@react-three/fiber 10.0.0-canary.76d2134 → 10.0.0-canary.777b94d

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package/dist/index.d.ts CHANGED
@@ -1,5 +1,6 @@
1
- import * as three_webgpu from 'three/webgpu';
2
- import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three/webgpu';
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+ import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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+ import * as webgpu from 'three/webgpu';
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+ import { CubeRenderTarget, RenderTarget, WebGPURenderer, CanvasTarget, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Object3D, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Frustum, OrthographicCamera } from 'three/webgpu';
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  import * as THREE$1 from 'three';
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  import { WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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  import { WebGLRendererParameters } from 'three/src/renderers/WebGLRenderer.js';
@@ -12,23 +13,8 @@ import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFr
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  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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  import { Options } from 'react-use-measure';
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  import * as react_jsx_runtime from 'react/jsx-runtime';
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- import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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17
 
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- function _mergeNamespaces(n, m) {
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- m.forEach(function (e) {
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- e && typeof e !== 'string' && !Array.isArray(e) && Object.keys(e).forEach(function (k) {
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- if (k !== 'default' && !(k in n)) {
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- var d = Object.getOwnPropertyDescriptor(e, k);
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- Object.defineProperty(n, k, d.get ? d : {
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- enumerable: true,
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- get: function () { return e[k]; }
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- });
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- }
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- });
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- });
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- return Object.freeze(n);
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- }
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  /**
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  * @fileoverview Internal Three.js re-exports - DEFAULT ENTRY
@@ -48,19 +34,9 @@ function _mergeNamespaces(n, m) {
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  declare const R3F_BUILD_LEGACY = true;
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  declare const R3F_BUILD_WEBGPU = true;
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36
 
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- var THREE = /*#__PURE__*/_mergeNamespaces({
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- __proto__: null,
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- CubeRenderTarget: CubeRenderTarget,
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- CubeRenderTargetCompat: CubeRenderTarget,
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- Inspector: Inspector,
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- R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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- R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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- RenderTargetCompat: RenderTarget,
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- WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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- WebGLRenderTarget: WebGLRenderTarget,
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- WebGLRenderer: WebGLRenderer,
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- WebGLRendererParameters: WebGLRendererParameters
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- }, [three_webgpu]);
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+ /** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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+ declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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+
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40
 
65
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  //* Utility Types ==============================
66
42
 
@@ -324,68 +300,6 @@ type FrameNextCallback = FrameCallback$1<RootState>
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  /** Alias for FrameNextCallback */
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  type FrameCallback = FrameNextCallback
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302
 
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- //* Buffer Types (useBuffers) ========================================
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-
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- /**
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- * Buffer-like types for GPU compute and storage operations.
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- * Includes raw CPU arrays, Three.js buffer attributes, and TSL buffer nodes.
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- *
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- * @example
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- * ```tsx
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- * const { positions, velocities } = useBuffers(() => ({
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- * positions: instancedArray(count, 'vec3'), // StorageBufferNode
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- * velocities: new Float32Array(count * 3), // TypedArray
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- * }), 'particles')
339
- * ```
340
- */
341
- type BufferLike =
342
- | Float32Array
343
- | Uint32Array
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- | Int32Array
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- | Float64Array
346
- | Uint8Array
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- | Int8Array
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- | Uint16Array
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- | Int16Array
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- | THREE$1.BufferAttribute // Base class for all buffer attributes
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- | Node // TSL buffer nodes (instancedArray, storage)
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-
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- /** Flat record of buffer-like values (no nested scopes) */
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- type BufferRecord = Record<string, BufferLike>
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-
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- /**
357
- * Buffer store that can contain both root-level buffers and scoped buffer objects.
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- * Structure: { positions: Float32Array, particles: { vel: StorageBufferNode } }
359
- */
360
- type BufferStore = Record<string, BufferLike | BufferRecord>
361
-
362
- //* Storage Types (useGPUStorage) ========================================
363
-
364
- /**
365
- * GPU storage types for texture-based storage operations.
366
- * Includes Three.js storage textures and TSL storage texture nodes.
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- *
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- * @example
369
- * ```tsx
370
- * const { heightMap } = useGPUStorage(() => ({
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- * heightMap: new StorageTexture(512, 512),
372
- * }), 'terrain')
373
- * ```
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- */
375
- type StorageLike =
376
- | StorageTexture // GPU storage texture
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- | Data3DTexture // 3D texture (can be used as storage)
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- | Node // TSL storage texture nodes (storageTexture)
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-
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- /** Flat record of storage-like values (no nested scopes) */
381
- type StorageRecord = Record<string, StorageLike>
382
-
383
- /**
384
- * Storage store that can contain both root-level storage and scoped storage objects.
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- * Structure: { heightMap: StorageTexture, terrain: { normal: StorageTextureNode } }
386
- */
387
- type StorageStore = Record<string, StorageLike | StorageRecord>
388
-
389
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  //* Renderer Types ========================================
390
304
 
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  /** Default renderer type - union of WebGL and WebGPU renderers */
@@ -485,6 +399,12 @@ interface InternalState {
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  actualRenderer: R3FRenderer
486
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  /** Global scheduler reference (for useFrame hook) */
487
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  scheduler: SchedulerApi | null
402
+ /**
403
+ * Replaces `renderer.render(scene, camera)` in the default render job when set. Set it with
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+ * `setRenderOverride(store, fn)`; the job keeps its fps throttle, error handling and user
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+ * render-phase takeover. Used by `useRenderPipeline`.
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+ */
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+ renderOverride?: (() => void) | null
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  /** This root's unique ID in the global scheduler */
489
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  rootId?: string
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  /** Function to unregister this root from the global scheduler */
@@ -492,11 +412,28 @@ interface InternalState {
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  /** Container for child attachment (scene for root, original container for portals) */
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  container?: THREE$1.Object3D
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  /**
495
- * CanvasTarget for multi-canvas WebGPU rendering.
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- * Created for all WebGPU canvases to support renderer sharing.
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+ * The CanvasTarget this root sizes and renders through.
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+ *
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+ * A primary (`<Canvas id>`) owns the renderer's default target -- the one three itself built
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+ * around the canvas element -- so sizing it is sizing the renderer. A secondary owns a target
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+ * R3F created for its own element. Either way there is exactly one target per canvas element,
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+ * and the canvas-target job makes it the renderer's active one before this root renders.
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+ * Absent on WebGL and on an id-less WebGPU canvas, where the renderer is sized directly.
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  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
498
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  */
499
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  canvasTarget?: CanvasTarget
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+ /**
426
+ * Set when this root's canvas target has been resized and the backend's cached render pass
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+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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+ *
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+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
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+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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+ * invalidate some other canvas's descriptor instead.
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+ *
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+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
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+ */
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+ canvasTargetSizeDirty?: boolean
500
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  /**
501
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  * Whether multi-canvas rendering is active.
502
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  * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
@@ -535,12 +472,13 @@ interface RootState {
535
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  /** Get current state */
536
473
  get: StoreApi<RootState>['getState']
537
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  /**
538
- * Reference to the authoritative store for shared TSL resources (uniforms, nodes, etc).
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+ * The store of the canvas that owns this root's renderer.
539
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  * - For primary/independent canvases: points to its own store (self-reference)
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  * - For secondary canvases: points to the primary canvas's store
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+ * - Portals copy it from their parent
541
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  *
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- * Hooks like useNodes/useUniforms should read from primaryStore to ensure
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- * consistent shared state across all canvases sharing a renderer.
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+ * Anything shared per renderer rather than per canvas (e.g. @react-three/tsl's resources)
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+ * resolves through it.
544
482
  */
545
483
  primaryStore: RootStore
546
484
  /** @deprecated Use `renderer` instead. The instance of the renderer (typed as WebGLRenderer for backwards compat) */
@@ -603,24 +541,10 @@ interface RootState {
603
541
  setError: (error: Error | null) => void
604
542
  /** Current error state (null when no error) */
605
543
  error: Error | null
606
- /** Global TSL uniform nodes - root-level uniforms + scoped sub-objects. Use useUniforms() hook */
607
- uniforms: UniformStore
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- /** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
609
- nodes: Record<string, any>
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- /** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
611
- buffers: BufferStore
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- /** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
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- gpuStorage: StorageStore
614
544
  /** Global Texture registry (key → Texture, usually keyed by URL) - use useTextures() hook for access + lifecycle */
615
545
  textures: Map<string, THREE$1.Texture>
616
546
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
617
547
  _textureRefs: Map<string, number>
618
- /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
619
- renderPipeline: ThreeRenderPipeline | null
620
- /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
621
- passes: Record<string, any>
622
- /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
623
- _hmrVersion: number
624
548
  /** Internal: whether setSize() has taken ownership of canvas dimensions */
625
549
  _sizeImperative: boolean
626
550
  /** Internal: stored size props from Canvas for reset functionality */
@@ -706,12 +630,19 @@ type DefaultRendererProps = {
706
630
  */
707
631
  interface CanvasSchedulerConfig {
708
632
  /**
709
- * Render this canvas after another canvas completes.
710
- * Pass the `id` of another canvas.
633
+ * Run this Canvas root before the referenced Canvas root id(s).
711
634
  */
712
- after?: string
635
+ before?: string | string[]
713
636
  /**
714
- * Limit this canvas's render rate (frames per second).
637
+ * Run this Canvas root after the referenced Canvas root id(s).
638
+ */
639
+ after?: string | string[]
640
+ /**
641
+ * Numeric root order. Lower values run first.
642
+ */
643
+ order?: number
644
+ /**
645
+ * Limit this Canvas's default render job (frames per second).
715
646
  */
716
647
  fps?: number
717
648
  }
@@ -798,14 +729,17 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
798
729
  performance?: Partial<Omit<Performance, 'regress'>>
799
730
  /** Target pixel ratio. Can clamp between a range: `[min, max]` */
800
731
  dpr?: Dpr
801
- /** Props that go into the default raycaster */
802
- raycaster?: Partial<THREE$1.Raycaster>
732
+ /**
733
+ * Props that go into the default raycaster. `params` is merged into the raycaster's defaults,
734
+ * so a single threshold can be set: `raycaster={{ params: { Points: { threshold: 0.2 } } }}`.
735
+ */
736
+ raycaster?: Partial<Omit<THREE$1.Raycaster, 'params'>> & { params?: Partial<THREE$1.RaycasterParameters> }
803
737
  /** A `THREE.Scene` instance or props that go into the default scene */
804
738
  scene?: THREE$1.Scene | Partial<THREE$1.Scene>
805
739
  /** A `THREE.Camera` instance or props that go into the default camera */
806
740
  camera?: CameraProps
807
741
  /** An R3F event manager to manage elements' pointer events */
808
- events?: (store: RootStore) => EventManager<HTMLElement>
742
+ events?: (store: RootStore) => EventManager<Element>
809
743
  /** Callback after the canvas has rendered (but not yet committed) */
810
744
  onCreated?: (state: RootState) => void
811
745
  /** Response for pointer clicks that have missed any target */
@@ -894,7 +828,6 @@ type InstanceProps<T = any, P = any> = ArgsProp<P> & {
894
828
  object?: T
895
829
  dispose?: null
896
830
  attach?: AttachType<T>
897
- onUpdate?: (self: T) => void
898
831
  }
899
832
 
900
833
  interface Instance<O = any> {
@@ -1034,7 +967,7 @@ interface CanvasProps
1034
967
  */
1035
968
  resize?: Options
1036
969
  /** The target where events are being subscribed to, default: the div that wraps canvas */
1037
- eventSource?: HTMLElement | React$1.RefObject<HTMLElement | null>
970
+ eventSource?: Element | React$1.RefObject<Element | null>
1038
971
  /** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
1039
972
  eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
1040
973
  /** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
@@ -1142,202 +1075,6 @@ interface LegacyRootState extends Omit<RootState, 'renderer' | 'internal'> {
1142
1075
 
1143
1076
  type RenderTargetOptions = RenderTargetOptions$1
1144
1077
 
1145
- //* Global Types ==============================
1146
-
1147
- declare global {
1148
- /**
1149
- * Uniform node type.
1150
- *
1151
- * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1152
- * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1153
- * exported type globally — so R3F's ~58 references resolved to an approximation that was
1154
- * missing members three actually ships (`setName` among them) and had drifted to the wrong
1155
- * arity when three made `UniformNode` two-parameter.
1156
- *
1157
- * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1158
- * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1159
- * ergonomics. The result is three's structural type, so members stay in sync with the
1160
- * installed three instead of needing to be mirrored by hand.
1161
- */
1162
- type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1163
-
1164
- /**
1165
- * ShaderCallable - the return type of Fn()
1166
- * A callable shader function node that can be invoked with parameters.
1167
- * The function returns a ShaderNodeObject when called.
1168
- *
1169
- * @example
1170
- * ```tsx
1171
- * // Define a shader function
1172
- * const blendColorFn = Fn(([color1, color2, factor]) => {
1173
- * return mix(color1, color2, factor)
1174
- * })
1175
- *
1176
- * // Type when retrieving from nodes store
1177
- * const { blendColorFn } = nodes as { blendColorFn: ShaderCallable }
1178
- *
1179
- * // Or with specific return type
1180
- * const { myFn } = nodes as { myFn: ShaderCallable<THREE.Node> }
1181
- * ```
1182
- */
1183
- type ShaderCallable<R extends Node = Node> = ((...params: unknown[]) => ShaderNodeObject<R>) & Node
1184
-
1185
- /**
1186
- * ShaderNodeRef - a ShaderNodeObject wrapper around a Node
1187
- * This is the common return type for TSL operations (add, mul, sin, etc.)
1188
- *
1189
- * @example
1190
- * ```tsx
1191
- * const { wobble } = nodes as { wobble: ShaderNodeRef }
1192
- * ```
1193
- */
1194
- type ShaderNodeRef<T extends Node = Node> = ShaderNodeObject<T>
1195
-
1196
- /**
1197
- * TSLNodeType - Union of all common TSL node types
1198
- * Used by ScopedStore to properly type node access from the store.
1199
- *
1200
- * Includes:
1201
- * - Node: base Three.js node type
1202
- * - ShaderCallable: function nodes created with Fn()
1203
- * - ShaderNodeObject: wrapped nodes from TSL operations (sin, mul, mix, etc.)
1204
- *
1205
- * @example
1206
- * ```tsx
1207
- * // In useLocalNodes, nodes are typed as TSLNodeType
1208
- * const { positionNode, blendColorFn } = useLocalNodes(({ nodes }) => ({
1209
- * positionNode: nodes.myPosition, // Works - Node is in union
1210
- * blendColorFn: nodes.myFn, // Works - ShaderCallable is in union
1211
- * }))
1212
- *
1213
- * // Can narrow with type guard or assertion when needed
1214
- * if (typeof blendColorFn === 'function') {
1215
- * blendColorFn(someColor, 0.5)
1216
- * }
1217
- * ```
1218
- */
1219
- type TSLNodeType = Node | ShaderCallable<Node> | ShaderNodeObject<Node>
1220
-
1221
- /** Flat record of uniform nodes (no nested scopes) */
1222
- type UniformRecord<T extends UniformNode = UniformNode> = Record<string, T>
1223
-
1224
- /**
1225
- * Uniform store that can contain both root-level uniforms and scoped uniform objects
1226
- * Used by state.uniforms which has structure like:
1227
- * { uTime: UniformNode, player: { uHealth: UniformNode }, enemy: { uHealth: UniformNode } }
1228
- */
1229
- type UniformStore = Record<string, UniformNode | UniformRecord>
1230
-
1231
- /**
1232
- * Helper to safely access a uniform node from the store.
1233
- * Use this when accessing state.uniforms to get proper typing.
1234
- * @example
1235
- * const uTime = uniforms.uTime as UniformNode<number>
1236
- * const uColor = uniforms.uColor as UniformNode<import('three/webgpu').Color>
1237
- */
1238
- type GetUniform<T = unknown> = UniformNode<T>
1239
-
1240
- /**
1241
- * Acceptable input values for useUniforms - raw values that get converted to UniformNodes
1242
- * Supports:
1243
- * - Primitives: number, string (color), boolean
1244
- * - Three.js types: Color, Vector2/3/4, Matrix3/4, Euler, Quaternion
1245
- * - Plain objects: { x, y, z, w } converted to vectors
1246
- * - TSL nodes: color(), vec3(), float() for type casting
1247
- * - UniformNode: existing uniforms (reused as-is)
1248
- */
1249
- type UniformValue =
1250
- | number
1251
- | string
1252
- | boolean
1253
- | three_webgpu.Color
1254
- | three_webgpu.Vector2
1255
- | three_webgpu.Vector3
1256
- | three_webgpu.Vector4
1257
- | three_webgpu.Matrix3
1258
- | three_webgpu.Matrix4
1259
- | three_webgpu.Euler
1260
- | three_webgpu.Quaternion
1261
- | { x: number; y?: number; z?: number; w?: number } // Plain objects converted to vectors
1262
- | { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
1263
- | Node // TSL nodes like color(), vec3(), float() for type casting
1264
- | UniformNode
1265
-
1266
- /** Input record for useUniforms - accepts raw values or UniformNodes */
1267
- type UniformInputRecord = Record<string, UniformValue>
1268
- }
1269
-
1270
- //* Module Augmentation ==============================
1271
-
1272
- declare module 'three/tsl' {
1273
- /**
1274
- * Fn with array parameter destructuring
1275
- * @example Fn(([uv, skew]) => { ... })
1276
- */
1277
- export function Fn<R extends Node = Node>(
1278
- jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
1279
- ): ShaderCallable<R>
1280
-
1281
- /**
1282
- * Fn with object parameter destructuring
1283
- * @example Fn(({ color, intensity }) => { ... })
1284
- */
1285
- export function Fn<T extends Record<string, unknown>, R extends Node = Node>(
1286
- jsFunc: (inputs: T) => ShaderNodeObject<R>,
1287
- ): ShaderCallable<R>
1288
-
1289
- /**
1290
- * Fn with array params + layout
1291
- * @example Fn(([a, b]) => { ... }, { layout: [...] })
1292
- */
1293
- export function Fn<R extends Node = Node>(
1294
- jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
1295
- layout: { layout?: unknown },
1296
- ): ShaderCallable<R>
1297
-
1298
- /**
1299
- * Fn with object params + layout
1300
- */
1301
- export function Fn<T extends Record<string, unknown>, R extends Node = Node>(
1302
- jsFunc: (inputs: T) => ShaderNodeObject<R>,
1303
- layout: { layout?: unknown },
1304
- ): ShaderCallable<R>
1305
- }
1306
-
1307
- declare global {
1308
- /**
1309
- * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1310
- * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1311
- * is r185, so the new name is the only one.
1312
- */
1313
- type ThreeRenderPipeline = three_webgpu.RenderPipeline
1314
-
1315
- /** Pass record - stores TSL pass nodes for render pipeline */
1316
- type PassRecord = Record<string, any>
1317
-
1318
- /** Setup callback - runs first to configure MRT, create additional passes */
1319
- type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
1320
-
1321
- /** Main callback - runs second to configure outputNode, create effect passes */
1322
- type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
1323
-
1324
- /** Return type for useRenderPipeline hook */
1325
- interface UseRenderPipelineReturn {
1326
- /** Current passes from state */
1327
- passes: PassRecord
1328
- /** RenderPipeline instance (null if not initialized) */
1329
- renderPipeline: ThreeRenderPipeline | null
1330
- /** Clear all passes from state */
1331
- clearPasses: () => void
1332
- /** Reset RenderPipeline entirely (clears PP + passes) */
1333
- reset: () => void
1334
- /** Re-run setup/main callbacks with current closure values */
1335
- rebuild: () => void
1336
- /** True when RenderPipeline is configured and ready */
1337
- isReady: boolean
1338
- }
1339
- }
1340
-
1341
1078
  type MutableOrReadonlyParameters<T extends (...args: any) => any> = Parameters<T> | Readonly<Parameters<T>>
1342
1079
 
1343
1080
  interface MathRepresentation {
@@ -1414,10 +1151,11 @@ type TSLNodeInput = { nodeType?: string | null; uuid?: string } | null
1414
1151
 
1415
1152
  /**
1416
1153
  * For node material properties (colorNode, positionNode, etc.), accept broader types
1417
- * since @types/three has broken inheritance for TSL node subclasses.
1154
+ * since @types/three has broken inheritance for TSL node subclasses. NodeClass requires
1155
+ * `nodeType`, so this structural key test remains neutral to the selected Three entry.
1418
1156
  */
1419
1157
  type NodeProps<P> = {
1420
- [K in keyof P as P[K] extends Node | null ? K : never]?: TSLNodeInput
1158
+ [K in keyof P as NonNullable<P[K]> extends { nodeType: string | null } ? K : never]?: TSLNodeInput
1421
1159
  }
1422
1160
 
1423
1161
  interface ReactProps<P> {
@@ -1438,11 +1176,29 @@ type ThreeToJSXElements<T extends Record<string, any>> = {
1438
1176
  [K in keyof T & string as Uncapitalize<K>]: T[K] extends ConstructorRepresentation ? ThreeElement<T[K]> : never
1439
1177
  }
1440
1178
 
1179
+ /** Method names of Object3D, excluded from the `primitive` element's typed props. */
1180
+ type Object3DMethod = NonNullable<
1181
+ {
1182
+ [K in keyof Object3D]-?: Object3D[K] extends (...args: any[]) => any ? K : never
1183
+ }[keyof Object3D]
1184
+ >
1185
+
1441
1186
  type ThreeExports = typeof import('three') & typeof import('three/webgpu')
1442
1187
  type ThreeElementsImpl = ThreeToJSXElements<ThreeExports>
1443
1188
 
1444
1189
  interface ThreeElements extends Omit<ThreeElementsImpl, 'audio' | 'source' | 'line' | 'path'> {
1445
- primitive: Omit<ThreeElement<any>, 'args'> & { object: object }
1190
+ /**
1191
+ * `primitive` wraps a pre-existing object, so its props cannot be derived from one class.
1192
+ * Events are typed from `EventHandlers` (`onClick={(e) => ...}` infers `e`), the ref is
1193
+ * untyped, and any other prop is accepted and applied to the object by name. Object3D's own
1194
+ * methods are left out of the typed surface: they return `this`, so a subclass element's
1195
+ * props (`ThreeElements['group']`) could not be spread onto a primitive otherwise.
1196
+ */
1197
+ primitive: Omit<ThreeElement<typeof Object3D>, 'args' | 'object' | 'ref' | Object3DMethod> & {
1198
+ object: object
1199
+ ref?: React.Ref<any>
1200
+ [prop: string]: unknown
1201
+ }
1446
1202
  // Conflicts with DOM types can be accessed through a three* prefix
1447
1203
  threeAudio: ThreeElementsImpl['audio']
1448
1204
  threeSource: ThreeElementsImpl['source']
@@ -1483,6 +1239,7 @@ type three_d_Matrix3 = Matrix3;
1483
1239
  type three_d_Matrix4 = Matrix4;
1484
1240
  type three_d_MutableOrReadonlyParameters<T extends (...args: any) => any> = MutableOrReadonlyParameters<T>;
1485
1241
  type three_d_NodeProps<P> = NodeProps<P>;
1242
+ type three_d_Object3DMethod = Object3DMethod;
1486
1243
  type three_d_Quaternion = Quaternion;
1487
1244
  type three_d_RaycastableRepresentation = RaycastableRepresentation;
1488
1245
  type three_d_ReactProps<P> = ReactProps<P>;
@@ -1497,7 +1254,7 @@ type three_d_Vector3 = Vector3;
1497
1254
  type three_d_Vector4 = Vector4;
1498
1255
  type three_d_VectorRepresentation = VectorRepresentation;
1499
1256
  declare namespace three_d {
1500
- export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
1257
+ export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Object3DMethod as Object3DMethod, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
1501
1258
  }
1502
1259
 
1503
1260
  /**
@@ -1635,9 +1392,9 @@ type EnvironmentProps = {
1635
1392
  blur?: number;
1636
1393
  backgroundBlurriness?: number;
1637
1394
  backgroundIntensity?: number;
1638
- backgroundRotation?: Euler$3;
1395
+ backgroundRotation?: Euler;
1639
1396
  environmentIntensity?: number;
1640
- environmentRotation?: Euler$3;
1397
+ environmentRotation?: Euler;
1641
1398
  map?: Texture$1;
1642
1399
  preset?: PresetsType;
1643
1400
  scene?: Scene | React$1.RefObject<Scene>;
@@ -1721,7 +1478,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
1721
1478
  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
1722
1479
  declare module '@react-three/fiber' {
1723
1480
  interface ThreeElements {
1724
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1481
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1725
1482
  }
1726
1483
  }
1727
1484
  /**
@@ -1846,7 +1603,48 @@ declare function createEvents(store: RootStore): {
1846
1603
  processDeferredPointer: (event: DomEvent, pointerId: number) => void;
1847
1604
  };
1848
1605
  /** Default R3F event manager for web */
1849
- declare function createPointerEvents(store: RootStore): EventManager<HTMLElement>;
1606
+ declare function createPointerEvents(store: RootStore): EventManager<Element>;
1607
+
1608
+ interface RootExtension {
1609
+ /** Unique name. Registering the same name again replaces the entry (HMR-safe); roots it already
1610
+ * set up are not set up a second time, but get the new entry's dispose and hmr. */
1611
+ name: string;
1612
+ /**
1613
+ * Called once per root, after its renderer exists and before `onCreated` and the first frame.
1614
+ * `isLegacy` and `primaryStore` are known by then, so an extension can skip WebGL roots or defer
1615
+ * to the primary canvas. Return fields to merge into the root's state, or nothing.
1616
+ */
1617
+ setup?(store: RootStore): Partial<RootState> | void;
1618
+ /** Called when a root this extension set up unmounts. */
1619
+ dispose?(store: RootStore): void;
1620
+ /** Called when `<Canvas>` detects hot module replacement (skipped with `hmr={false}`). */
1621
+ hmr?(store: RootStore): void;
1622
+ }
1623
+ /**
1624
+ * Register an extension. It is set up on every live root immediately, and on every root created
1625
+ * afterwards. Returns a function that unregisters it: new roots are no longer set up, while roots
1626
+ * it already set up keep its state and still get its dispose when they unmount.
1627
+ */
1628
+ declare function registerRootExtension(extension: RootExtension): () => void;
1629
+ /**
1630
+ * Point a root's default render job at a different render function, or back at
1631
+ * `renderer.render(scene, camera)` with `null`.
1632
+ *
1633
+ * The default job keeps everything else: the Canvas `fps` throttle, error propagation to the error
1634
+ * boundary, and backing off when a user `useFrame(..., { phase: 'render' })` job takes over.
1635
+ */
1636
+ declare function setRenderOverride(store: RootStore, render: (() => void) | null): void;
1637
+
1638
+ /**
1639
+ * Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
1640
+ * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
1641
+ */
1642
+ declare function useStore(): RootStore;
1643
+ /**
1644
+ * Accesses R3F's internal state, containing renderer, canvas, scene, etc.
1645
+ * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
1646
+ */
1647
+ declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
1850
1648
 
1851
1649
  /**
1852
1650
  * Gets or creates a memoized loader instance from a loader constructor or returns the loader if it's already an instance.
@@ -1879,7 +1677,7 @@ declare namespace useLoader {
1879
1677
  *
1880
1678
  * @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
1881
1679
  * @param priorityOrOptions - Either a priority number (backwards compat) or options object
1882
- * @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
1680
+ * @returns Controls object with step(), stepAll(), invalidate(), pause(), resume(), isPaused, id, rootId, scheduler
1883
1681
  *
1884
1682
  * @example
1885
1683
  * // Simple priority (backwards compat)
@@ -2090,16 +1888,6 @@ declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget;
2090
1888
  declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget;
2091
1889
  declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget;
2092
1890
 
2093
- /**
2094
- * Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
2095
- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
2096
- */
2097
- declare function useStore(): RootStore;
2098
- /**
2099
- * Accesses R3F's internal state, containing renderer, canvas, scene, etc.
2100
- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
2101
- */
2102
- declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
2103
1891
  /**
2104
1892
  * Exposes an object's {@link Instance}.
2105
1893
  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#useInstanceHandle
@@ -2175,7 +1963,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
2175
1963
  * Invalidates the view, requesting a frame to be rendered.
2176
1964
  * In demand mode, this triggers the scheduler to run frames.
2177
1965
  *
2178
- * @param state - Optional root state (ignored in new scheduler, kept for backwards compat)
1966
+ * With a state argument, only that root's jobs run on the requested frames; other
1967
+ * roots on 'demand' stay idle. Without one, every registered root is invalidated.
1968
+ *
1969
+ * @param state - Optional root state; targets the invalidation at that root
2179
1970
  * @param frames - Number of frames to request (default: 1)
2180
1971
  * @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
2181
1972
  *
@@ -2186,14 +1977,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
2186
1977
  * Advances the frameloop and runs render effects.
2187
1978
  * Useful for when manually rendering via `frameloop="never"`.
2188
1979
  *
1980
+ * With a state argument, only that root is stepped. Without one, every
1981
+ * registered root is stepped for backwards compatibility.
1982
+ *
2189
1983
  * @param timestamp - The timestamp to use for this frame
2190
1984
  * @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
2191
- * @param state - Ignored (kept for backwards compat)
2192
- * @param frame - Ignored (kept for backwards compat)
1985
+ * @param state - Optional root state; targets the manual step at that root
2193
1986
  *
2194
1987
  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
2195
1988
  */
2196
- declare function advance(timestamp: number): void;
1989
+ declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
2197
1990
 
2198
1991
  /* eslint-disable @definitelytyped/no-unnecessary-generics */
2199
1992
  declare function ReactReconciler<
@@ -3238,6 +3031,7 @@ declare namespace ReactReconciler {
3238
3031
 
3239
3032
  declare function extend<T extends ConstructorRepresentation>(objects: T): React$1.ExoticComponent<ThreeElement<T>>;
3240
3033
  declare function extend<T extends Catalogue>(objects: T): void;
3034
+ declare function extend(objects: Record<string, unknown>): void;
3241
3035
  declare const reconciler: ReactReconciler.Reconciler<RootStore, Instance<any>, void, Instance<any>, never, any>;
3242
3036
 
3243
3037
  declare const isRenderer: (def: any) => boolean;
@@ -3262,6 +3056,7 @@ declare function Portal({ children, container, state }: PortalProps): JSX.Elemen
3262
3056
  declare function flushSync<R>(fn: () => R): R;
3263
3057
 
3264
3058
  declare const context: React$1.Context<RootStore>;
3059
+
3265
3060
  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3266
3061
 
3267
3062
  /**
@@ -3515,7 +3310,7 @@ declare function getInstanceProps<T = any>(pendingProps: Record<string, unknown>
3515
3310
  declare function prepare<T = any>(target: T, root: RootStore, type: string, props: Instance<T>['props']): Instance<T>;
3516
3311
  /**
3517
3312
  * Triggers an update for an instance.
3518
- * Calls onUpdate callback and invalidates the frame if necessary.
3313
+ * Invalidates the frame if the root is in demand mode.
3519
3314
  *
3520
3315
  * @param instance - Instance to invalidate
3521
3316
  */
@@ -3681,29 +3476,44 @@ declare const hasConstructor: (object: unknown) => object is {
3681
3476
  * Used to identify values that should be resolved from refs after mount.
3682
3477
  */
3683
3478
  declare const FROM_REF: unique symbol;
3479
+ /** The marker `fromRef()` returns; resolved by the reconciler in `commitMount`. */
3480
+ interface FromRefMarker<T = unknown, R = T> {
3481
+ [FROM_REF]: React$1.RefObject<T | null>;
3482
+ /** Optional transform applied to the resolved ref before assignment. */
3483
+ transform?: (value: T) => R;
3484
+ }
3684
3485
  /**
3685
3486
  * Defers prop application until the referenced object is available.
3686
3487
  * Useful for props like `target` that need sibling refs to be populated.
3687
3488
  *
3489
+ * Only top-level props on a three element are resolved: a marker nested inside another value
3490
+ * (an array, an options object) is never seen. When the prop needs the sibling *wrapped* rather
3491
+ * than assigned as-is, pass a `transform`; it runs once the ref is populated and its result is
3492
+ * what gets assigned.
3493
+ *
3688
3494
  * @param ref - React ref object to resolve at mount time
3689
- * @returns A marker value that applyProps will resolve after mount
3495
+ * @param transform - Optional mapping from the resolved object to the value the prop expects
3496
+ * @returns A marker value that the reconciler resolves after mount
3690
3497
  *
3691
3498
  * @example
3692
3499
  * const targetRef = useRef<THREE.Object3D>(null)
3693
3500
  *
3694
3501
  * <group ref={targetRef} position={[-3, -2, -15]} />
3695
3502
  * <spotLight target={fromRef(targetRef)} intensity={100} />
3503
+ *
3504
+ * @example
3505
+ * // Wrap the sibling: a node material's lightsNode needs a LightsNode, not the light itself
3506
+ * <meshPhongNodeMaterial lightsNode={fromRef(lightRef, (light) => lights([light]))} />
3696
3507
  */
3697
3508
  declare function fromRef<T>(ref: React$1.RefObject<T | null>): T;
3509
+ declare function fromRef<T, R>(ref: React$1.RefObject<T | null>, transform: (value: T) => R): R;
3698
3510
  /**
3699
3511
  * Type guard to check if a value is a fromRef marker.
3700
3512
  *
3701
3513
  * @param value - Value to check
3702
3514
  * @returns True if value is a fromRef marker
3703
3515
  */
3704
- declare function isFromRef(value: unknown): value is {
3705
- [FROM_REF]: React$1.RefObject<any>;
3706
- };
3516
+ declare function isFromRef(value: unknown): value is FromRefMarker<any, unknown>;
3707
3517
 
3708
3518
  /**
3709
3519
  * Symbol marker for mount-only method calls.
@@ -3730,7 +3540,15 @@ declare const ONCE: unique symbol;
3730
3540
  * // No arguments
3731
3541
  * <geometry center={once()} />
3732
3542
  */
3733
- declare function once<T>(...args: T[]): T;
3543
+ declare function once<A extends unknown[]>(...args: A): OnceValue<A>;
3544
+ /**
3545
+ * What `once(...args)` is typed as, so the marker is assignable to the prop it targets:
3546
+ * the single argument itself (`rotateX={once(angle)}`), the argument tuple for multi-argument
3547
+ * methods (`translate={once(x, y, z)}`), or `true` for a bare call (`center={once()}`).
3548
+ *
3549
+ * The runtime value is always the marker object; only the declared type follows the prop.
3550
+ */
3551
+ type OnceValue<A extends unknown[]> = A extends [] ? true : A extends [infer Single] ? Single : A;
3734
3552
  /**
3735
3553
  * Type guard to check if a value is a once marker.
3736
3554
  *
@@ -3747,5 +3565,5 @@ declare function isOnce(value: unknown): value is {
3747
3565
  */
3748
3566
  declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3749
3567
 
3750
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3751
- export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
3568
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, registerRootExtension, removeInteractivity, resolve, setRenderOverride, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3569
+ export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, FromRefMarker, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, Object3DMethod, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, OnceValue, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootExtension, RootState, RootStore, SetBlock, Size, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };