@react-three/fiber 10.0.0-canary.c3fa45d → 10.0.0-canary.d6fdf72
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +77 -97
- package/dist/index.d.cts +81 -54
- package/dist/index.d.mts +81 -54
- package/dist/index.d.ts +81 -54
- package/dist/index.mjs +77 -97
- package/dist/legacy.cjs +77 -97
- package/dist/legacy.d.cts +81 -54
- package/dist/legacy.d.mts +81 -54
- package/dist/legacy.d.ts +81 -54
- package/dist/legacy.mjs +77 -97
- package/dist/webgpu/index.cjs +77 -97
- package/dist/webgpu/index.d.cts +81 -54
- package/dist/webgpu/index.d.mts +81 -54
- package/dist/webgpu/index.d.ts +81 -54
- package/dist/webgpu/index.mjs +77 -97
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -801,8 +801,10 @@ interface RootState {
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buffers: BufferStore
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/** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
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gpuStorage: StorageStore
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/** Global
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textures: Map<string,
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/** Global Texture registry (key → Texture, usually keyed by URL) - use useTextures() hook for access + lifecycle */
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textures: Map<string, THREE$1.Texture>
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/** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
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_textureRefs: Map<string, number>
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/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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renderPipeline: any | null // THREE.PostProcessing (will be THREE.RenderPipeline in future Three.js release)
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/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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@@ -2573,11 +2575,16 @@ type UseTextureOptions<Url extends string[] | string | Record<string, string>> =
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/** Callback when texture(s) finish loading */
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onLoad?: (texture: MappedTextureType<Url>) => void;
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/**
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*
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* When true:
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* Register the texture(s) in R3F's global texture registry for access via useTextures().
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* When true (the default):
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* - Textures persist until explicitly disposed
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* -
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*
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* - On mount, returns existing registered textures if available (preserving modifications like colorSpace)
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*
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* Reads are taken once at mount — a mounted `useTexture` does not re-render when the registry
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* changes. To react to registry swaps, use `useTextures(s => s.get(key))` instead.
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*
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* Pass `false` to opt out of registry enrollment entirely.
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* @default true
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*/
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cache?: boolean;
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};
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@@ -2601,15 +2608,18 @@ type UseTextureOptions<Url extends string[] | string | Record<string, string>> =
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* normal: '/normal.png'
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* })
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*
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* //
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* //
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* const diffuse = useTexture('/diffuse.png'
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* // Textures are registered in the global registry by default — the same texture
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* // object is shared across components and modifications (colorSpace, wrapS, etc.) are preserved
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* const diffuse = useTexture('/diffuse.png')
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* diffuse.colorSpace = THREE.SRGBColorSpace
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*
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* // Another component gets the SAME texture with colorSpace already set
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* const sameDiffuse = useTexture('/diffuse.png'
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* const sameDiffuse = useTexture('/diffuse.png')
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*
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* //
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* // Opt out of registry enrollment for a one-off texture
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* const scratch = useTexture('/scratch.png', { cache: false })
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*
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* // Access the registry directly
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* const { get } = useTextures()
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* const cached = get('/diffuse.png')
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* ```
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@@ -2626,63 +2636,80 @@ declare const Texture: ({ children, input, onLoad, cache, }: {
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cache?: boolean;
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}) => react_jsx_runtime.JSX.Element;
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-
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/** Accepted shapes for a registry read: a single key, a list of keys, or a name→key map. */
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type TextureInput = string | string[] | Record<string, string>;
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/** Result of a `get()` read, mirroring the input shape. */
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type TextureResult<Input extends TextureInput> = Input extends string ? Texture$1 | undefined : Input extends string[] ? (Texture$1 | undefined)[] : {
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[K in keyof Input]: Texture$1 | undefined;
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};
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/** Options for `dispose()`. */
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interface DisposeOptions {
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/** Dispose even if the texture still has active references (default false). */
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force?: boolean;
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}
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interface UseTexturesReturn {
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/** Map
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-
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/**
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get
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/** Check
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has
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/**
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-
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-
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/** The live registry Map (key → Texture). Treat as read-only. */
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readonly all: Map<string, Texture$1>;
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/** Read one texture, an array of textures, or a name→texture record (mirrors the input shape). */
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get<Input extends TextureInput>(input: Input): TextureResult<Input>;
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/** Check whether a key exists in the registry. */
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has(key: string): boolean;
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/**
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* Register a texture (or a record of textures) that has no URL — e.g. a render
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* target or procedural texture. URL-loaded textures are registered automatically
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* by `useTexture` (registry enrollment is on by default).
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*/
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add(key: string, texture: Texture$1): void;
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add(record: Record<string, Texture$1>): void;
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/**
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* Dispose a texture's GPU resources and remove it from the registry.
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* Refcount-aware: if the key is still in use by a mounted `useTexture` consumer it is
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* skipped (with a warning) unless `{ force: true }` is passed.
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* @returns true if disposed, false if skipped.
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*/
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dispose(key: string, options?: DisposeOptions): boolean;
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/** Dispose every texture in the registry and clear it. Use on scene teardown. */
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disposeAll(): void;
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}
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/**
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*
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* Reactive Texture registry — load once with `useTexture`, reach the textures from anywhere.
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*
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* This is a registry of plain `Texture` objects (not TSL nodes), so the same texture can feed
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* a material map, a heightmap sampler, or anything else. It does **not** load — pair it with
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* `useTexture` for loading (registry enrollment is on by default); `useTextures` is for access and lifecycle.
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*
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*
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*
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* The returned handle is **reactive**: the calling component re-renders when the registry
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* changes. Pass a selector to scope the subscription to a single read.
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*
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* @example
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* ```tsx
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*
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*
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* // Check if texture is already cached
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* if (!has('/textures/diffuse.png')) {
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* // Load with useTexture and cache: true, or manually add
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* const tex = useTexture('/textures/diffuse.png', { cache: true })
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* }
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* // Load + register once (anywhere in the tree) — registered by default
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* useTexture({ map: '/diffuse.jpg', normalMap: '/normal.jpg' })
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*
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* //
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* const
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*
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* // Reach them from another component — record form lands straight into a material
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* const { map, normalMap } = useTextures().get({ map: '/diffuse.jpg', normalMap: '/normal.jpg' })
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* return <meshStandardMaterial map={map} normalMap={normalMap} />
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*
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* //
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*
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* // A set of heightmaps at once
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* const [a, b, c] = useTextures().get(['/h0.png', '/h1.png', '/h2.png'])
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*
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* //
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*
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* // Register a non-URL texture (render target / procedural)
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* useTextures().add('rt-main', renderTarget.texture)
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*
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* //
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*
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* // Deliberate GPU cleanup (refcount-aware; force to override)
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* useTextures().dispose('/diffuse.jpg')
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* useTextures().disposeAll() // scene teardown
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* ```
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*
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* @remarks
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* **Future expansion:** an imperative async loader (e.g. `await useTextures().load('/x.jpg')`) is
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* intentionally not included yet. It would let non-React code (loading screens, dynamic streaming)
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* populate the registry without Suspense, at the cost of putting loading back into this hook. It
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* will be added only if a concrete consumer needs imperative loading; for now, loading lives in
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* `useTexture`.
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*/
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declare function useTextures(): UseTexturesReturn;
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declare function useTextures<T>(selector: (registry: UseTexturesReturn) => T): T;
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/**
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* Creates a render target compatible with the current renderer.
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@@ -4379,4 +4406,4 @@ declare function isOnce(value: unknown): value is {
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declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
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export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
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export type { Act, AddPhaseOptions, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameControls, FrameNextCallback, FrameNextControls, FrameNextState, FrameState, FrameTimingState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootOptions, RootState, RootStore, SchedulerApi, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput,
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export type { Act, AddPhaseOptions, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameControls, FrameNextCallback, FrameNextControls, FrameNextState, FrameState, FrameTimingState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootOptions, RootState, RootStore, SchedulerApi, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseFrameNextOptions, UseFrameOptions, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
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package/dist/index.mjs
CHANGED
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buffers: {},
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gpuStorage: {},
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textures: /* @__PURE__ */ new Map(),
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_textureRefs: /* @__PURE__ */ new Map(),
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renderPipeline: null,
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passes: {},
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_hmrVersion: 0,
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function useTexture(input, optionsOrOnLoad) {
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const renderer = useThree((state) => state.internal.actualRenderer);
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const store = useStore();
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const textureCache = useThree((state) => state.textures);
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const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
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const { onLoad, cache =
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const { onLoad, cache = true } = options;
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const onLoadRef = useRef(onLoad);
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onLoadRef.current = onLoad;
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const onLoadCalledForRef = useRef(null);
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const urls = useMemo(() => getUrls(input), [input]);
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const cachedResult = useMemo(() => {
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if (!cache) return null;
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const textures = store.getState().textures;
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if (!allUrlsCached(urls, textures)) return null;
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return buildFromCache(input, textures);
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}, [cache, urls, input, store]);
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const loadedTextures = useLoader(
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TextureLoader,
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IsObject(input) ? Object.values(input) : input
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}, [input, loadedTextures, cachedResult]);
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useEffect(() => {
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if (!cache) return;
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if (cachedResult) return;
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const set = store.setState;
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const urlTextureMap = [];
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if (typeof input === "string") {
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urlTextureMap.push([input, mappedTextures]);
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urlTextureMap.push([url, textureRecord[key]]);
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}
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}
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const
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let
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store.setState((state) => {
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const refs = new Map(state._textureRefs);
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let textures = state.textures;
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let added = false;
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for (const [url, texture] of urlTextureMap) {
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3240
|
-
if (!
|
|
3241
|
-
|
|
3242
|
-
|
|
3240
|
+
if (!textures.has(url)) {
|
|
3241
|
+
if (!added) {
|
|
3242
|
+
textures = new Map(textures);
|
|
3243
|
+
added = true;
|
|
3244
|
+
}
|
|
3245
|
+
textures.set(url, texture);
|
|
3243
3246
|
}
|
|
3247
|
+
refs.set(url, (refs.get(url) ?? 0) + 1);
|
|
3244
3248
|
}
|
|
3245
|
-
return
|
|
3249
|
+
return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
|
|
3246
3250
|
});
|
|
3247
|
-
|
|
3251
|
+
return () => store.setState((state) => {
|
|
3252
|
+
const refs = new Map(state._textureRefs);
|
|
3253
|
+
for (const [url] of urlTextureMap) {
|
|
3254
|
+
const next = (refs.get(url) ?? 0) - 1;
|
|
3255
|
+
if (next <= 0) refs.delete(url);
|
|
3256
|
+
else refs.set(url, next);
|
|
3257
|
+
}
|
|
3258
|
+
return { _textureRefs: refs };
|
|
3259
|
+
});
|
|
3260
|
+
}, [cache, input, mappedTextures, store]);
|
|
3248
3261
|
return mappedTextures;
|
|
3249
3262
|
}
|
|
3250
3263
|
useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
|
|
@@ -3260,96 +3273,63 @@ const Texture = ({
|
|
|
3260
3273
|
return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
|
|
3261
3274
|
};
|
|
3262
3275
|
|
|
3263
|
-
function
|
|
3264
|
-
if (entry instanceof Texture$1) return entry;
|
|
3265
|
-
if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
|
|
3266
|
-
return entry.value;
|
|
3267
|
-
}
|
|
3268
|
-
return null;
|
|
3269
|
-
}
|
|
3270
|
-
function useTextures() {
|
|
3276
|
+
function useTextures(selector) {
|
|
3271
3277
|
const store = useStore();
|
|
3272
|
-
|
|
3273
|
-
const set = store.setState;
|
|
3278
|
+
const registry = useMemo(() => {
|
|
3274
3279
|
const getState = store.getState;
|
|
3275
|
-
const
|
|
3276
|
-
|
|
3277
|
-
const newMap = new Map(state.textures);
|
|
3278
|
-
newMap.set(key, value);
|
|
3279
|
-
return { textures: newMap };
|
|
3280
|
-
});
|
|
3281
|
-
};
|
|
3282
|
-
const addMultiple = (items) => {
|
|
3283
|
-
set((state) => {
|
|
3284
|
-
const newMap = new Map(state.textures);
|
|
3285
|
-
const entries = items instanceof Map ? items.entries() : Object.entries(items);
|
|
3286
|
-
for (const [key, value] of entries) {
|
|
3287
|
-
newMap.set(key, value);
|
|
3288
|
-
}
|
|
3289
|
-
return { textures: newMap };
|
|
3290
|
-
});
|
|
3291
|
-
};
|
|
3292
|
-
const remove = (key) => {
|
|
3293
|
-
set((state) => {
|
|
3294
|
-
const newMap = new Map(state.textures);
|
|
3295
|
-
newMap.delete(key);
|
|
3296
|
-
return { textures: newMap };
|
|
3297
|
-
});
|
|
3298
|
-
};
|
|
3299
|
-
const removeMultiple = (keys) => {
|
|
3300
|
-
set((state) => {
|
|
3301
|
-
const newMap = new Map(state.textures);
|
|
3302
|
-
for (const key of keys) newMap.delete(key);
|
|
3303
|
-
return { textures: newMap };
|
|
3304
|
-
});
|
|
3305
|
-
};
|
|
3306
|
-
const dispose = (key) => {
|
|
3307
|
-
const entry = getState().textures.get(key);
|
|
3308
|
-
if (entry) {
|
|
3309
|
-
const tex = getTextureValue(entry);
|
|
3310
|
-
tex?.dispose();
|
|
3311
|
-
}
|
|
3312
|
-
remove(key);
|
|
3313
|
-
};
|
|
3314
|
-
const disposeMultiple = (keys) => {
|
|
3315
|
-
const textures = getState().textures;
|
|
3316
|
-
for (const key of keys) {
|
|
3317
|
-
const entry = textures.get(key);
|
|
3318
|
-
if (entry) {
|
|
3319
|
-
const tex = getTextureValue(entry);
|
|
3320
|
-
tex?.dispose();
|
|
3321
|
-
}
|
|
3322
|
-
}
|
|
3323
|
-
removeMultiple(keys);
|
|
3324
|
-
};
|
|
3325
|
-
const disposeAll = () => {
|
|
3326
|
-
const textures = getState().textures;
|
|
3327
|
-
for (const entry of textures.values()) {
|
|
3328
|
-
const tex = getTextureValue(entry);
|
|
3329
|
-
tex?.dispose();
|
|
3330
|
-
}
|
|
3331
|
-
set({ textures: /* @__PURE__ */ new Map() });
|
|
3332
|
-
};
|
|
3280
|
+
const setState = store.setState;
|
|
3281
|
+
const getOne = (key) => getState().textures.get(key);
|
|
3333
3282
|
return {
|
|
3334
|
-
|
|
3335
|
-
get textures() {
|
|
3283
|
+
get all() {
|
|
3336
3284
|
return getState().textures;
|
|
3337
3285
|
},
|
|
3338
|
-
|
|
3339
|
-
|
|
3286
|
+
get(input) {
|
|
3287
|
+
if (typeof input === "string") return getOne(input);
|
|
3288
|
+
if (Array.isArray(input)) return input.map(getOne);
|
|
3289
|
+
const out = {};
|
|
3290
|
+
for (const name in input) out[name] = getOne(input[name]);
|
|
3291
|
+
return out;
|
|
3292
|
+
},
|
|
3340
3293
|
has: (key) => getState().textures.has(key),
|
|
3341
|
-
|
|
3342
|
-
|
|
3343
|
-
|
|
3344
|
-
|
|
3345
|
-
|
|
3346
|
-
|
|
3347
|
-
|
|
3348
|
-
|
|
3349
|
-
|
|
3350
|
-
|
|
3294
|
+
add(keyOrRecord, texture) {
|
|
3295
|
+
setState((state) => {
|
|
3296
|
+
const textures = new Map(state.textures);
|
|
3297
|
+
if (typeof keyOrRecord === "string") {
|
|
3298
|
+
textures.set(keyOrRecord, texture);
|
|
3299
|
+
} else {
|
|
3300
|
+
for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
|
|
3301
|
+
}
|
|
3302
|
+
return { textures };
|
|
3303
|
+
});
|
|
3304
|
+
},
|
|
3305
|
+
dispose(key, options) {
|
|
3306
|
+
const state = getState();
|
|
3307
|
+
const refs = state._textureRefs.get(key) ?? 0;
|
|
3308
|
+
if (refs > 0 && !options?.force) {
|
|
3309
|
+
console.warn(
|
|
3310
|
+
`[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
|
|
3311
|
+
);
|
|
3312
|
+
return false;
|
|
3313
|
+
}
|
|
3314
|
+
state.textures.get(key)?.dispose();
|
|
3315
|
+
setState((s) => {
|
|
3316
|
+
const textures = new Map(s.textures);
|
|
3317
|
+
textures.delete(key);
|
|
3318
|
+
const nextRefs = new Map(s._textureRefs);
|
|
3319
|
+
nextRefs.delete(key);
|
|
3320
|
+
return { textures, _textureRefs: nextRefs };
|
|
3321
|
+
});
|
|
3322
|
+
return true;
|
|
3323
|
+
},
|
|
3324
|
+
disposeAll() {
|
|
3325
|
+
for (const texture of getState().textures.values()) texture.dispose();
|
|
3326
|
+
setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
|
|
3327
|
+
}
|
|
3351
3328
|
};
|
|
3352
3329
|
}, [store]);
|
|
3330
|
+
const subscribe = selector ? () => selector(registry) : (state) => state.textures;
|
|
3331
|
+
const selected = useThree(subscribe);
|
|
3332
|
+
return selector ? selected : registry;
|
|
3353
3333
|
}
|
|
3354
3334
|
|
|
3355
3335
|
function useRenderTarget(widthOrOptions, heightOrOptions, options) {
|
package/dist/legacy.cjs
CHANGED
|
@@ -2830,6 +2830,7 @@ const createStore = (invalidate, advance) => {
|
|
|
2830
2830
|
buffers: {},
|
|
2831
2831
|
gpuStorage: {},
|
|
2832
2832
|
textures: /* @__PURE__ */ new Map(),
|
|
2833
|
+
_textureRefs: /* @__PURE__ */ new Map(),
|
|
2833
2834
|
renderPipeline: null,
|
|
2834
2835
|
passes: {},
|
|
2835
2836
|
_hmrVersion: 0,
|
|
@@ -3193,18 +3194,18 @@ function buildFromCache(input, textureCache) {
|
|
|
3193
3194
|
function useTexture(input, optionsOrOnLoad) {
|
|
3194
3195
|
const renderer = useThree((state) => state.internal.actualRenderer);
|
|
3195
3196
|
const store = useStore();
|
|
3196
|
-
const textureCache = useThree((state) => state.textures);
|
|
3197
3197
|
const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
|
|
3198
|
-
const { onLoad, cache =
|
|
3198
|
+
const { onLoad, cache = true } = options;
|
|
3199
3199
|
const onLoadRef = React.useRef(onLoad);
|
|
3200
3200
|
onLoadRef.current = onLoad;
|
|
3201
3201
|
const onLoadCalledForRef = React.useRef(null);
|
|
3202
3202
|
const urls = React.useMemo(() => getUrls(input), [input]);
|
|
3203
3203
|
const cachedResult = React.useMemo(() => {
|
|
3204
3204
|
if (!cache) return null;
|
|
3205
|
-
|
|
3206
|
-
|
|
3207
|
-
|
|
3205
|
+
const textures = store.getState().textures;
|
|
3206
|
+
if (!allUrlsCached(urls, textures)) return null;
|
|
3207
|
+
return buildFromCache(input, textures);
|
|
3208
|
+
}, [cache, urls, input, store]);
|
|
3208
3209
|
const loadedTextures = useLoader(
|
|
3209
3210
|
three.TextureLoader,
|
|
3210
3211
|
IsObject(input) ? Object.values(input) : input
|
|
@@ -3248,8 +3249,6 @@ function useTexture(input, optionsOrOnLoad) {
|
|
|
3248
3249
|
}, [input, loadedTextures, cachedResult]);
|
|
3249
3250
|
React.useEffect(() => {
|
|
3250
3251
|
if (!cache) return;
|
|
3251
|
-
if (cachedResult) return;
|
|
3252
|
-
const set = store.setState;
|
|
3253
3252
|
const urlTextureMap = [];
|
|
3254
3253
|
if (typeof input === "string") {
|
|
3255
3254
|
urlTextureMap.push([input, mappedTextures]);
|
|
@@ -3263,18 +3262,32 @@ function useTexture(input, optionsOrOnLoad) {
|
|
|
3263
3262
|
urlTextureMap.push([url, textureRecord[key]]);
|
|
3264
3263
|
}
|
|
3265
3264
|
}
|
|
3266
|
-
|
|
3267
|
-
const
|
|
3268
|
-
let
|
|
3265
|
+
store.setState((state) => {
|
|
3266
|
+
const refs = new Map(state._textureRefs);
|
|
3267
|
+
let textures = state.textures;
|
|
3268
|
+
let added = false;
|
|
3269
3269
|
for (const [url, texture] of urlTextureMap) {
|
|
3270
|
-
if (!
|
|
3271
|
-
|
|
3272
|
-
|
|
3270
|
+
if (!textures.has(url)) {
|
|
3271
|
+
if (!added) {
|
|
3272
|
+
textures = new Map(textures);
|
|
3273
|
+
added = true;
|
|
3274
|
+
}
|
|
3275
|
+
textures.set(url, texture);
|
|
3273
3276
|
}
|
|
3277
|
+
refs.set(url, (refs.get(url) ?? 0) + 1);
|
|
3274
3278
|
}
|
|
3275
|
-
return
|
|
3279
|
+
return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
|
|
3276
3280
|
});
|
|
3277
|
-
|
|
3281
|
+
return () => store.setState((state) => {
|
|
3282
|
+
const refs = new Map(state._textureRefs);
|
|
3283
|
+
for (const [url] of urlTextureMap) {
|
|
3284
|
+
const next = (refs.get(url) ?? 0) - 1;
|
|
3285
|
+
if (next <= 0) refs.delete(url);
|
|
3286
|
+
else refs.set(url, next);
|
|
3287
|
+
}
|
|
3288
|
+
return { _textureRefs: refs };
|
|
3289
|
+
});
|
|
3290
|
+
}, [cache, input, mappedTextures, store]);
|
|
3278
3291
|
return mappedTextures;
|
|
3279
3292
|
}
|
|
3280
3293
|
useTexture.preload = (url) => useLoader.preload(three.TextureLoader, url);
|
|
@@ -3290,96 +3303,63 @@ const Texture = ({
|
|
|
3290
3303
|
return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
|
|
3291
3304
|
};
|
|
3292
3305
|
|
|
3293
|
-
function
|
|
3294
|
-
if (entry instanceof three.Texture) return entry;
|
|
3295
|
-
if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof three.Texture) {
|
|
3296
|
-
return entry.value;
|
|
3297
|
-
}
|
|
3298
|
-
return null;
|
|
3299
|
-
}
|
|
3300
|
-
function useTextures() {
|
|
3306
|
+
function useTextures(selector) {
|
|
3301
3307
|
const store = useStore();
|
|
3302
|
-
|
|
3303
|
-
const set = store.setState;
|
|
3308
|
+
const registry = React.useMemo(() => {
|
|
3304
3309
|
const getState = store.getState;
|
|
3305
|
-
const
|
|
3306
|
-
|
|
3307
|
-
const newMap = new Map(state.textures);
|
|
3308
|
-
newMap.set(key, value);
|
|
3309
|
-
return { textures: newMap };
|
|
3310
|
-
});
|
|
3311
|
-
};
|
|
3312
|
-
const addMultiple = (items) => {
|
|
3313
|
-
set((state) => {
|
|
3314
|
-
const newMap = new Map(state.textures);
|
|
3315
|
-
const entries = items instanceof Map ? items.entries() : Object.entries(items);
|
|
3316
|
-
for (const [key, value] of entries) {
|
|
3317
|
-
newMap.set(key, value);
|
|
3318
|
-
}
|
|
3319
|
-
return { textures: newMap };
|
|
3320
|
-
});
|
|
3321
|
-
};
|
|
3322
|
-
const remove = (key) => {
|
|
3323
|
-
set((state) => {
|
|
3324
|
-
const newMap = new Map(state.textures);
|
|
3325
|
-
newMap.delete(key);
|
|
3326
|
-
return { textures: newMap };
|
|
3327
|
-
});
|
|
3328
|
-
};
|
|
3329
|
-
const removeMultiple = (keys) => {
|
|
3330
|
-
set((state) => {
|
|
3331
|
-
const newMap = new Map(state.textures);
|
|
3332
|
-
for (const key of keys) newMap.delete(key);
|
|
3333
|
-
return { textures: newMap };
|
|
3334
|
-
});
|
|
3335
|
-
};
|
|
3336
|
-
const dispose = (key) => {
|
|
3337
|
-
const entry = getState().textures.get(key);
|
|
3338
|
-
if (entry) {
|
|
3339
|
-
const tex = getTextureValue(entry);
|
|
3340
|
-
tex?.dispose();
|
|
3341
|
-
}
|
|
3342
|
-
remove(key);
|
|
3343
|
-
};
|
|
3344
|
-
const disposeMultiple = (keys) => {
|
|
3345
|
-
const textures = getState().textures;
|
|
3346
|
-
for (const key of keys) {
|
|
3347
|
-
const entry = textures.get(key);
|
|
3348
|
-
if (entry) {
|
|
3349
|
-
const tex = getTextureValue(entry);
|
|
3350
|
-
tex?.dispose();
|
|
3351
|
-
}
|
|
3352
|
-
}
|
|
3353
|
-
removeMultiple(keys);
|
|
3354
|
-
};
|
|
3355
|
-
const disposeAll = () => {
|
|
3356
|
-
const textures = getState().textures;
|
|
3357
|
-
for (const entry of textures.values()) {
|
|
3358
|
-
const tex = getTextureValue(entry);
|
|
3359
|
-
tex?.dispose();
|
|
3360
|
-
}
|
|
3361
|
-
set({ textures: /* @__PURE__ */ new Map() });
|
|
3362
|
-
};
|
|
3310
|
+
const setState = store.setState;
|
|
3311
|
+
const getOne = (key) => getState().textures.get(key);
|
|
3363
3312
|
return {
|
|
3364
|
-
|
|
3365
|
-
get textures() {
|
|
3313
|
+
get all() {
|
|
3366
3314
|
return getState().textures;
|
|
3367
3315
|
},
|
|
3368
|
-
|
|
3369
|
-
|
|
3316
|
+
get(input) {
|
|
3317
|
+
if (typeof input === "string") return getOne(input);
|
|
3318
|
+
if (Array.isArray(input)) return input.map(getOne);
|
|
3319
|
+
const out = {};
|
|
3320
|
+
for (const name in input) out[name] = getOne(input[name]);
|
|
3321
|
+
return out;
|
|
3322
|
+
},
|
|
3370
3323
|
has: (key) => getState().textures.has(key),
|
|
3371
|
-
|
|
3372
|
-
|
|
3373
|
-
|
|
3374
|
-
|
|
3375
|
-
|
|
3376
|
-
|
|
3377
|
-
|
|
3378
|
-
|
|
3379
|
-
|
|
3380
|
-
|
|
3324
|
+
add(keyOrRecord, texture) {
|
|
3325
|
+
setState((state) => {
|
|
3326
|
+
const textures = new Map(state.textures);
|
|
3327
|
+
if (typeof keyOrRecord === "string") {
|
|
3328
|
+
textures.set(keyOrRecord, texture);
|
|
3329
|
+
} else {
|
|
3330
|
+
for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
|
|
3331
|
+
}
|
|
3332
|
+
return { textures };
|
|
3333
|
+
});
|
|
3334
|
+
},
|
|
3335
|
+
dispose(key, options) {
|
|
3336
|
+
const state = getState();
|
|
3337
|
+
const refs = state._textureRefs.get(key) ?? 0;
|
|
3338
|
+
if (refs > 0 && !options?.force) {
|
|
3339
|
+
console.warn(
|
|
3340
|
+
`[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
|
|
3341
|
+
);
|
|
3342
|
+
return false;
|
|
3343
|
+
}
|
|
3344
|
+
state.textures.get(key)?.dispose();
|
|
3345
|
+
setState((s) => {
|
|
3346
|
+
const textures = new Map(s.textures);
|
|
3347
|
+
textures.delete(key);
|
|
3348
|
+
const nextRefs = new Map(s._textureRefs);
|
|
3349
|
+
nextRefs.delete(key);
|
|
3350
|
+
return { textures, _textureRefs: nextRefs };
|
|
3351
|
+
});
|
|
3352
|
+
return true;
|
|
3353
|
+
},
|
|
3354
|
+
disposeAll() {
|
|
3355
|
+
for (const texture of getState().textures.values()) texture.dispose();
|
|
3356
|
+
setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
|
|
3357
|
+
}
|
|
3381
3358
|
};
|
|
3382
3359
|
}, [store]);
|
|
3360
|
+
const subscribe = selector ? () => selector(registry) : (state) => state.textures;
|
|
3361
|
+
const selected = useThree(subscribe);
|
|
3362
|
+
return selector ? selected : registry;
|
|
3383
3363
|
}
|
|
3384
3364
|
|
|
3385
3365
|
function useRenderTarget(widthOrOptions, heightOrOptions, options) {
|