@react-three/fiber 10.0.0-canary.dbbe704 → 10.0.0-canary.f046a54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,6 +14,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  const lite = require('dequal/lite');
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  require('zustand/shallow');
@@ -170,7 +171,7 @@ function useEnvironment({
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  fiber.useLoader.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
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- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
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  const loaderResult = fiber.useLoader(
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  loader,
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  multiFile ? [files] : files,
@@ -370,7 +371,22 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
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  });
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- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
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+ }, [
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+ children,
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+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ gl,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
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+ environmentIntensity,
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+ environmentRotation
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+ ]);
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
@@ -441,9 +457,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$3 = Object.defineProperty;
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- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -475,7 +491,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
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- __publicField$3(this, "state", { error: false });
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+ __publicField$1(this, "state", { error: false });
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  }
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -483,7 +499,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
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  const is = {
@@ -1004,8 +1020,24 @@ function applyProps(object, props) {
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  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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  else target.set(value);
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+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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  } else {
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  root[key] = value;
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+ if (key.endsWith("Node") && root.isMaterial) {
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+ root.needsUpdate = true;
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+ }
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  if (rootState && rootState.renderer?.outputColorSpace === webgpu.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
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  root[key].format === webgpu.RGBAFormat && root[key].type === webgpu.UnsignedByteType) {
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  root[key].colorSpace = rootState.textureColorSpace;
@@ -1039,38 +1071,60 @@ function applyProps(object, props) {
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  return object;
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  }
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+ const DEFAULT_POINTER_ID = 0;
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+ const XR_POINTER_ID_START = 1e3;
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+ function getPointerState(internal, pointerId) {
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+ let state = internal.pointerMap.get(pointerId);
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+ if (!state) {
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+ state = {
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+ hovered: /* @__PURE__ */ new Map(),
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+ captured: /* @__PURE__ */ new Map(),
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+ initialClick: [0, 0],
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+ initialHits: []
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+ };
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+ internal.pointerMap.set(pointerId, state);
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+ }
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+ return state;
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+ }
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+ function getPointerId(event) {
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+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
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+ }
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  function makeId(event) {
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  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
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  }
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- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
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- const captureData = captures.get(obj);
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+ function releaseInternalPointerCapture(internal, obj, pointerId) {
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+ const pointerState = internal.pointerMap.get(pointerId);
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+ if (!pointerState) return;
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+ const captureData = pointerState.captured.get(obj);
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  if (captureData) {
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- captures.delete(obj);
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- if (captures.size === 0) {
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- capturedMap.delete(pointerId);
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- captureData.target.releasePointerCapture(pointerId);
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- }
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+ pointerState.captured.delete(obj);
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+ captureData.target.releasePointerCapture(pointerId);
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  }
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  }
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  function removeInteractivity(store, object) {
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  const { internal } = store.getState();
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  internal.interaction = internal.interaction.filter((o) => o !== object);
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- internal.initialHits = internal.initialHits.filter((o) => o !== object);
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- internal.hovered.forEach((value, key) => {
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- if (value.eventObject === object || value.object === object) {
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- internal.hovered.delete(key);
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+ for (const [pointerId, pointerState] of internal.pointerMap) {
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+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
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+ pointerState.hovered.forEach((value, key) => {
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+ if (value.eventObject === object || value.object === object) {
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+ pointerState.hovered.delete(key);
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+ }
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+ });
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+ if (pointerState.captured.has(object)) {
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+ releaseInternalPointerCapture(internal, object, pointerId);
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  }
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- });
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- internal.capturedMap.forEach((captures, pointerId) => {
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- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
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- });
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+ }
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  unregisterVisibility(store, object);
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  }
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  function createEvents(store) {
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- function calculateDistance(event) {
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+ function calculateDistance(event, pointerId) {
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  const { internal } = store.getState();
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- const dx = event.offsetX - internal.initialClick[0];
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- const dy = event.offsetY - internal.initialClick[1];
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+ const pointerState = internal.pointerMap.get(pointerId);
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+ if (!pointerState) return 0;
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+ const [initialX, initialY] = pointerState.initialClick;
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+ const dx = event.offsetX - initialX;
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+ const dy = event.offsetY - initialY;
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  return Math.round(Math.sqrt(dx * dx + dy * dy));
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  }
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  function filterPointerEvents(objects) {
@@ -1106,6 +1160,15 @@ function createEvents(store) {
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  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
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  }
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  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
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+ const aInteractivePriority = a.object.userData?.interactivePriority;
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+ const bInteractivePriority = b.object.userData?.interactivePriority;
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+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
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+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
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+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
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+ if (aInteractivePriority !== bInteractivePriority) {
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+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
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+ }
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+ }
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  const aState = getRootState(a.object);
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  const bState = getRootState(b.object);
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  const aPriority = aState?.events?.priority ?? 1;
@@ -1127,9 +1190,13 @@ function createEvents(store) {
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  eventObject = eventObject.parent;
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  }
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  }
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- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
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- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
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- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
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+ if ("pointerId" in event) {
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+ const pointerId = event.pointerId;
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+ const pointerState = state.internal.pointerMap.get(pointerId);
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+ if (pointerState?.captured.size) {
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+ for (const captureData of pointerState.captured.values()) {
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+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
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+ }
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  }
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  }
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  return intersections;
@@ -1142,27 +1209,25 @@ function createEvents(store) {
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  if (state) {
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  const { raycaster, pointer, camera, internal } = state;
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  const unprojectedPoint = new webgpu.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1145
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
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+ const hasPointerCapture = (id) => {
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+ const pointerState = internal.pointerMap.get(id);
1214
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1215
+ };
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1216
  const setPointerCapture = (id) => {
1147
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  const captureData = { intersection: hit, target: event.target };
1148
- if (internal.capturedMap.has(id)) {
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- internal.capturedMap.get(id).set(hit.eventObject, captureData);
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- } else {
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- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1152
- }
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+ const pointerState = getPointerState(internal, id);
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+ pointerState.captured.set(hit.eventObject, captureData);
1153
1220
  event.target.setPointerCapture(id);
1154
1221
  };
1155
1222
  const releasePointerCapture = (id) => {
1156
- const captures = internal.capturedMap.get(id);
1157
- if (captures) {
1158
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1159
- }
1223
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
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  };
1161
1225
  const extractEventProps = {};
1162
1226
  for (const prop in event) {
1163
1227
  const property = event[prop];
1164
1228
  if (typeof property !== "function") extractEventProps[prop] = property;
1165
1229
  }
1230
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1166
1231
  const raycastEvent = {
1167
1232
  ...hit,
1168
1233
  ...extractEventProps,
@@ -1173,18 +1238,19 @@ function createEvents(store) {
1173
1238
  unprojectedPoint,
1174
1239
  ray: raycaster.ray,
1175
1240
  camera,
1241
+ pointerId: eventPointerId,
1176
1242
  // Hijack stopPropagation, which just sets a flag
1177
1243
  stopPropagation() {
1178
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1244
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1179
1245
  if (
1180
1246
  // ...if this pointer hasn't been captured
1181
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1182
- capturesForPointer.has(hit.eventObject)
1247
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1248
+ pointerState.captured.has(hit.eventObject)
1183
1249
  ) {
1184
1250
  raycastEvent.stopped = localState.stopped = true;
1185
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1251
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1186
1252
  const higher = intersections.slice(0, intersections.indexOf(hit));
1187
- cancelPointer([...higher, hit]);
1253
+ cancelPointer([...higher, hit], eventPointerId);
1188
1254
  }
1189
1255
  }
1190
1256
  },
@@ -1200,15 +1266,18 @@ function createEvents(store) {
1200
1266
  }
1201
1267
  return intersections;
1202
1268
  }
1203
- function cancelPointer(intersections) {
1269
+ function cancelPointer(intersections, pointerId) {
1204
1270
  const { internal } = store.getState();
1205
- for (const hoveredObj of internal.hovered.values()) {
1271
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1272
+ const pointerState = internal.pointerMap.get(pid);
1273
+ if (!pointerState) return;
1274
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1206
1275
  if (!intersections.length || !intersections.find(
1207
1276
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1208
1277
  )) {
1209
1278
  const eventObject = hoveredObj.eventObject;
1210
1279
  const instance = eventObject.__r3f;
1211
- internal.hovered.delete(makeId(hoveredObj));
1280
+ pointerState.hovered.delete(hoveredId);
1212
1281
  if (instance?.eventCount) {
1213
1282
  const handlers = instance.handlers;
1214
1283
  const data = { ...hoveredObj, intersections };
@@ -1237,41 +1306,118 @@ function createEvents(store) {
1237
1306
  instance?.handlers.onDropMissed?.(event);
1238
1307
  }
1239
1308
  }
1309
+ function cleanupPointer(pointerId) {
1310
+ const { internal } = store.getState();
1311
+ const pointerState = internal.pointerMap.get(pointerId);
1312
+ if (pointerState) {
1313
+ for (const [, hoveredObj] of pointerState.hovered) {
1314
+ const eventObject = hoveredObj.eventObject;
1315
+ const instance = eventObject.__r3f;
1316
+ if (instance?.eventCount) {
1317
+ const handlers = instance.handlers;
1318
+ const data = { ...hoveredObj, intersections: [] };
1319
+ handlers.onPointerOut?.(data);
1320
+ handlers.onPointerLeave?.(data);
1321
+ }
1322
+ }
1323
+ internal.pointerMap.delete(pointerId);
1324
+ }
1325
+ internal.pointerDirty.delete(pointerId);
1326
+ }
1327
+ function processDeferredPointer(event, pointerId) {
1328
+ const state = store.getState();
1329
+ const { internal } = state;
1330
+ if (!state.events.enabled) return;
1331
+ const filter = filterPointerEvents;
1332
+ const hits = intersect(event, filter);
1333
+ cancelPointer(hits, pointerId);
1334
+ function onIntersect(data) {
1335
+ const eventObject = data.eventObject;
1336
+ const instance = eventObject.__r3f;
1337
+ if (!instance?.eventCount) return;
1338
+ const handlers = instance.handlers;
1339
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1340
+ const id = makeId(data);
1341
+ const pointerState = getPointerState(internal, pointerId);
1342
+ const hoveredItem = pointerState.hovered.get(id);
1343
+ if (!hoveredItem) {
1344
+ pointerState.hovered.set(id, data);
1345
+ handlers.onPointerOver?.(data);
1346
+ handlers.onPointerEnter?.(data);
1347
+ } else if (hoveredItem.stopped) {
1348
+ data.stopPropagation();
1349
+ }
1350
+ }
1351
+ handlers.onPointerMove?.(data);
1352
+ }
1353
+ handleIntersects(hits, event, 0, onIntersect);
1354
+ }
1240
1355
  function handlePointer(name) {
1241
1356
  switch (name) {
1242
1357
  case "onPointerLeave":
1243
- case "onPointerCancel":
1244
1358
  case "onDragLeave":
1245
1359
  return () => cancelPointer([]);
1360
+ // Global cancel of these events
1361
+ case "onPointerCancel":
1362
+ return (event) => {
1363
+ const pointerId = getPointerId(event);
1364
+ cleanupPointer(pointerId);
1365
+ };
1246
1366
  case "onLostPointerCapture":
1247
1367
  return (event) => {
1248
1368
  const { internal } = store.getState();
1249
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1369
+ const pointerId = getPointerId(event);
1370
+ const pointerState = internal.pointerMap.get(pointerId);
1371
+ if (pointerState?.captured.size) {
1250
1372
  requestAnimationFrame(() => {
1251
- if (internal.capturedMap.has(event.pointerId)) {
1252
- internal.capturedMap.delete(event.pointerId);
1253
- cancelPointer([]);
1373
+ const pointerState2 = internal.pointerMap.get(pointerId);
1374
+ if (pointerState2?.captured.size) {
1375
+ pointerState2.captured.clear();
1254
1376
  }
1377
+ cancelPointer([], pointerId);
1255
1378
  });
1256
1379
  }
1257
1380
  };
1258
1381
  }
1259
1382
  return function handleEvent(event) {
1260
1383
  const state = store.getState();
1261
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1384
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1385
+ const pointerId = getPointerId(event);
1262
1386
  internal.lastEvent.current = event;
1263
- if (!state.events.enabled) return;
1387
+ if (!events.enabled) return;
1264
1388
  const isPointerMove = name === "onPointerMove";
1265
1389
  const isDragOver = name === "onDragOver";
1266
1390
  const isDrop = name === "onDrop";
1267
1391
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1392
+ const isPointerDown = name === "onPointerDown";
1393
+ const isPointerUp = name === "onPointerUp";
1394
+ const isWheel = name === "onWheel";
1395
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1396
+ if (isPointerMove && canDeferRaycasts) {
1397
+ events.compute?.(event, state);
1398
+ internal.pointerDirty.set(pointerId, event);
1399
+ return;
1400
+ }
1401
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1402
+ events.compute?.(event, state);
1403
+ internal.pointerDirty.set(pointerId, event);
1404
+ return;
1405
+ }
1406
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1407
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1408
+ internal.pointerDirty.delete(pointerId);
1409
+ processDeferredPointer(deferredEvent, pointerId);
1410
+ }
1268
1411
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1269
1412
  const hits = intersect(event, filter);
1270
- const delta = isClickEvent ? calculateDistance(event) : 0;
1271
- if (name === "onPointerDown") {
1272
- internal.initialClick = [event.offsetX, event.offsetY];
1273
- internal.initialHits = hits.map((hit) => hit.eventObject);
1274
- }
1413
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1414
+ if (isPointerDown) {
1415
+ const pointerState2 = getPointerState(internal, pointerId);
1416
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1417
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1418
+ }
1419
+ const pointerState = internal.pointerMap.get(pointerId);
1420
+ const initialHits = pointerState?.initialHits ?? [];
1275
1421
  if (isClickEvent && !hits.length) {
1276
1422
  if (delta <= 2) {
1277
1423
  pointerMissed(event, internal.interaction);
@@ -1286,7 +1432,9 @@ function createEvents(store) {
1286
1432
  dropMissed(event, internal.interaction);
1287
1433
  if (onDropMissed) onDropMissed(event);
1288
1434
  }
1289
- if (isPointerMove || isDragOver) cancelPointer(hits);
1435
+ if (isPointerMove || isDragOver) {
1436
+ cancelPointer(hits, pointerId);
1437
+ }
1290
1438
  function onIntersect(data) {
1291
1439
  const eventObject = data.eventObject;
1292
1440
  const instance = eventObject.__r3f;
@@ -1295,9 +1443,10 @@ function createEvents(store) {
1295
1443
  if (isPointerMove) {
1296
1444
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1297
1445
  const id = makeId(data);
1298
- const hoveredItem = internal.hovered.get(id);
1446
+ const pointerState2 = getPointerState(internal, pointerId);
1447
+ const hoveredItem = pointerState2.hovered.get(id);
1299
1448
  if (!hoveredItem) {
1300
- internal.hovered.set(id, data);
1449
+ pointerState2.hovered.set(id, data);
1301
1450
  handlers.onPointerOver?.(data);
1302
1451
  handlers.onPointerEnter?.(data);
1303
1452
  } else if (hoveredItem.stopped) {
@@ -1307,9 +1456,10 @@ function createEvents(store) {
1307
1456
  handlers.onPointerMove?.(data);
1308
1457
  } else if (isDragOver) {
1309
1458
  const id = makeId(data);
1310
- const hoveredItem = internal.hovered.get(id);
1459
+ const pointerState2 = getPointerState(internal, pointerId);
1460
+ const hoveredItem = pointerState2.hovered.get(id);
1311
1461
  if (!hoveredItem) {
1312
- internal.hovered.set(id, data);
1462
+ pointerState2.hovered.set(id, data);
1313
1463
  handlers.onDragOverEnter?.(data);
1314
1464
  } else if (hoveredItem.stopped) {
1315
1465
  data.stopPropagation();
@@ -1320,18 +1470,18 @@ function createEvents(store) {
1320
1470
  } else {
1321
1471
  const handler = handlers[name];
1322
1472
  if (handler) {
1323
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1473
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1324
1474
  pointerMissed(
1325
1475
  event,
1326
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1476
+ internal.interaction.filter((object) => !initialHits.includes(object))
1327
1477
  );
1328
1478
  handler(data);
1329
1479
  }
1330
1480
  } else {
1331
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1481
+ if (isClickEvent && initialHits.includes(eventObject)) {
1332
1482
  pointerMissed(
1333
1483
  event,
1334
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1484
+ internal.interaction.filter((object) => !initialHits.includes(object))
1335
1485
  );
1336
1486
  }
1337
1487
  }
@@ -1340,7 +1490,15 @@ function createEvents(store) {
1340
1490
  handleIntersects(hits, event, delta, onIntersect);
1341
1491
  };
1342
1492
  }
1343
- return { handlePointer };
1493
+ function flushDeferredPointers() {
1494
+ const { internal, events } = store.getState();
1495
+ if (!events.frameTimedRaycasts) return;
1496
+ for (const [pointerId, event] of internal.pointerDirty) {
1497
+ processDeferredPointer(event, pointerId);
1498
+ }
1499
+ internal.pointerDirty.clear();
1500
+ }
1501
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1344
1502
  }
1345
1503
  const DOM_EVENTS = {
1346
1504
  onClick: ["click", false],
@@ -1359,10 +1517,15 @@ const DOM_EVENTS = {
1359
1517
  onLostPointerCapture: ["lostpointercapture", true]
1360
1518
  };
1361
1519
  function createPointerEvents(store) {
1362
- const { handlePointer } = createEvents(store);
1520
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1521
+ let nextXRPointerId = XR_POINTER_ID_START;
1522
+ const xrPointers = /* @__PURE__ */ new Map();
1363
1523
  return {
1364
1524
  priority: 1,
1365
1525
  enabled: true,
1526
+ frameTimedRaycasts: true,
1527
+ alwaysFireOnScroll: true,
1528
+ updateOnFrame: false,
1366
1529
  compute(event, state) {
1367
1530
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1368
1531
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1372,11 +1535,33 @@ function createPointerEvents(store) {
1372
1535
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1373
1536
  {}
1374
1537
  ),
1375
- update: () => {
1538
+ update: (pointerId) => {
1539
+ const { events, internal } = store.getState();
1540
+ if (!events.handlers) return;
1541
+ if (pointerId !== void 0) {
1542
+ const event = internal.pointerDirty.get(pointerId);
1543
+ if (event) {
1544
+ internal.pointerDirty.delete(pointerId);
1545
+ processDeferredPointer(event, pointerId);
1546
+ } else if (internal.lastEvent?.current) {
1547
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1548
+ }
1549
+ } else {
1550
+ flushDeferredPointers();
1551
+ if (internal.lastEvent?.current) {
1552
+ events.handlers.onPointerMove(internal.lastEvent.current);
1553
+ }
1554
+ }
1555
+ },
1556
+ flush: () => {
1376
1557
  const { events, internal } = store.getState();
1377
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1558
+ flushDeferredPointers();
1559
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1560
+ events.handlers.onPointerMove(internal.lastEvent.current);
1561
+ }
1378
1562
  },
1379
1563
  connect: (target) => {
1564
+ if (!target) return;
1380
1565
  const { set, events } = store.getState();
1381
1566
  events.disconnect?.();
1382
1567
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1400,6 +1585,32 @@ function createPointerEvents(store) {
1400
1585
  }
1401
1586
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1402
1587
  }
1588
+ },
1589
+ registerPointer: (config) => {
1590
+ const pointerId = nextXRPointerId++;
1591
+ xrPointers.set(pointerId, config);
1592
+ const { internal } = store.getState();
1593
+ getPointerState(internal, pointerId);
1594
+ return pointerId;
1595
+ },
1596
+ unregisterPointer: (pointerId) => {
1597
+ xrPointers.delete(pointerId);
1598
+ const { internal } = store.getState();
1599
+ const pointerState = internal.pointerMap.get(pointerId);
1600
+ if (pointerState) {
1601
+ for (const [, hoveredObj] of pointerState.hovered) {
1602
+ const eventObject = hoveredObj.eventObject;
1603
+ const instance = eventObject.__r3f;
1604
+ if (instance?.eventCount) {
1605
+ const handlers = instance.handlers;
1606
+ const data = { ...hoveredObj, intersections: [] };
1607
+ handlers.onPointerOut?.(data);
1608
+ handlers.onPointerLeave?.(data);
1609
+ }
1610
+ }
1611
+ internal.pointerMap.delete(pointerId);
1612
+ }
1613
+ internal.pointerDirty.delete(pointerId);
1403
1614
  }
1404
1615
  };
1405
1616
  }
@@ -1461,1036 +1672,12 @@ function notifyAlpha({ message, link }) {
1461
1672
  }
1462
1673
  }
1463
1674
 
1464
- var __defProp$2 = Object.defineProperty;
1465
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1466
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1467
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1468
- class PhaseGraph {
1469
- constructor() {
1470
- /** Ordered list of phase nodes */
1471
- __publicField$2(this, "phases", []);
1472
- /** Quick lookup by name */
1473
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1474
- /** Cached ordered names (invalidated on changes) */
1475
- __publicField$2(this, "orderedNamesCache", null);
1476
- this.initializeDefaultPhases();
1477
- }
1478
- //* Initialization --------------------------------
1479
- initializeDefaultPhases() {
1480
- for (const name of DEFAULT_PHASES) {
1481
- const node = { name, isAutoGenerated: false };
1482
- this.phases.push(node);
1483
- this.phaseMap.set(name, node);
1484
- }
1485
- this.invalidateCache();
1486
- }
1487
- //* Public API --------------------------------
1488
- /**
1489
- * Add a named phase to the graph
1490
- * @param name - Phase name (must be unique)
1491
- * @param options - Position options (before or after another phase)
1492
- */
1493
- addPhase(name, options = {}) {
1494
- if (this.phaseMap.has(name)) {
1495
- console.warn(`[useFrame] Phase "${name}" already exists`);
1496
- return;
1497
- }
1498
- const { before, after } = options;
1499
- const node = { name, isAutoGenerated: false };
1500
- let insertIndex = this.phases.length;
1501
- const targetIndex = this.getPhaseIndex(before ?? after);
1502
- if (targetIndex !== -1) {
1503
- insertIndex = before ? targetIndex : targetIndex + 1;
1504
- } else {
1505
- const constraintType = before ? "before" : "after";
1506
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1507
- }
1508
- this.phases.splice(insertIndex, 0, node);
1509
- this.phaseMap.set(name, node);
1510
- this.invalidateCache();
1511
- }
1512
- /**
1513
- * Get ordered list of phase names
1514
- */
1515
- getOrderedPhases() {
1516
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1517
- return this.orderedNamesCache;
1518
- }
1519
- /**
1520
- * Check if a phase exists
1521
- */
1522
- hasPhase(name) {
1523
- return this.phaseMap.has(name);
1524
- }
1525
- /**
1526
- * Get the index of a phase (-1 if not found)
1527
- */
1528
- getPhaseIndex(name) {
1529
- if (!name) return -1;
1530
- return this.phases.findIndex((p) => p.name === name);
1531
- }
1532
- /**
1533
- * Ensure a phase exists, creating an auto-generated one if needed.
1534
- * Used for resolving before/after constraints.
1535
- *
1536
- * @param name - The phase name to ensure exists
1537
- * @returns The phase name (may be auto-generated like 'before:render')
1538
- */
1539
- ensurePhase(name) {
1540
- if (this.phaseMap.has(name)) return name;
1541
- const node = { name, isAutoGenerated: true };
1542
- this.phases.push(node);
1543
- this.phaseMap.set(name, node);
1544
- this.invalidateCache();
1545
- return name;
1546
- }
1547
- /**
1548
- * Resolve where a job with before/after constraints should go.
1549
- * Creates auto-generated phases if needed.
1550
- *
1551
- * @param before - Phase(s) to run before
1552
- * @param after - Phase(s) to run after
1553
- * @returns The resolved phase name
1554
- */
1555
- resolveConstraintPhase(before, after) {
1556
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1557
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1558
- if (beforeArr.length > 0) {
1559
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1560
- }
1561
- if (afterArr.length > 0) {
1562
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1563
- }
1564
- return "update";
1565
- }
1566
- /**
1567
- * Ensure an auto-generated phase exists relative to a target phase.
1568
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1569
- *
1570
- * @param target - The target phase name to position relative to
1571
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1572
- * @param offset - Insertion offset (0 for before, 1 for after)
1573
- * @returns The auto-generated phase name
1574
- */
1575
- ensureAutoPhase(target, prefix, offset) {
1576
- const autoName = `${prefix}:${target}`;
1577
- if (this.phaseMap.has(autoName)) return autoName;
1578
- const node = { name: autoName, isAutoGenerated: true };
1579
- const targetIndex = this.getPhaseIndex(target);
1580
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1581
- else this.phases.push(node);
1582
- this.phaseMap.set(autoName, node);
1583
- this.invalidateCache();
1584
- return autoName;
1585
- }
1586
- // Internal --------------------------------
1587
- invalidateCache() {
1588
- this.orderedNamesCache = null;
1589
- }
1590
- }
1591
-
1592
- function rebuildSortedJobs(jobs, phaseGraph) {
1593
- const orderedPhases = phaseGraph.getOrderedPhases();
1594
- const buckets = /* @__PURE__ */ new Map();
1595
- for (const phase of orderedPhases) {
1596
- buckets.set(phase, []);
1597
- }
1598
- for (const job of jobs.values()) {
1599
- if (!job.enabled) continue;
1600
- let bucket = buckets.get(job.phase);
1601
- if (!bucket) {
1602
- bucket = [];
1603
- buckets.set(job.phase, bucket);
1604
- }
1605
- bucket.push(job);
1606
- }
1607
- const sortedBuckets = [];
1608
- for (const phase of orderedPhases) {
1609
- const bucket = buckets.get(phase);
1610
- if (!bucket || bucket.length === 0) continue;
1611
- bucket.sort((a, b) => {
1612
- if (a.priority !== b.priority) return b.priority - a.priority;
1613
- return a.index - b.index;
1614
- });
1615
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1616
- }
1617
- for (const [phase, bucket] of buckets) {
1618
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1619
- bucket.sort((a, b) => {
1620
- if (a.priority !== b.priority) return b.priority - a.priority;
1621
- return a.index - b.index;
1622
- });
1623
- sortedBuckets.push(bucket);
1624
- }
1625
- }
1626
- return sortedBuckets.flat();
1627
- }
1628
- function hasCrossJobConstraints(bucket) {
1629
- const jobIds = new Set(bucket.map((j) => j.id));
1630
- for (const job of bucket) {
1631
- for (const ref of job.before) {
1632
- if (jobIds.has(ref)) return true;
1633
- }
1634
- for (const ref of job.after) {
1635
- if (jobIds.has(ref)) return true;
1636
- }
1637
- }
1638
- return false;
1639
- }
1640
- function topologicalSort(jobs) {
1641
- const n = jobs.length;
1642
- if (n <= 1) return jobs;
1643
- const jobMap = /* @__PURE__ */ new Map();
1644
- const inDegree = /* @__PURE__ */ new Map();
1645
- const adjacency = /* @__PURE__ */ new Map();
1646
- for (const job of jobs) {
1647
- jobMap.set(job.id, job);
1648
- inDegree.set(job.id, 0);
1649
- adjacency.set(job.id, []);
1650
- }
1651
- for (const job of jobs) {
1652
- for (const ref of job.before) {
1653
- if (jobMap.has(ref)) {
1654
- adjacency.get(job.id).push(ref);
1655
- inDegree.set(ref, inDegree.get(ref) + 1);
1656
- }
1657
- }
1658
- for (const ref of job.after) {
1659
- if (jobMap.has(ref)) {
1660
- adjacency.get(ref).push(job.id);
1661
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1662
- }
1663
- }
1664
- }
1665
- const queue = [];
1666
- for (const job of jobs) {
1667
- if (inDegree.get(job.id) === 0) {
1668
- queue.push(job);
1669
- }
1670
- }
1671
- queue.sort((a, b) => {
1672
- if (a.priority !== b.priority) return b.priority - a.priority;
1673
- return a.index - b.index;
1674
- });
1675
- const result = [];
1676
- while (queue.length > 0) {
1677
- const job = queue.shift();
1678
- result.push(job);
1679
- const neighbors = adjacency.get(job.id) || [];
1680
- for (const neighborId of neighbors) {
1681
- const newDegree = inDegree.get(neighborId) - 1;
1682
- inDegree.set(neighborId, newDegree);
1683
- if (newDegree === 0) {
1684
- const neighbor = jobMap.get(neighborId);
1685
- insertSorted(queue, neighbor);
1686
- }
1687
- }
1688
- }
1689
- if (result.length !== n) {
1690
- console.warn("[useFrame] Circular dependency detected in job constraints");
1691
- const resultIds = new Set(result.map((j) => j.id));
1692
- for (const job of jobs) {
1693
- if (!resultIds.has(job.id)) result.push(job);
1694
- }
1695
- }
1696
- return result;
1697
- }
1698
- function insertSorted(arr, job) {
1699
- let i = 0;
1700
- while (i < arr.length) {
1701
- const cmp = arr[i];
1702
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1703
- break;
1704
- }
1705
- i++;
1706
- }
1707
- arr.splice(i, 0, job);
1708
- }
1709
-
1710
- function shouldRun(job, now) {
1711
- if (!job.enabled) return false;
1712
- if (!job.fps) return true;
1713
- const minInterval = 1e3 / job.fps;
1714
- const lastRun = job.lastRun ?? 0;
1715
- const elapsed = now - lastRun;
1716
- if (elapsed < minInterval) return false;
1717
- if (job.drop) {
1718
- job.lastRun = now;
1719
- } else {
1720
- const steps = Math.floor(elapsed / minInterval);
1721
- job.lastRun = lastRun + steps * minInterval;
1722
- if (job.lastRun < now - minInterval) {
1723
- job.lastRun = now;
1724
- }
1725
- }
1726
- return true;
1727
- }
1728
- function resetJobTiming(job) {
1729
- job.lastRun = void 0;
1730
- }
1731
-
1732
- var __defProp$1 = Object.defineProperty;
1733
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1734
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1735
- const hmrData = (() => {
1736
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1737
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1738
- try {
1739
- return (0, eval)("import.meta.hot");
1740
- } catch {
1741
- return void 0;
1742
- }
1743
- })();
1744
- const _Scheduler = class _Scheduler {
1745
- //* Constructor ================================
1746
- constructor() {
1747
- //* Critical State ================================
1748
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1749
- __publicField$1(this, "phaseGraph");
1750
- __publicField$1(this, "loopState", {
1751
- running: false,
1752
- rafHandle: null,
1753
- lastTime: null,
1754
- // null = uninitialized, 0+ = valid timestamp
1755
- frameCount: 0,
1756
- elapsedTime: 0,
1757
- createdAt: performance.now()
1758
- });
1759
- __publicField$1(this, "stoppedTime", 0);
1760
- //* Private State ================================
1761
- __publicField$1(this, "nextRootIndex", 0);
1762
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1763
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1764
- __publicField$1(this, "nextGlobalIndex", 0);
1765
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1766
- __publicField$1(this, "nextJobIndex", 0);
1767
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1768
- __publicField$1(this, "pendingFrames", 0);
1769
- __publicField$1(this, "_frameloop", "always");
1770
- //* Independent Mode & Error Handling State ================================
1771
- __publicField$1(this, "_independent", false);
1772
- __publicField$1(this, "errorHandler", null);
1773
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1774
- //* Core Loop Execution Methods ================================
1775
- /**
1776
- * Main RAF loop callback.
1777
- * Executes frame, handles demand mode, and schedules next frame.
1778
- * @param {number} timestamp - RAF timestamp in milliseconds
1779
- * @returns {void}
1780
- * @private
1781
- */
1782
- __publicField$1(this, "loop", (timestamp) => {
1783
- if (!this.loopState.running) return;
1784
- this.executeFrame(timestamp);
1785
- if (this._frameloop === "demand") {
1786
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1787
- if (this.pendingFrames === 0) {
1788
- this.notifyIdle(timestamp);
1789
- return this.stop();
1790
- }
1791
- }
1792
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1793
- });
1794
- this.phaseGraph = new PhaseGraph();
1795
- }
1796
- static get instance() {
1797
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1798
- }
1799
- static set instance(value) {
1800
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1801
- }
1802
- /**
1803
- * Get the global scheduler instance (creates if doesn't exist).
1804
- * Uses HMR data to preserve instance across hot reloads.
1805
- * @returns {Scheduler} The singleton scheduler instance
1806
- */
1807
- static get() {
1808
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1809
- _Scheduler.instance = hmrData.data.scheduler;
1810
- }
1811
- if (!_Scheduler.instance) {
1812
- _Scheduler.instance = new _Scheduler();
1813
- if (hmrData?.data) {
1814
- hmrData.data.scheduler = _Scheduler.instance;
1815
- }
1816
- }
1817
- return _Scheduler.instance;
1818
- }
1819
- /**
1820
- * Reset the singleton instance. Stops the loop and clears all state.
1821
- * Primarily used for testing to ensure clean state between tests.
1822
- * @returns {void}
1823
- */
1824
- static reset() {
1825
- if (_Scheduler.instance) {
1826
- _Scheduler.instance.stop();
1827
- _Scheduler.instance = null;
1828
- }
1829
- if (hmrData?.data) {
1830
- hmrData.data.scheduler = null;
1831
- }
1832
- }
1833
- //* Getters & Setters ================================
1834
- get phases() {
1835
- return this.phaseGraph.getOrderedPhases();
1836
- }
1837
- get frameloop() {
1838
- return this._frameloop;
1839
- }
1840
- set frameloop(mode) {
1841
- if (this._frameloop === mode) return;
1842
- const wasAlways = this._frameloop === "always";
1843
- this._frameloop = mode;
1844
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1845
- else if (mode !== "always" && wasAlways) this.stop();
1846
- }
1847
- get isRunning() {
1848
- return this.loopState.running;
1849
- }
1850
- get isReady() {
1851
- return this.roots.size > 0;
1852
- }
1853
- get independent() {
1854
- return this._independent;
1855
- }
1856
- set independent(value) {
1857
- this._independent = value;
1858
- if (value) this.ensureDefaultRoot();
1859
- }
1860
- //* Root Management Methods ================================
1861
- /**
1862
- * Register a root (Canvas) with the scheduler.
1863
- * The first root to register starts the RAF loop (if frameloop='always').
1864
- * @param {string} id - Unique identifier for this root
1865
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1866
- * @returns {() => void} Unsubscribe function to remove this root
1867
- */
1868
- registerRoot(id, options = {}) {
1869
- if (this.roots.has(id)) {
1870
- console.warn(`[Scheduler] Root "${id}" already registered`);
1871
- return () => this.unregisterRoot(id);
1872
- }
1873
- const entry = {
1874
- id,
1875
- getState: options.getState ?? (() => ({})),
1876
- jobs: /* @__PURE__ */ new Map(),
1877
- sortedJobs: [],
1878
- needsRebuild: false
1879
- };
1880
- if (options.onError) {
1881
- this.errorHandler = options.onError;
1882
- }
1883
- this.roots.set(id, entry);
1884
- if (this.roots.size === 1) {
1885
- this.notifyRootReady();
1886
- if (this._frameloop === "always") this.start();
1887
- }
1888
- return () => this.unregisterRoot(id);
1889
- }
1890
- /**
1891
- * Unregister a root from the scheduler.
1892
- * Cleans up all job state listeners for this root's jobs.
1893
- * The last root to unregister stops the RAF loop.
1894
- * @param {string} id - The root ID to unregister
1895
- * @returns {void}
1896
- */
1897
- unregisterRoot(id) {
1898
- const root = this.roots.get(id);
1899
- if (!root) return;
1900
- for (const jobId of root.jobs.keys()) {
1901
- this.jobStateListeners.delete(jobId);
1902
- }
1903
- this.roots.delete(id);
1904
- if (this.roots.size === 0) {
1905
- this.stop();
1906
- this.errorHandler = null;
1907
- }
1908
- }
1909
- /**
1910
- * Subscribe to be notified when a root becomes available.
1911
- * Fires immediately if a root already exists.
1912
- * @param {() => void} callback - Function called when first root registers
1913
- * @returns {() => void} Unsubscribe function
1914
- */
1915
- onRootReady(callback) {
1916
- if (this.roots.size > 0) {
1917
- callback();
1918
- return () => {
1919
- };
1920
- }
1921
- this.rootReadyCallbacks.add(callback);
1922
- return () => this.rootReadyCallbacks.delete(callback);
1923
- }
1924
- /**
1925
- * Notify all registered root-ready callbacks.
1926
- * Called when the first root registers.
1927
- * @returns {void}
1928
- * @private
1929
- */
1930
- notifyRootReady() {
1931
- for (const cb of this.rootReadyCallbacks) {
1932
- try {
1933
- cb();
1934
- } catch (error) {
1935
- console.error("[Scheduler] Error in root-ready callback:", error);
1936
- }
1937
- }
1938
- this.rootReadyCallbacks.clear();
1939
- }
1940
- /**
1941
- * Ensure a default root exists for independent mode.
1942
- * Creates a minimal root with no state provider.
1943
- * @returns {void}
1944
- * @private
1945
- */
1946
- ensureDefaultRoot() {
1947
- if (!this.roots.has("__default__")) {
1948
- this.registerRoot("__default__");
1949
- }
1950
- }
1951
- /**
1952
- * Trigger error handling for job errors.
1953
- * Uses the bound error handler if available, otherwise logs to console.
1954
- * @param {Error} error - The error to handle
1955
- * @returns {void}
1956
- */
1957
- triggerError(error) {
1958
- if (this.errorHandler) this.errorHandler(error);
1959
- else console.error("[Scheduler]", error);
1960
- }
1961
- //* Phase Management Methods ================================
1962
- /**
1963
- * Add a named phase to the scheduler's execution order.
1964
- * Marks all roots for rebuild to incorporate the new phase.
1965
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1966
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1967
- * @returns {void}
1968
- * @example
1969
- * scheduler.addPhase('physics', { before: 'update' });
1970
- * scheduler.addPhase('postprocess', { after: 'render' });
1971
- */
1972
- addPhase(name, options) {
1973
- this.phaseGraph.addPhase(name, options);
1974
- for (const root of this.roots.values()) {
1975
- root.needsRebuild = true;
1976
- }
1977
- }
1978
- /**
1979
- * Check if a phase exists in the scheduler.
1980
- * @param {string} name - The phase name to check
1981
- * @returns {boolean} True if the phase exists
1982
- */
1983
- hasPhase(name) {
1984
- return this.phaseGraph.hasPhase(name);
1985
- }
1986
- //* Global Job Registration Methods (Deprecated APIs) ================================
1987
- /**
1988
- * Register a global job that runs once per frame (not per-root).
1989
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1990
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1991
- * @param {string} id - Unique identifier for this global job
1992
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1993
- * @returns {() => void} Unsubscribe function to remove this global job
1994
- * @deprecated Use useFrame with phases instead
1995
- */
1996
- registerGlobal(phase, id, callback) {
1997
- const job = { id, callback };
1998
- if (phase === "before") {
1999
- this.globalBeforeJobs.set(id, job);
2000
- } else {
2001
- this.globalAfterJobs.set(id, job);
2002
- }
2003
- return () => {
2004
- if (phase === "before") this.globalBeforeJobs.delete(id);
2005
- else this.globalAfterJobs.delete(id);
2006
- };
2007
- }
2008
- //* Idle Callback Methods (Deprecated API) ================================
2009
- /**
2010
- * Register an idle callback that fires when the loop stops.
2011
- * Used internally by deprecated addTail API.
2012
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2013
- * @returns {() => void} Unsubscribe function to remove this idle callback
2014
- * @deprecated Use demand mode with invalidate() instead
2015
- */
2016
- onIdle(callback) {
2017
- this.idleCallbacks.add(callback);
2018
- return () => this.idleCallbacks.delete(callback);
2019
- }
2020
- /**
2021
- * Notify all registered idle callbacks.
2022
- * Called when the loop stops in demand mode.
2023
- * @param {number} timestamp - The RAF timestamp when idle occurred
2024
- * @returns {void}
2025
- * @private
2026
- */
2027
- notifyIdle(timestamp) {
2028
- for (const cb of this.idleCallbacks) {
2029
- try {
2030
- cb(timestamp);
2031
- } catch (error) {
2032
- console.error("[Scheduler] Error in idle callback:", error);
2033
- }
2034
- }
2035
- }
2036
- //* Job Registration & Management Methods ================================
2037
- /**
2038
- * Register a job (frame callback) with a specific root.
2039
- * This is the core registration method used by useFrame internally.
2040
- * @param {FrameNextCallback} callback - The function to call each frame
2041
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2042
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2043
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2044
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2045
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2046
- * @param {number} [options.fps] - FPS throttle limit
2047
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2048
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2049
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2050
- * @returns {() => void} Unsubscribe function to remove this job
2051
- */
2052
- register(callback, options = {}) {
2053
- const rootId = options.rootId;
2054
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2055
- if (!root) {
2056
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2057
- return () => {
2058
- };
2059
- }
2060
- const id = options.id ?? this.generateJobId();
2061
- let phase = options.phase ?? "update";
2062
- if (!options.phase && (options.before || options.after)) {
2063
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2064
- }
2065
- const before = this.normalizeConstraints(options.before);
2066
- const after = this.normalizeConstraints(options.after);
2067
- const job = {
2068
- id,
2069
- callback,
2070
- phase,
2071
- before,
2072
- after,
2073
- priority: options.priority ?? 0,
2074
- index: this.nextJobIndex++,
2075
- fps: options.fps,
2076
- drop: options.drop ?? true,
2077
- enabled: options.enabled ?? true,
2078
- system: options.system ?? false
2079
- };
2080
- if (root.jobs.has(id)) {
2081
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2082
- }
2083
- root.jobs.set(id, job);
2084
- root.needsRebuild = true;
2085
- return () => this.unregister(id, root.id);
2086
- }
2087
- /**
2088
- * Unregister a job by its ID.
2089
- * Searches all roots if rootId is not provided.
2090
- * @param {string} id - The job ID to unregister
2091
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2092
- * @returns {void}
2093
- */
2094
- unregister(id, rootId) {
2095
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2096
- if (root?.jobs.delete(id)) {
2097
- root.needsRebuild = true;
2098
- this.jobStateListeners.delete(id);
2099
- }
2100
- }
2101
- /**
2102
- * Update a job's options dynamically.
2103
- * Searches all roots to find the job by ID.
2104
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2105
- * @param {string} id - The job ID to update
2106
- * @param {Partial<JobOptions>} options - The options to update
2107
- * @returns {void}
2108
- */
2109
- updateJob(id, options) {
2110
- let job;
2111
- let root;
2112
- for (const r of this.roots.values()) {
2113
- job = r.jobs.get(id);
2114
- if (job) {
2115
- root = r;
2116
- break;
2117
- }
2118
- }
2119
- if (!job || !root) return;
2120
- if (options.priority !== void 0) job.priority = options.priority;
2121
- if (options.fps !== void 0) job.fps = options.fps;
2122
- if (options.drop !== void 0) job.drop = options.drop;
2123
- if (options.enabled !== void 0) {
2124
- const wasEnabled = job.enabled;
2125
- job.enabled = options.enabled;
2126
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2127
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2128
- }
2129
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2130
- if (options.phase) job.phase = options.phase;
2131
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2132
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2133
- root.needsRebuild = true;
2134
- }
2135
- }
2136
- //* Job State Management Methods ================================
2137
- /**
2138
- * Check if a job is currently paused (disabled).
2139
- * @param {string} id - The job ID to check
2140
- * @returns {boolean} True if the job exists and is paused
2141
- */
2142
- isJobPaused(id) {
2143
- for (const root of this.roots.values()) {
2144
- const job = root.jobs.get(id);
2145
- if (job) return !job.enabled;
2146
- }
2147
- return false;
2148
- }
2149
- /**
2150
- * Subscribe to state changes for a specific job.
2151
- * Listener is called when job is paused or resumed.
2152
- * @param {string} id - The job ID to subscribe to
2153
- * @param {() => void} listener - Callback invoked on state changes
2154
- * @returns {() => void} Unsubscribe function
2155
- */
2156
- subscribeJobState(id, listener) {
2157
- if (!this.jobStateListeners.has(id)) {
2158
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2159
- }
2160
- this.jobStateListeners.get(id).add(listener);
2161
- return () => {
2162
- this.jobStateListeners.get(id)?.delete(listener);
2163
- if (this.jobStateListeners.get(id)?.size === 0) {
2164
- this.jobStateListeners.delete(id);
2165
- }
2166
- };
2167
- }
2168
- /**
2169
- * Notify all listeners that a job's state has changed.
2170
- * @param {string} id - The job ID that changed
2171
- * @returns {void}
2172
- * @private
2173
- */
2174
- notifyJobStateChange(id) {
2175
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2176
- }
2177
- /**
2178
- * Pause a job by ID (sets enabled=false).
2179
- * Notifies any subscribed state listeners.
2180
- * @param {string} id - The job ID to pause
2181
- * @returns {void}
2182
- */
2183
- pauseJob(id) {
2184
- this.updateJob(id, { enabled: false });
2185
- this.notifyJobStateChange(id);
2186
- }
2187
- /**
2188
- * Resume a paused job by ID (sets enabled=true).
2189
- * Resets job timing to prevent frame accumulation.
2190
- * Notifies any subscribed state listeners.
2191
- * @param {string} id - The job ID to resume
2192
- * @returns {void}
2193
- */
2194
- resumeJob(id) {
2195
- this.updateJob(id, { enabled: true });
2196
- this.notifyJobStateChange(id);
2197
- }
2198
- //* Frame Loop Control Methods ================================
2199
- /**
2200
- * Start the requestAnimationFrame loop.
2201
- * Resets timing state (elapsedTime, frameCount) on start.
2202
- * No-op if already running.
2203
- * @returns {void}
2204
- */
2205
- start() {
2206
- if (this.loopState.running) return;
2207
- const { elapsedTime, createdAt } = this.loopState;
2208
- let adjustedCreated = 0;
2209
- if (this.stoppedTime > 0) {
2210
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2211
- this.stoppedTime = 0;
2212
- }
2213
- Object.assign(this.loopState, {
2214
- running: true,
2215
- elapsedTime: elapsedTime ?? 0,
2216
- lastTime: performance.now(),
2217
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2218
- frameCount: 0,
2219
- rafHandle: requestAnimationFrame(this.loop)
2220
- });
2221
- }
2222
- /**
2223
- * Stop the requestAnimationFrame loop.
2224
- * Cancels any pending RAF callback.
2225
- * No-op if not running.
2226
- * @returns {void}
2227
- */
2228
- stop() {
2229
- if (!this.loopState.running) return;
2230
- this.loopState.running = false;
2231
- if (this.loopState.rafHandle !== null) {
2232
- cancelAnimationFrame(this.loopState.rafHandle);
2233
- this.loopState.rafHandle = null;
2234
- }
2235
- this.stoppedTime = performance.now();
2236
- }
2237
- /**
2238
- * Request frames to be rendered in demand mode.
2239
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2240
- * No-op if frameloop is not 'demand'.
2241
- * @param {number} [frames=1] - Number of frames to request
2242
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2243
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2244
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2245
- * @returns {void}
2246
- * @example
2247
- * // Request a single frame render
2248
- * scheduler.invalidate();
2249
- *
2250
- * @example
2251
- * // Request 5 frames (e.g., for animations)
2252
- * scheduler.invalidate(5);
2253
- *
2254
- * @example
2255
- * // Set pending frames to exactly 3 (don't stack with existing)
2256
- * scheduler.invalidate(3, false);
2257
- *
2258
- * @example
2259
- * // Add 2 more frames to existing pending count
2260
- * scheduler.invalidate(2, true);
2261
- */
2262
- invalidate(frames = 1, stackFrames = false) {
2263
- if (this._frameloop !== "demand") return;
2264
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2265
- this.pendingFrames = Math.min(60, baseFrames + frames);
2266
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2267
- }
2268
- /**
2269
- * Reset timing state for deterministic testing.
2270
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2271
- * @returns {void}
2272
- */
2273
- resetTiming() {
2274
- this.loopState.lastTime = null;
2275
- this.loopState.frameCount = 0;
2276
- this.loopState.elapsedTime = 0;
2277
- this.loopState.createdAt = performance.now();
2278
- }
2279
- //* Manual Stepping Methods ================================
2280
- /**
2281
- * Manually execute a single frame for all roots.
2282
- * Useful for frameloop='never' mode or testing scenarios.
2283
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2284
- * @returns {void}
2285
- * @example
2286
- * // Manual control mode
2287
- * scheduler.frameloop = 'never';
2288
- * scheduler.step(); // Execute one frame
2289
- */
2290
- step(timestamp) {
2291
- const now = timestamp ?? performance.now();
2292
- this.executeFrame(now);
2293
- }
2294
- /**
2295
- * Manually execute a single job by its ID.
2296
- * Useful for testing individual job callbacks in isolation.
2297
- * @param {string} id - The job ID to step
2298
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2299
- * @returns {void}
2300
- */
2301
- stepJob(id, timestamp) {
2302
- let job;
2303
- let root;
2304
- for (const r of this.roots.values()) {
2305
- job = r.jobs.get(id);
2306
- if (job) {
2307
- root = r;
2308
- break;
2309
- }
2310
- }
2311
- if (!job || !root) {
2312
- console.warn(`[Scheduler] Job "${id}" not found`);
2313
- return;
2314
- }
2315
- const now = timestamp ?? performance.now();
2316
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2317
- const delta = deltaMs / 1e3;
2318
- const elapsed = now - this.loopState.createdAt;
2319
- const providedState = root.getState?.() ?? {};
2320
- const frameState = {
2321
- ...providedState,
2322
- time: now,
2323
- delta,
2324
- elapsed,
2325
- frame: this.loopState.frameCount
2326
- };
2327
- try {
2328
- job.callback(frameState, delta);
2329
- } catch (error) {
2330
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2331
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2332
- }
2333
- }
2334
- /**
2335
- * Execute a single frame across all roots.
2336
- * Order: globalBefore → each root's jobs → globalAfter
2337
- * @param {number} timestamp - RAF timestamp in milliseconds
2338
- * @returns {void}
2339
- * @private
2340
- */
2341
- executeFrame(timestamp) {
2342
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2343
- const delta = deltaMs / 1e3;
2344
- this.loopState.lastTime = timestamp;
2345
- this.loopState.frameCount++;
2346
- this.loopState.elapsedTime += deltaMs;
2347
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2348
- for (const root of this.roots.values()) {
2349
- this.tickRoot(root, timestamp, delta);
2350
- }
2351
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2352
- }
2353
- /**
2354
- * Run all global jobs from a job map.
2355
- * Catches and logs errors without stopping execution.
2356
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2357
- * @param {number} timestamp - RAF timestamp in milliseconds
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- runGlobalJobs(jobs, timestamp) {
2362
- for (const job of jobs.values()) {
2363
- try {
2364
- job.callback(timestamp);
2365
- } catch (error) {
2366
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2367
- }
2368
- }
2369
- }
2370
- /**
2371
- * Execute all jobs for a single root in sorted order.
2372
- * Rebuilds sorted job list if needed, then dispatches each job.
2373
- * Errors are caught and propagated via triggerError.
2374
- * @param {RootEntry} root - The root entry to tick
2375
- * @param {number} timestamp - RAF timestamp in milliseconds
2376
- * @param {number} delta - Time since last frame in seconds
2377
- * @returns {void}
2378
- * @private
2379
- */
2380
- tickRoot(root, timestamp, delta) {
2381
- if (root.needsRebuild) {
2382
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2383
- root.needsRebuild = false;
2384
- }
2385
- const providedState = root.getState?.() ?? {};
2386
- const frameState = {
2387
- ...providedState,
2388
- time: timestamp,
2389
- delta,
2390
- elapsed: this.loopState.elapsedTime / 1e3,
2391
- // Convert ms to seconds
2392
- frame: this.loopState.frameCount
2393
- };
2394
- for (const job of root.sortedJobs) {
2395
- if (!shouldRun(job, timestamp)) continue;
2396
- try {
2397
- job.callback(frameState, delta);
2398
- } catch (error) {
2399
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2400
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2401
- }
2402
- }
2403
- }
2404
- //* Debug & Inspection Methods ================================
2405
- /**
2406
- * Get the total number of registered jobs across all roots.
2407
- * Includes both per-root jobs and global before/after jobs.
2408
- * @returns {number} Total job count
2409
- */
2410
- getJobCount() {
2411
- let count = 0;
2412
- for (const root of this.roots.values()) {
2413
- count += root.jobs.size;
2414
- }
2415
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2416
- }
2417
- /**
2418
- * Get all registered job IDs across all roots.
2419
- * Includes both per-root jobs and global before/after jobs.
2420
- * @returns {string[]} Array of all job IDs
2421
- */
2422
- getJobIds() {
2423
- const ids = [];
2424
- for (const root of this.roots.values()) {
2425
- ids.push(...root.jobs.keys());
2426
- }
2427
- ids.push(...this.globalBeforeJobs.keys());
2428
- ids.push(...this.globalAfterJobs.keys());
2429
- return ids;
2430
- }
2431
- /**
2432
- * Get the number of registered roots (Canvas instances).
2433
- * @returns {number} Number of registered roots
2434
- */
2435
- getRootCount() {
2436
- return this.roots.size;
2437
- }
2438
- /**
2439
- * Check if any user (non-system) jobs are registered in a specific phase.
2440
- * Used by the default render job to know if a user has taken over rendering.
2441
- *
2442
- * @param phase The phase to check
2443
- * @param rootId Optional root ID to check (checks all roots if not provided)
2444
- * @returns true if any user jobs exist in the phase
2445
- */
2446
- hasUserJobsInPhase(phase, rootId) {
2447
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2448
- return rootsToCheck.some((root) => {
2449
- if (!root) return false;
2450
- for (const job of root.jobs.values()) {
2451
- if (job.phase === phase && !job.system && job.enabled) return true;
2452
- }
2453
- return false;
2454
- });
2455
- }
2456
- //* Utility Methods ================================
2457
- /**
2458
- * Generate a unique root ID for automatic root registration.
2459
- * @returns {string} A unique root ID in the format 'root_N'
2460
- */
2461
- generateRootId() {
2462
- return `root_${this.nextRootIndex++}`;
2463
- }
2464
- /**
2465
- * Generate a unique job ID.
2466
- * @returns {string} A unique job ID in the format 'job_N'
2467
- * @private
2468
- */
2469
- generateJobId() {
2470
- return `job_${this.nextJobIndex}`;
2471
- }
2472
- /**
2473
- * Normalize before/after constraints to a Set.
2474
- * Handles undefined, single string, or array inputs.
2475
- * @param {string | string[] | undefined} value - The constraint value(s)
2476
- * @returns {Set<string>} Normalized Set of constraint strings
2477
- * @private
2478
- */
2479
- normalizeConstraints(value) {
2480
- if (!value) return /* @__PURE__ */ new Set();
2481
- if (Array.isArray(value)) return new Set(value);
2482
- return /* @__PURE__ */ new Set([value]);
2483
- }
2484
- };
2485
- //* Static State & Methods (Singleton Usage) ================================
2486
- //* Cross-Bundle Singleton Key ==============================
2487
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2488
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2489
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2490
- let Scheduler = _Scheduler;
2491
- const getScheduler = () => Scheduler.get();
2492
- if (hmrData) {
2493
- hmrData.accept?.();
1675
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1676
+ const INTERNAL_FIBER_MARKERS = ["packages/fiber/src", "packages/fiber/dist", "@react-three/fiber", "@react-three_fiber"];
1677
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1678
+ if (!stack) return false;
1679
+ const caller = stack.split("\n")[callerDepth] ?? "";
1680
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m)) || INTERNAL_FIBER_MARKERS.some((m) => caller.includes(m));
2494
1681
  }
2495
1682
 
2496
1683
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2530,7 +1717,14 @@ const createStore = (invalidate, advance) => {
2530
1717
  frustum: new webgpu.Frustum(),
2531
1718
  autoUpdateFrustum: true,
2532
1719
  raycaster: null,
2533
- events: { priority: 1, enabled: true, connected: false },
1720
+ events: {
1721
+ priority: 1,
1722
+ enabled: true,
1723
+ connected: false,
1724
+ frameTimedRaycasts: true,
1725
+ alwaysFireOnScroll: true,
1726
+ updateOnFrame: false
1727
+ },
2534
1728
  scene: null,
2535
1729
  rootScene: null,
2536
1730
  xr: null,
@@ -2595,7 +1789,7 @@ const createStore = (invalidate, advance) => {
2595
1789
  size: newSize,
2596
1790
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2597
1791
  }));
2598
- getScheduler().invalidate();
1792
+ scheduler.getScheduler().invalidate();
2599
1793
  }
2600
1794
  }
2601
1795
  return;
@@ -2610,7 +1804,7 @@ const createStore = (invalidate, advance) => {
2610
1804
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2611
1805
  _sizeImperative: true
2612
1806
  }));
2613
- getScheduler().invalidate();
1807
+ scheduler.getScheduler().invalidate();
2614
1808
  },
2615
1809
  setDpr: (dpr) => set((state2) => {
2616
1810
  const resolved = calculateDpr(dpr);
@@ -2621,11 +1815,14 @@ const createStore = (invalidate, advance) => {
2621
1815
  },
2622
1816
  setError: (error) => set(() => ({ error })),
2623
1817
  error: null,
2624
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1818
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2625
1819
  uniforms: {},
2626
1820
  nodes: {},
1821
+ buffers: {},
1822
+ gpuStorage: {},
2627
1823
  textures: /* @__PURE__ */ new Map(),
2628
- postProcessing: null,
1824
+ _textureRefs: /* @__PURE__ */ new Map(),
1825
+ renderPipeline: null,
2629
1826
  passes: {},
2630
1827
  _hmrVersion: 0,
2631
1828
  _sizeImperative: false,
@@ -2634,12 +1831,16 @@ const createStore = (invalidate, advance) => {
2634
1831
  internal: {
2635
1832
  // Events
2636
1833
  interaction: [],
2637
- hovered: /* @__PURE__ */ new Map(),
2638
1834
  subscribers: [],
1835
+ // Per-pointer state (new unified structure)
1836
+ pointerMap: /* @__PURE__ */ new Map(),
1837
+ pointerDirty: /* @__PURE__ */ new Map(),
1838
+ lastEvent: React__namespace.createRef(),
1839
+ // Deprecated but kept for backwards compatibility
1840
+ hovered: /* @__PURE__ */ new Map(),
2639
1841
  initialClick: [0, 0],
2640
1842
  initialHits: [],
2641
1843
  capturedMap: /* @__PURE__ */ new Map(),
2642
- lastEvent: React__namespace.createRef(),
2643
1844
  // Visibility tracking (onFramed, onOccluded, onVisible)
2644
1845
  visibilityRegistry: /* @__PURE__ */ new Map(),
2645
1846
  // Occlusion system (WebGPU only)
@@ -2678,8 +1879,7 @@ const createStore = (invalidate, advance) => {
2678
1879
  const currentState = rootStore.getState();
2679
1880
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2680
1881
  const stack = new Error().stack || "";
2681
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2682
- if (!isInternalAccess) {
1882
+ if (!isInternalRendererAccess(stack)) {
2683
1883
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2684
1884
  notifyDepreciated({
2685
1885
  heading: "Accessing state.gl in WebGPU mode",
@@ -2727,14 +1927,16 @@ const createStore = (invalidate, advance) => {
2727
1927
  oldSize = size;
2728
1928
  oldDpr = viewport.dpr;
2729
1929
  updateCamera(camera, size);
2730
- if (canvasTarget) {
1930
+ if (internal.isSecondary && canvasTarget) {
2731
1931
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2732
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2733
- canvasTarget.setSize(size.width, size.height, updateStyle);
1932
+ canvasTarget.setSize(size.width, size.height, false);
2734
1933
  } else {
2735
1934
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2736
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2737
- actualRenderer.setSize(size.width, size.height, updateStyle);
1935
+ actualRenderer.setSize(size.width, size.height, false);
1936
+ if (canvasTarget) {
1937
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1938
+ canvasTarget.setSize(size.width, size.height, false);
1939
+ }
2738
1940
  }
2739
1941
  }
2740
1942
  if (camera !== oldCamera) {
@@ -2790,26 +1992,32 @@ function loadingFn(extensions, onProgress) {
2790
1992
  );
2791
1993
  };
2792
1994
  }
2793
- function useLoader(loader, input, extensions, onProgress) {
2794
- const keys = Array.isArray(input) ? input : [input];
1995
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1996
+ const inputs = Array.isArray(input) ? input : [input];
1997
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2795
1998
  const fn = loadingFn(extensions, onProgress);
2796
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
1999
+ const results = cacheKeys.map(
2000
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2001
+ );
2797
2002
  return Array.isArray(input) ? results : results[0];
2798
2003
  }
2799
- useLoader.preload = function(loader, input, extensions, onProgress) {
2800
- const keys = Array.isArray(input) ? input : [input];
2801
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2004
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2005
+ const inputs = Array.isArray(input) ? input : [input];
2006
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2007
+ cacheKeys.forEach(
2008
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2009
+ );
2802
2010
  };
2803
- useLoader.clear = function(loader, input) {
2804
- const keys = Array.isArray(input) ? input : [input];
2805
- keys.forEach((key) => suspendReact.clear([loader, key]));
2011
+ useLoader.clear = function(loader, input, cacheKey) {
2012
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2013
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
2806
2014
  };
2807
2015
  useLoader.loader = getLoader;
2808
2016
 
2809
2017
  function useFrame(callback, priorityOrOptions) {
2810
2018
  const store = React__namespace.useContext(context);
2811
2019
  const isInsideCanvas = store !== null;
2812
- const scheduler = getScheduler();
2020
+ const scheduler$1 = scheduler.getScheduler();
2813
2021
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2814
2022
  id: priorityOrOptions.id,
2815
2023
  phase: priorityOrOptions.phase,
@@ -2857,7 +2065,7 @@ function useFrame(callback, priorityOrOptions) {
2857
2065
  };
2858
2066
  callbackRef.current?.(mergedState, delta);
2859
2067
  };
2860
- const unregister = scheduler.register(wrappedCallback, {
2068
+ const unregister = scheduler$1.register(wrappedCallback, {
2861
2069
  id,
2862
2070
  rootId,
2863
2071
  ...options
@@ -2878,37 +2086,31 @@ function useFrame(callback, priorityOrOptions) {
2878
2086
  }
2879
2087
  };
2880
2088
  } else {
2881
- const registerOutside = () => {
2882
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2883
- };
2884
- if (scheduler.independent || scheduler.isReady) {
2885
- return registerOutside();
2886
- }
2887
- let unregisterJob = null;
2888
- const unsubReady = scheduler.onRootReady(() => {
2889
- unregisterJob = registerOutside();
2890
- });
2891
- return () => {
2892
- unsubReady();
2893
- unregisterJob?.();
2894
- };
2089
+ return scheduler$1.register(
2090
+ (state, delta) => {
2091
+ const frameState = state;
2092
+ if (!frameState.renderer) return;
2093
+ callbackRef.current?.(frameState, delta);
2094
+ },
2095
+ { id, ...options }
2096
+ );
2895
2097
  }
2896
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2098
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2897
2099
  const isPaused = React__namespace.useSyncExternalStore(
2898
2100
  // Subscribe function
2899
2101
  React__namespace.useCallback(
2900
2102
  (onStoreChange) => {
2901
- return getScheduler().subscribeJobState(id, onStoreChange);
2103
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2902
2104
  },
2903
2105
  [id]
2904
2106
  ),
2905
2107
  // getSnapshot function
2906
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2108
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2907
2109
  // getServerSnapshot function (SSR)
2908
2110
  React__namespace.useCallback(() => false, [])
2909
2111
  );
2910
2112
  const controls = React__namespace.useMemo(() => {
2911
- const scheduler2 = getScheduler();
2113
+ const scheduler2 = scheduler.getScheduler();
2912
2114
  return {
2913
2115
  /** The job's unique ID */
2914
2116
  id,
@@ -2923,7 +2125,7 @@ function useFrame(callback, priorityOrOptions) {
2923
2125
  * @param timestamp Optional timestamp (defaults to performance.now())
2924
2126
  */
2925
2127
  step: (timestamp) => {
2926
- getScheduler().stepJob(id, timestamp);
2128
+ scheduler.getScheduler().stepJob(id, timestamp);
2927
2129
  },
2928
2130
  /**
2929
2131
  * Manually step ALL jobs in the scheduler.
@@ -2931,20 +2133,20 @@ function useFrame(callback, priorityOrOptions) {
2931
2133
  * @param timestamp Optional timestamp (defaults to performance.now())
2932
2134
  */
2933
2135
  stepAll: (timestamp) => {
2934
- getScheduler().step(timestamp);
2136
+ scheduler.getScheduler().step(timestamp);
2935
2137
  },
2936
2138
  /**
2937
2139
  * Pause this job (set enabled=false).
2938
2140
  * Job remains registered but won't run.
2939
2141
  */
2940
2142
  pause: () => {
2941
- getScheduler().pauseJob(id);
2143
+ scheduler.getScheduler().pauseJob(id);
2942
2144
  },
2943
2145
  /**
2944
2146
  * Resume this job (set enabled=true).
2945
2147
  */
2946
2148
  resume: () => {
2947
- getScheduler().resumeJob(id);
2149
+ scheduler.getScheduler().resumeJob(id);
2948
2150
  },
2949
2151
  /**
2950
2152
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2982,18 +2184,18 @@ function buildFromCache(input, textureCache) {
2982
2184
  function useTexture(input, optionsOrOnLoad) {
2983
2185
  const renderer = useThree((state) => state.internal.actualRenderer);
2984
2186
  const store = useStore();
2985
- const textureCache = useThree((state) => state.textures);
2986
2187
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2987
- const { onLoad, cache = false } = options;
2188
+ const { onLoad, cache = true } = options;
2988
2189
  const onLoadRef = React.useRef(onLoad);
2989
2190
  onLoadRef.current = onLoad;
2990
2191
  const onLoadCalledForRef = React.useRef(null);
2991
2192
  const urls = React.useMemo(() => getUrls(input), [input]);
2992
2193
  const cachedResult = React.useMemo(() => {
2993
2194
  if (!cache) return null;
2994
- if (!allUrlsCached(urls, textureCache)) return null;
2995
- return buildFromCache(input, textureCache);
2996
- }, [cache, urls, textureCache, input]);
2195
+ const textures = store.getState().textures;
2196
+ if (!allUrlsCached(urls, textures)) return null;
2197
+ return buildFromCache(input, textures);
2198
+ }, [cache, urls, input, store]);
2997
2199
  const loadedTextures = useLoader(
2998
2200
  webgpu.TextureLoader,
2999
2201
  IsObject(input) ? Object.values(input) : input
@@ -3037,8 +2239,6 @@ function useTexture(input, optionsOrOnLoad) {
3037
2239
  }, [input, loadedTextures, cachedResult]);
3038
2240
  React.useEffect(() => {
3039
2241
  if (!cache) return;
3040
- if (cachedResult) return;
3041
- const set = store.setState;
3042
2242
  const urlTextureMap = [];
3043
2243
  if (typeof input === "string") {
3044
2244
  urlTextureMap.push([input, mappedTextures]);
@@ -3052,18 +2252,32 @@ function useTexture(input, optionsOrOnLoad) {
3052
2252
  urlTextureMap.push([url, textureRecord[key]]);
3053
2253
  }
3054
2254
  }
3055
- set((state) => {
3056
- const newMap = new Map(state.textures);
3057
- let changed = false;
2255
+ store.setState((state) => {
2256
+ const refs = new Map(state._textureRefs);
2257
+ let textures = state.textures;
2258
+ let added = false;
3058
2259
  for (const [url, texture] of urlTextureMap) {
3059
- if (!newMap.has(url)) {
3060
- newMap.set(url, texture);
3061
- changed = true;
2260
+ if (!textures.has(url)) {
2261
+ if (!added) {
2262
+ textures = new Map(textures);
2263
+ added = true;
2264
+ }
2265
+ textures.set(url, texture);
3062
2266
  }
2267
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3063
2268
  }
3064
- return changed ? { textures: newMap } : state;
2269
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3065
2270
  });
3066
- }, [cache, input, mappedTextures, store, cachedResult]);
2271
+ return () => store.setState((state) => {
2272
+ const refs = new Map(state._textureRefs);
2273
+ for (const [url] of urlTextureMap) {
2274
+ const next = (refs.get(url) ?? 0) - 1;
2275
+ if (next <= 0) refs.delete(url);
2276
+ else refs.set(url, next);
2277
+ }
2278
+ return { _textureRefs: refs };
2279
+ });
2280
+ }, [cache, input, mappedTextures, store]);
3067
2281
  return mappedTextures;
3068
2282
  }
3069
2283
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3079,96 +2293,63 @@ const Texture = ({
3079
2293
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3080
2294
  };
3081
2295
 
3082
- function getTextureValue(entry) {
3083
- if (entry instanceof webgpu.Texture) return entry;
3084
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3085
- return entry.value;
3086
- }
3087
- return null;
3088
- }
3089
- function useTextures() {
2296
+ function useTextures(selector) {
3090
2297
  const store = useStore();
3091
- return React.useMemo(() => {
3092
- const set = store.setState;
2298
+ const registry = React.useMemo(() => {
3093
2299
  const getState = store.getState;
3094
- const add = (key, value) => {
3095
- set((state) => {
3096
- const newMap = new Map(state.textures);
3097
- newMap.set(key, value);
3098
- return { textures: newMap };
3099
- });
3100
- };
3101
- const addMultiple = (items) => {
3102
- set((state) => {
3103
- const newMap = new Map(state.textures);
3104
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3105
- for (const [key, value] of entries) {
3106
- newMap.set(key, value);
3107
- }
3108
- return { textures: newMap };
3109
- });
3110
- };
3111
- const remove = (key) => {
3112
- set((state) => {
3113
- const newMap = new Map(state.textures);
3114
- newMap.delete(key);
3115
- return { textures: newMap };
3116
- });
3117
- };
3118
- const removeMultiple = (keys) => {
3119
- set((state) => {
3120
- const newMap = new Map(state.textures);
3121
- for (const key of keys) newMap.delete(key);
3122
- return { textures: newMap };
3123
- });
3124
- };
3125
- const dispose = (key) => {
3126
- const entry = getState().textures.get(key);
3127
- if (entry) {
3128
- const tex = getTextureValue(entry);
3129
- tex?.dispose();
3130
- }
3131
- remove(key);
3132
- };
3133
- const disposeMultiple = (keys) => {
3134
- const textures = getState().textures;
3135
- for (const key of keys) {
3136
- const entry = textures.get(key);
3137
- if (entry) {
3138
- const tex = getTextureValue(entry);
3139
- tex?.dispose();
3140
- }
3141
- }
3142
- removeMultiple(keys);
3143
- };
3144
- const disposeAll = () => {
3145
- const textures = getState().textures;
3146
- for (const entry of textures.values()) {
3147
- const tex = getTextureValue(entry);
3148
- tex?.dispose();
3149
- }
3150
- set({ textures: /* @__PURE__ */ new Map() });
3151
- };
2300
+ const setState = store.setState;
2301
+ const getOne = (key) => getState().textures.get(key);
3152
2302
  return {
3153
- // Getter for the textures Map (reactive via getState)
3154
- get textures() {
2303
+ get all() {
3155
2304
  return getState().textures;
3156
2305
  },
3157
- // Read
3158
- get: (key) => getState().textures.get(key),
2306
+ get(input) {
2307
+ if (typeof input === "string") return getOne(input);
2308
+ if (Array.isArray(input)) return input.map(getOne);
2309
+ const out = {};
2310
+ for (const name in input) out[name] = getOne(input[name]);
2311
+ return out;
2312
+ },
3159
2313
  has: (key) => getState().textures.has(key),
3160
- // Write
3161
- add,
3162
- addMultiple,
3163
- // Remove (cache only)
3164
- remove,
3165
- removeMultiple,
3166
- // Dispose (GPU + cache)
3167
- dispose,
3168
- disposeMultiple,
3169
- disposeAll
2314
+ add(keyOrRecord, texture) {
2315
+ setState((state) => {
2316
+ const textures = new Map(state.textures);
2317
+ if (typeof keyOrRecord === "string") {
2318
+ textures.set(keyOrRecord, texture);
2319
+ } else {
2320
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2321
+ }
2322
+ return { textures };
2323
+ });
2324
+ },
2325
+ dispose(key, options) {
2326
+ const state = getState();
2327
+ const refs = state._textureRefs.get(key) ?? 0;
2328
+ if (refs > 0 && !options?.force) {
2329
+ console.warn(
2330
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2331
+ );
2332
+ return false;
2333
+ }
2334
+ state.textures.get(key)?.dispose();
2335
+ setState((s) => {
2336
+ const textures = new Map(s.textures);
2337
+ textures.delete(key);
2338
+ const nextRefs = new Map(s._textureRefs);
2339
+ nextRefs.delete(key);
2340
+ return { textures, _textureRefs: nextRefs };
2341
+ });
2342
+ return true;
2343
+ },
2344
+ disposeAll() {
2345
+ for (const texture of getState().textures.values()) texture.dispose();
2346
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2347
+ }
3170
2348
  };
3171
2349
  }, [store]);
2350
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2351
+ const selected = useThree(subscribe);
2352
+ return selector ? selected : registry;
3172
2353
  }
3173
2354
 
3174
2355
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3223,7 +2404,7 @@ function addEffect(callback) {
3223
2404
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3224
2405
  });
3225
2406
  const id = `legacy_effect_${effectId++}`;
3226
- return getScheduler().registerGlobal("before", id, callback);
2407
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3227
2408
  }
3228
2409
  function addAfterEffect(callback) {
3229
2410
  notifyDepreciated({
@@ -3232,7 +2413,7 @@ function addAfterEffect(callback) {
3232
2413
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3233
2414
  });
3234
2415
  const id = `legacy_afterEffect_${effectId++}`;
3235
- return getScheduler().registerGlobal("after", id, callback);
2416
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3236
2417
  }
3237
2418
  function addTail(callback) {
3238
2419
  notifyDepreciated({
@@ -3240,13 +2421,13 @@ function addTail(callback) {
3240
2421
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3241
2422
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3242
2423
  });
3243
- return getScheduler().onIdle(callback);
2424
+ return scheduler.getScheduler().onIdle(callback);
3244
2425
  }
3245
2426
  function invalidate(state, frames = 1, stackFrames = false) {
3246
- getScheduler().invalidate(frames, stackFrames);
2427
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3247
2428
  }
3248
2429
  function advance(timestamp) {
3249
- getScheduler().step(timestamp);
2430
+ scheduler.getScheduler().step(timestamp);
3250
2431
  }
3251
2432
 
3252
2433
  const version = "10.0.0-alpha.2";
@@ -14688,6 +13869,7 @@ function swapInstances() {
14688
13869
  }
14689
13870
  }
14690
13871
  if (instance.isHidden) unhideInstance(instance);
13872
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14691
13873
  if (instance.object.__r3f) delete instance.object.__r3f;
14692
13874
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14693
13875
  }
@@ -14700,6 +13882,8 @@ function swapInstances() {
14700
13882
  instance.object.__r3f = instance;
14701
13883
  setFiberRef(fiber, instance.object);
14702
13884
  delete instance.appliedOnce;
13885
+ instance.eventCount = 0;
13886
+ instance.handlers = {};
14703
13887
  applyProps(instance.object, instance.props);
14704
13888
  if (instance.props.attach) {
14705
13889
  attach(parent, instance);
@@ -15004,6 +14188,7 @@ function createRoot(canvas) {
15004
14188
  const lastConfiguredProps = {};
15005
14189
  let configured = false;
15006
14190
  let pending = null;
14191
+ let rendererSetup = null;
15007
14192
  return {
15008
14193
  async configure(props = {}) {
15009
14194
  let resolve;
@@ -15019,7 +14204,6 @@ function createRoot(canvas) {
15019
14204
  events,
15020
14205
  onCreated: onCreatedCallback,
15021
14206
  shadows = false,
15022
- textureColorSpace = webgpu.SRGBColorSpace,
15023
14207
  orthographic = false,
15024
14208
  frameloop = "always",
15025
14209
  dpr = [1, 2],
@@ -15034,7 +14218,8 @@ function createRoot(canvas) {
15034
14218
  _sizeProps,
15035
14219
  forceEven
15036
14220
  } = props;
15037
- const state = store.getState();
14221
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
14222
+ let state = store.getState();
15038
14223
  const defaultGPUProps = {
15039
14224
  canvas,
15040
14225
  antialias: true
@@ -15048,46 +14233,64 @@ function createRoot(canvas) {
15048
14233
  throw new Error("Cannot use both gl and renderer props at the same time");
15049
14234
  }
15050
14235
  let renderer = state.internal.actualRenderer;
15051
- if (primaryCanvas && !state.internal.actualRenderer) {
15052
- const primary = await waitForPrimary(primaryCanvas);
15053
- renderer = primary.renderer;
15054
- state.internal.actualRenderer = renderer;
15055
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15056
- primary.store.setState((prev) => ({
15057
- internal: { ...prev.internal, isMultiCanvas: true }
15058
- }));
15059
- state.set((prev) => ({
15060
- webGPUSupported: primary.store.getState().webGPUSupported,
15061
- renderer,
15062
- primaryStore: primary.store,
15063
- internal: {
15064
- ...prev.internal,
15065
- canvasTarget,
15066
- isMultiCanvas: true,
15067
- isSecondary: true,
15068
- targetId: primaryCanvas
15069
- }
15070
- }));
15071
- } else if (!state.internal.actualRenderer) {
15072
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15073
- if (!renderer.hasInitialized?.()) {
15074
- await renderer.init();
15075
- }
15076
- const backend = renderer.backend;
15077
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15078
- state.internal.actualRenderer = renderer;
15079
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15080
- if (canvasId && !state.internal.isSecondary) {
15081
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15082
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15083
- state.set((prev) => ({
15084
- internal: {
15085
- ...prev.internal,
15086
- canvasTarget,
15087
- unregisterPrimary
14236
+ if (!state.internal.actualRenderer) {
14237
+ if (!rendererSetup) {
14238
+ rendererSetup = (async () => {
14239
+ if (primaryCanvas) {
14240
+ const primary = await waitForPrimary(primaryCanvas);
14241
+ renderer = primary.renderer;
14242
+ state.internal.actualRenderer = renderer;
14243
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14244
+ primary.store.setState((prev) => ({
14245
+ internal: { ...prev.internal, isMultiCanvas: true }
14246
+ }));
14247
+ state.set((prev) => ({
14248
+ webGPUSupported: primary.store.getState().webGPUSupported,
14249
+ renderer,
14250
+ primaryStore: primary.store,
14251
+ internal: {
14252
+ ...prev.internal,
14253
+ canvasTarget,
14254
+ isMultiCanvas: true,
14255
+ isSecondary: true,
14256
+ targetId: primaryCanvas
14257
+ }
14258
+ }));
14259
+ } else {
14260
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14261
+ if (!renderer.hasInitialized?.()) {
14262
+ const size2 = computeInitialSize(canvas, propsSize);
14263
+ if (size2.width > 0 && size2.height > 0) {
14264
+ const pixelRatio = calculateDpr(dpr);
14265
+ canvas.width = size2.width * pixelRatio;
14266
+ canvas.height = size2.height * pixelRatio;
14267
+ }
14268
+ await renderer.init();
14269
+ }
14270
+ const backend = renderer.backend;
14271
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14272
+ state.internal.actualRenderer = renderer;
14273
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14274
+ if (canvasId && !state.internal.isSecondary) {
14275
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14276
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14277
+ state.set((prev) => ({
14278
+ internal: {
14279
+ ...prev.internal,
14280
+ canvasTarget,
14281
+ unregisterPrimary
14282
+ }
14283
+ }));
14284
+ }
15088
14285
  }
15089
- }));
14286
+ })().catch((err) => {
14287
+ rendererSetup = null;
14288
+ throw err;
14289
+ });
15090
14290
  }
14291
+ await rendererSetup;
14292
+ state = store.getState();
14293
+ renderer = state.internal.actualRenderer;
15091
14294
  }
15092
14295
  let raycaster = state.raycaster;
15093
14296
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15180,7 +14383,7 @@ function createRoot(canvas) {
15180
14383
  lastConfiguredProps.performance = performance;
15181
14384
  }
15182
14385
  if (!state.xr) {
15183
- const handleXRFrame = (timestamp, frame) => {
14386
+ const handleXRFrame = (timestamp, _frame) => {
15184
14387
  const state2 = store.getState();
15185
14388
  if (state2.frameloop === "never") return;
15186
14389
  advance(timestamp);
@@ -15216,15 +14419,22 @@ function createRoot(canvas) {
15216
14419
  const oldType = renderer.shadowMap.type;
15217
14420
  renderer.shadowMap.enabled = !!shadows;
15218
14421
  if (is.boo(shadows)) {
15219
- renderer.shadowMap.type = webgpu.PCFSoftShadowMap;
14422
+ renderer.shadowMap.type = webgpu.PCFShadowMap;
15220
14423
  } else if (is.str(shadows)) {
14424
+ if (shadows === "soft") {
14425
+ notifyDepreciated({
14426
+ heading: 'shadows="soft" is deprecated',
14427
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14428
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14429
+ });
14430
+ }
15221
14431
  const types = {
15222
14432
  basic: webgpu.BasicShadowMap,
15223
14433
  percentage: webgpu.PCFShadowMap,
15224
- soft: webgpu.PCFSoftShadowMap,
14434
+ soft: webgpu.PCFShadowMap,
15225
14435
  variance: webgpu.VSMShadowMap
15226
14436
  };
15227
- renderer.shadowMap.type = types[shadows] ?? webgpu.PCFSoftShadowMap;
14437
+ renderer.shadowMap.type = types[shadows] ?? webgpu.PCFShadowMap;
15228
14438
  } else if (is.obj(shadows)) {
15229
14439
  Object.assign(renderer.shadowMap, shadows);
15230
14440
  }
@@ -15240,24 +14450,35 @@ function createRoot(canvas) {
15240
14450
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15241
14451
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15242
14452
  }
14453
+ const r3fProps = ["textureColorSpace"];
14454
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14455
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15243
14456
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15244
- applyProps(renderer, glConfig);
14457
+ const glProps = {};
14458
+ for (const key in glConfig) {
14459
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14460
+ }
14461
+ applyProps(renderer, glProps);
15245
14462
  }
15246
14463
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15247
14464
  const currentRenderer = state.renderer;
15248
14465
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15249
- applyProps(currentRenderer, rendererConfig);
14466
+ const rendererProps = {};
14467
+ for (const key in rendererConfig) {
14468
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14469
+ }
14470
+ applyProps(currentRenderer, rendererProps);
15250
14471
  }
15251
14472
  }
15252
- const scheduler = getScheduler();
14473
+ const scheduler$1 = scheduler.getScheduler();
15253
14474
  const rootId = state.internal.rootId;
15254
14475
  if (!rootId) {
15255
- const newRootId = canvasId || scheduler.generateRootId();
15256
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14476
+ const newRootId = canvasId || scheduler$1.generateRootId();
14477
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15257
14478
  getState: () => store.getState(),
15258
14479
  onError: (err) => store.getState().setError(err)
15259
14480
  });
15260
- const unregisterCanvasTarget = scheduler.register(
14481
+ const unregisterCanvasTarget = scheduler$1.register(
15261
14482
  () => {
15262
14483
  const state2 = store.getState();
15263
14484
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15272,7 +14493,19 @@ function createRoot(canvas) {
15272
14493
  system: true
15273
14494
  }
15274
14495
  );
15275
- const unregisterFrustum = scheduler.register(
14496
+ const unregisterEventsFlush = scheduler$1.register(
14497
+ () => {
14498
+ const state2 = store.getState();
14499
+ state2.events.flush?.();
14500
+ },
14501
+ {
14502
+ id: `${newRootId}_events`,
14503
+ rootId: newRootId,
14504
+ phase: "input",
14505
+ system: true
14506
+ }
14507
+ );
14508
+ const unregisterFrustum = scheduler$1.register(
15276
14509
  () => {
15277
14510
  const state2 = store.getState();
15278
14511
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15282,11 +14515,11 @@ function createRoot(canvas) {
15282
14515
  {
15283
14516
  id: `${newRootId}_frustum`,
15284
14517
  rootId: newRootId,
15285
- phase: "preRender",
14518
+ before: "render",
15286
14519
  system: true
15287
14520
  }
15288
14521
  );
15289
- const unregisterVisibility = scheduler.register(
14522
+ const unregisterVisibility = scheduler$1.register(
15290
14523
  () => {
15291
14524
  const state2 = store.getState();
15292
14525
  checkVisibility(state2);
@@ -15294,19 +14527,19 @@ function createRoot(canvas) {
15294
14527
  {
15295
14528
  id: `${newRootId}_visibility`,
15296
14529
  rootId: newRootId,
15297
- phase: "preRender",
14530
+ before: "render",
15298
14531
  system: true,
15299
14532
  after: `${newRootId}_frustum`
15300
14533
  }
15301
14534
  );
15302
- const unregisterRender = scheduler.register(
14535
+ const unregisterRender = scheduler$1.register(
15303
14536
  () => {
15304
14537
  const state2 = store.getState();
15305
14538
  const renderer2 = state2.internal.actualRenderer;
15306
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14539
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15307
14540
  if (userHandlesRender || state2.internal.priority) return;
15308
14541
  try {
15309
- if (state2.postProcessing?.render) state2.postProcessing.render();
14542
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15310
14543
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15311
14544
  } catch (error) {
15312
14545
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15331,15 +14564,16 @@ function createRoot(canvas) {
15331
14564
  unregisterRoot: () => {
15332
14565
  unregisterRoot();
15333
14566
  unregisterCanvasTarget();
14567
+ unregisterEventsFlush();
15334
14568
  unregisterFrustum();
15335
14569
  unregisterVisibility();
15336
14570
  unregisterRender();
15337
14571
  },
15338
- scheduler
14572
+ scheduler: scheduler$1
15339
14573
  }
15340
14574
  }));
15341
14575
  }
15342
- scheduler.frameloop = frameloop;
14576
+ scheduler$1.frameloop = frameloop;
15343
14577
  onCreated = onCreatedCallback;
15344
14578
  configured = true;
15345
14579
  resolve();
@@ -15469,6 +14703,7 @@ function PortalInner({ state = {}, children, container }) {
15469
14703
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15470
14704
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15471
14705
  }
14706
+ const set = injectState.set;
15472
14707
  return {
15473
14708
  // The intersect consists of the previous root state
15474
14709
  ...rootState,
@@ -15487,7 +14722,7 @@ function PortalInner({ state = {}, children, container }) {
15487
14722
  size: resolvedSize,
15488
14723
  viewport: { ...rootState.viewport, ...viewport },
15489
14724
  // Layers are allowed to override events
15490
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14725
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15491
14726
  // Container for child attachment - the portalScene (injected or container itself)
15492
14727
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15493
14728
  };
@@ -15496,9 +14731,13 @@ function PortalInner({ state = {}, children, container }) {
15496
14731
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15497
14732
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15498
14733
  onMutate(previousRoot.getState());
15499
- previousRoot.subscribe(onMutate);
15500
14734
  return store;
15501
14735
  }, [previousRoot, container]);
14736
+ useIsomorphicLayoutEffect(() => {
14737
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14738
+ const unsubscribe = previousRoot.subscribe(onMutate);
14739
+ return unsubscribe;
14740
+ }, [previousRoot, usePortalStore]);
15502
14741
  return (
15503
14742
  // @ts-ignore, reconciler types are not maintained
15504
14743
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15512,6 +14751,59 @@ function flushSync(fn) {
15512
14751
  return reconciler.flushSyncFromReconciler(fn);
15513
14752
  }
15514
14753
 
14754
+ function parseBackground(background) {
14755
+ if (!background) return null;
14756
+ if (typeof background === "object" && !background.isColor) {
14757
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14758
+ return {
14759
+ ...rest,
14760
+ preset,
14761
+ files: envMap || files,
14762
+ backgroundFiles: backgroundMap,
14763
+ background: true
14764
+ };
14765
+ }
14766
+ if (typeof background === "number") {
14767
+ return { color: background, background: true };
14768
+ }
14769
+ if (typeof background === "string") {
14770
+ if (background in presetsObj) {
14771
+ return { preset: background, background: true };
14772
+ }
14773
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14774
+ return { files: background, background: true };
14775
+ }
14776
+ return { color: background, background: true };
14777
+ }
14778
+ if (background.isColor) {
14779
+ return { color: background, background: true };
14780
+ }
14781
+ return null;
14782
+ }
14783
+
14784
+ function parseRendererConfig(rendererProp) {
14785
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14786
+ if (isRendererConfig) {
14787
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14788
+ return {
14789
+ primaryCanvas: pc,
14790
+ scheduler: sc,
14791
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14792
+ };
14793
+ }
14794
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14795
+ }
14796
+
14797
+ function clearHmrCaches(store) {
14798
+ store.setState((state) => ({
14799
+ nodes: {},
14800
+ uniforms: {},
14801
+ buffers: {},
14802
+ gpuStorage: {},
14803
+ _hmrVersion: state._hmrVersion + 1
14804
+ }));
14805
+ }
14806
+
15515
14807
  function CanvasImpl({
15516
14808
  ref,
15517
14809
  children,
@@ -15532,6 +14824,8 @@ function CanvasImpl({
15532
14824
  raycaster,
15533
14825
  camera,
15534
14826
  scene,
14827
+ autoUpdateFrustum,
14828
+ occlusion,
15535
14829
  onPointerMissed,
15536
14830
  onDragOverMissed,
15537
14831
  onDropMissed,
@@ -15543,39 +14837,10 @@ function CanvasImpl({
15543
14837
  forceEven,
15544
14838
  ...props
15545
14839
  }) {
15546
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15547
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14840
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15548
14841
  React__namespace.useMemo(() => extend(THREE), []);
15549
14842
  const Bridge = useBridge();
15550
- const backgroundProps = React__namespace.useMemo(() => {
15551
- if (!background) return null;
15552
- if (typeof background === "object" && !background.isColor) {
15553
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15554
- return {
15555
- ...rest,
15556
- preset,
15557
- files: envMap || files,
15558
- backgroundFiles: backgroundMap,
15559
- background: true
15560
- };
15561
- }
15562
- if (typeof background === "number") {
15563
- return { color: background, background: true };
15564
- }
15565
- if (typeof background === "string") {
15566
- if (background in presetsObj) {
15567
- return { preset: background, background: true };
15568
- }
15569
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15570
- return { files: background, background: true };
15571
- }
15572
- return { color: background, background: true };
15573
- }
15574
- if (background.isColor) {
15575
- return { color: background, background: true };
15576
- }
15577
- return null;
15578
- }, [background]);
14843
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15579
14844
  const hasInitialSizeRef = React__namespace.useRef(false);
15580
14845
  const measureConfig = React__namespace.useMemo(() => {
15581
14846
  if (!hasInitialSizeRef.current) {
@@ -15617,6 +14882,7 @@ function CanvasImpl({
15617
14882
  const handleDropMissed = useMutableCallback(onDropMissed);
15618
14883
  const [block, setBlock] = React__namespace.useState(false);
15619
14884
  const [error, setError] = React__namespace.useState(false);
14885
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15620
14886
  if (block) throw block;
15621
14887
  if (error) throw error;
15622
14888
  const root = React__namespace.useRef(null);
@@ -15624,6 +14890,7 @@ function CanvasImpl({
15624
14890
  const unsubscribeErrorRef = React__namespace.useRef(null);
15625
14891
  useIsomorphicLayoutEffect(() => {
15626
14892
  effectActiveRef.current = true;
14893
+ if (fallbackVisible) return;
15627
14894
  const canvas = canvasRef.current;
15628
14895
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15629
14896
  if (!root.current) {
@@ -15644,7 +14911,7 @@ function CanvasImpl({
15644
14911
  }
15645
14912
  async function run() {
15646
14913
  if (!effectActiveRef.current || !root.current) return;
15647
- await root.current.configure({
14914
+ const configured = await root.current.configure({
15648
14915
  id,
15649
14916
  primaryCanvas,
15650
14917
  scheduler,
@@ -15659,6 +14926,8 @@ function CanvasImpl({
15659
14926
  performance,
15660
14927
  raycaster,
15661
14928
  camera,
14929
+ autoUpdateFrustum,
14930
+ occlusion,
15662
14931
  size: effectiveSize,
15663
14932
  // Store size props for reset functionality
15664
14933
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15683,8 +14952,20 @@ function CanvasImpl({
15683
14952
  }
15684
14953
  onCreated?.(state);
15685
14954
  }
15686
- });
15687
- if (!effectActiveRef.current || !root.current) return;
14955
+ }).then(
14956
+ () => true,
14957
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14958
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14959
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14960
+ (setupError) => {
14961
+ if (effectActiveRef.current) {
14962
+ if (fallback != null) setFallbackVisible(true);
14963
+ else setError(setupError);
14964
+ }
14965
+ return false;
14966
+ }
14967
+ );
14968
+ if (!configured || !effectActiveRef.current || !root.current) return;
15688
14969
  root.current.render(
15689
14970
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15690
14971
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15718,20 +14999,13 @@ function CanvasImpl({
15718
14999
  const handleHMR = () => {
15719
15000
  queueMicrotask(() => {
15720
15001
  const rootEntry = _roots.get(canvas);
15721
- if (rootEntry?.store) {
15722
- rootEntry.store.setState((state) => ({
15723
- nodes: {},
15724
- uniforms: {},
15725
- _hmrVersion: state._hmrVersion + 1
15726
- }));
15727
- }
15002
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15728
15003
  });
15729
15004
  };
15730
15005
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15731
15006
  const hot = undefined;
15732
15007
  hot.on("vite:afterUpdate", handleHMR);
15733
- return () => hot.dispose?.(() => {
15734
- });
15008
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15735
15009
  }
15736
15010
  if (typeof module !== "undefined" && module.hot) {
15737
15011
  const hot = module.hot;
@@ -15754,7 +15028,20 @@ function CanvasImpl({
15754
15028
  ...style
15755
15029
  },
15756
15030
  ...props,
15757
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15031
+ children: fallbackVisible ? (
15032
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15033
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15034
+ fallback
15035
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15036
+ "canvas",
15037
+ {
15038
+ ref: canvasRef,
15039
+ id,
15040
+ className: "r3f-canvas",
15041
+ style: { display: "block", width: "100%", height: "100%" },
15042
+ children: fallback
15043
+ }
15044
+ ) })
15758
15045
  }
15759
15046
  );
15760
15047
  }
@@ -15830,6 +15117,8 @@ function createScopedStore(data) {
15830
15117
  function createLazyCreatorState(state) {
15831
15118
  let _uniforms = null;
15832
15119
  let _nodes = null;
15120
+ let _buffers = null;
15121
+ let _gpuStorage = null;
15833
15122
  return Object.create(state, {
15834
15123
  uniforms: {
15835
15124
  get() {
@@ -15840,10 +15129,34 @@ function createLazyCreatorState(state) {
15840
15129
  get() {
15841
15130
  return _nodes ?? (_nodes = createScopedStore(state.nodes));
15842
15131
  }
15132
+ },
15133
+ buffers: {
15134
+ get() {
15135
+ return _buffers ?? (_buffers = createScopedStore(state.buffers));
15136
+ }
15137
+ },
15138
+ gpuStorage: {
15139
+ get() {
15140
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(state.gpuStorage));
15141
+ }
15843
15142
  }
15844
15143
  });
15845
15144
  }
15846
15145
 
15146
+ function resolvePrimary(local) {
15147
+ return local.getState().primaryStore ?? local;
15148
+ }
15149
+ function usePrimaryStore() {
15150
+ const local = useStore();
15151
+ const primary = local.getState().primaryStore;
15152
+ return React.useMemo(() => primary ?? local, [primary, local]);
15153
+ }
15154
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15155
+ const local = useStore();
15156
+ const primary = resolvePrimary(local);
15157
+ return primary(selector, equalityFn);
15158
+ }
15159
+
15847
15160
  function addTexture(set, key, value) {
15848
15161
  set((state) => {
15849
15162
  const newMap = new Map(state.textures);
@@ -15922,6 +15235,10 @@ function vectorize(inObject) {
15922
15235
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15923
15236
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15924
15237
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15238
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15239
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15240
+ return new webgpu.Color(obj.r * scale, obj.g * scale, obj.b * scale);
15241
+ }
15925
15242
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15926
15243
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15927
15244
  return new webgpu.Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15945,7 +15262,7 @@ function useCompareMemoize(value, deep) {
15945
15262
 
15946
15263
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15947
15264
  function useUniforms(creatorOrScope, scope) {
15948
- const store = useStore();
15265
+ const store = usePrimaryStore();
15949
15266
  const removeUniforms2 = React.useCallback(
15950
15267
  (names, targetScope) => {
15951
15268
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16015,8 +15332,8 @@ function useUniforms(creatorOrScope, scope) {
16015
15332
  }, [creatorOrScope, store]);
16016
15333
  const memoizedInput = useCompareMemoize(inputForMemoization);
16017
15334
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16018
- const storeUniforms = useThree((s) => s.uniforms);
16019
- const hmrVersion = useThree((s) => s._hmrVersion);
15335
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15336
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16020
15337
  const readerDep = isReader ? storeUniforms : null;
16021
15338
  const creatorDep = isReader ? null : hmrVersion;
16022
15339
  const uniforms = React.useMemo(() => {
@@ -16077,6 +15394,7 @@ function useUniforms(creatorOrScope, scope) {
16077
15394
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16078
15395
  }
16079
15396
  function rebuildAllUniforms(store, scope) {
15397
+ store = store.getState().primaryStore ?? store;
16080
15398
  store.setState((state) => {
16081
15399
  let newUniforms = {};
16082
15400
  if (scope && scope !== "root") {
@@ -16205,7 +15523,7 @@ function useUniform(name, value) {
16205
15523
 
16206
15524
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16207
15525
  function useNodes(creatorOrScope, scope) {
16208
- const store = useStore();
15526
+ const store = usePrimaryStore();
16209
15527
  const removeNodes2 = React.useCallback(
16210
15528
  (names, targetScope) => {
16211
15529
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16262,8 +15580,8 @@ function useNodes(creatorOrScope, scope) {
16262
15580
  [store]
16263
15581
  );
16264
15582
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16265
- const storeNodes = useThree((s) => s.nodes);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
15583
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15584
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16267
15585
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16268
15586
  const readerDep = isReader ? storeNodes : null;
16269
15587
  const creatorDep = isReader ? null : hmrVersion;
@@ -16322,6 +15640,7 @@ function useNodes(creatorOrScope, scope) {
16322
15640
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16323
15641
  }
16324
15642
  function rebuildAllNodes(store, scope) {
15643
+ store = store.getState().primaryStore ?? store;
16325
15644
  store.setState((state) => {
16326
15645
  let newNodes = state.nodes;
16327
15646
  if (scope && scope !== "root") {
@@ -16366,18 +15685,364 @@ function clearRootNodes(set) {
16366
15685
  });
16367
15686
  }
16368
15687
  function useLocalNodes(creator) {
16369
- const store = useStore();
16370
- const uniforms = useThree((s) => s.uniforms);
16371
- const nodes = useThree((s) => s.nodes);
16372
- const textures = useThree((s) => s.textures);
16373
- const hmrVersion = useThree((s) => s._hmrVersion);
15688
+ const store = usePrimaryStore();
15689
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15690
+ const nodes = usePrimaryThree((s) => s.nodes);
15691
+ const textures = usePrimaryThree((s) => s.textures);
15692
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16374
15693
  return React.useMemo(() => {
16375
15694
  const wrappedState = createLazyCreatorState(store.getState());
16376
15695
  return creator(wrappedState);
16377
15696
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16378
15697
  }
16379
15698
 
16380
- function usePostProcessing(mainCB, setupCB) {
15699
+ const isBufferLike = (value) => {
15700
+ if (value === null || typeof value !== "object") return false;
15701
+ if (ArrayBuffer.isView(value)) return true;
15702
+ if ("isBufferAttribute" in value) return true;
15703
+ if ("uuid" in value || "nodeType" in value) return true;
15704
+ return false;
15705
+ };
15706
+ const disposeBuffer = (buffer) => {
15707
+ if (buffer === null || typeof buffer !== "object") return;
15708
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15709
+ buffer.dispose();
15710
+ }
15711
+ };
15712
+ function useBuffers(creatorOrScope, scope) {
15713
+ const store = usePrimaryStore();
15714
+ const removeBuffers = React.useCallback(
15715
+ (names, targetScope) => {
15716
+ const nameArray = Array.isArray(names) ? names : [names];
15717
+ store.setState((state) => {
15718
+ if (targetScope) {
15719
+ const currentScope = { ...state.buffers[targetScope] };
15720
+ for (const name of nameArray) delete currentScope[name];
15721
+ return { buffers: { ...state.buffers, [targetScope]: currentScope } };
15722
+ }
15723
+ const buffers2 = { ...state.buffers };
15724
+ for (const name of nameArray) if (isBufferLike(buffers2[name])) delete buffers2[name];
15725
+ return { buffers: buffers2 };
15726
+ });
15727
+ },
15728
+ [store]
15729
+ );
15730
+ const clearBuffers = React.useCallback(
15731
+ (targetScope) => {
15732
+ store.setState((state) => {
15733
+ if (targetScope && targetScope !== "root") {
15734
+ const { [targetScope]: _, ...rest } = state.buffers;
15735
+ return { buffers: rest };
15736
+ }
15737
+ if (targetScope === "root") {
15738
+ const buffers2 = {};
15739
+ for (const [key, value] of Object.entries(state.buffers)) {
15740
+ if (!isBufferLike(value)) buffers2[key] = value;
15741
+ }
15742
+ return { buffers: buffers2 };
15743
+ }
15744
+ return { buffers: {} };
15745
+ });
15746
+ },
15747
+ [store]
15748
+ );
15749
+ const rebuildBuffers = React.useCallback(
15750
+ (targetScope) => {
15751
+ store.setState((state) => {
15752
+ let newBuffers = state.buffers;
15753
+ if (targetScope && targetScope !== "root") {
15754
+ const { [targetScope]: _, ...rest } = state.buffers;
15755
+ newBuffers = rest;
15756
+ } else if (targetScope === "root") {
15757
+ newBuffers = {};
15758
+ for (const [key, value] of Object.entries(state.buffers)) {
15759
+ if (!isBufferLike(value)) newBuffers[key] = value;
15760
+ }
15761
+ } else {
15762
+ newBuffers = {};
15763
+ }
15764
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15765
+ });
15766
+ },
15767
+ [store]
15768
+ );
15769
+ const disposeBuffers = React.useCallback(
15770
+ (names, targetScope) => {
15771
+ const nameArray = Array.isArray(names) ? names : [names];
15772
+ const state = store.getState();
15773
+ for (const name of nameArray) {
15774
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15775
+ if (buffer && isBufferLike(buffer)) {
15776
+ disposeBuffer(buffer);
15777
+ }
15778
+ }
15779
+ removeBuffers(names, targetScope);
15780
+ },
15781
+ [store, removeBuffers]
15782
+ );
15783
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15784
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15785
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15786
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15787
+ const readerDep = isReader ? storeBuffers : null;
15788
+ const creatorDep = isReader ? null : hmrVersion;
15789
+ const buffers = React.useMemo(() => {
15790
+ if (creatorOrScope === void 0) {
15791
+ return storeBuffers;
15792
+ }
15793
+ if (typeof creatorOrScope === "string") {
15794
+ const scopeData = storeBuffers[creatorOrScope];
15795
+ if (scopeData && !isBufferLike(scopeData)) return scopeData;
15796
+ return {};
15797
+ }
15798
+ const state = store.getState();
15799
+ const set = store.setState;
15800
+ const creator = creatorOrScope;
15801
+ const wrappedState = createLazyCreatorState(state);
15802
+ const created = creator(wrappedState);
15803
+ const result = {};
15804
+ let hasNewBuffers = false;
15805
+ if (scope) {
15806
+ const currentScope = state.buffers[scope] ?? {};
15807
+ for (const [name, buffer] of Object.entries(created)) {
15808
+ if (currentScope[name]) {
15809
+ result[name] = currentScope[name];
15810
+ } else {
15811
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15812
+ buffer.setName(`${scope}.${name}`);
15813
+ }
15814
+ result[name] = buffer;
15815
+ hasNewBuffers = true;
15816
+ }
15817
+ }
15818
+ if (hasNewBuffers) {
15819
+ set((s) => ({
15820
+ buffers: {
15821
+ ...s.buffers,
15822
+ [scope]: { ...s.buffers[scope], ...result }
15823
+ }
15824
+ }));
15825
+ }
15826
+ return result;
15827
+ }
15828
+ for (const [name, buffer] of Object.entries(created)) {
15829
+ const existing = state.buffers[name];
15830
+ if (existing && isBufferLike(existing)) {
15831
+ result[name] = existing;
15832
+ } else {
15833
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15834
+ buffer.setName(name);
15835
+ }
15836
+ result[name] = buffer;
15837
+ hasNewBuffers = true;
15838
+ }
15839
+ }
15840
+ if (hasNewBuffers) {
15841
+ set((s) => ({ buffers: { ...s.buffers, ...result } }));
15842
+ }
15843
+ return result;
15844
+ }, [store, scopeDep, readerDep, creatorDep]);
15845
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15846
+ }
15847
+ function rebuildAllBuffers(store, scope) {
15848
+ store = store.getState().primaryStore ?? store;
15849
+ store.setState((state) => {
15850
+ let newBuffers = state.buffers;
15851
+ if (scope && scope !== "root") {
15852
+ const { [scope]: _, ...rest } = state.buffers;
15853
+ newBuffers = rest;
15854
+ } else if (scope === "root") {
15855
+ newBuffers = {};
15856
+ for (const [key, value] of Object.entries(state.buffers)) {
15857
+ if (!isBufferLike(value)) newBuffers[key] = value;
15858
+ }
15859
+ } else {
15860
+ newBuffers = {};
15861
+ }
15862
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15863
+ });
15864
+ }
15865
+
15866
+ const isStorageLike = (value) => {
15867
+ if (value === null || typeof value !== "object") return false;
15868
+ if ("isTexture" in value) return true;
15869
+ if ("isData3DTexture" in value) return true;
15870
+ if ("uuid" in value || "nodeType" in value) return true;
15871
+ return false;
15872
+ };
15873
+ const disposeStorage = (storage) => {
15874
+ if (storage === null || typeof storage !== "object") return;
15875
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15876
+ storage.dispose();
15877
+ }
15878
+ };
15879
+ function useGPUStorage(creatorOrScope, scope) {
15880
+ const store = usePrimaryStore();
15881
+ const removeStorage = React.useCallback(
15882
+ (names, targetScope) => {
15883
+ const nameArray = Array.isArray(names) ? names : [names];
15884
+ store.setState((state) => {
15885
+ if (targetScope) {
15886
+ const currentScope = { ...state.gpuStorage[targetScope] };
15887
+ for (const name of nameArray) delete currentScope[name];
15888
+ return { gpuStorage: { ...state.gpuStorage, [targetScope]: currentScope } };
15889
+ }
15890
+ const gpuStorage2 = { ...state.gpuStorage };
15891
+ for (const name of nameArray) if (isStorageLike(gpuStorage2[name])) delete gpuStorage2[name];
15892
+ return { gpuStorage: gpuStorage2 };
15893
+ });
15894
+ },
15895
+ [store]
15896
+ );
15897
+ const clearStorage = React.useCallback(
15898
+ (targetScope) => {
15899
+ store.setState((state) => {
15900
+ if (targetScope && targetScope !== "root") {
15901
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15902
+ return { gpuStorage: rest };
15903
+ }
15904
+ if (targetScope === "root") {
15905
+ const gpuStorage2 = {};
15906
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15907
+ if (!isStorageLike(value)) gpuStorage2[key] = value;
15908
+ }
15909
+ return { gpuStorage: gpuStorage2 };
15910
+ }
15911
+ return { gpuStorage: {} };
15912
+ });
15913
+ },
15914
+ [store]
15915
+ );
15916
+ const rebuildStorage = React.useCallback(
15917
+ (targetScope) => {
15918
+ store.setState((state) => {
15919
+ let newStorage = state.gpuStorage;
15920
+ if (targetScope && targetScope !== "root") {
15921
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15922
+ newStorage = rest;
15923
+ } else if (targetScope === "root") {
15924
+ newStorage = {};
15925
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15926
+ if (!isStorageLike(value)) newStorage[key] = value;
15927
+ }
15928
+ } else {
15929
+ newStorage = {};
15930
+ }
15931
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
15932
+ });
15933
+ },
15934
+ [store]
15935
+ );
15936
+ const disposeStorageFn = React.useCallback(
15937
+ (names, targetScope) => {
15938
+ const nameArray = Array.isArray(names) ? names : [names];
15939
+ const state = store.getState();
15940
+ for (const name of nameArray) {
15941
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15942
+ if (storage && isStorageLike(storage)) {
15943
+ disposeStorage(storage);
15944
+ }
15945
+ }
15946
+ removeStorage(names, targetScope);
15947
+ },
15948
+ [store, removeStorage]
15949
+ );
15950
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15951
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15952
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15953
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15954
+ const readerDep = isReader ? storeStorage : null;
15955
+ const creatorDep = isReader ? null : hmrVersion;
15956
+ const gpuStorage = React.useMemo(() => {
15957
+ if (creatorOrScope === void 0) {
15958
+ return storeStorage;
15959
+ }
15960
+ if (typeof creatorOrScope === "string") {
15961
+ const scopeData = storeStorage[creatorOrScope];
15962
+ if (scopeData && !isStorageLike(scopeData)) return scopeData;
15963
+ return {};
15964
+ }
15965
+ const state = store.getState();
15966
+ const set = store.setState;
15967
+ const creator = creatorOrScope;
15968
+ const wrappedState = createLazyCreatorState(state);
15969
+ const created = creator(wrappedState);
15970
+ const result = {};
15971
+ let hasNewStorage = false;
15972
+ if (scope) {
15973
+ const currentScope = state.gpuStorage[scope] ?? {};
15974
+ for (const [name, storage] of Object.entries(created)) {
15975
+ if (currentScope[name]) {
15976
+ result[name] = currentScope[name];
15977
+ } else {
15978
+ if ("setName" in storage && typeof storage.setName === "function") {
15979
+ storage.setName(`${scope}.${name}`);
15980
+ }
15981
+ if ("name" in storage && typeof storage.name === "string") {
15982
+ storage.name = `${scope}.${name}`;
15983
+ }
15984
+ result[name] = storage;
15985
+ hasNewStorage = true;
15986
+ }
15987
+ }
15988
+ if (hasNewStorage) {
15989
+ set((s) => ({
15990
+ gpuStorage: {
15991
+ ...s.gpuStorage,
15992
+ [scope]: { ...s.gpuStorage[scope], ...result }
15993
+ }
15994
+ }));
15995
+ }
15996
+ return result;
15997
+ }
15998
+ for (const [name, storage] of Object.entries(created)) {
15999
+ const existing = state.gpuStorage[name];
16000
+ if (existing && isStorageLike(existing)) {
16001
+ result[name] = existing;
16002
+ } else {
16003
+ if ("setName" in storage && typeof storage.setName === "function") {
16004
+ storage.setName(name);
16005
+ }
16006
+ if ("name" in storage && typeof storage.name === "string") {
16007
+ storage.name = name;
16008
+ }
16009
+ result[name] = storage;
16010
+ hasNewStorage = true;
16011
+ }
16012
+ }
16013
+ if (hasNewStorage) {
16014
+ set((s) => ({ gpuStorage: { ...s.gpuStorage, ...result } }));
16015
+ }
16016
+ return result;
16017
+ }, [store, scopeDep, readerDep, creatorDep]);
16018
+ return {
16019
+ ...gpuStorage,
16020
+ removeStorage,
16021
+ clearStorage,
16022
+ rebuildStorage,
16023
+ disposeStorage: disposeStorageFn
16024
+ };
16025
+ }
16026
+ function rebuildAllStorage(store, scope) {
16027
+ store = store.getState().primaryStore ?? store;
16028
+ store.setState((state) => {
16029
+ let newStorage = state.gpuStorage;
16030
+ if (scope && scope !== "root") {
16031
+ const { [scope]: _, ...rest } = state.gpuStorage;
16032
+ newStorage = rest;
16033
+ } else if (scope === "root") {
16034
+ newStorage = {};
16035
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
16036
+ if (!isStorageLike(value)) newStorage[key] = value;
16037
+ }
16038
+ } else {
16039
+ newStorage = {};
16040
+ }
16041
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
16042
+ });
16043
+ }
16044
+
16045
+ function useRenderPipeline(mainCB, setupCB) {
16381
16046
  const store = useStore();
16382
16047
  const { scene, camera, renderer, isLegacy } = useThree();
16383
16048
  const callbacksRanRef = React.useRef(false);
@@ -16396,7 +16061,7 @@ function usePostProcessing(mainCB, setupCB) {
16396
16061
  }, [store]);
16397
16062
  const reset = React.useCallback(() => {
16398
16063
  store.setState({
16399
- postProcessing: null,
16064
+ renderPipeline: null,
16400
16065
  passes: {}
16401
16066
  });
16402
16067
  callbacksRanRef.current = false;
@@ -16409,13 +16074,13 @@ function usePostProcessing(mainCB, setupCB) {
16409
16074
  }, []);
16410
16075
  React.useLayoutEffect(() => {
16411
16076
  if (isLegacy) {
16412
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
16077
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16413
16078
  }
16414
16079
  if (!renderer || !scene || !camera) return;
16415
16080
  const state = store.getState();
16416
16081
  const set = store.setState;
16417
16082
  try {
16418
- let pp = state.postProcessing;
16083
+ let pp = state.renderPipeline;
16419
16084
  let currentPasses = { ...state.passes };
16420
16085
  let justCreatedPP = false;
16421
16086
  if (!pp) {
@@ -16432,7 +16097,7 @@ function usePostProcessing(mainCB, setupCB) {
16432
16097
  }
16433
16098
  currentPasses.scenePass = scenePass;
16434
16099
  if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16435
- set({ postProcessing: pp, passes: currentPasses });
16100
+ set({ renderPipeline: pp, passes: currentPasses });
16436
16101
  const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16437
16102
  if (shouldRunCallbacks) {
16438
16103
  if (setupCBRef.current) {
@@ -16454,24 +16119,26 @@ function usePostProcessing(mainCB, setupCB) {
16454
16119
  callbacksRanRef.current = true;
16455
16120
  }
16456
16121
  } catch (error) {
16457
- console.error("[usePostProcessing] Setup error:", error);
16122
+ console.error("[useRenderPipeline] Setup error:", error);
16458
16123
  }
16459
16124
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16460
16125
  const passes = useThree((s) => s.passes);
16461
- const postProcessing = useThree((s) => s.postProcessing);
16126
+ const renderPipeline = useThree((s) => s.renderPipeline);
16462
16127
  return {
16463
16128
  passes,
16464
- postProcessing,
16129
+ renderPipeline,
16465
16130
  clearPasses,
16466
16131
  reset,
16467
16132
  rebuild,
16468
- // isReady indicates if PostProcessing is configured and ready for rendering
16469
- isReady: postProcessing !== null
16133
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16134
+ isReady: renderPipeline !== null
16470
16135
  };
16471
16136
  }
16472
16137
 
16473
16138
  extend(THREE);
16474
16139
 
16140
+ exports.Scheduler = scheduler.Scheduler;
16141
+ exports.getScheduler = scheduler.getScheduler;
16475
16142
  exports.Block = Block;
16476
16143
  exports.Canvas = Canvas;
16477
16144
  exports.Environment = Environment;
@@ -16487,7 +16154,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16487
16154
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16488
16155
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16489
16156
  exports.RESERVED_PROPS = RESERVED_PROPS;
16490
- exports.Scheduler = Scheduler;
16491
16157
  exports.Texture = Texture;
16492
16158
  exports._roots = _roots;
16493
16159
  exports.act = act;
@@ -16523,7 +16189,6 @@ exports.getInstanceProps = getInstanceProps;
16523
16189
  exports.getPrimary = getPrimary;
16524
16190
  exports.getPrimaryIds = getPrimaryIds;
16525
16191
  exports.getRootState = getRootState;
16526
- exports.getScheduler = getScheduler;
16527
16192
  exports.getUuidPrefix = getUuidPrefix;
16528
16193
  exports.hasConstructor = hasConstructor;
16529
16194
  exports.hasPrimary = hasPrimary;
@@ -16543,7 +16208,9 @@ exports.isVectorLike = isVectorLike;
16543
16208
  exports.once = once;
16544
16209
  exports.prepare = prepare;
16545
16210
  exports.presetsObj = presetsObj;
16211
+ exports.rebuildAllBuffers = rebuildAllBuffers;
16546
16212
  exports.rebuildAllNodes = rebuildAllNodes;
16213
+ exports.rebuildAllStorage = rebuildAllStorage;
16547
16214
  exports.rebuildAllUniforms = rebuildAllUniforms;
16548
16215
  exports.reconciler = reconciler;
16549
16216
  exports.registerPrimary = registerPrimary;
@@ -16556,8 +16223,10 @@ exports.unregisterPrimary = unregisterPrimary;
16556
16223
  exports.updateCamera = updateCamera;
16557
16224
  exports.updateFrustum = updateFrustum;
16558
16225
  exports.useBridge = useBridge;
16226
+ exports.useBuffers = useBuffers;
16559
16227
  exports.useEnvironment = useEnvironment;
16560
16228
  exports.useFrame = useFrame;
16229
+ exports.useGPUStorage = useGPUStorage;
16561
16230
  exports.useGraph = useGraph;
16562
16231
  exports.useInstanceHandle = useInstanceHandle;
16563
16232
  exports.useIsomorphicLayoutEffect = useIsomorphicLayoutEffect;
@@ -16565,7 +16234,7 @@ exports.useLoader = useLoader;
16565
16234
  exports.useLocalNodes = useLocalNodes;
16566
16235
  exports.useMutableCallback = useMutableCallback;
16567
16236
  exports.useNodes = useNodes;
16568
- exports.usePostProcessing = usePostProcessing;
16237
+ exports.useRenderPipeline = useRenderPipeline;
16569
16238
  exports.useRenderTarget = useRenderTarget;
16570
16239
  exports.useStore = useStore;
16571
16240
  exports.useTexture = useTexture;