@react-three/fiber 10.0.0-canary.dbbe704 → 10.0.0-canary.e881a4a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -15,6 +15,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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15
  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
@@ -55,10 +56,13 @@ const R3F_BUILD_WEBGPU = true;
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: webgpu.CubeRenderTarget,
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+ CubeRenderTargetCompat: webgpu.CubeRenderTarget,
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  Inspector: Inspector_js.Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: webgpu.RenderTarget,
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+ WebGLCubeRenderTarget: three.WebGLCubeRenderTarget,
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  WebGLRenderTarget: three.WebGLRenderTarget,
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  WebGLRenderer: three.WebGLRenderer
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  }, [webgpu__namespace]);
@@ -160,7 +164,7 @@ function useEnvironment({
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  fiber.useLoader.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
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- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
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  const loaderResult = fiber.useLoader(
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  loader,
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  multiFile ? [files] : files,
@@ -332,15 +336,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = fiber.useThree((state) => state.gl);
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+ const renderer = fiber.useThree((state) => state.renderer);
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+ const isLegacy = fiber.useThree((state) => state.isLegacy);
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  const defaultScene = fiber.useThree((state) => state.scene);
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  const camera = React__namespace.useRef(null);
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  const [virtualScene] = React__namespace.useState(() => new webgpu.Scene());
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  const fbo = React__namespace.useMemo(() => {
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- const fbo2 = new webgpu.WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new three.WebGLCubeRenderTarget(resolution) : new webgpu.CubeRenderTarget(resolution);
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  fbo2.texture.type = webgpu.HalfFloatType;
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  return fbo2;
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- }, [resolution]);
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+ }, [resolution, isLegacy]);
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  React__namespace.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -348,10 +353,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React__namespace.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -360,14 +365,29 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
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  });
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- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
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+ }, [
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+ children,
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+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ renderer,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
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+ environmentIntensity,
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+ environmentRotation
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+ ]);
364
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
371
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  count++;
372
392
  }
373
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  });
@@ -431,9 +451,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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453
 
434
- var __defProp$2 = Object.defineProperty;
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- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
436
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
454
+ var __defProp = Object.defineProperty;
455
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
437
457
  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -465,7 +485,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
468
- __publicField$2(this, "state", { error: false });
488
+ __publicField(this, "state", { error: false });
469
489
  }
470
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -473,7 +493,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
474
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  return this.state.error ? null : this.props.children;
475
495
  }
476
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
496
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
477
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  })();
478
498
 
479
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  const is = {
@@ -610,8 +630,7 @@ function prepare(target, root, type, props) {
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  object,
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  eventCount: 0,
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  handlers: {},
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- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
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  };
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  if (object) object.__r3f = instance;
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  }
@@ -768,6 +787,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
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  internal.occlusionCache.delete(object);
770
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  }
790
+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
792
+ const entry = internal.visibilityRegistry.get(object.uuid);
793
+ if (!entry) return false;
794
+ entry.handlers = handlers;
795
+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
796
+ object.occlusionTest = true;
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+ enableOcclusion(store);
798
+ }
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+ return true;
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+ }
771
801
  function checkVisibility(state) {
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  const { internal, camera } = state;
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  const registry = internal.visibilityRegistry;
@@ -955,10 +985,7 @@ function applyProps(object, props) {
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985
  continue;
956
986
  }
957
987
  if (value === void 0) continue;
958
- if (isFromRef(value)) {
959
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
960
- continue;
961
- }
988
+ if (isFromRef(value)) continue;
962
989
  if (isOnce(value)) {
963
990
  if (instance?.appliedOnce?.has(prop)) continue;
964
991
  if (instance) {
@@ -994,8 +1021,24 @@ function applyProps(object, props) {
994
1021
  } else if (isVectorLike(target) && is.num(value)) {
995
1022
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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1023
  else target.set(value);
1024
+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
1025
+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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1037
  } else {
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  root[key] = value;
1039
+ if (key.endsWith("Node") && root.isMaterial) {
1040
+ root.needsUpdate = true;
1041
+ }
999
1042
  if (rootState && rootState.renderer?.outputColorSpace === webgpu.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
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  root[key].format === webgpu.RGBAFormat && root[key].type === webgpu.UnsignedByteType) {
1001
1044
  root[key].colorSpace = rootState.textureColorSpace;
@@ -1009,6 +1052,9 @@ function applyProps(object, props) {
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1052
  if (instance.eventCount && object2.raycast !== null) {
1010
1053
  rootState.internal.interaction.push(object2);
1011
1054
  }
1055
+ }
1056
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1057
+ const object2 = instance.object;
1012
1058
  const root = findInitialRoot(instance);
1013
1059
  const visibilityHandlers = {
1014
1060
  onFramed: instance.handlers.onFramed,
@@ -1016,7 +1062,9 @@ function applyProps(object, props) {
1016
1062
  onVisible: instance.handlers.onVisible
1017
1063
  };
1018
1064
  if (hasVisibilityHandlers(visibilityHandlers)) {
1019
- registerVisibility(root, object2, visibilityHandlers);
1065
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1066
+ registerVisibility(root, object2, visibilityHandlers);
1067
+ }
1020
1068
  } else {
1021
1069
  unregisterVisibility(root, object2);
1022
1070
  }
@@ -1029,38 +1077,60 @@ function applyProps(object, props) {
1029
1077
  return object;
1030
1078
  }
1031
1079
 
1080
+ const DEFAULT_POINTER_ID = 0;
1081
+ const XR_POINTER_ID_START = 1e3;
1082
+ function getPointerState(internal, pointerId) {
1083
+ let state = internal.pointerMap.get(pointerId);
1084
+ if (!state) {
1085
+ state = {
1086
+ hovered: /* @__PURE__ */ new Map(),
1087
+ captured: /* @__PURE__ */ new Map(),
1088
+ initialClick: [0, 0],
1089
+ initialHits: []
1090
+ };
1091
+ internal.pointerMap.set(pointerId, state);
1092
+ }
1093
+ return state;
1094
+ }
1095
+ function getPointerId(event) {
1096
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1097
+ }
1032
1098
  function makeId(event) {
1033
1099
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1034
1100
  }
1035
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1036
- const captureData = captures.get(obj);
1101
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1102
+ const pointerState = internal.pointerMap.get(pointerId);
1103
+ if (!pointerState) return;
1104
+ const captureData = pointerState.captured.get(obj);
1037
1105
  if (captureData) {
1038
- captures.delete(obj);
1039
- if (captures.size === 0) {
1040
- capturedMap.delete(pointerId);
1041
- captureData.target.releasePointerCapture(pointerId);
1042
- }
1106
+ pointerState.captured.delete(obj);
1107
+ captureData.target.releasePointerCapture(pointerId);
1043
1108
  }
1044
1109
  }
1045
1110
  function removeInteractivity(store, object) {
1046
1111
  const { internal } = store.getState();
1047
1112
  internal.interaction = internal.interaction.filter((o) => o !== object);
1048
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1049
- internal.hovered.forEach((value, key) => {
1050
- if (value.eventObject === object || value.object === object) {
1051
- internal.hovered.delete(key);
1113
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1114
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1115
+ pointerState.hovered.forEach((value, key) => {
1116
+ if (value.eventObject === object || value.object === object) {
1117
+ pointerState.hovered.delete(key);
1118
+ }
1119
+ });
1120
+ if (pointerState.captured.has(object)) {
1121
+ releaseInternalPointerCapture(internal, object, pointerId);
1052
1122
  }
1053
- });
1054
- internal.capturedMap.forEach((captures, pointerId) => {
1055
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1056
- });
1123
+ }
1057
1124
  unregisterVisibility(store, object);
1058
1125
  }
1059
1126
  function createEvents(store) {
1060
- function calculateDistance(event) {
1127
+ function calculateDistance(event, pointerId) {
1061
1128
  const { internal } = store.getState();
1062
- const dx = event.offsetX - internal.initialClick[0];
1063
- const dy = event.offsetY - internal.initialClick[1];
1129
+ const pointerState = internal.pointerMap.get(pointerId);
1130
+ if (!pointerState) return 0;
1131
+ const [initialX, initialY] = pointerState.initialClick;
1132
+ const dx = event.offsetX - initialX;
1133
+ const dy = event.offsetY - initialY;
1064
1134
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1065
1135
  }
1066
1136
  function filterPointerEvents(objects) {
@@ -1096,6 +1166,15 @@ function createEvents(store) {
1096
1166
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1097
1167
  }
1098
1168
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1169
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1170
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1171
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1172
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1173
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1174
+ if (aInteractivePriority !== bInteractivePriority) {
1175
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1176
+ }
1177
+ }
1099
1178
  const aState = getRootState(a.object);
1100
1179
  const bState = getRootState(b.object);
1101
1180
  const aPriority = aState?.events?.priority ?? 1;
@@ -1117,9 +1196,13 @@ function createEvents(store) {
1117
1196
  eventObject = eventObject.parent;
1118
1197
  }
1119
1198
  }
1120
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1121
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1122
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1199
+ if ("pointerId" in event) {
1200
+ const pointerId = event.pointerId;
1201
+ const pointerState = state.internal.pointerMap.get(pointerId);
1202
+ if (pointerState?.captured.size) {
1203
+ for (const captureData of pointerState.captured.values()) {
1204
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1205
+ }
1123
1206
  }
1124
1207
  }
1125
1208
  return intersections;
@@ -1132,27 +1215,25 @@ function createEvents(store) {
1132
1215
  if (state) {
1133
1216
  const { raycaster, pointer, camera, internal } = state;
1134
1217
  const unprojectedPoint = new webgpu.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1135
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1218
+ const hasPointerCapture = (id) => {
1219
+ const pointerState = internal.pointerMap.get(id);
1220
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1221
+ };
1136
1222
  const setPointerCapture = (id) => {
1137
1223
  const captureData = { intersection: hit, target: event.target };
1138
- if (internal.capturedMap.has(id)) {
1139
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1140
- } else {
1141
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1142
- }
1224
+ const pointerState = getPointerState(internal, id);
1225
+ pointerState.captured.set(hit.eventObject, captureData);
1143
1226
  event.target.setPointerCapture(id);
1144
1227
  };
1145
1228
  const releasePointerCapture = (id) => {
1146
- const captures = internal.capturedMap.get(id);
1147
- if (captures) {
1148
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1149
- }
1229
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1150
1230
  };
1151
1231
  const extractEventProps = {};
1152
1232
  for (const prop in event) {
1153
1233
  const property = event[prop];
1154
1234
  if (typeof property !== "function") extractEventProps[prop] = property;
1155
1235
  }
1236
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1156
1237
  const raycastEvent = {
1157
1238
  ...hit,
1158
1239
  ...extractEventProps,
@@ -1163,18 +1244,19 @@ function createEvents(store) {
1163
1244
  unprojectedPoint,
1164
1245
  ray: raycaster.ray,
1165
1246
  camera,
1247
+ pointerId: eventPointerId,
1166
1248
  // Hijack stopPropagation, which just sets a flag
1167
1249
  stopPropagation() {
1168
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1250
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1169
1251
  if (
1170
1252
  // ...if this pointer hasn't been captured
1171
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1172
- capturesForPointer.has(hit.eventObject)
1253
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1254
+ pointerState.captured.has(hit.eventObject)
1173
1255
  ) {
1174
1256
  raycastEvent.stopped = localState.stopped = true;
1175
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1257
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1176
1258
  const higher = intersections.slice(0, intersections.indexOf(hit));
1177
- cancelPointer([...higher, hit]);
1259
+ cancelPointer([...higher, hit], eventPointerId);
1178
1260
  }
1179
1261
  }
1180
1262
  },
@@ -1190,15 +1272,18 @@ function createEvents(store) {
1190
1272
  }
1191
1273
  return intersections;
1192
1274
  }
1193
- function cancelPointer(intersections) {
1275
+ function cancelPointer(intersections, pointerId) {
1194
1276
  const { internal } = store.getState();
1195
- for (const hoveredObj of internal.hovered.values()) {
1277
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1278
+ const pointerState = internal.pointerMap.get(pid);
1279
+ if (!pointerState) return;
1280
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1196
1281
  if (!intersections.length || !intersections.find(
1197
1282
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1198
1283
  )) {
1199
1284
  const eventObject = hoveredObj.eventObject;
1200
1285
  const instance = eventObject.__r3f;
1201
- internal.hovered.delete(makeId(hoveredObj));
1286
+ pointerState.hovered.delete(hoveredId);
1202
1287
  if (instance?.eventCount) {
1203
1288
  const handlers = instance.handlers;
1204
1289
  const data = { ...hoveredObj, intersections };
@@ -1227,41 +1312,118 @@ function createEvents(store) {
1227
1312
  instance?.handlers.onDropMissed?.(event);
1228
1313
  }
1229
1314
  }
1315
+ function cleanupPointer(pointerId) {
1316
+ const { internal } = store.getState();
1317
+ const pointerState = internal.pointerMap.get(pointerId);
1318
+ if (pointerState) {
1319
+ for (const [, hoveredObj] of pointerState.hovered) {
1320
+ const eventObject = hoveredObj.eventObject;
1321
+ const instance = eventObject.__r3f;
1322
+ if (instance?.eventCount) {
1323
+ const handlers = instance.handlers;
1324
+ const data = { ...hoveredObj, intersections: [] };
1325
+ handlers.onPointerOut?.(data);
1326
+ handlers.onPointerLeave?.(data);
1327
+ }
1328
+ }
1329
+ internal.pointerMap.delete(pointerId);
1330
+ }
1331
+ internal.pointerDirty.delete(pointerId);
1332
+ }
1333
+ function processDeferredPointer(event, pointerId) {
1334
+ const state = store.getState();
1335
+ const { internal } = state;
1336
+ if (!state.events.enabled) return;
1337
+ const filter = filterPointerEvents;
1338
+ const hits = intersect(event, filter);
1339
+ cancelPointer(hits, pointerId);
1340
+ function onIntersect(data) {
1341
+ const eventObject = data.eventObject;
1342
+ const instance = eventObject.__r3f;
1343
+ if (!instance?.eventCount) return;
1344
+ const handlers = instance.handlers;
1345
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1346
+ const id = makeId(data);
1347
+ const pointerState = getPointerState(internal, pointerId);
1348
+ const hoveredItem = pointerState.hovered.get(id);
1349
+ if (!hoveredItem) {
1350
+ pointerState.hovered.set(id, data);
1351
+ handlers.onPointerOver?.(data);
1352
+ handlers.onPointerEnter?.(data);
1353
+ } else if (hoveredItem.stopped) {
1354
+ data.stopPropagation();
1355
+ }
1356
+ }
1357
+ handlers.onPointerMove?.(data);
1358
+ }
1359
+ handleIntersects(hits, event, 0, onIntersect);
1360
+ }
1230
1361
  function handlePointer(name) {
1231
1362
  switch (name) {
1232
1363
  case "onPointerLeave":
1233
- case "onPointerCancel":
1234
1364
  case "onDragLeave":
1235
1365
  return () => cancelPointer([]);
1366
+ // Global cancel of these events
1367
+ case "onPointerCancel":
1368
+ return (event) => {
1369
+ const pointerId = getPointerId(event);
1370
+ cleanupPointer(pointerId);
1371
+ };
1236
1372
  case "onLostPointerCapture":
1237
1373
  return (event) => {
1238
1374
  const { internal } = store.getState();
1239
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1375
+ const pointerId = getPointerId(event);
1376
+ const pointerState = internal.pointerMap.get(pointerId);
1377
+ if (pointerState?.captured.size) {
1240
1378
  requestAnimationFrame(() => {
1241
- if (internal.capturedMap.has(event.pointerId)) {
1242
- internal.capturedMap.delete(event.pointerId);
1243
- cancelPointer([]);
1379
+ const pointerState2 = internal.pointerMap.get(pointerId);
1380
+ if (pointerState2?.captured.size) {
1381
+ pointerState2.captured.clear();
1244
1382
  }
1383
+ cancelPointer([], pointerId);
1245
1384
  });
1246
1385
  }
1247
1386
  };
1248
1387
  }
1249
1388
  return function handleEvent(event) {
1250
1389
  const state = store.getState();
1251
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1390
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1391
+ const pointerId = getPointerId(event);
1252
1392
  internal.lastEvent.current = event;
1253
- if (!state.events.enabled) return;
1393
+ if (!events.enabled) return;
1254
1394
  const isPointerMove = name === "onPointerMove";
1255
1395
  const isDragOver = name === "onDragOver";
1256
1396
  const isDrop = name === "onDrop";
1257
1397
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1398
+ const isPointerDown = name === "onPointerDown";
1399
+ const isPointerUp = name === "onPointerUp";
1400
+ const isWheel = name === "onWheel";
1401
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1402
+ if (isPointerMove && canDeferRaycasts) {
1403
+ events.compute?.(event, state);
1404
+ internal.pointerDirty.set(pointerId, event);
1405
+ return;
1406
+ }
1407
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1408
+ events.compute?.(event, state);
1409
+ internal.pointerDirty.set(pointerId, event);
1410
+ return;
1411
+ }
1412
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1413
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1414
+ internal.pointerDirty.delete(pointerId);
1415
+ processDeferredPointer(deferredEvent, pointerId);
1416
+ }
1258
1417
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1259
1418
  const hits = intersect(event, filter);
1260
- const delta = isClickEvent ? calculateDistance(event) : 0;
1261
- if (name === "onPointerDown") {
1262
- internal.initialClick = [event.offsetX, event.offsetY];
1263
- internal.initialHits = hits.map((hit) => hit.eventObject);
1264
- }
1419
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1420
+ if (isPointerDown) {
1421
+ const pointerState2 = getPointerState(internal, pointerId);
1422
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1423
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1424
+ }
1425
+ const pointerState = internal.pointerMap.get(pointerId);
1426
+ const initialHits = pointerState?.initialHits ?? [];
1265
1427
  if (isClickEvent && !hits.length) {
1266
1428
  if (delta <= 2) {
1267
1429
  pointerMissed(event, internal.interaction);
@@ -1276,7 +1438,9 @@ function createEvents(store) {
1276
1438
  dropMissed(event, internal.interaction);
1277
1439
  if (onDropMissed) onDropMissed(event);
1278
1440
  }
1279
- if (isPointerMove || isDragOver) cancelPointer(hits);
1441
+ if (isPointerMove || isDragOver) {
1442
+ cancelPointer(hits, pointerId);
1443
+ }
1280
1444
  function onIntersect(data) {
1281
1445
  const eventObject = data.eventObject;
1282
1446
  const instance = eventObject.__r3f;
@@ -1285,9 +1449,10 @@ function createEvents(store) {
1285
1449
  if (isPointerMove) {
1286
1450
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1287
1451
  const id = makeId(data);
1288
- const hoveredItem = internal.hovered.get(id);
1452
+ const pointerState2 = getPointerState(internal, pointerId);
1453
+ const hoveredItem = pointerState2.hovered.get(id);
1289
1454
  if (!hoveredItem) {
1290
- internal.hovered.set(id, data);
1455
+ pointerState2.hovered.set(id, data);
1291
1456
  handlers.onPointerOver?.(data);
1292
1457
  handlers.onPointerEnter?.(data);
1293
1458
  } else if (hoveredItem.stopped) {
@@ -1297,9 +1462,10 @@ function createEvents(store) {
1297
1462
  handlers.onPointerMove?.(data);
1298
1463
  } else if (isDragOver) {
1299
1464
  const id = makeId(data);
1300
- const hoveredItem = internal.hovered.get(id);
1465
+ const pointerState2 = getPointerState(internal, pointerId);
1466
+ const hoveredItem = pointerState2.hovered.get(id);
1301
1467
  if (!hoveredItem) {
1302
- internal.hovered.set(id, data);
1468
+ pointerState2.hovered.set(id, data);
1303
1469
  handlers.onDragOverEnter?.(data);
1304
1470
  } else if (hoveredItem.stopped) {
1305
1471
  data.stopPropagation();
@@ -1310,18 +1476,18 @@ function createEvents(store) {
1310
1476
  } else {
1311
1477
  const handler = handlers[name];
1312
1478
  if (handler) {
1313
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1479
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1314
1480
  pointerMissed(
1315
1481
  event,
1316
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1482
+ internal.interaction.filter((object) => !initialHits.includes(object))
1317
1483
  );
1318
1484
  handler(data);
1319
1485
  }
1320
1486
  } else {
1321
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1487
+ if (isClickEvent && initialHits.includes(eventObject)) {
1322
1488
  pointerMissed(
1323
1489
  event,
1324
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1490
+ internal.interaction.filter((object) => !initialHits.includes(object))
1325
1491
  );
1326
1492
  }
1327
1493
  }
@@ -1330,7 +1496,15 @@ function createEvents(store) {
1330
1496
  handleIntersects(hits, event, delta, onIntersect);
1331
1497
  };
1332
1498
  }
1333
- return { handlePointer };
1499
+ function flushDeferredPointers() {
1500
+ const { internal, events } = store.getState();
1501
+ if (!events.frameTimedRaycasts) return;
1502
+ for (const [pointerId, event] of internal.pointerDirty) {
1503
+ processDeferredPointer(event, pointerId);
1504
+ }
1505
+ internal.pointerDirty.clear();
1506
+ }
1507
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1334
1508
  }
1335
1509
  const DOM_EVENTS = {
1336
1510
  onClick: ["click", false],
@@ -1349,10 +1523,15 @@ const DOM_EVENTS = {
1349
1523
  onLostPointerCapture: ["lostpointercapture", true]
1350
1524
  };
1351
1525
  function createPointerEvents(store) {
1352
- const { handlePointer } = createEvents(store);
1526
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1527
+ let nextXRPointerId = XR_POINTER_ID_START;
1528
+ const xrPointers = /* @__PURE__ */ new Map();
1353
1529
  return {
1354
1530
  priority: 1,
1355
1531
  enabled: true,
1532
+ frameTimedRaycasts: true,
1533
+ alwaysFireOnScroll: true,
1534
+ updateOnFrame: false,
1356
1535
  compute(event, state) {
1357
1536
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1358
1537
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1362,11 +1541,33 @@ function createPointerEvents(store) {
1362
1541
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1363
1542
  {}
1364
1543
  ),
1365
- update: () => {
1544
+ update: (pointerId) => {
1366
1545
  const { events, internal } = store.getState();
1367
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1546
+ if (!events.handlers) return;
1547
+ if (pointerId !== void 0) {
1548
+ const event = internal.pointerDirty.get(pointerId);
1549
+ if (event) {
1550
+ internal.pointerDirty.delete(pointerId);
1551
+ processDeferredPointer(event, pointerId);
1552
+ } else if (internal.lastEvent?.current) {
1553
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1554
+ }
1555
+ } else {
1556
+ flushDeferredPointers();
1557
+ if (internal.lastEvent?.current) {
1558
+ events.handlers.onPointerMove(internal.lastEvent.current);
1559
+ }
1560
+ }
1561
+ },
1562
+ flush: () => {
1563
+ const { events, internal } = store.getState();
1564
+ flushDeferredPointers();
1565
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1566
+ events.handlers.onPointerMove(internal.lastEvent.current);
1567
+ }
1368
1568
  },
1369
1569
  connect: (target) => {
1570
+ if (!target) return;
1370
1571
  const { set, events } = store.getState();
1371
1572
  events.disconnect?.();
1372
1573
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1390,6 +1591,33 @@ function createPointerEvents(store) {
1390
1591
  }
1391
1592
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1392
1593
  }
1594
+ },
1595
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1596
+ registerPointer: (config) => {
1597
+ const pointerId = nextXRPointerId++;
1598
+ xrPointers.set(pointerId, config);
1599
+ const { internal } = store.getState();
1600
+ getPointerState(internal, pointerId);
1601
+ return pointerId;
1602
+ },
1603
+ unregisterPointer: (pointerId) => {
1604
+ xrPointers.delete(pointerId);
1605
+ const { internal } = store.getState();
1606
+ const pointerState = internal.pointerMap.get(pointerId);
1607
+ if (pointerState) {
1608
+ for (const [, hoveredObj] of pointerState.hovered) {
1609
+ const eventObject = hoveredObj.eventObject;
1610
+ const instance = eventObject.__r3f;
1611
+ if (instance?.eventCount) {
1612
+ const handlers = instance.handlers;
1613
+ const data = { ...hoveredObj, intersections: [] };
1614
+ handlers.onPointerOut?.(data);
1615
+ handlers.onPointerLeave?.(data);
1616
+ }
1617
+ }
1618
+ internal.pointerMap.delete(pointerId);
1619
+ }
1620
+ internal.pointerDirty.delete(pointerId);
1393
1621
  }
1394
1622
  };
1395
1623
  }
@@ -1451,1036 +1679,11 @@ function notifyAlpha({ message, link }) {
1451
1679
  }
1452
1680
  }
1453
1681
 
1454
- var __defProp$1 = Object.defineProperty;
1455
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1456
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1457
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1458
- class PhaseGraph {
1459
- constructor() {
1460
- /** Ordered list of phase nodes */
1461
- __publicField$1(this, "phases", []);
1462
- /** Quick lookup by name */
1463
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1464
- /** Cached ordered names (invalidated on changes) */
1465
- __publicField$1(this, "orderedNamesCache", null);
1466
- this.initializeDefaultPhases();
1467
- }
1468
- //* Initialization --------------------------------
1469
- initializeDefaultPhases() {
1470
- for (const name of DEFAULT_PHASES) {
1471
- const node = { name, isAutoGenerated: false };
1472
- this.phases.push(node);
1473
- this.phaseMap.set(name, node);
1474
- }
1475
- this.invalidateCache();
1476
- }
1477
- //* Public API --------------------------------
1478
- /**
1479
- * Add a named phase to the graph
1480
- * @param name - Phase name (must be unique)
1481
- * @param options - Position options (before or after another phase)
1482
- */
1483
- addPhase(name, options = {}) {
1484
- if (this.phaseMap.has(name)) {
1485
- console.warn(`[useFrame] Phase "${name}" already exists`);
1486
- return;
1487
- }
1488
- const { before, after } = options;
1489
- const node = { name, isAutoGenerated: false };
1490
- let insertIndex = this.phases.length;
1491
- const targetIndex = this.getPhaseIndex(before ?? after);
1492
- if (targetIndex !== -1) {
1493
- insertIndex = before ? targetIndex : targetIndex + 1;
1494
- } else {
1495
- const constraintType = before ? "before" : "after";
1496
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1497
- }
1498
- this.phases.splice(insertIndex, 0, node);
1499
- this.phaseMap.set(name, node);
1500
- this.invalidateCache();
1501
- }
1502
- /**
1503
- * Get ordered list of phase names
1504
- */
1505
- getOrderedPhases() {
1506
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1507
- return this.orderedNamesCache;
1508
- }
1509
- /**
1510
- * Check if a phase exists
1511
- */
1512
- hasPhase(name) {
1513
- return this.phaseMap.has(name);
1514
- }
1515
- /**
1516
- * Get the index of a phase (-1 if not found)
1517
- */
1518
- getPhaseIndex(name) {
1519
- if (!name) return -1;
1520
- return this.phases.findIndex((p) => p.name === name);
1521
- }
1522
- /**
1523
- * Ensure a phase exists, creating an auto-generated one if needed.
1524
- * Used for resolving before/after constraints.
1525
- *
1526
- * @param name - The phase name to ensure exists
1527
- * @returns The phase name (may be auto-generated like 'before:render')
1528
- */
1529
- ensurePhase(name) {
1530
- if (this.phaseMap.has(name)) return name;
1531
- const node = { name, isAutoGenerated: true };
1532
- this.phases.push(node);
1533
- this.phaseMap.set(name, node);
1534
- this.invalidateCache();
1535
- return name;
1536
- }
1537
- /**
1538
- * Resolve where a job with before/after constraints should go.
1539
- * Creates auto-generated phases if needed.
1540
- *
1541
- * @param before - Phase(s) to run before
1542
- * @param after - Phase(s) to run after
1543
- * @returns The resolved phase name
1544
- */
1545
- resolveConstraintPhase(before, after) {
1546
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1547
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1548
- if (beforeArr.length > 0) {
1549
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1550
- }
1551
- if (afterArr.length > 0) {
1552
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1553
- }
1554
- return "update";
1555
- }
1556
- /**
1557
- * Ensure an auto-generated phase exists relative to a target phase.
1558
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1559
- *
1560
- * @param target - The target phase name to position relative to
1561
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1562
- * @param offset - Insertion offset (0 for before, 1 for after)
1563
- * @returns The auto-generated phase name
1564
- */
1565
- ensureAutoPhase(target, prefix, offset) {
1566
- const autoName = `${prefix}:${target}`;
1567
- if (this.phaseMap.has(autoName)) return autoName;
1568
- const node = { name: autoName, isAutoGenerated: true };
1569
- const targetIndex = this.getPhaseIndex(target);
1570
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1571
- else this.phases.push(node);
1572
- this.phaseMap.set(autoName, node);
1573
- this.invalidateCache();
1574
- return autoName;
1575
- }
1576
- // Internal --------------------------------
1577
- invalidateCache() {
1578
- this.orderedNamesCache = null;
1579
- }
1580
- }
1581
-
1582
- function rebuildSortedJobs(jobs, phaseGraph) {
1583
- const orderedPhases = phaseGraph.getOrderedPhases();
1584
- const buckets = /* @__PURE__ */ new Map();
1585
- for (const phase of orderedPhases) {
1586
- buckets.set(phase, []);
1587
- }
1588
- for (const job of jobs.values()) {
1589
- if (!job.enabled) continue;
1590
- let bucket = buckets.get(job.phase);
1591
- if (!bucket) {
1592
- bucket = [];
1593
- buckets.set(job.phase, bucket);
1594
- }
1595
- bucket.push(job);
1596
- }
1597
- const sortedBuckets = [];
1598
- for (const phase of orderedPhases) {
1599
- const bucket = buckets.get(phase);
1600
- if (!bucket || bucket.length === 0) continue;
1601
- bucket.sort((a, b) => {
1602
- if (a.priority !== b.priority) return b.priority - a.priority;
1603
- return a.index - b.index;
1604
- });
1605
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1606
- }
1607
- for (const [phase, bucket] of buckets) {
1608
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1609
- bucket.sort((a, b) => {
1610
- if (a.priority !== b.priority) return b.priority - a.priority;
1611
- return a.index - b.index;
1612
- });
1613
- sortedBuckets.push(bucket);
1614
- }
1615
- }
1616
- return sortedBuckets.flat();
1617
- }
1618
- function hasCrossJobConstraints(bucket) {
1619
- const jobIds = new Set(bucket.map((j) => j.id));
1620
- for (const job of bucket) {
1621
- for (const ref of job.before) {
1622
- if (jobIds.has(ref)) return true;
1623
- }
1624
- for (const ref of job.after) {
1625
- if (jobIds.has(ref)) return true;
1626
- }
1627
- }
1628
- return false;
1629
- }
1630
- function topologicalSort(jobs) {
1631
- const n = jobs.length;
1632
- if (n <= 1) return jobs;
1633
- const jobMap = /* @__PURE__ */ new Map();
1634
- const inDegree = /* @__PURE__ */ new Map();
1635
- const adjacency = /* @__PURE__ */ new Map();
1636
- for (const job of jobs) {
1637
- jobMap.set(job.id, job);
1638
- inDegree.set(job.id, 0);
1639
- adjacency.set(job.id, []);
1640
- }
1641
- for (const job of jobs) {
1642
- for (const ref of job.before) {
1643
- if (jobMap.has(ref)) {
1644
- adjacency.get(job.id).push(ref);
1645
- inDegree.set(ref, inDegree.get(ref) + 1);
1646
- }
1647
- }
1648
- for (const ref of job.after) {
1649
- if (jobMap.has(ref)) {
1650
- adjacency.get(ref).push(job.id);
1651
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1652
- }
1653
- }
1654
- }
1655
- const queue = [];
1656
- for (const job of jobs) {
1657
- if (inDegree.get(job.id) === 0) {
1658
- queue.push(job);
1659
- }
1660
- }
1661
- queue.sort((a, b) => {
1662
- if (a.priority !== b.priority) return b.priority - a.priority;
1663
- return a.index - b.index;
1664
- });
1665
- const result = [];
1666
- while (queue.length > 0) {
1667
- const job = queue.shift();
1668
- result.push(job);
1669
- const neighbors = adjacency.get(job.id) || [];
1670
- for (const neighborId of neighbors) {
1671
- const newDegree = inDegree.get(neighborId) - 1;
1672
- inDegree.set(neighborId, newDegree);
1673
- if (newDegree === 0) {
1674
- const neighbor = jobMap.get(neighborId);
1675
- insertSorted(queue, neighbor);
1676
- }
1677
- }
1678
- }
1679
- if (result.length !== n) {
1680
- console.warn("[useFrame] Circular dependency detected in job constraints");
1681
- const resultIds = new Set(result.map((j) => j.id));
1682
- for (const job of jobs) {
1683
- if (!resultIds.has(job.id)) result.push(job);
1684
- }
1685
- }
1686
- return result;
1687
- }
1688
- function insertSorted(arr, job) {
1689
- let i = 0;
1690
- while (i < arr.length) {
1691
- const cmp = arr[i];
1692
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1693
- break;
1694
- }
1695
- i++;
1696
- }
1697
- arr.splice(i, 0, job);
1698
- }
1699
-
1700
- function shouldRun(job, now) {
1701
- if (!job.enabled) return false;
1702
- if (!job.fps) return true;
1703
- const minInterval = 1e3 / job.fps;
1704
- const lastRun = job.lastRun ?? 0;
1705
- const elapsed = now - lastRun;
1706
- if (elapsed < minInterval) return false;
1707
- if (job.drop) {
1708
- job.lastRun = now;
1709
- } else {
1710
- const steps = Math.floor(elapsed / minInterval);
1711
- job.lastRun = lastRun + steps * minInterval;
1712
- if (job.lastRun < now - minInterval) {
1713
- job.lastRun = now;
1714
- }
1715
- }
1716
- return true;
1717
- }
1718
- function resetJobTiming(job) {
1719
- job.lastRun = void 0;
1720
- }
1721
-
1722
- var __defProp = Object.defineProperty;
1723
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1724
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1725
- const hmrData = (() => {
1726
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1727
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1728
- try {
1729
- return (0, eval)("import.meta.hot");
1730
- } catch {
1731
- return void 0;
1732
- }
1733
- })();
1734
- const _Scheduler = class _Scheduler {
1735
- //* Constructor ================================
1736
- constructor() {
1737
- //* Critical State ================================
1738
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1739
- __publicField(this, "phaseGraph");
1740
- __publicField(this, "loopState", {
1741
- running: false,
1742
- rafHandle: null,
1743
- lastTime: null,
1744
- // null = uninitialized, 0+ = valid timestamp
1745
- frameCount: 0,
1746
- elapsedTime: 0,
1747
- createdAt: performance.now()
1748
- });
1749
- __publicField(this, "stoppedTime", 0);
1750
- //* Private State ================================
1751
- __publicField(this, "nextRootIndex", 0);
1752
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1753
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1754
- __publicField(this, "nextGlobalIndex", 0);
1755
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1756
- __publicField(this, "nextJobIndex", 0);
1757
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1758
- __publicField(this, "pendingFrames", 0);
1759
- __publicField(this, "_frameloop", "always");
1760
- //* Independent Mode & Error Handling State ================================
1761
- __publicField(this, "_independent", false);
1762
- __publicField(this, "errorHandler", null);
1763
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1764
- //* Core Loop Execution Methods ================================
1765
- /**
1766
- * Main RAF loop callback.
1767
- * Executes frame, handles demand mode, and schedules next frame.
1768
- * @param {number} timestamp - RAF timestamp in milliseconds
1769
- * @returns {void}
1770
- * @private
1771
- */
1772
- __publicField(this, "loop", (timestamp) => {
1773
- if (!this.loopState.running) return;
1774
- this.executeFrame(timestamp);
1775
- if (this._frameloop === "demand") {
1776
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1777
- if (this.pendingFrames === 0) {
1778
- this.notifyIdle(timestamp);
1779
- return this.stop();
1780
- }
1781
- }
1782
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1783
- });
1784
- this.phaseGraph = new PhaseGraph();
1785
- }
1786
- static get instance() {
1787
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1788
- }
1789
- static set instance(value) {
1790
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1791
- }
1792
- /**
1793
- * Get the global scheduler instance (creates if doesn't exist).
1794
- * Uses HMR data to preserve instance across hot reloads.
1795
- * @returns {Scheduler} The singleton scheduler instance
1796
- */
1797
- static get() {
1798
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1799
- _Scheduler.instance = hmrData.data.scheduler;
1800
- }
1801
- if (!_Scheduler.instance) {
1802
- _Scheduler.instance = new _Scheduler();
1803
- if (hmrData?.data) {
1804
- hmrData.data.scheduler = _Scheduler.instance;
1805
- }
1806
- }
1807
- return _Scheduler.instance;
1808
- }
1809
- /**
1810
- * Reset the singleton instance. Stops the loop and clears all state.
1811
- * Primarily used for testing to ensure clean state between tests.
1812
- * @returns {void}
1813
- */
1814
- static reset() {
1815
- if (_Scheduler.instance) {
1816
- _Scheduler.instance.stop();
1817
- _Scheduler.instance = null;
1818
- }
1819
- if (hmrData?.data) {
1820
- hmrData.data.scheduler = null;
1821
- }
1822
- }
1823
- //* Getters & Setters ================================
1824
- get phases() {
1825
- return this.phaseGraph.getOrderedPhases();
1826
- }
1827
- get frameloop() {
1828
- return this._frameloop;
1829
- }
1830
- set frameloop(mode) {
1831
- if (this._frameloop === mode) return;
1832
- const wasAlways = this._frameloop === "always";
1833
- this._frameloop = mode;
1834
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1835
- else if (mode !== "always" && wasAlways) this.stop();
1836
- }
1837
- get isRunning() {
1838
- return this.loopState.running;
1839
- }
1840
- get isReady() {
1841
- return this.roots.size > 0;
1842
- }
1843
- get independent() {
1844
- return this._independent;
1845
- }
1846
- set independent(value) {
1847
- this._independent = value;
1848
- if (value) this.ensureDefaultRoot();
1849
- }
1850
- //* Root Management Methods ================================
1851
- /**
1852
- * Register a root (Canvas) with the scheduler.
1853
- * The first root to register starts the RAF loop (if frameloop='always').
1854
- * @param {string} id - Unique identifier for this root
1855
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1856
- * @returns {() => void} Unsubscribe function to remove this root
1857
- */
1858
- registerRoot(id, options = {}) {
1859
- if (this.roots.has(id)) {
1860
- console.warn(`[Scheduler] Root "${id}" already registered`);
1861
- return () => this.unregisterRoot(id);
1862
- }
1863
- const entry = {
1864
- id,
1865
- getState: options.getState ?? (() => ({})),
1866
- jobs: /* @__PURE__ */ new Map(),
1867
- sortedJobs: [],
1868
- needsRebuild: false
1869
- };
1870
- if (options.onError) {
1871
- this.errorHandler = options.onError;
1872
- }
1873
- this.roots.set(id, entry);
1874
- if (this.roots.size === 1) {
1875
- this.notifyRootReady();
1876
- if (this._frameloop === "always") this.start();
1877
- }
1878
- return () => this.unregisterRoot(id);
1879
- }
1880
- /**
1881
- * Unregister a root from the scheduler.
1882
- * Cleans up all job state listeners for this root's jobs.
1883
- * The last root to unregister stops the RAF loop.
1884
- * @param {string} id - The root ID to unregister
1885
- * @returns {void}
1886
- */
1887
- unregisterRoot(id) {
1888
- const root = this.roots.get(id);
1889
- if (!root) return;
1890
- for (const jobId of root.jobs.keys()) {
1891
- this.jobStateListeners.delete(jobId);
1892
- }
1893
- this.roots.delete(id);
1894
- if (this.roots.size === 0) {
1895
- this.stop();
1896
- this.errorHandler = null;
1897
- }
1898
- }
1899
- /**
1900
- * Subscribe to be notified when a root becomes available.
1901
- * Fires immediately if a root already exists.
1902
- * @param {() => void} callback - Function called when first root registers
1903
- * @returns {() => void} Unsubscribe function
1904
- */
1905
- onRootReady(callback) {
1906
- if (this.roots.size > 0) {
1907
- callback();
1908
- return () => {
1909
- };
1910
- }
1911
- this.rootReadyCallbacks.add(callback);
1912
- return () => this.rootReadyCallbacks.delete(callback);
1913
- }
1914
- /**
1915
- * Notify all registered root-ready callbacks.
1916
- * Called when the first root registers.
1917
- * @returns {void}
1918
- * @private
1919
- */
1920
- notifyRootReady() {
1921
- for (const cb of this.rootReadyCallbacks) {
1922
- try {
1923
- cb();
1924
- } catch (error) {
1925
- console.error("[Scheduler] Error in root-ready callback:", error);
1926
- }
1927
- }
1928
- this.rootReadyCallbacks.clear();
1929
- }
1930
- /**
1931
- * Ensure a default root exists for independent mode.
1932
- * Creates a minimal root with no state provider.
1933
- * @returns {void}
1934
- * @private
1935
- */
1936
- ensureDefaultRoot() {
1937
- if (!this.roots.has("__default__")) {
1938
- this.registerRoot("__default__");
1939
- }
1940
- }
1941
- /**
1942
- * Trigger error handling for job errors.
1943
- * Uses the bound error handler if available, otherwise logs to console.
1944
- * @param {Error} error - The error to handle
1945
- * @returns {void}
1946
- */
1947
- triggerError(error) {
1948
- if (this.errorHandler) this.errorHandler(error);
1949
- else console.error("[Scheduler]", error);
1950
- }
1951
- //* Phase Management Methods ================================
1952
- /**
1953
- * Add a named phase to the scheduler's execution order.
1954
- * Marks all roots for rebuild to incorporate the new phase.
1955
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1956
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1957
- * @returns {void}
1958
- * @example
1959
- * scheduler.addPhase('physics', { before: 'update' });
1960
- * scheduler.addPhase('postprocess', { after: 'render' });
1961
- */
1962
- addPhase(name, options) {
1963
- this.phaseGraph.addPhase(name, options);
1964
- for (const root of this.roots.values()) {
1965
- root.needsRebuild = true;
1966
- }
1967
- }
1968
- /**
1969
- * Check if a phase exists in the scheduler.
1970
- * @param {string} name - The phase name to check
1971
- * @returns {boolean} True if the phase exists
1972
- */
1973
- hasPhase(name) {
1974
- return this.phaseGraph.hasPhase(name);
1975
- }
1976
- //* Global Job Registration Methods (Deprecated APIs) ================================
1977
- /**
1978
- * Register a global job that runs once per frame (not per-root).
1979
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1980
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1981
- * @param {string} id - Unique identifier for this global job
1982
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1983
- * @returns {() => void} Unsubscribe function to remove this global job
1984
- * @deprecated Use useFrame with phases instead
1985
- */
1986
- registerGlobal(phase, id, callback) {
1987
- const job = { id, callback };
1988
- if (phase === "before") {
1989
- this.globalBeforeJobs.set(id, job);
1990
- } else {
1991
- this.globalAfterJobs.set(id, job);
1992
- }
1993
- return () => {
1994
- if (phase === "before") this.globalBeforeJobs.delete(id);
1995
- else this.globalAfterJobs.delete(id);
1996
- };
1997
- }
1998
- //* Idle Callback Methods (Deprecated API) ================================
1999
- /**
2000
- * Register an idle callback that fires when the loop stops.
2001
- * Used internally by deprecated addTail API.
2002
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2003
- * @returns {() => void} Unsubscribe function to remove this idle callback
2004
- * @deprecated Use demand mode with invalidate() instead
2005
- */
2006
- onIdle(callback) {
2007
- this.idleCallbacks.add(callback);
2008
- return () => this.idleCallbacks.delete(callback);
2009
- }
2010
- /**
2011
- * Notify all registered idle callbacks.
2012
- * Called when the loop stops in demand mode.
2013
- * @param {number} timestamp - The RAF timestamp when idle occurred
2014
- * @returns {void}
2015
- * @private
2016
- */
2017
- notifyIdle(timestamp) {
2018
- for (const cb of this.idleCallbacks) {
2019
- try {
2020
- cb(timestamp);
2021
- } catch (error) {
2022
- console.error("[Scheduler] Error in idle callback:", error);
2023
- }
2024
- }
2025
- }
2026
- //* Job Registration & Management Methods ================================
2027
- /**
2028
- * Register a job (frame callback) with a specific root.
2029
- * This is the core registration method used by useFrame internally.
2030
- * @param {FrameNextCallback} callback - The function to call each frame
2031
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2032
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2033
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2034
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2035
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2036
- * @param {number} [options.fps] - FPS throttle limit
2037
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2038
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2039
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2040
- * @returns {() => void} Unsubscribe function to remove this job
2041
- */
2042
- register(callback, options = {}) {
2043
- const rootId = options.rootId;
2044
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2045
- if (!root) {
2046
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2047
- return () => {
2048
- };
2049
- }
2050
- const id = options.id ?? this.generateJobId();
2051
- let phase = options.phase ?? "update";
2052
- if (!options.phase && (options.before || options.after)) {
2053
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2054
- }
2055
- const before = this.normalizeConstraints(options.before);
2056
- const after = this.normalizeConstraints(options.after);
2057
- const job = {
2058
- id,
2059
- callback,
2060
- phase,
2061
- before,
2062
- after,
2063
- priority: options.priority ?? 0,
2064
- index: this.nextJobIndex++,
2065
- fps: options.fps,
2066
- drop: options.drop ?? true,
2067
- enabled: options.enabled ?? true,
2068
- system: options.system ?? false
2069
- };
2070
- if (root.jobs.has(id)) {
2071
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2072
- }
2073
- root.jobs.set(id, job);
2074
- root.needsRebuild = true;
2075
- return () => this.unregister(id, root.id);
2076
- }
2077
- /**
2078
- * Unregister a job by its ID.
2079
- * Searches all roots if rootId is not provided.
2080
- * @param {string} id - The job ID to unregister
2081
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2082
- * @returns {void}
2083
- */
2084
- unregister(id, rootId) {
2085
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2086
- if (root?.jobs.delete(id)) {
2087
- root.needsRebuild = true;
2088
- this.jobStateListeners.delete(id);
2089
- }
2090
- }
2091
- /**
2092
- * Update a job's options dynamically.
2093
- * Searches all roots to find the job by ID.
2094
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2095
- * @param {string} id - The job ID to update
2096
- * @param {Partial<JobOptions>} options - The options to update
2097
- * @returns {void}
2098
- */
2099
- updateJob(id, options) {
2100
- let job;
2101
- let root;
2102
- for (const r of this.roots.values()) {
2103
- job = r.jobs.get(id);
2104
- if (job) {
2105
- root = r;
2106
- break;
2107
- }
2108
- }
2109
- if (!job || !root) return;
2110
- if (options.priority !== void 0) job.priority = options.priority;
2111
- if (options.fps !== void 0) job.fps = options.fps;
2112
- if (options.drop !== void 0) job.drop = options.drop;
2113
- if (options.enabled !== void 0) {
2114
- const wasEnabled = job.enabled;
2115
- job.enabled = options.enabled;
2116
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2117
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2118
- }
2119
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2120
- if (options.phase) job.phase = options.phase;
2121
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2122
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2123
- root.needsRebuild = true;
2124
- }
2125
- }
2126
- //* Job State Management Methods ================================
2127
- /**
2128
- * Check if a job is currently paused (disabled).
2129
- * @param {string} id - The job ID to check
2130
- * @returns {boolean} True if the job exists and is paused
2131
- */
2132
- isJobPaused(id) {
2133
- for (const root of this.roots.values()) {
2134
- const job = root.jobs.get(id);
2135
- if (job) return !job.enabled;
2136
- }
2137
- return false;
2138
- }
2139
- /**
2140
- * Subscribe to state changes for a specific job.
2141
- * Listener is called when job is paused or resumed.
2142
- * @param {string} id - The job ID to subscribe to
2143
- * @param {() => void} listener - Callback invoked on state changes
2144
- * @returns {() => void} Unsubscribe function
2145
- */
2146
- subscribeJobState(id, listener) {
2147
- if (!this.jobStateListeners.has(id)) {
2148
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2149
- }
2150
- this.jobStateListeners.get(id).add(listener);
2151
- return () => {
2152
- this.jobStateListeners.get(id)?.delete(listener);
2153
- if (this.jobStateListeners.get(id)?.size === 0) {
2154
- this.jobStateListeners.delete(id);
2155
- }
2156
- };
2157
- }
2158
- /**
2159
- * Notify all listeners that a job's state has changed.
2160
- * @param {string} id - The job ID that changed
2161
- * @returns {void}
2162
- * @private
2163
- */
2164
- notifyJobStateChange(id) {
2165
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2166
- }
2167
- /**
2168
- * Pause a job by ID (sets enabled=false).
2169
- * Notifies any subscribed state listeners.
2170
- * @param {string} id - The job ID to pause
2171
- * @returns {void}
2172
- */
2173
- pauseJob(id) {
2174
- this.updateJob(id, { enabled: false });
2175
- this.notifyJobStateChange(id);
2176
- }
2177
- /**
2178
- * Resume a paused job by ID (sets enabled=true).
2179
- * Resets job timing to prevent frame accumulation.
2180
- * Notifies any subscribed state listeners.
2181
- * @param {string} id - The job ID to resume
2182
- * @returns {void}
2183
- */
2184
- resumeJob(id) {
2185
- this.updateJob(id, { enabled: true });
2186
- this.notifyJobStateChange(id);
2187
- }
2188
- //* Frame Loop Control Methods ================================
2189
- /**
2190
- * Start the requestAnimationFrame loop.
2191
- * Resets timing state (elapsedTime, frameCount) on start.
2192
- * No-op if already running.
2193
- * @returns {void}
2194
- */
2195
- start() {
2196
- if (this.loopState.running) return;
2197
- const { elapsedTime, createdAt } = this.loopState;
2198
- let adjustedCreated = 0;
2199
- if (this.stoppedTime > 0) {
2200
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2201
- this.stoppedTime = 0;
2202
- }
2203
- Object.assign(this.loopState, {
2204
- running: true,
2205
- elapsedTime: elapsedTime ?? 0,
2206
- lastTime: performance.now(),
2207
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2208
- frameCount: 0,
2209
- rafHandle: requestAnimationFrame(this.loop)
2210
- });
2211
- }
2212
- /**
2213
- * Stop the requestAnimationFrame loop.
2214
- * Cancels any pending RAF callback.
2215
- * No-op if not running.
2216
- * @returns {void}
2217
- */
2218
- stop() {
2219
- if (!this.loopState.running) return;
2220
- this.loopState.running = false;
2221
- if (this.loopState.rafHandle !== null) {
2222
- cancelAnimationFrame(this.loopState.rafHandle);
2223
- this.loopState.rafHandle = null;
2224
- }
2225
- this.stoppedTime = performance.now();
2226
- }
2227
- /**
2228
- * Request frames to be rendered in demand mode.
2229
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2230
- * No-op if frameloop is not 'demand'.
2231
- * @param {number} [frames=1] - Number of frames to request
2232
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2233
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2234
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2235
- * @returns {void}
2236
- * @example
2237
- * // Request a single frame render
2238
- * scheduler.invalidate();
2239
- *
2240
- * @example
2241
- * // Request 5 frames (e.g., for animations)
2242
- * scheduler.invalidate(5);
2243
- *
2244
- * @example
2245
- * // Set pending frames to exactly 3 (don't stack with existing)
2246
- * scheduler.invalidate(3, false);
2247
- *
2248
- * @example
2249
- * // Add 2 more frames to existing pending count
2250
- * scheduler.invalidate(2, true);
2251
- */
2252
- invalidate(frames = 1, stackFrames = false) {
2253
- if (this._frameloop !== "demand") return;
2254
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2255
- this.pendingFrames = Math.min(60, baseFrames + frames);
2256
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2257
- }
2258
- /**
2259
- * Reset timing state for deterministic testing.
2260
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2261
- * @returns {void}
2262
- */
2263
- resetTiming() {
2264
- this.loopState.lastTime = null;
2265
- this.loopState.frameCount = 0;
2266
- this.loopState.elapsedTime = 0;
2267
- this.loopState.createdAt = performance.now();
2268
- }
2269
- //* Manual Stepping Methods ================================
2270
- /**
2271
- * Manually execute a single frame for all roots.
2272
- * Useful for frameloop='never' mode or testing scenarios.
2273
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2274
- * @returns {void}
2275
- * @example
2276
- * // Manual control mode
2277
- * scheduler.frameloop = 'never';
2278
- * scheduler.step(); // Execute one frame
2279
- */
2280
- step(timestamp) {
2281
- const now = timestamp ?? performance.now();
2282
- this.executeFrame(now);
2283
- }
2284
- /**
2285
- * Manually execute a single job by its ID.
2286
- * Useful for testing individual job callbacks in isolation.
2287
- * @param {string} id - The job ID to step
2288
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2289
- * @returns {void}
2290
- */
2291
- stepJob(id, timestamp) {
2292
- let job;
2293
- let root;
2294
- for (const r of this.roots.values()) {
2295
- job = r.jobs.get(id);
2296
- if (job) {
2297
- root = r;
2298
- break;
2299
- }
2300
- }
2301
- if (!job || !root) {
2302
- console.warn(`[Scheduler] Job "${id}" not found`);
2303
- return;
2304
- }
2305
- const now = timestamp ?? performance.now();
2306
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2307
- const delta = deltaMs / 1e3;
2308
- const elapsed = now - this.loopState.createdAt;
2309
- const providedState = root.getState?.() ?? {};
2310
- const frameState = {
2311
- ...providedState,
2312
- time: now,
2313
- delta,
2314
- elapsed,
2315
- frame: this.loopState.frameCount
2316
- };
2317
- try {
2318
- job.callback(frameState, delta);
2319
- } catch (error) {
2320
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2321
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2322
- }
2323
- }
2324
- /**
2325
- * Execute a single frame across all roots.
2326
- * Order: globalBefore → each root's jobs → globalAfter
2327
- * @param {number} timestamp - RAF timestamp in milliseconds
2328
- * @returns {void}
2329
- * @private
2330
- */
2331
- executeFrame(timestamp) {
2332
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2333
- const delta = deltaMs / 1e3;
2334
- this.loopState.lastTime = timestamp;
2335
- this.loopState.frameCount++;
2336
- this.loopState.elapsedTime += deltaMs;
2337
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2338
- for (const root of this.roots.values()) {
2339
- this.tickRoot(root, timestamp, delta);
2340
- }
2341
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2342
- }
2343
- /**
2344
- * Run all global jobs from a job map.
2345
- * Catches and logs errors without stopping execution.
2346
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2347
- * @param {number} timestamp - RAF timestamp in milliseconds
2348
- * @returns {void}
2349
- * @private
2350
- */
2351
- runGlobalJobs(jobs, timestamp) {
2352
- for (const job of jobs.values()) {
2353
- try {
2354
- job.callback(timestamp);
2355
- } catch (error) {
2356
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2357
- }
2358
- }
2359
- }
2360
- /**
2361
- * Execute all jobs for a single root in sorted order.
2362
- * Rebuilds sorted job list if needed, then dispatches each job.
2363
- * Errors are caught and propagated via triggerError.
2364
- * @param {RootEntry} root - The root entry to tick
2365
- * @param {number} timestamp - RAF timestamp in milliseconds
2366
- * @param {number} delta - Time since last frame in seconds
2367
- * @returns {void}
2368
- * @private
2369
- */
2370
- tickRoot(root, timestamp, delta) {
2371
- if (root.needsRebuild) {
2372
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2373
- root.needsRebuild = false;
2374
- }
2375
- const providedState = root.getState?.() ?? {};
2376
- const frameState = {
2377
- ...providedState,
2378
- time: timestamp,
2379
- delta,
2380
- elapsed: this.loopState.elapsedTime / 1e3,
2381
- // Convert ms to seconds
2382
- frame: this.loopState.frameCount
2383
- };
2384
- for (const job of root.sortedJobs) {
2385
- if (!shouldRun(job, timestamp)) continue;
2386
- try {
2387
- job.callback(frameState, delta);
2388
- } catch (error) {
2389
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2390
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2391
- }
2392
- }
2393
- }
2394
- //* Debug & Inspection Methods ================================
2395
- /**
2396
- * Get the total number of registered jobs across all roots.
2397
- * Includes both per-root jobs and global before/after jobs.
2398
- * @returns {number} Total job count
2399
- */
2400
- getJobCount() {
2401
- let count = 0;
2402
- for (const root of this.roots.values()) {
2403
- count += root.jobs.size;
2404
- }
2405
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2406
- }
2407
- /**
2408
- * Get all registered job IDs across all roots.
2409
- * Includes both per-root jobs and global before/after jobs.
2410
- * @returns {string[]} Array of all job IDs
2411
- */
2412
- getJobIds() {
2413
- const ids = [];
2414
- for (const root of this.roots.values()) {
2415
- ids.push(...root.jobs.keys());
2416
- }
2417
- ids.push(...this.globalBeforeJobs.keys());
2418
- ids.push(...this.globalAfterJobs.keys());
2419
- return ids;
2420
- }
2421
- /**
2422
- * Get the number of registered roots (Canvas instances).
2423
- * @returns {number} Number of registered roots
2424
- */
2425
- getRootCount() {
2426
- return this.roots.size;
2427
- }
2428
- /**
2429
- * Check if any user (non-system) jobs are registered in a specific phase.
2430
- * Used by the default render job to know if a user has taken over rendering.
2431
- *
2432
- * @param phase The phase to check
2433
- * @param rootId Optional root ID to check (checks all roots if not provided)
2434
- * @returns true if any user jobs exist in the phase
2435
- */
2436
- hasUserJobsInPhase(phase, rootId) {
2437
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2438
- return rootsToCheck.some((root) => {
2439
- if (!root) return false;
2440
- for (const job of root.jobs.values()) {
2441
- if (job.phase === phase && !job.system && job.enabled) return true;
2442
- }
2443
- return false;
2444
- });
2445
- }
2446
- //* Utility Methods ================================
2447
- /**
2448
- * Generate a unique root ID for automatic root registration.
2449
- * @returns {string} A unique root ID in the format 'root_N'
2450
- */
2451
- generateRootId() {
2452
- return `root_${this.nextRootIndex++}`;
2453
- }
2454
- /**
2455
- * Generate a unique job ID.
2456
- * @returns {string} A unique job ID in the format 'job_N'
2457
- * @private
2458
- */
2459
- generateJobId() {
2460
- return `job_${this.nextJobIndex}`;
2461
- }
2462
- /**
2463
- * Normalize before/after constraints to a Set.
2464
- * Handles undefined, single string, or array inputs.
2465
- * @param {string | string[] | undefined} value - The constraint value(s)
2466
- * @returns {Set<string>} Normalized Set of constraint strings
2467
- * @private
2468
- */
2469
- normalizeConstraints(value) {
2470
- if (!value) return /* @__PURE__ */ new Set();
2471
- if (Array.isArray(value)) return new Set(value);
2472
- return /* @__PURE__ */ new Set([value]);
2473
- }
2474
- };
2475
- //* Static State & Methods (Singleton Usage) ================================
2476
- //* Cross-Bundle Singleton Key ==============================
2477
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2478
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2479
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2480
- let Scheduler = _Scheduler;
2481
- const getScheduler = () => Scheduler.get();
2482
- if (hmrData) {
2483
- hmrData.accept?.();
1682
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1683
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1684
+ if (!stack) return false;
1685
+ const caller = stack.split("\n")[callerDepth] ?? "";
1686
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2484
1687
  }
2485
1688
 
2486
1689
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2520,7 +1723,14 @@ const createStore = (invalidate, advance) => {
2520
1723
  frustum: new webgpu.Frustum(),
2521
1724
  autoUpdateFrustum: true,
2522
1725
  raycaster: null,
2523
- events: { priority: 1, enabled: true, connected: false },
1726
+ events: {
1727
+ priority: 1,
1728
+ enabled: true,
1729
+ connected: false,
1730
+ frameTimedRaycasts: true,
1731
+ alwaysFireOnScroll: true,
1732
+ updateOnFrame: false
1733
+ },
2524
1734
  scene: null,
2525
1735
  rootScene: null,
2526
1736
  xr: null,
@@ -2585,7 +1795,7 @@ const createStore = (invalidate, advance) => {
2585
1795
  size: newSize,
2586
1796
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2587
1797
  }));
2588
- getScheduler().invalidate();
1798
+ scheduler.getScheduler().invalidate();
2589
1799
  }
2590
1800
  }
2591
1801
  return;
@@ -2600,7 +1810,7 @@ const createStore = (invalidate, advance) => {
2600
1810
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2601
1811
  _sizeImperative: true
2602
1812
  }));
2603
- getScheduler().invalidate();
1813
+ scheduler.getScheduler().invalidate();
2604
1814
  },
2605
1815
  setDpr: (dpr) => set((state2) => {
2606
1816
  const resolved = calculateDpr(dpr);
@@ -2608,14 +1818,18 @@ const createStore = (invalidate, advance) => {
2608
1818
  }),
2609
1819
  setFrameloop: (frameloop = "always") => {
2610
1820
  set(() => ({ frameloop }));
1821
+ scheduler.getScheduler().frameloop = frameloop;
2611
1822
  },
2612
1823
  setError: (error) => set(() => ({ error })),
2613
1824
  error: null,
2614
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1825
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2615
1826
  uniforms: {},
2616
1827
  nodes: {},
1828
+ buffers: {},
1829
+ gpuStorage: {},
2617
1830
  textures: /* @__PURE__ */ new Map(),
2618
- postProcessing: null,
1831
+ _textureRefs: /* @__PURE__ */ new Map(),
1832
+ renderPipeline: null,
2619
1833
  passes: {},
2620
1834
  _hmrVersion: 0,
2621
1835
  _sizeImperative: false,
@@ -2624,12 +1838,16 @@ const createStore = (invalidate, advance) => {
2624
1838
  internal: {
2625
1839
  // Events
2626
1840
  interaction: [],
2627
- hovered: /* @__PURE__ */ new Map(),
2628
1841
  subscribers: [],
1842
+ // Per-pointer state (new unified structure)
1843
+ pointerMap: /* @__PURE__ */ new Map(),
1844
+ pointerDirty: /* @__PURE__ */ new Map(),
1845
+ lastEvent: React__namespace.createRef(),
1846
+ // Deprecated but kept for backwards compatibility
1847
+ hovered: /* @__PURE__ */ new Map(),
2629
1848
  initialClick: [0, 0],
2630
1849
  initialHits: [],
2631
1850
  capturedMap: /* @__PURE__ */ new Map(),
2632
- lastEvent: React__namespace.createRef(),
2633
1851
  // Visibility tracking (onFramed, onOccluded, onVisible)
2634
1852
  visibilityRegistry: /* @__PURE__ */ new Map(),
2635
1853
  // Occlusion system (WebGPU only)
@@ -2668,8 +1886,7 @@ const createStore = (invalidate, advance) => {
2668
1886
  const currentState = rootStore.getState();
2669
1887
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2670
1888
  const stack = new Error().stack || "";
2671
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2672
- if (!isInternalAccess) {
1889
+ if (!isInternalRendererAccess(stack)) {
2673
1890
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2674
1891
  notifyDepreciated({
2675
1892
  heading: "Accessing state.gl in WebGPU mode",
@@ -2717,14 +1934,16 @@ const createStore = (invalidate, advance) => {
2717
1934
  oldSize = size;
2718
1935
  oldDpr = viewport.dpr;
2719
1936
  updateCamera(camera, size);
2720
- if (canvasTarget) {
1937
+ if (internal.isSecondary && canvasTarget) {
2721
1938
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2722
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2723
- canvasTarget.setSize(size.width, size.height, updateStyle);
1939
+ canvasTarget.setSize(size.width, size.height, false);
2724
1940
  } else {
2725
1941
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2726
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2727
- actualRenderer.setSize(size.width, size.height, updateStyle);
1942
+ actualRenderer.setSize(size.width, size.height, false);
1943
+ if (canvasTarget) {
1944
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1945
+ canvasTarget.setSize(size.width, size.height, false);
1946
+ }
2728
1947
  }
2729
1948
  }
2730
1949
  if (camera !== oldCamera) {
@@ -2780,26 +1999,32 @@ function loadingFn(extensions, onProgress) {
2780
1999
  );
2781
2000
  };
2782
2001
  }
2783
- function useLoader(loader, input, extensions, onProgress) {
2784
- const keys = Array.isArray(input) ? input : [input];
2002
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2003
+ const inputs = Array.isArray(input) ? input : [input];
2004
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2785
2005
  const fn = loadingFn(extensions, onProgress);
2786
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2006
+ const results = cacheKeys.map(
2007
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2008
+ );
2787
2009
  return Array.isArray(input) ? results : results[0];
2788
2010
  }
2789
- useLoader.preload = function(loader, input, extensions, onProgress) {
2790
- const keys = Array.isArray(input) ? input : [input];
2791
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2011
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2012
+ const inputs = Array.isArray(input) ? input : [input];
2013
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2014
+ cacheKeys.forEach(
2015
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2016
+ );
2792
2017
  };
2793
- useLoader.clear = function(loader, input) {
2794
- const keys = Array.isArray(input) ? input : [input];
2795
- keys.forEach((key) => suspendReact.clear([loader, key]));
2018
+ useLoader.clear = function(loader, input, cacheKey) {
2019
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2020
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
2796
2021
  };
2797
2022
  useLoader.loader = getLoader;
2798
2023
 
2799
2024
  function useFrame(callback, priorityOrOptions) {
2800
2025
  const store = React__namespace.useContext(context);
2801
2026
  const isInsideCanvas = store !== null;
2802
- const scheduler = getScheduler();
2027
+ const scheduler$1 = scheduler.getScheduler();
2803
2028
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2804
2029
  id: priorityOrOptions.id,
2805
2030
  phase: priorityOrOptions.phase,
@@ -2847,7 +2072,7 @@ function useFrame(callback, priorityOrOptions) {
2847
2072
  };
2848
2073
  callbackRef.current?.(mergedState, delta);
2849
2074
  };
2850
- const unregister = scheduler.register(wrappedCallback, {
2075
+ const unregister = scheduler$1.register(wrappedCallback, {
2851
2076
  id,
2852
2077
  rootId,
2853
2078
  ...options
@@ -2868,37 +2093,31 @@ function useFrame(callback, priorityOrOptions) {
2868
2093
  }
2869
2094
  };
2870
2095
  } else {
2871
- const registerOutside = () => {
2872
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2873
- };
2874
- if (scheduler.independent || scheduler.isReady) {
2875
- return registerOutside();
2876
- }
2877
- let unregisterJob = null;
2878
- const unsubReady = scheduler.onRootReady(() => {
2879
- unregisterJob = registerOutside();
2880
- });
2881
- return () => {
2882
- unsubReady();
2883
- unregisterJob?.();
2884
- };
2096
+ return scheduler$1.register(
2097
+ (state, delta) => {
2098
+ const frameState = state;
2099
+ if (!frameState.renderer) return;
2100
+ callbackRef.current?.(frameState, delta);
2101
+ },
2102
+ { id, ...options }
2103
+ );
2885
2104
  }
2886
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2105
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2887
2106
  const isPaused = React__namespace.useSyncExternalStore(
2888
2107
  // Subscribe function
2889
2108
  React__namespace.useCallback(
2890
2109
  (onStoreChange) => {
2891
- return getScheduler().subscribeJobState(id, onStoreChange);
2110
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2892
2111
  },
2893
2112
  [id]
2894
2113
  ),
2895
2114
  // getSnapshot function
2896
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2115
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2897
2116
  // getServerSnapshot function (SSR)
2898
2117
  React__namespace.useCallback(() => false, [])
2899
2118
  );
2900
2119
  const controls = React__namespace.useMemo(() => {
2901
- const scheduler2 = getScheduler();
2120
+ const scheduler2 = scheduler.getScheduler();
2902
2121
  return {
2903
2122
  /** The job's unique ID */
2904
2123
  id,
@@ -2913,7 +2132,7 @@ function useFrame(callback, priorityOrOptions) {
2913
2132
  * @param timestamp Optional timestamp (defaults to performance.now())
2914
2133
  */
2915
2134
  step: (timestamp) => {
2916
- getScheduler().stepJob(id, timestamp);
2135
+ scheduler.getScheduler().stepJob(id, timestamp);
2917
2136
  },
2918
2137
  /**
2919
2138
  * Manually step ALL jobs in the scheduler.
@@ -2921,20 +2140,20 @@ function useFrame(callback, priorityOrOptions) {
2921
2140
  * @param timestamp Optional timestamp (defaults to performance.now())
2922
2141
  */
2923
2142
  stepAll: (timestamp) => {
2924
- getScheduler().step(timestamp);
2143
+ scheduler.getScheduler().step(timestamp);
2925
2144
  },
2926
2145
  /**
2927
2146
  * Pause this job (set enabled=false).
2928
2147
  * Job remains registered but won't run.
2929
2148
  */
2930
2149
  pause: () => {
2931
- getScheduler().pauseJob(id);
2150
+ scheduler.getScheduler().pauseJob(id);
2932
2151
  },
2933
2152
  /**
2934
2153
  * Resume this job (set enabled=true).
2935
2154
  */
2936
2155
  resume: () => {
2937
- getScheduler().resumeJob(id);
2156
+ scheduler.getScheduler().resumeJob(id);
2938
2157
  },
2939
2158
  /**
2940
2159
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2972,18 +2191,18 @@ function buildFromCache(input, textureCache) {
2972
2191
  function useTexture(input, optionsOrOnLoad) {
2973
2192
  const renderer = useThree((state) => state.internal.actualRenderer);
2974
2193
  const store = useStore();
2975
- const textureCache = useThree((state) => state.textures);
2976
2194
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2977
- const { onLoad, cache = false } = options;
2195
+ const { onLoad, cache = true } = options;
2978
2196
  const onLoadRef = React.useRef(onLoad);
2979
2197
  onLoadRef.current = onLoad;
2980
2198
  const onLoadCalledForRef = React.useRef(null);
2981
2199
  const urls = React.useMemo(() => getUrls(input), [input]);
2982
2200
  const cachedResult = React.useMemo(() => {
2983
2201
  if (!cache) return null;
2984
- if (!allUrlsCached(urls, textureCache)) return null;
2985
- return buildFromCache(input, textureCache);
2986
- }, [cache, urls, textureCache, input]);
2202
+ const textures = store.getState().textures;
2203
+ if (!allUrlsCached(urls, textures)) return null;
2204
+ return buildFromCache(input, textures);
2205
+ }, [cache, urls, input, store]);
2987
2206
  const loadedTextures = useLoader(
2988
2207
  webgpu.TextureLoader,
2989
2208
  IsObject(input) ? Object.values(input) : input
@@ -3027,8 +2246,6 @@ function useTexture(input, optionsOrOnLoad) {
3027
2246
  }, [input, loadedTextures, cachedResult]);
3028
2247
  React.useEffect(() => {
3029
2248
  if (!cache) return;
3030
- if (cachedResult) return;
3031
- const set = store.setState;
3032
2249
  const urlTextureMap = [];
3033
2250
  if (typeof input === "string") {
3034
2251
  urlTextureMap.push([input, mappedTextures]);
@@ -3042,18 +2259,32 @@ function useTexture(input, optionsOrOnLoad) {
3042
2259
  urlTextureMap.push([url, textureRecord[key]]);
3043
2260
  }
3044
2261
  }
3045
- set((state) => {
3046
- const newMap = new Map(state.textures);
3047
- let changed = false;
2262
+ store.setState((state) => {
2263
+ const refs = new Map(state._textureRefs);
2264
+ let textures = state.textures;
2265
+ let added = false;
3048
2266
  for (const [url, texture] of urlTextureMap) {
3049
- if (!newMap.has(url)) {
3050
- newMap.set(url, texture);
3051
- changed = true;
2267
+ if (!textures.has(url)) {
2268
+ if (!added) {
2269
+ textures = new Map(textures);
2270
+ added = true;
2271
+ }
2272
+ textures.set(url, texture);
3052
2273
  }
2274
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3053
2275
  }
3054
- return changed ? { textures: newMap } : state;
2276
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3055
2277
  });
3056
- }, [cache, input, mappedTextures, store, cachedResult]);
2278
+ return () => store.setState((state) => {
2279
+ const refs = new Map(state._textureRefs);
2280
+ for (const [url] of urlTextureMap) {
2281
+ const next = (refs.get(url) ?? 0) - 1;
2282
+ if (next <= 0) refs.delete(url);
2283
+ else refs.set(url, next);
2284
+ }
2285
+ return { _textureRefs: refs };
2286
+ });
2287
+ }, [cache, input, mappedTextures, store]);
3057
2288
  return mappedTextures;
3058
2289
  }
3059
2290
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3069,96 +2300,63 @@ const Texture = ({
3069
2300
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3070
2301
  };
3071
2302
 
3072
- function getTextureValue(entry) {
3073
- if (entry instanceof webgpu.Texture) return entry;
3074
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3075
- return entry.value;
3076
- }
3077
- return null;
3078
- }
3079
- function useTextures() {
2303
+ function useTextures(selector) {
3080
2304
  const store = useStore();
3081
- return React.useMemo(() => {
3082
- const set = store.setState;
2305
+ const registry = React.useMemo(() => {
3083
2306
  const getState = store.getState;
3084
- const add = (key, value) => {
3085
- set((state) => {
3086
- const newMap = new Map(state.textures);
3087
- newMap.set(key, value);
3088
- return { textures: newMap };
3089
- });
3090
- };
3091
- const addMultiple = (items) => {
3092
- set((state) => {
3093
- const newMap = new Map(state.textures);
3094
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3095
- for (const [key, value] of entries) {
3096
- newMap.set(key, value);
3097
- }
3098
- return { textures: newMap };
3099
- });
3100
- };
3101
- const remove = (key) => {
3102
- set((state) => {
3103
- const newMap = new Map(state.textures);
3104
- newMap.delete(key);
3105
- return { textures: newMap };
3106
- });
3107
- };
3108
- const removeMultiple = (keys) => {
3109
- set((state) => {
3110
- const newMap = new Map(state.textures);
3111
- for (const key of keys) newMap.delete(key);
3112
- return { textures: newMap };
3113
- });
3114
- };
3115
- const dispose = (key) => {
3116
- const entry = getState().textures.get(key);
3117
- if (entry) {
3118
- const tex = getTextureValue(entry);
3119
- tex?.dispose();
3120
- }
3121
- remove(key);
3122
- };
3123
- const disposeMultiple = (keys) => {
3124
- const textures = getState().textures;
3125
- for (const key of keys) {
3126
- const entry = textures.get(key);
3127
- if (entry) {
3128
- const tex = getTextureValue(entry);
3129
- tex?.dispose();
3130
- }
3131
- }
3132
- removeMultiple(keys);
3133
- };
3134
- const disposeAll = () => {
3135
- const textures = getState().textures;
3136
- for (const entry of textures.values()) {
3137
- const tex = getTextureValue(entry);
3138
- tex?.dispose();
3139
- }
3140
- set({ textures: /* @__PURE__ */ new Map() });
3141
- };
2307
+ const setState = store.setState;
2308
+ const getOne = (key) => getState().textures.get(key);
3142
2309
  return {
3143
- // Getter for the textures Map (reactive via getState)
3144
- get textures() {
2310
+ get all() {
3145
2311
  return getState().textures;
3146
2312
  },
3147
- // Read
3148
- get: (key) => getState().textures.get(key),
2313
+ get(input) {
2314
+ if (typeof input === "string") return getOne(input);
2315
+ if (Array.isArray(input)) return input.map(getOne);
2316
+ const out = {};
2317
+ for (const name in input) out[name] = getOne(input[name]);
2318
+ return out;
2319
+ },
3149
2320
  has: (key) => getState().textures.has(key),
3150
- // Write
3151
- add,
3152
- addMultiple,
3153
- // Remove (cache only)
3154
- remove,
3155
- removeMultiple,
3156
- // Dispose (GPU + cache)
3157
- dispose,
3158
- disposeMultiple,
3159
- disposeAll
2321
+ add(keyOrRecord, texture) {
2322
+ setState((state) => {
2323
+ const textures = new Map(state.textures);
2324
+ if (typeof keyOrRecord === "string") {
2325
+ textures.set(keyOrRecord, texture);
2326
+ } else {
2327
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2328
+ }
2329
+ return { textures };
2330
+ });
2331
+ },
2332
+ dispose(key, options) {
2333
+ const state = getState();
2334
+ const refs = state._textureRefs.get(key) ?? 0;
2335
+ if (refs > 0 && !options?.force) {
2336
+ console.warn(
2337
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2338
+ );
2339
+ return false;
2340
+ }
2341
+ state.textures.get(key)?.dispose();
2342
+ setState((s) => {
2343
+ const textures = new Map(s.textures);
2344
+ textures.delete(key);
2345
+ const nextRefs = new Map(s._textureRefs);
2346
+ nextRefs.delete(key);
2347
+ return { textures, _textureRefs: nextRefs };
2348
+ });
2349
+ return true;
2350
+ },
2351
+ disposeAll() {
2352
+ for (const texture of getState().textures.values()) texture.dispose();
2353
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2354
+ }
3160
2355
  };
3161
2356
  }, [store]);
2357
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2358
+ const selected = useThree(subscribe);
2359
+ return selector ? selected : registry;
3162
2360
  }
3163
2361
 
3164
2362
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3215,7 +2413,7 @@ function addEffect(callback) {
3215
2413
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3216
2414
  });
3217
2415
  const id = `legacy_effect_${effectId++}`;
3218
- return getScheduler().registerGlobal("before", id, callback);
2416
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3219
2417
  }
3220
2418
  function addAfterEffect(callback) {
3221
2419
  notifyDepreciated({
@@ -3224,7 +2422,7 @@ function addAfterEffect(callback) {
3224
2422
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3225
2423
  });
3226
2424
  const id = `legacy_afterEffect_${effectId++}`;
3227
- return getScheduler().registerGlobal("after", id, callback);
2425
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3228
2426
  }
3229
2427
  function addTail(callback) {
3230
2428
  notifyDepreciated({
@@ -3232,16 +2430,16 @@ function addTail(callback) {
3232
2430
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3233
2431
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3234
2432
  });
3235
- return getScheduler().onIdle(callback);
2433
+ return scheduler.getScheduler().onIdle(callback);
3236
2434
  }
3237
2435
  function invalidate(state, frames = 1, stackFrames = false) {
3238
- getScheduler().invalidate(frames, stackFrames);
2436
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3239
2437
  }
3240
2438
  function advance(timestamp) {
3241
- getScheduler().step(timestamp);
2439
+ scheduler.getScheduler().step(timestamp);
3242
2440
  }
3243
2441
 
3244
- const version = "10.0.0-alpha.2";
2442
+ const version = "10.0.0-alpha.3";
3245
2443
  const packageData = {
3246
2444
  version: version};
3247
2445
 
@@ -14680,6 +13878,7 @@ function swapInstances() {
14680
13878
  }
14681
13879
  }
14682
13880
  if (instance.isHidden) unhideInstance(instance);
13881
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14683
13882
  if (instance.object.__r3f) delete instance.object.__r3f;
14684
13883
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14685
13884
  }
@@ -14692,6 +13891,8 @@ function swapInstances() {
14692
13891
  instance.object.__r3f = instance;
14693
13892
  setFiberRef(fiber, instance.object);
14694
13893
  delete instance.appliedOnce;
13894
+ instance.eventCount = 0;
13895
+ instance.handlers = {};
14695
13896
  applyProps(instance.object, instance.props);
14696
13897
  if (instance.props.attach) {
14697
13898
  attach(parent, instance);
@@ -14907,11 +14108,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14907
14108
  cloneMutableTextInstance(textInstance) {
14908
14109
  return textInstance;
14909
14110
  },
14111
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14112
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14113
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14114
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14115
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14116
+ // Guarded by a test asserting a full render + unmount never reaches them.
14910
14117
  cloneRootViewTransitionContainer(_rootContainer) {
14911
- throw new Error("Not implemented.");
14912
14118
  },
14913
14119
  removeRootViewTransitionClone(_rootContainer, _clone) {
14914
- throw new Error("Not implemented.");
14915
14120
  },
14916
14121
  // https://github.com/facebook/react/pull/32465
14917
14122
  createFragmentInstance: (_fiber) => null,
@@ -14996,6 +14201,7 @@ function createRoot(canvas) {
14996
14201
  const lastConfiguredProps = {};
14997
14202
  let configured = false;
14998
14203
  let pending = null;
14204
+ let rendererSetup = null;
14999
14205
  return {
15000
14206
  async configure(props = {}) {
15001
14207
  let resolve;
@@ -15011,7 +14217,6 @@ function createRoot(canvas) {
15011
14217
  events,
15012
14218
  onCreated: onCreatedCallback,
15013
14219
  shadows = false,
15014
- textureColorSpace = webgpu.SRGBColorSpace,
15015
14220
  orthographic = false,
15016
14221
  frameloop = "always",
15017
14222
  dpr = [1, 2],
@@ -15026,7 +14231,8 @@ function createRoot(canvas) {
15026
14231
  _sizeProps,
15027
14232
  forceEven
15028
14233
  } = props;
15029
- const state = store.getState();
14234
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
14235
+ let state = store.getState();
15030
14236
  const defaultGLProps = {
15031
14237
  canvas,
15032
14238
  powerPreference: "high-performance",
@@ -15054,50 +14260,68 @@ function createRoot(canvas) {
15054
14260
  "The `primaryCanvas` prop for multi-canvas rendering cannot be used with WebGL. Remove the `gl` prop or use WebGPU."
15055
14261
  );
15056
14262
  }
15057
- if (wantsGL && !state.internal.actualRenderer) {
15058
- renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
15059
- state.internal.actualRenderer = renderer;
15060
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
15061
- } else if (!wantsGL && primaryCanvas && !state.internal.actualRenderer) {
15062
- const primary = await waitForPrimary(primaryCanvas);
15063
- renderer = primary.renderer;
15064
- state.internal.actualRenderer = renderer;
15065
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15066
- primary.store.setState((prev) => ({
15067
- internal: { ...prev.internal, isMultiCanvas: true }
15068
- }));
15069
- state.set((prev) => ({
15070
- webGPUSupported: primary.store.getState().webGPUSupported,
15071
- renderer,
15072
- primaryStore: primary.store,
15073
- internal: {
15074
- ...prev.internal,
15075
- canvasTarget,
15076
- isMultiCanvas: true,
15077
- isSecondary: true,
15078
- targetId: primaryCanvas
15079
- }
15080
- }));
15081
- } else if (!wantsGL && !state.internal.actualRenderer) {
15082
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15083
- if (!renderer.hasInitialized?.()) {
15084
- await renderer.init();
15085
- }
15086
- const backend = renderer.backend;
15087
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15088
- state.internal.actualRenderer = renderer;
15089
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15090
- if (canvasId && !state.internal.isSecondary) {
15091
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15092
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15093
- state.set((prev) => ({
15094
- internal: {
15095
- ...prev.internal,
15096
- canvasTarget,
15097
- unregisterPrimary
14263
+ if (!state.internal.actualRenderer) {
14264
+ if (!rendererSetup) {
14265
+ rendererSetup = (async () => {
14266
+ if (wantsGL) {
14267
+ renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
14268
+ state.internal.actualRenderer = renderer;
14269
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14270
+ } else if (!wantsGL && primaryCanvas) {
14271
+ const primary = await waitForPrimary(primaryCanvas);
14272
+ renderer = primary.renderer;
14273
+ state.internal.actualRenderer = renderer;
14274
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14275
+ primary.store.setState((prev) => ({
14276
+ internal: { ...prev.internal, isMultiCanvas: true }
14277
+ }));
14278
+ state.set((prev) => ({
14279
+ webGPUSupported: primary.store.getState().webGPUSupported,
14280
+ renderer,
14281
+ primaryStore: primary.store,
14282
+ internal: {
14283
+ ...prev.internal,
14284
+ canvasTarget,
14285
+ isMultiCanvas: true,
14286
+ isSecondary: true,
14287
+ targetId: primaryCanvas
14288
+ }
14289
+ }));
14290
+ } else if (!wantsGL) {
14291
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14292
+ if (!renderer.hasInitialized?.()) {
14293
+ const size2 = computeInitialSize(canvas, propsSize);
14294
+ if (size2.width > 0 && size2.height > 0) {
14295
+ const pixelRatio = calculateDpr(dpr);
14296
+ canvas.width = size2.width * pixelRatio;
14297
+ canvas.height = size2.height * pixelRatio;
14298
+ }
14299
+ await renderer.init();
14300
+ }
14301
+ const backend = renderer.backend;
14302
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14303
+ state.internal.actualRenderer = renderer;
14304
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14305
+ if (canvasId && !state.internal.isSecondary) {
14306
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14307
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14308
+ state.set((prev) => ({
14309
+ internal: {
14310
+ ...prev.internal,
14311
+ canvasTarget,
14312
+ unregisterPrimary
14313
+ }
14314
+ }));
14315
+ }
15098
14316
  }
15099
- }));
14317
+ })().catch((err) => {
14318
+ rendererSetup = null;
14319
+ throw err;
14320
+ });
15100
14321
  }
14322
+ await rendererSetup;
14323
+ state = store.getState();
14324
+ renderer = state.internal.actualRenderer;
15101
14325
  }
15102
14326
  let raycaster = state.raycaster;
15103
14327
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15190,7 +14414,7 @@ function createRoot(canvas) {
15190
14414
  lastConfiguredProps.performance = performance;
15191
14415
  }
15192
14416
  if (!state.xr) {
15193
- const handleXRFrame = (timestamp, frame) => {
14417
+ const handleXRFrame = (timestamp, _frame) => {
15194
14418
  const state2 = store.getState();
15195
14419
  if (state2.frameloop === "never") return;
15196
14420
  advance(timestamp);
@@ -15226,15 +14450,22 @@ function createRoot(canvas) {
15226
14450
  const oldType = renderer.shadowMap.type;
15227
14451
  renderer.shadowMap.enabled = !!shadows;
15228
14452
  if (is.boo(shadows)) {
15229
- renderer.shadowMap.type = webgpu.PCFSoftShadowMap;
14453
+ renderer.shadowMap.type = webgpu.PCFShadowMap;
15230
14454
  } else if (is.str(shadows)) {
14455
+ if (shadows === "soft") {
14456
+ notifyDepreciated({
14457
+ heading: 'shadows="soft" is deprecated',
14458
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14459
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14460
+ });
14461
+ }
15231
14462
  const types = {
15232
14463
  basic: webgpu.BasicShadowMap,
15233
14464
  percentage: webgpu.PCFShadowMap,
15234
- soft: webgpu.PCFSoftShadowMap,
14465
+ soft: webgpu.PCFShadowMap,
15235
14466
  variance: webgpu.VSMShadowMap
15236
14467
  };
15237
- renderer.shadowMap.type = types[shadows] ?? webgpu.PCFSoftShadowMap;
14468
+ renderer.shadowMap.type = types[shadows] ?? webgpu.PCFShadowMap;
15238
14469
  } else if (is.obj(shadows)) {
15239
14470
  Object.assign(renderer.shadowMap, shadows);
15240
14471
  }
@@ -15250,24 +14481,35 @@ function createRoot(canvas) {
15250
14481
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15251
14482
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15252
14483
  }
14484
+ const r3fProps = ["textureColorSpace"];
14485
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14486
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15253
14487
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15254
- applyProps(renderer, glConfig);
14488
+ const glProps = {};
14489
+ for (const key in glConfig) {
14490
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14491
+ }
14492
+ applyProps(renderer, glProps);
15255
14493
  }
15256
14494
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15257
14495
  const currentRenderer = state.renderer;
15258
14496
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15259
- applyProps(currentRenderer, rendererConfig);
14497
+ const rendererProps = {};
14498
+ for (const key in rendererConfig) {
14499
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14500
+ }
14501
+ applyProps(currentRenderer, rendererProps);
15260
14502
  }
15261
14503
  }
15262
- const scheduler = getScheduler();
14504
+ const scheduler$1 = scheduler.getScheduler();
15263
14505
  const rootId = state.internal.rootId;
15264
14506
  if (!rootId) {
15265
- const newRootId = canvasId || scheduler.generateRootId();
15266
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14507
+ const newRootId = canvasId || scheduler$1.generateRootId();
14508
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15267
14509
  getState: () => store.getState(),
15268
14510
  onError: (err) => store.getState().setError(err)
15269
14511
  });
15270
- const unregisterCanvasTarget = scheduler.register(
14512
+ const unregisterCanvasTarget = scheduler$1.register(
15271
14513
  () => {
15272
14514
  const state2 = store.getState();
15273
14515
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15282,7 +14524,19 @@ function createRoot(canvas) {
15282
14524
  system: true
15283
14525
  }
15284
14526
  );
15285
- const unregisterFrustum = scheduler.register(
14527
+ const unregisterEventsFlush = scheduler$1.register(
14528
+ () => {
14529
+ const state2 = store.getState();
14530
+ state2.events.flush?.();
14531
+ },
14532
+ {
14533
+ id: `${newRootId}_events`,
14534
+ rootId: newRootId,
14535
+ phase: "input",
14536
+ system: true
14537
+ }
14538
+ );
14539
+ const unregisterFrustum = scheduler$1.register(
15286
14540
  () => {
15287
14541
  const state2 = store.getState();
15288
14542
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15292,11 +14546,11 @@ function createRoot(canvas) {
15292
14546
  {
15293
14547
  id: `${newRootId}_frustum`,
15294
14548
  rootId: newRootId,
15295
- phase: "preRender",
14549
+ before: "render",
15296
14550
  system: true
15297
14551
  }
15298
14552
  );
15299
- const unregisterVisibility = scheduler.register(
14553
+ const unregisterVisibility = scheduler$1.register(
15300
14554
  () => {
15301
14555
  const state2 = store.getState();
15302
14556
  checkVisibility(state2);
@@ -15304,19 +14558,19 @@ function createRoot(canvas) {
15304
14558
  {
15305
14559
  id: `${newRootId}_visibility`,
15306
14560
  rootId: newRootId,
15307
- phase: "preRender",
14561
+ before: "render",
15308
14562
  system: true,
15309
14563
  after: `${newRootId}_frustum`
15310
14564
  }
15311
14565
  );
15312
- const unregisterRender = scheduler.register(
14566
+ const unregisterRender = scheduler$1.register(
15313
14567
  () => {
15314
14568
  const state2 = store.getState();
15315
14569
  const renderer2 = state2.internal.actualRenderer;
15316
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14570
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15317
14571
  if (userHandlesRender || state2.internal.priority) return;
15318
14572
  try {
15319
- if (state2.postProcessing?.render) state2.postProcessing.render();
14573
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15320
14574
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15321
14575
  } catch (error) {
15322
14576
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15341,15 +14595,16 @@ function createRoot(canvas) {
15341
14595
  unregisterRoot: () => {
15342
14596
  unregisterRoot();
15343
14597
  unregisterCanvasTarget();
14598
+ unregisterEventsFlush();
15344
14599
  unregisterFrustum();
15345
14600
  unregisterVisibility();
15346
14601
  unregisterRender();
15347
14602
  },
15348
- scheduler
14603
+ scheduler: scheduler$1
15349
14604
  }
15350
14605
  }));
15351
14606
  }
15352
- scheduler.frameloop = frameloop;
14607
+ scheduler$1.frameloop = frameloop;
15353
14608
  onCreated = onCreatedCallback;
15354
14609
  configured = true;
15355
14610
  resolve();
@@ -15416,7 +14671,8 @@ function unmountComponentAtNode(canvas, callback) {
15416
14671
  dispose(state.scene);
15417
14672
  _roots.delete(canvas);
15418
14673
  if (callback) callback(canvas);
15419
- } catch {
14674
+ } catch (error) {
14675
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15420
14676
  }
15421
14677
  }, 500);
15422
14678
  }
@@ -15479,6 +14735,7 @@ function PortalInner({ state = {}, children, container }) {
15479
14735
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15480
14736
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15481
14737
  }
14738
+ const set = injectState.set;
15482
14739
  return {
15483
14740
  // The intersect consists of the previous root state
15484
14741
  ...rootState,
@@ -15497,7 +14754,7 @@ function PortalInner({ state = {}, children, container }) {
15497
14754
  size: resolvedSize,
15498
14755
  viewport: { ...rootState.viewport, ...viewport },
15499
14756
  // Layers are allowed to override events
15500
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14757
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15501
14758
  // Container for child attachment - the portalScene (injected or container itself)
15502
14759
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15503
14760
  };
@@ -15506,9 +14763,13 @@ function PortalInner({ state = {}, children, container }) {
15506
14763
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15507
14764
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15508
14765
  onMutate(previousRoot.getState());
15509
- previousRoot.subscribe(onMutate);
15510
14766
  return store;
15511
14767
  }, [previousRoot, container]);
14768
+ useIsomorphicLayoutEffect(() => {
14769
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14770
+ const unsubscribe = previousRoot.subscribe(onMutate);
14771
+ return unsubscribe;
14772
+ }, [previousRoot, usePortalStore]);
15512
14773
  return (
15513
14774
  // @ts-ignore, reconciler types are not maintained
15514
14775
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15522,6 +14783,81 @@ function flushSync(fn) {
15522
14783
  return reconciler.flushSyncFromReconciler(fn);
15523
14784
  }
15524
14785
 
14786
+ function parseBackground(background) {
14787
+ if (!background) return null;
14788
+ if (typeof background === "object" && !background.isColor) {
14789
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14790
+ return {
14791
+ ...rest,
14792
+ preset,
14793
+ files: envMap || files,
14794
+ backgroundFiles: backgroundMap,
14795
+ background: true
14796
+ };
14797
+ }
14798
+ if (typeof background === "number") {
14799
+ return { color: background, background: true };
14800
+ }
14801
+ if (typeof background === "string") {
14802
+ if (background in presetsObj) {
14803
+ return { preset: background, background: true };
14804
+ }
14805
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14806
+ return { files: background, background: true };
14807
+ }
14808
+ return { color: background, background: true };
14809
+ }
14810
+ if (background.isColor) {
14811
+ return { color: background, background: true };
14812
+ }
14813
+ return null;
14814
+ }
14815
+
14816
+ function parseRendererConfig(rendererProp) {
14817
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14818
+ if (isRendererConfig) {
14819
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14820
+ return {
14821
+ primaryCanvas: pc,
14822
+ scheduler: sc,
14823
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14824
+ };
14825
+ }
14826
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14827
+ }
14828
+
14829
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14830
+ const registries = /* @__PURE__ */ new WeakMap();
14831
+ function getKindRegistry(store, kind) {
14832
+ let registry = registries.get(store);
14833
+ if (!registry) {
14834
+ registry = {
14835
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14836
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14837
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14838
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14839
+ };
14840
+ registries.set(store, registry);
14841
+ }
14842
+ return registry[kind];
14843
+ }
14844
+ function invalidateResource(store, kind, scopeKey) {
14845
+ const registry = getKindRegistry(store, kind);
14846
+ {
14847
+ registry.valid.clear();
14848
+ registry.staged.clear();
14849
+ }
14850
+ }
14851
+ function invalidateAllResources(store) {
14852
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14853
+ }
14854
+
14855
+ function clearHmrCaches(store) {
14856
+ const primary = store.getState().primaryStore ?? store;
14857
+ invalidateAllResources(primary);
14858
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14859
+ }
14860
+
15525
14861
  function CanvasImpl({
15526
14862
  ref,
15527
14863
  children,
@@ -15542,6 +14878,8 @@ function CanvasImpl({
15542
14878
  raycaster,
15543
14879
  camera,
15544
14880
  scene,
14881
+ autoUpdateFrustum,
14882
+ occlusion,
15545
14883
  onPointerMissed,
15546
14884
  onDragOverMissed,
15547
14885
  onDropMissed,
@@ -15553,39 +14891,10 @@ function CanvasImpl({
15553
14891
  forceEven,
15554
14892
  ...props
15555
14893
  }) {
15556
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15557
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14894
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15558
14895
  React__namespace.useMemo(() => extend(THREE), []);
15559
14896
  const Bridge = useBridge();
15560
- const backgroundProps = React__namespace.useMemo(() => {
15561
- if (!background) return null;
15562
- if (typeof background === "object" && !background.isColor) {
15563
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15564
- return {
15565
- ...rest,
15566
- preset,
15567
- files: envMap || files,
15568
- backgroundFiles: backgroundMap,
15569
- background: true
15570
- };
15571
- }
15572
- if (typeof background === "number") {
15573
- return { color: background, background: true };
15574
- }
15575
- if (typeof background === "string") {
15576
- if (background in presetsObj) {
15577
- return { preset: background, background: true };
15578
- }
15579
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15580
- return { files: background, background: true };
15581
- }
15582
- return { color: background, background: true };
15583
- }
15584
- if (background.isColor) {
15585
- return { color: background, background: true };
15586
- }
15587
- return null;
15588
- }, [background]);
14897
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15589
14898
  const hasInitialSizeRef = React__namespace.useRef(false);
15590
14899
  const measureConfig = React__namespace.useMemo(() => {
15591
14900
  if (!hasInitialSizeRef.current) {
@@ -15627,6 +14936,7 @@ function CanvasImpl({
15627
14936
  const handleDropMissed = useMutableCallback(onDropMissed);
15628
14937
  const [block, setBlock] = React__namespace.useState(false);
15629
14938
  const [error, setError] = React__namespace.useState(false);
14939
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15630
14940
  if (block) throw block;
15631
14941
  if (error) throw error;
15632
14942
  const root = React__namespace.useRef(null);
@@ -15634,6 +14944,7 @@ function CanvasImpl({
15634
14944
  const unsubscribeErrorRef = React__namespace.useRef(null);
15635
14945
  useIsomorphicLayoutEffect(() => {
15636
14946
  effectActiveRef.current = true;
14947
+ if (fallbackVisible) return;
15637
14948
  const canvas = canvasRef.current;
15638
14949
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15639
14950
  if (!root.current) {
@@ -15654,7 +14965,7 @@ function CanvasImpl({
15654
14965
  }
15655
14966
  async function run() {
15656
14967
  if (!effectActiveRef.current || !root.current) return;
15657
- await root.current.configure({
14968
+ const configured = await root.current.configure({
15658
14969
  id,
15659
14970
  primaryCanvas,
15660
14971
  scheduler,
@@ -15669,6 +14980,8 @@ function CanvasImpl({
15669
14980
  performance,
15670
14981
  raycaster,
15671
14982
  camera,
14983
+ autoUpdateFrustum,
14984
+ occlusion,
15672
14985
  size: effectiveSize,
15673
14986
  // Store size props for reset functionality
15674
14987
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15693,8 +15006,20 @@ function CanvasImpl({
15693
15006
  }
15694
15007
  onCreated?.(state);
15695
15008
  }
15696
- });
15697
- if (!effectActiveRef.current || !root.current) return;
15009
+ }).then(
15010
+ () => true,
15011
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15012
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15013
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15014
+ (setupError) => {
15015
+ if (effectActiveRef.current) {
15016
+ if (fallback != null) setFallbackVisible(true);
15017
+ else setError(setupError);
15018
+ }
15019
+ return false;
15020
+ }
15021
+ );
15022
+ if (!configured || !effectActiveRef.current || !root.current) return;
15698
15023
  root.current.render(
15699
15024
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15700
15025
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15728,20 +15053,13 @@ function CanvasImpl({
15728
15053
  const handleHMR = () => {
15729
15054
  queueMicrotask(() => {
15730
15055
  const rootEntry = _roots.get(canvas);
15731
- if (rootEntry?.store) {
15732
- rootEntry.store.setState((state) => ({
15733
- nodes: {},
15734
- uniforms: {},
15735
- _hmrVersion: state._hmrVersion + 1
15736
- }));
15737
- }
15056
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15738
15057
  });
15739
15058
  };
15740
15059
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15741
15060
  const hot = undefined;
15742
15061
  hot.on("vite:afterUpdate", handleHMR);
15743
- return () => hot.dispose?.(() => {
15744
- });
15062
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15745
15063
  }
15746
15064
  if (typeof module !== "undefined" && module.hot) {
15747
15065
  const hot = module.hot;
@@ -15764,7 +15082,20 @@ function CanvasImpl({
15764
15082
  ...style
15765
15083
  },
15766
15084
  ...props,
15767
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15085
+ children: fallbackVisible ? (
15086
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15087
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15088
+ fallback
15089
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15090
+ "canvas",
15091
+ {
15092
+ ref: canvasRef,
15093
+ id,
15094
+ className: "r3f-canvas",
15095
+ style: { display: "block", width: "100%", height: "100%" },
15096
+ children: fallback
15097
+ }
15098
+ ) })
15768
15099
  }
15769
15100
  );
15770
15101
  }
@@ -15774,6 +15105,8 @@ function Canvas(props) {
15774
15105
 
15775
15106
  extend(THREE);
15776
15107
 
15108
+ exports.Scheduler = scheduler.Scheduler;
15109
+ exports.getScheduler = scheduler.getScheduler;
15777
15110
  exports.Block = Block;
15778
15111
  exports.Canvas = Canvas;
15779
15112
  exports.Environment = Environment;
@@ -15789,7 +15122,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
15789
15122
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
15790
15123
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
15791
15124
  exports.RESERVED_PROPS = RESERVED_PROPS;
15792
- exports.Scheduler = Scheduler;
15793
15125
  exports.Texture = Texture;
15794
15126
  exports._roots = _roots;
15795
15127
  exports.act = act;
@@ -15819,7 +15151,6 @@ exports.getInstanceProps = getInstanceProps;
15819
15151
  exports.getPrimary = getPrimary;
15820
15152
  exports.getPrimaryIds = getPrimaryIds;
15821
15153
  exports.getRootState = getRootState;
15822
- exports.getScheduler = getScheduler;
15823
15154
  exports.getUuidPrefix = getUuidPrefix;
15824
15155
  exports.hasConstructor = hasConstructor;
15825
15156
  exports.hasPrimary = hasPrimary;