Scheduler.instance = hmrData.data.scheduler;
1789
- }
1790
- if (!_Scheduler.instance) {
1791
- _Scheduler.instance = new _Scheduler();
1792
- if (hmrData?.data) {
1793
- hmrData.data.scheduler = _Scheduler.instance;
1794
- }
1795
- }
1796
- return _Scheduler.instance;
1797
- }
1798
- /**
1799
- * Reset the singleton instance. Stops the loop and clears all state.
1800
- * Primarily used for testing to ensure clean state between tests.
1801
- * @returns {void}
1802
- */
1803
- static reset() {
1804
- if (_Scheduler.instance) {
1805
- _Scheduler.instance.stop();
1806
- _Scheduler.instance = null;
1807
- }
1808
- if (hmrData?.data) {
1809
- hmrData.data.scheduler = null;
1810
- }
1811
- }
1812
- //* Getters & Setters ================================
1813
- get phases() {
1814
- return this.phaseGraph.getOrderedPhases();
1815
- }
1816
- get frameloop() {
1817
- return this._frameloop;
1818
- }
1819
- set frameloop(mode) {
1820
- if (this._frameloop === mode) return;
1821
- const wasAlways = this._frameloop === "always";
1822
- this._frameloop = mode;
1823
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1824
- else if (mode !== "always" && wasAlways) this.stop();
1825
- }
1826
- get isRunning() {
1827
- return this.loopState.running;
1828
- }
1829
- get isReady() {
1830
- return this.roots.size > 0;
1831
- }
1832
- get independent() {
1833
- return this._independent;
1834
- }
1835
- set independent(value) {
1836
- this._independent = value;
1837
- if (value) this.ensureDefaultRoot();
1838
- }
1839
- //* Root Management Methods ================================
1840
- /**
1841
- * Register a root (Canvas) with the scheduler.
1842
- * The first root to register starts the RAF loop (if frameloop='always').
1843
- * @param {string} id - Unique identifier for this root
1844
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1845
- * @returns {() => void} Unsubscribe function to remove this root
1846
- */
1847
- registerRoot(id, options = {}) {
1848
- if (this.roots.has(id)) {
1849
- console.warn(`[Scheduler] Root "${id}" already registered`);
1850
- return () => this.unregisterRoot(id);
1851
- }
1852
- const entry = {
1853
- id,
1854
- getState: options.getState ?? (() => ({})),
1855
- jobs: /* @__PURE__ */ new Map(),
1856
- sortedJobs: [],
1857
- needsRebuild: false
1858
- };
1859
- if (options.onError) {
1860
- this.errorHandler = options.onError;
1861
- }
1862
- this.roots.set(id, entry);
1863
- if (this.roots.size === 1) {
1864
- this.notifyRootReady();
1865
- if (this._frameloop === "always") this.start();
1866
- }
1867
- return () => this.unregisterRoot(id);
1868
- }
1869
- /**
1870
- * Unregister a root from the scheduler.
1871
- * Cleans up all job state listeners for this root's jobs.
1872
- * The last root to unregister stops the RAF loop.
1873
- * @param {string} id - The root ID to unregister
1874
- * @returns {void}
1875
- */
1876
- unregisterRoot(id) {
1877
- const root = this.roots.get(id);
1878
- if (!root) return;
1879
- for (const jobId of root.jobs.keys()) {
1880
- this.jobStateListeners.delete(jobId);
1881
- }
1882
- this.roots.delete(id);
1883
- if (this.roots.size === 0) {
1884
- this.stop();
1885
- this.errorHandler = null;
1886
- }
1887
- }
1888
- /**
1889
- * Subscribe to be notified when a root becomes available.
1890
- * Fires immediately if a root already exists.
1891
- * @param {() => void} callback - Function called when first root registers
1892
- * @returns {() => void} Unsubscribe function
1893
- */
1894
- onRootReady(callback) {
1895
- if (this.roots.size > 0) {
1896
- callback();
1897
- return () => {
1898
- };
1899
- }
1900
- this.rootReadyCallbacks.add(callback);
1901
- return () => this.rootReadyCallbacks.delete(callback);
1902
- }
1903
- /**
1904
- * Notify all registered root-ready callbacks.
1905
- * Called when the first root registers.
1906
- * @returns {void}
1907
- * @private
1908
- */
1909
- notifyRootReady() {
1910
- for (const cb of this.rootReadyCallbacks) {
1911
- try {
1912
- cb();
1913
- } catch (error) {
1914
- console.error("[Scheduler] Error in root-ready callback:", error);
1915
- }
1916
- }
1917
- this.rootReadyCallbacks.clear();
1918
- }
1919
- /**
1920
- * Ensure a default root exists for independent mode.
1921
- * Creates a minimal root with no state provider.
1922
- * @returns {void}
1923
- * @private
1924
- */
1925
- ensureDefaultRoot() {
1926
- if (!this.roots.has("__default__")) {
1927
- this.registerRoot("__default__");
1928
- }
1929
- }
1930
- /**
1931
- * Trigger error handling for job errors.
1932
- * Uses the bound error handler if available, otherwise logs to console.
1933
- * @param {Error} error - The error to handle
1934
- * @returns {void}
1935
- */
1936
- triggerError(error) {
1937
- if (this.errorHandler) this.errorHandler(error);
1938
- else console.error("[Scheduler]", error);
1939
- }
1940
- //* Phase Management Methods ================================
1941
- /**
1942
- * Add a named phase to the scheduler's execution order.
1943
- * Marks all roots for rebuild to incorporate the new phase.
1944
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1945
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1946
- * @returns {void}
1947
- * @example
1948
- * scheduler.addPhase('physics', { before: 'update' });
1949
- * scheduler.addPhase('postprocess', { after: 'render' });
1950
- */
1951
- addPhase(name, options) {
1952
- this.phaseGraph.addPhase(name, options);
1953
- for (const root of this.roots.values()) {
1954
- root.needsRebuild = true;
1955
- }
1956
- }
1957
- /**
1958
- * Check if a phase exists in the scheduler.
1959
- * @param {string} name - The phase name to check
1960
- * @returns {boolean} True if the phase exists
1961
- */
1962
- hasPhase(name) {
1963
- return this.phaseGraph.hasPhase(name);
1964
- }
1965
- //* Global Job Registration Methods (Deprecated APIs) ================================
1966
- /**
1967
- * Register a global job that runs once per frame (not per-root).
1968
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1969
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1970
- * @param {string} id - Unique identifier for this global job
1971
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1972
- * @returns {() => void} Unsubscribe function to remove this global job
1973
- * @deprecated Use useFrame with phases instead
1974
- */
1975
- registerGlobal(phase, id, callback) {
1976
- const job = { id, callback };
1977
- if (phase === "before") {
1978
- this.globalBeforeJobs.set(id, job);
1979
- } else {
1980
- this.globalAfterJobs.set(id, job);
1981
- }
1982
- return () => {
1983
- if (phase === "before") this.globalBeforeJobs.delete(id);
1984
- else this.globalAfterJobs.delete(id);
1985
- };
1986
- }
1987
- //* Idle Callback Methods (Deprecated API) ================================
1988
- /**
1989
- * Register an idle callback that fires when the loop stops.
1990
- * Used internally by deprecated addTail API.
1991
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
1992
- * @returns {() => void} Unsubscribe function to remove this idle callback
1993
- * @deprecated Use demand mode with invalidate() instead
1994
- */
1995
- onIdle(callback) {
1996
- this.idleCallbacks.add(callback);
1997
- return () => this.idleCallbacks.delete(callback);
1998
- }
1999
- /**
2000
- * Notify all registered idle callbacks.
2001
- * Called when the loop stops in demand mode.
2002
- * @param {number} timestamp - The RAF timestamp when idle occurred
2003
- * @returns {void}
2004
- * @private
2005
- */
2006
- notifyIdle(timestamp) {
2007
- for (const cb of this.idleCallbacks) {
2008
- try {
2009
- cb(timestamp);
2010
- } catch (error) {
2011
- console.error("[Scheduler] Error in idle callback:", error);
2012
- }
2013
- }
2014
- }
2015
- //* Job Registration & Management Methods ================================
2016
- /**
2017
- * Register a job (frame callback) with a specific root.
2018
- * This is the core registration method used by useFrame internally.
2019
- * @param {FrameNextCallback} callback - The function to call each frame
2020
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2021
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2022
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2023
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2024
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2025
- * @param {number} [options.fps] - FPS throttle limit
2026
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2027
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2028
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2029
- * @returns {() => void} Unsubscribe function to remove this job
2030
- */
2031
- register(callback, options = {}) {
2032
- const rootId = options.rootId;
2033
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2034
- if (!root) {
2035
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2036
- return () => {
2037
- };
2038
- }
2039
- const id = options.id ?? this.generateJobId();
2040
- let phase = options.phase ?? "update";
2041
- if (!options.phase && (options.before || options.after)) {
2042
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2043
- }
2044
- const before = this.normalizeConstraints(options.before);
2045
- const after = this.normalizeConstraints(options.after);
2046
- const job = {
2047
- id,
2048
- callback,
2049
- phase,
2050
- before,
2051
- after,
2052
- priority: options.priority ?? 0,
2053
- index: this.nextJobIndex++,
2054
- fps: options.fps,
2055
- drop: options.drop ?? true,
2056
- enabled: options.enabled ?? true,
2057
- system: options.system ?? false
2058
- };
2059
- if (root.jobs.has(id)) {
2060
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2061
- }
2062
- root.jobs.set(id, job);
2063
- root.needsRebuild = true;
2064
- return () => this.unregister(id, root.id);
2065
- }
2066
- /**
2067
- * Unregister a job by its ID.
2068
- * Searches all roots if rootId is not provided.
2069
- * @param {string} id - The job ID to unregister
2070
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2071
- * @returns {void}
2072
- */
2073
- unregister(id, rootId) {
2074
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2075
- if (root?.jobs.delete(id)) {
2076
- root.needsRebuild = true;
2077
- this.jobStateListeners.delete(id);
2078
- }
2079
- }
2080
- /**
2081
- * Update a job's options dynamically.
2082
- * Searches all roots to find the job by ID.
2083
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2084
- * @param {string} id - The job ID to update
2085
- * @param {Partial<JobOptions>} options - The options to update
2086
- * @returns {void}
2087
- */
2088
- updateJob(id, options) {
2089
- let job;
2090
- let root;
2091
- for (const r of this.roots.values()) {
2092
- job = r.jobs.get(id);
2093
- if (job) {
2094
- root = r;
2095
- break;
2096
- }
2097
- }
2098
- if (!job || !root) return;
2099
- if (options.priority !== void 0) job.priority = options.priority;
2100
- if (options.fps !== void 0) job.fps = options.fps;
2101
- if (options.drop !== void 0) job.drop = options.drop;
2102
- if (options.enabled !== void 0) {
2103
- const wasEnabled = job.enabled;
2104
- job.enabled = options.enabled;
2105
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2106
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2107
- }
2108
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2109
- if (options.phase) job.phase = options.phase;
2110
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2111
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2112
- root.needsRebuild = true;
2113
- }
2114
- }
2115
- //* Job State Management Methods ================================
2116
- /**
2117
- * Check if a job is currently paused (disabled).
2118
- * @param {string} id - The job ID to check
2119
- * @returns {boolean} True if the job exists and is paused
2120
- */
2121
- isJobPaused(id) {
2122
- for (const root of this.roots.values()) {
2123
- const job = root.jobs.get(id);
2124
- if (job) return !job.enabled;
2125
- }
2126
- return false;
2127
- }
2128
- /**
2129
- * Subscribe to state changes for a specific job.
2130
- * Listener is called when job is paused or resumed.
2131
- * @param {string} id - The job ID to subscribe to
2132
- * @param {() => void} listener - Callback invoked on state changes
2133
- * @returns {() => void} Unsubscribe function
2134
- */
2135
- subscribeJobState(id, listener) {
2136
- if (!this.jobStateListeners.has(id)) {
2137
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2138
- }
2139
- this.jobStateListeners.get(id).add(listener);
2140
- return () => {
2141
- this.jobStateListeners.get(id)?.delete(listener);
2142
- if (this.jobStateListeners.get(id)?.size === 0) {
2143
- this.jobStateListeners.delete(id);
2144
- }
2145
- };
2146
- }
2147
- /**
2148
- * Notify all listeners that a job's state has changed.
2149
- * @param {string} id - The job ID that changed
2150
- * @returns {void}
2151
- * @private
2152
- */
2153
- notifyJobStateChange(id) {
2154
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2155
- }
2156
- /**
2157
- * Pause a job by ID (sets enabled=false).
2158
- * Notifies any subscribed state listeners.
2159
- * @param {string} id - The job ID to pause
2160
- * @returns {void}
2161
- */
2162
- pauseJob(id) {
2163
- this.updateJob(id, { enabled: false });
2164
- this.notifyJobStateChange(id);
2165
- }
2166
- /**
2167
- * Resume a paused job by ID (sets enabled=true).
2168
- * Resets job timing to prevent frame accumulation.
2169
- * Notifies any subscribed state listeners.
2170
- * @param {string} id - The job ID to resume
2171
- * @returns {void}
2172
- */
2173
- resumeJob(id) {
2174
- this.updateJob(id, { enabled: true });
2175
- this.notifyJobStateChange(id);
2176
- }
2177
- //* Frame Loop Control Methods ================================
2178
- /**
2179
- * Start the requestAnimationFrame loop.
2180
- * Resets timing state (elapsedTime, frameCount) on start.
2181
- * No-op if already running.
2182
- * @returns {void}
2183
- */
2184
- start() {
2185
- if (this.loopState.running) return;
2186
- const { elapsedTime, createdAt } = this.loopState;
2187
- let adjustedCreated = 0;
2188
- if (this.stoppedTime > 0) {
2189
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2190
- this.stoppedTime = 0;
2191
- }
2192
- Object.assign(this.loopState, {
2193
- running: true,
2194
- elapsedTime: elapsedTime ?? 0,
2195
- lastTime: performance.now(),
2196
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2197
- frameCount: 0,
2198
- rafHandle: requestAnimationFrame(this.loop)
2199
- });
2200
- }
2201
- /**
2202
- * Stop the requestAnimationFrame loop.
2203
- * Cancels any pending RAF callback.
2204
- * No-op if not running.
2205
- * @returns {void}
2206
- */
2207
- stop() {
2208
- if (!this.loopState.running) return;
2209
- this.loopState.running = false;
2210
- if (this.loopState.rafHandle !== null) {
2211
- cancelAnimationFrame(this.loopState.rafHandle);
2212
- this.loopState.rafHandle = null;
2213
- }
2214
- this.stoppedTime = performance.now();
2215
- }
2216
- /**
2217
- * Request frames to be rendered in demand mode.
2218
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2219
- * No-op if frameloop is not 'demand'.
2220
- * @param {number} [frames=1] - Number of frames to request
2221
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2222
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2223
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2224
- * @returns {void}
2225
- * @example
2226
- * // Request a single frame render
2227
- * scheduler.invalidate();
2228
- *
2229
- * @example
2230
- * // Request 5 frames (e.g., for animations)
2231
- * scheduler.invalidate(5);
2232
- *
2233
- * @example
2234
- * // Set pending frames to exactly 3 (don't stack with existing)
2235
- * scheduler.invalidate(3, false);
2236
- *
2237
- * @example
2238
- * // Add 2 more frames to existing pending count
2239
- * scheduler.invalidate(2, true);
2240
- */
2241
- invalidate(frames = 1, stackFrames = false) {
2242
- if (this._frameloop !== "demand") return;
2243
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2244
- this.pendingFrames = Math.min(60, baseFrames + frames);
2245
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2246
- }
2247
- /**
2248
- * Reset timing state for deterministic testing.
2249
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2250
- * @returns {void}
2251
- */
2252
- resetTiming() {
2253
- this.loopState.lastTime = null;
2254
- this.loopState.frameCount = 0;
2255
- this.loopState.elapsedTime = 0;
2256
- this.loopState.createdAt = performance.now();
2257
- }
2258
- //* Manual Stepping Methods ================================
2259
- /**
2260
- * Manually execute a single frame for all roots.
2261
- * Useful for frameloop='never' mode or testing scenarios.
2262
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2263
- * @returns {void}
2264
- * @example
2265
- * // Manual control mode
2266
- * scheduler.frameloop = 'never';
2267
- * scheduler.step(); // Execute one frame
2268
- */
2269
- step(timestamp) {
2270
- const now = timestamp ?? performance.now();
2271
- this.executeFrame(now);
2272
- }
2273
- /**
2274
- * Manually execute a single job by its ID.
2275
- * Useful for testing individual job callbacks in isolation.
2276
- * @param {string} id - The job ID to step
2277
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2278
- * @returns {void}
2279
- */
2280
- stepJob(id, timestamp) {
2281
- let job;
2282
- let root;
2283
- for (const r of this.roots.values()) {
2284
- job = r.jobs.get(id);
2285
- if (job) {
2286
- root = r;
2287
- break;
2288
- }
2289
- }
2290
- if (!job || !root) {
2291
- console.warn(`[Scheduler] Job "${id}" not found`);
2292
- return;
2293
- }
2294
- const now = timestamp ?? performance.now();
2295
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2296
- const delta = deltaMs / 1e3;
2297
- const elapsed = now - this.loopState.createdAt;
2298
- const providedState = root.getState?.() ?? {};
2299
- const frameState = {
2300
- ...providedState,
2301
- time: now,
2302
- delta,
2303
- elapsed,
2304
- frame: this.loopState.frameCount
2305
- };
2306
- try {
2307
- job.callback(frameState, delta);
2308
- } catch (error) {
2309
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2310
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2311
- }
2312
- }
2313
- /**
2314
- * Execute a single frame across all roots.
2315
- * Order: globalBefore → each root's jobs → globalAfter
2316
- * @param {number} timestamp - RAF timestamp in milliseconds
2317
- * @returns {void}
2318
- * @private
2319
- */
2320
- executeFrame(timestamp) {
2321
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2322
- const delta = deltaMs / 1e3;
2323
- this.loopState.lastTime = timestamp;
2324
- this.loopState.frameCount++;
2325
- this.loopState.elapsedTime += deltaMs;
2326
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2327
- for (const root of this.roots.values()) {
2328
- this.tickRoot(root, timestamp, delta);
2329
- }
2330
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2331
- }
2332
- /**
2333
- * Run all global jobs from a job map.
2334
- * Catches and logs errors without stopping execution.
2335
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2336
- * @param {number} timestamp - RAF timestamp in milliseconds
2337
- * @returns {void}
2338
- * @private
2339
- */
2340
- runGlobalJobs(jobs, timestamp) {
2341
- for (const job of jobs.values()) {
2342
- try {
2343
- job.callback(timestamp);
2344
- } catch (error) {
2345
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2346
- }
2347
- }
2348
- }
2349
- /**
2350
- * Execute all jobs for a single root in sorted order.
2351
- * Rebuilds sorted job list if needed, then dispatches each job.
2352
- * Errors are caught and propagated via triggerError.
