@react-three/fiber 10.0.0-canary.d6fdf72 → 10.0.0-canary.e881a4a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
1
1
  import * as webgpu from 'three/webgpu';
2
- import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, PostProcessing } from 'three/webgpu';
2
+ import { CubeRenderTarget, RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, RenderPipeline } from 'three/webgpu';
3
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
4
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  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
5
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  import * as React from 'react';
@@ -14,6 +14,8 @@ import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
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  import { GainMapLoader } from '@monogrid/gainmap-js';
15
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  import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
16
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
17
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  import { suspend, preload, clear } from 'suspend-react';
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  import { dequal } from 'dequal/lite';
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  import 'zustand/shallow';
@@ -41,13 +43,16 @@ const WebGLRenderer = class WebGLRenderer2 {
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  }
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  };
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  const WebGLRenderTarget = null;
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+ const WebGLCubeRenderTarget = null;
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45
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTargetCompat: CubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer
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  }, [webgpu]);
@@ -321,15 +326,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = useThree$1((state) => state.gl);
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+ const renderer = useThree$1((state) => state.renderer);
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+ const isLegacy = useThree$1((state) => state.isLegacy);
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  const defaultScene = useThree$1((state) => state.scene);
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  const camera = React.useRef(null);
327
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  const [virtualScene] = React.useState(() => new Scene());
328
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  const fbo = React.useMemo(() => {
329
- const fbo2 = new WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new CubeRenderTarget(resolution);
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  fbo2.texture.type = HalfFloatType;
331
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  return fbo2;
332
- }, [resolution]);
338
+ }, [resolution, isLegacy]);
333
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  React.useEffect(() => {
334
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  return () => {
335
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  fbo.dispose();
@@ -337,10 +343,10 @@ function EnvironmentPortal({
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343
  }, [fbo]);
338
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  React.useLayoutEffect(() => {
339
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  if (frames === 1) {
340
- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
344
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  }
345
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -357,7 +363,7 @@ function EnvironmentPortal({
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  defaultScene,
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  background,
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  frames,
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- gl,
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+ renderer,
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  blur,
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  backgroundBlurriness,
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  backgroundIntensity,
@@ -368,10 +374,10 @@ function EnvironmentPortal({
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  let count = 1;
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  useFrame$1(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
375
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  count++;
376
382
  }
377
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  });
@@ -435,9 +441,9 @@ function Environment(props) {
435
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
436
442
  }
437
443
 
438
- var __defProp$3 = Object.defineProperty;
439
- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
441
447
  const act = React["act"];
442
448
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
443
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  function useMutableCallback(fn) {
@@ -469,7 +475,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
469
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  return _a = class extends React.Component {
470
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  constructor() {
471
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  super(...arguments);
472
- __publicField$3(this, "state", { error: false });
478
+ __publicField$1(this, "state", { error: false });
473
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  }
474
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -477,7 +483,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
478
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  return this.state.error ? null : this.props.children;
479
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  }
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- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
481
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  })();
482
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483
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  const is = {
@@ -614,8 +620,7 @@ function prepare(target, root, type, props) {
614
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  object,
615
621
  eventCount: 0,
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  handlers: {},
617
- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
619
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  };
620
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  if (object) object.__r3f = instance;
621
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  }
@@ -772,6 +777,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
773
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  internal.occlusionCache.delete(object);
774
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  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
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+ const entry = internal.visibilityRegistry.get(object.uuid);
783
+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
786
+ object.occlusionTest = true;
787
+ enableOcclusion(store);
788
+ }
789
+ return true;
790
+ }
775
791
  function checkVisibility(state) {
776
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  const { internal, camera } = state;
777
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  const registry = internal.visibilityRegistry;
@@ -959,10 +975,7 @@ function applyProps(object, props) {
959
975
  continue;
960
976
  }
961
977
  if (value === void 0) continue;
962
- if (isFromRef(value)) {
963
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
964
- continue;
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- }
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+ if (isFromRef(value)) continue;
966
979
  if (isOnce(value)) {
967
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  if (instance?.appliedOnce?.has(prop)) continue;
968
981
  if (instance) {
@@ -998,6 +1011,19 @@ function applyProps(object, props) {
998
1011
  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
1000
1013
  else target.set(value);
1014
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1015
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1016
+ const uniforms = root.uniforms;
1017
+ const nextUniforms = value;
1018
+ for (const name in nextUniforms) {
1019
+ const uniform = nextUniforms[name];
1020
+ const targetUniform = uniforms[name];
1021
+ if (targetUniform) Object.assign(targetUniform, uniform);
1022
+ else {
1023
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1024
+ uniforms[name] = nextUniform;
1025
+ }
1026
+ }
1001
1027
  } else {
1002
1028
  root[key] = value;
1003
1029
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1016,6 +1042,9 @@ function applyProps(object, props) {
1016
1042
  if (instance.eventCount && object2.raycast !== null) {
1017
1043
  rootState.internal.interaction.push(object2);
1018
1044
  }
1045
+ }
1046
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1047
+ const object2 = instance.object;
1019
1048
  const root = findInitialRoot(instance);
1020
1049
  const visibilityHandlers = {
1021
1050
  onFramed: instance.handlers.onFramed,
@@ -1023,7 +1052,9 @@ function applyProps(object, props) {
1023
1052
  onVisible: instance.handlers.onVisible
1024
1053
  };
1025
1054
  if (hasVisibilityHandlers(visibilityHandlers)) {
1026
- registerVisibility(root, object2, visibilityHandlers);
1055
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1056
+ registerVisibility(root, object2, visibilityHandlers);
1057
+ }
1027
1058
  } else {
1028
1059
  unregisterVisibility(root, object2);
1029
1060
  }
@@ -1551,6 +1582,7 @@ function createPointerEvents(store) {
1551
1582
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1552
1583
  }
1553
1584
  },
1585
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1554
1586
  registerPointer: (config) => {
1555
1587
  const pointerId = nextXRPointerId++;
1556
1588
  xrPointers.set(pointerId, config);
@@ -1637,1230 +1669,206 @@ function notifyAlpha({ message, link }) {
1637
1669
  }
1638
1670
  }
1639
1671
 
1640
- var __defProp$2 = Object.defineProperty;
1641
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1642
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1643
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1644
- class PhaseGraph {
1645
- constructor() {
1646
- /** Ordered list of phase nodes */
1647
- __publicField$2(this, "phases", []);
1648
- /** Quick lookup by name */
1649
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1650
- /** Cached ordered names (invalidated on changes) */
1651
- __publicField$2(this, "orderedNamesCache", null);
1652
- this.initializeDefaultPhases();
1653
- }
1654
- //* Initialization --------------------------------
1655
- initializeDefaultPhases() {
1656
- for (const name of DEFAULT_PHASES) {
1657
- const node = { name, isAutoGenerated: false };
1658
- this.phases.push(node);
1659
- this.phaseMap.set(name, node);
1660
- }
1661
- this.invalidateCache();
1662
- }
1663
- //* Public API --------------------------------
1664
- /**
1665
- * Add a named phase to the graph
1666
- * @param name - Phase name (must be unique)
1667
- * @param options - Position options (before or after another phase)
1668
- */
1669
- addPhase(name, options = {}) {
1670
- if (this.phaseMap.has(name)) {
1671
- console.warn(`[useFrame] Phase "${name}" already exists`);
1672
- return;
1673
- }
1674
- const { before, after } = options;
1675
- const node = { name, isAutoGenerated: false };
1676
- let insertIndex = this.phases.length;
1677
- const targetIndex = this.getPhaseIndex(before ?? after);
1678
- if (targetIndex !== -1) {
1679
- insertIndex = before ? targetIndex : targetIndex + 1;
1680
- } else {
1681
- const constraintType = before ? "before" : "after";
1682
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1683
- }
1684
- this.phases.splice(insertIndex, 0, node);
1685
- this.phaseMap.set(name, node);
1686
- this.invalidateCache();
1687
- }
1688
- /**
1689
- * Get ordered list of phase names
1690
- */
1691
- getOrderedPhases() {
1692
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1693
- return this.orderedNamesCache;
1694
- }
1695
- /**
1696
- * Check if a phase exists
1697
- */
1698
- hasPhase(name) {
1699
- return this.phaseMap.has(name);
1700
- }
1701
- /**
1702
- * Get the index of a phase (-1 if not found)
1703
- */
1704
- getPhaseIndex(name) {
1705
- if (!name) return -1;
1706
- return this.phases.findIndex((p) => p.name === name);
1707
- }
1708
- /**
1709
- * Ensure a phase exists, creating an auto-generated one if needed.
1710
- * Used for resolving before/after constraints.
1711
- *
1712
- * @param name - The phase name to ensure exists
1713
- * @returns The phase name (may be auto-generated like 'before:render')
1714
- */
1715
- ensurePhase(name) {
1716
- if (this.phaseMap.has(name)) return name;
1717
- const node = { name, isAutoGenerated: true };
1718
- this.phases.push(node);
1719
- this.phaseMap.set(name, node);
1720
- this.invalidateCache();
1721
- return name;
1722
- }
1723
- /**
1724
- * Resolve where a job with before/after constraints should go.
1725
- * Creates auto-generated phases if needed.
1726
- *
1727
- * @param before - Phase(s) to run before
1728
- * @param after - Phase(s) to run after
1729
- * @returns The resolved phase name
1730
- */
1731
- resolveConstraintPhase(before, after) {
1732
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1733
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1734
- if (beforeArr.length > 0) {
1735
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1736
- }
1737
- if (afterArr.length > 0) {
1738
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1739
- }
1740
- return "update";
1741
- }
1742
- /**
1743
- * Ensure an auto-generated phase exists relative to a target phase.
1744
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1745
- *
1746
- * @param target - The target phase name to position relative to
1747
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1748
- * @param offset - Insertion offset (0 for before, 1 for after)
1749
- * @returns The auto-generated phase name
1750
- */
1751
- ensureAutoPhase(target, prefix, offset) {
1752
- const autoName = `${prefix}:${target}`;
1753
- if (this.phaseMap.has(autoName)) return autoName;
1754
- const node = { name: autoName, isAutoGenerated: true };
1755
- const targetIndex = this.getPhaseIndex(target);
1756
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1757
- else this.phases.push(node);
1758
- this.phaseMap.set(autoName, node);
1759
- this.invalidateCache();
1760
- return autoName;
1761
- }
1762
- // Internal --------------------------------
1763
- invalidateCache() {
1764
- this.orderedNamesCache = null;
1765
- }
1672
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1673
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1674
+ if (!stack) return false;
1675
+ const caller = stack.split("\n")[callerDepth] ?? "";
1676
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
1766
1677
  }
1767
1678
 
1768
- function rebuildSortedJobs(jobs, phaseGraph) {
1769
- const orderedPhases = phaseGraph.getOrderedPhases();
1770
- const buckets = /* @__PURE__ */ new Map();
1771
- for (const phase of orderedPhases) {
1772
- buckets.set(phase, []);
1773
- }
1774
- for (const job of jobs.values()) {
1775
- if (!job.enabled) continue;
1776
- let bucket = buckets.get(job.phase);
1777
- if (!bucket) {
1778
- bucket = [];
1779
- buckets.set(job.phase, bucket);
1780
- }
1781
- bucket.push(job);
1782
- }
1783
- const sortedBuckets = [];
1784
- for (const phase of orderedPhases) {
1785
- const bucket = buckets.get(phase);
1786
- if (!bucket || bucket.length === 0) continue;
1787
- bucket.sort((a, b) => {
1788
- if (a.priority !== b.priority) return b.priority - a.priority;
1789
- return a.index - b.index;
1790
- });
1791
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1792
- }
1793
- for (const [phase, bucket] of buckets) {
1794
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1795
- bucket.sort((a, b) => {
1796
- if (a.priority !== b.priority) return b.priority - a.priority;
1797
- return a.index - b.index;
1798
- });
1799
- sortedBuckets.push(bucket);
1800
- }
1801
- }
1802
- return sortedBuckets.flat();
1803
- }
1804
- function hasCrossJobConstraints(bucket) {
1805
- const jobIds = new Set(bucket.map((j) => j.id));
1806
- for (const job of bucket) {
1807
- for (const ref of job.before) {
1808
- if (jobIds.has(ref)) return true;
1809
- }
1810
- for (const ref of job.after) {
1811
- if (jobIds.has(ref)) return true;
1812
- }
1813
- }
1814
- return false;
1815
- }
1816
- function topologicalSort(jobs) {
1817
- const n = jobs.length;
1818
- if (n <= 1) return jobs;
1819
- const jobMap = /* @__PURE__ */ new Map();
1820
- const inDegree = /* @__PURE__ */ new Map();
1821
- const adjacency = /* @__PURE__ */ new Map();
1822
- for (const job of jobs) {
1823
- jobMap.set(job.id, job);
1824
- inDegree.set(job.id, 0);
1825
- adjacency.set(job.id, []);
1826
- }
1827
- for (const job of jobs) {
1828
- for (const ref of job.before) {
1829
- if (jobMap.has(ref)) {
1830
- adjacency.get(job.id).push(ref);
1831
- inDegree.set(ref, inDegree.get(ref) + 1);
1679
+ const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
1680
+ const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React.createContext(null));
1681
+ const createStore = (invalidate, advance) => {
1682
+ const rootStore = createWithEqualityFn((set, get) => {
1683
+ const position = new Vector3();
1684
+ const defaultTarget = new Vector3();
1685
+ const tempTarget = new Vector3();
1686
+ function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
1687
+ const { width, height, top, left } = size;
1688
+ const aspect = width / height;
1689
+ if (target.isVector3) tempTarget.copy(target);
1690
+ else tempTarget.set(...target);
1691
+ const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
1692
+ if (isOrthographicCamera(camera)) {
1693
+ return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
1694
+ } else {
1695
+ const fov = camera.fov * Math.PI / 180;
1696
+ const h = 2 * Math.tan(fov / 2) * distance;
1697
+ const w = h * (width / height);
1698
+ return { width: w, height: h, top, left, factor: width / w, distance, aspect };
1832
1699
  }
1833
1700
  }
1834
- for (const ref of job.after) {
1835
- if (jobMap.has(ref)) {
1836
- adjacency.get(ref).push(job.id);
1837
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1701
+ let performanceTimeout = void 0;
1702
+ const setPerformanceCurrent = (current) => set((state2) => ({ performance: { ...state2.performance, current } }));
1703
+ const pointer = new Vector2();
1704
+ const rootState = {
1705
+ set,
1706
+ get,
1707
+ // Mock objects that have to be configured
1708
+ // primaryStore is set after store creation (self-reference for primary, primary's store for secondary)
1709
+ primaryStore: null,
1710
+ gl: null,
1711
+ renderer: null,
1712
+ camera: null,
1713
+ frustum: new Frustum(),
1714
+ autoUpdateFrustum: true,
1715
+ raycaster: null,
1716
+ events: {
1717
+ priority: 1,
1718
+ enabled: true,
1719
+ connected: false,
1720
+ frameTimedRaycasts: true,
1721
+ alwaysFireOnScroll: true,
1722
+ updateOnFrame: false
1723
+ },
1724
+ scene: null,
1725
+ rootScene: null,
1726
+ xr: null,
1727
+ inspector: null,
1728
+ invalidate: (frames = 1, stackFrames = false) => invalidate(get(), frames, stackFrames),
1729
+ advance: (timestamp, runGlobalEffects) => advance(timestamp, runGlobalEffects, get()),
1730
+ textureColorSpace: SRGBColorSpace,
1731
+ isLegacy: false,
1732
+ webGPUSupported: false,
1733
+ isNative: false,
1734
+ controls: null,
1735
+ pointer,
1736
+ mouse: pointer,
1737
+ frameloop: "always",
1738
+ onPointerMissed: void 0,
1739
+ onDragOverMissed: void 0,
1740
+ onDropMissed: void 0,
1741
+ performance: {
1742
+ current: 1,
1743
+ min: 0.5,
1744
+ max: 1,
1745
+ debounce: 200,
1746
+ regress: () => {
1747
+ const state2 = get();
1748
+ if (performanceTimeout) clearTimeout(performanceTimeout);
1749
+ if (state2.performance.current !== state2.performance.min) setPerformanceCurrent(state2.performance.min);
1750
+ performanceTimeout = setTimeout(
1751
+ () => setPerformanceCurrent(get().performance.max),
1752
+ state2.performance.debounce
1753
+ );
1754
+ }
1755
+ },
1756
+ size: { width: 0, height: 0, top: 0, left: 0 },
1757
+ viewport: {
1758
+ initialDpr: 0,
1759
+ dpr: 0,
1760
+ width: 0,
1761
+ height: 0,
1762
+ top: 0,
1763
+ left: 0,
1764
+ aspect: 0,
1765
+ distance: 0,
1766
+ factor: 0,
1767
+ getCurrentViewport
1768
+ },
1769
+ setEvents: (events) => set((state2) => ({ ...state2, events: { ...state2.events, ...events } })),
1770
+ setSize: (width, height, top, left) => {
1771
+ const state2 = get();
1772
+ if (width === void 0) {
1773
+ set({ _sizeImperative: false });
1774
+ if (state2._sizeProps) {
1775
+ const { width: propW, height: propH } = state2._sizeProps;
1776
+ if (propW !== void 0 || propH !== void 0) {
1777
+ const currentSize = state2.size;
1778
+ const newSize = {
1779
+ width: propW ?? currentSize.width,
1780
+ height: propH ?? currentSize.height,
1781
+ top: currentSize.top,
1782
+ left: currentSize.left
1783
+ };
1784
+ set((s) => ({
1785
+ size: newSize,
1786
+ viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
1787
+ }));
1788
+ getScheduler().invalidate();
1789
+ }
1790
+ }
1791
+ return;
1792
+ }
1793
+ const w = width;
1794
+ const h = height ?? width;
1795
+ const t = top ?? state2.size.top;
1796
+ const l = left ?? state2.size.left;
1797
+ const size = { width: w, height: h, top: t, left: l };
1798
+ set((s) => ({
1799
+ size,
1800
+ viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
1801
+ _sizeImperative: true
1802
+ }));
1803
+ getScheduler().invalidate();
1804
+ },
1805
+ setDpr: (dpr) => set((state2) => {
1806
+ const resolved = calculateDpr(dpr);
1807
+ return { viewport: { ...state2.viewport, dpr: resolved, initialDpr: state2.viewport.initialDpr || resolved } };
1808
+ }),
1809
+ setFrameloop: (frameloop = "always") => {
1810
+ set(() => ({ frameloop }));
1811
+ getScheduler().frameloop = frameloop;
1812
+ },
1813
+ setError: (error) => set(() => ({ error })),
1814
+ error: null,
1815
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
1816
+ uniforms: {},
1817
+ nodes: {},
1818
+ buffers: {},
1819
+ gpuStorage: {},
1820
+ textures: /* @__PURE__ */ new Map(),
1821
+ _textureRefs: /* @__PURE__ */ new Map(),
1822
+ renderPipeline: null,
1823
+ passes: {},
1824
+ _hmrVersion: 0,
1825
+ _sizeImperative: false,
1826
+ _sizeProps: null,
1827
+ previousRoot: void 0,
1828
+ internal: {
1829
+ // Events
1830
+ interaction: [],
1831
+ subscribers: [],
1832
+ // Per-pointer state (new unified structure)
1833
+ pointerMap: /* @__PURE__ */ new Map(),
1834
+ pointerDirty: /* @__PURE__ */ new Map(),
1835
+ lastEvent: React.createRef(),
1836
+ // Deprecated but kept for backwards compatibility
1837
+ hovered: /* @__PURE__ */ new Map(),
1838
+ initialClick: [0, 0],
1839
+ initialHits: [],
1840
+ capturedMap: /* @__PURE__ */ new Map(),
1841
+ // Visibility tracking (onFramed, onOccluded, onVisible)
1842
+ visibilityRegistry: /* @__PURE__ */ new Map(),
1843
+ // Occlusion system (WebGPU only)
1844
+ occlusionEnabled: false,
1845
+ occlusionObserver: null,
1846
+ occlusionCache: /* @__PURE__ */ new Map(),
1847
+ helperGroup: null,
1848
+ // Updates
1849
+ active: false,
1850
+ frames: 0,
1851
+ priority: 0,
1852
+ subscribe: (ref, priority, store) => {
1853
+ const internal = get().internal;
1854
+ internal.priority = internal.priority + (priority > 0 ? 1 : 0);
1855
+ internal.subscribers.push({ ref, priority, store });
1856
+ internal.subscribers = internal.subscribers.sort((a, b) => a.priority - b.priority);
1857
+ return () => {
1858
+ const internal2 = get().internal;
1859
+ if (internal2?.subscribers) {
1860
+ internal2.priority = internal2.priority - (priority > 0 ? 1 : 0);
1861
+ internal2.subscribers = internal2.subscribers.filter((s) => s.ref !== ref);
1862
+ }
1863
+ };
1864
+ },
1865
+ // Renderer Storage (single source of truth)
1866
+ actualRenderer: null,
1867
+ // Scheduler for useFrameNext (initialized in renderer.tsx)
1868
+ scheduler: null
1838
1869
  }
1839
- }
1840
- }
1841
- const queue = [];
1842
- for (const job of jobs) {
1843
- if (inDegree.get(job.id) === 0) {
1844
- queue.push(job);
1845
- }
1846
- }
1847
- queue.sort((a, b) => {
1848
- if (a.priority !== b.priority) return b.priority - a.priority;
1849
- return a.index - b.index;
1850
- });
1851
- const result = [];
1852
- while (queue.length > 0) {
1853
- const job = queue.shift();
1854
- result.push(job);
1855
- const neighbors = adjacency.get(job.id) || [];
1856
- for (const neighborId of neighbors) {
1857
- const newDegree = inDegree.get(neighborId) - 1;
1858
- inDegree.set(neighborId, newDegree);
1859
- if (newDegree === 0) {
1860
- const neighbor = jobMap.get(neighborId);
1861
- insertSorted(queue, neighbor);
1862
- }
1863
- }
1864
- }
1865
- if (result.length !== n) {
1866
- console.warn("[useFrame] Circular dependency detected in job constraints");
1867
- const resultIds = new Set(result.map((j) => j.id));
1868
- for (const job of jobs) {
1869
- if (!resultIds.has(job.id)) result.push(job);
1870
- }
1871
- }
1872
- return result;
1873
- }
1874
- function insertSorted(arr, job) {
1875
- let i = 0;
1876
- while (i < arr.length) {
1877
- const cmp = arr[i];
1878
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1879
- break;
1880
- }
1881
- i++;
1882
- }
1883
- arr.splice(i, 0, job);
1884
- }
1885
-
1886
- function shouldRun(job, now) {
1887
- if (!job.enabled) return false;
1888
- if (!job.fps) return true;
1889
- const minInterval = 1e3 / job.fps;
1890
- const lastRun = job.lastRun ?? 0;
1891
- const elapsed = now - lastRun;
1892
- if (elapsed < minInterval - 1) return false;
1893
- if (job.drop) {
1894
- job.lastRun = now;
1895
- } else {
1896
- const steps = Math.floor(elapsed / minInterval);
1897
- job.lastRun = lastRun + steps * minInterval;
1898
- if (job.lastRun < now - minInterval) {
1899
- job.lastRun = now;
1900
- }
1901
- }
1902
- return true;
1903
- }
1904
- function resetJobTiming(job) {
1905
- job.lastRun = void 0;
1906
- }
1907
-
1908
- var __defProp$1 = Object.defineProperty;
1909
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1910
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1911
- const hmrData = (() => {
1912
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1913
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1914
- try {
1915
- return (0, eval)("import.meta.hot");
1916
- } catch {
1917
- return void 0;
1918
- }
1919
- })();
1920
- const _Scheduler = class _Scheduler {
1921
- //* Constructor ================================
1922
- constructor() {
1923
- //* Critical State ================================
1924
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1925
- __publicField$1(this, "phaseGraph");
1926
- __publicField$1(this, "loopState", {
1927
- running: false,
1928
- rafHandle: null,
1929
- lastTime: null,
1930
- // null = uninitialized, 0+ = valid timestamp
1931
- frameCount: 0,
1932
- elapsedTime: 0,
1933
- createdAt: performance.now()
1934
- });
1935
- __publicField$1(this, "stoppedTime", 0);
1936
- //* Private State ================================
1937
- __publicField$1(this, "nextRootIndex", 0);
1938
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1939
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1940
- __publicField$1(this, "nextGlobalIndex", 0);
1941
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1942
- __publicField$1(this, "nextJobIndex", 0);
1943
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1944
- __publicField$1(this, "pendingFrames", 0);
1945
- __publicField$1(this, "_frameloop", "always");
1946
- //* Independent Mode & Error Handling State ================================
1947
- __publicField$1(this, "_independent", false);
1948
- __publicField$1(this, "errorHandler", null);
1949
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1950
- //* Core Loop Execution Methods ================================
1951
- /**
1952
- * Main RAF loop callback.
1953
- * Executes frame, handles demand mode, and schedules next frame.
1954
- * @param {number} timestamp - RAF timestamp in milliseconds
1955
- * @returns {void}
1956
- * @private
1957
- */
1958
- __publicField$1(this, "loop", (timestamp) => {
1959
- if (!this.loopState.running) return;
1960
- this.executeFrame(timestamp);
1961
- if (this._frameloop === "demand") {
1962
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1963
- if (this.pendingFrames === 0) {
1964
- this.notifyIdle(timestamp);
1965
- return this.stop();
1966
- }
1967
- }
1968
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1969
- });
1970
- this.phaseGraph = new PhaseGraph();
1971
- }
1972
- static get instance() {
1973
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1974
- }
1975
- static set instance(value) {
1976
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1977
- }
1978
- /**
1979
- * Get the global scheduler instance (creates if doesn't exist).
1980
- * Uses HMR data to preserve instance across hot reloads.
1981
- * @returns {Scheduler} The singleton scheduler instance
1982
- */
1983
- static get() {
1984
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1985
- _Scheduler.instance = hmrData.data.scheduler;
1986
- }
1987
- if (!_Scheduler.instance) {
1988
- _Scheduler.instance = new _Scheduler();
1989
- if (hmrData?.data) {
1990
- hmrData.data.scheduler = _Scheduler.instance;
1991
- }
1992
- }
1993
- return _Scheduler.instance;
1994
- }
1995
- /**
1996
- * Reset the singleton instance. Stops the loop and clears all state.
1997
- * Primarily used for testing to ensure clean state between tests.
1998
- * @returns {void}
1999
- */
2000
- static reset() {
2001
- if (_Scheduler.instance) {
2002
- _Scheduler.instance.stop();
2003
- _Scheduler.instance = null;
2004
- }
2005
- if (hmrData?.data) {
2006
- hmrData.data.scheduler = null;
2007
- }
2008
- }
2009
- //* Getters & Setters ================================
2010
- get phases() {
2011
- return this.phaseGraph.getOrderedPhases();
2012
- }
2013
- get frameloop() {
2014
- return this._frameloop;
2015
- }
2016
- set frameloop(mode) {
2017
- if (this._frameloop === mode) return;
2018
- const wasAlways = this._frameloop === "always";
2019
- this._frameloop = mode;
2020
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2021
- else if (mode !== "always" && wasAlways) this.stop();
2022
- }
2023
- get isRunning() {
2024
- return this.loopState.running;
2025
- }
2026
- get isReady() {
2027
- return this.roots.size > 0;
2028
- }
2029
- get independent() {
2030
- return this._independent;
2031
- }
2032
- set independent(value) {
2033
- this._independent = value;
2034
- if (value) this.ensureDefaultRoot();
2035
- }
2036
- //* Root Management Methods ================================
2037
- /**
2038
- * Register a root (Canvas) with the scheduler.
2039
- * The first root to register starts the RAF loop (if frameloop='always').
2040
- * @param {string} id - Unique identifier for this root
2041
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2042
- * @returns {() => void} Unsubscribe function to remove this root
2043
- */
2044
- registerRoot(id, options = {}) {
2045
- if (this.roots.has(id)) {
2046
- console.warn(`[Scheduler] Root "${id}" already registered`);
2047
- return () => this.unregisterRoot(id);
2048
- }
2049
- const entry = {
2050
- id,
2051
- getState: options.getState ?? (() => ({})),
2052
- jobs: /* @__PURE__ */ new Map(),
2053
- sortedJobs: [],
2054
- needsRebuild: false
2055
- };
2056
- if (options.onError) {
2057
- this.errorHandler = options.onError;
2058
- }
2059
- this.roots.set(id, entry);
2060
- if (this.roots.size === 1) {
2061
- this.notifyRootReady();
2062
- if (this._frameloop === "always") this.start();
2063
- }
2064
- return () => this.unregisterRoot(id);
2065
- }
2066
- /**
2067
- * Unregister a root from the scheduler.
2068
- * Cleans up all job state listeners for this root's jobs.
2069
- * The last root to unregister stops the RAF loop.
2070
- * @param {string} id - The root ID to unregister
2071
- * @returns {void}
2072
- */
2073
- unregisterRoot(id) {
2074
- const root = this.roots.get(id);
2075
- if (!root) return;
2076
- for (const jobId of root.jobs.keys()) {
2077
- this.jobStateListeners.delete(jobId);
2078
- }
2079
- this.roots.delete(id);
2080
- if (this.roots.size === 0) {
2081
- this.stop();
2082
- this.errorHandler = null;
2083
- }
2084
- }
2085
- /**
2086
- * Subscribe to be notified when a root becomes available.
2087
- * Fires immediately if a root already exists.
2088
- * @param {() => void} callback - Function called when first root registers
2089
- * @returns {() => void} Unsubscribe function
2090
- */
2091
- onRootReady(callback) {
2092
- if (this.roots.size > 0) {
2093
- callback();
2094
- return () => {
2095
- };
2096
- }
2097
- this.rootReadyCallbacks.add(callback);
2098
- return () => this.rootReadyCallbacks.delete(callback);
2099
- }
2100
- /**
2101
- * Notify all registered root-ready callbacks.
2102
- * Called when the first root registers.
2103
- * @returns {void}
2104
- * @private
2105
- */
2106
- notifyRootReady() {
2107
- for (const cb of this.rootReadyCallbacks) {
2108
- try {
2109
- cb();
2110
- } catch (error) {
2111
- console.error("[Scheduler] Error in root-ready callback:", error);
2112
- }
2113
- }
2114
- this.rootReadyCallbacks.clear();
2115
- }
2116
- /**
2117
- * Ensure a default root exists for independent mode.
2118
- * Creates a minimal root with no state provider.
2119
- * @returns {void}
2120
- * @private
2121
- */
2122
- ensureDefaultRoot() {
2123
- if (!this.roots.has("__default__")) {
2124
- this.registerRoot("__default__");
2125
- }
2126
- }
2127
- /**
2128
- * Trigger error handling for job errors.
2129
- * Uses the bound error handler if available, otherwise logs to console.
2130
- * @param {Error} error - The error to handle
2131
- * @returns {void}
2132
- */
2133
- triggerError(error) {
2134
- if (this.errorHandler) this.errorHandler(error);
2135
- else console.error("[Scheduler]", error);
2136
- }
2137
- //* Phase Management Methods ================================
2138
- /**
2139
- * Add a named phase to the scheduler's execution order.
2140
- * Marks all roots for rebuild to incorporate the new phase.
2141
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2142
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2143
- * @returns {void}
2144
- * @example
2145
- * scheduler.addPhase('physics', { before: 'update' });
2146
- * scheduler.addPhase('postprocess', { after: 'render' });
2147
- */
2148
- addPhase(name, options) {
2149
- this.phaseGraph.addPhase(name, options);
2150
- for (const root of this.roots.values()) {
2151
- root.needsRebuild = true;
2152
- }
2153
- }
2154
- /**
2155
- * Check if a phase exists in the scheduler.
2156
- * @param {string} name - The phase name to check
2157
- * @returns {boolean} True if the phase exists
2158
- */
2159
- hasPhase(name) {
2160
- return this.phaseGraph.hasPhase(name);
2161
- }
2162
- //* Global Job Registration Methods (Deprecated APIs) ================================
2163
- /**
2164
- * Register a global job that runs once per frame (not per-root).
2165
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2166
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2167
- * @param {string} id - Unique identifier for this global job
2168
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2169
- * @returns {() => void} Unsubscribe function to remove this global job
2170
- * @deprecated Use useFrame with phases instead
2171
- */
2172
- registerGlobal(phase, id, callback) {
2173
- const job = { id, callback };
2174
- if (phase === "before") {
2175
- this.globalBeforeJobs.set(id, job);
2176
- } else {
2177
- this.globalAfterJobs.set(id, job);
2178
- }
2179
- return () => {
2180
- if (phase === "before") this.globalBeforeJobs.delete(id);
2181
- else this.globalAfterJobs.delete(id);
2182
- };
2183
- }
2184
- //* Idle Callback Methods (Deprecated API) ================================
2185
- /**
2186
- * Register an idle callback that fires when the loop stops.
2187
- * Used internally by deprecated addTail API.
2188
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2189
- * @returns {() => void} Unsubscribe function to remove this idle callback
2190
- * @deprecated Use demand mode with invalidate() instead
2191
- */
2192
- onIdle(callback) {
2193
- this.idleCallbacks.add(callback);
2194
- return () => this.idleCallbacks.delete(callback);
2195
- }
2196
- /**
2197
- * Notify all registered idle callbacks.
2198
- * Called when the loop stops in demand mode.
2199
- * @param {number} timestamp - The RAF timestamp when idle occurred
2200
- * @returns {void}
2201
- * @private
2202
- */
2203
- notifyIdle(timestamp) {
2204
- for (const cb of this.idleCallbacks) {
2205
- try {
2206
- cb(timestamp);
2207
- } catch (error) {
2208
- console.error("[Scheduler] Error in idle callback:", error);
2209
- }
2210
- }
2211
- }
2212
- //* Job Registration & Management Methods ================================
2213
- /**
2214
- * Register a job (frame callback) with a specific root.
2215
- * This is the core registration method used by useFrame internally.
2216
- * @param {FrameNextCallback} callback - The function to call each frame
2217
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2218
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2219
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2220
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2221
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2222
- * @param {number} [options.fps] - FPS throttle limit
2223
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2224
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2225
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2226
- * @returns {() => void} Unsubscribe function to remove this job
2227
- */
2228
- register(callback, options = {}) {
2229
- const rootId = options.rootId;
2230
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2231
- if (!root) {
2232
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2233
- return () => {
2234
- };
2235
- }
2236
- const id = options.id ?? this.generateJobId();
2237
- let phase = options.phase ?? "update";
2238
- if (!options.phase && (options.before || options.after)) {
2239
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2240
- }
2241
- const before = this.normalizeConstraints(options.before);
2242
- const after = this.normalizeConstraints(options.after);
2243
- const job = {
2244
- id,
2245
- callback,
2246
- phase,
2247
- before,
2248
- after,
2249
- priority: options.priority ?? 0,
2250
- index: this.nextJobIndex++,
2251
- fps: options.fps,
2252
- drop: options.drop ?? true,
2253
- enabled: options.enabled ?? true,
2254
- system: options.system ?? false
2255
- };
2256
- if (root.jobs.has(id)) {
2257
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2258
- }
2259
- root.jobs.set(id, job);
2260
- root.needsRebuild = true;
2261
- return () => this.unregister(id, root.id);
2262
- }
2263
- /**
2264
- * Unregister a job by its ID.
2265
- * Searches all roots if rootId is not provided.
2266
- * @param {string} id - The job ID to unregister
2267
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2268
- * @returns {void}
2269
- */
2270
- unregister(id, rootId) {
2271
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2272
- if (root?.jobs.delete(id)) {
2273
- root.needsRebuild = true;
2274
- this.jobStateListeners.delete(id);
2275
- }
2276
- }
2277
- /**
2278
- * Update a job's options dynamically.
2279
- * Searches all roots to find the job by ID.
2280
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2281
- * @param {string} id - The job ID to update
2282
- * @param {Partial<JobOptions>} options - The options to update
2283
- * @returns {void}
2284
- */
2285
- updateJob(id, options) {
2286
- let job;
2287
- let root;
2288
- for (const r of this.roots.values()) {
2289
- job = r.jobs.get(id);
2290
- if (job) {
2291
- root = r;
2292
- break;
2293
- }
2294
- }
2295
- if (!job || !root) return;
2296
- if (options.priority !== void 0) job.priority = options.priority;
2297
- if (options.fps !== void 0) job.fps = options.fps;
2298
- if (options.drop !== void 0) job.drop = options.drop;
2299
- if (options.enabled !== void 0) {
2300
- const wasEnabled = job.enabled;
2301
- job.enabled = options.enabled;
2302
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2303
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2304
- }
2305
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2306
- if (options.phase) job.phase = options.phase;
2307
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2308
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2309
- root.needsRebuild = true;
2310
- }
2311
- }
2312
- //* Job State Management Methods ================================
2313
- /**
2314
- * Check if a job is currently paused (disabled).
2315
- * @param {string} id - The job ID to check
2316
- * @returns {boolean} True if the job exists and is paused
2317
- */
2318
- isJobPaused(id) {
2319
- for (const root of this.roots.values()) {
2320
- const job = root.jobs.get(id);
2321
- if (job) return !job.enabled;
2322
- }
2323
- return false;
2324
- }
2325
- /**
2326
- * Subscribe to state changes for a specific job.
2327
- * Listener is called when job is paused or resumed.
2328
- * @param {string} id - The job ID to subscribe to
2329
- * @param {() => void} listener - Callback invoked on state changes
2330
- * @returns {() => void} Unsubscribe function
2331
- */
2332
- subscribeJobState(id, listener) {
2333
- if (!this.jobStateListeners.has(id)) {
2334
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2335
- }
2336
- this.jobStateListeners.get(id).add(listener);
2337
- return () => {
2338
- this.jobStateListeners.get(id)?.delete(listener);
2339
- if (this.jobStateListeners.get(id)?.size === 0) {
2340
- this.jobStateListeners.delete(id);
2341
- }
2342
- };
2343
- }
2344
- /**
2345
- * Notify all listeners that a job's state has changed.
2346
- * @param {string} id - The job ID that changed
2347
- * @returns {void}
2348
- * @private
2349
- */
2350
- notifyJobStateChange(id) {
2351
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2352
- }
2353
- /**
2354
- * Pause a job by ID (sets enabled=false).
2355
- * Notifies any subscribed state listeners.
2356
- * @param {string} id - The job ID to pause
2357
- * @returns {void}
2358
- */
2359
- pauseJob(id) {
2360
- this.updateJob(id, { enabled: false });
2361
- this.notifyJobStateChange(id);
2362
- }
2363
- /**
2364
- * Resume a paused job by ID (sets enabled=true).
2365
- * Resets job timing to prevent frame accumulation.
2366
- * Notifies any subscribed state listeners.
2367
- * @param {string} id - The job ID to resume
2368
- * @returns {void}
2369
- */
2370
- resumeJob(id) {
2371
- this.updateJob(id, { enabled: true });
2372
- this.notifyJobStateChange(id);
2373
- }
2374
- //* Frame Loop Control Methods ================================
2375
- /**
2376
- * Start the requestAnimationFrame loop.
2377
- * Resets timing state (elapsedTime, frameCount) on start.
2378
- * No-op if already running.
2379
- * @returns {void}
2380
- */
2381
- start() {
2382
- if (this.loopState.running) return;
2383
- const { elapsedTime, createdAt } = this.loopState;
2384
- let adjustedCreated = 0;
2385
- if (this.stoppedTime > 0) {
2386
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2387
- this.stoppedTime = 0;
2388
- }
2389
- Object.assign(this.loopState, {
2390
- running: true,
2391
- elapsedTime: elapsedTime ?? 0,
2392
- lastTime: performance.now(),
2393
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2394
- frameCount: 0,
2395
- rafHandle: requestAnimationFrame(this.loop)
2396
- });
2397
- }
2398
- /**
2399
- * Stop the requestAnimationFrame loop.
2400
- * Cancels any pending RAF callback.
2401
- * No-op if not running.
2402
- * @returns {void}
2403
- */
2404
- stop() {
2405
- if (!this.loopState.running) return;
2406
- this.loopState.running = false;
2407
- if (this.loopState.rafHandle !== null) {
2408
- cancelAnimationFrame(this.loopState.rafHandle);
2409
- this.loopState.rafHandle = null;
2410
- }
2411
- this.stoppedTime = performance.now();
2412
- }
2413
- /**
2414
- * Request frames to be rendered in demand mode.
2415
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2416
- * No-op if frameloop is not 'demand'.
2417
- * @param {number} [frames=1] - Number of frames to request
2418
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2419
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2420
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2421
- * @returns {void}
2422
- * @example
2423
- * // Request a single frame render
2424
- * scheduler.invalidate();
2425
- *
2426
- * @example
2427
- * // Request 5 frames (e.g., for animations)
2428
- * scheduler.invalidate(5);
2429
- *
2430
- * @example
2431
- * // Set pending frames to exactly 3 (don't stack with existing)
2432
- * scheduler.invalidate(3, false);
2433
- *
2434
- * @example
2435
- * // Add 2 more frames to existing pending count
2436
- * scheduler.invalidate(2, true);
2437
- */
2438
- invalidate(frames = 1, stackFrames = false) {
2439
- if (this._frameloop !== "demand") return;
2440
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2441
- this.pendingFrames = Math.min(60, baseFrames + frames);
2442
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2443
- }
2444
- /**
2445
- * Reset timing state for deterministic testing.
2446
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2447
- * @returns {void}
2448
- */
2449
- resetTiming() {
2450
- this.loopState.lastTime = null;
2451
- this.loopState.frameCount = 0;
2452
- this.loopState.elapsedTime = 0;
2453
- this.loopState.createdAt = performance.now();
2454
- }
2455
- //* Manual Stepping Methods ================================
2456
- /**
2457
- * Manually execute a single frame for all roots.
2458
- * Useful for frameloop='never' mode or testing scenarios.
2459
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2460
- * @returns {void}
2461
- * @example
2462
- * // Manual control mode
2463
- * scheduler.frameloop = 'never';
2464
- * scheduler.step(); // Execute one frame
2465
- */
2466
- step(timestamp) {
2467
- const now = timestamp ?? performance.now();
2468
- this.executeFrame(now);
2469
- }
2470
- /**
2471
- * Manually execute a single job by its ID.
2472
- * Useful for testing individual job callbacks in isolation.
2473
- * @param {string} id - The job ID to step
2474
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2475
- * @returns {void}
2476
- */
2477
- stepJob(id, timestamp) {
2478
- let job;
2479
- let root;
2480
- for (const r of this.roots.values()) {
2481
- job = r.jobs.get(id);
2482
- if (job) {
2483
- root = r;
2484
- break;
2485
- }
2486
- }
2487
- if (!job || !root) {
2488
- console.warn(`[Scheduler] Job "${id}" not found`);
2489
- return;
2490
- }
2491
- const now = timestamp ?? performance.now();
2492
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2493
- const delta = deltaMs / 1e3;
2494
- const elapsed = now - this.loopState.createdAt;
2495
- const providedState = root.getState?.() ?? {};
2496
- const frameState = {
2497
- ...providedState,
2498
- time: now,
2499
- delta,
2500
- elapsed,
2501
- frame: this.loopState.frameCount
2502
- };
2503
- try {
2504
- job.callback(frameState, delta);
2505
- } catch (error) {
2506
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2507
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2508
- }
2509
- }
2510
- /**
2511
- * Execute a single frame across all roots.
2512
- * Order: globalBefore → each root's jobs → globalAfter
2513
- * @param {number} timestamp - RAF timestamp in milliseconds
2514
- * @returns {void}
2515
- * @private
2516
- */
2517
- executeFrame(timestamp) {
2518
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2519
- const delta = deltaMs / 1e3;
2520
- this.loopState.lastTime = timestamp;
2521
- this.loopState.frameCount++;
2522
- this.loopState.elapsedTime += deltaMs;
2523
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2524
- for (const root of this.roots.values()) {
2525
- this.tickRoot(root, timestamp, delta);
2526
- }
2527
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2528
- }
2529
- /**
2530
- * Run all global jobs from a job map.
2531
- * Catches and logs errors without stopping execution.
2532
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2533
- * @param {number} timestamp - RAF timestamp in milliseconds
2534
- * @returns {void}
2535
- * @private
2536
- */
2537
- runGlobalJobs(jobs, timestamp) {
2538
- for (const job of jobs.values()) {
2539
- try {
2540
- job.callback(timestamp);
2541
- } catch (error) {
2542
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2543
- }
2544
- }
2545
- }
2546
- /**
2547
- * Execute all jobs for a single root in sorted order.
2548
- * Rebuilds sorted job list if needed, then dispatches each job.
2549
- * Errors are caught and propagated via triggerError.
2550
- * @param {RootEntry} root - The root entry to tick
2551
- * @param {number} timestamp - RAF timestamp in milliseconds
2552
- * @param {number} delta - Time since last frame in seconds
2553
- * @returns {void}
2554
- * @private
2555
- */
2556
- tickRoot(root, timestamp, delta) {
2557
- if (root.needsRebuild) {
2558
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2559
- root.needsRebuild = false;
2560
- }
2561
- const providedState = root.getState?.() ?? {};
2562
- const frameState = {
2563
- ...providedState,
2564
- time: timestamp,
2565
- delta,
2566
- elapsed: this.loopState.elapsedTime / 1e3,
2567
- // Convert ms to seconds
2568
- frame: this.loopState.frameCount
2569
- };
2570
- for (const job of root.sortedJobs) {
2571
- if (!shouldRun(job, timestamp)) continue;
2572
- try {
2573
- job.callback(frameState, delta);
2574
- } catch (error) {
2575
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2576
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2577
- }
2578
- }
2579
- }
2580
- //* Debug & Inspection Methods ================================
2581
- /**
2582
- * Get the total number of registered jobs across all roots.
2583
- * Includes both per-root jobs and global before/after jobs.
2584
- * @returns {number} Total job count
2585
- */
2586
- getJobCount() {
2587
- let count = 0;
2588
- for (const root of this.roots.values()) {
2589
- count += root.jobs.size;
2590
- }
2591
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2592
- }
2593
- /**
2594
- * Get all registered job IDs across all roots.
2595
- * Includes both per-root jobs and global before/after jobs.
2596
- * @returns {string[]} Array of all job IDs
2597
- */
2598
- getJobIds() {
2599
- const ids = [];
2600
- for (const root of this.roots.values()) {
2601
- ids.push(...root.jobs.keys());
2602
- }
2603
- ids.push(...this.globalBeforeJobs.keys());
2604
- ids.push(...this.globalAfterJobs.keys());
2605
- return ids;
2606
- }
2607
- /**
2608
- * Get the number of registered roots (Canvas instances).
2609
- * @returns {number} Number of registered roots
2610
- */
2611
- getRootCount() {
2612
- return this.roots.size;
2613
- }
2614
- /**
2615
- * Check if any user (non-system) jobs are registered in a specific phase.
2616
- * Used by the default render job to know if a user has taken over rendering.
2617
- *
2618
- * @param phase The phase to check
2619
- * @param rootId Optional root ID to check (checks all roots if not provided)
2620
- * @returns true if any user jobs exist in the phase
2621
- */
2622
- hasUserJobsInPhase(phase, rootId) {
2623
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2624
- return rootsToCheck.some((root) => {
2625
- if (!root) return false;
2626
- for (const job of root.jobs.values()) {
2627
- if (job.phase === phase && !job.system && job.enabled) return true;
2628
- }
2629
- return false;
2630
- });
2631
- }
2632
- //* Utility Methods ================================
2633
- /**
2634
- * Generate a unique root ID for automatic root registration.
2635
- * @returns {string} A unique root ID in the format 'root_N'
2636
- */
2637
- generateRootId() {
2638
- return `root_${this.nextRootIndex++}`;
2639
- }
2640
- /**
2641
- * Generate a unique job ID.
2642
- * @returns {string} A unique job ID in the format 'job_N'
2643
- * @private
2644
- */
2645
- generateJobId() {
2646
- return `job_${this.nextJobIndex}`;
2647
- }
2648
- /**
2649
- * Normalize before/after constraints to a Set.
2650
- * Handles undefined, single string, or array inputs.
2651
- * @param {string | string[] | undefined} value - The constraint value(s)
2652
- * @returns {Set<string>} Normalized Set of constraint strings
2653
- * @private
2654
- */
2655
- normalizeConstraints(value) {
2656
- if (!value) return /* @__PURE__ */ new Set();
2657
- if (Array.isArray(value)) return new Set(value);
2658
- return /* @__PURE__ */ new Set([value]);
2659
- }
2660
- };
2661
- //* Static State & Methods (Singleton Usage) ================================
2662
- //* Cross-Bundle Singleton Key ==============================
2663
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2664
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2665
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2666
- let Scheduler = _Scheduler;
2667
- const getScheduler = () => Scheduler.get();
2668
- if (hmrData) {
2669
- hmrData.accept?.();
2670
- }
2671
-
2672
- const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
2673
- const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React.createContext(null));
2674
- const createStore = (invalidate, advance) => {
2675
- const rootStore = createWithEqualityFn((set, get) => {
2676
- const position = new Vector3();
2677
- const defaultTarget = new Vector3();
2678
- const tempTarget = new Vector3();
2679
- function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
2680
- const { width, height, top, left } = size;
2681
- const aspect = width / height;
2682
- if (target.isVector3) tempTarget.copy(target);
2683
- else tempTarget.set(...target);
2684
- const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
2685
- if (isOrthographicCamera(camera)) {
2686
- return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
2687
- } else {
2688
- const fov = camera.fov * Math.PI / 180;
2689
- const h = 2 * Math.tan(fov / 2) * distance;
2690
- const w = h * (width / height);
2691
- return { width: w, height: h, top, left, factor: width / w, distance, aspect };
2692
- }
2693
- }
2694
- let performanceTimeout = void 0;
2695
- const setPerformanceCurrent = (current) => set((state2) => ({ performance: { ...state2.performance, current } }));
2696
- const pointer = new Vector2();
2697
- const rootState = {
2698
- set,
2699
- get,
2700
- // Mock objects that have to be configured
2701
- // primaryStore is set after store creation (self-reference for primary, primary's store for secondary)
2702
- primaryStore: null,
2703
- gl: null,
2704
- renderer: null,
2705
- camera: null,
2706
- frustum: new Frustum(),
2707
- autoUpdateFrustum: true,
2708
- raycaster: null,
2709
- events: {
2710
- priority: 1,
2711
- enabled: true,
2712
- connected: false,
2713
- frameTimedRaycasts: true,
2714
- alwaysFireOnScroll: true,
2715
- updateOnFrame: false
2716
- },
2717
- scene: null,
2718
- rootScene: null,
2719
- xr: null,
2720
- inspector: null,
2721
- invalidate: (frames = 1, stackFrames = false) => invalidate(get(), frames, stackFrames),
2722
- advance: (timestamp, runGlobalEffects) => advance(timestamp, runGlobalEffects, get()),
2723
- textureColorSpace: SRGBColorSpace,
2724
- isLegacy: false,
2725
- webGPUSupported: false,
2726
- isNative: false,
2727
- controls: null,
2728
- pointer,
2729
- mouse: pointer,
2730
- frameloop: "always",
2731
- onPointerMissed: void 0,
2732
- onDragOverMissed: void 0,
2733
- onDropMissed: void 0,
2734
- performance: {
2735
- current: 1,
2736
- min: 0.5,
2737
- max: 1,
2738
- debounce: 200,
2739
- regress: () => {
2740
- const state2 = get();
2741
- if (performanceTimeout) clearTimeout(performanceTimeout);
2742
- if (state2.performance.current !== state2.performance.min) setPerformanceCurrent(state2.performance.min);
2743
- performanceTimeout = setTimeout(
2744
- () => setPerformanceCurrent(get().performance.max),
2745
- state2.performance.debounce
2746
- );
2747
- }
2748
- },
2749
- size: { width: 0, height: 0, top: 0, left: 0 },
2750
- viewport: {
2751
- initialDpr: 0,
2752
- dpr: 0,
2753
- width: 0,
2754
- height: 0,
2755
- top: 0,
2756
- left: 0,
2757
- aspect: 0,
2758
- distance: 0,
2759
- factor: 0,
2760
- getCurrentViewport
2761
- },
2762
- setEvents: (events) => set((state2) => ({ ...state2, events: { ...state2.events, ...events } })),
2763
- setSize: (width, height, top, left) => {
2764
- const state2 = get();
2765
- if (width === void 0) {
2766
- set({ _sizeImperative: false });
2767
- if (state2._sizeProps) {
2768
- const { width: propW, height: propH } = state2._sizeProps;
2769
- if (propW !== void 0 || propH !== void 0) {
2770
- const currentSize = state2.size;
2771
- const newSize = {
2772
- width: propW ?? currentSize.width,
2773
- height: propH ?? currentSize.height,
2774
- top: currentSize.top,
2775
- left: currentSize.left
2776
- };
2777
- set((s) => ({
2778
- size: newSize,
2779
- viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2780
- }));
2781
- getScheduler().invalidate();
2782
- }
2783
- }
2784
- return;
2785
- }
2786
- const w = width;
2787
- const h = height ?? width;
2788
- const t = top ?? state2.size.top;
2789
- const l = left ?? state2.size.left;
2790
- const size = { width: w, height: h, top: t, left: l };
2791
- set((s) => ({
2792
- size,
2793
- viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2794
- _sizeImperative: true
2795
- }));
2796
- getScheduler().invalidate();
2797
- },
2798
- setDpr: (dpr) => set((state2) => {
2799
- const resolved = calculateDpr(dpr);
2800
- return { viewport: { ...state2.viewport, dpr: resolved, initialDpr: state2.viewport.initialDpr || resolved } };
2801
- }),
2802
- setFrameloop: (frameloop = "always") => {
2803
- set(() => ({ frameloop }));
2804
- },
2805
- setError: (error) => set(() => ({ error })),
2806
- error: null,
2807
- //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2808
- uniforms: {},
2809
- nodes: {},
2810
- buffers: {},
2811
- gpuStorage: {},
2812
- textures: /* @__PURE__ */ new Map(),
2813
- _textureRefs: /* @__PURE__ */ new Map(),
2814
- renderPipeline: null,
2815
- passes: {},
2816
- _hmrVersion: 0,
2817
- _sizeImperative: false,
2818
- _sizeProps: null,
2819
- previousRoot: void 0,
2820
- internal: {
2821
- // Events
2822
- interaction: [],
2823
- subscribers: [],
2824
- // Per-pointer state (new unified structure)
2825
- pointerMap: /* @__PURE__ */ new Map(),
2826
- pointerDirty: /* @__PURE__ */ new Map(),
2827
- lastEvent: React.createRef(),
2828
- // Deprecated but kept for backwards compatibility
2829
- hovered: /* @__PURE__ */ new Map(),
2830
- initialClick: [0, 0],
2831
- initialHits: [],
2832
- capturedMap: /* @__PURE__ */ new Map(),
2833
- // Visibility tracking (onFramed, onOccluded, onVisible)
2834
- visibilityRegistry: /* @__PURE__ */ new Map(),
2835
- // Occlusion system (WebGPU only)
2836
- occlusionEnabled: false,
2837
- occlusionObserver: null,
2838
- occlusionCache: /* @__PURE__ */ new Map(),
2839
- helperGroup: null,
2840
- // Updates
2841
- active: false,
2842
- frames: 0,
2843
- priority: 0,
2844
- subscribe: (ref, priority, store) => {
2845
- const internal = get().internal;
2846
- internal.priority = internal.priority + (priority > 0 ? 1 : 0);
2847
- internal.subscribers.push({ ref, priority, store });
2848
- internal.subscribers = internal.subscribers.sort((a, b) => a.priority - b.priority);
2849
- return () => {
2850
- const internal2 = get().internal;
2851
- if (internal2?.subscribers) {
2852
- internal2.priority = internal2.priority - (priority > 0 ? 1 : 0);
2853
- internal2.subscribers = internal2.subscribers.filter((s) => s.ref !== ref);
2854
- }
2855
- };
2856
- },
2857
- // Renderer Storage (single source of truth)
2858
- actualRenderer: null,
2859
- // Scheduler for useFrameNext (initialized in renderer.tsx)
2860
- scheduler: null
2861
- }
2862
- };
2863
- return rootState;
1870
+ };
1871
+ return rootState;
2864
1872
  });
2865
1873
  const state = rootStore.getState();
2866
1874
  Object.defineProperty(state, "gl", {
@@ -2868,8 +1876,7 @@ const createStore = (invalidate, advance) => {
2868
1876
  const currentState = rootStore.getState();
2869
1877
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2870
1878
  const stack = new Error().stack || "";
2871
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2872
- if (!isInternalAccess) {
1879
+ if (!isInternalRendererAccess(stack)) {
2873
1880
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2874
1881
  notifyDepreciated({
2875
1882
  heading: "Accessing state.gl in WebGPU mode",
@@ -2982,19 +1989,25 @@ function loadingFn(extensions, onProgress) {
2982
1989
  );
2983
1990
  };
2984
1991
  }
2985
- function useLoader(loader, input, extensions, onProgress) {
2986
- const keys = Array.isArray(input) ? input : [input];
1992
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1993
+ const inputs = Array.isArray(input) ? input : [input];
1994
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2987
1995
  const fn = loadingFn(extensions, onProgress);
2988
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1996
+ const results = cacheKeys.map(
1997
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1998
+ );
2989
1999
  return Array.isArray(input) ? results : results[0];
2990
2000
  }
2991
- useLoader.preload = function(loader, input, extensions, onProgress) {
2992
- const keys = Array.isArray(input) ? input : [input];
2993
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
2001
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2002
+ const inputs = Array.isArray(input) ? input : [input];
2003
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2004
+ cacheKeys.forEach(
2005
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2006
+ );
2994
2007
  };
2995
- useLoader.clear = function(loader, input) {
2996
- const keys = Array.isArray(input) ? input : [input];
2997
- keys.forEach((key) => clear([loader, key]));
2008
+ useLoader.clear = function(loader, input, cacheKey) {
2009
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2010
+ cacheKeys.forEach((key) => clear([loader, key]));
2998
2011
  };
2999
2012
  useLoader.loader = getLoader;
3000
2013
 
@@ -3070,20 +2083,14 @@ function useFrame(callback, priorityOrOptions) {
3070
2083
  }
3071
2084
  };
3072
2085
  } else {
3073
- const registerOutside = () => {
3074
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3075
- };
3076
- if (scheduler.independent || scheduler.isReady) {
3077
- return registerOutside();
3078
- }
3079
- let unregisterJob = null;
3080
- const unsubReady = scheduler.onRootReady(() => {
3081
- unregisterJob = registerOutside();
3082
- });
3083
- return () => {
3084
- unsubReady();
3085
- unregisterJob?.();
3086
- };
2086
+ return scheduler.register(
2087
+ (state, delta) => {
2088
+ const frameState = state;
2089
+ if (!frameState.renderer) return;
2090
+ callbackRef.current?.(frameState, delta);
2091
+ },
2092
+ { id, ...options }
2093
+ );
3087
2094
  }
3088
2095
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3089
2096
  const isPaused = React.useSyncExternalStore(
@@ -3420,7 +2427,7 @@ function advance(timestamp) {
3420
2427
  getScheduler().step(timestamp);
3421
2428
  }
3422
2429
 
3423
- const version = "10.0.0-alpha.2";
2430
+ const version = "10.0.0-alpha.3";
3424
2431
  const packageData = {
3425
2432
  version: version};
3426
2433
 
