@react-three/fiber 10.0.0-canary.604355a → 10.0.0-canary.76d2134

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
1
1
  import * as webgpu from 'three/webgpu';
2
- import { RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, WebGLCubeRenderTarget, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFSoftShadowMap, VSMShadowMap, PCFShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, PostProcessing } from 'three/webgpu';
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+ import { CubeRenderTarget, RenderTarget, CubeReflectionMapping, EquirectangularReflectionMapping, CubeTextureLoader, Scene, HalfFloatType, Color, Frustum, Matrix4, Group, BoxGeometry, MeshBasicNodeMaterial, Mesh, Node, NodeUpdateType, Layers, ShaderMaterial, Uniform, SRGBColorSpace, RGBAFormat, UnsignedByteType, Vector3, Vector2, TextureLoader, Texture as Texture$1, CanvasTarget, Raycaster, OrthographicCamera, PerspectiveCamera, PCFShadowMap, VSMShadowMap, BasicShadowMap, ACESFilmicToneMapping, WebGPURenderer, Vector4, RenderPipeline } from 'three/webgpu';
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  import { Inspector } from 'three/addons/inspector/Inspector.js';
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  import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
5
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  import * as React from 'react';
@@ -12,8 +12,10 @@ import { HDRLoader } from 'three/examples/jsm/loaders/HDRLoader.js';
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  import { EXRLoader } from 'three/examples/jsm/loaders/EXRLoader.js';
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  import { UltraHDRLoader } from 'three/examples/jsm/loaders/UltraHDRLoader.js';
14
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  import { GainMapLoader } from '@monogrid/gainmap-js';
15
- import Tb, { unstable_scheduleCallback, unstable_IdlePriority } from 'scheduler';
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+ import Tb, { unstable_getCurrentPriorityLevel, unstable_IdlePriority, unstable_LowPriority, unstable_NormalPriority, unstable_UserBlockingPriority, unstable_ImmediatePriority, unstable_scheduleCallback } from 'scheduler';
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  import { createWithEqualityFn } from 'zustand/traditional';
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+ import { getScheduler } from '@pmndrs/scheduler';
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+ export { Scheduler, getScheduler } from '@pmndrs/scheduler';
17
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  import { suspend, preload, clear } from 'suspend-react';
18
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  import { dequal } from 'dequal/lite';
19
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  import 'zustand/shallow';
@@ -41,13 +43,16 @@ const WebGLRenderer = class WebGLRenderer2 {
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  }
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  };
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  const WebGLRenderTarget = null;
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+ const WebGLCubeRenderTarget = null;
44
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45
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTargetCompat: CubeRenderTarget,
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  Inspector: Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer
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  }, [webgpu]);
@@ -149,7 +154,7 @@ function useEnvironment({
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  useLoader$1.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
152
- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
153
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  const loaderResult = useLoader$1(
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  loader,
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  multiFile ? [files] : files,
@@ -321,15 +326,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
323
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  }) {
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- const gl = useThree$1((state) => state.gl);
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+ const renderer = useThree$1((state) => state.renderer);
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+ const isLegacy = useThree$1((state) => state.isLegacy);
325
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  const defaultScene = useThree$1((state) => state.scene);
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  const camera = React.useRef(null);
327
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  const [virtualScene] = React.useState(() => new Scene());
328
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  const fbo = React.useMemo(() => {
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- const fbo2 = new WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new CubeRenderTarget(resolution);
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  fbo2.texture.type = HalfFloatType;
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  return fbo2;
332
- }, [resolution]);
338
+ }, [resolution, isLegacy]);
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  React.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -337,10 +343,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -349,14 +355,29 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
351
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  });
352
- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
358
+ }, [
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+ children,
360
+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ renderer,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
371
+ environmentIntensity,
372
+ environmentRotation
373
+ ]);
353
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  let count = 1;
354
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  useFrame$1(() => {
355
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
357
- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
359
- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  count++;
361
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  }
362
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  });
@@ -420,10 +441,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsx(EnvironmentCube, { ...props });
421
442
  }
422
443
 
423
- var __defProp$3 = Object.defineProperty;
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- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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- const act = React["act"];
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
427
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React.useLayoutEffect : React.useEffect;
428
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  function useMutableCallback(fn) {
429
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  const ref = React.useRef(fn);
@@ -454,7 +474,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React.Component {
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475
  constructor() {
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  super(...arguments);
457
- __publicField$3(this, "state", { error: false });
477
+ __publicField$1(this, "state", { error: false });
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  }
459
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  componentDidCatch(err) {
460
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  this.props.set(err);
@@ -462,7 +482,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
462
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  render() {
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  return this.state.error ? null : this.props.children;
464
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  }
465
- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
485
+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
466
486
  })();
467
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468
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  const is = {
@@ -599,8 +619,7 @@ function prepare(target, root, type, props) {
599
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  object,
600
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  eventCount: 0,
601
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  handlers: {},
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- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
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  };
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  if (object) object.__r3f = instance;
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  }
@@ -757,6 +776,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
758
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  internal.occlusionCache.delete(object);
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  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
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+ const entry = internal.visibilityRegistry.get(object.uuid);
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+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
785
+ object.occlusionTest = true;
786
+ enableOcclusion(store);
787
+ }
788
+ return true;
789
+ }
760
790
  function checkVisibility(state) {
761
791
  const { internal, camera } = state;
762
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  const registry = internal.visibilityRegistry;
@@ -917,9 +947,9 @@ function diffProps(instance, newProps) {
917
947
  const { root, key } = resolve(instance.object, prop);
918
948
  if (root.constructor && root.constructor.length === 0) {
919
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  const ctor = getMemoizedPrototype(root);
920
- if (!is.und(ctor)) changedProps[key] = ctor[key];
950
+ if (!is.und(ctor)) changedProps[prop] = ctor[key];
921
951
  } else {
922
- changedProps[key] = 0;
952
+ changedProps[prop] = 0;
923
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  }
924
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  }
925
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  return changedProps;
@@ -944,10 +974,7 @@ function applyProps(object, props) {
944
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  continue;
945
975
  }
946
976
  if (value === void 0) continue;
947
- if (isFromRef(value)) {
948
- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
949
- continue;
950
- }
977
+ if (isFromRef(value)) continue;
951
978
  if (isOnce(value)) {
952
979
  if (instance?.appliedOnce?.has(prop)) continue;
953
980
  if (instance) {
@@ -983,8 +1010,24 @@ function applyProps(object, props) {
983
1010
  } else if (isVectorLike(target) && is.num(value)) {
984
1011
  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
985
1012
  else target.set(value);
1013
+ } else if (root instanceof ShaderMaterial && key === "uniforms" && is.obj(value)) {
1014
+ if (!is.obj(root.uniforms)) root.uniforms = {};
1015
+ const uniforms = root.uniforms;
1016
+ const nextUniforms = value;
1017
+ for (const name in nextUniforms) {
1018
+ const uniform = nextUniforms[name];
1019
+ const targetUniform = uniforms[name];
1020
+ if (targetUniform) Object.assign(targetUniform, uniform);
1021
+ else {
1022
+ const nextUniform = uniform instanceof Uniform ? uniform.clone() : new Uniform(uniform.value);
1023
+ uniforms[name] = nextUniform;
1024
+ }
1025
+ }
986
1026
  } else {
987
1027
  root[key] = value;
1028
+ if (key.endsWith("Node") && root.isMaterial) {
1029
+ root.needsUpdate = true;
1030
+ }
988
1031
  if (rootState && rootState.renderer?.outputColorSpace === SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
989
1032
  root[key].format === RGBAFormat && root[key].type === UnsignedByteType) {
990
1033
  root[key].colorSpace = rootState.textureColorSpace;
@@ -998,6 +1041,9 @@ function applyProps(object, props) {
998
1041
  if (instance.eventCount && object2.raycast !== null) {
999
1042
  rootState.internal.interaction.push(object2);
1000
1043
  }
1044
+ }
1045
+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
1046
+ const object2 = instance.object;
1001
1047
  const root = findInitialRoot(instance);
1002
1048
  const visibilityHandlers = {
1003
1049
  onFramed: instance.handlers.onFramed,
@@ -1005,7 +1051,9 @@ function applyProps(object, props) {
1005
1051
  onVisible: instance.handlers.onVisible
1006
1052
  };
1007
1053
  if (hasVisibilityHandlers(visibilityHandlers)) {
1008
- registerVisibility(root, object2, visibilityHandlers);
1054
+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
1055
+ registerVisibility(root, object2, visibilityHandlers);
1056
+ }
1009
1057
  } else {
1010
1058
  unregisterVisibility(root, object2);
1011
1059
  }
@@ -1018,38 +1066,95 @@ function applyProps(object, props) {
1018
1066
  return object;
1019
1067
  }
1020
1068
 