2353
- * @param {RootEntry} root - The root entry to tick
2354
- * @param {number} timestamp - RAF timestamp in milliseconds
2355
- * @param {number} delta - Time since last frame in seconds
2356
- * @returns {void}
2357
- * @private
2358
- */
2359
- tickRoot(root, timestamp, delta) {
2360
- if (root.needsRebuild) {
2361
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2362
- root.needsRebuild = false;
2363
- }
2364
- const providedState = root.getState?.() ?? {};
2365
- const frameState = {
2366
- ...providedState,
2367
- time: timestamp,
2368
- delta,
2369
- elapsed: this.loopState.elapsedTime / 1e3,
2370
- // Convert ms to seconds
2371
- frame: this.loopState.frameCount
2372
- };
2373
- for (const job of root.sortedJobs) {
2374
- if (!shouldRun(job, timestamp)) continue;
2375
- try {
2376
- job.callback(frameState, delta);
2377
- } catch (error) {
2378
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2379
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2380
- }
2381
- }
2382
- }
2383
- //* Debug & Inspection Methods ================================
2384
- /**
2385
- * Get the total number of registered jobs across all roots.
2386
- * Includes both per-root jobs and global before/after jobs.
2387
- * @returns {number} Total job count
2388
- */
2389
- getJobCount() {
2390
- let count = 0;
2391
- for (const root of this.roots.values()) {
2392
- count += root.jobs.size;
2393
- }
2394
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2395
- }
2396
- /**
2397
- * Get all registered job IDs across all roots.
2398
- * Includes both per-root jobs and global before/after jobs.
2399
- * @returns {string[]} Array of all job IDs
2400
- */
2401
- getJobIds() {
2402
- const ids = [];
2403
- for (const root of this.roots.values()) {
2404
- ids.push(...root.jobs.keys());
2405
- }
2406
- ids.push(...this.globalBeforeJobs.keys());
2407
- ids.push(...this.globalAfterJobs.keys());
2408
- return ids;
2409
- }
2410
- /**
2411
- * Get the number of registered roots (Canvas instances).
2412
- * @returns {number} Number of registered roots
2413
- */
2414
- getRootCount() {
2415
- return this.roots.size;
2416
- }
2417
- /**
2418
- * Check if any user (non-system) jobs are registered in a specific phase.
2419
- * Used by the default render job to know if a user has taken over rendering.
2420
- *
2421
- * @param phase The phase to check
2422
- * @param rootId Optional root ID to check (checks all roots if not provided)
2423
- * @returns true if any user jobs exist in the phase
2424
- */
2425
- hasUserJobsInPhase(phase, rootId) {
2426
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2427
- return rootsToCheck.some((root) => {
2428
- if (!root) return false;
2429
- for (const job of root.jobs.values()) {
2430
- if (job.phase === phase && !job.system && job.enabled) return true;
2431
- }
2432
- return false;
2433
- });
2434
- }
2435
- //* Utility Methods ================================
2436
- /**
2437
- * Generate a unique root ID for automatic root registration.
2438
- * @returns {string} A unique root ID in the format 'root_N'
2439
- */
2440
- generateRootId() {
2441
- return `root_${this.nextRootIndex++}`;
2442
- }
2443
- /**
2444
- * Generate a unique job ID.
2445
- * @returns {string} A unique job ID in the format 'job_N'
2446
- * @private
2447
- */
2448
- generateJobId() {
2449
- return `job_${this.nextJobIndex}`;
2450
- }
2451
- /**
2452
- * Normalize before/after constraints to a Set.
2453
- * Handles undefined, single string, or array inputs.
2454
- * @param {string | string[] | undefined} value - The constraint value(s)
2455
- * @returns {Set<string>} Normalized Set of constraint strings
2456
- * @private
2457
- */
2458
- normalizeConstraints(value) {
2459
- if (!value) return /* @__PURE__ */ new Set();
2460
- if (Array.isArray(value)) return new Set(value);
2461
- return /* @__PURE__ */ new Set([value]);
2462
- }
2463
- };
2464
- //* Static State & Methods (Singleton Usage) ================================
2465
- //* Cross-Bundle Singleton Key ==============================
2466
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2467
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2468
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2469
- let Scheduler = _Scheduler;
2470
- const getScheduler = () => Scheduler.get();
2471
- if (hmrData) {
2472
- hmrData.accept?.();
1655
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1656
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1657
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1658
+ if (!stack) return false;
1659
+ const caller = stack.split("\n")[callerDepth] ?? "";
1660
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
2473
1661
  }
2474
1662
 
2475
1663
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2509,7 +1697,14 @@ const createStore = (invalidate, advance) => {
2509
1697
  frustum: new Frustum(),
2510
1698
  autoUpdateFrustum: true,
2511
1699
  raycaster: null,
2512
- events: { priority: 1, enabled: true, connected: false },
1700
+ events: {
1701
+ priority: 1,
1702
+ enabled: true,
1703
+ connected: false,
1704
+ frameTimedRaycasts: true,
1705
+ alwaysFireOnScroll: true,
1706
+ updateOnFrame: false
1707
+ },
2513
1708
  scene: null,
2514
1709
  rootScene: null,
2515
1710
  xr: null,
@@ -2600,11 +1795,14 @@ const createStore = (invalidate, advance) => {
2600
1795
  },
2601
1796
  setError: (error) => set(() => ({ error })),
2602
1797
  error: null,
2603
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1798
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2604
1799
  uniforms: {},
2605
1800
  nodes: {},
1801
+ buffers: {},
1802
+ gpuStorage: {},
2606
1803
  textures: /* @__PURE__ */ new Map(),
2607
- postProcessing: null,
1804
+ _textureRefs: /* @__PURE__ */ new Map(),
1805
+ renderPipeline: null,
2608
1806
  passes: {},
2609
1807
  _hmrVersion: 0,
2610
1808
  _sizeImperative: false,
@@ -2613,12 +1811,16 @@ const createStore = (invalidate, advance) => {
2613
1811
  internal: {
2614
1812
  // Events
2615
1813
  interaction: [],
2616
- hovered: /* @__PURE__ */ new Map(),
2617
1814
  subscribers: [],
1815
+ // Per-pointer state (new unified structure)
1816
+ pointerMap: /* @__PURE__ */ new Map(),
1817
+ pointerDirty: /* @__PURE__ */ new Map(),
1818
+ lastEvent: React.createRef(),
1819
+ // Deprecated but kept for backwards compatibility
1820
+ hovered: /* @__PURE__ */ new Map(),
2618
1821
  initialClick: [0, 0],
2619
1822
  initialHits: [],
2620
1823
  capturedMap: /* @__PURE__ */ new Map(),
2621
- lastEvent: React.createRef(),
2622
1824
  // Visibility tracking (onFramed, onOccluded, onVisible)
2623
1825
  visibilityRegistry: /* @__PURE__ */ new Map(),
2624
1826
  // Occlusion system (WebGPU only)
@@ -2657,8 +1859,7 @@ const createStore = (invalidate, advance) => {
2657
1859
  const currentState = rootStore.getState();
2658
1860
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2659
1861
  const stack = new Error().stack || "";
2660
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2661
- if (!isInternalAccess) {
1862
+ if (!isInternalRendererAccess(stack)) {
2662
1863
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2663
1864
  notifyDepreciated({
2664
1865
  heading: "Accessing state.gl in WebGPU mode",
@@ -2706,14 +1907,16 @@ const createStore = (invalidate, advance) => {
2706
1907
  oldSize = size;
2707
1908
  oldDpr = viewport.dpr;
2708
1909
  updateCamera(camera, size);
2709
- if (canvasTarget) {
1910
+ if (internal.isSecondary && canvasTarget) {
2710
1911
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2711
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2712
- canvasTarget.setSize(size.width, size.height, updateStyle);
1912
+ canvasTarget.setSize(size.width, size.height, false);
2713
1913
  } else {
2714
1914
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2715
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2716
- actualRenderer.setSize(size.width, size.height, updateStyle);
1915
+ actualRenderer.setSize(size.width, size.height, false);
1916
+ if (canvasTarget) {
1917
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1918
+ canvasTarget.setSize(size.width, size.height, false);
1919
+ }
2717
1920
  }
2718
1921
  }
2719
1922
  if (camera !== oldCamera) {
@@ -2769,19 +1972,25 @@ function loadingFn(extensions, onProgress) {
2769
1972
  );
2770
1973
  };
2771
1974
  }
2772
- function useLoader(loader, input, extensions, onProgress) {
2773
- const keys = Array.isArray(input) ? input : [input];
1975
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1976
+ const inputs = Array.isArray(input) ? input : [input];
1977
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2774
1978
  const fn = loadingFn(extensions, onProgress);
2775
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1979
+ const results = cacheKeys.map(
1980
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1981
+ );
2776
1982
  return Array.isArray(input) ? results : results[0];
2777
1983
  }
2778
- useLoader.preload = function(loader, input, extensions, onProgress) {
2779
- const keys = Array.isArray(input) ? input : [input];
2780
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
1984
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
1985
+ const inputs = Array.isArray(input) ? input : [input];
1986
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1987
+ cacheKeys.forEach(
1988
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
1989
+ );
2781
1990
  };
2782
- useLoader.clear = function(loader, input) {
2783
- const keys = Array.isArray(input) ? input : [input];
2784
- keys.forEach((key) => clear([loader, key]));
1991
+ useLoader.clear = function(loader, input, cacheKey) {
1992
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
1993
+ cacheKeys.forEach((key) => clear([loader, key]));
2785
1994
  };
2786
1995
  useLoader.loader = getLoader;
2787
1996
 
@@ -2857,20 +2066,14 @@ function useFrame(callback, priorityOrOptions) {
2857
2066
  }
2858
2067
  };
2859
2068
  } else {
2860
- const registerOutside = () => {
2861
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2862
- };
2863
- if (scheduler.independent || scheduler.isReady) {
2864
- return registerOutside();
2865
- }
2866
- let unregisterJob = null;
2867
- const unsubReady = scheduler.onRootReady(() => {
2868
- unregisterJob = registerOutside();
2869
- });
2870
- return () => {
2871
- unsubReady();
2872
- unregisterJob?.();
2873
- };
2069
+ return scheduler.register(
2070
+ (state, delta) => {
2071
+ const frameState = state;
2072
+ if (!frameState.renderer) return;
2073
+ callbackRef.current?.(frameState, delta);
2074
+ },
2075
+ { id, ...options }
2076
+ );
2874
2077
  }
2875
2078
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2876
2079
  const isPaused = React.useSyncExternalStore(
@@ -2961,18 +2164,18 @@ function buildFromCache(input, textureCache) {
2961
2164
  function useTexture(input, optionsOrOnLoad) {
2962
2165
  const renderer = useThree((state) => state.internal.actualRenderer);
2963
2166
  const store = useStore();
2964
- const textureCache = useThree((state) => state.textures);
2965
2167
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2966
- const { onLoad, cache = false } = options;
2168
+ const { onLoad, cache = true } = options;
2967
2169
  const onLoadRef = useRef(onLoad);
2968
2170
  onLoadRef.current = onLoad;
2969
2171
  const onLoadCalledForRef = useRef(null);
2970
2172
  const urls = useMemo(() => getUrls(input), [input]);
2971
2173
  const cachedResult = useMemo(() => {
2972
2174
  if (!cache) return null;
2973
- if (!allUrlsCached(urls, textureCache)) return null;
2974
- return buildFromCache(input, textureCache);
2975
- }, [cache, urls, textureCache, input]);
2175
+ const textures = store.getState().textures;
2176
+ if (!allUrlsCached(urls, textures)) return null;
2177
+ return buildFromCache(input, textures);
2178
+ }, [cache, urls, input, store]);
2976
2179
  const loadedTextures = useLoader(
2977
2180
  TextureLoader,
2978
2181
  IsObject(input) ? Object.values(input) : input
@@ -3016,8 +2219,6 @@ function useTexture(input, optionsOrOnLoad) {
3016
2219
  }, [input, loadedTextures, cachedResult]);
3017
2220
  useEffect(() => {
3018
2221
  if (!cache) return;
3019
- if (cachedResult) return;
3020
- const set = store.setState;
3021
2222
  const urlTextureMap = [];
3022
2223
  if (typeof input === "string") {
3023
2224
  urlTextureMap.push([input, mappedTextures]);
@@ -3031,18 +2232,32 @@ function useTexture(input, optionsOrOnLoad) {
3031
2232
  urlTextureMap.push([url, textureRecord[key]]);
3032
2233
  }
3033
2234
  }
3034
- set((state) => {
3035
- const newMap = new Map(state.textures);
3036
- let changed = false;
2235
+ store.setState((state) => {
2236
+ const refs = new Map(state._textureRefs);
2237
+ let textures = state.textures;
2238
+ let added = false;
3037
2239
  for (const [url, texture] of urlTextureMap) {
3038
- if (!newMap.has(url)) {
3039
- newMap.set(url, texture);
3040
- changed = true;
2240
+ if (!textures.has(url)) {
2241
+ if (!added) {
2242
+ textures = new Map(textures);
2243
+ added = true;
2244
+ }
2245
+ textures.set(url, texture);
3041
2246
  }
2247
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3042
2248
  }
3043
- return changed ? { textures: newMap } : state;
2249
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3044
2250
  });
3045
- }, [cache, input, mappedTextures, store, cachedResult]);
2251
+ return () => store.setState((state) => {
2252
+ const refs = new Map(state._textureRefs);
2253
+ for (const [url] of urlTextureMap) {
2254
+ const next = (refs.get(url) ?? 0) - 1;
2255
+ if (next <= 0) refs.delete(url);
2256
+ else refs.set(url, next);
2257
+ }
2258
+ return { _textureRefs: refs };
2259
+ });
2260
+ }, [cache, input, mappedTextures, store]);
3046
2261
  return mappedTextures;
3047
2262
  }
3048
2263
  useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
@@ -3058,96 +2273,63 @@ const Texture = ({
3058
2273
  return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
3059
2274
  };
3060
2275
 
3061
- function getTextureValue(entry) {
3062
- if (entry instanceof Texture$1) return entry;
3063
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
3064
- return entry.value;
3065
- }
3066
- return null;
3067
- }
3068
- function useTextures() {
2276
+ function useTextures(selector) {
3069
2277
  const store = useStore();
3070
- return useMemo(() => {
3071
- const set = store.setState;
2278
+ const registry = useMemo(() => {
3072
2279
  const getState = store.getState;
3073
- const add = (key, value) => {
3074
- set((state) => {
3075
- const newMap = new Map(state.textures);
3076
- newMap.set(key, value);
3077
- return { textures: newMap };
3078
- });
3079
- };
3080
- const addMultiple = (items) => {
3081
- set((state) => {
3082
- const newMap = new Map(state.textures);
3083
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3084
- for (const [key, value] of entries) {
3085
- newMap.set(key, value);
3086
- }
3087
- return { textures: newMap };
3088
- });
3089
- };
3090
- const remove = (key) => {
3091
- set((state) => {
3092
- const newMap = new Map(state.textures);
3093
- newMap.delete(key);
3094
- return { textures: newMap };
3095
- });
3096
- };
3097
- const removeMultiple = (keys) => {
3098
- set((state) => {
3099
- const newMap = new Map(state.textures);
3100
- for (const key of keys) newMap.delete(key);
3101
- return { textures: newMap };
3102
- });
3103
- };
3104
- const dispose = (key) => {
3105
- const entry = getState().textures.get(key);
3106
- if (entry) {
3107
- const tex = getTextureValue(entry);
3108
- tex?.dispose();
3109
- }
3110
- remove(key);
3111
- };
3112
- const disposeMultiple = (keys) => {
3113
- const textures = getState().textures;
3114
- for (const key of keys) {
3115
- const entry = textures.get(key);
3116
- if (entry) {
3117
- const tex = getTextureValue(entry);
3118
- tex?.dispose();
3119
- }
3120
- }
3121
- removeMultiple(keys);
3122
- };
3123
- const disposeAll = () => {
3124
- const textures = getState().textures;
3125
- for (const entry of textures.values()) {
3126
- const tex = getTextureValue(entry);
3127
- tex?.dispose();
3128
- }
3129
- set({ textures: /* @__PURE__ */ new Map() });
3130
- };
2280
+ const setState = store.setState;
2281
+ const getOne = (key) => getState().textures.get(key);
3131
2282
  return {
3132
- // Getter for the textures Map (reactive via getState)
3133
- get textures() {
2283
+ get all() {
3134
2284
  return getState().textures;
3135
2285
  },
3136
- // Read
3137
- get: (key) => getState().textures.get(key),
2286
+ get(input) {
2287
+ if (typeof input === "string") return getOne(input);
2288
+ if (Array.isArray(input)) return input.map(getOne);
2289
+ const out = {};
2290
+ for (const name in input) out[name] = getOne(input[name]);
2291
+ return out;
2292
+ },
3138
2293
  has: (key) => getState().textures.has(key),
3139
- // Write
3140
- add,
3141
- addMultiple,
3142
- // Remove (cache only)
3143
- remove,
3144
- removeMultiple,
3145
- // Dispose (GPU + cache)
3146
- dispose,
3147
- disposeMultiple,
3148
- disposeAll
2294
+ add(keyOrRecord, texture) {
2295
+ setState((state) => {
2296
+ const textures = new Map(state.textures);
2297
+ if (typeof keyOrRecord === "string") {
2298
+ textures.set(keyOrRecord, texture);
2299
+ } else {
2300
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2301
+ }
2302
+ return { textures };
2303
+ });
2304
+ },
2305
+ dispose(key, options) {
2306
+ const state = getState();
2307
+ const refs = state._textureRefs.get(key) ?? 0;
2308
+ if (refs > 0 && !options?.force) {
2309
+ console.warn(
2310
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2311
+ );
2312
+ return false;
2313
+ }
2314
+ state.textures.get(key)?.dispose();
2315
+ setState((s) => {
2316
+ const textures = new Map(s.textures);
2317
+ textures.delete(key);
2318
+ const nextRefs = new Map(s._textureRefs);
2319
+ nextRefs.delete(key);
2320
+ return { textures, _textureRefs: nextRefs };
2321
+ });
2322
+ return true;
2323
+ },
2324
+ disposeAll() {
2325
+ for (const texture of getState().textures.values()) texture.dispose();
2326
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2327
+ }
3149
2328
  };
3150
2329
  }, [store]);
2330
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2331
+ const selected = useThree(subscribe);
2332
+ return selector ? selected : registry;
3151
2333
  }
3152
2334
 
3153
2335
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -14667,6 +13849,7 @@ function swapInstances() {
14667
13849
  }
14668
13850
  }
14669
13851
  if (instance.isHidden) unhideInstance(instance);
13852
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14670
13853
  if (instance.object.__r3f) delete instance.object.__r3f;
14671
13854
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14672
13855
  }
@@ -14679,6 +13862,8 @@ function swapInstances() {
14679
13862
  instance.object.__r3f = instance;
14680
13863
  setFiberRef(fiber, instance.object);
14681
13864
  delete instance.appliedOnce;
13865
+ instance.eventCount = 0;
13866
+ instance.handlers = {};
14682
13867
  applyProps(instance.object, instance.props);
14683
13868
  if (instance.props.attach) {
14684
13869
  attach(parent, instance);
@@ -14983,6 +14168,7 @@ function createRoot(canvas) {
14983
14168
  const lastConfiguredProps = {};
14984
14169
  let configured = false;
14985
14170
  let pending = null;
14171
+ let rendererSetup = null;
14986
14172
  return {
14987
14173
  async configure(props = {}) {
14988
14174
  let resolve;
@@ -14998,7 +14184,6 @@ function createRoot(canvas) {
14998
14184
  events,
14999
14185
  onCreated: onCreatedCallback,
15000
14186
  shadows = false,
15001
- textureColorSpace = SRGBColorSpace,
15002
14187
  orthographic = false,
15003
14188
  frameloop = "always",
15004
14189
  dpr = [1, 2],
@@ -15013,7 +14198,8 @@ function createRoot(canvas) {
15013
14198
  _sizeProps,
15014
14199
  forceEven
15015
14200
  } = props;
15016
- const state = store.getState();
14201
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
14202
+ let state = store.getState();
15017
14203
  const defaultGPUProps = {
15018
14204
  canvas,
15019
14205
  antialias: true
@@ -15027,46 +14213,64 @@ function createRoot(canvas) {
15027
14213
  throw new Error("Cannot use both gl and renderer props at the same time");
15028
14214
  }
15029
14215
  let renderer = state.internal.actualRenderer;
15030
- if (primaryCanvas && !state.internal.actualRenderer) {
15031
- const primary = await waitForPrimary(primaryCanvas);
15032
- renderer = primary.renderer;
15033
- state.internal.actualRenderer = renderer;
15034
- const canvasTarget = new CanvasTarget(canvas);
15035
- primary.store.setState((prev) => ({
15036
- internal: { ...prev.internal, isMultiCanvas: true }
15037
- }));
15038
- state.set((prev) => ({
15039
- webGPUSupported: primary.store.getState().webGPUSupported,
15040
- renderer,
15041
- primaryStore: primary.store,
15042
- internal: {
15043
- ...prev.internal,
15044
- canvasTarget,
15045
- isMultiCanvas: true,
15046
- isSecondary: true,
15047
- targetId: primaryCanvas
15048
- }
15049
- }));
15050
- } else if (!state.internal.actualRenderer) {
15051
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
15052
- if (!renderer.hasInitialized?.()) {
15053
- await renderer.init();
15054
- }
15055
- const backend = renderer.backend;
15056
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15057
- state.internal.actualRenderer = renderer;
15058
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15059
- if (canvasId && !state.internal.isSecondary) {
15060
- const canvasTarget = new CanvasTarget(canvas);
15061
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15062
- state.set((prev) => ({
15063
- internal: {
15064
- ...prev.internal,
15065
- canvasTarget,
15066
- unregisterPrimary
14216
+ if (!state.internal.actualRenderer) {
14217
+ if (!rendererSetup) {
14218
+ rendererSetup = (async () => {
14219
+ if (primaryCanvas) {
14220
+ const primary = await waitForPrimary(primaryCanvas);
14221
+ renderer = primary.renderer;
14222
+ state.internal.actualRenderer = renderer;
14223
+ const canvasTarget = new CanvasTarget(canvas);
14224
+ primary.store.setState((prev) => ({
14225
+ internal: { ...prev.internal, isMultiCanvas: true }
14226
+ }));
14227
+ state.set((prev) => ({
14228
+ webGPUSupported: primary.store.getState().webGPUSupported,
14229
+ renderer,
14230
+ primaryStore: primary.store,
14231
+ internal: {
14232
+ ...prev.internal,
14233
+ canvasTarget,
14234
+ isMultiCanvas: true,
14235
+ isSecondary: true,
14236
+ targetId: primaryCanvas
14237
+ }
14238
+ }));
14239
+ } else {
14240
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14241
+ if (!renderer.hasInitialized?.()) {
14242
+ const size2 = computeInitialSize(canvas, propsSize);
14243
+ if (size2.width > 0 && size2.height > 0) {
14244
+ const pixelRatio = calculateDpr(dpr);
14245
+ canvas.width = size2.width * pixelRatio;
14246
+ canvas.height = size2.height * pixelRatio;
14247
+ }
14248
+ await renderer.init();
14249
+ }
14250
+ const backend = renderer.backend;
14251
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14252
+ state.internal.actualRenderer = renderer;
14253
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14254
+ if (canvasId && !state.internal.isSecondary) {
14255
+ const canvasTarget = new CanvasTarget(canvas);
14256
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14257
+ state.set((prev) => ({
14258
+ internal: {
14259
+ ...prev.internal,
14260
+ canvasTarget,
14261
+ unregisterPrimary
14262
+ }
14263
+ }));
14264
+ }
15067
14265
  }
15068
- }));
14266
+ })().catch((err) => {
14267
+ rendererSetup = null;
14268
+ throw err;
14269
+ });
15069
14270
  }
14271
+ await rendererSetup;
14272
+ state = store.getState();
14273
+ renderer = state.internal.actualRenderer;
15070
14274
  }
15071
14275
  let raycaster = state.raycaster;
15072
14276
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15159,7 +14363,7 @@ function createRoot(canvas) {
15159
14363
  lastConfiguredProps.performance = performance;
15160
14364
  }
15161
14365
  if (!state.xr) {
15162
- const handleXRFrame = (timestamp, frame) => {
14366
+ const handleXRFrame = (timestamp, _frame) => {
15163
14367
  const state2 = store.getState();
15164
14368
  if (state2.frameloop === "never") return;
15165
14369
  advance(timestamp);
@@ -15195,15 +14399,22 @@ function createRoot(canvas) {
15195
14399
  const oldType = renderer.shadowMap.type;
15196
14400
  renderer.shadowMap.enabled = !!shadows;
15197
14401
  if (is.boo(shadows)) {
15198
- renderer.shadowMap.type = PCFSoftShadowMap;
14402
+ renderer.shadowMap.type = PCFShadowMap;
15199
14403
  } else if (is.str(shadows)) {
14404
+ if (shadows === "soft") {
14405
+ notifyDepreciated({
14406
+ heading: 'shadows="soft" is deprecated',
14407
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14408
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14409
+ });
14410
+ }
15200
14411
  const types = {
15201
14412
  basic: BasicShadowMap,
15202
14413
  percentage: PCFShadowMap,
15203
- soft: PCFSoftShadowMap,
14414
+ soft: PCFShadowMap,
15204
14415
  variance: VSMShadowMap
15205
14416
  };
15206
- renderer.shadowMap.type = types[shadows] ?? PCFSoftShadowMap;
14417
+ renderer.shadowMap.type = types[shadows] ?? PCFShadowMap;
15207
14418
  } else if (is.obj(shadows)) {
15208
14419
  Object.assign(renderer.shadowMap, shadows);
15209
14420
  }
@@ -15219,13 +14430,24 @@ function createRoot(canvas) {
15219
14430
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15220
14431
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15221
14432
  }
14433
+ const r3fProps = ["textureColorSpace"];
14434
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14435
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15222
14436
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15223
- applyProps(renderer, glConfig);
14437
+ const glProps = {};
14438
+ for (const key in glConfig) {
14439
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14440
+ }
14441
+ applyProps(renderer, glProps);
15224
14442
  }
15225
14443
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15226
14444
  const currentRenderer = state.renderer;
15227
14445
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15228
- applyProps(currentRenderer, rendererConfig);
14446
+ const rendererProps = {};
14447
+ for (const key in rendererConfig) {
14448
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14449
+ }
14450
+ applyProps(currentRenderer, rendererProps);
15229
14451
  }
15230
14452
  }
15231
14453
  const scheduler = getScheduler();
@@ -15251,6 +14473,18 @@ function createRoot(canvas) {
15251
14473
  system: true
15252
14474
  }
15253
14475
  );
14476
+ const unregisterEventsFlush = scheduler.register(
14477
+ () => {
14478
+ const state2 = store.getState();
14479
+ state2.events.flush?.();
14480
+ },
14481
+ {
14482
+ id: `${newRootId}_events`,
14483
+ rootId: newRootId,
14484
+ phase: "input",
14485
+ system: true
14486
+ }
14487
+ );
15254
14488
  const unregisterFrustum = scheduler.register(
15255
14489
  () => {
15256
14490
  const state2 = store.getState();
@@ -15261,7 +14495,7 @@ function createRoot(canvas) {
15261
14495
  {
15262
14496
  id: `${newRootId}_frustum`,
15263
14497
  rootId: newRootId,
15264
- phase: "preRender",
14498
+ before: "render",
15265
14499
  system: true
15266
14500
  }
15267
14501
  );
@@ -15273,7 +14507,7 @@ function createRoot(canvas) {
15273
14507
  {
15274
14508
  id: `${newRootId}_visibility`,
15275
14509
  rootId: newRootId,
15276
- phase: "preRender",
14510
+ before: "render",
15277
14511
  system: true,
15278
14512
  after: `${newRootId}_frustum`
15279
14513
  }
@@ -15285,7 +14519,7 @@ function createRoot(canvas) {
15285
14519
  const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
15286
14520
  if (userHandlesRender || state2.internal.priority) return;
15287
14521
  try {
15288
- if (state2.postProcessing?.render) state2.postProcessing.render();
14522
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15289
14523
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15290
14524
  } catch (error) {
15291
14525
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15310,6 +14544,7 @@ function createRoot(canvas) {
15310
14544
  unregisterRoot: () => {
15311
14545
  unregisterRoot();
15312
14546
  unregisterCanvasTarget();
14547
+ unregisterEventsFlush();
15313
14548
  unregisterFrustum();
15314
14549
  unregisterVisibility();
15315
14550
  unregisterRender();
@@ -15448,6 +14683,7 @@ function PortalInner({ state = {}, children, container }) {
15448
14683
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15449
14684
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15450
14685
  }
14686
+ const set = injectState.set;
15451
14687
  return {
15452
14688
  // The intersect consists of the previous root state
15453
14689
  ...rootState,
@@ -15466,7 +14702,7 @@ function PortalInner({ state = {}, children, container }) {
15466
14702
  size: resolvedSize,
15467
14703
  viewport: { ...rootState.viewport, ...viewport },
15468
14704
  // Layers are allowed to override events
15469
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14705
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15470
14706
  // Container for child attachment - the portalScene (injected or container itself)
15471
14707
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15472
14708
  };
@@ -15475,9 +14711,13 @@ function PortalInner({ state = {}, children, container }) {
15475
14711
  const store = createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15476
14712
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15477
14713
  onMutate(previousRoot.getState());
15478
- previousRoot.subscribe(onMutate);
15479
14714
  return store;
15480
14715
  }, [previousRoot, container]);
14716
+ useIsomorphicLayoutEffect(() => {
14717
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14718
+ const unsubscribe = previousRoot.subscribe(onMutate);
14719
+ return unsubscribe;
14720
+ }, [previousRoot, usePortalStore]);
15481
14721
  return (
15482
14722
  // @ts-ignore, reconciler types are not maintained
15483
14723
  /* @__PURE__ */ jsx(Fragment, { children: reconciler.createPortal(
@@ -15491,6 +14731,59 @@ function flushSync(fn) {
15491
14731
  return reconciler.flushSyncFromReconciler(fn);
15492
14732
  }
15493
14733
 
14734
+ function parseBackground(background) {
14735
+ if (!background) return null;
14736
+ if (typeof background === "object" && !background.isColor) {
14737
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14738
+ return {
14739
+ ...rest,
14740
+ preset,
14741
+ files: envMap || files,
14742
+ backgroundFiles: backgroundMap,
14743
+ background: true
14744
+ };
14745
+ }
14746
+ if (typeof background === "number") {
14747
+ return { color: background, background: true };
14748
+ }
14749
+ if (typeof background === "string") {
14750
+ if (background in presetsObj) {
14751
+ return { preset: background, background: true };
14752
+ }
14753
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14754
+ return { files: background, background: true };
14755
+ }
14756
+ return { color: background, background: true };
14757
+ }
14758
+ if (background.isColor) {
14759
+ return { color: background, background: true };
14760
+ }
14761
+ return null;
14762
+ }
14763
+
14764
+ function parseRendererConfig(rendererProp) {
14765
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14766
+ if (isRendererConfig) {
14767
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14768
+ return {
14769
+ primaryCanvas: pc,
14770
+ scheduler: sc,
14771
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14772
+ };
14773
+ }
14774
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14775
+ }
14776
+
14777
+ function clearHmrCaches(store) {
14778
+ store.setState((state) => ({
14779
+ nodes: {},
14780
+ uniforms: {},
14781
+ buffers: {},
14782
+ gpuStorage: {},
14783
+ _hmrVersion: state._hmrVersion + 1
14784
+ }));
14785
+ }
14786
+
15494
14787
  function CanvasImpl({
15495
14788
  ref,
15496
14789
  children,
@@ -15511,6 +14804,8 @@ function CanvasImpl({
15511
14804
  raycaster,
15512
14805
  camera,
15513
14806
  scene,
14807
+ autoUpdateFrustum,
14808
+ occlusion,
15514
14809
  onPointerMissed,
15515
14810
  onDragOverMissed,
15516
14811
  onDropMissed,
@@ -15522,39 +14817,10 @@ function CanvasImpl({
15522
14817
  forceEven,
15523
14818
  ...props
15524
14819
  }) {
15525
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15526
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14820
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15527
14821
  React.useMemo(() => extend(THREE), []);
15528
14822
  const Bridge = useBridge();
15529
- const backgroundProps = React.useMemo(() => {
15530
- if (!background) return null;
15531
- if (typeof background === "object" && !background.isColor) {
15532
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15533
- return {
15534
- ...rest,
15535
- preset,
15536
- files: envMap || files,
15537
- backgroundFiles: backgroundMap,
15538
- background: true
15539
- };
15540
- }
15541
- if (typeof background === "number") {
15542
- return { color: background, background: true };
15543
- }
15544
- if (typeof background === "string") {
15545
- if (background in presetsObj) {
15546
- return { preset: background, background: true };
15547
- }
15548
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15549
- return { files: background, background: true };
15550
- }
15551
- return { color: background, background: true };
15552
- }
15553
- if (background.isColor) {
15554
- return { color: background, background: true };
15555
- }
15556
- return null;
15557
- }, [background]);
14823
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15558
14824
  const hasInitialSizeRef = React.useRef(false);
15559
14825
  const measureConfig = React.useMemo(() => {
15560
14826
  if (!hasInitialSizeRef.current) {
@@ -15596,6 +14862,7 @@ function CanvasImpl({
15596
14862
  const handleDropMissed = useMutableCallback(onDropMissed);
15597
14863
  const [block, setBlock] = React.useState(false);
15598
14864
  const [error, setError] = React.useState(false);
14865
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15599
14866
  if (block) throw block;
15600
14867
  if (error) throw error;
15601
14868
  const root = React.useRef(null);
@@ -15603,6 +14870,7 @@ function CanvasImpl({
15603
14870
  const unsubscribeErrorRef = React.useRef(null);
15604
14871
  useIsomorphicLayoutEffect(() => {
15605
14872
  effectActiveRef.current = true;
14873
+ if (fallbackVisible) return;
15606
14874
  const canvas = canvasRef.current;
15607
14875
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15608
14876
  if (!root.current) {
@@ -15623,7 +14891,7 @@ function CanvasImpl({
15623
14891
  }
15624
14892
  async function run() {
15625
14893
  if (!effectActiveRef.current || !root.current) return;
15626
- await root.current.configure({
14894
+ const configured = await root.current.configure({
15627
14895
  id,
15628
14896
  primaryCanvas,
15629
14897
  scheduler,
@@ -15638,6 +14906,8 @@ function CanvasImpl({
15638
14906
  performance,
15639
14907
  raycaster,
15640
14908
  camera,
14909
+ autoUpdateFrustum,
14910
+ occlusion,
15641
14911
  size: effectiveSize,
15642
14912
  // Store size props for reset functionality
15643
14913
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15662,8 +14932,20 @@ function CanvasImpl({
15662
14932
  }
15663
14933
  onCreated?.(state);
15664
14934
  }
15665
- });
15666
- if (!effectActiveRef.current || !root.current) return;
14935
+ }).then(
14936
+ () => true,
14937
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14938
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14939
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14940
+ (setupError) => {
14941
+ if (effectActiveRef.current) {
14942
+ if (fallback != null) setFallbackVisible(true);
14943
+ else setError(setupError);
14944
+ }
14945
+ return false;
14946
+ }
14947
+ );
14948
+ if (!configured || !effectActiveRef.current || !root.current) return;
15667
14949
  root.current.render(
15668
14950
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15669
14951
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15697,20 +14979,13 @@ function CanvasImpl({
15697
14979
  const handleHMR = () => {
15698
14980
  queueMicrotask(() => {
15699
14981
  const rootEntry = _roots.get(canvas);
15700
- if (rootEntry?.store) {
15701
- rootEntry.store.setState((state) => ({
15702
- nodes: {},
15703
- uniforms: {},
15704
- _hmrVersion: state._hmrVersion + 1
15705
- }));
15706
- }
14982
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15707
14983
  });
15708
14984
  };
15709
14985
  if (typeof import.meta !== "undefined" && import.meta.hot) {
15710
14986
  const hot = import.meta.hot;
15711
14987
  hot.on("vite:afterUpdate", handleHMR);
15712
- return () => hot.dispose?.(() => {
15713
- });
14988
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15714
14989
  }
15715
14990
  if (typeof module !== "undefined" && module.hot) {
15716
14991
  const hot = module.hot;
@@ -15733,7 +15008,20 @@ function CanvasImpl({
15733
15008
  ...style
15734
15009
  },
15735
15010
  ...props,
15736
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15011
+ children: fallbackVisible ? (
15012
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15013
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15014
+ fallback
15015
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15016
+ "canvas",
15017
+ {
15018
+ ref: canvasRef,
15019
+ id,
15020
+ className: "r3f-canvas",
15021
+ style: { display: "block", width: "100%", height: "100%" },
15022
+ children: fallback
15023
+ }
15024
+ ) })
15737
15025
  }
15738
15026
  );
15739
15027
  }
@@ -15809,6 +15097,8 @@ function createScopedStore(data) {
15809
15097
  function createLazyCreatorState(state) {
15810
15098
  let _uniforms = null;
15811
15099
  let _nodes = null;
15100
+ let _buffers = null;
15101
+ let _gpuStorage = null;
15812
15102
  return Object.create(state, {
15813
15103
  uniforms: {
15814
15104
  get() {
@@ -15819,10 +15109,34 @@ function createLazyCreatorState(state) {
15819
15109
  get() {
15820
15110
  return _nodes ?? (_nodes = createScopedStore(state.nodes));
15821
15111
  }
15112
+ },
15113
+ buffers: {
15114
+ get() {
15115
+ return _buffers ?? (_buffers = createScopedStore(state.buffers));
15116
+ }
15117
+ },
15118
+ gpuStorage: {
15119
+ get() {
15120
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(state.gpuStorage));
15121
+ }
15822
15122
  }
15823
15123
  });
15824
15124
  }
15825
15125
 
15126
+ function resolvePrimary(local) {
15127
+ return local.getState().primaryStore ?? local;
15128
+ }
15129
+ function usePrimaryStore() {
15130
+ const local = useStore();
15131
+ const primary = local.getState().primaryStore;
15132
+ return useMemo(() => primary ?? local, [primary, local]);
15133
+ }
15134
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15135
+ const local = useStore();
15136
+ const primary = resolvePrimary(local);
15137
+ return primary(selector, equalityFn);
15138
+ }
15139
+
15826
15140
  function addTexture(set, key, value) {
15827
15141
  set((state) => {
15828
15142
  const newMap = new Map(state.textures);
@@ -15901,6 +15215,10 @@ function vectorize(inObject) {
15901
15215
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15902
15216
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15903
15217
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15218
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15219
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15220
+ return new Color(obj.r * scale, obj.g * scale, obj.b * scale);
15221
+ }
15904
15222
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15905
15223
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15906
15224
  return new Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15924,7 +15242,7 @@ function useCompareMemoize(value, deep) {
15924
15242
 
15925
15243
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15926
15244
  function useUniforms(creatorOrScope, scope) {
15927
- const store = useStore();
15245
+ const store = usePrimaryStore();
15928
15246
  const removeUniforms2 = useCallback(
15929
15247
  (names, targetScope) => {
15930
15248
  const nameArray = Array.isArray(names) ? names : [names];
@@ -15994,8 +15312,8 @@ function useUniforms(creatorOrScope, scope) {
15994
15312
  }, [creatorOrScope, store]);
15995
15313
  const memoizedInput = useCompareMemoize(inputForMemoization);
15996
15314
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
15997
- const storeUniforms = useThree((s) => s.uniforms);
15998
- const hmrVersion = useThree((s) => s._hmrVersion);
15315
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15316
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15999
15317
  const readerDep = isReader ? storeUniforms : null;
16000
15318
  const creatorDep = isReader ? null : hmrVersion;
16001
15319
  const uniforms = useMemo(() => {
@@ -16056,6 +15374,7 @@ function useUniforms(creatorOrScope, scope) {
16056
15374
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16057
15375
  }
16058
15376
  function rebuildAllUniforms(store, scope) {
15377
+ store = store.getState().primaryStore ?? store;
16059
15378
  store.setState((state) => {
16060
15379
  let newUniforms = {};
16061
15380
  if (scope && scope !== "root") {
@@ -16184,7 +15503,7 @@ function useUniform(name, value) {
16184
15503
 
16185
15504
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16186
15505
  function useNodes(creatorOrScope, scope) {
16187
- const store = useStore();
15506
+ const store = usePrimaryStore();
16188
15507
  const removeNodes2 = useCallback(
16189
15508
  (names, targetScope) => {
16190
15509
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16241,8 +15560,8 @@ function useNodes(creatorOrScope, scope) {
16241
15560
  [store]
16242
15561
  );
16243
15562
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16244
- const storeNodes = useThree((s) => s.nodes);
16245
- const hmrVersion = useThree((s) => s._hmrVersion);
15563
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15564
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16246
15565
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16247
15566
  const readerDep = isReader ? storeNodes : null;
16248
15567
  const creatorDep = isReader ? null : hmrVersion;
@@ -16301,6 +15620,7 @@ function useNodes(creatorOrScope, scope) {
16301
15620
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16302
15621
  }
16303
15622
  function rebuildAllNodes(store, scope) {
15623
+ store = store.getState().primaryStore ?? store;
16304
15624
  store.setState((state) => {
16305
15625
  let newNodes = state.nodes;
16306
15626
  if (scope && scope !== "root") {
@@ -16345,18 +15665,364 @@ function clearRootNodes(set) {
16345
15665
  });
16346
15666
  }
16347
15667
  function useLocalNodes(creator) {
16348
- const store = useStore();
16349
- const uniforms = useThree((s) => s.uniforms);
16350
- const nodes = useThree((s) => s.nodes);
16351
- const textures = useThree((s) => s.textures);
16352
- const hmrVersion = useThree((s) => s._hmrVersion);
15668
+ const store = usePrimaryStore();
15669
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15670
+ const nodes = usePrimaryThree((s) => s.nodes);
15671
+ const textures = usePrimaryThree((s) => s.textures);
15672
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16353
15673
  return useMemo(() => {
16354
15674
  const wrappedState = createLazyCreatorState(store.getState());
16355
15675
  return creator(wrappedState);
16356
15676
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16357
15677
  }
16358
15678
 
16359
- function usePostProcessing(mainCB, setupCB) {
15679
+ const isBufferLike = (value) => {
15680
+ if (value === null || typeof value !== "object") return false;
15681
+ if (ArrayBuffer.isView(value)) return true;
15682
+ if ("isBufferAttribute" in value) return true;
15683
+ if ("uuid" in value || "nodeType" in value) return true;
15684
+ return false;
15685
+ };
15686
+ const disposeBuffer = (buffer) => {
15687
+ if (buffer === null || typeof buffer !== "object") return;
15688
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15689
+ buffer.dispose();
15690
+ }
15691
+ };
15692
+ function useBuffers(creatorOrScope, scope) {
15693
+ const store = usePrimaryStore();
15694
+ const removeBuffers = useCallback(
15695
+ (names, targetScope) => {
15696
+ const nameArray = Array.isArray(names) ? names : [names];
15697
+ store.setState((state) => {
15698
+ if (targetScope) {
15699
+ const currentScope = { ...state.buffers[targetScope] };
15700
+ for (const name of nameArray) delete currentScope[name];
15701
+ return { buffers: { ...state.buffers, [targetScope]: currentScope } };
15702
+ }
15703
+ const buffers2 = { ...state.buffers };
15704
+ for (const name of nameArray) if (isBufferLike(buffers2[name])) delete buffers2[name];
15705
+ return { buffers: buffers2 };
15706
+ });
15707
+ },
15708
+ [store]
15709
+ );
15710
+ const clearBuffers = useCallback(
15711
+ (targetScope) => {
15712
+ store.setState((state) => {
15713
+ if (targetScope && targetScope !== "root") {
15714
+ const { [targetScope]: _, ...rest } = state.buffers;
15715
+ return { buffers: rest };
15716
+ }
15717
+ if (targetScope === "root") {
15718
+ const buffers2 = {};
15719
+ for (const [key, value] of Object.entries(state.buffers)) {
15720
+ if (!isBufferLike(value)) buffers2[key] = value;
15721
+ }
15722
+ return { buffers: buffers2 };
15723
+ }
15724
+ return { buffers: {} };
15725
+ });
15726
+ },
15727
+ [store]
15728
+ );
15729
+ const rebuildBuffers = useCallback(
15730
+ (targetScope) => {
15731
+ store.setState((state) => {
15732
+ let newBuffers = state.buffers;
15733
+ if (targetScope && targetScope !== "root") {
15734
+ const { [targetScope]: _, ...rest } = state.buffers;
15735
+ newBuffers = rest;
15736
+ } else if (targetScope === "root") {
15737
+ newBuffers = {};
15738
+ for (const [key, value] of Object.entries(state.buffers)) {
15739
+ if (!isBufferLike(value)) newBuffers[key] = value;
15740
+ }
15741
+ } else {
15742
+ newBuffers = {};
15743
+ }
15744
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15745
+ });
15746
+ },
15747
+ [store]
15748
+ );
15749
+ const disposeBuffers = useCallback(
15750
+ (names, targetScope) => {
15751
+ const nameArray = Array.isArray(names) ? names : [names];
15752
+ const state = store.getState();
15753
+ for (const name of nameArray) {
15754
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15755
+ if (buffer && isBufferLike(buffer)) {
15756
+ disposeBuffer(buffer);
15757
+ }
15758
+ }
15759
+ removeBuffers(names, targetScope);
15760
+ },
15761
+ [store, removeBuffers]
15762
+ );
15763
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15764
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15765
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15766
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15767
+ const readerDep = isReader ? storeBuffers : null;
15768
+ const creatorDep = isReader ? null : hmrVersion;
15769
+ const buffers = useMemo(() => {
15770
+ if (creatorOrScope === void 0) {
15771
+ return storeBuffers;
15772
+ }
15773
+ if (typeof creatorOrScope === "string") {
15774
+ const scopeData = storeBuffers[creatorOrScope];
15775
+ if (scopeData && !isBufferLike(scopeData)) return scopeData;
15776
+ return {};
15777
+ }
15778
+ const state = store.getState();
15779
+ const set = store.setState;
15780
+ const creator = creatorOrScope;
15781
+ const wrappedState = createLazyCreatorState(state);
15782
+ const created = creator(wrappedState);
15783
+ const result = {};
15784
+ let hasNewBuffers = false;
15785
+ if (scope) {
15786
+ const currentScope = state.buffers[scope] ?? {};
15787
+ for (const [name, buffer] of Object.entries(created)) {
15788
+ if (currentScope[name]) {
15789
+ result[name] = currentScope[name];
15790
+ } else {
15791
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15792
+ buffer.setName(`${scope}.${name}`);
15793
+ }
15794
+ result[name] = buffer;
15795
+ hasNewBuffers = true;
15796
+ }
15797
+ }
15798
+ if (hasNewBuffers) {
15799
+ set((s) => ({
15800
+ buffers: {
15801
+ ...s.buffers,
15802
+ [scope]: { ...s.buffers[scope], ...result }
15803
+ }
15804
+ }));
15805
+ }
15806
+ return result;
15807
+ }
15808
+ for (const [name, buffer] of Object.entries(created)) {
15809
+ const existing = state.buffers[name];
15810
+ if (existing && isBufferLike(existing)) {
15811
+ result[name] = existing;
15812
+ } else {
15813
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15814
+ buffer.setName(name);
15815
+ }
15816
+ result[name] = buffer;
15817
+ hasNewBuffers = true;
15818
+ }
15819
+ }
15820
+ if (hasNewBuffers) {
15821
+ set((s) => ({ buffers: { ...s.buffers, ...result } }));
15822
+ }
15823
+ return result;
15824
+ }, [store, scopeDep, readerDep, creatorDep]);
15825
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15826
+ }
15827
+ function rebuildAllBuffers(store, scope) {
15828
+ store = store.getState().primaryStore ?? store;
15829
+ store.setState((state) => {
15830
+ let newBuffers = state.buffers;
15831
+ if (scope && scope !== "root") {
15832
+ const { [scope]: _, ...rest } = state.buffers;
15833
+ newBuffers = rest;
15834
+ } else if (scope === "root") {
15835
+ newBuffers = {};
15836
+ for (const [key, value] of Object.entries(state.buffers)) {
15837
+ if (!isBufferLike(value)) newBuffers[key] = value;
15838
+ }
15839
+ } else {
15840
+ newBuffers = {};
15841
+ }
15842
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15843
+ });
15844
+ }
15845
+
15846
+ const isStorageLike = (value) => {
15847
+ if (value === null || typeof value !== "object") return false;
15848
+ if ("isTexture" in value) return true;
15849
+ if ("isData3DTexture" in value) return true;
15850
+ if ("uuid" in value || "nodeType" in value) return true;
15851
+ return false;
15852
+ };
15853
+ const disposeStorage = (storage) => {
15854
+ if (storage === null || typeof storage !== "object") return;
15855
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15856
+ storage.dispose();
15857
+ }
15858
+ };
15859
+ function useGPUStorage(creatorOrScope, scope) {
15860
+ const store = usePrimaryStore();
15861
+ const removeStorage = useCallback(
15862
+ (names, targetScope) => {
15863
+ const nameArray = Array.isArray(names) ? names : [names];
15864
+ store.setState((state) => {
15865
+ if (targetScope) {
15866
+ const currentScope = { ...state.gpuStorage[targetScope] };
15867
+ for (const name of nameArray) delete currentScope[name];
15868
+ return { gpuStorage: { ...state.gpuStorage, [targetScope]: currentScope } };
15869
+ }
15870
+ const gpuStorage2 = { ...state.gpuStorage };
15871
+ for (const name of nameArray) if (isStorageLike(gpuStorage2[name])) delete gpuStorage2[name];
15872
+ return { gpuStorage: gpuStorage2 };
15873
+ });
15874
+ },
15875
+ [store]
15876
+ );
15877
+ const clearStorage = useCallback(
15878
+ (targetScope) => {
15879
+ store.setState((state) => {
15880
+ if (targetScope && targetScope !== "root") {
15881
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15882
+ return { gpuStorage: rest };
15883
+ }
15884
+ if (targetScope === "root") {
15885
+ const gpuStorage2 = {};
15886
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15887
+ if (!isStorageLike(value)) gpuStorage2[key] = value;
15888
+ }
15889
+ return { gpuStorage: gpuStorage2 };
15890
+ }
15891
+ return { gpuStorage: {} };
15892
+ });
15893
+ },
15894
+ [store]
15895
+ );
15896
+ const rebuildStorage = useCallback(
15897
+ (targetScope) => {
15898
+ store.setState((state) => {
15899
+ let newStorage = state.gpuStorage;
15900
+ if (targetScope && targetScope !== "root") {
15901
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15902
+ newStorage = rest;
15903
+ } else if (targetScope === "root") {
15904
+ newStorage = {};
15905
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15906
+ if (!isStorageLike(value)) newStorage[key] = value;
15907
+ }
15908
+ } else {
15909
+ newStorage = {};
15910
+ }
15911
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
15912
+ });
15913
+ },
15914
+ [store]
15915
+ );
15916
+ const disposeStorageFn = useCallback(
15917
+ (names, targetScope) => {
15918
+ const nameArray = Array.isArray(names) ? names : [names];
15919
+ const state = store.getState();
15920
+ for (const name of nameArray) {
15921
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15922
+ if (storage && isStorageLike(storage)) {
15923
+ disposeStorage(storage);
15924
+ }
15925
+ }
15926
+ removeStorage(names, targetScope);
15927
+ },
15928
+ [store, removeStorage]
15929
+ );
15930
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15931
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15932
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15933
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15934
+ const readerDep = isReader ? storeStorage : null;
15935
+ const creatorDep = isReader ? null : hmrVersion;
15936
+ const gpuStorage = useMemo(() => {
15937
+ if (creatorOrScope === void 0) {
15938
+ return storeStorage;
15939
+ }
15940
+ if (typeof creatorOrScope === "string") {
15941
+ const scopeData = storeStorage[creatorOrScope];
15942
+ if (scopeData && !isStorageLike(scopeData)) return scopeData;
15943
+ return {};
15944
+ }
15945
+ const state = store.getState();
15946
+ const set = store.setState;
15947
+ const creator = creatorOrScope;
15948
+ const wrappedState = createLazyCreatorState(state);
15949
+ const created = creator(wrappedState);
15950
+ const result = {};
15951
+ let hasNewStorage = false;
15952
+ if (scope) {
15953
+ const currentScope = state.gpuStorage[scope] ?? {};
15954
+ for (const [name, storage] of Object.entries(created)) {
15955
+ if (currentScope[name]) {
15956
+ result[name] = currentScope[name];
15957
+ } else {
15958
+ if ("setName" in storage && typeof storage.setName === "function") {
15959
+ storage.setName(`${scope}.${name}`);
15960
+ }
15961
+ if ("name" in storage && typeof storage.name === "string") {
15962
+ storage.name = `${scope}.${name}`;
15963
+ }
15964
+ result[name] = storage;
15965
+ hasNewStorage = true;
15966
+ }
15967
+ }
15968
+ if (hasNewStorage) {
15969
+ set((s) => ({
15970
+ gpuStorage: {
15971
+ ...s.gpuStorage,
15972
+ [scope]: { ...s.gpuStorage[scope], ...result }
15973
+ }
15974
+ }));
15975
+ }
15976
+ return result;
15977
+ }
15978
+ for (const [name, storage] of Object.entries(created)) {
15979
+ const existing = state.gpuStorage[name];
15980
+ if (existing && isStorageLike(existing)) {
15981
+ result[name] = existing;
15982
+ } else {
15983
+ if ("setName" in storage && typeof storage.setName === "function") {
15984
+ storage.setName(name);
15985
+ }
15986
+ if ("name" in storage && typeof storage.name === "string") {
15987
+ storage.name = name;
15988
+ }
15989
+ result[name] = storage;
15990
+ hasNewStorage = true;
15991
+ }
15992
+ }
15993
+ if (hasNewStorage) {
15994
+ set((s) => ({ gpuStorage: { ...s.gpuStorage, ...result } }));
15995
+ }
15996
+ return result;
15997
+ }, [store, scopeDep, readerDep, creatorDep]);
15998
+ return {
15999
+ ...gpuStorage,
16000
+ removeStorage,
16001
+ clearStorage,
16002
+ rebuildStorage,
16003
+ disposeStorage: disposeStorageFn
16004
+ };
16005
+ }
16006
+ function rebuildAllStorage(store, scope) {
16007
+ store = store.getState().primaryStore ?? store;
16008
+ store.setState((state) => {
16009
+ let newStorage = state.gpuStorage;
16010
+ if (scope && scope !== "root") {
16011
+ const { [scope]: _, ...rest } = state.gpuStorage;
16012
+ newStorage = rest;
16013
+ } else if (scope === "root") {
16014
+ newStorage = {};
16015
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
16016
+ if (!isStorageLike(value)) newStorage[key] = value;
16017
+ }
16018
+ } else {
16019
+ newStorage = {};
16020
+ }
16021
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
16022
+ });
16023
+ }
16024
+
16025
+ function useRenderPipeline(mainCB, setupCB) {
16360
16026
  const store = useStore();
16361
16027
  const { scene, camera, renderer, isLegacy } = useThree();
16362
16028
  const callbacksRanRef = useRef(false);
@@ -16375,7 +16041,7 @@ function usePostProcessing(mainCB, setupCB) {
16375
16041
  }, [store]);
16376
16042
  const reset = useCallback(() => {
16377
16043
  store.setState({
16378
- postProcessing: null,
16044
+ renderPipeline: null,
16379
16045
  passes: {}
16380
16046
  });
16381
16047
  callbacksRanRef.current = false;
@@ -16388,13 +16054,13 @@ function usePostProcessing(mainCB, setupCB) {
16388
16054
  }, []);
16389
16055
  useLayoutEffect(() => {
16390
16056
  if (isLegacy) {
16391
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
16057
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16392
16058
  }
16393
16059
  if (!renderer || !scene || !camera) return;
16394
16060
  const state = store.getState();
16395
16061
  const set = store.setState;
16396
16062
  try {
16397
- let pp = state.postProcessing;
16063
+ let pp = state.renderPipeline;
16398
16064
  let currentPasses = { ...state.passes };
16399
16065
  let justCreatedPP = false;
16400
16066
  if (!pp) {
@@ -16411,7 +16077,7 @@ function usePostProcessing(mainCB, setupCB) {
16411
16077
  }
16412
16078
  currentPasses.scenePass = scenePass;
16413
16079
  if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16414
- set({ postProcessing: pp, passes: currentPasses });
16080
+ set({ renderPipeline: pp, passes: currentPasses });
16415
16081
  const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16416
16082
  if (shouldRunCallbacks) {
16417
16083
  if (setupCBRef.current) {
@@ -16433,22 +16099,22 @@ function usePostProcessing(mainCB, setupCB) {
16433
16099
  callbacksRanRef.current = true;
16434
16100
  }
16435
16101
  } catch (error) {
16436
- console.error("[usePostProcessing] Setup error:", error);
16102
+ console.error("[useRenderPipeline] Setup error:", error);
16437
16103
  }
16438
16104
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16439
16105
  const passes = useThree((s) => s.passes);
16440
- const postProcessing = useThree((s) => s.postProcessing);
16106
+ const renderPipeline = useThree((s) => s.renderPipeline);
16441
16107
  return {
16442
16108
  passes,
16443
- postProcessing,
16109
+ renderPipeline,
16444
16110
  clearPasses,
16445
16111
  reset,
16446
16112
  rebuild,
16447
- // isReady indicates if PostProcessing is configured and ready for rendering
16448
- isReady: postProcessing !== null
16113
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16114
+ isReady: renderPipeline !== null
16449
16115
  };
16450
16116
  }
16451
16117
 
16452
16118
  extend(THREE);
16453
16119
 
16454
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllNodes, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, usePostProcessing, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
16120
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };