@react-three/fiber 10.0.0-canary.dbbe704 → 10.0.0-canary.ea31ccd
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +2652 -3127
- package/dist/index.d.cts +561 -921
- package/dist/index.d.mts +561 -921
- package/dist/index.d.ts +556 -944
- package/dist/index.mjs +2639 -3113
- package/dist/legacy.cjs +2410 -2895
- package/dist/legacy.d.cts +564 -927
- package/dist/legacy.d.mts +564 -927
- package/dist/legacy.d.ts +560 -949
- package/dist/legacy.mjs +2304 -2788
- package/dist/webgpu/index.cjs +3160 -3469
- package/dist/webgpu/index.d.cts +743 -1032
- package/dist/webgpu/index.d.mts +743 -1032
- package/dist/webgpu/index.d.ts +739 -1056
- package/dist/webgpu/index.mjs +2863 -3175
- package/package.json +6 -5
- package/readme.md +3 -4
- package/react-reconciler/constants.d.ts +0 -7
- package/react-reconciler/constants.js +0 -1
- package/react-reconciler/index.d.ts +0 -1044
- package/react-reconciler/index.js +0 -208
package/dist/webgpu/index.d.cts
CHANGED
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@@ -1,5 +1,6 @@
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import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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import * as three_webgpu from 'three/webgpu';
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import { RenderTarget, WebGPURenderer,
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Storage3DTexture, StorageArrayTexture, Data3DTexture, CanvasTarget, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Object3D, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Frustum, OrthographicCamera, Matrix2, WebGPURendererParameters } from 'three/webgpu';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as THREE$1 from 'three';
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import { Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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@@ -7,9 +8,10 @@ import * as React$1 from 'react';
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import { ReactNode, Component, RefObject, JSX } from 'react';
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import { StoreApi } from 'zustand';
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import { UseBoundStoreWithEqualityFn } from 'zustand/traditional';
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import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFrameNextOptions, FrameNextControls } from '@pmndrs/scheduler';
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export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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import { Options } from 'react-use-measure';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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function _mergeNamespaces(n, m) {
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@@ -39,6 +41,8 @@ function _mergeNamespaces(n, m) {
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declare const R3F_BUILD_LEGACY = false;
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declare const R3F_BUILD_WEBGPU = true;
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/** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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declare const WebGLRenderer: {
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new (): {};
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};
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@@ -47,16 +51,21 @@ type WebGLShadowMap = never;
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declare const WebGLRenderTarget: any;
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declare const WebGLCubeRenderTarget: any;
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var THREE = /*#__PURE__*/_mergeNamespaces({
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__proto__: null,
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CubeRenderTargetCompat: CubeRenderTarget,
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Inspector: Inspector,
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R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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RenderTargetCompat: RenderTarget,
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WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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WebGLRenderTarget: WebGLRenderTarget,
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WebGLRenderer: WebGLRenderer,
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WebGLRendererParameters: WebGLRendererParameters,
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WebGLShadowMap: WebGLShadowMap
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WebGLShadowMap: WebGLShadowMap,
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loadInspector: loadInspector
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}, [three_webgpu]);
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//* Utility Types ==============================
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unprojectedPoint: THREE$1.Vector3
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/** Normalized event coordinates */
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pointer: THREE$1.Vector2
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/** pointerId of the original event for multiple pointer events */
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pointerId: number
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/** Delta between first click and this event */
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delta: number
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/** The ray that pierced it */
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@@ -227,6 +238,18 @@ interface EventHandlers {
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type FilterFunction = (items: THREE$1.Intersection[], state: RootState) => THREE$1.Intersection[]
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type ComputeFunction = (event: DomEvent, root: RootState, previous?: RootState) => void
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/** Configuration for XR pointer registration (controllers/hands) */
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interface XRPointerConfig {
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/** Ray origin (updated each frame by XR system) */
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ray: THREE$1.Ray
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/** Optional: custom compute function for this pointer */
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compute?: (state: RootState) => void
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/** Pointer type identifier */
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type: 'controller' | 'hand' | 'gaze'
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/** Which hand (for controller/hand types) */
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handedness?: 'left' | 'right'
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}
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interface EventManager<TTarget> {
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/** Determines if the event layer is active */
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enabled: boolean
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@@ -246,8 +269,21 @@ interface EventManager<TTarget> {
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disconnect?: () => void
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/** Triggers a onPointerMove with the last known event. This can be useful to enable raycasting without
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* explicit user interaction, for instance when the camera moves a hoverable object underneath the cursor.
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* @param pointerId - Optional pointer ID to update specific pointer only
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*/
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update?: () => void
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update?: (pointerId?: number) => void
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/** Defer pointer move raycasting to frame start (default: true) */
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frameTimedRaycasts?: boolean
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/** Always fire raycaster immediately on scroll events (default: true) */
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alwaysFireOnScroll?: boolean
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/** Automatically re-raycast every frame to detect hover changes from moving objects/camera (default: false) */
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updateOnFrame?: boolean
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/** Flush deferred pointer raycasts. Called by scheduler at frame start (input phase). */
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flush?: () => void
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/** Register an XR pointer (controller/hand). Returns assigned pointerId */
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registerPointer?: (config: XRPointerConfig) => number
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/** Unregister an XR pointer */
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unregisterPointer?: (pointerId: number) => void
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}
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interface PointerCaptureTarget {
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@@ -267,227 +303,116 @@ interface VisibilityEntry {
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}
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//* Scheduler Types (useFrame) ==============================
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//
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// The generic, framework-agnostic scheduler types now live in @pmndrs/scheduler.
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// This file re-exports them and layers r3f's RootState-aware frame state on top,
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// so existing `#types` imports across the codebase keep resolving unchanged.
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//
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// Frame State (r3f-specific) --------------------------------
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/**
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*
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* State passed to useFrame callbacks (extends RootState with timing).
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*/
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interface
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/** Optional stable id for the job. Auto-generated if not provided */
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id?: string
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/** Named phase to run in. Default: 'update' */
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phase?: string
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/** Run before this phase or job id */
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before?: string | string[]
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/** Run after this phase or job id */
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after?: string | string[]
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/** Priority within phase. Higher runs first. Default: 0 */
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priority?: number
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/** Max frames per second for this job */
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fps?: number
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/** If true, skip frames when behind. If false, try to catch up. Default: true */
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drop?: boolean
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/** Enable/disable without unregistering. Default: true */
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enabled?: boolean
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}
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interface FrameNextState extends RootState, FrameTimingState {}
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/** Alias for
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type
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/** Alias for FrameNextState */
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type FrameState = FrameNextState
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// Callback Types (r3f-specific) --------------------------------
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/**
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*
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* Callback function for useFrame. Receives the full r3f RootState plus timing.
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*/
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after?: string
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}
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type FrameNextCallback = FrameCallback$1<RootState>
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/** Alias for FrameNextCallback */
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type FrameCallback = FrameNextCallback
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//* Buffer Types (useBuffers) ========================================
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/**
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*
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* Buffer-like types for GPU compute and storage operations.
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* Includes raw CPU arrays, Three.js buffer attributes, and TSL buffer nodes.
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*
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* @example
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* ```tsx
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* const { positions, velocities } = useBuffers(() => ({
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* positions: instancedArray(count, 'vec3'), // StorageBufferNode
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* velocities: new Float32Array(count * 3), // TypedArray
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* }), 'particles')
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* ```
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*/
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type BufferLike =
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| Float32Array
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| Uint32Array
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| Int32Array
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| Float64Array
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| Uint8Array
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| Int8Array
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| Uint16Array
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| Int16Array
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| THREE$1.BufferAttribute // Base class for all buffer attributes
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| THREE$1.InterleavedBufferAttribute
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| Node // TSL buffer nodes (instancedArray, storage)
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/** Flat record of buffer-like values (no nested scopes) */
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type BufferRecord = Record<string, BufferLike>
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/**
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* Buffer store that can contain both root-level buffers and scoped buffer objects.
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* Structure: { positions: Float32Array, particles: { vel: StorageBufferNode } }
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*/
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/** Alias for FrameNextState */
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type FrameState = FrameNextState
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type BufferStore = Record<string, BufferLike | BufferRecord>
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//* Node Types (useNodes) ========================================
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/**
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*
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* Every node representation `useNodes` accepts and `state.nodes` holds: three's real `Node`,
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* the callable proxy `Fn()` returns, and the legacy structural shape (`uuid`/`nodeType`) older
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* code passes through. Creators are constrained to this same type, so the shape a creator returns
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* and the shape the store holds are one type by construction.
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*/
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/** State provider for callbacks. Optional in independent mode. */
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getState?: () => any
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/** Error handler for job errors. Falls back to console.error if not provided. */
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onError?: (error: Error) => void
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}
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type NodeLike = TSLNodeType | LegacyTSLNodeLike
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/** Flat record of TSL nodes (no nested scopes) */
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type NodeRecord<T extends NodeLike = NodeLike> = Record<string, T>
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* Node store that can contain both root-level nodes and scoped node objects.
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* Structure: { wobble: OperatorNode, fx: { blur: ShaderCallable } }
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type
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/** Alias for FrameNextCallback */
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type NodeStore = Record<string, NodeLike | NodeRecord>
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//* Storage Types (useGPUStorage) ========================================
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/**
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* GPU storage types for texture-based storage operations.
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* Includes Three.js storage textures and TSL storage texture nodes.
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*
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* @example
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* ```tsx
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* const { heightMap } = useGPUStorage(() => ({
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* heightMap: new StorageTexture(512, 512),
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* }), 'terrain')
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* ```
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step(timestamp?: number): void
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/** Manually step ALL jobs in the scheduler */
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stepAll(timestamp?: number): void
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/** Pause this job (set enabled=false) */
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pause(): void
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/** Resume this job (set enabled=true) */
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resume(): void
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/** Reactive paused state - automatically triggers re-render when changed */
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isPaused: boolean
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}
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/** Alias for FrameNextControls */
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type FrameControls = FrameNextControls
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type StorageLike =
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| StorageTexture // 2D GPU storage texture
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| Storage3DTexture // 3D GPU storage texture (volumes, fluid grids)
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| StorageArrayTexture // 2D-array GPU storage texture
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| Data3DTexture // 3D texture (can be used as storage)
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| Node // TSL storage texture nodes (storageTexture)
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/** Flat record of storage-like values (no nested scopes) */
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type StorageRecord = Record<string, StorageLike>
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* Structure: { heightMap: StorageTexture, terrain: { normal: StorageTextureNode } }
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*/
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//* Phase Management --------------------------------
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/** Add a named phase to the scheduler */
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addPhase(name: string, options?: AddPhaseOptions): void
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/** Get the ordered list of phase names */
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readonly phases: string[]
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/** Check if a phase exists */
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hasPhase(name: string): boolean
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//* Root Management --------------------------------
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/** Register a root (Canvas) with the scheduler. Returns unsubscribe function. */
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registerRoot(id: string, options?: RootOptions): () => void
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/** Unregister a root */
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unregisterRoot(id: string): void
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/** Generate a unique root ID */
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generateRootId(): string
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/** Get the number of registered roots */
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getRootCount(): number
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/** Check if any root is registered and ready */
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readonly isReady: boolean
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/** Subscribe to root-ready event. Fires immediately if already ready. Returns unsubscribe. */
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onRootReady(callback: () => void): () => void
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-
|
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//* Job Registration --------------------------------
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|
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/** Register a job with the scheduler (returns unsubscribe function) */
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register(
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callback: FrameNextCallback,
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options?: {
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id?: string
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rootId?: string
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phase?: string
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before?: string | string[]
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after?: string | string[]
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priority?: number
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fps?: number
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drop?: boolean
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enabled?: boolean
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},
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-
): () => void
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/** Update a job's options */
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updateJob(
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id: string,
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options: {
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priority?: number
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fps?: number
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drop?: boolean
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enabled?: boolean
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phase?: string
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before?: string | string[]
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after?: string | string[]
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|
-
},
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-
): void
|
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|
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/** Unregister a job by ID */
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|
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unregister(id: string, rootId?: string): void
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|
-
/** Get the number of registered jobs */
|
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|
-
getJobCount(): number
|
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|
-
/** Get all job IDs */
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|
-
getJobIds(): string[]
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|
-
|
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|
-
//* Global Jobs (for legacy addEffect/addAfterEffect) --------------------------------
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-
|
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/** Register a global job (runs once per frame, not per-root). Returns unsubscribe function. */
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registerGlobal(phase: 'before' | 'after', id: string, callback: (timestamp: number) => void): () => void
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-
|
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|
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//* Idle Callbacks (for legacy addTail) --------------------------------
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-
|
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/** Register an idle callback (fires when loop stops). Returns unsubscribe function. */
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|
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onIdle(callback: (timestamp: number) => void): () => void
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|
-
|
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|
-
//* Frame Loop Control --------------------------------
|
|
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|
-
|
|
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|
-
/** Start the scheduler loop */
|
|
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|
-
start(): void
|
|
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|
-
/** Stop the scheduler loop */
|
|
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|
-
stop(): void
|
|
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|
-
/** Check if the scheduler is running */
|
|
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|
-
readonly isRunning: boolean
|
|
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|
-
/** Get/set the frameloop mode ('always', 'demand', 'never') */
|
|
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|
-
frameloop: Frameloop
|
|
468
|
-
/** Independent mode - runs without Canvas, callbacks receive timing-only state */
|
|
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|
-
independent: boolean
|
|
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|
-
|
|
471
|
-
//* Manual Stepping --------------------------------
|
|
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|
-
|
|
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|
-
/** Manually step all jobs once (for frameloop='never' or testing) */
|
|
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|
-
step(timestamp?: number): void
|
|
475
|
-
/** Manually step a single job by ID */
|
|
476
|
-
stepJob(id: string, timestamp?: number): void
|
|
477
|
-
/** Request frame(s) to be rendered (for frameloop='demand') */
|
|
478
|
-
invalidate(frames?: number): void
|
|
479
|
-
|
|
480
|
-
//* Per-Job Control --------------------------------
|
|
481
|
-
|
|
482
|
-
/** Check if a job is paused */
|
|
483
|
-
isJobPaused(id: string): boolean
|
|
484
|
-
/** Pause a job */
|
|
485
|
-
pauseJob(id: string): void
|
|
486
|
-
/** Resume a job */
|
|
487
|
-
resumeJob(id: string): void
|
|
488
|
-
/** Subscribe to job state changes (for reactive isPaused). Returns unsubscribe function. */
|
|
489
|
-
subscribeJobState(id: string, listener: () => void): () => void
|
|
490
|
-
}
|
|
415
|
+
type StorageStore = Record<string, StorageLike | StorageRecord>
|
|
491
416
|
|
|
492
417
|
//* Renderer Types ========================================
|
|
493
418
|
|
|
@@ -502,6 +427,18 @@ type Subscription = {
|
|
|
502
427
|
store: RootStore
|
|
503
428
|
}
|
|
504
429
|
|
|
430
|
+
/** Per-pointer state for multi-touch and XR support */
|
|
431
|
+
type PointerState = {
|
|
432
|
+
/** Objects currently hovered by this pointer */
|
|
433
|
+
hovered: Map<string, ThreeEvent<DomEvent>>
|
|
434
|
+
/** Objects capturing this pointer */
|
|
435
|
+
captured: Map<THREE$1.Object3D, PointerCaptureTarget>
|
|
436
|
+
/** Initial click position [x, y] */
|
|
437
|
+
initialClick: [x: number, y: number]
|
|
438
|
+
/** Objects hit on initial click */
|
|
439
|
+
initialHits: THREE$1.Object3D[]
|
|
440
|
+
}
|
|
441
|
+
|
|
505
442
|
type Dpr = number | [min: number, max: number]
|
|
506
443
|
|
|
507
444
|
interface Size {
|
|
@@ -543,12 +480,21 @@ interface Performance {
|
|
|
543
480
|
|
|
544
481
|
interface InternalState {
|
|
545
482
|
interaction: THREE$1.Object3D[]
|
|
546
|
-
hovered: Map<string, ThreeEvent<DomEvent>>
|
|
547
483
|
subscribers: Subscription[]
|
|
484
|
+
/** Per-pointer state (hover, capture, click tracking) - replaces hovered, capturedMap, initialClick, initialHits */
|
|
485
|
+
pointerMap: Map<number, PointerState>
|
|
486
|
+
/** Pointers needing raycast this frame (used with frameTimedRaycasts) */
|
|
487
|
+
pointerDirty: Map<number, DomEvent>
|
|
488
|
+
/** Last event received (for events.update() compatibility) */
|
|
489
|
+
lastEvent: React$1.RefObject<DomEvent | null>
|
|
490
|
+
/** @deprecated Use pointerMap.get(pointerId).hovered instead */
|
|
491
|
+
hovered: Map<string, ThreeEvent<DomEvent>>
|
|
492
|
+
/** @deprecated Use pointerMap.get(pointerId).captured instead */
|
|
548
493
|
capturedMap: Map<number, Map<THREE$1.Object3D, PointerCaptureTarget>>
|
|
494
|
+
/** @deprecated Use pointerMap.get(pointerId).initialClick instead */
|
|
549
495
|
initialClick: [x: number, y: number]
|
|
496
|
+
/** @deprecated Use pointerMap.get(pointerId).initialHits instead */
|
|
550
497
|
initialHits: THREE$1.Object3D[]
|
|
551
|
-
lastEvent: React$1.RefObject<DomEvent | null>
|
|
552
498
|
/** Visibility event registry (onFramed, onOccluded, onVisible) */
|
|
553
499
|
visibilityRegistry: Map<string, VisibilityEntry>
|
|
554
500
|
/** Whether occlusion queries are enabled (WebGPU only) */
|
|
@@ -574,14 +520,31 @@ interface InternalState {
|
|
|
574
520
|
/** Container for child attachment (scene for root, original container for portals) */
|
|
575
521
|
container?: THREE$1.Object3D
|
|
576
522
|
/**
|
|
577
|
-
* CanvasTarget
|
|
578
|
-
*
|
|
523
|
+
* The CanvasTarget this root sizes and renders through.
|
|
524
|
+
*
|
|
525
|
+
* A primary (`<Canvas id>`) owns the renderer's default target -- the one three itself built
|
|
526
|
+
* around the canvas element -- so sizing it is sizing the renderer. A secondary owns a target
|
|
527
|
+
* R3F created for its own element. Either way there is exactly one target per canvas element,
|
|
528
|
+
* and the canvas-target job makes it the renderer's active one before this root renders.
|
|
529
|
+
* Absent on WebGL and on an id-less WebGPU canvas, where the renderer is sized directly.
|
|
579
530
|
* @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
|
|
580
531
|
*/
|
|
581
532
|
canvasTarget?: CanvasTarget
|
|
533
|
+
/**
|
|
534
|
+
* Set when this root's canvas target has been resized and the backend's cached render pass
|
|
535
|
+
* descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
|
|
536
|
+
*
|
|
537
|
+
* Flushed by the canvas-target job in the `start` phase, which is the only place this root's
|
|
538
|
+
* target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
|
|
539
|
+
* whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
|
|
540
|
+
* invalidate some other canvas's descriptor instead.
|
|
541
|
+
*
|
|
542
|
+
* @see https://github.com/pmndrs/react-three-fiber/issues/3847
|
|
543
|
+
*/
|
|
544
|
+
canvasTargetSizeDirty?: boolean
|
|
582
545
|
/**
|
|
583
546
|
* Whether multi-canvas rendering is active.
|
|
584
|
-
* True when any canvas uses `
|
|
547
|
+
* True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
|
|
585
548
|
* When true, setCanvasTarget is called before each render.
|
|
586
549
|
*/
|
|
587
550
|
isMultiCanvas?: boolean
|
|
@@ -679,8 +642,8 @@ interface RootState {
|
|
|
679
642
|
setSize: (width?: number, height?: number, top?: number, left?: number) => void
|
|
680
643
|
/** Shortcut to manual setting the pixel ratio */
|
|
681
644
|
setDpr: (dpr: Dpr) => void
|
|
682
|
-
/** Shortcut to setting frameloop flags */
|
|
683
|
-
setFrameloop: (frameloop
|
|
645
|
+
/** Shortcut to setting frameloop flags. No args resets to 'always'. */
|
|
646
|
+
setFrameloop: (frameloop?: Frameloop) => void
|
|
684
647
|
/** Set error state to propagate to error boundary */
|
|
685
648
|
setError: (error: Error | null) => void
|
|
686
649
|
/** Current error state (null when no error) */
|
|
@@ -688,13 +651,19 @@ interface RootState {
|
|
|
688
651
|
/** Global TSL uniform nodes - root-level uniforms + scoped sub-objects. Use useUniforms() hook */
|
|
689
652
|
uniforms: UniformStore
|
|
690
653
|
/** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
|
|
691
|
-
nodes:
|
|
692
|
-
/** Global TSL
|
|
693
|
-
|
|
694
|
-
/**
|
|
695
|
-
|
|
696
|
-
/** Global
|
|
697
|
-
|
|
654
|
+
nodes: NodeStore
|
|
655
|
+
/** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
|
|
656
|
+
buffers: BufferStore
|
|
657
|
+
/** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
|
|
658
|
+
gpuStorage: StorageStore
|
|
659
|
+
/** Global Texture registry (key → Texture, usually keyed by URL) - use useTextures() hook for access + lifecycle */
|
|
660
|
+
textures: Map<string, THREE$1.Texture>
|
|
661
|
+
/** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
|
|
662
|
+
_textureRefs: Map<string, number>
|
|
663
|
+
/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
|
|
664
|
+
renderPipeline: ThreeRenderPipeline | null
|
|
665
|
+
/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
|
|
666
|
+
passes: PassRecord
|
|
698
667
|
/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
|
|
699
668
|
_hmrVersion: number
|
|
700
669
|
/** Internal: whether setSize() has taken ownership of canvas dimensions */
|
|
@@ -743,6 +712,20 @@ interface Renderer {
|
|
|
743
712
|
render: (scene: THREE$1.Scene, camera: THREE$1.Camera) => any
|
|
744
713
|
}
|
|
745
714
|
|
|
715
|
+
//* Color Management Config ==============================
|
|
716
|
+
|
|
717
|
+
/**
|
|
718
|
+
* Color management configuration shared by both WebGL and WebGPU renderers.
|
|
719
|
+
*/
|
|
720
|
+
interface ColorManagementConfig {
|
|
721
|
+
/**
|
|
722
|
+
* Color space assigned to 8-bit input textures (color maps).
|
|
723
|
+
* Defaults to sRGB. Most textures are authored in sRGB.
|
|
724
|
+
* @default THREE.SRGBColorSpace
|
|
725
|
+
*/
|
|
726
|
+
textureColorSpace?: THREE$1.ColorSpace
|
|
727
|
+
}
|
|
728
|
+
|
|
746
729
|
//* WebGL Renderer Props ==============================
|
|
747
730
|
|
|
748
731
|
type DefaultGLProps = Omit<THREE$1.WebGLRendererParameters, 'canvas'> & {
|
|
@@ -753,7 +736,7 @@ type GLProps =
|
|
|
753
736
|
| Renderer
|
|
754
737
|
| ((defaultProps: DefaultGLProps) => Renderer)
|
|
755
738
|
| ((defaultProps: DefaultGLProps) => Promise<Renderer>)
|
|
756
|
-
| Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters>
|
|
739
|
+
| (Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters> & ColorManagementConfig)
|
|
757
740
|
|
|
758
741
|
//* WebGPU Renderer Props ==============================
|
|
759
742
|
|
|
@@ -768,20 +751,27 @@ type DefaultRendererProps = {
|
|
|
768
751
|
*/
|
|
769
752
|
interface CanvasSchedulerConfig {
|
|
770
753
|
/**
|
|
771
|
-
*
|
|
772
|
-
* Pass the `id` of another canvas.
|
|
754
|
+
* Run this Canvas root before the referenced Canvas root id(s).
|
|
773
755
|
*/
|
|
774
|
-
|
|
756
|
+
before?: string | string[]
|
|
775
757
|
/**
|
|
776
|
-
*
|
|
758
|
+
* Run this Canvas root after the referenced Canvas root id(s).
|
|
759
|
+
*/
|
|
760
|
+
after?: string | string[]
|
|
761
|
+
/**
|
|
762
|
+
* Numeric root order. Lower values run first.
|
|
763
|
+
*/
|
|
764
|
+
order?: number
|
|
765
|
+
/**
|
|
766
|
+
* Limit this Canvas's default render job (frames per second).
|
|
777
767
|
*/
|
|
778
768
|
fps?: number
|
|
779
769
|
}
|
|
780
770
|
|
|
781
771
|
/**
|
|
782
|
-
* Extended renderer configuration for multi-canvas support.
|
|
772
|
+
* Extended renderer configuration for multi-canvas support and color management.
|
|
783
773
|
*/
|
|
784
|
-
interface RendererConfigExtended {
|
|
774
|
+
interface RendererConfigExtended extends ColorManagementConfig {
|
|
785
775
|
/** Share renderer from another canvas (WebGPU only) */
|
|
786
776
|
primaryCanvas?: string
|
|
787
777
|
/** Canvas-level scheduler options */
|
|
@@ -846,8 +836,6 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
|
|
|
846
836
|
* @see https://threejs.org/docs/#api/en/renderers/WebGLRenderer.shadowMap
|
|
847
837
|
*/
|
|
848
838
|
shadows?: boolean | 'basic' | 'percentage' | 'soft' | 'variance' | Partial<THREE$1.WebGLShadowMap>
|
|
849
|
-
/** Color space assigned to 8-bit input textures (color maps). Defaults to sRGB. Most textures are authored in sRGB. */
|
|
850
|
-
textureColorSpace?: THREE$1.ColorSpace
|
|
851
839
|
/** Creates an orthographic camera */
|
|
852
840
|
orthographic?: boolean
|
|
853
841
|
/**
|
|
@@ -862,14 +850,17 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
|
|
|
862
850
|
performance?: Partial<Omit<Performance, 'regress'>>
|
|
863
851
|
/** Target pixel ratio. Can clamp between a range: `[min, max]` */
|
|
864
852
|
dpr?: Dpr
|
|
865
|
-
/**
|
|
866
|
-
|
|
853
|
+
/**
|
|
854
|
+
* Props that go into the default raycaster. `params` is merged into the raycaster's defaults,
|
|
855
|
+
* so a single threshold can be set: `raycaster={{ params: { Points: { threshold: 0.2 } } }}`.
|
|
856
|
+
*/
|
|
857
|
+
raycaster?: Partial<Omit<THREE$1.Raycaster, 'params'>> & { params?: Partial<THREE$1.RaycasterParameters> }
|
|
867
858
|
/** A `THREE.Scene` instance or props that go into the default scene */
|
|
868
859
|
scene?: THREE$1.Scene | Partial<THREE$1.Scene>
|
|
869
860
|
/** A `THREE.Camera` instance or props that go into the default camera */
|
|
870
861
|
camera?: CameraProps
|
|
871
862
|
/** An R3F event manager to manage elements' pointer events */
|
|
872
|
-
events?: (store: RootStore) => EventManager<
|
|
863
|
+
events?: (store: RootStore) => EventManager<Element>
|
|
873
864
|
/** Callback after the canvas has rendered (but not yet committed) */
|
|
874
865
|
onCreated?: (state: RootState) => void
|
|
875
866
|
/** Response for pointer clicks that have missed any target */
|
|
@@ -958,7 +949,6 @@ type InstanceProps<T = any, P = any> = ArgsProp<P> & {
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object?: T
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dispose?: null
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attach?: AttachType<T>
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onUpdate?: (self: T) => void
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}
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interface Instance<O = any> {
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@@ -973,8 +963,6 @@ interface Instance<O = any> {
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attach?: AttachType<O>
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previousAttach?: any
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isHidden: boolean
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/** Deferred ref props to apply in commitMount */
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deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
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/** Set of props that have been applied via once() */
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appliedOnce?: Set<string>
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}
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@@ -1100,7 +1088,7 @@ interface CanvasProps
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*/
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resize?: Options
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/** The target where events are being subscribed to, default: the div that wraps canvas */
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-
eventSource?:
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+
eventSource?: Element | React$1.RefObject<Element | null>
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/** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
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eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
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/** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
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@@ -1208,70 +1196,86 @@ interface LegacyRootState extends Omit<RootState, 'renderer' | 'internal'> {
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type RenderTargetOptions = RenderTargetOptions$1
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-
//* Global Types ==============================
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+
//* Global TSL Types ==============================
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declare global {
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/** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
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interface UniformNode<T = unknown> extends Node {
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value: T
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}
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-
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/**
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*
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*
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* The function returns a ShaderNodeObject when called.
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*
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* @example
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* ```tsx
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* // Define a shader function
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* const blendColorFn = Fn(([color1, color2, factor]) => {
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* return mix(color1, color2, factor)
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* })
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*
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* // Type when retrieving from nodes store
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* const { blendColorFn } = nodes as { blendColorFn: ShaderCallable }
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*
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* // Or with specific return type
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* const { myFn } = nodes as { myFn: ShaderCallable<THREE.Node> }
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* ```
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+
* Broad callable-node fallback for dynamic store readers.
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* Creator hooks preserve the exact function signatures inferred from Three's `Fn`.
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|
*/
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-
type
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|
+
type CallableTSLNode = ((...params: never[]) => unknown) & {
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+
readonly shaderNode: unknown
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|
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readonly id: number
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+
}
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/**
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-
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-
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-
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-
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-
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-
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-
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-
*/
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-
type ShaderNodeRef<T extends Node = Node> = ShaderNodeObject<T>
|
|
1211
|
+
/** Legacy structural node accepted when at least one historical marker exists. */
|
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1212
|
+
type LegacyTSLNodeLike = {
|
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1213
|
+
label?: ((label: string) => unknown) | string
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1214
|
+
setName?: (name: string) => unknown
|
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1215
|
+
} & ({ uuid: string | undefined; nodeType?: string | null } | { uuid?: string; nodeType: string | null | undefined })
|
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1216
|
+
|
|
1217
|
+
/** Node type accepted by broad dynamic node-store readers. */
|
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1218
|
+
type TSLNodeType = three_webgpu.Node | CallableTSLNode
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1219
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|
/**
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-
*
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-
*
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*
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|
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*
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|
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|
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* - Node: base Three.js node type
|
|
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|
-
* - ShaderCallable: function nodes created with Fn()
|
|
1258
|
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* - ShaderNodeObject: wrapped nodes from TSL operations (sin, mul, mix, etc.)
|
|
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|
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*
|
|
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|
-
* @example
|
|
1261
|
-
* ```tsx
|
|
1262
|
-
* // In useLocalNodes, nodes are typed as TSLNodeType
|
|
1263
|
-
* const { positionNode, blendColorFn } = useLocalNodes(({ nodes }) => ({
|
|
1264
|
-
* positionNode: nodes.myPosition, // Works - Node is in union
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|
1265
|
-
* blendColorFn: nodes.myFn, // Works - ShaderCallable is in union
|
|
1266
|
-
* }))
|
|
1267
|
-
*
|
|
1268
|
-
* // Can narrow with type guard or assertion when needed
|
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1269
|
-
* if (typeof blendColorFn === 'function') {
|
|
1270
|
-
* blendColorFn(someColor, 0.5)
|
|
1271
|
-
* }
|
|
1272
|
-
* ```
|
|
1221
|
+
* Derive Three's shader node type from an existing node or a supported raw input.
|
|
1222
|
+
* Existing InputNode generics take precedence over structural value normalization.
|
|
1223
|
+
* Both generics must be inferred because Three's UniformNode intersects an unknown-typed
|
|
1224
|
+
* InputNode base with its concrete InputNode specialization.
|
|
1273
1225
|
*/
|
|
1274
|
-
type
|
|
1226
|
+
type UniformNodeType<T> = T extends three_webgpu.UniformNode<infer TNodeType, infer _TValue>
|
|
1227
|
+
? TNodeType
|
|
1228
|
+
: T extends three_webgpu.InputNode<infer TNodeType, infer _TValue>
|
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1229
|
+
? TNodeType
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|
1230
|
+
: T extends number
|
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1231
|
+
? 'float'
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|
1232
|
+
: T extends boolean
|
|
1233
|
+
? 'bool'
|
|
1234
|
+
: T extends string | three_webgpu.Color | { r: number; g: number; b: number }
|
|
1235
|
+
? 'color'
|
|
1236
|
+
: T extends three_webgpu.Vector4 | { x: number; y: number; z: number; w: number }
|
|
1237
|
+
? 'vec4'
|
|
1238
|
+
: T extends three_webgpu.Vector3 | { x: number; y: number; z: number }
|
|
1239
|
+
? 'vec3'
|
|
1240
|
+
: T extends three_webgpu.Vector2 | { x: number; y: number }
|
|
1241
|
+
? 'vec2'
|
|
1242
|
+
: T extends three_webgpu.Matrix4
|
|
1243
|
+
? 'mat4'
|
|
1244
|
+
: T extends three_webgpu.Matrix3
|
|
1245
|
+
? 'mat3'
|
|
1246
|
+
: T extends three_webgpu.Matrix2
|
|
1247
|
+
? 'mat2'
|
|
1248
|
+
: unknown
|
|
1249
|
+
|
|
1250
|
+
/** Derive the normalized JavaScript value stored by a uniform node. */
|
|
1251
|
+
type UniformNodeValue<T> = T extends three_webgpu.UniformNode<infer _TNodeType, infer TValue>
|
|
1252
|
+
? TValue
|
|
1253
|
+
: T extends three_webgpu.InputNode<infer _TNodeType, infer TValue>
|
|
1254
|
+
? TValue
|
|
1255
|
+
: T extends string | { r: number; g: number; b: number }
|
|
1256
|
+
? three_webgpu.Color
|
|
1257
|
+
: T extends { x: number; y: number; z: number; w: number }
|
|
1258
|
+
? three_webgpu.Vector4
|
|
1259
|
+
: T extends { x: number; y: number; z: number }
|
|
1260
|
+
? three_webgpu.Vector3
|
|
1261
|
+
: T extends { x: number; y: number }
|
|
1262
|
+
? three_webgpu.Vector2
|
|
1263
|
+
: T extends number
|
|
1264
|
+
? number
|
|
1265
|
+
: T extends boolean
|
|
1266
|
+
? boolean
|
|
1267
|
+
: T
|
|
1268
|
+
|
|
1269
|
+
/** Three's exact UniformNode with shader and value generics derived from an input. */
|
|
1270
|
+
type UniformNodeFor<T> = three_webgpu.UniformNode<UniformNodeType<T>, UniformNodeValue<T>>
|
|
1271
|
+
|
|
1272
|
+
/** Preserve every input key while mapping values to exact Three uniform nodes. */
|
|
1273
|
+
type UniformNodesFor<T extends UniformInputRecord> = {
|
|
1274
|
+
[K in keyof T]: UniformNodeFor<T[K]>
|
|
1275
|
+
}
|
|
1276
|
+
|
|
1277
|
+
/** Backward-compatible single-parameter uniform alias. */
|
|
1278
|
+
type UniformNode<T = unknown> = UniformNodeFor<T>
|
|
1275
1279
|
|
|
1276
1280
|
/** Flat record of uniform nodes (no nested scopes) */
|
|
1277
1281
|
type UniformRecord<T extends UniformNode = UniformNode> = Record<string, T>
|
|
@@ -1296,7 +1300,7 @@ declare global {
|
|
|
1296
1300
|
* Acceptable input values for useUniforms - raw values that get converted to UniformNodes
|
|
1297
1301
|
* Supports:
|
|
1298
1302
|
* - Primitives: number, string (color), boolean
|
|
1299
|
-
* - Three.js types: Color, Vector2/3/4,
|
|
1303
|
+
* - Three.js types: Color, Vector2/3/4, Matrix2/3/4
|
|
1300
1304
|
* - Plain objects: { x, y, z, w } converted to vectors
|
|
1301
1305
|
* - TSL nodes: color(), vec3(), float() for type casting
|
|
1302
1306
|
* - UniformNode: existing uniforms (reused as-is)
|
|
@@ -1309,226 +1313,124 @@ declare global {
|
|
|
1309
1313
|
| three_webgpu.Vector2
|
|
1310
1314
|
| three_webgpu.Vector3
|
|
1311
1315
|
| three_webgpu.Vector4
|
|
1316
|
+
| three_webgpu.Matrix2
|
|
1312
1317
|
| three_webgpu.Matrix3
|
|
1313
1318
|
| three_webgpu.Matrix4
|
|
1314
|
-
|
|
|
1315
|
-
|
|
|
1316
|
-
| { x: number; y
|
|
1317
|
-
|
|
|
1319
|
+
| { x: number; y: number }
|
|
1320
|
+
| { x: number; y: number; z: number }
|
|
1321
|
+
| { x: number; y: number; z: number; w: number }
|
|
1322
|
+
| { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
|
|
1323
|
+
| three_webgpu.Node // TSL nodes like color(), vec3(), float() for type casting
|
|
1318
1324
|
| UniformNode
|
|
1319
1325
|
|
|
1320
1326
|
/** Input record for useUniforms - accepts raw values or UniformNodes */
|
|
1321
1327
|
type UniformInputRecord = Record<string, UniformValue>
|
|
1322
1328
|
}
|
|
1323
1329
|
|
|
1324
|
-
|
|
1325
|
-
|
|
1326
|
-
declare module 'three/tsl' {
|
|
1330
|
+
declare global {
|
|
1327
1331
|
/**
|
|
1328
|
-
*
|
|
1329
|
-
*
|
|
1332
|
+
* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
|
|
1333
|
+
* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
|
|
1334
|
+
* is r185, so the new name is the only one.
|
|
1330
1335
|
*/
|
|
1331
|
-
|
|
1332
|
-
jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
|
|
1333
|
-
): ShaderCallable<R>
|
|
1336
|
+
type ThreeRenderPipeline = three_webgpu.RenderPipeline
|
|
1334
1337
|
|
|
1335
1338
|
/**
|
|
1336
|
-
*
|
|
1337
|
-
*
|
|
1339
|
+
* The pass `useRenderPipeline` creates for you: three's own `PassNode`, as returned by
|
|
1340
|
+
* `pass(scene, camera)` from `three/tsl`. Referenced from three so members like
|
|
1341
|
+
* `getTextureNode`, `setMRT` and `dispose` track the installed version.
|
|
1338
1342
|
*/
|
|
1339
|
-
|
|
1340
|
-
jsFunc: (inputs: T) => ShaderNodeObject<R>,
|
|
1341
|
-
): ShaderCallable<R>
|
|
1343
|
+
type ScenePassNode = three_webgpu.PassNode
|
|
1342
1344
|
|
|
1343
1345
|
/**
|
|
1344
|
-
*
|
|
1345
|
-
*
|
|
1346
|
+
* Pass record - stores TSL pass nodes for render pipeline.
|
|
1347
|
+
*
|
|
1348
|
+
* `scenePass` is the only key the library owns. It is optional here because this is also the
|
|
1349
|
+
* shape of `state.passes`, which is `{}` before the pipeline exists and again after `reset()`
|
|
1350
|
+
* or `clearPasses()`. Inside the callbacks it is always present; see
|
|
1351
|
+
* {@link RenderPipelineCallbackState}.
|
|
1352
|
+
*
|
|
1353
|
+
* Every other key is user-registered, via a callback's return value. Those are TSL nodes of
|
|
1354
|
+
* any kind, not only passes: texture reads of an MRT attachment, effect nodes, extra
|
|
1355
|
+
* `pass()` instances. `Node` is the common base, so that is the bound. Narrow at the call
|
|
1356
|
+
* site when you need a member, e.g. `passes.velocity as TextureNode`.
|
|
1357
|
+
*
|
|
1358
|
+
* The index signature admits `undefined` because a key may simply not be registered, and
|
|
1359
|
+
* because the optional `scenePass` must be assignable to it: under `skipLibCheck: false` an
|
|
1360
|
+
* optional property whose type excludes `undefined` from the index signature is an error
|
|
1361
|
+
* (TS2411) for every consumer compiling these declarations.
|
|
1346
1362
|
*/
|
|
1347
|
-
|
|
1348
|
-
|
|
1349
|
-
|
|
1350
|
-
|
|
1363
|
+
interface PassRecord {
|
|
1364
|
+
scenePass?: ScenePassNode
|
|
1365
|
+
[key: string]: three_webgpu.Node | undefined
|
|
1366
|
+
}
|
|
1351
1367
|
|
|
1352
1368
|
/**
|
|
1353
|
-
*
|
|
1369
|
+
* State passed to pipeline callbacks after the active pipeline has been created.
|
|
1370
|
+
*
|
|
1371
|
+
* `passes.scenePass` is required here: the hook installs the default scene pass before either
|
|
1372
|
+
* callback runs, so callbacks can use it without a guard or a cast.
|
|
1373
|
+
*
|
|
1374
|
+
* `renderer` is narrowed to `WebGPURenderer` and `isLegacy` to `false`: the hook throws under
|
|
1375
|
+
* the legacy renderer before either callback can run, so a callback never sees WebGL.
|
|
1354
1376
|
*/
|
|
1355
|
-
|
|
1356
|
-
|
|
1357
|
-
|
|
1358
|
-
|
|
1359
|
-
|
|
1360
|
-
|
|
1361
|
-
/**
|
|
1362
|
-
* PostProcessing Types for usePostProcessing hook (WebGPU only)
|
|
1363
|
-
*/
|
|
1364
|
-
|
|
1365
|
-
|
|
1377
|
+
type RenderPipelineCallbackState = RootState & {
|
|
1378
|
+
renderPipeline: ThreeRenderPipeline
|
|
1379
|
+
passes: PassRecord & { scenePass: ScenePassNode }
|
|
1380
|
+
renderer: three_webgpu.WebGPURenderer
|
|
1381
|
+
isLegacy: false
|
|
1382
|
+
}
|
|
1366
1383
|
|
|
1367
|
-
|
|
1368
|
-
|
|
1369
|
-
|
|
1384
|
+
/**
|
|
1385
|
+
* What a callback may return to register entries into `state.passes`.
|
|
1386
|
+
*
|
|
1387
|
+
* `scenePass` is reserved. The hook owns that entry and its lifecycle: it caches the pass it
|
|
1388
|
+
* created, and `rebuild()` / `reset()` dispose that cached pass. A callback overwriting the
|
|
1389
|
+
* store entry would leave the store pointing at a node the hook never disposes, and the hook
|
|
1390
|
+
* disposing a pass nothing references. So returning it is a type error.
|
|
1391
|
+
*/
|
|
1392
|
+
type RegisteredPasses = Record<string, three_webgpu.Node> & { scenePass?: never }
|
|
1370
1393
|
|
|
1371
1394
|
/** Setup callback - runs first to configure MRT, create additional passes */
|
|
1372
|
-
type
|
|
1395
|
+
type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1373
1396
|
|
|
1374
1397
|
/** Main callback - runs second to configure outputNode, create effect passes */
|
|
1375
|
-
type
|
|
1398
|
+
type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1376
1399
|
|
|
1377
|
-
/**
|
|
1378
|
-
interface
|
|
1400
|
+
/** The imperative half of useRenderPipeline's return value, present in every state */
|
|
1401
|
+
interface UseRenderPipelineActions {
|
|
1379
1402
|
/** Current passes from state */
|
|
1380
1403
|
passes: PassRecord
|
|
1381
|
-
/** PostProcessing instance (null if not initialized) */
|
|
1382
|
-
postProcessing: any | null // THREE.PostProcessing
|
|
1383
1404
|
/** Clear all passes from state */
|
|
1384
1405
|
clearPasses: () => void
|
|
1385
|
-
/** Reset
|
|
1406
|
+
/** Reset RenderPipeline entirely (clears PP + passes) */
|
|
1386
1407
|
reset: () => void
|
|
1387
1408
|
/** Re-run setup/main callbacks with current closure values */
|
|
1388
1409
|
rebuild: () => void
|
|
1389
|
-
/** True when PostProcessing is configured and ready */
|
|
1390
|
-
isReady: boolean
|
|
1391
|
-
}
|
|
1392
|
-
}
|
|
1393
|
-
|
|
1394
|
-
//* useFrameNext Types ==============================
|
|
1395
|
-
|
|
1396
|
-
|
|
1397
|
-
|
|
1398
|
-
//* Global Type Declarations ==============================
|
|
1399
|
-
|
|
1400
|
-
declare global {
|
|
1401
|
-
// Job --------------------------------
|
|
1402
|
-
|
|
1403
|
-
/**
|
|
1404
|
-
* Internal job representation in the scheduler
|
|
1405
|
-
*/
|
|
1406
|
-
interface Job {
|
|
1407
|
-
/** Unique identifier */
|
|
1408
|
-
id: string
|
|
1409
|
-
/** The callback to execute */
|
|
1410
|
-
callback: FrameNextCallback
|
|
1411
|
-
/** Phase this job belongs to */
|
|
1412
|
-
phase: string
|
|
1413
|
-
/** Run before these phases/job ids */
|
|
1414
|
-
before: Set<string>
|
|
1415
|
-
/** Run after these phases/job ids */
|
|
1416
|
-
after: Set<string>
|
|
1417
|
-
/** Priority within phase (higher first) */
|
|
1418
|
-
priority: number
|
|
1419
|
-
/** Insertion order for deterministic tie-breaking */
|
|
1420
|
-
index: number
|
|
1421
|
-
/** Max FPS for this job (undefined = no limit) */
|
|
1422
|
-
fps?: number
|
|
1423
|
-
/** Drop frames when behind (true) or catch up (false) */
|
|
1424
|
-
drop: boolean
|
|
1425
|
-
/** Last run timestamp (ms) */
|
|
1426
|
-
lastRun?: number
|
|
1427
|
-
/** Whether job is enabled */
|
|
1428
|
-
enabled: boolean
|
|
1429
|
-
/** Internal flag: system jobs (like default render) don't block user render takeover */
|
|
1430
|
-
system?: boolean
|
|
1431
|
-
}
|
|
1432
|
-
|
|
1433
|
-
// Phase Graph --------------------------------
|
|
1434
|
-
|
|
1435
|
-
/**
|
|
1436
|
-
* A node in the phase graph
|
|
1437
|
-
*/
|
|
1438
|
-
interface PhaseNode {
|
|
1439
|
-
/** Phase name */
|
|
1440
|
-
name: string
|
|
1441
|
-
/** Whether this was auto-generated from a before/after constraint */
|
|
1442
|
-
isAutoGenerated: boolean
|
|
1443
|
-
}
|
|
1444
|
-
|
|
1445
|
-
/**
|
|
1446
|
-
* Options for creating a job from hook options
|
|
1447
|
-
*/
|
|
1448
|
-
interface JobOptions {
|
|
1449
|
-
id?: string
|
|
1450
|
-
phase?: string
|
|
1451
|
-
before?: string | string[]
|
|
1452
|
-
after?: string | string[]
|
|
1453
|
-
priority?: number
|
|
1454
|
-
fps?: number
|
|
1455
|
-
drop?: boolean
|
|
1456
|
-
enabled?: boolean
|
|
1457
|
-
}
|
|
1458
|
-
|
|
1459
|
-
// Frame Loop State --------------------------------
|
|
1460
|
-
|
|
1461
|
-
/**
|
|
1462
|
-
* Internal frame loop state
|
|
1463
|
-
*/
|
|
1464
|
-
interface FrameLoopState {
|
|
1465
|
-
/** Whether the loop is running */
|
|
1466
|
-
running: boolean
|
|
1467
|
-
/** Current RAF handle */
|
|
1468
|
-
rafHandle: number | null
|
|
1469
|
-
/** Last frame timestamp in ms (null = uninitialized) */
|
|
1470
|
-
lastTime: number | null
|
|
1471
|
-
/** Frame counter */
|
|
1472
|
-
frameCount: number
|
|
1473
|
-
/** Elapsed time since first frame in ms */
|
|
1474
|
-
elapsedTime: number
|
|
1475
|
-
/** createdAt timestamp in ms */
|
|
1476
|
-
createdAt: number
|
|
1477
|
-
}
|
|
1478
|
-
|
|
1479
|
-
// Root Entry --------------------------------
|
|
1480
|
-
|
|
1481
|
-
/**
|
|
1482
|
-
* Internal representation of a registered root (Canvas).
|
|
1483
|
-
* Tracks jobs and manages rebuild state for this root.
|
|
1484
|
-
* @internal
|
|
1485
|
-
*/
|
|
1486
|
-
interface RootEntry {
|
|
1487
|
-
/** Unique identifier for this root */
|
|
1488
|
-
id: string
|
|
1489
|
-
/** Function to get the root's current state. Returns any to support independent mode. */
|
|
1490
|
-
getState: () => any
|
|
1491
|
-
/** Map of job IDs to Job objects */
|
|
1492
|
-
jobs: Map<string, Job>
|
|
1493
|
-
/** Cached sorted job list for execution order */
|
|
1494
|
-
sortedJobs: Job[]
|
|
1495
|
-
/** Whether sortedJobs needs rebuilding */
|
|
1496
|
-
needsRebuild: boolean
|
|
1497
1410
|
}
|
|
1498
1411
|
|
|
1499
1412
|
/**
|
|
1500
|
-
*
|
|
1501
|
-
*
|
|
1502
|
-
*
|
|
1503
|
-
*
|
|
1504
|
-
*
|
|
1505
|
-
*/
|
|
1506
|
-
interface GlobalJob {
|
|
1507
|
-
/** Unique identifier for this global job */
|
|
1508
|
-
id: string
|
|
1509
|
-
/** Callback invoked with RAF timestamp in ms */
|
|
1510
|
-
callback: (timestamp: number) => void
|
|
1511
|
-
}
|
|
1512
|
-
|
|
1513
|
-
// HMR Support --------------------------------
|
|
1514
|
-
|
|
1515
|
-
/**
|
|
1516
|
-
* Hot Module Replacement data structure for preserving scheduler state
|
|
1517
|
-
* @internal
|
|
1518
|
-
*/
|
|
1519
|
-
interface HMRData {
|
|
1520
|
-
/** Shared data object for storing values across reloads */
|
|
1521
|
-
data: Record<string, any>
|
|
1522
|
-
/** Optional function to accept HMR updates */
|
|
1523
|
-
accept?: () => void
|
|
1524
|
-
}
|
|
1525
|
-
|
|
1526
|
-
// Default Phases --------------------------------
|
|
1527
|
-
|
|
1528
|
-
/**
|
|
1529
|
-
* Default phase names for the scheduler
|
|
1413
|
+
* Return type for useRenderPipeline hook, discriminated on `isReady`.
|
|
1414
|
+
*
|
|
1415
|
+
* `if (isReady)` narrows `renderPipeline` to non-null, which is what the docs already tell
|
|
1416
|
+
* callers to check. `passes.scenePass` deliberately stays optional in the ready branch:
|
|
1417
|
+
* `clearPasses()` empties the record while leaving the pipeline in place.
|
|
1530
1418
|
*/
|
|
1531
|
-
type
|
|
1419
|
+
type UseRenderPipelineReturn = UseRenderPipelineActions &
|
|
1420
|
+
(
|
|
1421
|
+
| {
|
|
1422
|
+
/** True when RenderPipeline is configured and ready */
|
|
1423
|
+
isReady: true
|
|
1424
|
+
/** RenderPipeline instance */
|
|
1425
|
+
renderPipeline: ThreeRenderPipeline
|
|
1426
|
+
}
|
|
1427
|
+
| {
|
|
1428
|
+
/** False until the pipeline has been created */
|
|
1429
|
+
isReady: false
|
|
1430
|
+
/** Not initialized yet, or torn down by reset() */
|
|
1431
|
+
renderPipeline: null
|
|
1432
|
+
}
|
|
1433
|
+
)
|
|
1532
1434
|
}
|
|
1533
1435
|
|
|
1534
1436
|
type MutableOrReadonlyParameters<T extends (...args: any) => any> = Parameters<T> | Readonly<Parameters<T>>
|
|
@@ -1607,10 +1509,11 @@ type TSLNodeInput = { nodeType?: string | null; uuid?: string } | null
|
|
|
1607
1509
|
|
|
1608
1510
|
/**
|
|
1609
1511
|
* For node material properties (colorNode, positionNode, etc.), accept broader types
|
|
1610
|
-
* since @types/three has broken inheritance for TSL node subclasses.
|
|
1512
|
+
* since @types/three has broken inheritance for TSL node subclasses. NodeClass requires
|
|
1513
|
+
* `nodeType`, so this structural key test remains neutral to the selected Three entry.
|
|
1611
1514
|
*/
|
|
1612
1515
|
type NodeProps<P> = {
|
|
1613
|
-
[K in keyof P as P[K] extends
|
|
1516
|
+
[K in keyof P as NonNullable<P[K]> extends { nodeType: string | null } ? K : never]?: TSLNodeInput
|
|
1614
1517
|
}
|
|
1615
1518
|
|
|
1616
1519
|
interface ReactProps<P> {
|
|
@@ -1631,11 +1534,29 @@ type ThreeToJSXElements<T extends Record<string, any>> = {
|
|
|
1631
1534
|
[K in keyof T & string as Uncapitalize<K>]: T[K] extends ConstructorRepresentation ? ThreeElement<T[K]> : never
|
|
1632
1535
|
}
|
|
1633
1536
|
|
|
1537
|
+
/** Method names of Object3D, excluded from the `primitive` element's typed props. */
|
|
1538
|
+
type Object3DMethod = NonNullable<
|
|
1539
|
+
{
|
|
1540
|
+
[K in keyof Object3D]-?: Object3D[K] extends (...args: any[]) => any ? K : never
|
|
1541
|
+
}[keyof Object3D]
|
|
1542
|
+
>
|
|
1543
|
+
|
|
1634
1544
|
type ThreeExports = typeof THREE
|
|
1635
1545
|
type ThreeElementsImpl = ThreeToJSXElements<ThreeExports>
|
|
1636
1546
|
|
|
1637
1547
|
interface ThreeElements extends Omit<ThreeElementsImpl, 'audio' | 'source' | 'line' | 'path'> {
|
|
1638
|
-
|
|
1548
|
+
/**
|
|
1549
|
+
* `primitive` wraps a pre-existing object, so its props cannot be derived from one class.
|
|
1550
|
+
* Events are typed from `EventHandlers` (`onClick={(e) => ...}` infers `e`), the ref is
|
|
1551
|
+
* untyped, and any other prop is accepted and applied to the object by name. Object3D's own
|
|
1552
|
+
* methods are left out of the typed surface: they return `this`, so a subclass element's
|
|
1553
|
+
* props (`ThreeElements['group']`) could not be spread onto a primitive otherwise.
|
|
1554
|
+
*/
|
|
1555
|
+
primitive: Omit<ThreeElement<typeof Object3D>, 'args' | 'object' | 'ref' | Object3DMethod> & {
|
|
1556
|
+
object: object
|
|
1557
|
+
ref?: React.Ref<any>
|
|
1558
|
+
[prop: string]: unknown
|
|
1559
|
+
}
|
|
1639
1560
|
// Conflicts with DOM types can be accessed through a three* prefix
|
|
1640
1561
|
threeAudio: ThreeElementsImpl['audio']
|
|
1641
1562
|
threeSource: ThreeElementsImpl['source']
|
|
@@ -1676,6 +1597,7 @@ type three_d_Matrix3 = Matrix3;
|
|
|
1676
1597
|
type three_d_Matrix4 = Matrix4;
|
|
1677
1598
|
type three_d_MutableOrReadonlyParameters<T extends (...args: any) => any> = MutableOrReadonlyParameters<T>;
|
|
1678
1599
|
type three_d_NodeProps<P> = NodeProps<P>;
|
|
1600
|
+
type three_d_Object3DMethod = Object3DMethod;
|
|
1679
1601
|
type three_d_Quaternion = Quaternion;
|
|
1680
1602
|
type three_d_RaycastableRepresentation = RaycastableRepresentation;
|
|
1681
1603
|
type three_d_ReactProps<P> = ReactProps<P>;
|
|
@@ -1690,7 +1612,7 @@ type three_d_Vector3 = Vector3;
|
|
|
1690
1612
|
type three_d_Vector4 = Vector4;
|
|
1691
1613
|
type three_d_VectorRepresentation = VectorRepresentation;
|
|
1692
1614
|
declare namespace three_d {
|
|
1693
|
-
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1615
|
+
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Object3DMethod as Object3DMethod, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1694
1616
|
}
|
|
1695
1617
|
|
|
1696
1618
|
/**
|
|
@@ -1700,7 +1622,7 @@ declare namespace three_d {
|
|
|
1700
1622
|
* a single WebGPURenderer using Three.js CanvasTarget API.
|
|
1701
1623
|
*
|
|
1702
1624
|
* Primary canvas: Has `id` prop, creates its own renderer, registers here
|
|
1703
|
-
* Secondary canvas: Has `
|
|
1625
|
+
* Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
|
|
1704
1626
|
*/
|
|
1705
1627
|
|
|
1706
1628
|
interface PrimaryCanvasEntry {
|
|
@@ -1768,12 +1690,23 @@ type EnvironmentLoaderProps = {
|
|
|
1768
1690
|
* const texture = useEnvironment({ preset: 'sunset' })
|
|
1769
1691
|
* ```
|
|
1770
1692
|
*/
|
|
1771
|
-
declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture
|
|
1693
|
+
declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
|
|
1772
1694
|
declare namespace useEnvironment {
|
|
1773
1695
|
var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
|
|
1774
1696
|
var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
|
|
1775
1697
|
}
|
|
1776
|
-
|
|
1698
|
+
/**
|
|
1699
|
+
* Options accepted by `useEnvironment.preload`.
|
|
1700
|
+
*
|
|
1701
|
+
* `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
|
|
1702
|
+
* applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
|
|
1703
|
+
* advertise an option this function silently ignores.
|
|
1704
|
+
*
|
|
1705
|
+
* This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
|
|
1706
|
+
* `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
|
|
1707
|
+
* type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
|
|
1708
|
+
*/
|
|
1709
|
+
type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
|
|
1777
1710
|
type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
|
|
1778
1711
|
|
|
1779
1712
|
/**
|
|
@@ -1817,9 +1750,9 @@ type EnvironmentProps = {
|
|
|
1817
1750
|
blur?: number;
|
|
1818
1751
|
backgroundBlurriness?: number;
|
|
1819
1752
|
backgroundIntensity?: number;
|
|
1820
|
-
backgroundRotation?: Euler
|
|
1753
|
+
backgroundRotation?: Euler;
|
|
1821
1754
|
environmentIntensity?: number;
|
|
1822
|
-
environmentRotation?: Euler
|
|
1755
|
+
environmentRotation?: Euler;
|
|
1823
1756
|
map?: Texture$1;
|
|
1824
1757
|
preset?: PresetsType;
|
|
1825
1758
|
scene?: Scene | React$1.RefObject<Scene>;
|
|
@@ -1903,7 +1836,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
|
|
|
1903
1836
|
declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
|
|
1904
1837
|
declare module '@react-three/fiber' {
|
|
1905
1838
|
interface ThreeElements {
|
|
1906
|
-
groundProjectedEnvImpl: ThreeElement
|
|
1839
|
+
groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
|
|
1907
1840
|
}
|
|
1908
1841
|
}
|
|
1909
1842
|
/**
|
|
@@ -2003,12 +1936,32 @@ declare module '@react-three/fiber' {
|
|
|
2003
1936
|
*/
|
|
2004
1937
|
declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
|
|
2005
1938
|
|
|
1939
|
+
/**
|
|
1940
|
+
* Moves every trace of interactivity from one object to its replacement, for reconstruction.
|
|
1941
|
+
*
|
|
1942
|
+
* When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
|
|
1943
|
+
* instance. Removing the old object from the interaction state and registering the new one from
|
|
1944
|
+
* scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
|
|
1945
|
+
* the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
|
|
1946
|
+
* is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
|
|
1947
|
+
* swap the user never asked to see (#3744).
|
|
1948
|
+
*
|
|
1949
|
+
* Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
|
|
1950
|
+
* left alone — releasing and re-acquiring it is precisely the glitch being avoided.
|
|
1951
|
+
*
|
|
1952
|
+
* Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
|
|
1953
|
+
* the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
|
|
1954
|
+
* cannot outlive the object it described.
|
|
1955
|
+
*/
|
|
1956
|
+
declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
|
|
2006
1957
|
declare function removeInteractivity(store: RootStore, object: Object3D): void;
|
|
2007
1958
|
declare function createEvents(store: RootStore): {
|
|
2008
1959
|
handlePointer: (name: string) => (event: DomEvent) => void;
|
|
1960
|
+
flushDeferredPointers: () => void;
|
|
1961
|
+
processDeferredPointer: (event: DomEvent, pointerId: number) => void;
|
|
2009
1962
|
};
|
|
2010
1963
|
/** Default R3F event manager for web */
|
|
2011
|
-
declare function createPointerEvents(store: RootStore): EventManager<
|
|
1964
|
+
declare function createPointerEvents(store: RootStore): EventManager<Element>;
|
|
2012
1965
|
|
|
2013
1966
|
/**
|
|
2014
1967
|
* Gets or creates a memoized loader instance from a loader constructor or returns the loader if it's already an instance.
|
|
@@ -2021,419 +1974,13 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
|
|
|
2021
1974
|
* Note: this hook's caller must be wrapped with `React.Suspense`
|
|
2022
1975
|
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
|
|
2023
1976
|
*/
|
|
2024
|
-
declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
|
|
1977
|
+
declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
|
|
2025
1978
|
declare namespace useLoader {
|
|
2026
|
-
var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
|
|
2027
|
-
var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
|
|
1979
|
+
var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
|
|
1980
|
+
var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
|
|
2028
1981
|
var loader: typeof getLoader;
|
|
2029
1982
|
}
|
|
2030
1983
|
|
|
2031
|
-
/**
|
|
2032
|
-
* Global Singleton Scheduler - manages the frame loop and job execution for ALL R3F roots.
|
|
2033
|
-
*
|
|
2034
|
-
* Features:
|
|
2035
|
-
* - Single RAF loop for entire application
|
|
2036
|
-
* - Root registration (multiple Canvas support)
|
|
2037
|
-
* - Global phases for addEffect/addAfterEffect (deprecated)
|
|
2038
|
-
* - Per-root job management with phases, priorities, FPS throttling
|
|
2039
|
-
* - onIdle callbacks for addTail (deprecated)
|
|
2040
|
-
* - Demand mode support via invalidate()
|
|
2041
|
-
*/
|
|
2042
|
-
declare class Scheduler {
|
|
2043
|
-
private static readonly INSTANCE_KEY;
|
|
2044
|
-
private static get instance();
|
|
2045
|
-
private static set instance(value);
|
|
2046
|
-
/**
|
|
2047
|
-
* Get the global scheduler instance (creates if doesn't exist).
|
|
2048
|
-
* Uses HMR data to preserve instance across hot reloads.
|
|
2049
|
-
* @returns {Scheduler} The singleton scheduler instance
|
|
2050
|
-
*/
|
|
2051
|
-
static get(): Scheduler;
|
|
2052
|
-
/**
|
|
2053
|
-
* Reset the singleton instance. Stops the loop and clears all state.
|
|
2054
|
-
* Primarily used for testing to ensure clean state between tests.
|
|
2055
|
-
* @returns {void}
|
|
2056
|
-
*/
|
|
2057
|
-
static reset(): void;
|
|
2058
|
-
private roots;
|
|
2059
|
-
private phaseGraph;
|
|
2060
|
-
private loopState;
|
|
2061
|
-
private stoppedTime;
|
|
2062
|
-
private nextRootIndex;
|
|
2063
|
-
private globalBeforeJobs;
|
|
2064
|
-
private globalAfterJobs;
|
|
2065
|
-
private nextGlobalIndex;
|
|
2066
|
-
private idleCallbacks;
|
|
2067
|
-
private nextJobIndex;
|
|
2068
|
-
private jobStateListeners;
|
|
2069
|
-
private pendingFrames;
|
|
2070
|
-
private _frameloop;
|
|
2071
|
-
private _independent;
|
|
2072
|
-
private errorHandler;
|
|
2073
|
-
private rootReadyCallbacks;
|
|
2074
|
-
get phases(): string[];
|
|
2075
|
-
get frameloop(): Frameloop;
|
|
2076
|
-
set frameloop(mode: Frameloop);
|
|
2077
|
-
get isRunning(): boolean;
|
|
2078
|
-
get isReady(): boolean;
|
|
2079
|
-
get independent(): boolean;
|
|
2080
|
-
set independent(value: boolean);
|
|
2081
|
-
constructor();
|
|
2082
|
-
/**
|
|
2083
|
-
* Register a root (Canvas) with the scheduler.
|
|
2084
|
-
* The first root to register starts the RAF loop (if frameloop='always').
|
|
2085
|
-
* @param {string} id - Unique identifier for this root
|
|
2086
|
-
* @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
|
|
2087
|
-
* @returns {() => void} Unsubscribe function to remove this root
|
|
2088
|
-
*/
|
|
2089
|
-
registerRoot(id: string, options?: RootOptions): () => void;
|
|
2090
|
-
/**
|
|
2091
|
-
* Unregister a root from the scheduler.
|
|
2092
|
-
* Cleans up all job state listeners for this root's jobs.
|
|
2093
|
-
* The last root to unregister stops the RAF loop.
|
|
2094
|
-
* @param {string} id - The root ID to unregister
|
|
2095
|
-
* @returns {void}
|
|
2096
|
-
*/
|
|
2097
|
-
unregisterRoot(id: string): void;
|
|
2098
|
-
/**
|
|
2099
|
-
* Subscribe to be notified when a root becomes available.
|
|
2100
|
-
* Fires immediately if a root already exists.
|
|
2101
|
-
* @param {() => void} callback - Function called when first root registers
|
|
2102
|
-
* @returns {() => void} Unsubscribe function
|
|
2103
|
-
*/
|
|
2104
|
-
onRootReady(callback: () => void): () => void;
|
|
2105
|
-
/**
|
|
2106
|
-
* Notify all registered root-ready callbacks.
|
|
2107
|
-
* Called when the first root registers.
|
|
2108
|
-
* @returns {void}
|
|
2109
|
-
* @private
|
|
2110
|
-
*/
|
|
2111
|
-
private notifyRootReady;
|
|
2112
|
-
/**
|
|
2113
|
-
* Ensure a default root exists for independent mode.
|
|
2114
|
-
* Creates a minimal root with no state provider.
|
|
2115
|
-
* @returns {void}
|
|
2116
|
-
* @private
|
|
2117
|
-
*/
|
|
2118
|
-
private ensureDefaultRoot;
|
|
2119
|
-
/**
|
|
2120
|
-
* Trigger error handling for job errors.
|
|
2121
|
-
* Uses the bound error handler if available, otherwise logs to console.
|
|
2122
|
-
* @param {Error} error - The error to handle
|
|
2123
|
-
* @returns {void}
|
|
2124
|
-
*/
|
|
2125
|
-
triggerError(error: Error): void;
|
|
2126
|
-
/**
|
|
2127
|
-
* Add a named phase to the scheduler's execution order.
|
|
2128
|
-
* Marks all roots for rebuild to incorporate the new phase.
|
|
2129
|
-
* @param {string} name - The phase name (e.g., 'physics', 'postprocess')
|
|
2130
|
-
* @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
|
|
2131
|
-
* @returns {void}
|
|
2132
|
-
* @example
|
|
2133
|
-
* scheduler.addPhase('physics', { before: 'update' });
|
|
2134
|
-
* scheduler.addPhase('postprocess', { after: 'render' });
|
|
2135
|
-
*/
|
|
2136
|
-
addPhase(name: string, options?: AddPhaseOptions): void;
|
|
2137
|
-
/**
|
|
2138
|
-
* Check if a phase exists in the scheduler.
|
|
2139
|
-
* @param {string} name - The phase name to check
|
|
2140
|
-
* @returns {boolean} True if the phase exists
|
|
2141
|
-
*/
|
|
2142
|
-
hasPhase(name: string): boolean;
|
|
2143
|
-
/**
|
|
2144
|
-
* Register a global job that runs once per frame (not per-root).
|
|
2145
|
-
* Used internally by deprecated addEffect/addAfterEffect APIs.
|
|
2146
|
-
* @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
|
|
2147
|
-
* @param {string} id - Unique identifier for this global job
|
|
2148
|
-
* @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
|
|
2149
|
-
* @returns {() => void} Unsubscribe function to remove this global job
|
|
2150
|
-
* @deprecated Use useFrame with phases instead
|
|
2151
|
-
*/
|
|
2152
|
-
registerGlobal(phase: 'before' | 'after', id: string, callback: (timestamp: number) => void): () => void;
|
|
2153
|
-
/**
|
|
2154
|
-
* Register an idle callback that fires when the loop stops.
|
|
2155
|
-
* Used internally by deprecated addTail API.
|
|
2156
|
-
* @param {(timestamp: number) => void} callback - Function called when loop becomes idle
|
|
2157
|
-
* @returns {() => void} Unsubscribe function to remove this idle callback
|
|
2158
|
-
* @deprecated Use demand mode with invalidate() instead
|
|
2159
|
-
*/
|
|
2160
|
-
onIdle(callback: (timestamp: number) => void): () => void;
|
|
2161
|
-
/**
|
|
2162
|
-
* Notify all registered idle callbacks.
|
|
2163
|
-
* Called when the loop stops in demand mode.
|
|
2164
|
-
* @param {number} timestamp - The RAF timestamp when idle occurred
|
|
2165
|
-
* @returns {void}
|
|
2166
|
-
* @private
|
|
2167
|
-
*/
|
|
2168
|
-
private notifyIdle;
|
|
2169
|
-
/**
|
|
2170
|
-
* Register a job (frame callback) with a specific root.
|
|
2171
|
-
* This is the core registration method used by useFrame internally.
|
|
2172
|
-
* @param {FrameNextCallback} callback - The function to call each frame
|
|
2173
|
-
* @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
|
|
2174
|
-
* @param {string} [options.rootId] - Target root ID (defaults to first registered root)
|
|
2175
|
-
* @param {string} [options.id] - Unique job ID (auto-generated if not provided)
|
|
2176
|
-
* @param {string} [options.phase] - Execution phase (defaults to 'update')
|
|
2177
|
-
* @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
|
|
2178
|
-
* @param {number} [options.fps] - FPS throttle limit
|
|
2179
|
-
* @param {boolean} [options.drop] - Drop frames when behind (default true)
|
|
2180
|
-
* @param {boolean} [options.enabled] - Whether job is active (default true)
|
|
2181
|
-
* @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
|
|
2182
|
-
* @returns {() => void} Unsubscribe function to remove this job
|
|
2183
|
-
*/
|
|
2184
|
-
register(callback: FrameNextCallback, options?: JobOptions & {
|
|
2185
|
-
rootId?: string;
|
|
2186
|
-
system?: boolean;
|
|
2187
|
-
}): () => void;
|
|
2188
|
-
/**
|
|
2189
|
-
* Unregister a job by its ID.
|
|
2190
|
-
* Searches all roots if rootId is not provided.
|
|
2191
|
-
* @param {string} id - The job ID to unregister
|
|
2192
|
-
* @param {string} [rootId] - Optional root ID to search (searches all if not provided)
|
|
2193
|
-
* @returns {void}
|
|
2194
|
-
*/
|
|
2195
|
-
unregister(id: string, rootId?: string): void;
|
|
2196
|
-
/**
|
|
2197
|
-
* Update a job's options dynamically.
|
|
2198
|
-
* Searches all roots to find the job by ID.
|
|
2199
|
-
* Phase/constraint changes trigger a rebuild of the sorted job list.
|
|
2200
|
-
* @param {string} id - The job ID to update
|
|
2201
|
-
* @param {Partial<JobOptions>} options - The options to update
|
|
2202
|
-
* @returns {void}
|
|
2203
|
-
*/
|
|
2204
|
-
updateJob(id: string, options: Partial<JobOptions>): void;
|
|
2205
|
-
/**
|
|
2206
|
-
* Check if a job is currently paused (disabled).
|
|
2207
|
-
* @param {string} id - The job ID to check
|
|
2208
|
-
* @returns {boolean} True if the job exists and is paused
|
|
2209
|
-
*/
|
|
2210
|
-
isJobPaused(id: string): boolean;
|
|
2211
|
-
/**
|
|
2212
|
-
* Subscribe to state changes for a specific job.
|
|
2213
|
-
* Listener is called when job is paused or resumed.
|
|
2214
|
-
* @param {string} id - The job ID to subscribe to
|
|
2215
|
-
* @param {() => void} listener - Callback invoked on state changes
|
|
2216
|
-
* @returns {() => void} Unsubscribe function
|
|
2217
|
-
*/
|
|
2218
|
-
subscribeJobState(id: string, listener: () => void): () => void;
|
|
2219
|
-
/**
|
|
2220
|
-
* Notify all listeners that a job's state has changed.
|
|
2221
|
-
* @param {string} id - The job ID that changed
|
|
2222
|
-
* @returns {void}
|
|
2223
|
-
* @private
|
|
2224
|
-
*/
|
|
2225
|
-
private notifyJobStateChange;
|
|
2226
|
-
/**
|
|
2227
|
-
* Pause a job by ID (sets enabled=false).
|
|
2228
|
-
* Notifies any subscribed state listeners.
|
|
2229
|
-
* @param {string} id - The job ID to pause
|
|
2230
|
-
* @returns {void}
|
|
2231
|
-
*/
|
|
2232
|
-
pauseJob(id: string): void;
|
|
2233
|
-
/**
|
|
2234
|
-
* Resume a paused job by ID (sets enabled=true).
|
|
2235
|
-
* Resets job timing to prevent frame accumulation.
|
|
2236
|
-
* Notifies any subscribed state listeners.
|
|
2237
|
-
* @param {string} id - The job ID to resume
|
|
2238
|
-
* @returns {void}
|
|
2239
|
-
*/
|
|
2240
|
-
resumeJob(id: string): void;
|
|
2241
|
-
/**
|
|
2242
|
-
* Start the requestAnimationFrame loop.
|
|
2243
|
-
* Resets timing state (elapsedTime, frameCount) on start.
|
|
2244
|
-
* No-op if already running.
|
|
2245
|
-
* @returns {void}
|
|
2246
|
-
*/
|
|
2247
|
-
start(): void;
|
|
2248
|
-
/**
|
|
2249
|
-
* Stop the requestAnimationFrame loop.
|
|
2250
|
-
* Cancels any pending RAF callback.
|
|
2251
|
-
* No-op if not running.
|
|
2252
|
-
* @returns {void}
|
|
2253
|
-
*/
|
|
2254
|
-
stop(): void;
|
|
2255
|
-
/**
|
|
2256
|
-
* Request frames to be rendered in demand mode.
|
|
2257
|
-
* Accumulates pending frames (capped at 60) and starts the loop if not running.
|
|
2258
|
-
* No-op if frameloop is not 'demand'.
|
|
2259
|
-
* @param {number} [frames=1] - Number of frames to request
|
|
2260
|
-
* @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
|
|
2261
|
-
* - `false` (default): Sets pending frames to the specified value (replaces existing count)
|
|
2262
|
-
* - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
|
|
2263
|
-
* @returns {void}
|
|
2264
|
-
* @example
|
|
2265
|
-
* // Request a single frame render
|
|
2266
|
-
* scheduler.invalidate();
|
|
2267
|
-
*
|
|
2268
|
-
* @example
|
|
2269
|
-
* // Request 5 frames (e.g., for animations)
|
|
2270
|
-
* scheduler.invalidate(5);
|
|
2271
|
-
*
|
|
2272
|
-
* @example
|
|
2273
|
-
* // Set pending frames to exactly 3 (don't stack with existing)
|
|
2274
|
-
* scheduler.invalidate(3, false);
|
|
2275
|
-
*
|
|
2276
|
-
* @example
|
|
2277
|
-
* // Add 2 more frames to existing pending count
|
|
2278
|
-
* scheduler.invalidate(2, true);
|
|
2279
|
-
*/
|
|
2280
|
-
invalidate(frames?: number, stackFrames?: boolean): void;
|
|
2281
|
-
/**
|
|
2282
|
-
* Reset timing state for deterministic testing.
|
|
2283
|
-
* Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
|
|
2284
|
-
* @returns {void}
|
|
2285
|
-
*/
|
|
2286
|
-
resetTiming(): void;
|
|
2287
|
-
/**
|
|
2288
|
-
* Manually execute a single frame for all roots.
|
|
2289
|
-
* Useful for frameloop='never' mode or testing scenarios.
|
|
2290
|
-
* @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
|
|
2291
|
-
* @returns {void}
|
|
2292
|
-
* @example
|
|
2293
|
-
* // Manual control mode
|
|
2294
|
-
* scheduler.frameloop = 'never';
|
|
2295
|
-
* scheduler.step(); // Execute one frame
|
|
2296
|
-
*/
|
|
2297
|
-
step(timestamp?: number): void;
|
|
2298
|
-
/**
|
|
2299
|
-
* Manually execute a single job by its ID.
|
|
2300
|
-
* Useful for testing individual job callbacks in isolation.
|
|
2301
|
-
* @param {string} id - The job ID to step
|
|
2302
|
-
* @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
|
|
2303
|
-
* @returns {void}
|
|
2304
|
-
*/
|
|
2305
|
-
stepJob(id: string, timestamp?: number): void;
|
|
2306
|
-
/**
|
|
2307
|
-
* Main RAF loop callback.
|
|
2308
|
-
* Executes frame, handles demand mode, and schedules next frame.
|
|
2309
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2310
|
-
* @returns {void}
|
|
2311
|
-
* @private
|
|
2312
|
-
*/
|
|
2313
|
-
private loop;
|
|
2314
|
-
/**
|
|
2315
|
-
* Execute a single frame across all roots.
|
|
2316
|
-
* Order: globalBefore → each root's jobs → globalAfter
|
|
2317
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2318
|
-
* @returns {void}
|
|
2319
|
-
* @private
|
|
2320
|
-
*/
|
|
2321
|
-
private executeFrame;
|
|
2322
|
-
/**
|
|
2323
|
-
* Run all global jobs from a job map.
|
|
2324
|
-
* Catches and logs errors without stopping execution.
|
|
2325
|
-
* @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
|
|
2326
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2327
|
-
* @returns {void}
|
|
2328
|
-
* @private
|
|
2329
|
-
*/
|
|
2330
|
-
private runGlobalJobs;
|
|
2331
|
-
/**
|
|
2332
|
-
* Execute all jobs for a single root in sorted order.
|
|
2333
|
-
* Rebuilds sorted job list if needed, then dispatches each job.
|
|
2334
|
-
* Errors are caught and propagated via triggerError.
|
|
2335
|
-
* @param {RootEntry} root - The root entry to tick
|
|
2336
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2337
|
-
* @param {number} delta - Time since last frame in seconds
|
|
2338
|
-
* @returns {void}
|
|
2339
|
-
* @private
|
|
2340
|
-
*/
|
|
2341
|
-
private tickRoot;
|
|
2342
|
-
/**
|
|
2343
|
-
* Get the total number of registered jobs across all roots.
|
|
2344
|
-
* Includes both per-root jobs and global before/after jobs.
|
|
2345
|
-
* @returns {number} Total job count
|
|
2346
|
-
*/
|
|
2347
|
-
getJobCount(): number;
|
|
2348
|
-
/**
|
|
2349
|
-
* Get all registered job IDs across all roots.
|
|
2350
|
-
* Includes both per-root jobs and global before/after jobs.
|
|
2351
|
-
* @returns {string[]} Array of all job IDs
|
|
2352
|
-
*/
|
|
2353
|
-
getJobIds(): string[];
|
|
2354
|
-
/**
|
|
2355
|
-
* Get the number of registered roots (Canvas instances).
|
|
2356
|
-
* @returns {number} Number of registered roots
|
|
2357
|
-
*/
|
|
2358
|
-
getRootCount(): number;
|
|
2359
|
-
/**
|
|
2360
|
-
* Check if any user (non-system) jobs are registered in a specific phase.
|
|
2361
|
-
* Used by the default render job to know if a user has taken over rendering.
|
|
2362
|
-
*
|
|
2363
|
-
* @param phase The phase to check
|
|
2364
|
-
* @param rootId Optional root ID to check (checks all roots if not provided)
|
|
2365
|
-
* @returns true if any user jobs exist in the phase
|
|
2366
|
-
*/
|
|
2367
|
-
hasUserJobsInPhase(phase: string, rootId?: string): boolean;
|
|
2368
|
-
/**
|
|
2369
|
-
* Generate a unique root ID for automatic root registration.
|
|
2370
|
-
* @returns {string} A unique root ID in the format 'root_N'
|
|
2371
|
-
*/
|
|
2372
|
-
generateRootId(): string;
|
|
2373
|
-
/**
|
|
2374
|
-
* Generate a unique job ID.
|
|
2375
|
-
* @returns {string} A unique job ID in the format 'job_N'
|
|
2376
|
-
* @private
|
|
2377
|
-
*/
|
|
2378
|
-
private generateJobId;
|
|
2379
|
-
/**
|
|
2380
|
-
* Normalize before/after constraints to a Set.
|
|
2381
|
-
* Handles undefined, single string, or array inputs.
|
|
2382
|
-
* @param {string | string[] | undefined} value - The constraint value(s)
|
|
2383
|
-
* @returns {Set<string>} Normalized Set of constraint strings
|
|
2384
|
-
* @private
|
|
2385
|
-
*/
|
|
2386
|
-
private normalizeConstraints;
|
|
2387
|
-
}
|
|
2388
|
-
/**
|
|
2389
|
-
* Get the global scheduler instance.
|
|
2390
|
-
* Creates one if it doesn't exist.
|
|
2391
|
-
*/
|
|
2392
|
-
declare const getScheduler: () => Scheduler;
|
|
2393
|
-
|
|
2394
|
-
/**
|
|
2395
|
-
* Frame hook with phase-based ordering, priority, and FPS throttling.
|
|
2396
|
-
*
|
|
2397
|
-
* Works both inside and outside Canvas context:
|
|
2398
|
-
* - Inside Canvas: Full RootState (gl, scene, camera, etc.)
|
|
2399
|
-
* - Outside Canvas (waiting mode): Waits for Canvas to mount, then gets full state
|
|
2400
|
-
* - Outside Canvas (independent mode): Fires immediately with timing-only state
|
|
2401
|
-
*
|
|
2402
|
-
* Returns a controls object for manual stepping, pausing, and resuming.
|
|
2403
|
-
*
|
|
2404
|
-
* @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
|
|
2405
|
-
* @param priorityOrOptions - Either a priority number (backwards compat) or options object
|
|
2406
|
-
* @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
|
|
2407
|
-
*
|
|
2408
|
-
* @example
|
|
2409
|
-
* // Simple priority (backwards compat)
|
|
2410
|
-
* useFrame((state, delta) => { ... }, 5)
|
|
2411
|
-
*
|
|
2412
|
-
* @example
|
|
2413
|
-
* // With phase-based ordering
|
|
2414
|
-
* useFrame((state, delta) => { ... }, { phase: 'physics' })
|
|
2415
|
-
*
|
|
2416
|
-
* @example
|
|
2417
|
-
* // Outside Canvas - waits for Canvas to mount
|
|
2418
|
-
* function UI() {
|
|
2419
|
-
* useFrame((state, delta) => { syncUI(state.camera) });
|
|
2420
|
-
* return <button>...</button>;
|
|
2421
|
-
* }
|
|
2422
|
-
*
|
|
2423
|
-
* @example
|
|
2424
|
-
* // Independent mode - no Canvas needed
|
|
2425
|
-
* getScheduler().independent = true;
|
|
2426
|
-
* useFrame((state, delta) => { updateGame(delta) });
|
|
2427
|
-
*
|
|
2428
|
-
* @example
|
|
2429
|
-
* // Scheduler-only access (no callback)
|
|
2430
|
-
* const { scheduler } = useFrame()
|
|
2431
|
-
* scheduler.pauseJob('some-job-id')
|
|
2432
|
-
*
|
|
2433
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe
|
|
2434
|
-
*/
|
|
2435
|
-
declare function useFrame(callback?: FrameNextCallback, priorityOrOptions?: number | UseFrameNextOptions): FrameNextControls;
|
|
2436
|
-
|
|
2437
1984
|
declare const IsObject: (url: unknown) => url is Record<string, string>;
|
|
2438
1985
|
type TextureArray<T> = T extends string[] ? Texture$1[] : never;
|
|
2439
1986
|
type TextureRecord<T> = T extends Record<string, string> ? {
|
|
@@ -2446,11 +1993,16 @@ type UseTextureOptions<Url extends string[] | string | Record<string, string>> =
|
|
|
2446
1993
|
/** Callback when texture(s) finish loading */
|
|
2447
1994
|
onLoad?: (texture: MappedTextureType<Url>) => void;
|
|
2448
1995
|
/**
|
|
2449
|
-
*
|
|
2450
|
-
* When true:
|
|
1996
|
+
* Register the texture(s) in R3F's global texture registry for access via useTextures().
|
|
1997
|
+
* When true (the default):
|
|
2451
1998
|
* - Textures persist until explicitly disposed
|
|
2452
|
-
* -
|
|
2453
|
-
*
|
|
1999
|
+
* - On mount, returns existing registered textures if available (preserving modifications like colorSpace)
|
|
2000
|
+
*
|
|
2001
|
+
* Reads are taken once at mount — a mounted `useTexture` does not re-render when the registry
|
|
2002
|
+
* changes. To react to registry swaps, use `useTextures(s => s.get(key))` instead.
|
|
2003
|
+
*
|
|
2004
|
+
* Pass `false` to opt out of registry enrollment entirely.
|
|
2005
|
+
* @default true
|
|
2454
2006
|
*/
|
|
2455
2007
|
cache?: boolean;
|
|
2456
2008
|
};
|
|
@@ -2474,15 +2026,18 @@ type UseTextureOptions<Url extends string[] | string | Record<string, string>> =
|
|
|
2474
2026
|
* normal: '/normal.png'
|
|
2475
2027
|
* })
|
|
2476
2028
|
*
|
|
2477
|
-
* //
|
|
2478
|
-
* //
|
|
2479
|
-
* const diffuse = useTexture('/diffuse.png'
|
|
2029
|
+
* // Textures are registered in the global registry by default — the same texture
|
|
2030
|
+
* // object is shared across components and modifications (colorSpace, wrapS, etc.) are preserved
|
|
2031
|
+
* const diffuse = useTexture('/diffuse.png')
|
|
2480
2032
|
* diffuse.colorSpace = THREE.SRGBColorSpace
|
|
2481
2033
|
*
|
|
2482
2034
|
* // Another component gets the SAME texture with colorSpace already set
|
|
2483
|
-
* const sameDiffuse = useTexture('/diffuse.png'
|
|
2035
|
+
* const sameDiffuse = useTexture('/diffuse.png')
|
|
2036
|
+
*
|
|
2037
|
+
* // Opt out of registry enrollment for a one-off texture
|
|
2038
|
+
* const scratch = useTexture('/scratch.png', { cache: false })
|
|
2484
2039
|
*
|
|
2485
|
-
* // Access
|
|
2040
|
+
* // Access the registry directly
|
|
2486
2041
|
* const { get } = useTextures()
|
|
2487
2042
|
* const cached = get('/diffuse.png')
|
|
2488
2043
|
* ```
|
|
@@ -2499,63 +2054,80 @@ declare const Texture: ({ children, input, onLoad, cache, }: {
|
|
|
2499
2054
|
cache?: boolean;
|
|
2500
2055
|
}) => react_jsx_runtime.JSX.Element;
|
|
2501
2056
|
|
|
2502
|
-
|
|
2503
|
-
|
|
2504
|
-
|
|
2057
|
+
/** Accepted shapes for a registry read: a single key, a list of keys, or a name→key map. */
|
|
2058
|
+
type TextureInput = string | string[] | Record<string, string>;
|
|
2059
|
+
/** Result of a `get()` read, mirroring the input shape. */
|
|
2060
|
+
type TextureResult<Input extends TextureInput> = Input extends string ? Texture$1 | undefined : Input extends string[] ? (Texture$1 | undefined)[] : {
|
|
2061
|
+
[K in keyof Input]: Texture$1 | undefined;
|
|
2505
2062
|
};
|
|
2063
|
+
/** Options for `dispose()`. */
|
|
2064
|
+
interface DisposeOptions {
|
|
2065
|
+
/** Dispose even if the texture still has active references (default false). */
|
|
2066
|
+
force?: boolean;
|
|
2067
|
+
}
|
|
2506
2068
|
interface UseTexturesReturn {
|
|
2507
|
-
/** Map
|
|
2508
|
-
|
|
2509
|
-
/**
|
|
2510
|
-
get
|
|
2511
|
-
/** Check
|
|
2512
|
-
has
|
|
2513
|
-
/**
|
|
2514
|
-
|
|
2515
|
-
|
|
2516
|
-
|
|
2517
|
-
|
|
2518
|
-
|
|
2519
|
-
|
|
2520
|
-
|
|
2521
|
-
|
|
2522
|
-
|
|
2523
|
-
|
|
2524
|
-
|
|
2525
|
-
|
|
2526
|
-
|
|
2069
|
+
/** The live registry Map (key → Texture). Treat as read-only. */
|
|
2070
|
+
readonly all: Map<string, Texture$1>;
|
|
2071
|
+
/** Read one texture, an array of textures, or a name→texture record (mirrors the input shape). */
|
|
2072
|
+
get<Input extends TextureInput>(input: Input): TextureResult<Input>;
|
|
2073
|
+
/** Check whether a key exists in the registry. */
|
|
2074
|
+
has(key: string): boolean;
|
|
2075
|
+
/**
|
|
2076
|
+
* Register a texture (or a record of textures) that has no URL — e.g. a render
|
|
2077
|
+
* target or procedural texture. URL-loaded textures are registered automatically
|
|
2078
|
+
* by `useTexture` (registry enrollment is on by default).
|
|
2079
|
+
*/
|
|
2080
|
+
add(key: string, texture: Texture$1): void;
|
|
2081
|
+
add(record: Record<string, Texture$1>): void;
|
|
2082
|
+
/**
|
|
2083
|
+
* Dispose a texture's GPU resources and remove it from the registry.
|
|
2084
|
+
* Refcount-aware: if the key is still in use by a mounted `useTexture` consumer it is
|
|
2085
|
+
* skipped (with a warning) unless `{ force: true }` is passed.
|
|
2086
|
+
* @returns true if disposed, false if skipped.
|
|
2087
|
+
*/
|
|
2088
|
+
dispose(key: string, options?: DisposeOptions): boolean;
|
|
2089
|
+
/** Dispose every texture in the registry and clear it. Use on scene teardown. */
|
|
2090
|
+
disposeAll(): void;
|
|
2527
2091
|
}
|
|
2528
2092
|
/**
|
|
2529
|
-
*
|
|
2093
|
+
* Reactive Texture registry — load once with `useTexture`, reach the textures from anywhere.
|
|
2094
|
+
*
|
|
2095
|
+
* This is a registry of plain `Texture` objects (not TSL nodes), so the same texture can feed
|
|
2096
|
+
* a material map, a heightmap sampler, or anything else. It does **not** load — pair it with
|
|
2097
|
+
* `useTexture` for loading (registry enrollment is on by default); `useTextures` is for access and lifecycle.
|
|
2530
2098
|
*
|
|
2531
|
-
*
|
|
2532
|
-
*
|
|
2099
|
+
* The returned handle is **reactive**: the calling component re-renders when the registry
|
|
2100
|
+
* changes. Pass a selector to scope the subscription to a single read.
|
|
2533
2101
|
*
|
|
2534
2102
|
* @example
|
|
2535
2103
|
* ```tsx
|
|
2536
|
-
*
|
|
2104
|
+
* // Load + register once (anywhere in the tree) — registered by default
|
|
2105
|
+
* useTexture({ map: '/diffuse.jpg', normalMap: '/normal.jpg' })
|
|
2537
2106
|
*
|
|
2538
|
-
* //
|
|
2539
|
-
*
|
|
2540
|
-
*
|
|
2541
|
-
* const tex = useTexture('/textures/diffuse.png', { cache: true })
|
|
2542
|
-
* }
|
|
2543
|
-
*
|
|
2544
|
-
* // Access cached texture from anywhere
|
|
2545
|
-
* const diffuse = get('/textures/diffuse.png')
|
|
2546
|
-
* if (diffuse) material.map = diffuse
|
|
2107
|
+
* // Reach them from another component — record form lands straight into a material
|
|
2108
|
+
* const { map, normalMap } = useTextures().get({ map: '/diffuse.jpg', normalMap: '/normal.jpg' })
|
|
2109
|
+
* return <meshStandardMaterial map={map} normalMap={normalMap} />
|
|
2547
2110
|
*
|
|
2548
|
-
* //
|
|
2549
|
-
*
|
|
2111
|
+
* // A set of heightmaps at once
|
|
2112
|
+
* const [a, b, c] = useTextures().get(['/h0.png', '/h1.png', '/h2.png'])
|
|
2550
2113
|
*
|
|
2551
|
-
* //
|
|
2552
|
-
*
|
|
2114
|
+
* // Register a non-URL texture (render target / procedural)
|
|
2115
|
+
* useTextures().add('rt-main', renderTarget.texture)
|
|
2553
2116
|
*
|
|
2554
|
-
* //
|
|
2555
|
-
*
|
|
2117
|
+
* // Deliberate GPU cleanup (refcount-aware; force to override)
|
|
2118
|
+
* useTextures().dispose('/diffuse.jpg')
|
|
2119
|
+
* useTextures().disposeAll() // scene teardown
|
|
2556
2120
|
* ```
|
|
2121
|
+
*
|
|
2122
|
+
* @remarks
|
|
2123
|
+
* **Future expansion:** an imperative async loader (e.g. `await useTextures().load('/x.jpg')`) is
|
|
2124
|
+
* intentionally not included yet. It would let non-React code (loading screens, dynamic streaming)
|
|
2125
|
+
* populate the registry without Suspense, at the cost of putting loading back into this hook. It
|
|
2126
|
+
* will be added only if a concrete consumer needs imperative loading; for now, loading lives in
|
|
2127
|
+
* `useTexture`.
|
|
2557
2128
|
*/
|
|
2558
2129
|
declare function useTextures(): UseTexturesReturn;
|
|
2130
|
+
declare function useTextures<T>(selector: (registry: UseTexturesReturn) => T): T;
|
|
2559
2131
|
|
|
2560
2132
|
/**
|
|
2561
2133
|
* Creates a render target compatible with the current renderer.
|
|
@@ -2585,20 +2157,15 @@ declare function useTextures(): UseTexturesReturn;
|
|
|
2585
2157
|
* const fbo = useRenderTarget(512, 256, { samples: 4 })
|
|
2586
2158
|
* ```
|
|
2587
2159
|
*/
|
|
2588
|
-
declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget
|
|
2589
|
-
declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget
|
|
2590
|
-
declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget
|
|
2160
|
+
declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget;
|
|
2161
|
+
declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget;
|
|
2162
|
+
declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget;
|
|
2591
2163
|
|
|
2592
2164
|
/**
|
|
2593
2165
|
* Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
|
|
2594
2166
|
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
|
|
2595
2167
|
*/
|
|
2596
2168
|
declare function useStore(): RootStore;
|
|
2597
|
-
/**
|
|
2598
|
-
* Accesses R3F's internal state, containing renderer, canvas, scene, etc.
|
|
2599
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
|
|
2600
|
-
*/
|
|
2601
|
-
declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
|
|
2602
2169
|
/**
|
|
2603
2170
|
* Exposes an object's {@link Instance}.
|
|
2604
2171
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#useInstanceHandle
|
|
@@ -2674,7 +2241,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
|
|
|
2674
2241
|
* Invalidates the view, requesting a frame to be rendered.
|
|
2675
2242
|
* In demand mode, this triggers the scheduler to run frames.
|
|
2676
2243
|
*
|
|
2677
|
-
*
|
|
2244
|
+
* With a state argument, only that root's jobs run on the requested frames; other
|
|
2245
|
+
* roots on 'demand' stay idle. Without one, every registered root is invalidated.
|
|
2246
|
+
*
|
|
2247
|
+
* @param state - Optional root state; targets the invalidation at that root
|
|
2678
2248
|
* @param frames - Number of frames to request (default: 1)
|
|
2679
2249
|
* @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
|
|
2680
2250
|
*
|
|
@@ -2685,14 +2255,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
|
|
|
2685
2255
|
* Advances the frameloop and runs render effects.
|
|
2686
2256
|
* Useful for when manually rendering via `frameloop="never"`.
|
|
2687
2257
|
*
|
|
2258
|
+
* With a state argument, only that root is stepped. Without one, every
|
|
2259
|
+
* registered root is stepped for backwards compatibility.
|
|
2260
|
+
*
|
|
2688
2261
|
* @param timestamp - The timestamp to use for this frame
|
|
2689
2262
|
* @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
|
|
2690
|
-
* @param state -
|
|
2691
|
-
* @param frame - Ignored (kept for backwards compat)
|
|
2263
|
+
* @param state - Optional root state; targets the manual step at that root
|
|
2692
2264
|
*
|
|
2693
2265
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
|
|
2694
2266
|
*/
|
|
2695
|
-
declare function advance(timestamp: number): void;
|
|
2267
|
+
declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
|
|
2696
2268
|
|
|
2697
2269
|
/* eslint-disable @definitelytyped/no-unnecessary-generics */
|
|
2698
2270
|
declare function ReactReconciler<
|
|
@@ -3737,6 +3309,7 @@ declare namespace ReactReconciler {
|
|
|
3737
3309
|
|
|
3738
3310
|
declare function extend<T extends ConstructorRepresentation>(objects: T): React$1.ExoticComponent<ThreeElement<T>>;
|
|
3739
3311
|
declare function extend<T extends Catalogue>(objects: T): void;
|
|
3312
|
+
declare function extend(objects: Record<string, unknown>): void;
|
|
3740
3313
|
declare const reconciler: ReactReconciler.Reconciler<RootStore, Instance<any>, void, Instance<any>, never, any>;
|
|
3741
3314
|
|
|
3742
3315
|
declare const isRenderer: (def: any) => boolean;
|
|
@@ -3763,11 +3336,6 @@ declare function flushSync<R>(fn: () => R): R;
|
|
|
3763
3336
|
declare const context: React$1.Context<RootStore>;
|
|
3764
3337
|
declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
|
|
3765
3338
|
|
|
3766
|
-
/**
|
|
3767
|
-
* Safely flush async effects when testing, simulating a legacy root.
|
|
3768
|
-
* @deprecated Import from React instead. import { act } from 'react'
|
|
3769
|
-
*/
|
|
3770
|
-
declare const act: typeof React$1.act;
|
|
3771
3339
|
/**
|
|
3772
3340
|
* An SSR-friendly useLayoutEffect.
|
|
3773
3341
|
*
|
|
@@ -4019,7 +3587,7 @@ declare function getInstanceProps<T = any>(pendingProps: Record<string, unknown>
|
|
|
4019
3587
|
declare function prepare<T = any>(target: T, root: RootStore, type: string, props: Instance<T>['props']): Instance<T>;
|
|
4020
3588
|
/**
|
|
4021
3589
|
* Triggers an update for an instance.
|
|
4022
|
-
*
|
|
3590
|
+
* Invalidates the frame if the root is in demand mode.
|
|
4023
3591
|
*
|
|
4024
3592
|
* @param instance - Instance to invalidate
|
|
4025
3593
|
*/
|
|
@@ -4185,29 +3753,44 @@ declare const hasConstructor: (object: unknown) => object is {
|
|
|
4185
3753
|
* Used to identify values that should be resolved from refs after mount.
|
|
4186
3754
|
*/
|
|
4187
3755
|
declare const FROM_REF: unique symbol;
|
|
3756
|
+
/** The marker `fromRef()` returns; resolved by the reconciler in `commitMount`. */
|
|
3757
|
+
interface FromRefMarker<T = unknown, R = T> {
|
|
3758
|
+
[FROM_REF]: React$1.RefObject<T | null>;
|
|
3759
|
+
/** Optional transform applied to the resolved ref before assignment. */
|
|
3760
|
+
transform?: (value: T) => R;
|
|
3761
|
+
}
|
|
4188
3762
|
/**
|
|
4189
3763
|
* Defers prop application until the referenced object is available.
|
|
4190
3764
|
* Useful for props like `target` that need sibling refs to be populated.
|
|
4191
3765
|
*
|
|
3766
|
+
* Only top-level props on a three element are resolved: a marker nested inside another value
|
|
3767
|
+
* (an array, an options object) is never seen. When the prop needs the sibling *wrapped* rather
|
|
3768
|
+
* than assigned as-is, pass a `transform`; it runs once the ref is populated and its result is
|
|
3769
|
+
* what gets assigned.
|
|
3770
|
+
*
|
|
4192
3771
|
* @param ref - React ref object to resolve at mount time
|
|
4193
|
-
* @
|
|
3772
|
+
* @param transform - Optional mapping from the resolved object to the value the prop expects
|
|
3773
|
+
* @returns A marker value that the reconciler resolves after mount
|
|
4194
3774
|
*
|
|
4195
3775
|
* @example
|
|
4196
3776
|
* const targetRef = useRef<THREE.Object3D>(null)
|
|
4197
3777
|
*
|
|
4198
3778
|
* <group ref={targetRef} position={[-3, -2, -15]} />
|
|
4199
3779
|
* <spotLight target={fromRef(targetRef)} intensity={100} />
|
|
3780
|
+
*
|
|
3781
|
+
* @example
|
|
3782
|
+
* // Wrap the sibling: a node material's lightsNode needs a LightsNode, not the light itself
|
|
3783
|
+
* <meshPhongNodeMaterial lightsNode={fromRef(lightRef, (light) => lights([light]))} />
|
|
4200
3784
|
*/
|
|
4201
3785
|
declare function fromRef<T>(ref: React$1.RefObject<T | null>): T;
|
|
3786
|
+
declare function fromRef<T, R>(ref: React$1.RefObject<T | null>, transform: (value: T) => R): R;
|
|
4202
3787
|
/**
|
|
4203
3788
|
* Type guard to check if a value is a fromRef marker.
|
|
4204
3789
|
*
|
|
4205
3790
|
* @param value - Value to check
|
|
4206
3791
|
* @returns True if value is a fromRef marker
|
|
4207
3792
|
*/
|
|
4208
|
-
declare function isFromRef(value: unknown): value is
|
|
4209
|
-
[FROM_REF]: React$1.RefObject<any>;
|
|
4210
|
-
};
|
|
3793
|
+
declare function isFromRef(value: unknown): value is FromRefMarker<any, unknown>;
|
|
4211
3794
|
|
|
4212
3795
|
/**
|
|
4213
3796
|
* Symbol marker for mount-only method calls.
|
|
@@ -4234,7 +3817,15 @@ declare const ONCE: unique symbol;
|
|
|
4234
3817
|
* // No arguments
|
|
4235
3818
|
* <geometry center={once()} />
|
|
4236
3819
|
*/
|
|
4237
|
-
declare function once<
|
|
3820
|
+
declare function once<A extends unknown[]>(...args: A): OnceValue<A>;
|
|
3821
|
+
/**
|
|
3822
|
+
* What `once(...args)` is typed as, so the marker is assignable to the prop it targets:
|
|
3823
|
+
* the single argument itself (`rotateX={once(angle)}`), the argument tuple for multi-argument
|
|
3824
|
+
* methods (`translate={once(x, y, z)}`), or `true` for a bare call (`center={once()}`).
|
|
3825
|
+
*
|
|
3826
|
+
* The runtime value is always the marker object; only the declared type follows the prop.
|
|
3827
|
+
*/
|
|
3828
|
+
type OnceValue<A extends unknown[]> = A extends [] ? true : A extends [infer Single] ? Single : A;
|
|
4238
3829
|
/**
|
|
4239
3830
|
* Type guard to check if a value is a once marker.
|
|
4240
3831
|
*
|
|
@@ -4245,11 +3836,8 @@ declare function isOnce(value: unknown): value is {
|
|
|
4245
3836
|
[ONCE]: any[] | true;
|
|
4246
3837
|
};
|
|
4247
3838
|
|
|
4248
|
-
/**
|
|
4249
|
-
|
|
4250
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/canvas
|
|
4251
|
-
*/
|
|
4252
|
-
declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
3839
|
+
/** Distinguishes a resource leaf from a nested resource scope. */
|
|
3840
|
+
type ResourceLeafGuard<T> = (value: unknown) => value is T;
|
|
4253
3841
|
|
|
4254
3842
|
/**
|
|
4255
3843
|
* ScopedStore - Type-safe wrapper for nested stores (uniforms, nodes)
|
|
@@ -4271,42 +3859,43 @@ declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
|
4271
3859
|
* ```
|
|
4272
3860
|
*/
|
|
4273
3861
|
|
|
4274
|
-
/** Keys reserved for methods (excluded from index signature) */
|
|
4275
|
-
type MethodKeys = 'scope' | 'has' | 'keys';
|
|
4276
3862
|
/**
|
|
4277
3863
|
* Type-safe wrapper interface for accessing nested store data.
|
|
4278
3864
|
* Property access returns `T` (assumes leaf node).
|
|
4279
3865
|
* Use `.scope(key)` for nested object access.
|
|
4280
3866
|
*
|
|
4281
|
-
* Uses mapped type with key filtering to exclude method names from index signature,
|
|
4282
|
-
* allowing methods to have their correct return types.
|
|
4283
3867
|
*/
|
|
4284
|
-
type
|
|
4285
|
-
/** Direct property access returns the leaf type T (method keys excluded) */
|
|
4286
|
-
readonly [K in string as K extends MethodKeys ? never : K]: T;
|
|
4287
|
-
} & {
|
|
3868
|
+
type ScopedStoreMethods<TLeaf> = {
|
|
4288
3869
|
/** Access a nested scope by key. Returns empty wrapper if scope doesn't exist. */
|
|
4289
|
-
scope(key: string): ScopedStoreType<
|
|
3870
|
+
scope<TScope extends Record<string, TLeaf> = Record<string, TLeaf>>(key: string): ScopedStoreType<TLeaf, TScope>;
|
|
4290
3871
|
/** Check if a key exists in the store */
|
|
4291
3872
|
has(key: string): boolean;
|
|
4292
3873
|
/** Get all keys in the store */
|
|
4293
3874
|
keys(): string[];
|
|
4294
3875
|
};
|
|
3876
|
+
type ScopedStoreType<TLeaf, TEntries extends Record<string, TLeaf> = Record<string, TLeaf>> = Readonly<TEntries> & ScopedStoreMethods<TLeaf>;
|
|
3877
|
+
interface ScopedStoreData<TLeaf> {
|
|
3878
|
+
[key: string]: TLeaf | ScopedStoreData<TLeaf>;
|
|
3879
|
+
}
|
|
4295
3880
|
/**
|
|
4296
3881
|
* Create a type-safe ScopedStore wrapper around store data.
|
|
4297
3882
|
* @param data - The raw store data (uniforms or nodes from RootState)
|
|
4298
3883
|
* @returns A ScopedStoreType wrapper with type-safe access
|
|
4299
3884
|
*/
|
|
4300
|
-
declare function createScopedStore<
|
|
3885
|
+
declare function createScopedStore<TLeaf>(data: ScopedStoreData<TLeaf>, isLeaf: ResourceLeafGuard<TLeaf>): ScopedStoreType<TLeaf>;
|
|
4301
3886
|
/**
|
|
4302
3887
|
* State type passed to creator functions with ScopedStore wrappers.
|
|
4303
|
-
* Provides type-safe access to uniforms and
|
|
3888
|
+
* Provides type-safe access to uniforms, nodes, buffers, and gpuStorage without manual casting.
|
|
4304
3889
|
*/
|
|
4305
|
-
type CreatorState = Omit<RootState, 'uniforms' | 'nodes'> & {
|
|
3890
|
+
type CreatorState = Omit<RootState, 'uniforms' | 'nodes' | 'buffers' | 'gpuStorage'> & {
|
|
4306
3891
|
/** Type-safe uniform access - property access returns UniformNode */
|
|
4307
3892
|
uniforms: ScopedStoreType<UniformNode>;
|
|
4308
|
-
/** Type-safe node access
|
|
4309
|
-
nodes: ScopedStoreType<
|
|
3893
|
+
/** Type-safe node access for real, callable, and legacy structural nodes */
|
|
3894
|
+
nodes: ScopedStoreType<NodeLike>;
|
|
3895
|
+
/** Type-safe buffer access - property access returns BufferLike (TypedArrays, BufferAttributes, TSL nodes) */
|
|
3896
|
+
buffers: ScopedStoreType<BufferLike>;
|
|
3897
|
+
/** Type-safe GPU storage access - property access returns StorageLike (StorageTexture, TSL nodes) */
|
|
3898
|
+
gpuStorage: ScopedStoreType<StorageLike>;
|
|
4310
3899
|
};
|
|
4311
3900
|
|
|
4312
3901
|
/** Creator function that returns uniform inputs (can be raw values or UniformNodes) */
|
|
@@ -4318,22 +3907,26 @@ type ClearUniformsFn = (scope?: string) => void;
|
|
|
4318
3907
|
/** Function signature for rebuildUniforms util */
|
|
4319
3908
|
type RebuildUniformsFn = (scope?: string) => void;
|
|
4320
3909
|
/** Return type with utils included */
|
|
4321
|
-
type UniformsWithUtils<T extends UniformRecord = UniformRecord> = T & {
|
|
3910
|
+
type UniformsWithUtils<T extends UniformRecord | UniformStore = UniformRecord> = T & {
|
|
4322
3911
|
removeUniforms: RemoveUniformsFn;
|
|
4323
3912
|
clearUniforms: ClearUniformsFn;
|
|
4324
3913
|
rebuildUniforms: RebuildUniformsFn;
|
|
4325
3914
|
};
|
|
4326
|
-
declare function useUniforms(): UniformsWithUtils<
|
|
3915
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3916
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3917
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3918
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3919
|
+
declare function useUniforms(): UniformsWithUtils<UniformStore>;
|
|
4327
3920
|
declare function useUniforms(scope: string): UniformsWithUtils;
|
|
4328
|
-
declare function useUniforms<T extends UniformInputRecord>(
|
|
4329
|
-
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
4330
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
4331
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3921
|
+
declare function useUniforms<T extends UniformInputRecord>(scope?: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
4332
3922
|
/**
|
|
4333
3923
|
* Global rebuildUniforms function for HMR integration.
|
|
4334
|
-
*
|
|
3924
|
+
* Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
|
|
4335
3925
|
* Call this when HMR is detected to refresh all uniform creators.
|
|
4336
3926
|
*
|
|
3927
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3928
|
+
* authoritative store.
|
|
3929
|
+
*
|
|
4337
3930
|
* @param store - The R3F store (from useStore or context)
|
|
4338
3931
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4339
3932
|
*/
|
|
@@ -4356,47 +3949,28 @@ declare function clearRootUniforms(set: ReturnType<typeof useStore>['setState'])
|
|
|
4356
3949
|
|
|
4357
3950
|
/**
|
|
4358
3951
|
* Supported uniform value types:
|
|
4359
|
-
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix3, Matrix4
|
|
3952
|
+
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix2, Matrix3, Matrix4
|
|
4360
3953
|
* - String colors: '#ff0000', 'red', 'rgb(255,0,0)' (auto-converted to Color)
|
|
4361
3954
|
* - TSL nodes: color(), vec3(), float(), etc. (for type casting)
|
|
4362
3955
|
* - UniformNode: existing uniforms (reused as-is)
|
|
4363
3956
|
*/
|
|
4364
|
-
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
4365
|
-
|
|
4366
|
-
|
|
4367
|
-
* - 0 → number
|
|
4368
|
-
* - true → boolean
|
|
4369
|
-
* - '#ff0000' → Color (string colors are converted to Color objects)
|
|
4370
|
-
* - Node → Node (TSL nodes passed through for uniform type casting)
|
|
4371
|
-
*/
|
|
4372
|
-
type Widen<T> = T extends number ? number : T extends boolean ? boolean : T extends string ? Color$2 : T;
|
|
4373
|
-
declare function useUniform<T extends UniformValue>(name: string): UniformNode<T>;
|
|
4374
|
-
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNode<Widen<T>>;
|
|
3957
|
+
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
3958
|
+
declare function useUniform<T extends UniformValue = UniformValue>(name: string): UniformNodeFor<T>;
|
|
3959
|
+
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNodeFor<T>;
|
|
4375
3960
|
|
|
4376
3961
|
/**
|
|
4377
|
-
*
|
|
4378
|
-
*
|
|
4379
|
-
*
|
|
4380
|
-
*
|
|
3962
|
+
* Every node representation a creator may return. The definition lives with the store types as
|
|
3963
|
+
* `NodeLike`, so the shape creators return and the shape `state.nodes` holds are one type by
|
|
3964
|
+
* construction: three's real `Node`, the callable proxy `Fn()` returns, or the legacy structural
|
|
3965
|
+
* `{ uuid, nodeType }` shape.
|
|
4381
3966
|
*/
|
|
4382
|
-
|
|
4383
|
-
|
|
4384
|
-
|
|
4385
|
-
/** label method for chaining - sets the node's label and returns self */
|
|
4386
|
-
label?: ((label: string) => TSLNodeLike) | string;
|
|
4387
|
-
setName?: (name: string) => this;
|
|
4388
|
-
}
|
|
4389
|
-
/** TSL node type - alias for compatibility */
|
|
3967
|
+
type TSLNodeLike = NodeLike;
|
|
3968
|
+
|
|
3969
|
+
/** Backward-compatible alias covering every accepted node representation. */
|
|
4390
3970
|
type TSLNode = TSLNodeLike;
|
|
4391
|
-
/**
|
|
4392
|
-
* A record of TSL nodes - allows mixed node types (OperatorNode, ConstNode, etc.)
|
|
4393
|
-
* Uses TSLNodeLike for broader compatibility with Three.js's TSL type definitions.
|
|
4394
|
-
*/
|
|
4395
|
-
type NodeRecord<T extends TSLNodeLike = TSLNodeLike> = Record<string, T>;
|
|
4396
3971
|
/**
|
|
4397
3972
|
* Creator function that returns a record of nodes.
|
|
4398
|
-
*
|
|
4399
|
-
* (e.g., { n: OperatorNode; color: ConstNode<Color> }) to pass type checking.
|
|
3973
|
+
* Exact creator return inference is preserved within the compatible node constraint.
|
|
4400
3974
|
*/
|
|
4401
3975
|
type NodeCreator<T extends Record<string, TSLNodeLike>> = (state: CreatorState) => T;
|
|
4402
3976
|
/** Function signature for removeNodes util */
|
|
@@ -4406,20 +3980,25 @@ type ClearNodesFn = (scope?: string) => void;
|
|
|
4406
3980
|
/** Function signature for rebuildNodes util */
|
|
4407
3981
|
type RebuildNodesFn = (scope?: string) => void;
|
|
4408
3982
|
/** Return type with utils included */
|
|
4409
|
-
type NodesWithUtils<T extends Record<string,
|
|
3983
|
+
type NodesWithUtils<T extends Record<string, unknown> = NodeRecord> = T & {
|
|
4410
3984
|
removeNodes: RemoveNodesFn;
|
|
4411
3985
|
clearNodes: ClearNodesFn;
|
|
4412
3986
|
rebuildNodes: RebuildNodesFn;
|
|
4413
3987
|
};
|
|
4414
|
-
declare function useNodes(): NodesWithUtils<
|
|
4415
|
-
declare function useNodes(scope: string): NodesWithUtils<
|
|
4416
|
-
declare function useNodes<T extends
|
|
4417
|
-
declare function useNodes<T extends
|
|
3988
|
+
declare function useNodes(): NodesWithUtils<NodeStore>;
|
|
3989
|
+
declare function useNodes(scope: string): NodesWithUtils<NodeRecord>;
|
|
3990
|
+
declare function useNodes<T extends NodeRecord>(scope?: string): NodesWithUtils<T>;
|
|
3991
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>): NodesWithUtils<T>;
|
|
3992
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
|
|
3993
|
+
declare function useNodes(creatorOrScope?: NodeCreator<NodeRecord> | string, scope?: string): NodesWithUtils<Record<string, unknown>>;
|
|
4418
3994
|
/**
|
|
4419
3995
|
* Global rebuildNodes function for HMR integration.
|
|
4420
|
-
*
|
|
3996
|
+
* Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
|
|
4421
3997
|
* Call this when HMR is detected to refresh all node creators.
|
|
4422
3998
|
*
|
|
3999
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4000
|
+
* authoritative store.
|
|
4001
|
+
*
|
|
4423
4002
|
* @param store - The R3F store (from useStore or context)
|
|
4424
4003
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4425
4004
|
*/
|
|
@@ -4470,6 +4049,107 @@ type LocalNodeCreator<T extends Record<string, unknown>> = (state: CreatorState)
|
|
|
4470
4049
|
*/
|
|
4471
4050
|
declare function useLocalNodes<T extends Record<string, unknown>>(creator: LocalNodeCreator<T>): T;
|
|
4472
4051
|
|
|
4052
|
+
/**
|
|
4053
|
+
* A record of buffer-like values - allows mixed types (TypedArrays, BufferAttributes, TSL nodes)
|
|
4054
|
+
*/
|
|
4055
|
+
type BufferRecordType<T extends BufferLike = BufferLike> = Record<string, T>;
|
|
4056
|
+
/**
|
|
4057
|
+
* Creator function that returns a record of buffers.
|
|
4058
|
+
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
4059
|
+
*/
|
|
4060
|
+
type BufferCreator<T extends Record<string, BufferLike>> = (state: CreatorState) => T;
|
|
4061
|
+
/** Function signature for removeBuffers util */
|
|
4062
|
+
type RemoveBuffersFn = (names: string | string[], scope?: string) => void;
|
|
4063
|
+
/** Function signature for clearBuffers util */
|
|
4064
|
+
type ClearBuffersFn = (scope?: string) => void;
|
|
4065
|
+
/** Function signature for rebuildBuffers util */
|
|
4066
|
+
type RebuildBuffersFn = (scope?: string) => void;
|
|
4067
|
+
/** Function signature for disposeBuffers util - releases GPU resources */
|
|
4068
|
+
type DisposeBuffersFn = (names: string | string[], scope?: string) => void;
|
|
4069
|
+
/** Return type with utils included */
|
|
4070
|
+
type BuffersWithUtils<T extends BufferRecordType | BufferStore = BufferRecordType> = T & {
|
|
4071
|
+
removeBuffers: RemoveBuffersFn;
|
|
4072
|
+
clearBuffers: ClearBuffersFn;
|
|
4073
|
+
rebuildBuffers: RebuildBuffersFn;
|
|
4074
|
+
disposeBuffers: DisposeBuffersFn;
|
|
4075
|
+
};
|
|
4076
|
+
declare function useBuffers(): BuffersWithUtils<BufferStore>;
|
|
4077
|
+
declare function useBuffers(scope: string): BuffersWithUtils<Record<string, BufferLike>>;
|
|
4078
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(scope?: string): BuffersWithUtils<T>;
|
|
4079
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>): BuffersWithUtils<T>;
|
|
4080
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
|
|
4081
|
+
/**
|
|
4082
|
+
* Global rebuildBuffers function for HMR integration.
|
|
4083
|
+
* Invalidates cached buffers and increments _hmrVersion to trigger re-creation.
|
|
4084
|
+
* Call this when HMR is detected to refresh all buffer creators.
|
|
4085
|
+
*
|
|
4086
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4087
|
+
* authoritative store.
|
|
4088
|
+
*
|
|
4089
|
+
* @param store - The R3F store (from useStore or context)
|
|
4090
|
+
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4091
|
+
*/
|
|
4092
|
+
declare function rebuildAllBuffers(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
4093
|
+
|
|
4094
|
+
/**
|
|
4095
|
+
* A record of storage-like values - allows mixed types (StorageTexture, Storage3DTexture, TSL nodes)
|
|
4096
|
+
*/
|
|
4097
|
+
type StorageRecordType<T extends StorageLike = StorageLike> = Record<string, T>;
|
|
4098
|
+
/**
|
|
4099
|
+
* Creator function that returns a record of GPU storage objects.
|
|
4100
|
+
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
4101
|
+
*/
|
|
4102
|
+
type StorageCreator<T extends Record<string, StorageLike>> = (state: CreatorState) => T;
|
|
4103
|
+
/** Function signature for removeStorage util */
|
|
4104
|
+
type RemoveStorageFn = (names: string | string[], scope?: string) => void;
|
|
4105
|
+
/** Function signature for clearStorage util */
|
|
4106
|
+
type ClearStorageFn = (scope?: string) => void;
|
|
4107
|
+
/** Function signature for rebuildStorage util */
|
|
4108
|
+
type RebuildStorageFn = (scope?: string) => void;
|
|
4109
|
+
/** Function signature for disposeStorage util - releases GPU resources */
|
|
4110
|
+
type DisposeStorageFn = (names: string | string[], scope?: string) => void;
|
|
4111
|
+
/** Return type with utils included */
|
|
4112
|
+
type StorageWithUtils<T extends StorageRecordType | StorageStore = StorageRecordType> = T & {
|
|
4113
|
+
removeStorage: RemoveStorageFn;
|
|
4114
|
+
clearStorage: ClearStorageFn;
|
|
4115
|
+
rebuildStorage: RebuildStorageFn;
|
|
4116
|
+
disposeStorage: DisposeStorageFn;
|
|
4117
|
+
};
|
|
4118
|
+
declare function useGPUStorage(): StorageWithUtils<StorageStore>;
|
|
4119
|
+
declare function useGPUStorage(scope: string): StorageWithUtils<Record<string, StorageLike>>;
|
|
4120
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(scope?: string): StorageWithUtils<T>;
|
|
4121
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>): StorageWithUtils<T>;
|
|
4122
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
|
|
4123
|
+
/**
|
|
4124
|
+
* Global rebuildStorage function for HMR integration.
|
|
4125
|
+
* Invalidates cached storage and increments _hmrVersion to trigger re-creation.
|
|
4126
|
+
* Call this when HMR is detected to refresh all storage creators.
|
|
4127
|
+
*
|
|
4128
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4129
|
+
* authoritative store.
|
|
4130
|
+
*
|
|
4131
|
+
* @param store - The R3F store (from useStore or context)
|
|
4132
|
+
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4133
|
+
*/
|
|
4134
|
+
declare function rebuildAllStorage(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
4135
|
+
|
|
4136
|
+
/**
|
|
4137
|
+
* Re-export from core - useTextures is now a core R3F hook (a reactive Texture registry).
|
|
4138
|
+
*
|
|
4139
|
+
* This file maintains backwards compatibility for existing webgpu imports.
|
|
4140
|
+
*/
|
|
4141
|
+
|
|
4142
|
+
/**
|
|
4143
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4144
|
+
* Kept as an alias for backwards compatibility.
|
|
4145
|
+
*/
|
|
4146
|
+
type TextureEntry = Texture$1;
|
|
4147
|
+
/**
|
|
4148
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4149
|
+
* Kept as an alias for backwards compatibility.
|
|
4150
|
+
*/
|
|
4151
|
+
type TextureNode = Texture$1;
|
|
4152
|
+
|
|
4473
4153
|
interface TextureOperations {
|
|
4474
4154
|
add: (key: string, value: any) => void;
|
|
4475
4155
|
addMultiple: (items: Map<string, any> | Record<string, any>) => void;
|
|
@@ -4479,32 +4159,36 @@ interface TextureOperations {
|
|
|
4479
4159
|
declare function createTextureOperations(set: StoreApi<RootState>['setState']): TextureOperations;
|
|
4480
4160
|
|
|
4481
4161
|
/**
|
|
4482
|
-
* Hook for managing WebGPU
|
|
4162
|
+
* Hook for managing WebGPU RenderPipeline with automatic scenePass setup.
|
|
4483
4163
|
*
|
|
4484
4164
|
* Features:
|
|
4485
|
-
* - Creates
|
|
4165
|
+
* - Creates RenderPipeline instance if not exists
|
|
4486
4166
|
* - Creates default scenePass (no MRT) automatically
|
|
4487
4167
|
* - Callbacks receive full RootState for flexibility
|
|
4488
4168
|
* - No auto-cleanup on unmount - use reset() for explicit cleanup
|
|
4489
4169
|
* - Scene/camera changes trigger scenePass recreation
|
|
4170
|
+
* - A replaced scenePass is disposed once the new graph is installed, so rebuild() does not
|
|
4171
|
+
* strand its render target (and MRT attachments) on the GPU
|
|
4172
|
+
* - Any run that changes the output node sets RenderPipeline.needsUpdate, so rebuild() actually
|
|
4173
|
+
* recompiles instead of silently keeping the first compiled graph
|
|
4490
4174
|
*
|
|
4491
4175
|
* @param mainCB - Main callback to configure outputNode and create effect passes
|
|
4492
4176
|
* @param setupCB - Optional setup callback to configure MRT on scenePass
|
|
4493
|
-
* @returns { passes,
|
|
4177
|
+
* @returns { passes, renderPipeline, clearPasses, reset, rebuild }
|
|
4494
4178
|
*
|
|
4495
4179
|
* @example
|
|
4496
4180
|
* ```tsx
|
|
4497
4181
|
* // Simple effect
|
|
4498
|
-
*
|
|
4499
|
-
*
|
|
4182
|
+
* useRenderPipeline(({ renderPipeline, passes }) => {
|
|
4183
|
+
* renderPipeline.outputNode = bloom(passes.scenePass.getTextureNode())
|
|
4500
4184
|
* })
|
|
4501
4185
|
*
|
|
4502
4186
|
* // With MRT setup
|
|
4503
|
-
*
|
|
4504
|
-
* ({
|
|
4187
|
+
* useRenderPipeline(
|
|
4188
|
+
* ({ renderPipeline, passes }) => {
|
|
4505
4189
|
* const beauty = passes.scenePass.getTextureNode().toInspector('Color')
|
|
4506
4190
|
* const vel = passes.scenePass.getTextureNode('velocity')
|
|
4507
|
-
*
|
|
4191
|
+
* renderPipeline.outputNode = motionBlur(beauty, vel)
|
|
4508
4192
|
* },
|
|
4509
4193
|
* ({ passes }) => {
|
|
4510
4194
|
* passes.scenePass.setMRT(mrt({ output, velocity }))
|
|
@@ -4512,10 +4196,10 @@ declare function createTextureOperations(set: StoreApi<RootState>['setState']):
|
|
|
4512
4196
|
* )
|
|
4513
4197
|
*
|
|
4514
4198
|
* // Read-only access
|
|
4515
|
-
* const {
|
|
4199
|
+
* const { renderPipeline, passes } = useRenderPipeline()
|
|
4516
4200
|
* ```
|
|
4517
4201
|
*/
|
|
4518
|
-
declare function
|
|
4202
|
+
declare function useRenderPipeline(mainCB?: RenderPipelineMainCallback, setupCB?: RenderPipelineSetupCallback): UseRenderPipelineReturn;
|
|
4519
4203
|
|
|
4520
4204
|
//* Renderer Props ========================================
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4521
4205
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@@ -4564,5 +4248,32 @@ interface WebGPURootState extends Omit<RootState, 'renderer' | 'gl' | 'internal'
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4564
4248
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internal: WebGPUInternalState
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4565
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}
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4566
4250
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4567
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-
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4568
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-
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4251
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+
/**
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4252
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+
* @fileoverview WebGPU entry point - WebGPU only, no legacy WebGL
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4253
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+
*
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4254
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+
* This entry point is for apps that want to use ONLY WebGPURenderer.
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4255
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* Includes WebGPU-specific hooks (useUniforms, useNodes, useTextures).
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4256
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+
* Auto-extends THREE with WebGPU node materials (MeshBasicNodeMaterial, etc.)
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4257
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+
*
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4258
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+
* Usage:
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4259
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* import { Canvas, useFrame, useUniforms } from '@react-three/fiber/webgpu'
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4260
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+
*/
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4261
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+
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4262
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+
/** `useThree` narrowed to WebGPU state — `state.renderer` is a `WebGPURenderer`. */
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4263
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+
type UseThreeWebGPU = <T = WebGPURootState>(selector?: (state: WebGPURootState) => T, equalityFn?: <U>(state: U, newState: U) => boolean) => T;
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4264
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+
/** `useFrame` narrowed to WebGPU state — the callback's `state.renderer` is a `WebGPURenderer`. */
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4265
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+
type UseFrameWebGPU = (callback?: FrameCallback$1<WebGPURootState>, priorityOrOptions?: number | UseFrameNextOptions) => FrameNextControls;
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4266
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+
declare const useThree: UseThreeWebGPU;
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4267
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+
declare const useFrame: UseFrameWebGPU;
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4268
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+
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4269
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+
/** Canvas props on the WebGPU entry: `onCreated` receives `WebGPURootState`. */
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4270
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+
type WebGPUCanvasProps = Omit<CanvasProps, 'onCreated'> & {
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4271
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+
/** Callback after the canvas has rendered (but not yet committed); `state.renderer` is a `WebGPURenderer` */
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4272
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+
onCreated?: (state: WebGPURootState) => void;
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4273
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+
};
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4274
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+
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4275
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+
/** `Canvas` narrowed to WebGPU state — the same component, `onCreated` typed against `WebGPURootState`. */
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4276
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+
declare const Canvas: (props: WebGPUCanvasProps) => JSX.Element;
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4277
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+
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4278
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+
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
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4279
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+
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, WebGPUCanvasProps as CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, FromRefMarker, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeLike, NodeProps, NodeRecord, NodeStore, NodesWithUtils, NonFunctionKeys, Object3DMethod, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, OnceValue, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TSLNodeLike, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUCanvasProps, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
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