1069
+ const DEFAULT_POINTER_ID = 0;
1070
+ const XR_POINTER_ID_START = 1e3;
1071
+ function getPointerState(internal, pointerId) {
1072
+ let state = internal.pointerMap.get(pointerId);
1073
+ if (!state) {
1074
+ state = {
1075
+ hovered: /* @__PURE__ */ new Map(),
1076
+ captured: /* @__PURE__ */ new Map(),
1077
+ initialClick: [0, 0],
1078
+ initialHits: []
1079
+ };
1080
+ internal.pointerMap.set(pointerId, state);
1081
+ }
1082
+ return state;
1083
+ }
1084
+ function getPointerId(event) {
1085
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1086
+ }
1021
1087
  function makeId(event) {
1022
1088
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1023
1089
  }
1024
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1025
- const captureData = captures.get(obj);
1090
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1091
+ const pointerState = internal.pointerMap.get(pointerId);
1092
+ if (!pointerState) return;
1093
+ const captureData = pointerState.captured.get(obj);
1026
1094
  if (captureData) {
1027
- captures.delete(obj);
1028
- if (captures.size === 0) {
1029
- capturedMap.delete(pointerId);
1030
- captureData.target.releasePointerCapture(pointerId);
1095
+ pointerState.captured.delete(obj);
1096
+ captureData.target.releasePointerCapture(pointerId);
1097
+ }
1098
+ }
1099
+ function swapInteractivity(store, object, newObject) {
1100
+ const { internal } = store.getState();
1101
+ for (let i = 0; i < internal.interaction.length; i++) {
1102
+ if (internal.interaction[i] === object) internal.interaction[i] = newObject;
1103
+ }
1104
+ for (const pointerState of internal.pointerMap.values()) {
1105
+ for (let i = 0; i < pointerState.initialHits.length; i++) {
1106
+ if (pointerState.initialHits[i] === object) pointerState.initialHits[i] = newObject;
1107
+ }
1108
+ pointerState.hovered.forEach((value, key) => {
1109
+ if (value.eventObject === object || value.object === object) {
1110
+ pointerState.hovered.delete(key);
1111
+ const next = {
1112
+ ...value,
1113
+ eventObject: value.eventObject === object ? newObject : value.eventObject,
1114
+ object: value.object === object ? newObject : value.object
1115
+ };
1116
+ pointerState.hovered.set(makeId(next), next);
1117
+ }
1118
+ });
1119
+ const captureData = pointerState.captured.get(object);
1120
+ if (captureData) {
1121
+ pointerState.captured.delete(object);
1122
+ pointerState.captured.set(newObject, {
1123
+ ...captureData,
1124
+ intersection: {
1125
+ ...captureData.intersection,
1126
+ object: captureData.intersection.object === object ? newObject : captureData.intersection.object,
1127
+ eventObject: captureData.intersection.eventObject === object ? newObject : captureData.intersection.eventObject
1128
+ }
1129
+ });
1031
1130
  }
1032
1131
  }
1132
+ unregisterVisibility(store, object);
1033
1133
  }
1034
1134
  function removeInteractivity(store, object) {
1035
1135
  const { internal } = store.getState();
1036
1136
  internal.interaction = internal.interaction.filter((o) => o !== object);
1037
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1038
- internal.hovered.forEach((value, key) => {
1039
- if (value.eventObject === object || value.object === object) {
1040
- internal.hovered.delete(key);
1137
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1138
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1139
+ pointerState.hovered.forEach((value, key) => {
1140
+ if (value.eventObject === object || value.object === object) {
1141
+ pointerState.hovered.delete(key);
1142
+ }
1143
+ });
1144
+ if (pointerState.captured.has(object)) {
1145
+ releaseInternalPointerCapture(internal, object, pointerId);
1041
1146
  }
1042
- });
1043
- internal.capturedMap.forEach((captures, pointerId) => {
1044
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1045
- });
1147
+ }
1046
1148
  unregisterVisibility(store, object);
1047
1149
  }
1048
1150
  function createEvents(store) {
1049
- function calculateDistance(event) {
1151
+ function calculateDistance(event, pointerId) {
1050
1152
  const { internal } = store.getState();
1051
- const dx = event.offsetX - internal.initialClick[0];
1052
- const dy = event.offsetY - internal.initialClick[1];
1153
+ const pointerState = internal.pointerMap.get(pointerId);
1154
+ if (!pointerState) return 0;
1155
+ const [initialX, initialY] = pointerState.initialClick;
1156
+ const dx = event.offsetX - initialX;
1157
+ const dy = event.offsetY - initialY;
1053
1158
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1054
1159
  }
1055
1160
  function filterPointerEvents(objects) {
@@ -1085,6 +1190,15 @@ function createEvents(store) {
1085
1190
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1086
1191
  }
1087
1192
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1193
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1194
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1195
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1196
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1197
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1198
+ if (aInteractivePriority !== bInteractivePriority) {
1199
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1200
+ }
1201
+ }
1088
1202
  const aState = getRootState(a.object);
1089
1203
  const bState = getRootState(b.object);
1090
1204
  const aPriority = aState?.events?.priority ?? 1;
@@ -1106,9 +1220,13 @@ function createEvents(store) {
1106
1220
  eventObject = eventObject.parent;
1107
1221
  }
1108
1222
  }
1109
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1110
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1111
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1223
+ if ("pointerId" in event) {
1224
+ const pointerId = event.pointerId;
1225
+ const pointerState = state.internal.pointerMap.get(pointerId);
1226
+ if (pointerState?.captured.size) {
1227
+ for (const captureData of pointerState.captured.values()) {
1228
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1229
+ }
1112
1230
  }
1113
1231
  }
1114
1232
  return intersections;
@@ -1121,27 +1239,25 @@ function createEvents(store) {
1121
1239
  if (state) {
1122
1240
  const { raycaster, pointer, camera, internal } = state;
1123
1241
  const unprojectedPoint = new Vector3(pointer.x, pointer.y, 0).unproject(camera);
1124
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1242
+ const hasPointerCapture = (id) => {
1243
+ const pointerState = internal.pointerMap.get(id);
1244
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1245
+ };
1125
1246
  const setPointerCapture = (id) => {
1126
1247
  const captureData = { intersection: hit, target: event.target };
1127
- if (internal.capturedMap.has(id)) {
1128
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1129
- } else {
1130
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1131
- }
1248
+ const pointerState = getPointerState(internal, id);
1249
+ pointerState.captured.set(hit.eventObject, captureData);
1132
1250
  event.target.setPointerCapture(id);
1133
1251
  };
1134
1252
  const releasePointerCapture = (id) => {
1135
- const captures = internal.capturedMap.get(id);
1136
- if (captures) {
1137
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1138
- }
1253
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1139
1254
  };
1140
1255
  const extractEventProps = {};
1141
1256
  for (const prop in event) {
1142
1257
  const property = event[prop];
1143
1258
  if (typeof property !== "function") extractEventProps[prop] = property;
1144
1259
  }
1260
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1145
1261
  const raycastEvent = {
1146
1262
  ...hit,
1147
1263
  ...extractEventProps,
@@ -1152,18 +1268,19 @@ function createEvents(store) {
1152
1268
  unprojectedPoint,
1153
1269
  ray: raycaster.ray,
1154
1270
  camera,
1271
+ pointerId: eventPointerId,
1155
1272
  // Hijack stopPropagation, which just sets a flag
1156
1273
  stopPropagation() {
1157
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1274
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1158
1275
  if (
1159
1276
  // ...if this pointer hasn't been captured
1160
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1161
- capturesForPointer.has(hit.eventObject)
1277
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1278
+ pointerState.captured.has(hit.eventObject)
1162
1279
  ) {
1163
1280
  raycastEvent.stopped = localState.stopped = true;
1164
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1281
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1165
1282
  const higher = intersections.slice(0, intersections.indexOf(hit));
1166
- cancelPointer([...higher, hit]);
1283
+ cancelPointer([...higher, hit], eventPointerId);
1167
1284
  }
1168
1285
  }
1169
1286
  },
@@ -1179,15 +1296,18 @@ function createEvents(store) {
1179
1296
  }
1180
1297
  return intersections;
1181
1298
  }
1182
- function cancelPointer(intersections) {
1299
+ function cancelPointer(intersections, pointerId) {
1183
1300
  const { internal } = store.getState();
1184
- for (const hoveredObj of internal.hovered.values()) {
1301
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1302
+ const pointerState = internal.pointerMap.get(pid);
1303
+ if (!pointerState) return;
1304
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1185
1305
  if (!intersections.length || !intersections.find(
1186
1306
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1187
1307
  )) {
1188
1308
  const eventObject = hoveredObj.eventObject;
1189
1309
  const instance = eventObject.__r3f;
1190
- internal.hovered.delete(makeId(hoveredObj));
1310
+ pointerState.hovered.delete(hoveredId);
1191
1311
  if (instance?.eventCount) {
1192
1312
  const handlers = instance.handlers;
1193
1313
  const data = { ...hoveredObj, intersections };
@@ -1216,41 +1336,118 @@ function createEvents(store) {
1216
1336
  instance?.handlers.onDropMissed?.(event);
1217
1337
  }
1218
1338
  }
1339
+ function cleanupPointer(pointerId) {
1340
+ const { internal } = store.getState();
1341
+ const pointerState = internal.pointerMap.get(pointerId);
1342
+ if (pointerState) {
1343
+ for (const [, hoveredObj] of pointerState.hovered) {
1344
+ const eventObject = hoveredObj.eventObject;
1345
+ const instance = eventObject.__r3f;
1346
+ if (instance?.eventCount) {
1347
+ const handlers = instance.handlers;
1348
+ const data = { ...hoveredObj, intersections: [] };
1349
+ handlers.onPointerOut?.(data);
1350
+ handlers.onPointerLeave?.(data);
1351
+ }
1352
+ }
1353
+ internal.pointerMap.delete(pointerId);
1354
+ }
1355
+ internal.pointerDirty.delete(pointerId);
1356
+ }
1357
+ function processDeferredPointer(event, pointerId) {
1358
+ const state = store.getState();
1359
+ const { internal } = state;
1360
+ if (!state.events.enabled) return;
1361
+ const filter = filterPointerEvents;
1362
+ const hits = intersect(event, filter);
1363
+ cancelPointer(hits, pointerId);
1364
+ function onIntersect(data) {
1365
+ const eventObject = data.eventObject;
1366
+ const instance = eventObject.__r3f;
1367
+ if (!instance?.eventCount) return;
1368
+ const handlers = instance.handlers;
1369
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1370
+ const id = makeId(data);
1371
+ const pointerState = getPointerState(internal, pointerId);
1372
+ const hoveredItem = pointerState.hovered.get(id);
1373
+ if (!hoveredItem) {
1374
+ pointerState.hovered.set(id, data);
1375
+ handlers.onPointerOver?.(data);
1376
+ handlers.onPointerEnter?.(data);
1377
+ } else if (hoveredItem.stopped) {
1378
+ data.stopPropagation();
1379
+ }
1380
+ }
1381
+ handlers.onPointerMove?.(data);
1382
+ }
1383
+ handleIntersects(hits, event, 0, onIntersect);
1384
+ }
1219
1385
  function handlePointer(name) {
1220
1386
  switch (name) {
1221
1387
  case "onPointerLeave":
1222
- case "onPointerCancel":
1223
1388
  case "onDragLeave":
1224
1389
  return () => cancelPointer([]);
1390
+ // Global cancel of these events
1391
+ case "onPointerCancel":
1392
+ return (event) => {
1393
+ const pointerId = getPointerId(event);
1394
+ cleanupPointer(pointerId);
1395
+ };
1225
1396
  case "onLostPointerCapture":
1226
1397
  return (event) => {
1227
1398
  const { internal } = store.getState();
1228
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1399
+ const pointerId = getPointerId(event);
1400
+ const pointerState = internal.pointerMap.get(pointerId);
1401
+ if (pointerState?.captured.size) {
1229
1402
  requestAnimationFrame(() => {
1230
- if (internal.capturedMap.has(event.pointerId)) {
1231
- internal.capturedMap.delete(event.pointerId);
1232
- cancelPointer([]);
1403
+ const pointerState2 = internal.pointerMap.get(pointerId);
1404
+ if (pointerState2?.captured.size) {
1405
+ pointerState2.captured.clear();
1233
1406
  }
1407
+ cancelPointer([], pointerId);
1234
1408
  });
1235
1409
  }
1236
1410
  };
1237
1411
  }
1238
1412
  return function handleEvent(event) {
1239
1413
  const state = store.getState();
1240
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1414
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1415
+ const pointerId = getPointerId(event);
1241
1416
  internal.lastEvent.current = event;
1242
- if (!state.events.enabled) return;
1417
+ if (!events.enabled) return;
1243
1418
  const isPointerMove = name === "onPointerMove";
1244
1419
  const isDragOver = name === "onDragOver";
1245
1420
  const isDrop = name === "onDrop";
1246
1421
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1422
+ const isPointerDown = name === "onPointerDown";
1423
+ const isPointerUp = name === "onPointerUp";
1424
+ const isWheel = name === "onWheel";
1425
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1426
+ if (isPointerMove && canDeferRaycasts) {
1427
+ events.compute?.(event, state);
1428
+ internal.pointerDirty.set(pointerId, event);
1429
+ return;
1430
+ }
1431
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1432
+ events.compute?.(event, state);
1433
+ internal.pointerDirty.set(pointerId, event);
1434
+ return;
1435
+ }
1436
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1437
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1438
+ internal.pointerDirty.delete(pointerId);
1439
+ processDeferredPointer(deferredEvent, pointerId);
1440
+ }
1247
1441
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1248
1442
  const hits = intersect(event, filter);
1249
- const delta = isClickEvent ? calculateDistance(event) : 0;
1250
- if (name === "onPointerDown") {
1251
- internal.initialClick = [event.offsetX, event.offsetY];
1252
- internal.initialHits = hits.map((hit) => hit.eventObject);
1253
- }
1443
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1444
+ if (isPointerDown) {
1445
+ const pointerState2 = getPointerState(internal, pointerId);
1446
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1447
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1448
+ }
1449
+ const pointerState = internal.pointerMap.get(pointerId);
1450
+ const initialHits = pointerState?.initialHits ?? [];
1254
1451
  if (isClickEvent && !hits.length) {
1255
1452
  if (delta <= 2) {
1256
1453
  pointerMissed(event, internal.interaction);
@@ -1265,7 +1462,9 @@ function createEvents(store) {
1265
1462
  dropMissed(event, internal.interaction);
1266
1463
  if (onDropMissed) onDropMissed(event);
1267
1464
  }
1268
- if (isPointerMove || isDragOver) cancelPointer(hits);
1465
+ if (isPointerMove || isDragOver) {
1466
+ cancelPointer(hits, pointerId);
1467
+ }
1269
1468
  function onIntersect(data) {
1270
1469
  const eventObject = data.eventObject;
1271
1470
  const instance = eventObject.__r3f;
@@ -1274,9 +1473,10 @@ function createEvents(store) {
1274
1473
  if (isPointerMove) {
1275
1474
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1276
1475
  const id = makeId(data);
1277
- const hoveredItem = internal.hovered.get(id);
1476
+ const pointerState2 = getPointerState(internal, pointerId);
1477
+ const hoveredItem = pointerState2.hovered.get(id);
1278
1478
  if (!hoveredItem) {
1279
- internal.hovered.set(id, data);
1479
+ pointerState2.hovered.set(id, data);
1280
1480
  handlers.onPointerOver?.(data);
1281
1481
  handlers.onPointerEnter?.(data);
1282
1482
  } else if (hoveredItem.stopped) {
@@ -1286,9 +1486,10 @@ function createEvents(store) {
1286
1486
  handlers.onPointerMove?.(data);
1287
1487
  } else if (isDragOver) {
1288
1488
  const id = makeId(data);
1289
- const hoveredItem = internal.hovered.get(id);
1489
+ const pointerState2 = getPointerState(internal, pointerId);
1490
+ const hoveredItem = pointerState2.hovered.get(id);
1290
1491
  if (!hoveredItem) {
1291
- internal.hovered.set(id, data);
1492
+ pointerState2.hovered.set(id, data);
1292
1493
  handlers.onDragOverEnter?.(data);
1293
1494
  } else if (hoveredItem.stopped) {
1294
1495
  data.stopPropagation();
@@ -1299,18 +1500,18 @@ function createEvents(store) {
1299
1500
  } else {
1300
1501
  const handler = handlers[name];
1301
1502
  if (handler) {
1302
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1503
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1303
1504
  pointerMissed(
1304
1505
  event,
1305
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1506
+ internal.interaction.filter((object) => !initialHits.includes(object))
1306
1507
  );
1307
1508
  handler(data);
1308
1509
  }
1309
1510
  } else {
1310
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1511
+ if (isClickEvent && initialHits.includes(eventObject)) {
1311
1512
  pointerMissed(
1312
1513
  event,
1313
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1514
+ internal.interaction.filter((object) => !initialHits.includes(object))
1314
1515
  );
1315
1516
  }
1316
1517
  }
@@ -1319,7 +1520,15 @@ function createEvents(store) {
1319
1520
  handleIntersects(hits, event, delta, onIntersect);
1320
1521
  };
1321
1522
  }
1322
- return { handlePointer };
1523
+ function flushDeferredPointers() {
1524
+ const { internal, events } = store.getState();
1525
+ if (!events.frameTimedRaycasts) return;
1526
+ for (const [pointerId, event] of internal.pointerDirty) {
1527
+ processDeferredPointer(event, pointerId);
1528
+ }
1529
+ internal.pointerDirty.clear();
1530
+ }
1531
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1323
1532
  }
1324
1533
  const DOM_EVENTS = {
1325
1534
  onClick: ["click", false],
@@ -1338,10 +1547,15 @@ const DOM_EVENTS = {
1338
1547
  onLostPointerCapture: ["lostpointercapture", true]
1339
1548
  };
1340
1549
  function createPointerEvents(store) {
1341
- const { handlePointer } = createEvents(store);
1550
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1551
+ let nextXRPointerId = XR_POINTER_ID_START;
1552
+ const xrPointers = /* @__PURE__ */ new Map();
1342
1553
  return {
1343
1554
  priority: 1,
1344
1555
  enabled: true,
1556
+ frameTimedRaycasts: true,
1557
+ alwaysFireOnScroll: true,
1558
+ updateOnFrame: false,
1345
1559
  compute(event, state) {
1346
1560
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1347
1561
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1351,11 +1565,33 @@ function createPointerEvents(store) {
1351
1565
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1352
1566
  {}
1353
1567
  ),
1354
- update: () => {
1568
+ update: (pointerId) => {
1569
+ const { events, internal } = store.getState();
1570
+ if (!events.handlers) return;
1571
+ if (pointerId !== void 0) {
1572
+ const event = internal.pointerDirty.get(pointerId);
1573
+ if (event) {
1574
+ internal.pointerDirty.delete(pointerId);
1575
+ processDeferredPointer(event, pointerId);
1576
+ } else if (internal.lastEvent?.current) {
1577
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1578
+ }
1579
+ } else {
1580
+ flushDeferredPointers();
1581
+ if (internal.lastEvent?.current) {
1582
+ events.handlers.onPointerMove(internal.lastEvent.current);
1583
+ }
1584
+ }
1585
+ },
1586
+ flush: () => {
1355
1587
  const { events, internal } = store.getState();
1356
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1588
+ flushDeferredPointers();
1589
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1590
+ events.handlers.onPointerMove(internal.lastEvent.current);
1591
+ }
1357
1592
  },
1358
1593
  connect: (target) => {
1594
+ if (!target) return;
1359
1595
  const { set, events } = store.getState();
1360
1596
  events.disconnect?.();
1361
1597
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1379,6 +1615,33 @@ function createPointerEvents(store) {
1379
1615
  }
1380
1616
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1381
1617
  }
1618
+ },
1619
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1620
+ registerPointer: (config) => {
1621
+ const pointerId = nextXRPointerId++;
1622
+ xrPointers.set(pointerId, config);
1623
+ const { internal } = store.getState();
1624
+ getPointerState(internal, pointerId);
1625
+ return pointerId;
1626
+ },
1627
+ unregisterPointer: (pointerId) => {
1628
+ xrPointers.delete(pointerId);
1629
+ const { internal } = store.getState();
1630
+ const pointerState = internal.pointerMap.get(pointerId);
1631
+ if (pointerState) {
1632
+ for (const [, hoveredObj] of pointerState.hovered) {
1633
+ const eventObject = hoveredObj.eventObject;
1634
+ const instance = eventObject.__r3f;
1635
+ if (instance?.eventCount) {
1636
+ const handlers = instance.handlers;
1637
+ const data = { ...hoveredObj, intersections: [] };
1638
+ handlers.onPointerOut?.(data);
1639
+ handlers.onPointerLeave?.(data);
1640
+ }
1641
+ }
1642
+ internal.pointerMap.delete(pointerId);
1643
+ }
1644
+ internal.pointerDirty.delete(pointerId);
1382
1645
  }
1383
1646
  };
1384
1647
  }
@@ -1440,1058 +1703,33 @@ function notifyAlpha({ message, link }) {
1440
1703
  }
1441
1704
  }
1442
1705
 
1443
- var __defProp$2 = Object.defineProperty;
1444
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1445
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1446
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1447
- class PhaseGraph {
1448
- constructor() {
1449
- /** Ordered list of phase nodes */
1450
- __publicField$2(this, "phases", []);
1451
- /** Quick lookup by name */
1452
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1453
- /** Cached ordered names (invalidated on changes) */
1454
- __publicField$2(this, "orderedNamesCache", null);
1455
- this.initializeDefaultPhases();
1456
- }
1457
- //* Initialization --------------------------------
1458
- initializeDefaultPhases() {
1459
- for (const name of DEFAULT_PHASES) {
1460
- const node = { name, isAutoGenerated: false };
1461
- this.phases.push(node);
1462
- this.phaseMap.set(name, node);
1463
- }
1464
- this.invalidateCache();
1465
- }
1466
- //* Public API --------------------------------
1467
- /**
1468
- * Add a named phase to the graph
1469
- * @param name - Phase name (must be unique)
1470
- * @param options - Position options (before or after another phase)
1471
- */
1472
- addPhase(name, options = {}) {
1473
- if (this.phaseMap.has(name)) {
1474
- console.warn(`[useFrame] Phase "${name}" already exists`);
1475
- return;
1476
- }
1477
- const { before, after } = options;
1478
- const node = { name, isAutoGenerated: false };
1479
- let insertIndex = this.phases.length;
1480
- const targetIndex = this.getPhaseIndex(before ?? after);
1481
- if (targetIndex !== -1) {
1482
- insertIndex = before ? targetIndex : targetIndex + 1;
1483
- } else {
1484
- const constraintType = before ? "before" : "after";
1485
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1486
- }
1487
- this.phases.splice(insertIndex, 0, node);
1488
- this.phaseMap.set(name, node);
1489
- this.invalidateCache();
1490
- }
1491
- /**
1492
- * Get ordered list of phase names
1493
- */
1494
- getOrderedPhases() {
1495
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1496
- return this.orderedNamesCache;
1497
- }
1498
- /**
1499
- * Check if a phase exists
1500
- */
1501
- hasPhase(name) {
1502
- return this.phaseMap.has(name);
1503
- }
1504
- /**
1505
- * Get the index of a phase (-1 if not found)
1506
- */
1507
- getPhaseIndex(name) {
1508
- if (!name) return -1;
1509
- return this.phases.findIndex((p) => p.name === name);
1510
- }
1511
- /**
1512
- * Ensure a phase exists, creating an auto-generated one if needed.
1513
- * Used for resolving before/after constraints.
1514
- *
1515
- * @param name - The phase name to ensure exists
1516
- * @returns The phase name (may be auto-generated like 'before:render')
1517
- */
1518
- ensurePhase(name) {
1519
- if (this.phaseMap.has(name)) return name;
1520
- const node = { name, isAutoGenerated: true };
1521
- this.phases.push(node);
1522
- this.phaseMap.set(name, node);
1523
- this.invalidateCache();
1524
- return name;
1525
- }
1526
- /**
1527
- * Resolve where a job with before/after constraints should go.
1528
- * Creates auto-generated phases if needed.
1529
- *
1530
- * @param before - Phase(s) to run before
1531
- * @param after - Phase(s) to run after
1532
- * @returns The resolved phase name
1533
- */
1534
- resolveConstraintPhase(before, after) {
1535
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1536
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1537
- if (beforeArr.length > 0) {
1538
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1539
- }
1540
- if (afterArr.length > 0) {
1541
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1542
- }
1543
- return "update";
1544
- }
1545
- /**
1546
- * Ensure an auto-generated phase exists relative to a target phase.
1547
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1548
- *
1549
- * @param target - The target phase name to position relative to
1550
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1551
- * @param offset - Insertion offset (0 for before, 1 for after)
1552
- * @returns The auto-generated phase name
1553
- */
1554
- ensureAutoPhase(target, prefix, offset) {
1555
- const autoName = `${prefix}:${target}`;
1556
- if (this.phaseMap.has(autoName)) return autoName;
1557
- const node = { name: autoName, isAutoGenerated: true };
1558
- const targetIndex = this.getPhaseIndex(target);
1559
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1560
- else this.phases.push(node);
1561
- this.phaseMap.set(autoName, node);
1562
- this.invalidateCache();
1563
- return autoName;
1564
- }
1565
- // Internal --------------------------------
1566
- invalidateCache() {
1567
- this.orderedNamesCache = null;
1568
- }
1569
- }
1570
-
1571
- function rebuildSortedJobs(jobs, phaseGraph) {
1572
- const orderedPhases = phaseGraph.getOrderedPhases();
1573
- const buckets = /* @__PURE__ */ new Map();
1574
- for (const phase of orderedPhases) {
1575
- buckets.set(phase, []);
1576
- }
1577
- for (const job of jobs.values()) {
1578
- if (!job.enabled) continue;
1579
- let bucket = buckets.get(job.phase);
1580
- if (!bucket) {
1581
- bucket = [];
1582
- buckets.set(job.phase, bucket);
1583
- }
1584
- bucket.push(job);
1585
- }
1586
- const sortedBuckets = [];
1587
- for (const phase of orderedPhases) {
1588
- const bucket = buckets.get(phase);
1589
- if (!bucket || bucket.length === 0) continue;
1590
- bucket.sort((a, b) => {
1591
- if (a.priority !== b.priority) return b.priority - a.priority;
1592
- return a.index - b.index;
1593
- });
1594
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1595
- }
1596
- for (const [phase, bucket] of buckets) {
1597
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1598
- bucket.sort((a, b) => {
1599
- if (a.priority !== b.priority) return b.priority - a.priority;
1600
- return a.index - b.index;
1601
- });
1602
- sortedBuckets.push(bucket);
1603
- }
1604
- }
1605
- return sortedBuckets.flat();
1606
- }
1607
- function hasCrossJobConstraints(bucket) {
1608
- const jobIds = new Set(bucket.map((j) => j.id));
1609
- for (const job of bucket) {
1610
- for (const ref of job.before) {
1611
- if (jobIds.has(ref)) return true;
1612
- }
1613
- for (const ref of job.after) {
1614
- if (jobIds.has(ref)) return true;
1615
- }
1616
- }
1617
- return false;
1618
- }
1619
- function topologicalSort(jobs) {
1620
- const n = jobs.length;
1621
- if (n <= 1) return jobs;
1622
- const jobMap = /* @__PURE__ */ new Map();
1623
- const inDegree = /* @__PURE__ */ new Map();
1624
- const adjacency = /* @__PURE__ */ new Map();
1625
- for (const job of jobs) {
1626
- jobMap.set(job.id, job);
1627
- inDegree.set(job.id, 0);
1628
- adjacency.set(job.id, []);
1629
- }
1630
- for (const job of jobs) {
1631
- for (const ref of job.before) {
1632
- if (jobMap.has(ref)) {
1633
- adjacency.get(job.id).push(ref);
1634
- inDegree.set(ref, inDegree.get(ref) + 1);
1635
- }
1636
- }
1637
- for (const ref of job.after) {
1638
- if (jobMap.has(ref)) {
1639
- adjacency.get(ref).push(job.id);
1640
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1641
- }
1642
- }
1643
- }
1644
- const queue = [];
1645
- for (const job of jobs) {
1646
- if (inDegree.get(job.id) === 0) {
1647
- queue.push(job);
1648
- }
1649
- }
1650
- queue.sort((a, b) => {
1651
- if (a.priority !== b.priority) return b.priority - a.priority;
1652
- return a.index - b.index;
1653
- });
1654
- const result = [];
1655
- while (queue.length > 0) {
1656
- const job = queue.shift();
1657
- result.push(job);
1658
- const neighbors = adjacency.get(job.id) || [];
1659
- for (const neighborId of neighbors) {
1660
- const newDegree = inDegree.get(neighborId) - 1;
1661
- inDegree.set(neighborId, newDegree);
1662
- if (newDegree === 0) {
1663
- const neighbor = jobMap.get(neighborId);
1664
- insertSorted(queue, neighbor);
1665
- }
1666
- }
1667
- }
1668
- if (result.length !== n) {
1669
- console.warn("[useFrame] Circular dependency detected in job constraints");
1670
- const resultIds = new Set(result.map((j) => j.id));
1671
- for (const job of jobs) {
1672
- if (!resultIds.has(job.id)) result.push(job);
1673
- }
1674
- }
1675
- return result;
1676
- }
1677
- function insertSorted(arr, job) {
1678
- let i = 0;
1679
- while (i < arr.length) {
1680
- const cmp = arr[i];
1681
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1682
- break;
1683
- }
1684
- i++;
1685
- }
1686
- arr.splice(i, 0, job);
1687
- }
1688
-
1689
- function shouldRun(job, now) {
1690
- if (!job.enabled) return false;
1691
- if (!job.fps) return true;
1692
- const minInterval = 1e3 / job.fps;
1693
- const lastRun = job.lastRun ?? 0;
1694
- const elapsed = now - lastRun;
1695
- if (elapsed < minInterval) return false;
1696
- if (job.drop) {
1697
- job.lastRun = now;
1698
- } else {
1699
- const steps = Math.floor(elapsed / minInterval);
1700
- job.lastRun = lastRun + steps * minInterval;
1701
- if (job.lastRun < now - minInterval) {
1702
- job.lastRun = now;
1703
- }
1704
- }
1705
- return true;
1706
- }
1707
- function resetJobTiming(job) {
1708
- job.lastRun = void 0;
1706
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1707
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1708
+ if (!stack) return false;
1709
+ const caller = stack.split("\n")[callerDepth] ?? "";
1710
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
1709
1711
  }
1710
1712
 
1711
- var __defProp$1 = Object.defineProperty;
1712
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1713
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1714
- const hmrData = (() => {
1715
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1716
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1717
- try {
1718
- return (0, eval)("import.meta.hot");
1719
- } catch {
1720
- return void 0;
1721
- }
1722
- })();
1723
- const _Scheduler = class _Scheduler {
1724
- //* Constructor ================================
1725
- constructor() {
1726
- //* Critical State ================================
1727
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1728
- __publicField$1(this, "phaseGraph");
1729
- __publicField$1(this, "loopState", {
1730
- running: false,
1731
- rafHandle: null,
1732
- lastTime: null,
1733
- // null = uninitialized, 0+ = valid timestamp
1734
- frameCount: 0,
1735
- elapsedTime: 0,
1736
- createdAt: performance.now()
1737
- });
1738
- __publicField$1(this, "stoppedTime", 0);
1739
- //* Private State ================================
1740
- __publicField$1(this, "nextRootIndex", 0);
1741
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1742
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1743
- __publicField$1(this, "nextGlobalIndex", 0);
1744
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1745
- __publicField$1(this, "nextJobIndex", 0);
1746
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1747
- __publicField$1(this, "pendingFrames", 0);
1748
- __publicField$1(this, "_frameloop", "always");
1749
- //* Independent Mode & Error Handling State ================================
1750
- __publicField$1(this, "_independent", false);
1751
- __publicField$1(this, "errorHandler", null);
1752
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1753
- //* Core Loop Execution Methods ================================
1754
- /**
1755
- * Main RAF loop callback.
1756
- * Executes frame, handles demand mode, and schedules next frame.
1757
- * @param {number} timestamp - RAF timestamp in milliseconds
1758
- * @returns {void}
1759
- * @private
1760
- */
1761
- __publicField$1(this, "loop", (timestamp) => {
1762
- if (!this.loopState.running) return;
1763
- this.executeFrame(timestamp);
1764
- if (this._frameloop === "demand") {
1765
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1766
- if (this.pendingFrames === 0) {
1767
- this.notifyIdle(timestamp);
1768
- return this.stop();
1769
- }
1770
- }
1771
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1772
- });
1773
- this.phaseGraph = new PhaseGraph();
1774
- }
1775
- static get instance() {
1776
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1777
- }
1778
- static set instance(value) {
1779
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1780
- }
1781
- /**
1782
- * Get the global scheduler instance (creates if doesn't exist).
1783
- * Uses HMR data to preserve instance across hot reloads.
1784
- * @returns {Scheduler} The singleton scheduler instance
1785
- */
1786
- static get() {
1787
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1788
- _Scheduler.instance = hmrData.data.scheduler;
1789
- }
1790
- if (!_Scheduler.instance) {
1791
- _Scheduler.instance = new _Scheduler();
1792
- if (hmrData?.data) {
1793
- hmrData.data.scheduler = _Scheduler.instance;
1794
- }
1795
- }
1796
- return _Scheduler.instance;
1797
- }
1798
- /**
1799
- * Reset the singleton instance. Stops the loop and clears all state.
1800
- * Primarily used for testing to ensure clean state between tests.
1801
- * @returns {void}
1802
- */
1803
- static reset() {
1804
- if (_Scheduler.instance) {
1805
- _Scheduler.instance.stop();
1806
- _Scheduler.instance = null;
1807
- }
1808
- if (hmrData?.data) {
1809
- hmrData.data.scheduler = null;
1810
- }
1811
- }
1812
- //* Getters & Setters ================================
1813
- get phases() {
1814
- return this.phaseGraph.getOrderedPhases();
1815
- }
1816
- get frameloop() {
1817
- return this._frameloop;
1818
- }
1819
- set frameloop(mode) {
1820
- if (this._frameloop === mode) return;
1821
- const wasAlways = this._frameloop === "always";
1822
- this._frameloop = mode;
1823
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1824
- else if (mode !== "always" && wasAlways) this.stop();
1825
- }
1826
- get isRunning() {
1827
- return this.loopState.running;
1828
- }
1829
- get isReady() {
1830
- return this.roots.size > 0;
1831
- }
1832
- get independent() {
1833
- return this._independent;
1834
- }
1835
- set independent(value) {
1836
- this._independent = value;
1837
- if (value) this.ensureDefaultRoot();
1838
- }
1839
- //* Root Management Methods ================================
1840
- /**
1841
- * Register a root (Canvas) with the scheduler.
1842
- * The first root to register starts the RAF loop (if frameloop='always').
1843
- * @param {string} id - Unique identifier for this root
1844
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1845
- * @returns {() => void} Unsubscribe function to remove this root
1846
- */
1847
- registerRoot(id, options = {}) {
1848
- if (this.roots.has(id)) {
1849
- console.warn(`[Scheduler] Root "${id}" already registered`);
1850
- return () => this.unregisterRoot(id);
1851
- }
1852
- const entry = {
1853
- id,
1854
- getState: options.getState ?? (() => ({})),
1855
- jobs: /* @__PURE__ */ new Map(),
1856
- sortedJobs: [],
1857
- needsRebuild: false
1858
- };
1859
- if (options.onError) {
1860
- this.errorHandler = options.onError;
1861
- }
1862
- this.roots.set(id, entry);
1863
- if (this.roots.size === 1) {
1864
- this.notifyRootReady();
1865
- if (this._frameloop === "always") this.start();
1866
- }
1867
- return () => this.unregisterRoot(id);
1868
- }
1869
- /**
1870
- * Unregister a root from the scheduler.
1871
- * Cleans up all job state listeners for this root's jobs.
1872
- * The last root to unregister stops the RAF loop.
1873
- * @param {string} id - The root ID to unregister
1874
- * @returns {void}
1875
- */
1876
- unregisterRoot(id) {
1877
- const root = this.roots.get(id);
1878
- if (!root) return;
1879
- for (const jobId of root.jobs.keys()) {
1880
- this.jobStateListeners.delete(jobId);
1881
- }
1882
- this.roots.delete(id);
1883
- if (this.roots.size === 0) {
1884
- this.stop();
1885
- this.errorHandler = null;
1886
- }
1887
- }
1888
- /**
1889
- * Subscribe to be notified when a root becomes available.
1890
- * Fires immediately if a root already exists.
1891
- * @param {() => void} callback - Function called when first root registers
1892
- * @returns {() => void} Unsubscribe function
1893
- */
1894
- onRootReady(callback) {
1895
- if (this.roots.size > 0) {
1896
- callback();
1897
- return () => {
1898
- };
1899
- }
1900
- this.rootReadyCallbacks.add(callback);
1901
- return () => this.rootReadyCallbacks.delete(callback);
1902
- }
1903
- /**
1904
- * Notify all registered root-ready callbacks.
1905
- * Called when the first root registers.
1906
- * @returns {void}
1907
- * @private
1908
- */
1909
- notifyRootReady() {
1910
- for (const cb of this.rootReadyCallbacks) {
1911
- try {
1912
- cb();
1913
- } catch (error) {
1914
- console.error("[Scheduler] Error in root-ready callback:", error);
1915
- }
1916
- }
1917
- this.rootReadyCallbacks.clear();
1918
- }
1919
- /**
1920
- * Ensure a default root exists for independent mode.
1921
- * Creates a minimal root with no state provider.
1922
- * @returns {void}
1923
- * @private
1924
- */
1925
- ensureDefaultRoot() {
1926
- if (!this.roots.has("__default__")) {
1927
- this.registerRoot("__default__");
1928
- }
1929
- }
1930
- /**
1931
- * Trigger error handling for job errors.
1932
- * Uses the bound error handler if available, otherwise logs to console.
1933
- * @param {Error} error - The error to handle
1934
- * @returns {void}
1935
- */
1936
- triggerError(error) {
1937
- if (this.errorHandler) this.errorHandler(error);
1938
- else console.error("[Scheduler]", error);
1939
- }
1940
- //* Phase Management Methods ================================
1941
- /**
1942
- * Add a named phase to the scheduler's execution order.
1943
- * Marks all roots for rebuild to incorporate the new phase.
1944
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1945
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1946
- * @returns {void}
1947
- * @example
1948
- * scheduler.addPhase('physics', { before: 'update' });
1949
- * scheduler.addPhase('postprocess', { after: 'render' });
1950
- */
1951
- addPhase(name, options) {
1952
- this.phaseGraph.addPhase(name, options);
1953
- for (const root of this.roots.values()) {
1954
- root.needsRebuild = true;
1955
- }
1956
- }
1957
- /**
1958
- * Check if a phase exists in the scheduler.
1959
- * @param {string} name - The phase name to check
1960
- * @returns {boolean} True if the phase exists
1961
- */
1962
- hasPhase(name) {
1963
- return this.phaseGraph.hasPhase(name);
1964
- }
1965
- //* Global Job Registration Methods (Deprecated APIs) ================================
1966
- /**
1967
- * Register a global job that runs once per frame (not per-root).
1968
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1969
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1970
- * @param {string} id - Unique identifier for this global job
1971
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1972
- * @returns {() => void} Unsubscribe function to remove this global job
1973
- * @deprecated Use useFrame with phases instead
1974
- */
1975
- registerGlobal(phase, id, callback) {
1976
- const job = { id, callback };
1977
- if (phase === "before") {
1978
- this.globalBeforeJobs.set(id, job);
1979
- } else {
1980
- this.globalAfterJobs.set(id, job);
1981
- }
1982
- return () => {
1983
- if (phase === "before") this.globalBeforeJobs.delete(id);
1984
- else this.globalAfterJobs.delete(id);
1985
- };
1986
- }
1987
- //* Idle Callback Methods (Deprecated API) ================================
1988
- /**
1989
- * Register an idle callback that fires when the loop stops.
1990
- * Used internally by deprecated addTail API.
1991
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
1992
- * @returns {() => void} Unsubscribe function to remove this idle callback
1993
- * @deprecated Use demand mode with invalidate() instead
1994
- */
1995
- onIdle(callback) {
1996
- this.idleCallbacks.add(callback);
1997
- return () => this.idleCallbacks.delete(callback);
1998
- }
1999
- /**
2000
- * Notify all registered idle callbacks.
2001
- * Called when the loop stops in demand mode.
2002
- * @param {number} timestamp - The RAF timestamp when idle occurred
2003
- * @returns {void}
2004
- * @private
2005
- */
2006
- notifyIdle(timestamp) {
2007
- for (const cb of this.idleCallbacks) {
2008
- try {
2009
- cb(timestamp);
2010
- } catch (error) {
2011
- console.error("[Scheduler] Error in idle callback:", error);
2012
- }
2013
- }
2014
- }
2015
- //* Job Registration & Management Methods ================================
2016
- /**
2017
- * Register a job (frame callback) with a specific root.
2018
- * This is the core registration method used by useFrame internally.
2019
- * @param {FrameNextCallback} callback - The function to call each frame
2020
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2021
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2022
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2023
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2024
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2025
- * @param {number} [options.fps] - FPS throttle limit
2026
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2027
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2028
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2029
- * @returns {() => void} Unsubscribe function to remove this job
2030
- */
2031
- register(callback, options = {}) {
2032
- const rootId = options.rootId;
2033
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2034
- if (!root) {
2035
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2036
- return () => {
2037
- };
2038
- }
2039
- const id = options.id ?? this.generateJobId();
2040
- let phase = options.phase ?? "update";
2041
- if (!options.phase && (options.before || options.after)) {
2042
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2043
- }
2044
- const before = this.normalizeConstraints(options.before);
2045
- const after = this.normalizeConstraints(options.after);
2046
- const job = {
2047
- id,
2048
- callback,
2049
- phase,
2050
- before,
2051
- after,
2052
- priority: options.priority ?? 0,
2053
- index: this.nextJobIndex++,
2054
- fps: options.fps,
2055
- drop: options.drop ?? true,
2056
- enabled: options.enabled ?? true,
2057
- system: options.system ?? false
2058
- };
2059
- if (root.jobs.has(id)) {
2060
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2061
- }
2062
- root.jobs.set(id, job);
2063
- root.needsRebuild = true;
2064
- return () => this.unregister(id, root.id);
2065
- }
2066
- /**
2067
- * Unregister a job by its ID.
2068
- * Searches all roots if rootId is not provided.
2069
- * @param {string} id - The job ID to unregister
2070
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2071
- * @returns {void}
2072
- */
2073
- unregister(id, rootId) {
2074
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2075
- if (root?.jobs.delete(id)) {
2076
- root.needsRebuild = true;
2077
- this.jobStateListeners.delete(id);
2078
- }
2079
- }
2080
- /**
2081
- * Update a job's options dynamically.
2082
- * Searches all roots to find the job by ID.
2083
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2084
- * @param {string} id - The job ID to update
2085
- * @param {Partial<JobOptions>} options - The options to update
2086
- * @returns {void}
2087
- */
2088
- updateJob(id, options) {
2089
- let job;
2090
- let root;
2091
- for (const r of this.roots.values()) {
2092
- job = r.jobs.get(id);
2093
- if (job) {
2094
- root = r;
2095
- break;
2096
- }
2097
- }
2098
- if (!job || !root) return;
2099
- if (options.priority !== void 0) job.priority = options.priority;
2100
- if (options.fps !== void 0) job.fps = options.fps;
2101
- if (options.drop !== void 0) job.drop = options.drop;
2102
- if (options.enabled !== void 0) {
2103
- const wasEnabled = job.enabled;
2104
- job.enabled = options.enabled;
2105
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2106
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2107
- }
2108
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2109
- if (options.phase) job.phase = options.phase;
2110
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2111
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2112
- root.needsRebuild = true;
2113
- }
2114
- }
2115
- //* Job State Management Methods ================================
2116
- /**
2117
- * Check if a job is currently paused (disabled).
2118
- * @param {string} id - The job ID to check
2119
- * @returns {boolean} True if the job exists and is paused
2120
- */
2121
- isJobPaused(id) {
2122
- for (const root of this.roots.values()) {
2123
- const job = root.jobs.get(id);
2124
- if (job) return !job.enabled;
2125
- }
2126
- return false;
2127
- }
2128
- /**
2129
- * Subscribe to state changes for a specific job.
2130
- * Listener is called when job is paused or resumed.
2131
- * @param {string} id - The job ID to subscribe to
2132
- * @param {() => void} listener - Callback invoked on state changes
2133
- * @returns {() => void} Unsubscribe function
2134
- */
2135
- subscribeJobState(id, listener) {
2136
- if (!this.jobStateListeners.has(id)) {
2137
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2138
- }
2139
- this.jobStateListeners.get(id).add(listener);
2140
- return () => {
2141
- this.jobStateListeners.get(id)?.delete(listener);
2142
- if (this.jobStateListeners.get(id)?.size === 0) {
2143
- this.jobStateListeners.delete(id);
2144
- }
2145
- };
2146
- }
2147
- /**
2148
- * Notify all listeners that a job's state has changed.
2149
- * @param {string} id - The job ID that changed
2150
- * @returns {void}
2151
- * @private
2152
- */
2153
- notifyJobStateChange(id) {
2154
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2155
- }
2156
- /**
2157
- * Pause a job by ID (sets enabled=false).
2158
- * Notifies any subscribed state listeners.
2159
- * @param {string} id - The job ID to pause
2160
- * @returns {void}
2161
- */
2162
- pauseJob(id) {
2163
- this.updateJob(id, { enabled: false });
2164
- this.notifyJobStateChange(id);
2165
- }
2166
- /**
2167
- * Resume a paused job by ID (sets enabled=true).
2168
- * Resets job timing to prevent frame accumulation.
2169
- * Notifies any subscribed state listeners.
2170
- * @param {string} id - The job ID to resume
2171
- * @returns {void}
2172
- */
2173
- resumeJob(id) {
2174
- this.updateJob(id, { enabled: true });
2175
- this.notifyJobStateChange(id);
2176
- }
2177
- //* Frame Loop Control Methods ================================
2178
- /**
2179
- * Start the requestAnimationFrame loop.
2180
- * Resets timing state (elapsedTime, frameCount) on start.
2181
- * No-op if already running.
2182
- * @returns {void}
2183
- */
2184
- start() {
2185
- if (this.loopState.running) return;
2186
- const { elapsedTime, createdAt } = this.loopState;
2187
- let adjustedCreated = 0;
2188
- if (this.stoppedTime > 0) {
2189
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2190
- this.stoppedTime = 0;
2191
- }
2192
- Object.assign(this.loopState, {
2193
- running: true,
2194
- elapsedTime: elapsedTime ?? 0,
2195
- lastTime: performance.now(),
2196
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2197
- frameCount: 0,
2198
- rafHandle: requestAnimationFrame(this.loop)
2199
- });
2200
- }
2201
- /**
2202
- * Stop the requestAnimationFrame loop.
2203
- * Cancels any pending RAF callback.
2204
- * No-op if not running.
2205
- * @returns {void}
2206
- */
2207
- stop() {
2208
- if (!this.loopState.running) return;
2209
- this.loopState.running = false;
2210
- if (this.loopState.rafHandle !== null) {
2211
- cancelAnimationFrame(this.loopState.rafHandle);
2212
- this.loopState.rafHandle = null;
2213
- }
2214
- this.stoppedTime = performance.now();
2215
- }
2216
- /**
2217
- * Request frames to be rendered in demand mode.
2218
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2219
- * No-op if frameloop is not 'demand'.
2220
- * @param {number} [frames=1] - Number of frames to request
2221
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2222
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2223
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2224
- * @returns {void}
2225
- * @example
2226
- * // Request a single frame render
2227
- * scheduler.invalidate();
2228
- *
2229
- * @example
2230
- * // Request 5 frames (e.g., for animations)
2231
- * scheduler.invalidate(5);
2232
- *
2233
- * @example
2234
- * // Set pending frames to exactly 3 (don't stack with existing)
2235
- * scheduler.invalidate(3, false);
2236
- *
2237
- * @example
2238
- * // Add 2 more frames to existing pending count
2239
- * scheduler.invalidate(2, true);
2240
- */
2241
- invalidate(frames = 1, stackFrames = false) {
2242
- if (this._frameloop !== "demand") return;
2243
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2244
- this.pendingFrames = Math.min(60, baseFrames + frames);
2245
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2246
- }
2247
- /**
2248
- * Reset timing state for deterministic testing.
2249
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2250
- * @returns {void}
2251
- */
2252
- resetTiming() {
2253
- this.loopState.lastTime = null;
2254
- this.loopState.frameCount = 0;
2255
- this.loopState.elapsedTime = 0;
2256
- this.loopState.createdAt = performance.now();
2257
- }
2258
- //* Manual Stepping Methods ================================
2259
- /**
2260
- * Manually execute a single frame for all roots.
2261
- * Useful for frameloop='never' mode or testing scenarios.
2262
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2263
- * @returns {void}
2264
- * @example
2265
- * // Manual control mode
2266
- * scheduler.frameloop = 'never';
2267
- * scheduler.step(); // Execute one frame
2268
- */
2269
- step(timestamp) {
2270
- const now = timestamp ?? performance.now();
2271
- this.executeFrame(now);
2272
- }
2273
- /**
2274
- * Manually execute a single job by its ID.
2275
- * Useful for testing individual job callbacks in isolation.
2276
- * @param {string} id - The job ID to step
2277
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2278
- * @returns {void}
2279
- */
2280
- stepJob(id, timestamp) {
2281
- let job;
2282
- let root;
2283
- for (const r of this.roots.values()) {
2284
- job = r.jobs.get(id);
2285
- if (job) {
2286
- root = r;
2287
- break;
2288
- }
2289
- }
2290
- if (!job || !root) {
2291
- console.warn(`[Scheduler] Job "${id}" not found`);
2292
- return;
2293
- }
2294
- const now = timestamp ?? performance.now();
2295
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2296
- const delta = deltaMs / 1e3;
2297
- const elapsed = now - this.loopState.createdAt;
2298
- const providedState = root.getState?.() ?? {};
2299
- const frameState = {
2300
- ...providedState,
2301
- time: now,
2302
- delta,
2303
- elapsed,
2304
- frame: this.loopState.frameCount
2305
- };
2306
- try {
2307
- job.callback(frameState, delta);
2308
- } catch (error) {
2309
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2310
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2311
- }
2312
- }
2313
- /**
2314
- * Execute a single frame across all roots.
2315
- * Order: globalBefore → each root's jobs → globalAfter
2316
- * @param {number} timestamp - RAF timestamp in milliseconds
2317
- * @returns {void}
2318
- * @private
2319
- */
2320
- executeFrame(timestamp) {
2321
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2322
- const delta = deltaMs / 1e3;
2323
- this.loopState.lastTime = timestamp;
2324
- this.loopState.frameCount++;
2325
- this.loopState.elapsedTime += deltaMs;
2326
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2327
- for (const root of this.roots.values()) {
2328
- this.tickRoot(root, timestamp, delta);
2329
- }
2330
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2331
- }
2332
- /**
2333
- * Run all global jobs from a job map.
2334
- * Catches and logs errors without stopping execution.
2335
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2336
- * @param {number} timestamp - RAF timestamp in milliseconds
2337
- * @returns {void}
2338
- * @private
2339
- */
2340
- runGlobalJobs(jobs, timestamp) {
2341
- for (const job of jobs.values()) {
2342
- try {
2343
- job.callback(timestamp);
2344
- } catch (error) {
2345
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2346
- }
2347
- }
2348
- }
2349
- /**
2350
- * Execute all jobs for a single root in sorted order.
2351
- * Rebuilds sorted job list if needed, then dispatches each job.
2352
- * Errors are caught and propagated via triggerError.
2353
- * @param {RootEntry} root - The root entry to tick
2354
- * @param {number} timestamp - RAF timestamp in milliseconds
2355
- * @param {number} delta - Time since last frame in seconds
2356
- * @returns {void}
2357
- * @private
2358
- */
2359
- tickRoot(root, timestamp, delta) {
2360
- if (root.needsRebuild) {
2361
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2362
- root.needsRebuild = false;
2363
- }
2364
- const providedState = root.getState?.() ?? {};
2365
- const frameState = {
2366
- ...providedState,
2367
- time: timestamp,
2368
- delta,
2369
- elapsed: this.loopState.elapsedTime / 1e3,
2370
- // Convert ms to seconds
2371
- frame: this.loopState.frameCount
2372
- };
2373
- for (const job of root.sortedJobs) {
2374
- if (!shouldRun(job, timestamp)) continue;
2375
- try {
2376
- job.callback(frameState, delta);
2377
- } catch (error) {
2378
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2379
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2380
- }
2381
- }
2382
- }
2383
- //* Debug & Inspection Methods ================================
2384
- /**
2385
- * Get the total number of registered jobs across all roots.
2386
- * Includes both per-root jobs and global before/after jobs.
2387
- * @returns {number} Total job count
2388
- */
2389
- getJobCount() {
2390
- let count = 0;
2391
- for (const root of this.roots.values()) {
2392
- count += root.jobs.size;
2393
- }
2394
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2395
- }
2396
- /**
2397
- * Get all registered job IDs across all roots.
2398
- * Includes both per-root jobs and global before/after jobs.
2399
- * @returns {string[]} Array of all job IDs
2400
- */
2401
- getJobIds() {
2402
- const ids = [];
2403
- for (const root of this.roots.values()) {
2404
- ids.push(...root.jobs.keys());
2405
- }
2406
- ids.push(...this.globalBeforeJobs.keys());
2407
- ids.push(...this.globalAfterJobs.keys());
2408
- return ids;
2409
- }
2410
- /**
2411
- * Get the number of registered roots (Canvas instances).
2412
- * @returns {number} Number of registered roots
2413
- */
2414
- getRootCount() {
2415
- return this.roots.size;
2416
- }
2417
- /**
2418
- * Check if any user (non-system) jobs are registered in a specific phase.
2419
- * Used by the default render job to know if a user has taken over rendering.
2420
- *
2421
- * @param phase The phase to check
2422
- * @param rootId Optional root ID to check (checks all roots if not provided)
2423
- * @returns true if any user jobs exist in the phase
2424
- */
2425
- hasUserJobsInPhase(phase, rootId) {
2426
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2427
- return rootsToCheck.some((root) => {
2428
- if (!root) return false;
2429
- for (const job of root.jobs.values()) {
2430
- if (job.phase === phase && !job.system && job.enabled) return true;
2431
- }
2432
- return false;
2433
- });
2434
- }
2435
- //* Utility Methods ================================
2436
- /**
2437
- * Generate a unique root ID for automatic root registration.
2438
- * @returns {string} A unique root ID in the format 'root_N'
2439
- */
2440
- generateRootId() {
2441
- return `root_${this.nextRootIndex++}`;
2442
- }
2443
- /**
2444
- * Generate a unique job ID.
2445
- * @returns {string} A unique job ID in the format 'job_N'
2446
- * @private
2447
- */
2448
- generateJobId() {
2449
- return `job_${this.nextJobIndex}`;
2450
- }
2451
- /**
2452
- * Normalize before/after constraints to a Set.
2453
- * Handles undefined, single string, or array inputs.
2454
- * @param {string | string[] | undefined} value - The constraint value(s)
2455
- * @returns {Set<string>} Normalized Set of constraint strings
2456
- * @private
2457
- */
2458
- normalizeConstraints(value) {
2459
- if (!value) return /* @__PURE__ */ new Set();
2460
- if (Array.isArray(value)) return new Set(value);
2461
- return /* @__PURE__ */ new Set([value]);
2462
- }
2463
- };
2464
- //* Static State & Methods (Singleton Usage) ================================
2465
- //* Cross-Bundle Singleton Key ==============================
2466
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2467
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2468
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2469
- let Scheduler = _Scheduler;
2470
- const getScheduler = () => Scheduler.get();
2471
- if (hmrData) {
2472
- hmrData.accept?.();
2473
- }
2474
-
2475
- const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
2476
- const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React.createContext(null));
2477
- const createStore = (invalidate, advance) => {
2478
- const rootStore = createWithEqualityFn((set, get) => {
2479
- const position = new Vector3();
2480
- const defaultTarget = new Vector3();
2481
- const tempTarget = new Vector3();
2482
- function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
2483
- const { width, height, top, left } = size;
2484
- const aspect = width / height;
2485
- if (target.isVector3) tempTarget.copy(target);
2486
- else tempTarget.set(...target);
2487
- const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
2488
- if (isOrthographicCamera(camera)) {
2489
- return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
2490
- } else {
2491
- const fov = camera.fov * Math.PI / 180;
2492
- const h = 2 * Math.tan(fov / 2) * distance;
2493
- const w = h * (width / height);
2494
- return { width: w, height: h, top, left, factor: width / w, distance, aspect };
1713
+ const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
1714
+ const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React.createContext(null));
1715
+ const createStore = (invalidate, advance) => {
1716
+ const rootStore = createWithEqualityFn((set, get) => {
1717
+ const position = new Vector3();
1718
+ const defaultTarget = new Vector3();
1719
+ const tempTarget = new Vector3();
1720
+ function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
1721
+ const { width, height, top, left } = size;
1722
+ const aspect = width / height;
1723
+ if (target.isVector3) tempTarget.copy(target);
1724
+ else tempTarget.set(...target);
1725
+ const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
1726
+ if (isOrthographicCamera(camera)) {
1727
+ return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
1728
+ } else {
1729
+ const fov = camera.fov * Math.PI / 180;
1730
+ const h = 2 * Math.tan(fov / 2) * distance;
1731
+ const w = h * (width / height);
1732
+ return { width: w, height: h, top, left, factor: width / w, distance, aspect };
2495
1733
  }
2496
1734
  }
2497
1735
  let performanceTimeout = void 0;
@@ -2509,7 +1747,14 @@ const createStore = (invalidate, advance) => {
2509
1747
  frustum: new Frustum(),
2510
1748
  autoUpdateFrustum: true,
2511
1749
  raycaster: null,
2512
- events: { priority: 1, enabled: true, connected: false },
1750
+ events: {
1751
+ priority: 1,
1752
+ enabled: true,
1753
+ connected: false,
1754
+ frameTimedRaycasts: true,
1755
+ alwaysFireOnScroll: true,
1756
+ updateOnFrame: false
1757
+ },
2513
1758
  scene: null,
2514
1759
  rootScene: null,
2515
1760
  xr: null,
@@ -2597,14 +1842,18 @@ const createStore = (invalidate, advance) => {
2597
1842
  }),
2598
1843
  setFrameloop: (frameloop = "always") => {
2599
1844
  set(() => ({ frameloop }));
1845
+ getScheduler().frameloop = frameloop;
2600
1846
  },
2601
1847
  setError: (error) => set(() => ({ error })),
2602
1848
  error: null,
2603
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1849
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2604
1850
  uniforms: {},
2605
1851
  nodes: {},
1852
+ buffers: {},
1853
+ gpuStorage: {},
2606
1854
  textures: /* @__PURE__ */ new Map(),
2607
- postProcessing: null,
1855
+ _textureRefs: /* @__PURE__ */ new Map(),
1856
+ renderPipeline: null,
2608
1857
  passes: {},
2609
1858
  _hmrVersion: 0,
2610
1859
  _sizeImperative: false,
@@ -2613,12 +1862,16 @@ const createStore = (invalidate, advance) => {
2613
1862
  internal: {
2614
1863
  // Events
2615
1864
  interaction: [],
2616
- hovered: /* @__PURE__ */ new Map(),
2617
1865
  subscribers: [],
1866
+ // Per-pointer state (new unified structure)
1867
+ pointerMap: /* @__PURE__ */ new Map(),
1868
+ pointerDirty: /* @__PURE__ */ new Map(),
1869
+ lastEvent: React.createRef(),
1870
+ // Deprecated but kept for backwards compatibility
1871
+ hovered: /* @__PURE__ */ new Map(),
2618
1872
  initialClick: [0, 0],
2619
1873
  initialHits: [],
2620
1874
  capturedMap: /* @__PURE__ */ new Map(),
2621
- lastEvent: React.createRef(),
2622
1875
  // Visibility tracking (onFramed, onOccluded, onVisible)
2623
1876
  visibilityRegistry: /* @__PURE__ */ new Map(),
2624
1877
  // Occlusion system (WebGPU only)
@@ -2657,8 +1910,7 @@ const createStore = (invalidate, advance) => {
2657
1910
  const currentState = rootStore.getState();
2658
1911
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2659
1912
  const stack = new Error().stack || "";
2660
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2661
- if (!isInternalAccess) {
1913
+ if (!isInternalRendererAccess(stack)) {
2662
1914
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2663
1915
  notifyDepreciated({
2664
1916
  heading: "Accessing state.gl in WebGPU mode",
@@ -2706,14 +1958,16 @@ const createStore = (invalidate, advance) => {
2706
1958
  oldSize = size;
2707
1959
  oldDpr = viewport.dpr;
2708
1960
  updateCamera(camera, size);
2709
- if (canvasTarget) {
1961
+ if (internal.isSecondary && canvasTarget) {
2710
1962
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2711
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2712
- canvasTarget.setSize(size.width, size.height, updateStyle);
1963
+ canvasTarget.setSize(size.width, size.height, false);
2713
1964
  } else {
2714
1965
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2715
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2716
- actualRenderer.setSize(size.width, size.height, updateStyle);
1966
+ actualRenderer.setSize(size.width, size.height, false);
1967
+ if (canvasTarget) {
1968
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1969
+ canvasTarget.setSize(size.width, size.height, false);
1970
+ }
2717
1971
  }
2718
1972
  }
2719
1973
  if (camera !== oldCamera) {
@@ -2769,19 +2023,25 @@ function loadingFn(extensions, onProgress) {
2769
2023
  );
2770
2024
  };
2771
2025
  }
2772
- function useLoader(loader, input, extensions, onProgress) {
2773
- const keys = Array.isArray(input) ? input : [input];
2026
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2027
+ const inputs = Array.isArray(input) ? input : [input];
2028
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2774
2029
  const fn = loadingFn(extensions, onProgress);
2775
- const results = keys.map((key) => suspend(fn, [loader, key], { equal: is.equ }));
2030
+ const results = cacheKeys.map(
2031
+ (key, index) => suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2032
+ );
2776
2033
  return Array.isArray(input) ? results : results[0];
2777
2034
  }
2778
- useLoader.preload = function(loader, input, extensions, onProgress) {
2779
- const keys = Array.isArray(input) ? input : [input];
2780
- keys.forEach((key) => preload(loadingFn(extensions, onProgress), [loader, key]));
2035
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2036
+ const inputs = Array.isArray(input) ? input : [input];
2037
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2038
+ cacheKeys.forEach(
2039
+ (key, index) => preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2040
+ );
2781
2041
  };
2782
- useLoader.clear = function(loader, input) {
2783
- const keys = Array.isArray(input) ? input : [input];
2784
- keys.forEach((key) => clear([loader, key]));
2042
+ useLoader.clear = function(loader, input, cacheKey) {
2043
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2044
+ cacheKeys.forEach((key) => clear([loader, key]));
2785
2045
  };
2786
2046
  useLoader.loader = getLoader;
2787
2047
 
@@ -2857,20 +2117,14 @@ function useFrame(callback, priorityOrOptions) {
2857
2117
  }
2858
2118
  };
2859
2119
  } else {
2860
- const registerOutside = () => {
2861
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2862
- };
2863
- if (scheduler.independent || scheduler.isReady) {
2864
- return registerOutside();
2865
- }
2866
- let unregisterJob = null;
2867
- const unsubReady = scheduler.onRootReady(() => {
2868
- unregisterJob = registerOutside();
2869
- });
2870
- return () => {
2871
- unsubReady();
2872
- unregisterJob?.();
2873
- };
2120
+ return scheduler.register(
2121
+ (state, delta) => {
2122
+ const frameState = state;
2123
+ if (!frameState.renderer) return;
2124
+ callbackRef.current?.(frameState, delta);
2125
+ },
2126
+ { id, ...options }
2127
+ );
2874
2128
  }
2875
2129
  }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2876
2130
  const isPaused = React.useSyncExternalStore(
@@ -2961,18 +2215,18 @@ function buildFromCache(input, textureCache) {
2961
2215
  function useTexture(input, optionsOrOnLoad) {
2962
2216
  const renderer = useThree((state) => state.internal.actualRenderer);
2963
2217
  const store = useStore();
2964
- const textureCache = useThree((state) => state.textures);
2965
2218
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2966
- const { onLoad, cache = false } = options;
2219
+ const { onLoad, cache = true } = options;
2967
2220
  const onLoadRef = useRef(onLoad);
2968
2221
  onLoadRef.current = onLoad;
2969
2222
  const onLoadCalledForRef = useRef(null);
2970
2223
  const urls = useMemo(() => getUrls(input), [input]);
2971
2224
  const cachedResult = useMemo(() => {
2972
2225
  if (!cache) return null;
2973
- if (!allUrlsCached(urls, textureCache)) return null;
2974
- return buildFromCache(input, textureCache);
2975
- }, [cache, urls, textureCache, input]);
2226
+ const textures = store.getState().textures;
2227
+ if (!allUrlsCached(urls, textures)) return null;
2228
+ return buildFromCache(input, textures);
2229
+ }, [cache, urls, input, store]);
2976
2230
  const loadedTextures = useLoader(
2977
2231
  TextureLoader,
2978
2232
  IsObject(input) ? Object.values(input) : input
@@ -3016,8 +2270,6 @@ function useTexture(input, optionsOrOnLoad) {
3016
2270
  }, [input, loadedTextures, cachedResult]);
3017
2271
  useEffect(() => {
3018
2272
  if (!cache) return;
3019
- if (cachedResult) return;
3020
- const set = store.setState;
3021
2273
  const urlTextureMap = [];
3022
2274
  if (typeof input === "string") {
3023
2275
  urlTextureMap.push([input, mappedTextures]);
@@ -3031,18 +2283,32 @@ function useTexture(input, optionsOrOnLoad) {
3031
2283
  urlTextureMap.push([url, textureRecord[key]]);
3032
2284
  }
3033
2285
  }
3034
- set((state) => {
3035
- const newMap = new Map(state.textures);
3036
- let changed = false;
2286
+ store.setState((state) => {
2287
+ const refs = new Map(state._textureRefs);
2288
+ let textures = state.textures;
2289
+ let added = false;
3037
2290
  for (const [url, texture] of urlTextureMap) {
3038
- if (!newMap.has(url)) {
3039
- newMap.set(url, texture);
3040
- changed = true;
2291
+ if (!textures.has(url)) {
2292
+ if (!added) {
2293
+ textures = new Map(textures);
2294
+ added = true;
2295
+ }
2296
+ textures.set(url, texture);
3041
2297
  }
2298
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3042
2299
  }
3043
- return changed ? { textures: newMap } : state;
2300
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2301
+ });
2302
+ return () => store.setState((state) => {
2303
+ const refs = new Map(state._textureRefs);
2304
+ for (const [url] of urlTextureMap) {
2305
+ const next = (refs.get(url) ?? 0) - 1;
2306
+ if (next <= 0) refs.delete(url);
2307
+ else refs.set(url, next);
2308
+ }
2309
+ return { _textureRefs: refs };
3044
2310
  });
3045
- }, [cache, input, mappedTextures, store, cachedResult]);
2311
+ }, [cache, input, mappedTextures, store]);
3046
2312
  return mappedTextures;
3047
2313
  }
3048
2314
  useTexture.preload = (url) => useLoader.preload(TextureLoader, url);
@@ -3058,96 +2324,63 @@ const Texture = ({
3058
2324
  return /* @__PURE__ */ jsx(Fragment, { children: children?.(ret) });
3059
2325
  };
3060
2326
 
3061
- function getTextureValue(entry) {
3062
- if (entry instanceof Texture$1) return entry;
3063
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof Texture$1) {
3064
- return entry.value;
3065
- }
3066
- return null;
3067
- }
3068
- function useTextures() {
2327
+ function useTextures(selector) {
3069
2328
  const store = useStore();
3070
- return useMemo(() => {
3071
- const set = store.setState;
2329
+ const registry = useMemo(() => {
3072
2330
  const getState = store.getState;
3073
- const add = (key, value) => {
3074
- set((state) => {
3075
- const newMap = new Map(state.textures);
3076
- newMap.set(key, value);
3077
- return { textures: newMap };
3078
- });
3079
- };
3080
- const addMultiple = (items) => {
3081
- set((state) => {
3082
- const newMap = new Map(state.textures);
3083
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3084
- for (const [key, value] of entries) {
3085
- newMap.set(key, value);
3086
- }
3087
- return { textures: newMap };
3088
- });
3089
- };
3090
- const remove = (key) => {
3091
- set((state) => {
3092
- const newMap = new Map(state.textures);
3093
- newMap.delete(key);
3094
- return { textures: newMap };
3095
- });
3096
- };
3097
- const removeMultiple = (keys) => {
3098
- set((state) => {
3099
- const newMap = new Map(state.textures);
3100
- for (const key of keys) newMap.delete(key);
3101
- return { textures: newMap };
3102
- });
3103
- };
3104
- const dispose = (key) => {
3105
- const entry = getState().textures.get(key);
3106
- if (entry) {
3107
- const tex = getTextureValue(entry);
3108
- tex?.dispose();
3109
- }
3110
- remove(key);
3111
- };
3112
- const disposeMultiple = (keys) => {
3113
- const textures = getState().textures;
3114
- for (const key of keys) {
3115
- const entry = textures.get(key);
3116
- if (entry) {
3117
- const tex = getTextureValue(entry);
3118
- tex?.dispose();
3119
- }
3120
- }
3121
- removeMultiple(keys);
3122
- };
3123
- const disposeAll = () => {
3124
- const textures = getState().textures;
3125
- for (const entry of textures.values()) {
3126
- const tex = getTextureValue(entry);
3127
- tex?.dispose();
3128
- }
3129
- set({ textures: /* @__PURE__ */ new Map() });
3130
- };
2331
+ const setState = store.setState;
2332
+ const getOne = (key) => getState().textures.get(key);
3131
2333
  return {
3132
- // Getter for the textures Map (reactive via getState)
3133
- get textures() {
2334
+ get all() {
3134
2335
  return getState().textures;
3135
2336
  },
3136
- // Read
3137
- get: (key) => getState().textures.get(key),
2337
+ get(input) {
2338
+ if (typeof input === "string") return getOne(input);
2339
+ if (Array.isArray(input)) return input.map(getOne);
2340
+ const out = {};
2341
+ for (const name in input) out[name] = getOne(input[name]);
2342
+ return out;
2343
+ },
3138
2344
  has: (key) => getState().textures.has(key),
3139
- // Write
3140
- add,
3141
- addMultiple,
3142
- // Remove (cache only)
3143
- remove,
3144
- removeMultiple,
3145
- // Dispose (GPU + cache)
3146
- dispose,
3147
- disposeMultiple,
3148
- disposeAll
2345
+ add(keyOrRecord, texture) {
2346
+ setState((state) => {
2347
+ const textures = new Map(state.textures);
2348
+ if (typeof keyOrRecord === "string") {
2349
+ textures.set(keyOrRecord, texture);
2350
+ } else {
2351
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2352
+ }
2353
+ return { textures };
2354
+ });
2355
+ },
2356
+ dispose(key, options) {
2357
+ const state = getState();
2358
+ const refs = state._textureRefs.get(key) ?? 0;
2359
+ if (refs > 0 && !options?.force) {
2360
+ console.warn(
2361
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2362
+ );
2363
+ return false;
2364
+ }
2365
+ state.textures.get(key)?.dispose();
2366
+ setState((s) => {
2367
+ const textures = new Map(s.textures);
2368
+ textures.delete(key);
2369
+ const nextRefs = new Map(s._textureRefs);
2370
+ nextRefs.delete(key);
2371
+ return { textures, _textureRefs: nextRefs };
2372
+ });
2373
+ return true;
2374
+ },
2375
+ disposeAll() {
2376
+ for (const texture of getState().textures.values()) texture.dispose();
2377
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2378
+ }
3149
2379
  };
3150
2380
  }, [store]);
2381
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2382
+ const selected = useThree(subscribe);
2383
+ return selector ? selected : registry;
3151
2384
  }
3152
2385
 
3153
2386
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3228,7 +2461,7 @@ function advance(timestamp) {
3228
2461
  getScheduler().step(timestamp);
3229
2462
  }
3230
2463
 
3231
- const version = "10.0.0-alpha.2";
2464
+ const version = "10.0.0-alpha.3";
3232
2465
  const packageData = {
3233
2466
  version: version};
3234
2467
 
@@ -14484,7 +13717,7 @@ function n0() {
14484
13717
  var t0 = n0();
14485
13718
  const r0 = Xb(t0);
14486
13719
 
14487
- const t = 1, o = 8, r = 32, e = 2;
13720
+ const t = 1, o = 8, r = 32, e = 2, i$1 = 268435456;
14488
13721
 
14489
13722
  function createReconciler(config) {
14490
13723
  const reconciler2 = r0(config);
@@ -14649,7 +13882,15 @@ function setFiberRef(fiber, publicInstance) {
14649
13882
  }
14650
13883
  }
14651
13884
  const reconstructed = [];
14652
- function swapInstances() {
13885
+ function flushReconstructedInstances() {
13886
+ if (reconstructed.length === 0) return;
13887
+ try {
13888
+ swapReconstructedInstances();
13889
+ } finally {
13890
+ reconstructed.length = 0;
13891
+ }
13892
+ }
13893
+ function swapReconstructedInstances() {
14653
13894
  for (const [instance] of reconstructed) {
14654
13895
  const parent = instance.parent;
14655
13896
  if (parent) {
@@ -14667,6 +13908,9 @@ function swapInstances() {
14667
13908
  }
14668
13909
  }
14669
13910
  if (instance.isHidden) unhideInstance(instance);
13911
+ if (isObject3D(instance.object) && !instance.parent) {
13912
+ removeInteractivity(findInitialRoot(instance), instance.object);
13913
+ }
14670
13914
  if (instance.object.__r3f) delete instance.object.__r3f;
14671
13915
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14672
13916
  }
@@ -14675,10 +13919,16 @@ function swapInstances() {
14675
13919
  const parent = instance.parent;
14676
13920
  if (parent) {
14677
13921
  const target = catalogue[toPascalCase(instance.type)];
13922
+ const prevObject = instance.object;
14678
13923
  instance.object = instance.props.object ?? new target(...instance.props.args ?? []);
14679
13924
  instance.object.__r3f = instance;
14680
13925
  setFiberRef(fiber, instance.object);
13926
+ if (isObject3D(prevObject) && isObject3D(instance.object)) {
13927
+ swapInteractivity(findInitialRoot(instance), prevObject, instance.object);
13928
+ }
14681
13929
  delete instance.appliedOnce;
13930
+ instance.eventCount = 0;
13931
+ instance.handlers = {};
14682
13932
  applyProps(instance.object, instance.props);
14683
13933
  if (instance.props.attach) {
14684
13934
  attach(parent, instance);
@@ -14695,14 +13945,114 @@ function swapInstances() {
14695
13945
  invalidateInstance(instance);
14696
13946
  }
14697
13947
  }
14698
- reconstructed.length = 0;
14699
13948
  }
14700
13949
  const handleTextInstance = () => {
14701
13950
  };
14702
13951
  const NO_CONTEXT = {};
14703
13952
  let currentUpdatePriority = NoEventPriority;
14704
- const NoFlags = 0;
14705
- const Update = 4;
13953
+ function getEventPriority(type) {
13954
+ switch (type) {
13955
+ case "beforetoggle":
13956
+ case "cancel":
13957
+ case "click":
13958
+ case "close":
13959
+ case "contextmenu":
13960
+ case "copy":
13961
+ case "cut":
13962
+ case "auxclick":
13963
+ case "dblclick":
13964
+ case "dragend":
13965
+ case "dragstart":
13966
+ case "drop":
13967
+ case "focusin":
13968
+ case "focusout":
13969
+ case "input":
13970
+ case "invalid":
13971
+ case "keydown":
13972
+ case "keypress":
13973
+ case "keyup":
13974
+ case "mousedown":
13975
+ case "mouseup":
13976
+ case "paste":
13977
+ case "pause":
13978
+ case "play":
13979
+ case "pointercancel":
13980
+ case "pointerdown":
13981
+ case "pointerup":
13982
+ case "ratechange":
13983
+ case "reset":
13984
+ case "resize":
13985
+ case "seeked":
13986
+ case "submit":
13987
+ case "touchcancel":
13988
+ case "touchend":
13989
+ case "touchstart":
13990
+ case "volumechange":
13991
+ case "change":
13992
+ case "selectionchange":
13993
+ case "compositionstart":
13994
+ case "compositionend":
13995
+ case "compositionupdate":
13996
+ case "beforeinput":
13997
+ case "blur":
13998
+ case "fullscreenchange":
13999
+ case "focus":
14000
+ case "hashchange":
14001
+ case "popstate":
14002
+ case "select":
14003
+ case "selectstart":
14004
+ return e;
14005
+ case "drag":
14006
+ case "dragenter":
14007
+ case "dragexit":
14008
+ case "dragleave":
14009
+ case "dragover":
14010
+ case "mousemove":
14011
+ case "mouseout":
14012
+ case "mouseover":
14013
+ case "pointermove":
14014
+ case "pointerout":
14015
+ case "pointerover":
14016
+ case "scroll":
14017
+ case "touchmove":
14018
+ case "wheel":
14019
+ case "mouseenter":
14020
+ case "mouseleave":
14021
+ case "pointerenter":
14022
+ case "pointerleave":
14023
+ return o;
14024
+ case "message": {
14025
+ switch (unstable_getCurrentPriorityLevel()) {
14026
+ case unstable_ImmediatePriority:
14027
+ return e;
14028
+ case unstable_UserBlockingPriority:
14029
+ return o;
14030
+ case unstable_NormalPriority:
14031
+ case unstable_LowPriority:
14032
+ return r;
14033
+ case unstable_IdlePriority:
14034
+ return i$1;
14035
+ default:
14036
+ return r;
14037
+ }
14038
+ }
14039
+ default:
14040
+ return r;
14041
+ }
14042
+ }
14043
+ function scheduleMicrotask(callback) {
14044
+ if (typeof queueMicrotask === "function") {
14045
+ queueMicrotask(callback);
14046
+ } else if (typeof Promise !== "undefined") {
14047
+ Promise.resolve().then(callback).catch((error) => {
14048
+ setTimeout(() => {
14049
+ throw error;
14050
+ });
14051
+ });
14052
+ } else {
14053
+ setTimeout(callback);
14054
+ }
14055
+ }
14706
14056
  const reconciler = /* @__PURE__ */ createReconciler({
14707
14057
  isPrimaryRenderer: false,
14708
14058
  warnsIfNotActing: false,
@@ -14741,16 +14091,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14741
14091
  else if (newProps.args?.length !== oldProps.args?.length) reconstruct = true;
14742
14092
  else if (newProps.args?.some((value, index) => value !== oldProps.args?.[index])) reconstruct = true;
14743
14093
  if (reconstruct) {
14744
- reconstructed.push([instance, { ...newProps }, fiber]);
14094
+ reconstructed.push([instance, getInstanceProps(newProps), fiber]);
14745
14095
  } else {
14746
14096
  const changedProps = diffProps(instance, newProps);
14747
- if (Object.keys(changedProps).length) {
14748
- Object.assign(instance.props, changedProps);
14749
- applyProps(instance.object, changedProps);
14750
- }
14097
+ const attach2 = instance.props.attach;
14098
+ instance.props = getInstanceProps(newProps);
14099
+ if (attach2 !== void 0) instance.props.attach = attach2;
14100
+ else delete instance.props.attach;
14101
+ if (Object.keys(changedProps).length) applyProps(instance.object, changedProps);
14751
14102
  }
14752
- const isTailSibling = fiber.sibling === null || (fiber.flags & Update) === NoFlags;
14753
- if (isTailSibling) swapInstances();
14754
14103
  },
14755
14104
  finalizeInitialChildren: (instance) => {
14756
14105
  for (const prop in instance.props) {
@@ -14775,8 +14124,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14775
14124
  const target = container.getState().internal.container ?? container.getState().scene;
14776
14125
  return prepare(target, container, "", {});
14777
14126
  },
14778
- resetAfterCommit: () => {
14779
- },
14127
+ // Reconstructed instances are swapped once all mutations are committed,
14128
+ // before layout effects run so refs point to the new objects
14129
+ resetAfterCommit: flushReconstructedInstances,
14780
14130
  shouldSetTextContent: () => false,
14781
14131
  clearContainer: () => false,
14782
14132
  hideInstance,
@@ -14784,6 +14134,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14784
14134
  createTextInstance: handleTextInstance,
14785
14135
  hideTextInstance: handleTextInstance,
14786
14136
  unhideTextInstance: handleTextInstance,
14137
+ // Mirrors react-dom, which flushes discrete work in microtasks
14138
+ supportsMicrotasks: true,
14139
+ scheduleMicrotask,
14787
14140
  scheduleTimeout: typeof setTimeout === "function" ? setTimeout : void 0,
14788
14141
  cancelTimeout: typeof clearTimeout === "function" ? clearTimeout : void 0,
14789
14142
  noTimeout: -1,
@@ -14824,28 +14177,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14824
14177
  },
14825
14178
  resolveUpdatePriority() {
14826
14179
  if (currentUpdatePriority !== NoEventPriority) return currentUpdatePriority;
14827
- switch (typeof window !== "undefined" && window.event?.type) {
14828
- case "click":
14829
- case "contextmenu":
14830
- case "dblclick":
14831
- case "dragenter":
14832
- case "dragleave":
14833
- case "drop":
14834
- case "pointercancel":
14835
- case "pointerdown":
14836
- case "pointerup":
14837
- return e;
14838
- case "dragover":
14839
- case "pointermove":
14840
- case "pointerout":
14841
- case "pointerover":
14842
- case "pointerenter":
14843
- case "pointerleave":
14844
- case "wheel":
14845
- return o;
14846
- default:
14847
- return r;
14848
- }
14180
+ const eventType = typeof window !== "undefined" ? window.event?.type : void 0;
14181
+ if (eventType === void 0) return r;
14182
+ return getEventPriority(eventType);
14849
14183
  },
14850
14184
  resetFormInstance() {
14851
14185
  },
@@ -14894,11 +14228,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14894
14228
  cloneMutableTextInstance(textInstance) {
14895
14229
  return textInstance;
14896
14230
  },
14231
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14232
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14233
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14234
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14235
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14236
+ // Guarded by a test asserting a full render + unmount never reaches them.
14897
14237
  cloneRootViewTransitionContainer(_rootContainer) {
14898
- throw new Error("Not implemented.");
14899
14238
  },
14900
14239
  removeRootViewTransitionClone(_rootContainer, _clone) {
14901
- throw new Error("Not implemented.");
14902
14240
  },
14903
14241
  // https://github.com/facebook/react/pull/32465
14904
14242
  createFragmentInstance: (_fiber) => null,
@@ -14983,6 +14321,7 @@ function createRoot(canvas) {
14983
14321
  const lastConfiguredProps = {};
14984
14322
  let configured = false;
14985
14323
  let pending = null;
14324
+ let rendererSetup = null;
14986
14325
  return {
14987
14326
  async configure(props = {}) {
14988
14327
  let resolve;
@@ -14998,7 +14337,6 @@ function createRoot(canvas) {
14998
14337
  events,
14999
14338
  onCreated: onCreatedCallback,
15000
14339
  shadows = false,
15001
- textureColorSpace = SRGBColorSpace,
15002
14340
  orthographic = false,
15003
14341
  frameloop = "always",
15004
14342
  dpr = [1, 2],
@@ -15013,7 +14351,8 @@ function createRoot(canvas) {
15013
14351
  _sizeProps,
15014
14352
  forceEven
15015
14353
  } = props;
15016
- const state = store.getState();
14354
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || SRGBColorSpace;
14355
+ let state = store.getState();
15017
14356
  const defaultGPUProps = {
15018
14357
  canvas,
15019
14358
  antialias: true
@@ -15027,46 +14366,64 @@ function createRoot(canvas) {
15027
14366
  throw new Error("Cannot use both gl and renderer props at the same time");
15028
14367
  }
15029
14368
  let renderer = state.internal.actualRenderer;
15030
- if (primaryCanvas && !state.internal.actualRenderer) {
15031
- const primary = await waitForPrimary(primaryCanvas);
15032
- renderer = primary.renderer;
15033
- state.internal.actualRenderer = renderer;
15034
- const canvasTarget = new CanvasTarget(canvas);
15035
- primary.store.setState((prev) => ({
15036
- internal: { ...prev.internal, isMultiCanvas: true }
15037
- }));
15038
- state.set((prev) => ({
15039
- webGPUSupported: primary.store.getState().webGPUSupported,
15040
- renderer,
15041
- primaryStore: primary.store,
15042
- internal: {
15043
- ...prev.internal,
15044
- canvasTarget,
15045
- isMultiCanvas: true,
15046
- isSecondary: true,
15047
- targetId: primaryCanvas
15048
- }
15049
- }));
15050
- } else if (!state.internal.actualRenderer) {
15051
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
15052
- if (!renderer.hasInitialized?.()) {
15053
- await renderer.init();
15054
- }
15055
- const backend = renderer.backend;
15056
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15057
- state.internal.actualRenderer = renderer;
15058
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15059
- if (canvasId && !state.internal.isSecondary) {
15060
- const canvasTarget = new CanvasTarget(canvas);
15061
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15062
- state.set((prev) => ({
15063
- internal: {
15064
- ...prev.internal,
15065
- canvasTarget,
15066
- unregisterPrimary
14369
+ if (!state.internal.actualRenderer) {
14370
+ if (!rendererSetup) {
14371
+ rendererSetup = (async () => {
14372
+ if (primaryCanvas) {
14373
+ const primary = await waitForPrimary(primaryCanvas);
14374
+ renderer = primary.renderer;
14375
+ state.internal.actualRenderer = renderer;
14376
+ const canvasTarget = new CanvasTarget(canvas);
14377
+ primary.store.setState((prev) => ({
14378
+ internal: { ...prev.internal, isMultiCanvas: true }
14379
+ }));
14380
+ state.set((prev) => ({
14381
+ webGPUSupported: primary.store.getState().webGPUSupported,
14382
+ renderer,
14383
+ primaryStore: primary.store,
14384
+ internal: {
14385
+ ...prev.internal,
14386
+ canvasTarget,
14387
+ isMultiCanvas: true,
14388
+ isSecondary: true,
14389
+ targetId: primaryCanvas
14390
+ }
14391
+ }));
14392
+ } else {
14393
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, WebGPURenderer);
14394
+ if (!renderer.hasInitialized?.()) {
14395
+ const size2 = computeInitialSize(canvas, propsSize);
14396
+ if (size2.width > 0 && size2.height > 0) {
14397
+ const pixelRatio = calculateDpr(dpr);
14398
+ canvas.width = size2.width * pixelRatio;
14399
+ canvas.height = size2.height * pixelRatio;
14400
+ }
14401
+ await renderer.init();
14402
+ }
14403
+ const backend = renderer.backend;
14404
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14405
+ state.internal.actualRenderer = renderer;
14406
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14407
+ if (canvasId && !state.internal.isSecondary) {
14408
+ const canvasTarget = new CanvasTarget(canvas);
14409
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14410
+ state.set((prev) => ({
14411
+ internal: {
14412
+ ...prev.internal,
14413
+ canvasTarget,
14414
+ unregisterPrimary
14415
+ }
14416
+ }));
14417
+ }
15067
14418
  }
15068
- }));
14419
+ })().catch((err) => {
14420
+ rendererSetup = null;
14421
+ throw err;
14422
+ });
15069
14423
  }
14424
+ await rendererSetup;
14425
+ state = store.getState();
14426
+ renderer = state.internal.actualRenderer;
15070
14427
  }
15071
14428
  let raycaster = state.raycaster;
15072
14429
  if (!raycaster) state.set({ raycaster: raycaster = new Raycaster() });
@@ -15159,7 +14516,7 @@ function createRoot(canvas) {
15159
14516
  lastConfiguredProps.performance = performance;
15160
14517
  }
15161
14518
  if (!state.xr) {
15162
- const handleXRFrame = (timestamp, frame) => {
14519
+ const handleXRFrame = (timestamp, _frame) => {
15163
14520
  const state2 = store.getState();
15164
14521
  if (state2.frameloop === "never") return;
15165
14522
  advance(timestamp);
@@ -15195,15 +14552,22 @@ function createRoot(canvas) {
15195
14552
  const oldType = renderer.shadowMap.type;
15196
14553
  renderer.shadowMap.enabled = !!shadows;
15197
14554
  if (is.boo(shadows)) {
15198
- renderer.shadowMap.type = PCFSoftShadowMap;
14555
+ renderer.shadowMap.type = PCFShadowMap;
15199
14556
  } else if (is.str(shadows)) {
14557
+ if (shadows === "soft") {
14558
+ notifyDepreciated({
14559
+ heading: 'shadows="soft" is deprecated',
14560
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14561
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14562
+ });
14563
+ }
15200
14564
  const types = {
15201
14565
  basic: BasicShadowMap,
15202
14566
  percentage: PCFShadowMap,
15203
- soft: PCFSoftShadowMap,
14567
+ soft: PCFShadowMap,
15204
14568
  variance: VSMShadowMap
15205
14569
  };
15206
- renderer.shadowMap.type = types[shadows] ?? PCFSoftShadowMap;
14570
+ renderer.shadowMap.type = types[shadows] ?? PCFShadowMap;
15207
14571
  } else if (is.obj(shadows)) {
15208
14572
  Object.assign(renderer.shadowMap, shadows);
15209
14573
  }
@@ -15219,13 +14583,24 @@ function createRoot(canvas) {
15219
14583
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15220
14584
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15221
14585
  }
14586
+ const r3fProps = ["textureColorSpace"];
14587
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14588
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15222
14589
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15223
- applyProps(renderer, glConfig);
14590
+ const glProps = {};
14591
+ for (const key in glConfig) {
14592
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14593
+ }
14594
+ applyProps(renderer, glProps);
15224
14595
  }
15225
14596
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15226
14597
  const currentRenderer = state.renderer;
15227
14598
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15228
- applyProps(currentRenderer, rendererConfig);
14599
+ const rendererProps = {};
14600
+ for (const key in rendererConfig) {
14601
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14602
+ }
14603
+ applyProps(currentRenderer, rendererProps);
15229
14604
  }
15230
14605
  }
15231
14606
  const scheduler = getScheduler();
@@ -15251,6 +14626,18 @@ function createRoot(canvas) {
15251
14626
  system: true
15252
14627
  }
15253
14628
  );
14629
+ const unregisterEventsFlush = scheduler.register(
14630
+ () => {
14631
+ const state2 = store.getState();
14632
+ state2.events.flush?.();
14633
+ },
14634
+ {
14635
+ id: `${newRootId}_events`,
14636
+ rootId: newRootId,
14637
+ phase: "input",
14638
+ system: true
14639
+ }
14640
+ );
15254
14641
  const unregisterFrustum = scheduler.register(
15255
14642
  () => {
15256
14643
  const state2 = store.getState();
@@ -15261,7 +14648,7 @@ function createRoot(canvas) {
15261
14648
  {
15262
14649
  id: `${newRootId}_frustum`,
15263
14650
  rootId: newRootId,
15264
- phase: "preRender",
14651
+ before: "render",
15265
14652
  system: true
15266
14653
  }
15267
14654
  );
@@ -15273,7 +14660,7 @@ function createRoot(canvas) {
15273
14660
  {
15274
14661
  id: `${newRootId}_visibility`,
15275
14662
  rootId: newRootId,
15276
- phase: "preRender",
14663
+ before: "render",
15277
14664
  system: true,
15278
14665
  after: `${newRootId}_frustum`
15279
14666
  }
@@ -15285,7 +14672,7 @@ function createRoot(canvas) {
15285
14672
  const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
15286
14673
  if (userHandlesRender || state2.internal.priority) return;
15287
14674
  try {
15288
- if (state2.postProcessing?.render) state2.postProcessing.render();
14675
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15289
14676
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15290
14677
  } catch (error) {
15291
14678
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15310,6 +14697,7 @@ function createRoot(canvas) {
15310
14697
  unregisterRoot: () => {
15311
14698
  unregisterRoot();
15312
14699
  unregisterCanvasTarget();
14700
+ unregisterEventsFlush();
15313
14701
  unregisterFrustum();
15314
14702
  unregisterVisibility();
15315
14703
  unregisterRender();
@@ -15385,7 +14773,8 @@ function unmountComponentAtNode(canvas, callback) {
15385
14773
  dispose(state.scene);
15386
14774
  _roots.delete(canvas);
15387
14775
  if (callback) callback(canvas);
15388
- } catch {
14776
+ } catch (error) {
14777
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15389
14778
  }
15390
14779
  }, 500);
15391
14780
  }
@@ -15448,6 +14837,7 @@ function PortalInner({ state = {}, children, container }) {
15448
14837
  viewport = rootState.viewport.getCurrentViewport(camera, new Vector3(), resolvedSize);
15449
14838
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15450
14839
  }
14840
+ const set = injectState.set;
15451
14841
  return {
15452
14842
  // The intersect consists of the previous root state
15453
14843
  ...rootState,
@@ -15466,7 +14856,7 @@ function PortalInner({ state = {}, children, container }) {
15466
14856
  size: resolvedSize,
15467
14857
  viewport: { ...rootState.viewport, ...viewport },
15468
14858
  // Layers are allowed to override events
15469
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14859
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15470
14860
  // Container for child attachment - the portalScene (injected or container itself)
15471
14861
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15472
14862
  };
@@ -15475,9 +14865,13 @@ function PortalInner({ state = {}, children, container }) {
15475
14865
  const store = createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15476
14866
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15477
14867
  onMutate(previousRoot.getState());
15478
- previousRoot.subscribe(onMutate);
15479
14868
  return store;
15480
14869
  }, [previousRoot, container]);
14870
+ useIsomorphicLayoutEffect(() => {
14871
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14872
+ const unsubscribe = previousRoot.subscribe(onMutate);
14873
+ return unsubscribe;
14874
+ }, [previousRoot, usePortalStore]);
15481
14875
  return (
15482
14876
  // @ts-ignore, reconciler types are not maintained
15483
14877
  /* @__PURE__ */ jsx(Fragment, { children: reconciler.createPortal(
@@ -15491,6 +14885,178 @@ function flushSync(fn) {
15491
14885
  return reconciler.flushSyncFromReconciler(fn);
15492
14886
  }
15493
14887
 
14888
+ function parseBackground(background) {
14889
+ if (!background) return null;
14890
+ if (typeof background === "object" && !background.isColor) {
14891
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14892
+ return {
14893
+ ...rest,
14894
+ preset,
14895
+ files: envMap || files,
14896
+ backgroundFiles: backgroundMap,
14897
+ background: true
14898
+ };
14899
+ }
14900
+ if (typeof background === "number") {
14901
+ return { color: background, background: true };
14902
+ }
14903
+ if (typeof background === "string") {
14904
+ if (background in presetsObj) {
14905
+ return { preset: background, background: true };
14906
+ }
14907
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14908
+ return { files: background, background: true };
14909
+ }
14910
+ return { color: background, background: true };
14911
+ }
14912
+ if (background.isColor) {
14913
+ return { color: background, background: true };
14914
+ }
14915
+ return null;
14916
+ }
14917
+
14918
+ function parseRendererConfig(rendererProp) {
14919
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14920
+ if (isRendererConfig) {
14921
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14922
+ return {
14923
+ primaryCanvas: pc,
14924
+ scheduler: sc,
14925
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14926
+ };
14927
+ }
14928
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14929
+ }
14930
+
14931
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14932
+ const ROOT_SCOPE = "";
14933
+ const registries = /* @__PURE__ */ new WeakMap();
14934
+ function getKindRegistry(store, kind) {
14935
+ let registry = registries.get(store);
14936
+ if (!registry) {
14937
+ registry = {
14938
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14939
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14940
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14941
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14942
+ };
14943
+ registries.set(store, registry);
14944
+ }
14945
+ return registry[kind];
14946
+ }
14947
+ function resolvePrimary$1(store) {
14948
+ return store.getState().primaryStore ?? store;
14949
+ }
14950
+ function isScopeValid(store, kind, scopeKey) {
14951
+ return getKindRegistry(store, kind).valid.has(scopeKey);
14952
+ }
14953
+ function peekStaged(store, kind, scopeKey) {
14954
+ return getKindRegistry(store, kind).staged.get(scopeKey);
14955
+ }
14956
+ function stageEntries(store, kind, scopeKey, entries) {
14957
+ const { staged } = getKindRegistry(store, kind);
14958
+ const current = staged.get(scopeKey);
14959
+ if (current) Object.assign(current, entries);
14960
+ else staged.set(scopeKey, { ...entries });
14961
+ }
14962
+ function readCommittedScope(map, scopeKey, isLeaf) {
14963
+ if (scopeKey === ROOT_SCOPE) {
14964
+ const leaves = {};
14965
+ for (const [key, value] of Object.entries(map)) if (isLeaf(value)) leaves[key] = value;
14966
+ return leaves;
14967
+ }
14968
+ const scopeData = map[scopeKey];
14969
+ if (scopeData && typeof scopeData === "object" && !isLeaf(scopeData)) return scopeData;
14970
+ return {};
14971
+ }
14972
+ function withStagedOverlay(store, kind, committed) {
14973
+ const { staged } = getKindRegistry(store, kind);
14974
+ if (staged.size === 0) return committed;
14975
+ const view = { ...committed };
14976
+ for (const [scopeKey, entries] of staged) {
14977
+ if (scopeKey === ROOT_SCOPE) Object.assign(view, entries);
14978
+ else view[scopeKey] = { ...view[scopeKey], ...entries };
14979
+ }
14980
+ return view;
14981
+ }
14982
+ function flushStagedScope(store, kind, scopeKey, isLeaf) {
14983
+ const registry = getKindRegistry(store, kind);
14984
+ const staged = registry.staged.get(scopeKey);
14985
+ if (!staged) return;
14986
+ registry.staged.delete(scopeKey);
14987
+ const replace = !registry.valid.has(scopeKey);
14988
+ store.setState((state) => {
14989
+ const map = state[kind];
14990
+ if (scopeKey === ROOT_SCOPE) {
14991
+ if (!replace) return { [kind]: { ...map, ...staged } };
14992
+ const next = {};
14993
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
14994
+ return { [kind]: { ...next, ...staged } };
14995
+ }
14996
+ const current = replace ? {} : map[scopeKey] ?? {};
14997
+ return { [kind]: { ...map, [scopeKey]: { ...current, ...staged } } };
14998
+ });
14999
+ registry.valid.add(scopeKey);
15000
+ }
15001
+ function invalidateResource(store, kind, scopeKey) {
15002
+ const registry = getKindRegistry(store, kind);
15003
+ if (scopeKey === void 0) {
15004
+ registry.valid.clear();
15005
+ registry.staged.clear();
15006
+ } else {
15007
+ registry.valid.delete(scopeKey);
15008
+ registry.staged.delete(scopeKey);
15009
+ }
15010
+ }
15011
+ function rebuildResource(store, kind, userScope) {
15012
+ const primary = resolvePrimary$1(store);
15013
+ invalidateResource(primary, kind, userScope === "root" ? ROOT_SCOPE : userScope);
15014
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
15015
+ }
15016
+ function invalidateAllResources(store) {
15017
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
15018
+ }
15019
+ function removeResourceEntries(store, kind, names, scope, isLeaf) {
15020
+ const staged = peekStaged(store, kind, scope ?? ROOT_SCOPE);
15021
+ if (staged) for (const name of names) delete staged[name];
15022
+ store.setState((state) => {
15023
+ const map = state[kind];
15024
+ if (scope) {
15025
+ const currentScope = { ...map[scope] };
15026
+ for (const name of names) delete currentScope[name];
15027
+ return { [kind]: { ...map, [scope]: currentScope } };
15028
+ }
15029
+ const next = { ...map };
15030
+ for (const name of names) if (isLeaf(next[name])) delete next[name];
15031
+ return { [kind]: next };
15032
+ });
15033
+ }
15034
+ function clearResourceEntries(store, kind, scope, isLeaf) {
15035
+ const registry = getKindRegistry(store, kind);
15036
+ if (scope && scope !== "root") registry.staged.delete(scope);
15037
+ else if (scope === "root") registry.staged.delete(ROOT_SCOPE);
15038
+ else registry.staged.clear();
15039
+ store.setState((state) => {
15040
+ const map = state[kind];
15041
+ if (scope && scope !== "root") {
15042
+ const { [scope]: _, ...rest } = map;
15043
+ return { [kind]: rest };
15044
+ }
15045
+ if (scope === "root") {
15046
+ const next = {};
15047
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
15048
+ return { [kind]: next };
15049
+ }
15050
+ return { [kind]: {} };
15051
+ });
15052
+ }
15053
+
15054
+ function clearHmrCaches(store) {
15055
+ const primary = store.getState().primaryStore ?? store;
15056
+ invalidateAllResources(primary);
15057
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
15058
+ }
15059
+
15494
15060
  function CanvasImpl({
15495
15061
  ref,
15496
15062
  children,
@@ -15511,6 +15077,8 @@ function CanvasImpl({
15511
15077
  raycaster,
15512
15078
  camera,
15513
15079
  scene,
15080
+ autoUpdateFrustum,
15081
+ occlusion,
15514
15082
  onPointerMissed,
15515
15083
  onDragOverMissed,
15516
15084
  onDropMissed,
@@ -15522,39 +15090,10 @@ function CanvasImpl({
15522
15090
  forceEven,
15523
15091
  ...props
15524
15092
  }) {
15525
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15526
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
15093
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15527
15094
  React.useMemo(() => extend(THREE), []);
15528
15095
  const Bridge = useBridge();
15529
- const backgroundProps = React.useMemo(() => {
15530
- if (!background) return null;
15531
- if (typeof background === "object" && !background.isColor) {
15532
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15533
- return {
15534
- ...rest,
15535
- preset,
15536
- files: envMap || files,
15537
- backgroundFiles: backgroundMap,
15538
- background: true
15539
- };
15540
- }
15541
- if (typeof background === "number") {
15542
- return { color: background, background: true };
15543
- }
15544
- if (typeof background === "string") {
15545
- if (background in presetsObj) {
15546
- return { preset: background, background: true };
15547
- }
15548
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15549
- return { files: background, background: true };
15550
- }
15551
- return { color: background, background: true };
15552
- }
15553
- if (background.isColor) {
15554
- return { color: background, background: true };
15555
- }
15556
- return null;
15557
- }, [background]);
15096
+ const backgroundProps = React.useMemo(() => parseBackground(background), [background]);
15558
15097
  const hasInitialSizeRef = React.useRef(false);
15559
15098
  const measureConfig = React.useMemo(() => {
15560
15099
  if (!hasInitialSizeRef.current) {
@@ -15596,6 +15135,7 @@ function CanvasImpl({
15596
15135
  const handleDropMissed = useMutableCallback(onDropMissed);
15597
15136
  const [block, setBlock] = React.useState(false);
15598
15137
  const [error, setError] = React.useState(false);
15138
+ const [fallbackVisible, setFallbackVisible] = React.useState(false);
15599
15139
  if (block) throw block;
15600
15140
  if (error) throw error;
15601
15141
  const root = React.useRef(null);
@@ -15603,6 +15143,7 @@ function CanvasImpl({
15603
15143
  const unsubscribeErrorRef = React.useRef(null);
15604
15144
  useIsomorphicLayoutEffect(() => {
15605
15145
  effectActiveRef.current = true;
15146
+ if (fallbackVisible) return;
15606
15147
  const canvas = canvasRef.current;
15607
15148
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15608
15149
  if (!root.current) {
@@ -15623,7 +15164,7 @@ function CanvasImpl({
15623
15164
  }
15624
15165
  async function run() {
15625
15166
  if (!effectActiveRef.current || !root.current) return;
15626
- await root.current.configure({
15167
+ const configured = await root.current.configure({
15627
15168
  id,
15628
15169
  primaryCanvas,
15629
15170
  scheduler,
@@ -15638,6 +15179,8 @@ function CanvasImpl({
15638
15179
  performance,
15639
15180
  raycaster,
15640
15181
  camera,
15182
+ autoUpdateFrustum,
15183
+ occlusion,
15641
15184
  size: effectiveSize,
15642
15185
  // Store size props for reset functionality
15643
15186
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15662,8 +15205,20 @@ function CanvasImpl({
15662
15205
  }
15663
15206
  onCreated?.(state);
15664
15207
  }
15665
- });
15666
- if (!effectActiveRef.current || !root.current) return;
15208
+ }).then(
15209
+ () => true,
15210
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15211
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15212
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15213
+ (setupError) => {
15214
+ if (effectActiveRef.current) {
15215
+ if (fallback != null) setFallbackVisible(true);
15216
+ else setError(setupError);
15217
+ }
15218
+ return false;
15219
+ }
15220
+ );
15221
+ if (!configured || !effectActiveRef.current || !root.current) return;
15667
15222
  root.current.render(
15668
15223
  /* @__PURE__ */ jsx(Bridge, { children: /* @__PURE__ */ jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxs(React.Suspense, { fallback: /* @__PURE__ */ jsx(Block, { set: setBlock }), children: [
15669
15224
  backgroundProps && /* @__PURE__ */ jsx(Environment, { ...backgroundProps }),
@@ -15697,20 +15252,13 @@ function CanvasImpl({
15697
15252
  const handleHMR = () => {
15698
15253
  queueMicrotask(() => {
15699
15254
  const rootEntry = _roots.get(canvas);
15700
- if (rootEntry?.store) {
15701
- rootEntry.store.setState((state) => ({
15702
- nodes: {},
15703
- uniforms: {},
15704
- _hmrVersion: state._hmrVersion + 1
15705
- }));
15706
- }
15255
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15707
15256
  });
15708
15257
  };
15709
15258
  if (typeof import.meta !== "undefined" && import.meta.hot) {
15710
15259
  const hot = import.meta.hot;
15711
15260
  hot.on("vite:afterUpdate", handleHMR);
15712
- return () => hot.dispose?.(() => {
15713
- });
15261
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15714
15262
  }
15715
15263
  if (typeof module !== "undefined" && module.hot) {
15716
15264
  const hot = module.hot;
@@ -15733,7 +15281,20 @@ function CanvasImpl({
15733
15281
  ...style
15734
15282
  },
15735
15283
  ...props,
15736
- children: /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15284
+ children: fallbackVisible ? (
15285
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15286
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15287
+ fallback
15288
+ ) : /* @__PURE__ */ jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsx(
15289
+ "canvas",
15290
+ {
15291
+ ref: canvasRef,
15292
+ id,
15293
+ className: "r3f-canvas",
15294
+ style: { display: "block", width: "100%", height: "100%" },
15295
+ children: fallback
15296
+ }
15297
+ ) })
15737
15298
  }
15738
15299
  );
15739
15300
  }
@@ -15806,23 +15367,50 @@ let ScopedStore = _ScopedStore;
15806
15367
  function createScopedStore(data) {
15807
15368
  return new ScopedStore(data);
15808
15369
  }
15809
- function createLazyCreatorState(state) {
15370
+ function createLazyCreatorState(state, store) {
15810
15371
  let _uniforms = null;
15811
15372
  let _nodes = null;
15373
+ let _buffers = null;
15374
+ let _gpuStorage = null;
15375
+ const view = (kind) => store ? withStagedOverlay(store, kind, state[kind]) : state[kind];
15812
15376
  return Object.create(state, {
15813
15377
  uniforms: {
15814
15378
  get() {
15815
- return _uniforms ?? (_uniforms = createScopedStore(state.uniforms));
15379
+ return _uniforms ?? (_uniforms = createScopedStore(view("uniforms")));
15816
15380
  }
15817
15381
  },
15818
15382
  nodes: {
15819
15383
  get() {
15820
- return _nodes ?? (_nodes = createScopedStore(state.nodes));
15384
+ return _nodes ?? (_nodes = createScopedStore(view("nodes")));
15385
+ }
15386
+ },
15387
+ buffers: {
15388
+ get() {
15389
+ return _buffers ?? (_buffers = createScopedStore(view("buffers")));
15390
+ }
15391
+ },
15392
+ gpuStorage: {
15393
+ get() {
15394
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(view("gpuStorage")));
15821
15395
  }
15822
15396
  }
15823
15397
  });
15824
15398
  }
15825
15399
 
15400
+ function resolvePrimary(local) {
15401
+ return local.getState().primaryStore ?? local;
15402
+ }
15403
+ function usePrimaryStore() {
15404
+ const local = useStore();
15405
+ const primary = local.getState().primaryStore;
15406
+ return useMemo(() => primary ?? local, [primary, local]);
15407
+ }
15408
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15409
+ const local = useStore();
15410
+ const primary = resolvePrimary(local);
15411
+ return primary(selector, equalityFn);
15412
+ }
15413
+
15826
15414
  function addTexture(set, key, value) {
15827
15415
  set((state) => {
15828
15416
  const newMap = new Map(state.textures);
@@ -15901,6 +15489,10 @@ function vectorize(inObject) {
15901
15489
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15902
15490
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15903
15491
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15492
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15493
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15494
+ return new Color(obj.r * scale, obj.g * scale, obj.b * scale);
15495
+ }
15904
15496
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15905
15497
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15906
15498
  return new Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15922,65 +15514,56 @@ function useCompareMemoize(value, deep) {
15922
15514
  return ref.current;
15923
15515
  }
15924
15516
 
15517
+ function useScopedResource(options) {
15518
+ const { store, kind, scope, isLeaf, create, prepare, reconcile, input } = options;
15519
+ const scopeKey = scope ?? ROOT_SCOPE;
15520
+ const version = store((s) => s._hmrVersion);
15521
+ const entries = useMemo(() => {
15522
+ const staged = peekStaged(store, kind, scopeKey);
15523
+ const reusable = isScopeValid(store, kind, scopeKey);
15524
+ const map = store.getState()[kind];
15525
+ const committed = reusable ? readCommittedScope(map, scopeKey, isLeaf) : void 0;
15526
+ const result = {};
15527
+ let fresh = null;
15528
+ for (const [name, candidate] of Object.entries(create())) {
15529
+ const existing = staged?.[name] ?? committed?.[name];
15530
+ if (existing !== void 0) {
15531
+ result[name] = existing;
15532
+ reconcile?.(existing, candidate);
15533
+ } else {
15534
+ const value = prepare ? prepare(name, candidate) : candidate;
15535
+ result[name] = value;
15536
+ (fresh ?? (fresh = {}))[name] = value;
15537
+ }
15538
+ }
15539
+ if (fresh) stageEntries(store, kind, scopeKey, fresh);
15540
+ return result;
15541
+ }, [store, kind, scopeKey, version, input]);
15542
+ useIsomorphicLayoutEffect(() => {
15543
+ flushStagedScope(store, kind, scopeKey, isLeaf);
15544
+ });
15545
+ return entries;
15546
+ }
15547
+
15925
15548
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15926
15549
  function useUniforms(creatorOrScope, scope) {
15927
- const store = useStore();
15550
+ const store = usePrimaryStore();
15928
15551
  const removeUniforms2 = useCallback(
15929
- (names, targetScope) => {
15930
- const nameArray = Array.isArray(names) ? names : [names];
15931
- store.setState((state) => {
15932
- if (targetScope) {
15933
- const currentScope = { ...state.uniforms[targetScope] };
15934
- for (const name of nameArray) delete currentScope[name];
15935
- return { uniforms: { ...state.uniforms, [targetScope]: currentScope } };
15936
- }
15937
- const uniforms2 = { ...state.uniforms };
15938
- for (const name of nameArray) if (isUniformNode$1(uniforms2[name])) delete uniforms2[name];
15939
- return { uniforms: uniforms2 };
15940
- });
15941
- },
15552
+ (names, targetScope) => removeResourceEntries(store, "uniforms", Array.isArray(names) ? names : [names], targetScope, isUniformNode$1),
15942
15553
  [store]
15943
15554
  );
15944
15555
  const clearUniforms = useCallback(
15945
- (targetScope) => {
15946
- store.setState((state) => {
15947
- if (targetScope && targetScope !== "root") {
15948
- const { [targetScope]: _, ...rest } = state.uniforms;
15949
- return { uniforms: rest };
15950
- }
15951
- if (targetScope === "root") {
15952
- const uniforms2 = {};
15953
- for (const [key, value] of Object.entries(state.uniforms)) {
15954
- if (!isUniformNode$1(value)) uniforms2[key] = value;
15955
- }
15956
- return { uniforms: uniforms2 };
15957
- }
15958
- return { uniforms: {} };
15959
- });
15960
- },
15556
+ (targetScope) => clearResourceEntries(store, "uniforms", targetScope, isUniformNode$1),
15961
15557
  [store]
15962
15558
  );
15963
15559
  const rebuildUniforms = useCallback(
15964
- (targetScope) => {
15965
- store.setState((state) => {
15966
- let newUniforms = {};
15967
- if (targetScope && targetScope !== "root") {
15968
- const { [targetScope]: _, ...rest } = state.uniforms;
15969
- newUniforms = rest;
15970
- } else if (targetScope === "root") {
15971
- for (const [key, value] of Object.entries(state.uniforms)) {
15972
- if (!isUniformNode$1(value)) newUniforms[key] = value;
15973
- }
15974
- }
15975
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
15976
- });
15977
- },
15560
+ (targetScope) => rebuildResource(store, "uniforms", targetScope),
15978
15561
  [store]
15979
15562
  );
15980
15563
  const inputForMemoization = useMemo(() => {
15981
15564
  let raw = creatorOrScope;
15982
15565
  if (is.fun(creatorOrScope)) {
15983
- const wrappedState = createLazyCreatorState(store.getState());
15566
+ const wrappedState = createLazyCreatorState(store.getState(), store);
15984
15567
  raw = creatorOrScope(wrappedState);
15985
15568
  }
15986
15569
  if (raw && typeof raw === "object" && !Array.isArray(raw)) {
@@ -15994,80 +15577,44 @@ function useUniforms(creatorOrScope, scope) {
15994
15577
  }, [creatorOrScope, store]);
15995
15578
  const memoizedInput = useCompareMemoize(inputForMemoization);
15996
15579
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
15997
- const storeUniforms = useThree((s) => s.uniforms);
15998
- const hmrVersion = useThree((s) => s._hmrVersion);
15999
- const readerDep = isReader ? storeUniforms : null;
16000
- const creatorDep = isReader ? null : hmrVersion;
16001
- const uniforms = useMemo(() => {
16002
- if (memoizedInput === void 0) {
16003
- return storeUniforms;
16004
- }
16005
- if (typeof memoizedInput === "string") {
16006
- const scopeData = storeUniforms[memoizedInput];
16007
- if (scopeData && !isUniformNode$1(scopeData)) return scopeData;
16008
- return {};
16009
- }
16010
- const state = store.getState();
16011
- const set = store.setState;
16012
- if (typeof memoizedInput !== "object" || memoizedInput === null) {
16013
- throw new Error("Invalid uniform input");
16014
- }
16015
- const created = memoizedInput;
16016
- const result = {};
16017
- let hasNewUniforms = false;
16018
- let targetRecord = state.uniforms;
16019
- if (scope) {
16020
- if (!state.uniforms[scope]) state.uniforms[scope] = {};
16021
- targetRecord = state.uniforms[scope];
16022
- }
16023
- for (const [name, node] of Object.entries(created)) {
16024
- if (targetRecord[name]) {
16025
- result[name] = targetRecord[name];
16026
- const existingVal = result[name].value;
16027
- const newVal = vectorize(node);
16028
- let equals = newVal === existingVal;
16029
- if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
16030
- if (isThreeVector(existingVal) && isThreeVector(newVal)) {
16031
- equals = vectorEquals(existingVal, newVal);
16032
- } else if (isSameThreeType(existingVal, newVal)) {
16033
- equals = existingVal.equals(newVal);
16034
- }
15580
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15581
+ const created = useScopedResource({
15582
+ store,
15583
+ kind: "uniforms",
15584
+ scope: isReader ? void 0 : scope,
15585
+ isLeaf: isUniformNode$1,
15586
+ input: memoizedInput,
15587
+ create: () => {
15588
+ if (isReader) return {};
15589
+ if (typeof memoizedInput !== "object" || memoizedInput === null) throw new Error("Invalid uniform input");
15590
+ return memoizedInput;
15591
+ },
15592
+ prepare: (name, candidate) => createUniform(name, candidate, scope),
15593
+ reconcile: (existing, candidate) => {
15594
+ const existingVal = existing.value;
15595
+ const newVal = vectorize(candidate);
15596
+ let equals = newVal === existingVal;
15597
+ if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
15598
+ if (isThreeVector(existingVal) && isThreeVector(newVal)) {
15599
+ equals = vectorEquals(existingVal, newVal);
15600
+ } else if (isSameThreeType(existingVal, newVal)) {
15601
+ equals = existingVal.equals(newVal);
16035
15602
  }
16036
- if (!equals) result[name].value = newVal;
16037
- } else {
16038
- result[name] = createUniform(name, node, scope);
16039
- hasNewUniforms = true;
16040
15603
  }
15604
+ if (!equals) existing.value = newVal;
16041
15605
  }
16042
- if (hasNewUniforms) {
16043
- if (scope) {
16044
- set((s) => ({
16045
- uniforms: {
16046
- ...s.uniforms,
16047
- [scope]: { ...s.uniforms[scope], ...result }
16048
- }
16049
- }));
16050
- } else {
16051
- set((s) => ({ uniforms: { ...s.uniforms, ...result } }));
16052
- }
16053
- }
16054
- return result;
16055
- }, [store, memoizedInput, scope, readerDep, creatorDep]);
15606
+ });
15607
+ let uniforms = created;
15608
+ if (memoizedInput === void 0) {
15609
+ uniforms = storeUniforms;
15610
+ } else if (typeof memoizedInput === "string") {
15611
+ const scopeData = storeUniforms[memoizedInput];
15612
+ uniforms = scopeData && !isUniformNode$1(scopeData) ? scopeData : {};
15613
+ }
16056
15614
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16057
15615
  }
16058
15616
  function rebuildAllUniforms(store, scope) {
16059
- store.setState((state) => {
16060
- let newUniforms = {};
16061
- if (scope && scope !== "root") {
16062
- const { [scope]: _, ...rest } = state.uniforms;
16063
- newUniforms = rest;
16064
- } else if (scope === "root") {
16065
- for (const [key, value] of Object.entries(state.uniforms)) {
16066
- if (!isUniformNode$1(value)) newUniforms[key] = value;
16067
- }
16068
- }
16069
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
16070
- });
15617
+ rebuildResource(store, "uniforms", scope);
16071
15618
  }
16072
15619
  function removeUniforms(set, names, scope) {
16073
15620
  set((state) => {
@@ -16131,191 +15678,91 @@ function isSameThreeType(a, b) {
16131
15678
  return obj_a.isColor && obj_b.isColor || obj_a.isMatrix3 && obj_b.isMatrix3 || obj_a.isMatrix4 && obj_b.isMatrix4 || obj_a.isEuler && obj_b.isEuler || obj_a.isQuaternion && obj_b.isQuaternion;
16132
15679
  }
16133
15680
 
15681
+ const uniformOf = uniform;
16134
15682
  const isUniformNode = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16135
15683
  const isTSLNode$1 = (value) => value !== null && typeof value === "object" && "uuid" in value && "nodeType" in value;
16136
15684
  function useUniform(name, value) {
16137
15685
  const store = useStore();
16138
- const hmrVersion = useThree((s) => s._hmrVersion);
16139
- return useMemo(() => {
16140
- const state = store.getState();
16141
- const set = store.setState;
16142
- const existing = state.uniforms[name];
16143
- if (existing && isUniformNode(existing)) {
15686
+ const registered = useScopedResource({
15687
+ store,
15688
+ kind: "uniforms",
15689
+ scope: void 0,
15690
+ isLeaf: isUniformNode,
15691
+ input: name,
15692
+ create: () => value === void 0 ? {} : { [name]: value },
15693
+ prepare: createNamedUniform,
15694
+ reconcile: (existing2) => {
16144
15695
  if (value !== void 0 && !isTSLNode$1(value) && !isUniformNode(value)) {
16145
- existing.value = typeof value === "string" ? new Color(value) : value;
15696
+ existing2.value = typeof value === "string" ? new Color(value) : value;
16146
15697
  }
16147
- return existing;
16148
- }
16149
- if (value === void 0) {
16150
- throw new Error(
16151
- `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
16152
- );
16153
- }
16154
- if (isUniformNode(value)) {
16155
- const node2 = value;
16156
- if (typeof node2.setName === "function") {
16157
- node2.setName(name);
16158
- }
16159
- set((s) => ({
16160
- uniforms: { ...s.uniforms, [name]: node2 }
16161
- }));
16162
- return node2;
16163
- }
16164
- let node;
16165
- if (isTSLNode$1(value)) {
16166
- node = uniform(value);
16167
- } else if (typeof value === "string") {
16168
- node = uniform(new Color(value));
16169
- } else {
16170
- node = uniform(value);
16171
15698
  }
16172
- if (typeof node.setName === "function") {
16173
- node.setName(name);
16174
- }
16175
- set((s) => ({
16176
- uniforms: {
16177
- ...s.uniforms,
16178
- [name]: node
16179
- }
16180
- }));
16181
- return node;
16182
- }, [store, name, hmrVersion]);
15699
+ });
15700
+ if (registered[name]) return registered[name];
15701
+ const existing = peekStaged(store, "uniforms", ROOT_SCOPE)?.[name] ?? store.getState().uniforms[name];
15702
+ if (existing && isUniformNode(existing)) return existing;
15703
+ throw new Error(
15704
+ `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
15705
+ );
15706
+ }
15707
+ function createNamedUniform(name, value) {
15708
+ let node;
15709
+ if (isUniformNode(value)) {
15710
+ node = value;
15711
+ } else if (isTSLNode$1(value)) {
15712
+ node = uniformOf(value);
15713
+ } else if (typeof value === "string") {
15714
+ node = uniform(new Color(value));
15715
+ } else {
15716
+ node = uniformOf(value);
15717
+ }
15718
+ if (typeof node.setName === "function") {
15719
+ node.setName(name);
15720
+ }
15721
+ return node;
16183
15722
  }
16184
15723
 
16185
15724
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16186
15725
  function useNodes(creatorOrScope, scope) {
16187
- const store = useStore();
15726
+ const store = usePrimaryStore();
16188
15727
  const removeNodes2 = useCallback(
16189
- (names, targetScope) => {
16190
- const nameArray = Array.isArray(names) ? names : [names];
16191
- store.setState((state) => {
16192
- if (targetScope) {
16193
- const currentScope = { ...state.nodes[targetScope] };
16194
- for (const name of nameArray) delete currentScope[name];
16195
- return { nodes: { ...state.nodes, [targetScope]: currentScope } };
16196
- }
16197
- const nodes2 = { ...state.nodes };
16198
- for (const name of nameArray) if (isTSLNode(nodes2[name])) delete nodes2[name];
16199
- return { nodes: nodes2 };
16200
- });
16201
- },
15728
+ (names, targetScope) => removeResourceEntries(store, "nodes", Array.isArray(names) ? names : [names], targetScope, isTSLNode),
16202
15729
  [store]
16203
15730
  );
16204
15731
  const clearNodes = useCallback(
16205
- (targetScope) => {
16206
- store.setState((state) => {
16207
- if (targetScope && targetScope !== "root") {
16208
- const { [targetScope]: _, ...rest } = state.nodes;
16209
- return { nodes: rest };
16210
- }
16211
- if (targetScope === "root") {
16212
- const nodes2 = {};
16213
- for (const [key, value] of Object.entries(state.nodes)) {
16214
- if (!isTSLNode(value)) nodes2[key] = value;
16215
- }
16216
- return { nodes: nodes2 };
16217
- }
16218
- return { nodes: {} };
16219
- });
16220
- },
15732
+ (targetScope) => clearResourceEntries(store, "nodes", targetScope, isTSLNode),
16221
15733
  [store]
16222
15734
  );
16223
15735
  const rebuildNodes = useCallback(
16224
- (targetScope) => {
16225
- store.setState((state) => {
16226
- let newNodes = state.nodes;
16227
- if (targetScope && targetScope !== "root") {
16228
- const { [targetScope]: _, ...rest } = state.nodes;
16229
- newNodes = rest;
16230
- } else if (targetScope === "root") {
16231
- newNodes = {};
16232
- for (const [key, value] of Object.entries(state.nodes)) {
16233
- if (!isTSLNode(value)) newNodes[key] = value;
16234
- }
16235
- } else {
16236
- newNodes = {};
16237
- }
16238
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16239
- });
16240
- },
15736
+ (targetScope) => rebuildResource(store, "nodes", targetScope),
16241
15737
  [store]
16242
15738
  );
16243
15739
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16244
- const storeNodes = useThree((s) => s.nodes);
16245
- const hmrVersion = useThree((s) => s._hmrVersion);
16246
- const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16247
- const readerDep = isReader ? storeNodes : null;
16248
- const creatorDep = isReader ? null : hmrVersion;
16249
- const nodes = useMemo(() => {
16250
- if (creatorOrScope === void 0) {
16251
- return storeNodes;
16252
- }
16253
- if (typeof creatorOrScope === "string") {
16254
- const scopeData = storeNodes[creatorOrScope];
16255
- if (scopeData && !isTSLNode(scopeData)) return scopeData;
16256
- return {};
16257
- }
16258
- const state = store.getState();
16259
- const set = store.setState;
16260
- const creator = creatorOrScope;
16261
- const wrappedState = createLazyCreatorState(state);
16262
- const created = creator(wrappedState);
16263
- const result = {};
16264
- let hasNewNodes = false;
16265
- if (scope) {
16266
- const currentScope = state.nodes[scope] ?? {};
16267
- for (const [name, node] of Object.entries(created)) {
16268
- if (currentScope[name]) {
16269
- result[name] = currentScope[name];
16270
- } else {
16271
- node.setName?.(`${scope}.${name}`);
16272
- result[name] = node;
16273
- hasNewNodes = true;
16274
- }
16275
- }
16276
- if (hasNewNodes) {
16277
- set((s) => ({
16278
- nodes: {
16279
- ...s.nodes,
16280
- [scope]: { ...s.nodes[scope], ...result }
16281
- }
16282
- }));
16283
- }
16284
- return result;
16285
- }
16286
- for (const [name, node] of Object.entries(created)) {
16287
- const existing = state.nodes[name];
16288
- if (existing && isTSLNode(existing)) {
16289
- result[name] = existing;
16290
- } else {
16291
- node.setName?.(name);
16292
- result[name] = node;
16293
- hasNewNodes = true;
16294
- }
16295
- }
16296
- if (hasNewNodes) {
16297
- set((s) => ({ nodes: { ...s.nodes, ...result } }));
15740
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15741
+ const created = useScopedResource({
15742
+ store,
15743
+ kind: "nodes",
15744
+ scope: isReader ? void 0 : scope,
15745
+ isLeaf: isTSLNode,
15746
+ create: () => {
15747
+ if (isReader) return {};
15748
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15749
+ },
15750
+ prepare: (name, node) => {
15751
+ node.setName?.(scope ? `${scope}.${name}` : name);
15752
+ return node;
16298
15753
  }
16299
- return result;
16300
- }, [store, scopeDep, readerDep, creatorDep]);
15754
+ });
15755
+ let nodes = created;
15756
+ if (creatorOrScope === void 0) {
15757
+ nodes = storeNodes;
15758
+ } else if (typeof creatorOrScope === "string") {
15759
+ const scopeData = storeNodes[creatorOrScope];
15760
+ nodes = scopeData && !isTSLNode(scopeData) ? scopeData : {};
15761
+ }
16301
15762
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16302
15763
  }
16303
15764
  function rebuildAllNodes(store, scope) {
16304
- store.setState((state) => {
16305
- let newNodes = state.nodes;
16306
- if (scope && scope !== "root") {
16307
- const { [scope]: _, ...rest } = state.nodes;
16308
- newNodes = rest;
16309
- } else if (scope === "root") {
16310
- newNodes = {};
16311
- for (const [key, value] of Object.entries(state.nodes)) {
16312
- if (!isTSLNode(value)) newNodes[key] = value;
16313
- }
16314
- } else {
16315
- newNodes = {};
16316
- }
16317
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16318
- });
15765
+ rebuildResource(store, "nodes", scope);
16319
15766
  }
16320
15767
  function removeNodes(set, names, scope) {
16321
15768
  set((state) => {
@@ -16345,18 +15792,172 @@ function clearRootNodes(set) {
16345
15792
  });
16346
15793
  }
16347
15794
  function useLocalNodes(creator) {
16348
- const store = useStore();
16349
- const uniforms = useThree((s) => s.uniforms);
16350
- const nodes = useThree((s) => s.nodes);
16351
- const textures = useThree((s) => s.textures);
16352
- const hmrVersion = useThree((s) => s._hmrVersion);
15795
+ const store = usePrimaryStore();
15796
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15797
+ const nodes = usePrimaryThree((s) => s.nodes);
15798
+ const textures = usePrimaryThree((s) => s.textures);
15799
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16353
15800
  return useMemo(() => {
16354
- const wrappedState = createLazyCreatorState(store.getState());
15801
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16355
15802
  return creator(wrappedState);
16356
15803
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16357
15804
  }
16358
15805
 
16359
- function usePostProcessing(mainCB, setupCB) {
15806
+ const isBufferLike = (value) => {
15807
+ if (value === null || typeof value !== "object") return false;
15808
+ if (ArrayBuffer.isView(value)) return true;
15809
+ if ("isBufferAttribute" in value) return true;
15810
+ if ("uuid" in value || "nodeType" in value) return true;
15811
+ return false;
15812
+ };
15813
+ const disposeBuffer = (buffer) => {
15814
+ if (buffer === null || typeof buffer !== "object") return;
15815
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15816
+ buffer.dispose();
15817
+ }
15818
+ };
15819
+ function useBuffers(creatorOrScope, scope) {
15820
+ const store = usePrimaryStore();
15821
+ const removeBuffers = useCallback(
15822
+ (names, targetScope) => removeResourceEntries(store, "buffers", Array.isArray(names) ? names : [names], targetScope, isBufferLike),
15823
+ [store]
15824
+ );
15825
+ const clearBuffers = useCallback(
15826
+ (targetScope) => clearResourceEntries(store, "buffers", targetScope, isBufferLike),
15827
+ [store]
15828
+ );
15829
+ const rebuildBuffers = useCallback(
15830
+ (targetScope) => rebuildResource(store, "buffers", targetScope),
15831
+ [store]
15832
+ );
15833
+ const disposeBuffers = useCallback(
15834
+ (names, targetScope) => {
15835
+ const nameArray = Array.isArray(names) ? names : [names];
15836
+ const state = store.getState();
15837
+ for (const name of nameArray) {
15838
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15839
+ if (buffer && isBufferLike(buffer)) {
15840
+ disposeBuffer(buffer);
15841
+ }
15842
+ }
15843
+ removeBuffers(names, targetScope);
15844
+ },
15845
+ [store, removeBuffers]
15846
+ );
15847
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15848
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15849
+ const created = useScopedResource({
15850
+ store,
15851
+ kind: "buffers",
15852
+ scope: isReader ? void 0 : scope,
15853
+ isLeaf: isBufferLike,
15854
+ create: () => {
15855
+ if (isReader) return {};
15856
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15857
+ },
15858
+ prepare: (name, buffer) => {
15859
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15860
+ buffer.setName(scope ? `${scope}.${name}` : name);
15861
+ }
15862
+ return buffer;
15863
+ }
15864
+ });
15865
+ let buffers = created;
15866
+ if (creatorOrScope === void 0) {
15867
+ buffers = storeBuffers;
15868
+ } else if (typeof creatorOrScope === "string") {
15869
+ const scopeData = storeBuffers[creatorOrScope];
15870
+ buffers = scopeData && !isBufferLike(scopeData) ? scopeData : {};
15871
+ }
15872
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15873
+ }
15874
+ function rebuildAllBuffers(store, scope) {
15875
+ rebuildResource(store, "buffers", scope);
15876
+ }
15877
+
15878
+ const isStorageLike = (value) => {
15879
+ if (value === null || typeof value !== "object") return false;
15880
+ if ("isTexture" in value) return true;
15881
+ if ("isData3DTexture" in value) return true;
15882
+ if ("uuid" in value || "nodeType" in value) return true;
15883
+ return false;
15884
+ };
15885
+ const disposeStorage = (storage) => {
15886
+ if (storage === null || typeof storage !== "object") return;
15887
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15888
+ storage.dispose();
15889
+ }
15890
+ };
15891
+ function useGPUStorage(creatorOrScope, scope) {
15892
+ const store = usePrimaryStore();
15893
+ const removeStorage = useCallback(
15894
+ (names, targetScope) => removeResourceEntries(store, "gpuStorage", Array.isArray(names) ? names : [names], targetScope, isStorageLike),
15895
+ [store]
15896
+ );
15897
+ const clearStorage = useCallback(
15898
+ (targetScope) => clearResourceEntries(store, "gpuStorage", targetScope, isStorageLike),
15899
+ [store]
15900
+ );
15901
+ const rebuildStorage = useCallback(
15902
+ (targetScope) => rebuildResource(store, "gpuStorage", targetScope),
15903
+ [store]
15904
+ );
15905
+ const disposeStorageFn = useCallback(
15906
+ (names, targetScope) => {
15907
+ const nameArray = Array.isArray(names) ? names : [names];
15908
+ const state = store.getState();
15909
+ for (const name of nameArray) {
15910
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15911
+ if (storage && isStorageLike(storage)) {
15912
+ disposeStorage(storage);
15913
+ }
15914
+ }
15915
+ removeStorage(names, targetScope);
15916
+ },
15917
+ [store, removeStorage]
15918
+ );
15919
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15920
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15921
+ const created = useScopedResource({
15922
+ store,
15923
+ kind: "gpuStorage",
15924
+ scope: isReader ? void 0 : scope,
15925
+ isLeaf: isStorageLike,
15926
+ create: () => {
15927
+ if (isReader) return {};
15928
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15929
+ },
15930
+ prepare: (name, storage) => {
15931
+ const label = scope ? `${scope}.${name}` : name;
15932
+ if ("setName" in storage && typeof storage.setName === "function") {
15933
+ storage.setName(label);
15934
+ }
15935
+ if ("name" in storage && typeof storage.name === "string") {
15936
+ storage.name = label;
15937
+ }
15938
+ return storage;
15939
+ }
15940
+ });
15941
+ let gpuStorage = created;
15942
+ if (creatorOrScope === void 0) {
15943
+ gpuStorage = storeStorage;
15944
+ } else if (typeof creatorOrScope === "string") {
15945
+ const scopeData = storeStorage[creatorOrScope];
15946
+ gpuStorage = scopeData && !isStorageLike(scopeData) ? scopeData : {};
15947
+ }
15948
+ return {
15949
+ ...gpuStorage,
15950
+ removeStorage,
15951
+ clearStorage,
15952
+ rebuildStorage,
15953
+ disposeStorage: disposeStorageFn
15954
+ };
15955
+ }
15956
+ function rebuildAllStorage(store, scope) {
15957
+ rebuildResource(store, "gpuStorage", scope);
15958
+ }
15959
+
15960
+ function useRenderPipeline(mainCB, setupCB) {
16360
15961
  const store = useStore();
16361
15962
  const { scene, camera, renderer, isLegacy } = useThree();
16362
15963
  const callbacksRanRef = useRef(false);
@@ -16375,7 +15976,7 @@ function usePostProcessing(mainCB, setupCB) {
16375
15976
  }, [store]);
16376
15977
  const reset = useCallback(() => {
16377
15978
  store.setState({
16378
- postProcessing: null,
15979
+ renderPipeline: null,
16379
15980
  passes: {}
16380
15981
  });
16381
15982
  callbacksRanRef.current = false;
@@ -16388,18 +15989,18 @@ function usePostProcessing(mainCB, setupCB) {
16388
15989
  }, []);
16389
15990
  useLayoutEffect(() => {
16390
15991
  if (isLegacy) {
16391
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
15992
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16392
15993
  }
16393
15994
  if (!renderer || !scene || !camera) return;
16394
15995
  const state = store.getState();
16395
15996
  const set = store.setState;
16396
15997
  try {
16397
- let pp = state.postProcessing;
15998
+ let pipeline = state.renderPipeline;
16398
15999
  let currentPasses = { ...state.passes };
16399
- let justCreatedPP = false;
16400
- if (!pp) {
16401
- pp = new PostProcessing(renderer);
16402
- justCreatedPP = true;
16000
+ let justCreatedPipeline = false;
16001
+ if (!pipeline) {
16002
+ pipeline = new RenderPipeline(renderer);
16003
+ justCreatedPipeline = true;
16403
16004
  }
16404
16005
  const cacheValid = scenePassCacheRef.current && scenePassCacheRef.current.sceneUuid === scene.uuid && scenePassCacheRef.current.cameraUuid === camera.uuid;
16405
16006
  let scenePass;
@@ -16410,9 +16011,9 @@ function usePostProcessing(mainCB, setupCB) {
16410
16011
  scenePassCacheRef.current = { sceneUuid: scene.uuid, cameraUuid: camera.uuid, scenePass };
16411
16012
  }
16412
16013
  currentPasses.scenePass = scenePass;
16413
- if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16414
- set({ postProcessing: pp, passes: currentPasses });
16415
- const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16014
+ if (!pipeline.outputNode || justCreatedPipeline) pipeline.outputNode = scenePass;
16015
+ set({ renderPipeline: pipeline, passes: currentPasses });
16016
+ const shouldRunCallbacks = justCreatedPipeline || !callbacksRanRef.current || !cacheValid;
16416
16017
  if (shouldRunCallbacks) {
16417
16018
  if (setupCBRef.current) {
16418
16019
  const freshState = store.getState();
@@ -16433,22 +16034,22 @@ function usePostProcessing(mainCB, setupCB) {
16433
16034
  callbacksRanRef.current = true;
16434
16035
  }
16435
16036
  } catch (error) {
16436
- console.error("[usePostProcessing] Setup error:", error);
16037
+ console.warn("[useRenderPipeline] Setup failed; the render pipeline was not configured:", error);
16437
16038
  }
16438
16039
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16439
16040
  const passes = useThree((s) => s.passes);
16440
- const postProcessing = useThree((s) => s.postProcessing);
16041
+ const renderPipeline = useThree((s) => s.renderPipeline);
16441
16042
  return {
16442
16043
  passes,
16443
- postProcessing,
16044
+ renderPipeline,
16444
16045
  clearPasses,
16445
16046
  reset,
16446
16047
  rebuild,
16447
- // isReady indicates if PostProcessing is configured and ready for rendering
16448
- isReady: postProcessing !== null
16048
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16049
+ isReady: renderPipeline !== null
16449
16050
  };
16450
16051
  }
16451
16052
 
16452
16053
  extend(THREE);
16453
16054
 
16454
- export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Scheduler, Texture, _roots, act, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getScheduler, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllNodes, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useEnvironment, useFrame, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, usePostProcessing, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
16055
+ export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };