@react-three/fiber 10.0.0-canary.2b511a5 → 10.0.0-canary.2c50459

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/legacy.cjs CHANGED
@@ -13,6 +13,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
13
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  const gainmapJs = require('@monogrid/gainmap-js');
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  const Tb = require('scheduler');
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  const traditional = require('zustand/traditional');
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+ const scheduler = require('@pmndrs/scheduler');
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  const suspendReact = require('suspend-react');
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  var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
@@ -169,7 +170,7 @@ function useEnvironment({
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  fiber.useLoader.clear(loader, multiFile ? [files] : files);
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  }
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  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
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- }, [files, renderer.domElement]);
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+ }, [extension, files, loader, multiFile, renderer.domElement]);
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  const loaderResult = fiber.useLoader(
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  loader,
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  multiFile ? [files] : files,
@@ -369,7 +370,22 @@ function EnvironmentPortal({
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  environmentIntensity,
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  environmentRotation
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  });
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- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
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+ }, [
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+ children,
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+ virtualScene,
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+ fbo.texture,
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+ scene,
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+ defaultScene,
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+ background,
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+ frames,
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+ gl,
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+ blur,
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+ backgroundBlurriness,
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+ backgroundIntensity,
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+ backgroundRotation,
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+ environmentIntensity,
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+ environmentRotation
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+ ]);
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  let count = 1;
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  fiber.useFrame(() => {
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  if (frames === Infinity || count < frames) {
@@ -440,9 +456,9 @@ function Environment(props) {
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  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
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  }
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443
- var __defProp$2 = Object.defineProperty;
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- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
459
+ var __defProp = Object.defineProperty;
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+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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+ var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  const act = React__namespace["act"];
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  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
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  function useMutableCallback(fn) {
@@ -474,7 +490,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  return _a = class extends React__namespace.Component {
475
491
  constructor() {
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  super(...arguments);
477
- __publicField$2(this, "state", { error: false });
493
+ __publicField(this, "state", { error: false });
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  }
479
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  componentDidCatch(err) {
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  this.props.set(err);
@@ -482,7 +498,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
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  render() {
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  return this.state.error ? null : this.props.children;
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500
  }
485
- }, __publicField$2(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
501
+ }, __publicField(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
486
502
  })();
487
503
 
488
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  const is = {
@@ -1005,6 +1021,9 @@ function applyProps(object, props) {
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  else target.set(value);
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1022
  } else {
1007
1023
  root[key] = value;
1024
+ if (key.endsWith("Node") && root.isMaterial) {
1025
+ root.needsUpdate = true;
1026
+ }
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  if (rootState && rootState.renderer?.outputColorSpace === three.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
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  root[key].format === three.RGBAFormat && root[key].type === three.UnsignedByteType) {
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  root[key].colorSpace = rootState.textureColorSpace;
@@ -1038,38 +1057,60 @@ function applyProps(object, props) {
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1057
  return object;
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  }
1040
1059
 
1060
+ const DEFAULT_POINTER_ID = 0;
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+ const XR_POINTER_ID_START = 1e3;
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+ function getPointerState(internal, pointerId) {
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+ let state = internal.pointerMap.get(pointerId);
1064
+ if (!state) {
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+ state = {
1066
+ hovered: /* @__PURE__ */ new Map(),
1067
+ captured: /* @__PURE__ */ new Map(),
1068
+ initialClick: [0, 0],
1069
+ initialHits: []
1070
+ };
1071
+ internal.pointerMap.set(pointerId, state);
1072
+ }
1073
+ return state;
1074
+ }
1075
+ function getPointerId(event) {
1076
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1077
+ }
1041
1078
  function makeId(event) {
1042
1079
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1043
1080
  }
1044
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1045
- const captureData = captures.get(obj);
1081
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1082
+ const pointerState = internal.pointerMap.get(pointerId);
1083
+ if (!pointerState) return;
1084
+ const captureData = pointerState.captured.get(obj);
1046
1085
  if (captureData) {
1047
- captures.delete(obj);
1048
- if (captures.size === 0) {
1049
- capturedMap.delete(pointerId);
1050
- captureData.target.releasePointerCapture(pointerId);
1051
- }
1086
+ pointerState.captured.delete(obj);
1087
+ captureData.target.releasePointerCapture(pointerId);
1052
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  }
1053
1089
  }
1054
1090
  function removeInteractivity(store, object) {
1055
1091
  const { internal } = store.getState();
1056
1092
  internal.interaction = internal.interaction.filter((o) => o !== object);
1057
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1058
- internal.hovered.forEach((value, key) => {
1059
- if (value.eventObject === object || value.object === object) {
1060
- internal.hovered.delete(key);
1093
+ for (const [pointerId, pointerState] of internal.pointerMap) {
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+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1095
+ pointerState.hovered.forEach((value, key) => {
1096
+ if (value.eventObject === object || value.object === object) {
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+ pointerState.hovered.delete(key);
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+ }
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+ });
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+ if (pointerState.captured.has(object)) {
1101
+ releaseInternalPointerCapture(internal, object, pointerId);
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1102
  }
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- });
1063
- internal.capturedMap.forEach((captures, pointerId) => {
1064
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1065
- });
1103
+ }
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1104
  unregisterVisibility(store, object);
1067
1105
  }
1068
1106
  function createEvents(store) {
1069
- function calculateDistance(event) {
1107
+ function calculateDistance(event, pointerId) {
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1108
  const { internal } = store.getState();
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- const dx = event.offsetX - internal.initialClick[0];
1072
- const dy = event.offsetY - internal.initialClick[1];
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+ const pointerState = internal.pointerMap.get(pointerId);
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+ if (!pointerState) return 0;
1111
+ const [initialX, initialY] = pointerState.initialClick;
1112
+ const dx = event.offsetX - initialX;
1113
+ const dy = event.offsetY - initialY;
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1114
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1074
1115
  }
1075
1116
  function filterPointerEvents(objects) {
@@ -1105,6 +1146,15 @@ function createEvents(store) {
1105
1146
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1106
1147
  }
1107
1148
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1149
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1150
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1151
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1152
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1153
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1154
+ if (aInteractivePriority !== bInteractivePriority) {
1155
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1156
+ }
1157
+ }
1108
1158
  const aState = getRootState(a.object);
1109
1159
  const bState = getRootState(b.object);
1110
1160
  const aPriority = aState?.events?.priority ?? 1;
@@ -1126,9 +1176,13 @@ function createEvents(store) {
1126
1176
  eventObject = eventObject.parent;
1127
1177
  }
1128
1178
  }
1129
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1130
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1131
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1179
+ if ("pointerId" in event) {
1180
+ const pointerId = event.pointerId;
1181
+ const pointerState = state.internal.pointerMap.get(pointerId);
1182
+ if (pointerState?.captured.size) {
1183
+ for (const captureData of pointerState.captured.values()) {
1184
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1185
+ }
1132
1186
  }
1133
1187
  }
1134
1188
  return intersections;
@@ -1141,27 +1195,25 @@ function createEvents(store) {
1141
1195
  if (state) {
1142
1196
  const { raycaster, pointer, camera, internal } = state;
1143
1197
  const unprojectedPoint = new three.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1144
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1198
+ const hasPointerCapture = (id) => {
1199
+ const pointerState = internal.pointerMap.get(id);
1200
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1201
+ };
1145
1202
  const setPointerCapture = (id) => {
1146
1203
  const captureData = { intersection: hit, target: event.target };
1147
- if (internal.capturedMap.has(id)) {
1148
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1149
- } else {
1150
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1151
- }
1204
+ const pointerState = getPointerState(internal, id);
1205
+ pointerState.captured.set(hit.eventObject, captureData);
1152
1206
  event.target.setPointerCapture(id);
1153
1207
  };
1154
1208
  const releasePointerCapture = (id) => {
1155
- const captures = internal.capturedMap.get(id);
1156
- if (captures) {
1157
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1158
- }
1209
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1159
1210
  };
1160
1211
  const extractEventProps = {};
1161
1212
  for (const prop in event) {
1162
1213
  const property = event[prop];
1163
1214
  if (typeof property !== "function") extractEventProps[prop] = property;
1164
1215
  }
1216
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1165
1217
  const raycastEvent = {
1166
1218
  ...hit,
1167
1219
  ...extractEventProps,
@@ -1172,18 +1224,19 @@ function createEvents(store) {
1172
1224
  unprojectedPoint,
1173
1225
  ray: raycaster.ray,
1174
1226
  camera,
1227
+ pointerId: eventPointerId,
1175
1228
  // Hijack stopPropagation, which just sets a flag
1176
1229
  stopPropagation() {
1177
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1230
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1178
1231
  if (
1179
1232
  // ...if this pointer hasn't been captured
1180
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1181
- capturesForPointer.has(hit.eventObject)
1233
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1234
+ pointerState.captured.has(hit.eventObject)
1182
1235
  ) {
1183
1236
  raycastEvent.stopped = localState.stopped = true;
1184
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1237
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1185
1238
  const higher = intersections.slice(0, intersections.indexOf(hit));
1186
- cancelPointer([...higher, hit]);
1239
+ cancelPointer([...higher, hit], eventPointerId);
1187
1240
  }
1188
1241
  }
1189
1242
  },
@@ -1199,15 +1252,18 @@ function createEvents(store) {
1199
1252
  }
1200
1253
  return intersections;
1201
1254
  }
1202
- function cancelPointer(intersections) {
1255
+ function cancelPointer(intersections, pointerId) {
1203
1256
  const { internal } = store.getState();
1204
- for (const hoveredObj of internal.hovered.values()) {
1257
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1258
+ const pointerState = internal.pointerMap.get(pid);
1259
+ if (!pointerState) return;
1260
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1205
1261
  if (!intersections.length || !intersections.find(
1206
1262
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1207
1263
  )) {
1208
1264
  const eventObject = hoveredObj.eventObject;
1209
1265
  const instance = eventObject.__r3f;
1210
- internal.hovered.delete(makeId(hoveredObj));
1266
+ pointerState.hovered.delete(hoveredId);
1211
1267
  if (instance?.eventCount) {
1212
1268
  const handlers = instance.handlers;
1213
1269
  const data = { ...hoveredObj, intersections };
@@ -1236,41 +1292,118 @@ function createEvents(store) {
1236
1292
  instance?.handlers.onDropMissed?.(event);
1237
1293
  }
1238
1294
  }
1295
+ function cleanupPointer(pointerId) {
1296
+ const { internal } = store.getState();
1297
+ const pointerState = internal.pointerMap.get(pointerId);
1298
+ if (pointerState) {
1299
+ for (const [, hoveredObj] of pointerState.hovered) {
1300
+ const eventObject = hoveredObj.eventObject;
1301
+ const instance = eventObject.__r3f;
1302
+ if (instance?.eventCount) {
1303
+ const handlers = instance.handlers;
1304
+ const data = { ...hoveredObj, intersections: [] };
1305
+ handlers.onPointerOut?.(data);
1306
+ handlers.onPointerLeave?.(data);
1307
+ }
1308
+ }
1309
+ internal.pointerMap.delete(pointerId);
1310
+ }
1311
+ internal.pointerDirty.delete(pointerId);
1312
+ }
1313
+ function processDeferredPointer(event, pointerId) {
1314
+ const state = store.getState();
1315
+ const { internal } = state;
1316
+ if (!state.events.enabled) return;
1317
+ const filter = filterPointerEvents;
1318
+ const hits = intersect(event, filter);
1319
+ cancelPointer(hits, pointerId);
1320
+ function onIntersect(data) {
1321
+ const eventObject = data.eventObject;
1322
+ const instance = eventObject.__r3f;
1323
+ if (!instance?.eventCount) return;
1324
+ const handlers = instance.handlers;
1325
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1326
+ const id = makeId(data);
1327
+ const pointerState = getPointerState(internal, pointerId);
1328
+ const hoveredItem = pointerState.hovered.get(id);
1329
+ if (!hoveredItem) {
1330
+ pointerState.hovered.set(id, data);
1331
+ handlers.onPointerOver?.(data);
1332
+ handlers.onPointerEnter?.(data);
1333
+ } else if (hoveredItem.stopped) {
1334
+ data.stopPropagation();
1335
+ }
1336
+ }
1337
+ handlers.onPointerMove?.(data);
1338
+ }
1339
+ handleIntersects(hits, event, 0, onIntersect);
1340
+ }
1239
1341
  function handlePointer(name) {
1240
1342
  switch (name) {
1241
1343
  case "onPointerLeave":
1242
- case "onPointerCancel":
1243
1344
  case "onDragLeave":
1244
1345
  return () => cancelPointer([]);
1346
+ // Global cancel of these events
1347
+ case "onPointerCancel":
1348
+ return (event) => {
1349
+ const pointerId = getPointerId(event);
1350
+ cleanupPointer(pointerId);
1351
+ };
1245
1352
  case "onLostPointerCapture":
1246
1353
  return (event) => {
1247
1354
  const { internal } = store.getState();
1248
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1355
+ const pointerId = getPointerId(event);
1356
+ const pointerState = internal.pointerMap.get(pointerId);
1357
+ if (pointerState?.captured.size) {
1249
1358
  requestAnimationFrame(() => {
1250
- if (internal.capturedMap.has(event.pointerId)) {
1251
- internal.capturedMap.delete(event.pointerId);
1252
- cancelPointer([]);
1359
+ const pointerState2 = internal.pointerMap.get(pointerId);
1360
+ if (pointerState2?.captured.size) {
1361
+ pointerState2.captured.clear();
1253
1362
  }
1363
+ cancelPointer([], pointerId);
1254
1364
  });
1255
1365
  }
1256
1366
  };
1257
1367
  }
1258
1368
  return function handleEvent(event) {
1259
1369
  const state = store.getState();
1260
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1370
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1371
+ const pointerId = getPointerId(event);
1261
1372
  internal.lastEvent.current = event;
1262
- if (!state.events.enabled) return;
1373
+ if (!events.enabled) return;
1263
1374
  const isPointerMove = name === "onPointerMove";
1264
1375
  const isDragOver = name === "onDragOver";
1265
1376
  const isDrop = name === "onDrop";
1266
1377
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1378
+ const isPointerDown = name === "onPointerDown";
1379
+ const isPointerUp = name === "onPointerUp";
1380
+ const isWheel = name === "onWheel";
1381
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1382
+ if (isPointerMove && canDeferRaycasts) {
1383
+ events.compute?.(event, state);
1384
+ internal.pointerDirty.set(pointerId, event);
1385
+ return;
1386
+ }
1387
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1388
+ events.compute?.(event, state);
1389
+ internal.pointerDirty.set(pointerId, event);
1390
+ return;
1391
+ }
1392
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1393
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1394
+ internal.pointerDirty.delete(pointerId);
1395
+ processDeferredPointer(deferredEvent, pointerId);
1396
+ }
1267
1397
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1268
1398
  const hits = intersect(event, filter);
1269
- const delta = isClickEvent ? calculateDistance(event) : 0;
1270
- if (name === "onPointerDown") {
1271
- internal.initialClick = [event.offsetX, event.offsetY];
1272
- internal.initialHits = hits.map((hit) => hit.eventObject);
1273
- }
1399
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1400
+ if (isPointerDown) {
1401
+ const pointerState2 = getPointerState(internal, pointerId);
1402
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1403
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1404
+ }
1405
+ const pointerState = internal.pointerMap.get(pointerId);
1406
+ const initialHits = pointerState?.initialHits ?? [];
1274
1407
  if (isClickEvent && !hits.length) {
1275
1408
  if (delta <= 2) {
1276
1409
  pointerMissed(event, internal.interaction);
@@ -1285,7 +1418,9 @@ function createEvents(store) {
1285
1418
  dropMissed(event, internal.interaction);
1286
1419
  if (onDropMissed) onDropMissed(event);
1287
1420
  }
1288
- if (isPointerMove || isDragOver) cancelPointer(hits);
1421
+ if (isPointerMove || isDragOver) {
1422
+ cancelPointer(hits, pointerId);
1423
+ }
1289
1424
  function onIntersect(data) {
1290
1425
  const eventObject = data.eventObject;
1291
1426
  const instance = eventObject.__r3f;
@@ -1294,9 +1429,10 @@ function createEvents(store) {
1294
1429
  if (isPointerMove) {
1295
1430
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1296
1431
  const id = makeId(data);
1297
- const hoveredItem = internal.hovered.get(id);
1432
+ const pointerState2 = getPointerState(internal, pointerId);
1433
+ const hoveredItem = pointerState2.hovered.get(id);
1298
1434
  if (!hoveredItem) {
1299
- internal.hovered.set(id, data);
1435
+ pointerState2.hovered.set(id, data);
1300
1436
  handlers.onPointerOver?.(data);
1301
1437
  handlers.onPointerEnter?.(data);
1302
1438
  } else if (hoveredItem.stopped) {
@@ -1306,9 +1442,10 @@ function createEvents(store) {
1306
1442
  handlers.onPointerMove?.(data);
1307
1443
  } else if (isDragOver) {
1308
1444
  const id = makeId(data);
1309
- const hoveredItem = internal.hovered.get(id);
1445
+ const pointerState2 = getPointerState(internal, pointerId);
1446
+ const hoveredItem = pointerState2.hovered.get(id);
1310
1447
  if (!hoveredItem) {
1311
- internal.hovered.set(id, data);
1448
+ pointerState2.hovered.set(id, data);
1312
1449
  handlers.onDragOverEnter?.(data);
1313
1450
  } else if (hoveredItem.stopped) {
1314
1451
  data.stopPropagation();
@@ -1319,18 +1456,18 @@ function createEvents(store) {
1319
1456
  } else {
1320
1457
  const handler = handlers[name];
1321
1458
  if (handler) {
1322
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1459
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1323
1460
  pointerMissed(
1324
1461
  event,
1325
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1462
+ internal.interaction.filter((object) => !initialHits.includes(object))
1326
1463
  );
1327
1464
  handler(data);
1328
1465
  }
1329
1466
  } else {
1330
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1467
+ if (isClickEvent && initialHits.includes(eventObject)) {
1331
1468
  pointerMissed(
1332
1469
  event,
1333
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1470
+ internal.interaction.filter((object) => !initialHits.includes(object))
1334
1471
  );
1335
1472
  }
1336
1473
  }
@@ -1339,7 +1476,15 @@ function createEvents(store) {
1339
1476
  handleIntersects(hits, event, delta, onIntersect);
1340
1477
  };
1341
1478
  }
1342
- return { handlePointer };
1479
+ function flushDeferredPointers() {
1480
+ const { internal, events } = store.getState();
1481
+ if (!events.frameTimedRaycasts) return;
1482
+ for (const [pointerId, event] of internal.pointerDirty) {
1483
+ processDeferredPointer(event, pointerId);
1484
+ }
1485
+ internal.pointerDirty.clear();
1486
+ }
1487
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1343
1488
  }
1344
1489
  const DOM_EVENTS = {
1345
1490
  onClick: ["click", false],
@@ -1358,10 +1503,15 @@ const DOM_EVENTS = {
1358
1503
  onLostPointerCapture: ["lostpointercapture", true]
1359
1504
  };
1360
1505
  function createPointerEvents(store) {
1361
- const { handlePointer } = createEvents(store);
1506
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1507
+ let nextXRPointerId = XR_POINTER_ID_START;
1508
+ const xrPointers = /* @__PURE__ */ new Map();
1362
1509
  return {
1363
1510
  priority: 1,
1364
1511
  enabled: true,
1512
+ frameTimedRaycasts: true,
1513
+ alwaysFireOnScroll: true,
1514
+ updateOnFrame: false,
1365
1515
  compute(event, state) {
1366
1516
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1367
1517
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1371,11 +1521,33 @@ function createPointerEvents(store) {
1371
1521
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1372
1522
  {}
1373
1523
  ),
1374
- update: () => {
1524
+ update: (pointerId) => {
1375
1525
  const { events, internal } = store.getState();
1376
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1526
+ if (!events.handlers) return;
1527
+ if (pointerId !== void 0) {
1528
+ const event = internal.pointerDirty.get(pointerId);
1529
+ if (event) {
1530
+ internal.pointerDirty.delete(pointerId);
1531
+ processDeferredPointer(event, pointerId);
1532
+ } else if (internal.lastEvent?.current) {
1533
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1534
+ }
1535
+ } else {
1536
+ flushDeferredPointers();
1537
+ if (internal.lastEvent?.current) {
1538
+ events.handlers.onPointerMove(internal.lastEvent.current);
1539
+ }
1540
+ }
1541
+ },
1542
+ flush: () => {
1543
+ const { events, internal } = store.getState();
1544
+ flushDeferredPointers();
1545
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1546
+ events.handlers.onPointerMove(internal.lastEvent.current);
1547
+ }
1377
1548
  },
1378
1549
  connect: (target) => {
1550
+ if (!target) return;
1379
1551
  const { set, events } = store.getState();
1380
1552
  events.disconnect?.();
1381
1553
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1399,6 +1571,32 @@ function createPointerEvents(store) {
1399
1571
  }
1400
1572
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1401
1573
  }
1574
+ },
1575
+ registerPointer: (config) => {
1576
+ const pointerId = nextXRPointerId++;
1577
+ xrPointers.set(pointerId, config);
1578
+ const { internal } = store.getState();
1579
+ getPointerState(internal, pointerId);
1580
+ return pointerId;
1581
+ },
1582
+ unregisterPointer: (pointerId) => {
1583
+ xrPointers.delete(pointerId);
1584
+ const { internal } = store.getState();
1585
+ const pointerState = internal.pointerMap.get(pointerId);
1586
+ if (pointerState) {
1587
+ for (const [, hoveredObj] of pointerState.hovered) {
1588
+ const eventObject = hoveredObj.eventObject;
1589
+ const instance = eventObject.__r3f;
1590
+ if (instance?.eventCount) {
1591
+ const handlers = instance.handlers;
1592
+ const data = { ...hoveredObj, intersections: [] };
1593
+ handlers.onPointerOut?.(data);
1594
+ handlers.onPointerLeave?.(data);
1595
+ }
1596
+ }
1597
+ internal.pointerMap.delete(pointerId);
1598
+ }
1599
+ internal.pointerDirty.delete(pointerId);
1402
1600
  }
1403
1601
  };
1404
1602
  }
@@ -1460,1038 +1658,6 @@ function notifyAlpha({ message, link }) {
1460
1658
  }
1461
1659
  }
1462
1660
 
1463
- var __defProp$1 = Object.defineProperty;
1464
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1465
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1466
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1467
- class PhaseGraph {
1468
- constructor() {
1469
- /** Ordered list of phase nodes */
1470
- __publicField$1(this, "phases", []);
1471
- /** Quick lookup by name */
1472
- __publicField$1(this, "phaseMap", /* @__PURE__ */ new Map());
1473
- /** Cached ordered names (invalidated on changes) */
1474
- __publicField$1(this, "orderedNamesCache", null);
1475
- this.initializeDefaultPhases();
1476
- }
1477
- //* Initialization --------------------------------
1478
- initializeDefaultPhases() {
1479
- for (const name of DEFAULT_PHASES) {
1480
- const node = { name, isAutoGenerated: false };
1481
- this.phases.push(node);
1482
- this.phaseMap.set(name, node);
1483
- }
1484
- this.invalidateCache();
1485
- }
1486
- //* Public API --------------------------------
1487
- /**
1488
- * Add a named phase to the graph
1489
- * @param name - Phase name (must be unique)
1490
- * @param options - Position options (before or after another phase)
1491
- */
1492
- addPhase(name, options = {}) {
1493
- if (this.phaseMap.has(name)) {
1494
- console.warn(`[useFrame] Phase "${name}" already exists`);
1495
- return;
1496
- }
1497
- const { before, after } = options;
1498
- const node = { name, isAutoGenerated: false };
1499
- let insertIndex = this.phases.length;
1500
- const targetIndex = this.getPhaseIndex(before ?? after);
1501
- if (targetIndex !== -1) {
1502
- insertIndex = before ? targetIndex : targetIndex + 1;
1503
- } else {
1504
- const constraintType = before ? "before" : "after";
1505
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1506
- }
1507
- this.phases.splice(insertIndex, 0, node);
1508
- this.phaseMap.set(name, node);
1509
- this.invalidateCache();
1510
- }
1511
- /**
1512
- * Get ordered list of phase names
1513
- */
1514
- getOrderedPhases() {
1515
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1516
- return this.orderedNamesCache;
1517
- }
1518
- /**
1519
- * Check if a phase exists
1520
- */
1521
- hasPhase(name) {
1522
- return this.phaseMap.has(name);
1523
- }
1524
- /**
1525
- * Get the index of a phase (-1 if not found)
1526
- */
1527
- getPhaseIndex(name) {
1528
- if (!name) return -1;
1529
- return this.phases.findIndex((p) => p.name === name);
1530
- }
1531
- /**
1532
- * Ensure a phase exists, creating an auto-generated one if needed.
1533
- * Used for resolving before/after constraints.
1534
- *
1535
- * @param name - The phase name to ensure exists
1536
- * @returns The phase name (may be auto-generated like 'before:render')
1537
- */
1538
- ensurePhase(name) {
1539
- if (this.phaseMap.has(name)) return name;
1540
- const node = { name, isAutoGenerated: true };
1541
- this.phases.push(node);
1542
- this.phaseMap.set(name, node);
1543
- this.invalidateCache();
1544
- return name;
1545
- }
1546
- /**
1547
- * Resolve where a job with before/after constraints should go.
1548
- * Creates auto-generated phases if needed.
1549
- *
1550
- * @param before - Phase(s) to run before
1551
- * @param after - Phase(s) to run after
1552
- * @returns The resolved phase name
1553
- */
1554
- resolveConstraintPhase(before, after) {
1555
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1556
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1557
- if (beforeArr.length > 0) {
1558
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1559
- }
1560
- if (afterArr.length > 0) {
1561
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1562
- }
1563
- return "update";
1564
- }
1565
- /**
1566
- * Ensure an auto-generated phase exists relative to a target phase.
1567
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1568
- *
1569
- * @param target - The target phase name to position relative to
1570
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1571
- * @param offset - Insertion offset (0 for before, 1 for after)
1572
- * @returns The auto-generated phase name
1573
- */
1574
- ensureAutoPhase(target, prefix, offset) {
1575
- const autoName = `${prefix}:${target}`;
1576
- if (this.phaseMap.has(autoName)) return autoName;
1577
- const node = { name: autoName, isAutoGenerated: true };
1578
- const targetIndex = this.getPhaseIndex(target);
1579
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1580
- else this.phases.push(node);
1581
- this.phaseMap.set(autoName, node);
1582
- this.invalidateCache();
1583
- return autoName;
1584
- }
1585
- // Internal --------------------------------
1586
- invalidateCache() {
1587
- this.orderedNamesCache = null;
1588
- }
1589
- }
1590
-
1591
- function rebuildSortedJobs(jobs, phaseGraph) {
1592
- const orderedPhases = phaseGraph.getOrderedPhases();
1593
- const buckets = /* @__PURE__ */ new Map();
1594
- for (const phase of orderedPhases) {
1595
- buckets.set(phase, []);
1596
- }
1597
- for (const job of jobs.values()) {
1598
- if (!job.enabled) continue;
1599
- let bucket = buckets.get(job.phase);
1600
- if (!bucket) {
1601
- bucket = [];
1602
- buckets.set(job.phase, bucket);
1603
- }
1604
- bucket.push(job);
1605
- }
1606
- const sortedBuckets = [];
1607
- for (const phase of orderedPhases) {
1608
- const bucket = buckets.get(phase);
1609
- if (!bucket || bucket.length === 0) continue;
1610
- bucket.sort((a, b) => {
1611
- if (a.priority !== b.priority) return b.priority - a.priority;
1612
- return a.index - b.index;
1613
- });
1614
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1615
- }
1616
- for (const [phase, bucket] of buckets) {
1617
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1618
- bucket.sort((a, b) => {
1619
- if (a.priority !== b.priority) return b.priority - a.priority;
1620
- return a.index - b.index;
1621
- });
1622
- sortedBuckets.push(bucket);
1623
- }
1624
- }
1625
- return sortedBuckets.flat();
1626
- }
1627
- function hasCrossJobConstraints(bucket) {
1628
- const jobIds = new Set(bucket.map((j) => j.id));
1629
- for (const job of bucket) {
1630
- for (const ref of job.before) {
1631
- if (jobIds.has(ref)) return true;
1632
- }
1633
- for (const ref of job.after) {
1634
- if (jobIds.has(ref)) return true;
1635
- }
1636
- }
1637
- return false;
1638
- }
1639
- function topologicalSort(jobs) {
1640
- const n = jobs.length;
1641
- if (n <= 1) return jobs;
1642
- const jobMap = /* @__PURE__ */ new Map();
1643
- const inDegree = /* @__PURE__ */ new Map();
1644
- const adjacency = /* @__PURE__ */ new Map();
1645
- for (const job of jobs) {
1646
- jobMap.set(job.id, job);
1647
- inDegree.set(job.id, 0);
1648
- adjacency.set(job.id, []);
1649
- }
1650
- for (const job of jobs) {
1651
- for (const ref of job.before) {
1652
- if (jobMap.has(ref)) {
1653
- adjacency.get(job.id).push(ref);
1654
- inDegree.set(ref, inDegree.get(ref) + 1);
1655
- }
1656
- }
1657
- for (const ref of job.after) {
1658
- if (jobMap.has(ref)) {
1659
- adjacency.get(ref).push(job.id);
1660
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1661
- }
1662
- }
1663
- }
1664
- const queue = [];
1665
- for (const job of jobs) {
1666
- if (inDegree.get(job.id) === 0) {
1667
- queue.push(job);
1668
- }
1669
- }
1670
- queue.sort((a, b) => {
1671
- if (a.priority !== b.priority) return b.priority - a.priority;
1672
- return a.index - b.index;
1673
- });
1674
- const result = [];
1675
- while (queue.length > 0) {
1676
- const job = queue.shift();
1677
- result.push(job);
1678
- const neighbors = adjacency.get(job.id) || [];
1679
- for (const neighborId of neighbors) {
1680
- const newDegree = inDegree.get(neighborId) - 1;
1681
- inDegree.set(neighborId, newDegree);
1682
- if (newDegree === 0) {
1683
- const neighbor = jobMap.get(neighborId);
1684
- insertSorted(queue, neighbor);
1685
- }
1686
- }
1687
- }
1688
- if (result.length !== n) {
1689
- console.warn("[useFrame] Circular dependency detected in job constraints");
1690
- const resultIds = new Set(result.map((j) => j.id));
1691
- for (const job of jobs) {
1692
- if (!resultIds.has(job.id)) result.push(job);
1693
- }
1694
- }
1695
- return result;
1696
- }
1697
- function insertSorted(arr, job) {
1698
- let i = 0;
1699
- while (i < arr.length) {
1700
- const cmp = arr[i];
1701
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1702
- break;
1703
- }
1704
- i++;
1705
- }
1706
- arr.splice(i, 0, job);
1707
- }
1708
-
1709
- function shouldRun(job, now) {
1710
- if (!job.enabled) return false;
1711
- if (!job.fps) return true;
1712
- const minInterval = 1e3 / job.fps;
1713
- const lastRun = job.lastRun ?? 0;
1714
- const elapsed = now - lastRun;
1715
- if (elapsed < minInterval) return false;
1716
- if (job.drop) {
1717
- job.lastRun = now;
1718
- } else {
1719
- const steps = Math.floor(elapsed / minInterval);
1720
- job.lastRun = lastRun + steps * minInterval;
1721
- if (job.lastRun < now - minInterval) {
1722
- job.lastRun = now;
1723
- }
1724
- }
1725
- return true;
1726
- }
1727
- function resetJobTiming(job) {
1728
- job.lastRun = void 0;
1729
- }
1730
-
1731
- var __defProp = Object.defineProperty;
1732
- var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1733
- var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
1734
- const hmrData = (() => {
1735
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1736
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1737
- try {
1738
- return (0, eval)("import.meta.hot");
1739
- } catch {
1740
- return void 0;
1741
- }
1742
- })();
1743
- const _Scheduler = class _Scheduler {
1744
- //* Constructor ================================
1745
- constructor() {
1746
- //* Critical State ================================
1747
- __publicField(this, "roots", /* @__PURE__ */ new Map());
1748
- __publicField(this, "phaseGraph");
1749
- __publicField(this, "loopState", {
1750
- running: false,
1751
- rafHandle: null,
1752
- lastTime: null,
1753
- // null = uninitialized, 0+ = valid timestamp
1754
- frameCount: 0,
1755
- elapsedTime: 0,
1756
- createdAt: performance.now()
1757
- });
1758
- __publicField(this, "stoppedTime", 0);
1759
- //* Private State ================================
1760
- __publicField(this, "nextRootIndex", 0);
1761
- __publicField(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1762
- __publicField(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1763
- __publicField(this, "nextGlobalIndex", 0);
1764
- __publicField(this, "idleCallbacks", /* @__PURE__ */ new Set());
1765
- __publicField(this, "nextJobIndex", 0);
1766
- __publicField(this, "jobStateListeners", /* @__PURE__ */ new Map());
1767
- __publicField(this, "pendingFrames", 0);
1768
- __publicField(this, "_frameloop", "always");
1769
- //* Independent Mode & Error Handling State ================================
1770
- __publicField(this, "_independent", false);
1771
- __publicField(this, "errorHandler", null);
1772
- __publicField(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1773
- //* Core Loop Execution Methods ================================
1774
- /**
1775
- * Main RAF loop callback.
1776
- * Executes frame, handles demand mode, and schedules next frame.
1777
- * @param {number} timestamp - RAF timestamp in milliseconds
1778
- * @returns {void}
1779
- * @private
1780
- */
1781
- __publicField(this, "loop", (timestamp) => {
1782
- if (!this.loopState.running) return;
1783
- this.executeFrame(timestamp);
1784
- if (this._frameloop === "demand") {
1785
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1786
- if (this.pendingFrames === 0) {
1787
- this.notifyIdle(timestamp);
1788
- return this.stop();
1789
- }
1790
- }
1791
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1792
- });
1793
- this.phaseGraph = new PhaseGraph();
1794
- }
1795
- static get instance() {
1796
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1797
- }
1798
- static set instance(value) {
1799
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1800
- }
1801
- /**
1802
- * Get the global scheduler instance (creates if doesn't exist).
1803
- * Uses HMR data to preserve instance across hot reloads.
1804
- * @returns {Scheduler} The singleton scheduler instance
1805
- */
1806
- static get() {
1807
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1808
- _Scheduler.instance = hmrData.data.scheduler;
1809
- }
1810
- if (!_Scheduler.instance) {
1811
- _Scheduler.instance = new _Scheduler();
1812
- if (hmrData?.data) {
1813
- hmrData.data.scheduler = _Scheduler.instance;
1814
- }
1815
- }
1816
- return _Scheduler.instance;
1817
- }
1818
- /**
1819
- * Reset the singleton instance. Stops the loop and clears all state.
1820
- * Primarily used for testing to ensure clean state between tests.
1821
- * @returns {void}
1822
- */
1823
- static reset() {
1824
- if (_Scheduler.instance) {
1825
- _Scheduler.instance.stop();
1826
- _Scheduler.instance = null;
1827
- }
1828
- if (hmrData?.data) {
1829
- hmrData.data.scheduler = null;
1830
- }
1831
- }
1832
- //* Getters & Setters ================================
1833
- get phases() {
1834
- return this.phaseGraph.getOrderedPhases();
1835
- }
1836
- get frameloop() {
1837
- return this._frameloop;
1838
- }
1839
- set frameloop(mode) {
1840
- if (this._frameloop === mode) return;
1841
- const wasAlways = this._frameloop === "always";
1842
- this._frameloop = mode;
1843
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1844
- else if (mode !== "always" && wasAlways) this.stop();
1845
- }
1846
- get isRunning() {
1847
- return this.loopState.running;
1848
- }
1849
- get isReady() {
1850
- return this.roots.size > 0;
1851
- }
1852
- get independent() {
1853
- return this._independent;
1854
- }
1855
- set independent(value) {
1856
- this._independent = value;
1857
- if (value) this.ensureDefaultRoot();
1858
- }
1859
- //* Root Management Methods ================================
1860
- /**
1861
- * Register a root (Canvas) with the scheduler.
1862
- * The first root to register starts the RAF loop (if frameloop='always').
1863
- * @param {string} id - Unique identifier for this root
1864
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1865
- * @returns {() => void} Unsubscribe function to remove this root
1866
- */
1867
- registerRoot(id, options = {}) {
1868
- if (this.roots.has(id)) {
1869
- console.warn(`[Scheduler] Root "${id}" already registered`);
1870
- return () => this.unregisterRoot(id);
1871
- }
1872
- const entry = {
1873
- id,
1874
- getState: options.getState ?? (() => ({})),
1875
- jobs: /* @__PURE__ */ new Map(),
1876
- sortedJobs: [],
1877
- needsRebuild: false
1878
- };
1879
- if (options.onError) {
1880
- this.errorHandler = options.onError;
1881
- }
1882
- this.roots.set(id, entry);
1883
- if (this.roots.size === 1) {
1884
- this.notifyRootReady();
1885
- if (this._frameloop === "always") this.start();
1886
- }
1887
- return () => this.unregisterRoot(id);
1888
- }
1889
- /**
1890
- * Unregister a root from the scheduler.
1891
- * Cleans up all job state listeners for this root's jobs.
1892
- * The last root to unregister stops the RAF loop.
1893
- * @param {string} id - The root ID to unregister
1894
- * @returns {void}
1895
- */
1896
- unregisterRoot(id) {
1897
- const root = this.roots.get(id);
1898
- if (!root) return;
1899
- for (const jobId of root.jobs.keys()) {
1900
- this.jobStateListeners.delete(jobId);
1901
- }
1902
- this.roots.delete(id);
1903
- if (this.roots.size === 0) {
1904
- this.stop();
1905
- this.errorHandler = null;
1906
- }
1907
- }
1908
- /**
1909
- * Subscribe to be notified when a root becomes available.
1910
- * Fires immediately if a root already exists.
1911
- * @param {() => void} callback - Function called when first root registers
1912
- * @returns {() => void} Unsubscribe function
1913
- */
1914
- onRootReady(callback) {
1915
- if (this.roots.size > 0) {
1916
- callback();
1917
- return () => {
1918
- };
1919
- }
1920
- this.rootReadyCallbacks.add(callback);
1921
- return () => this.rootReadyCallbacks.delete(callback);
1922
- }
1923
- /**
1924
- * Notify all registered root-ready callbacks.
1925
- * Called when the first root registers.
1926
- * @returns {void}
1927
- * @private
1928
- */
1929
- notifyRootReady() {
1930
- for (const cb of this.rootReadyCallbacks) {
1931
- try {
1932
- cb();
1933
- } catch (error) {
1934
- console.error("[Scheduler] Error in root-ready callback:", error);
1935
- }
1936
- }
1937
- this.rootReadyCallbacks.clear();
1938
- }
1939
- /**
1940
- * Ensure a default root exists for independent mode.
1941
- * Creates a minimal root with no state provider.
1942
- * @returns {void}
1943
- * @private
1944
- */
1945
- ensureDefaultRoot() {
1946
- if (!this.roots.has("__default__")) {
1947
- this.registerRoot("__default__");
1948
- }
1949
- }
1950
- /**
1951
- * Trigger error handling for job errors.
1952
- * Uses the bound error handler if available, otherwise logs to console.
1953
- * @param {Error} error - The error to handle
1954
- * @returns {void}
1955
- */
1956
- triggerError(error) {
1957
- if (this.errorHandler) this.errorHandler(error);
1958
- else console.error("[Scheduler]", error);
1959
- }
1960
- //* Phase Management Methods ================================
1961
- /**
1962
- * Add a named phase to the scheduler's execution order.
1963
- * Marks all roots for rebuild to incorporate the new phase.
1964
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1965
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1966
- * @returns {void}
1967
- * @example
1968
- * scheduler.addPhase('physics', { before: 'update' });
1969
- * scheduler.addPhase('postprocess', { after: 'render' });
1970
- */
1971
- addPhase(name, options) {
1972
- this.phaseGraph.addPhase(name, options);
1973
- for (const root of this.roots.values()) {
1974
- root.needsRebuild = true;
1975
- }
1976
- }
1977
- /**
1978
- * Check if a phase exists in the scheduler.
1979
- * @param {string} name - The phase name to check
1980
- * @returns {boolean} True if the phase exists
1981
- */
1982
- hasPhase(name) {
1983
- return this.phaseGraph.hasPhase(name);
1984
- }
1985
- //* Global Job Registration Methods (Deprecated APIs) ================================
1986
- /**
1987
- * Register a global job that runs once per frame (not per-root).
1988
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1989
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1990
- * @param {string} id - Unique identifier for this global job
1991
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1992
- * @returns {() => void} Unsubscribe function to remove this global job
1993
- * @deprecated Use useFrame with phases instead
1994
- */
1995
- registerGlobal(phase, id, callback) {
1996
- const job = { id, callback };
1997
- if (phase === "before") {
1998
- this.globalBeforeJobs.set(id, job);
1999
- } else {
2000
- this.globalAfterJobs.set(id, job);
2001
- }
2002
- return () => {
2003
- if (phase === "before") this.globalBeforeJobs.delete(id);
2004
- else this.globalAfterJobs.delete(id);
2005
- };
2006
- }
2007
- //* Idle Callback Methods (Deprecated API) ================================
2008
- /**
2009
- * Register an idle callback that fires when the loop stops.
2010
- * Used internally by deprecated addTail API.
2011
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2012
- * @returns {() => void} Unsubscribe function to remove this idle callback
2013
- * @deprecated Use demand mode with invalidate() instead
2014
- */
2015
- onIdle(callback) {
2016
- this.idleCallbacks.add(callback);
2017
- return () => this.idleCallbacks.delete(callback);
2018
- }
2019
- /**
2020
- * Notify all registered idle callbacks.
2021
- * Called when the loop stops in demand mode.
2022
- * @param {number} timestamp - The RAF timestamp when idle occurred
2023
- * @returns {void}
2024
- * @private
2025
- */
2026
- notifyIdle(timestamp) {
2027
- for (const cb of this.idleCallbacks) {
2028
- try {
2029
- cb(timestamp);
2030
- } catch (error) {
2031
- console.error("[Scheduler] Error in idle callback:", error);
2032
- }
2033
- }
2034
- }
2035
- //* Job Registration & Management Methods ================================
2036
- /**
2037
- * Register a job (frame callback) with a specific root.
2038
- * This is the core registration method used by useFrame internally.
2039
- * @param {FrameNextCallback} callback - The function to call each frame
2040
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2041
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2042
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2043
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2044
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2045
- * @param {number} [options.fps] - FPS throttle limit
2046
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2047
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2048
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2049
- * @returns {() => void} Unsubscribe function to remove this job
2050
- */
2051
- register(callback, options = {}) {
2052
- const rootId = options.rootId;
2053
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2054
- if (!root) {
2055
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2056
- return () => {
2057
- };
2058
- }
2059
- const id = options.id ?? this.generateJobId();
2060
- let phase = options.phase ?? "update";
2061
- if (!options.phase && (options.before || options.after)) {
2062
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2063
- }
2064
- const before = this.normalizeConstraints(options.before);
2065
- const after = this.normalizeConstraints(options.after);
2066
- const job = {
2067
- id,
2068
- callback,
2069
- phase,
2070
- before,
2071
- after,
2072
- priority: options.priority ?? 0,
2073
- index: this.nextJobIndex++,
2074
- fps: options.fps,
2075
- drop: options.drop ?? true,
2076
- enabled: options.enabled ?? true,
2077
- system: options.system ?? false
2078
- };
2079
- if (root.jobs.has(id)) {
2080
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2081
- }
2082
- root.jobs.set(id, job);
2083
- root.needsRebuild = true;
2084
- return () => this.unregister(id, root.id);
2085
- }
2086
- /**
2087
- * Unregister a job by its ID.
2088
- * Searches all roots if rootId is not provided.
2089
- * @param {string} id - The job ID to unregister
2090
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2091
- * @returns {void}
2092
- */
2093
- unregister(id, rootId) {
2094
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2095
- if (root?.jobs.delete(id)) {
2096
- root.needsRebuild = true;
2097
- this.jobStateListeners.delete(id);
2098
- }
2099
- }
2100
- /**
2101
- * Update a job's options dynamically.
2102
- * Searches all roots to find the job by ID.
2103
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2104
- * @param {string} id - The job ID to update
2105
- * @param {Partial<JobOptions>} options - The options to update
2106
- * @returns {void}
2107
- */
2108
- updateJob(id, options) {
2109
- let job;
2110
- let root;
2111
- for (const r of this.roots.values()) {
2112
- job = r.jobs.get(id);
2113
- if (job) {
2114
- root = r;
2115
- break;
2116
- }
2117
- }
2118
- if (!job || !root) return;
2119
- if (options.priority !== void 0) job.priority = options.priority;
2120
- if (options.fps !== void 0) job.fps = options.fps;
2121
- if (options.drop !== void 0) job.drop = options.drop;
2122
- if (options.enabled !== void 0) {
2123
- const wasEnabled = job.enabled;
2124
- job.enabled = options.enabled;
2125
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2126
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2127
- }
2128
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2129
- if (options.phase) job.phase = options.phase;
2130
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2131
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2132
- root.needsRebuild = true;
2133
- }
2134
- }
2135
- //* Job State Management Methods ================================
2136
- /**
2137
- * Check if a job is currently paused (disabled).
2138
- * @param {string} id - The job ID to check
2139
- * @returns {boolean} True if the job exists and is paused
2140
- */
2141
- isJobPaused(id) {
2142
- for (const root of this.roots.values()) {
2143
- const job = root.jobs.get(id);
2144
- if (job) return !job.enabled;
2145
- }
2146
- return false;
2147
- }
2148
- /**
2149
- * Subscribe to state changes for a specific job.
2150
- * Listener is called when job is paused or resumed.
2151
- * @param {string} id - The job ID to subscribe to
2152
- * @param {() => void} listener - Callback invoked on state changes
2153
- * @returns {() => void} Unsubscribe function
2154
- */
2155
- subscribeJobState(id, listener) {
2156
- if (!this.jobStateListeners.has(id)) {
2157
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2158
- }
2159
- this.jobStateListeners.get(id).add(listener);
2160
- return () => {
2161
- this.jobStateListeners.get(id)?.delete(listener);
2162
- if (this.jobStateListeners.get(id)?.size === 0) {
2163
- this.jobStateListeners.delete(id);
2164
- }
2165
- };
2166
- }
2167
- /**
2168
- * Notify all listeners that a job's state has changed.
2169
- * @param {string} id - The job ID that changed
2170
- * @returns {void}
2171
- * @private
2172
- */
2173
- notifyJobStateChange(id) {
2174
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2175
- }
2176
- /**
2177
- * Pause a job by ID (sets enabled=false).
2178
- * Notifies any subscribed state listeners.
2179
- * @param {string} id - The job ID to pause
2180
- * @returns {void}
2181
- */
2182
- pauseJob(id) {
2183
- this.updateJob(id, { enabled: false });
2184
- this.notifyJobStateChange(id);
2185
- }
2186
- /**
2187
- * Resume a paused job by ID (sets enabled=true).
2188
- * Resets job timing to prevent frame accumulation.
2189
- * Notifies any subscribed state listeners.
2190
- * @param {string} id - The job ID to resume
2191
- * @returns {void}
2192
- */
2193
- resumeJob(id) {
2194
- this.updateJob(id, { enabled: true });
2195
- this.notifyJobStateChange(id);
2196
- }
2197
- //* Frame Loop Control Methods ================================
2198
- /**
2199
- * Start the requestAnimationFrame loop.
2200
- * Resets timing state (elapsedTime, frameCount) on start.
2201
- * No-op if already running.
2202
- * @returns {void}
2203
- */
2204
- start() {
2205
- if (this.loopState.running) return;
2206
- const { elapsedTime, createdAt } = this.loopState;
2207
- let adjustedCreated = 0;
2208
- if (this.stoppedTime > 0) {
2209
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2210
- this.stoppedTime = 0;
2211
- }
2212
- Object.assign(this.loopState, {
2213
- running: true,
2214
- elapsedTime: elapsedTime ?? 0,
2215
- lastTime: performance.now(),
2216
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2217
- frameCount: 0,
2218
- rafHandle: requestAnimationFrame(this.loop)
2219
- });
2220
- }
2221
- /**
2222
- * Stop the requestAnimationFrame loop.
2223
- * Cancels any pending RAF callback.
2224
- * No-op if not running.
2225
- * @returns {void}
2226
- */
2227
- stop() {
2228
- if (!this.loopState.running) return;
2229
- this.loopState.running = false;
2230
- if (this.loopState.rafHandle !== null) {
2231
- cancelAnimationFrame(this.loopState.rafHandle);
2232
- this.loopState.rafHandle = null;
2233
- }
2234
- this.stoppedTime = performance.now();
2235
- }
2236
- /**
2237
- * Request frames to be rendered in demand mode.
2238
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2239
- * No-op if frameloop is not 'demand'.
2240
- * @param {number} [frames=1] - Number of frames to request
2241
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2242
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2243
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2244
- * @returns {void}
2245
- * @example
2246
- * // Request a single frame render
2247
- * scheduler.invalidate();
2248
- *
2249
- * @example
2250
- * // Request 5 frames (e.g., for animations)
2251
- * scheduler.invalidate(5);
2252
- *
2253
- * @example
2254
- * // Set pending frames to exactly 3 (don't stack with existing)
2255
- * scheduler.invalidate(3, false);
2256
- *
2257
- * @example
2258
- * // Add 2 more frames to existing pending count
2259
- * scheduler.invalidate(2, true);
2260
- */
2261
- invalidate(frames = 1, stackFrames = false) {
2262
- if (this._frameloop !== "demand") return;
2263
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2264
- this.pendingFrames = Math.min(60, baseFrames + frames);
2265
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2266
- }
2267
- /**
2268
- * Reset timing state for deterministic testing.
2269
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2270
- * @returns {void}
2271
- */
2272
- resetTiming() {
2273
- this.loopState.lastTime = null;
2274
- this.loopState.frameCount = 0;
2275
- this.loopState.elapsedTime = 0;
2276
- this.loopState.createdAt = performance.now();
2277
- }
2278
- //* Manual Stepping Methods ================================
2279
- /**
2280
- * Manually execute a single frame for all roots.
2281
- * Useful for frameloop='never' mode or testing scenarios.
2282
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2283
- * @returns {void}
2284
- * @example
2285
- * // Manual control mode
2286
- * scheduler.frameloop = 'never';
2287
- * scheduler.step(); // Execute one frame
2288
- */
2289
- step(timestamp) {
2290
- const now = timestamp ?? performance.now();
2291
- this.executeFrame(now);
2292
- }
2293
- /**
2294
- * Manually execute a single job by its ID.
2295
- * Useful for testing individual job callbacks in isolation.
2296
- * @param {string} id - The job ID to step
2297
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2298
- * @returns {void}
2299
- */
2300
- stepJob(id, timestamp) {
2301
- let job;
2302
- let root;
2303
- for (const r of this.roots.values()) {
2304
- job = r.jobs.get(id);
2305
- if (job) {
2306
- root = r;
2307
- break;
2308
- }
2309
- }
2310
- if (!job || !root) {
2311
- console.warn(`[Scheduler] Job "${id}" not found`);
2312
- return;
2313
- }
2314
- const now = timestamp ?? performance.now();
2315
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2316
- const delta = deltaMs / 1e3;
2317
- const elapsed = now - this.loopState.createdAt;
2318
- const providedState = root.getState?.() ?? {};
2319
- const frameState = {
2320
- ...providedState,
2321
- time: now,
2322
- delta,
2323
- elapsed,
2324
- frame: this.loopState.frameCount
2325
- };
2326
- try {
2327
- job.callback(frameState, delta);
2328
- } catch (error) {
2329
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2330
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2331
- }
2332
- }
2333
- /**
2334
- * Execute a single frame across all roots.
2335
- * Order: globalBefore → each root's jobs → globalAfter
2336
- * @param {number} timestamp - RAF timestamp in milliseconds
2337
- * @returns {void}
2338
- * @private
2339
- */
2340
- executeFrame(timestamp) {
2341
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2342
- const delta = deltaMs / 1e3;
2343
- this.loopState.lastTime = timestamp;
2344
- this.loopState.frameCount++;
2345
- this.loopState.elapsedTime += deltaMs;
2346
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2347
- for (const root of this.roots.values()) {
2348
- this.tickRoot(root, timestamp, delta);
2349
- }
2350
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2351
- }
2352
- /**
2353
- * Run all global jobs from a job map.
2354
- * Catches and logs errors without stopping execution.
2355
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2356
- * @param {number} timestamp - RAF timestamp in milliseconds
2357
- * @returns {void}
2358
- * @private
2359
- */
2360
- runGlobalJobs(jobs, timestamp) {
2361
- for (const job of jobs.values()) {
2362
- try {
2363
- job.callback(timestamp);
2364
- } catch (error) {
2365
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2366
- }
2367
- }
2368
- }
2369
- /**
2370
- * Execute all jobs for a single root in sorted order.
2371
- * Rebuilds sorted job list if needed, then dispatches each job.
2372
- * Errors are caught and propagated via triggerError.
2373
- * @param {RootEntry} root - The root entry to tick
2374
- * @param {number} timestamp - RAF timestamp in milliseconds
2375
- * @param {number} delta - Time since last frame in seconds
2376
- * @returns {void}
2377
- * @private
2378
- */
2379
- tickRoot(root, timestamp, delta) {
2380
- if (root.needsRebuild) {
2381
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2382
- root.needsRebuild = false;
2383
- }
2384
- const providedState = root.getState?.() ?? {};
2385
- const frameState = {
2386
- ...providedState,
2387
- time: timestamp,
2388
- delta,
2389
- elapsed: this.loopState.elapsedTime / 1e3,
2390
- // Convert ms to seconds
2391
- frame: this.loopState.frameCount
2392
- };
2393
- for (const job of root.sortedJobs) {
2394
- if (!shouldRun(job, timestamp)) continue;
2395
- try {
2396
- job.callback(frameState, delta);
2397
- } catch (error) {
2398
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2399
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2400
- }
2401
- }
2402
- }
2403
- //* Debug & Inspection Methods ================================
2404
- /**
2405
- * Get the total number of registered jobs across all roots.
2406
- * Includes both per-root jobs and global before/after jobs.
2407
- * @returns {number} Total job count
2408
- */
2409
- getJobCount() {
2410
- let count = 0;
2411
- for (const root of this.roots.values()) {
2412
- count += root.jobs.size;
2413
- }
2414
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2415
- }
2416
- /**
2417
- * Get all registered job IDs across all roots.
2418
- * Includes both per-root jobs and global before/after jobs.
2419
- * @returns {string[]} Array of all job IDs
2420
- */
2421
- getJobIds() {
2422
- const ids = [];
2423
- for (const root of this.roots.values()) {
2424
- ids.push(...root.jobs.keys());
2425
- }
2426
- ids.push(...this.globalBeforeJobs.keys());
2427
- ids.push(...this.globalAfterJobs.keys());
2428
- return ids;
2429
- }
2430
- /**
2431
- * Get the number of registered roots (Canvas instances).
2432
- * @returns {number} Number of registered roots
2433
- */
2434
- getRootCount() {
2435
- return this.roots.size;
2436
- }
2437
- /**
2438
- * Check if any user (non-system) jobs are registered in a specific phase.
2439
- * Used by the default render job to know if a user has taken over rendering.
2440
- *
2441
- * @param phase The phase to check
2442
- * @param rootId Optional root ID to check (checks all roots if not provided)
2443
- * @returns true if any user jobs exist in the phase
2444
- */
2445
- hasUserJobsInPhase(phase, rootId) {
2446
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2447
- return rootsToCheck.some((root) => {
2448
- if (!root) return false;
2449
- for (const job of root.jobs.values()) {
2450
- if (job.phase === phase && !job.system && job.enabled) return true;
2451
- }
2452
- return false;
2453
- });
2454
- }
2455
- //* Utility Methods ================================
2456
- /**
2457
- * Generate a unique root ID for automatic root registration.
2458
- * @returns {string} A unique root ID in the format 'root_N'
2459
- */
2460
- generateRootId() {
2461
- return `root_${this.nextRootIndex++}`;
2462
- }
2463
- /**
2464
- * Generate a unique job ID.
2465
- * @returns {string} A unique job ID in the format 'job_N'
2466
- * @private
2467
- */
2468
- generateJobId() {
2469
- return `job_${this.nextJobIndex}`;
2470
- }
2471
- /**
2472
- * Normalize before/after constraints to a Set.
2473
- * Handles undefined, single string, or array inputs.
2474
- * @param {string | string[] | undefined} value - The constraint value(s)
2475
- * @returns {Set<string>} Normalized Set of constraint strings
2476
- * @private
2477
- */
2478
- normalizeConstraints(value) {
2479
- if (!value) return /* @__PURE__ */ new Set();
2480
- if (Array.isArray(value)) return new Set(value);
2481
- return /* @__PURE__ */ new Set([value]);
2482
- }
2483
- };
2484
- //* Static State & Methods (Singleton Usage) ================================
2485
- //* Cross-Bundle Singleton Key ==============================
2486
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2487
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2488
- __publicField(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2489
- let Scheduler = _Scheduler;
2490
- const getScheduler = () => Scheduler.get();
2491
- if (hmrData) {
2492
- hmrData.accept?.();
2493
- }
2494
-
2495
1661
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
2496
1662
  const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React__namespace.createContext(null));
2497
1663
  const createStore = (invalidate, advance) => {
@@ -2529,7 +1695,14 @@ const createStore = (invalidate, advance) => {
2529
1695
  frustum: new three.Frustum(),
2530
1696
  autoUpdateFrustum: true,
2531
1697
  raycaster: null,
2532
- events: { priority: 1, enabled: true, connected: false },
1698
+ events: {
1699
+ priority: 1,
1700
+ enabled: true,
1701
+ connected: false,
1702
+ frameTimedRaycasts: true,
1703
+ alwaysFireOnScroll: true,
1704
+ updateOnFrame: false
1705
+ },
2533
1706
  scene: null,
2534
1707
  rootScene: null,
2535
1708
  xr: null,
@@ -2594,7 +1767,7 @@ const createStore = (invalidate, advance) => {
2594
1767
  size: newSize,
2595
1768
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2596
1769
  }));
2597
- getScheduler().invalidate();
1770
+ scheduler.getScheduler().invalidate();
2598
1771
  }
2599
1772
  }
2600
1773
  return;
@@ -2609,7 +1782,7 @@ const createStore = (invalidate, advance) => {
2609
1782
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2610
1783
  _sizeImperative: true
2611
1784
  }));
2612
- getScheduler().invalidate();
1785
+ scheduler.getScheduler().invalidate();
2613
1786
  },
2614
1787
  setDpr: (dpr) => set((state2) => {
2615
1788
  const resolved = calculateDpr(dpr);
@@ -2620,11 +1793,14 @@ const createStore = (invalidate, advance) => {
2620
1793
  },
2621
1794
  setError: (error) => set(() => ({ error })),
2622
1795
  error: null,
2623
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1796
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2624
1797
  uniforms: {},
2625
1798
  nodes: {},
1799
+ buffers: {},
1800
+ gpuStorage: {},
2626
1801
  textures: /* @__PURE__ */ new Map(),
2627
- postProcessing: null,
1802
+ _textureRefs: /* @__PURE__ */ new Map(),
1803
+ renderPipeline: null,
2628
1804
  passes: {},
2629
1805
  _hmrVersion: 0,
2630
1806
  _sizeImperative: false,
@@ -2633,12 +1809,16 @@ const createStore = (invalidate, advance) => {
2633
1809
  internal: {
2634
1810
  // Events
2635
1811
  interaction: [],
2636
- hovered: /* @__PURE__ */ new Map(),
2637
1812
  subscribers: [],
1813
+ // Per-pointer state (new unified structure)
1814
+ pointerMap: /* @__PURE__ */ new Map(),
1815
+ pointerDirty: /* @__PURE__ */ new Map(),
1816
+ lastEvent: React__namespace.createRef(),
1817
+ // Deprecated but kept for backwards compatibility
1818
+ hovered: /* @__PURE__ */ new Map(),
2638
1819
  initialClick: [0, 0],
2639
1820
  initialHits: [],
2640
1821
  capturedMap: /* @__PURE__ */ new Map(),
2641
- lastEvent: React__namespace.createRef(),
2642
1822
  // Visibility tracking (onFramed, onOccluded, onVisible)
2643
1823
  visibilityRegistry: /* @__PURE__ */ new Map(),
2644
1824
  // Occlusion system (WebGPU only)
@@ -2726,14 +1906,16 @@ const createStore = (invalidate, advance) => {
2726
1906
  oldSize = size;
2727
1907
  oldDpr = viewport.dpr;
2728
1908
  updateCamera(camera, size);
2729
- if (canvasTarget) {
1909
+ if (internal.isSecondary && canvasTarget) {
2730
1910
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2731
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2732
- canvasTarget.setSize(size.width, size.height, updateStyle);
1911
+ canvasTarget.setSize(size.width, size.height, false);
2733
1912
  } else {
2734
1913
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2735
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2736
- actualRenderer.setSize(size.width, size.height, updateStyle);
1914
+ actualRenderer.setSize(size.width, size.height, false);
1915
+ if (canvasTarget) {
1916
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1917
+ canvasTarget.setSize(size.width, size.height, false);
1918
+ }
2737
1919
  }
2738
1920
  }
2739
1921
  if (camera !== oldCamera) {
@@ -2808,7 +1990,7 @@ useLoader.loader = getLoader;
2808
1990
  function useFrame(callback, priorityOrOptions) {
2809
1991
  const store = React__namespace.useContext(context);
2810
1992
  const isInsideCanvas = store !== null;
2811
- const scheduler = getScheduler();
1993
+ const scheduler$1 = scheduler.getScheduler();
2812
1994
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2813
1995
  id: priorityOrOptions.id,
2814
1996
  phase: priorityOrOptions.phase,
@@ -2856,7 +2038,7 @@ function useFrame(callback, priorityOrOptions) {
2856
2038
  };
2857
2039
  callbackRef.current?.(mergedState, delta);
2858
2040
  };
2859
- const unregister = scheduler.register(wrappedCallback, {
2041
+ const unregister = scheduler$1.register(wrappedCallback, {
2860
2042
  id,
2861
2043
  rootId,
2862
2044
  ...options
@@ -2877,37 +2059,31 @@ function useFrame(callback, priorityOrOptions) {
2877
2059
  }
2878
2060
  };
2879
2061
  } else {
2880
- const registerOutside = () => {
2881
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2882
- };
2883
- if (scheduler.independent || scheduler.isReady) {
2884
- return registerOutside();
2885
- }
2886
- let unregisterJob = null;
2887
- const unsubReady = scheduler.onRootReady(() => {
2888
- unregisterJob = registerOutside();
2889
- });
2890
- return () => {
2891
- unsubReady();
2892
- unregisterJob?.();
2893
- };
2062
+ return scheduler$1.register(
2063
+ (state, delta) => {
2064
+ const frameState = state;
2065
+ if (!frameState.renderer) return;
2066
+ callbackRef.current?.(frameState, delta);
2067
+ },
2068
+ { id, ...options }
2069
+ );
2894
2070
  }
2895
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2071
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2896
2072
  const isPaused = React__namespace.useSyncExternalStore(
2897
2073
  // Subscribe function
2898
2074
  React__namespace.useCallback(
2899
2075
  (onStoreChange) => {
2900
- return getScheduler().subscribeJobState(id, onStoreChange);
2076
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2901
2077
  },
2902
2078
  [id]
2903
2079
  ),
2904
2080
  // getSnapshot function
2905
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2081
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2906
2082
  // getServerSnapshot function (SSR)
2907
2083
  React__namespace.useCallback(() => false, [])
2908
2084
  );
2909
2085
  const controls = React__namespace.useMemo(() => {
2910
- const scheduler2 = getScheduler();
2086
+ const scheduler2 = scheduler.getScheduler();
2911
2087
  return {
2912
2088
  /** The job's unique ID */
2913
2089
  id,
@@ -2922,7 +2098,7 @@ function useFrame(callback, priorityOrOptions) {
2922
2098
  * @param timestamp Optional timestamp (defaults to performance.now())
2923
2099
  */
2924
2100
  step: (timestamp) => {
2925
- getScheduler().stepJob(id, timestamp);
2101
+ scheduler.getScheduler().stepJob(id, timestamp);
2926
2102
  },
2927
2103
  /**
2928
2104
  * Manually step ALL jobs in the scheduler.
@@ -2930,20 +2106,20 @@ function useFrame(callback, priorityOrOptions) {
2930
2106
  * @param timestamp Optional timestamp (defaults to performance.now())
2931
2107
  */
2932
2108
  stepAll: (timestamp) => {
2933
- getScheduler().step(timestamp);
2109
+ scheduler.getScheduler().step(timestamp);
2934
2110
  },
2935
2111
  /**
2936
2112
  * Pause this job (set enabled=false).
2937
2113
  * Job remains registered but won't run.
2938
2114
  */
2939
2115
  pause: () => {
2940
- getScheduler().pauseJob(id);
2116
+ scheduler.getScheduler().pauseJob(id);
2941
2117
  },
2942
2118
  /**
2943
2119
  * Resume this job (set enabled=true).
2944
2120
  */
2945
2121
  resume: () => {
2946
- getScheduler().resumeJob(id);
2122
+ scheduler.getScheduler().resumeJob(id);
2947
2123
  },
2948
2124
  /**
2949
2125
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2981,18 +2157,18 @@ function buildFromCache(input, textureCache) {
2981
2157
  function useTexture(input, optionsOrOnLoad) {
2982
2158
  const renderer = useThree((state) => state.internal.actualRenderer);
2983
2159
  const store = useStore();
2984
- const textureCache = useThree((state) => state.textures);
2985
2160
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2986
- const { onLoad, cache = false } = options;
2161
+ const { onLoad, cache = true } = options;
2987
2162
  const onLoadRef = React.useRef(onLoad);
2988
2163
  onLoadRef.current = onLoad;
2989
2164
  const onLoadCalledForRef = React.useRef(null);
2990
2165
  const urls = React.useMemo(() => getUrls(input), [input]);
2991
2166
  const cachedResult = React.useMemo(() => {
2992
2167
  if (!cache) return null;
2993
- if (!allUrlsCached(urls, textureCache)) return null;
2994
- return buildFromCache(input, textureCache);
2995
- }, [cache, urls, textureCache, input]);
2168
+ const textures = store.getState().textures;
2169
+ if (!allUrlsCached(urls, textures)) return null;
2170
+ return buildFromCache(input, textures);
2171
+ }, [cache, urls, input, store]);
2996
2172
  const loadedTextures = useLoader(
2997
2173
  three.TextureLoader,
2998
2174
  IsObject(input) ? Object.values(input) : input
@@ -3036,8 +2212,6 @@ function useTexture(input, optionsOrOnLoad) {
3036
2212
  }, [input, loadedTextures, cachedResult]);
3037
2213
  React.useEffect(() => {
3038
2214
  if (!cache) return;
3039
- if (cachedResult) return;
3040
- const set = store.setState;
3041
2215
  const urlTextureMap = [];
3042
2216
  if (typeof input === "string") {
3043
2217
  urlTextureMap.push([input, mappedTextures]);
@@ -3051,18 +2225,32 @@ function useTexture(input, optionsOrOnLoad) {
3051
2225
  urlTextureMap.push([url, textureRecord[key]]);
3052
2226
  }
3053
2227
  }
3054
- set((state) => {
3055
- const newMap = new Map(state.textures);
3056
- let changed = false;
2228
+ store.setState((state) => {
2229
+ const refs = new Map(state._textureRefs);
2230
+ let textures = state.textures;
2231
+ let added = false;
3057
2232
  for (const [url, texture] of urlTextureMap) {
3058
- if (!newMap.has(url)) {
3059
- newMap.set(url, texture);
3060
- changed = true;
2233
+ if (!textures.has(url)) {
2234
+ if (!added) {
2235
+ textures = new Map(textures);
2236
+ added = true;
2237
+ }
2238
+ textures.set(url, texture);
3061
2239
  }
2240
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3062
2241
  }
3063
- return changed ? { textures: newMap } : state;
2242
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
2243
+ });
2244
+ return () => store.setState((state) => {
2245
+ const refs = new Map(state._textureRefs);
2246
+ for (const [url] of urlTextureMap) {
2247
+ const next = (refs.get(url) ?? 0) - 1;
2248
+ if (next <= 0) refs.delete(url);
2249
+ else refs.set(url, next);
2250
+ }
2251
+ return { _textureRefs: refs };
3064
2252
  });
3065
- }, [cache, input, mappedTextures, store, cachedResult]);
2253
+ }, [cache, input, mappedTextures, store]);
3066
2254
  return mappedTextures;
3067
2255
  }
3068
2256
  useTexture.preload = (url) => useLoader.preload(three.TextureLoader, url);
@@ -3078,96 +2266,63 @@ const Texture = ({
3078
2266
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3079
2267
  };
3080
2268
 
3081
- function getTextureValue(entry) {
3082
- if (entry instanceof three.Texture) return entry;
3083
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof three.Texture) {
3084
- return entry.value;
3085
- }
3086
- return null;
3087
- }
3088
- function useTextures() {
2269
+ function useTextures(selector) {
3089
2270
  const store = useStore();
3090
- return React.useMemo(() => {
3091
- const set = store.setState;
2271
+ const registry = React.useMemo(() => {
3092
2272
  const getState = store.getState;
3093
- const add = (key, value) => {
3094
- set((state) => {
3095
- const newMap = new Map(state.textures);
3096
- newMap.set(key, value);
3097
- return { textures: newMap };
3098
- });
3099
- };
3100
- const addMultiple = (items) => {
3101
- set((state) => {
3102
- const newMap = new Map(state.textures);
3103
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3104
- for (const [key, value] of entries) {
3105
- newMap.set(key, value);
3106
- }
3107
- return { textures: newMap };
3108
- });
3109
- };
3110
- const remove = (key) => {
3111
- set((state) => {
3112
- const newMap = new Map(state.textures);
3113
- newMap.delete(key);
3114
- return { textures: newMap };
3115
- });
3116
- };
3117
- const removeMultiple = (keys) => {
3118
- set((state) => {
3119
- const newMap = new Map(state.textures);
3120
- for (const key of keys) newMap.delete(key);
3121
- return { textures: newMap };
3122
- });
3123
- };
3124
- const dispose = (key) => {
3125
- const entry = getState().textures.get(key);
3126
- if (entry) {
3127
- const tex = getTextureValue(entry);
3128
- tex?.dispose();
3129
- }
3130
- remove(key);
3131
- };
3132
- const disposeMultiple = (keys) => {
3133
- const textures = getState().textures;
3134
- for (const key of keys) {
3135
- const entry = textures.get(key);
3136
- if (entry) {
3137
- const tex = getTextureValue(entry);
3138
- tex?.dispose();
3139
- }
3140
- }
3141
- removeMultiple(keys);
3142
- };
3143
- const disposeAll = () => {
3144
- const textures = getState().textures;
3145
- for (const entry of textures.values()) {
3146
- const tex = getTextureValue(entry);
3147
- tex?.dispose();
3148
- }
3149
- set({ textures: /* @__PURE__ */ new Map() });
3150
- };
2273
+ const setState = store.setState;
2274
+ const getOne = (key) => getState().textures.get(key);
3151
2275
  return {
3152
- // Getter for the textures Map (reactive via getState)
3153
- get textures() {
2276
+ get all() {
3154
2277
  return getState().textures;
3155
2278
  },
3156
- // Read
3157
- get: (key) => getState().textures.get(key),
2279
+ get(input) {
2280
+ if (typeof input === "string") return getOne(input);
2281
+ if (Array.isArray(input)) return input.map(getOne);
2282
+ const out = {};
2283
+ for (const name in input) out[name] = getOne(input[name]);
2284
+ return out;
2285
+ },
3158
2286
  has: (key) => getState().textures.has(key),
3159
- // Write
3160
- add,
3161
- addMultiple,
3162
- // Remove (cache only)
3163
- remove,
3164
- removeMultiple,
3165
- // Dispose (GPU + cache)
3166
- dispose,
3167
- disposeMultiple,
3168
- disposeAll
2287
+ add(keyOrRecord, texture) {
2288
+ setState((state) => {
2289
+ const textures = new Map(state.textures);
2290
+ if (typeof keyOrRecord === "string") {
2291
+ textures.set(keyOrRecord, texture);
2292
+ } else {
2293
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2294
+ }
2295
+ return { textures };
2296
+ });
2297
+ },
2298
+ dispose(key, options) {
2299
+ const state = getState();
2300
+ const refs = state._textureRefs.get(key) ?? 0;
2301
+ if (refs > 0 && !options?.force) {
2302
+ console.warn(
2303
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2304
+ );
2305
+ return false;
2306
+ }
2307
+ state.textures.get(key)?.dispose();
2308
+ setState((s) => {
2309
+ const textures = new Map(s.textures);
2310
+ textures.delete(key);
2311
+ const nextRefs = new Map(s._textureRefs);
2312
+ nextRefs.delete(key);
2313
+ return { textures, _textureRefs: nextRefs };
2314
+ });
2315
+ return true;
2316
+ },
2317
+ disposeAll() {
2318
+ for (const texture of getState().textures.values()) texture.dispose();
2319
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2320
+ }
3169
2321
  };
3170
2322
  }, [store]);
2323
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2324
+ const selected = useThree(subscribe);
2325
+ return selector ? selected : registry;
3171
2326
  }
3172
2327
 
3173
2328
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3222,7 +2377,7 @@ function addEffect(callback) {
3222
2377
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3223
2378
  });
3224
2379
  const id = `legacy_effect_${effectId++}`;
3225
- return getScheduler().registerGlobal("before", id, callback);
2380
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3226
2381
  }
3227
2382
  function addAfterEffect(callback) {
3228
2383
  notifyDepreciated({
@@ -3231,7 +2386,7 @@ function addAfterEffect(callback) {
3231
2386
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3232
2387
  });
3233
2388
  const id = `legacy_afterEffect_${effectId++}`;
3234
- return getScheduler().registerGlobal("after", id, callback);
2389
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3235
2390
  }
3236
2391
  function addTail(callback) {
3237
2392
  notifyDepreciated({
@@ -3239,13 +2394,13 @@ function addTail(callback) {
3239
2394
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3240
2395
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3241
2396
  });
3242
- return getScheduler().onIdle(callback);
2397
+ return scheduler.getScheduler().onIdle(callback);
3243
2398
  }
3244
2399
  function invalidate(state, frames = 1, stackFrames = false) {
3245
- getScheduler().invalidate(frames, stackFrames);
2400
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3246
2401
  }
3247
2402
  function advance(timestamp) {
3248
- getScheduler().step(timestamp);
2403
+ scheduler.getScheduler().step(timestamp);
3249
2404
  }
3250
2405
 
3251
2406
  const version = "10.0.0-alpha.2";
@@ -15018,7 +14173,6 @@ function createRoot(canvas) {
15018
14173
  events,
15019
14174
  onCreated: onCreatedCallback,
15020
14175
  shadows = false,
15021
- textureColorSpace = three.SRGBColorSpace,
15022
14176
  orthographic = false,
15023
14177
  frameloop = "always",
15024
14178
  dpr = [1, 2],
@@ -15033,6 +14187,7 @@ function createRoot(canvas) {
15033
14187
  _sizeProps,
15034
14188
  forceEven
15035
14189
  } = props;
14190
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || three.SRGBColorSpace;
15036
14191
  const state = store.getState();
15037
14192
  const defaultGLProps = {
15038
14193
  canvas,
@@ -15156,7 +14311,7 @@ function createRoot(canvas) {
15156
14311
  lastConfiguredProps.performance = performance;
15157
14312
  }
15158
14313
  if (!state.xr) {
15159
- const handleXRFrame = (timestamp, frame) => {
14314
+ const handleXRFrame = (timestamp, _frame) => {
15160
14315
  const state2 = store.getState();
15161
14316
  if (state2.frameloop === "never") return;
15162
14317
  advance(timestamp);
@@ -15192,15 +14347,22 @@ function createRoot(canvas) {
15192
14347
  const oldType = renderer.shadowMap.type;
15193
14348
  renderer.shadowMap.enabled = !!shadows;
15194
14349
  if (is.boo(shadows)) {
15195
- renderer.shadowMap.type = three.PCFSoftShadowMap;
14350
+ renderer.shadowMap.type = three.PCFShadowMap;
15196
14351
  } else if (is.str(shadows)) {
14352
+ if (shadows === "soft") {
14353
+ notifyDepreciated({
14354
+ heading: 'shadows="soft" is deprecated',
14355
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14356
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14357
+ });
14358
+ }
15197
14359
  const types = {
15198
14360
  basic: three.BasicShadowMap,
15199
14361
  percentage: three.PCFShadowMap,
15200
- soft: three.PCFSoftShadowMap,
14362
+ soft: three.PCFShadowMap,
15201
14363
  variance: three.VSMShadowMap
15202
14364
  };
15203
- renderer.shadowMap.type = types[shadows] ?? three.PCFSoftShadowMap;
14365
+ renderer.shadowMap.type = types[shadows] ?? three.PCFShadowMap;
15204
14366
  } else if (is.obj(shadows)) {
15205
14367
  Object.assign(renderer.shadowMap, shadows);
15206
14368
  }
@@ -15216,24 +14378,35 @@ function createRoot(canvas) {
15216
14378
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15217
14379
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15218
14380
  }
14381
+ const r3fProps = ["textureColorSpace"];
14382
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14383
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15219
14384
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15220
- applyProps(renderer, glConfig);
14385
+ const glProps = {};
14386
+ for (const key in glConfig) {
14387
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14388
+ }
14389
+ applyProps(renderer, glProps);
15221
14390
  }
15222
14391
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15223
14392
  const currentRenderer = state.renderer;
15224
14393
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15225
- applyProps(currentRenderer, rendererConfig);
14394
+ const rendererProps = {};
14395
+ for (const key in rendererConfig) {
14396
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14397
+ }
14398
+ applyProps(currentRenderer, rendererProps);
15226
14399
  }
15227
14400
  }
15228
- const scheduler = getScheduler();
14401
+ const scheduler$1 = scheduler.getScheduler();
15229
14402
  const rootId = state.internal.rootId;
15230
14403
  if (!rootId) {
15231
- const newRootId = canvasId || scheduler.generateRootId();
15232
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14404
+ const newRootId = canvasId || scheduler$1.generateRootId();
14405
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15233
14406
  getState: () => store.getState(),
15234
14407
  onError: (err) => store.getState().setError(err)
15235
14408
  });
15236
- const unregisterCanvasTarget = scheduler.register(
14409
+ const unregisterCanvasTarget = scheduler$1.register(
15237
14410
  () => {
15238
14411
  const state2 = store.getState();
15239
14412
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15248,7 +14421,19 @@ function createRoot(canvas) {
15248
14421
  system: true
15249
14422
  }
15250
14423
  );
15251
- const unregisterFrustum = scheduler.register(
14424
+ const unregisterEventsFlush = scheduler$1.register(
14425
+ () => {
14426
+ const state2 = store.getState();
14427
+ state2.events.flush?.();
14428
+ },
14429
+ {
14430
+ id: `${newRootId}_events`,
14431
+ rootId: newRootId,
14432
+ phase: "input",
14433
+ system: true
14434
+ }
14435
+ );
14436
+ const unregisterFrustum = scheduler$1.register(
15252
14437
  () => {
15253
14438
  const state2 = store.getState();
15254
14439
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15258,11 +14443,11 @@ function createRoot(canvas) {
15258
14443
  {
15259
14444
  id: `${newRootId}_frustum`,
15260
14445
  rootId: newRootId,
15261
- phase: "preRender",
14446
+ before: "render",
15262
14447
  system: true
15263
14448
  }
15264
14449
  );
15265
- const unregisterVisibility = scheduler.register(
14450
+ const unregisterVisibility = scheduler$1.register(
15266
14451
  () => {
15267
14452
  const state2 = store.getState();
15268
14453
  checkVisibility(state2);
@@ -15270,19 +14455,19 @@ function createRoot(canvas) {
15270
14455
  {
15271
14456
  id: `${newRootId}_visibility`,
15272
14457
  rootId: newRootId,
15273
- phase: "preRender",
14458
+ before: "render",
15274
14459
  system: true,
15275
14460
  after: `${newRootId}_frustum`
15276
14461
  }
15277
14462
  );
15278
- const unregisterRender = scheduler.register(
14463
+ const unregisterRender = scheduler$1.register(
15279
14464
  () => {
15280
14465
  const state2 = store.getState();
15281
14466
  const renderer2 = state2.internal.actualRenderer;
15282
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14467
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15283
14468
  if (userHandlesRender || state2.internal.priority) return;
15284
14469
  try {
15285
- if (state2.postProcessing?.render) state2.postProcessing.render();
14470
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15286
14471
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15287
14472
  } catch (error) {
15288
14473
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15307,15 +14492,16 @@ function createRoot(canvas) {
15307
14492
  unregisterRoot: () => {
15308
14493
  unregisterRoot();
15309
14494
  unregisterCanvasTarget();
14495
+ unregisterEventsFlush();
15310
14496
  unregisterFrustum();
15311
14497
  unregisterVisibility();
15312
14498
  unregisterRender();
15313
14499
  },
15314
- scheduler
14500
+ scheduler: scheduler$1
15315
14501
  }
15316
14502
  }));
15317
14503
  }
15318
- scheduler.frameloop = frameloop;
14504
+ scheduler$1.frameloop = frameloop;
15319
14505
  onCreated = onCreatedCallback;
15320
14506
  configured = true;
15321
14507
  resolve();
@@ -15472,9 +14658,13 @@ function PortalInner({ state = {}, children, container }) {
15472
14658
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15473
14659
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15474
14660
  onMutate(previousRoot.getState());
15475
- previousRoot.subscribe(onMutate);
15476
14661
  return store;
15477
14662
  }, [previousRoot, container]);
14663
+ useIsomorphicLayoutEffect(() => {
14664
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14665
+ const unsubscribe = previousRoot.subscribe(onMutate);
14666
+ return unsubscribe;
14667
+ }, [previousRoot, usePortalStore]);
15478
14668
  return (
15479
14669
  // @ts-ignore, reconciler types are not maintained
15480
14670
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15488,6 +14678,46 @@ function flushSync(fn) {
15488
14678
  return reconciler.flushSyncFromReconciler(fn);
15489
14679
  }
15490
14680
 
14681
+ function parseBackground(background) {
14682
+ if (!background) return null;
14683
+ if (typeof background === "object" && !background.isColor) {
14684
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14685
+ return {
14686
+ ...rest,
14687
+ preset,
14688
+ files: envMap || files,
14689
+ backgroundFiles: backgroundMap,
14690
+ background: true
14691
+ };
14692
+ }
14693
+ if (typeof background === "number") {
14694
+ return { color: background, background: true };
14695
+ }
14696
+ if (typeof background === "string") {
14697
+ if (background in presetsObj) {
14698
+ return { preset: background, background: true };
14699
+ }
14700
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14701
+ return { files: background, background: true };
14702
+ }
14703
+ return { color: background, background: true };
14704
+ }
14705
+ if (background.isColor) {
14706
+ return { color: background, background: true };
14707
+ }
14708
+ return null;
14709
+ }
14710
+
14711
+ function clearHmrCaches(store) {
14712
+ store.setState((state) => ({
14713
+ nodes: {},
14714
+ uniforms: {},
14715
+ buffers: {},
14716
+ gpuStorage: {},
14717
+ _hmrVersion: state._hmrVersion + 1
14718
+ }));
14719
+ }
14720
+
15491
14721
  function CanvasImpl({
15492
14722
  ref,
15493
14723
  children,
@@ -15508,6 +14738,8 @@ function CanvasImpl({
15508
14738
  raycaster,
15509
14739
  camera,
15510
14740
  scene,
14741
+ autoUpdateFrustum,
14742
+ occlusion,
15511
14743
  onPointerMissed,
15512
14744
  onDragOverMissed,
15513
14745
  onDropMissed,
@@ -15519,39 +14751,21 @@ function CanvasImpl({
15519
14751
  forceEven,
15520
14752
  ...props
15521
14753
  }) {
15522
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15523
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14754
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14755
+ let primaryCanvas;
14756
+ let scheduler;
14757
+ let renderer;
14758
+ if (isRendererConfig) {
14759
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14760
+ primaryCanvas = pc;
14761
+ scheduler = sc;
14762
+ renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
14763
+ } else {
14764
+ renderer = rendererProp;
14765
+ }
15524
14766
  React__namespace.useMemo(() => extend(THREE), []);
15525
14767
  const Bridge = useBridge();
15526
- const backgroundProps = React__namespace.useMemo(() => {
15527
- if (!background) return null;
15528
- if (typeof background === "object" && !background.isColor) {
15529
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15530
- return {
15531
- ...rest,
15532
- preset,
15533
- files: envMap || files,
15534
- backgroundFiles: backgroundMap,
15535
- background: true
15536
- };
15537
- }
15538
- if (typeof background === "number") {
15539
- return { color: background, background: true };
15540
- }
15541
- if (typeof background === "string") {
15542
- if (background in presetsObj) {
15543
- return { preset: background, background: true };
15544
- }
15545
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15546
- return { files: background, background: true };
15547
- }
15548
- return { color: background, background: true };
15549
- }
15550
- if (background.isColor) {
15551
- return { color: background, background: true };
15552
- }
15553
- return null;
15554
- }, [background]);
14768
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15555
14769
  const hasInitialSizeRef = React__namespace.useRef(false);
15556
14770
  const measureConfig = React__namespace.useMemo(() => {
15557
14771
  if (!hasInitialSizeRef.current) {
@@ -15635,6 +14849,8 @@ function CanvasImpl({
15635
14849
  performance,
15636
14850
  raycaster,
15637
14851
  camera,
14852
+ autoUpdateFrustum,
14853
+ occlusion,
15638
14854
  size: effectiveSize,
15639
14855
  // Store size props for reset functionality
15640
14856
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15694,20 +14910,13 @@ function CanvasImpl({
15694
14910
  const handleHMR = () => {
15695
14911
  queueMicrotask(() => {
15696
14912
  const rootEntry = _roots.get(canvas);
15697
- if (rootEntry?.store) {
15698
- rootEntry.store.setState((state) => ({
15699
- nodes: {},
15700
- uniforms: {},
15701
- _hmrVersion: state._hmrVersion + 1
15702
- }));
15703
- }
14913
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15704
14914
  });
15705
14915
  };
15706
14916
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('legacy.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15707
14917
  const hot = undefined;
15708
14918
  hot.on("vite:afterUpdate", handleHMR);
15709
- return () => hot.dispose?.(() => {
15710
- });
14919
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15711
14920
  }
15712
14921
  if (typeof module !== "undefined" && module.hot) {
15713
14922
  const hot = module.hot;
@@ -15730,7 +14939,16 @@ function CanvasImpl({
15730
14939
  ...style
15731
14940
  },
15732
14941
  ...props,
15733
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
14942
+ children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
14943
+ "canvas",
14944
+ {
14945
+ ref: canvasRef,
14946
+ id,
14947
+ className: "r3f-canvas",
14948
+ style: { display: "block", width: "100%", height: "100%" },
14949
+ children: fallback
14950
+ }
14951
+ ) })
15734
14952
  }
15735
14953
  );
15736
14954
  }
@@ -15740,6 +14958,8 @@ function Canvas(props) {
15740
14958
 
15741
14959
  extend(THREE);
15742
14960
 
14961
+ exports.Scheduler = scheduler.Scheduler;
14962
+ exports.getScheduler = scheduler.getScheduler;
15743
14963
  exports.Block = Block;
15744
14964
  exports.Canvas = Canvas;
15745
14965
  exports.Environment = Environment;
@@ -15755,7 +14975,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
15755
14975
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
15756
14976
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
15757
14977
  exports.RESERVED_PROPS = RESERVED_PROPS;
15758
- exports.Scheduler = Scheduler;
15759
14978
  exports.Texture = Texture;
15760
14979
  exports._roots = _roots;
15761
14980
  exports.act = act;
@@ -15785,7 +15004,6 @@ exports.getInstanceProps = getInstanceProps;
15785
15004
  exports.getPrimary = getPrimary;
15786
15005
  exports.getPrimaryIds = getPrimaryIds;
15787
15006
  exports.getRootState = getRootState;
15788
- exports.getScheduler = getScheduler;
15789
15007
  exports.getUuidPrefix = getUuidPrefix;
15790
15008
  exports.hasConstructor = hasConstructor;
15791
15009
  exports.hasPrimary = hasPrimary;