@react-three/fiber 10.0.0-canary.604355a → 10.0.0-canary.76d2134

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,6 +14,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  const lite = require('dequal/lite');
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  require('zustand/shallow');
@@ -62,13 +63,16 @@ const WebGLRenderer = class WebGLRenderer2 {
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  }
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  };
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  const WebGLRenderTarget = null;
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+ const WebGLCubeRenderTarget = null;
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  const THREE = /*#__PURE__*/_mergeNamespaces({
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  __proto__: null,
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+ CubeRenderTargetCompat: webgpu.CubeRenderTarget,
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  Inspector: Inspector_js.Inspector,
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  R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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  R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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  RenderTargetCompat: webgpu.RenderTarget,
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+ WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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  WebGLRenderTarget: WebGLRenderTarget,
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  WebGLRenderer: WebGLRenderer
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  }, [webgpu__namespace]);
@@ -170,7 +174,7 @@ function useEnvironment({
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  fiber.useLoader.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
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- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
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  const loaderResult = fiber.useLoader(
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  loader,
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  multiFile ? [files] : files,
@@ -342,15 +346,16 @@ function EnvironmentPortal({
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  preset = void 0,
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  extensions
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  }) {
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- const gl = fiber.useThree((state) => state.gl);
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+ const renderer = fiber.useThree((state) => state.renderer);
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+ const isLegacy = fiber.useThree((state) => state.isLegacy);
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  const defaultScene = fiber.useThree((state) => state.scene);
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  const camera = React__namespace.useRef(null);
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  const [virtualScene] = React__namespace.useState(() => new webgpu.Scene());
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  const fbo = React__namespace.useMemo(() => {
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- const fbo2 = new webgpu.WebGLCubeRenderTarget(resolution);
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+ const fbo2 = isLegacy ? new WebGLCubeRenderTarget(resolution) : new webgpu.CubeRenderTarget(resolution);
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  fbo2.texture.type = webgpu.HalfFloatType;
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  return fbo2;
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- }, [resolution]);
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+ }, [resolution, isLegacy]);
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  React__namespace.useEffect(() => {
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  return () => {
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  fbo.dispose();
@@ -358,10 +363,10 @@ function EnvironmentPortal({
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  }, [fbo]);
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  React__namespace.useLayoutEffect(() => {
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  if (frames === 1) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  }
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  return setEnvProps(background, scene, defaultScene, fbo.texture, {
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  backgroundBlurriness: blur ?? backgroundBlurriness,
@@ -370,14 +375,29 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
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  });
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- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
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+ }, [
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+ children,
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+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ renderer,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
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+ environmentIntensity,
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+ environmentRotation
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+ ]);
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
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- const autoClear = gl.autoClear;
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- gl.autoClear = true;
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- camera.current.update(gl, virtualScene);
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- gl.autoClear = autoClear;
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+ const autoClear = renderer.autoClear;
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+ renderer.autoClear = true;
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+ camera.current.update(renderer, virtualScene);
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+ renderer.autoClear = autoClear;
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  count++;
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  }
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  });
@@ -441,10 +461,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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- var __defProp$3 = Object.defineProperty;
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- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
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- const act = React__namespace["act"];
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+ var __defProp$1 = Object.defineProperty;
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+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
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  const ref = React__namespace.useRef(fn);
@@ -475,7 +494,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
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  constructor() {
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  super(...arguments);
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- __publicField$3(this, "state", { error: false });
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+ __publicField$1(this, "state", { error: false });
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  }
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -483,7 +502,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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  }
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- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
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  })();
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  const is = {
@@ -620,8 +639,7 @@ function prepare(target, root, type, props) {
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  object,
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  eventCount: 0,
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  handlers: {},
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- isHidden: false,
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- deferredRefs: []
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+ isHidden: false
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  };
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  if (object) object.__r3f = instance;
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  }
@@ -778,6 +796,17 @@ function unregisterVisibility(store, object) {
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  internal.visibilityRegistry.delete(object.uuid);
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  internal.occlusionCache.delete(object);
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  }
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+ function updateVisibilityHandlers(store, object, handlers) {
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+ const { internal } = store.getState();
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+ const entry = internal.visibilityRegistry.get(object.uuid);
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+ if (!entry) return false;
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+ entry.handlers = handlers;
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+ if ((handlers.onOccluded || handlers.onVisible) && !internal.occlusionEnabled) {
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+ object.occlusionTest = true;
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+ enableOcclusion(store);
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+ }
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+ return true;
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+ }
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  function checkVisibility(state) {
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  const { internal, camera } = state;
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  const registry = internal.visibilityRegistry;
@@ -938,9 +967,9 @@ function diffProps(instance, newProps) {
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  const { root, key } = resolve(instance.object, prop);
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  if (root.constructor && root.constructor.length === 0) {
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  const ctor = getMemoizedPrototype(root);
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- if (!is.und(ctor)) changedProps[key] = ctor[key];
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+ if (!is.und(ctor)) changedProps[prop] = ctor[key];
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  } else {
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- changedProps[key] = 0;
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+ changedProps[prop] = 0;
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  }
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  }
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  return changedProps;
@@ -965,10 +994,7 @@ function applyProps(object, props) {
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  continue;
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  }
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  if (value === void 0) continue;
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- if (isFromRef(value)) {
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- instance?.deferredRefs?.push({ prop, ref: value[FROM_REF] });
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- continue;
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- }
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+ if (isFromRef(value)) continue;
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  if (isOnce(value)) {
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  if (instance?.appliedOnce?.has(prop)) continue;
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  if (instance) {
@@ -1004,8 +1030,24 @@ function applyProps(object, props) {
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  } else if (isVectorLike(target) && is.num(value)) {
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  if ("setScalar" in target && typeof target.setScalar === "function") target.setScalar(value);
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  else target.set(value);
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+ } else if (root instanceof webgpu.ShaderMaterial && key === "uniforms" && is.obj(value)) {
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+ if (!is.obj(root.uniforms)) root.uniforms = {};
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+ const uniforms = root.uniforms;
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+ const nextUniforms = value;
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+ for (const name in nextUniforms) {
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+ const uniform = nextUniforms[name];
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+ const targetUniform = uniforms[name];
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+ if (targetUniform) Object.assign(targetUniform, uniform);
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+ else {
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+ const nextUniform = uniform instanceof webgpu.Uniform ? uniform.clone() : new webgpu.Uniform(uniform.value);
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+ uniforms[name] = nextUniform;
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+ }
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+ }
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  } else {
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  root[key] = value;
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+ if (key.endsWith("Node") && root.isMaterial) {
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+ root.needsUpdate = true;
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+ }
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  if (rootState && rootState.renderer?.outputColorSpace === webgpu.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
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  root[key].format === webgpu.RGBAFormat && root[key].type === webgpu.UnsignedByteType) {
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  root[key].colorSpace = rootState.textureColorSpace;
@@ -1019,6 +1061,9 @@ function applyProps(object, props) {
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  if (instance.eventCount && object2.raycast !== null) {
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  rootState.internal.interaction.push(object2);
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  }
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+ }
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+ if (instance?.parent && rootState?.internal && instance.object?.isObject3D) {
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+ const object2 = instance.object;
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  const root = findInitialRoot(instance);
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  const visibilityHandlers = {
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  onFramed: instance.handlers.onFramed,
@@ -1026,7 +1071,9 @@ function applyProps(object, props) {
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  onVisible: instance.handlers.onVisible
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  };
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  if (hasVisibilityHandlers(visibilityHandlers)) {
1029
- registerVisibility(root, object2, visibilityHandlers);
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+ if (!updateVisibilityHandlers(root, object2, visibilityHandlers)) {
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+ registerVisibility(root, object2, visibilityHandlers);
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+ }
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  } else {
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  unregisterVisibility(root, object2);
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  }
@@ -1039,38 +1086,95 @@ function applyProps(object, props) {
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  return object;
1040
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  }
1041
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1089
+ const DEFAULT_POINTER_ID = 0;
1090
+ const XR_POINTER_ID_START = 1e3;
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+ function getPointerState(internal, pointerId) {
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+ let state = internal.pointerMap.get(pointerId);
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+ if (!state) {
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+ state = {
1095
+ hovered: /* @__PURE__ */ new Map(),
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+ captured: /* @__PURE__ */ new Map(),
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+ initialClick: [0, 0],
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+ initialHits: []
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+ };
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+ internal.pointerMap.set(pointerId, state);
1101
+ }
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+ return state;
1103
+ }
1104
+ function getPointerId(event) {
1105
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1106
+ }
1042
1107
  function makeId(event) {
1043
1108
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1044
1109
  }
1045
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1046
- const captureData = captures.get(obj);
1110
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1111
+ const pointerState = internal.pointerMap.get(pointerId);
1112
+ if (!pointerState) return;
1113
+ const captureData = pointerState.captured.get(obj);
1047
1114
  if (captureData) {
1048
- captures.delete(obj);
1049
- if (captures.size === 0) {
1050
- capturedMap.delete(pointerId);
1051
- captureData.target.releasePointerCapture(pointerId);
1115
+ pointerState.captured.delete(obj);
1116
+ captureData.target.releasePointerCapture(pointerId);
1117
+ }
1118
+ }
1119
+ function swapInteractivity(store, object, newObject) {
1120
+ const { internal } = store.getState();
1121
+ for (let i = 0; i < internal.interaction.length; i++) {
1122
+ if (internal.interaction[i] === object) internal.interaction[i] = newObject;
1123
+ }
1124
+ for (const pointerState of internal.pointerMap.values()) {
1125
+ for (let i = 0; i < pointerState.initialHits.length; i++) {
1126
+ if (pointerState.initialHits[i] === object) pointerState.initialHits[i] = newObject;
1127
+ }
1128
+ pointerState.hovered.forEach((value, key) => {
1129
+ if (value.eventObject === object || value.object === object) {
1130
+ pointerState.hovered.delete(key);
1131
+ const next = {
1132
+ ...value,
1133
+ eventObject: value.eventObject === object ? newObject : value.eventObject,
1134
+ object: value.object === object ? newObject : value.object
1135
+ };
1136
+ pointerState.hovered.set(makeId(next), next);
1137
+ }
1138
+ });
1139
+ const captureData = pointerState.captured.get(object);
1140
+ if (captureData) {
1141
+ pointerState.captured.delete(object);
1142
+ pointerState.captured.set(newObject, {
1143
+ ...captureData,
1144
+ intersection: {
1145
+ ...captureData.intersection,
1146
+ object: captureData.intersection.object === object ? newObject : captureData.intersection.object,
1147
+ eventObject: captureData.intersection.eventObject === object ? newObject : captureData.intersection.eventObject
1148
+ }
1149
+ });
1052
1150
  }
1053
1151
  }
1152
+ unregisterVisibility(store, object);
1054
1153
  }
1055
1154
  function removeInteractivity(store, object) {
1056
1155
  const { internal } = store.getState();
1057
1156
  internal.interaction = internal.interaction.filter((o) => o !== object);
1058
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1059
- internal.hovered.forEach((value, key) => {
1060
- if (value.eventObject === object || value.object === object) {
1061
- internal.hovered.delete(key);
1157
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1158
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1159
+ pointerState.hovered.forEach((value, key) => {
1160
+ if (value.eventObject === object || value.object === object) {
1161
+ pointerState.hovered.delete(key);
1162
+ }
1163
+ });
1164
+ if (pointerState.captured.has(object)) {
1165
+ releaseInternalPointerCapture(internal, object, pointerId);
1062
1166
  }
1063
- });
1064
- internal.capturedMap.forEach((captures, pointerId) => {
1065
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1066
- });
1167
+ }
1067
1168
  unregisterVisibility(store, object);
1068
1169
  }
1069
1170
  function createEvents(store) {
1070
- function calculateDistance(event) {
1171
+ function calculateDistance(event, pointerId) {
1071
1172
  const { internal } = store.getState();
1072
- const dx = event.offsetX - internal.initialClick[0];
1073
- const dy = event.offsetY - internal.initialClick[1];
1173
+ const pointerState = internal.pointerMap.get(pointerId);
1174
+ if (!pointerState) return 0;
1175
+ const [initialX, initialY] = pointerState.initialClick;
1176
+ const dx = event.offsetX - initialX;
1177
+ const dy = event.offsetY - initialY;
1074
1178
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1075
1179
  }
1076
1180
  function filterPointerEvents(objects) {
@@ -1106,6 +1210,15 @@ function createEvents(store) {
1106
1210
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1107
1211
  }
1108
1212
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1213
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1214
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1215
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1216
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1217
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1218
+ if (aInteractivePriority !== bInteractivePriority) {
1219
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1220
+ }
1221
+ }
1109
1222
  const aState = getRootState(a.object);
1110
1223
  const bState = getRootState(b.object);
1111
1224
  const aPriority = aState?.events?.priority ?? 1;
@@ -1127,9 +1240,13 @@ function createEvents(store) {
1127
1240
  eventObject = eventObject.parent;
1128
1241
  }
1129
1242
  }
1130
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1131
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1132
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1243
+ if ("pointerId" in event) {
1244
+ const pointerId = event.pointerId;
1245
+ const pointerState = state.internal.pointerMap.get(pointerId);
1246
+ if (pointerState?.captured.size) {
1247
+ for (const captureData of pointerState.captured.values()) {
1248
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1249
+ }
1133
1250
  }
1134
1251
  }
1135
1252
  return intersections;
@@ -1142,27 +1259,25 @@ function createEvents(store) {
1142
1259
  if (state) {
1143
1260
  const { raycaster, pointer, camera, internal } = state;
1144
1261
  const unprojectedPoint = new webgpu.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1145
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1262
+ const hasPointerCapture = (id) => {
1263
+ const pointerState = internal.pointerMap.get(id);
1264
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1265
+ };
1146
1266
  const setPointerCapture = (id) => {
1147
1267
  const captureData = { intersection: hit, target: event.target };
1148
- if (internal.capturedMap.has(id)) {
1149
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1150
- } else {
1151
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1152
- }
1268
+ const pointerState = getPointerState(internal, id);
1269
+ pointerState.captured.set(hit.eventObject, captureData);
1153
1270
  event.target.setPointerCapture(id);
1154
1271
  };
1155
1272
  const releasePointerCapture = (id) => {
1156
- const captures = internal.capturedMap.get(id);
1157
- if (captures) {
1158
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1159
- }
1273
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1160
1274
  };
1161
1275
  const extractEventProps = {};
1162
1276
  for (const prop in event) {
1163
1277
  const property = event[prop];
1164
1278
  if (typeof property !== "function") extractEventProps[prop] = property;
1165
1279
  }
1280
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1166
1281
  const raycastEvent = {
1167
1282
  ...hit,
1168
1283
  ...extractEventProps,
@@ -1173,18 +1288,19 @@ function createEvents(store) {
1173
1288
  unprojectedPoint,
1174
1289
  ray: raycaster.ray,
1175
1290
  camera,
1291
+ pointerId: eventPointerId,
1176
1292
  // Hijack stopPropagation, which just sets a flag
1177
1293
  stopPropagation() {
1178
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1294
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1179
1295
  if (
1180
1296
  // ...if this pointer hasn't been captured
1181
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1182
- capturesForPointer.has(hit.eventObject)
1297
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1298
+ pointerState.captured.has(hit.eventObject)
1183
1299
  ) {
1184
1300
  raycastEvent.stopped = localState.stopped = true;
1185
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1301
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1186
1302
  const higher = intersections.slice(0, intersections.indexOf(hit));
1187
- cancelPointer([...higher, hit]);
1303
+ cancelPointer([...higher, hit], eventPointerId);
1188
1304
  }
1189
1305
  }
1190
1306
  },
@@ -1200,15 +1316,18 @@ function createEvents(store) {
1200
1316
  }
1201
1317
  return intersections;
1202
1318
  }
1203
- function cancelPointer(intersections) {
1319
+ function cancelPointer(intersections, pointerId) {
1204
1320
  const { internal } = store.getState();
1205
- for (const hoveredObj of internal.hovered.values()) {
1321
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1322
+ const pointerState = internal.pointerMap.get(pid);
1323
+ if (!pointerState) return;
1324
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1206
1325
  if (!intersections.length || !intersections.find(
1207
1326
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1208
1327
  )) {
1209
1328
  const eventObject = hoveredObj.eventObject;
1210
1329
  const instance = eventObject.__r3f;
1211
- internal.hovered.delete(makeId(hoveredObj));
1330
+ pointerState.hovered.delete(hoveredId);
1212
1331
  if (instance?.eventCount) {
1213
1332
  const handlers = instance.handlers;
1214
1333
  const data = { ...hoveredObj, intersections };
@@ -1237,41 +1356,118 @@ function createEvents(store) {
1237
1356
  instance?.handlers.onDropMissed?.(event);
1238
1357
  }
1239
1358
  }
1359
+ function cleanupPointer(pointerId) {
1360
+ const { internal } = store.getState();
1361
+ const pointerState = internal.pointerMap.get(pointerId);
1362
+ if (pointerState) {
1363
+ for (const [, hoveredObj] of pointerState.hovered) {
1364
+ const eventObject = hoveredObj.eventObject;
1365
+ const instance = eventObject.__r3f;
1366
+ if (instance?.eventCount) {
1367
+ const handlers = instance.handlers;
1368
+ const data = { ...hoveredObj, intersections: [] };
1369
+ handlers.onPointerOut?.(data);
1370
+ handlers.onPointerLeave?.(data);
1371
+ }
1372
+ }
1373
+ internal.pointerMap.delete(pointerId);
1374
+ }
1375
+ internal.pointerDirty.delete(pointerId);
1376
+ }
1377
+ function processDeferredPointer(event, pointerId) {
1378
+ const state = store.getState();
1379
+ const { internal } = state;
1380
+ if (!state.events.enabled) return;
1381
+ const filter = filterPointerEvents;
1382
+ const hits = intersect(event, filter);
1383
+ cancelPointer(hits, pointerId);
1384
+ function onIntersect(data) {
1385
+ const eventObject = data.eventObject;
1386
+ const instance = eventObject.__r3f;
1387
+ if (!instance?.eventCount) return;
1388
+ const handlers = instance.handlers;
1389
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1390
+ const id = makeId(data);
1391
+ const pointerState = getPointerState(internal, pointerId);
1392
+ const hoveredItem = pointerState.hovered.get(id);
1393
+ if (!hoveredItem) {
1394
+ pointerState.hovered.set(id, data);
1395
+ handlers.onPointerOver?.(data);
1396
+ handlers.onPointerEnter?.(data);
1397
+ } else if (hoveredItem.stopped) {
1398
+ data.stopPropagation();
1399
+ }
1400
+ }
1401
+ handlers.onPointerMove?.(data);
1402
+ }
1403
+ handleIntersects(hits, event, 0, onIntersect);
1404
+ }
1240
1405
  function handlePointer(name) {
1241
1406
  switch (name) {
1242
1407
  case "onPointerLeave":
1243
- case "onPointerCancel":
1244
1408
  case "onDragLeave":
1245
1409
  return () => cancelPointer([]);
1410
+ // Global cancel of these events
1411
+ case "onPointerCancel":
1412
+ return (event) => {
1413
+ const pointerId = getPointerId(event);
1414
+ cleanupPointer(pointerId);
1415
+ };
1246
1416
  case "onLostPointerCapture":
1247
1417
  return (event) => {
1248
1418
  const { internal } = store.getState();
1249
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1419
+ const pointerId = getPointerId(event);
1420
+ const pointerState = internal.pointerMap.get(pointerId);
1421
+ if (pointerState?.captured.size) {
1250
1422
  requestAnimationFrame(() => {
1251
- if (internal.capturedMap.has(event.pointerId)) {
1252
- internal.capturedMap.delete(event.pointerId);
1253
- cancelPointer([]);
1423
+ const pointerState2 = internal.pointerMap.get(pointerId);
1424
+ if (pointerState2?.captured.size) {
1425
+ pointerState2.captured.clear();
1254
1426
  }
1427
+ cancelPointer([], pointerId);
1255
1428
  });
1256
1429
  }
1257
1430
  };
1258
1431
  }
1259
1432
  return function handleEvent(event) {
1260
1433
  const state = store.getState();
1261
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1434
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1435
+ const pointerId = getPointerId(event);
1262
1436
  internal.lastEvent.current = event;
1263
- if (!state.events.enabled) return;
1437
+ if (!events.enabled) return;
1264
1438
  const isPointerMove = name === "onPointerMove";
1265
1439
  const isDragOver = name === "onDragOver";
1266
1440
  const isDrop = name === "onDrop";
1267
1441
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1442
+ const isPointerDown = name === "onPointerDown";
1443
+ const isPointerUp = name === "onPointerUp";
1444
+ const isWheel = name === "onWheel";
1445
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1446
+ if (isPointerMove && canDeferRaycasts) {
1447
+ events.compute?.(event, state);
1448
+ internal.pointerDirty.set(pointerId, event);
1449
+ return;
1450
+ }
1451
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1452
+ events.compute?.(event, state);
1453
+ internal.pointerDirty.set(pointerId, event);
1454
+ return;
1455
+ }
1456
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1457
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1458
+ internal.pointerDirty.delete(pointerId);
1459
+ processDeferredPointer(deferredEvent, pointerId);
1460
+ }
1268
1461
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1269
1462
  const hits = intersect(event, filter);
1270
- const delta = isClickEvent ? calculateDistance(event) : 0;
1271
- if (name === "onPointerDown") {
1272
- internal.initialClick = [event.offsetX, event.offsetY];
1273
- internal.initialHits = hits.map((hit) => hit.eventObject);
1274
- }
1463
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1464
+ if (isPointerDown) {
1465
+ const pointerState2 = getPointerState(internal, pointerId);
1466
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1467
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1468
+ }
1469
+ const pointerState = internal.pointerMap.get(pointerId);
1470
+ const initialHits = pointerState?.initialHits ?? [];
1275
1471
  if (isClickEvent && !hits.length) {
1276
1472
  if (delta <= 2) {
1277
1473
  pointerMissed(event, internal.interaction);
@@ -1286,7 +1482,9 @@ function createEvents(store) {
1286
1482
  dropMissed(event, internal.interaction);
1287
1483
  if (onDropMissed) onDropMissed(event);
1288
1484
  }
1289
- if (isPointerMove || isDragOver) cancelPointer(hits);
1485
+ if (isPointerMove || isDragOver) {
1486
+ cancelPointer(hits, pointerId);
1487
+ }
1290
1488
  function onIntersect(data) {
1291
1489
  const eventObject = data.eventObject;
1292
1490
  const instance = eventObject.__r3f;
@@ -1295,9 +1493,10 @@ function createEvents(store) {
1295
1493
  if (isPointerMove) {
1296
1494
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1297
1495
  const id = makeId(data);
1298
- const hoveredItem = internal.hovered.get(id);
1496
+ const pointerState2 = getPointerState(internal, pointerId);
1497
+ const hoveredItem = pointerState2.hovered.get(id);
1299
1498
  if (!hoveredItem) {
1300
- internal.hovered.set(id, data);
1499
+ pointerState2.hovered.set(id, data);
1301
1500
  handlers.onPointerOver?.(data);
1302
1501
  handlers.onPointerEnter?.(data);
1303
1502
  } else if (hoveredItem.stopped) {
@@ -1307,9 +1506,10 @@ function createEvents(store) {
1307
1506
  handlers.onPointerMove?.(data);
1308
1507
  } else if (isDragOver) {
1309
1508
  const id = makeId(data);
1310
- const hoveredItem = internal.hovered.get(id);
1509
+ const pointerState2 = getPointerState(internal, pointerId);
1510
+ const hoveredItem = pointerState2.hovered.get(id);
1311
1511
  if (!hoveredItem) {
1312
- internal.hovered.set(id, data);
1512
+ pointerState2.hovered.set(id, data);
1313
1513
  handlers.onDragOverEnter?.(data);
1314
1514
  } else if (hoveredItem.stopped) {
1315
1515
  data.stopPropagation();
@@ -1320,18 +1520,18 @@ function createEvents(store) {
1320
1520
  } else {
1321
1521
  const handler = handlers[name];
1322
1522
  if (handler) {
1323
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1523
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1324
1524
  pointerMissed(
1325
1525
  event,
1326
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1526
+ internal.interaction.filter((object) => !initialHits.includes(object))
1327
1527
  );
1328
1528
  handler(data);
1329
1529
  }
1330
1530
  } else {
1331
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1531
+ if (isClickEvent && initialHits.includes(eventObject)) {
1332
1532
  pointerMissed(
1333
1533
  event,
1334
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1534
+ internal.interaction.filter((object) => !initialHits.includes(object))
1335
1535
  );
1336
1536
  }
1337
1537
  }
@@ -1340,7 +1540,15 @@ function createEvents(store) {
1340
1540
  handleIntersects(hits, event, delta, onIntersect);
1341
1541
  };
1342
1542
  }
1343
- return { handlePointer };
1543
+ function flushDeferredPointers() {
1544
+ const { internal, events } = store.getState();
1545
+ if (!events.frameTimedRaycasts) return;
1546
+ for (const [pointerId, event] of internal.pointerDirty) {
1547
+ processDeferredPointer(event, pointerId);
1548
+ }
1549
+ internal.pointerDirty.clear();
1550
+ }
1551
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1344
1552
  }
1345
1553
  const DOM_EVENTS = {
1346
1554
  onClick: ["click", false],
@@ -1359,10 +1567,15 @@ const DOM_EVENTS = {
1359
1567
  onLostPointerCapture: ["lostpointercapture", true]
1360
1568
  };
1361
1569
  function createPointerEvents(store) {
1362
- const { handlePointer } = createEvents(store);
1570
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1571
+ let nextXRPointerId = XR_POINTER_ID_START;
1572
+ const xrPointers = /* @__PURE__ */ new Map();
1363
1573
  return {
1364
1574
  priority: 1,
1365
1575
  enabled: true,
1576
+ frameTimedRaycasts: true,
1577
+ alwaysFireOnScroll: true,
1578
+ updateOnFrame: false,
1366
1579
  compute(event, state) {
1367
1580
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1368
1581
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1372,11 +1585,33 @@ function createPointerEvents(store) {
1372
1585
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1373
1586
  {}
1374
1587
  ),
1375
- update: () => {
1588
+ update: (pointerId) => {
1589
+ const { events, internal } = store.getState();
1590
+ if (!events.handlers) return;
1591
+ if (pointerId !== void 0) {
1592
+ const event = internal.pointerDirty.get(pointerId);
1593
+ if (event) {
1594
+ internal.pointerDirty.delete(pointerId);
1595
+ processDeferredPointer(event, pointerId);
1596
+ } else if (internal.lastEvent?.current) {
1597
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1598
+ }
1599
+ } else {
1600
+ flushDeferredPointers();
1601
+ if (internal.lastEvent?.current) {
1602
+ events.handlers.onPointerMove(internal.lastEvent.current);
1603
+ }
1604
+ }
1605
+ },
1606
+ flush: () => {
1376
1607
  const { events, internal } = store.getState();
1377
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1608
+ flushDeferredPointers();
1609
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1610
+ events.handlers.onPointerMove(internal.lastEvent.current);
1611
+ }
1378
1612
  },
1379
1613
  connect: (target) => {
1614
+ if (!target) return;
1380
1615
  const { set, events } = store.getState();
1381
1616
  events.disconnect?.();
1382
1617
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1400,6 +1635,33 @@ function createPointerEvents(store) {
1400
1635
  }
1401
1636
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1402
1637
  }
1638
+ },
1639
+ // PREVIEW (A8): the XR pointer registration API may change before stable.
1640
+ registerPointer: (config) => {
1641
+ const pointerId = nextXRPointerId++;
1642
+ xrPointers.set(pointerId, config);
1643
+ const { internal } = store.getState();
1644
+ getPointerState(internal, pointerId);
1645
+ return pointerId;
1646
+ },
1647
+ unregisterPointer: (pointerId) => {
1648
+ xrPointers.delete(pointerId);
1649
+ const { internal } = store.getState();
1650
+ const pointerState = internal.pointerMap.get(pointerId);
1651
+ if (pointerState) {
1652
+ for (const [, hoveredObj] of pointerState.hovered) {
1653
+ const eventObject = hoveredObj.eventObject;
1654
+ const instance = eventObject.__r3f;
1655
+ if (instance?.eventCount) {
1656
+ const handlers = instance.handlers;
1657
+ const data = { ...hoveredObj, intersections: [] };
1658
+ handlers.onPointerOut?.(data);
1659
+ handlers.onPointerLeave?.(data);
1660
+ }
1661
+ }
1662
+ internal.pointerMap.delete(pointerId);
1663
+ }
1664
+ internal.pointerDirty.delete(pointerId);
1403
1665
  }
1404
1666
  };
1405
1667
  }
@@ -1461,1058 +1723,33 @@ function notifyAlpha({ message, link }) {
1461
1723
  }
1462
1724
  }
1463
1725
 
1464
- var __defProp$2 = Object.defineProperty;
1465
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1466
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1467
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1468
- class PhaseGraph {
1469
- constructor() {
1470
- /** Ordered list of phase nodes */
1471
- __publicField$2(this, "phases", []);
1472
- /** Quick lookup by name */
1473
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1474
- /** Cached ordered names (invalidated on changes) */
1475
- __publicField$2(this, "orderedNamesCache", null);
1476
- this.initializeDefaultPhases();
1477
- }
1478
- //* Initialization --------------------------------
1479
- initializeDefaultPhases() {
1480
- for (const name of DEFAULT_PHASES) {
1481
- const node = { name, isAutoGenerated: false };
1482
- this.phases.push(node);
1483
- this.phaseMap.set(name, node);
1484
- }
1485
- this.invalidateCache();
1486
- }
1487
- //* Public API --------------------------------
1488
- /**
1489
- * Add a named phase to the graph
1490
- * @param name - Phase name (must be unique)
1491
- * @param options - Position options (before or after another phase)
1492
- */
1493
- addPhase(name, options = {}) {
1494
- if (this.phaseMap.has(name)) {
1495
- console.warn(`[useFrame] Phase "${name}" already exists`);
1496
- return;
1497
- }
1498
- const { before, after } = options;
1499
- const node = { name, isAutoGenerated: false };
1500
- let insertIndex = this.phases.length;
1501
- const targetIndex = this.getPhaseIndex(before ?? after);
1502
- if (targetIndex !== -1) {
1503
- insertIndex = before ? targetIndex : targetIndex + 1;
1504
- } else {
1505
- const constraintType = before ? "before" : "after";
1506
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1507
- }
1508
- this.phases.splice(insertIndex, 0, node);
1509
- this.phaseMap.set(name, node);
1510
- this.invalidateCache();
1511
- }
1512
- /**
1513
- * Get ordered list of phase names
1514
- */
1515
- getOrderedPhases() {
1516
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1517
- return this.orderedNamesCache;
1518
- }
1519
- /**
1520
- * Check if a phase exists
1521
- */
1522
- hasPhase(name) {
1523
- return this.phaseMap.has(name);
1524
- }
1525
- /**
1526
- * Get the index of a phase (-1 if not found)
1527
- */
1528
- getPhaseIndex(name) {
1529
- if (!name) return -1;
1530
- return this.phases.findIndex((p) => p.name === name);
1531
- }
1532
- /**
1533
- * Ensure a phase exists, creating an auto-generated one if needed.
1534
- * Used for resolving before/after constraints.
1535
- *
1536
- * @param name - The phase name to ensure exists
1537
- * @returns The phase name (may be auto-generated like 'before:render')
1538
- */
1539
- ensurePhase(name) {
1540
- if (this.phaseMap.has(name)) return name;
1541
- const node = { name, isAutoGenerated: true };
1542
- this.phases.push(node);
1543
- this.phaseMap.set(name, node);
1544
- this.invalidateCache();
1545
- return name;
1546
- }
1547
- /**
1548
- * Resolve where a job with before/after constraints should go.
1549
- * Creates auto-generated phases if needed.
1550
- *
1551
- * @param before - Phase(s) to run before
1552
- * @param after - Phase(s) to run after
1553
- * @returns The resolved phase name
1554
- */
1555
- resolveConstraintPhase(before, after) {
1556
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1557
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1558
- if (beforeArr.length > 0) {
1559
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1560
- }
1561
- if (afterArr.length > 0) {
1562
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1563
- }
1564
- return "update";
1565
- }
1566
- /**
1567
- * Ensure an auto-generated phase exists relative to a target phase.
1568
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1569
- *
1570
- * @param target - The target phase name to position relative to
1571
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1572
- * @param offset - Insertion offset (0 for before, 1 for after)
1573
- * @returns The auto-generated phase name
1574
- */
1575
- ensureAutoPhase(target, prefix, offset) {
1576
- const autoName = `${prefix}:${target}`;
1577
- if (this.phaseMap.has(autoName)) return autoName;
1578
- const node = { name: autoName, isAutoGenerated: true };
1579
- const targetIndex = this.getPhaseIndex(target);
1580
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1581
- else this.phases.push(node);
1582
- this.phaseMap.set(autoName, node);
1583
- this.invalidateCache();
1584
- return autoName;
1585
- }
1586
- // Internal --------------------------------
1587
- invalidateCache() {
1588
- this.orderedNamesCache = null;
1589
- }
1590
- }
1591
-
1592
- function rebuildSortedJobs(jobs, phaseGraph) {
1593
- const orderedPhases = phaseGraph.getOrderedPhases();
1594
- const buckets = /* @__PURE__ */ new Map();
1595
- for (const phase of orderedPhases) {
1596
- buckets.set(phase, []);
1597
- }
1598
- for (const job of jobs.values()) {
1599
- if (!job.enabled) continue;
1600
- let bucket = buckets.get(job.phase);
1601
- if (!bucket) {
1602
- bucket = [];
1603
- buckets.set(job.phase, bucket);
1604
- }
1605
- bucket.push(job);
1606
- }
1607
- const sortedBuckets = [];
1608
- for (const phase of orderedPhases) {
1609
- const bucket = buckets.get(phase);
1610
- if (!bucket || bucket.length === 0) continue;
1611
- bucket.sort((a, b) => {
1612
- if (a.priority !== b.priority) return b.priority - a.priority;
1613
- return a.index - b.index;
1614
- });
1615
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1616
- }
1617
- for (const [phase, bucket] of buckets) {
1618
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1619
- bucket.sort((a, b) => {
1620
- if (a.priority !== b.priority) return b.priority - a.priority;
1621
- return a.index - b.index;
1622
- });
1623
- sortedBuckets.push(bucket);
1624
- }
1625
- }
1626
- return sortedBuckets.flat();
1627
- }
1628
- function hasCrossJobConstraints(bucket) {
1629
- const jobIds = new Set(bucket.map((j) => j.id));
1630
- for (const job of bucket) {
1631
- for (const ref of job.before) {
1632
- if (jobIds.has(ref)) return true;
1633
- }
1634
- for (const ref of job.after) {
1635
- if (jobIds.has(ref)) return true;
1636
- }
1637
- }
1638
- return false;
1639
- }
1640
- function topologicalSort(jobs) {
1641
- const n = jobs.length;
1642
- if (n <= 1) return jobs;
1643
- const jobMap = /* @__PURE__ */ new Map();
1644
- const inDegree = /* @__PURE__ */ new Map();
1645
- const adjacency = /* @__PURE__ */ new Map();
1646
- for (const job of jobs) {
1647
- jobMap.set(job.id, job);
1648
- inDegree.set(job.id, 0);
1649
- adjacency.set(job.id, []);
1650
- }
1651
- for (const job of jobs) {
1652
- for (const ref of job.before) {
1653
- if (jobMap.has(ref)) {
1654
- adjacency.get(job.id).push(ref);
1655
- inDegree.set(ref, inDegree.get(ref) + 1);
1656
- }
1657
- }
1658
- for (const ref of job.after) {
1659
- if (jobMap.has(ref)) {
1660
- adjacency.get(ref).push(job.id);
1661
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1662
- }
1663
- }
1664
- }
1665
- const queue = [];
1666
- for (const job of jobs) {
1667
- if (inDegree.get(job.id) === 0) {
1668
- queue.push(job);
1669
- }
1670
- }
1671
- queue.sort((a, b) => {
1672
- if (a.priority !== b.priority) return b.priority - a.priority;
1673
- return a.index - b.index;
1674
- });
1675
- const result = [];
1676
- while (queue.length > 0) {
1677
- const job = queue.shift();
1678
- result.push(job);
1679
- const neighbors = adjacency.get(job.id) || [];
1680
- for (const neighborId of neighbors) {
1681
- const newDegree = inDegree.get(neighborId) - 1;
1682
- inDegree.set(neighborId, newDegree);
1683
- if (newDegree === 0) {
1684
- const neighbor = jobMap.get(neighborId);
1685
- insertSorted(queue, neighbor);
1686
- }
1687
- }
1688
- }
1689
- if (result.length !== n) {
1690
- console.warn("[useFrame] Circular dependency detected in job constraints");
1691
- const resultIds = new Set(result.map((j) => j.id));
1692
- for (const job of jobs) {
1693
- if (!resultIds.has(job.id)) result.push(job);
1694
- }
1695
- }
1696
- return result;
1697
- }
1698
- function insertSorted(arr, job) {
1699
- let i = 0;
1700
- while (i < arr.length) {
1701
- const cmp = arr[i];
1702
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1703
- break;
1704
- }
1705
- i++;
1706
- }
1707
- arr.splice(i, 0, job);
1708
- }
1709
-
1710
- function shouldRun(job, now) {
1711
- if (!job.enabled) return false;
1712
- if (!job.fps) return true;
1713
- const minInterval = 1e3 / job.fps;
1714
- const lastRun = job.lastRun ?? 0;
1715
- const elapsed = now - lastRun;
1716
- if (elapsed < minInterval) return false;
1717
- if (job.drop) {
1718
- job.lastRun = now;
1719
- } else {
1720
- const steps = Math.floor(elapsed / minInterval);
1721
- job.lastRun = lastRun + steps * minInterval;
1722
- if (job.lastRun < now - minInterval) {
1723
- job.lastRun = now;
1724
- }
1725
- }
1726
- return true;
1727
- }
1728
- function resetJobTiming(job) {
1729
- job.lastRun = void 0;
1726
+ const INTERNAL_LIB_MARKERS = ["zustand", "setState", "Object.assign"];
1727
+ function isInternalRendererAccess(stack, callerDepth = 2) {
1728
+ if (!stack) return false;
1729
+ const caller = stack.split("\n")[callerDepth] ?? "";
1730
+ return INTERNAL_LIB_MARKERS.some((m) => caller.includes(m));
1730
1731
  }
1731
1732
 
1732
- var __defProp$1 = Object.defineProperty;
1733
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1734
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1735
- const hmrData = (() => {
1736
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1737
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1738
- try {
1739
- return (0, eval)("import.meta.hot");
1740
- } catch {
1741
- return void 0;
1742
- }
1743
- })();
1744
- const _Scheduler = class _Scheduler {
1745
- //* Constructor ================================
1746
- constructor() {
1747
- //* Critical State ================================
1748
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1749
- __publicField$1(this, "phaseGraph");
1750
- __publicField$1(this, "loopState", {
1751
- running: false,
1752
- rafHandle: null,
1753
- lastTime: null,
1754
- // null = uninitialized, 0+ = valid timestamp
1755
- frameCount: 0,
1756
- elapsedTime: 0,
1757
- createdAt: performance.now()
1758
- });
1759
- __publicField$1(this, "stoppedTime", 0);
1760
- //* Private State ================================
1761
- __publicField$1(this, "nextRootIndex", 0);
1762
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1763
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1764
- __publicField$1(this, "nextGlobalIndex", 0);
1765
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1766
- __publicField$1(this, "nextJobIndex", 0);
1767
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1768
- __publicField$1(this, "pendingFrames", 0);
1769
- __publicField$1(this, "_frameloop", "always");
1770
- //* Independent Mode & Error Handling State ================================
1771
- __publicField$1(this, "_independent", false);
1772
- __publicField$1(this, "errorHandler", null);
1773
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1774
- //* Core Loop Execution Methods ================================
1775
- /**
1776
- * Main RAF loop callback.
1777
- * Executes frame, handles demand mode, and schedules next frame.
1778
- * @param {number} timestamp - RAF timestamp in milliseconds
1779
- * @returns {void}
1780
- * @private
1781
- */
1782
- __publicField$1(this, "loop", (timestamp) => {
1783
- if (!this.loopState.running) return;
1784
- this.executeFrame(timestamp);
1785
- if (this._frameloop === "demand") {
1786
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1787
- if (this.pendingFrames === 0) {
1788
- this.notifyIdle(timestamp);
1789
- return this.stop();
1790
- }
1791
- }
1792
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1793
- });
1794
- this.phaseGraph = new PhaseGraph();
1795
- }
1796
- static get instance() {
1797
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1798
- }
1799
- static set instance(value) {
1800
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1801
- }
1802
- /**
1803
- * Get the global scheduler instance (creates if doesn't exist).
1804
- * Uses HMR data to preserve instance across hot reloads.
1805
- * @returns {Scheduler} The singleton scheduler instance
1806
- */
1807
- static get() {
1808
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1809
- _Scheduler.instance = hmrData.data.scheduler;
1810
- }
1811
- if (!_Scheduler.instance) {
1812
- _Scheduler.instance = new _Scheduler();
1813
- if (hmrData?.data) {
1814
- hmrData.data.scheduler = _Scheduler.instance;
1815
- }
1816
- }
1817
- return _Scheduler.instance;
1818
- }
1819
- /**
1820
- * Reset the singleton instance. Stops the loop and clears all state.
1821
- * Primarily used for testing to ensure clean state between tests.
1822
- * @returns {void}
1823
- */
1824
- static reset() {
1825
- if (_Scheduler.instance) {
1826
- _Scheduler.instance.stop();
1827
- _Scheduler.instance = null;
1828
- }
1829
- if (hmrData?.data) {
1830
- hmrData.data.scheduler = null;
1831
- }
1832
- }
1833
- //* Getters & Setters ================================
1834
- get phases() {
1835
- return this.phaseGraph.getOrderedPhases();
1836
- }
1837
- get frameloop() {
1838
- return this._frameloop;
1839
- }
1840
- set frameloop(mode) {
1841
- if (this._frameloop === mode) return;
1842
- const wasAlways = this._frameloop === "always";
1843
- this._frameloop = mode;
1844
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1845
- else if (mode !== "always" && wasAlways) this.stop();
1846
- }
1847
- get isRunning() {
1848
- return this.loopState.running;
1849
- }
1850
- get isReady() {
1851
- return this.roots.size > 0;
1852
- }
1853
- get independent() {
1854
- return this._independent;
1855
- }
1856
- set independent(value) {
1857
- this._independent = value;
1858
- if (value) this.ensureDefaultRoot();
1859
- }
1860
- //* Root Management Methods ================================
1861
- /**
1862
- * Register a root (Canvas) with the scheduler.
1863
- * The first root to register starts the RAF loop (if frameloop='always').
1864
- * @param {string} id - Unique identifier for this root
1865
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1866
- * @returns {() => void} Unsubscribe function to remove this root
1867
- */
1868
- registerRoot(id, options = {}) {
1869
- if (this.roots.has(id)) {
1870
- console.warn(`[Scheduler] Root "${id}" already registered`);
1871
- return () => this.unregisterRoot(id);
1872
- }
1873
- const entry = {
1874
- id,
1875
- getState: options.getState ?? (() => ({})),
1876
- jobs: /* @__PURE__ */ new Map(),
1877
- sortedJobs: [],
1878
- needsRebuild: false
1879
- };
1880
- if (options.onError) {
1881
- this.errorHandler = options.onError;
1882
- }
1883
- this.roots.set(id, entry);
1884
- if (this.roots.size === 1) {
1885
- this.notifyRootReady();
1886
- if (this._frameloop === "always") this.start();
1887
- }
1888
- return () => this.unregisterRoot(id);
1889
- }
1890
- /**
1891
- * Unregister a root from the scheduler.
1892
- * Cleans up all job state listeners for this root's jobs.
1893
- * The last root to unregister stops the RAF loop.
1894
- * @param {string} id - The root ID to unregister
1895
- * @returns {void}
1896
- */
1897
- unregisterRoot(id) {
1898
- const root = this.roots.get(id);
1899
- if (!root) return;
1900
- for (const jobId of root.jobs.keys()) {
1901
- this.jobStateListeners.delete(jobId);
1902
- }
1903
- this.roots.delete(id);
1904
- if (this.roots.size === 0) {
1905
- this.stop();
1906
- this.errorHandler = null;
1907
- }
1908
- }
1909
- /**
1910
- * Subscribe to be notified when a root becomes available.
1911
- * Fires immediately if a root already exists.
1912
- * @param {() => void} callback - Function called when first root registers
1913
- * @returns {() => void} Unsubscribe function
1914
- */
1915
- onRootReady(callback) {
1916
- if (this.roots.size > 0) {
1917
- callback();
1918
- return () => {
1919
- };
1920
- }
1921
- this.rootReadyCallbacks.add(callback);
1922
- return () => this.rootReadyCallbacks.delete(callback);
1923
- }
1924
- /**
1925
- * Notify all registered root-ready callbacks.
1926
- * Called when the first root registers.
1927
- * @returns {void}
1928
- * @private
1929
- */
1930
- notifyRootReady() {
1931
- for (const cb of this.rootReadyCallbacks) {
1932
- try {
1933
- cb();
1934
- } catch (error) {
1935
- console.error("[Scheduler] Error in root-ready callback:", error);
1936
- }
1937
- }
1938
- this.rootReadyCallbacks.clear();
1939
- }
1940
- /**
1941
- * Ensure a default root exists for independent mode.
1942
- * Creates a minimal root with no state provider.
1943
- * @returns {void}
1944
- * @private
1945
- */
1946
- ensureDefaultRoot() {
1947
- if (!this.roots.has("__default__")) {
1948
- this.registerRoot("__default__");
1949
- }
1950
- }
1951
- /**
1952
- * Trigger error handling for job errors.
1953
- * Uses the bound error handler if available, otherwise logs to console.
1954
- * @param {Error} error - The error to handle
1955
- * @returns {void}
1956
- */
1957
- triggerError(error) {
1958
- if (this.errorHandler) this.errorHandler(error);
1959
- else console.error("[Scheduler]", error);
1960
- }
1961
- //* Phase Management Methods ================================
1962
- /**
1963
- * Add a named phase to the scheduler's execution order.
1964
- * Marks all roots for rebuild to incorporate the new phase.
1965
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1966
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1967
- * @returns {void}
1968
- * @example
1969
- * scheduler.addPhase('physics', { before: 'update' });
1970
- * scheduler.addPhase('postprocess', { after: 'render' });
1971
- */
1972
- addPhase(name, options) {
1973
- this.phaseGraph.addPhase(name, options);
1974
- for (const root of this.roots.values()) {
1975
- root.needsRebuild = true;
1976
- }
1977
- }
1978
- /**
1979
- * Check if a phase exists in the scheduler.
1980
- * @param {string} name - The phase name to check
1981
- * @returns {boolean} True if the phase exists
1982
- */
1983
- hasPhase(name) {
1984
- return this.phaseGraph.hasPhase(name);
1985
- }
1986
- //* Global Job Registration Methods (Deprecated APIs) ================================
1987
- /**
1988
- * Register a global job that runs once per frame (not per-root).
1989
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1990
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1991
- * @param {string} id - Unique identifier for this global job
1992
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1993
- * @returns {() => void} Unsubscribe function to remove this global job
1994
- * @deprecated Use useFrame with phases instead
1995
- */
1996
- registerGlobal(phase, id, callback) {
1997
- const job = { id, callback };
1998
- if (phase === "before") {
1999
- this.globalBeforeJobs.set(id, job);
2000
- } else {
2001
- this.globalAfterJobs.set(id, job);
2002
- }
2003
- return () => {
2004
- if (phase === "before") this.globalBeforeJobs.delete(id);
2005
- else this.globalAfterJobs.delete(id);
2006
- };
2007
- }
2008
- //* Idle Callback Methods (Deprecated API) ================================
2009
- /**
2010
- * Register an idle callback that fires when the loop stops.
2011
- * Used internally by deprecated addTail API.
2012
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2013
- * @returns {() => void} Unsubscribe function to remove this idle callback
2014
- * @deprecated Use demand mode with invalidate() instead
2015
- */
2016
- onIdle(callback) {
2017
- this.idleCallbacks.add(callback);
2018
- return () => this.idleCallbacks.delete(callback);
2019
- }
2020
- /**
2021
- * Notify all registered idle callbacks.
2022
- * Called when the loop stops in demand mode.
2023
- * @param {number} timestamp - The RAF timestamp when idle occurred
2024
- * @returns {void}
2025
- * @private
2026
- */
2027
- notifyIdle(timestamp) {
2028
- for (const cb of this.idleCallbacks) {
2029
- try {
2030
- cb(timestamp);
2031
- } catch (error) {
2032
- console.error("[Scheduler] Error in idle callback:", error);
2033
- }
2034
- }
2035
- }
2036
- //* Job Registration & Management Methods ================================
2037
- /**
2038
- * Register a job (frame callback) with a specific root.
2039
- * This is the core registration method used by useFrame internally.
2040
- * @param {FrameNextCallback} callback - The function to call each frame
2041
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2042
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2043
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2044
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2045
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2046
- * @param {number} [options.fps] - FPS throttle limit
2047
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2048
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2049
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2050
- * @returns {() => void} Unsubscribe function to remove this job
2051
- */
2052
- register(callback, options = {}) {
2053
- const rootId = options.rootId;
2054
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2055
- if (!root) {
2056
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2057
- return () => {
2058
- };
2059
- }
2060
- const id = options.id ?? this.generateJobId();
2061
- let phase = options.phase ?? "update";
2062
- if (!options.phase && (options.before || options.after)) {
2063
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2064
- }
2065
- const before = this.normalizeConstraints(options.before);
2066
- const after = this.normalizeConstraints(options.after);
2067
- const job = {
2068
- id,
2069
- callback,
2070
- phase,
2071
- before,
2072
- after,
2073
- priority: options.priority ?? 0,
2074
- index: this.nextJobIndex++,
2075
- fps: options.fps,
2076
- drop: options.drop ?? true,
2077
- enabled: options.enabled ?? true,
2078
- system: options.system ?? false
2079
- };
2080
- if (root.jobs.has(id)) {
2081
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2082
- }
2083
- root.jobs.set(id, job);
2084
- root.needsRebuild = true;
2085
- return () => this.unregister(id, root.id);
2086
- }
2087
- /**
2088
- * Unregister a job by its ID.
2089
- * Searches all roots if rootId is not provided.
2090
- * @param {string} id - The job ID to unregister
2091
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2092
- * @returns {void}
2093
- */
2094
- unregister(id, rootId) {
2095
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2096
- if (root?.jobs.delete(id)) {
2097
- root.needsRebuild = true;
2098
- this.jobStateListeners.delete(id);
2099
- }
2100
- }
2101
- /**
2102
- * Update a job's options dynamically.
2103
- * Searches all roots to find the job by ID.
2104
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2105
- * @param {string} id - The job ID to update
2106
- * @param {Partial<JobOptions>} options - The options to update
2107
- * @returns {void}
2108
- */
2109
- updateJob(id, options) {
2110
- let job;
2111
- let root;
2112
- for (const r of this.roots.values()) {
2113
- job = r.jobs.get(id);
2114
- if (job) {
2115
- root = r;
2116
- break;
2117
- }
2118
- }
2119
- if (!job || !root) return;
2120
- if (options.priority !== void 0) job.priority = options.priority;
2121
- if (options.fps !== void 0) job.fps = options.fps;
2122
- if (options.drop !== void 0) job.drop = options.drop;
2123
- if (options.enabled !== void 0) {
2124
- const wasEnabled = job.enabled;
2125
- job.enabled = options.enabled;
2126
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2127
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2128
- }
2129
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2130
- if (options.phase) job.phase = options.phase;
2131
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2132
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2133
- root.needsRebuild = true;
2134
- }
2135
- }
2136
- //* Job State Management Methods ================================
2137
- /**
2138
- * Check if a job is currently paused (disabled).
2139
- * @param {string} id - The job ID to check
2140
- * @returns {boolean} True if the job exists and is paused
2141
- */
2142
- isJobPaused(id) {
2143
- for (const root of this.roots.values()) {
2144
- const job = root.jobs.get(id);
2145
- if (job) return !job.enabled;
2146
- }
2147
- return false;
2148
- }
2149
- /**
2150
- * Subscribe to state changes for a specific job.
2151
- * Listener is called when job is paused or resumed.
2152
- * @param {string} id - The job ID to subscribe to
2153
- * @param {() => void} listener - Callback invoked on state changes
2154
- * @returns {() => void} Unsubscribe function
2155
- */
2156
- subscribeJobState(id, listener) {
2157
- if (!this.jobStateListeners.has(id)) {
2158
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2159
- }
2160
- this.jobStateListeners.get(id).add(listener);
2161
- return () => {
2162
- this.jobStateListeners.get(id)?.delete(listener);
2163
- if (this.jobStateListeners.get(id)?.size === 0) {
2164
- this.jobStateListeners.delete(id);
2165
- }
2166
- };
2167
- }
2168
- /**
2169
- * Notify all listeners that a job's state has changed.
2170
- * @param {string} id - The job ID that changed
2171
- * @returns {void}
2172
- * @private
2173
- */
2174
- notifyJobStateChange(id) {
2175
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2176
- }
2177
- /**
2178
- * Pause a job by ID (sets enabled=false).
2179
- * Notifies any subscribed state listeners.
2180
- * @param {string} id - The job ID to pause
2181
- * @returns {void}
2182
- */
2183
- pauseJob(id) {
2184
- this.updateJob(id, { enabled: false });
2185
- this.notifyJobStateChange(id);
2186
- }
2187
- /**
2188
- * Resume a paused job by ID (sets enabled=true).
2189
- * Resets job timing to prevent frame accumulation.
2190
- * Notifies any subscribed state listeners.
2191
- * @param {string} id - The job ID to resume
2192
- * @returns {void}
2193
- */
2194
- resumeJob(id) {
2195
- this.updateJob(id, { enabled: true });
2196
- this.notifyJobStateChange(id);
2197
- }
2198
- //* Frame Loop Control Methods ================================
2199
- /**
2200
- * Start the requestAnimationFrame loop.
2201
- * Resets timing state (elapsedTime, frameCount) on start.
2202
- * No-op if already running.
2203
- * @returns {void}
2204
- */
2205
- start() {
2206
- if (this.loopState.running) return;
2207
- const { elapsedTime, createdAt } = this.loopState;
2208
- let adjustedCreated = 0;
2209
- if (this.stoppedTime > 0) {
2210
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2211
- this.stoppedTime = 0;
2212
- }
2213
- Object.assign(this.loopState, {
2214
- running: true,
2215
- elapsedTime: elapsedTime ?? 0,
2216
- lastTime: performance.now(),
2217
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2218
- frameCount: 0,
2219
- rafHandle: requestAnimationFrame(this.loop)
2220
- });
2221
- }
2222
- /**
2223
- * Stop the requestAnimationFrame loop.
2224
- * Cancels any pending RAF callback.
2225
- * No-op if not running.
2226
- * @returns {void}
2227
- */
2228
- stop() {
2229
- if (!this.loopState.running) return;
2230
- this.loopState.running = false;
2231
- if (this.loopState.rafHandle !== null) {
2232
- cancelAnimationFrame(this.loopState.rafHandle);
2233
- this.loopState.rafHandle = null;
2234
- }
2235
- this.stoppedTime = performance.now();
2236
- }
2237
- /**
2238
- * Request frames to be rendered in demand mode.
2239
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2240
- * No-op if frameloop is not 'demand'.
2241
- * @param {number} [frames=1] - Number of frames to request
2242
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2243
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2244
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2245
- * @returns {void}
2246
- * @example
2247
- * // Request a single frame render
2248
- * scheduler.invalidate();
2249
- *
2250
- * @example
2251
- * // Request 5 frames (e.g., for animations)
2252
- * scheduler.invalidate(5);
2253
- *
2254
- * @example
2255
- * // Set pending frames to exactly 3 (don't stack with existing)
2256
- * scheduler.invalidate(3, false);
2257
- *
2258
- * @example
2259
- * // Add 2 more frames to existing pending count
2260
- * scheduler.invalidate(2, true);
2261
- */
2262
- invalidate(frames = 1, stackFrames = false) {
2263
- if (this._frameloop !== "demand") return;
2264
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2265
- this.pendingFrames = Math.min(60, baseFrames + frames);
2266
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2267
- }
2268
- /**
2269
- * Reset timing state for deterministic testing.
2270
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2271
- * @returns {void}
2272
- */
2273
- resetTiming() {
2274
- this.loopState.lastTime = null;
2275
- this.loopState.frameCount = 0;
2276
- this.loopState.elapsedTime = 0;
2277
- this.loopState.createdAt = performance.now();
2278
- }
2279
- //* Manual Stepping Methods ================================
2280
- /**
2281
- * Manually execute a single frame for all roots.
2282
- * Useful for frameloop='never' mode or testing scenarios.
2283
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2284
- * @returns {void}
2285
- * @example
2286
- * // Manual control mode
2287
- * scheduler.frameloop = 'never';
2288
- * scheduler.step(); // Execute one frame
2289
- */
2290
- step(timestamp) {
2291
- const now = timestamp ?? performance.now();
2292
- this.executeFrame(now);
2293
- }
2294
- /**
2295
- * Manually execute a single job by its ID.
2296
- * Useful for testing individual job callbacks in isolation.
2297
- * @param {string} id - The job ID to step
2298
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2299
- * @returns {void}
2300
- */
2301
- stepJob(id, timestamp) {
2302
- let job;
2303
- let root;
2304
- for (const r of this.roots.values()) {
2305
- job = r.jobs.get(id);
2306
- if (job) {
2307
- root = r;
2308
- break;
2309
- }
2310
- }
2311
- if (!job || !root) {
2312
- console.warn(`[Scheduler] Job "${id}" not found`);
2313
- return;
2314
- }
2315
- const now = timestamp ?? performance.now();
2316
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2317
- const delta = deltaMs / 1e3;
2318
- const elapsed = now - this.loopState.createdAt;
2319
- const providedState = root.getState?.() ?? {};
2320
- const frameState = {
2321
- ...providedState,
2322
- time: now,
2323
- delta,
2324
- elapsed,
2325
- frame: this.loopState.frameCount
2326
- };
2327
- try {
2328
- job.callback(frameState, delta);
2329
- } catch (error) {
2330
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2331
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2332
- }
2333
- }
2334
- /**
2335
- * Execute a single frame across all roots.
2336
- * Order: globalBefore → each root's jobs → globalAfter
2337
- * @param {number} timestamp - RAF timestamp in milliseconds
2338
- * @returns {void}
2339
- * @private
2340
- */
2341
- executeFrame(timestamp) {
2342
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2343
- const delta = deltaMs / 1e3;
2344
- this.loopState.lastTime = timestamp;
2345
- this.loopState.frameCount++;
2346
- this.loopState.elapsedTime += deltaMs;
2347
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2348
- for (const root of this.roots.values()) {
2349
- this.tickRoot(root, timestamp, delta);
2350
- }
2351
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2352
- }
2353
- /**
2354
- * Run all global jobs from a job map.
2355
- * Catches and logs errors without stopping execution.
2356
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2357
- * @param {number} timestamp - RAF timestamp in milliseconds
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- runGlobalJobs(jobs, timestamp) {
2362
- for (const job of jobs.values()) {
2363
- try {
2364
- job.callback(timestamp);
2365
- } catch (error) {
2366
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2367
- }
2368
- }
2369
- }
2370
- /**
2371
- * Execute all jobs for a single root in sorted order.
2372
- * Rebuilds sorted job list if needed, then dispatches each job.
2373
- * Errors are caught and propagated via triggerError.
2374
- * @param {RootEntry} root - The root entry to tick
2375
- * @param {number} timestamp - RAF timestamp in milliseconds
2376
- * @param {number} delta - Time since last frame in seconds
2377
- * @returns {void}
2378
- * @private
2379
- */
2380
- tickRoot(root, timestamp, delta) {
2381
- if (root.needsRebuild) {
2382
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2383
- root.needsRebuild = false;
2384
- }
2385
- const providedState = root.getState?.() ?? {};
2386
- const frameState = {
2387
- ...providedState,
2388
- time: timestamp,
2389
- delta,
2390
- elapsed: this.loopState.elapsedTime / 1e3,
2391
- // Convert ms to seconds
2392
- frame: this.loopState.frameCount
2393
- };
2394
- for (const job of root.sortedJobs) {
2395
- if (!shouldRun(job, timestamp)) continue;
2396
- try {
2397
- job.callback(frameState, delta);
2398
- } catch (error) {
2399
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2400
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2401
- }
2402
- }
2403
- }
2404
- //* Debug & Inspection Methods ================================
2405
- /**
2406
- * Get the total number of registered jobs across all roots.
2407
- * Includes both per-root jobs and global before/after jobs.
2408
- * @returns {number} Total job count
2409
- */
2410
- getJobCount() {
2411
- let count = 0;
2412
- for (const root of this.roots.values()) {
2413
- count += root.jobs.size;
2414
- }
2415
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2416
- }
2417
- /**
2418
- * Get all registered job IDs across all roots.
2419
- * Includes both per-root jobs and global before/after jobs.
2420
- * @returns {string[]} Array of all job IDs
2421
- */
2422
- getJobIds() {
2423
- const ids = [];
2424
- for (const root of this.roots.values()) {
2425
- ids.push(...root.jobs.keys());
2426
- }
2427
- ids.push(...this.globalBeforeJobs.keys());
2428
- ids.push(...this.globalAfterJobs.keys());
2429
- return ids;
2430
- }
2431
- /**
2432
- * Get the number of registered roots (Canvas instances).
2433
- * @returns {number} Number of registered roots
2434
- */
2435
- getRootCount() {
2436
- return this.roots.size;
2437
- }
2438
- /**
2439
- * Check if any user (non-system) jobs are registered in a specific phase.
2440
- * Used by the default render job to know if a user has taken over rendering.
2441
- *
2442
- * @param phase The phase to check
2443
- * @param rootId Optional root ID to check (checks all roots if not provided)
2444
- * @returns true if any user jobs exist in the phase
2445
- */
2446
- hasUserJobsInPhase(phase, rootId) {
2447
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2448
- return rootsToCheck.some((root) => {
2449
- if (!root) return false;
2450
- for (const job of root.jobs.values()) {
2451
- if (job.phase === phase && !job.system && job.enabled) return true;
2452
- }
2453
- return false;
2454
- });
2455
- }
2456
- //* Utility Methods ================================
2457
- /**
2458
- * Generate a unique root ID for automatic root registration.
2459
- * @returns {string} A unique root ID in the format 'root_N'
2460
- */
2461
- generateRootId() {
2462
- return `root_${this.nextRootIndex++}`;
2463
- }
2464
- /**
2465
- * Generate a unique job ID.
2466
- * @returns {string} A unique job ID in the format 'job_N'
2467
- * @private
2468
- */
2469
- generateJobId() {
2470
- return `job_${this.nextJobIndex}`;
2471
- }
2472
- /**
2473
- * Normalize before/after constraints to a Set.
2474
- * Handles undefined, single string, or array inputs.
2475
- * @param {string | string[] | undefined} value - The constraint value(s)
2476
- * @returns {Set<string>} Normalized Set of constraint strings
2477
- * @private
2478
- */
2479
- normalizeConstraints(value) {
2480
- if (!value) return /* @__PURE__ */ new Set();
2481
- if (Array.isArray(value)) return new Set(value);
2482
- return /* @__PURE__ */ new Set([value]);
2483
- }
2484
- };
2485
- //* Static State & Methods (Singleton Usage) ================================
2486
- //* Cross-Bundle Singleton Key ==============================
2487
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2488
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2489
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2490
- let Scheduler = _Scheduler;
2491
- const getScheduler = () => Scheduler.get();
2492
- if (hmrData) {
2493
- hmrData.accept?.();
2494
- }
2495
-
2496
- const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
2497
- const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React__namespace.createContext(null));
2498
- const createStore = (invalidate, advance) => {
2499
- const rootStore = traditional.createWithEqualityFn((set, get) => {
2500
- const position = new webgpu.Vector3();
2501
- const defaultTarget = new webgpu.Vector3();
2502
- const tempTarget = new webgpu.Vector3();
2503
- function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
2504
- const { width, height, top, left } = size;
2505
- const aspect = width / height;
2506
- if (target.isVector3) tempTarget.copy(target);
2507
- else tempTarget.set(...target);
2508
- const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
2509
- if (isOrthographicCamera(camera)) {
2510
- return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
2511
- } else {
2512
- const fov = camera.fov * Math.PI / 180;
2513
- const h = 2 * Math.tan(fov / 2) * distance;
2514
- const w = h * (width / height);
2515
- return { width: w, height: h, top, left, factor: width / w, distance, aspect };
1733
+ const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
1734
+ const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React__namespace.createContext(null));
1735
+ const createStore = (invalidate, advance) => {
1736
+ const rootStore = traditional.createWithEqualityFn((set, get) => {
1737
+ const position = new webgpu.Vector3();
1738
+ const defaultTarget = new webgpu.Vector3();
1739
+ const tempTarget = new webgpu.Vector3();
1740
+ function getCurrentViewport(camera = get().camera, target = defaultTarget, size = get().size) {
1741
+ const { width, height, top, left } = size;
1742
+ const aspect = width / height;
1743
+ if (target.isVector3) tempTarget.copy(target);
1744
+ else tempTarget.set(...target);
1745
+ const distance = camera.getWorldPosition(position).distanceTo(tempTarget);
1746
+ if (isOrthographicCamera(camera)) {
1747
+ return { width: width / camera.zoom, height: height / camera.zoom, top, left, factor: 1, distance, aspect };
1748
+ } else {
1749
+ const fov = camera.fov * Math.PI / 180;
1750
+ const h = 2 * Math.tan(fov / 2) * distance;
1751
+ const w = h * (width / height);
1752
+ return { width: w, height: h, top, left, factor: width / w, distance, aspect };
2516
1753
  }
2517
1754
  }
2518
1755
  let performanceTimeout = void 0;
@@ -2530,7 +1767,14 @@ const createStore = (invalidate, advance) => {
2530
1767
  frustum: new webgpu.Frustum(),
2531
1768
  autoUpdateFrustum: true,
2532
1769
  raycaster: null,
2533
- events: { priority: 1, enabled: true, connected: false },
1770
+ events: {
1771
+ priority: 1,
1772
+ enabled: true,
1773
+ connected: false,
1774
+ frameTimedRaycasts: true,
1775
+ alwaysFireOnScroll: true,
1776
+ updateOnFrame: false
1777
+ },
2534
1778
  scene: null,
2535
1779
  rootScene: null,
2536
1780
  xr: null,
@@ -2595,7 +1839,7 @@ const createStore = (invalidate, advance) => {
2595
1839
  size: newSize,
2596
1840
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2597
1841
  }));
2598
- getScheduler().invalidate();
1842
+ scheduler.getScheduler().invalidate();
2599
1843
  }
2600
1844
  }
2601
1845
  return;
@@ -2610,7 +1854,7 @@ const createStore = (invalidate, advance) => {
2610
1854
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2611
1855
  _sizeImperative: true
2612
1856
  }));
2613
- getScheduler().invalidate();
1857
+ scheduler.getScheduler().invalidate();
2614
1858
  },
2615
1859
  setDpr: (dpr) => set((state2) => {
2616
1860
  const resolved = calculateDpr(dpr);
@@ -2618,14 +1862,18 @@ const createStore = (invalidate, advance) => {
2618
1862
  }),
2619
1863
  setFrameloop: (frameloop = "always") => {
2620
1864
  set(() => ({ frameloop }));
1865
+ scheduler.getScheduler().frameloop = frameloop;
2621
1866
  },
2622
1867
  setError: (error) => set(() => ({ error })),
2623
1868
  error: null,
2624
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1869
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2625
1870
  uniforms: {},
2626
1871
  nodes: {},
1872
+ buffers: {},
1873
+ gpuStorage: {},
2627
1874
  textures: /* @__PURE__ */ new Map(),
2628
- postProcessing: null,
1875
+ _textureRefs: /* @__PURE__ */ new Map(),
1876
+ renderPipeline: null,
2629
1877
  passes: {},
2630
1878
  _hmrVersion: 0,
2631
1879
  _sizeImperative: false,
@@ -2634,12 +1882,16 @@ const createStore = (invalidate, advance) => {
2634
1882
  internal: {
2635
1883
  // Events
2636
1884
  interaction: [],
2637
- hovered: /* @__PURE__ */ new Map(),
2638
1885
  subscribers: [],
1886
+ // Per-pointer state (new unified structure)
1887
+ pointerMap: /* @__PURE__ */ new Map(),
1888
+ pointerDirty: /* @__PURE__ */ new Map(),
1889
+ lastEvent: React__namespace.createRef(),
1890
+ // Deprecated but kept for backwards compatibility
1891
+ hovered: /* @__PURE__ */ new Map(),
2639
1892
  initialClick: [0, 0],
2640
1893
  initialHits: [],
2641
1894
  capturedMap: /* @__PURE__ */ new Map(),
2642
- lastEvent: React__namespace.createRef(),
2643
1895
  // Visibility tracking (onFramed, onOccluded, onVisible)
2644
1896
  visibilityRegistry: /* @__PURE__ */ new Map(),
2645
1897
  // Occlusion system (WebGPU only)
@@ -2678,8 +1930,7 @@ const createStore = (invalidate, advance) => {
2678
1930
  const currentState = rootStore.getState();
2679
1931
  if (!currentState.isLegacy && currentState.internal.actualRenderer) {
2680
1932
  const stack = new Error().stack || "";
2681
- const isInternalAccess = stack.includes("zustand") || stack.includes("setState") || stack.includes("Object.assign") || stack.includes("react-three-fiber/packages/fiber/src/core");
2682
- if (!isInternalAccess) {
1933
+ if (!isInternalRendererAccess(stack)) {
2683
1934
  const cleanedStack = stack.split("\n").slice(2).join("\n") || "Stack trace unavailable";
2684
1935
  notifyDepreciated({
2685
1936
  heading: "Accessing state.gl in WebGPU mode",
@@ -2727,14 +1978,16 @@ const createStore = (invalidate, advance) => {
2727
1978
  oldSize = size;
2728
1979
  oldDpr = viewport.dpr;
2729
1980
  updateCamera(camera, size);
2730
- if (canvasTarget) {
1981
+ if (internal.isSecondary && canvasTarget) {
2731
1982
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2732
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2733
- canvasTarget.setSize(size.width, size.height, updateStyle);
1983
+ canvasTarget.setSize(size.width, size.height, false);
2734
1984
  } else {
2735
1985
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2736
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2737
- actualRenderer.setSize(size.width, size.height, updateStyle);
1986
+ actualRenderer.setSize(size.width, size.height, false);
1987
+ if (canvasTarget) {
1988
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1989
+ canvasTarget.setSize(size.width, size.height, false);
1990
+ }
2738
1991
  }
2739
1992
  }
2740
1993
  if (camera !== oldCamera) {
@@ -2790,26 +2043,32 @@ function loadingFn(extensions, onProgress) {
2790
2043
  );
2791
2044
  };
2792
2045
  }
2793
- function useLoader(loader, input, extensions, onProgress) {
2794
- const keys = Array.isArray(input) ? input : [input];
2046
+ function useLoader(loader, input, extensions, onProgress, cacheKey) {
2047
+ const inputs = Array.isArray(input) ? input : [input];
2048
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2795
2049
  const fn = loadingFn(extensions, onProgress);
2796
- const results = keys.map((key) => suspendReact.suspend(fn, [loader, key], { equal: is.equ }));
2050
+ const results = cacheKeys.map(
2051
+ (key, index) => suspendReact.suspend(() => fn(loader, inputs[index]), [loader, key], { equal: is.equ })
2052
+ );
2797
2053
  return Array.isArray(input) ? results : results[0];
2798
2054
  }
2799
- useLoader.preload = function(loader, input, extensions, onProgress) {
2800
- const keys = Array.isArray(input) ? input : [input];
2801
- keys.forEach((key) => suspendReact.preload(loadingFn(extensions, onProgress), [loader, key]));
2055
+ useLoader.preload = function(loader, input, extensions, onProgress, cacheKey) {
2056
+ const inputs = Array.isArray(input) ? input : [input];
2057
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2058
+ cacheKeys.forEach(
2059
+ (key, index) => suspendReact.preload(() => loadingFn(extensions, onProgress)(loader, inputs[index]), [loader, key])
2060
+ );
2802
2061
  };
2803
- useLoader.clear = function(loader, input) {
2804
- const keys = Array.isArray(input) ? input : [input];
2805
- keys.forEach((key) => suspendReact.clear([loader, key]));
2062
+ useLoader.clear = function(loader, input, cacheKey) {
2063
+ const cacheKeys = Array.isArray(cacheKey ?? input) ? cacheKey ?? input : [cacheKey ?? input];
2064
+ cacheKeys.forEach((key) => suspendReact.clear([loader, key]));
2806
2065
  };
2807
2066
  useLoader.loader = getLoader;
2808
2067
 
2809
2068
  function useFrame(callback, priorityOrOptions) {
2810
2069
  const store = React__namespace.useContext(context);
2811
2070
  const isInsideCanvas = store !== null;
2812
- const scheduler = getScheduler();
2071
+ const scheduler$1 = scheduler.getScheduler();
2813
2072
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2814
2073
  id: priorityOrOptions.id,
2815
2074
  phase: priorityOrOptions.phase,
@@ -2857,7 +2116,7 @@ function useFrame(callback, priorityOrOptions) {
2857
2116
  };
2858
2117
  callbackRef.current?.(mergedState, delta);
2859
2118
  };
2860
- const unregister = scheduler.register(wrappedCallback, {
2119
+ const unregister = scheduler$1.register(wrappedCallback, {
2861
2120
  id,
2862
2121
  rootId,
2863
2122
  ...options
@@ -2878,37 +2137,31 @@ function useFrame(callback, priorityOrOptions) {
2878
2137
  }
2879
2138
  };
2880
2139
  } else {
2881
- const registerOutside = () => {
2882
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2883
- };
2884
- if (scheduler.independent || scheduler.isReady) {
2885
- return registerOutside();
2886
- }
2887
- let unregisterJob = null;
2888
- const unsubReady = scheduler.onRootReady(() => {
2889
- unregisterJob = registerOutside();
2890
- });
2891
- return () => {
2892
- unsubReady();
2893
- unregisterJob?.();
2894
- };
2140
+ return scheduler$1.register(
2141
+ (state, delta) => {
2142
+ const frameState = state;
2143
+ if (!frameState.renderer) return;
2144
+ callbackRef.current?.(frameState, delta);
2145
+ },
2146
+ { id, ...options }
2147
+ );
2895
2148
  }
2896
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2149
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2897
2150
  const isPaused = React__namespace.useSyncExternalStore(
2898
2151
  // Subscribe function
2899
2152
  React__namespace.useCallback(
2900
2153
  (onStoreChange) => {
2901
- return getScheduler().subscribeJobState(id, onStoreChange);
2154
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2902
2155
  },
2903
2156
  [id]
2904
2157
  ),
2905
2158
  // getSnapshot function
2906
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2159
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2907
2160
  // getServerSnapshot function (SSR)
2908
2161
  React__namespace.useCallback(() => false, [])
2909
2162
  );
2910
2163
  const controls = React__namespace.useMemo(() => {
2911
- const scheduler2 = getScheduler();
2164
+ const scheduler2 = scheduler.getScheduler();
2912
2165
  return {
2913
2166
  /** The job's unique ID */
2914
2167
  id,
@@ -2923,7 +2176,7 @@ function useFrame(callback, priorityOrOptions) {
2923
2176
  * @param timestamp Optional timestamp (defaults to performance.now())
2924
2177
  */
2925
2178
  step: (timestamp) => {
2926
- getScheduler().stepJob(id, timestamp);
2179
+ scheduler.getScheduler().stepJob(id, timestamp);
2927
2180
  },
2928
2181
  /**
2929
2182
  * Manually step ALL jobs in the scheduler.
@@ -2931,20 +2184,20 @@ function useFrame(callback, priorityOrOptions) {
2931
2184
  * @param timestamp Optional timestamp (defaults to performance.now())
2932
2185
  */
2933
2186
  stepAll: (timestamp) => {
2934
- getScheduler().step(timestamp);
2187
+ scheduler.getScheduler().step(timestamp);
2935
2188
  },
2936
2189
  /**
2937
2190
  * Pause this job (set enabled=false).
2938
2191
  * Job remains registered but won't run.
2939
2192
  */
2940
2193
  pause: () => {
2941
- getScheduler().pauseJob(id);
2194
+ scheduler.getScheduler().pauseJob(id);
2942
2195
  },
2943
2196
  /**
2944
2197
  * Resume this job (set enabled=true).
2945
2198
  */
2946
2199
  resume: () => {
2947
- getScheduler().resumeJob(id);
2200
+ scheduler.getScheduler().resumeJob(id);
2948
2201
  },
2949
2202
  /**
2950
2203
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2982,18 +2235,18 @@ function buildFromCache(input, textureCache) {
2982
2235
  function useTexture(input, optionsOrOnLoad) {
2983
2236
  const renderer = useThree((state) => state.internal.actualRenderer);
2984
2237
  const store = useStore();
2985
- const textureCache = useThree((state) => state.textures);
2986
2238
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2987
- const { onLoad, cache = false } = options;
2239
+ const { onLoad, cache = true } = options;
2988
2240
  const onLoadRef = React.useRef(onLoad);
2989
2241
  onLoadRef.current = onLoad;
2990
2242
  const onLoadCalledForRef = React.useRef(null);
2991
2243
  const urls = React.useMemo(() => getUrls(input), [input]);
2992
2244
  const cachedResult = React.useMemo(() => {
2993
2245
  if (!cache) return null;
2994
- if (!allUrlsCached(urls, textureCache)) return null;
2995
- return buildFromCache(input, textureCache);
2996
- }, [cache, urls, textureCache, input]);
2246
+ const textures = store.getState().textures;
2247
+ if (!allUrlsCached(urls, textures)) return null;
2248
+ return buildFromCache(input, textures);
2249
+ }, [cache, urls, input, store]);
2997
2250
  const loadedTextures = useLoader(
2998
2251
  webgpu.TextureLoader,
2999
2252
  IsObject(input) ? Object.values(input) : input
@@ -3037,8 +2290,6 @@ function useTexture(input, optionsOrOnLoad) {
3037
2290
  }, [input, loadedTextures, cachedResult]);
3038
2291
  React.useEffect(() => {
3039
2292
  if (!cache) return;
3040
- if (cachedResult) return;
3041
- const set = store.setState;
3042
2293
  const urlTextureMap = [];
3043
2294
  if (typeof input === "string") {
3044
2295
  urlTextureMap.push([input, mappedTextures]);
@@ -3052,18 +2303,32 @@ function useTexture(input, optionsOrOnLoad) {
3052
2303
  urlTextureMap.push([url, textureRecord[key]]);
3053
2304
  }
3054
2305
  }
3055
- set((state) => {
3056
- const newMap = new Map(state.textures);
3057
- let changed = false;
2306
+ store.setState((state) => {
2307
+ const refs = new Map(state._textureRefs);
2308
+ let textures = state.textures;
2309
+ let added = false;
3058
2310
  for (const [url, texture] of urlTextureMap) {
3059
- if (!newMap.has(url)) {
3060
- newMap.set(url, texture);
3061
- changed = true;
2311
+ if (!textures.has(url)) {
2312
+ if (!added) {
2313
+ textures = new Map(textures);
2314
+ added = true;
2315
+ }
2316
+ textures.set(url, texture);
3062
2317
  }
2318
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3063
2319
  }
3064
- return changed ? { textures: newMap } : state;
2320
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2321
+ });
2322
+ return () => store.setState((state) => {
2323
+ const refs = new Map(state._textureRefs);
2324
+ for (const [url] of urlTextureMap) {
2325
+ const next = (refs.get(url) ?? 0) - 1;
2326
+ if (next <= 0) refs.delete(url);
2327
+ else refs.set(url, next);
2328
+ }
2329
+ return { _textureRefs: refs };
3065
2330
  });
3066
- }, [cache, input, mappedTextures, store, cachedResult]);
2331
+ }, [cache, input, mappedTextures, store]);
3067
2332
  return mappedTextures;
3068
2333
  }
3069
2334
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3079,96 +2344,63 @@ const Texture = ({
3079
2344
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3080
2345
  };
3081
2346
 
3082
- function getTextureValue(entry) {
3083
- if (entry instanceof webgpu.Texture) return entry;
3084
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3085
- return entry.value;
3086
- }
3087
- return null;
3088
- }
3089
- function useTextures() {
2347
+ function useTextures(selector) {
3090
2348
  const store = useStore();
3091
- return React.useMemo(() => {
3092
- const set = store.setState;
2349
+ const registry = React.useMemo(() => {
3093
2350
  const getState = store.getState;
3094
- const add = (key, value) => {
3095
- set((state) => {
3096
- const newMap = new Map(state.textures);
3097
- newMap.set(key, value);
3098
- return { textures: newMap };
3099
- });
3100
- };
3101
- const addMultiple = (items) => {
3102
- set((state) => {
3103
- const newMap = new Map(state.textures);
3104
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3105
- for (const [key, value] of entries) {
3106
- newMap.set(key, value);
3107
- }
3108
- return { textures: newMap };
3109
- });
3110
- };
3111
- const remove = (key) => {
3112
- set((state) => {
3113
- const newMap = new Map(state.textures);
3114
- newMap.delete(key);
3115
- return { textures: newMap };
3116
- });
3117
- };
3118
- const removeMultiple = (keys) => {
3119
- set((state) => {
3120
- const newMap = new Map(state.textures);
3121
- for (const key of keys) newMap.delete(key);
3122
- return { textures: newMap };
3123
- });
3124
- };
3125
- const dispose = (key) => {
3126
- const entry = getState().textures.get(key);
3127
- if (entry) {
3128
- const tex = getTextureValue(entry);
3129
- tex?.dispose();
3130
- }
3131
- remove(key);
3132
- };
3133
- const disposeMultiple = (keys) => {
3134
- const textures = getState().textures;
3135
- for (const key of keys) {
3136
- const entry = textures.get(key);
3137
- if (entry) {
3138
- const tex = getTextureValue(entry);
3139
- tex?.dispose();
3140
- }
3141
- }
3142
- removeMultiple(keys);
3143
- };
3144
- const disposeAll = () => {
3145
- const textures = getState().textures;
3146
- for (const entry of textures.values()) {
3147
- const tex = getTextureValue(entry);
3148
- tex?.dispose();
3149
- }
3150
- set({ textures: /* @__PURE__ */ new Map() });
3151
- };
2351
+ const setState = store.setState;
2352
+ const getOne = (key) => getState().textures.get(key);
3152
2353
  return {
3153
- // Getter for the textures Map (reactive via getState)
3154
- get textures() {
2354
+ get all() {
3155
2355
  return getState().textures;
3156
2356
  },
3157
- // Read
3158
- get: (key) => getState().textures.get(key),
2357
+ get(input) {
2358
+ if (typeof input === "string") return getOne(input);
2359
+ if (Array.isArray(input)) return input.map(getOne);
2360
+ const out = {};
2361
+ for (const name in input) out[name] = getOne(input[name]);
2362
+ return out;
2363
+ },
3159
2364
  has: (key) => getState().textures.has(key),
3160
- // Write
3161
- add,
3162
- addMultiple,
3163
- // Remove (cache only)
3164
- remove,
3165
- removeMultiple,
3166
- // Dispose (GPU + cache)
3167
- dispose,
3168
- disposeMultiple,
3169
- disposeAll
2365
+ add(keyOrRecord, texture) {
2366
+ setState((state) => {
2367
+ const textures = new Map(state.textures);
2368
+ if (typeof keyOrRecord === "string") {
2369
+ textures.set(keyOrRecord, texture);
2370
+ } else {
2371
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2372
+ }
2373
+ return { textures };
2374
+ });
2375
+ },
2376
+ dispose(key, options) {
2377
+ const state = getState();
2378
+ const refs = state._textureRefs.get(key) ?? 0;
2379
+ if (refs > 0 && !options?.force) {
2380
+ console.warn(
2381
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2382
+ );
2383
+ return false;
2384
+ }
2385
+ state.textures.get(key)?.dispose();
2386
+ setState((s) => {
2387
+ const textures = new Map(s.textures);
2388
+ textures.delete(key);
2389
+ const nextRefs = new Map(s._textureRefs);
2390
+ nextRefs.delete(key);
2391
+ return { textures, _textureRefs: nextRefs };
2392
+ });
2393
+ return true;
2394
+ },
2395
+ disposeAll() {
2396
+ for (const texture of getState().textures.values()) texture.dispose();
2397
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2398
+ }
3170
2399
  };
3171
2400
  }, [store]);
2401
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2402
+ const selected = useThree(subscribe);
2403
+ return selector ? selected : registry;
3172
2404
  }
3173
2405
 
3174
2406
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3223,7 +2455,7 @@ function addEffect(callback) {
3223
2455
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3224
2456
  });
3225
2457
  const id = `legacy_effect_${effectId++}`;
3226
- return getScheduler().registerGlobal("before", id, callback);
2458
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3227
2459
  }
3228
2460
  function addAfterEffect(callback) {
3229
2461
  notifyDepreciated({
@@ -3232,7 +2464,7 @@ function addAfterEffect(callback) {
3232
2464
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3233
2465
  });
3234
2466
  const id = `legacy_afterEffect_${effectId++}`;
3235
- return getScheduler().registerGlobal("after", id, callback);
2467
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3236
2468
  }
3237
2469
  function addTail(callback) {
3238
2470
  notifyDepreciated({
@@ -3240,16 +2472,16 @@ function addTail(callback) {
3240
2472
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3241
2473
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3242
2474
  });
3243
- return getScheduler().onIdle(callback);
2475
+ return scheduler.getScheduler().onIdle(callback);
3244
2476
  }
3245
2477
  function invalidate(state, frames = 1, stackFrames = false) {
3246
- getScheduler().invalidate(frames, stackFrames);
2478
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3247
2479
  }
3248
2480
  function advance(timestamp) {
3249
- getScheduler().step(timestamp);
2481
+ scheduler.getScheduler().step(timestamp);
3250
2482
  }
3251
2483
 
3252
- const version = "10.0.0-alpha.2";
2484
+ const version = "10.0.0-alpha.3";
3253
2485
  const packageData = {
3254
2486
  version: version};
3255
2487
 
@@ -14505,7 +13737,7 @@ function n0() {
14505
13737
  var t0 = n0();
14506
13738
  const r0 = Xb(t0);
14507
13739
 
14508
- const t = 1, o = 8, r = 32, e = 2;
13740
+ const t = 1, o = 8, r = 32, e = 2, i$1 = 268435456;
14509
13741
 
14510
13742
  function createReconciler(config) {
14511
13743
  const reconciler2 = r0(config);
@@ -14670,7 +13902,15 @@ function setFiberRef(fiber, publicInstance) {
14670
13902
  }
14671
13903
  }
14672
13904
  const reconstructed = [];
14673
- function swapInstances() {
13905
+ function flushReconstructedInstances() {
13906
+ if (reconstructed.length === 0) return;
13907
+ try {
13908
+ swapReconstructedInstances();
13909
+ } finally {
13910
+ reconstructed.length = 0;
13911
+ }
13912
+ }
13913
+ function swapReconstructedInstances() {
14674
13914
  for (const [instance] of reconstructed) {
14675
13915
  const parent = instance.parent;
14676
13916
  if (parent) {
@@ -14688,6 +13928,9 @@ function swapInstances() {
14688
13928
  }
14689
13929
  }
14690
13930
  if (instance.isHidden) unhideInstance(instance);
13931
+ if (isObject3D(instance.object) && !instance.parent) {
13932
+ removeInteractivity(findInitialRoot(instance), instance.object);
13933
+ }
14691
13934
  if (instance.object.__r3f) delete instance.object.__r3f;
14692
13935
  if (instance.type !== "primitive") disposeOnIdle(instance.object);
14693
13936
  }
@@ -14696,10 +13939,16 @@ function swapInstances() {
14696
13939
  const parent = instance.parent;
14697
13940
  if (parent) {
14698
13941
  const target = catalogue[toPascalCase(instance.type)];
13942
+ const prevObject = instance.object;
14699
13943
  instance.object = instance.props.object ?? new target(...instance.props.args ?? []);
14700
13944
  instance.object.__r3f = instance;
14701
13945
  setFiberRef(fiber, instance.object);
13946
+ if (isObject3D(prevObject) && isObject3D(instance.object)) {
13947
+ swapInteractivity(findInitialRoot(instance), prevObject, instance.object);
13948
+ }
14702
13949
  delete instance.appliedOnce;
13950
+ instance.eventCount = 0;
13951
+ instance.handlers = {};
14703
13952
  applyProps(instance.object, instance.props);
14704
13953
  if (instance.props.attach) {
14705
13954
  attach(parent, instance);
@@ -14716,14 +13965,114 @@ function swapInstances() {
14716
13965
  invalidateInstance(instance);
14717
13966
  }
14718
13967
  }
14719
- reconstructed.length = 0;
14720
13968
  }
14721
13969
  const handleTextInstance = () => {
14722
13970
  };
14723
13971
  const NO_CONTEXT = {};
14724
13972
  let currentUpdatePriority = NoEventPriority;
14725
- const NoFlags = 0;
14726
- const Update = 4;
13973
+ function getEventPriority(type) {
13974
+ switch (type) {
13975
+ case "beforetoggle":
13976
+ case "cancel":
13977
+ case "click":
13978
+ case "close":
13979
+ case "contextmenu":
13980
+ case "copy":
13981
+ case "cut":
13982
+ case "auxclick":
13983
+ case "dblclick":
13984
+ case "dragend":
13985
+ case "dragstart":
13986
+ case "drop":
13987
+ case "focusin":
13988
+ case "focusout":
13989
+ case "input":
13990
+ case "invalid":
13991
+ case "keydown":
13992
+ case "keypress":
13993
+ case "keyup":
13994
+ case "mousedown":
13995
+ case "mouseup":
13996
+ case "paste":
13997
+ case "pause":
13998
+ case "play":
13999
+ case "pointercancel":
14000
+ case "pointerdown":
14001
+ case "pointerup":
14002
+ case "ratechange":
14003
+ case "reset":
14004
+ case "resize":
14005
+ case "seeked":
14006
+ case "submit":
14007
+ case "touchcancel":
14008
+ case "touchend":
14009
+ case "touchstart":
14010
+ case "volumechange":
14011
+ case "change":
14012
+ case "selectionchange":
14013
+ case "compositionstart":
14014
+ case "compositionend":
14015
+ case "compositionupdate":
14016
+ case "beforeinput":
14017
+ case "blur":
14018
+ case "fullscreenchange":
14019
+ case "focus":
14020
+ case "hashchange":
14021
+ case "popstate":
14022
+ case "select":
14023
+ case "selectstart":
14024
+ return e;
14025
+ case "drag":
14026
+ case "dragenter":
14027
+ case "dragexit":
14028
+ case "dragleave":
14029
+ case "dragover":
14030
+ case "mousemove":
14031
+ case "mouseout":
14032
+ case "mouseover":
14033
+ case "pointermove":
14034
+ case "pointerout":
14035
+ case "pointerover":
14036
+ case "scroll":
14037
+ case "touchmove":
14038
+ case "wheel":
14039
+ case "mouseenter":
14040
+ case "mouseleave":
14041
+ case "pointerenter":
14042
+ case "pointerleave":
14043
+ return o;
14044
+ case "message": {
14045
+ switch (Tb.unstable_getCurrentPriorityLevel()) {
14046
+ case Tb.unstable_ImmediatePriority:
14047
+ return e;
14048
+ case Tb.unstable_UserBlockingPriority:
14049
+ return o;
14050
+ case Tb.unstable_NormalPriority:
14051
+ case Tb.unstable_LowPriority:
14052
+ return r;
14053
+ case Tb.unstable_IdlePriority:
14054
+ return i$1;
14055
+ default:
14056
+ return r;
14057
+ }
14058
+ }
14059
+ default:
14060
+ return r;
14061
+ }
14062
+ }
14063
+ function scheduleMicrotask(callback) {
14064
+ if (typeof queueMicrotask === "function") {
14065
+ queueMicrotask(callback);
14066
+ } else if (typeof Promise !== "undefined") {
14067
+ Promise.resolve().then(callback).catch((error) => {
14068
+ setTimeout(() => {
14069
+ throw error;
14070
+ });
14071
+ });
14072
+ } else {
14073
+ setTimeout(callback);
14074
+ }
14075
+ }
14727
14076
  const reconciler = /* @__PURE__ */ createReconciler({
14728
14077
  isPrimaryRenderer: false,
14729
14078
  warnsIfNotActing: false,
@@ -14762,16 +14111,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14762
14111
  else if (newProps.args?.length !== oldProps.args?.length) reconstruct = true;
14763
14112
  else if (newProps.args?.some((value, index) => value !== oldProps.args?.[index])) reconstruct = true;
14764
14113
  if (reconstruct) {
14765
- reconstructed.push([instance, { ...newProps }, fiber]);
14114
+ reconstructed.push([instance, getInstanceProps(newProps), fiber]);
14766
14115
  } else {
14767
14116
  const changedProps = diffProps(instance, newProps);
14768
- if (Object.keys(changedProps).length) {
14769
- Object.assign(instance.props, changedProps);
14770
- applyProps(instance.object, changedProps);
14771
- }
14117
+ const attach2 = instance.props.attach;
14118
+ instance.props = getInstanceProps(newProps);
14119
+ if (attach2 !== void 0) instance.props.attach = attach2;
14120
+ else delete instance.props.attach;
14121
+ if (Object.keys(changedProps).length) applyProps(instance.object, changedProps);
14772
14122
  }
14773
- const isTailSibling = fiber.sibling === null || (fiber.flags & Update) === NoFlags;
14774
- if (isTailSibling) swapInstances();
14775
14123
  },
14776
14124
  finalizeInitialChildren: (instance) => {
14777
14125
  for (const prop in instance.props) {
@@ -14796,8 +14144,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14796
14144
  const target = container.getState().internal.container ?? container.getState().scene;
14797
14145
  return prepare(target, container, "", {});
14798
14146
  },
14799
- resetAfterCommit: () => {
14800
- },
14147
+ // Reconstructed instances are swapped once all mutations are committed,
14148
+ // before layout effects run so refs point to the new objects
14149
+ resetAfterCommit: flushReconstructedInstances,
14801
14150
  shouldSetTextContent: () => false,
14802
14151
  clearContainer: () => false,
14803
14152
  hideInstance,
@@ -14805,6 +14154,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14805
14154
  createTextInstance: handleTextInstance,
14806
14155
  hideTextInstance: handleTextInstance,
14807
14156
  unhideTextInstance: handleTextInstance,
14157
+ // Mirrors react-dom, which flushes discrete work in microtasks
14158
+ supportsMicrotasks: true,
14159
+ scheduleMicrotask,
14808
14160
  scheduleTimeout: typeof setTimeout === "function" ? setTimeout : void 0,
14809
14161
  cancelTimeout: typeof clearTimeout === "function" ? clearTimeout : void 0,
14810
14162
  noTimeout: -1,
@@ -14845,28 +14197,9 @@ const reconciler = /* @__PURE__ */ createReconciler({
14845
14197
  },
14846
14198
  resolveUpdatePriority() {
14847
14199
  if (currentUpdatePriority !== NoEventPriority) return currentUpdatePriority;
14848
- switch (typeof window !== "undefined" && window.event?.type) {
14849
- case "click":
14850
- case "contextmenu":
14851
- case "dblclick":
14852
- case "dragenter":
14853
- case "dragleave":
14854
- case "drop":
14855
- case "pointercancel":
14856
- case "pointerdown":
14857
- case "pointerup":
14858
- return e;
14859
- case "dragover":
14860
- case "pointermove":
14861
- case "pointerout":
14862
- case "pointerover":
14863
- case "pointerenter":
14864
- case "pointerleave":
14865
- case "wheel":
14866
- return o;
14867
- default:
14868
- return r;
14869
- }
14200
+ const eventType = typeof window !== "undefined" ? window.event?.type : void 0;
14201
+ if (eventType === void 0) return r;
14202
+ return getEventPriority(eventType);
14870
14203
  },
14871
14204
  resetFormInstance() {
14872
14205
  },
@@ -14915,11 +14248,15 @@ const reconciler = /* @__PURE__ */ createReconciler({
14915
14248
  cloneMutableTextInstance(textInstance) {
14916
14249
  return textInstance;
14917
14250
  },
14251
+ // React 19.2 added these for root-level view transitions. They only run for hosts that opt into
14252
+ // view transitions by returning a container from cloneRootViewTransitionContainer; R3F renders
14253
+ // into a WebGL/WebGPU canvas, where cloning the root has no meaning, so we never opt in and
14254
+ // React never calls them. They stay as no-ops rather than throws: the host config is shared by
14255
+ // every root, and a throw here would turn a React-internal probe into a hard crash for users.
14256
+ // Guarded by a test asserting a full render + unmount never reaches them.
14918
14257
  cloneRootViewTransitionContainer(_rootContainer) {
14919
- throw new Error("Not implemented.");
14920
14258
  },
14921
14259
  removeRootViewTransitionClone(_rootContainer, _clone) {
14922
- throw new Error("Not implemented.");
14923
14260
  },
14924
14261
  // https://github.com/facebook/react/pull/32465
14925
14262
  createFragmentInstance: (_fiber) => null,
@@ -15004,6 +14341,7 @@ function createRoot(canvas) {
15004
14341
  const lastConfiguredProps = {};
15005
14342
  let configured = false;
15006
14343
  let pending = null;
14344
+ let rendererSetup = null;
15007
14345
  return {
15008
14346
  async configure(props = {}) {
15009
14347
  let resolve;
@@ -15019,7 +14357,6 @@ function createRoot(canvas) {
15019
14357
  events,
15020
14358
  onCreated: onCreatedCallback,
15021
14359
  shadows = false,
15022
- textureColorSpace = webgpu.SRGBColorSpace,
15023
14360
  orthographic = false,
15024
14361
  frameloop = "always",
15025
14362
  dpr = [1, 2],
@@ -15034,7 +14371,8 @@ function createRoot(canvas) {
15034
14371
  _sizeProps,
15035
14372
  forceEven
15036
14373
  } = props;
15037
- const state = store.getState();
14374
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
14375
+ let state = store.getState();
15038
14376
  const defaultGPUProps = {
15039
14377
  canvas,
15040
14378
  antialias: true
@@ -15048,46 +14386,64 @@ function createRoot(canvas) {
15048
14386
  throw new Error("Cannot use both gl and renderer props at the same time");
15049
14387
  }
15050
14388
  let renderer = state.internal.actualRenderer;
15051
- if (primaryCanvas && !state.internal.actualRenderer) {
15052
- const primary = await waitForPrimary(primaryCanvas);
15053
- renderer = primary.renderer;
15054
- state.internal.actualRenderer = renderer;
15055
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15056
- primary.store.setState((prev) => ({
15057
- internal: { ...prev.internal, isMultiCanvas: true }
15058
- }));
15059
- state.set((prev) => ({
15060
- webGPUSupported: primary.store.getState().webGPUSupported,
15061
- renderer,
15062
- primaryStore: primary.store,
15063
- internal: {
15064
- ...prev.internal,
15065
- canvasTarget,
15066
- isMultiCanvas: true,
15067
- isSecondary: true,
15068
- targetId: primaryCanvas
15069
- }
15070
- }));
15071
- } else if (!state.internal.actualRenderer) {
15072
- renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15073
- if (!renderer.hasInitialized?.()) {
15074
- await renderer.init();
15075
- }
15076
- const backend = renderer.backend;
15077
- const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
15078
- state.internal.actualRenderer = renderer;
15079
- state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
15080
- if (canvasId && !state.internal.isSecondary) {
15081
- const canvasTarget = new webgpu.CanvasTarget(canvas);
15082
- const unregisterPrimary = registerPrimary(canvasId, renderer, store);
15083
- state.set((prev) => ({
15084
- internal: {
15085
- ...prev.internal,
15086
- canvasTarget,
15087
- unregisterPrimary
14389
+ if (!state.internal.actualRenderer) {
14390
+ if (!rendererSetup) {
14391
+ rendererSetup = (async () => {
14392
+ if (primaryCanvas) {
14393
+ const primary = await waitForPrimary(primaryCanvas);
14394
+ renderer = primary.renderer;
14395
+ state.internal.actualRenderer = renderer;
14396
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14397
+ primary.store.setState((prev) => ({
14398
+ internal: { ...prev.internal, isMultiCanvas: true }
14399
+ }));
14400
+ state.set((prev) => ({
14401
+ webGPUSupported: primary.store.getState().webGPUSupported,
14402
+ renderer,
14403
+ primaryStore: primary.store,
14404
+ internal: {
14405
+ ...prev.internal,
14406
+ canvasTarget,
14407
+ isMultiCanvas: true,
14408
+ isSecondary: true,
14409
+ targetId: primaryCanvas
14410
+ }
14411
+ }));
14412
+ } else {
14413
+ renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
14414
+ if (!renderer.hasInitialized?.()) {
14415
+ const size2 = computeInitialSize(canvas, propsSize);
14416
+ if (size2.width > 0 && size2.height > 0) {
14417
+ const pixelRatio = calculateDpr(dpr);
14418
+ canvas.width = size2.width * pixelRatio;
14419
+ canvas.height = size2.height * pixelRatio;
14420
+ }
14421
+ await renderer.init();
14422
+ }
14423
+ const backend = renderer.backend;
14424
+ const isWebGPUBackend = backend && "isWebGPUBackend" in backend;
14425
+ state.internal.actualRenderer = renderer;
14426
+ state.set({ webGPUSupported: isWebGPUBackend, renderer, primaryStore: store });
14427
+ if (canvasId && !state.internal.isSecondary) {
14428
+ const canvasTarget = new webgpu.CanvasTarget(canvas);
14429
+ const unregisterPrimary = registerPrimary(canvasId, renderer, store);
14430
+ state.set((prev) => ({
14431
+ internal: {
14432
+ ...prev.internal,
14433
+ canvasTarget,
14434
+ unregisterPrimary
14435
+ }
14436
+ }));
14437
+ }
15088
14438
  }
15089
- }));
14439
+ })().catch((err) => {
14440
+ rendererSetup = null;
14441
+ throw err;
14442
+ });
15090
14443
  }
14444
+ await rendererSetup;
14445
+ state = store.getState();
14446
+ renderer = state.internal.actualRenderer;
15091
14447
  }
15092
14448
  let raycaster = state.raycaster;
15093
14449
  if (!raycaster) state.set({ raycaster: raycaster = new webgpu.Raycaster() });
@@ -15180,7 +14536,7 @@ function createRoot(canvas) {
15180
14536
  lastConfiguredProps.performance = performance;
15181
14537
  }
15182
14538
  if (!state.xr) {
15183
- const handleXRFrame = (timestamp, frame) => {
14539
+ const handleXRFrame = (timestamp, _frame) => {
15184
14540
  const state2 = store.getState();
15185
14541
  if (state2.frameloop === "never") return;
15186
14542
  advance(timestamp);
@@ -15216,15 +14572,22 @@ function createRoot(canvas) {
15216
14572
  const oldType = renderer.shadowMap.type;
15217
14573
  renderer.shadowMap.enabled = !!shadows;
15218
14574
  if (is.boo(shadows)) {
15219
- renderer.shadowMap.type = webgpu.PCFSoftShadowMap;
14575
+ renderer.shadowMap.type = webgpu.PCFShadowMap;
15220
14576
  } else if (is.str(shadows)) {
14577
+ if (shadows === "soft") {
14578
+ notifyDepreciated({
14579
+ heading: 'shadows="soft" is deprecated',
14580
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14581
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14582
+ });
14583
+ }
15221
14584
  const types = {
15222
14585
  basic: webgpu.BasicShadowMap,
15223
14586
  percentage: webgpu.PCFShadowMap,
15224
- soft: webgpu.PCFSoftShadowMap,
14587
+ soft: webgpu.PCFShadowMap,
15225
14588
  variance: webgpu.VSMShadowMap
15226
14589
  };
15227
- renderer.shadowMap.type = types[shadows] ?? webgpu.PCFSoftShadowMap;
14590
+ renderer.shadowMap.type = types[shadows] ?? webgpu.PCFShadowMap;
15228
14591
  } else if (is.obj(shadows)) {
15229
14592
  Object.assign(renderer.shadowMap, shadows);
15230
14593
  }
@@ -15240,24 +14603,35 @@ function createRoot(canvas) {
15240
14603
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15241
14604
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15242
14605
  }
14606
+ const r3fProps = ["textureColorSpace"];
14607
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14608
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15243
14609
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15244
- applyProps(renderer, glConfig);
14610
+ const glProps = {};
14611
+ for (const key in glConfig) {
14612
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14613
+ }
14614
+ applyProps(renderer, glProps);
15245
14615
  }
15246
14616
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15247
14617
  const currentRenderer = state.renderer;
15248
14618
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15249
- applyProps(currentRenderer, rendererConfig);
14619
+ const rendererProps = {};
14620
+ for (const key in rendererConfig) {
14621
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14622
+ }
14623
+ applyProps(currentRenderer, rendererProps);
15250
14624
  }
15251
14625
  }
15252
- const scheduler = getScheduler();
14626
+ const scheduler$1 = scheduler.getScheduler();
15253
14627
  const rootId = state.internal.rootId;
15254
14628
  if (!rootId) {
15255
- const newRootId = canvasId || scheduler.generateRootId();
15256
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14629
+ const newRootId = canvasId || scheduler$1.generateRootId();
14630
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15257
14631
  getState: () => store.getState(),
15258
14632
  onError: (err) => store.getState().setError(err)
15259
14633
  });
15260
- const unregisterCanvasTarget = scheduler.register(
14634
+ const unregisterCanvasTarget = scheduler$1.register(
15261
14635
  () => {
15262
14636
  const state2 = store.getState();
15263
14637
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15272,7 +14646,19 @@ function createRoot(canvas) {
15272
14646
  system: true
15273
14647
  }
15274
14648
  );
15275
- const unregisterFrustum = scheduler.register(
14649
+ const unregisterEventsFlush = scheduler$1.register(
14650
+ () => {
14651
+ const state2 = store.getState();
14652
+ state2.events.flush?.();
14653
+ },
14654
+ {
14655
+ id: `${newRootId}_events`,
14656
+ rootId: newRootId,
14657
+ phase: "input",
14658
+ system: true
14659
+ }
14660
+ );
14661
+ const unregisterFrustum = scheduler$1.register(
15276
14662
  () => {
15277
14663
  const state2 = store.getState();
15278
14664
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15282,11 +14668,11 @@ function createRoot(canvas) {
15282
14668
  {
15283
14669
  id: `${newRootId}_frustum`,
15284
14670
  rootId: newRootId,
15285
- phase: "preRender",
14671
+ before: "render",
15286
14672
  system: true
15287
14673
  }
15288
14674
  );
15289
- const unregisterVisibility = scheduler.register(
14675
+ const unregisterVisibility = scheduler$1.register(
15290
14676
  () => {
15291
14677
  const state2 = store.getState();
15292
14678
  checkVisibility(state2);
@@ -15294,19 +14680,19 @@ function createRoot(canvas) {
15294
14680
  {
15295
14681
  id: `${newRootId}_visibility`,
15296
14682
  rootId: newRootId,
15297
- phase: "preRender",
14683
+ before: "render",
15298
14684
  system: true,
15299
14685
  after: `${newRootId}_frustum`
15300
14686
  }
15301
14687
  );
15302
- const unregisterRender = scheduler.register(
14688
+ const unregisterRender = scheduler$1.register(
15303
14689
  () => {
15304
14690
  const state2 = store.getState();
15305
14691
  const renderer2 = state2.internal.actualRenderer;
15306
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14692
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15307
14693
  if (userHandlesRender || state2.internal.priority) return;
15308
14694
  try {
15309
- if (state2.postProcessing?.render) state2.postProcessing.render();
14695
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15310
14696
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15311
14697
  } catch (error) {
15312
14698
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15331,15 +14717,16 @@ function createRoot(canvas) {
15331
14717
  unregisterRoot: () => {
15332
14718
  unregisterRoot();
15333
14719
  unregisterCanvasTarget();
14720
+ unregisterEventsFlush();
15334
14721
  unregisterFrustum();
15335
14722
  unregisterVisibility();
15336
14723
  unregisterRender();
15337
14724
  },
15338
- scheduler
14725
+ scheduler: scheduler$1
15339
14726
  }
15340
14727
  }));
15341
14728
  }
15342
- scheduler.frameloop = frameloop;
14729
+ scheduler$1.frameloop = frameloop;
15343
14730
  onCreated = onCreatedCallback;
15344
14731
  configured = true;
15345
14732
  resolve();
@@ -15406,7 +14793,8 @@ function unmountComponentAtNode(canvas, callback) {
15406
14793
  dispose(state.scene);
15407
14794
  _roots.delete(canvas);
15408
14795
  if (callback) callback(canvas);
15409
- } catch {
14796
+ } catch (error) {
14797
+ console.warn("[R3F] Error while unmounting root; teardown may be incomplete:", error);
15410
14798
  }
15411
14799
  }, 500);
15412
14800
  }
@@ -15469,6 +14857,7 @@ function PortalInner({ state = {}, children, container }) {
15469
14857
  viewport = rootState.viewport.getCurrentViewport(camera, new webgpu.Vector3(), resolvedSize);
15470
14858
  if (camera !== rootState.camera) updateCamera(camera, resolvedSize);
15471
14859
  }
14860
+ const set = injectState.set;
15472
14861
  return {
15473
14862
  // The intersect consists of the previous root state
15474
14863
  ...rootState,
@@ -15487,7 +14876,7 @@ function PortalInner({ state = {}, children, container }) {
15487
14876
  size: resolvedSize,
15488
14877
  viewport: { ...rootState.viewport, ...viewport },
15489
14878
  // Layers are allowed to override events
15490
- setEvents: (events2) => injectState.set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
14879
+ setEvents: (events2) => set((state2) => ({ ...state2, events: { ...state2.events, ...events2 } })),
15491
14880
  // Container for child attachment - the portalScene (injected or container itself)
15492
14881
  internal: { ...rootState.internal, ...injectState.internal, container: portalScene }
15493
14882
  };
@@ -15496,9 +14885,13 @@ function PortalInner({ state = {}, children, container }) {
15496
14885
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15497
14886
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15498
14887
  onMutate(previousRoot.getState());
15499
- previousRoot.subscribe(onMutate);
15500
14888
  return store;
15501
14889
  }, [previousRoot, container]);
14890
+ useIsomorphicLayoutEffect(() => {
14891
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14892
+ const unsubscribe = previousRoot.subscribe(onMutate);
14893
+ return unsubscribe;
14894
+ }, [previousRoot, usePortalStore]);
15502
14895
  return (
15503
14896
  // @ts-ignore, reconciler types are not maintained
15504
14897
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15512,6 +14905,178 @@ function flushSync(fn) {
15512
14905
  return reconciler.flushSyncFromReconciler(fn);
15513
14906
  }
15514
14907
 
14908
+ function parseBackground(background) {
14909
+ if (!background) return null;
14910
+ if (typeof background === "object" && !background.isColor) {
14911
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14912
+ return {
14913
+ ...rest,
14914
+ preset,
14915
+ files: envMap || files,
14916
+ backgroundFiles: backgroundMap,
14917
+ background: true
14918
+ };
14919
+ }
14920
+ if (typeof background === "number") {
14921
+ return { color: background, background: true };
14922
+ }
14923
+ if (typeof background === "string") {
14924
+ if (background in presetsObj) {
14925
+ return { preset: background, background: true };
14926
+ }
14927
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14928
+ return { files: background, background: true };
14929
+ }
14930
+ return { color: background, background: true };
14931
+ }
14932
+ if (background.isColor) {
14933
+ return { color: background, background: true };
14934
+ }
14935
+ return null;
14936
+ }
14937
+
14938
+ function parseRendererConfig(rendererProp) {
14939
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14940
+ if (isRendererConfig) {
14941
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14942
+ return {
14943
+ primaryCanvas: pc,
14944
+ scheduler: sc,
14945
+ renderer: Object.keys(rest).length > 0 ? rest : rendererProp
14946
+ };
14947
+ }
14948
+ return { primaryCanvas: void 0, scheduler: void 0, renderer: rendererProp };
14949
+ }
14950
+
14951
+ const RESOURCE_KINDS = ["nodes", "uniforms", "buffers", "gpuStorage"];
14952
+ const ROOT_SCOPE = "";
14953
+ const registries = /* @__PURE__ */ new WeakMap();
14954
+ function getKindRegistry(store, kind) {
14955
+ let registry = registries.get(store);
14956
+ if (!registry) {
14957
+ registry = {
14958
+ nodes: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14959
+ uniforms: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14960
+ buffers: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() },
14961
+ gpuStorage: { valid: /* @__PURE__ */ new Set(), staged: /* @__PURE__ */ new Map() }
14962
+ };
14963
+ registries.set(store, registry);
14964
+ }
14965
+ return registry[kind];
14966
+ }
14967
+ function resolvePrimary$1(store) {
14968
+ return store.getState().primaryStore ?? store;
14969
+ }
14970
+ function isScopeValid(store, kind, scopeKey) {
14971
+ return getKindRegistry(store, kind).valid.has(scopeKey);
14972
+ }
14973
+ function peekStaged(store, kind, scopeKey) {
14974
+ return getKindRegistry(store, kind).staged.get(scopeKey);
14975
+ }
14976
+ function stageEntries(store, kind, scopeKey, entries) {
14977
+ const { staged } = getKindRegistry(store, kind);
14978
+ const current = staged.get(scopeKey);
14979
+ if (current) Object.assign(current, entries);
14980
+ else staged.set(scopeKey, { ...entries });
14981
+ }
14982
+ function readCommittedScope(map, scopeKey, isLeaf) {
14983
+ if (scopeKey === ROOT_SCOPE) {
14984
+ const leaves = {};
14985
+ for (const [key, value] of Object.entries(map)) if (isLeaf(value)) leaves[key] = value;
14986
+ return leaves;
14987
+ }
14988
+ const scopeData = map[scopeKey];
14989
+ if (scopeData && typeof scopeData === "object" && !isLeaf(scopeData)) return scopeData;
14990
+ return {};
14991
+ }
14992
+ function withStagedOverlay(store, kind, committed) {
14993
+ const { staged } = getKindRegistry(store, kind);
14994
+ if (staged.size === 0) return committed;
14995
+ const view = { ...committed };
14996
+ for (const [scopeKey, entries] of staged) {
14997
+ if (scopeKey === ROOT_SCOPE) Object.assign(view, entries);
14998
+ else view[scopeKey] = { ...view[scopeKey], ...entries };
14999
+ }
15000
+ return view;
15001
+ }
15002
+ function flushStagedScope(store, kind, scopeKey, isLeaf) {
15003
+ const registry = getKindRegistry(store, kind);
15004
+ const staged = registry.staged.get(scopeKey);
15005
+ if (!staged) return;
15006
+ registry.staged.delete(scopeKey);
15007
+ const replace = !registry.valid.has(scopeKey);
15008
+ store.setState((state) => {
15009
+ const map = state[kind];
15010
+ if (scopeKey === ROOT_SCOPE) {
15011
+ if (!replace) return { [kind]: { ...map, ...staged } };
15012
+ const next = {};
15013
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
15014
+ return { [kind]: { ...next, ...staged } };
15015
+ }
15016
+ const current = replace ? {} : map[scopeKey] ?? {};
15017
+ return { [kind]: { ...map, [scopeKey]: { ...current, ...staged } } };
15018
+ });
15019
+ registry.valid.add(scopeKey);
15020
+ }
15021
+ function invalidateResource(store, kind, scopeKey) {
15022
+ const registry = getKindRegistry(store, kind);
15023
+ if (scopeKey === void 0) {
15024
+ registry.valid.clear();
15025
+ registry.staged.clear();
15026
+ } else {
15027
+ registry.valid.delete(scopeKey);
15028
+ registry.staged.delete(scopeKey);
15029
+ }
15030
+ }
15031
+ function rebuildResource(store, kind, userScope) {
15032
+ const primary = resolvePrimary$1(store);
15033
+ invalidateResource(primary, kind, userScope === "root" ? ROOT_SCOPE : userScope);
15034
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
15035
+ }
15036
+ function invalidateAllResources(store) {
15037
+ for (const kind of RESOURCE_KINDS) invalidateResource(store, kind);
15038
+ }
15039
+ function removeResourceEntries(store, kind, names, scope, isLeaf) {
15040
+ const staged = peekStaged(store, kind, scope ?? ROOT_SCOPE);
15041
+ if (staged) for (const name of names) delete staged[name];
15042
+ store.setState((state) => {
15043
+ const map = state[kind];
15044
+ if (scope) {
15045
+ const currentScope = { ...map[scope] };
15046
+ for (const name of names) delete currentScope[name];
15047
+ return { [kind]: { ...map, [scope]: currentScope } };
15048
+ }
15049
+ const next = { ...map };
15050
+ for (const name of names) if (isLeaf(next[name])) delete next[name];
15051
+ return { [kind]: next };
15052
+ });
15053
+ }
15054
+ function clearResourceEntries(store, kind, scope, isLeaf) {
15055
+ const registry = getKindRegistry(store, kind);
15056
+ if (scope && scope !== "root") registry.staged.delete(scope);
15057
+ else if (scope === "root") registry.staged.delete(ROOT_SCOPE);
15058
+ else registry.staged.clear();
15059
+ store.setState((state) => {
15060
+ const map = state[kind];
15061
+ if (scope && scope !== "root") {
15062
+ const { [scope]: _, ...rest } = map;
15063
+ return { [kind]: rest };
15064
+ }
15065
+ if (scope === "root") {
15066
+ const next = {};
15067
+ for (const [key, value] of Object.entries(map)) if (!isLeaf(value)) next[key] = value;
15068
+ return { [kind]: next };
15069
+ }
15070
+ return { [kind]: {} };
15071
+ });
15072
+ }
15073
+
15074
+ function clearHmrCaches(store) {
15075
+ const primary = store.getState().primaryStore ?? store;
15076
+ invalidateAllResources(primary);
15077
+ primary.setState((state) => ({ _hmrVersion: state._hmrVersion + 1 }));
15078
+ }
15079
+
15515
15080
  function CanvasImpl({
15516
15081
  ref,
15517
15082
  children,
@@ -15532,6 +15097,8 @@ function CanvasImpl({
15532
15097
  raycaster,
15533
15098
  camera,
15534
15099
  scene,
15100
+ autoUpdateFrustum,
15101
+ occlusion,
15535
15102
  onPointerMissed,
15536
15103
  onDragOverMissed,
15537
15104
  onDropMissed,
@@ -15543,39 +15110,10 @@ function CanvasImpl({
15543
15110
  forceEven,
15544
15111
  ...props
15545
15112
  }) {
15546
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15547
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
15113
+ const { primaryCanvas, scheduler, renderer } = parseRendererConfig(rendererProp);
15548
15114
  React__namespace.useMemo(() => extend(THREE), []);
15549
15115
  const Bridge = useBridge();
15550
- const backgroundProps = React__namespace.useMemo(() => {
15551
- if (!background) return null;
15552
- if (typeof background === "object" && !background.isColor) {
15553
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15554
- return {
15555
- ...rest,
15556
- preset,
15557
- files: envMap || files,
15558
- backgroundFiles: backgroundMap,
15559
- background: true
15560
- };
15561
- }
15562
- if (typeof background === "number") {
15563
- return { color: background, background: true };
15564
- }
15565
- if (typeof background === "string") {
15566
- if (background in presetsObj) {
15567
- return { preset: background, background: true };
15568
- }
15569
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15570
- return { files: background, background: true };
15571
- }
15572
- return { color: background, background: true };
15573
- }
15574
- if (background.isColor) {
15575
- return { color: background, background: true };
15576
- }
15577
- return null;
15578
- }, [background]);
15116
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15579
15117
  const hasInitialSizeRef = React__namespace.useRef(false);
15580
15118
  const measureConfig = React__namespace.useMemo(() => {
15581
15119
  if (!hasInitialSizeRef.current) {
@@ -15617,6 +15155,7 @@ function CanvasImpl({
15617
15155
  const handleDropMissed = useMutableCallback(onDropMissed);
15618
15156
  const [block, setBlock] = React__namespace.useState(false);
15619
15157
  const [error, setError] = React__namespace.useState(false);
15158
+ const [fallbackVisible, setFallbackVisible] = React__namespace.useState(false);
15620
15159
  if (block) throw block;
15621
15160
  if (error) throw error;
15622
15161
  const root = React__namespace.useRef(null);
@@ -15624,6 +15163,7 @@ function CanvasImpl({
15624
15163
  const unsubscribeErrorRef = React__namespace.useRef(null);
15625
15164
  useIsomorphicLayoutEffect(() => {
15626
15165
  effectActiveRef.current = true;
15166
+ if (fallbackVisible) return;
15627
15167
  const canvas = canvasRef.current;
15628
15168
  if (effectiveSize.width > 0 && effectiveSize.height > 0 && canvas) {
15629
15169
  if (!root.current) {
@@ -15644,7 +15184,7 @@ function CanvasImpl({
15644
15184
  }
15645
15185
  async function run() {
15646
15186
  if (!effectActiveRef.current || !root.current) return;
15647
- await root.current.configure({
15187
+ const configured = await root.current.configure({
15648
15188
  id,
15649
15189
  primaryCanvas,
15650
15190
  scheduler,
@@ -15659,6 +15199,8 @@ function CanvasImpl({
15659
15199
  performance,
15660
15200
  raycaster,
15661
15201
  camera,
15202
+ autoUpdateFrustum,
15203
+ occlusion,
15662
15204
  size: effectiveSize,
15663
15205
  // Store size props for reset functionality
15664
15206
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15683,8 +15225,20 @@ function CanvasImpl({
15683
15225
  }
15684
15226
  onCreated?.(state);
15685
15227
  }
15686
- });
15687
- if (!effectActiveRef.current || !root.current) return;
15228
+ }).then(
15229
+ () => true,
15230
+ // Renderer setup failed (e.g. no WebGL/WebGPU support). The `fallback` prop lives
15231
+ // inside <canvas>, which browsers don't display, so surface it as visible DOM
15232
+ // instead; with no fallback, rethrow to an external error boundary. (#3757)
15233
+ (setupError) => {
15234
+ if (effectActiveRef.current) {
15235
+ if (fallback != null) setFallbackVisible(true);
15236
+ else setError(setupError);
15237
+ }
15238
+ return false;
15239
+ }
15240
+ );
15241
+ if (!configured || !effectActiveRef.current || !root.current) return;
15688
15242
  root.current.render(
15689
15243
  /* @__PURE__ */ jsxRuntime.jsx(Bridge, { children: /* @__PURE__ */ jsxRuntime.jsx(ErrorBoundary, { set: setError, children: /* @__PURE__ */ jsxRuntime.jsxs(React__namespace.Suspense, { fallback: /* @__PURE__ */ jsxRuntime.jsx(Block, { set: setBlock }), children: [
15690
15244
  backgroundProps && /* @__PURE__ */ jsxRuntime.jsx(Environment, { ...backgroundProps }),
@@ -15718,20 +15272,13 @@ function CanvasImpl({
15718
15272
  const handleHMR = () => {
15719
15273
  queueMicrotask(() => {
15720
15274
  const rootEntry = _roots.get(canvas);
15721
- if (rootEntry?.store) {
15722
- rootEntry.store.setState((state) => ({
15723
- nodes: {},
15724
- uniforms: {},
15725
- _hmrVersion: state._hmrVersion + 1
15726
- }));
15727
- }
15275
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15728
15276
  });
15729
15277
  };
15730
15278
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15731
15279
  const hot = undefined;
15732
15280
  hot.on("vite:afterUpdate", handleHMR);
15733
- return () => hot.dispose?.(() => {
15734
- });
15281
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15735
15282
  }
15736
15283
  if (typeof module !== "undefined" && module.hot) {
15737
15284
  const hot = module.hot;
@@ -15754,7 +15301,20 @@ function CanvasImpl({
15754
15301
  ...style
15755
15302
  },
15756
15303
  ...props,
15757
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
15304
+ children: fallbackVisible ? (
15305
+ // Renderer setup failed: render the fallback as visible DOM. Inside <canvas> (below)
15306
+ // it exists in the tree but browsers never paint it, which is the whole bug (#3757).
15307
+ fallback
15308
+ ) : /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
15309
+ "canvas",
15310
+ {
15311
+ ref: canvasRef,
15312
+ id,
15313
+ className: "r3f-canvas",
15314
+ style: { display: "block", width: "100%", height: "100%" },
15315
+ children: fallback
15316
+ }
15317
+ ) })
15758
15318
  }
15759
15319
  );
15760
15320
  }
@@ -15827,23 +15387,50 @@ let ScopedStore = _ScopedStore;
15827
15387
  function createScopedStore(data) {
15828
15388
  return new ScopedStore(data);
15829
15389
  }
15830
- function createLazyCreatorState(state) {
15390
+ function createLazyCreatorState(state, store) {
15831
15391
  let _uniforms = null;
15832
15392
  let _nodes = null;
15393
+ let _buffers = null;
15394
+ let _gpuStorage = null;
15395
+ const view = (kind) => store ? withStagedOverlay(store, kind, state[kind]) : state[kind];
15833
15396
  return Object.create(state, {
15834
15397
  uniforms: {
15835
15398
  get() {
15836
- return _uniforms ?? (_uniforms = createScopedStore(state.uniforms));
15399
+ return _uniforms ?? (_uniforms = createScopedStore(view("uniforms")));
15837
15400
  }
15838
15401
  },
15839
15402
  nodes: {
15840
15403
  get() {
15841
- return _nodes ?? (_nodes = createScopedStore(state.nodes));
15404
+ return _nodes ?? (_nodes = createScopedStore(view("nodes")));
15405
+ }
15406
+ },
15407
+ buffers: {
15408
+ get() {
15409
+ return _buffers ?? (_buffers = createScopedStore(view("buffers")));
15410
+ }
15411
+ },
15412
+ gpuStorage: {
15413
+ get() {
15414
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(view("gpuStorage")));
15842
15415
  }
15843
15416
  }
15844
15417
  });
15845
15418
  }
15846
15419
 
15420
+ function resolvePrimary(local) {
15421
+ return local.getState().primaryStore ?? local;
15422
+ }
15423
+ function usePrimaryStore() {
15424
+ const local = useStore();
15425
+ const primary = local.getState().primaryStore;
15426
+ return React.useMemo(() => primary ?? local, [primary, local]);
15427
+ }
15428
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15429
+ const local = useStore();
15430
+ const primary = resolvePrimary(local);
15431
+ return primary(selector, equalityFn);
15432
+ }
15433
+
15847
15434
  function addTexture(set, key, value) {
15848
15435
  set((state) => {
15849
15436
  const newMap = new Map(state.textures);
@@ -15922,6 +15509,10 @@ function vectorize(inObject) {
15922
15509
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15923
15510
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15924
15511
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15512
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15513
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15514
+ return new webgpu.Color(obj.r * scale, obj.g * scale, obj.b * scale);
15515
+ }
15925
15516
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15926
15517
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15927
15518
  return new webgpu.Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15943,65 +15534,56 @@ function useCompareMemoize(value, deep) {
15943
15534
  return ref.current;
15944
15535
  }
15945
15536
 
15537
+ function useScopedResource(options) {
15538
+ const { store, kind, scope, isLeaf, create, prepare, reconcile, input } = options;
15539
+ const scopeKey = scope ?? ROOT_SCOPE;
15540
+ const version = store((s) => s._hmrVersion);
15541
+ const entries = React.useMemo(() => {
15542
+ const staged = peekStaged(store, kind, scopeKey);
15543
+ const reusable = isScopeValid(store, kind, scopeKey);
15544
+ const map = store.getState()[kind];
15545
+ const committed = reusable ? readCommittedScope(map, scopeKey, isLeaf) : void 0;
15546
+ const result = {};
15547
+ let fresh = null;
15548
+ for (const [name, candidate] of Object.entries(create())) {
15549
+ const existing = staged?.[name] ?? committed?.[name];
15550
+ if (existing !== void 0) {
15551
+ result[name] = existing;
15552
+ reconcile?.(existing, candidate);
15553
+ } else {
15554
+ const value = prepare ? prepare(name, candidate) : candidate;
15555
+ result[name] = value;
15556
+ (fresh ?? (fresh = {}))[name] = value;
15557
+ }
15558
+ }
15559
+ if (fresh) stageEntries(store, kind, scopeKey, fresh);
15560
+ return result;
15561
+ }, [store, kind, scopeKey, version, input]);
15562
+ useIsomorphicLayoutEffect(() => {
15563
+ flushStagedScope(store, kind, scopeKey, isLeaf);
15564
+ });
15565
+ return entries;
15566
+ }
15567
+
15946
15568
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15947
15569
  function useUniforms(creatorOrScope, scope) {
15948
- const store = useStore();
15570
+ const store = usePrimaryStore();
15949
15571
  const removeUniforms2 = React.useCallback(
15950
- (names, targetScope) => {
15951
- const nameArray = Array.isArray(names) ? names : [names];
15952
- store.setState((state) => {
15953
- if (targetScope) {
15954
- const currentScope = { ...state.uniforms[targetScope] };
15955
- for (const name of nameArray) delete currentScope[name];
15956
- return { uniforms: { ...state.uniforms, [targetScope]: currentScope } };
15957
- }
15958
- const uniforms2 = { ...state.uniforms };
15959
- for (const name of nameArray) if (isUniformNode$1(uniforms2[name])) delete uniforms2[name];
15960
- return { uniforms: uniforms2 };
15961
- });
15962
- },
15572
+ (names, targetScope) => removeResourceEntries(store, "uniforms", Array.isArray(names) ? names : [names], targetScope, isUniformNode$1),
15963
15573
  [store]
15964
15574
  );
15965
15575
  const clearUniforms = React.useCallback(
15966
- (targetScope) => {
15967
- store.setState((state) => {
15968
- if (targetScope && targetScope !== "root") {
15969
- const { [targetScope]: _, ...rest } = state.uniforms;
15970
- return { uniforms: rest };
15971
- }
15972
- if (targetScope === "root") {
15973
- const uniforms2 = {};
15974
- for (const [key, value] of Object.entries(state.uniforms)) {
15975
- if (!isUniformNode$1(value)) uniforms2[key] = value;
15976
- }
15977
- return { uniforms: uniforms2 };
15978
- }
15979
- return { uniforms: {} };
15980
- });
15981
- },
15576
+ (targetScope) => clearResourceEntries(store, "uniforms", targetScope, isUniformNode$1),
15982
15577
  [store]
15983
15578
  );
15984
15579
  const rebuildUniforms = React.useCallback(
15985
- (targetScope) => {
15986
- store.setState((state) => {
15987
- let newUniforms = {};
15988
- if (targetScope && targetScope !== "root") {
15989
- const { [targetScope]: _, ...rest } = state.uniforms;
15990
- newUniforms = rest;
15991
- } else if (targetScope === "root") {
15992
- for (const [key, value] of Object.entries(state.uniforms)) {
15993
- if (!isUniformNode$1(value)) newUniforms[key] = value;
15994
- }
15995
- }
15996
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
15997
- });
15998
- },
15580
+ (targetScope) => rebuildResource(store, "uniforms", targetScope),
15999
15581
  [store]
16000
15582
  );
16001
15583
  const inputForMemoization = React.useMemo(() => {
16002
15584
  let raw = creatorOrScope;
16003
15585
  if (is.fun(creatorOrScope)) {
16004
- const wrappedState = createLazyCreatorState(store.getState());
15586
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16005
15587
  raw = creatorOrScope(wrappedState);
16006
15588
  }
16007
15589
  if (raw && typeof raw === "object" && !Array.isArray(raw)) {
@@ -16015,80 +15597,44 @@ function useUniforms(creatorOrScope, scope) {
16015
15597
  }, [creatorOrScope, store]);
16016
15598
  const memoizedInput = useCompareMemoize(inputForMemoization);
16017
15599
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16018
- const storeUniforms = useThree((s) => s.uniforms);
16019
- const hmrVersion = useThree((s) => s._hmrVersion);
16020
- const readerDep = isReader ? storeUniforms : null;
16021
- const creatorDep = isReader ? null : hmrVersion;
16022
- const uniforms = React.useMemo(() => {
16023
- if (memoizedInput === void 0) {
16024
- return storeUniforms;
16025
- }
16026
- if (typeof memoizedInput === "string") {
16027
- const scopeData = storeUniforms[memoizedInput];
16028
- if (scopeData && !isUniformNode$1(scopeData)) return scopeData;
16029
- return {};
16030
- }
16031
- const state = store.getState();
16032
- const set = store.setState;
16033
- if (typeof memoizedInput !== "object" || memoizedInput === null) {
16034
- throw new Error("Invalid uniform input");
16035
- }
16036
- const created = memoizedInput;
16037
- const result = {};
16038
- let hasNewUniforms = false;
16039
- let targetRecord = state.uniforms;
16040
- if (scope) {
16041
- if (!state.uniforms[scope]) state.uniforms[scope] = {};
16042
- targetRecord = state.uniforms[scope];
16043
- }
16044
- for (const [name, node] of Object.entries(created)) {
16045
- if (targetRecord[name]) {
16046
- result[name] = targetRecord[name];
16047
- const existingVal = result[name].value;
16048
- const newVal = vectorize(node);
16049
- let equals = newVal === existingVal;
16050
- if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
16051
- if (isThreeVector(existingVal) && isThreeVector(newVal)) {
16052
- equals = vectorEquals(existingVal, newVal);
16053
- } else if (isSameThreeType(existingVal, newVal)) {
16054
- equals = existingVal.equals(newVal);
16055
- }
15600
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15601
+ const created = useScopedResource({
15602
+ store,
15603
+ kind: "uniforms",
15604
+ scope: isReader ? void 0 : scope,
15605
+ isLeaf: isUniformNode$1,
15606
+ input: memoizedInput,
15607
+ create: () => {
15608
+ if (isReader) return {};
15609
+ if (typeof memoizedInput !== "object" || memoizedInput === null) throw new Error("Invalid uniform input");
15610
+ return memoizedInput;
15611
+ },
15612
+ prepare: (name, candidate) => createUniform(name, candidate, scope),
15613
+ reconcile: (existing, candidate) => {
15614
+ const existingVal = existing.value;
15615
+ const newVal = vectorize(candidate);
15616
+ let equals = newVal === existingVal;
15617
+ if (!equals && hasEqualsMethod(existingVal) && hasEqualsMethod(newVal)) {
15618
+ if (isThreeVector(existingVal) && isThreeVector(newVal)) {
15619
+ equals = vectorEquals(existingVal, newVal);
15620
+ } else if (isSameThreeType(existingVal, newVal)) {
15621
+ equals = existingVal.equals(newVal);
16056
15622
  }
16057
- if (!equals) result[name].value = newVal;
16058
- } else {
16059
- result[name] = createUniform(name, node, scope);
16060
- hasNewUniforms = true;
16061
15623
  }
15624
+ if (!equals) existing.value = newVal;
16062
15625
  }
16063
- if (hasNewUniforms) {
16064
- if (scope) {
16065
- set((s) => ({
16066
- uniforms: {
16067
- ...s.uniforms,
16068
- [scope]: { ...s.uniforms[scope], ...result }
16069
- }
16070
- }));
16071
- } else {
16072
- set((s) => ({ uniforms: { ...s.uniforms, ...result } }));
16073
- }
16074
- }
16075
- return result;
16076
- }, [store, memoizedInput, scope, readerDep, creatorDep]);
15626
+ });
15627
+ let uniforms = created;
15628
+ if (memoizedInput === void 0) {
15629
+ uniforms = storeUniforms;
15630
+ } else if (typeof memoizedInput === "string") {
15631
+ const scopeData = storeUniforms[memoizedInput];
15632
+ uniforms = scopeData && !isUniformNode$1(scopeData) ? scopeData : {};
15633
+ }
16077
15634
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16078
15635
  }
16079
15636
  function rebuildAllUniforms(store, scope) {
16080
- store.setState((state) => {
16081
- let newUniforms = {};
16082
- if (scope && scope !== "root") {
16083
- const { [scope]: _, ...rest } = state.uniforms;
16084
- newUniforms = rest;
16085
- } else if (scope === "root") {
16086
- for (const [key, value] of Object.entries(state.uniforms)) {
16087
- if (!isUniformNode$1(value)) newUniforms[key] = value;
16088
- }
16089
- }
16090
- return { uniforms: newUniforms, _hmrVersion: state._hmrVersion + 1 };
16091
- });
15637
+ rebuildResource(store, "uniforms", scope);
16092
15638
  }
16093
15639
  function removeUniforms(set, names, scope) {
16094
15640
  set((state) => {
@@ -16152,191 +15698,91 @@ function isSameThreeType(a, b) {
16152
15698
  return obj_a.isColor && obj_b.isColor || obj_a.isMatrix3 && obj_b.isMatrix3 || obj_a.isMatrix4 && obj_b.isMatrix4 || obj_a.isEuler && obj_b.isEuler || obj_a.isQuaternion && obj_b.isQuaternion;
16153
15699
  }
16154
15700
 
15701
+ const uniformOf = tsl.uniform;
16155
15702
  const isUniformNode = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
16156
15703
  const isTSLNode$1 = (value) => value !== null && typeof value === "object" && "uuid" in value && "nodeType" in value;
16157
15704
  function useUniform(name, value) {
16158
15705
  const store = useStore();
16159
- const hmrVersion = useThree((s) => s._hmrVersion);
16160
- return React.useMemo(() => {
16161
- const state = store.getState();
16162
- const set = store.setState;
16163
- const existing = state.uniforms[name];
16164
- if (existing && isUniformNode(existing)) {
15706
+ const registered = useScopedResource({
15707
+ store,
15708
+ kind: "uniforms",
15709
+ scope: void 0,
15710
+ isLeaf: isUniformNode,
15711
+ input: name,
15712
+ create: () => value === void 0 ? {} : { [name]: value },
15713
+ prepare: createNamedUniform,
15714
+ reconcile: (existing2) => {
16165
15715
  if (value !== void 0 && !isTSLNode$1(value) && !isUniformNode(value)) {
16166
- existing.value = typeof value === "string" ? new webgpu.Color(value) : value;
15716
+ existing2.value = typeof value === "string" ? new webgpu.Color(value) : value;
16167
15717
  }
16168
- return existing;
16169
- }
16170
- if (value === void 0) {
16171
- throw new Error(
16172
- `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
16173
- );
16174
- }
16175
- if (isUniformNode(value)) {
16176
- const node2 = value;
16177
- if (typeof node2.setName === "function") {
16178
- node2.setName(name);
16179
- }
16180
- set((s) => ({
16181
- uniforms: { ...s.uniforms, [name]: node2 }
16182
- }));
16183
- return node2;
16184
- }
16185
- let node;
16186
- if (isTSLNode$1(value)) {
16187
- node = tsl.uniform(value);
16188
- } else if (typeof value === "string") {
16189
- node = tsl.uniform(new webgpu.Color(value));
16190
- } else {
16191
- node = tsl.uniform(value);
16192
15718
  }
16193
- if (typeof node.setName === "function") {
16194
- node.setName(name);
16195
- }
16196
- set((s) => ({
16197
- uniforms: {
16198
- ...s.uniforms,
16199
- [name]: node
16200
- }
16201
- }));
16202
- return node;
16203
- }, [store, name, hmrVersion]);
15719
+ });
15720
+ if (registered[name]) return registered[name];
15721
+ const existing = peekStaged(store, "uniforms", ROOT_SCOPE)?.[name] ?? store.getState().uniforms[name];
15722
+ if (existing && isUniformNode(existing)) return existing;
15723
+ throw new Error(
15724
+ `[useUniform] Uniform "${name}" not found. Create it first with: useUniform('${name}', initialValue)`
15725
+ );
15726
+ }
15727
+ function createNamedUniform(name, value) {
15728
+ let node;
15729
+ if (isUniformNode(value)) {
15730
+ node = value;
15731
+ } else if (isTSLNode$1(value)) {
15732
+ node = uniformOf(value);
15733
+ } else if (typeof value === "string") {
15734
+ node = tsl.uniform(new webgpu.Color(value));
15735
+ } else {
15736
+ node = uniformOf(value);
15737
+ }
15738
+ if (typeof node.setName === "function") {
15739
+ node.setName(name);
15740
+ }
15741
+ return node;
16204
15742
  }
16205
15743
 
16206
15744
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16207
15745
  function useNodes(creatorOrScope, scope) {
16208
- const store = useStore();
15746
+ const store = usePrimaryStore();
16209
15747
  const removeNodes2 = React.useCallback(
16210
- (names, targetScope) => {
16211
- const nameArray = Array.isArray(names) ? names : [names];
16212
- store.setState((state) => {
16213
- if (targetScope) {
16214
- const currentScope = { ...state.nodes[targetScope] };
16215
- for (const name of nameArray) delete currentScope[name];
16216
- return { nodes: { ...state.nodes, [targetScope]: currentScope } };
16217
- }
16218
- const nodes2 = { ...state.nodes };
16219
- for (const name of nameArray) if (isTSLNode(nodes2[name])) delete nodes2[name];
16220
- return { nodes: nodes2 };
16221
- });
16222
- },
15748
+ (names, targetScope) => removeResourceEntries(store, "nodes", Array.isArray(names) ? names : [names], targetScope, isTSLNode),
16223
15749
  [store]
16224
15750
  );
16225
15751
  const clearNodes = React.useCallback(
16226
- (targetScope) => {
16227
- store.setState((state) => {
16228
- if (targetScope && targetScope !== "root") {
16229
- const { [targetScope]: _, ...rest } = state.nodes;
16230
- return { nodes: rest };
16231
- }
16232
- if (targetScope === "root") {
16233
- const nodes2 = {};
16234
- for (const [key, value] of Object.entries(state.nodes)) {
16235
- if (!isTSLNode(value)) nodes2[key] = value;
16236
- }
16237
- return { nodes: nodes2 };
16238
- }
16239
- return { nodes: {} };
16240
- });
16241
- },
15752
+ (targetScope) => clearResourceEntries(store, "nodes", targetScope, isTSLNode),
16242
15753
  [store]
16243
15754
  );
16244
15755
  const rebuildNodes = React.useCallback(
16245
- (targetScope) => {
16246
- store.setState((state) => {
16247
- let newNodes = state.nodes;
16248
- if (targetScope && targetScope !== "root") {
16249
- const { [targetScope]: _, ...rest } = state.nodes;
16250
- newNodes = rest;
16251
- } else if (targetScope === "root") {
16252
- newNodes = {};
16253
- for (const [key, value] of Object.entries(state.nodes)) {
16254
- if (!isTSLNode(value)) newNodes[key] = value;
16255
- }
16256
- } else {
16257
- newNodes = {};
16258
- }
16259
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16260
- });
16261
- },
15756
+ (targetScope) => rebuildResource(store, "nodes", targetScope),
16262
15757
  [store]
16263
15758
  );
16264
15759
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16265
- const storeNodes = useThree((s) => s.nodes);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
16267
- const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16268
- const readerDep = isReader ? storeNodes : null;
16269
- const creatorDep = isReader ? null : hmrVersion;
16270
- const nodes = React.useMemo(() => {
16271
- if (creatorOrScope === void 0) {
16272
- return storeNodes;
16273
- }
16274
- if (typeof creatorOrScope === "string") {
16275
- const scopeData = storeNodes[creatorOrScope];
16276
- if (scopeData && !isTSLNode(scopeData)) return scopeData;
16277
- return {};
16278
- }
16279
- const state = store.getState();
16280
- const set = store.setState;
16281
- const creator = creatorOrScope;
16282
- const wrappedState = createLazyCreatorState(state);
16283
- const created = creator(wrappedState);
16284
- const result = {};
16285
- let hasNewNodes = false;
16286
- if (scope) {
16287
- const currentScope = state.nodes[scope] ?? {};
16288
- for (const [name, node] of Object.entries(created)) {
16289
- if (currentScope[name]) {
16290
- result[name] = currentScope[name];
16291
- } else {
16292
- node.setName?.(`${scope}.${name}`);
16293
- result[name] = node;
16294
- hasNewNodes = true;
16295
- }
16296
- }
16297
- if (hasNewNodes) {
16298
- set((s) => ({
16299
- nodes: {
16300
- ...s.nodes,
16301
- [scope]: { ...s.nodes[scope], ...result }
16302
- }
16303
- }));
16304
- }
16305
- return result;
16306
- }
16307
- for (const [name, node] of Object.entries(created)) {
16308
- const existing = state.nodes[name];
16309
- if (existing && isTSLNode(existing)) {
16310
- result[name] = existing;
16311
- } else {
16312
- node.setName?.(name);
16313
- result[name] = node;
16314
- hasNewNodes = true;
16315
- }
16316
- }
16317
- if (hasNewNodes) {
16318
- set((s) => ({ nodes: { ...s.nodes, ...result } }));
15760
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15761
+ const created = useScopedResource({
15762
+ store,
15763
+ kind: "nodes",
15764
+ scope: isReader ? void 0 : scope,
15765
+ isLeaf: isTSLNode,
15766
+ create: () => {
15767
+ if (isReader) return {};
15768
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15769
+ },
15770
+ prepare: (name, node) => {
15771
+ node.setName?.(scope ? `${scope}.${name}` : name);
15772
+ return node;
16319
15773
  }
16320
- return result;
16321
- }, [store, scopeDep, readerDep, creatorDep]);
15774
+ });
15775
+ let nodes = created;
15776
+ if (creatorOrScope === void 0) {
15777
+ nodes = storeNodes;
15778
+ } else if (typeof creatorOrScope === "string") {
15779
+ const scopeData = storeNodes[creatorOrScope];
15780
+ nodes = scopeData && !isTSLNode(scopeData) ? scopeData : {};
15781
+ }
16322
15782
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16323
15783
  }
16324
15784
  function rebuildAllNodes(store, scope) {
16325
- store.setState((state) => {
16326
- let newNodes = state.nodes;
16327
- if (scope && scope !== "root") {
16328
- const { [scope]: _, ...rest } = state.nodes;
16329
- newNodes = rest;
16330
- } else if (scope === "root") {
16331
- newNodes = {};
16332
- for (const [key, value] of Object.entries(state.nodes)) {
16333
- if (!isTSLNode(value)) newNodes[key] = value;
16334
- }
16335
- } else {
16336
- newNodes = {};
16337
- }
16338
- return { nodes: newNodes, _hmrVersion: state._hmrVersion + 1 };
16339
- });
15785
+ rebuildResource(store, "nodes", scope);
16340
15786
  }
16341
15787
  function removeNodes(set, names, scope) {
16342
15788
  set((state) => {
@@ -16366,18 +15812,172 @@ function clearRootNodes(set) {
16366
15812
  });
16367
15813
  }
16368
15814
  function useLocalNodes(creator) {
16369
- const store = useStore();
16370
- const uniforms = useThree((s) => s.uniforms);
16371
- const nodes = useThree((s) => s.nodes);
16372
- const textures = useThree((s) => s.textures);
16373
- const hmrVersion = useThree((s) => s._hmrVersion);
15815
+ const store = usePrimaryStore();
15816
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15817
+ const nodes = usePrimaryThree((s) => s.nodes);
15818
+ const textures = usePrimaryThree((s) => s.textures);
15819
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16374
15820
  return React.useMemo(() => {
16375
- const wrappedState = createLazyCreatorState(store.getState());
15821
+ const wrappedState = createLazyCreatorState(store.getState(), store);
16376
15822
  return creator(wrappedState);
16377
15823
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16378
15824
  }
16379
15825
 
16380
- function usePostProcessing(mainCB, setupCB) {
15826
+ const isBufferLike = (value) => {
15827
+ if (value === null || typeof value !== "object") return false;
15828
+ if (ArrayBuffer.isView(value)) return true;
15829
+ if ("isBufferAttribute" in value) return true;
15830
+ if ("uuid" in value || "nodeType" in value) return true;
15831
+ return false;
15832
+ };
15833
+ const disposeBuffer = (buffer) => {
15834
+ if (buffer === null || typeof buffer !== "object") return;
15835
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15836
+ buffer.dispose();
15837
+ }
15838
+ };
15839
+ function useBuffers(creatorOrScope, scope) {
15840
+ const store = usePrimaryStore();
15841
+ const removeBuffers = React.useCallback(
15842
+ (names, targetScope) => removeResourceEntries(store, "buffers", Array.isArray(names) ? names : [names], targetScope, isBufferLike),
15843
+ [store]
15844
+ );
15845
+ const clearBuffers = React.useCallback(
15846
+ (targetScope) => clearResourceEntries(store, "buffers", targetScope, isBufferLike),
15847
+ [store]
15848
+ );
15849
+ const rebuildBuffers = React.useCallback(
15850
+ (targetScope) => rebuildResource(store, "buffers", targetScope),
15851
+ [store]
15852
+ );
15853
+ const disposeBuffers = React.useCallback(
15854
+ (names, targetScope) => {
15855
+ const nameArray = Array.isArray(names) ? names : [names];
15856
+ const state = store.getState();
15857
+ for (const name of nameArray) {
15858
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15859
+ if (buffer && isBufferLike(buffer)) {
15860
+ disposeBuffer(buffer);
15861
+ }
15862
+ }
15863
+ removeBuffers(names, targetScope);
15864
+ },
15865
+ [store, removeBuffers]
15866
+ );
15867
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15868
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15869
+ const created = useScopedResource({
15870
+ store,
15871
+ kind: "buffers",
15872
+ scope: isReader ? void 0 : scope,
15873
+ isLeaf: isBufferLike,
15874
+ create: () => {
15875
+ if (isReader) return {};
15876
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15877
+ },
15878
+ prepare: (name, buffer) => {
15879
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15880
+ buffer.setName(scope ? `${scope}.${name}` : name);
15881
+ }
15882
+ return buffer;
15883
+ }
15884
+ });
15885
+ let buffers = created;
15886
+ if (creatorOrScope === void 0) {
15887
+ buffers = storeBuffers;
15888
+ } else if (typeof creatorOrScope === "string") {
15889
+ const scopeData = storeBuffers[creatorOrScope];
15890
+ buffers = scopeData && !isBufferLike(scopeData) ? scopeData : {};
15891
+ }
15892
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15893
+ }
15894
+ function rebuildAllBuffers(store, scope) {
15895
+ rebuildResource(store, "buffers", scope);
15896
+ }
15897
+
15898
+ const isStorageLike = (value) => {
15899
+ if (value === null || typeof value !== "object") return false;
15900
+ if ("isTexture" in value) return true;
15901
+ if ("isData3DTexture" in value) return true;
15902
+ if ("uuid" in value || "nodeType" in value) return true;
15903
+ return false;
15904
+ };
15905
+ const disposeStorage = (storage) => {
15906
+ if (storage === null || typeof storage !== "object") return;
15907
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15908
+ storage.dispose();
15909
+ }
15910
+ };
15911
+ function useGPUStorage(creatorOrScope, scope) {
15912
+ const store = usePrimaryStore();
15913
+ const removeStorage = React.useCallback(
15914
+ (names, targetScope) => removeResourceEntries(store, "gpuStorage", Array.isArray(names) ? names : [names], targetScope, isStorageLike),
15915
+ [store]
15916
+ );
15917
+ const clearStorage = React.useCallback(
15918
+ (targetScope) => clearResourceEntries(store, "gpuStorage", targetScope, isStorageLike),
15919
+ [store]
15920
+ );
15921
+ const rebuildStorage = React.useCallback(
15922
+ (targetScope) => rebuildResource(store, "gpuStorage", targetScope),
15923
+ [store]
15924
+ );
15925
+ const disposeStorageFn = React.useCallback(
15926
+ (names, targetScope) => {
15927
+ const nameArray = Array.isArray(names) ? names : [names];
15928
+ const state = store.getState();
15929
+ for (const name of nameArray) {
15930
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15931
+ if (storage && isStorageLike(storage)) {
15932
+ disposeStorage(storage);
15933
+ }
15934
+ }
15935
+ removeStorage(names, targetScope);
15936
+ },
15937
+ [store, removeStorage]
15938
+ );
15939
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15940
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15941
+ const created = useScopedResource({
15942
+ store,
15943
+ kind: "gpuStorage",
15944
+ scope: isReader ? void 0 : scope,
15945
+ isLeaf: isStorageLike,
15946
+ create: () => {
15947
+ if (isReader) return {};
15948
+ return creatorOrScope(createLazyCreatorState(store.getState(), store));
15949
+ },
15950
+ prepare: (name, storage) => {
15951
+ const label = scope ? `${scope}.${name}` : name;
15952
+ if ("setName" in storage && typeof storage.setName === "function") {
15953
+ storage.setName(label);
15954
+ }
15955
+ if ("name" in storage && typeof storage.name === "string") {
15956
+ storage.name = label;
15957
+ }
15958
+ return storage;
15959
+ }
15960
+ });
15961
+ let gpuStorage = created;
15962
+ if (creatorOrScope === void 0) {
15963
+ gpuStorage = storeStorage;
15964
+ } else if (typeof creatorOrScope === "string") {
15965
+ const scopeData = storeStorage[creatorOrScope];
15966
+ gpuStorage = scopeData && !isStorageLike(scopeData) ? scopeData : {};
15967
+ }
15968
+ return {
15969
+ ...gpuStorage,
15970
+ removeStorage,
15971
+ clearStorage,
15972
+ rebuildStorage,
15973
+ disposeStorage: disposeStorageFn
15974
+ };
15975
+ }
15976
+ function rebuildAllStorage(store, scope) {
15977
+ rebuildResource(store, "gpuStorage", scope);
15978
+ }
15979
+
15980
+ function useRenderPipeline(mainCB, setupCB) {
16381
15981
  const store = useStore();
16382
15982
  const { scene, camera, renderer, isLegacy } = useThree();
16383
15983
  const callbacksRanRef = React.useRef(false);
@@ -16396,7 +15996,7 @@ function usePostProcessing(mainCB, setupCB) {
16396
15996
  }, [store]);
16397
15997
  const reset = React.useCallback(() => {
16398
15998
  store.setState({
16399
- postProcessing: null,
15999
+ renderPipeline: null,
16400
16000
  passes: {}
16401
16001
  });
16402
16002
  callbacksRanRef.current = false;
@@ -16409,18 +16009,18 @@ function usePostProcessing(mainCB, setupCB) {
16409
16009
  }, []);
16410
16010
  React.useLayoutEffect(() => {
16411
16011
  if (isLegacy) {
16412
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
16012
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16413
16013
  }
16414
16014
  if (!renderer || !scene || !camera) return;
16415
16015
  const state = store.getState();
16416
16016
  const set = store.setState;
16417
16017
  try {
16418
- let pp = state.postProcessing;
16018
+ let pipeline = state.renderPipeline;
16419
16019
  let currentPasses = { ...state.passes };
16420
- let justCreatedPP = false;
16421
- if (!pp) {
16422
- pp = new webgpu.PostProcessing(renderer);
16423
- justCreatedPP = true;
16020
+ let justCreatedPipeline = false;
16021
+ if (!pipeline) {
16022
+ pipeline = new webgpu.RenderPipeline(renderer);
16023
+ justCreatedPipeline = true;
16424
16024
  }
16425
16025
  const cacheValid = scenePassCacheRef.current && scenePassCacheRef.current.sceneUuid === scene.uuid && scenePassCacheRef.current.cameraUuid === camera.uuid;
16426
16026
  let scenePass;
@@ -16431,9 +16031,9 @@ function usePostProcessing(mainCB, setupCB) {
16431
16031
  scenePassCacheRef.current = { sceneUuid: scene.uuid, cameraUuid: camera.uuid, scenePass };
16432
16032
  }
16433
16033
  currentPasses.scenePass = scenePass;
16434
- if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16435
- set({ postProcessing: pp, passes: currentPasses });
16436
- const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16034
+ if (!pipeline.outputNode || justCreatedPipeline) pipeline.outputNode = scenePass;
16035
+ set({ renderPipeline: pipeline, passes: currentPasses });
16036
+ const shouldRunCallbacks = justCreatedPipeline || !callbacksRanRef.current || !cacheValid;
16437
16037
  if (shouldRunCallbacks) {
16438
16038
  if (setupCBRef.current) {
16439
16039
  const freshState = store.getState();
@@ -16454,24 +16054,26 @@ function usePostProcessing(mainCB, setupCB) {
16454
16054
  callbacksRanRef.current = true;
16455
16055
  }
16456
16056
  } catch (error) {
16457
- console.error("[usePostProcessing] Setup error:", error);
16057
+ console.warn("[useRenderPipeline] Setup failed; the render pipeline was not configured:", error);
16458
16058
  }
16459
16059
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16460
16060
  const passes = useThree((s) => s.passes);
16461
- const postProcessing = useThree((s) => s.postProcessing);
16061
+ const renderPipeline = useThree((s) => s.renderPipeline);
16462
16062
  return {
16463
16063
  passes,
16464
- postProcessing,
16064
+ renderPipeline,
16465
16065
  clearPasses,
16466
16066
  reset,
16467
16067
  rebuild,
16468
- // isReady indicates if PostProcessing is configured and ready for rendering
16469
- isReady: postProcessing !== null
16068
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16069
+ isReady: renderPipeline !== null
16470
16070
  };
16471
16071
  }
16472
16072
 
16473
16073
  extend(THREE);
16474
16074
 
16075
+ exports.Scheduler = scheduler.Scheduler;
16076
+ exports.getScheduler = scheduler.getScheduler;
16475
16077
  exports.Block = Block;
16476
16078
  exports.Canvas = Canvas;
16477
16079
  exports.Environment = Environment;
@@ -16487,10 +16089,8 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16487
16089
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16488
16090
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16489
16091
  exports.RESERVED_PROPS = RESERVED_PROPS;
16490
- exports.Scheduler = Scheduler;
16491
16092
  exports.Texture = Texture;
16492
16093
  exports._roots = _roots;
16493
- exports.act = act;
16494
16094
  exports.addAfterEffect = addAfterEffect;
16495
16095
  exports.addEffect = addEffect;
16496
16096
  exports.addTail = addTail;
@@ -16523,7 +16123,6 @@ exports.getInstanceProps = getInstanceProps;
16523
16123
  exports.getPrimary = getPrimary;
16524
16124
  exports.getPrimaryIds = getPrimaryIds;
16525
16125
  exports.getRootState = getRootState;
16526
- exports.getScheduler = getScheduler;
16527
16126
  exports.getUuidPrefix = getUuidPrefix;
16528
16127
  exports.hasConstructor = hasConstructor;
16529
16128
  exports.hasPrimary = hasPrimary;
@@ -16543,7 +16142,9 @@ exports.isVectorLike = isVectorLike;
16543
16142
  exports.once = once;
16544
16143
  exports.prepare = prepare;
16545
16144
  exports.presetsObj = presetsObj;
16145
+ exports.rebuildAllBuffers = rebuildAllBuffers;
16546
16146
  exports.rebuildAllNodes = rebuildAllNodes;
16147
+ exports.rebuildAllStorage = rebuildAllStorage;
16547
16148
  exports.rebuildAllUniforms = rebuildAllUniforms;
16548
16149
  exports.reconciler = reconciler;
16549
16150
  exports.registerPrimary = registerPrimary;
@@ -16551,13 +16152,16 @@ exports.removeInteractivity = removeInteractivity;
16551
16152
  exports.removeNodes = removeNodes;
16552
16153
  exports.removeUniforms = removeUniforms;
16553
16154
  exports.resolve = resolve;
16155
+ exports.swapInteractivity = swapInteractivity;
16554
16156
  exports.unmountComponentAtNode = unmountComponentAtNode;
16555
16157
  exports.unregisterPrimary = unregisterPrimary;
16556
16158
  exports.updateCamera = updateCamera;
16557
16159
  exports.updateFrustum = updateFrustum;
16558
16160
  exports.useBridge = useBridge;
16161
+ exports.useBuffers = useBuffers;
16559
16162
  exports.useEnvironment = useEnvironment;
16560
16163
  exports.useFrame = useFrame;
16164
+ exports.useGPUStorage = useGPUStorage;
16561
16165
  exports.useGraph = useGraph;
16562
16166
  exports.useInstanceHandle = useInstanceHandle;
16563
16167
  exports.useIsomorphicLayoutEffect = useIsomorphicLayoutEffect;
@@ -16565,7 +16169,7 @@ exports.useLoader = useLoader;
16565
16169
  exports.useLocalNodes = useLocalNodes;
16566
16170
  exports.useMutableCallback = useMutableCallback;
16567
16171
  exports.useNodes = useNodes;
16568
- exports.usePostProcessing = usePostProcessing;
16172
+ exports.useRenderPipeline = useRenderPipeline;
16569
16173
  exports.useRenderTarget = useRenderTarget;
16570
16174
  exports.useStore = useStore;
16571
16175
  exports.useTexture = useTexture;