@react-three/fiber 10.0.0-canary.76d2134 → 10.0.0-canary.777b94d

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package/dist/legacy.d.mts CHANGED
@@ -1,16 +1,14 @@
1
1
  import * as THREE$1 from 'three';
2
- import { WebGLCubeRenderTarget, WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Node as Node$1, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Object3D, Frustum, OrthographicCamera } from 'three';
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+ import { WebGLCubeRenderTarget, WebGLRenderTarget, Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Object3D, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Frustum, OrthographicCamera } from 'three';
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  import * as React$1 from 'react';
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  import { ReactNode, Component, RefObject, JSX } from 'react';
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- import * as three_webgpu from 'three/webgpu';
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- import { WebGPURenderer as WebGPURenderer$1, Node, StorageTexture, Data3DTexture, CanvasTarget, ShaderNodeObject } from 'three/webgpu';
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+ import { WebGPURenderer as WebGPURenderer$1, CanvasTarget } from 'three/webgpu';
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  import { StoreApi } from 'zustand';
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  import { UseBoundStoreWithEqualityFn } from 'zustand/traditional';
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  import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFrameNextOptions, FrameNextControls } from '@pmndrs/scheduler';
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  export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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  import { Options } from 'react-use-measure';
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  import * as react_jsx_runtime from 'react/jsx-runtime';
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- import { ThreeElement as ThreeElement$1, Euler as Euler$2 } from '@react-three/fiber';
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  import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
15
13
 
16
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  function _mergeNamespaces(n, m) {
@@ -39,12 +37,12 @@ function _mergeNamespaces(n, m) {
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  declare const R3F_BUILD_LEGACY = true;
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  declare const R3F_BUILD_WEBGPU = false;
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39
 
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- declare const Inspector: {
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- new (): {};
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- };
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- declare const WebGPURenderer: {
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- new (): {};
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- };
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+ type Inspector = never;
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+ /** Not available on the legacy (WebGL-only) entry. */
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+ declare function loadInspector(): Promise<never>;
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+ declare class WebGPURenderer {
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+ constructor();
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+ }
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  declare const RenderTarget: any;
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@@ -59,7 +57,8 @@ var THREE = /*#__PURE__*/_mergeNamespaces({
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTarget: RenderTarget,
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  RenderTargetCompat: WebGLRenderTarget,
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- WebGPURenderer: WebGPURenderer
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+ WebGPURenderer: WebGPURenderer,
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+ loadInspector: loadInspector
63
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  }, [THREE$1]);
64
63
 
65
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  //* Utility Types ==============================
@@ -324,68 +323,6 @@ type FrameNextCallback = FrameCallback$1<RootState>
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  /** Alias for FrameNextCallback */
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  type FrameCallback = FrameNextCallback
326
325
 
327
- //* Buffer Types (useBuffers) ========================================
328
-
329
- /**
330
- * Buffer-like types for GPU compute and storage operations.
331
- * Includes raw CPU arrays, Three.js buffer attributes, and TSL buffer nodes.
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- *
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- * @example
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- * ```tsx
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- * const { positions, velocities } = useBuffers(() => ({
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- * positions: instancedArray(count, 'vec3'), // StorageBufferNode
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- * velocities: new Float32Array(count * 3), // TypedArray
338
- * }), 'particles')
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- * ```
340
- */
341
- type BufferLike =
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- | Float32Array
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- | Uint32Array
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- | Int32Array
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- | Float64Array
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- | Uint8Array
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- | Int8Array
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- | Uint16Array
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- | Int16Array
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- | THREE$1.BufferAttribute // Base class for all buffer attributes
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- | Node // TSL buffer nodes (instancedArray, storage)
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-
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- /** Flat record of buffer-like values (no nested scopes) */
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- type BufferRecord = Record<string, BufferLike>
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-
356
- /**
357
- * Buffer store that can contain both root-level buffers and scoped buffer objects.
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- * Structure: { positions: Float32Array, particles: { vel: StorageBufferNode } }
359
- */
360
- type BufferStore = Record<string, BufferLike | BufferRecord>
361
-
362
- //* Storage Types (useGPUStorage) ========================================
363
-
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- /**
365
- * GPU storage types for texture-based storage operations.
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- * Includes Three.js storage textures and TSL storage texture nodes.
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- *
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- * @example
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- * ```tsx
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- * const { heightMap } = useGPUStorage(() => ({
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- * heightMap: new StorageTexture(512, 512),
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- * }), 'terrain')
373
- * ```
374
- */
375
- type StorageLike =
376
- | StorageTexture // GPU storage texture
377
- | Data3DTexture // 3D texture (can be used as storage)
378
- | Node // TSL storage texture nodes (storageTexture)
379
-
380
- /** Flat record of storage-like values (no nested scopes) */
381
- type StorageRecord = Record<string, StorageLike>
382
-
383
- /**
384
- * Storage store that can contain both root-level storage and scoped storage objects.
385
- * Structure: { heightMap: StorageTexture, terrain: { normal: StorageTextureNode } }
386
- */
387
- type StorageStore = Record<string, StorageLike | StorageRecord>
388
-
389
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  //* Renderer Types ========================================
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  /** Default renderer type - union of WebGL and WebGPU renderers */
@@ -485,6 +422,12 @@ interface InternalState {
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  actualRenderer: R3FRenderer
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  /** Global scheduler reference (for useFrame hook) */
487
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  scheduler: SchedulerApi | null
425
+ /**
426
+ * Replaces `renderer.render(scene, camera)` in the default render job when set. Set it with
427
+ * `setRenderOverride(store, fn)`; the job keeps its fps throttle, error handling and user
428
+ * render-phase takeover. Used by `useRenderPipeline`.
429
+ */
430
+ renderOverride?: (() => void) | null
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  /** This root's unique ID in the global scheduler */
489
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  rootId?: string
490
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  /** Function to unregister this root from the global scheduler */
@@ -492,11 +435,28 @@ interface InternalState {
492
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  /** Container for child attachment (scene for root, original container for portals) */
493
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  container?: THREE$1.Object3D
494
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  /**
495
- * CanvasTarget for multi-canvas WebGPU rendering.
496
- * Created for all WebGPU canvases to support renderer sharing.
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+ * The CanvasTarget this root sizes and renders through.
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+ *
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+ * A primary (`<Canvas id>`) owns the renderer's default target -- the one three itself built
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+ * around the canvas element -- so sizing it is sizing the renderer. A secondary owns a target
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+ * R3F created for its own element. Either way there is exactly one target per canvas element,
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+ * and the canvas-target job makes it the renderer's active one before this root renders.
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+ * Absent on WebGL and on an id-less WebGPU canvas, where the renderer is sized directly.
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  * @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
498
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  */
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447
  canvasTarget?: CanvasTarget
448
+ /**
449
+ * Set when this root's canvas target has been resized and the backend's cached render pass
450
+ * descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
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+ *
452
+ * Flushed by the canvas-target job in the `start` phase, which is the only place this root's
453
+ * target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
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+ * whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
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+ * invalidate some other canvas's descriptor instead.
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+ *
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+ * @see https://github.com/pmndrs/react-three-fiber/issues/3847
458
+ */
459
+ canvasTargetSizeDirty?: boolean
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  /**
501
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  * Whether multi-canvas rendering is active.
502
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  * True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
@@ -535,12 +495,13 @@ interface RootState {
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  /** Get current state */
536
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  get: StoreApi<RootState>['getState']
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  /**
538
- * Reference to the authoritative store for shared TSL resources (uniforms, nodes, etc).
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+ * The store of the canvas that owns this root's renderer.
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  * - For primary/independent canvases: points to its own store (self-reference)
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  * - For secondary canvases: points to the primary canvas's store
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+ * - Portals copy it from their parent
541
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  *
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- * Hooks like useNodes/useUniforms should read from primaryStore to ensure
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- * consistent shared state across all canvases sharing a renderer.
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+ * Anything shared per renderer rather than per canvas (e.g. @react-three/tsl's resources)
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+ * resolves through it.
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  */
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  primaryStore: RootStore
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  /** @deprecated Use `renderer` instead. The instance of the renderer (typed as WebGLRenderer for backwards compat) */
@@ -603,24 +564,10 @@ interface RootState {
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  setError: (error: Error | null) => void
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  /** Current error state (null when no error) */
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  error: Error | null
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- /** Global TSL uniform nodes - root-level uniforms + scoped sub-objects. Use useUniforms() hook */
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- uniforms: UniformStore
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- /** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
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- nodes: Record<string, any>
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- /** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
611
- buffers: BufferStore
612
- /** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
613
- gpuStorage: StorageStore
614
567
  /** Global Texture registry (key → Texture, usually keyed by URL) - use useTextures() hook for access + lifecycle */
615
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  textures: Map<string, THREE$1.Texture>
616
569
  /** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
617
570
  _textureRefs: Map<string, number>
618
- /** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
619
- renderPipeline: ThreeRenderPipeline | null
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- /** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
621
- passes: Record<string, any>
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- /** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
623
- _hmrVersion: number
624
571
  /** Internal: whether setSize() has taken ownership of canvas dimensions */
625
572
  _sizeImperative: boolean
626
573
  /** Internal: stored size props from Canvas for reset functionality */
@@ -706,12 +653,19 @@ type DefaultRendererProps = {
706
653
  */
707
654
  interface CanvasSchedulerConfig {
708
655
  /**
709
- * Render this canvas after another canvas completes.
710
- * Pass the `id` of another canvas.
656
+ * Run this Canvas root before the referenced Canvas root id(s).
711
657
  */
712
- after?: string
658
+ before?: string | string[]
713
659
  /**
714
- * Limit this canvas's render rate (frames per second).
660
+ * Run this Canvas root after the referenced Canvas root id(s).
661
+ */
662
+ after?: string | string[]
663
+ /**
664
+ * Numeric root order. Lower values run first.
665
+ */
666
+ order?: number
667
+ /**
668
+ * Limit this Canvas's default render job (frames per second).
715
669
  */
716
670
  fps?: number
717
671
  }
@@ -798,14 +752,17 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
798
752
  performance?: Partial<Omit<Performance, 'regress'>>
799
753
  /** Target pixel ratio. Can clamp between a range: `[min, max]` */
800
754
  dpr?: Dpr
801
- /** Props that go into the default raycaster */
802
- raycaster?: Partial<THREE$1.Raycaster>
755
+ /**
756
+ * Props that go into the default raycaster. `params` is merged into the raycaster's defaults,
757
+ * so a single threshold can be set: `raycaster={{ params: { Points: { threshold: 0.2 } } }}`.
758
+ */
759
+ raycaster?: Partial<Omit<THREE$1.Raycaster, 'params'>> & { params?: Partial<THREE$1.RaycasterParameters> }
803
760
  /** A `THREE.Scene` instance or props that go into the default scene */
804
761
  scene?: THREE$1.Scene | Partial<THREE$1.Scene>
805
762
  /** A `THREE.Camera` instance or props that go into the default camera */
806
763
  camera?: CameraProps
807
764
  /** An R3F event manager to manage elements' pointer events */
808
- events?: (store: RootStore) => EventManager<HTMLElement>
765
+ events?: (store: RootStore) => EventManager<Element>
809
766
  /** Callback after the canvas has rendered (but not yet committed) */
810
767
  onCreated?: (state: RootState) => void
811
768
  /** Response for pointer clicks that have missed any target */
@@ -894,7 +851,6 @@ type InstanceProps<T = any, P = any> = ArgsProp<P> & {
894
851
  object?: T
895
852
  dispose?: null
896
853
  attach?: AttachType<T>
897
- onUpdate?: (self: T) => void
898
854
  }
899
855
 
900
856
  interface Instance<O = any> {
@@ -1034,7 +990,7 @@ interface CanvasProps
1034
990
  */
1035
991
  resize?: Options
1036
992
  /** The target where events are being subscribed to, default: the div that wraps canvas */
1037
- eventSource?: HTMLElement | React$1.RefObject<HTMLElement | null>
993
+ eventSource?: Element | React$1.RefObject<Element | null>
1038
994
  /** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
1039
995
  eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
1040
996
  /** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
@@ -1142,202 +1098,6 @@ interface LegacyRootState extends Omit<RootState, 'renderer' | 'internal'> {
1142
1098
 
1143
1099
  type RenderTargetOptions = RenderTargetOptions$1
1144
1100
 
1145
- //* Global Types ==============================
1146
-
1147
- declare global {
1148
- /**
1149
- * Uniform node type.
1150
- *
1151
- * This is three's own `UniformNode`, not a re-declaration of it. It previously was a
1152
- * hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
1153
- * exported type globally — so R3F's ~58 references resolved to an approximation that was
1154
- * missing members three actually ships (`setName` among them) and had drifted to the wrong
1155
- * arity when three made `UniformNode` two-parameter.
1156
- *
1157
- * three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
1158
- * so the node type is fixed to `unknown` and the single parameter is kept for call-site
1159
- * ergonomics. The result is three's structural type, so members stay in sync with the
1160
- * installed three instead of needing to be mirrored by hand.
1161
- */
1162
- type UniformNode<T = unknown> = three_webgpu.UniformNode<unknown, T>
1163
-
1164
- /**
1165
- * ShaderCallable - the return type of Fn()
1166
- * A callable shader function node that can be invoked with parameters.
1167
- * The function returns a ShaderNodeObject when called.
1168
- *
1169
- * @example
1170
- * ```tsx
1171
- * // Define a shader function
1172
- * const blendColorFn = Fn(([color1, color2, factor]) => {
1173
- * return mix(color1, color2, factor)
1174
- * })
1175
- *
1176
- * // Type when retrieving from nodes store
1177
- * const { blendColorFn } = nodes as { blendColorFn: ShaderCallable }
1178
- *
1179
- * // Or with specific return type
1180
- * const { myFn } = nodes as { myFn: ShaderCallable<THREE.Node> }
1181
- * ```
1182
- */
1183
- type ShaderCallable<R extends Node = Node> = ((...params: unknown[]) => ShaderNodeObject<R>) & Node
1184
-
1185
- /**
1186
- * ShaderNodeRef - a ShaderNodeObject wrapper around a Node
1187
- * This is the common return type for TSL operations (add, mul, sin, etc.)
1188
- *
1189
- * @example
1190
- * ```tsx
1191
- * const { wobble } = nodes as { wobble: ShaderNodeRef }
1192
- * ```
1193
- */
1194
- type ShaderNodeRef<T extends Node = Node> = ShaderNodeObject<T>
1195
-
1196
- /**
1197
- * TSLNodeType - Union of all common TSL node types
1198
- * Used by ScopedStore to properly type node access from the store.
1199
- *
1200
- * Includes:
1201
- * - Node: base Three.js node type
1202
- * - ShaderCallable: function nodes created with Fn()
1203
- * - ShaderNodeObject: wrapped nodes from TSL operations (sin, mul, mix, etc.)
1204
- *
1205
- * @example
1206
- * ```tsx
1207
- * // In useLocalNodes, nodes are typed as TSLNodeType
1208
- * const { positionNode, blendColorFn } = useLocalNodes(({ nodes }) => ({
1209
- * positionNode: nodes.myPosition, // Works - Node is in union
1210
- * blendColorFn: nodes.myFn, // Works - ShaderCallable is in union
1211
- * }))
1212
- *
1213
- * // Can narrow with type guard or assertion when needed
1214
- * if (typeof blendColorFn === 'function') {
1215
- * blendColorFn(someColor, 0.5)
1216
- * }
1217
- * ```
1218
- */
1219
- type TSLNodeType = Node | ShaderCallable<Node> | ShaderNodeObject<Node>
1220
-
1221
- /** Flat record of uniform nodes (no nested scopes) */
1222
- type UniformRecord<T extends UniformNode = UniformNode> = Record<string, T>
1223
-
1224
- /**
1225
- * Uniform store that can contain both root-level uniforms and scoped uniform objects
1226
- * Used by state.uniforms which has structure like:
1227
- * { uTime: UniformNode, player: { uHealth: UniformNode }, enemy: { uHealth: UniformNode } }
1228
- */
1229
- type UniformStore = Record<string, UniformNode | UniformRecord>
1230
-
1231
- /**
1232
- * Helper to safely access a uniform node from the store.
1233
- * Use this when accessing state.uniforms to get proper typing.
1234
- * @example
1235
- * const uTime = uniforms.uTime as UniformNode<number>
1236
- * const uColor = uniforms.uColor as UniformNode<import('three/webgpu').Color>
1237
- */
1238
- type GetUniform<T = unknown> = UniformNode<T>
1239
-
1240
- /**
1241
- * Acceptable input values for useUniforms - raw values that get converted to UniformNodes
1242
- * Supports:
1243
- * - Primitives: number, string (color), boolean
1244
- * - Three.js types: Color, Vector2/3/4, Matrix3/4, Euler, Quaternion
1245
- * - Plain objects: { x, y, z, w } converted to vectors
1246
- * - TSL nodes: color(), vec3(), float() for type casting
1247
- * - UniformNode: existing uniforms (reused as-is)
1248
- */
1249
- type UniformValue =
1250
- | number
1251
- | string
1252
- | boolean
1253
- | three_webgpu.Color
1254
- | three_webgpu.Vector2
1255
- | three_webgpu.Vector3
1256
- | three_webgpu.Vector4
1257
- | three_webgpu.Matrix3
1258
- | three_webgpu.Matrix4
1259
- | three_webgpu.Euler
1260
- | three_webgpu.Quaternion
1261
- | { x: number; y?: number; z?: number; w?: number } // Plain objects converted to vectors
1262
- | { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
1263
- | Node // TSL nodes like color(), vec3(), float() for type casting
1264
- | UniformNode
1265
-
1266
- /** Input record for useUniforms - accepts raw values or UniformNodes */
1267
- type UniformInputRecord = Record<string, UniformValue>
1268
- }
1269
-
1270
- //* Module Augmentation ==============================
1271
-
1272
- declare module 'three/tsl' {
1273
- /**
1274
- * Fn with array parameter destructuring
1275
- * @example Fn(([uv, skew]) => { ... })
1276
- */
1277
- export function Fn<R extends Node = Node>(
1278
- jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
1279
- ): ShaderCallable<R>
1280
-
1281
- /**
1282
- * Fn with object parameter destructuring
1283
- * @example Fn(({ color, intensity }) => { ... })
1284
- */
1285
- export function Fn<T extends Record<string, unknown>, R extends Node = Node>(
1286
- jsFunc: (inputs: T) => ShaderNodeObject<R>,
1287
- ): ShaderCallable<R>
1288
-
1289
- /**
1290
- * Fn with array params + layout
1291
- * @example Fn(([a, b]) => { ... }, { layout: [...] })
1292
- */
1293
- export function Fn<R extends Node = Node>(
1294
- jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
1295
- layout: { layout?: unknown },
1296
- ): ShaderCallable<R>
1297
-
1298
- /**
1299
- * Fn with object params + layout
1300
- */
1301
- export function Fn<T extends Record<string, unknown>, R extends Node = Node>(
1302
- jsFunc: (inputs: T) => ShaderNodeObject<R>,
1303
- layout: { layout?: unknown },
1304
- ): ShaderCallable<R>
1305
- }
1306
-
1307
- declare global {
1308
- /**
1309
- * three's own render pipeline type. Named here so the rest of R3F refers to three's shape
1310
- * rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
1311
- * is r185, so the new name is the only one.
1312
- */
1313
- type ThreeRenderPipeline = three_webgpu.RenderPipeline
1314
-
1315
- /** Pass record - stores TSL pass nodes for render pipeline */
1316
- type PassRecord = Record<string, any>
1317
-
1318
- /** Setup callback - runs first to configure MRT, create additional passes */
1319
- type RenderPipelineSetupCallback = (state: RootState) => PassRecord | void
1320
-
1321
- /** Main callback - runs second to configure outputNode, create effect passes */
1322
- type RenderPipelineMainCallback = (state: RootState) => PassRecord | void
1323
-
1324
- /** Return type for useRenderPipeline hook */
1325
- interface UseRenderPipelineReturn {
1326
- /** Current passes from state */
1327
- passes: PassRecord
1328
- /** RenderPipeline instance (null if not initialized) */
1329
- renderPipeline: ThreeRenderPipeline | null
1330
- /** Clear all passes from state */
1331
- clearPasses: () => void
1332
- /** Reset RenderPipeline entirely (clears PP + passes) */
1333
- reset: () => void
1334
- /** Re-run setup/main callbacks with current closure values */
1335
- rebuild: () => void
1336
- /** True when RenderPipeline is configured and ready */
1337
- isReady: boolean
1338
- }
1339
- }
1340
-
1341
1101
  type MutableOrReadonlyParameters<T extends (...args: any) => any> = Parameters<T> | Readonly<Parameters<T>>
1342
1102
 
1343
1103
  interface MathRepresentation {
@@ -1414,10 +1174,11 @@ type TSLNodeInput = { nodeType?: string | null; uuid?: string } | null
1414
1174
 
1415
1175
  /**
1416
1176
  * For node material properties (colorNode, positionNode, etc.), accept broader types
1417
- * since @types/three has broken inheritance for TSL node subclasses.
1177
+ * since @types/three has broken inheritance for TSL node subclasses. NodeClass requires
1178
+ * `nodeType`, so this structural key test remains neutral to the selected Three entry.
1418
1179
  */
1419
1180
  type NodeProps<P> = {
1420
- [K in keyof P as P[K] extends Node$1 | null ? K : never]?: TSLNodeInput
1181
+ [K in keyof P as NonNullable<P[K]> extends { nodeType: string | null } ? K : never]?: TSLNodeInput
1421
1182
  }
1422
1183
 
1423
1184
  interface ReactProps<P> {
@@ -1438,11 +1199,29 @@ type ThreeToJSXElements<T extends Record<string, any>> = {
1438
1199
  [K in keyof T & string as Uncapitalize<K>]: T[K] extends ConstructorRepresentation ? ThreeElement<T[K]> : never
1439
1200
  }
1440
1201
 
1202
+ /** Method names of Object3D, excluded from the `primitive` element's typed props. */
1203
+ type Object3DMethod = NonNullable<
1204
+ {
1205
+ [K in keyof Object3D]-?: Object3D[K] extends (...args: any[]) => any ? K : never
1206
+ }[keyof Object3D]
1207
+ >
1208
+
1441
1209
  type ThreeExports = typeof THREE
1442
1210
  type ThreeElementsImpl = ThreeToJSXElements<ThreeExports>
1443
1211
 
1444
1212
  interface ThreeElements extends Omit<ThreeElementsImpl, 'audio' | 'source' | 'line' | 'path'> {
1445
- primitive: Omit<ThreeElement<any>, 'args'> & { object: object }
1213
+ /**
1214
+ * `primitive` wraps a pre-existing object, so its props cannot be derived from one class.
1215
+ * Events are typed from `EventHandlers` (`onClick={(e) => ...}` infers `e`), the ref is
1216
+ * untyped, and any other prop is accepted and applied to the object by name. Object3D's own
1217
+ * methods are left out of the typed surface: they return `this`, so a subclass element's
1218
+ * props (`ThreeElements['group']`) could not be spread onto a primitive otherwise.
1219
+ */
1220
+ primitive: Omit<ThreeElement<typeof Object3D>, 'args' | 'object' | 'ref' | Object3DMethod> & {
1221
+ object: object
1222
+ ref?: React.Ref<any>
1223
+ [prop: string]: unknown
1224
+ }
1446
1225
  // Conflicts with DOM types can be accessed through a three* prefix
1447
1226
  threeAudio: ThreeElementsImpl['audio']
1448
1227
  threeSource: ThreeElementsImpl['source']
@@ -1483,6 +1262,7 @@ type three_d_Matrix3 = Matrix3;
1483
1262
  type three_d_Matrix4 = Matrix4;
1484
1263
  type three_d_MutableOrReadonlyParameters<T extends (...args: any) => any> = MutableOrReadonlyParameters<T>;
1485
1264
  type three_d_NodeProps<P> = NodeProps<P>;
1265
+ type three_d_Object3DMethod = Object3DMethod;
1486
1266
  type three_d_Quaternion = Quaternion;
1487
1267
  type three_d_RaycastableRepresentation = RaycastableRepresentation;
1488
1268
  type three_d_ReactProps<P> = ReactProps<P>;
@@ -1497,7 +1277,7 @@ type three_d_Vector3 = Vector3;
1497
1277
  type three_d_Vector4 = Vector4;
1498
1278
  type three_d_VectorRepresentation = VectorRepresentation;
1499
1279
  declare namespace three_d {
1500
- export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
1280
+ export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Object3DMethod as Object3DMethod, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
1501
1281
  }
1502
1282
 
1503
1283
  /**
@@ -1635,9 +1415,9 @@ type EnvironmentProps = {
1635
1415
  blur?: number;
1636
1416
  backgroundBlurriness?: number;
1637
1417
  backgroundIntensity?: number;
1638
- backgroundRotation?: Euler$2;
1418
+ backgroundRotation?: Euler;
1639
1419
  environmentIntensity?: number;
1640
- environmentRotation?: Euler$2;
1420
+ environmentRotation?: Euler;
1641
1421
  map?: Texture$1;
1642
1422
  preset?: PresetsType;
1643
1423
  scene?: Scene | React$1.RefObject<Scene>;
@@ -1721,7 +1501,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
1721
1501
  declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
1722
1502
  declare module '@react-three/fiber' {
1723
1503
  interface ThreeElements {
1724
- groundProjectedEnvImpl: ThreeElement$1<typeof GroundedSkybox>;
1504
+ groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
1725
1505
  }
1726
1506
  }
1727
1507
  /**
@@ -1846,7 +1626,43 @@ declare function createEvents(store: RootStore): {
1846
1626
  processDeferredPointer: (event: DomEvent, pointerId: number) => void;
1847
1627
  };
1848
1628
  /** Default R3F event manager for web */
1849
- declare function createPointerEvents(store: RootStore): EventManager<HTMLElement>;
1629
+ declare function createPointerEvents(store: RootStore): EventManager<Element>;
1630
+
1631
+ interface RootExtension {
1632
+ /** Unique name. Registering the same name again replaces the entry (HMR-safe); roots it already
1633
+ * set up are not set up a second time, but get the new entry's dispose and hmr. */
1634
+ name: string;
1635
+ /**
1636
+ * Called once per root, after its renderer exists and before `onCreated` and the first frame.
1637
+ * `isLegacy` and `primaryStore` are known by then, so an extension can skip WebGL roots or defer
1638
+ * to the primary canvas. Return fields to merge into the root's state, or nothing.
1639
+ */
1640
+ setup?(store: RootStore): Partial<RootState> | void;
1641
+ /** Called when a root this extension set up unmounts. */
1642
+ dispose?(store: RootStore): void;
1643
+ /** Called when `<Canvas>` detects hot module replacement (skipped with `hmr={false}`). */
1644
+ hmr?(store: RootStore): void;
1645
+ }
1646
+ /**
1647
+ * Register an extension. It is set up on every live root immediately, and on every root created
1648
+ * afterwards. Returns a function that unregisters it: new roots are no longer set up, while roots
1649
+ * it already set up keep its state and still get its dispose when they unmount.
1650
+ */
1651
+ declare function registerRootExtension(extension: RootExtension): () => void;
1652
+ /**
1653
+ * Point a root's default render job at a different render function, or back at
1654
+ * `renderer.render(scene, camera)` with `null`.
1655
+ *
1656
+ * The default job keeps everything else: the Canvas `fps` throttle, error propagation to the error
1657
+ * boundary, and backing off when a user `useFrame(..., { phase: 'render' })` job takes over.
1658
+ */
1659
+ declare function setRenderOverride(store: RootStore, render: (() => void) | null): void;
1660
+
1661
+ /**
1662
+ * Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
1663
+ * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
1664
+ */
1665
+ declare function useStore(): RootStore;
1850
1666
 
1851
1667
  /**
1852
1668
  * Gets or creates a memoized loader instance from a loader constructor or returns the loader if it's already an instance.
@@ -1866,50 +1682,6 @@ declare namespace useLoader {
1866
1682
  var loader: typeof getLoader;
1867
1683
  }
1868
1684
 
1869
- /**
1870
- * Frame hook with phase-based ordering, priority, and FPS throttling.
1871
- *
1872
- * Always delivers full RootState — works both inside and outside Canvas context:
1873
- * - Inside Canvas: Full RootState (renderer, scene, camera, etc.)
1874
- * - Outside Canvas: The job registers immediately but the callback is held until a
1875
- * Canvas adopts it, then runs with full RootState. For hostless / standalone
1876
- * frame loops with no Canvas, use `@pmndrs/scheduler` directly.
1877
- *
1878
- * Returns a controls object for manual stepping, pausing, and resuming.
1879
- *
1880
- * @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
1881
- * @param priorityOrOptions - Either a priority number (backwards compat) or options object
1882
- * @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
1883
- *
1884
- * @example
1885
- * // Simple priority (backwards compat)
1886
- * useFrame((state, delta) => { ... }, 5)
1887
- *
1888
- * @example
1889
- * // With phase-based ordering
1890
- * useFrame((state, delta) => { ... }, { phase: 'physics' })
1891
- *
1892
- * @example
1893
- * // Outside Canvas - callback waits for a Canvas, then always has full state
1894
- * function UI() {
1895
- * useFrame((state, delta) => { syncUI(state.camera) });
1896
- * return <button>...</button>;
1897
- * }
1898
- *
1899
- * @example
1900
- * // Hostless / standalone loop (no Canvas) - use @pmndrs/scheduler directly
1901
- * import { getScheduler } from '@pmndrs/scheduler'
1902
- * getScheduler().register((state, delta) => { updateGame(delta) })
1903
- *
1904
- * @example
1905
- * // Scheduler-only access (no callback)
1906
- * const { scheduler } = useFrame()
1907
- * scheduler.pauseJob('some-job-id')
1908
- *
1909
- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe
1910
- */
1911
- declare function useFrame(callback?: FrameNextCallback, priorityOrOptions?: number | UseFrameNextOptions): FrameNextControls;
1912
-
1913
1685
  declare const IsObject: (url: unknown) => url is Record<string, string>;
1914
1686
  type TextureArray<T> = T extends string[] ? Texture$1[] : never;
1915
1687
  type TextureRecord<T> = T extends Record<string, string> ? {
@@ -2090,16 +1862,6 @@ declare function useRenderTarget(options?: RenderTargetOptions): WebGLRenderTarg
2090
1862
  declare function useRenderTarget(size: number, options?: RenderTargetOptions): WebGLRenderTarget;
2091
1863
  declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): WebGLRenderTarget;
2092
1864
 
2093
- /**
2094
- * Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
2095
- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
2096
- */
2097
- declare function useStore(): RootStore;
2098
- /**
2099
- * Accesses R3F's internal state, containing renderer, canvas, scene, etc.
2100
- * @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
2101
- */
2102
- declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
2103
1865
  /**
2104
1866
  * Exposes an object's {@link Instance}.
2105
1867
  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#useInstanceHandle
@@ -2175,7 +1937,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
2175
1937
  * Invalidates the view, requesting a frame to be rendered.
2176
1938
  * In demand mode, this triggers the scheduler to run frames.
2177
1939
  *
2178
- * @param state - Optional root state (ignored in new scheduler, kept for backwards compat)
1940
+ * With a state argument, only that root's jobs run on the requested frames; other
1941
+ * roots on 'demand' stay idle. Without one, every registered root is invalidated.
1942
+ *
1943
+ * @param state - Optional root state; targets the invalidation at that root
2179
1944
  * @param frames - Number of frames to request (default: 1)
2180
1945
  * @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
2181
1946
  *
@@ -2186,14 +1951,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
2186
1951
  * Advances the frameloop and runs render effects.
2187
1952
  * Useful for when manually rendering via `frameloop="never"`.
2188
1953
  *
1954
+ * With a state argument, only that root is stepped. Without one, every
1955
+ * registered root is stepped for backwards compatibility.
1956
+ *
2189
1957
  * @param timestamp - The timestamp to use for this frame
2190
1958
  * @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
2191
- * @param state - Ignored (kept for backwards compat)
2192
- * @param frame - Ignored (kept for backwards compat)
1959
+ * @param state - Optional root state; targets the manual step at that root
2193
1960
  *
2194
1961
  * @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
2195
1962
  */
2196
- declare function advance(timestamp: number): void;
1963
+ declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
2197
1964
 
2198
1965
  /* eslint-disable @definitelytyped/no-unnecessary-generics */
2199
1966
  declare function ReactReconciler<
@@ -3238,6 +3005,7 @@ declare namespace ReactReconciler {
3238
3005
 
3239
3006
  declare function extend<T extends ConstructorRepresentation>(objects: T): React$1.ExoticComponent<ThreeElement<T>>;
3240
3007
  declare function extend<T extends Catalogue>(objects: T): void;
3008
+ declare function extend(objects: Record<string, unknown>): void;
3241
3009
  declare const reconciler: ReactReconciler.Reconciler<RootStore, Instance<any>, void, Instance<any>, never, any>;
3242
3010
 
3243
3011
  declare const isRenderer: (def: any) => boolean;
@@ -3262,6 +3030,7 @@ declare function Portal({ children, container, state }: PortalProps): JSX.Elemen
3262
3030
  declare function flushSync<R>(fn: () => R): R;
3263
3031
 
3264
3032
  declare const context: React$1.Context<RootStore>;
3033
+
3265
3034
  declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
3266
3035
 
3267
3036
  /**
@@ -3515,7 +3284,7 @@ declare function getInstanceProps<T = any>(pendingProps: Record<string, unknown>
3515
3284
  declare function prepare<T = any>(target: T, root: RootStore, type: string, props: Instance<T>['props']): Instance<T>;
3516
3285
  /**
3517
3286
  * Triggers an update for an instance.
3518
- * Calls onUpdate callback and invalidates the frame if necessary.
3287
+ * Invalidates the frame if the root is in demand mode.
3519
3288
  *
3520
3289
  * @param instance - Instance to invalidate
3521
3290
  */
@@ -3681,29 +3450,44 @@ declare const hasConstructor: (object: unknown) => object is {
3681
3450
  * Used to identify values that should be resolved from refs after mount.
3682
3451
  */
3683
3452
  declare const FROM_REF: unique symbol;
3453
+ /** The marker `fromRef()` returns; resolved by the reconciler in `commitMount`. */
3454
+ interface FromRefMarker<T = unknown, R = T> {
3455
+ [FROM_REF]: React$1.RefObject<T | null>;
3456
+ /** Optional transform applied to the resolved ref before assignment. */
3457
+ transform?: (value: T) => R;
3458
+ }
3684
3459
  /**
3685
3460
  * Defers prop application until the referenced object is available.
3686
3461
  * Useful for props like `target` that need sibling refs to be populated.
3687
3462
  *
3463
+ * Only top-level props on a three element are resolved: a marker nested inside another value
3464
+ * (an array, an options object) is never seen. When the prop needs the sibling *wrapped* rather
3465
+ * than assigned as-is, pass a `transform`; it runs once the ref is populated and its result is
3466
+ * what gets assigned.
3467
+ *
3688
3468
  * @param ref - React ref object to resolve at mount time
3689
- * @returns A marker value that applyProps will resolve after mount
3469
+ * @param transform - Optional mapping from the resolved object to the value the prop expects
3470
+ * @returns A marker value that the reconciler resolves after mount
3690
3471
  *
3691
3472
  * @example
3692
3473
  * const targetRef = useRef<THREE.Object3D>(null)
3693
3474
  *
3694
3475
  * <group ref={targetRef} position={[-3, -2, -15]} />
3695
3476
  * <spotLight target={fromRef(targetRef)} intensity={100} />
3477
+ *
3478
+ * @example
3479
+ * // Wrap the sibling: a node material's lightsNode needs a LightsNode, not the light itself
3480
+ * <meshPhongNodeMaterial lightsNode={fromRef(lightRef, (light) => lights([light]))} />
3696
3481
  */
3697
3482
  declare function fromRef<T>(ref: React$1.RefObject<T | null>): T;
3483
+ declare function fromRef<T, R>(ref: React$1.RefObject<T | null>, transform: (value: T) => R): R;
3698
3484
  /**
3699
3485
  * Type guard to check if a value is a fromRef marker.
3700
3486
  *
3701
3487
  * @param value - Value to check
3702
3488
  * @returns True if value is a fromRef marker
3703
3489
  */
3704
- declare function isFromRef(value: unknown): value is {
3705
- [FROM_REF]: React$1.RefObject<any>;
3706
- };
3490
+ declare function isFromRef(value: unknown): value is FromRefMarker<any, unknown>;
3707
3491
 
3708
3492
  /**
3709
3493
  * Symbol marker for mount-only method calls.
@@ -3730,7 +3514,15 @@ declare const ONCE: unique symbol;
3730
3514
  * // No arguments
3731
3515
  * <geometry center={once()} />
3732
3516
  */
3733
- declare function once<T>(...args: T[]): T;
3517
+ declare function once<A extends unknown[]>(...args: A): OnceValue<A>;
3518
+ /**
3519
+ * What `once(...args)` is typed as, so the marker is assignable to the prop it targets:
3520
+ * the single argument itself (`rotateX={once(angle)}`), the argument tuple for multi-argument
3521
+ * methods (`translate={once(x, y, z)}`), or `true` for a bare call (`center={once()}`).
3522
+ *
3523
+ * The runtime value is always the marker object; only the declared type follows the prop.
3524
+ */
3525
+ type OnceValue<A extends unknown[]> = A extends [] ? true : A extends [infer Single] ? Single : A;
3734
3526
  /**
3735
3527
  * Type guard to check if a value is a once marker.
3736
3528
  *
@@ -3742,10 +3534,31 @@ declare function isOnce(value: unknown): value is {
3742
3534
  };
3743
3535
 
3744
3536
  /**
3745
- * A DOM canvas which accepts threejs elements as children.
3746
- * @see https://docs.pmnd.rs/react-three-fiber/api/canvas
3537
+ * @fileoverview Legacy entry point - WebGL only
3538
+ *
3539
+ * This entry point is for apps that want to use the legacy WebGLRenderer.
3540
+ * No WebGPU features are available from this import path.
3541
+ * Auto-extends THREE with WebGL-only constructors (no node materials).
3542
+ *
3543
+ * Usage:
3544
+ * import { Canvas, useFrame } from '@react-three/fiber/legacy'
3747
3545
  */
3748
- declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
3749
3546
 
3750
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, removeInteractivity, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3751
- export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferLike, BufferRecord, BufferStore, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, LegacyInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, LegacyRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, LegacyRootState as RootState, RootStore, SetBlock, Size, StorageLike, StorageRecord, StorageStore, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseTextureOptions, UseTexturesReturn, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };
3547
+ /** `useThree` narrowed to legacy state — `state.renderer` is a `WebGLRenderer`. */
3548
+ type UseThreeLegacy = <T = LegacyRootState>(selector?: (state: LegacyRootState) => T, equalityFn?: <U>(state: U, newState: U) => boolean) => T;
3549
+ /** `useFrame` narrowed to legacy state — the callback's `state.renderer` is a `WebGLRenderer`. */
3550
+ type UseFrameLegacy = (callback?: FrameCallback$1<LegacyRootState>, priorityOrOptions?: number | UseFrameNextOptions) => FrameNextControls;
3551
+ declare const useThree: UseThreeLegacy;
3552
+ declare const useFrame: UseFrameLegacy;
3553
+
3554
+ /** Canvas props on the legacy entry: `onCreated` receives `LegacyRootState`. */
3555
+ type LegacyCanvasProps = Omit<CanvasProps, 'onCreated'> & {
3556
+ /** Callback after the canvas has rendered (but not yet committed); `state.renderer` is a `WebGLRenderer` */
3557
+ onCreated?: (state: LegacyRootState) => void;
3558
+ };
3559
+
3560
+ /** `Canvas` narrowed to legacy state — the same component, `onCreated` typed against `LegacyRootState`. */
3561
+ declare const Canvas: (props: LegacyCanvasProps) => JSX.Element;
3562
+
3563
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, context, createEvents, createPointerEvents, createPortal, createRoot, createStore, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, reconciler, registerPrimary, registerRootExtension, removeInteractivity, resolve, setRenderOverride, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useMutableCallback, useRenderTarget, useStore, useTexture, useTextures, useThree, waitForPrimary };
3564
+ export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, Camera, CameraProps, LegacyCanvasProps as CanvasProps, CanvasSchedulerConfig, Catalogue, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, DefaultGLProps, DefaultRendererProps, Disposable, DisposeOptions, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, FromRefMarker, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, LegacyInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyCanvasProps, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeProps, NonFunctionKeys, Object3DMethod, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, OnceValue, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, LegacyRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, ReconcilerRoot, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, RootExtension, LegacyRootState as RootState, RootStore, SetBlock, Size, Subscription, TSLNodeInput, TextureInput, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UseFrameLegacy, UseTextureOptions, UseTexturesReturn, UseThreeLegacy, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, XRManager, XRPointerConfig };