@react-three/fiber 10.0.0-canary.c3fa45d → 10.0.0-canary.c5c1a94

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.mjs CHANGED
@@ -1,5 +1,5 @@
1
1
  import * as three from 'three';
2
- import { WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
2
+ import { WebGLCubeRenderTarget, WebGLRenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGLRenderer } from 'three';
3
3
  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
4
4
  import * as React from 'react';
5
5
  import React__default, { useLayoutEffect, useRef, useMemo, useEffect, useContext, useImperativeHandle, useCallback, useState } from 'react';
@@ -11,8 +11,10 @@ import { HDRLoader } from 'three/examples/jsm/loaders/HDRLoader.js';
11
11
  import { EXRLoader } from 'three/examples/jsm/loaders/EXRLoader.js';
12
12
  import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
13
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  import { GainMapLoader } from '@monogrid/gainmap-js';
14
- import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
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+ import Tb, { unstable_getCurrentPriorityLevel, unstable_IdlePriority, unstable_LowPriority, unstable_NormalPriority, unstable_UserBlockingPriority, unstable_ImmediatePriority, unstable_scheduleCallback } from 'scheduler';
15
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
16
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  import { suspend, preload, clear } from 'suspend-react';
17
19
 
18
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  function _mergeNamespaces(n, m) {
@@ -40,9 +42,12 @@ const WebGPURenderer = class WebGPURenderer2 {
40
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  }
41
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  };
42
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  const RenderTarget = null;
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+ const CubeRenderTarget = null;
43
46
 
44
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTarget: CubeRenderTarget,
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+ CubeRenderTargetCompat: WebGLCubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
@@ -320,15 +325,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = useThree$1((state) => state.gl);
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+ const renderer = useThree$1((state) => state.renderer);
329
+ const isLegacy = useThree$1((state) => state.isLegacy);
324
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  const defaultScene = useThree$1((state) => state.scene);
325
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  const camera = React.useRef(null);
326
332
  const [virtualScene] = React.useState(() => new Scene());
327
333
  const fbo = React.useMemo(() => {
328
- const fbo2 = new WebGLCubeRenderTarget(resolution);
334
+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new CubeRenderTarget(resolution);
329
335
  fbo2.texture.type = HalfFloatType;
330
336
  return fbo2;
331
- }, [resolution]);
337
+ }, [resolution, isLegacy]);
332
338
  React.useEffect(() => {
333
339
  return () => {
334
340
  fbo.dispose();
@@ -336,10 +342,10 @@ function EnvironmentPortal({
336
342
  }, [fbo]);
337
343
  React.useLayoutEffect(() => {
338
344
  if (frames === 1) {
339
- const autoClear = gl.autoClear;
340
- gl.autoClear = true;
341
- camera.current.update(gl, virtualScene);
342
- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
347
+ camera.current.update(renderer, virtualScene);
348
+ renderer.autoClear = autoClear;
343
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  }
344
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
345
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -356,7 +362,7 @@ function EnvironmentPortal({
356
362
  defaultScene,
357
363
  background,
358
364
  frames,
359
- gl,
365
+ renderer,
360
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  blur,
361
367
  backgroundBlurriness,
362
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  backgroundIntensity,
@@ -367,10 +373,10 @@ function EnvironmentPortal({
367
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  let count = 1;
368
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  useFrame$1(() => {
369
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  if (frames === Infinity || count < frames) {
370
- const autoClear = gl.autoClear;
371
- gl.autoClear = true;
372
- camera.current.update(gl, virtualScene);
373
- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
377
+ renderer.autoClear = true;
378
+ camera.current.update(renderer, virtualScene);
379
+ renderer.autoClear = autoClear;
374
380
  count++;
375
381
  }
376
382
  });
@@ -434,10 +440,9 @@ function Environment(props) {
434
440
  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
435
441
  }
436
442
 
437
- var __defProp$2 = Object.defineProperty;
438
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
439
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
440
- const act = React["act"];
443
+ var __defProp = Object.defineProperty;
444
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
445
+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
441
446
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
442
447
  function useMutableCallback(fn) {
443
448
  const ref = React.useRef(fn);
@@ -468,7 +473,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
468
473
  return _a = class extends React.Component {
469
474
  constructor() {
470
475
  super(...arguments);
471
- __publicField$2(this, "state", { error: false });
476
+ __publicField(this, "state", { error: false });
472
477
  }
473
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  componentDidCatch(err) {
474
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  this.props.set(err);
@@ -476,7 +481,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
476
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  render() {
477
482
  return this.state.error ? null : this.props.children;
478
483
  }
479
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
484
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
480
485
  })();
481
486
 
482
487
  const is = {
@@ -613,8 +618,7 @@ function prepare(target, root, type, props) {
613
618
  object,
614
619
  eventCount: 0,
615
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  handlers: {},
616
- isHidden: false,
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- deferredRefs: []
621
+ isHidden: false
618
622
  };
619
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  if (object) object.__r3f = instance;
620
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  }
@@ -771,6 +775,17 @@ function unregisterVisibility(store, object) {
771
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  internal.visibilityRegistry.delete(object.uuid);
772
776
  internal.occlusionCache.delete(object);
773
777
  }
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+ function updateVisibilityHandlers(store, object, handlers) {
779
+ const { internal } = store.getState();
780
+ const entry = internal.visibilityRegistry.get(object.uuid);
781
+ if (!entry) return false;
782
+ entry.handlers = handlers;
783
+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
784
+ object.occlusionTest = true;
785
+ enableOcclusion(store);
786
+ }
787
+ return true;
788
+ }
774
789
  function checkVisibility(state) {
775
790
  const { internal, camera } = state;
776
791
  const registry = internal.visibilityRegistry;
@@ -931,9 +946,9 @@ function diffProps(instance, newProps) {
931
946
  const { root, key } = resolve(instance.object, prop);
932
947
  if (root.constructor && root.constructor.length === 0) {
933
948
  const ctor = getMemoizedPrototype(root);
934
- if (!is.und(ctor)) changedProps[key] = ctor[key];
949
+ if (!is.und(ctor)) changedProps[prop] = ctor[key];
935
950
  } else {
936
- changedProps[key] = 0;
951
+ changedProps[prop] = 0;
937
952
  }
938
953
  }
939
954
  return changedProps;
@@ -958,10 +973,7 @@ function applyProps(object, props) {
958
973
  continue;
959
974
  }
960
975
  if (value === void 0) continue;
961
- if (isFromRef(value)) {
962
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
963
- continue;
964
- }
976
+ if (isFromRef(value)) continue;
965
977
  if (isOnce(value)) {
966
978
  if (instance?.appliedOnce?.has(prop)) continue;
967
979
  if (instance) {
@@ -997,6 +1009,19 @@ function applyProps(object, props) {
997
1009
  } else if (isVectorLike(target) && is.num(value)) {
998
1010
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
999
1011
  else target.set(value);
1012
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1013
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1014
+ const uniforms = root.uniforms;
1015
+ const nextUniforms = value;
1016
+ for (const name in nextUniforms) {
1017
+ const uniform = nextUniforms[name];
1018
+ const targetUniform = uniforms[name];
1019
+ if (targetUniform) Object.assign(targetUniform, uniform);
1020
+ else {
1021
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1022
+ uniforms[name] = nextUniform;
1023
+ }
1024
+ }
1000
1025
  } else {
1001
1026
  root[key] = value;
1002
1027
  if (key.endsWith("Node") && root.isMaterial) {
@@ -1015,6 +1040,9 @@ function applyProps(object, props) {
1015
1040
  if (instance.eventCount && object2.raycast !== null) {
1016
1041
  rootState.internal.interaction.push(object2);
1017
1042
  }
1043
+ }
1044
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1045
+ const object2 = instance.object;
1018
1046
  const root = findInitialRoot(instance);
1019
1047
  const visibilityHandlers = {
1020
1048
  onFramed: instance.handlers.onFramed,
@@ -1022,7 +1050,9 @@ function applyProps(object, props) {
1022
1050
  onVisible: instance.handlers.onVisible
1023
1051
  };
1024
1052
  if (hasVisibilityHandlers(visibilityHandlers)) {
1025
- registerVisibility(root, object2, visibilityHandlers);
1053
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1054
+ registerVisibility(root, object2, visibilityHandlers);
1055
+ }
1026
1056
  } else {
1027
1057
  unregisterVisibility(root, object2);
1028
1058
  }
@@ -1550,6 +1580,7 @@ function createPointerEvents(store) {
1550
1580
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1551
1581
  }
1552
1582
  },
1583
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1553
1584
  registerPointer: (config) => {
1554
1585
  const pointerId = nextXRPointerId++;
1555
1586
  xrPointers.set(pointerId, config);
@@ -1636,1036 +1667,11 @@ function notifyAlpha({ message, link }) {
1636
1667
  }
1637
1668
  }
1638
1669
 
1639
- var __defProp$1 = Object.defineProperty;
1640
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1641
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1642
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1643
- class PhaseGraph {
1644
- constructor() {
1645
- /** Ordered list of phase nodes */
1646
- __publicField$1(this, "phases", []);
1647
- /** Quick lookup by name */
1648
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1649
- /** Cached ordered names (invalidated on changes) */
1650
- __publicField$1(this, "orderedNamesCache", null);
1651
- this.initializeDefaultPhases();
1652
- }
1653
- //* Initialization --------------------------------
1654
- initializeDefaultPhases() {
1655
- for (const name of DEFAULT_PHASES) {
1656
- const node = { name, isAutoGenerated: false };
1657
- this.phases.push(node);
1658
- this.phaseMap.set(name, node);
1659
- }
1660
- this.invalidateCache();
1661
- }
1662
- //* Public API --------------------------------
1663
- /**
1664
- * Add a named phase to the graph
1665
- * @param name - Phase name (must be unique)
1666
- * @param options - Position options (before or after another phase)
1667
- */
1668
- addPhase(name, options = {}) {
1669
- if (this.phaseMap.has(name)) {
1670
- console.warn(`[useFrame] Phase "${name}" already exists`);
1671
- return;
1672
- }
1673
- const { before, after } = options;
1674
- const node = { name, isAutoGenerated: false };
1675
- let insertIndex = this.phases.length;
1676
- const targetIndex = this.getPhaseIndex(before ?? after);
1677
- if (targetIndex !== -1) {
1678
- insertIndex = before ? targetIndex : targetIndex + 1;
1679
- } else {
1680
- const constraintType = before ? "before" : "after";
1681
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1682
- }
1683
- this.phases.splice(insertIndex, 0, node);
1684
- this.phaseMap.set(name, node);
1685
- this.invalidateCache();
1686
- }
1687
- /**
1688
- * Get ordered list of phase names
1689
- */
1690
- getOrderedPhases() {
1691
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1692
- return this.orderedNamesCache;
1693
- }
1694
- /**
1695
- * Check if a phase exists
1696
- */
1697
- hasPhase(name) {
1698
- return this.phaseMap.has(name);
1699
- }
1700
- /**
1701
- * Get the index of a phase (-1 if not found)
1702
- */
1703
- getPhaseIndex(name) {
1704
- if (!name) return -1;
1705
- return this.phases.findIndex((p) => p.name === name);
1706
- }
1707
- /**
1708
- * Ensure a phase exists, creating an auto-generated one if needed.
1709
- * Used for resolving before/after constraints.
1710
- *
1711
- * @param name - The phase name to ensure exists
1712
- * @returns The phase name (may be auto-generated like 'before:render')
1713
- */
1714
- ensurePhase(name) {
1715
- if (this.phaseMap.has(name)) return name;
1716
- const node = { name, isAutoGenerated: true };
1717
- this.phases.push(node);
1718
- this.phaseMap.set(name, node);
1719
- this.invalidateCache();
1720
- return name;
1721
- }
1722
- /**
1723
- * Resolve where a job with before/after constraints should go.
1724
- * Creates auto-generated phases if needed.
1725
- *
1726
- * @param before - Phase(s) to run before
1727
- * @param after - Phase(s) to run after
1728
- * @returns The resolved phase name
1729
- */
1730
- resolveConstraintPhase(before, after) {
1731
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1732
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1733
- if (beforeArr.length > 0) {
1734
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1735
- }
1736
- if (afterArr.length > 0) {
1737
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1738
- }
1739
- return "update";
1740
- }
1741
- /**
1742
- * Ensure an auto-generated phase exists relative to a target phase.
1743
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1744
- *
1745
- * @param target - The target phase name to position relative to
1746
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1747
- * @param offset - Insertion offset (0 for before, 1 for after)
1748
- * @returns The auto-generated phase name
1749
- */
1750
- ensureAutoPhase(target, prefix, offset) {
1751
- const autoName = `${prefix}:${target}`;
1752
- if (this.phaseMap.has(autoName)) return autoName;
1753
- const node = { name: autoName, isAutoGenerated: true };
1754
- const targetIndex = this.getPhaseIndex(target);
1755
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1756
- else this.phases.push(node);
1757
- this.phaseMap.set(autoName, node);
1758
- this.invalidateCache();
1759
- return autoName;
1760
- }
1761
- // Internal --------------------------------
1762
- invalidateCache() {
1763
- this.orderedNamesCache = null;
1764
- }
1765
- }
1766
-
1767
- function rebuildSortedJobs(jobs, phaseGraph) {
1768
- const orderedPhases = phaseGraph.getOrderedPhases();
1769
- const buckets = /* @__PURE__ */ new Map();
1770
- for (const phase of orderedPhases) {
1771
- buckets.set(phase, []);
1772
- }
1773
- for (const job of jobs.values()) {
1774
- if (!job.enabled) continue;
1775
- let bucket = buckets.get(job.phase);
1776
- if (!bucket) {
1777
- bucket = [];
1778
- buckets.set(job.phase, bucket);
1779
- }
1780
- bucket.push(job);
1781
- }
1782
- const sortedBuckets = [];
1783
- for (const phase of orderedPhases) {
1784
- const bucket = buckets.get(phase);
1785
- if (!bucket || bucket.length === 0) continue;
1786
- bucket.sort((a, b) => {
1787
- if (a.priority !== b.priority) return b.priority - a.priority;
1788
- return a.index - b.index;
1789
- });
1790
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1791
- }
1792
- for (const [phase, bucket] of buckets) {
1793
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1794
- bucket.sort((a, b) => {
1795
- if (a.priority !== b.priority) return b.priority - a.priority;
1796
- return a.index - b.index;
1797
- });
1798
- sortedBuckets.push(bucket);
1799
- }
1800
- }
1801
- return sortedBuckets.flat();
1802
- }
1803
- function hasCrossJobConstraints(bucket) {
1804
- const jobIds = new Set(bucket.map((j) => j.id));
1805
- for (const job of bucket) {
1806
- for (const ref of job.before) {
1807
- if (jobIds.has(ref)) return true;
1808
- }
1809
- for (const ref of job.after) {
1810
- if (jobIds.has(ref)) return true;
1811
- }
1812
- }
1813
- return false;
1814
- }
1815
- function topologicalSort(jobs) {
1816
- const n = jobs.length;
1817
- if (n <= 1) return jobs;
1818
- const jobMap = /* @__PURE__ */ new Map();
1819
- const inDegree = /* @__PURE__ */ new Map();
1820
- const adjacency = /* @__PURE__ */ new Map();
1821
- for (const job of jobs) {
1822
- jobMap.set(job.id, job);
1823
- inDegree.set(job.id, 0);
1824
- adjacency.set(job.id, []);
1825
- }
1826
- for (const job of jobs) {
1827
- for (const ref of job.before) {
1828
- if (jobMap.has(ref)) {
1829
- adjacency.get(job.id).push(ref);
1830
- inDegree.set(ref, inDegree.get(ref) + 1);
1831
- }
1832
- }
1833
- for (const ref of job.after) {
1834
- if (jobMap.has(ref)) {
1835
- adjacency.get(ref).push(job.id);
1836
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1837
- }
1838
- }
1839
- }
1840
- const queue = [];
1841
- for (const job of jobs) {
1842
- if (inDegree.get(job.id) === 0) {
1843
- queue.push(job);
1844
- }
1845
- }
1846
- queue.sort((a, b) => {
1847
- if (a.priority !== b.priority) return b.priority - a.priority;
1848
- return a.index - b.index;
1849
- });
1850
- const result = [];
1851
- while (queue.length > 0) {
1852
- const job = queue.shift();
1853
- result.push(job);
1854
- const neighbors = adjacency.get(job.id) || [];
1855
- for (const neighborId of neighbors) {
1856
- const newDegree = inDegree.get(neighborId) - 1;
1857
- inDegree.set(neighborId, newDegree);
1858
- if (newDegree === 0) {
1859
- const neighbor = jobMap.get(neighborId);
1860
- insertSorted(queue, neighbor);
1861
- }
1862
- }
1863
- }
1864
- if (result.length !== n) {
1865
- console.warn("[useFrame] Circular dependency detected in job constraints");
1866
- const resultIds = new Set(result.map((j) => j.id));
1867
- for (const job of jobs) {
1868
- if (!resultIds.has(job.id)) result.push(job);
1869
- }
1870
- }
1871
- return result;
1872
- }
1873
- function insertSorted(arr, job) {
1874
- let i = 0;
1875
- while (i < arr.length) {
1876
- const cmp = arr[i];
1877
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1878
- break;
1879
- }
1880
- i++;
1881
- }
1882
- arr.splice(i, 0, job);
1883
- }
1884
-
1885
- function shouldRun(job, now) {
1886
- if (!job.enabled) return false;
1887
- if (!job.fps) return true;
1888
- const minInterval = 1e3 / job.fps;
1889
- const lastRun = job.lastRun ?? 0;
1890
- const elapsed = now - lastRun;
1891
- if (elapsed < minInterval - 1) return false;
1892
- if (job.drop) {
1893
- job.lastRun = now;
1894
- } else {
1895
- const steps = Math.floor(elapsed / minInterval);
1896
- job.lastRun = lastRun + steps * minInterval;
1897
- if (job.lastRun < now - minInterval) {
1898
- job.lastRun = now;
1899
- }
1900
- }
1901
- return true;
1902
- }
1903
- function resetJobTiming(job) {
1904
- job.lastRun = void 0;
1905
- }
1906
-
1907
- var __defProp = Object.defineProperty;
1908
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1909
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1910
- const hmrData = (() => {
1911
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1912
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1913
- try {
1914
- return (0, eval)("import.meta.hot");
1915
- } catch {
1916
- return void 0;
1917
- }
1918
- })();
1919
- const _Scheduler = class _Scheduler {
1920
- //* Constructor ================================
1921
- constructor() {
1922
- //* Critical State ================================
1923
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1924
- __publicField(this, "phaseGraph");
1925
- __publicField(this, "loopState", {
1926
- running: false,
1927
- rafHandle: null,
1928
- lastTime: null,
1929
- // null = uninitialized, 0+ = valid timestamp
1930
- frameCount: 0,
1931
- elapsedTime: 0,
1932
- createdAt: performance.now()
1933
- });
1934
- __publicField(this, "stoppedTime", 0);
1935
- //* Private State ================================
1936
- __publicField(this, "nextRootIndex", 0);
1937
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1938
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1939
- __publicField(this, "nextGlobalIndex", 0);
1940
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1941
- __publicField(this, "nextJobIndex", 0);
1942
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1943
- __publicField(this, "pendingFrames", 0);
1944
- __publicField(this, "_frameloop", "always");
1945
- //* Independent Mode & Error Handling State ================================
1946
- __publicField(this, "_independent", false);
1947
- __publicField(this, "errorHandler", null);
1948
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1949
- //* Core Loop Execution Methods ================================
1950
- /**
1951
- * Main RAF loop callback.
1952
- * Executes frame, handles demand mode, and schedules next frame.
1953
- * @param {number} timestamp - RAF timestamp in milliseconds
1954
- * @returns {void}
1955
- * @private
1956
- */
1957
- __publicField(this, "loop", (timestamp) => {
1958
- if (!this.loopState.running) return;
1959
- this.executeFrame(timestamp);
1960
- if (this._frameloop === "demand") {
1961
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1962
- if (this.pendingFrames === 0) {
1963
- this.notifyIdle(timestamp);
1964
- return this.stop();
1965
- }
1966
- }
1967
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1968
- });
1969
- this.phaseGraph = new PhaseGraph();
1970
- }
1971
- static get instance() {
1972
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1973
- }
1974
- static set instance(value) {
1975
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1976
- }
1977
- /**
1978
- * Get the global scheduler instance (creates if doesn't exist).
1979
- * Uses HMR data to preserve instance across hot reloads.
1980
- * @returns {Scheduler} The singleton scheduler instance
1981
- */
1982
- static get() {
1983
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1984
- _Scheduler.instance = hmrData.data.scheduler;
1985
- }
1986
- if (!_Scheduler.instance) {
1987
- _Scheduler.instance = new _Scheduler();
1988
- if (hmrData?.data) {
1989
- hmrData.data.scheduler = _Scheduler.instance;
1990
- }
1991
- }
1992
- return _Scheduler.instance;
1993
- }
1994
- /**
1995
- * Reset the singleton instance. Stops the loop and clears all state.
1996
- * Primarily used for testing to ensure clean state between tests.
1997
- * @returns {void}
1998
- */
1999
- static reset() {
2000
- if (_Scheduler.instance) {
2001
- _Scheduler.instance.stop();
2002
- _Scheduler.instance = null;
2003
- }
2004
- if (hmrData?.data) {
2005
- hmrData.data.scheduler = null;
2006
- }
2007
- }
2008
- //* Getters & Setters ================================
2009
- get phases() {
2010
- return this.phaseGraph.getOrderedPhases();
2011
- }
2012
- get frameloop() {
2013
- return this._frameloop;
2014
- }
2015
- set frameloop(mode) {
2016
- if (this._frameloop === mode) return;
2017
- const wasAlways = this._frameloop === "always";
2018
- this._frameloop = mode;
2019
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
2020
- else if (mode !== "always" && wasAlways) this.stop();
2021
- }
2022
- get isRunning() {
2023
- return this.loopState.running;
2024
- }
2025
- get isReady() {
2026
- return this.roots.size > 0;
2027
- }
2028
- get independent() {
2029
- return this._independent;
2030
- }
2031
- set independent(value) {
2032
- this._independent = value;
2033
- if (value) this.ensureDefaultRoot();
2034
- }
2035
- //* Root Management Methods ================================
2036
- /**
2037
- * Register a root (Canvas) with the scheduler.
2038
- * The first root to register starts the RAF loop (if frameloop='always').
2039
- * @param {string} id - Unique identifier for this root
2040
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
2041
- * @returns {() => void} Unsubscribe function to remove this root
2042
- */
2043
- registerRoot(id, options = {}) {
2044
- if (this.roots.has(id)) {
2045
- console.warn(`[Scheduler] Root "${id}" already registered`);
2046
- return () => this.unregisterRoot(id);
2047
- }
2048
- const entry = {
2049
- id,
2050
- getState: options.getState ?? (() => ({})),
2051
- jobs: /* @__PURE__ */ new Map(),
2052
- sortedJobs: [],
2053
- needsRebuild: false
2054
- };
2055
- if (options.onError) {
2056
- this.errorHandler = options.onError;
2057
- }
2058
- this.roots.set(id, entry);
2059
- if (this.roots.size === 1) {
2060
- this.notifyRootReady();
2061
- if (this._frameloop === "always") this.start();
2062
- }
2063
- return () => this.unregisterRoot(id);
2064
- }
2065
- /**
2066
- * Unregister a root from the scheduler.
2067
- * Cleans up all job state listeners for this root's jobs.
2068
- * The last root to unregister stops the RAF loop.
2069
- * @param {string} id - The root ID to unregister
2070
- * @returns {void}
2071
- */
2072
- unregisterRoot(id) {
2073
- const root = this.roots.get(id);
2074
- if (!root) return;
2075
- for (const jobId of root.jobs.keys()) {
2076
- this.jobStateListeners.delete(jobId);
2077
- }
2078
- this.roots.delete(id);
2079
- if (this.roots.size === 0) {
2080
- this.stop();
2081
- this.errorHandler = null;
2082
- }
2083
- }
2084
- /**
2085
- * Subscribe to be notified when a root becomes available.
2086
- * Fires immediately if a root already exists.
2087
- * @param {() => void} callback - Function called when first root registers
2088
- * @returns {() => void} Unsubscribe function
2089
- */
2090
- onRootReady(callback) {
2091
- if (this.roots.size > 0) {
2092
- callback();
2093
- return () => {
2094
- };
2095
- }
2096
- this.rootReadyCallbacks.add(callback);
2097
- return () => this.rootReadyCallbacks.delete(callback);
2098
- }
2099
- /**
2100
- * Notify all registered root-ready callbacks.
2101
- * Called when the first root registers.
2102
- * @returns {void}
2103
- * @private
2104
- */
2105
- notifyRootReady() {
2106
- for (const cb of this.rootReadyCallbacks) {
2107
- try {
2108
- cb();
2109
- } catch (error) {
2110
- console.error("[Scheduler] Error in root-ready callback:", error);
2111
- }
2112
- }
2113
- this.rootReadyCallbacks.clear();
2114
- }
2115
- /**
2116
- * Ensure a default root exists for independent mode.
2117
- * Creates a minimal root with no state provider.
2118
- * @returns {void}
2119
- * @private
2120
- */
2121
- ensureDefaultRoot() {
2122
- if (!this.roots.has("__default__")) {
2123
- this.registerRoot("__default__");
2124
- }
2125
- }
2126
- /**
2127
- * Trigger error handling for job errors.
2128
- * Uses the bound error handler if available, otherwise logs to console.
2129
- * @param {Error} error - The error to handle
2130
- * @returns {void}
2131
- */
2132
- triggerError(error) {
2133
- if (this.errorHandler) this.errorHandler(error);
2134
- else console.error("[Scheduler]", error);
2135
- }
2136
- //* Phase Management Methods ================================
2137
- /**
2138
- * Add a named phase to the scheduler's execution order.
2139
- * Marks all roots for rebuild to incorporate the new phase.
2140
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
2141
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
2142
- * @returns {void}
2143
- * @example
2144
- * scheduler.addPhase('physics', { before: 'update' });
2145
- * scheduler.addPhase('postprocess', { after: 'render' });
2146
- */
2147
- addPhase(name, options) {
2148
- this.phaseGraph.addPhase(name, options);
2149
- for (const root of this.roots.values()) {
2150
- root.needsRebuild = true;
2151
- }
2152
- }
2153
- /**
2154
- * Check if a phase exists in the scheduler.
2155
- * @param {string} name - The phase name to check
2156
- * @returns {boolean} True if the phase exists
2157
- */
2158
- hasPhase(name) {
2159
- return this.phaseGraph.hasPhase(name);
2160
- }
2161
- //* Global Job Registration Methods (Deprecated APIs) ================================
2162
- /**
2163
- * Register a global job that runs once per frame (not per-root).
2164
- * Used internally by deprecated addEffect/addAfterEffect APIs.
2165
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
2166
- * @param {string} id - Unique identifier for this global job
2167
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
2168
- * @returns {() => void} Unsubscribe function to remove this global job
2169
- * @deprecated Use useFrame with phases instead
2170
- */
2171
- registerGlobal(phase, id, callback) {
2172
- const job = { id, callback };
2173
- if (phase === "before") {
2174
- this.globalBeforeJobs.set(id, job);
2175
- } else {
2176
- this.globalAfterJobs.set(id, job);
2177
- }
2178
- return () => {
2179
- if (phase === "before") this.globalBeforeJobs.delete(id);
2180
- else this.globalAfterJobs.delete(id);
2181
- };
2182
- }
2183
- //* Idle Callback Methods (Deprecated API) ================================
2184
- /**
2185
- * Register an idle callback that fires when the loop stops.
2186
- * Used internally by deprecated addTail API.
2187
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2188
- * @returns {() => void} Unsubscribe function to remove this idle callback
2189
- * @deprecated Use demand mode with invalidate() instead
2190
- */
2191
- onIdle(callback) {
2192
- this.idleCallbacks.add(callback);
2193
- return () => this.idleCallbacks.delete(callback);
2194
- }
2195
- /**
2196
- * Notify all registered idle callbacks.
2197
- * Called when the loop stops in demand mode.
2198
- * @param {number} timestamp - The RAF timestamp when idle occurred
2199
- * @returns {void}
2200
- * @private
2201
- */
2202
- notifyIdle(timestamp) {
2203
- for (const cb of this.idleCallbacks) {
2204
- try {
2205
- cb(timestamp);
2206
- } catch (error) {
2207
- console.error("[Scheduler] Error in idle callback:", error);
2208
- }
2209
- }
2210
- }
2211
- //* Job Registration & Management Methods ================================
2212
- /**
2213
- * Register a job (frame callback) with a specific root.
2214
- * This is the core registration method used by useFrame internally.
2215
- * @param {FrameNextCallback} callback - The function to call each frame
2216
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2217
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2218
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2219
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2220
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2221
- * @param {number} [options.fps] - FPS throttle limit
2222
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2223
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2224
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2225
- * @returns {() => void} Unsubscribe function to remove this job
2226
- */
2227
- register(callback, options = {}) {
2228
- const rootId = options.rootId;
2229
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2230
- if (!root) {
2231
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2232
- return () => {
2233
- };
2234
- }
2235
- const id = options.id ?? this.generateJobId();
2236
- let phase = options.phase ?? "update";
2237
- if (!options.phase && (options.before || options.after)) {
2238
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2239
- }
2240
- const before = this.normalizeConstraints(options.before);
2241
- const after = this.normalizeConstraints(options.after);
2242
- const job = {
2243
- id,
2244
- callback,
2245
- phase,
2246
- before,
2247
- after,
2248
- priority: options.priority ?? 0,
2249
- index: this.nextJobIndex++,
2250
- fps: options.fps,
2251
- drop: options.drop ?? true,
2252
- enabled: options.enabled ?? true,
2253
- system: options.system ?? false
2254
- };
2255
- if (root.jobs.has(id)) {
2256
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2257
- }
2258
- root.jobs.set(id, job);
2259
- root.needsRebuild = true;
2260
- return () => this.unregister(id, root.id);
2261
- }
2262
- /**
2263
- * Unregister a job by its ID.
2264
- * Searches all roots if rootId is not provided.
2265
- * @param {string} id - The job ID to unregister
2266
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2267
- * @returns {void}
2268
- */
2269
- unregister(id, rootId) {
2270
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2271
- if (root?.jobs.delete(id)) {
2272
- root.needsRebuild = true;
2273
- this.jobStateListeners.delete(id);
2274
- }
2275
- }
2276
- /**
2277
- * Update a job's options dynamically.
2278
- * Searches all roots to find the job by ID.
2279
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2280
- * @param {string} id - The job ID to update
2281
- * @param {Partial<JobOptions>} options - The options to update
2282
- * @returns {void}
2283
- */
2284
- updateJob(id, options) {
2285
- let job;
2286
- let root;
2287
- for (const r of this.roots.values()) {
2288
- job = r.jobs.get(id);
2289
- if (job) {
2290
- root = r;
2291
- break;
2292
- }
2293
- }
2294
- if (!job || !root) return;
2295
- if (options.priority !== void 0) job.priority = options.priority;
2296
- if (options.fps !== void 0) job.fps = options.fps;
2297
- if (options.drop !== void 0) job.drop = options.drop;
2298
- if (options.enabled !== void 0) {
2299
- const wasEnabled = job.enabled;
2300
- job.enabled = options.enabled;
2301
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2302
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2303
- }
2304
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2305
- if (options.phase) job.phase = options.phase;
2306
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2307
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2308
- root.needsRebuild = true;
2309
- }
2310
- }
2311
- //* Job State Management Methods ================================
2312
- /**
2313
- * Check if a job is currently paused (disabled).
2314
- * @param {string} id - The job ID to check
2315
- * @returns {boolean} True if the job exists and is paused
2316
- */
2317
- isJobPaused(id) {
2318
- for (const root of this.roots.values()) {
2319
- const job = root.jobs.get(id);
2320
- if (job) return !job.enabled;
2321
- }
2322
- return false;
2323
- }
2324
- /**
2325
- * Subscribe to state changes for a specific job.
2326
- * Listener is called when job is paused or resumed.
2327
- * @param {string} id - The job ID to subscribe to
2328
- * @param {() => void} listener - Callback invoked on state changes
2329
- * @returns {() => void} Unsubscribe function
2330
- */
2331
- subscribeJobState(id, listener) {
2332
- if (!this.jobStateListeners.has(id)) {
2333
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2334
- }
2335
- this.jobStateListeners.get(id).add(listener);
2336
- return () => {
2337
- this.jobStateListeners.get(id)?.delete(listener);
2338
- if (this.jobStateListeners.get(id)?.size === 0) {
2339
- this.jobStateListeners.delete(id);
2340
- }
2341
- };
2342
- }
2343
- /**
2344
- * Notify all listeners that a job's state has changed.
2345
- * @param {string} id - The job ID that changed
2346
- * @returns {void}
2347
- * @private
2348
- */
2349
- notifyJobStateChange(id) {
2350
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2351
- }
2352
- /**
2353
- * Pause a job by ID (sets enabled=false).
2354
- * Notifies any subscribed state listeners.
2355
- * @param {string} id - The job ID to pause
2356
- * @returns {void}
2357
- */
2358
- pauseJob(id) {
2359
- this.updateJob(id, { enabled: false });
2360
- this.notifyJobStateChange(id);
2361
- }
2362
- /**
2363
- * Resume a paused job by ID (sets enabled=true).
2364
- * Resets job timing to prevent frame accumulation.
2365
- * Notifies any subscribed state listeners.
2366
- * @param {string} id - The job ID to resume
2367
- * @returns {void}
2368
- */
2369
- resumeJob(id) {
2370
- this.updateJob(id, { enabled: true });
2371
- this.notifyJobStateChange(id);
2372
- }
2373
- //* Frame Loop Control Methods ================================
2374
- /**
2375
- * Start the requestAnimationFrame loop.
2376
- * Resets timing state (elapsedTime, frameCount) on start.
2377
- * No-op if already running.
2378
- * @returns {void}
2379
- */
2380
- start() {
2381
- if (this.loopState.running) return;
2382
- const { elapsedTime, createdAt } = this.loopState;
2383
- let adjustedCreated = 0;
2384
- if (this.stoppedTime > 0) {
2385
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2386
- this.stoppedTime = 0;
2387
- }
2388
- Object.assign(this.loopState, {
2389
- running: true,
2390
- elapsedTime: elapsedTime ?? 0,
2391
- lastTime: performance.now(),
2392
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2393
- frameCount: 0,
2394
- rafHandle: requestAnimationFrame(this.loop)
2395
- });
2396
- }
2397
- /**
2398
- * Stop the requestAnimationFrame loop.
2399
- * Cancels any pending RAF callback.
2400
- * No-op if not running.
2401
- * @returns {void}
2402
- */
2403
- stop() {
2404
- if (!this.loopState.running) return;
2405
- this.loopState.running = false;
2406
- if (this.loopState.rafHandle !== null) {
2407
- cancelAnimationFrame(this.loopState.rafHandle);
2408
- this.loopState.rafHandle = null;
2409
- }
2410
- this.stoppedTime = performance.now();
2411
- }
2412
- /**
2413
- * Request frames to be rendered in demand mode.
2414
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2415
- * No-op if frameloop is not 'demand'.
2416
- * @param {number} [frames=1] - Number of frames to request
2417
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2418
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2419
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2420
- * @returns {void}
2421
- * @example
2422
- * // Request a single frame render
2423
- * scheduler.invalidate();
2424
- *
2425
- * @example
2426
- * // Request 5 frames (e.g., for animations)
2427
- * scheduler.invalidate(5);
2428
- *
2429
- * @example
2430
- * // Set pending frames to exactly 3 (don't stack with existing)
2431
- * scheduler.invalidate(3, false);
2432
- *
2433
- * @example
2434
- * // Add 2 more frames to existing pending count
2435
- * scheduler.invalidate(2, true);
2436
- */
2437
- invalidate(frames = 1, stackFrames = false) {
2438
- if (this._frameloop !== "demand") return;
2439
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2440
- this.pendingFrames = Math.min(60, baseFrames + frames);
2441
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2442
- }
2443
- /**
2444
- * Reset timing state for deterministic testing.
2445
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2446
- * @returns {void}
2447
- */
2448
- resetTiming() {
2449
- this.loopState.lastTime = null;
2450
- this.loopState.frameCount = 0;
2451
- this.loopState.elapsedTime = 0;
2452
- this.loopState.createdAt = performance.now();
2453
- }
2454
- //* Manual Stepping Methods ================================
2455
- /**
2456
- * Manually execute a single frame for all roots.
2457
- * Useful for frameloop='never' mode or testing scenarios.
2458
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2459
- * @returns {void}
2460
- * @example
2461
- * // Manual control mode
2462
- * scheduler.frameloop = 'never';
2463
- * scheduler.step(); // Execute one frame
2464
- */
2465
- step(timestamp) {
2466
- const now = timestamp ?? performance.now();
2467
- this.executeFrame(now);
2468
- }
2469
- /**
2470
- * Manually execute a single job by its ID.
2471
- * Useful for testing individual job callbacks in isolation.
2472
- * @param {string} id - The job ID to step
2473
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2474
- * @returns {void}
2475
- */
2476
- stepJob(id, timestamp) {
2477
- let job;
2478
- let root;
2479
- for (const r of this.roots.values()) {
2480
- job = r.jobs.get(id);
2481
- if (job) {
2482
- root = r;
2483
- break;
2484
- }
2485
- }
2486
- if (!job || !root) {
2487
- console.warn(`[Scheduler] Job "${id}" not found`);
2488
- return;
2489
- }
2490
- const now = timestamp ?? performance.now();
2491
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2492
- const delta = deltaMs / 1e3;
2493
- const elapsed = now - this.loopState.createdAt;
2494
- const providedState = root.getState?.() ?? {};
2495
- const frameState = {
2496
- ...providedState,
2497
- time: now,
2498
- delta,
2499
- elapsed,
2500
- frame: this.loopState.frameCount
2501
- };
2502
- try {
2503
- job.callback(frameState, delta);
2504
- } catch (error) {
2505
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2506
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2507
- }
2508
- }
2509
- /**
2510
- * Execute a single frame across all roots.
2511
- * Order: globalBefore → each root's jobs → globalAfter
2512
- * @param {number} timestamp - RAF timestamp in milliseconds
2513
- * @returns {void}
2514
- * @private
2515
- */
2516
- executeFrame(timestamp) {
2517
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2518
- const delta = deltaMs / 1e3;
2519
- this.loopState.lastTime = timestamp;
2520
- this.loopState.frameCount++;
2521
- this.loopState.elapsedTime += deltaMs;
2522
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2523
- for (const root of this.roots.values()) {
2524
- this.tickRoot(root, timestamp, delta);
2525
- }
2526
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2527
- }
2528
- /**
2529
- * Run all global jobs from a job map.
2530
- * Catches and logs errors without stopping execution.
2531
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2532
- * @param {number} timestamp - RAF timestamp in milliseconds
2533
- * @returns {void}
2534
- * @private
2535
- */
2536
- runGlobalJobs(jobs, timestamp) {
2537
- for (const job of jobs.values()) {
2538
- try {
2539
- job.callback(timestamp);
2540
- } catch (error) {
2541
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2542
- }
2543
- }
2544
- }
2545
- /**
2546
- * Execute all jobs for a single root in sorted order.
2547
- * Rebuilds sorted job list if needed, then dispatches each job.
2548
- * Errors are caught and propagated via triggerError.
2549
- * @param {RootEntry} root - The root entry to tick
2550
- * @param {number} timestamp - RAF timestamp in milliseconds
2551
- * @param {number} delta - Time since last frame in seconds
2552
- * @returns {void}
2553
- * @private
2554
- */
2555
- tickRoot(root, timestamp, delta) {
2556
- if (root.needsRebuild) {
2557
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2558
- root.needsRebuild = false;
2559
- }
2560
- const providedState = root.getState?.() ?? {};
2561
- const frameState = {
2562
- ...providedState,
2563
- time: timestamp,
2564
- delta,
2565
- elapsed: this.loopState.elapsedTime / 1e3,
2566
- // Convert ms to seconds
2567
- frame: this.loopState.frameCount
2568
- };
2569
- for (const job of root.sortedJobs) {
2570
- if (!shouldRun(job, timestamp)) continue;
2571
- try {
2572
- job.callback(frameState, delta);
2573
- } catch (error) {
2574
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2575
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2576
- }
2577
- }
2578
- }
2579
- //* Debug & Inspection Methods ================================
2580
- /**
2581
- * Get the total number of registered jobs across all roots.
2582
- * Includes both per-root jobs and global before/after jobs.
2583
- * @returns {number} Total job count
2584
- */
2585
- getJobCount() {
2586
- let count = 0;
2587
- for (const root of this.roots.values()) {
2588
- count += root.jobs.size;
2589
- }
2590
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2591
- }
2592
- /**
2593
- * Get all registered job IDs across all roots.
2594
- * Includes both per-root jobs and global before/after jobs.
2595
- * @returns {string[]} Array of all job IDs
2596
- */
2597
- getJobIds() {
2598
- const ids = [];
2599
- for (const root of this.roots.values()) {
2600
- ids.push(...root.jobs.keys());
2601
- }
2602
- ids.push(...this.globalBeforeJobs.keys());
2603
- ids.push(...this.globalAfterJobs.keys());
2604
- return ids;
2605
- }
2606
- /**
2607
- * Get the number of registered roots (Canvas instances).
2608
- * @returns {number} Number of registered roots
2609
- */
2610
- getRootCount() {
2611
- return this.roots.size;
2612
- }
2613
- /**
2614
- * Check if any user (non-system) jobs are registered in a specific phase.
2615
- * Used by the default render job to know if a user has taken over rendering.
2616
- *
2617
- * @param phase The phase to check
2618
- * @param rootId Optional root ID to check (checks all roots if not provided)
2619
- * @returns true if any user jobs exist in the phase
2620
- */
2621
- hasUserJobsInPhase(phase, rootId) {
2622
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2623
- return rootsToCheck.some((root) => {
2624
- if (!root) return false;
2625
- for (const job of root.jobs.values()) {
2626
- if (job.phase === phase && !job.system && job.enabled) return true;
2627
- }
2628
- return false;
2629
- });
2630
- }
2631
- //* Utility Methods ================================
2632
- /**
2633
- * Generate a unique root ID for automatic root registration.
2634
- * @returns {string} A unique root ID in the format 'root_N'
2635
- */
2636
- generateRootId() {
2637
- return `root_${this.nextRootIndex++}`;
2638
- }
2639
- /**
2640
- * Generate a unique job ID.
2641
- * @returns {string} A unique job ID in the format 'job_N'
2642
- * @private
2643
- */
2644
- generateJobId() {
2645
- return `job_${this.nextJobIndex}`;
2646
- }
2647
- /**
2648
- * Normalize before/after constraints to a Set.
2649
- * Handles undefined, single string, or array inputs.
2650
- * @param {string | string[] | undefined} value - The constraint value(s)
2651
- * @returns {Set<string>} Normalized Set of constraint strings
2652
- * @private
2653
- */
2654
- normalizeConstraints(value) {
2655
- if (!value) return /* @__PURE__ */ new Set();
2656
- if (Array.isArray(value)) return new Set(value);
2657
- return /* @__PURE__ */ new Set([value]);
2658
- }
2659
- };
2660
- //* Static State & Methods (Singleton Usage) ================================
2661
- //* Cross-Bundle Singleton Key ==============================
2662
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2663
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2664
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2665
- let Scheduler = _Scheduler;
2666
- const getScheduler = () => Scheduler.get();
2667
- if (hmrData) {
2668
- hmrData.accept?.();
1670
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1671
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1672
+ if (!stack) return false;
1673
+ const caller = stack.split("\n")[callerDepth] ?? "";
1674
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2669
1675
  }
2670
1676
 
2671
1677
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2800,6 +1806,7 @@ const createStore = (invalidate, advance) => {
2800
1806
  }),
2801
1807
  setFrameloop: (frameloop = "always") => {
2802
1808
  set(() => ({ frameloop }));
1809
+ getScheduler().frameloop = frameloop;
2803
1810
  },
2804
1811
  setError: (error) => set(() => ({ error })),
2805
1812
  error: null,
@@ -2809,6 +1816,7 @@ const createStore = (invalidate, advance) => {
2809
1816
  buffers: {},
2810
1817
  gpuStorage: {},
2811
1818
  textures: /* @__PURE__ */ new Map(),
1819
+ _textureRefs: /* @__PURE__ */ new Map(),
2812
1820
  renderPipeline: null,
2813
1821
  passes: {},
2814
1822
  _hmrVersion: 0,
@@ -2866,8 +1874,7 @@ const createStore = (invalidate, advance) => {
2866
1874
  const currentState = rootStore.getState();
2867
1875
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2868
1876
  const stack = new Error().stack || "";
2869
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2870
- if (!isInternalAccess) {
1877
+ if (!isInternalRendererAccess(stack)) {
2871
1878
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2872
1879
  notifyDepreciated({
2873
1880
  heading: "Accessing state.gl in WebGPU mode",
@@ -2980,19 +1987,25 @@ function loadingFn(extensions, onProgress) {
2980
1987
  );
2981
1988
  };
2982
1989
  }
2983
- function useLoader(loader, input, extensions, onProgress) {
2984
- const keys = Array.isArray(input) ? input : [input];
1990
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
1991
+ const inputs = Array.isArray(input) ? input : [input];
1992
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2985
1993
  const fn = loadingFn(extensions, onProgress);
2986
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
1994
+ const results = cacheKeys.map(
1995
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
1996
+ );
2987
1997
  return Array.isArray(input) ? results : results[0];
2988
1998
  }
2989
- useLoader.preload = function(loader, input, extensions, onProgress) {
2990
- const keys = Array.isArray(input) ? input : [input];
2991
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
1999
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2000
+ const inputs = Array.isArray(input) ? input : [input];
2001
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2002
+ cacheKeys.forEach(
2003
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2004
+ );
2992
2005
  };
2993
- useLoader.clear = function(loader, input) {
2994
- const keys = Array.isArray(input) ? input : [input];
2995
- keys.forEach((key) => clear([loader, key]));
2006
+ useLoader.clear = function(loader, input, cacheKey) {
2007
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2008
+ cacheKeys.forEach((key) => clear([loader, key]));
2996
2009
  };
2997
2010
  useLoader.loader = getLoader;
2998
2011
 
@@ -3068,20 +2081,14 @@ function useFrame(callback, priorityOrOptions) {
3068
2081
  }
3069
2082
  };
3070
2083
  } else {
3071
- const registerOutside = () => {
3072
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
3073
- };
3074
- if (scheduler.independent || scheduler.isReady) {
3075
- return registerOutside();
3076
- }
3077
- let unregisterJob = null;
3078
- const unsubReady = scheduler.onRootReady(() => {
3079
- unregisterJob = registerOutside();
3080
- });
3081
- return () => {
3082
- unsubReady();
3083
- unregisterJob?.();
3084
- };
2084
+ return scheduler.register(
2085
+ (state, delta) => {
2086
+ const frameState = state;
2087
+ if (!frameState.renderer) return;
2088
+ callbackRef.current?.(frameState, delta);
2089
+ },
2090
+ { id, ...options }
2091
+ );
3085
2092
  }
3086
2093
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
3087
2094
  const isPaused = React.useSyncExternalStore(
@@ -3172,18 +2179,18 @@ function buildFromCache(input, textureCache) {
3172
2179
  function useTexture(input, optionsOrOnLoad) {
3173
2180
  const renderer = useThree((state) => state.internal.actualRenderer);
3174
2181
  const store = useStore();
3175
- const textureCache = useThree((state) => state.textures);
3176
2182
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
3177
- const { onLoad, cache = false } = options;
2183
+ const { onLoad, cache = true } = options;
3178
2184
  const onLoadRef = useRef(onLoad);
3179
2185
  onLoadRef.current = onLoad;
3180
2186
  const onLoadCalledForRef = useRef(null);
3181
2187
  const urls = useMemo(() => getUrls(input), [input]);
3182
2188
  const cachedResult = useMemo(() => {
3183
2189
  if (!cache) return null;
3184
- if (!allUrlsCached(urls, textureCache)) return null;
3185
- return buildFromCache(input, textureCache);
3186
- }, [cache, urls, textureCache, input]);
2190
+ const textures = store.getState().textures;
2191
+ if (!allUrlsCached(urls, textures)) return null;
2192
+ return buildFromCache(input, textures);
2193
+ }, [cache, urls, input, store]);
3187
2194
  const loadedTextures = useLoader(
3188
2195
  TextureLoader,
3189
2196
  IsObject(input) ? Object.values(input) : input
@@ -3227,8 +2234,6 @@ function useTexture(input, optionsOrOnLoad) {
3227
2234
  }, [input, loadedTextures, cachedResult]);
3228
2235
  useEffect(() => {
3229
2236
  if (!cache) return;
3230
- if (cachedResult) return;
3231
- const set = store.setState;
3232
2237
  const urlTextureMap = [];
3233
2238
  if (typeof input === "string") {
3234
2239
  urlTextureMap.push([input, mappedTextures]);
@@ -3242,18 +2247,32 @@ function useTexture(input, optionsOrOnLoad) {
3242
2247
  urlTextureMap.push([url, textureRecord[key]]);
3243
2248
  }
3244
2249
  }
3245
- set((state) => {
3246
- const newMap = new Map(state.textures);
3247
- let changed = false;
2250
+ store.setState((state) => {
2251
+ const refs = new Map(state._textureRefs);
2252
+ let textures = state.textures;
2253
+ let added = false;
3248
2254
  for (const [url, texture] of urlTextureMap) {
3249
- if (!newMap.has(url)) {
3250
- newMap.set(url, texture);
3251
- changed = true;
2255
+ if (!textures.has(url)) {
2256
+ if (!added) {
2257
+ textures = new Map(textures);
2258
+ added = true;
2259
+ }
2260
+ textures.set(url, texture);
3252
2261
  }
2262
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3253
2263
  }
3254
- return changed ? { textures: newMap } : state;
2264
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2265
+ });
2266
+ return () => store.setState((state) => {
2267
+ const refs = new Map(state._textureRefs);
2268
+ for (const [url] of urlTextureMap) {
2269
+ const next = (refs.get(url) ?? 0) - 1;
2270
+ if (next <= 0) refs.delete(url);
2271
+ else refs.set(url, next);
2272
+ }
2273
+ return { _textureRefs: refs };
3255
2274
  });
3256
- }, [cache, input, mappedTextures, store, cachedResult]);
2275
+ }, [cache, input, mappedTextures, store]);
3257
2276
  return mappedTextures;
3258
2277
  }
3259
2278
  useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
@@ -3269,96 +2288,63 @@ const Texture = ({
3269
2288
  return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
3270
2289
  };
3271
2290
 
3272
- function getTextureValue(entry) {
3273
- if (entry instanceof Texture$1) return entry;
3274
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
3275
- return entry.value;
3276
- }
3277
- return null;
3278
- }
3279
- function useTextures() {
2291
+ function useTextures(selector) {
3280
2292
  const store = useStore();
3281
- return useMemo(() => {
3282
- const set = store.setState;
2293
+ const registry = useMemo(() => {
3283
2294
  const getState = store.getState;
3284
- const add = (key, value) => {
3285
- set((state) => {
3286
- const newMap = new Map(state.textures);
3287
- newMap.set(key, value);
3288
- return { textures: newMap };
3289
- });
3290
- };
3291
- const addMultiple = (items) => {
3292
- set((state) => {
3293
- const newMap = new Map(state.textures);
3294
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3295
- for (const [key, value] of entries) {
3296
- newMap.set(key, value);
3297
- }
3298
- return { textures: newMap };
3299
- });
3300
- };
3301
- const remove = (key) => {
3302
- set((state) => {
3303
- const newMap = new Map(state.textures);
3304
- newMap.delete(key);
3305
- return { textures: newMap };
3306
- });
3307
- };
3308
- const removeMultiple = (keys) => {
3309
- set((state) => {
3310
- const newMap = new Map(state.textures);
3311
- for (const key of keys) newMap.delete(key);
3312
- return { textures: newMap };
3313
- });
3314
- };
3315
- const dispose = (key) => {
3316
- const entry = getState().textures.get(key);
3317
- if (entry) {
3318
- const tex = getTextureValue(entry);
3319
- tex?.dispose();
3320
- }
3321
- remove(key);
3322
- };
3323
- const disposeMultiple = (keys) => {
3324
- const textures = getState().textures;
3325
- for (const key of keys) {
3326
- const entry = textures.get(key);
3327
- if (entry) {
3328
- const tex = getTextureValue(entry);
3329
- tex?.dispose();
3330
- }
3331
- }
3332
- removeMultiple(keys);
3333
- };
3334
- const disposeAll = () => {
3335
- const textures = getState().textures;
3336
- for (const entry of textures.values()) {
3337
- const tex = getTextureValue(entry);
3338
- tex?.dispose();
3339
- }
3340
- set({ textures: /* @__PURE__ */ new Map() });
3341
- };
2295
+ const setState = store.setState;
2296
+ const getOne = (key) => getState().textures.get(key);
3342
2297
  return {
3343
- // Getter for the textures Map (reactive via getState)
3344
- get textures() {
2298
+ get all() {
3345
2299
  return getState().textures;
3346
2300
  },
3347
- // Read
3348
- get: (key) => getState().textures.get(key),
2301
+ get(input) {
2302
+ if (typeof input === "string") return getOne(input);
2303
+ if (Array.isArray(input)) return input.map(getOne);
2304
+ const out = {};
2305
+ for (const name in input) out[name] = getOne(input[name]);
2306
+ return out;
2307
+ },
3349
2308
  has: (key) => getState().textures.has(key),
3350
- // Write
3351
- add,
3352
- addMultiple,
3353
- // Remove (cache only)
3354
- remove,
3355
- removeMultiple,
3356
- // Dispose (GPU + cache)
3357
- dispose,
3358
- disposeMultiple,
3359
- disposeAll
2309
+ add(keyOrRecord, texture) {
2310
+ setState((state) => {
2311
+ const textures = new Map(state.textures);
2312
+ if (typeof keyOrRecord === "string") {
2313
+ textures.set(keyOrRecord, texture);
2314
+ } else {
2315
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2316
+ }
2317
+ return { textures };
2318
+ });
2319
+ },
2320
+ dispose(key, options) {
2321
+ const state = getState();
2322
+ const refs = state._textureRefs.get(key) ?? 0;
2323
+ if (refs > 0 && !options?.force) {
2324
+ console.warn(
2325
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2326
+ );
2327
+ return false;
2328
+ }
2329
+ state.textures.get(key)?.dispose();
2330
+ setState((s) => {
2331
+ const textures = new Map(s.textures);
2332
+ textures.delete(key);
2333
+ const nextRefs = new Map(s._textureRefs);
2334
+ nextRefs.delete(key);
2335
+ return { textures, _textureRefs: nextRefs };
2336
+ });
2337
+ return true;
2338
+ },
2339
+ disposeAll() {
2340
+ for (const texture of getState().textures.values()) texture.dispose();
2341
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2342
+ }
3360
2343
  };
3361
2344
  }, [store]);
2345
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2346
+ const selected = useThree(subscribe);
2347
+ return selector ? selected : registry;
3362
2348
  }
3363
2349
 
3364
2350
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3439,7 +2425,7 @@ function advance(timestamp) {
3439
2425
  getScheduler().step(timestamp);
3440
2426
  }
3441
2427
 
3442
- const version = "10.0.0-alpha.2";
2428
+ const version = "10.0.0-alpha.3";
3443
2429
  const packageData = {
3444
2430
  version: version};
3445
2431
 
@@ -14695,7 +13681,7 @@ function n0() {
14695
13681
  var t0 = n0();
14696
13682
  const r0 = Xb(t0);
14697
13683
 
14698
- const t = 1, o = 8, r = 32, e = 2;
13684
+ const t = 1, o = 8, r = 32, e = 2, i$1 = 268435456;
14699
13685
 
14700
13686
  function createReconciler(config) {
14701
13687
  const reconciler2 = r0(config);
@@ -14860,7 +13846,15 @@ function setFiberRef(fiber, publicInstance) {
14860
13846
  }
14861
13847
  }
14862
13848
  const reconstructed = [];
14863
- function swapInstances() {
13849
+ function flushReconstructedInstances() {
13850
+ if (reconstructed.length === 0) return;
13851
+ try {
13852
+ swapReconstructedInstances();
13853
+ } finally {
13854
+ reconstructed.length = 0;
13855
+ }
13856
+ }
13857
+ function swapReconstructedInstances() {
14864
13858
  for (const [instance] of reconstructed) {
14865
13859
  const parent = instance.parent;
14866
13860
  if (parent) {
@@ -14878,6 +13872,7 @@ function swapInstances() {
14878
13872
  }
14879
13873
  }
14880
13874
  if (instance.isHidden) unhideInstance(instance);
13875
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14881
13876
  if (instance.object.__r3f) delete instance.object.__r3f;
14882
13877
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14883
13878
  }
@@ -14890,6 +13885,8 @@ function swapInstances() {
14890
13885
  instance.object.__r3f = instance;
14891
13886
  setFiberRef(fiber, instance.object);
14892
13887
  delete instance.appliedOnce;
13888
+ instance.eventCount = 0;
13889
+ instance.handlers = {};
14893
13890
  applyProps(instance.object, instance.props);
14894
13891
  if (instance.props.attach) {
14895
13892
  attach(parent, instance);
@@ -14906,14 +13903,114 @@ function swapInstances() {
14906
13903
  invalidateInstance(instance);
14907
13904
  }
14908
13905
  }
14909
- reconstructed.length = 0;
14910
13906
  }
14911
13907
  const handleTextInstance = () => {
14912
13908
  };
14913
13909
  const NO_CONTEXT = {};
14914
13910
  let currentUpdatePriority = NoEventPriority;
14915
- const NoFlags = 0;
14916
- const Update = 4;
13911
+ function getEventPriority(type) {
13912
+ switch (type) {
13913
+ case "beforetoggle":
13914
+ case "cancel":
13915
+ case "click":
13916
+ case "close":
13917
+ case "contextmenu":
13918
+ case "copy":
13919
+ case "cut":
13920
+ case "auxclick":
13921
+ case "dblclick":
13922
+ case "dragend":
13923
+ case "dragstart":
13924
+ case "drop":
13925
+ case "focusin":
13926
+ case "focusout":
13927
+ case "input":
13928
+ case "invalid":
13929
+ case "keydown":
13930
+ case "keypress":
13931
+ case "keyup":
13932
+ case "mousedown":
13933
+ case "mouseup":
13934
+ case "paste":
13935
+ case "pause":
13936
+ case "play":
13937
+ case "pointercancel":
13938
+ case "pointerdown":
13939
+ case "pointerup":
13940
+ case "ratechange":
13941
+ case "reset":
13942
+ case "resize":
13943
+ case "seeked":
13944
+ case "submit":
13945
+ case "touchcancel":
13946
+ case "touchend":
13947
+ case "touchstart":
13948
+ case "volumechange":
13949
+ case "change":
13950
+ case "selectionchange":
13951
+ case "compositionstart":
13952
+ case "compositionend":
13953
+ case "compositionupdate":
13954
+ case "beforeinput":
13955
+ case "blur":
13956
+ case "fullscreenchange":
13957
+ case "focus":
13958
+ case "hashchange":
13959
+ case "popstate":
13960
+ case "select":
13961
+ case "selectstart":
13962
+ return e;
13963
+ case "drag":
13964
+ case "dragenter":
13965
+ case "dragexit":
13966
+ case "dragleave":
13967
+ case "dragover":
13968
+ case "mousemove":
13969
+ case "mouseout":
13970
+ case "mouseover":
13971
+ case "pointermove":
13972
+ case "pointerout":
13973
+ case "pointerover":
13974
+ case "scroll":
13975
+ case "touchmove":
13976
+ case "wheel":
13977
+ case "mouseenter":
13978
+ case "mouseleave":
13979
+ case "pointerenter":
13980
+ case "pointerleave":
13981
+ return o;
13982
+ case "message": {
13983
+ switch (unstable_getCurrentPriorityLevel()) {
13984
+ case unstable_ImmediatePriority:
13985
+ return e;
13986
+ case unstable_UserBlockingPriority:
13987
+ return o;
13988
+ case unstable_NormalPriority:
13989
+ case unstable_LowPriority:
13990
+ return r;
13991
+ case unstable_IdlePriority:
13992
+ return i$1;
13993
+ default:
13994
+ return r;
13995
+ }
13996
+ }
13997
+ default:
13998
+ return r;
13999
+ }
14000
+ }
14001
+ function scheduleMicrotask(callback) {
14002
+ if (typeof queueMicrotask === "function") {
14003
+ queueMicrotask(callback);
14004
+ } else if (typeof Promise !== "undefined") {
14005
+ Promise.resolve().then(callback).catch((error) => {
14006
+ setTimeout(() => {
14007
+ throw error;
14008
+ });
14009
+ });
14010
+ } else {
14011
+ setTimeout(callback);
14012
+ }
14013
+ }
14917
14014
  const reconciler = /* @__PURE__ */ createReconciler({
14918
14015
  isPrimaryRenderer: false,
14919
14016
  warnsIfNotActing: false,
@@ -14952,16 +14049,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14952
14049
  else if (newProps.args?.length !== oldProps.args?.length) reconstruct = true;
14953
14050
  else if (newProps.args?.some((value, index) => value !== oldProps.args?.[index])) reconstruct = true;
14954
14051
  if (reconstruct) {
14955
- reconstructed.push([instance, { ...newProps }, fiber]);
14052
+ reconstructed.push([instance, getInstanceProps(newProps), fiber]);
14956
14053
  } else {
14957
14054
  const changedProps = diffProps(instance, newProps);
14958
- if (Object.keys(changedProps).length) {
14959
- Object.assign(instance.props, changedProps);
14960
- applyProps(instance.object, changedProps);
14961
- }
14055
+ const attach2 = instance.props.attach;
14056
+ instance.props = getInstanceProps(newProps);
14057
+ if (attach2 !== void 0) instance.props.attach = attach2;
14058
+ else delete instance.props.attach;
14059
+ if (Object.keys(changedProps).length) applyProps(instance.object, changedProps);
14962
14060
  }
14963
- const isTailSibling = fiber.sibling === null || (fiber.flags & Update) === NoFlags;
14964
- if (isTailSibling) swapInstances();
14965
14061
  },
14966
14062
  finalizeInitialChildren: (instance) => {
14967
14063
  for (const prop in instance.props) {
@@ -14986,8 +14082,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14986
14082
  const target = container.getState().internal.container ?? container.getState().scene;
14987
14083
  return prepare(target, container, "", {});
14988
14084
  },
14989
- resetAfterCommit: () => {
14990
- },
14085
+ // Reconstructed instances are swapped once all mutations are committed,
14086
+ // before layout effects run so refs point to the new objects
14087
+ resetAfterCommit: flushReconstructedInstances,
14991
14088
  shouldSetTextContent: () => false,
14992
14089
  clearContainer: () => false,
14993
14090
  hideInstance,
@@ -14995,6 +14092,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14995
14092
  createTextInstance: handleTextInstance,
14996
14093
  hideTextInstance: handleTextInstance,
14997
14094
  unhideTextInstance: handleTextInstance,
14095
+ // Mirrors react-dom, which flushes discrete work in microtasks
14096
+ supportsMicrotasks: true,
14097
+ scheduleMicrotask,
14998
14098
  scheduleTimeout: typeof setTimeout === "function" ? setTimeout : void 0,
14999
14099
  cancelTimeout: typeof clearTimeout === "function" ? clearTimeout : void 0,
15000
14100
  noTimeout: -1,
@@ -15035,28 +14135,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
15035
14135
  },
15036
14136
  resolveUpdatePriority() {
15037
14137
  if (currentUpdatePriority !== NoEventPriority) return currentUpdatePriority;
15038
- switch (typeof window !== "undefined" && window.event?.type) {
15039
- case "click":
15040
- case "contextmenu":
15041
- case "dblclick":
15042
- case "dragenter":
15043
- case "dragleave":
15044
- case "drop":
15045
- case "pointercancel":
15046
- case "pointerdown":
15047
- case "pointerup":
15048
- return e;
15049
- case "dragover":
15050
- case "pointermove":
15051
- case "pointerout":
15052
- case "pointerover":
15053
- case "pointerenter":
15054
- case "pointerleave":
15055
- case "wheel":
15056
- return o;
15057
- default:
15058
- return r;
15059
- }
14138
+ const eventType = typeof window !== "undefined" ? window.event?.type : void 0;
14139
+ if (eventType === void 0) return r;
14140
+ return getEventPriority(eventType);
15060
14141
  },
15061
14142
  resetFormInstance() {
15062
14143
  },
@@ -15105,11 +14186,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
15105
14186
  cloneMutableTextInstance(textInstance) {
15106
14187
  return textInstance;
15107
14188
  },
14189
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14190
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14191
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14192
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14193
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14194
+ // Guarded by a test asserting a full render + unmount never reaches them.
15108
14195
  cloneRootViewTransitionContainer(_rootContainer) {
15109
- throw new Error("Not implemented.");
15110
14196
  },
15111
14197
  removeRootViewTransitionClone(_rootContainer, _clone) {
15112
- throw new Error("Not implemented.");
15113
14198
  },
15114
14199
  // https://github.com/facebook/react/pull/32465
15115
14200
  createFragmentInstance: (_fiber) => null,
@@ -15194,6 +14279,7 @@ function createRoot(canvas) {
15194
14279
  const lastConfiguredProps = {};
15195
14280
  let configured = false;
15196
14281
  let pending = null;
14282
+ let rendererSetup = null;
15197
14283
  return {
15198
14284
  async configure(props = {}) {
15199
14285
  let resolve;
@@ -15224,7 +14310,7 @@ function createRoot(canvas) {
15224
14310
  forceEven
15225
14311
  } = props;
15226
14312
  const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
15227
- const state = store.getState();
14313
+ let state = store.getState();
15228
14314
  const defaultGLProps = {
15229
14315
  canvas,
15230
14316
  powerPreference: "high-performance",
@@ -15252,9 +14338,21 @@ function createRoot(canvas) {
15252
14338
  );
15253
14339
  }
15254
14340
  if (!state.internal.actualRenderer) {
15255
- renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
15256
- state.internal.actualRenderer = renderer;
15257
- state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14341
+ if (!rendererSetup) {
14342
+ rendererSetup = (async () => {
14343
+ {
14344
+ renderer = await resolveRenderer(glConfig, defaultGLProps, WebGLRenderer);
14345
+ state.internal.actualRenderer = renderer;
14346
+ state.set({ isLegacy: true, gl: renderer, renderer, primaryStore: store });
14347
+ }
14348
+ })().catch((err) => {
14349
+ rendererSetup = null;
14350
+ throw err;
14351
+ });
14352
+ }
14353
+ await rendererSetup;
14354
+ state = store.getState();
14355
+ renderer = state.internal.actualRenderer;
15258
14356
  }
15259
14357
  let raycaster = state.raycaster;
15260
14358
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15479,7 +14577,7 @@ function createRoot(canvas) {
15479
14577
  {
15480
14578
  id: `${newRootId}_frustum`,
15481
14579
  rootId: newRootId,
15482
- phase: "preRender",
14580
+ before: "render",
15483
14581
  system: true
15484
14582
  }
15485
14583
  );
@@ -15491,7 +14589,7 @@ function createRoot(canvas) {
15491
14589
  {
15492
14590
  id: `${newRootId}_visibility`,
15493
14591
  rootId: newRootId,
15494
- phase: "preRender",
14592
+ before: "render",
15495
14593
  system: true,
15496
14594
  after: `${newRootId}_frustum`
15497
14595
  }
@@ -15604,7 +14702,8 @@ function unmountComponentAtNode(canvas, callback) {
15604
14702
  dispose(state.scene);
15605
14703
  _roots.delete(canvas);
15606
14704
  if (callback) callback(canvas);
15607
- } catch {
14705
+ } catch (error) {
14706
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15608
14707
  }
15609
14708
  }, 500);
15610
14709
  }
@@ -15667,6 +14766,7 @@ function PortalInner({ state = {}, children, container }) {
15667
14766
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15668
14767
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15669
14768
  }
14769
+ const set = injectState.set;
15670
14770
  return {
15671
14771
  // The intersect consists of the previous root state
15672
14772
  ...rootState,
@@ -15685,7 +14785,7 @@ function PortalInner({ state = {}, children, container }) {
15685
14785
  size: resolvedSize,
15686
14786
  viewport: { ...rootState.viewport, ...viewport },
15687
14787
  // Layers are allowed to override events
15688
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14788
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15689
14789
  // Container for child attachment - the portalScene (injected or container itself)
15690
14790
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15691
14791
  };
@@ -15714,6 +14814,81 @@ function flushSync(fn) {
15714
14814
  return reconciler.flushSyncFromReconciler(fn);
15715
14815
  }
15716
14816
 
14817
+ function parseBackground(background) {
14818
+ if (!background) return null;
14819
+ if (typeof background === "object" && !background.isColor) {
14820
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14821
+ return {
14822
+ ...rest,
14823
+ preset,
14824
+ files: envMap || files,
14825
+ backgroundFiles: backgroundMap,
14826
+ background: true
14827
+ };
14828
+ }
14829
+ if (typeof background === "number") {
14830
+ return { color: background, background: true };
14831
+ }
14832
+ if (typeof background === "string") {
14833
+ if (background in presetsObj) {
14834
+ return { preset: background, background: true };
14835
+ }
14836
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14837
+ return { files: background, background: true };
14838
+ }
14839
+ return { color: background, background: true };
14840
+ }
14841
+ if (background.isColor) {
14842
+ return { color: background, background: true };
14843
+ }
14844
+ return null;
14845
+ }
14846
+
14847
+ function parseRendererConfig(rendererProp) {
14848
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14849
+ if (isRendererConfig) {
14850
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14851
+ return {
14852
+ primaryCanvas: pc,
14853
+ scheduler: sc,
14854
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14855
+ };
14856
+ }
14857
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14858
+ }
14859
+
14860
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14861
+ const registries = /* @__PURE__ */ new WeakMap();
14862
+ function getKindRegistry(store, kind) {
14863
+ let registry = registries.get(store);
14864
+ if (!registry) {
14865
+ registry = {
14866
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14867
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14868
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14869
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14870
+ };
14871
+ registries.set(store, registry);
14872
+ }
14873
+ return registry[kind];
14874
+ }
14875
+ function invalidateResource(store, kind, scopeKey) {
14876
+ const registry = getKindRegistry(store, kind);
14877
+ {
14878
+ registry.valid.clear();
14879
+ registry.staged.clear();
14880
+ }
14881
+ }
14882
+ function invalidateAllResources(store) {
14883
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
14884
+ }
14885
+
14886
+ function clearHmrCaches(store) {
14887
+ const primary = store.getState().primaryStore ?? store;
14888
+ invalidateAllResources(primary);
14889
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
14890
+ }
14891
+
15717
14892
  function CanvasImpl({
15718
14893
  ref,
15719
14894
  children,
@@ -15734,6 +14909,8 @@ function CanvasImpl({
15734
14909
  raycaster,
15735
14910
  camera,
15736
14911
  scene,
14912
+ autoUpdateFrustum,
14913
+ occlusion,
15737
14914
  onPointerMissed,
15738
14915
  onDragOverMissed,
15739
14916
  onDropMissed,
@@ -15745,49 +14922,10 @@ function CanvasImpl({
15745
14922
  forceEven,
15746
14923
  ...props
15747
14924
  }) {
15748
- const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
15749
- let primaryCanvas;
15750
- let scheduler;
15751
- let renderer;
15752
- if (isRendererConfig) {
15753
- const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
15754
- primaryCanvas = pc;
15755
- scheduler = sc;
15756
- renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
15757
- } else {
15758
- renderer = rendererProp;
15759
- }
14925
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15760
14926
  React.useMemo(() => extend(THREE), []);
15761
14927
  const Bridge = useBridge();
15762
- const backgroundProps = React.useMemo(() => {
15763
- if (!background) return null;
15764
- if (typeof background === "object" && !background.isColor) {
15765
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15766
- return {
15767
- ...rest,
15768
- preset,
15769
- files: envMap || files,
15770
- backgroundFiles: backgroundMap,
15771
- background: true
15772
- };
15773
- }
15774
- if (typeof background === "number") {
15775
- return { color: background, background: true };
15776
- }
15777
- if (typeof background === "string") {
15778
- if (background in presetsObj) {
15779
- return { preset: background, background: true };
15780
- }
15781
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15782
- return { files: background, background: true };
15783
- }
15784
- return { color: background, background: true };
15785
- }
15786
- if (background.isColor) {
15787
- return { color: background, background: true };
15788
- }
15789
- return null;
15790
- }, [background]);
14928
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15791
14929
  const hasInitialSizeRef = React.useRef(false);
15792
14930
  const measureConfig = React.useMemo(() => {
15793
14931
  if (!hasInitialSizeRef.current) {
@@ -15829,6 +14967,7 @@ function CanvasImpl({
15829
14967
  const handleDropMissed = useMutableCallback(onDropMissed);
15830
14968
  const [block, setBlock] = React.useState(false);
15831
14969
  const [error, setError] = React.useState(false);
14970
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15832
14971
  if (block) throw block;
15833
14972
  if (error) throw error;
15834
14973
  const root = React.useRef(null);
@@ -15836,6 +14975,7 @@ function CanvasImpl({
15836
14975
  const unsubscribeErrorRef = React.useRef(null);
15837
14976
  useIsomorphicLayoutEffect(() => {
15838
14977
  effectActiveRef.current = true;
14978
+ if (fallbackVisible) return;
15839
14979
  const canvas = canvasRef.current;
15840
14980
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15841
14981
  if (!root.current) {
@@ -15856,7 +14996,7 @@ function CanvasImpl({
15856
14996
  }
15857
14997
  async function run() {
15858
14998
  if (!effectActiveRef.current || !root.current) return;
15859
- await root.current.configure({
14999
+ const configured = await root.current.configure({
15860
15000
  id,
15861
15001
  primaryCanvas,
15862
15002
  scheduler,
@@ -15871,6 +15011,8 @@ function CanvasImpl({
15871
15011
  performance,
15872
15012
  raycaster,
15873
15013
  camera,
15014
+ autoUpdateFrustum,
15015
+ occlusion,
15874
15016
  size: effectiveSize,
15875
15017
  // Store size props for reset functionality
15876
15018
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15895,8 +15037,20 @@ function CanvasImpl({
15895
15037
  }
15896
15038
  onCreated?.(state);
15897
15039
  }
15898
- });
15899
- if (!effectActiveRef.current || !root.current) return;
15040
+ }).then(
15041
+ () => true,
15042
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15043
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15044
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15045
+ (setupError) => {
15046
+ if (effectActiveRef.current) {
15047
+ if (fallback != null) setFallbackVisible(true);
15048
+ else setError(setupError);
15049
+ }
15050
+ return false;
15051
+ }
15052
+ );
15053
+ if (!configured || !effectActiveRef.current || !root.current) return;
15900
15054
  root.current.render(
15901
15055
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15902
15056
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15930,14 +15084,7 @@ function CanvasImpl({
15930
15084
  const handleHMR = () => {
15931
15085
  queueMicrotask(() => {
15932
15086
  const rootEntry = _roots.get(canvas);
15933
- if (rootEntry?.store) {
15934
- console.log("[R3F] HMR detected \u2014 rebuilding nodes/uniforms");
15935
- rootEntry.store.setState((state) => ({
15936
- nodes: {},
15937
- uniforms: {},
15938
- _hmrVersion: state._hmrVersion + 1
15939
- }));
15940
- }
15087
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15941
15088
  });
15942
15089
  };
15943
15090
  if (typeof import.meta !== "undefined" && import.meta.hot) {
@@ -15966,7 +15113,11 @@ function CanvasImpl({
15966
15113
  ...style
15967
15114
  },
15968
15115
  ...props,
15969
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15116
+ children: fallbackVisible ? (
15117
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15118
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15119
+ fallback
15120
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15970
15121
  "canvas",
15971
15122
  {
15972
15123
  ref: canvasRef,
@@ -15985,4 +15136,4 @@ function Canvas(props) {
15985
15136
 
15986
15137
  extend(THREE);
15987
15138
 
15988
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
15139
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };