@react-three/fiber 10.0.0-canary.b0fafc8 → 10.0.0-canary.c49d4cb

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,6 +14,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
14
14
  const gainmapJs = require('@monogrid/gainmap-js');
15
15
  const Tb = require('scheduler');
16
16
  const traditional = require('zustand/traditional');
17
+ const scheduler = require('@pmndrs/scheduler');
17
18
  const suspendReact = require('suspend-react');
18
19
  const lite = require('dequal/lite');
19
20
  require('zustand/shallow');
@@ -62,13 +63,16 @@ const WebGLRenderer = class WebGLRenderer2 {
62
63
  }
63
64
  };
64
65
  const WebGLRenderTarget = null;
66
+ const WebGLCubeRenderTarget = null;
65
67
 
66
68
  const THREE = /*#__PURE__*/_mergeNamespaces({
67
69
  __proto__: null,
70
+ CubeRenderTargetCompat: webgpu.CubeRenderTarget,
68
71
  Inspector: Inspector_js.Inspector,
69
72
  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
70
73
  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
71
74
  RenderTargetCompat: webgpu.RenderTarget,
75
+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
72
76
  WebGLRenderTarget: WebGLRenderTarget,
73
77
  WebGLRenderer: WebGLRenderer
74
78
  }, [webgpu__namespace]);
@@ -170,7 +174,7 @@ function useEnvironment({
170
174
  fiber.useLoader.clear(loader, multiFile ? [files] : files);
171
175
  }
172
176
  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
173
- }, [files, renderer.domElement]);
177
+ }, [extension, files, loader, multiFile, renderer.domElement]);
174
178
  const loaderResult = fiber.useLoader(
175
179
  loader,
176
180
  multiFile ? [files] : files,
@@ -342,15 +346,16 @@ function EnvironmentPortal({
342
346
  preset = void 0,
343
347
  extensions
344
348
  }) {
345
- const gl = fiber.useThree((state) => state.gl);
349
+ const renderer = fiber.useThree((state) => state.renderer);
350
+ const isLegacy = fiber.useThree((state) => state.isLegacy);
346
351
  const defaultScene = fiber.useThree((state) => state.scene);
347
352
  const camera = React__namespace.useRef(null);
348
353
  const [virtualScene] = React__namespace.useState(() => new webgpu.Scene());
349
354
  const fbo = React__namespace.useMemo(() => {
350
- const fbo2 = new webgpu.WebGLCubeRenderTarget(resolution);
355
+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new webgpu.CubeRenderTarget(resolution);
351
356
  fbo2.texture.type = webgpu.HalfFloatType;
352
357
  return fbo2;
353
- }, [resolution]);
358
+ }, [resolution, isLegacy]);
354
359
  React__namespace.useEffect(() => {
355
360
  return () => {
356
361
  fbo.dispose();
@@ -358,10 +363,10 @@ function EnvironmentPortal({
358
363
  }, [fbo]);
359
364
  React__namespace.useLayoutEffect(() => {
360
365
  if (frames === 1) {
361
- const autoClear = gl.autoClear;
362
- gl.autoClear = true;
363
- camera.current.update(gl, virtualScene);
364
- gl.autoClear = autoClear;
366
+ const autoClear = renderer.autoClear;
367
+ renderer.autoClear = true;
368
+ camera.current.update(renderer, virtualScene);
369
+ renderer.autoClear = autoClear;
365
370
  }
366
371
  return setEnvProps(background, scene, defaultScene, fbo.texture, {
367
372
  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -370,14 +375,29 @@ function EnvironmentPortal({
370
375
  environmentIntensity,
371
376
  environmentRotation
372
377
  });
373
- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
378
+ }, [
379
+ children,
380
+ virtualScene,
381
+ fbo.texture,
382
+ scene,
383
+ defaultScene,
384
+ background,
385
+ frames,
386
+ renderer,
387
+ blur,
388
+ backgroundBlurriness,
389
+ backgroundIntensity,
390
+ backgroundRotation,
391
+ environmentIntensity,
392
+ environmentRotation
393
+ ]);
374
394
  let count = 1;
375
395
  fiber.useFrame(() => {
376
396
  if (frames === Infinity || count < frames) {
377
- const autoClear = gl.autoClear;
378
- gl.autoClear = true;
379
- camera.current.update(gl, virtualScene);
380
- gl.autoClear = autoClear;
397
+ const autoClear = renderer.autoClear;
398
+ renderer.autoClear = true;
399
+ camera.current.update(renderer, virtualScene);
400
+ renderer.autoClear = autoClear;
381
401
  count++;
382
402
  }
383
403
  });
@@ -441,9 +461,9 @@ function Environment(props) {
441
461
  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
442
462
  }
443
463
 
444
- var __defProp$3 = Object.defineProperty;
445
- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
446
- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
464
+ var __defProp$1 = Object.defineProperty;
465
+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
466
+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
447
467
  const act = React__namespace["act"];
448
468
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
449
469
  function useMutableCallback(fn) {
@@ -475,7 +495,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
475
495
  return _a = class extends React__namespace.Component {
476
496
  constructor() {
477
497
  super(...arguments);
478
- __publicField$3(this, "state", { error: false });
498
+ __publicField$1(this, "state", { error: false });
479
499
  }
480
500
  componentDidCatch(err) {
481
501
  this.props.set(err);
@@ -483,7 +503,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
483
503
  render() {
484
504
  return this.state.error ? null : this.props.children;
485
505
  }
486
- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
506
+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
487
507
  })();
488
508
 
489
509
  const is = {
@@ -620,8 +640,7 @@ function prepare(target, root, type, props) {
620
640
  object,
621
641
  eventCount: 0,
622
642
  handlers: {},
623
- isHidden: false,
624
- deferredRefs: []
643
+ isHidden: false
625
644
  };
626
645
  if (object) object.__r3f = instance;
627
646
  }
@@ -778,6 +797,17 @@ function unregisterVisibility(store, object) {
778
797
  internal.visibilityRegistry.delete(object.uuid);
779
798
  internal.occlusionCache.delete(object);
780
799
  }
800
+ function updateVisibilityHandlers(store, object, handlers) {
801
+ const { internal } = store.getState();
802
+ const entry = internal.visibilityRegistry.get(object.uuid);
803
+ if (!entry) return false;
804
+ entry.handlers = handlers;
805
+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
806
+ object.occlusionTest = true;
807
+ enableOcclusion(store);
808
+ }
809
+ return true;
810
+ }
781
811
  function checkVisibility(state) {
782
812
  const { internal, camera } = state;
783
813
  const registry = internal.visibilityRegistry;
@@ -965,10 +995,7 @@ function applyProps(object, props) {
965
995
  continue;
966
996
  }
967
997
  if (value === void 0) continue;
968
- if (isFromRef(value)) {
969
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
970
- continue;
971
- }
998
+ if (isFromRef(value)) continue;
972
999
  if (isOnce(value)) {
973
1000
  if (instance?.appliedOnce?.has(prop)) continue;
974
1001
  if (instance) {
@@ -1004,8 +1031,24 @@ function applyProps(object, props) {
1004
1031
  } else if (isVectorLike(target) && is.num(value)) {
1005
1032
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
1006
1033
  else target.set(value);
1034
+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
1035
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1036
+ const uniforms = root.uniforms;
1037
+ const nextUniforms = value;
1038
+ for (const name in nextUniforms) {
1039
+ const uniform = nextUniforms[name];
1040
+ const targetUniform = uniforms[name];
1041
+ if (targetUniform) Object.assign(targetUniform, uniform);
1042
+ else {
1043
+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
1044
+ uniforms[name] = nextUniform;
1045
+ }
1046
+ }
1007
1047
  } else {
1008
1048
  root[key] = value;
1049
+ if (key.endsWith("Node") && root.isMaterial) {
1050
+ root.needsUpdate = true;
1051
+ }
1009
1052
  if (rootState && rootState.renderer?.outputColorSpace === webgpu.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
1010
1053
  root[key].format === webgpu.RGBAFormat && root[key].type === webgpu.UnsignedByteType) {
1011
1054
  root[key].colorSpace = rootState.textureColorSpace;
@@ -1019,6 +1062,9 @@ function applyProps(object, props) {
1019
1062
  if (instance.eventCount && object2.raycast !== null) {
1020
1063
  rootState.internal.interaction.push(object2);
1021
1064
  }
1065
+ }
1066
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1067
+ const object2 = instance.object;
1022
1068
  const root = findInitialRoot(instance);
1023
1069
  const visibilityHandlers = {
1024
1070
  onFramed: instance.handlers.onFramed,
@@ -1026,7 +1072,9 @@ function applyProps(object, props) {
1026
1072
  onVisible: instance.handlers.onVisible
1027
1073
  };
1028
1074
  if (hasVisibilityHandlers(visibilityHandlers)) {
1029
- registerVisibility(root, object2, visibilityHandlers);
1075
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1076
+ registerVisibility(root, object2, visibilityHandlers);
1077
+ }
1030
1078
  } else {
1031
1079
  unregisterVisibility(root, object2);
1032
1080
  }
@@ -1039,38 +1087,60 @@ function applyProps(object, props) {
1039
1087
  return object;
1040
1088
  }
1041
1089
 
1090
+ const DEFAULT_POINTER_ID = 0;
1091
+ const XR_POINTER_ID_START = 1e3;
1092
+ function getPointerState(internal, pointerId) {
1093
+ let state = internal.pointerMap.get(pointerId);
1094
+ if (!state) {
1095
+ state = {
1096
+ hovered: /* @__PURE__ */ new Map(),
1097
+ captured: /* @__PURE__ */ new Map(),
1098
+ initialClick: [0, 0],
1099
+ initialHits: []
1100
+ };
1101
+ internal.pointerMap.set(pointerId, state);
1102
+ }
1103
+ return state;
1104
+ }
1105
+ function getPointerId(event) {
1106
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1107
+ }
1042
1108
  function makeId(event) {
1043
1109
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1044
1110
  }
1045
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1046
- const captureData = captures.get(obj);
1111
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1112
+ const pointerState = internal.pointerMap.get(pointerId);
1113
+ if (!pointerState) return;
1114
+ const captureData = pointerState.captured.get(obj);
1047
1115
  if (captureData) {
1048
- captures.delete(obj);
1049
- if (captures.size === 0) {
1050
- capturedMap.delete(pointerId);
1051
- captureData.target.releasePointerCapture(pointerId);
1052
- }
1116
+ pointerState.captured.delete(obj);
1117
+ captureData.target.releasePointerCapture(pointerId);
1053
1118
  }
1054
1119
  }
1055
1120
  function removeInteractivity(store, object) {
1056
1121
  const { internal } = store.getState();
1057
1122
  internal.interaction = internal.interaction.filter((o) => o !== object);
1058
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1059
- internal.hovered.forEach((value, key) => {
1060
- if (value.eventObject === object || value.object === object) {
1061
- internal.hovered.delete(key);
1123
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1124
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1125
+ pointerState.hovered.forEach((value, key) => {
1126
+ if (value.eventObject === object || value.object === object) {
1127
+ pointerState.hovered.delete(key);
1128
+ }
1129
+ });
1130
+ if (pointerState.captured.has(object)) {
1131
+ releaseInternalPointerCapture(internal, object, pointerId);
1062
1132
  }
1063
- });
1064
- internal.capturedMap.forEach((captures, pointerId) => {
1065
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1066
- });
1133
+ }
1067
1134
  unregisterVisibility(store, object);
1068
1135
  }
1069
1136
  function createEvents(store) {
1070
- function calculateDistance(event) {
1137
+ function calculateDistance(event, pointerId) {
1071
1138
  const { internal } = store.getState();
1072
- const dx = event.offsetX - internal.initialClick[0];
1073
- const dy = event.offsetY - internal.initialClick[1];
1139
+ const pointerState = internal.pointerMap.get(pointerId);
1140
+ if (!pointerState) return 0;
1141
+ const [initialX, initialY] = pointerState.initialClick;
1142
+ const dx = event.offsetX - initialX;
1143
+ const dy = event.offsetY - initialY;
1074
1144
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1075
1145
  }
1076
1146
  function filterPointerEvents(objects) {
@@ -1106,6 +1176,15 @@ function createEvents(store) {
1106
1176
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1107
1177
  }
1108
1178
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1179
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1180
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1181
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1182
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1183
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1184
+ if (aInteractivePriority !== bInteractivePriority) {
1185
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1186
+ }
1187
+ }
1109
1188
  const aState = getRootState(a.object);
1110
1189
  const bState = getRootState(b.object);
1111
1190
  const aPriority = aState?.events?.priority ?? 1;
@@ -1127,9 +1206,13 @@ function createEvents(store) {
1127
1206
  eventObject = eventObject.parent;
1128
1207
  }
1129
1208
  }
1130
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1131
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1132
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1209
+ if ("pointerId" in event) {
1210
+ const pointerId = event.pointerId;
1211
+ const pointerState = state.internal.pointerMap.get(pointerId);
1212
+ if (pointerState?.captured.size) {
1213
+ for (const captureData of pointerState.captured.values()) {
1214
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1215
+ }
1133
1216
  }
1134
1217
  }
1135
1218
  return intersections;
@@ -1142,27 +1225,25 @@ function createEvents(store) {
1142
1225
  if (state) {
1143
1226
  const { raycaster, pointer, camera, internal } = state;
1144
1227
  const unprojectedPoint = new webgpu.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1145
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1228
+ const hasPointerCapture = (id) => {
1229
+ const pointerState = internal.pointerMap.get(id);
1230
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1231
+ };
1146
1232
  const setPointerCapture = (id) => {
1147
1233
  const captureData = { intersection: hit, target: event.target };
1148
- if (internal.capturedMap.has(id)) {
1149
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1150
- } else {
1151
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1152
- }
1234
+ const pointerState = getPointerState(internal, id);
1235
+ pointerState.captured.set(hit.eventObject, captureData);
1153
1236
  event.target.setPointerCapture(id);
1154
1237
  };
1155
1238
  const releasePointerCapture = (id) => {
1156
- const captures = internal.capturedMap.get(id);
1157
- if (captures) {
1158
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1159
- }
1239
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1160
1240
  };
1161
1241
  const extractEventProps = {};
1162
1242
  for (const prop in event) {
1163
1243
  const property = event[prop];
1164
1244
  if (typeof property !== "function") extractEventProps[prop] = property;
1165
1245
  }
1246
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1166
1247
  const raycastEvent = {
1167
1248
  ...hit,
1168
1249
  ...extractEventProps,
@@ -1173,18 +1254,19 @@ function createEvents(store) {
1173
1254
  unprojectedPoint,
1174
1255
  ray: raycaster.ray,
1175
1256
  camera,
1257
+ pointerId: eventPointerId,
1176
1258
  // Hijack stopPropagation, which just sets a flag
1177
1259
  stopPropagation() {
1178
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1260
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1179
1261
  if (
1180
1262
  // ...if this pointer hasn't been captured
1181
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1182
- capturesForPointer.has(hit.eventObject)
1263
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1264
+ pointerState.captured.has(hit.eventObject)
1183
1265
  ) {
1184
1266
  raycastEvent.stopped = localState.stopped = true;
1185
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1267
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1186
1268
  const higher = intersections.slice(0, intersections.indexOf(hit));
1187
- cancelPointer([...higher, hit]);
1269
+ cancelPointer([...higher, hit], eventPointerId);
1188
1270
  }
1189
1271
  }
1190
1272
  },
@@ -1200,15 +1282,18 @@ function createEvents(store) {
1200
1282
  }
1201
1283
  return intersections;
1202
1284
  }
1203
- function cancelPointer(intersections) {
1285
+ function cancelPointer(intersections, pointerId) {
1204
1286
  const { internal } = store.getState();
1205
- for (const hoveredObj of internal.hovered.values()) {
1287
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1288
+ const pointerState = internal.pointerMap.get(pid);
1289
+ if (!pointerState) return;
1290
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1206
1291
  if (!intersections.length || !intersections.find(
1207
1292
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1208
1293
  )) {
1209
1294
  const eventObject = hoveredObj.eventObject;
1210
1295
  const instance = eventObject.__r3f;
1211
- internal.hovered.delete(makeId(hoveredObj));
1296
+ pointerState.hovered.delete(hoveredId);
1212
1297
  if (instance?.eventCount) {
1213
1298
  const handlers = instance.handlers;
1214
1299
  const data = { ...hoveredObj, intersections };
@@ -1237,41 +1322,118 @@ function createEvents(store) {
1237
1322
  instance?.handlers.onDropMissed?.(event);
1238
1323
  }
1239
1324
  }
1325
+ function cleanupPointer(pointerId) {
1326
+ const { internal } = store.getState();
1327
+ const pointerState = internal.pointerMap.get(pointerId);
1328
+ if (pointerState) {
1329
+ for (const [, hoveredObj] of pointerState.hovered) {
1330
+ const eventObject = hoveredObj.eventObject;
1331
+ const instance = eventObject.__r3f;
1332
+ if (instance?.eventCount) {
1333
+ const handlers = instance.handlers;
1334
+ const data = { ...hoveredObj, intersections: [] };
1335
+ handlers.onPointerOut?.(data);
1336
+ handlers.onPointerLeave?.(data);
1337
+ }
1338
+ }
1339
+ internal.pointerMap.delete(pointerId);
1340
+ }
1341
+ internal.pointerDirty.delete(pointerId);
1342
+ }
1343
+ function processDeferredPointer(event, pointerId) {
1344
+ const state = store.getState();
1345
+ const { internal } = state;
1346
+ if (!state.events.enabled) return;
1347
+ const filter = filterPointerEvents;
1348
+ const hits = intersect(event, filter);
1349
+ cancelPointer(hits, pointerId);
1350
+ function onIntersect(data) {
1351
+ const eventObject = data.eventObject;
1352
+ const instance = eventObject.__r3f;
1353
+ if (!instance?.eventCount) return;
1354
+ const handlers = instance.handlers;
1355
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1356
+ const id = makeId(data);
1357
+ const pointerState = getPointerState(internal, pointerId);
1358
+ const hoveredItem = pointerState.hovered.get(id);
1359
+ if (!hoveredItem) {
1360
+ pointerState.hovered.set(id, data);
1361
+ handlers.onPointerOver?.(data);
1362
+ handlers.onPointerEnter?.(data);
1363
+ } else if (hoveredItem.stopped) {
1364
+ data.stopPropagation();
1365
+ }
1366
+ }
1367
+ handlers.onPointerMove?.(data);
1368
+ }
1369
+ handleIntersects(hits, event, 0, onIntersect);
1370
+ }
1240
1371
  function handlePointer(name) {
1241
1372
  switch (name) {
1242
1373
  case "onPointerLeave":
1243
- case "onPointerCancel":
1244
1374
  case "onDragLeave":
1245
1375
  return () => cancelPointer([]);
1376
+ // Global cancel of these events
1377
+ case "onPointerCancel":
1378
+ return (event) => {
1379
+ const pointerId = getPointerId(event);
1380
+ cleanupPointer(pointerId);
1381
+ };
1246
1382
  case "onLostPointerCapture":
1247
1383
  return (event) => {
1248
1384
  const { internal } = store.getState();
1249
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1385
+ const pointerId = getPointerId(event);
1386
+ const pointerState = internal.pointerMap.get(pointerId);
1387
+ if (pointerState?.captured.size) {
1250
1388
  requestAnimationFrame(() => {
1251
- if (internal.capturedMap.has(event.pointerId)) {
1252
- internal.capturedMap.delete(event.pointerId);
1253
- cancelPointer([]);
1389
+ const pointerState2 = internal.pointerMap.get(pointerId);
1390
+ if (pointerState2?.captured.size) {
1391
+ pointerState2.captured.clear();
1254
1392
  }
1393
+ cancelPointer([], pointerId);
1255
1394
  });
1256
1395
  }
1257
1396
  };
1258
1397
  }
1259
1398
  return function handleEvent(event) {
1260
1399
  const state = store.getState();
1261
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1400
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1401
+ const pointerId = getPointerId(event);
1262
1402
  internal.lastEvent.current = event;
1263
- if (!state.events.enabled) return;
1403
+ if (!events.enabled) return;
1264
1404
  const isPointerMove = name === "onPointerMove";
1265
1405
  const isDragOver = name === "onDragOver";
1266
1406
  const isDrop = name === "onDrop";
1267
1407
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1408
+ const isPointerDown = name === "onPointerDown";
1409
+ const isPointerUp = name === "onPointerUp";
1410
+ const isWheel = name === "onWheel";
1411
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1412
+ if (isPointerMove && canDeferRaycasts) {
1413
+ events.compute?.(event, state);
1414
+ internal.pointerDirty.set(pointerId, event);
1415
+ return;
1416
+ }
1417
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1418
+ events.compute?.(event, state);
1419
+ internal.pointerDirty.set(pointerId, event);
1420
+ return;
1421
+ }
1422
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1423
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1424
+ internal.pointerDirty.delete(pointerId);
1425
+ processDeferredPointer(deferredEvent, pointerId);
1426
+ }
1268
1427
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1269
1428
  const hits = intersect(event, filter);
1270
- const delta = isClickEvent ? calculateDistance(event) : 0;
1271
- if (name === "onPointerDown") {
1272
- internal.initialClick = [event.offsetX, event.offsetY];
1273
- internal.initialHits = hits.map((hit) => hit.eventObject);
1274
- }
1429
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1430
+ if (isPointerDown) {
1431
+ const pointerState2 = getPointerState(internal, pointerId);
1432
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1433
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1434
+ }
1435
+ const pointerState = internal.pointerMap.get(pointerId);
1436
+ const initialHits = pointerState?.initialHits ?? [];
1275
1437
  if (isClickEvent && !hits.length) {
1276
1438
  if (delta <= 2) {
1277
1439
  pointerMissed(event, internal.interaction);
@@ -1286,7 +1448,9 @@ function createEvents(store) {
1286
1448
  dropMissed(event, internal.interaction);
1287
1449
  if (onDropMissed) onDropMissed(event);
1288
1450
  }
1289
- if (isPointerMove || isDragOver) cancelPointer(hits);
1451
+ if (isPointerMove || isDragOver) {
1452
+ cancelPointer(hits, pointerId);
1453
+ }
1290
1454
  function onIntersect(data) {
1291
1455
  const eventObject = data.eventObject;
1292
1456
  const instance = eventObject.__r3f;
@@ -1295,9 +1459,10 @@ function createEvents(store) {
1295
1459
  if (isPointerMove) {
1296
1460
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1297
1461
  const id = makeId(data);
1298
- const hoveredItem = internal.hovered.get(id);
1462
+ const pointerState2 = getPointerState(internal, pointerId);
1463
+ const hoveredItem = pointerState2.hovered.get(id);
1299
1464
  if (!hoveredItem) {
1300
- internal.hovered.set(id, data);
1465
+ pointerState2.hovered.set(id, data);
1301
1466
  handlers.onPointerOver?.(data);
1302
1467
  handlers.onPointerEnter?.(data);
1303
1468
  } else if (hoveredItem.stopped) {
@@ -1307,9 +1472,10 @@ function createEvents(store) {
1307
1472
  handlers.onPointerMove?.(data);
1308
1473
  } else if (isDragOver) {
1309
1474
  const id = makeId(data);
1310
- const hoveredItem = internal.hovered.get(id);
1475
+ const pointerState2 = getPointerState(internal, pointerId);
1476
+ const hoveredItem = pointerState2.hovered.get(id);
1311
1477
  if (!hoveredItem) {
1312
- internal.hovered.set(id, data);
1478
+ pointerState2.hovered.set(id, data);
1313
1479
  handlers.onDragOverEnter?.(data);
1314
1480
  } else if (hoveredItem.stopped) {
1315
1481
  data.stopPropagation();
@@ -1320,18 +1486,18 @@ function createEvents(store) {
1320
1486
  } else {
1321
1487
  const handler = handlers[name];
1322
1488
  if (handler) {
1323
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1489
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1324
1490
  pointerMissed(
1325
1491
  event,
1326
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1492
+ internal.interaction.filter((object) => !initialHits.includes(object))
1327
1493
  );
1328
1494
  handler(data);
1329
1495
  }
1330
1496
  } else {
1331
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1497
+ if (isClickEvent && initialHits.includes(eventObject)) {
1332
1498
  pointerMissed(
1333
1499
  event,
1334
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1500
+ internal.interaction.filter((object) => !initialHits.includes(object))
1335
1501
  );
1336
1502
  }
1337
1503
  }
@@ -1340,7 +1506,15 @@ function createEvents(store) {
1340
1506
  handleIntersects(hits, event, delta, onIntersect);
1341
1507
  };
1342
1508
  }
1343
- return { handlePointer };
1509
+ function flushDeferredPointers() {
1510
+ const { internal, events } = store.getState();
1511
+ if (!events.frameTimedRaycasts) return;
1512
+ for (const [pointerId, event] of internal.pointerDirty) {
1513
+ processDeferredPointer(event, pointerId);
1514
+ }
1515
+ internal.pointerDirty.clear();
1516
+ }
1517
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1344
1518
  }
1345
1519
  const DOM_EVENTS = {
1346
1520
  onClick: ["click", false],
@@ -1359,10 +1533,15 @@ const DOM_EVENTS = {
1359
1533
  onLostPointerCapture: ["lostpointercapture", true]
1360
1534
  };
1361
1535
  function createPointerEvents(store) {
1362
- const { handlePointer } = createEvents(store);
1536
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1537
+ let nextXRPointerId = XR_POINTER_ID_START;
1538
+ const xrPointers = /* @__PURE__ */ new Map();
1363
1539
  return {
1364
1540
  priority: 1,
1365
1541
  enabled: true,
1542
+ frameTimedRaycasts: true,
1543
+ alwaysFireOnScroll: true,
1544
+ updateOnFrame: false,
1366
1545
  compute(event, state) {
1367
1546
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1368
1547
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1372,11 +1551,33 @@ function createPointerEvents(store) {
1372
1551
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1373
1552
  {}
1374
1553
  ),
1375
- update: () => {
1554
+ update: (pointerId) => {
1376
1555
  const { events, internal } = store.getState();
1377
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1556
+ if (!events.handlers) return;
1557
+ if (pointerId !== void 0) {
1558
+ const event = internal.pointerDirty.get(pointerId);
1559
+ if (event) {
1560
+ internal.pointerDirty.delete(pointerId);
1561
+ processDeferredPointer(event, pointerId);
1562
+ } else if (internal.lastEvent?.current) {
1563
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1564
+ }
1565
+ } else {
1566
+ flushDeferredPointers();
1567
+ if (internal.lastEvent?.current) {
1568
+ events.handlers.onPointerMove(internal.lastEvent.current);
1569
+ }
1570
+ }
1571
+ },
1572
+ flush: () => {
1573
+ const { events, internal } = store.getState();
1574
+ flushDeferredPointers();
1575
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1576
+ events.handlers.onPointerMove(internal.lastEvent.current);
1577
+ }
1378
1578
  },
1379
1579
  connect: (target) => {
1580
+ if (!target) return;
1380
1581
  const { set, events } = store.getState();
1381
1582
  events.disconnect?.();
1382
1583
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1400,6 +1601,33 @@ function createPointerEvents(store) {
1400
1601
  }
1401
1602
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1402
1603
  }
1604
+ },
1605
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1606
+ registerPointer: (config) => {
1607
+ const pointerId = nextXRPointerId++;
1608
+ xrPointers.set(pointerId, config);
1609
+ const { internal } = store.getState();
1610
+ getPointerState(internal, pointerId);
1611
+ return pointerId;
1612
+ },
1613
+ unregisterPointer: (pointerId) => {
1614
+ xrPointers.delete(pointerId);
1615
+ const { internal } = store.getState();
1616
+ const pointerState = internal.pointerMap.get(pointerId);
1617
+ if (pointerState) {
1618
+ for (const [, hoveredObj] of pointerState.hovered) {
1619
+ const eventObject = hoveredObj.eventObject;
1620
+ const instance = eventObject.__r3f;
1621
+ if (instance?.eventCount) {
1622
+ const handlers = instance.handlers;
1623
+ const data = { ...hoveredObj, intersections: [] };
1624
+ handlers.onPointerOut?.(data);
1625
+ handlers.onPointerLeave?.(data);
1626
+ }
1627
+ }
1628
+ internal.pointerMap.delete(pointerId);
1629
+ }
1630
+ internal.pointerDirty.delete(pointerId);
1403
1631
  }
1404
1632
  };
1405
1633
  }
@@ -1461,1036 +1689,11 @@ function notifyAlpha({ message, link }) {
1461
1689
  }
1462
1690
  }
1463
1691
 
1464
- var __defProp$2 = Object.defineProperty;
1465
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1466
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1467
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1468
- class PhaseGraph {
1469
- constructor() {
1470
- /** Ordered list of phase nodes */
1471
- __publicField$2(this, "phases", []);
1472
- /** Quick lookup by name */
1473
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1474
- /** Cached ordered names (invalidated on changes) */
1475
- __publicField$2(this, "orderedNamesCache", null);
1476
- this.initializeDefaultPhases();
1477
- }
1478
- //* Initialization --------------------------------
1479
- initializeDefaultPhases() {
1480
- for (const name of DEFAULT_PHASES) {
1481
- const node = { name, isAutoGenerated: false };
1482
- this.phases.push(node);
1483
- this.phaseMap.set(name, node);
1484
- }
1485
- this.invalidateCache();
1486
- }
1487
- //* Public API --------------------------------
1488
- /**
1489
- * Add a named phase to the graph
1490
- * @param name - Phase name (must be unique)
1491
- * @param options - Position options (before or after another phase)
1492
- */
1493
- addPhase(name, options = {}) {
1494
- if (this.phaseMap.has(name)) {
1495
- console.warn(`[useFrame] Phase "${name}" already exists`);
1496
- return;
1497
- }
1498
- const { before, after } = options;
1499
- const node = { name, isAutoGenerated: false };
1500
- let insertIndex = this.phases.length;
1501
- const targetIndex = this.getPhaseIndex(before ?? after);
1502
- if (targetIndex !== -1) {
1503
- insertIndex = before ? targetIndex : targetIndex + 1;
1504
- } else {
1505
- const constraintType = before ? "before" : "after";
1506
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1507
- }
1508
- this.phases.splice(insertIndex, 0, node);
1509
- this.phaseMap.set(name, node);
1510
- this.invalidateCache();
1511
- }
1512
- /**
1513
- * Get ordered list of phase names
1514
- */
1515
- getOrderedPhases() {
1516
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1517
- return this.orderedNamesCache;
1518
- }
1519
- /**
1520
- * Check if a phase exists
1521
- */
1522
- hasPhase(name) {
1523
- return this.phaseMap.has(name);
1524
- }
1525
- /**
1526
- * Get the index of a phase (-1 if not found)
1527
- */
1528
- getPhaseIndex(name) {
1529
- if (!name) return -1;
1530
- return this.phases.findIndex((p) => p.name === name);
1531
- }
1532
- /**
1533
- * Ensure a phase exists, creating an auto-generated one if needed.
1534
- * Used for resolving before/after constraints.
1535
- *
1536
- * @param name - The phase name to ensure exists
1537
- * @returns The phase name (may be auto-generated like 'before:render')
1538
- */
1539
- ensurePhase(name) {
1540
- if (this.phaseMap.has(name)) return name;
1541
- const node = { name, isAutoGenerated: true };
1542
- this.phases.push(node);
1543
- this.phaseMap.set(name, node);
1544
- this.invalidateCache();
1545
- return name;
1546
- }
1547
- /**
1548
- * Resolve where a job with before/after constraints should go.
1549
- * Creates auto-generated phases if needed.
1550
- *
1551
- * @param before - Phase(s) to run before
1552
- * @param after - Phase(s) to run after
1553
- * @returns The resolved phase name
1554
- */
1555
- resolveConstraintPhase(before, after) {
1556
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1557
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1558
- if (beforeArr.length > 0) {
1559
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1560
- }
1561
- if (afterArr.length > 0) {
1562
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1563
- }
1564
- return "update";
1565
- }
1566
- /**
1567
- * Ensure an auto-generated phase exists relative to a target phase.
1568
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1569
- *
1570
- * @param target - The target phase name to position relative to
1571
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1572
- * @param offset - Insertion offset (0 for before, 1 for after)
1573
- * @returns The auto-generated phase name
1574
- */
1575
- ensureAutoPhase(target, prefix, offset) {
1576
- const autoName = `${prefix}:${target}`;
1577
- if (this.phaseMap.has(autoName)) return autoName;
1578
- const node = { name: autoName, isAutoGenerated: true };
1579
- const targetIndex = this.getPhaseIndex(target);
1580
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1581
- else this.phases.push(node);
1582
- this.phaseMap.set(autoName, node);
1583
- this.invalidateCache();
1584
- return autoName;
1585
- }
1586
- // Internal --------------------------------
1587
- invalidateCache() {
1588
- this.orderedNamesCache = null;
1589
- }
1590
- }
1591
-
1592
- function rebuildSortedJobs(jobs, phaseGraph) {
1593
- const orderedPhases = phaseGraph.getOrderedPhases();
1594
- const buckets = /* @__PURE__ */ new Map();
1595
- for (const phase of orderedPhases) {
1596
- buckets.set(phase, []);
1597
- }
1598
- for (const job of jobs.values()) {
1599
- if (!job.enabled) continue;
1600
- let bucket = buckets.get(job.phase);
1601
- if (!bucket) {
1602
- bucket = [];
1603
- buckets.set(job.phase, bucket);
1604
- }
1605
- bucket.push(job);
1606
- }
1607
- const sortedBuckets = [];
1608
- for (const phase of orderedPhases) {
1609
- const bucket = buckets.get(phase);
1610
- if (!bucket || bucket.length === 0) continue;
1611
- bucket.sort((a, b) => {
1612
- if (a.priority !== b.priority) return b.priority - a.priority;
1613
- return a.index - b.index;
1614
- });
1615
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1616
- }
1617
- for (const [phase, bucket] of buckets) {
1618
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1619
- bucket.sort((a, b) => {
1620
- if (a.priority !== b.priority) return b.priority - a.priority;
1621
- return a.index - b.index;
1622
- });
1623
- sortedBuckets.push(bucket);
1624
- }
1625
- }
1626
- return sortedBuckets.flat();
1627
- }
1628
- function hasCrossJobConstraints(bucket) {
1629
- const jobIds = new Set(bucket.map((j) => j.id));
1630
- for (const job of bucket) {
1631
- for (const ref of job.before) {
1632
- if (jobIds.has(ref)) return true;
1633
- }
1634
- for (const ref of job.after) {
1635
- if (jobIds.has(ref)) return true;
1636
- }
1637
- }
1638
- return false;
1639
- }
1640
- function topologicalSort(jobs) {
1641
- const n = jobs.length;
1642
- if (n <= 1) return jobs;
1643
- const jobMap = /* @__PURE__ */ new Map();
1644
- const inDegree = /* @__PURE__ */ new Map();
1645
- const adjacency = /* @__PURE__ */ new Map();
1646
- for (const job of jobs) {
1647
- jobMap.set(job.id, job);
1648
- inDegree.set(job.id, 0);
1649
- adjacency.set(job.id, []);
1650
- }
1651
- for (const job of jobs) {
1652
- for (const ref of job.before) {
1653
- if (jobMap.has(ref)) {
1654
- adjacency.get(job.id).push(ref);
1655
- inDegree.set(ref, inDegree.get(ref) + 1);
1656
- }
1657
- }
1658
- for (const ref of job.after) {
1659
- if (jobMap.has(ref)) {
1660
- adjacency.get(ref).push(job.id);
1661
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1662
- }
1663
- }
1664
- }
1665
- const queue = [];
1666
- for (const job of jobs) {
1667
- if (inDegree.get(job.id) === 0) {
1668
- queue.push(job);
1669
- }
1670
- }
1671
- queue.sort((a, b) => {
1672
- if (a.priority !== b.priority) return b.priority - a.priority;
1673
- return a.index - b.index;
1674
- });
1675
- const result = [];
1676
- while (queue.length > 0) {
1677
- const job = queue.shift();
1678
- result.push(job);
1679
- const neighbors = adjacency.get(job.id) || [];
1680
- for (const neighborId of neighbors) {
1681
- const newDegree = inDegree.get(neighborId) - 1;
1682
- inDegree.set(neighborId, newDegree);
1683
- if (newDegree === 0) {
1684
- const neighbor = jobMap.get(neighborId);
1685
- insertSorted(queue, neighbor);
1686
- }
1687
- }
1688
- }
1689
- if (result.length !== n) {
1690
- console.warn("[useFrame] Circular dependency detected in job constraints");
1691
- const resultIds = new Set(result.map((j) => j.id));
1692
- for (const job of jobs) {
1693
- if (!resultIds.has(job.id)) result.push(job);
1694
- }
1695
- }
1696
- return result;
1697
- }
1698
- function insertSorted(arr, job) {
1699
- let i = 0;
1700
- while (i < arr.length) {
1701
- const cmp = arr[i];
1702
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1703
- break;
1704
- }
1705
- i++;
1706
- }
1707
- arr.splice(i, 0, job);
1708
- }
1709
-
1710
- function shouldRun(job, now) {
1711
- if (!job.enabled) return false;
1712
- if (!job.fps) return true;
1713
- const minInterval = 1e3 / job.fps;
1714
- const lastRun = job.lastRun ?? 0;
1715
- const elapsed = now - lastRun;
1716
- if (elapsed < minInterval) return false;
1717
- if (job.drop) {
1718
- job.lastRun = now;
1719
- } else {
1720
- const steps = Math.floor(elapsed / minInterval);
1721
- job.lastRun = lastRun + steps * minInterval;
1722
- if (job.lastRun < now - minInterval) {
1723
- job.lastRun = now;
1724
- }
1725
- }
1726
- return true;
1727
- }
1728
- function resetJobTiming(job) {
1729
- job.lastRun = void 0;
1730
- }
1731
-
1732
- var __defProp$1 = Object.defineProperty;
1733
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1734
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1735
- const hmrData = (() => {
1736
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1737
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1738
- try {
1739
- return (0, eval)("import.meta.hot");
1740
- } catch {
1741
- return void 0;
1742
- }
1743
- })();
1744
- const _Scheduler = class _Scheduler {
1745
- //* Constructor ================================
1746
- constructor() {
1747
- //* Critical State ================================
1748
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1749
- __publicField$1(this, "phaseGraph");
1750
- __publicField$1(this, "loopState", {
1751
- running: false,
1752
- rafHandle: null,
1753
- lastTime: null,
1754
- // null = uninitialized, 0+ = valid timestamp
1755
- frameCount: 0,
1756
- elapsedTime: 0,
1757
- createdAt: performance.now()
1758
- });
1759
- __publicField$1(this, "stoppedTime", 0);
1760
- //* Private State ================================
1761
- __publicField$1(this, "nextRootIndex", 0);
1762
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1763
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1764
- __publicField$1(this, "nextGlobalIndex", 0);
1765
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1766
- __publicField$1(this, "nextJobIndex", 0);
1767
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1768
- __publicField$1(this, "pendingFrames", 0);
1769
- __publicField$1(this, "_frameloop", "always");
1770
- //* Independent Mode & Error Handling State ================================
1771
- __publicField$1(this, "_independent", false);
1772
- __publicField$1(this, "errorHandler", null);
1773
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1774
- //* Core Loop Execution Methods ================================
1775
- /**
1776
- * Main RAF loop callback.
1777
- * Executes frame, handles demand mode, and schedules next frame.
1778
- * @param {number} timestamp - RAF timestamp in milliseconds
1779
- * @returns {void}
1780
- * @private
1781
- */
1782
- __publicField$1(this, "loop", (timestamp) => {
1783
- if (!this.loopState.running) return;
1784
- this.executeFrame(timestamp);
1785
- if (this._frameloop === "demand") {
1786
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1787
- if (this.pendingFrames === 0) {
1788
- this.notifyIdle(timestamp);
1789
- return this.stop();
1790
- }
1791
- }
1792
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1793
- });
1794
- this.phaseGraph = new PhaseGraph();
1795
- }
1796
- static get instance() {
1797
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1798
- }
1799
- static set instance(value) {
1800
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1801
- }
1802
- /**
1803
- * Get the global scheduler instance (creates if doesn't exist).
1804
- * Uses HMR data to preserve instance across hot reloads.
1805
- * @returns {Scheduler} The singleton scheduler instance
1806
- */
1807
- static get() {
1808
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1809
- _Scheduler.instance = hmrData.data.scheduler;
1810
- }
1811
- if (!_Scheduler.instance) {
1812
- _Scheduler.instance = new _Scheduler();
1813
- if (hmrData?.data) {
1814
- hmrData.data.scheduler = _Scheduler.instance;
1815
- }
1816
- }
1817
- return _Scheduler.instance;
1818
- }
1819
- /**
1820
- * Reset the singleton instance. Stops the loop and clears all state.
1821
- * Primarily used for testing to ensure clean state between tests.
1822
- * @returns {void}
1823
- */
1824
- static reset() {
1825
- if (_Scheduler.instance) {
1826
- _Scheduler.instance.stop();
1827
- _Scheduler.instance = null;
1828
- }
1829
- if (hmrData?.data) {
1830
- hmrData.data.scheduler = null;
1831
- }
1832
- }
1833
- //* Getters & Setters ================================
1834
- get phases() {
1835
- return this.phaseGraph.getOrderedPhases();
1836
- }
1837
- get frameloop() {
1838
- return this._frameloop;
1839
- }
1840
- set frameloop(mode) {
1841
- if (this._frameloop === mode) return;
1842
- const wasAlways = this._frameloop === "always";
1843
- this._frameloop = mode;
1844
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1845
- else if (mode !== "always" && wasAlways) this.stop();
1846
- }
1847
- get isRunning() {
1848
- return this.loopState.running;
1849
- }
1850
- get isReady() {
1851
- return this.roots.size > 0;
1852
- }
1853
- get independent() {
1854
- return this._independent;
1855
- }
1856
- set independent(value) {
1857
- this._independent = value;
1858
- if (value) this.ensureDefaultRoot();
1859
- }
1860
- //* Root Management Methods ================================
1861
- /**
1862
- * Register a root (Canvas) with the scheduler.
1863
- * The first root to register starts the RAF loop (if frameloop='always').
1864
- * @param {string} id - Unique identifier for this root
1865
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1866
- * @returns {() => void} Unsubscribe function to remove this root
1867
- */
1868
- registerRoot(id, options = {}) {
1869
- if (this.roots.has(id)) {
1870
- console.warn(`[Scheduler] Root "${id}" already registered`);
1871
- return () => this.unregisterRoot(id);
1872
- }
1873
- const entry = {
1874
- id,
1875
- getState: options.getState ?? (() => ({})),
1876
- jobs: /* @__PURE__ */ new Map(),
1877
- sortedJobs: [],
1878
- needsRebuild: false
1879
- };
1880
- if (options.onError) {
1881
- this.errorHandler = options.onError;
1882
- }
1883
- this.roots.set(id, entry);
1884
- if (this.roots.size === 1) {
1885
- this.notifyRootReady();
1886
- if (this._frameloop === "always") this.start();
1887
- }
1888
- return () => this.unregisterRoot(id);
1889
- }
1890
- /**
1891
- * Unregister a root from the scheduler.
1892
- * Cleans up all job state listeners for this root's jobs.
1893
- * The last root to unregister stops the RAF loop.
1894
- * @param {string} id - The root ID to unregister
1895
- * @returns {void}
1896
- */
1897
- unregisterRoot(id) {
1898
- const root = this.roots.get(id);
1899
- if (!root) return;
1900
- for (const jobId of root.jobs.keys()) {
1901
- this.jobStateListeners.delete(jobId);
1902
- }
1903
- this.roots.delete(id);
1904
- if (this.roots.size === 0) {
1905
- this.stop();
1906
- this.errorHandler = null;
1907
- }
1908
- }
1909
- /**
1910
- * Subscribe to be notified when a root becomes available.
1911
- * Fires immediately if a root already exists.
1912
- * @param {() => void} callback - Function called when first root registers
1913
- * @returns {() => void} Unsubscribe function
1914
- */
1915
- onRootReady(callback) {
1916
- if (this.roots.size > 0) {
1917
- callback();
1918
- return () => {
1919
- };
1920
- }
1921
- this.rootReadyCallbacks.add(callback);
1922
- return () => this.rootReadyCallbacks.delete(callback);
1923
- }
1924
- /**
1925
- * Notify all registered root-ready callbacks.
1926
- * Called when the first root registers.
1927
- * @returns {void}
1928
- * @private
1929
- */
1930
- notifyRootReady() {
1931
- for (const cb of this.rootReadyCallbacks) {
1932
- try {
1933
- cb();
1934
- } catch (error) {
1935
- console.error("[Scheduler] Error in root-ready callback:", error);
1936
- }
1937
- }
1938
- this.rootReadyCallbacks.clear();
1939
- }
1940
- /**
1941
- * Ensure a default root exists for independent mode.
1942
- * Creates a minimal root with no state provider.
1943
- * @returns {void}
1944
- * @private
1945
- */
1946
- ensureDefaultRoot() {
1947
- if (!this.roots.has("__default__")) {
1948
- this.registerRoot("__default__");
1949
- }
1950
- }
1951
- /**
1952
- * Trigger error handling for job errors.
1953
- * Uses the bound error handler if available, otherwise logs to console.
1954
- * @param {Error} error - The error to handle
1955
- * @returns {void}
1956
- */
1957
- triggerError(error) {
1958
- if (this.errorHandler) this.errorHandler(error);
1959
- else console.error("[Scheduler]", error);
1960
- }
1961
- //* Phase Management Methods ================================
1962
- /**
1963
- * Add a named phase to the scheduler's execution order.
1964
- * Marks all roots for rebuild to incorporate the new phase.
1965
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1966
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1967
- * @returns {void}
1968
- * @example
1969
- * scheduler.addPhase('physics', { before: 'update' });
1970
- * scheduler.addPhase('postprocess', { after: 'render' });
1971
- */
1972
- addPhase(name, options) {
1973
- this.phaseGraph.addPhase(name, options);
1974
- for (const root of this.roots.values()) {
1975
- root.needsRebuild = true;
1976
- }
1977
- }
1978
- /**
1979
- * Check if a phase exists in the scheduler.
1980
- * @param {string} name - The phase name to check
1981
- * @returns {boolean} True if the phase exists
1982
- */
1983
- hasPhase(name) {
1984
- return this.phaseGraph.hasPhase(name);
1985
- }
1986
- //* Global Job Registration Methods (Deprecated APIs) ================================
1987
- /**
1988
- * Register a global job that runs once per frame (not per-root).
1989
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1990
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1991
- * @param {string} id - Unique identifier for this global job
1992
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1993
- * @returns {() => void} Unsubscribe function to remove this global job
1994
- * @deprecated Use useFrame with phases instead
1995
- */
1996
- registerGlobal(phase, id, callback) {
1997
- const job = { id, callback };
1998
- if (phase === "before") {
1999
- this.globalBeforeJobs.set(id, job);
2000
- } else {
2001
- this.globalAfterJobs.set(id, job);
2002
- }
2003
- return () => {
2004
- if (phase === "before") this.globalBeforeJobs.delete(id);
2005
- else this.globalAfterJobs.delete(id);
2006
- };
2007
- }
2008
- //* Idle Callback Methods (Deprecated API) ================================
2009
- /**
2010
- * Register an idle callback that fires when the loop stops.
2011
- * Used internally by deprecated addTail API.
2012
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2013
- * @returns {() => void} Unsubscribe function to remove this idle callback
2014
- * @deprecated Use demand mode with invalidate() instead
2015
- */
2016
- onIdle(callback) {
2017
- this.idleCallbacks.add(callback);
2018
- return () => this.idleCallbacks.delete(callback);
2019
- }
2020
- /**
2021
- * Notify all registered idle callbacks.
2022
- * Called when the loop stops in demand mode.
2023
- * @param {number} timestamp - The RAF timestamp when idle occurred
2024
- * @returns {void}
2025
- * @private
2026
- */
2027
- notifyIdle(timestamp) {
2028
- for (const cb of this.idleCallbacks) {
2029
- try {
2030
- cb(timestamp);
2031
- } catch (error) {
2032
- console.error("[Scheduler] Error in idle callback:", error);
2033
- }
2034
- }
2035
- }
2036
- //* Job Registration & Management Methods ================================
2037
- /**
2038
- * Register a job (frame callback) with a specific root.
2039
- * This is the core registration method used by useFrame internally.
2040
- * @param {FrameNextCallback} callback - The function to call each frame
2041
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2042
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2043
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2044
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2045
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2046
- * @param {number} [options.fps] - FPS throttle limit
2047
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2048
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2049
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2050
- * @returns {() => void} Unsubscribe function to remove this job
2051
- */
2052
- register(callback, options = {}) {
2053
- const rootId = options.rootId;
2054
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2055
- if (!root) {
2056
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2057
- return () => {
2058
- };
2059
- }
2060
- const id = options.id ?? this.generateJobId();
2061
- let phase = options.phase ?? "update";
2062
- if (!options.phase && (options.before || options.after)) {
2063
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2064
- }
2065
- const before = this.normalizeConstraints(options.before);
2066
- const after = this.normalizeConstraints(options.after);
2067
- const job = {
2068
- id,
2069
- callback,
2070
- phase,
2071
- before,
2072
- after,
2073
- priority: options.priority ?? 0,
2074
- index: this.nextJobIndex++,
2075
- fps: options.fps,
2076
- drop: options.drop ?? true,
2077
- enabled: options.enabled ?? true,
2078
- system: options.system ?? false
2079
- };
2080
- if (root.jobs.has(id)) {
2081
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2082
- }
2083
- root.jobs.set(id, job);
2084
- root.needsRebuild = true;
2085
- return () => this.unregister(id, root.id);
2086
- }
2087
- /**
2088
- * Unregister a job by its ID.
2089
- * Searches all roots if rootId is not provided.
2090
- * @param {string} id - The job ID to unregister
2091
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2092
- * @returns {void}
2093
- */
2094
- unregister(id, rootId) {
2095
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2096
- if (root?.jobs.delete(id)) {
2097
- root.needsRebuild = true;
2098
- this.jobStateListeners.delete(id);
2099
- }
2100
- }
2101
- /**
2102
- * Update a job's options dynamically.
2103
- * Searches all roots to find the job by ID.
2104
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2105
- * @param {string} id - The job ID to update
2106
- * @param {Partial<JobOptions>} options - The options to update
2107
- * @returns {void}
2108
- */
2109
- updateJob(id, options) {
2110
- let job;
2111
- let root;
2112
- for (const r of this.roots.values()) {
2113
- job = r.jobs.get(id);
2114
- if (job) {
2115
- root = r;
2116
- break;
2117
- }
2118
- }
2119
- if (!job || !root) return;
2120
- if (options.priority !== void 0) job.priority = options.priority;
2121
- if (options.fps !== void 0) job.fps = options.fps;
2122
- if (options.drop !== void 0) job.drop = options.drop;
2123
- if (options.enabled !== void 0) {
2124
- const wasEnabled = job.enabled;
2125
- job.enabled = options.enabled;
2126
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2127
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2128
- }
2129
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2130
- if (options.phase) job.phase = options.phase;
2131
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2132
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2133
- root.needsRebuild = true;
2134
- }
2135
- }
2136
- //* Job State Management Methods ================================
2137
- /**
2138
- * Check if a job is currently paused (disabled).
2139
- * @param {string} id - The job ID to check
2140
- * @returns {boolean} True if the job exists and is paused
2141
- */
2142
- isJobPaused(id) {
2143
- for (const root of this.roots.values()) {
2144
- const job = root.jobs.get(id);
2145
- if (job) return !job.enabled;
2146
- }
2147
- return false;
2148
- }
2149
- /**
2150
- * Subscribe to state changes for a specific job.
2151
- * Listener is called when job is paused or resumed.
2152
- * @param {string} id - The job ID to subscribe to
2153
- * @param {() => void} listener - Callback invoked on state changes
2154
- * @returns {() => void} Unsubscribe function
2155
- */
2156
- subscribeJobState(id, listener) {
2157
- if (!this.jobStateListeners.has(id)) {
2158
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2159
- }
2160
- this.jobStateListeners.get(id).add(listener);
2161
- return () => {
2162
- this.jobStateListeners.get(id)?.delete(listener);
2163
- if (this.jobStateListeners.get(id)?.size === 0) {
2164
- this.jobStateListeners.delete(id);
2165
- }
2166
- };
2167
- }
2168
- /**
2169
- * Notify all listeners that a job's state has changed.
2170
- * @param {string} id - The job ID that changed
2171
- * @returns {void}
2172
- * @private
2173
- */
2174
- notifyJobStateChange(id) {
2175
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2176
- }
2177
- /**
2178
- * Pause a job by ID (sets enabled=false).
2179
- * Notifies any subscribed state listeners.
2180
- * @param {string} id - The job ID to pause
2181
- * @returns {void}
2182
- */
2183
- pauseJob(id) {
2184
- this.updateJob(id, { enabled: false });
2185
- this.notifyJobStateChange(id);
2186
- }
2187
- /**
2188
- * Resume a paused job by ID (sets enabled=true).
2189
- * Resets job timing to prevent frame accumulation.
2190
- * Notifies any subscribed state listeners.
2191
- * @param {string} id - The job ID to resume
2192
- * @returns {void}
2193
- */
2194
- resumeJob(id) {
2195
- this.updateJob(id, { enabled: true });
2196
- this.notifyJobStateChange(id);
2197
- }
2198
- //* Frame Loop Control Methods ================================
2199
- /**
2200
- * Start the requestAnimationFrame loop.
2201
- * Resets timing state (elapsedTime, frameCount) on start.
2202
- * No-op if already running.
2203
- * @returns {void}
2204
- */
2205
- start() {
2206
- if (this.loopState.running) return;
2207
- const { elapsedTime, createdAt } = this.loopState;
2208
- let adjustedCreated = 0;
2209
- if (this.stoppedTime > 0) {
2210
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2211
- this.stoppedTime = 0;
2212
- }
2213
- Object.assign(this.loopState, {
2214
- running: true,
2215
- elapsedTime: elapsedTime ?? 0,
2216
- lastTime: performance.now(),
2217
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2218
- frameCount: 0,
2219
- rafHandle: requestAnimationFrame(this.loop)
2220
- });
2221
- }
2222
- /**
2223
- * Stop the requestAnimationFrame loop.
2224
- * Cancels any pending RAF callback.
2225
- * No-op if not running.
2226
- * @returns {void}
2227
- */
2228
- stop() {
2229
- if (!this.loopState.running) return;
2230
- this.loopState.running = false;
2231
- if (this.loopState.rafHandle !== null) {
2232
- cancelAnimationFrame(this.loopState.rafHandle);
2233
- this.loopState.rafHandle = null;
2234
- }
2235
- this.stoppedTime = performance.now();
2236
- }
2237
- /**
2238
- * Request frames to be rendered in demand mode.
2239
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2240
- * No-op if frameloop is not 'demand'.
2241
- * @param {number} [frames=1] - Number of frames to request
2242
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2243
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2244
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2245
- * @returns {void}
2246
- * @example
2247
- * // Request a single frame render
2248
- * scheduler.invalidate();
2249
- *
2250
- * @example
2251
- * // Request 5 frames (e.g., for animations)
2252
- * scheduler.invalidate(5);
2253
- *
2254
- * @example
2255
- * // Set pending frames to exactly 3 (don't stack with existing)
2256
- * scheduler.invalidate(3, false);
2257
- *
2258
- * @example
2259
- * // Add 2 more frames to existing pending count
2260
- * scheduler.invalidate(2, true);
2261
- */
2262
- invalidate(frames = 1, stackFrames = false) {
2263
- if (this._frameloop !== "demand") return;
2264
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2265
- this.pendingFrames = Math.min(60, baseFrames + frames);
2266
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2267
- }
2268
- /**
2269
- * Reset timing state for deterministic testing.
2270
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2271
- * @returns {void}
2272
- */
2273
- resetTiming() {
2274
- this.loopState.lastTime = null;
2275
- this.loopState.frameCount = 0;
2276
- this.loopState.elapsedTime = 0;
2277
- this.loopState.createdAt = performance.now();
2278
- }
2279
- //* Manual Stepping Methods ================================
2280
- /**
2281
- * Manually execute a single frame for all roots.
2282
- * Useful for frameloop='never' mode or testing scenarios.
2283
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2284
- * @returns {void}
2285
- * @example
2286
- * // Manual control mode
2287
- * scheduler.frameloop = 'never';
2288
- * scheduler.step(); // Execute one frame
2289
- */
2290
- step(timestamp) {
2291
- const now = timestamp ?? performance.now();
2292
- this.executeFrame(now);
2293
- }
2294
- /**
2295
- * Manually execute a single job by its ID.
2296
- * Useful for testing individual job callbacks in isolation.
2297
- * @param {string} id - The job ID to step
2298
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2299
- * @returns {void}
2300
- */
2301
- stepJob(id, timestamp) {
2302
- let job;
2303
- let root;
2304
- for (const r of this.roots.values()) {
2305
- job = r.jobs.get(id);
2306
- if (job) {
2307
- root = r;
2308
- break;
2309
- }
2310
- }
2311
- if (!job || !root) {
2312
- console.warn(`[Scheduler] Job "${id}" not found`);
2313
- return;
2314
- }
2315
- const now = timestamp ?? performance.now();
2316
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2317
- const delta = deltaMs / 1e3;
2318
- const elapsed = now - this.loopState.createdAt;
2319
- const providedState = root.getState?.() ?? {};
2320
- const frameState = {
2321
- ...providedState,
2322
- time: now,
2323
- delta,
2324
- elapsed,
2325
- frame: this.loopState.frameCount
2326
- };
2327
- try {
2328
- job.callback(frameState, delta);
2329
- } catch (error) {
2330
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2331
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2332
- }
2333
- }
2334
- /**
2335
- * Execute a single frame across all roots.
2336
- * Order: globalBefore → each root's jobs → globalAfter
2337
- * @param {number} timestamp - RAF timestamp in milliseconds
2338
- * @returns {void}
2339
- * @private
2340
- */
2341
- executeFrame(timestamp) {
2342
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2343
- const delta = deltaMs / 1e3;
2344
- this.loopState.lastTime = timestamp;
2345
- this.loopState.frameCount++;
2346
- this.loopState.elapsedTime += deltaMs;
2347
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2348
- for (const root of this.roots.values()) {
2349
- this.tickRoot(root, timestamp, delta);
2350
- }
2351
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2352
- }
2353
- /**
2354
- * Run all global jobs from a job map.
2355
- * Catches and logs errors without stopping execution.
2356
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2357
- * @param {number} timestamp - RAF timestamp in milliseconds
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- runGlobalJobs(jobs, timestamp) {
2362
- for (const job of jobs.values()) {
2363
- try {
2364
- job.callback(timestamp);
2365
- } catch (error) {
2366
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2367
- }
2368
- }
2369
- }
2370
- /**
2371
- * Execute all jobs for a single root in sorted order.
2372
- * Rebuilds sorted job list if needed, then dispatches each job.
2373
- * Errors are caught and propagated via triggerError.
2374
- * @param {RootEntry} root - The root entry to tick
2375
- * @param {number} timestamp - RAF timestamp in milliseconds
2376
- * @param {number} delta - Time since last frame in seconds
2377
- * @returns {void}
2378
- * @private
2379
- */
2380
- tickRoot(root, timestamp, delta) {
2381
- if (root.needsRebuild) {
2382
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2383
- root.needsRebuild = false;
2384
- }
2385
- const providedState = root.getState?.() ?? {};
2386
- const frameState = {
2387
- ...providedState,
2388
- time: timestamp,
2389
- delta,
2390
- elapsed: this.loopState.elapsedTime / 1e3,
2391
- // Convert ms to seconds
2392
- frame: this.loopState.frameCount
2393
- };
2394
- for (const job of root.sortedJobs) {
2395
- if (!shouldRun(job, timestamp)) continue;
2396
- try {
2397
- job.callback(frameState, delta);
2398
- } catch (error) {
2399
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2400
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2401
- }
2402
- }
2403
- }
2404
- //* Debug & Inspection Methods ================================
2405
- /**
2406
- * Get the total number of registered jobs across all roots.
2407
- * Includes both per-root jobs and global before/after jobs.
2408
- * @returns {number} Total job count
2409
- */
2410
- getJobCount() {
2411
- let count = 0;
2412
- for (const root of this.roots.values()) {
2413
- count += root.jobs.size;
2414
- }
2415
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2416
- }
2417
- /**
2418
- * Get all registered job IDs across all roots.
2419
- * Includes both per-root jobs and global before/after jobs.
2420
- * @returns {string[]} Array of all job IDs
2421
- */
2422
- getJobIds() {
2423
- const ids = [];
2424
- for (const root of this.roots.values()) {
2425
- ids.push(...root.jobs.keys());
2426
- }
2427
- ids.push(...this.globalBeforeJobs.keys());
2428
- ids.push(...this.globalAfterJobs.keys());
2429
- return ids;
2430
- }
2431
- /**
2432
- * Get the number of registered roots (Canvas instances).
2433
- * @returns {number} Number of registered roots
2434
- */
2435
- getRootCount() {
2436
- return this.roots.size;
2437
- }
2438
- /**
2439
- * Check if any user (non-system) jobs are registered in a specific phase.
2440
- * Used by the default render job to know if a user has taken over rendering.
2441
- *
2442
- * @param phase The phase to check
2443
- * @param rootId Optional root ID to check (checks all roots if not provided)
2444
- * @returns true if any user jobs exist in the phase
2445
- */
2446
- hasUserJobsInPhase(phase, rootId) {
2447
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2448
- return rootsToCheck.some((root) => {
2449
- if (!root) return false;
2450
- for (const job of root.jobs.values()) {
2451
- if (job.phase === phase && !job.system && job.enabled) return true;
2452
- }
2453
- return false;
2454
- });
2455
- }
2456
- //* Utility Methods ================================
2457
- /**
2458
- * Generate a unique root ID for automatic root registration.
2459
- * @returns {string} A unique root ID in the format 'root_N'
2460
- */
2461
- generateRootId() {
2462
- return `root_${this.nextRootIndex++}`;
2463
- }
2464
- /**
2465
- * Generate a unique job ID.
2466
- * @returns {string} A unique job ID in the format 'job_N'
2467
- * @private
2468
- */
2469
- generateJobId() {
2470
- return `job_${this.nextJobIndex}`;
2471
- }
2472
- /**
2473
- * Normalize before/after constraints to a Set.
2474
- * Handles undefined, single string, or array inputs.
2475
- * @param {string | string[] | undefined} value - The constraint value(s)
2476
- * @returns {Set<string>} Normalized Set of constraint strings
2477
- * @private
2478
- */
2479
- normalizeConstraints(value) {
2480
- if (!value) return /* @__PURE__ */ new Set();
2481
- if (Array.isArray(value)) return new Set(value);
2482
- return /* @__PURE__ */ new Set([value]);
2483
- }
2484
- };
2485
- //* Static State & Methods (Singleton Usage) ================================
2486
- //* Cross-Bundle Singleton Key ==============================
2487
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2488
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2489
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2490
- let Scheduler = _Scheduler;
2491
- const getScheduler = () => Scheduler.get();
2492
- if (hmrData) {
2493
- hmrData.accept?.();
1692
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1693
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1694
+ if (!stack) return false;
1695
+ const caller = stack.split("\n")[callerDepth] ?? "";
1696
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
2494
1697
  }
2495
1698
 
2496
1699
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
@@ -2530,7 +1733,14 @@ const createStore = (invalidate, advance) => {
2530
1733
  frustum: new webgpu.Frustum(),
2531
1734
  autoUpdateFrustum: true,
2532
1735
  raycaster: null,
2533
- events: { priority: 1, enabled: true, connected: false },
1736
+ events: {
1737
+ priority: 1,
1738
+ enabled: true,
1739
+ connected: false,
1740
+ frameTimedRaycasts: true,
1741
+ alwaysFireOnScroll: true,
1742
+ updateOnFrame: false
1743
+ },
2534
1744
  scene: null,
2535
1745
  rootScene: null,
2536
1746
  xr: null,
@@ -2595,7 +1805,7 @@ const createStore = (invalidate, advance) => {
2595
1805
  size: newSize,
2596
1806
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2597
1807
  }));
2598
- getScheduler().invalidate();
1808
+ scheduler.getScheduler().invalidate();
2599
1809
  }
2600
1810
  }
2601
1811
  return;
@@ -2610,7 +1820,7 @@ const createStore = (invalidate, advance) => {
2610
1820
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2611
1821
  _sizeImperative: true
2612
1822
  }));
2613
- getScheduler().invalidate();
1823
+ scheduler.getScheduler().invalidate();
2614
1824
  },
2615
1825
  setDpr: (dpr) => set((state2) => {
2616
1826
  const resolved = calculateDpr(dpr);
@@ -2618,14 +1828,18 @@ const createStore = (invalidate, advance) => {
2618
1828
  }),
2619
1829
  setFrameloop: (frameloop = "always") => {
2620
1830
  set(() => ({ frameloop }));
1831
+ scheduler.getScheduler().frameloop = frameloop;
2621
1832
  },
2622
1833
  setError: (error) => set(() => ({ error })),
2623
1834
  error: null,
2624
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1835
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2625
1836
  uniforms: {},
2626
1837
  nodes: {},
1838
+ buffers: {},
1839
+ gpuStorage: {},
2627
1840
  textures: /* @__PURE__ */ new Map(),
2628
- postProcessing: null,
1841
+ _textureRefs: /* @__PURE__ */ new Map(),
1842
+ renderPipeline: null,
2629
1843
  passes: {},
2630
1844
  _hmrVersion: 0,
2631
1845
  _sizeImperative: false,
@@ -2634,12 +1848,16 @@ const createStore = (invalidate, advance) => {
2634
1848
  internal: {
2635
1849
  // Events
2636
1850
  interaction: [],
2637
- hovered: /* @__PURE__ */ new Map(),
2638
1851
  subscribers: [],
1852
+ // Per-pointer state (new unified structure)
1853
+ pointerMap: /* @__PURE__ */ new Map(),
1854
+ pointerDirty: /* @__PURE__ */ new Map(),
1855
+ lastEvent: React__namespace.createRef(),
1856
+ // Deprecated but kept for backwards compatibility
1857
+ hovered: /* @__PURE__ */ new Map(),
2639
1858
  initialClick: [0, 0],
2640
1859
  initialHits: [],
2641
1860
  capturedMap: /* @__PURE__ */ new Map(),
2642
- lastEvent: React__namespace.createRef(),
2643
1861
  // Visibility tracking (onFramed, onOccluded, onVisible)
2644
1862
  visibilityRegistry: /* @__PURE__ */ new Map(),
2645
1863
  // Occlusion system (WebGPU only)
@@ -2678,8 +1896,7 @@ const createStore = (invalidate, advance) => {
2678
1896
  const currentState = rootStore.getState();
2679
1897
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2680
1898
  const stack = new Error().stack || "";
2681
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2682
- if (!isInternalAccess) {
1899
+ if (!isInternalRendererAccess(stack)) {
2683
1900
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2684
1901
  notifyDepreciated({
2685
1902
  heading: "Accessing state.gl in WebGPU mode",
@@ -2727,14 +1944,16 @@ const createStore = (invalidate, advance) => {
2727
1944
  oldSize = size;
2728
1945
  oldDpr = viewport.dpr;
2729
1946
  updateCamera(camera, size);
2730
- if (canvasTarget) {
1947
+ if (internal.isSecondary && canvasTarget) {
2731
1948
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2732
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2733
- canvasTarget.setSize(size.width, size.height, updateStyle);
1949
+ canvasTarget.setSize(size.width, size.height, false);
2734
1950
  } else {
2735
1951
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2736
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2737
- actualRenderer.setSize(size.width, size.height, updateStyle);
1952
+ actualRenderer.setSize(size.width, size.height, false);
1953
+ if (canvasTarget) {
1954
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1955
+ canvasTarget.setSize(size.width, size.height, false);
1956
+ }
2738
1957
  }
2739
1958
  }
2740
1959
  if (camera !== oldCamera) {
@@ -2790,26 +2009,32 @@ function loadingFn(extensions, onProgress) {
2790
2009
  );
2791
2010
  };
2792
2011
  }
2793
- function useLoader(loader, input, extensions, onProgress) {
2794
- const keys = Array.isArray(input) ? input : [input];
2012
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2013
+ const inputs = Array.isArray(input) ? input : [input];
2014
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2795
2015
  const fn = loadingFn(extensions, onProgress);
2796
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2016
+ const results = cacheKeys.map(
2017
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2018
+ );
2797
2019
  return Array.isArray(input) ? results : results[0];
2798
2020
  }
2799
- useLoader.preload = function(loader, input, extensions, onProgress) {
2800
- const keys = Array.isArray(input) ? input : [input];
2801
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2021
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2022
+ const inputs = Array.isArray(input) ? input : [input];
2023
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2024
+ cacheKeys.forEach(
2025
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2026
+ );
2802
2027
  };
2803
- useLoader.clear = function(loader, input) {
2804
- const keys = Array.isArray(input) ? input : [input];
2805
- keys.forEach((key) => suspendReact.clear([loader, key]));
2028
+ useLoader.clear = function(loader, input, cacheKey) {
2029
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2030
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
2806
2031
  };
2807
2032
  useLoader.loader = getLoader;
2808
2033
 
2809
2034
  function useFrame(callback, priorityOrOptions) {
2810
2035
  const store = React__namespace.useContext(context);
2811
2036
  const isInsideCanvas = store !== null;
2812
- const scheduler = getScheduler();
2037
+ const scheduler$1 = scheduler.getScheduler();
2813
2038
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2814
2039
  id: priorityOrOptions.id,
2815
2040
  phase: priorityOrOptions.phase,
@@ -2857,7 +2082,7 @@ function useFrame(callback, priorityOrOptions) {
2857
2082
  };
2858
2083
  callbackRef.current?.(mergedState, delta);
2859
2084
  };
2860
- const unregister = scheduler.register(wrappedCallback, {
2085
+ const unregister = scheduler$1.register(wrappedCallback, {
2861
2086
  id,
2862
2087
  rootId,
2863
2088
  ...options
@@ -2878,37 +2103,31 @@ function useFrame(callback, priorityOrOptions) {
2878
2103
  }
2879
2104
  };
2880
2105
  } else {
2881
- const registerOutside = () => {
2882
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2883
- };
2884
- if (scheduler.independent || scheduler.isReady) {
2885
- return registerOutside();
2886
- }
2887
- let unregisterJob = null;
2888
- const unsubReady = scheduler.onRootReady(() => {
2889
- unregisterJob = registerOutside();
2890
- });
2891
- return () => {
2892
- unsubReady();
2893
- unregisterJob?.();
2894
- };
2106
+ return scheduler$1.register(
2107
+ (state, delta) => {
2108
+ const frameState = state;
2109
+ if (!frameState.renderer) return;
2110
+ callbackRef.current?.(frameState, delta);
2111
+ },
2112
+ { id, ...options }
2113
+ );
2895
2114
  }
2896
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2115
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2897
2116
  const isPaused = React__namespace.useSyncExternalStore(
2898
2117
  // Subscribe function
2899
2118
  React__namespace.useCallback(
2900
2119
  (onStoreChange) => {
2901
- return getScheduler().subscribeJobState(id, onStoreChange);
2120
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2902
2121
  },
2903
2122
  [id]
2904
2123
  ),
2905
2124
  // getSnapshot function
2906
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2125
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2907
2126
  // getServerSnapshot function (SSR)
2908
2127
  React__namespace.useCallback(() => false, [])
2909
2128
  );
2910
2129
  const controls = React__namespace.useMemo(() => {
2911
- const scheduler2 = getScheduler();
2130
+ const scheduler2 = scheduler.getScheduler();
2912
2131
  return {
2913
2132
  /** The job's unique ID */
2914
2133
  id,
@@ -2923,7 +2142,7 @@ function useFrame(callback, priorityOrOptions) {
2923
2142
  * @param timestamp Optional timestamp (defaults to performance.now())
2924
2143
  */
2925
2144
  step: (timestamp) => {
2926
- getScheduler().stepJob(id, timestamp);
2145
+ scheduler.getScheduler().stepJob(id, timestamp);
2927
2146
  },
2928
2147
  /**
2929
2148
  * Manually step ALL jobs in the scheduler.
@@ -2931,20 +2150,20 @@ function useFrame(callback, priorityOrOptions) {
2931
2150
  * @param timestamp Optional timestamp (defaults to performance.now())
2932
2151
  */
2933
2152
  stepAll: (timestamp) => {
2934
- getScheduler().step(timestamp);
2153
+ scheduler.getScheduler().step(timestamp);
2935
2154
  },
2936
2155
  /**
2937
2156
  * Pause this job (set enabled=false).
2938
2157
  * Job remains registered but won't run.
2939
2158
  */
2940
2159
  pause: () => {
2941
- getScheduler().pauseJob(id);
2160
+ scheduler.getScheduler().pauseJob(id);
2942
2161
  },
2943
2162
  /**
2944
2163
  * Resume this job (set enabled=true).
2945
2164
  */
2946
2165
  resume: () => {
2947
- getScheduler().resumeJob(id);
2166
+ scheduler.getScheduler().resumeJob(id);
2948
2167
  },
2949
2168
  /**
2950
2169
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2982,18 +2201,18 @@ function buildFromCache(input, textureCache) {
2982
2201
  function useTexture(input, optionsOrOnLoad) {
2983
2202
  const renderer = useThree((state) => state.internal.actualRenderer);
2984
2203
  const store = useStore();
2985
- const textureCache = useThree((state) => state.textures);
2986
2204
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2987
- const { onLoad, cache = false } = options;
2205
+ const { onLoad, cache = true } = options;
2988
2206
  const onLoadRef = React.useRef(onLoad);
2989
2207
  onLoadRef.current = onLoad;
2990
2208
  const onLoadCalledForRef = React.useRef(null);
2991
2209
  const urls = React.useMemo(() => getUrls(input), [input]);
2992
2210
  const cachedResult = React.useMemo(() => {
2993
2211
  if (!cache) return null;
2994
- if (!allUrlsCached(urls, textureCache)) return null;
2995
- return buildFromCache(input, textureCache);
2996
- }, [cache, urls, textureCache, input]);
2212
+ const textures = store.getState().textures;
2213
+ if (!allUrlsCached(urls, textures)) return null;
2214
+ return buildFromCache(input, textures);
2215
+ }, [cache, urls, input, store]);
2997
2216
  const loadedTextures = useLoader(
2998
2217
  webgpu.TextureLoader,
2999
2218
  IsObject(input) ? Object.values(input) : input
@@ -3037,8 +2256,6 @@ function useTexture(input, optionsOrOnLoad) {
3037
2256
  }, [input, loadedTextures, cachedResult]);
3038
2257
  React.useEffect(() => {
3039
2258
  if (!cache) return;
3040
- if (cachedResult) return;
3041
- const set = store.setState;
3042
2259
  const urlTextureMap = [];
3043
2260
  if (typeof input === "string") {
3044
2261
  urlTextureMap.push([input, mappedTextures]);
@@ -3052,18 +2269,32 @@ function useTexture(input, optionsOrOnLoad) {
3052
2269
  urlTextureMap.push([url, textureRecord[key]]);
3053
2270
  }
3054
2271
  }
3055
- set((state) => {
3056
- const newMap = new Map(state.textures);
3057
- let changed = false;
2272
+ store.setState((state) => {
2273
+ const refs = new Map(state._textureRefs);
2274
+ let textures = state.textures;
2275
+ let added = false;
3058
2276
  for (const [url, texture] of urlTextureMap) {
3059
- if (!newMap.has(url)) {
3060
- newMap.set(url, texture);
3061
- changed = true;
2277
+ if (!textures.has(url)) {
2278
+ if (!added) {
2279
+ textures = new Map(textures);
2280
+ added = true;
2281
+ }
2282
+ textures.set(url, texture);
3062
2283
  }
2284
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3063
2285
  }
3064
- return changed ? { textures: newMap } : state;
2286
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3065
2287
  });
3066
- }, [cache, input, mappedTextures, store, cachedResult]);
2288
+ return () => store.setState((state) => {
2289
+ const refs = new Map(state._textureRefs);
2290
+ for (const [url] of urlTextureMap) {
2291
+ const next = (refs.get(url) ?? 0) - 1;
2292
+ if (next <= 0) refs.delete(url);
2293
+ else refs.set(url, next);
2294
+ }
2295
+ return { _textureRefs: refs };
2296
+ });
2297
+ }, [cache, input, mappedTextures, store]);
3067
2298
  return mappedTextures;
3068
2299
  }
3069
2300
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3079,96 +2310,63 @@ const Texture = ({
3079
2310
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3080
2311
  };
3081
2312
 
3082
- function getTextureValue(entry) {
3083
- if (entry instanceof webgpu.Texture) return entry;
3084
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3085
- return entry.value;
3086
- }
3087
- return null;
3088
- }
3089
- function useTextures() {
2313
+ function useTextures(selector) {
3090
2314
  const store = useStore();
3091
- return React.useMemo(() => {
3092
- const set = store.setState;
2315
+ const registry = React.useMemo(() => {
3093
2316
  const getState = store.getState;
3094
- const add = (key, value) => {
3095
- set((state) => {
3096
- const newMap = new Map(state.textures);
3097
- newMap.set(key, value);
3098
- return { textures: newMap };
3099
- });
3100
- };
3101
- const addMultiple = (items) => {
3102
- set((state) => {
3103
- const newMap = new Map(state.textures);
3104
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3105
- for (const [key, value] of entries) {
3106
- newMap.set(key, value);
3107
- }
3108
- return { textures: newMap };
3109
- });
3110
- };
3111
- const remove = (key) => {
3112
- set((state) => {
3113
- const newMap = new Map(state.textures);
3114
- newMap.delete(key);
3115
- return { textures: newMap };
3116
- });
3117
- };
3118
- const removeMultiple = (keys) => {
3119
- set((state) => {
3120
- const newMap = new Map(state.textures);
3121
- for (const key of keys) newMap.delete(key);
3122
- return { textures: newMap };
3123
- });
3124
- };
3125
- const dispose = (key) => {
3126
- const entry = getState().textures.get(key);
3127
- if (entry) {
3128
- const tex = getTextureValue(entry);
3129
- tex?.dispose();
3130
- }
3131
- remove(key);
3132
- };
3133
- const disposeMultiple = (keys) => {
3134
- const textures = getState().textures;
3135
- for (const key of keys) {
3136
- const entry = textures.get(key);
3137
- if (entry) {
3138
- const tex = getTextureValue(entry);
3139
- tex?.dispose();
3140
- }
3141
- }
3142
- removeMultiple(keys);
3143
- };
3144
- const disposeAll = () => {
3145
- const textures = getState().textures;
3146
- for (const entry of textures.values()) {
3147
- const tex = getTextureValue(entry);
3148
- tex?.dispose();
3149
- }
3150
- set({ textures: /* @__PURE__ */ new Map() });
3151
- };
2317
+ const setState = store.setState;
2318
+ const getOne = (key) => getState().textures.get(key);
3152
2319
  return {
3153
- // Getter for the textures Map (reactive via getState)
3154
- get textures() {
2320
+ get all() {
3155
2321
  return getState().textures;
3156
2322
  },
3157
- // Read
3158
- get: (key) => getState().textures.get(key),
2323
+ get(input) {
2324
+ if (typeof input === "string") return getOne(input);
2325
+ if (Array.isArray(input)) return input.map(getOne);
2326
+ const out = {};
2327
+ for (const name in input) out[name] = getOne(input[name]);
2328
+ return out;
2329
+ },
3159
2330
  has: (key) => getState().textures.has(key),
3160
- // Write
3161
- add,
3162
- addMultiple,
3163
- // Remove (cache only)
3164
- remove,
3165
- removeMultiple,
3166
- // Dispose (GPU + cache)
3167
- dispose,
3168
- disposeMultiple,
3169
- disposeAll
2331
+ add(keyOrRecord, texture) {
2332
+ setState((state) => {
2333
+ const textures = new Map(state.textures);
2334
+ if (typeof keyOrRecord === "string") {
2335
+ textures.set(keyOrRecord, texture);
2336
+ } else {
2337
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2338
+ }
2339
+ return { textures };
2340
+ });
2341
+ },
2342
+ dispose(key, options) {
2343
+ const state = getState();
2344
+ const refs = state._textureRefs.get(key) ?? 0;
2345
+ if (refs > 0 && !options?.force) {
2346
+ console.warn(
2347
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2348
+ );
2349
+ return false;
2350
+ }
2351
+ state.textures.get(key)?.dispose();
2352
+ setState((s) => {
2353
+ const textures = new Map(s.textures);
2354
+ textures.delete(key);
2355
+ const nextRefs = new Map(s._textureRefs);
2356
+ nextRefs.delete(key);
2357
+ return { textures, _textureRefs: nextRefs };
2358
+ });
2359
+ return true;
2360
+ },
2361
+ disposeAll() {
2362
+ for (const texture of getState().textures.values()) texture.dispose();
2363
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2364
+ }
3170
2365
  };
3171
2366
  }, [store]);
2367
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2368
+ const selected = useThree(subscribe);
2369
+ return selector ? selected : registry;
3172
2370
  }
3173
2371
 
3174
2372
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3223,7 +2421,7 @@ function addEffect(callback) {
3223
2421
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3224
2422
  });
3225
2423
  const id = `legacy_effect_${effectId++}`;
3226
- return getScheduler().registerGlobal("before", id, callback);
2424
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3227
2425
  }
3228
2426
  function addAfterEffect(callback) {
3229
2427
  notifyDepreciated({
@@ -3232,7 +2430,7 @@ function addAfterEffect(callback) {
3232
2430
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3233
2431
  });
3234
2432
  const id = `legacy_afterEffect_${effectId++}`;
3235
- return getScheduler().registerGlobal("after", id, callback);
2433
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3236
2434
  }
3237
2435
  function addTail(callback) {
3238
2436
  notifyDepreciated({
@@ -3240,16 +2438,16 @@ function addTail(callback) {
3240
2438
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3241
2439
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3242
2440
  });
3243
- return getScheduler().onIdle(callback);
2441
+ return scheduler.getScheduler().onIdle(callback);
3244
2442
  }
3245
2443
  function invalidate(state, frames = 1, stackFrames = false) {
3246
- getScheduler().invalidate(frames, stackFrames);
2444
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3247
2445
  }
3248
2446
  function advance(timestamp) {
3249
- getScheduler().step(timestamp);
2447
+ scheduler.getScheduler().step(timestamp);
3250
2448
  }
3251
2449
 
3252
- const version = "10.0.0-alpha.2";
2450
+ const version = "10.0.0-alpha.3";
3253
2451
  const packageData = {
3254
2452
  version: version};
3255
2453
 
@@ -14688,6 +13886,7 @@ function swapInstances() {
14688
13886
  }
14689
13887
  }
14690
13888
  if (instance.isHidden) unhideInstance(instance);
13889
+ if (isObject3D(instance.object)) removeInteractivity(findInitialRoot(instance), instance.object);
14691
13890
  if (instance.object.__r3f) delete instance.object.__r3f;
14692
13891
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14693
13892
  }
@@ -14700,6 +13899,8 @@ function swapInstances() {
14700
13899
  instance.object.__r3f = instance;
14701
13900
  setFiberRef(fiber, instance.object);
14702
13901
  delete instance.appliedOnce;
13902
+ instance.eventCount = 0;
13903
+ instance.handlers = {};
14703
13904
  applyProps(instance.object, instance.props);
14704
13905
  if (instance.props.attach) {
14705
13906
  attach(parent, instance);
@@ -14915,11 +14116,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14915
14116
  cloneMutableTextInstance(textInstance) {
14916
14117
  return textInstance;
14917
14118
  },
14119
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14120
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14121
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14122
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14123
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14124
+ // Guarded by a test asserting a full render + unmount never reaches them.
14918
14125
  cloneRootViewTransitionContainer(_rootContainer) {
14919
- throw new Error("Not implemented.");
14920
14126
  },
14921
14127
  removeRootViewTransitionClone(_rootContainer, _clone) {
14922
- throw new Error("Not implemented.");
14923
14128
  },
14924
14129
  // https://github.com/facebook/react/pull/32465
14925
14130
  createFragmentInstance: (_fiber) => null,
@@ -15004,6 +14209,7 @@ function createRoot(canvas) {
15004
14209
  const lastConfiguredProps = {};
15005
14210
  let configured = false;
15006
14211
  let pending = null;
14212
+ let rendererSetup = null;
15007
14213
  return {
15008
14214
  async configure(props = {}) {
15009
14215
  let resolve;
@@ -15019,7 +14225,6 @@ function createRoot(canvas) {
15019
14225
  events,
15020
14226
  onCreated: onCreatedCallback,
15021
14227
  shadows = false,
15022
- textureColorSpace = webgpu.SRGBColorSpace,
15023
14228
  orthographic = false,
15024
14229
  frameloop = "always",
15025
14230
  dpr = [1, 2],
@@ -15034,7 +14239,8 @@ function createRoot(canvas) {
15034
14239
  _sizeProps,
15035
14240
  forceEven
15036
14241
  } = props;
15037
- const state = store.getState();
14242
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
14243
+ let state = store.getState();
15038
14244
  const defaultGPUProps = {
15039
14245
  canvas,
15040
14246
  antialias: true
@@ -15048,46 +14254,64 @@ function createRoot(canvas) {
15048
14254
  throw new Error("Cannot use both gl and renderer props at the same time");
15049
14255
  }
15050
14256
  let renderer = state.internal.actualRenderer;
15051
- if (primaryCanvas && !state.internal.actualRenderer) {
15052
- const primary = await waitForPrimary(primaryCanvas);
15053
- renderer = primary.renderer;
15054
- state.internal.actualRenderer = renderer;
15055
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15056
- primary.store.setState((prev) => ({
15057
- internal: { ...prev.internal, isMultiCanvas: true }
15058
- }));
15059
- state.set((prev) => ({
15060
- webGPUSupported: primary.store.getState().webGPUSupported,
15061
- renderer,
15062
- primaryStore: primary.store,
15063
- internal: {
15064
- ...prev.internal,
15065
- canvasTarget,
15066
- isMultiCanvas: true,
15067
- isSecondary: true,
15068
- targetId: primaryCanvas
15069
- }
15070
- }));
15071
- } else if (!state.internal.actualRenderer) {
15072
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15073
- if (!renderer.hasInitialized?.()) {
15074
- await renderer.init();
15075
- }
15076
- const backend = renderer.backend;
15077
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15078
- state.internal.actualRenderer = renderer;
15079
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15080
- if (canvasId && !state.internal.isSecondary) {
15081
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15082
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15083
- state.set((prev) => ({
15084
- internal: {
15085
- ...prev.internal,
15086
- canvasTarget,
15087
- unregisterPrimary
14257
+ if (!state.internal.actualRenderer) {
14258
+ if (!rendererSetup) {
14259
+ rendererSetup = (async () => {
14260
+ if (primaryCanvas) {
14261
+ const primary = await waitForPrimary(primaryCanvas);
14262
+ renderer = primary.renderer;
14263
+ state.internal.actualRenderer = renderer;
14264
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14265
+ primary.store.setState((prev) => ({
14266
+ internal: { ...prev.internal, isMultiCanvas: true }
14267
+ }));
14268
+ state.set((prev) => ({
14269
+ webGPUSupported: primary.store.getState().webGPUSupported,
14270
+ renderer,
14271
+ primaryStore: primary.store,
14272
+ internal: {
14273
+ ...prev.internal,
14274
+ canvasTarget,
14275
+ isMultiCanvas: true,
14276
+ isSecondary: true,
14277
+ targetId: primaryCanvas
14278
+ }
14279
+ }));
14280
+ } else {
14281
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14282
+ if (!renderer.hasInitialized?.()) {
14283
+ const size2 = computeInitialSize(canvas, propsSize);
14284
+ if (size2.width > 0 && size2.height > 0) {
14285
+ const pixelRatio = calculateDpr(dpr);
14286
+ canvas.width = size2.width * pixelRatio;
14287
+ canvas.height = size2.height * pixelRatio;
14288
+ }
14289
+ await renderer.init();
14290
+ }
14291
+ const backend = renderer.backend;
14292
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14293
+ state.internal.actualRenderer = renderer;
14294
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14295
+ if (canvasId && !state.internal.isSecondary) {
14296
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14297
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14298
+ state.set((prev) => ({
14299
+ internal: {
14300
+ ...prev.internal,
14301
+ canvasTarget,
14302
+ unregisterPrimary
14303
+ }
14304
+ }));
14305
+ }
15088
14306
  }
15089
- }));
14307
+ })().catch((err) => {
14308
+ rendererSetup = null;
14309
+ throw err;
14310
+ });
15090
14311
  }
14312
+ await rendererSetup;
14313
+ state = store.getState();
14314
+ renderer = state.internal.actualRenderer;
15091
14315
  }
15092
14316
  let raycaster = state.raycaster;
15093
14317
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15180,7 +14404,7 @@ function createRoot(canvas) {
15180
14404
  lastConfiguredProps.performance = performance;
15181
14405
  }
15182
14406
  if (!state.xr) {
15183
- const handleXRFrame = (timestamp, frame) => {
14407
+ const handleXRFrame = (timestamp, _frame) => {
15184
14408
  const state2 = store.getState();
15185
14409
  if (state2.frameloop === "never") return;
15186
14410
  advance(timestamp);
@@ -15216,15 +14440,22 @@ function createRoot(canvas) {
15216
14440
  const oldType = renderer.shadowMap.type;
15217
14441
  renderer.shadowMap.enabled = !!shadows;
15218
14442
  if (is.boo(shadows)) {
15219
- renderer.shadowMap.type = webgpu.PCFSoftShadowMap;
14443
+ renderer.shadowMap.type = webgpu.PCFShadowMap;
15220
14444
  } else if (is.str(shadows)) {
14445
+ if (shadows === "soft") {
14446
+ notifyDepreciated({
14447
+ heading: 'shadows="soft" is deprecated',
14448
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14449
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14450
+ });
14451
+ }
15221
14452
  const types = {
15222
14453
  basic: webgpu.BasicShadowMap,
15223
14454
  percentage: webgpu.PCFShadowMap,
15224
- soft: webgpu.PCFSoftShadowMap,
14455
+ soft: webgpu.PCFShadowMap,
15225
14456
  variance: webgpu.VSMShadowMap
15226
14457
  };
15227
- renderer.shadowMap.type = types[shadows] ?? webgpu.PCFSoftShadowMap;
14458
+ renderer.shadowMap.type = types[shadows] ?? webgpu.PCFShadowMap;
15228
14459
  } else if (is.obj(shadows)) {
15229
14460
  Object.assign(renderer.shadowMap, shadows);
15230
14461
  }
@@ -15240,24 +14471,35 @@ function createRoot(canvas) {
15240
14471
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15241
14472
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15242
14473
  }
14474
+ const r3fProps = ["textureColorSpace"];
14475
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14476
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15243
14477
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15244
- applyProps(renderer, glConfig);
14478
+ const glProps = {};
14479
+ for (const key in glConfig) {
14480
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14481
+ }
14482
+ applyProps(renderer, glProps);
15245
14483
  }
15246
14484
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15247
14485
  const currentRenderer = state.renderer;
15248
14486
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15249
- applyProps(currentRenderer, rendererConfig);
14487
+ const rendererProps = {};
14488
+ for (const key in rendererConfig) {
14489
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14490
+ }
14491
+ applyProps(currentRenderer, rendererProps);
15250
14492
  }
15251
14493
  }
15252
- const scheduler = getScheduler();
14494
+ const scheduler$1 = scheduler.getScheduler();
15253
14495
  const rootId = state.internal.rootId;
15254
14496
  if (!rootId) {
15255
- const newRootId = canvasId || scheduler.generateRootId();
15256
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14497
+ const newRootId = canvasId || scheduler$1.generateRootId();
14498
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15257
14499
  getState: () => store.getState(),
15258
14500
  onError: (err) => store.getState().setError(err)
15259
14501
  });
15260
- const unregisterCanvasTarget = scheduler.register(
14502
+ const unregisterCanvasTarget = scheduler$1.register(
15261
14503
  () => {
15262
14504
  const state2 = store.getState();
15263
14505
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15272,7 +14514,19 @@ function createRoot(canvas) {
15272
14514
  system: true
15273
14515
  }
15274
14516
  );
15275
- const unregisterFrustum = scheduler.register(
14517
+ const unregisterEventsFlush = scheduler$1.register(
14518
+ () => {
14519
+ const state2 = store.getState();
14520
+ state2.events.flush?.();
14521
+ },
14522
+ {
14523
+ id: `${newRootId}_events`,
14524
+ rootId: newRootId,
14525
+ phase: "input",
14526
+ system: true
14527
+ }
14528
+ );
14529
+ const unregisterFrustum = scheduler$1.register(
15276
14530
  () => {
15277
14531
  const state2 = store.getState();
15278
14532
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15282,11 +14536,11 @@ function createRoot(canvas) {
15282
14536
  {
15283
14537
  id: `${newRootId}_frustum`,
15284
14538
  rootId: newRootId,
15285
- phase: "preRender",
14539
+ before: "render",
15286
14540
  system: true
15287
14541
  }
15288
14542
  );
15289
- const unregisterVisibility = scheduler.register(
14543
+ const unregisterVisibility = scheduler$1.register(
15290
14544
  () => {
15291
14545
  const state2 = store.getState();
15292
14546
  checkVisibility(state2);
@@ -15294,19 +14548,19 @@ function createRoot(canvas) {
15294
14548
  {
15295
14549
  id: `${newRootId}_visibility`,
15296
14550
  rootId: newRootId,
15297
- phase: "preRender",
14551
+ before: "render",
15298
14552
  system: true,
15299
14553
  after: `${newRootId}_frustum`
15300
14554
  }
15301
14555
  );
15302
- const unregisterRender = scheduler.register(
14556
+ const unregisterRender = scheduler$1.register(
15303
14557
  () => {
15304
14558
  const state2 = store.getState();
15305
14559
  const renderer2 = state2.internal.actualRenderer;
15306
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14560
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15307
14561
  if (userHandlesRender || state2.internal.priority) return;
15308
14562
  try {
15309
- if (state2.postProcessing?.render) state2.postProcessing.render();
14563
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15310
14564
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15311
14565
  } catch (error) {
15312
14566
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15331,15 +14585,16 @@ function createRoot(canvas) {
15331
14585
  unregisterRoot: () => {
15332
14586
  unregisterRoot();
15333
14587
  unregisterCanvasTarget();
14588
+ unregisterEventsFlush();
15334
14589
  unregisterFrustum();
15335
14590
  unregisterVisibility();
15336
14591
  unregisterRender();
15337
14592
  },
15338
- scheduler
14593
+ scheduler: scheduler$1
15339
14594
  }
15340
14595
  }));
15341
14596
  }
15342
- scheduler.frameloop = frameloop;
14597
+ scheduler$1.frameloop = frameloop;
15343
14598
  onCreated = onCreatedCallback;
15344
14599
  configured = true;
15345
14600
  resolve();
@@ -15406,7 +14661,8 @@ function unmountComponentAtNode(canvas, callback) {
15406
14661
  dispose(state.scene);
15407
14662
  _roots.delete(canvas);
15408
14663
  if (callback) callback(canvas);
15409
- } catch {
14664
+ } catch (error) {
14665
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15410
14666
  }
15411
14667
  }, 500);
15412
14668
  }
@@ -15469,6 +14725,7 @@ function PortalInner({ state = {}, children, container }) {
15469
14725
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15470
14726
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15471
14727
  }
14728
+ const set = injectState.set;
15472
14729
  return {
15473
14730
  // The intersect consists of the previous root state
15474
14731
  ...rootState,
@@ -15487,7 +14744,7 @@ function PortalInner({ state = {}, children, container }) {
15487
14744
  size: resolvedSize,
15488
14745
  viewport: { ...rootState.viewport, ...viewport },
15489
14746
  // Layers are allowed to override events
15490
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14747
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15491
14748
  // Container for child attachment - the portalScene (injected or container itself)
15492
14749
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15493
14750
  };
@@ -15496,9 +14753,13 @@ function PortalInner({ state = {}, children, container }) {
15496
14753
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15497
14754
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15498
14755
  onMutate(previousRoot.getState());
15499
- previousRoot.subscribe(onMutate);
15500
14756
  return store;
15501
14757
  }, [previousRoot, container]);
14758
+ useIsomorphicLayoutEffect(() => {
14759
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14760
+ const unsubscribe = previousRoot.subscribe(onMutate);
14761
+ return unsubscribe;
14762
+ }, [previousRoot, usePortalStore]);
15502
14763
  return (
15503
14764
  // @ts-ignore, reconciler types are not maintained
15504
14765
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15512,6 +14773,59 @@ function flushSync(fn) {
15512
14773
  return reconciler.flushSyncFromReconciler(fn);
15513
14774
  }
15514
14775
 
14776
+ function parseBackground(background) {
14777
+ if (!background) return null;
14778
+ if (typeof background === "object" && !background.isColor) {
14779
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14780
+ return {
14781
+ ...rest,
14782
+ preset,
14783
+ files: envMap || files,
14784
+ backgroundFiles: backgroundMap,
14785
+ background: true
14786
+ };
14787
+ }
14788
+ if (typeof background === "number") {
14789
+ return { color: background, background: true };
14790
+ }
14791
+ if (typeof background === "string") {
14792
+ if (background in presetsObj) {
14793
+ return { preset: background, background: true };
14794
+ }
14795
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14796
+ return { files: background, background: true };
14797
+ }
14798
+ return { color: background, background: true };
14799
+ }
14800
+ if (background.isColor) {
14801
+ return { color: background, background: true };
14802
+ }
14803
+ return null;
14804
+ }
14805
+
14806
+ function parseRendererConfig(rendererProp) {
14807
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14808
+ if (isRendererConfig) {
14809
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14810
+ return {
14811
+ primaryCanvas: pc,
14812
+ scheduler: sc,
14813
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14814
+ };
14815
+ }
14816
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14817
+ }
14818
+
14819
+ function clearHmrCaches(store) {
14820
+ store.setState((state) => ({
14821
+ nodes: {},
14822
+ uniforms: {},
14823
+ buffers: {},
14824
+ gpuStorage: {},
14825
+ _hmrVersion: state._hmrVersion + 1
14826
+ }));
14827
+ }
14828
+
15515
14829
  function CanvasImpl({
15516
14830
  ref,
15517
14831
  children,
@@ -15532,6 +14846,8 @@ function CanvasImpl({
15532
14846
  raycaster,
15533
14847
  camera,
15534
14848
  scene,
14849
+ autoUpdateFrustum,
14850
+ occlusion,
15535
14851
  onPointerMissed,
15536
14852
  onDragOverMissed,
15537
14853
  onDropMissed,
@@ -15543,39 +14859,10 @@ function CanvasImpl({
15543
14859
  forceEven,
15544
14860
  ...props
15545
14861
  }) {
15546
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15547
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14862
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15548
14863
  React__namespace.useMemo(() => extend(THREE), []);
15549
14864
  const Bridge = useBridge();
15550
- const backgroundProps = React__namespace.useMemo(() => {
15551
- if (!background) return null;
15552
- if (typeof background === "object" && !background.isColor) {
15553
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15554
- return {
15555
- ...rest,
15556
- preset,
15557
- files: envMap || files,
15558
- backgroundFiles: backgroundMap,
15559
- background: true
15560
- };
15561
- }
15562
- if (typeof background === "number") {
15563
- return { color: background, background: true };
15564
- }
15565
- if (typeof background === "string") {
15566
- if (background in presetsObj) {
15567
- return { preset: background, background: true };
15568
- }
15569
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15570
- return { files: background, background: true };
15571
- }
15572
- return { color: background, background: true };
15573
- }
15574
- if (background.isColor) {
15575
- return { color: background, background: true };
15576
- }
15577
- return null;
15578
- }, [background]);
14865
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15579
14866
  const hasInitialSizeRef = React__namespace.useRef(false);
15580
14867
  const measureConfig = React__namespace.useMemo(() => {
15581
14868
  if (!hasInitialSizeRef.current) {
@@ -15617,6 +14904,7 @@ function CanvasImpl({
15617
14904
  const handleDropMissed = useMutableCallback(onDropMissed);
15618
14905
  const [block, setBlock] = React__namespace.useState(false);
15619
14906
  const [error, setError] = React__namespace.useState(false);
14907
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15620
14908
  if (block) throw block;
15621
14909
  if (error) throw error;
15622
14910
  const root = React__namespace.useRef(null);
@@ -15624,6 +14912,7 @@ function CanvasImpl({
15624
14912
  const unsubscribeErrorRef = React__namespace.useRef(null);
15625
14913
  useIsomorphicLayoutEffect(() => {
15626
14914
  effectActiveRef.current = true;
14915
+ if (fallbackVisible) return;
15627
14916
  const canvas = canvasRef.current;
15628
14917
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15629
14918
  if (!root.current) {
@@ -15644,7 +14933,7 @@ function CanvasImpl({
15644
14933
  }
15645
14934
  async function run() {
15646
14935
  if (!effectActiveRef.current || !root.current) return;
15647
- await root.current.configure({
14936
+ const configured = await root.current.configure({
15648
14937
  id,
15649
14938
  primaryCanvas,
15650
14939
  scheduler,
@@ -15659,6 +14948,8 @@ function CanvasImpl({
15659
14948
  performance,
15660
14949
  raycaster,
15661
14950
  camera,
14951
+ autoUpdateFrustum,
14952
+ occlusion,
15662
14953
  size: effectiveSize,
15663
14954
  // Store size props for reset functionality
15664
14955
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15683,8 +14974,20 @@ function CanvasImpl({
15683
14974
  }
15684
14975
  onCreated?.(state);
15685
14976
  }
15686
- });
15687
- if (!effectActiveRef.current || !root.current) return;
14977
+ }).then(
14978
+ () => true,
14979
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
14980
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
14981
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
14982
+ (setupError) => {
14983
+ if (effectActiveRef.current) {
14984
+ if (fallback != null) setFallbackVisible(true);
14985
+ else setError(setupError);
14986
+ }
14987
+ return false;
14988
+ }
14989
+ );
14990
+ if (!configured || !effectActiveRef.current || !root.current) return;
15688
14991
  root.current.render(
15689
14992
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15690
14993
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15718,20 +15021,13 @@ function CanvasImpl({
15718
15021
  const handleHMR = () => {
15719
15022
  queueMicrotask(() => {
15720
15023
  const rootEntry = _roots.get(canvas);
15721
- if (rootEntry?.store) {
15722
- rootEntry.store.setState((state) => ({
15723
- nodes: {},
15724
- uniforms: {},
15725
- _hmrVersion: state._hmrVersion + 1
15726
- }));
15727
- }
15024
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15728
15025
  });
15729
15026
  };
15730
15027
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15731
15028
  const hot = undefined;
15732
15029
  hot.on("vite:afterUpdate", handleHMR);
15733
- return () => hot.dispose?.(() => {
15734
- });
15030
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15735
15031
  }
15736
15032
  if (typeof module !== "undefined" && module.hot) {
15737
15033
  const hot = module.hot;
@@ -15754,7 +15050,20 @@ function CanvasImpl({
15754
15050
  ...style
15755
15051
  },
15756
15052
  ...props,
15757
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15053
+ children: fallbackVisible ? (
15054
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15055
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15056
+ fallback
15057
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15058
+ "canvas",
15059
+ {
15060
+ ref: canvasRef,
15061
+ id,
15062
+ className: "r3f-canvas",
15063
+ style: { display: "block", width: "100%", height: "100%" },
15064
+ children: fallback
15065
+ }
15066
+ ) })
15758
15067
  }
15759
15068
  );
15760
15069
  }
@@ -15830,6 +15139,8 @@ function createScopedStore(data) {
15830
15139
  function createLazyCreatorState(state) {
15831
15140
  let _uniforms = null;
15832
15141
  let _nodes = null;
15142
+ let _buffers = null;
15143
+ let _gpuStorage = null;
15833
15144
  return Object.create(state, {
15834
15145
  uniforms: {
15835
15146
  get() {
@@ -15840,10 +15151,34 @@ function createLazyCreatorState(state) {
15840
15151
  get() {
15841
15152
  return _nodes ?? (_nodes = createScopedStore(state.nodes));
15842
15153
  }
15154
+ },
15155
+ buffers: {
15156
+ get() {
15157
+ return _buffers ?? (_buffers = createScopedStore(state.buffers));
15158
+ }
15159
+ },
15160
+ gpuStorage: {
15161
+ get() {
15162
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(state.gpuStorage));
15163
+ }
15843
15164
  }
15844
15165
  });
15845
15166
  }
15846
15167
 
15168
+ function resolvePrimary(local) {
15169
+ return local.getState().primaryStore ?? local;
15170
+ }
15171
+ function usePrimaryStore() {
15172
+ const local = useStore();
15173
+ const primary = local.getState().primaryStore;
15174
+ return React.useMemo(() => primary ?? local, [primary, local]);
15175
+ }
15176
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15177
+ const local = useStore();
15178
+ const primary = resolvePrimary(local);
15179
+ return primary(selector, equalityFn);
15180
+ }
15181
+
15847
15182
  function addTexture(set, key, value) {
15848
15183
  set((state) => {
15849
15184
  const newMap = new Map(state.textures);
@@ -15922,6 +15257,10 @@ function vectorize(inObject) {
15922
15257
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15923
15258
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15924
15259
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15260
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15261
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15262
+ return new webgpu.Color(obj.r * scale, obj.g * scale, obj.b * scale);
15263
+ }
15925
15264
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15926
15265
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15927
15266
  return new webgpu.Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15945,7 +15284,7 @@ function useCompareMemoize(value, deep) {
15945
15284
 
15946
15285
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15947
15286
  function useUniforms(creatorOrScope, scope) {
15948
- const store = useStore();
15287
+ const store = usePrimaryStore();
15949
15288
  const removeUniforms2 = React.useCallback(
15950
15289
  (names, targetScope) => {
15951
15290
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16015,8 +15354,8 @@ function useUniforms(creatorOrScope, scope) {
16015
15354
  }, [creatorOrScope, store]);
16016
15355
  const memoizedInput = useCompareMemoize(inputForMemoization);
16017
15356
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16018
- const storeUniforms = useThree((s) => s.uniforms);
16019
- const hmrVersion = useThree((s) => s._hmrVersion);
15357
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15358
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16020
15359
  const readerDep = isReader ? storeUniforms : null;
16021
15360
  const creatorDep = isReader ? null : hmrVersion;
16022
15361
  const uniforms = React.useMemo(() => {
@@ -16077,6 +15416,7 @@ function useUniforms(creatorOrScope, scope) {
16077
15416
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16078
15417
  }
16079
15418
  function rebuildAllUniforms(store, scope) {
15419
+ store = store.getState().primaryStore ?? store;
16080
15420
  store.setState((state) => {
16081
15421
  let newUniforms = {};
16082
15422
  if (scope && scope !== "root") {
@@ -16152,6 +15492,7 @@ function isSameThreeType(a, b) {
16152
15492
  return obj_a.isColor && obj_b.isColor || obj_a.isMatrix3 && obj_b.isMatrix3 || obj_a.isMatrix4 && obj_b.isMatrix4 || obj_a.isEuler && obj_b.isEuler || obj_a.isQuaternion && obj_b.isQuaternion;
16153
15493
  }
16154
15494
 
15495
+ const uniformOf = tsl.uniform;
16155
15496
  const isUniformNode = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16156
15497
  const isTSLNode$1 = (value) => value !== null && typeof value === "object" && "uuid" in value && "nodeType" in value;
16157
15498
  function useUniform(name, value) {
@@ -16184,11 +15525,11 @@ function useUniform(name, value) {
16184
15525
  }
16185
15526
  let node;
16186
15527
  if (isTSLNode$1(value)) {
16187
- node = tsl.uniform(value);
15528
+ node = uniformOf(value);
16188
15529
  } else if (typeof value === "string") {
16189
15530
  node = tsl.uniform(new webgpu.Color(value));
16190
15531
  } else {
16191
- node = tsl.uniform(value);
15532
+ node = uniformOf(value);
16192
15533
  }
16193
15534
  if (typeof node.setName === "function") {
16194
15535
  node.setName(name);
@@ -16205,7 +15546,7 @@ function useUniform(name, value) {
16205
15546
 
16206
15547
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16207
15548
  function useNodes(creatorOrScope, scope) {
16208
- const store = useStore();
15549
+ const store = usePrimaryStore();
16209
15550
  const removeNodes2 = React.useCallback(
16210
15551
  (names, targetScope) => {
16211
15552
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16262,8 +15603,8 @@ function useNodes(creatorOrScope, scope) {
16262
15603
  [store]
16263
15604
  );
16264
15605
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16265
- const storeNodes = useThree((s) => s.nodes);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
15606
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15607
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16267
15608
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16268
15609
  const readerDep = isReader ? storeNodes : null;
16269
15610
  const creatorDep = isReader ? null : hmrVersion;
@@ -16322,6 +15663,7 @@ function useNodes(creatorOrScope, scope) {
16322
15663
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16323
15664
  }
16324
15665
  function rebuildAllNodes(store, scope) {
15666
+ store = store.getState().primaryStore ?? store;
16325
15667
  store.setState((state) => {
16326
15668
  let newNodes = state.nodes;
16327
15669
  if (scope && scope !== "root") {
@@ -16366,18 +15708,364 @@ function clearRootNodes(set) {
16366
15708
  });
16367
15709
  }
16368
15710
  function useLocalNodes(creator) {
16369
- const store = useStore();
16370
- const uniforms = useThree((s) => s.uniforms);
16371
- const nodes = useThree((s) => s.nodes);
16372
- const textures = useThree((s) => s.textures);
16373
- const hmrVersion = useThree((s) => s._hmrVersion);
15711
+ const store = usePrimaryStore();
15712
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15713
+ const nodes = usePrimaryThree((s) => s.nodes);
15714
+ const textures = usePrimaryThree((s) => s.textures);
15715
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16374
15716
  return React.useMemo(() => {
16375
15717
  const wrappedState = createLazyCreatorState(store.getState());
16376
15718
  return creator(wrappedState);
16377
15719
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16378
15720
  }
16379
15721
 
16380
- function usePostProcessing(mainCB, setupCB) {
15722
+ const isBufferLike = (value) => {
15723
+ if (value === null || typeof value !== "object") return false;
15724
+ if (ArrayBuffer.isView(value)) return true;
15725
+ if ("isBufferAttribute" in value) return true;
15726
+ if ("uuid" in value || "nodeType" in value) return true;
15727
+ return false;
15728
+ };
15729
+ const disposeBuffer = (buffer) => {
15730
+ if (buffer === null || typeof buffer !== "object") return;
15731
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15732
+ buffer.dispose();
15733
+ }
15734
+ };
15735
+ function useBuffers(creatorOrScope, scope) {
15736
+ const store = usePrimaryStore();
15737
+ const removeBuffers = React.useCallback(
15738
+ (names, targetScope) => {
15739
+ const nameArray = Array.isArray(names) ? names : [names];
15740
+ store.setState((state) => {
15741
+ if (targetScope) {
15742
+ const currentScope = { ...state.buffers[targetScope] };
15743
+ for (const name of nameArray) delete currentScope[name];
15744
+ return { buffers: { ...state.buffers, [targetScope]: currentScope } };
15745
+ }
15746
+ const buffers2 = { ...state.buffers };
15747
+ for (const name of nameArray) if (isBufferLike(buffers2[name])) delete buffers2[name];
15748
+ return { buffers: buffers2 };
15749
+ });
15750
+ },
15751
+ [store]
15752
+ );
15753
+ const clearBuffers = React.useCallback(
15754
+ (targetScope) => {
15755
+ store.setState((state) => {
15756
+ if (targetScope && targetScope !== "root") {
15757
+ const { [targetScope]: _, ...rest } = state.buffers;
15758
+ return { buffers: rest };
15759
+ }
15760
+ if (targetScope === "root") {
15761
+ const buffers2 = {};
15762
+ for (const [key, value] of Object.entries(state.buffers)) {
15763
+ if (!isBufferLike(value)) buffers2[key] = value;
15764
+ }
15765
+ return { buffers: buffers2 };
15766
+ }
15767
+ return { buffers: {} };
15768
+ });
15769
+ },
15770
+ [store]
15771
+ );
15772
+ const rebuildBuffers = React.useCallback(
15773
+ (targetScope) => {
15774
+ store.setState((state) => {
15775
+ let newBuffers = state.buffers;
15776
+ if (targetScope && targetScope !== "root") {
15777
+ const { [targetScope]: _, ...rest } = state.buffers;
15778
+ newBuffers = rest;
15779
+ } else if (targetScope === "root") {
15780
+ newBuffers = {};
15781
+ for (const [key, value] of Object.entries(state.buffers)) {
15782
+ if (!isBufferLike(value)) newBuffers[key] = value;
15783
+ }
15784
+ } else {
15785
+ newBuffers = {};
15786
+ }
15787
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15788
+ });
15789
+ },
15790
+ [store]
15791
+ );
15792
+ const disposeBuffers = React.useCallback(
15793
+ (names, targetScope) => {
15794
+ const nameArray = Array.isArray(names) ? names : [names];
15795
+ const state = store.getState();
15796
+ for (const name of nameArray) {
15797
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15798
+ if (buffer && isBufferLike(buffer)) {
15799
+ disposeBuffer(buffer);
15800
+ }
15801
+ }
15802
+ removeBuffers(names, targetScope);
15803
+ },
15804
+ [store, removeBuffers]
15805
+ );
15806
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15807
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15808
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15809
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15810
+ const readerDep = isReader ? storeBuffers : null;
15811
+ const creatorDep = isReader ? null : hmrVersion;
15812
+ const buffers = React.useMemo(() => {
15813
+ if (creatorOrScope === void 0) {
15814
+ return storeBuffers;
15815
+ }
15816
+ if (typeof creatorOrScope === "string") {
15817
+ const scopeData = storeBuffers[creatorOrScope];
15818
+ if (scopeData && !isBufferLike(scopeData)) return scopeData;
15819
+ return {};
15820
+ }
15821
+ const state = store.getState();
15822
+ const set = store.setState;
15823
+ const creator = creatorOrScope;
15824
+ const wrappedState = createLazyCreatorState(state);
15825
+ const created = creator(wrappedState);
15826
+ const result = {};
15827
+ let hasNewBuffers = false;
15828
+ if (scope) {
15829
+ const currentScope = state.buffers[scope] ?? {};
15830
+ for (const [name, buffer] of Object.entries(created)) {
15831
+ if (currentScope[name]) {
15832
+ result[name] = currentScope[name];
15833
+ } else {
15834
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15835
+ buffer.setName(`${scope}.${name}`);
15836
+ }
15837
+ result[name] = buffer;
15838
+ hasNewBuffers = true;
15839
+ }
15840
+ }
15841
+ if (hasNewBuffers) {
15842
+ set((s) => ({
15843
+ buffers: {
15844
+ ...s.buffers,
15845
+ [scope]: { ...s.buffers[scope], ...result }
15846
+ }
15847
+ }));
15848
+ }
15849
+ return result;
15850
+ }
15851
+ for (const [name, buffer] of Object.entries(created)) {
15852
+ const existing = state.buffers[name];
15853
+ if (existing && isBufferLike(existing)) {
15854
+ result[name] = existing;
15855
+ } else {
15856
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15857
+ buffer.setName(name);
15858
+ }
15859
+ result[name] = buffer;
15860
+ hasNewBuffers = true;
15861
+ }
15862
+ }
15863
+ if (hasNewBuffers) {
15864
+ set((s) => ({ buffers: { ...s.buffers, ...result } }));
15865
+ }
15866
+ return result;
15867
+ }, [store, scopeDep, readerDep, creatorDep]);
15868
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15869
+ }
15870
+ function rebuildAllBuffers(store, scope) {
15871
+ store = store.getState().primaryStore ?? store;
15872
+ store.setState((state) => {
15873
+ let newBuffers = state.buffers;
15874
+ if (scope && scope !== "root") {
15875
+ const { [scope]: _, ...rest } = state.buffers;
15876
+ newBuffers = rest;
15877
+ } else if (scope === "root") {
15878
+ newBuffers = {};
15879
+ for (const [key, value] of Object.entries(state.buffers)) {
15880
+ if (!isBufferLike(value)) newBuffers[key] = value;
15881
+ }
15882
+ } else {
15883
+ newBuffers = {};
15884
+ }
15885
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15886
+ });
15887
+ }
15888
+
15889
+ const isStorageLike = (value) => {
15890
+ if (value === null || typeof value !== "object") return false;
15891
+ if ("isTexture" in value) return true;
15892
+ if ("isData3DTexture" in value) return true;
15893
+ if ("uuid" in value || "nodeType" in value) return true;
15894
+ return false;
15895
+ };
15896
+ const disposeStorage = (storage) => {
15897
+ if (storage === null || typeof storage !== "object") return;
15898
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15899
+ storage.dispose();
15900
+ }
15901
+ };
15902
+ function useGPUStorage(creatorOrScope, scope) {
15903
+ const store = usePrimaryStore();
15904
+ const removeStorage = React.useCallback(
15905
+ (names, targetScope) => {
15906
+ const nameArray = Array.isArray(names) ? names : [names];
15907
+ store.setState((state) => {
15908
+ if (targetScope) {
15909
+ const currentScope = { ...state.gpuStorage[targetScope] };
15910
+ for (const name of nameArray) delete currentScope[name];
15911
+ return { gpuStorage: { ...state.gpuStorage, [targetScope]: currentScope } };
15912
+ }
15913
+ const gpuStorage2 = { ...state.gpuStorage };
15914
+ for (const name of nameArray) if (isStorageLike(gpuStorage2[name])) delete gpuStorage2[name];
15915
+ return { gpuStorage: gpuStorage2 };
15916
+ });
15917
+ },
15918
+ [store]
15919
+ );
15920
+ const clearStorage = React.useCallback(
15921
+ (targetScope) => {
15922
+ store.setState((state) => {
15923
+ if (targetScope && targetScope !== "root") {
15924
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15925
+ return { gpuStorage: rest };
15926
+ }
15927
+ if (targetScope === "root") {
15928
+ const gpuStorage2 = {};
15929
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15930
+ if (!isStorageLike(value)) gpuStorage2[key] = value;
15931
+ }
15932
+ return { gpuStorage: gpuStorage2 };
15933
+ }
15934
+ return { gpuStorage: {} };
15935
+ });
15936
+ },
15937
+ [store]
15938
+ );
15939
+ const rebuildStorage = React.useCallback(
15940
+ (targetScope) => {
15941
+ store.setState((state) => {
15942
+ let newStorage = state.gpuStorage;
15943
+ if (targetScope && targetScope !== "root") {
15944
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15945
+ newStorage = rest;
15946
+ } else if (targetScope === "root") {
15947
+ newStorage = {};
15948
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15949
+ if (!isStorageLike(value)) newStorage[key] = value;
15950
+ }
15951
+ } else {
15952
+ newStorage = {};
15953
+ }
15954
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
15955
+ });
15956
+ },
15957
+ [store]
15958
+ );
15959
+ const disposeStorageFn = React.useCallback(
15960
+ (names, targetScope) => {
15961
+ const nameArray = Array.isArray(names) ? names : [names];
15962
+ const state = store.getState();
15963
+ for (const name of nameArray) {
15964
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15965
+ if (storage && isStorageLike(storage)) {
15966
+ disposeStorage(storage);
15967
+ }
15968
+ }
15969
+ removeStorage(names, targetScope);
15970
+ },
15971
+ [store, removeStorage]
15972
+ );
15973
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15974
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15975
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15976
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15977
+ const readerDep = isReader ? storeStorage : null;
15978
+ const creatorDep = isReader ? null : hmrVersion;
15979
+ const gpuStorage = React.useMemo(() => {
15980
+ if (creatorOrScope === void 0) {
15981
+ return storeStorage;
15982
+ }
15983
+ if (typeof creatorOrScope === "string") {
15984
+ const scopeData = storeStorage[creatorOrScope];
15985
+ if (scopeData && !isStorageLike(scopeData)) return scopeData;
15986
+ return {};
15987
+ }
15988
+ const state = store.getState();
15989
+ const set = store.setState;
15990
+ const creator = creatorOrScope;
15991
+ const wrappedState = createLazyCreatorState(state);
15992
+ const created = creator(wrappedState);
15993
+ const result = {};
15994
+ let hasNewStorage = false;
15995
+ if (scope) {
15996
+ const currentScope = state.gpuStorage[scope] ?? {};
15997
+ for (const [name, storage] of Object.entries(created)) {
15998
+ if (currentScope[name]) {
15999
+ result[name] = currentScope[name];
16000
+ } else {
16001
+ if ("setName" in storage && typeof storage.setName === "function") {
16002
+ storage.setName(`${scope}.${name}`);
16003
+ }
16004
+ if ("name" in storage && typeof storage.name === "string") {
16005
+ storage.name = `${scope}.${name}`;
16006
+ }
16007
+ result[name] = storage;
16008
+ hasNewStorage = true;
16009
+ }
16010
+ }
16011
+ if (hasNewStorage) {
16012
+ set((s) => ({
16013
+ gpuStorage: {
16014
+ ...s.gpuStorage,
16015
+ [scope]: { ...s.gpuStorage[scope], ...result }
16016
+ }
16017
+ }));
16018
+ }
16019
+ return result;
16020
+ }
16021
+ for (const [name, storage] of Object.entries(created)) {
16022
+ const existing = state.gpuStorage[name];
16023
+ if (existing && isStorageLike(existing)) {
16024
+ result[name] = existing;
16025
+ } else {
16026
+ if ("setName" in storage && typeof storage.setName === "function") {
16027
+ storage.setName(name);
16028
+ }
16029
+ if ("name" in storage && typeof storage.name === "string") {
16030
+ storage.name = name;
16031
+ }
16032
+ result[name] = storage;
16033
+ hasNewStorage = true;
16034
+ }
16035
+ }
16036
+ if (hasNewStorage) {
16037
+ set((s) => ({ gpuStorage: { ...s.gpuStorage, ...result } }));
16038
+ }
16039
+ return result;
16040
+ }, [store, scopeDep, readerDep, creatorDep]);
16041
+ return {
16042
+ ...gpuStorage,
16043
+ removeStorage,
16044
+ clearStorage,
16045
+ rebuildStorage,
16046
+ disposeStorage: disposeStorageFn
16047
+ };
16048
+ }
16049
+ function rebuildAllStorage(store, scope) {
16050
+ store = store.getState().primaryStore ?? store;
16051
+ store.setState((state) => {
16052
+ let newStorage = state.gpuStorage;
16053
+ if (scope && scope !== "root") {
16054
+ const { [scope]: _, ...rest } = state.gpuStorage;
16055
+ newStorage = rest;
16056
+ } else if (scope === "root") {
16057
+ newStorage = {};
16058
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
16059
+ if (!isStorageLike(value)) newStorage[key] = value;
16060
+ }
16061
+ } else {
16062
+ newStorage = {};
16063
+ }
16064
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
16065
+ });
16066
+ }
16067
+
16068
+ function useRenderPipeline(mainCB, setupCB) {
16381
16069
  const store = useStore();
16382
16070
  const { scene, camera, renderer, isLegacy } = useThree();
16383
16071
  const callbacksRanRef = React.useRef(false);
@@ -16396,7 +16084,7 @@ function usePostProcessing(mainCB, setupCB) {
16396
16084
  }, [store]);
16397
16085
  const reset = React.useCallback(() => {
16398
16086
  store.setState({
16399
- postProcessing: null,
16087
+ renderPipeline: null,
16400
16088
  passes: {}
16401
16089
  });
16402
16090
  callbacksRanRef.current = false;
@@ -16409,18 +16097,18 @@ function usePostProcessing(mainCB, setupCB) {
16409
16097
  }, []);
16410
16098
  React.useLayoutEffect(() => {
16411
16099
  if (isLegacy) {
16412
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
16100
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16413
16101
  }
16414
16102
  if (!renderer || !scene || !camera) return;
16415
16103
  const state = store.getState();
16416
16104
  const set = store.setState;
16417
16105
  try {
16418
- let pp = state.postProcessing;
16106
+ let pipeline = state.renderPipeline;
16419
16107
  let currentPasses = { ...state.passes };
16420
- let justCreatedPP = false;
16421
- if (!pp) {
16422
- pp = new webgpu.PostProcessing(renderer);
16423
- justCreatedPP = true;
16108
+ let justCreatedPipeline = false;
16109
+ if (!pipeline) {
16110
+ pipeline = new webgpu.RenderPipeline(renderer);
16111
+ justCreatedPipeline = true;
16424
16112
  }
16425
16113
  const cacheValid = scenePassCacheRef.current && scenePassCacheRef.current.sceneUuid === scene.uuid && scenePassCacheRef.current.cameraUuid === camera.uuid;
16426
16114
  let scenePass;
@@ -16431,9 +16119,9 @@ function usePostProcessing(mainCB, setupCB) {
16431
16119
  scenePassCacheRef.current = { sceneUuid: scene.uuid, cameraUuid: camera.uuid, scenePass };
16432
16120
  }
16433
16121
  currentPasses.scenePass = scenePass;
16434
- if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16435
- set({ postProcessing: pp, passes: currentPasses });
16436
- const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16122
+ if (!pipeline.outputNode || justCreatedPipeline) pipeline.outputNode = scenePass;
16123
+ set({ renderPipeline: pipeline, passes: currentPasses });
16124
+ const shouldRunCallbacks = justCreatedPipeline || !callbacksRanRef.current || !cacheValid;
16437
16125
  if (shouldRunCallbacks) {
16438
16126
  if (setupCBRef.current) {
16439
16127
  const freshState = store.getState();
@@ -16454,24 +16142,26 @@ function usePostProcessing(mainCB, setupCB) {
16454
16142
  callbacksRanRef.current = true;
16455
16143
  }
16456
16144
  } catch (error) {
16457
- console.error("[usePostProcessing] Setup error:", error);
16145
+ console.warn("[useRenderPipeline] Setup failed; the render pipeline was not configured:", error);
16458
16146
  }
16459
16147
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16460
16148
  const passes = useThree((s) => s.passes);
16461
- const postProcessing = useThree((s) => s.postProcessing);
16149
+ const renderPipeline = useThree((s) => s.renderPipeline);
16462
16150
  return {
16463
16151
  passes,
16464
- postProcessing,
16152
+ renderPipeline,
16465
16153
  clearPasses,
16466
16154
  reset,
16467
16155
  rebuild,
16468
- // isReady indicates if PostProcessing is configured and ready for rendering
16469
- isReady: postProcessing !== null
16156
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16157
+ isReady: renderPipeline !== null
16470
16158
  };
16471
16159
  }
16472
16160
 
16473
16161
  extend(THREE);
16474
16162
 
16163
+ exports.Scheduler = scheduler.Scheduler;
16164
+ exports.getScheduler = scheduler.getScheduler;
16475
16165
  exports.Block = Block;
16476
16166
  exports.Canvas = Canvas;
16477
16167
  exports.Environment = Environment;
@@ -16487,7 +16177,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16487
16177
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16488
16178
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16489
16179
  exports.RESERVED_PROPS = RESERVED_PROPS;
16490
- exports.Scheduler = Scheduler;
16491
16180
  exports.Texture = Texture;
16492
16181
  exports._roots = _roots;
16493
16182
  exports.act = act;
@@ -16523,7 +16212,6 @@ exports.getInstanceProps = getInstanceProps;
16523
16212
  exports.getPrimary = getPrimary;
16524
16213
  exports.getPrimaryIds = getPrimaryIds;
16525
16214
  exports.getRootState = getRootState;
16526
- exports.getScheduler = getScheduler;
16527
16215
  exports.getUuidPrefix = getUuidPrefix;
16528
16216
  exports.hasConstructor = hasConstructor;
16529
16217
  exports.hasPrimary = hasPrimary;
@@ -16543,7 +16231,9 @@ exports.isVectorLike = isVectorLike;
16543
16231
  exports.once = once;
16544
16232
  exports.prepare = prepare;
16545
16233
  exports.presetsObj = presetsObj;
16234
+ exports.rebuildAllBuffers = rebuildAllBuffers;
16546
16235
  exports.rebuildAllNodes = rebuildAllNodes;
16236
+ exports.rebuildAllStorage = rebuildAllStorage;
16547
16237
  exports.rebuildAllUniforms = rebuildAllUniforms;
16548
16238
  exports.reconciler = reconciler;
16549
16239
  exports.registerPrimary = registerPrimary;
@@ -16556,8 +16246,10 @@ exports.unregisterPrimary = unregisterPrimary;
16556
16246
  exports.updateCamera = updateCamera;
16557
16247
  exports.updateFrustum = updateFrustum;
16558
16248
  exports.useBridge = useBridge;
16249
+ exports.useBuffers = useBuffers;
16559
16250
  exports.useEnvironment = useEnvironment;
16560
16251
  exports.useFrame = useFrame;
16252
+ exports.useGPUStorage = useGPUStorage;
16561
16253
  exports.useGraph = useGraph;
16562
16254
  exports.useInstanceHandle = useInstanceHandle;
16563
16255
  exports.useIsomorphicLayoutEffect = useIsomorphicLayoutEffect;
@@ -16565,7 +16257,7 @@ exports.useLoader = useLoader;
16565
16257
  exports.useLocalNodes = useLocalNodes;
16566
16258
  exports.useMutableCallback = useMutableCallback;
16567
16259
  exports.useNodes = useNodes;
16568
- exports.usePostProcessing = usePostProcessing;
16260
+ exports.useRenderPipeline = useRenderPipeline;
16569
16261
  exports.useRenderTarget = useRenderTarget;
16570
16262
  exports.useStore = useStore;
16571
16263
  exports.useTexture = useTexture;