@react-three/fiber 10.0.0-canary.d6fdf72 → 10.0.0-canary.e881a4a

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -15,6 +15,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
@@ -55,10 +56,13 @@ const R3F_BUILD_WEBGPU = true;
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: webgpu.CubeRenderTarget,
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+ CubeRenderTargetCompat: webgpu.CubeRenderTarget,
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  Inspector: Inspector_js.Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: webgpu.RenderTarget,
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+ WebGLCubeRenderTarget: three.WebGLCubeRenderTarget,
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  WebGLRenderTarget: three.WebGLRenderTarget,
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  WebGLRenderer: three.WebGLRenderer
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  }, [webgpu__namespace]);
@@ -332,15 +336,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = fiber.useThree((state) => state.gl);
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+ const renderer = fiber.useThree((state) => state.renderer);
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+ const isLegacy = fiber.useThree((state) => state.isLegacy);
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  const defaultScene = fiber.useThree((state) => state.scene);
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  const camera = React__namespace.useRef(null);
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  const [virtualScene] = React__namespace.useState(() => new webgpu.Scene());
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  const fbo = React__namespace.useMemo(() => {
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- const fbo2 = new webgpu.WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new three.WebGLCubeRenderTarget(resolution) : new webgpu.CubeRenderTarget(resolution);
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  fbo2.texture.type = webgpu.HalfFloatType;
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  return fbo2;
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- }, [resolution]);
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+ }, [resolution, isLegacy]);
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  React__namespace.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -348,10 +353,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React__namespace.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -368,7 +373,7 @@ function EnvironmentPortal({
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  defaultScene,
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  background,
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  frames,
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- gl,
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+ renderer,
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  blur,
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  backgroundBlurriness,
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  backgroundIntensity,
@@ -379,10 +384,10 @@ function EnvironmentPortal({
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  count++;
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  }
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  });
@@ -446,9 +451,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$2 = Object.defineProperty;
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- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
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+ var __defProp = Object.defineProperty;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -480,7 +485,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
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- __publicField$2(this, "state", { error: false });
488
+ __publicField(this, "state", { error: false });
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  }
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -488,7 +493,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
493
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494
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  const is = {
@@ -625,8 +630,7 @@ function prepare(target, root, type, props) {
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  object,
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  eventCount: 0,
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  handlers: {},
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- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
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  };
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  if (object) object.__r3f = instance;
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  }
@@ -783,6 +787,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
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  internal.occlusionCache.delete(object);
785
789
  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
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+ const entry = internal.visibilityRegistry.get(object.uuid);
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+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
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+ object.occlusionTest = true;
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+ enableOcclusion(store);
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+ }
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+ return true;
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+ }
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  function checkVisibility(state) {
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  const { internal, camera } = state;
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  const registry = internal.visibilityRegistry;
@@ -970,10 +985,7 @@ function applyProps(object, props) {
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  continue;
971
986
  }
972
987
  if (value === void 0) continue;
973
- if (isFromRef(value)) {
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- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
975
- continue;
976
- }
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+ if (isFromRef(value)) continue;
977
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  if (isOnce(value)) {
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  if (instance?.appliedOnce?.has(prop)) continue;
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991
  if (instance) {
@@ -1009,6 +1021,19 @@ function applyProps(object, props) {
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  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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1023
  else target.set(value);
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+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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  } else {
1013
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  root[key] = value;
1014
1039
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1027,6 +1052,9 @@ function applyProps(object, props) {
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  if (instance.eventCount && object2.raycast !== null) {
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  rootState.internal.interaction.push(object2);
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  }
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+ }
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+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
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+ const object2 = instance.object;
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  const root = findInitialRoot(instance);
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  const visibilityHandlers = {
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  onFramed: instance.handlers.onFramed,
@@ -1034,7 +1062,9 @@ function applyProps(object, props) {
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1062
  onVisible: instance.handlers.onVisible
1035
1063
  };
1036
1064
  if (hasVisibilityHandlers(visibilityHandlers)) {
1037
- registerVisibility(root, object2, visibilityHandlers);
1065
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
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+ registerVisibility(root, object2, visibilityHandlers);
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+ }
1038
1068
  } else {
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  unregisterVisibility(root, object2);
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  }
@@ -1562,6 +1592,7 @@ function createPointerEvents(store) {
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  set((state) => ({ events: { ...state.events, connected: void 0 } }));
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1593
  }
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1594
  },
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+ // PREVIEW (A8): the XR pointer registration API may change before stable.
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  registerPointer: (config) => {
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  const pointerId = nextXRPointerId++;
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  xrPointers.set(pointerId, config);
@@ -1648,1036 +1679,11 @@ function notifyAlpha({ message, link }) {
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  }
1649
1680
  }
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1681
 
1651
- var __defProp$1 = Object.defineProperty;
1652
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1653
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1654
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1655
- class PhaseGraph {
1656
- constructor() {
1657
- /** Ordered list of phase nodes */
1658
- __publicField$1(this, "phases", []);
1659
- /** Quick lookup by name */
1660
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1661
- /** Cached ordered names (invalidated on changes) */
1662
- __publicField$1(this, "orderedNamesCache", null);
1663
- this.initializeDefaultPhases();
1664
- }
1665
- //* Initialization --------------------------------
1666
- initializeDefaultPhases() {
1667
- for (const name of DEFAULT_PHASES) {
1668
- const node = { name, isAutoGenerated: false };
1669
- this.phases.push(node);
1670
- this.phaseMap.set(name, node);
1671
- }
1672
- this.invalidateCache();
1673
- }
1674
- //* Public API --------------------------------
1675
- /**
1676
- * Add a named phase to the graph
1677
- * @param name - Phase name (must be unique)
1678
- * @param options - Position options (before or after another phase)
1679
- */
1680
- addPhase(name, options = {}) {
1681
- if (this.phaseMap.has(name)) {
1682
- console.warn(`[useFrame] Phase "${name}" already exists`);
1683
- return;
1684
- }
1685
- const { before, after } = options;
1686
- const node = { name, isAutoGenerated: false };
1687
- let insertIndex = this.phases.length;
1688
- const targetIndex = this.getPhaseIndex(before ?? after);
1689
- if (targetIndex !== -1) {
1690
- insertIndex = before ? targetIndex : targetIndex + 1;
1691
- } else {
1692
- const constraintType = before ? "before" : "after";
1693
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1694
- }
1695
- this.phases.splice(insertIndex, 0, node);
1696
- this.phaseMap.set(name, node);
1697
- this.invalidateCache();
1698
- }
1699
- /**
1700
- * Get ordered list of phase names
1701
- */
1702
- getOrderedPhases() {
1703
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1704
- return this.orderedNamesCache;
1705
- }
1706
- /**
1707
- * Check if a phase exists
1708
- */
1709
- hasPhase(name) {
1710
- return this.phaseMap.has(name);
1711
- }
1712
- /**
1713
- * Get the index of a phase (-1 if not found)
1714
- */
1715
- getPhaseIndex(name) {
1716
- if (!name) return -1;
1717
- return this.phases.findIndex((p) => p.name === name);
1718
- }
1719
- /**
1720
- * Ensure a phase exists, creating an auto-generated one if needed.
1721
- * Used for resolving before/after constraints.
1722
- *
1723
- * @param name - The phase name to ensure exists
1724
- * @returns The phase name (may be auto-generated like 'before:render')
1725
- */
1726
- ensurePhase(name) {
1727
- if (this.phaseMap.has(name)) return name;
1728
- const node = { name, isAutoGenerated: true };
1729
- this.phases.push(node);
1730
- this.phaseMap.set(name, node);
1731
- this.invalidateCache();
1732
- return name;
1733
- }
1734
- /**
1735
- * Resolve where a job with before/after constraints should go.
1736
- * Creates auto-generated phases if needed.
1737
- *
1738
- * @param before - Phase(s) to run before
1739
- * @param after - Phase(s) to run after
1740
- * @returns The resolved phase name
1741
- */
1742
- resolveConstraintPhase(before, after) {
1743
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1744
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1745
- if (beforeArr.length > 0) {
1746
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1747
- }
1748
- if (afterArr.length > 0) {
1749
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1750
- }
1751
- return "update";
1752
- }
1753
- /**
1754
- * Ensure an auto-generated phase exists relative to a target phase.
1755
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1756
- *
1757
- * @param target - The target phase name to position relative to
1758
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1759
- * @param offset - Insertion offset (0 for before, 1 for after)
1760
- * @returns The auto-generated phase name
1761
- */
1762
- ensureAutoPhase(target, prefix, offset) {
1763
- const autoName = `${prefix}:${target}`;
1764
- if (this.phaseMap.has(autoName)) return autoName;
1765
- const node = { name: autoName, isAutoGenerated: true };
1766
- const targetIndex = this.getPhaseIndex(target);
1767
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1768
- else this.phases.push(node);
1769
- this.phaseMap.set(autoName, node);
1770
- this.invalidateCache();
1771
- return autoName;
1772
- }
1773
- // Internal --------------------------------
1774
- invalidateCache() {
1775
- this.orderedNamesCache = null;
1776
- }
1777
- }
1778
-
1779
- function rebuildSortedJobs(jobs, phaseGraph) {
1780
- const orderedPhases = phaseGraph.getOrderedPhases();
1781
- const buckets = /* @__PURE__ */ new Map();
1782
- for (const phase of orderedPhases) {
1783
- buckets.set(phase, []);
1784
- }
1785
- for (const job of jobs.values()) {
1786
- if (!job.enabled) continue;
1787
- let bucket = buckets.get(job.phase);
1788
- if (!bucket) {
1789
- bucket = [];
1790
- buckets.set(job.phase, bucket);
1791
- }
1792
- bucket.push(job);
1793
- }
1794
- const sortedBuckets = [];
1795
- for (const phase of orderedPhases) {
1796
- const bucket = buckets.get(phase);
1797
- if (!bucket || bucket.length === 0) continue;
1798
- bucket.sort((a, b) => {
1799
- if (a.priority !== b.priority) return b.priority - a.priority;
1800
- return a.index - b.index;
1801
- });
1802
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1803
- }
1804
- for (const [phase, bucket] of buckets) {
1805
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1806
- bucket.sort((a, b) => {
1807
- if (a.priority !== b.priority) return b.priority - a.priority;
1808
- return a.index - b.index;
1809
- });
1810
- sortedBuckets.push(bucket);
1811
- }
1812
- }
1813
- return sortedBuckets.flat();
1814
- }
1815
- function hasCrossJobConstraints(bucket) {
1816
- const jobIds = new Set(bucket.map((j) => j.id));
1817
- for (const job of bucket) {
1818
- for (const ref of job.before) {
1819
- if (jobIds.has(ref)) return true;
1820
- }
1821
- for (const ref of job.after) {
1822
- if (jobIds.has(ref)) return true;
1823
- }
1824
- }
1825
- return false;
1826
- }
1827
- function topologicalSort(jobs) {
1828
- const n = jobs.length;
1829
- if (n <= 1) return jobs;
1830
- const jobMap = /* @__PURE__ */ new Map();
1831
- const inDegree = /* @__PURE__ */ new Map();
1832
- const adjacency = /* @__PURE__ */ new Map();
1833
- for (const job of jobs) {
1834
- jobMap.set(job.id, job);
1835
- inDegree.set(job.id, 0);
1836
- adjacency.set(job.id, []);
1837
- }
1838
- for (const job of jobs) {
1839
- for (const ref of job.before) {
1840
- if (jobMap.has(ref)) {
1841
- adjacency.get(job.id).push(ref);
1842
- inDegree.set(ref, inDegree.get(ref) + 1);
1843
- }
1844
- }
1845
- for (const ref of job.after) {
1846
- if (jobMap.has(ref)) {
1847
- adjacency.get(ref).push(job.id);
1848
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1849
- }
1850
- }
1851
- }
1852
- const queue = [];
1853
- for (const job of jobs) {
1854
- if (inDegree.get(job.id) === 0) {
1855
- queue.push(job);
1856
- }
1857
- }
1858
- queue.sort((a, b) => {
1859
- if (a.priority !== b.priority) return b.priority - a.priority;
1860
- return a.index - b.index;
1861
- });
1862
- const result = [];
1863
- while (queue.length > 0) {
1864
- const job = queue.shift();
1865
- result.push(job);
1866
- const neighbors = adjacency.get(job.id) || [];
1867
- for (const neighborId of neighbors) {
1868
- const newDegree = inDegree.get(neighborId) - 1;
1869
- inDegree.set(neighborId, newDegree);
1870
- if (newDegree === 0) {
1871
- const neighbor = jobMap.get(neighborId);
1872
- insertSorted(queue, neighbor);
1873
- }
1874
- }
1875
- }
1876
- if (result.length !== n) {
1877
- console.warn("[useFrame] Circular dependency detected in job constraints");
1878
- const resultIds = new Set(result.map((j) => j.id));
1879
- for (const job of jobs) {
1880
- if (!resultIds.has(job.id)) result.push(job);
1881
- }
1882
- }
1883
- return result;
1884
- }
1885
- function insertSorted(arr, job) {
1886
- let i = 0;
1887
- while (i < arr.length) {
1888
- const cmp = arr[i];
1889
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1890
- break;
1891
- }
1892
- i++;
1893
- }
1894
- arr.splice(i, 0, job);
1895
- }
1896
-
1897
- function shouldRun(job, now) {
1898
- if (!job.enabled) return false;
1899
- if (!job.fps) return true;
1900
- const minInterval = 1e3 / job.fps;
1901
- const lastRun = job.lastRun ?? 0;
1902
- const elapsed = now - lastRun;
1903
- if (elapsed < minInterval - 1) return false;
1904
- if (job.drop) {
1905
- job.lastRun = now;
1906
- } else {
1907
- const steps = Math.floor(elapsed / minInterval);
1908
- job.lastRun = lastRun + steps * minInterval;
1909
- if (job.lastRun < now - minInterval) {
1910
- job.lastRun = now;
1911
- }
1912
- }
1913
- return true;
1914
- }
1915
- function resetJobTiming(job) {
1916
- job.lastRun = void 0;
1917
- }
1918
-
1919
- var __defProp = Object.defineProperty;
1920
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1921
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1922
- const hmrData = (() => {
1923
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1924
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1925
- try {
1926
- return (0, eval)("import.meta.hot");
1927
- } catch {
1928
- return void 0;
1929
- }
1930
- })();
1931
- const _Scheduler = class _Scheduler {
1932
- //* Constructor ================================
1933
- constructor() {
1934
- //* Critical State ================================
1935
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1936
- __publicField(this, "phaseGraph");
1937
- __publicField(this, "loopState", {
1938
- running: false,
1939
- rafHandle: null,
1940
- lastTime: null,
1941
- // null = uninitialized, 0+ = valid timestamp
1942
- frameCount: 0,
1943
- elapsedTime: 0,
1944
- createdAt: performance.now()
1945
- });
1946
- __publicField(this, "stoppedTime", 0);
1947
- //* Private State ================================
1948
- __publicField(this, "nextRootIndex", 0);
1949
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1950
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1951
- __publicField(this, "nextGlobalIndex", 0);
1952
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1953
- __publicField(this, "nextJobIndex", 0);
1954
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1955
- __publicField(this, "pendingFrames", 0);
1956
- __publicField(this, "_frameloop", "always");
1957
- //* Independent Mode & Error Handling State ================================
1958
- __publicField(this, "_independent", false);
1959
- __publicField(this, "errorHandler", null);
1960
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1961
- //* Core Loop Execution Methods ================================
1962
- /**
1963
- * Main RAF loop callback.
1964
- * Executes frame, handles demand mode, and schedules next frame.
1965
- * @param {number} timestamp - RAF timestamp in milliseconds
1966
- * @returns {void}
1967
- * @private
1968
- */
1969
- __publicField(this, "loop", (timestamp) => {
1970
- if (!this.loopState.running) return;
1971
- this.executeFrame(timestamp);
1972
- if (this._frameloop === "demand") {
1973
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1974
- if (this.pendingFrames === 0) {
1975
- this.notifyIdle(timestamp);
1976
- return this.stop();
1977
- }
1978
- }
1979
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1980
- });
1981
- this.phaseGraph = new PhaseGraph();
1982
- }
1983
- static get instance() {
1984
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1985
- }
1986
- static set instance(value) {
1987
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1988
- }
1989
- /**
1990
- * Get the global scheduler instance (creates if doesn't exist).
1991
- * Uses HMR data to preserve instance across hot reloads.
1992
- * @returns {Scheduler} The singleton scheduler instance
1993
- */
1994
- static get() {
1995
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1996
- _Scheduler.instance = hmrData.data.scheduler;
1997
- }
1998
- if (!_Scheduler.instance) {
1999
- _Scheduler.instance = new _Scheduler();
2000
- if (hmrData?.data) {
2001
- hmrData.data.scheduler = _Scheduler.instance;
2002
- }
2003
- }
2004
- return _Scheduler.instance;
2005
- }
2006
- /**
2007
- * Reset the singleton instance. Stops the loop and clears all state.
2008
- * Primarily used for testing to ensure clean state between tests.
2009
- * @returns {void}
2010
- */
2011
- static reset() {
2012
- if (_Scheduler.instance) {
2013
- _Scheduler.instance.stop();
2014
- _Scheduler.instance = null;
2015
- }
2016
- if (hmrData?.data) {
2017
- hmrData.data.scheduler = null;
2018
- }
2019
- }
2020
- //* Getters & Setters ================================
2021
- get phases() {
2022
- return this.phaseGraph.getOrderedPhases();
2023
- }
2024
- get frameloop() {
2025
- return this._frameloop;
2026
- }
2027
- set frameloop(mode) {
2028
- if (this._frameloop === mode) return;
2029
- const wasAlways = this._frameloop === "always";
2030
- this._frameloop = mode;
2031
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2032
- else if (mode !== "always" && wasAlways) this.stop();
2033
- }
2034
- get isRunning() {
2035
- return this.loopState.running;
2036
- }
2037
- get isReady() {
2038
- return this.roots.size > 0;
2039
- }
2040
- get independent() {
2041
- return this._independent;
2042
- }
2043
- set independent(value) {
2044
- this._independent = value;
2045
- if (value) this.ensureDefaultRoot();
2046
- }
2047
- //* Root Management Methods ================================
2048
- /**
2049
- * Register a root (Canvas) with the scheduler.
2050
- * The first root to register starts the RAF loop (if frameloop='always').
2051
- * @param {string} id - Unique identifier for this root
2052
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2053
- * @returns {() => void} Unsubscribe function to remove this root
2054
- */
2055
- registerRoot(id, options = {}) {
2056
- if (this.roots.has(id)) {
2057
- console.warn(`[Scheduler] Root "${id}" already registered`);
2058
- return () => this.unregisterRoot(id);
2059
- }
2060
- const entry = {
2061
- id,
2062
- getState: options.getState ?? (() => ({})),
2063
- jobs: /* @__PURE__ */ new Map(),
2064
- sortedJobs: [],
2065
- needsRebuild: false
2066
- };
2067
- if (options.onError) {
2068
- this.errorHandler = options.onError;
2069
- }
2070
- this.roots.set(id, entry);
2071
- if (this.roots.size === 1) {
2072
- this.notifyRootReady();
2073
- if (this._frameloop === "always") this.start();
2074
- }
2075
- return () => this.unregisterRoot(id);
2076
- }
2077
- /**
2078
- * Unregister a root from the scheduler.
2079
- * Cleans up all job state listeners for this root's jobs.
2080
- * The last root to unregister stops the RAF loop.
2081
- * @param {string} id - The root ID to unregister
2082
- * @returns {void}
2083
- */
2084
- unregisterRoot(id) {
2085
- const root = this.roots.get(id);
2086
- if (!root) return;
2087
- for (const jobId of root.jobs.keys()) {
2088
- this.jobStateListeners.delete(jobId);
2089
- }
2090
- this.roots.delete(id);
2091
- if (this.roots.size === 0) {
2092
- this.stop();
2093
- this.errorHandler = null;
2094
- }
2095
- }
2096
- /**
2097
- * Subscribe to be notified when a root becomes available.
2098
- * Fires immediately if a root already exists.
2099
- * @param {() => void} callback - Function called when first root registers
2100
- * @returns {() => void} Unsubscribe function
2101
- */
2102
- onRootReady(callback) {
2103
- if (this.roots.size > 0) {
2104
- callback();
2105
- return () => {
2106
- };
2107
- }
2108
- this.rootReadyCallbacks.add(callback);
2109
- return () => this.rootReadyCallbacks.delete(callback);
2110
- }
2111
- /**
2112
- * Notify all registered root-ready callbacks.
2113
- * Called when the first root registers.
2114
- * @returns {void}
2115
- * @private
2116
- */
2117
- notifyRootReady() {
2118
- for (const cb of this.rootReadyCallbacks) {
2119
- try {
2120
- cb();
2121
- } catch (error) {
2122
- console.error("[Scheduler] Error in root-ready callback:", error);
2123
- }
2124
- }
2125
- this.rootReadyCallbacks.clear();
2126
- }
2127
- /**
2128
- * Ensure a default root exists for independent mode.
2129
- * Creates a minimal root with no state provider.
2130
- * @returns {void}
2131
- * @private
2132
- */
2133
- ensureDefaultRoot() {
2134
- if (!this.roots.has("__default__")) {
2135
- this.registerRoot("__default__");
2136
- }
2137
- }
2138
- /**
2139
- * Trigger error handling for job errors.
2140
- * Uses the bound error handler if available, otherwise logs to console.
2141
- * @param {Error} error - The error to handle
2142
- * @returns {void}
2143
- */
2144
- triggerError(error) {
2145
- if (this.errorHandler) this.errorHandler(error);
2146
- else console.error("[Scheduler]", error);
2147
- }
2148
- //* Phase Management Methods ================================
2149
- /**
2150
- * Add a named phase to the scheduler's execution order.
2151
- * Marks all roots for rebuild to incorporate the new phase.
2152
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2153
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2154
- * @returns {void}
2155
- * @example
2156
- * scheduler.addPhase('physics', { before: 'update' });
2157
- * scheduler.addPhase('postprocess', { after: 'render' });
2158
- */
2159
- addPhase(name, options) {
2160
- this.phaseGraph.addPhase(name, options);
2161
- for (const root of this.roots.values()) {
2162
- root.needsRebuild = true;
2163
- }
2164
- }
2165
- /**
2166
- * Check if a phase exists in the scheduler.
2167
- * @param {string} name - The phase name to check
2168
- * @returns {boolean} True if the phase exists
2169
- */
2170
- hasPhase(name) {
2171
- return this.phaseGraph.hasPhase(name);
2172
- }
2173
- //* Global Job Registration Methods (Deprecated APIs) ================================
2174
- /**
2175
- * Register a global job that runs once per frame (not per-root).
2176
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2177
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2178
- * @param {string} id - Unique identifier for this global job
2179
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2180
- * @returns {() => void} Unsubscribe function to remove this global job
2181
- * @deprecated Use useFrame with phases instead
2182
- */
2183
- registerGlobal(phase, id, callback) {
2184
- const job = { id, callback };
2185
- if (phase === "before") {
2186
- this.globalBeforeJobs.set(id, job);
2187
- } else {
2188
- this.globalAfterJobs.set(id, job);
2189
- }
2190
- return () => {
2191
- if (phase === "before") this.globalBeforeJobs.delete(id);
2192
- else this.globalAfterJobs.delete(id);
2193
- };
2194
- }
2195
- //* Idle Callback Methods (Deprecated API) ================================
2196
- /**
2197
- * Register an idle callback that fires when the loop stops.
2198
- * Used internally by deprecated addTail API.
2199
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2200
- * @returns {() => void} Unsubscribe function to remove this idle callback
2201
- * @deprecated Use demand mode with invalidate() instead
2202
- */
2203
- onIdle(callback) {
2204
- this.idleCallbacks.add(callback);
2205
- return () => this.idleCallbacks.delete(callback);
2206
- }
2207
- /**
2208
- * Notify all registered idle callbacks.
2209
- * Called when the loop stops in demand mode.
2210
- * @param {number} timestamp - The RAF timestamp when idle occurred
2211
- * @returns {void}
2212
- * @private
2213
- */
2214
- notifyIdle(timestamp) {
2215
- for (const cb of this.idleCallbacks) {
2216
- try {
2217
- cb(timestamp);
2218
- } catch (error) {
2219
- console.error("[Scheduler] Error in idle callback:", error);
2220
- }
2221
- }
2222
- }
2223
- //* Job Registration & Management Methods ================================
2224
- /**
2225
- * Register a job (frame callback) with a specific root.
2226
- * This is the core registration method used by useFrame internally.
2227
- * @param {FrameNextCallback} callback - The function to call each frame
2228
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2229
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2230
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2231
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2232
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2233
- * @param {number} [options.fps] - FPS throttle limit
2234
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2235
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2236
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2237
- * @returns {() => void} Unsubscribe function to remove this job
2238
- */
2239
- register(callback, options = {}) {
2240
- const rootId = options.rootId;
2241
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2242
- if (!root) {
2243
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2244
- return () => {
2245
- };
2246
- }
2247
- const id = options.id ?? this.generateJobId();
2248
- let phase = options.phase ?? "update";
2249
- if (!options.phase && (options.before || options.after)) {
2250
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2251
- }
2252
- const before = this.normalizeConstraints(options.before);
2253
- const after = this.normalizeConstraints(options.after);
2254
- const job = {
2255
- id,
2256
- callback,
2257
- phase,
2258
- before,
2259
- after,
2260
- priority: options.priority ?? 0,
2261
- index: this.nextJobIndex++,
2262
- fps: options.fps,
2263
- drop: options.drop ?? true,
2264
- enabled: options.enabled ?? true,
2265
- system: options.system ?? false
2266
- };
2267
- if (root.jobs.has(id)) {
2268
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2269
- }
2270
- root.jobs.set(id, job);
2271
- root.needsRebuild = true;
2272
- return () => this.unregister(id, root.id);
2273
- }
2274
- /**
2275
- * Unregister a job by its ID.
2276
- * Searches all roots if rootId is not provided.
2277
- * @param {string} id - The job ID to unregister
2278
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2279
- * @returns {void}
2280
- */
2281
- unregister(id, rootId) {
2282
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2283
- if (root?.jobs.delete(id)) {
2284
- root.needsRebuild = true;
2285
- this.jobStateListeners.delete(id);
2286
- }
2287
- }
2288
- /**
2289
- * Update a job's options dynamically.
2290
- * Searches all roots to find the job by ID.
2291
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2292
- * @param {string} id - The job ID to update
2293
- * @param {Partial<JobOptions>} options - The options to update
2294
- * @returns {void}
2295
- */
2296
- updateJob(id, options) {
2297
- let job;
2298
- let root;
2299
- for (const r of this.roots.values()) {
2300
- job = r.jobs.get(id);
2301
- if (job) {
2302
- root = r;
2303
- break;
2304
- }
2305
- }
2306
- if (!job || !root) return;
2307
- if (options.priority !== void 0) job.priority = options.priority;
2308
- if (options.fps !== void 0) job.fps = options.fps;
2309
- if (options.drop !== void 0) job.drop = options.drop;
2310
- if (options.enabled !== void 0) {
2311
- const wasEnabled = job.enabled;
2312
- job.enabled = options.enabled;
2313
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2314
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2315
- }
2316
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2317
- if (options.phase) job.phase = options.phase;
2318
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2319
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2320
- root.needsRebuild = true;
2321
- }
2322
- }
2323
- //* Job State Management Methods ================================
2324
- /**
2325
- * Check if a job is currently paused (disabled).
2326
- * @param {string} id - The job ID to check
2327
- * @returns {boolean} True if the job exists and is paused
2328
- */
2329
- isJobPaused(id) {
2330
- for (const root of this.roots.values()) {
2331
- const job = root.jobs.get(id);
2332
- if (job) return !job.enabled;
2333
- }
2334
- return false;
2335
- }
2336
- /**
2337
- * Subscribe to state changes for a specific job.
2338
- * Listener is called when job is paused or resumed.
2339
- * @param {string} id - The job ID to subscribe to
2340
- * @param {() => void} listener - Callback invoked on state changes
2341
- * @returns {() => void} Unsubscribe function
2342
- */
2343
- subscribeJobState(id, listener) {
2344
- if (!this.jobStateListeners.has(id)) {
2345
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2346
- }
2347
- this.jobStateListeners.get(id).add(listener);
2348
- return () => {
2349
- this.jobStateListeners.get(id)?.delete(listener);
2350
- if (this.jobStateListeners.get(id)?.size === 0) {
2351
- this.jobStateListeners.delete(id);
2352
- }
2353
- };
2354
- }
2355
- /**
2356
- * Notify all listeners that a job's state has changed.
2357
- * @param {string} id - The job ID that changed
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- notifyJobStateChange(id) {
2362
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2363
- }
2364
- /**
2365
- * Pause a job by ID (sets enabled=false).
2366
- * Notifies any subscribed state listeners.
2367
- * @param {string} id - The job ID to pause
2368
- * @returns {void}
2369
- */
2370
- pauseJob(id) {
2371
- this.updateJob(id, { enabled: false });
2372
- this.notifyJobStateChange(id);
2373
- }
2374
- /**
2375
- * Resume a paused job by ID (sets enabled=true).
2376
- * Resets job timing to prevent frame accumulation.
2377
- * Notifies any subscribed state listeners.
2378
- * @param {string} id - The job ID to resume
2379
- * @returns {void}
2380
- */
2381
- resumeJob(id) {
2382
- this.updateJob(id, { enabled: true });
2383
- this.notifyJobStateChange(id);
2384
- }
2385
- //* Frame Loop Control Methods ================================
2386
- /**
2387
- * Start the requestAnimationFrame loop.
2388
- * Resets timing state (elapsedTime, frameCount) on start.
2389
- * No-op if already running.
2390
- * @returns {void}
2391
- */
2392
- start() {
2393
- if (this.loopState.running) return;
2394
- const { elapsedTime, createdAt } = this.loopState;
2395
- let adjustedCreated = 0;
2396
- if (this.stoppedTime > 0) {
2397
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2398
- this.stoppedTime = 0;
2399
- }
2400
- Object.assign(this.loopState, {
2401
- running: true,
2402
- elapsedTime: elapsedTime ?? 0,
2403
- lastTime: performance.now(),
2404
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2405
- frameCount: 0,
2406
- rafHandle: requestAnimationFrame(this.loop)
2407
- });
2408
- }
2409
- /**
2410
- * Stop the requestAnimationFrame loop.
2411
- * Cancels any pending RAF callback.
2412
- * No-op if not running.
2413
- * @returns {void}
2414
- */
2415
- stop() {
2416
- if (!this.loopState.running) return;
2417
- this.loopState.running = false;
2418
- if (this.loopState.rafHandle !== null) {
2419
- cancelAnimationFrame(this.loopState.rafHandle);
2420
- this.loopState.rafHandle = null;
2421
- }
2422
- this.stoppedTime = performance.now();
2423
- }
2424
- /**
2425
- * Request frames to be rendered in demand mode.
2426
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2427
- * No-op if frameloop is not 'demand'.
2428
- * @param {number} [frames=1] - Number of frames to request
2429
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2430
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2431
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2432
- * @returns {void}
2433
- * @example
2434
- * // Request a single frame render
2435
- * scheduler.invalidate();
2436
- *
2437
- * @example
2438
- * // Request 5 frames (e.g., for animations)
2439
- * scheduler.invalidate(5);
2440
- *
2441
- * @example
2442
- * // Set pending frames to exactly 3 (don't stack with existing)
2443
- * scheduler.invalidate(3, false);
2444
- *
2445
- * @example
2446
- * // Add 2 more frames to existing pending count
2447
- * scheduler.invalidate(2, true);
2448
- */
2449
- invalidate(frames = 1, stackFrames = false) {
2450
- if (this._frameloop !== "demand") return;
2451
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2452
- this.pendingFrames = Math.min(60, baseFrames + frames);
2453
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2454
- }
2455
- /**
2456
- * Reset timing state for deterministic testing.
2457
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2458
- * @returns {void}
2459
- */
2460
- resetTiming() {
2461
- this.loopState.lastTime = null;
2462
- this.loopState.frameCount = 0;
2463
- this.loopState.elapsedTime = 0;
2464
- this.loopState.createdAt = performance.now();
2465
- }
2466
- //* Manual Stepping Methods ================================
2467
- /**
2468
- * Manually execute a single frame for all roots.
2469
- * Useful for frameloop='never' mode or testing scenarios.
2470
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2471
- * @returns {void}
2472
- * @example
2473
- * // Manual control mode
2474
- * scheduler.frameloop = 'never';
2475
- * scheduler.step(); // Execute one frame
2476
- */
2477
- step(timestamp) {
2478
- const now = timestamp ?? performance.now();
2479
- this.executeFrame(now);
2480
- }
2481
- /**
2482
- * Manually execute a single job by its ID.
2483
- * Useful for testing individual job callbacks in isolation.
2484
- * @param {string} id - The job ID to step
2485
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2486
- * @returns {void}
2487
- */
2488
- stepJob(id, timestamp) {
2489
- let job;
2490
- let root;
2491
- for (const r of this.roots.values()) {
2492
- job = r.jobs.get(id);
2493
- if (job) {
2494
- root = r;
2495
- break;
2496
- }
2497
- }
2498
- if (!job || !root) {
2499
- console.warn(`[Scheduler] Job "${id}" not found`);
2500
- return;
2501
- }
2502
- const now = timestamp ?? performance.now();
2503
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2504
- const delta = deltaMs / 1e3;
2505
- const elapsed = now - this.loopState.createdAt;
2506
- const providedState = root.getState?.() ?? {};
2507
- const frameState = {
2508
- ...providedState,
2509
- time: now,
2510
- delta,
2511
- elapsed,
2512
- frame: this.loopState.frameCount
2513
- };
2514
- try {
2515
- job.callback(frameState, delta);
2516
- } catch (error) {
2517
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2518
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2519
- }
2520
- }
2521
- /**
2522
- * Execute a single frame across all roots.
2523
- * Order: globalBefore → each root's jobs → globalAfter
2524
- * @param {number} timestamp - RAF timestamp in milliseconds
2525
- * @returns {void}
2526
- * @private
2527
- */
2528
- executeFrame(timestamp) {
2529
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2530
- const delta = deltaMs / 1e3;
2531
- this.loopState.lastTime = timestamp;
2532
- this.loopState.frameCount++;
2533
- this.loopState.elapsedTime += deltaMs;
2534
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2535
- for (const root of this.roots.values()) {
2536
- this.tickRoot(root, timestamp, delta);
2537
- }
2538
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2539
- }
2540
- /**
2541
- * Run all global jobs from a job map.
2542
- * Catches and logs errors without stopping execution.
2543
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2544
- * @param {number} timestamp - RAF timestamp in milliseconds
2545
- * @returns {void}
2546
- * @private
2547
- */
2548
- runGlobalJobs(jobs, timestamp) {
2549
- for (const job of jobs.values()) {
2550
- try {
2551
- job.callback(timestamp);
2552
- } catch (error) {
2553
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2554
- }
2555
- }
2556
- }
2557
- /**
2558
- * Execute all jobs for a single root in sorted order.
2559
- * Rebuilds sorted job list if needed, then dispatches each job.
2560
- * Errors are caught and propagated via triggerError.
2561
- * @param {RootEntry} root - The root entry to tick
2562
- * @param {number} timestamp - RAF timestamp in milliseconds
2563
- * @param {number} delta - Time since last frame in seconds
2564
- * @returns {void}
2565
- * @private
2566
- */
2567
- tickRoot(root, timestamp, delta) {
2568
- if (root.needsRebuild) {
2569
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2570
- root.needsRebuild = false;
2571
- }
2572
- const providedState = root.getState?.() ?? {};
2573
- const frameState = {
2574
- ...providedState,
2575
- time: timestamp,
2576
- delta,
2577
- elapsed: this.loopState.elapsedTime / 1e3,
2578
- // Convert ms to seconds
2579
- frame: this.loopState.frameCount
2580
- };
2581
- for (const job of root.sortedJobs) {
2582
- if (!shouldRun(job, timestamp)) continue;
2583
- try {
2584
- job.callback(frameState, delta);
2585
- } catch (error) {
2586
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2587
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2588
- }
2589
- }
2590
- }
2591
- //* Debug & Inspection Methods ================================
2592
- /**
2593
- * Get the total number of registered jobs across all roots.
2594
- * Includes both per-root jobs and global before/after jobs.
2595
- * @returns {number} Total job count
2596
- */
2597
- getJobCount() {
2598
- let count = 0;
2599
- for (const root of this.roots.values()) {
2600
- count += root.jobs.size;
2601
- }
2602
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2603
- }
2604
- /**
2605
- * Get all registered job IDs across all roots.
2606
- * Includes both per-root jobs and global before/after jobs.
2607
- * @returns {string[]} Array of all job IDs
2608
- */
2609
- getJobIds() {
2610
- const ids = [];
2611
- for (const root of this.roots.values()) {
2612
- ids.push(...root.jobs.keys());
2613
- }
2614
- ids.push(...this.globalBeforeJobs.keys());
2615
- ids.push(...this.globalAfterJobs.keys());
2616
- return ids;
2617
- }
2618
- /**
2619
- * Get the number of registered roots (Canvas instances).
2620
- * @returns {number} Number of registered roots
2621
- */
2622
- getRootCount() {
2623
- return this.roots.size;
2624
- }
2625
- /**
2626
- * Check if any user (non-system) jobs are registered in a specific phase.
2627
- * Used by the default render job to know if a user has taken over rendering.
2628
- *
2629
- * @param phase The phase to check
2630
- * @param rootId Optional root ID to check (checks all roots if not provided)
2631
- * @returns true if any user jobs exist in the phase
2632
- */
2633
- hasUserJobsInPhase(phase, rootId) {
2634
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2635
- return rootsToCheck.some((root) => {
2636
- if (!root) return false;
2637
- for (const job of root.jobs.values()) {
2638
- if (job.phase === phase && !job.system && job.enabled) return true;
2639
- }
2640
- return false;
2641
- });
2642
- }
2643
- //* Utility Methods ================================
2644
- /**
2645
- * Generate a unique root ID for automatic root registration.
2646
- * @returns {string} A unique root ID in the format 'root_N'
2647
- */
2648
- generateRootId() {
2649
- return `root_${this.nextRootIndex++}`;
2650
- }
2651
- /**
2652
- * Generate a unique job ID.
2653
- * @returns {string} A unique job ID in the format 'job_N'
2654
- * @private
2655
- */
2656
- generateJobId() {
2657
- return `job_${this.nextJobIndex}`;
2658
- }
2659
- /**
2660
- * Normalize before/after constraints to a Set.
2661
- * Handles undefined, single string, or array inputs.
2662
- * @param {string | string[] | undefined} value - The constraint value(s)
2663
- * @returns {Set<string>} Normalized Set of constraint strings
2664
- * @private
2665
- */
2666
- normalizeConstraints(value) {
2667
- if (!value) return /* @__PURE__ */ new Set();
2668
- if (Array.isArray(value)) return new Set(value);
2669
- return /* @__PURE__ */ new Set([value]);
2670
- }
2671
- };
2672
- //* Static State & Methods (Singleton Usage) ================================
2673
- //* Cross-Bundle Singleton Key ==============================
2674
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2675
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2676
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2677
- let Scheduler = _Scheduler;
2678
- const getScheduler = () => Scheduler.get();
2679
- if (hmrData) {
2680
- hmrData.accept?.();
1682
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1683
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1684
+ if (!stack) return false;
1685
+ const caller = stack.split("\n")[callerDepth] ?? "";
1686
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2681
1687
  }
2682
1688
 
2683
1689
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2789,7 +1795,7 @@ const createStore = (invalidate, advance) => {
2789
1795
  size: newSize,
2790
1796
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2791
1797
  }));
2792
- getScheduler().invalidate();
1798
+ scheduler.getScheduler().invalidate();
2793
1799
  }
2794
1800
  }
2795
1801
  return;
@@ -2804,7 +1810,7 @@ const createStore = (invalidate, advance) => {
2804
1810
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2805
1811
  _sizeImperative: true
2806
1812
  }));
2807
- getScheduler().invalidate();
1813
+ scheduler.getScheduler().invalidate();
2808
1814
  },
2809
1815
  setDpr: (dpr) => set((state2) => {
2810
1816
  const resolved = calculateDpr(dpr);
@@ -2812,6 +1818,7 @@ const createStore = (invalidate, advance) => {
2812
1818
  }),
2813
1819
  setFrameloop: (frameloop = "always") => {
2814
1820
  set(() => ({ frameloop }));
1821
+ scheduler.getScheduler().frameloop = frameloop;
2815
1822
  },
2816
1823
  setError: (error) => set(() => ({ error })),
2817
1824
  error: null,
@@ -2879,8 +1886,7 @@ const createStore = (invalidate, advance) => {
2879
1886
  const currentState = rootStore.getState();
2880
1887
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2881
1888
  const stack = new Error().stack || "";
2882
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2883
- if (!isInternalAccess) {
1889
+ if (!isInternalRendererAccess(stack)) {
2884
1890
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2885
1891
  notifyDepreciated({
2886
1892
  heading: "Accessing state.gl in WebGPU mode",
@@ -2993,26 +1999,32 @@ function loadingFn(extensions, onProgress) {
2993
1999
  );
2994
2000
  };
2995
2001
  }
2996
- function useLoader(loader, input, extensions, onProgress) {
2997
- const keys = Array.isArray(input) ? input : [input];
2002
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2003
+ const inputs = Array.isArray(input) ? input : [input];
2004
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2998
2005
  const fn = loadingFn(extensions, onProgress);
2999
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2006
+ const results = cacheKeys.map(
2007
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2008
+ );
3000
2009
  return Array.isArray(input) ? results : results[0];
3001
2010
  }
3002
- useLoader.preload = function(loader, input, extensions, onProgress) {
3003
- const keys = Array.isArray(input) ? input : [input];
3004
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2011
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2012
+ const inputs = Array.isArray(input) ? input : [input];
2013
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2014
+ cacheKeys.forEach(
2015
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2016
+ );
3005
2017
  };
3006
- useLoader.clear = function(loader, input) {
3007
- const keys = Array.isArray(input) ? input : [input];
3008
- keys.forEach((key) => suspendReact.clear([loader, key]));
2018
+ useLoader.clear = function(loader, input, cacheKey) {
2019
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2020
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
3009
2021
  };
3010
2022
  useLoader.loader = getLoader;
3011
2023
 
3012
2024
  function useFrame(callback, priorityOrOptions) {
3013
2025
  const store = React__namespace.useContext(context);
3014
2026
  const isInsideCanvas = store !== null;
3015
- const scheduler = getScheduler();
2027
+ const scheduler$1 = scheduler.getScheduler();
3016
2028
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
3017
2029
  id: priorityOrOptions.id,
3018
2030
  phase: priorityOrOptions.phase,
@@ -3060,7 +2072,7 @@ function useFrame(callback, priorityOrOptions) {
3060
2072
  };
3061
2073
  callbackRef.current?.(mergedState, delta);
3062
2074
  };
3063
- const unregister = scheduler.register(wrappedCallback, {
2075
+ const unregister = scheduler$1.register(wrappedCallback, {
3064
2076
  id,
3065
2077
  rootId,
3066
2078
  ...options
@@ -3081,37 +2093,31 @@ function useFrame(callback, priorityOrOptions) {
3081
2093
  }
3082
2094
  };
3083
2095
  } else {
3084
- const registerOutside = () => {
3085
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3086
- };
3087
- if (scheduler.independent || scheduler.isReady) {
3088
- return registerOutside();
3089
- }
3090
- let unregisterJob = null;
3091
- const unsubReady = scheduler.onRootReady(() => {
3092
- unregisterJob = registerOutside();
3093
- });
3094
- return () => {
3095
- unsubReady();
3096
- unregisterJob?.();
3097
- };
2096
+ return scheduler$1.register(
2097
+ (state, delta) => {
2098
+ const frameState = state;
2099
+ if (!frameState.renderer) return;
2100
+ callbackRef.current?.(frameState, delta);
2101
+ },
2102
+ { id, ...options }
2103
+ );
3098
2104
  }
3099
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2105
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3100
2106
  const isPaused = React__namespace.useSyncExternalStore(
3101
2107
  // Subscribe function
3102
2108
  React__namespace.useCallback(
3103
2109
  (onStoreChange) => {
3104
- return getScheduler().subscribeJobState(id, onStoreChange);
2110
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
3105
2111
  },
3106
2112
  [id]
3107
2113
  ),
3108
2114
  // getSnapshot function
3109
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2115
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
3110
2116
  // getServerSnapshot function (SSR)
3111
2117
  React__namespace.useCallback(() => false, [])
3112
2118
  );
3113
2119
  const controls = React__namespace.useMemo(() => {
3114
- const scheduler2 = getScheduler();
2120
+ const scheduler2 = scheduler.getScheduler();
3115
2121
  return {
3116
2122
  /** The job's unique ID */
3117
2123
  id,
@@ -3126,7 +2132,7 @@ function useFrame(callback, priorityOrOptions) {
3126
2132
  * @param timestamp Optional timestamp (defaults to performance.now())
3127
2133
  */
3128
2134
  step: (timestamp) => {
3129
- getScheduler().stepJob(id, timestamp);
2135
+ scheduler.getScheduler().stepJob(id, timestamp);
3130
2136
  },
3131
2137
  /**
3132
2138
  * Manually step ALL jobs in the scheduler.
@@ -3134,20 +2140,20 @@ function useFrame(callback, priorityOrOptions) {
3134
2140
  * @param timestamp Optional timestamp (defaults to performance.now())
3135
2141
  */
3136
2142
  stepAll: (timestamp) => {
3137
- getScheduler().step(timestamp);
2143
+ scheduler.getScheduler().step(timestamp);
3138
2144
  },
3139
2145
  /**
3140
2146
  * Pause this job (set enabled=false).
3141
2147
  * Job remains registered but won't run.
3142
2148
  */
3143
2149
  pause: () => {
3144
- getScheduler().pauseJob(id);
2150
+ scheduler.getScheduler().pauseJob(id);
3145
2151
  },
3146
2152
  /**
3147
2153
  * Resume this job (set enabled=true).
3148
2154
  */
3149
2155
  resume: () => {
3150
- getScheduler().resumeJob(id);
2156
+ scheduler.getScheduler().resumeJob(id);
3151
2157
  },
3152
2158
  /**
3153
2159
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -3407,7 +2413,7 @@ function addEffect(callback) {
3407
2413
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3408
2414
  });
3409
2415
  const id = `legacy_effect_${effectId++}`;
3410
- return getScheduler().registerGlobal("before", id, callback);
2416
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3411
2417
  }
3412
2418
  function addAfterEffect(callback) {
3413
2419
  notifyDepreciated({
@@ -3416,7 +2422,7 @@ function addAfterEffect(callback) {
3416
2422
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3417
2423
  });
3418
2424
  const id = `legacy_afterEffect_${effectId++}`;
3419
- return getScheduler().registerGlobal("after", id, callback);
2425
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3420
2426
  }
3421
2427
  function addTail(callback) {
3422
2428
  notifyDepreciated({
@@ -3424,16 +2430,16 @@ function addTail(callback) {
3424
2430
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3425
2431
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3426
2432
  });
3427
- return getScheduler().onIdle(callback);
2433
+ return scheduler.getScheduler().onIdle(callback);
3428
2434
  }
3429
2435
  function invalidate(state, frames = 1, stackFrames = false) {
3430
- getScheduler().invalidate(frames, stackFrames);
2436
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3431
2437
  }
3432
2438
  function advance(timestamp) {
3433
- getScheduler().step(timestamp);
2439
+ scheduler.getScheduler().step(timestamp);
3434
2440
  }
3435
2441
 
3436
- const version = "10.0.0-alpha.2";
2442
+ const version = "10.0.0-alpha.3";
3437
2443
  const packageData = {
3438
2444
  version: version};
3439
2445
 
@@ -14872,6 +13878,7 @@ function swapInstances() {
14872
13878
  }
14873
13879
  }
14874
13880
  if (instance.isHidden) unhideInstance(instance);
13881
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14875
13882
  if (instance.object.__r3f) delete instance.object.__r3f;
14876
13883
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14877
13884
  }
@@ -14884,6 +13891,8 @@ function swapInstances() {
14884
13891
  instance.object.__r3f = instance;
14885
13892
  setFiberRef(fiber, instance.object);
14886
13893
  delete instance.appliedOnce;
13894
+ instance.eventCount = 0;
13895
+ instance.handlers = {};
14887
13896
  applyProps(instance.object, instance.props);
14888
13897
  if (instance.props.attach) {
14889
13898
  attach(parent, instance);
@@ -15099,11 +14108,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
15099
14108
  cloneMutableTextInstance(textInstance) {
15100
14109
  return textInstance;
15101
14110
  },
14111
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14112
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14113
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14114
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14115
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14116
+ // Guarded by a test asserting a full render + unmount never reaches them.
15102
14117
  cloneRootViewTransitionContainer(_rootContainer) {
15103
- throw new Error("Not implemented.");
15104
14118
  },
15105
14119
  removeRootViewTransitionClone(_rootContainer, _clone) {
15106
- throw new Error("Not implemented.");
15107
14120
  },
15108
14121
  // https://github.com/facebook/react/pull/32465
15109
14122
  createFragmentInstance: (_fiber) => null,
@@ -15188,6 +14201,7 @@ function createRoot(canvas) {
15188
14201
  const lastConfiguredProps = {};
15189
14202
  let configured = false;
15190
14203
  let pending = null;
14204
+ let rendererSetup = null;
15191
14205
  return {
15192
14206
  async configure(props = {}) {
15193
14207
  let resolve;
@@ -15218,7 +14232,7 @@ function createRoot(canvas) {
15218
14232
  forceEven
15219
14233
  } = props;
15220
14234
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
15221
- const state = store.getState();
14235
+ let state = store.getState();
15222
14236
  const defaultGLProps = {
15223
14237
  canvas,
15224
14238
  powerPreference: "high-performance",
@@ -15246,56 +14260,68 @@ function createRoot(canvas) {
15246
14260
  "The `primaryCanvas` prop for multi-canvas rendering cannot be used with WebGL. Remove the `gl` prop or use WebGPU."
15247
14261
  );
15248
14262
  }
15249
- if (wantsGL && !state.internal.actualRenderer) {
15250
- renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
15251
- state.internal.actualRenderer = renderer;
15252
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
15253
- } else if (!wantsGL && primaryCanvas && !state.internal.actualRenderer) {
15254
- const primary = await waitForPrimary(primaryCanvas);
15255
- renderer = primary.renderer;
15256
- state.internal.actualRenderer = renderer;
15257
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15258
- primary.store.setState((prev) => ({
15259
- internal: { ...prev.internal, isMultiCanvas: true }
15260
- }));
15261
- state.set((prev) => ({
15262
- webGPUSupported: primary.store.getState().webGPUSupported,
15263
- renderer,
15264
- primaryStore: primary.store,
15265
- internal: {
15266
- ...prev.internal,
15267
- canvasTarget,
15268
- isMultiCanvas: true,
15269
- isSecondary: true,
15270
- targetId: primaryCanvas
15271
- }
15272
- }));
15273
- } else if (!wantsGL && !state.internal.actualRenderer) {
15274
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15275
- if (!renderer.hasInitialized?.()) {
15276
- const size2 = computeInitialSize(canvas, propsSize);
15277
- if (size2.width > 0 && size2.height > 0) {
15278
- const pixelRatio = calculateDpr(dpr);
15279
- canvas.width = size2.width * pixelRatio;
15280
- canvas.height = size2.height * pixelRatio;
15281
- }
15282
- await renderer.init();
15283
- }
15284
- const backend = renderer.backend;
15285
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15286
- state.internal.actualRenderer = renderer;
15287
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15288
- if (canvasId && !state.internal.isSecondary) {
15289
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15290
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15291
- state.set((prev) => ({
15292
- internal: {
15293
- ...prev.internal,
15294
- canvasTarget,
15295
- unregisterPrimary
14263
+ if (!state.internal.actualRenderer) {
14264
+ if (!rendererSetup) {
14265
+ rendererSetup = (async () => {
14266
+ if (wantsGL) {
14267
+ renderer = await resolveRenderer(glConfig, defaultGLProps, three.WebGLRenderer);
14268
+ state.internal.actualRenderer = renderer;
14269
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14270
+ } else if (!wantsGL && primaryCanvas) {
14271
+ const primary = await waitForPrimary(primaryCanvas);
14272
+ renderer = primary.renderer;
14273
+ state.internal.actualRenderer = renderer;
14274
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14275
+ primary.store.setState((prev) => ({
14276
+ internal: { ...prev.internal, isMultiCanvas: true }
14277
+ }));
14278
+ state.set((prev) => ({
14279
+ webGPUSupported: primary.store.getState().webGPUSupported,
14280
+ renderer,
14281
+ primaryStore: primary.store,
14282
+ internal: {
14283
+ ...prev.internal,
14284
+ canvasTarget,
14285
+ isMultiCanvas: true,
14286
+ isSecondary: true,
14287
+ targetId: primaryCanvas
14288
+ }
14289
+ }));
14290
+ } else if (!wantsGL) {
14291
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14292
+ if (!renderer.hasInitialized?.()) {
14293
+ const size2 = computeInitialSize(canvas, propsSize);
14294
+ if (size2.width > 0 && size2.height > 0) {
14295
+ const pixelRatio = calculateDpr(dpr);
14296
+ canvas.width = size2.width * pixelRatio;
14297
+ canvas.height = size2.height * pixelRatio;
14298
+ }
14299
+ await renderer.init();
14300
+ }
14301
+ const backend = renderer.backend;
14302
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14303
+ state.internal.actualRenderer = renderer;
14304
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14305
+ if (canvasId && !state.internal.isSecondary) {
14306
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14307
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14308
+ state.set((prev) => ({
14309
+ internal: {
14310
+ ...prev.internal,
14311
+ canvasTarget,
14312
+ unregisterPrimary
14313
+ }
14314
+ }));
14315
+ }
15296
14316
  }
15297
- }));
14317
+ })().catch((err) => {
14318
+ rendererSetup = null;
14319
+ throw err;
14320
+ });
15298
14321
  }
14322
+ await rendererSetup;
14323
+ state = store.getState();
14324
+ renderer = state.internal.actualRenderer;
15299
14325
  }
15300
14326
  let raycaster = state.raycaster;
15301
14327
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15475,15 +14501,15 @@ function createRoot(canvas) {
15475
14501
  applyProps(currentRenderer, rendererProps);
15476
14502
  }
15477
14503
  }
15478
- const scheduler = getScheduler();
14504
+ const scheduler$1 = scheduler.getScheduler();
15479
14505
  const rootId = state.internal.rootId;
15480
14506
  if (!rootId) {
15481
- const newRootId = canvasId || scheduler.generateRootId();
15482
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14507
+ const newRootId = canvasId || scheduler$1.generateRootId();
14508
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15483
14509
  getState: () => store.getState(),
15484
14510
  onError: (err) => store.getState().setError(err)
15485
14511
  });
15486
- const unregisterCanvasTarget = scheduler.register(
14512
+ const unregisterCanvasTarget = scheduler$1.register(
15487
14513
  () => {
15488
14514
  const state2 = store.getState();
15489
14515
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15498,7 +14524,7 @@ function createRoot(canvas) {
15498
14524
  system: true
15499
14525
  }
15500
14526
  );
15501
- const unregisterEventsFlush = scheduler.register(
14527
+ const unregisterEventsFlush = scheduler$1.register(
15502
14528
  () => {
15503
14529
  const state2 = store.getState();
15504
14530
  state2.events.flush?.();
@@ -15510,7 +14536,7 @@ function createRoot(canvas) {
15510
14536
  system: true
15511
14537
  }
15512
14538
  );
15513
- const unregisterFrustum = scheduler.register(
14539
+ const unregisterFrustum = scheduler$1.register(
15514
14540
  () => {
15515
14541
  const state2 = store.getState();
15516
14542
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15520,11 +14546,11 @@ function createRoot(canvas) {
15520
14546
  {
15521
14547
  id: `${newRootId}_frustum`,
15522
14548
  rootId: newRootId,
15523
- phase: "preRender",
14549
+ before: "render",
15524
14550
  system: true
15525
14551
  }
15526
14552
  );
15527
- const unregisterVisibility = scheduler.register(
14553
+ const unregisterVisibility = scheduler$1.register(
15528
14554
  () => {
15529
14555
  const state2 = store.getState();
15530
14556
  checkVisibility(state2);
@@ -15532,16 +14558,16 @@ function createRoot(canvas) {
15532
14558
  {
15533
14559
  id: `${newRootId}_visibility`,
15534
14560
  rootId: newRootId,
15535
- phase: "preRender",
14561
+ before: "render",
15536
14562
  system: true,
15537
14563
  after: `${newRootId}_frustum`
15538
14564
  }
15539
14565
  );
15540
- const unregisterRender = scheduler.register(
14566
+ const unregisterRender = scheduler$1.register(
15541
14567
  () => {
15542
14568
  const state2 = store.getState();
15543
14569
  const renderer2 = state2.internal.actualRenderer;
15544
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14570
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15545
14571
  if (userHandlesRender || state2.internal.priority) return;
15546
14572
  try {
15547
14573
  if (state2.renderPipeline?.render) state2.renderPipeline.render();
@@ -15574,11 +14600,11 @@ function createRoot(canvas) {
15574
14600
  unregisterVisibility();
15575
14601
  unregisterRender();
15576
14602
  },
15577
- scheduler
14603
+ scheduler: scheduler$1
15578
14604
  }
15579
14605
  }));
15580
14606
  }
15581
- scheduler.frameloop = frameloop;
14607
+ scheduler$1.frameloop = frameloop;
15582
14608
  onCreated = onCreatedCallback;
15583
14609
  configured = true;
15584
14610
  resolve();
@@ -15645,7 +14671,8 @@ function unmountComponentAtNode(canvas, callback) {
15645
14671
  dispose(state.scene);
15646
14672
  _roots.delete(canvas);
15647
14673
  if (callback) callback(canvas);
15648
- } catch {
14674
+ } catch (error) {
14675
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15649
14676
  }
15650
14677
  }, 500);
15651
14678
  }
@@ -15708,6 +14735,7 @@ function PortalInner({ state = {}, children, container }) {
15708
14735
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15709
14736
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15710
14737
  }
14738
+ const set = injectState.set;
15711
14739
  return {
15712
14740
  // The intersect consists of the previous root state
15713
14741
  ...rootState,
@@ -15726,7 +14754,7 @@ function PortalInner({ state = {}, children, container }) {
15726
14754
  size: resolvedSize,
15727
14755
  viewport: { ...rootState.viewport, ...viewport },
15728
14756
  // Layers are allowed to override events
15729
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14757
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15730
14758
  // Container for child attachment - the portalScene (injected or container itself)
15731
14759
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15732
14760
  };
@@ -15755,6 +14783,81 @@ function flushSync(fn) {
15755
14783
  return reconciler.flushSyncFromReconciler(fn);
15756
14784
  }
15757
14785
 
14786
+ function parseBackground(background) {
14787
+ if (!background) return null;
14788
+ if (typeof background === "object" && !background.isColor) {
14789
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14790
+ return {
14791
+ ...rest,
14792
+ preset,
14793
+ files: envMap || files,
14794
+ backgroundFiles: backgroundMap,
14795
+ background: true
14796
+ };
14797
+ }
14798
+ if (typeof background === "number") {
14799
+ return { color: background, background: true };
14800
+ }
14801
+ if (typeof background === "string") {
14802
+ if (background in presetsObj) {
14803
+ return { preset: background, background: true };
14804
+ }
14805
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14806
+ return { files: background, background: true };
14807
+ }
14808
+ return { color: background, background: true };
14809
+ }
14810
+ if (background.isColor) {
14811
+ return { color: background, background: true };
14812
+ }
14813
+ return null;
14814
+ }
14815
+
14816
+ function parseRendererConfig(rendererProp) {
14817
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14818
+ if (isRendererConfig) {
14819
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14820
+ return {
14821
+ primaryCanvas: pc,
14822
+ scheduler: sc,
14823
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14824
+ };
14825
+ }
14826
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14827
+ }
14828
+
14829
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14830
+ const registries = /* @__PURE__ */ new WeakMap();
14831
+ function getKindRegistry(store, kind) {
14832
+ let registry = registries.get(store);
14833
+ if (!registry) {
14834
+ registry = {
14835
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14836
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14837
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14838
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14839
+ };
14840
+ registries.set(store, registry);
14841
+ }
14842
+ return registry[kind];
14843
+ }
14844
+ function invalidateResource(store, kind, scopeKey) {
14845
+ const registry = getKindRegistry(store, kind);
14846
+ {
14847
+ registry.valid.clear();
14848
+ registry.staged.clear();
14849
+ }
14850
+ }
14851
+ function invalidateAllResources(store) {
14852
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14853
+ }
14854
+
14855
+ function clearHmrCaches(store) {
14856
+ const primary = store.getState().primaryStore ?? store;
14857
+ invalidateAllResources(primary);
14858
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14859
+ }
14860
+
15758
14861
  function CanvasImpl({
15759
14862
  ref,
15760
14863
  children,
@@ -15775,6 +14878,8 @@ function CanvasImpl({
15775
14878
  raycaster,
15776
14879
  camera,
15777
14880
  scene,
14881
+ autoUpdateFrustum,
14882
+ occlusion,
15778
14883
  onPointerMissed,
15779
14884
  onDragOverMissed,
15780
14885
  onDropMissed,
@@ -15786,49 +14891,10 @@ function CanvasImpl({
15786
14891
  forceEven,
15787
14892
  ...props
15788
14893
  }) {
15789
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15790
- let primaryCanvas;
15791
- let scheduler;
15792
- let renderer;
15793
- if (isRendererConfig) {
15794
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15795
- primaryCanvas = pc;
15796
- scheduler = sc;
15797
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15798
- } else {
15799
- renderer = rendererProp;
15800
- }
14894
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15801
14895
  React__namespace.useMemo(() => extend(THREE), []);
15802
14896
  const Bridge = useBridge();
15803
- const backgroundProps = React__namespace.useMemo(() => {
15804
- if (!background) return null;
15805
- if (typeof background === "object" && !background.isColor) {
15806
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15807
- return {
15808
- ...rest,
15809
- preset,
15810
- files: envMap || files,
15811
- backgroundFiles: backgroundMap,
15812
- background: true
15813
- };
15814
- }
15815
- if (typeof background === "number") {
15816
- return { color: background, background: true };
15817
- }
15818
- if (typeof background === "string") {
15819
- if (background in presetsObj) {
15820
- return { preset: background, background: true };
15821
- }
15822
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15823
- return { files: background, background: true };
15824
- }
15825
- return { color: background, background: true };
15826
- }
15827
- if (background.isColor) {
15828
- return { color: background, background: true };
15829
- }
15830
- return null;
15831
- }, [background]);
14897
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15832
14898
  const hasInitialSizeRef = React__namespace.useRef(false);
15833
14899
  const measureConfig = React__namespace.useMemo(() => {
15834
14900
  if (!hasInitialSizeRef.current) {
@@ -15870,6 +14936,7 @@ function CanvasImpl({
15870
14936
  const handleDropMissed = useMutableCallback(onDropMissed);
15871
14937
  const [block, setBlock] = React__namespace.useState(false);
15872
14938
  const [error, setError] = React__namespace.useState(false);
14939
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15873
14940
  if (block) throw block;
15874
14941
  if (error) throw error;
15875
14942
  const root = React__namespace.useRef(null);
@@ -15877,6 +14944,7 @@ function CanvasImpl({
15877
14944
  const unsubscribeErrorRef = React__namespace.useRef(null);
15878
14945
  useIsomorphicLayoutEffect(() => {
15879
14946
  effectActiveRef.current = true;
14947
+ if (fallbackVisible) return;
15880
14948
  const canvas = canvasRef.current;
15881
14949
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15882
14950
  if (!root.current) {
@@ -15897,7 +14965,7 @@ function CanvasImpl({
15897
14965
  }
15898
14966
  async function run() {
15899
14967
  if (!effectActiveRef.current || !root.current) return;
15900
- await root.current.configure({
14968
+ const configured = await root.current.configure({
15901
14969
  id,
15902
14970
  primaryCanvas,
15903
14971
  scheduler,
@@ -15912,6 +14980,8 @@ function CanvasImpl({
15912
14980
  performance,
15913
14981
  raycaster,
15914
14982
  camera,
14983
+ autoUpdateFrustum,
14984
+ occlusion,
15915
14985
  size: effectiveSize,
15916
14986
  // Store size props for reset functionality
15917
14987
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15936,8 +15006,20 @@ function CanvasImpl({
15936
15006
  }
15937
15007
  onCreated?.(state);
15938
15008
  }
15939
- });
15940
- if (!effectActiveRef.current || !root.current) return;
15009
+ }).then(
15010
+ () => true,
15011
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15012
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15013
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15014
+ (setupError) => {
15015
+ if (effectActiveRef.current) {
15016
+ if (fallback != null) setFallbackVisible(true);
15017
+ else setError(setupError);
15018
+ }
15019
+ return false;
15020
+ }
15021
+ );
15022
+ if (!configured || !effectActiveRef.current || !root.current) return;
15941
15023
  root.current.render(
15942
15024
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15943
15025
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15971,14 +15053,7 @@ function CanvasImpl({
15971
15053
  const handleHMR = () => {
15972
15054
  queueMicrotask(() => {
15973
15055
  const rootEntry = _roots.get(canvas);
15974
- if (rootEntry?.store) {
15975
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15976
- rootEntry.store.setState((state) => ({
15977
- nodes: {},
15978
- uniforms: {},
15979
- _hmrVersion: state._hmrVersion + 1
15980
- }));
15981
- }
15056
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15982
15057
  });
15983
15058
  };
15984
15059
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
@@ -16007,7 +15082,11 @@ function CanvasImpl({
16007
15082
  ...style
16008
15083
  },
16009
15084
  ...props,
16010
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15085
+ children: fallbackVisible ? (
15086
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15087
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15088
+ fallback
15089
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
16011
15090
  "canvas",
16012
15091
  {
16013
15092
  ref: canvasRef,
@@ -16026,6 +15105,8 @@ function Canvas(props) {
16026
15105
 
16027
15106
  extend(THREE);
16028
15107
 
15108
+ exports.Scheduler = scheduler.Scheduler;
15109
+ exports.getScheduler = scheduler.getScheduler;
16029
15110
  exports.Block = Block;
16030
15111
  exports.Canvas = Canvas;
16031
15112
  exports.Environment = Environment;
@@ -16041,7 +15122,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16041
15122
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16042
15123
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16043
15124
  exports.RESERVED_PROPS = RESERVED_PROPS;
16044
- exports.Scheduler = Scheduler;
16045
15125
  exports.Texture = Texture;
16046
15126
  exports._roots = _roots;
16047
15127
  exports.act = act;
@@ -16071,7 +15151,6 @@ exports.getInstanceProps = getInstanceProps;
16071
15151
  exports.getPrimary = getPrimary;
16072
15152
  exports.getPrimaryIds = getPrimaryIds;
16073
15153
  exports.getRootState = getRootState;
16074
- exports.getScheduler = getScheduler;
16075
15154
  exports.getUuidPrefix = getUuidPrefix;
16076
15155
  exports.hasConstructor = hasConstructor;
16077
15156
  exports.hasPrimary = hasPrimary;