@@ -14859,6 +13866,7 @@ function swapInstances() {
14859
13866
  }
14860
13867
  }
14861
13868
  if (instance.isHidden) unhideInstance(instance);
13869
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14862
13870
  if (instance.object.__r3f) delete instance.object.__r3f;
14863
13871
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14864
13872
  }
@@ -14871,6 +13879,8 @@ function swapInstances() {
14871
13879
  instance.object.__r3f = instance;
14872
13880
  setFiberRef(fiber, instance.object);
14873
13881
  delete instance.appliedOnce;
13882
+ instance.eventCount = 0;
13883
+ instance.handlers = {};
14874
13884
  applyProps(instance.object, instance.props);
14875
13885
  if (instance.props.attach) {
14876
13886
  attach(parent, instance);
@@ -15086,11 +14096,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
15086
14096
  cloneMutableTextInstance(textInstance) {
15087
14097
  return textInstance;
15088
14098
  },
14099
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14100
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14101
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14102
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14103
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14104
+ // Guarded by a test asserting a full render + unmount never reaches them.
15089
14105
  cloneRootViewTransitionContainer(_rootContainer) {
15090
- throw new Error("Not implemented.");
15091
14106
  },
15092
14107
  removeRootViewTransitionClone(_rootContainer, _clone) {
15093
- throw new Error("Not implemented.");
15094
14108
  },
15095
14109
  // https://github.com/facebook/react/pull/32465
15096
14110
  createFragmentInstance: (_fiber) => null,
@@ -15175,6 +14189,7 @@ function createRoot(canvas) {
15175
14189
  const lastConfiguredProps = {};
15176
14190
  let configured = false;
15177
14191
  let pending = null;
14192
+ let rendererSetup = null;
15178
14193
  return {
15179
14194
  async configure(props = {}) {
15180
14195
  let resolve;
@@ -15205,7 +14220,7 @@ function createRoot(canvas) {
15205
14220
  forceEven
15206
14221
  } = props;
15207
14222
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
15208
- const state = store.getState();
14223
+ let state = store.getState();
15209
14224
  const defaultGPUProps = {
15210
14225
  canvas,
15211
14226
  antialias: true
@@ -15219,52 +14234,64 @@ function createRoot(canvas) {
15219
14234
  throw new Error("Cannot use both gl and renderer props at the same time");
15220
14235
  }
15221
14236
  let renderer = state.internal.actualRenderer;
15222
- if (primaryCanvas && !state.internal.actualRenderer) {
15223
- const primary = await waitForPrimary(primaryCanvas);
15224
- renderer = primary.renderer;
15225
- state.internal.actualRenderer = renderer;
15226
- const canvasTarget = new CanvasTarget(canvas);
15227
- primary.store.setState((prev) => ({
15228
- internal: { ...prev.internal, isMultiCanvas: true }
15229
- }));
15230
- state.set((prev) => ({
15231
- webGPUSupported: primary.store.getState().webGPUSupported,
15232
- renderer,
15233
- primaryStore: primary.store,
15234
- internal: {
15235
- ...prev.internal,
15236
- canvasTarget,
15237
- isMultiCanvas: true,
15238
- isSecondary: true,
15239
- targetId: primaryCanvas
15240
- }
15241
- }));
15242
- } else if (!state.internal.actualRenderer) {
15243
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
15244
- if (!renderer.hasInitialized?.()) {
15245
- const size2 = computeInitialSize(canvas, propsSize);
15246
- if (size2.width > 0 && size2.height > 0) {
15247
- const pixelRatio = calculateDpr(dpr);
15248
- canvas.width = size2.width * pixelRatio;
15249
- canvas.height = size2.height * pixelRatio;
15250
- }
15251
- await renderer.init();
15252
- }
15253
- const backend = renderer.backend;
15254
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15255
- state.internal.actualRenderer = renderer;
15256
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15257
- if (canvasId && !state.internal.isSecondary) {
15258
- const canvasTarget = new CanvasTarget(canvas);
15259
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15260
- state.set((prev) => ({
15261
- internal: {
15262
- ...prev.internal,
15263
- canvasTarget,
15264
- unregisterPrimary
14237
+ if (!state.internal.actualRenderer) {
14238
+ if (!rendererSetup) {
14239
+ rendererSetup = (async () => {
14240
+ if (primaryCanvas) {
14241
+ const primary = await waitForPrimary(primaryCanvas);
14242
+ renderer = primary.renderer;
14243
+ state.internal.actualRenderer = renderer;
14244
+ const canvasTarget = new CanvasTarget(canvas);
14245
+ primary.store.setState((prev) => ({
14246
+ internal: { ...prev.internal, isMultiCanvas: true }
14247
+ }));
14248
+ state.set((prev) => ({
14249
+ webGPUSupported: primary.store.getState().webGPUSupported,
14250
+ renderer,
14251
+ primaryStore: primary.store,
14252
+ internal: {
14253
+ ...prev.internal,
14254
+ canvasTarget,
14255
+ isMultiCanvas: true,
14256
+ isSecondary: true,
14257
+ targetId: primaryCanvas
14258
+ }
14259
+ }));
14260
+ } else {
14261
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14262
+ if (!renderer.hasInitialized?.()) {
14263
+ const size2 = computeInitialSize(canvas, propsSize);
14264
+ if (size2.width > 0 && size2.height > 0) {
14265
+ const pixelRatio = calculateDpr(dpr);
14266
+ canvas.width = size2.width * pixelRatio;
14267
+ canvas.height = size2.height * pixelRatio;
14268
+ }
14269
+ await renderer.init();
14270
+ }
14271
+ const backend = renderer.backend;
14272
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14273
+ state.internal.actualRenderer = renderer;
14274
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14275
+ if (canvasId && !state.internal.isSecondary) {
14276
+ const canvasTarget = new CanvasTarget(canvas);
14277
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14278
+ state.set((prev) => ({
14279
+ internal: {
14280
+ ...prev.internal,
14281
+ canvasTarget,
14282
+ unregisterPrimary
14283
+ }
14284
+ }));
14285
+ }
15265
14286
  }
15266
- }));
14287
+ })().catch((err) => {
14288
+ rendererSetup = null;
14289
+ throw err;
14290
+ });
15267
14291
  }
14292
+ await rendererSetup;
14293
+ state = store.getState();
14294
+ renderer = state.internal.actualRenderer;
15268
14295
  }
15269
14296
  let raycaster = state.raycaster;
15270
14297
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15489,7 +14516,7 @@ function createRoot(canvas) {
15489
14516
  {
15490
14517
  id: `${newRootId}_frustum`,
15491
14518
  rootId: newRootId,
15492
- phase: "preRender",
14519
+ before: "render",
15493
14520
  system: true
15494
14521
  }
15495
14522
  );
@@ -15501,7 +14528,7 @@ function createRoot(canvas) {
15501
14528
  {
15502
14529
  id: `${newRootId}_visibility`,
15503
14530
  rootId: newRootId,
15504
- phase: "preRender",
14531
+ before: "render",
15505
14532
  system: true,
15506
14533
  after: `${newRootId}_frustum`
15507
14534
  }
@@ -15614,7 +14641,8 @@ function unmountComponentAtNode(canvas, callback) {
15614
14641
  dispose(state.scene);
15615
14642
  _roots.delete(canvas);
15616
14643
  if (callback) callback(canvas);
15617
- } catch {
14644
+ } catch (error) {
14645
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15618
14646
  }
15619
14647
  }, 500);
15620
14648
  }
@@ -15677,6 +14705,7 @@ function PortalInner({ state = {}, children, container }) {
15677
14705
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15678
14706
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15679
14707
  }
14708
+ const set = injectState.set;
15680
14709
  return {
15681
14710
  // The intersect consists of the previous root state
15682
14711
  ...rootState,
@@ -15695,33 +14724,205 @@ function PortalInner({ state = {}, children, container }) {
15695
14724
  size: resolvedSize,
15696
14725
  viewport: { ...rootState.viewport, ...viewport },
15697
14726
  // Layers are allowed to override events
15698
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14727
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15699
14728
  // Container for child attachment - the portalScene (injected or container itself)
15700
14729
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15701
14730
  };
15702
14731
  });
15703
- const usePortalStore = useMemo(() => {
15704
- const store = createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15705
- const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15706
- onMutate(previousRoot.getState());
15707
- return store;
15708
- }, [previousRoot, container]);
15709
- useIsomorphicLayoutEffect(() => {
15710
- const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
15711
- const unsubscribe = previousRoot.subscribe(onMutate);
15712
- return unsubscribe;
15713
- }, [previousRoot, usePortalStore]);
15714
- return (
15715
- // @ts-ignore, reconciler types are not maintained
15716
- /* @__PURE__ */ jsx(Fragment, { children: reconciler.createPortal(
15717
- /* @__PURE__ */ jsx(context.Provider, { value: usePortalStore, children }),
15718
- usePortalStore,
15719
- null
15720
- ) })
15721
- );
14732
+ const usePortalStore = useMemo(() => {
14733
+ const store = createWithEqualityFn((set, get) => ({ ...rest, set, get }));
14734
+ const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
14735
+ onMutate(previousRoot.getState());
14736
+ return store;
14737
+ }, [previousRoot, container]);
14738
+ useIsomorphicLayoutEffect(() => {
14739
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14740
+ const unsubscribe = previousRoot.subscribe(onMutate);
14741
+ return unsubscribe;
14742
+ }, [previousRoot, usePortalStore]);
14743
+ return (
14744
+ // @ts-ignore, reconciler types are not maintained
14745
+ /* @__PURE__ */ jsx(Fragment, { children: reconciler.createPortal(
14746
+ /* @__PURE__ */ jsx(context.Provider, { value: usePortalStore, children }),
14747
+ usePortalStore,
14748
+ null
14749
+ ) })
14750
+ );
14751
+ }
14752
+ function flushSync(fn) {
14753
+ return reconciler.flushSyncFromReconciler(fn);
14754
+ }
14755
+
14756
+ function parseBackground(background) {
14757
+ if (!background) return null;
14758
+ if (typeof background === "object" && !background.isColor) {
14759
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14760
+ return {
14761
+ ...rest,
14762
+ preset,
14763
+ files: envMap || files,
14764
+ backgroundFiles: backgroundMap,
14765
+ background: true
14766
+ };
14767
+ }
14768
+ if (typeof background === "number") {
14769
+ return { color: background, background: true };
14770
+ }
14771
+ if (typeof background === "string") {
14772
+ if (background in presetsObj) {
14773
+ return { preset: background, background: true };
14774
+ }
14775
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14776
+ return { files: background, background: true };
14777
+ }
14778
+ return { color: background, background: true };
14779
+ }
14780
+ if (background.isColor) {
14781
+ return { color: background, background: true };
14782
+ }
14783
+ return null;
14784
+ }
14785
+
14786
+ function parseRendererConfig(rendererProp) {
14787
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14788
+ if (isRendererConfig) {
14789
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14790
+ return {
14791
+ primaryCanvas: pc,
14792
+ scheduler: sc,
14793
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14794
+ };
14795
+ }
14796
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14797
+ }
14798
+
14799
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14800
+ const ROOT_SCOPE = "";
14801
+ const registries = /* @__PURE__ */ new WeakMap();
14802
+ function getKindRegistry(store, kind) {
14803
+ let registry = registries.get(store);
14804
+ if (!registry) {
14805
+ registry = {
14806
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14807
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14808
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14809
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14810
+ };
14811
+ registries.set(store, registry);
14812
+ }
14813
+ return registry[kind];
14814
+ }
14815
+ function resolvePrimary$1(store) {
14816
+ return store.getState().primaryStore ?? store;
14817
+ }
14818
+ function isScopeValid(store, kind, scopeKey) {
14819
+ return getKindRegistry(store, kind).valid.has(scopeKey);
14820
+ }
14821
+ function peekStaged(store, kind, scopeKey) {
14822
+ return getKindRegistry(store, kind).staged.get(scopeKey);
14823
+ }
14824
+ function stageEntries(store, kind, scopeKey, entries) {
14825
+ const { staged } = getKindRegistry(store, kind);
14826
+ const current = staged.get(scopeKey);
14827
+ if (current) Object.assign(current, entries);
14828
+ else staged.set(scopeKey, { ...entries });
14829
+ }
14830
+ function readCommittedScope(map, scopeKey, isLeaf) {
14831
+ if (scopeKey === ROOT_SCOPE) {
14832
+ const leaves = {};
14833
+ for (const [key, value] of Object.entries(map)) if (isLeaf(value)) leaves[key] = value;
14834
+ return leaves;
14835
+ }
14836
+ const scopeData = map[scopeKey];
14837
+ if (scopeData && typeof scopeData === "object" && !isLeaf(scopeData)) return scopeData;
14838
+ return {};
14839
+ }
14840
+ function withStagedOverlay(store, kind, committed) {
14841
+ const { staged } = getKindRegistry(store, kind);
14842
+ if (staged.size === 0) return committed;
14843
+ const view = { ...committed };
14844
+ for (const [scopeKey, entries] of staged) {
14845
+ if (scopeKey === ROOT_SCOPE) Object.assign(view, entries);
14846
+ else view[scopeKey] = { ...view[scopeKey], ...entries };
14847
+ }
14848
+ return view;
14849
+ }
14850
+ function flushStagedScope(store, kind, scopeKey, isLeaf) {
14851
+ const registry = getKindRegistry(store, kind);
14852
+ const staged = registry.staged.get(scopeKey);
14853
+ if (!staged) return;
14854
+ registry.staged.delete(scopeKey);
14855
+ const replace = !registry.valid.has(scopeKey);
14856
+ store.setState((state) => {
14857
+ const map = state[kind];
14858
+ if (scopeKey === ROOT_SCOPE) {
14859
+ if (!replace) return { [kind]: { ...map, ...staged } };
14860
+ const next = {};
14861
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
14862
+ return { [kind]: { ...next, ...staged } };
14863
+ }
14864
+ const current = replace ? {} : map[scopeKey] ?? {};
14865
+ return { [kind]: { ...map, [scopeKey]: { ...current, ...staged } } };
14866
+ });
14867
+ registry.valid.add(scopeKey);
14868
+ }
14869
+ function invalidateResource(store, kind, scopeKey) {
14870
+ const registry = getKindRegistry(store, kind);
14871
+ if (scopeKey === void 0) {
14872
+ registry.valid.clear();
14873
+ registry.staged.clear();
14874
+ } else {
14875
+ registry.valid.delete(scopeKey);
14876
+ registry.staged.delete(scopeKey);
14877
+ }
14878
+ }
14879
+ function rebuildResource(store, kind, userScope) {
14880
+ const primary = resolvePrimary$1(store);
14881
+ invalidateResource(primary, kind, userScope === "root" ? ROOT_SCOPE : userScope);
14882
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14883
+ }
14884
+ function invalidateAllResources(store) {
14885
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14886
+ }
14887
+ function removeResourceEntries(store, kind, names, scope, isLeaf) {
14888
+ const staged = peekStaged(store, kind, scope ?? ROOT_SCOPE);
14889
+ if (staged) for (const name of names) delete staged[name];
14890
+ store.setState((state) => {
14891
+ const map = state[kind];
14892
+ if (scope) {
14893
+ const currentScope = { ...map[scope] };
14894
+ for (const name of names) delete currentScope[name];
14895
+ return { [kind]: { ...map, [scope]: currentScope } };
14896
+ }
14897
+ const next = { ...map };
14898
+ for (const name of names) if (isLeaf(next[name])) delete next[name];
14899
+ return { [kind]: next };
14900
+ });
15722
14901
  }
15723
- function flushSync(fn) {
15724
- return reconciler.flushSyncFromReconciler(fn);
14902
+ function clearResourceEntries(store, kind, scope, isLeaf) {
14903
+ const registry = getKindRegistry(store, kind);
14904
+ if (scope && scope !== "root") registry.staged.delete(scope);
14905
+ else if (scope === "root") registry.staged.delete(ROOT_SCOPE);
14906
+ else registry.staged.clear();
14907
+ store.setState((state) => {
14908
+ const map = state[kind];
14909
+ if (scope && scope !== "root") {
14910
+ const { [scope]: _, ...rest } = map;
14911
+ return { [kind]: rest };
14912
+ }
14913
+ if (scope === "root") {
14914
+ const next = {};
14915
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
14916
+ return { [kind]: next };
14917
+ }
14918
+ return { [kind]: {} };
14919
+ });
14920
+ }
14921
+
14922
+ function clearHmrCaches(store) {
14923
+ const primary = store.getState().primaryStore ?? store;
14924
+ invalidateAllResources(primary);
14925
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
15725
14926
  }
15726
14927
 
15727
14928
  function CanvasImpl({
@@ -15744,6 +14945,8 @@ function CanvasImpl({
15744
14945
  raycaster,
15745
14946
  camera,
15746
14947
  scene,
14948
+ autoUpdateFrustum,
14949
+ occlusion,
15747
14950
  onPointerMissed,
15748
14951
  onDragOverMissed,
15749
14952
  onDropMissed,
@@ -15755,49 +14958,10 @@ function CanvasImpl({
15755
14958
  forceEven,
15756
14959
  ...props
15757
14960
  }) {
15758
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15759
- let primaryCanvas;
15760
- let scheduler;
15761
- let renderer;
15762
- if (isRendererConfig) {
15763
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15764
- primaryCanvas = pc;
15765
- scheduler = sc;
15766
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15767
- } else {
15768
- renderer = rendererProp;
15769
- }
14961
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15770
14962
  React.useMemo(() => extend(THREE), []);
15771
14963
  const Bridge = useBridge();
15772
- const backgroundProps = React.useMemo(() => {
15773
- if (!background) return null;
15774
- if (typeof background === "object" && !background.isColor) {
15775
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15776
- return {
15777
- ...rest,
15778
- preset,
15779
- files: envMap || files,
15780
- backgroundFiles: backgroundMap,
15781
- background: true
15782
- };
15783
- }
15784
- if (typeof background === "number") {
15785
- return { color: background, background: true };
15786
- }
15787
- if (typeof background === "string") {
15788
- if (background in presetsObj) {
15789
- return { preset: background, background: true };
15790
- }
15791
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15792
- return { files: background, background: true };
15793
- }
15794
- return { color: background, background: true };
15795
- }
15796
- if (background.isColor) {
15797
- return { color: background, background: true };
15798
- }
15799
- return null;
15800
- }, [background]);
14964
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15801
14965
  const hasInitialSizeRef = React.useRef(false);
15802
14966
  const measureConfig = React.useMemo(() => {
15803
14967
  if (!hasInitialSizeRef.current) {
@@ -15839,6 +15003,7 @@ function CanvasImpl({
15839
15003
  const handleDropMissed = useMutableCallback(onDropMissed);
15840
15004
  const [block, setBlock] = React.useState(false);
15841
15005
  const [error, setError] = React.useState(false);
15006
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15842
15007
  if (block) throw block;
15843
15008
  if (error) throw error;
15844
15009
  const root = React.useRef(null);
@@ -15846,6 +15011,7 @@ function CanvasImpl({
15846
15011
  const unsubscribeErrorRef = React.useRef(null);
15847
15012
  useIsomorphicLayoutEffect(() => {
15848
15013
  effectActiveRef.current = true;
15014
+ if (fallbackVisible) return;
15849
15015
  const canvas = canvasRef.current;
15850
15016
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15851
15017
  if (!root.current) {
@@ -15866,7 +15032,7 @@ function CanvasImpl({
15866
15032
  }
15867
15033
  async function run() {
15868
15034
  if (!effectActiveRef.current || !root.current) return;
15869
- await root.current.configure({
15035
+ const configured = await root.current.configure({
15870
15036
  id,
15871
15037
  primaryCanvas,
15872
15038
  scheduler,
@@ -15881,6 +15047,8 @@ function CanvasImpl({
15881
15047
  performance,
15882
15048
  raycaster,
15883
15049
  camera,
15050
+ autoUpdateFrustum,
15051
+ occlusion,
15884
15052
  size: effectiveSize,
15885
15053
  // Store size props for reset functionality
15886
15054
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15905,8 +15073,20 @@ function CanvasImpl({
15905
15073
  }
15906
15074
  onCreated?.(state);
15907
15075
  }
15908
- });
15909
- if (!effectActiveRef.current || !root.current) return;
15076
+ }).then(
15077
+ () => true,
15078
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15079
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15080
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15081
+ (setupError) => {
15082
+ if (effectActiveRef.current) {
15083
+ if (fallback != null) setFallbackVisible(true);
15084
+ else setError(setupError);
15085
+ }
15086
+ return false;
15087
+ }
15088
+ );
15089
+ if (!configured || !effectActiveRef.current || !root.current) return;
15910
15090
  root.current.render(
15911
15091
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15912
15092
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15940,14 +15120,7 @@ function CanvasImpl({
15940
15120
  const handleHMR = () => {
15941
15121
  queueMicrotask(() => {
15942
15122
  const rootEntry = _roots.get(canvas);
15943
- if (rootEntry?.store) {
15944
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15945
- rootEntry.store.setState((state) => ({
15946
- nodes: {},
15947
- uniforms: {},
15948
- _hmrVersion: state._hmrVersion + 1
15949
- }));
15950
- }
15123
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15951
15124
  });
15952
15125
  };
15953
15126
  if (typeof import.meta !== "undefined" && import.meta.hot) {
@@ -15976,7 +15149,11 @@ function CanvasImpl({
15976
15149
  ...style
15977
15150
  },
15978
15151
  ...props,
15979
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15152
+ children: fallbackVisible ? (
15153
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15154
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15155
+ fallback
15156
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15980
15157
  "canvas",
15981
15158
  {
15982
15159
  ref: canvasRef,
@@ -16058,35 +15235,50 @@ let ScopedStore = _ScopedStore;
16058
15235
  function createScopedStore(data) {
16059
15236
  return new ScopedStore(data);
16060
15237
  }
16061
- function createLazyCreatorState(state) {
15238
+ function createLazyCreatorState(state, store) {
16062
15239
  let _uniforms = null;
16063
15240
  let _nodes = null;
16064
15241
  let _buffers = null;
16065
15242
  let _gpuStorage = null;
15243
+ const view = (kind) => store ? withStagedOverlay(store, kind, state[kind]) : state[kind];
16066
15244
  return Object.create(state, {
16067
15245
  uniforms: {
16068
15246
  get() {
16069
- return _uniforms ?? (_uniforms = createScopedStore(state.uniforms));
15247
+ return _uniforms ?? (_uniforms = createScopedStore(view("uniforms")));
16070
15248
  }
16071
15249
  },
16072
15250
  nodes: {
16073
15251
  get() {
16074
- return _nodes ?? (_nodes = createScopedStore(state.nodes));
15252
+ return _nodes ?? (_nodes = createScopedStore(view("nodes")));
16075
15253
  }
16076
15254
  },
16077
15255
  buffers: {
16078
15256
  get() {
16079
- return _buffers ?? (_buffers = createScopedStore(state.buffers));
15257
+ return _buffers ?? (_buffers = createScopedStore(view("buffers")));
16080
15258
  }
16081
15259
  },
16082
15260
  gpuStorage: {
16083
15261
  get() {
16084
- return _gpuStorage ?? (_gpuStorage = createScopedStore(state.gpuStorage));
15262
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(view("gpuStorage")));
16085
15263
  }
16086
15264
  }
16087
15265
  });
16088
15266
  }
16089
15267
 
15268
+ function resolvePrimary(local) {
15269
+ return local.getState().primaryStore ?? local;
15270
+ }
15271
+ function usePrimaryStore() {
15272
+ const local = useStore();
15273
+ const primary = local.getState().primaryStore;
15274
+ return useMemo(() => primary ?? local, [primary, local]);
15275
+ }
15276
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15277
+ const local = useStore();
15278
+ const primary = resolvePrimary(local);
15279
+ return primary(selector, equalityFn);
15280
+ }
15281
+
16090
15282
  function addTexture(set, key, value) {
16091
15283
  set((state) => {
16092
15284
  const newMap = new Map(state.textures);
@@ -16190,65 +15382,56 @@ function useCompareMemoize(value, deep) {
16190
15382
  return ref.current;
16191
15383
  }
16192
15384
 
15385
+ function useScopedResource(options) {
15386
+ const { store, kind, scope, isLeaf, create, prepare, reconcile, input } = options;
15387
+ const scopeKey = scope ?? ROOT_SCOPE;
15388
+ const version = store((s) => s._hmrVersion);
15389
+ const entries = useMemo(() => {
15390
+ const staged = peekStaged(store, kind, scopeKey);
15391
+ const reusable = isScopeValid(store, kind, scopeKey);
15392
+ const map = store.getState()[kind];
15393
+ const committed = reusable ? readCommittedScope(map, scopeKey, isLeaf) : void 0;
15394
+ const result = {};
15395
+ let fresh = null;
15396
+ for (const [name, candidate] of Object.entries(create())) {
15397
+ const existing = staged?.[name] ?? committed?.[name];
15398
+ if (existing !== void 0) {
15399
+ result[name] = existing;
15400
+ reconcile?.(existing, candidate);
15401
+ } else {
15402
+ const value = prepare ? prepare(name, candidate) : candidate;
15403
+ result[name] = value;
15404
+ (fresh ?? (fresh = {}))[name] = value;
15405
+ }
15406
+ }
15407
+ if (fresh) stageEntries(store, kind, scopeKey, fresh);
15408
+ return result;
15409
+ }, [store, kind, scopeKey, version, input]);
15410
+ useIsomorphicLayoutEffect(() => {
15411
+ flushStagedScope(store, kind, scopeKey, isLeaf);
15412
+ });
15413
+ return entries;
15414
+ }
15415
+
16193
15416
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16194
15417
  function useUniforms(creatorOrScope, scope) {
16195
- const store = useStore();
15418
+ const store = usePrimaryStore();
16196
15419
  const removeUniforms2 = useCallback(
16197
- (names, targetScope) => {
16198
- const nameArray = Array.isArray(names) ? names : [names];
16199
- store.setState((state) => {
16200
- if (targetScope) {
16201
- const currentScope = { ...state.uniforms[targetScope] };
16202
- for (const name of nameArray) delete currentScope[name];
16203
- return { uniforms: { ...state.uniforms, [targetScope]: currentScope } };
16204
- }
16205
- const uniforms2 = { ...state.uniforms };
16206
- for (const name of nameArray) if (isUniformNode$1(uniforms2[name])) delete uniforms2[name];
16207
- return { uniforms: uniforms2 };
16208
- });
16209
- },
15420
+ (names, targetScope) => removeResourceEntries(store, "uniforms", Array.isArray(names) ? names : [names], targetScope, isUniformNode$1),
16210
15421
  [store]
16211
15422
  );
16212
15423
  const clearUniforms = useCallback(
16213
- (targetScope) => {
16214
- store.setState((state) => {
16215
- if (targetScope && targetScope !== "root") {
16216
- const { [targetScope]: _, ...rest } = state.uniforms;
16217
- return { uniforms: rest };
16218
- }
16219
- if (targetScope === "root") {
16220
- const uniforms2 = {};
16221
- for (const [key, value] of Object.entries(state.uniforms)) {
16222
- if (!isUniformNode$1(value)) uniforms2[key] = value;
16223
- }
16224
- return { uniforms: uniforms2 };
16225
- }
16226
- return { uniforms: {} };
16227
- });
16228
- },
15424
+ (targetScope) => clearResourceEntries(store, "uniforms", targetScope, isUniformNode$1),
16229
15425
  [store]
16230
15426
  );
16231
15427
  const rebuildUniforms = useCallback(
16232
- (targetScope) => {
16233
- store.setState((state) => {
16234
- let newUniforms = {};
16235
- if (targetScope && targetScope !== "root") {
16236
- const { [targetScope]: _, ...rest } = state.uniforms;
16237
- newUniforms = rest;
16238
- } else if (targetScope === "root") {
16239
- for (const [key, value] of Object.entries(state.uniforms)) {
16240
- if (!isUniformNode$1(value)) newUniforms[key] = value;
16241
- }
16242
- }
16243
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
16244
- });
16245
- },
15428
+ (targetScope) => rebuildResource(store, "uniforms", targetScope),
16246
15429
  [store]
16247
15430
  );
16248
15431
  const inputForMemoization = useMemo(() => {
16249
15432
  let raw = creatorOrScope;
16250
15433
  if (is.fun(creatorOrScope)) {
16251
- const wrappedState = createLazyCreatorState(store.getState());
15434
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16252
15435
  raw = creatorOrScope(wrappedState);
16253
15436
  }
16254
15437
  if (raw && typeof raw === "object" && !Array.isArray(raw)) {
@@ -16262,80 +15445,44 @@ function useUniforms(creatorOrScope, scope) {
16262
15445
  }, [creatorOrScope, store]);
16263
15446
  const memoizedInput = useCompareMemoize(inputForMemoization);
16264
15447
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16265
- const storeUniforms = useThree((s) => s.uniforms);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
16267
- const readerDep = isReader ? storeUniforms : null;
16268
- const creatorDep = isReader ? null : hmrVersion;
16269
- const uniforms = useMemo(() => {
16270
- if (memoizedInput === void 0) {
16271
- return storeUniforms;
16272
- }
16273
- if (typeof memoizedInput === "string") {
16274
- const scopeData = storeUniforms[memoizedInput];
16275
- if (scopeData && !isUniformNode$1(scopeData)) return scopeData;
16276
- return {};
16277
- }
16278
- const state = store.getState();
16279
- const set = store.setState;
16280
- if (typeof memoizedInput !== "object" || memoizedInput === null) {
16281
- throw new Error("Invalid uniform input");
16282
- }
16283
- const created = memoizedInput;
16284
- const result = {};
16285
- let hasNewUniforms = false;
16286
- let targetRecord = state.uniforms;
16287
- if (scope) {
16288
- if (!state.uniforms[scope]) state.uniforms[scope] = {};
16289
- targetRecord = state.uniforms[scope];
16290
- }
16291
- for (const [name, node] of Object.entries(created)) {
16292
- if (targetRecord[name]) {
16293
- result[name] = targetRecord[name];
16294
- const existingVal = result[name].value;
16295
- const newVal = vectorize(node);
16296
- let equals = newVal === existingVal;
16297
- if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
16298
- if (isThreeVector(existingVal) && isThreeVector(newVal)) {
16299
- equals = vectorEquals(existingVal, newVal);
16300
- } else if (isSameThreeType(existingVal, newVal)) {
16301
- equals = existingVal.equals(newVal);
16302
- }
15448
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15449
+ const created = useScopedResource({
15450
+ store,
15451
+ kind: "uniforms",
15452
+ scope: isReader ? void 0 : scope,
15453
+ isLeaf: isUniformNode$1,
15454
+ input: memoizedInput,
15455
+ create: () => {
15456
+ if (isReader) return {};
15457
+ if (typeof memoizedInput !== "object" || memoizedInput === null) throw new Error("Invalid uniform input");
15458
+ return memoizedInput;
15459
+ },
15460
+ prepare: (name, candidate) => createUniform(name, candidate, scope),
15461
+ reconcile: (existing, candidate) => {
15462
+ const existingVal = existing.value;
15463
+ const newVal = vectorize(candidate);
15464
+ let equals = newVal === existingVal;
15465
+ if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
15466
+ if (isThreeVector(existingVal) && isThreeVector(newVal)) {
15467
+ equals = vectorEquals(existingVal, newVal);
15468
+ } else if (isSameThreeType(existingVal, newVal)) {
15469
+ equals = existingVal.equals(newVal);
16303
15470
  }
16304
- if (!equals) result[name].value = newVal;
16305
- } else {
16306
- result[name] = createUniform(name, node, scope);
16307
- hasNewUniforms = true;
16308
- }
16309
- }
16310
- if (hasNewUniforms) {
16311
- if (scope) {
16312
- set((s) => ({
16313
- uniforms: {
16314
- ...s.uniforms,
16315
- [scope]: { ...s.uniforms[scope], ...result }
16316
- }
16317
- }));
16318
- } else {
16319
- set((s) => ({ uniforms: { ...s.uniforms, ...result } }));
16320
15471
  }
15472
+ if (!equals) existing.value = newVal;
16321
15473
  }
16322
- return result;
16323
- }, [store, memoizedInput, scope, readerDep, creatorDep]);
15474
+ });
15475
+ let uniforms = created;
15476
+ if (memoizedInput === void 0) {
15477
+ uniforms = storeUniforms;
15478
+ } else if (typeof memoizedInput === "string") {
15479
+ const scopeData = storeUniforms[memoizedInput];
15480
+ uniforms = scopeData && !isUniformNode$1(scopeData) ? scopeData : {};
15481
+ }
16324
15482
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16325
15483
  }
16326
15484
  function rebuildAllUniforms(store, scope) {
16327
- store.setState((state) => {
16328
- let newUniforms = {};
16329
- if (scope && scope !== "root") {
16330
- const { [scope]: _, ...rest } = state.uniforms;
16331
- newUniforms = rest;
16332
- } else if (scope === "root") {
16333
- for (const [key, value] of Object.entries(state.uniforms)) {
16334
- if (!isUniformNode$1(value)) newUniforms[key] = value;
16335
- }
16336
- }
16337
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
16338
- });
15485
+ rebuildResource(store, "uniforms", scope);
16339
15486
  }
16340
15487
  function removeUniforms(set, names, scope) {
16341
15488
  set((state) => {
@@ -16399,191 +15546,91 @@ function isSameThreeType(a, b) {
16399
15546
  return obj_a.isColor && obj_b.isColor || obj_a.isMatrix3 && obj_b.isMatrix3 || obj_a.isMatrix4 && obj_b.isMatrix4 || obj_a.isEuler && obj_b.isEuler || obj_a.isQuaternion && obj_b.isQuaternion;
16400
15547
  }
16401
15548
 
15549
+ const uniformOf = uniform;
16402
15550
  const isUniformNode = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16403
15551
  const isTSLNode$1 = (value) => value !== null && typeof value === "object" && "uuid" in value && "nodeType" in value;
16404
15552
  function useUniform(name, value) {
16405
15553
  const store = useStore();
16406
- const hmrVersion = useThree((s) => s._hmrVersion);
16407
- return useMemo(() => {
16408
- const state = store.getState();
16409
- const set = store.setState;
16410
- const existing = state.uniforms[name];
16411
- if (existing && isUniformNode(existing)) {
15554
+ const registered = useScopedResource({
15555
+ store,
15556
+ kind: "uniforms",
15557
+ scope: void 0,
15558
+ isLeaf: isUniformNode,
15559
+ input: name,
15560
+ create: () => value === void 0 ? {} : { [name]: value },
15561
+ prepare: createNamedUniform,
15562
+ reconcile: (existing2) => {
16412
15563
  if (value !== void 0 && !isTSLNode$1(value) && !isUniformNode(value)) {
16413
- existing.value = typeof value === "string" ? new Color(value) : value;
15564
+ existing2.value = typeof value === "string" ? new Color(value) : value;
16414
15565
  }
16415
- return existing;
16416
- }
16417
- if (value === void 0) {
16418
- throw new Error(
16419
- `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
16420
- );
16421
- }
16422
- if (isUniformNode(value)) {
16423
- const node2 = value;
16424
- if (typeof node2.setName === "function") {
16425
- node2.setName(name);
16426
- }
16427
- set((s) => ({
16428
- uniforms: { ...s.uniforms, [name]: node2 }
16429
- }));
16430
- return node2;
16431
- }
16432
- let node;
16433
- if (isTSLNode$1(value)) {
16434
- node = uniform(value);
16435
- } else if (typeof value === "string") {
16436
- node = uniform(new Color(value));
16437
- } else {
16438
- node = uniform(value);
16439
- }
16440
- if (typeof node.setName === "function") {
16441
- node.setName(name);
16442
15566
  }
16443
- set((s) => ({
16444
- uniforms: {
16445
- ...s.uniforms,
16446
- [name]: node
16447
- }
16448
- }));
16449
- return node;
16450
- }, [store, name, hmrVersion]);
15567
+ });
15568
+ if (registered[name]) return registered[name];
15569
+ const existing = peekStaged(store, "uniforms", ROOT_SCOPE)?.[name] ?? store.getState().uniforms[name];
15570
+ if (existing && isUniformNode(existing)) return existing;
15571
+ throw new Error(
15572
+ `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
15573
+ );
15574
+ }
15575
+ function createNamedUniform(name, value) {
15576
+ let node;
15577
+ if (isUniformNode(value)) {
15578
+ node = value;
15579
+ } else if (isTSLNode$1(value)) {
15580
+ node = uniformOf(value);
15581
+ } else if (typeof value === "string") {
15582
+ node = uniform(new Color(value));
15583
+ } else {
15584
+ node = uniformOf(value);
15585
+ }
15586
+ if (typeof node.setName === "function") {
15587
+ node.setName(name);
15588
+ }
15589
+ return node;
16451
15590
  }
16452
15591
 
16453
15592
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16454
15593
  function useNodes(creatorOrScope, scope) {
16455
- const store = useStore();
15594
+ const store = usePrimaryStore();
16456
15595
  const removeNodes2 = useCallback(
16457
- (names, targetScope) => {
16458
- const nameArray = Array.isArray(names) ? names : [names];
16459
- store.setState((state) => {
16460
- if (targetScope) {
16461
- const currentScope = { ...state.nodes[targetScope] };
16462
- for (const name of nameArray) delete currentScope[name];
16463
- return { nodes: { ...state.nodes, [targetScope]: currentScope } };
16464
- }
16465
- const nodes2 = { ...state.nodes };
16466
- for (const name of nameArray) if (isTSLNode(nodes2[name])) delete nodes2[name];
16467
- return { nodes: nodes2 };
16468
- });
16469
- },
15596
+ (names, targetScope) => removeResourceEntries(store, "nodes", Array.isArray(names) ? names : [names], targetScope, isTSLNode),
16470
15597
  [store]
16471
15598
  );
16472
15599
  const clearNodes = useCallback(
16473
- (targetScope) => {
16474
- store.setState((state) => {
16475
- if (targetScope && targetScope !== "root") {
16476
- const { [targetScope]: _, ...rest } = state.nodes;
16477
- return { nodes: rest };
16478
- }
16479
- if (targetScope === "root") {
16480
- const nodes2 = {};
16481
- for (const [key, value] of Object.entries(state.nodes)) {
16482
- if (!isTSLNode(value)) nodes2[key] = value;
16483
- }
16484
- return { nodes: nodes2 };
16485
- }
16486
- return { nodes: {} };
16487
- });
16488
- },
15600
+ (targetScope) => clearResourceEntries(store, "nodes", targetScope, isTSLNode),
16489
15601
  [store]
16490
15602
  );
16491
15603
  const rebuildNodes = useCallback(
16492
- (targetScope) => {
16493
- store.setState((state) => {
16494
- let newNodes = state.nodes;
16495
- if (targetScope && targetScope !== "root") {
16496
- const { [targetScope]: _, ...rest } = state.nodes;
16497
- newNodes = rest;
16498
- } else if (targetScope === "root") {
16499
- newNodes = {};
16500
- for (const [key, value] of Object.entries(state.nodes)) {
16501
- if (!isTSLNode(value)) newNodes[key] = value;
16502
- }
16503
- } else {
16504
- newNodes = {};
16505
- }
16506
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16507
- });
16508
- },
15604
+ (targetScope) => rebuildResource(store, "nodes", targetScope),
16509
15605
  [store]
16510
15606
  );
16511
15607
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16512
- const storeNodes = useThree((s) => s.nodes);
16513
- const hmrVersion = useThree((s) => s._hmrVersion);
16514
- const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16515
- const readerDep = isReader ? storeNodes : null;
16516
- const creatorDep = isReader ? null : hmrVersion;
16517
- const nodes = useMemo(() => {
16518
- if (creatorOrScope === void 0) {
16519
- return storeNodes;
16520
- }
16521
- if (typeof creatorOrScope === "string") {
16522
- const scopeData = storeNodes[creatorOrScope];
16523
- if (scopeData && !isTSLNode(scopeData)) return scopeData;
16524
- return {};
16525
- }
16526
- const state = store.getState();
16527
- const set = store.setState;
16528
- const creator = creatorOrScope;
16529
- const wrappedState = createLazyCreatorState(state);
16530
- const created = creator(wrappedState);
16531
- const result = {};
16532
- let hasNewNodes = false;
16533
- if (scope) {
16534
- const currentScope = state.nodes[scope] ?? {};
16535
- for (const [name, node] of Object.entries(created)) {
16536
- if (currentScope[name]) {
16537
- result[name] = currentScope[name];
16538
- } else {
16539
- node.setName?.(`${scope}.${name}`);
16540
- result[name] = node;
16541
- hasNewNodes = true;
16542
- }
16543
- }
16544
- if (hasNewNodes) {
16545
- set((s) => ({
16546
- nodes: {
16547
- ...s.nodes,
16548
- [scope]: { ...s.nodes[scope], ...result }
16549
- }
16550
- }));
16551
- }
16552
- return result;
16553
- }
16554
- for (const [name, node] of Object.entries(created)) {
16555
- const existing = state.nodes[name];
16556
- if (existing && isTSLNode(existing)) {
16557
- result[name] = existing;
16558
- } else {
16559
- node.setName?.(name);
16560
- result[name] = node;
16561
- hasNewNodes = true;
16562
- }
16563
- }
16564
- if (hasNewNodes) {
16565
- set((s) => ({ nodes: { ...s.nodes, ...result } }));
15608
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15609
+ const created = useScopedResource({
15610
+ store,
15611
+ kind: "nodes",
15612
+ scope: isReader ? void 0 : scope,
15613
+ isLeaf: isTSLNode,
15614
+ create: () => {
15615
+ if (isReader) return {};
15616
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15617
+ },
15618
+ prepare: (name, node) => {
15619
+ node.setName?.(scope ? `${scope}.${name}` : name);
15620
+ return node;
16566
15621
  }
16567
- return result;
16568
- }, [store, scopeDep, readerDep, creatorDep]);
15622
+ });
15623
+ let nodes = created;
15624
+ if (creatorOrScope === void 0) {
15625
+ nodes = storeNodes;
15626
+ } else if (typeof creatorOrScope === "string") {
15627
+ const scopeData = storeNodes[creatorOrScope];
15628
+ nodes = scopeData && !isTSLNode(scopeData) ? scopeData : {};
15629
+ }
16569
15630
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16570
15631
  }
16571
15632
  function rebuildAllNodes(store, scope) {
16572
- store.setState((state) => {
16573
- let newNodes = state.nodes;
16574
- if (scope && scope !== "root") {
16575
- const { [scope]: _, ...rest } = state.nodes;
16576
- newNodes = rest;
16577
- } else if (scope === "root") {
16578
- newNodes = {};
16579
- for (const [key, value] of Object.entries(state.nodes)) {
16580
- if (!isTSLNode(value)) newNodes[key] = value;
16581
- }
16582
- } else {
16583
- newNodes = {};
16584
- }
16585
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16586
- });
15633
+ rebuildResource(store, "nodes", scope);
16587
15634
  }
16588
15635
  function removeNodes(set, names, scope) {
16589
15636
  set((state) => {
@@ -16613,13 +15660,13 @@ function clearRootNodes(set) {
16613
15660
  });
16614
15661
  }
16615
15662
  function useLocalNodes(creator) {
16616
- const store = useStore();
16617
- const uniforms = useThree((s) => s.uniforms);
16618
- const nodes = useThree((s) => s.nodes);
16619
- const textures = useThree((s) => s.textures);
16620
- const hmrVersion = useThree((s) => s._hmrVersion);
15663
+ const store = usePrimaryStore();
15664
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15665
+ const nodes = usePrimaryThree((s) => s.nodes);
15666
+ const textures = usePrimaryThree((s) => s.textures);
15667
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16621
15668
  return useMemo(() => {
16622
- const wrappedState = createLazyCreatorState(store.getState());
15669
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16623
15670
  return creator(wrappedState);
16624
15671
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16625
15672
  }
@@ -16638,60 +15685,17 @@ const disposeBuffer = (buffer) => {
16638
15685
  }
16639
15686
  };
16640
15687
  function useBuffers(creatorOrScope, scope) {
16641
- const store = useStore();
15688
+ const store = usePrimaryStore();
16642
15689
  const removeBuffers = useCallback(
16643
- (names, targetScope) => {
16644
- const nameArray = Array.isArray(names) ? names : [names];
16645
- store.setState((state) => {
16646
- if (targetScope) {
16647
- const currentScope = { ...state.buffers[targetScope] };
16648
- for (const name of nameArray) delete currentScope[name];
16649
- return { buffers: { ...state.buffers, [targetScope]: currentScope } };
16650
- }
16651
- const buffers2 = { ...state.buffers };
16652
- for (const name of nameArray) if (isBufferLike(buffers2[name])) delete buffers2[name];
16653
- return { buffers: buffers2 };
16654
- });
16655
- },
15690
+ (names, targetScope) => removeResourceEntries(store, "buffers", Array.isArray(names) ? names : [names], targetScope, isBufferLike),
16656
15691
  [store]
16657
15692
  );
16658
15693
  const clearBuffers = useCallback(
16659
- (targetScope) => {
16660
- store.setState((state) => {
16661
- if (targetScope && targetScope !== "root") {
16662
- const { [targetScope]: _, ...rest } = state.buffers;
16663
- return { buffers: rest };
16664
- }
16665
- if (targetScope === "root") {
16666
- const buffers2 = {};
16667
- for (const [key, value] of Object.entries(state.buffers)) {
16668
- if (!isBufferLike(value)) buffers2[key] = value;
16669
- }
16670
- return { buffers: buffers2 };
16671
- }
16672
- return { buffers: {} };
16673
- });
16674
- },
15694
+ (targetScope) => clearResourceEntries(store, "buffers", targetScope, isBufferLike),
16675
15695
  [store]
16676
15696
  );
16677
15697
  const rebuildBuffers = useCallback(
16678
- (targetScope) => {
16679
- store.setState((state) => {
16680
- let newBuffers = state.buffers;
16681
- if (targetScope && targetScope !== "root") {
16682
- const { [targetScope]: _, ...rest } = state.buffers;
16683
- newBuffers = rest;
16684
- } else if (targetScope === "root") {
16685
- newBuffers = {};
16686
- for (const [key, value] of Object.entries(state.buffers)) {
16687
- if (!isBufferLike(value)) newBuffers[key] = value;
16688
- }
16689
- } else {
16690
- newBuffers = {};
16691
- }
16692
- return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
16693
- });
16694
- },
15698
+ (targetScope) => rebuildResource(store, "buffers", targetScope),
16695
15699
  [store]
16696
15700
  );
16697
15701
  const disposeBuffers = useCallback(
@@ -16709,85 +15713,34 @@ function useBuffers(creatorOrScope, scope) {
16709
15713
  [store, removeBuffers]
16710
15714
  );
16711
15715
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16712
- const storeBuffers = useThree((s) => s.buffers);
16713
- const hmrVersion = useThree((s) => s._hmrVersion);
16714
- const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16715
- const readerDep = isReader ? storeBuffers : null;
16716
- const creatorDep = isReader ? null : hmrVersion;
16717
- const buffers = useMemo(() => {
16718
- if (creatorOrScope === void 0) {
16719
- return storeBuffers;
16720
- }
16721
- if (typeof creatorOrScope === "string") {
16722
- const scopeData = storeBuffers[creatorOrScope];
16723
- if (scopeData && !isBufferLike(scopeData)) return scopeData;
16724
- return {};
16725
- }
16726
- const state = store.getState();
16727
- const set = store.setState;
16728
- const creator = creatorOrScope;
16729
- const wrappedState = createLazyCreatorState(state);
16730
- const created = creator(wrappedState);
16731
- const result = {};
16732
- let hasNewBuffers = false;
16733
- if (scope) {
16734
- const currentScope = state.buffers[scope] ?? {};
16735
- for (const [name, buffer] of Object.entries(created)) {
16736
- if (currentScope[name]) {
16737
- result[name] = currentScope[name];
16738
- } else {
16739
- if ("setName" in buffer && typeof buffer.setName === "function") {
16740
- buffer.setName(`${scope}.${name}`);
16741
- }
16742
- result[name] = buffer;
16743
- hasNewBuffers = true;
16744
- }
16745
- }
16746
- if (hasNewBuffers) {
16747
- set((s) => ({
16748
- buffers: {
16749
- ...s.buffers,
16750
- [scope]: { ...s.buffers[scope], ...result }
16751
- }
16752
- }));
16753
- }
16754
- return result;
16755
- }
16756
- for (const [name, buffer] of Object.entries(created)) {
16757
- const existing = state.buffers[name];
16758
- if (existing && isBufferLike(existing)) {
16759
- result[name] = existing;
16760
- } else {
16761
- if ("setName" in buffer && typeof buffer.setName === "function") {
16762
- buffer.setName(name);
16763
- }
16764
- result[name] = buffer;
16765
- hasNewBuffers = true;
15716
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15717
+ const created = useScopedResource({
15718
+ store,
15719
+ kind: "buffers",
15720
+ scope: isReader ? void 0 : scope,
15721
+ isLeaf: isBufferLike,
15722
+ create: () => {
15723
+ if (isReader) return {};
15724
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15725
+ },
15726
+ prepare: (name, buffer) => {
15727
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15728
+ buffer.setName(scope ? `${scope}.${name}` : name);
16766
15729
  }
15730
+ return buffer;
16767
15731
  }
16768
- if (hasNewBuffers) {
16769
- set((s) => ({ buffers: { ...s.buffers, ...result } }));
16770
- }
16771
- return result;
16772
- }, [store, scopeDep, readerDep, creatorDep]);
15732
+ });
15733
+ let buffers = created;
15734
+ if (creatorOrScope === void 0) {
15735
+ buffers = storeBuffers;
15736
+ } else if (typeof creatorOrScope === "string") {
15737
+ const scopeData = storeBuffers[creatorOrScope];
15738
+ buffers = scopeData && !isBufferLike(scopeData) ? scopeData : {};
15739
+ }
16773
15740
  return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
16774
15741
  }
16775
15742
  function rebuildAllBuffers(store, scope) {
16776
- store.setState((state) => {
16777
- let newBuffers = state.buffers;
16778
- if (scope && scope !== "root") {
16779
- const { [scope]: _, ...rest } = state.buffers;
16780
- newBuffers = rest;
16781
- } else if (scope === "root") {
16782
- newBuffers = {};
16783
- for (const [key, value] of Object.entries(state.buffers)) {
16784
- if (!isBufferLike(value)) newBuffers[key] = value;
16785
- }
16786
- } else {
16787
- newBuffers = {};
16788
- }
16789
- return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
16790
- });
15743
+ rebuildResource(store, "buffers", scope);
16791
15744
  }
16792
15745
 
16793
15746
  const isStorageLike = (value) => {
@@ -16804,60 +15757,17 @@ const disposeStorage = (storage) => {
16804
15757
  }
16805
15758
  };
16806
15759
  function useGPUStorage(creatorOrScope, scope) {
16807
- const store = useStore();
15760
+ const store = usePrimaryStore();
16808
15761
  const removeStorage = useCallback(
16809
- (names, targetScope) => {
16810
- const nameArray = Array.isArray(names) ? names : [names];
16811
- store.setState((state) => {
16812
- if (targetScope) {
16813
- const currentScope = { ...state.gpuStorage[targetScope] };
16814
- for (const name of nameArray) delete currentScope[name];
16815
- return { gpuStorage: { ...state.gpuStorage, [targetScope]: currentScope } };
16816
- }
16817
- const gpuStorage2 = { ...state.gpuStorage };
16818
- for (const name of nameArray) if (isStorageLike(gpuStorage2[name])) delete gpuStorage2[name];
16819
- return { gpuStorage: gpuStorage2 };
16820
- });
16821
- },
15762
+ (names, targetScope) => removeResourceEntries(store, "gpuStorage", Array.isArray(names) ? names : [names], targetScope, isStorageLike),
16822
15763
  [store]
16823
15764
  );
16824
15765
  const clearStorage = useCallback(
16825
- (targetScope) => {
16826
- store.setState((state) => {
16827
- if (targetScope && targetScope !== "root") {
16828
- const { [targetScope]: _, ...rest } = state.gpuStorage;
16829
- return { gpuStorage: rest };
16830
- }
16831
- if (targetScope === "root") {
16832
- const gpuStorage2 = {};
16833
- for (const [key, value] of Object.entries(state.gpuStorage)) {
16834
- if (!isStorageLike(value)) gpuStorage2[key] = value;
16835
- }
16836
- return { gpuStorage: gpuStorage2 };
16837
- }
16838
- return { gpuStorage: {} };
16839
- });
16840
- },
15766
+ (targetScope) => clearResourceEntries(store, "gpuStorage", targetScope, isStorageLike),
16841
15767
  [store]
16842
15768
  );
16843
15769
  const rebuildStorage = useCallback(
16844
- (targetScope) => {
16845
- store.setState((state) => {
16846
- let newStorage = state.gpuStorage;
16847
- if (targetScope && targetScope !== "root") {
16848
- const { [targetScope]: _, ...rest } = state.gpuStorage;
16849
- newStorage = rest;
16850
- } else if (targetScope === "root") {
16851
- newStorage = {};
16852
- for (const [key, value] of Object.entries(state.gpuStorage)) {
16853
- if (!isStorageLike(value)) newStorage[key] = value;
16854
- }
16855
- } else {
16856
- newStorage = {};
16857
- }
16858
- return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
16859
- });
16860
- },
15770
+ (targetScope) => rebuildResource(store, "gpuStorage", targetScope),
16861
15771
  [store]
16862
15772
  );
16863
15773
  const disposeStorageFn = useCallback(
@@ -16875,73 +15785,34 @@ function useGPUStorage(creatorOrScope, scope) {
16875
15785
  [store, removeStorage]
16876
15786
  );
16877
15787
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16878
- const storeStorage = useThree((s) => s.gpuStorage);
16879
- const hmrVersion = useThree((s) => s._hmrVersion);
16880
- const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16881
- const readerDep = isReader ? storeStorage : null;
16882
- const creatorDep = isReader ? null : hmrVersion;
16883
- const gpuStorage = useMemo(() => {
16884
- if (creatorOrScope === void 0) {
16885
- return storeStorage;
16886
- }
16887
- if (typeof creatorOrScope === "string") {
16888
- const scopeData = storeStorage[creatorOrScope];
16889
- if (scopeData && !isStorageLike(scopeData)) return scopeData;
16890
- return {};
16891
- }
16892
- const state = store.getState();
16893
- const set = store.setState;
16894
- const creator = creatorOrScope;
16895
- const wrappedState = createLazyCreatorState(state);
16896
- const created = creator(wrappedState);
16897
- const result = {};
16898
- let hasNewStorage = false;
16899
- if (scope) {
16900
- const currentScope = state.gpuStorage[scope] ?? {};
16901
- for (const [name, storage] of Object.entries(created)) {
16902
- if (currentScope[name]) {
16903
- result[name] = currentScope[name];
16904
- } else {
16905
- if ("setName" in storage && typeof storage.setName === "function") {
16906
- storage.setName(`${scope}.${name}`);
16907
- }
16908
- if ("name" in storage && typeof storage.name === "string") {
16909
- storage.name = `${scope}.${name}`;
16910
- }
16911
- result[name] = storage;
16912
- hasNewStorage = true;
16913
- }
16914
- }
16915
- if (hasNewStorage) {
16916
- set((s) => ({
16917
- gpuStorage: {
16918
- ...s.gpuStorage,
16919
- [scope]: { ...s.gpuStorage[scope], ...result }
16920
- }
16921
- }));
15788
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15789
+ const created = useScopedResource({
15790
+ store,
15791
+ kind: "gpuStorage",
15792
+ scope: isReader ? void 0 : scope,
15793
+ isLeaf: isStorageLike,
15794
+ create: () => {
15795
+ if (isReader) return {};
15796
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15797
+ },
15798
+ prepare: (name, storage) => {
15799
+ const label = scope ? `${scope}.${name}` : name;
15800
+ if ("setName" in storage && typeof storage.setName === "function") {
15801
+ storage.setName(label);
16922
15802
  }
16923
- return result;
16924
- }
16925
- for (const [name, storage] of Object.entries(created)) {
16926
- const existing = state.gpuStorage[name];
16927
- if (existing && isStorageLike(existing)) {
16928
- result[name] = existing;
16929
- } else {
16930
- if ("setName" in storage && typeof storage.setName === "function") {
16931
- storage.setName(name);
16932
- }
16933
- if ("name" in storage && typeof storage.name === "string") {
16934
- storage.name = name;
16935
- }
16936
- result[name] = storage;
16937
- hasNewStorage = true;
15803
+ if ("name" in storage && typeof storage.name === "string") {
15804
+ storage.name = label;
16938
15805
  }
15806
+ return storage;
16939
15807
  }
16940
- if (hasNewStorage) {
16941
- set((s) => ({ gpuStorage: { ...s.gpuStorage, ...result } }));
16942
- }
16943
- return result;
16944
- }, [store, scopeDep, readerDep, creatorDep]);
15808
+ });
15809
+ let gpuStorage = created;
15810
+ if (creatorOrScope === void 0) {
15811
+ gpuStorage = storeStorage;
15812
+ } else if (typeof creatorOrScope === "string") {
15813
+ const scopeData = storeStorage[creatorOrScope];
15814
+ gpuStorage = scopeData && !isStorageLike(scopeData) ? scopeData : {};
15815
+ }
16945
15816
  return {
16946
15817
  ...gpuStorage,
16947
15818
  removeStorage,
@@ -16951,21 +15822,7 @@ function useGPUStorage(creatorOrScope, scope) {
16951
15822
  };
16952
15823
  }
16953
15824
  function rebuildAllStorage(store, scope) {
16954
- store.setState((state) => {
16955
- let newStorage = state.gpuStorage;
16956
- if (scope && scope !== "root") {
16957
- const { [scope]: _, ...rest } = state.gpuStorage;
16958
- newStorage = rest;
16959
- } else if (scope === "root") {
16960
- newStorage = {};
16961
- for (const [key, value] of Object.entries(state.gpuStorage)) {
16962
- if (!isStorageLike(value)) newStorage[key] = value;
16963
- }
16964
- } else {
16965
- newStorage = {};
16966
- }
16967
- return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
16968
- });
15825
+ rebuildResource(store, "gpuStorage", scope);
16969
15826
  }
16970
15827
 
16971
15828
  function useRenderPipeline(mainCB, setupCB) {
@@ -17006,12 +15863,12 @@ function useRenderPipeline(mainCB, setupCB) {
17006
15863
  const state = store.getState();
17007
15864
  const set = store.setState;
17008
15865
  try {
17009
- let pp = state.renderPipeline;
15866
+ let pipeline = state.renderPipeline;
17010
15867
  let currentPasses = { ...state.passes };
17011
- let justCreatedPP = false;
17012
- if (!pp) {
17013
- pp = new PostProcessing(renderer);
17014
- justCreatedPP = true;
15868
+ let justCreatedPipeline = false;
15869
+ if (!pipeline) {
15870
+ pipeline = new RenderPipeline(renderer);
15871
+ justCreatedPipeline = true;
17015
15872
  }
17016
15873
  const cacheValid = scenePassCacheRef.current && scenePassCacheRef.current.sceneUuid === scene.uuid && scenePassCacheRef.current.cameraUuid === camera.uuid;
17017
15874
  let scenePass;
@@ -17022,9 +15879,9 @@ function useRenderPipeline(mainCB, setupCB) {
17022
15879
  scenePassCacheRef.current = { sceneUuid: scene.uuid, cameraUuid: camera.uuid, scenePass };
17023
15880
  }
17024
15881
  currentPasses.scenePass = scenePass;
17025
- if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
17026
- set({ renderPipeline: pp, passes: currentPasses });
17027
- const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
15882
+ if (!pipeline.outputNode || justCreatedPipeline) pipeline.outputNode = scenePass;
15883
+ set({ renderPipeline: pipeline, passes: currentPasses });
15884
+ const shouldRunCallbacks = justCreatedPipeline || !callbacksRanRef.current || !cacheValid;
17028
15885
  if (shouldRunCallbacks) {
17029
15886
  if (setupCBRef.current) {
17030
15887
  const freshState = store.getState();
@@ -17045,7 +15902,7 @@ function useRenderPipeline(mainCB, setupCB) {
17045
15902
  callbacksRanRef.current = true;
17046
15903
  }
17047
15904
  } catch (error) {
17048
- console.error("[useRenderPipeline] Setup error:", error);
15905
+ console.warn("[useRenderPipeline] Setup failed; the render pipeline was not configured:", error);
17049
15906
  }
17050
15907
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
17051
15908
  const passes = useThree((s) => s.passes);
@@ -17063,4 +15920,4 @@ function useRenderPipeline(mainCB, setupCB) {
17063
15920
 
17064
15921
  extend(THREE);
17065
15922
 
17066
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
15923
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };