@react-three/fiber 10.0.0-canary.2b511a5 → 10.0.0-canary.2c50459

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -14,6 +14,7 @@ const UltraHDRLoader_js = require('three/examples/jsm/loaders/UltraHDRLoader.js'
14
14
  const gainmapJs = require('@monogrid/gainmap-js');
15
15
  const Tb = require('scheduler');
16
16
  const traditional = require('zustand/traditional');
17
+ const scheduler = require('@pmndrs/scheduler');
17
18
  const suspendReact = require('suspend-react');
18
19
  const lite = require('dequal/lite');
19
20
  require('zustand/shallow');
@@ -170,7 +171,7 @@ function useEnvironment({
170
171
  fiber.useLoader.clear(loader, multiFile ? [files] : files);
171
172
  }
172
173
  renderer.domElement.addEventListener("webglcontextlost", clearGainmapTexture, { once: true });
173
- }, [files, renderer.domElement]);
174
+ }, [extension, files, loader, multiFile, renderer.domElement]);
174
175
  const loaderResult = fiber.useLoader(
175
176
  loader,
176
177
  multiFile ? [files] : files,
@@ -370,7 +371,22 @@ function EnvironmentPortal({
370
371
  environmentIntensity,
371
372
  environmentRotation
372
373
  });
373
- }, [children, virtualScene, fbo.texture, scene, defaultScene, background, frames, gl]);
374
+ }, [
375
+ children,
376
+ virtualScene,
377
+ fbo.texture,
378
+ scene,
379
+ defaultScene,
380
+ background,
381
+ frames,
382
+ gl,
383
+ blur,
384
+ backgroundBlurriness,
385
+ backgroundIntensity,
386
+ backgroundRotation,
387
+ environmentIntensity,
388
+ environmentRotation
389
+ ]);
374
390
  let count = 1;
375
391
  fiber.useFrame(() => {
376
392
  if (frames === Infinity || count < frames) {
@@ -441,9 +457,9 @@ function Environment(props) {
441
457
  return props.ground ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentGround, { ...props }) : props.map ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentMap, { ...props }) : props.children ? /* @__PURE__ */ jsxRuntime.jsx(EnvironmentPortal, { ...props }) : /* @__PURE__ */ jsxRuntime.jsx(EnvironmentCube, { ...props });
442
458
  }
443
459
 
444
- var __defProp$3 = Object.defineProperty;
445
- var __defNormalProp$3 = (obj, key, value) => key in obj ? __defProp$3(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
446
- var __publicField$3 = (obj, key, value) => __defNormalProp$3(obj, typeof key !== "symbol" ? key + "" : key, value);
460
+ var __defProp$1 = Object.defineProperty;
461
+ var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
462
+ var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
447
463
  const act = React__namespace["act"];
448
464
  const useIsomorphicLayoutEffect = /* @__PURE__ */ (() => typeof window !== "undefined" && (window.document?.createElement || window.navigator?.product === "ReactNative"))() ? React__namespace.useLayoutEffect : React__namespace.useEffect;
449
465
  function useMutableCallback(fn) {
@@ -475,7 +491,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
475
491
  return _a = class extends React__namespace.Component {
476
492
  constructor() {
477
493
  super(...arguments);
478
- __publicField$3(this, "state", { error: false });
494
+ __publicField$1(this, "state", { error: false });
479
495
  }
480
496
  componentDidCatch(err) {
481
497
  this.props.set(err);
@@ -483,7 +499,7 @@ const ErrorBoundary = /* @__PURE__ */ (() => {
483
499
  render() {
484
500
  return this.state.error ? null : this.props.children;
485
501
  }
486
- }, __publicField$3(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
502
+ }, __publicField$1(_a, "getDerivedStateFromError", () => ({ error: true })), _a;
487
503
  })();
488
504
 
489
505
  const is = {
@@ -1006,6 +1022,9 @@ function applyProps(object, props) {
1006
1022
  else target.set(value);
1007
1023
  } else {
1008
1024
  root[key] = value;
1025
+ if (key.endsWith("Node") && root.isMaterial) {
1026
+ root.needsUpdate = true;
1027
+ }
1009
1028
  if (rootState && rootState.renderer?.outputColorSpace === webgpu.SRGBColorSpace && colorMaps.includes(key) && isTexture(value) && root[key]?.isTexture && // sRGB textures must be RGBA8 since r137 https://github.com/mrdoob/three.js/pull/23129
1010
1029
  root[key].format === webgpu.RGBAFormat && root[key].type === webgpu.UnsignedByteType) {
1011
1030
  root[key].colorSpace = rootState.textureColorSpace;
@@ -1039,38 +1058,60 @@ function applyProps(object, props) {
1039
1058
  return object;
1040
1059
  }
1041
1060
 
1061
+ const DEFAULT_POINTER_ID = 0;
1062
+ const XR_POINTER_ID_START = 1e3;
1063
+ function getPointerState(internal, pointerId) {
1064
+ let state = internal.pointerMap.get(pointerId);
1065
+ if (!state) {
1066
+ state = {
1067
+ hovered: /* @__PURE__ */ new Map(),
1068
+ captured: /* @__PURE__ */ new Map(),
1069
+ initialClick: [0, 0],
1070
+ initialHits: []
1071
+ };
1072
+ internal.pointerMap.set(pointerId, state);
1073
+ }
1074
+ return state;
1075
+ }
1076
+ function getPointerId(event) {
1077
+ return "pointerId" in event ? event.pointerId : DEFAULT_POINTER_ID;
1078
+ }
1042
1079
  function makeId(event) {
1043
1080
  return (event.eventObject || event.object).uuid + "/" + event.index + event.instanceId;
1044
1081
  }
1045
- function releaseInternalPointerCapture(capturedMap, obj, captures, pointerId) {
1046
- const captureData = captures.get(obj);
1082
+ function releaseInternalPointerCapture(internal, obj, pointerId) {
1083
+ const pointerState = internal.pointerMap.get(pointerId);
1084
+ if (!pointerState) return;
1085
+ const captureData = pointerState.captured.get(obj);
1047
1086
  if (captureData) {
1048
- captures.delete(obj);
1049
- if (captures.size === 0) {
1050
- capturedMap.delete(pointerId);
1051
- captureData.target.releasePointerCapture(pointerId);
1052
- }
1087
+ pointerState.captured.delete(obj);
1088
+ captureData.target.releasePointerCapture(pointerId);
1053
1089
  }
1054
1090
  }
1055
1091
  function removeInteractivity(store, object) {
1056
1092
  const { internal } = store.getState();
1057
1093
  internal.interaction = internal.interaction.filter((o) => o !== object);
1058
- internal.initialHits = internal.initialHits.filter((o) => o !== object);
1059
- internal.hovered.forEach((value, key) => {
1060
- if (value.eventObject === object || value.object === object) {
1061
- internal.hovered.delete(key);
1094
+ for (const [pointerId, pointerState] of internal.pointerMap) {
1095
+ pointerState.initialHits = pointerState.initialHits.filter((o) => o !== object);
1096
+ pointerState.hovered.forEach((value, key) => {
1097
+ if (value.eventObject === object || value.object === object) {
1098
+ pointerState.hovered.delete(key);
1099
+ }
1100
+ });
1101
+ if (pointerState.captured.has(object)) {
1102
+ releaseInternalPointerCapture(internal, object, pointerId);
1062
1103
  }
1063
- });
1064
- internal.capturedMap.forEach((captures, pointerId) => {
1065
- releaseInternalPointerCapture(internal.capturedMap, object, captures, pointerId);
1066
- });
1104
+ }
1067
1105
  unregisterVisibility(store, object);
1068
1106
  }
1069
1107
  function createEvents(store) {
1070
- function calculateDistance(event) {
1108
+ function calculateDistance(event, pointerId) {
1071
1109
  const { internal } = store.getState();
1072
- const dx = event.offsetX - internal.initialClick[0];
1073
- const dy = event.offsetY - internal.initialClick[1];
1110
+ const pointerState = internal.pointerMap.get(pointerId);
1111
+ if (!pointerState) return 0;
1112
+ const [initialX, initialY] = pointerState.initialClick;
1113
+ const dx = event.offsetX - initialX;
1114
+ const dy = event.offsetY - initialY;
1074
1115
  return Math.round(Math.sqrt(dx * dx + dy * dy));
1075
1116
  }
1076
1117
  function filterPointerEvents(objects) {
@@ -1106,6 +1147,15 @@ function createEvents(store) {
1106
1147
  return state2.raycaster.camera ? state2.raycaster.intersectObject(obj, true) : [];
1107
1148
  }
1108
1149
  let hits = eventsObjects.flatMap(handleRaycast).sort((a, b) => {
1150
+ const aInteractivePriority = a.object.userData?.interactivePriority;
1151
+ const bInteractivePriority = b.object.userData?.interactivePriority;
1152
+ if (aInteractivePriority !== void 0 || bInteractivePriority !== void 0) {
1153
+ if (aInteractivePriority !== void 0 && bInteractivePriority === void 0) return -1;
1154
+ if (bInteractivePriority !== void 0 && aInteractivePriority === void 0) return 1;
1155
+ if (aInteractivePriority !== bInteractivePriority) {
1156
+ return (bInteractivePriority ?? 0) - (aInteractivePriority ?? 0);
1157
+ }
1158
+ }
1109
1159
  const aState = getRootState(a.object);
1110
1160
  const bState = getRootState(b.object);
1111
1161
  const aPriority = aState?.events?.priority ?? 1;
@@ -1127,9 +1177,13 @@ function createEvents(store) {
1127
1177
  eventObject = eventObject.parent;
1128
1178
  }
1129
1179
  }
1130
- if ("pointerId" in event && state.internal.capturedMap.has(event.pointerId)) {
1131
- for (const captureData of state.internal.capturedMap.get(event.pointerId).values()) {
1132
- if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1180
+ if ("pointerId" in event) {
1181
+ const pointerId = event.pointerId;
1182
+ const pointerState = state.internal.pointerMap.get(pointerId);
1183
+ if (pointerState?.captured.size) {
1184
+ for (const captureData of pointerState.captured.values()) {
1185
+ if (!duplicates.has(makeId(captureData.intersection))) intersections.push(captureData.intersection);
1186
+ }
1133
1187
  }
1134
1188
  }
1135
1189
  return intersections;
@@ -1142,27 +1196,25 @@ function createEvents(store) {
1142
1196
  if (state) {
1143
1197
  const { raycaster, pointer, camera, internal } = state;
1144
1198
  const unprojectedPoint = new webgpu.Vector3(pointer.x, pointer.y, 0).unproject(camera);
1145
- const hasPointerCapture = (id) => internal.capturedMap.get(id)?.has(hit.eventObject) ?? false;
1199
+ const hasPointerCapture = (id) => {
1200
+ const pointerState = internal.pointerMap.get(id);
1201
+ return pointerState?.captured.has(hit.eventObject) ?? false;
1202
+ };
1146
1203
  const setPointerCapture = (id) => {
1147
1204
  const captureData = { intersection: hit, target: event.target };
1148
- if (internal.capturedMap.has(id)) {
1149
- internal.capturedMap.get(id).set(hit.eventObject, captureData);
1150
- } else {
1151
- internal.capturedMap.set(id, /* @__PURE__ */ new Map([[hit.eventObject, captureData]]));
1152
- }
1205
+ const pointerState = getPointerState(internal, id);
1206
+ pointerState.captured.set(hit.eventObject, captureData);
1153
1207
  event.target.setPointerCapture(id);
1154
1208
  };
1155
1209
  const releasePointerCapture = (id) => {
1156
- const captures = internal.capturedMap.get(id);
1157
- if (captures) {
1158
- releaseInternalPointerCapture(internal.capturedMap, hit.eventObject, captures, id);
1159
- }
1210
+ releaseInternalPointerCapture(internal, hit.eventObject, id);
1160
1211
  };
1161
1212
  const extractEventProps = {};
1162
1213
  for (const prop in event) {
1163
1214
  const property = event[prop];
1164
1215
  if (typeof property !== "function") extractEventProps[prop] = property;
1165
1216
  }
1217
+ const eventPointerId = "pointerId" in event ? event.pointerId : void 0;
1166
1218
  const raycastEvent = {
1167
1219
  ...hit,
1168
1220
  ...extractEventProps,
@@ -1173,18 +1225,19 @@ function createEvents(store) {
1173
1225
  unprojectedPoint,
1174
1226
  ray: raycaster.ray,
1175
1227
  camera,
1228
+ pointerId: eventPointerId,
1176
1229
  // Hijack stopPropagation, which just sets a flag
1177
1230
  stopPropagation() {
1178
- const capturesForPointer = "pointerId" in event && internal.capturedMap.get(event.pointerId);
1231
+ const pointerState = eventPointerId !== void 0 ? internal.pointerMap.get(eventPointerId) : void 0;
1179
1232
  if (
1180
1233
  // ...if this pointer hasn't been captured
1181
- !capturesForPointer || // ... or if the hit object is capturing the pointer
1182
- capturesForPointer.has(hit.eventObject)
1234
+ !pointerState?.captured.size || // ... or if the hit object is capturing the pointer
1235
+ pointerState.captured.has(hit.eventObject)
1183
1236
  ) {
1184
1237
  raycastEvent.stopped = localState.stopped = true;
1185
- if (internal.hovered.size && Array.from(internal.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1238
+ if (pointerState?.hovered.size && Array.from(pointerState.hovered.values()).find((i) => i.eventObject === hit.eventObject)) {
1186
1239
  const higher = intersections.slice(0, intersections.indexOf(hit));
1187
- cancelPointer([...higher, hit]);
1240
+ cancelPointer([...higher, hit], eventPointerId);
1188
1241
  }
1189
1242
  }
1190
1243
  },
@@ -1200,15 +1253,18 @@ function createEvents(store) {
1200
1253
  }
1201
1254
  return intersections;
1202
1255
  }
1203
- function cancelPointer(intersections) {
1256
+ function cancelPointer(intersections, pointerId) {
1204
1257
  const { internal } = store.getState();
1205
- for (const hoveredObj of internal.hovered.values()) {
1258
+ const pid = pointerId ?? DEFAULT_POINTER_ID;
1259
+ const pointerState = internal.pointerMap.get(pid);
1260
+ if (!pointerState) return;
1261
+ for (const [hoveredId, hoveredObj] of pointerState.hovered) {
1206
1262
  if (!intersections.length || !intersections.find(
1207
1263
  (hit) => hit.object === hoveredObj.object && hit.index === hoveredObj.index && hit.instanceId === hoveredObj.instanceId
1208
1264
  )) {
1209
1265
  const eventObject = hoveredObj.eventObject;
1210
1266
  const instance = eventObject.__r3f;
1211
- internal.hovered.delete(makeId(hoveredObj));
1267
+ pointerState.hovered.delete(hoveredId);
1212
1268
  if (instance?.eventCount) {
1213
1269
  const handlers = instance.handlers;
1214
1270
  const data = { ...hoveredObj, intersections };
@@ -1237,41 +1293,118 @@ function createEvents(store) {
1237
1293
  instance?.handlers.onDropMissed?.(event);
1238
1294
  }
1239
1295
  }
1296
+ function cleanupPointer(pointerId) {
1297
+ const { internal } = store.getState();
1298
+ const pointerState = internal.pointerMap.get(pointerId);
1299
+ if (pointerState) {
1300
+ for (const [, hoveredObj] of pointerState.hovered) {
1301
+ const eventObject = hoveredObj.eventObject;
1302
+ const instance = eventObject.__r3f;
1303
+ if (instance?.eventCount) {
1304
+ const handlers = instance.handlers;
1305
+ const data = { ...hoveredObj, intersections: [] };
1306
+ handlers.onPointerOut?.(data);
1307
+ handlers.onPointerLeave?.(data);
1308
+ }
1309
+ }
1310
+ internal.pointerMap.delete(pointerId);
1311
+ }
1312
+ internal.pointerDirty.delete(pointerId);
1313
+ }
1314
+ function processDeferredPointer(event, pointerId) {
1315
+ const state = store.getState();
1316
+ const { internal } = state;
1317
+ if (!state.events.enabled) return;
1318
+ const filter = filterPointerEvents;
1319
+ const hits = intersect(event, filter);
1320
+ cancelPointer(hits, pointerId);
1321
+ function onIntersect(data) {
1322
+ const eventObject = data.eventObject;
1323
+ const instance = eventObject.__r3f;
1324
+ if (!instance?.eventCount) return;
1325
+ const handlers = instance.handlers;
1326
+ if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1327
+ const id = makeId(data);
1328
+ const pointerState = getPointerState(internal, pointerId);
1329
+ const hoveredItem = pointerState.hovered.get(id);
1330
+ if (!hoveredItem) {
1331
+ pointerState.hovered.set(id, data);
1332
+ handlers.onPointerOver?.(data);
1333
+ handlers.onPointerEnter?.(data);
1334
+ } else if (hoveredItem.stopped) {
1335
+ data.stopPropagation();
1336
+ }
1337
+ }
1338
+ handlers.onPointerMove?.(data);
1339
+ }
1340
+ handleIntersects(hits, event, 0, onIntersect);
1341
+ }
1240
1342
  function handlePointer(name) {
1241
1343
  switch (name) {
1242
1344
  case "onPointerLeave":
1243
- case "onPointerCancel":
1244
1345
  case "onDragLeave":
1245
1346
  return () => cancelPointer([]);
1347
+ // Global cancel of these events
1348
+ case "onPointerCancel":
1349
+ return (event) => {
1350
+ const pointerId = getPointerId(event);
1351
+ cleanupPointer(pointerId);
1352
+ };
1246
1353
  case "onLostPointerCapture":
1247
1354
  return (event) => {
1248
1355
  const { internal } = store.getState();
1249
- if ("pointerId" in event && internal.capturedMap.has(event.pointerId)) {
1356
+ const pointerId = getPointerId(event);
1357
+ const pointerState = internal.pointerMap.get(pointerId);
1358
+ if (pointerState?.captured.size) {
1250
1359
  requestAnimationFrame(() => {
1251
- if (internal.capturedMap.has(event.pointerId)) {
1252
- internal.capturedMap.delete(event.pointerId);
1253
- cancelPointer([]);
1360
+ const pointerState2 = internal.pointerMap.get(pointerId);
1361
+ if (pointerState2?.captured.size) {
1362
+ pointerState2.captured.clear();
1254
1363
  }
1364
+ cancelPointer([], pointerId);
1255
1365
  });
1256
1366
  }
1257
1367
  };
1258
1368
  }
1259
1369
  return function handleEvent(event) {
1260
1370
  const state = store.getState();
1261
- const { onPointerMissed, onDragOverMissed, onDropMissed, internal } = state;
1371
+ const { onPointerMissed, onDragOverMissed, onDropMissed, internal, events } = state;
1372
+ const pointerId = getPointerId(event);
1262
1373
  internal.lastEvent.current = event;
1263
- if (!state.events.enabled) return;
1374
+ if (!events.enabled) return;
1264
1375
  const isPointerMove = name === "onPointerMove";
1265
1376
  const isDragOver = name === "onDragOver";
1266
1377
  const isDrop = name === "onDrop";
1267
1378
  const isClickEvent = name === "onClick" || name === "onContextMenu" || name === "onDoubleClick";
1379
+ const isPointerDown = name === "onPointerDown";
1380
+ const isPointerUp = name === "onPointerUp";
1381
+ const isWheel = name === "onWheel";
1382
+ const canDeferRaycasts = events.frameTimedRaycasts && state.frameloop === "always";
1383
+ if (isPointerMove && canDeferRaycasts) {
1384
+ events.compute?.(event, state);
1385
+ internal.pointerDirty.set(pointerId, event);
1386
+ return;
1387
+ }
1388
+ if (isWheel && canDeferRaycasts && !events.alwaysFireOnScroll) {
1389
+ events.compute?.(event, state);
1390
+ internal.pointerDirty.set(pointerId, event);
1391
+ return;
1392
+ }
1393
+ if ((isClickEvent || isPointerDown || isPointerUp) && internal.pointerDirty.has(pointerId)) {
1394
+ const deferredEvent = internal.pointerDirty.get(pointerId);
1395
+ internal.pointerDirty.delete(pointerId);
1396
+ processDeferredPointer(deferredEvent, pointerId);
1397
+ }
1268
1398
  const filter = isPointerMove || isDragOver || isDrop ? filterPointerEvents : void 0;
1269
1399
  const hits = intersect(event, filter);
1270
- const delta = isClickEvent ? calculateDistance(event) : 0;
1271
- if (name === "onPointerDown") {
1272
- internal.initialClick = [event.offsetX, event.offsetY];
1273
- internal.initialHits = hits.map((hit) => hit.eventObject);
1274
- }
1400
+ const delta = isClickEvent ? calculateDistance(event, pointerId) : 0;
1401
+ if (isPointerDown) {
1402
+ const pointerState2 = getPointerState(internal, pointerId);
1403
+ pointerState2.initialClick = [event.offsetX, event.offsetY];
1404
+ pointerState2.initialHits = hits.map((hit) => hit.eventObject);
1405
+ }
1406
+ const pointerState = internal.pointerMap.get(pointerId);
1407
+ const initialHits = pointerState?.initialHits ?? [];
1275
1408
  if (isClickEvent && !hits.length) {
1276
1409
  if (delta <= 2) {
1277
1410
  pointerMissed(event, internal.interaction);
@@ -1286,7 +1419,9 @@ function createEvents(store) {
1286
1419
  dropMissed(event, internal.interaction);
1287
1420
  if (onDropMissed) onDropMissed(event);
1288
1421
  }
1289
- if (isPointerMove || isDragOver) cancelPointer(hits);
1422
+ if (isPointerMove || isDragOver) {
1423
+ cancelPointer(hits, pointerId);
1424
+ }
1290
1425
  function onIntersect(data) {
1291
1426
  const eventObject = data.eventObject;
1292
1427
  const instance = eventObject.__r3f;
@@ -1295,9 +1430,10 @@ function createEvents(store) {
1295
1430
  if (isPointerMove) {
1296
1431
  if (handlers.onPointerOver || handlers.onPointerEnter || handlers.onPointerOut || handlers.onPointerLeave) {
1297
1432
  const id = makeId(data);
1298
- const hoveredItem = internal.hovered.get(id);
1433
+ const pointerState2 = getPointerState(internal, pointerId);
1434
+ const hoveredItem = pointerState2.hovered.get(id);
1299
1435
  if (!hoveredItem) {
1300
- internal.hovered.set(id, data);
1436
+ pointerState2.hovered.set(id, data);
1301
1437
  handlers.onPointerOver?.(data);
1302
1438
  handlers.onPointerEnter?.(data);
1303
1439
  } else if (hoveredItem.stopped) {
@@ -1307,9 +1443,10 @@ function createEvents(store) {
1307
1443
  handlers.onPointerMove?.(data);
1308
1444
  } else if (isDragOver) {
1309
1445
  const id = makeId(data);
1310
- const hoveredItem = internal.hovered.get(id);
1446
+ const pointerState2 = getPointerState(internal, pointerId);
1447
+ const hoveredItem = pointerState2.hovered.get(id);
1311
1448
  if (!hoveredItem) {
1312
- internal.hovered.set(id, data);
1449
+ pointerState2.hovered.set(id, data);
1313
1450
  handlers.onDragOverEnter?.(data);
1314
1451
  } else if (hoveredItem.stopped) {
1315
1452
  data.stopPropagation();
@@ -1320,18 +1457,18 @@ function createEvents(store) {
1320
1457
  } else {
1321
1458
  const handler = handlers[name];
1322
1459
  if (handler) {
1323
- if (!isClickEvent || internal.initialHits.includes(eventObject)) {
1460
+ if (!isClickEvent || initialHits.includes(eventObject)) {
1324
1461
  pointerMissed(
1325
1462
  event,
1326
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1463
+ internal.interaction.filter((object) => !initialHits.includes(object))
1327
1464
  );
1328
1465
  handler(data);
1329
1466
  }
1330
1467
  } else {
1331
- if (isClickEvent && internal.initialHits.includes(eventObject)) {
1468
+ if (isClickEvent && initialHits.includes(eventObject)) {
1332
1469
  pointerMissed(
1333
1470
  event,
1334
- internal.interaction.filter((object) => !internal.initialHits.includes(object))
1471
+ internal.interaction.filter((object) => !initialHits.includes(object))
1335
1472
  );
1336
1473
  }
1337
1474
  }
@@ -1340,7 +1477,15 @@ function createEvents(store) {
1340
1477
  handleIntersects(hits, event, delta, onIntersect);
1341
1478
  };
1342
1479
  }
1343
- return { handlePointer };
1480
+ function flushDeferredPointers() {
1481
+ const { internal, events } = store.getState();
1482
+ if (!events.frameTimedRaycasts) return;
1483
+ for (const [pointerId, event] of internal.pointerDirty) {
1484
+ processDeferredPointer(event, pointerId);
1485
+ }
1486
+ internal.pointerDirty.clear();
1487
+ }
1488
+ return { handlePointer, flushDeferredPointers, processDeferredPointer };
1344
1489
  }
1345
1490
  const DOM_EVENTS = {
1346
1491
  onClick: ["click", false],
@@ -1359,10 +1504,15 @@ const DOM_EVENTS = {
1359
1504
  onLostPointerCapture: ["lostpointercapture", true]
1360
1505
  };
1361
1506
  function createPointerEvents(store) {
1362
- const { handlePointer } = createEvents(store);
1507
+ const { handlePointer, flushDeferredPointers, processDeferredPointer } = createEvents(store);
1508
+ let nextXRPointerId = XR_POINTER_ID_START;
1509
+ const xrPointers = /* @__PURE__ */ new Map();
1363
1510
  return {
1364
1511
  priority: 1,
1365
1512
  enabled: true,
1513
+ frameTimedRaycasts: true,
1514
+ alwaysFireOnScroll: true,
1515
+ updateOnFrame: false,
1366
1516
  compute(event, state) {
1367
1517
  state.pointer.set(event.offsetX / state.size.width * 2 - 1, -(event.offsetY / state.size.height) * 2 + 1);
1368
1518
  state.raycaster.setFromCamera(state.pointer, state.camera);
@@ -1372,11 +1522,33 @@ function createPointerEvents(store) {
1372
1522
  (acc, key) => ({ ...acc, [key]: handlePointer(key) }),
1373
1523
  {}
1374
1524
  ),
1375
- update: () => {
1525
+ update: (pointerId) => {
1376
1526
  const { events, internal } = store.getState();
1377
- if (internal.lastEvent?.current && events.handlers) events.handlers.onPointerMove(internal.lastEvent.current);
1527
+ if (!events.handlers) return;
1528
+ if (pointerId !== void 0) {
1529
+ const event = internal.pointerDirty.get(pointerId);
1530
+ if (event) {
1531
+ internal.pointerDirty.delete(pointerId);
1532
+ processDeferredPointer(event, pointerId);
1533
+ } else if (internal.lastEvent?.current) {
1534
+ processDeferredPointer(internal.lastEvent.current, pointerId);
1535
+ }
1536
+ } else {
1537
+ flushDeferredPointers();
1538
+ if (internal.lastEvent?.current) {
1539
+ events.handlers.onPointerMove(internal.lastEvent.current);
1540
+ }
1541
+ }
1542
+ },
1543
+ flush: () => {
1544
+ const { events, internal } = store.getState();
1545
+ flushDeferredPointers();
1546
+ if (events.updateOnFrame && internal.lastEvent?.current && events.handlers) {
1547
+ events.handlers.onPointerMove(internal.lastEvent.current);
1548
+ }
1378
1549
  },
1379
1550
  connect: (target) => {
1551
+ if (!target) return;
1380
1552
  const { set, events } = store.getState();
1381
1553
  events.disconnect?.();
1382
1554
  set((state) => ({ events: { ...state.events, connected: target } }));
@@ -1400,6 +1572,32 @@ function createPointerEvents(store) {
1400
1572
  }
1401
1573
  set((state) => ({ events: { ...state.events, connected: void 0 } }));
1402
1574
  }
1575
+ },
1576
+ registerPointer: (config) => {
1577
+ const pointerId = nextXRPointerId++;
1578
+ xrPointers.set(pointerId, config);
1579
+ const { internal } = store.getState();
1580
+ getPointerState(internal, pointerId);
1581
+ return pointerId;
1582
+ },
1583
+ unregisterPointer: (pointerId) => {
1584
+ xrPointers.delete(pointerId);
1585
+ const { internal } = store.getState();
1586
+ const pointerState = internal.pointerMap.get(pointerId);
1587
+ if (pointerState) {
1588
+ for (const [, hoveredObj] of pointerState.hovered) {
1589
+ const eventObject = hoveredObj.eventObject;
1590
+ const instance = eventObject.__r3f;
1591
+ if (instance?.eventCount) {
1592
+ const handlers = instance.handlers;
1593
+ const data = { ...hoveredObj, intersections: [] };
1594
+ handlers.onPointerOut?.(data);
1595
+ handlers.onPointerLeave?.(data);
1596
+ }
1597
+ }
1598
+ internal.pointerMap.delete(pointerId);
1599
+ }
1600
+ internal.pointerDirty.delete(pointerId);
1403
1601
  }
1404
1602
  };
1405
1603
  }
@@ -1461,1038 +1659,6 @@ function notifyAlpha({ message, link }) {
1461
1659
  }
1462
1660
  }
1463
1661
 
1464
- var __defProp$2 = Object.defineProperty;
1465
- var __defNormalProp$2 = (obj, key, value) => key in obj ? __defProp$2(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1466
- var __publicField$2 = (obj, key, value) => __defNormalProp$2(obj, typeof key !== "symbol" ? key + "" : key, value);
1467
- const DEFAULT_PHASES = ["start", "input", "physics", "update", "render", "finish"];
1468
- class PhaseGraph {
1469
- constructor() {
1470
- /** Ordered list of phase nodes */
1471
- __publicField$2(this, "phases", []);
1472
- /** Quick lookup by name */
1473
- __publicField$2(this, "phaseMap", /* @__PURE__ */ new Map());
1474
- /** Cached ordered names (invalidated on changes) */
1475
- __publicField$2(this, "orderedNamesCache", null);
1476
- this.initializeDefaultPhases();
1477
- }
1478
- //* Initialization --------------------------------
1479
- initializeDefaultPhases() {
1480
- for (const name of DEFAULT_PHASES) {
1481
- const node = { name, isAutoGenerated: false };
1482
- this.phases.push(node);
1483
- this.phaseMap.set(name, node);
1484
- }
1485
- this.invalidateCache();
1486
- }
1487
- //* Public API --------------------------------
1488
- /**
1489
- * Add a named phase to the graph
1490
- * @param name - Phase name (must be unique)
1491
- * @param options - Position options (before or after another phase)
1492
- */
1493
- addPhase(name, options = {}) {
1494
- if (this.phaseMap.has(name)) {
1495
- console.warn(`[useFrame] Phase "${name}" already exists`);
1496
- return;
1497
- }
1498
- const { before, after } = options;
1499
- const node = { name, isAutoGenerated: false };
1500
- let insertIndex = this.phases.length;
1501
- const targetIndex = this.getPhaseIndex(before ?? after);
1502
- if (targetIndex !== -1) {
1503
- insertIndex = before ? targetIndex : targetIndex + 1;
1504
- } else {
1505
- const constraintType = before ? "before" : "after";
1506
- console.warn(`[useFrame] Phase "${before ?? after}" not found for '${constraintType}' constraint`);
1507
- }
1508
- this.phases.splice(insertIndex, 0, node);
1509
- this.phaseMap.set(name, node);
1510
- this.invalidateCache();
1511
- }
1512
- /**
1513
- * Get ordered list of phase names
1514
- */
1515
- getOrderedPhases() {
1516
- if (this.orderedNamesCache === null) this.orderedNamesCache = this.phases.map((p) => p.name);
1517
- return this.orderedNamesCache;
1518
- }
1519
- /**
1520
- * Check if a phase exists
1521
- */
1522
- hasPhase(name) {
1523
- return this.phaseMap.has(name);
1524
- }
1525
- /**
1526
- * Get the index of a phase (-1 if not found)
1527
- */
1528
- getPhaseIndex(name) {
1529
- if (!name) return -1;
1530
- return this.phases.findIndex((p) => p.name === name);
1531
- }
1532
- /**
1533
- * Ensure a phase exists, creating an auto-generated one if needed.
1534
- * Used for resolving before/after constraints.
1535
- *
1536
- * @param name - The phase name to ensure exists
1537
- * @returns The phase name (may be auto-generated like 'before:render')
1538
- */
1539
- ensurePhase(name) {
1540
- if (this.phaseMap.has(name)) return name;
1541
- const node = { name, isAutoGenerated: true };
1542
- this.phases.push(node);
1543
- this.phaseMap.set(name, node);
1544
- this.invalidateCache();
1545
- return name;
1546
- }
1547
- /**
1548
- * Resolve where a job with before/after constraints should go.
1549
- * Creates auto-generated phases if needed.
1550
- *
1551
- * @param before - Phase(s) to run before
1552
- * @param after - Phase(s) to run after
1553
- * @returns The resolved phase name
1554
- */
1555
- resolveConstraintPhase(before, after) {
1556
- const beforeArr = before ? Array.isArray(before) ? before : [before] : [];
1557
- const afterArr = after ? Array.isArray(after) ? after : [after] : [];
1558
- if (beforeArr.length > 0) {
1559
- return this.ensureAutoPhase(beforeArr[0], "before", 0);
1560
- }
1561
- if (afterArr.length > 0) {
1562
- return this.ensureAutoPhase(afterArr[0], "after", 1);
1563
- }
1564
- return "update";
1565
- }
1566
- /**
1567
- * Ensure an auto-generated phase exists relative to a target phase.
1568
- * Creates the phase if it doesn't exist, inserting it at the correct position.
1569
- *
1570
- * @param target - The target phase name to position relative to
1571
- * @param prefix - Prefix for auto-generated phase name ('before' or 'after')
1572
- * @param offset - Insertion offset (0 for before, 1 for after)
1573
- * @returns The auto-generated phase name
1574
- */
1575
- ensureAutoPhase(target, prefix, offset) {
1576
- const autoName = `${prefix}:${target}`;
1577
- if (this.phaseMap.has(autoName)) return autoName;
1578
- const node = { name: autoName, isAutoGenerated: true };
1579
- const targetIndex = this.getPhaseIndex(target);
1580
- if (targetIndex !== -1) this.phases.splice(targetIndex + offset, 0, node);
1581
- else this.phases.push(node);
1582
- this.phaseMap.set(autoName, node);
1583
- this.invalidateCache();
1584
- return autoName;
1585
- }
1586
- // Internal --------------------------------
1587
- invalidateCache() {
1588
- this.orderedNamesCache = null;
1589
- }
1590
- }
1591
-
1592
- function rebuildSortedJobs(jobs, phaseGraph) {
1593
- const orderedPhases = phaseGraph.getOrderedPhases();
1594
- const buckets = /* @__PURE__ */ new Map();
1595
- for (const phase of orderedPhases) {
1596
- buckets.set(phase, []);
1597
- }
1598
- for (const job of jobs.values()) {
1599
- if (!job.enabled) continue;
1600
- let bucket = buckets.get(job.phase);
1601
- if (!bucket) {
1602
- bucket = [];
1603
- buckets.set(job.phase, bucket);
1604
- }
1605
- bucket.push(job);
1606
- }
1607
- const sortedBuckets = [];
1608
- for (const phase of orderedPhases) {
1609
- const bucket = buckets.get(phase);
1610
- if (!bucket || bucket.length === 0) continue;
1611
- bucket.sort((a, b) => {
1612
- if (a.priority !== b.priority) return b.priority - a.priority;
1613
- return a.index - b.index;
1614
- });
1615
- sortedBuckets.push(hasCrossJobConstraints(bucket) ? topologicalSort(bucket) : bucket);
1616
- }
1617
- for (const [phase, bucket] of buckets) {
1618
- if (!orderedPhases.includes(phase) && bucket.length > 0) {
1619
- bucket.sort((a, b) => {
1620
- if (a.priority !== b.priority) return b.priority - a.priority;
1621
- return a.index - b.index;
1622
- });
1623
- sortedBuckets.push(bucket);
1624
- }
1625
- }
1626
- return sortedBuckets.flat();
1627
- }
1628
- function hasCrossJobConstraints(bucket) {
1629
- const jobIds = new Set(bucket.map((j) => j.id));
1630
- for (const job of bucket) {
1631
- for (const ref of job.before) {
1632
- if (jobIds.has(ref)) return true;
1633
- }
1634
- for (const ref of job.after) {
1635
- if (jobIds.has(ref)) return true;
1636
- }
1637
- }
1638
- return false;
1639
- }
1640
- function topologicalSort(jobs) {
1641
- const n = jobs.length;
1642
- if (n <= 1) return jobs;
1643
- const jobMap = /* @__PURE__ */ new Map();
1644
- const inDegree = /* @__PURE__ */ new Map();
1645
- const adjacency = /* @__PURE__ */ new Map();
1646
- for (const job of jobs) {
1647
- jobMap.set(job.id, job);
1648
- inDegree.set(job.id, 0);
1649
- adjacency.set(job.id, []);
1650
- }
1651
- for (const job of jobs) {
1652
- for (const ref of job.before) {
1653
- if (jobMap.has(ref)) {
1654
- adjacency.get(job.id).push(ref);
1655
- inDegree.set(ref, inDegree.get(ref) + 1);
1656
- }
1657
- }
1658
- for (const ref of job.after) {
1659
- if (jobMap.has(ref)) {
1660
- adjacency.get(ref).push(job.id);
1661
- inDegree.set(job.id, inDegree.get(job.id) + 1);
1662
- }
1663
- }
1664
- }
1665
- const queue = [];
1666
- for (const job of jobs) {
1667
- if (inDegree.get(job.id) === 0) {
1668
- queue.push(job);
1669
- }
1670
- }
1671
- queue.sort((a, b) => {
1672
- if (a.priority !== b.priority) return b.priority - a.priority;
1673
- return a.index - b.index;
1674
- });
1675
- const result = [];
1676
- while (queue.length > 0) {
1677
- const job = queue.shift();
1678
- result.push(job);
1679
- const neighbors = adjacency.get(job.id) || [];
1680
- for (const neighborId of neighbors) {
1681
- const newDegree = inDegree.get(neighborId) - 1;
1682
- inDegree.set(neighborId, newDegree);
1683
- if (newDegree === 0) {
1684
- const neighbor = jobMap.get(neighborId);
1685
- insertSorted(queue, neighbor);
1686
- }
1687
- }
1688
- }
1689
- if (result.length !== n) {
1690
- console.warn("[useFrame] Circular dependency detected in job constraints");
1691
- const resultIds = new Set(result.map((j) => j.id));
1692
- for (const job of jobs) {
1693
- if (!resultIds.has(job.id)) result.push(job);
1694
- }
1695
- }
1696
- return result;
1697
- }
1698
- function insertSorted(arr, job) {
1699
- let i = 0;
1700
- while (i < arr.length) {
1701
- const cmp = arr[i];
1702
- if (job.priority > cmp.priority || job.priority === cmp.priority && job.index < cmp.index) {
1703
- break;
1704
- }
1705
- i++;
1706
- }
1707
- arr.splice(i, 0, job);
1708
- }
1709
-
1710
- function shouldRun(job, now) {
1711
- if (!job.enabled) return false;
1712
- if (!job.fps) return true;
1713
- const minInterval = 1e3 / job.fps;
1714
- const lastRun = job.lastRun ?? 0;
1715
- const elapsed = now - lastRun;
1716
- if (elapsed < minInterval) return false;
1717
- if (job.drop) {
1718
- job.lastRun = now;
1719
- } else {
1720
- const steps = Math.floor(elapsed / minInterval);
1721
- job.lastRun = lastRun + steps * minInterval;
1722
- if (job.lastRun < now - minInterval) {
1723
- job.lastRun = now;
1724
- }
1725
- }
1726
- return true;
1727
- }
1728
- function resetJobTiming(job) {
1729
- job.lastRun = void 0;
1730
- }
1731
-
1732
- var __defProp$1 = Object.defineProperty;
1733
- var __defNormalProp$1 = (obj, key, value) => key in obj ? __defProp$1(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
1734
- var __publicField$1 = (obj, key, value) => __defNormalProp$1(obj, typeof key !== "symbol" ? key + "" : key, value);
1735
- const hmrData = (() => {
1736
- if (typeof process !== "undefined" && process.env.NODE_ENV === "test") return void 0;
1737
- if (typeof import_meta_hot !== "undefined") return import_meta_hot;
1738
- try {
1739
- return (0, eval)("import.meta.hot");
1740
- } catch {
1741
- return void 0;
1742
- }
1743
- })();
1744
- const _Scheduler = class _Scheduler {
1745
- //* Constructor ================================
1746
- constructor() {
1747
- //* Critical State ================================
1748
- __publicField$1(this, "roots", /* @__PURE__ */ new Map());
1749
- __publicField$1(this, "phaseGraph");
1750
- __publicField$1(this, "loopState", {
1751
- running: false,
1752
- rafHandle: null,
1753
- lastTime: null,
1754
- // null = uninitialized, 0+ = valid timestamp
1755
- frameCount: 0,
1756
- elapsedTime: 0,
1757
- createdAt: performance.now()
1758
- });
1759
- __publicField$1(this, "stoppedTime", 0);
1760
- //* Private State ================================
1761
- __publicField$1(this, "nextRootIndex", 0);
1762
- __publicField$1(this, "globalBeforeJobs", /* @__PURE__ */ new Map());
1763
- __publicField$1(this, "globalAfterJobs", /* @__PURE__ */ new Map());
1764
- __publicField$1(this, "nextGlobalIndex", 0);
1765
- __publicField$1(this, "idleCallbacks", /* @__PURE__ */ new Set());
1766
- __publicField$1(this, "nextJobIndex", 0);
1767
- __publicField$1(this, "jobStateListeners", /* @__PURE__ */ new Map());
1768
- __publicField$1(this, "pendingFrames", 0);
1769
- __publicField$1(this, "_frameloop", "always");
1770
- //* Independent Mode & Error Handling State ================================
1771
- __publicField$1(this, "_independent", false);
1772
- __publicField$1(this, "errorHandler", null);
1773
- __publicField$1(this, "rootReadyCallbacks", /* @__PURE__ */ new Set());
1774
- //* Core Loop Execution Methods ================================
1775
- /**
1776
- * Main RAF loop callback.
1777
- * Executes frame, handles demand mode, and schedules next frame.
1778
- * @param {number} timestamp - RAF timestamp in milliseconds
1779
- * @returns {void}
1780
- * @private
1781
- */
1782
- __publicField$1(this, "loop", (timestamp) => {
1783
- if (!this.loopState.running) return;
1784
- this.executeFrame(timestamp);
1785
- if (this._frameloop === "demand") {
1786
- this.pendingFrames = Math.max(0, this.pendingFrames - 1);
1787
- if (this.pendingFrames === 0) {
1788
- this.notifyIdle(timestamp);
1789
- return this.stop();
1790
- }
1791
- }
1792
- this.loopState.rafHandle = requestAnimationFrame(this.loop);
1793
- });
1794
- this.phaseGraph = new PhaseGraph();
1795
- }
1796
- static get instance() {
1797
- return globalThis[_Scheduler.INSTANCE_KEY] ?? null;
1798
- }
1799
- static set instance(value) {
1800
- globalThis[_Scheduler.INSTANCE_KEY] = value;
1801
- }
1802
- /**
1803
- * Get the global scheduler instance (creates if doesn't exist).
1804
- * Uses HMR data to preserve instance across hot reloads.
1805
- * @returns {Scheduler} The singleton scheduler instance
1806
- */
1807
- static get() {
1808
- if (!_Scheduler.instance && hmrData?.data?.scheduler) {
1809
- _Scheduler.instance = hmrData.data.scheduler;
1810
- }
1811
- if (!_Scheduler.instance) {
1812
- _Scheduler.instance = new _Scheduler();
1813
- if (hmrData?.data) {
1814
- hmrData.data.scheduler = _Scheduler.instance;
1815
- }
1816
- }
1817
- return _Scheduler.instance;
1818
- }
1819
- /**
1820
- * Reset the singleton instance. Stops the loop and clears all state.
1821
- * Primarily used for testing to ensure clean state between tests.
1822
- * @returns {void}
1823
- */
1824
- static reset() {
1825
- if (_Scheduler.instance) {
1826
- _Scheduler.instance.stop();
1827
- _Scheduler.instance = null;
1828
- }
1829
- if (hmrData?.data) {
1830
- hmrData.data.scheduler = null;
1831
- }
1832
- }
1833
- //* Getters & Setters ================================
1834
- get phases() {
1835
- return this.phaseGraph.getOrderedPhases();
1836
- }
1837
- get frameloop() {
1838
- return this._frameloop;
1839
- }
1840
- set frameloop(mode) {
1841
- if (this._frameloop === mode) return;
1842
- const wasAlways = this._frameloop === "always";
1843
- this._frameloop = mode;
1844
- if (mode === "always" && !this.loopState.running && this.roots.size > 0) this.start();
1845
- else if (mode !== "always" && wasAlways) this.stop();
1846
- }
1847
- get isRunning() {
1848
- return this.loopState.running;
1849
- }
1850
- get isReady() {
1851
- return this.roots.size > 0;
1852
- }
1853
- get independent() {
1854
- return this._independent;
1855
- }
1856
- set independent(value) {
1857
- this._independent = value;
1858
- if (value) this.ensureDefaultRoot();
1859
- }
1860
- //* Root Management Methods ================================
1861
- /**
1862
- * Register a root (Canvas) with the scheduler.
1863
- * The first root to register starts the RAF loop (if frameloop='always').
1864
- * @param {string} id - Unique identifier for this root
1865
- * @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
1866
- * @returns {() => void} Unsubscribe function to remove this root
1867
- */
1868
- registerRoot(id, options = {}) {
1869
- if (this.roots.has(id)) {
1870
- console.warn(`[Scheduler] Root "${id}" already registered`);
1871
- return () => this.unregisterRoot(id);
1872
- }
1873
- const entry = {
1874
- id,
1875
- getState: options.getState ?? (() => ({})),
1876
- jobs: /* @__PURE__ */ new Map(),
1877
- sortedJobs: [],
1878
- needsRebuild: false
1879
- };
1880
- if (options.onError) {
1881
- this.errorHandler = options.onError;
1882
- }
1883
- this.roots.set(id, entry);
1884
- if (this.roots.size === 1) {
1885
- this.notifyRootReady();
1886
- if (this._frameloop === "always") this.start();
1887
- }
1888
- return () => this.unregisterRoot(id);
1889
- }
1890
- /**
1891
- * Unregister a root from the scheduler.
1892
- * Cleans up all job state listeners for this root's jobs.
1893
- * The last root to unregister stops the RAF loop.
1894
- * @param {string} id - The root ID to unregister
1895
- * @returns {void}
1896
- */
1897
- unregisterRoot(id) {
1898
- const root = this.roots.get(id);
1899
- if (!root) return;
1900
- for (const jobId of root.jobs.keys()) {
1901
- this.jobStateListeners.delete(jobId);
1902
- }
1903
- this.roots.delete(id);
1904
- if (this.roots.size === 0) {
1905
- this.stop();
1906
- this.errorHandler = null;
1907
- }
1908
- }
1909
- /**
1910
- * Subscribe to be notified when a root becomes available.
1911
- * Fires immediately if a root already exists.
1912
- * @param {() => void} callback - Function called when first root registers
1913
- * @returns {() => void} Unsubscribe function
1914
- */
1915
- onRootReady(callback) {
1916
- if (this.roots.size > 0) {
1917
- callback();
1918
- return () => {
1919
- };
1920
- }
1921
- this.rootReadyCallbacks.add(callback);
1922
- return () => this.rootReadyCallbacks.delete(callback);
1923
- }
1924
- /**
1925
- * Notify all registered root-ready callbacks.
1926
- * Called when the first root registers.
1927
- * @returns {void}
1928
- * @private
1929
- */
1930
- notifyRootReady() {
1931
- for (const cb of this.rootReadyCallbacks) {
1932
- try {
1933
- cb();
1934
- } catch (error) {
1935
- console.error("[Scheduler] Error in root-ready callback:", error);
1936
- }
1937
- }
1938
- this.rootReadyCallbacks.clear();
1939
- }
1940
- /**
1941
- * Ensure a default root exists for independent mode.
1942
- * Creates a minimal root with no state provider.
1943
- * @returns {void}
1944
- * @private
1945
- */
1946
- ensureDefaultRoot() {
1947
- if (!this.roots.has("__default__")) {
1948
- this.registerRoot("__default__");
1949
- }
1950
- }
1951
- /**
1952
- * Trigger error handling for job errors.
1953
- * Uses the bound error handler if available, otherwise logs to console.
1954
- * @param {Error} error - The error to handle
1955
- * @returns {void}
1956
- */
1957
- triggerError(error) {
1958
- if (this.errorHandler) this.errorHandler(error);
1959
- else console.error("[Scheduler]", error);
1960
- }
1961
- //* Phase Management Methods ================================
1962
- /**
1963
- * Add a named phase to the scheduler's execution order.
1964
- * Marks all roots for rebuild to incorporate the new phase.
1965
- * @param {string} name - The phase name (e.g., 'physics', 'postprocess')
1966
- * @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
1967
- * @returns {void}
1968
- * @example
1969
- * scheduler.addPhase('physics', { before: 'update' });
1970
- * scheduler.addPhase('postprocess', { after: 'render' });
1971
- */
1972
- addPhase(name, options) {
1973
- this.phaseGraph.addPhase(name, options);
1974
- for (const root of this.roots.values()) {
1975
- root.needsRebuild = true;
1976
- }
1977
- }
1978
- /**
1979
- * Check if a phase exists in the scheduler.
1980
- * @param {string} name - The phase name to check
1981
- * @returns {boolean} True if the phase exists
1982
- */
1983
- hasPhase(name) {
1984
- return this.phaseGraph.hasPhase(name);
1985
- }
1986
- //* Global Job Registration Methods (Deprecated APIs) ================================
1987
- /**
1988
- * Register a global job that runs once per frame (not per-root).
1989
- * Used internally by deprecated addEffect/addAfterEffect APIs.
1990
- * @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
1991
- * @param {string} id - Unique identifier for this global job
1992
- * @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
1993
- * @returns {() => void} Unsubscribe function to remove this global job
1994
- * @deprecated Use useFrame with phases instead
1995
- */
1996
- registerGlobal(phase, id, callback) {
1997
- const job = { id, callback };
1998
- if (phase === "before") {
1999
- this.globalBeforeJobs.set(id, job);
2000
- } else {
2001
- this.globalAfterJobs.set(id, job);
2002
- }
2003
- return () => {
2004
- if (phase === "before") this.globalBeforeJobs.delete(id);
2005
- else this.globalAfterJobs.delete(id);
2006
- };
2007
- }
2008
- //* Idle Callback Methods (Deprecated API) ================================
2009
- /**
2010
- * Register an idle callback that fires when the loop stops.
2011
- * Used internally by deprecated addTail API.
2012
- * @param {(timestamp: number) => void} callback - Function called when loop becomes idle
2013
- * @returns {() => void} Unsubscribe function to remove this idle callback
2014
- * @deprecated Use demand mode with invalidate() instead
2015
- */
2016
- onIdle(callback) {
2017
- this.idleCallbacks.add(callback);
2018
- return () => this.idleCallbacks.delete(callback);
2019
- }
2020
- /**
2021
- * Notify all registered idle callbacks.
2022
- * Called when the loop stops in demand mode.
2023
- * @param {number} timestamp - The RAF timestamp when idle occurred
2024
- * @returns {void}
2025
- * @private
2026
- */
2027
- notifyIdle(timestamp) {
2028
- for (const cb of this.idleCallbacks) {
2029
- try {
2030
- cb(timestamp);
2031
- } catch (error) {
2032
- console.error("[Scheduler] Error in idle callback:", error);
2033
- }
2034
- }
2035
- }
2036
- //* Job Registration & Management Methods ================================
2037
- /**
2038
- * Register a job (frame callback) with a specific root.
2039
- * This is the core registration method used by useFrame internally.
2040
- * @param {FrameNextCallback} callback - The function to call each frame
2041
- * @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
2042
- * @param {string} [options.rootId] - Target root ID (defaults to first registered root)
2043
- * @param {string} [options.id] - Unique job ID (auto-generated if not provided)
2044
- * @param {string} [options.phase] - Execution phase (defaults to 'update')
2045
- * @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
2046
- * @param {number} [options.fps] - FPS throttle limit
2047
- * @param {boolean} [options.drop] - Drop frames when behind (default true)
2048
- * @param {boolean} [options.enabled] - Whether job is active (default true)
2049
- * @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
2050
- * @returns {() => void} Unsubscribe function to remove this job
2051
- */
2052
- register(callback, options = {}) {
2053
- const rootId = options.rootId;
2054
- const root = rootId ? this.roots.get(rootId) : this.roots.values().next().value;
2055
- if (!root) {
2056
- console.warn("[Scheduler] No root registered. Is this inside a Canvas?");
2057
- return () => {
2058
- };
2059
- }
2060
- const id = options.id ?? this.generateJobId();
2061
- let phase = options.phase ?? "update";
2062
- if (!options.phase && (options.before || options.after)) {
2063
- phase = this.phaseGraph.resolveConstraintPhase(options.before, options.after);
2064
- }
2065
- const before = this.normalizeConstraints(options.before);
2066
- const after = this.normalizeConstraints(options.after);
2067
- const job = {
2068
- id,
2069
- callback,
2070
- phase,
2071
- before,
2072
- after,
2073
- priority: options.priority ?? 0,
2074
- index: this.nextJobIndex++,
2075
- fps: options.fps,
2076
- drop: options.drop ?? true,
2077
- enabled: options.enabled ?? true,
2078
- system: options.system ?? false
2079
- };
2080
- if (root.jobs.has(id)) {
2081
- console.warn(`[useFrame] Job with id "${id}" already exists, replacing`);
2082
- }
2083
- root.jobs.set(id, job);
2084
- root.needsRebuild = true;
2085
- return () => this.unregister(id, root.id);
2086
- }
2087
- /**
2088
- * Unregister a job by its ID.
2089
- * Searches all roots if rootId is not provided.
2090
- * @param {string} id - The job ID to unregister
2091
- * @param {string} [rootId] - Optional root ID to search (searches all if not provided)
2092
- * @returns {void}
2093
- */
2094
- unregister(id, rootId) {
2095
- const root = rootId ? this.roots.get(rootId) : Array.from(this.roots.values()).find((r) => r.jobs.has(id));
2096
- if (root?.jobs.delete(id)) {
2097
- root.needsRebuild = true;
2098
- this.jobStateListeners.delete(id);
2099
- }
2100
- }
2101
- /**
2102
- * Update a job's options dynamically.
2103
- * Searches all roots to find the job by ID.
2104
- * Phase/constraint changes trigger a rebuild of the sorted job list.
2105
- * @param {string} id - The job ID to update
2106
- * @param {Partial<JobOptions>} options - The options to update
2107
- * @returns {void}
2108
- */
2109
- updateJob(id, options) {
2110
- let job;
2111
- let root;
2112
- for (const r of this.roots.values()) {
2113
- job = r.jobs.get(id);
2114
- if (job) {
2115
- root = r;
2116
- break;
2117
- }
2118
- }
2119
- if (!job || !root) return;
2120
- if (options.priority !== void 0) job.priority = options.priority;
2121
- if (options.fps !== void 0) job.fps = options.fps;
2122
- if (options.drop !== void 0) job.drop = options.drop;
2123
- if (options.enabled !== void 0) {
2124
- const wasEnabled = job.enabled;
2125
- job.enabled = options.enabled;
2126
- if (!wasEnabled && job.enabled) resetJobTiming(job);
2127
- if (wasEnabled !== job.enabled) root.needsRebuild = true;
2128
- }
2129
- if (options.phase !== void 0 || options.before !== void 0 || options.after !== void 0) {
2130
- if (options.phase) job.phase = options.phase;
2131
- if (options.before !== void 0) job.before = this.normalizeConstraints(options.before);
2132
- if (options.after !== void 0) job.after = this.normalizeConstraints(options.after);
2133
- root.needsRebuild = true;
2134
- }
2135
- }
2136
- //* Job State Management Methods ================================
2137
- /**
2138
- * Check if a job is currently paused (disabled).
2139
- * @param {string} id - The job ID to check
2140
- * @returns {boolean} True if the job exists and is paused
2141
- */
2142
- isJobPaused(id) {
2143
- for (const root of this.roots.values()) {
2144
- const job = root.jobs.get(id);
2145
- if (job) return !job.enabled;
2146
- }
2147
- return false;
2148
- }
2149
- /**
2150
- * Subscribe to state changes for a specific job.
2151
- * Listener is called when job is paused or resumed.
2152
- * @param {string} id - The job ID to subscribe to
2153
- * @param {() => void} listener - Callback invoked on state changes
2154
- * @returns {() => void} Unsubscribe function
2155
- */
2156
- subscribeJobState(id, listener) {
2157
- if (!this.jobStateListeners.has(id)) {
2158
- this.jobStateListeners.set(id, /* @__PURE__ */ new Set());
2159
- }
2160
- this.jobStateListeners.get(id).add(listener);
2161
- return () => {
2162
- this.jobStateListeners.get(id)?.delete(listener);
2163
- if (this.jobStateListeners.get(id)?.size === 0) {
2164
- this.jobStateListeners.delete(id);
2165
- }
2166
- };
2167
- }
2168
- /**
2169
- * Notify all listeners that a job's state has changed.
2170
- * @param {string} id - The job ID that changed
2171
- * @returns {void}
2172
- * @private
2173
- */
2174
- notifyJobStateChange(id) {
2175
- this.jobStateListeners.get(id)?.forEach((listener) => listener());
2176
- }
2177
- /**
2178
- * Pause a job by ID (sets enabled=false).
2179
- * Notifies any subscribed state listeners.
2180
- * @param {string} id - The job ID to pause
2181
- * @returns {void}
2182
- */
2183
- pauseJob(id) {
2184
- this.updateJob(id, { enabled: false });
2185
- this.notifyJobStateChange(id);
2186
- }
2187
- /**
2188
- * Resume a paused job by ID (sets enabled=true).
2189
- * Resets job timing to prevent frame accumulation.
2190
- * Notifies any subscribed state listeners.
2191
- * @param {string} id - The job ID to resume
2192
- * @returns {void}
2193
- */
2194
- resumeJob(id) {
2195
- this.updateJob(id, { enabled: true });
2196
- this.notifyJobStateChange(id);
2197
- }
2198
- //* Frame Loop Control Methods ================================
2199
- /**
2200
- * Start the requestAnimationFrame loop.
2201
- * Resets timing state (elapsedTime, frameCount) on start.
2202
- * No-op if already running.
2203
- * @returns {void}
2204
- */
2205
- start() {
2206
- if (this.loopState.running) return;
2207
- const { elapsedTime, createdAt } = this.loopState;
2208
- let adjustedCreated = 0;
2209
- if (this.stoppedTime > 0) {
2210
- adjustedCreated = createdAt - (performance.now() - this.stoppedTime);
2211
- this.stoppedTime = 0;
2212
- }
2213
- Object.assign(this.loopState, {
2214
- running: true,
2215
- elapsedTime: elapsedTime ?? 0,
2216
- lastTime: performance.now(),
2217
- createdAt: adjustedCreated > 0 ? adjustedCreated : performance.now(),
2218
- frameCount: 0,
2219
- rafHandle: requestAnimationFrame(this.loop)
2220
- });
2221
- }
2222
- /**
2223
- * Stop the requestAnimationFrame loop.
2224
- * Cancels any pending RAF callback.
2225
- * No-op if not running.
2226
- * @returns {void}
2227
- */
2228
- stop() {
2229
- if (!this.loopState.running) return;
2230
- this.loopState.running = false;
2231
- if (this.loopState.rafHandle !== null) {
2232
- cancelAnimationFrame(this.loopState.rafHandle);
2233
- this.loopState.rafHandle = null;
2234
- }
2235
- this.stoppedTime = performance.now();
2236
- }
2237
- /**
2238
- * Request frames to be rendered in demand mode.
2239
- * Accumulates pending frames (capped at 60) and starts the loop if not running.
2240
- * No-op if frameloop is not 'demand'.
2241
- * @param {number} [frames=1] - Number of frames to request
2242
- * @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
2243
- * - `false` (default): Sets pending frames to the specified value (replaces existing count)
2244
- * - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
2245
- * @returns {void}
2246
- * @example
2247
- * // Request a single frame render
2248
- * scheduler.invalidate();
2249
- *
2250
- * @example
2251
- * // Request 5 frames (e.g., for animations)
2252
- * scheduler.invalidate(5);
2253
- *
2254
- * @example
2255
- * // Set pending frames to exactly 3 (don't stack with existing)
2256
- * scheduler.invalidate(3, false);
2257
- *
2258
- * @example
2259
- * // Add 2 more frames to existing pending count
2260
- * scheduler.invalidate(2, true);
2261
- */
2262
- invalidate(frames = 1, stackFrames = false) {
2263
- if (this._frameloop !== "demand") return;
2264
- const baseFrames = stackFrames ? this.pendingFrames : 0;
2265
- this.pendingFrames = Math.min(60, baseFrames + frames);
2266
- if (!this.loopState.running && this.pendingFrames > 0) this.start();
2267
- }
2268
- /**
2269
- * Reset timing state for deterministic testing.
2270
- * Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
2271
- * @returns {void}
2272
- */
2273
- resetTiming() {
2274
- this.loopState.lastTime = null;
2275
- this.loopState.frameCount = 0;
2276
- this.loopState.elapsedTime = 0;
2277
- this.loopState.createdAt = performance.now();
2278
- }
2279
- //* Manual Stepping Methods ================================
2280
- /**
2281
- * Manually execute a single frame for all roots.
2282
- * Useful for frameloop='never' mode or testing scenarios.
2283
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2284
- * @returns {void}
2285
- * @example
2286
- * // Manual control mode
2287
- * scheduler.frameloop = 'never';
2288
- * scheduler.step(); // Execute one frame
2289
- */
2290
- step(timestamp) {
2291
- const now = timestamp ?? performance.now();
2292
- this.executeFrame(now);
2293
- }
2294
- /**
2295
- * Manually execute a single job by its ID.
2296
- * Useful for testing individual job callbacks in isolation.
2297
- * @param {string} id - The job ID to step
2298
- * @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
2299
- * @returns {void}
2300
- */
2301
- stepJob(id, timestamp) {
2302
- let job;
2303
- let root;
2304
- for (const r of this.roots.values()) {
2305
- job = r.jobs.get(id);
2306
- if (job) {
2307
- root = r;
2308
- break;
2309
- }
2310
- }
2311
- if (!job || !root) {
2312
- console.warn(`[Scheduler] Job "${id}" not found`);
2313
- return;
2314
- }
2315
- const now = timestamp ?? performance.now();
2316
- const deltaMs = this.loopState.lastTime !== null ? now - this.loopState.lastTime : 0;
2317
- const delta = deltaMs / 1e3;
2318
- const elapsed = now - this.loopState.createdAt;
2319
- const providedState = root.getState?.() ?? {};
2320
- const frameState = {
2321
- ...providedState,
2322
- time: now,
2323
- delta,
2324
- elapsed,
2325
- frame: this.loopState.frameCount
2326
- };
2327
- try {
2328
- job.callback(frameState, delta);
2329
- } catch (error) {
2330
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2331
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2332
- }
2333
- }
2334
- /**
2335
- * Execute a single frame across all roots.
2336
- * Order: globalBefore → each root's jobs → globalAfter
2337
- * @param {number} timestamp - RAF timestamp in milliseconds
2338
- * @returns {void}
2339
- * @private
2340
- */
2341
- executeFrame(timestamp) {
2342
- const deltaMs = this.loopState.lastTime !== null ? timestamp - this.loopState.lastTime : 0;
2343
- const delta = deltaMs / 1e3;
2344
- this.loopState.lastTime = timestamp;
2345
- this.loopState.frameCount++;
2346
- this.loopState.elapsedTime += deltaMs;
2347
- this.runGlobalJobs(this.globalBeforeJobs, timestamp);
2348
- for (const root of this.roots.values()) {
2349
- this.tickRoot(root, timestamp, delta);
2350
- }
2351
- this.runGlobalJobs(this.globalAfterJobs, timestamp);
2352
- }
2353
- /**
2354
- * Run all global jobs from a job map.
2355
- * Catches and logs errors without stopping execution.
2356
- * @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
2357
- * @param {number} timestamp - RAF timestamp in milliseconds
2358
- * @returns {void}
2359
- * @private
2360
- */
2361
- runGlobalJobs(jobs, timestamp) {
2362
- for (const job of jobs.values()) {
2363
- try {
2364
- job.callback(timestamp);
2365
- } catch (error) {
2366
- console.error(`[Scheduler] Error in global job "${job.id}":`, error);
2367
- }
2368
- }
2369
- }
2370
- /**
2371
- * Execute all jobs for a single root in sorted order.
2372
- * Rebuilds sorted job list if needed, then dispatches each job.
2373
- * Errors are caught and propagated via triggerError.
2374
- * @param {RootEntry} root - The root entry to tick
2375
- * @param {number} timestamp - RAF timestamp in milliseconds
2376
- * @param {number} delta - Time since last frame in seconds
2377
- * @returns {void}
2378
- * @private
2379
- */
2380
- tickRoot(root, timestamp, delta) {
2381
- if (root.needsRebuild) {
2382
- root.sortedJobs = rebuildSortedJobs(root.jobs, this.phaseGraph);
2383
- root.needsRebuild = false;
2384
- }
2385
- const providedState = root.getState?.() ?? {};
2386
- const frameState = {
2387
- ...providedState,
2388
- time: timestamp,
2389
- delta,
2390
- elapsed: this.loopState.elapsedTime / 1e3,
2391
- // Convert ms to seconds
2392
- frame: this.loopState.frameCount
2393
- };
2394
- for (const job of root.sortedJobs) {
2395
- if (!shouldRun(job, timestamp)) continue;
2396
- try {
2397
- job.callback(frameState, delta);
2398
- } catch (error) {
2399
- console.error(`[Scheduler] Error in job "${job.id}":`, error);
2400
- this.triggerError(error instanceof Error ? error : new Error(String(error)));
2401
- }
2402
- }
2403
- }
2404
- //* Debug & Inspection Methods ================================
2405
- /**
2406
- * Get the total number of registered jobs across all roots.
2407
- * Includes both per-root jobs and global before/after jobs.
2408
- * @returns {number} Total job count
2409
- */
2410
- getJobCount() {
2411
- let count = 0;
2412
- for (const root of this.roots.values()) {
2413
- count += root.jobs.size;
2414
- }
2415
- return count + this.globalBeforeJobs.size + this.globalAfterJobs.size;
2416
- }
2417
- /**
2418
- * Get all registered job IDs across all roots.
2419
- * Includes both per-root jobs and global before/after jobs.
2420
- * @returns {string[]} Array of all job IDs
2421
- */
2422
- getJobIds() {
2423
- const ids = [];
2424
- for (const root of this.roots.values()) {
2425
- ids.push(...root.jobs.keys());
2426
- }
2427
- ids.push(...this.globalBeforeJobs.keys());
2428
- ids.push(...this.globalAfterJobs.keys());
2429
- return ids;
2430
- }
2431
- /**
2432
- * Get the number of registered roots (Canvas instances).
2433
- * @returns {number} Number of registered roots
2434
- */
2435
- getRootCount() {
2436
- return this.roots.size;
2437
- }
2438
- /**
2439
- * Check if any user (non-system) jobs are registered in a specific phase.
2440
- * Used by the default render job to know if a user has taken over rendering.
2441
- *
2442
- * @param phase The phase to check
2443
- * @param rootId Optional root ID to check (checks all roots if not provided)
2444
- * @returns true if any user jobs exist in the phase
2445
- */
2446
- hasUserJobsInPhase(phase, rootId) {
2447
- const rootsToCheck = rootId ? [this.roots.get(rootId)].filter(Boolean) : Array.from(this.roots.values());
2448
- return rootsToCheck.some((root) => {
2449
- if (!root) return false;
2450
- for (const job of root.jobs.values()) {
2451
- if (job.phase === phase && !job.system && job.enabled) return true;
2452
- }
2453
- return false;
2454
- });
2455
- }
2456
- //* Utility Methods ================================
2457
- /**
2458
- * Generate a unique root ID for automatic root registration.
2459
- * @returns {string} A unique root ID in the format 'root_N'
2460
- */
2461
- generateRootId() {
2462
- return `root_${this.nextRootIndex++}`;
2463
- }
2464
- /**
2465
- * Generate a unique job ID.
2466
- * @returns {string} A unique job ID in the format 'job_N'
2467
- * @private
2468
- */
2469
- generateJobId() {
2470
- return `job_${this.nextJobIndex}`;
2471
- }
2472
- /**
2473
- * Normalize before/after constraints to a Set.
2474
- * Handles undefined, single string, or array inputs.
2475
- * @param {string | string[] | undefined} value - The constraint value(s)
2476
- * @returns {Set<string>} Normalized Set of constraint strings
2477
- * @private
2478
- */
2479
- normalizeConstraints(value) {
2480
- if (!value) return /* @__PURE__ */ new Set();
2481
- if (Array.isArray(value)) return new Set(value);
2482
- return /* @__PURE__ */ new Set([value]);
2483
- }
2484
- };
2485
- //* Static State & Methods (Singleton Usage) ================================
2486
- //* Cross-Bundle Singleton Key ==============================
2487
- // Use Symbol.for() to ensure scheduler is shared across bundle boundaries
2488
- // This prevents issues when mixing imports from @react-three/fiber and @react-three/fiber/webgpu
2489
- __publicField$1(_Scheduler, "INSTANCE_KEY", Symbol.for("@react-three/fiber.scheduler"));
2490
- let Scheduler = _Scheduler;
2491
- const getScheduler = () => Scheduler.get();
2492
- if (hmrData) {
2493
- hmrData.accept?.();
2494
- }
2495
-
2496
1662
  const R3F_CONTEXT = Symbol.for("@react-three/fiber.context");
2497
1663
  const context = globalThis[R3F_CONTEXT] ?? (globalThis[R3F_CONTEXT] = React__namespace.createContext(null));
2498
1664
  const createStore = (invalidate, advance) => {
@@ -2530,7 +1696,14 @@ const createStore = (invalidate, advance) => {
2530
1696
  frustum: new webgpu.Frustum(),
2531
1697
  autoUpdateFrustum: true,
2532
1698
  raycaster: null,
2533
- events: { priority: 1, enabled: true, connected: false },
1699
+ events: {
1700
+ priority: 1,
1701
+ enabled: true,
1702
+ connected: false,
1703
+ frameTimedRaycasts: true,
1704
+ alwaysFireOnScroll: true,
1705
+ updateOnFrame: false
1706
+ },
2534
1707
  scene: null,
2535
1708
  rootScene: null,
2536
1709
  xr: null,
@@ -2595,7 +1768,7 @@ const createStore = (invalidate, advance) => {
2595
1768
  size: newSize,
2596
1769
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, newSize) }
2597
1770
  }));
2598
- getScheduler().invalidate();
1771
+ scheduler.getScheduler().invalidate();
2599
1772
  }
2600
1773
  }
2601
1774
  return;
@@ -2610,7 +1783,7 @@ const createStore = (invalidate, advance) => {
2610
1783
  viewport: { ...s.viewport, ...getCurrentViewport(state2.camera, defaultTarget, size) },
2611
1784
  _sizeImperative: true
2612
1785
  }));
2613
- getScheduler().invalidate();
1786
+ scheduler.getScheduler().invalidate();
2614
1787
  },
2615
1788
  setDpr: (dpr) => set((state2) => {
2616
1789
  const resolved = calculateDpr(dpr);
@@ -2621,11 +1794,14 @@ const createStore = (invalidate, advance) => {
2621
1794
  },
2622
1795
  setError: (error) => set(() => ({ error })),
2623
1796
  error: null,
2624
- //* TSL State (managed via hooks: useUniforms, useNodes, useTextures, usePostProcessing) ==============================
1797
+ //* TSL State (managed via hooks: useUniforms, useNodes, useBuffers, useGPUStorage, useTextures, useRenderPipeline) ==============================
2625
1798
  uniforms: {},
2626
1799
  nodes: {},
1800
+ buffers: {},
1801
+ gpuStorage: {},
2627
1802
  textures: /* @__PURE__ */ new Map(),
2628
- postProcessing: null,
1803
+ _textureRefs: /* @__PURE__ */ new Map(),
1804
+ renderPipeline: null,
2629
1805
  passes: {},
2630
1806
  _hmrVersion: 0,
2631
1807
  _sizeImperative: false,
@@ -2634,12 +1810,16 @@ const createStore = (invalidate, advance) => {
2634
1810
  internal: {
2635
1811
  // Events
2636
1812
  interaction: [],
2637
- hovered: /* @__PURE__ */ new Map(),
2638
1813
  subscribers: [],
1814
+ // Per-pointer state (new unified structure)
1815
+ pointerMap: /* @__PURE__ */ new Map(),
1816
+ pointerDirty: /* @__PURE__ */ new Map(),
1817
+ lastEvent: React__namespace.createRef(),
1818
+ // Deprecated but kept for backwards compatibility
1819
+ hovered: /* @__PURE__ */ new Map(),
2639
1820
  initialClick: [0, 0],
2640
1821
  initialHits: [],
2641
1822
  capturedMap: /* @__PURE__ */ new Map(),
2642
- lastEvent: React__namespace.createRef(),
2643
1823
  // Visibility tracking (onFramed, onOccluded, onVisible)
2644
1824
  visibilityRegistry: /* @__PURE__ */ new Map(),
2645
1825
  // Occlusion system (WebGPU only)
@@ -2727,14 +1907,16 @@ const createStore = (invalidate, advance) => {
2727
1907
  oldSize = size;
2728
1908
  oldDpr = viewport.dpr;
2729
1909
  updateCamera(camera, size);
2730
- if (canvasTarget) {
1910
+ if (internal.isSecondary && canvasTarget) {
2731
1911
  if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
2732
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && canvasTarget.domElement instanceof HTMLCanvasElement;
2733
- canvasTarget.setSize(size.width, size.height, updateStyle);
1912
+ canvasTarget.setSize(size.width, size.height, false);
2734
1913
  } else {
2735
1914
  if (viewport.dpr > 0) actualRenderer.setPixelRatio(viewport.dpr);
2736
- const updateStyle = typeof HTMLCanvasElement !== "undefined" && actualRenderer.domElement instanceof HTMLCanvasElement;
2737
- actualRenderer.setSize(size.width, size.height, updateStyle);
1915
+ actualRenderer.setSize(size.width, size.height, false);
1916
+ if (canvasTarget) {
1917
+ if (viewport.dpr > 0) canvasTarget.setPixelRatio(viewport.dpr);
1918
+ canvasTarget.setSize(size.width, size.height, false);
1919
+ }
2738
1920
  }
2739
1921
  }
2740
1922
  if (camera !== oldCamera) {
@@ -2809,7 +1991,7 @@ useLoader.loader = getLoader;
2809
1991
  function useFrame(callback, priorityOrOptions) {
2810
1992
  const store = React__namespace.useContext(context);
2811
1993
  const isInsideCanvas = store !== null;
2812
- const scheduler = getScheduler();
1994
+ const scheduler$1 = scheduler.getScheduler();
2813
1995
  const optionsKey = typeof priorityOrOptions === "number" ? `p:${priorityOrOptions}` : priorityOrOptions ? JSON.stringify({
2814
1996
  id: priorityOrOptions.id,
2815
1997
  phase: priorityOrOptions.phase,
@@ -2857,7 +2039,7 @@ function useFrame(callback, priorityOrOptions) {
2857
2039
  };
2858
2040
  callbackRef.current?.(mergedState, delta);
2859
2041
  };
2860
- const unregister = scheduler.register(wrappedCallback, {
2042
+ const unregister = scheduler$1.register(wrappedCallback, {
2861
2043
  id,
2862
2044
  rootId,
2863
2045
  ...options
@@ -2878,37 +2060,31 @@ function useFrame(callback, priorityOrOptions) {
2878
2060
  }
2879
2061
  };
2880
2062
  } else {
2881
- const registerOutside = () => {
2882
- return scheduler.register((state, delta) => callbackRef.current?.(state, delta), { id, ...options });
2883
- };
2884
- if (scheduler.independent || scheduler.isReady) {
2885
- return registerOutside();
2886
- }
2887
- let unregisterJob = null;
2888
- const unsubReady = scheduler.onRootReady(() => {
2889
- unregisterJob = registerOutside();
2890
- });
2891
- return () => {
2892
- unsubReady();
2893
- unregisterJob?.();
2894
- };
2063
+ return scheduler$1.register(
2064
+ (state, delta) => {
2065
+ const frameState = state;
2066
+ if (!frameState.renderer) return;
2067
+ callbackRef.current?.(frameState, delta);
2068
+ },
2069
+ { id, ...options }
2070
+ );
2895
2071
  }
2896
- }, [store, scheduler, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2072
+ }, [store, scheduler$1, id, optionsKey, isLegacyPriority, isInsideCanvas]);
2897
2073
  const isPaused = React__namespace.useSyncExternalStore(
2898
2074
  // Subscribe function
2899
2075
  React__namespace.useCallback(
2900
2076
  (onStoreChange) => {
2901
- return getScheduler().subscribeJobState(id, onStoreChange);
2077
+ return scheduler.getScheduler().subscribeJobState(id, onStoreChange);
2902
2078
  },
2903
2079
  [id]
2904
2080
  ),
2905
2081
  // getSnapshot function
2906
- React__namespace.useCallback(() => getScheduler().isJobPaused(id), [id]),
2082
+ React__namespace.useCallback(() => scheduler.getScheduler().isJobPaused(id), [id]),
2907
2083
  // getServerSnapshot function (SSR)
2908
2084
  React__namespace.useCallback(() => false, [])
2909
2085
  );
2910
2086
  const controls = React__namespace.useMemo(() => {
2911
- const scheduler2 = getScheduler();
2087
+ const scheduler2 = scheduler.getScheduler();
2912
2088
  return {
2913
2089
  /** The job's unique ID */
2914
2090
  id,
@@ -2923,7 +2099,7 @@ function useFrame(callback, priorityOrOptions) {
2923
2099
  * @param timestamp Optional timestamp (defaults to performance.now())
2924
2100
  */
2925
2101
  step: (timestamp) => {
2926
- getScheduler().stepJob(id, timestamp);
2102
+ scheduler.getScheduler().stepJob(id, timestamp);
2927
2103
  },
2928
2104
  /**
2929
2105
  * Manually step ALL jobs in the scheduler.
@@ -2931,20 +2107,20 @@ function useFrame(callback, priorityOrOptions) {
2931
2107
  * @param timestamp Optional timestamp (defaults to performance.now())
2932
2108
  */
2933
2109
  stepAll: (timestamp) => {
2934
- getScheduler().step(timestamp);
2110
+ scheduler.getScheduler().step(timestamp);
2935
2111
  },
2936
2112
  /**
2937
2113
  * Pause this job (set enabled=false).
2938
2114
  * Job remains registered but won't run.
2939
2115
  */
2940
2116
  pause: () => {
2941
- getScheduler().pauseJob(id);
2117
+ scheduler.getScheduler().pauseJob(id);
2942
2118
  },
2943
2119
  /**
2944
2120
  * Resume this job (set enabled=true).
2945
2121
  */
2946
2122
  resume: () => {
2947
- getScheduler().resumeJob(id);
2123
+ scheduler.getScheduler().resumeJob(id);
2948
2124
  },
2949
2125
  /**
2950
2126
  * Reactive paused state - automatically updates when pause/resume is called.
@@ -2982,18 +2158,18 @@ function buildFromCache(input, textureCache) {
2982
2158
  function useTexture(input, optionsOrOnLoad) {
2983
2159
  const renderer = useThree((state) => state.internal.actualRenderer);
2984
2160
  const store = useStore();
2985
- const textureCache = useThree((state) => state.textures);
2986
2161
  const options = typeof optionsOrOnLoad === "function" ? { onLoad: optionsOrOnLoad } : optionsOrOnLoad ?? {};
2987
- const { onLoad, cache = false } = options;
2162
+ const { onLoad, cache = true } = options;
2988
2163
  const onLoadRef = React.useRef(onLoad);
2989
2164
  onLoadRef.current = onLoad;
2990
2165
  const onLoadCalledForRef = React.useRef(null);
2991
2166
  const urls = React.useMemo(() => getUrls(input), [input]);
2992
2167
  const cachedResult = React.useMemo(() => {
2993
2168
  if (!cache) return null;
2994
- if (!allUrlsCached(urls, textureCache)) return null;
2995
- return buildFromCache(input, textureCache);
2996
- }, [cache, urls, textureCache, input]);
2169
+ const textures = store.getState().textures;
2170
+ if (!allUrlsCached(urls, textures)) return null;
2171
+ return buildFromCache(input, textures);
2172
+ }, [cache, urls, input, store]);
2997
2173
  const loadedTextures = useLoader(
2998
2174
  webgpu.TextureLoader,
2999
2175
  IsObject(input) ? Object.values(input) : input
@@ -3037,8 +2213,6 @@ function useTexture(input, optionsOrOnLoad) {
3037
2213
  }, [input, loadedTextures, cachedResult]);
3038
2214
  React.useEffect(() => {
3039
2215
  if (!cache) return;
3040
- if (cachedResult) return;
3041
- const set = store.setState;
3042
2216
  const urlTextureMap = [];
3043
2217
  if (typeof input === "string") {
3044
2218
  urlTextureMap.push([input, mappedTextures]);
@@ -3052,18 +2226,32 @@ function useTexture(input, optionsOrOnLoad) {
3052
2226
  urlTextureMap.push([url, textureRecord[key]]);
3053
2227
  }
3054
2228
  }
3055
- set((state) => {
3056
- const newMap = new Map(state.textures);
3057
- let changed = false;
2229
+ store.setState((state) => {
2230
+ const refs = new Map(state._textureRefs);
2231
+ let textures = state.textures;
2232
+ let added = false;
3058
2233
  for (const [url, texture] of urlTextureMap) {
3059
- if (!newMap.has(url)) {
3060
- newMap.set(url, texture);
3061
- changed = true;
2234
+ if (!textures.has(url)) {
2235
+ if (!added) {
2236
+ textures = new Map(textures);
2237
+ added = true;
2238
+ }
2239
+ textures.set(url, texture);
3062
2240
  }
2241
+ refs.set(url, (refs.get(url) ?? 0) + 1);
3063
2242
  }
3064
- return changed ? { textures: newMap } : state;
2243
+ return added ? { textures, _textureRefs: refs } : { _textureRefs: refs };
3065
2244
  });
3066
- }, [cache, input, mappedTextures, store, cachedResult]);
2245
+ return () => store.setState((state) => {
2246
+ const refs = new Map(state._textureRefs);
2247
+ for (const [url] of urlTextureMap) {
2248
+ const next = (refs.get(url) ?? 0) - 1;
2249
+ if (next <= 0) refs.delete(url);
2250
+ else refs.set(url, next);
2251
+ }
2252
+ return { _textureRefs: refs };
2253
+ });
2254
+ }, [cache, input, mappedTextures, store]);
3067
2255
  return mappedTextures;
3068
2256
  }
3069
2257
  useTexture.preload = (url) => useLoader.preload(webgpu.TextureLoader, url);
@@ -3077,98 +2265,65 @@ const Texture = ({
3077
2265
  const options = typeof onLoad === "function" ? { onLoad, cache } : { ...onLoad, cache };
3078
2266
  const ret = useTexture(input, options);
3079
2267
  return /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: children?.(ret) });
3080
- };
3081
-
3082
- function getTextureValue(entry) {
3083
- if (entry instanceof webgpu.Texture) return entry;
3084
- if (entry && typeof entry === "object" && "value" in entry && entry.value instanceof webgpu.Texture) {
3085
- return entry.value;
3086
- }
3087
- return null;
3088
- }
3089
- function useTextures() {
3090
- const store = useStore();
3091
- return React.useMemo(() => {
3092
- const set = store.setState;
3093
- const getState = store.getState;
3094
- const add = (key, value) => {
3095
- set((state) => {
3096
- const newMap = new Map(state.textures);
3097
- newMap.set(key, value);
3098
- return { textures: newMap };
3099
- });
3100
- };
3101
- const addMultiple = (items) => {
3102
- set((state) => {
3103
- const newMap = new Map(state.textures);
3104
- const entries = items instanceof Map ? items.entries() : Object.entries(items);
3105
- for (const [key, value] of entries) {
3106
- newMap.set(key, value);
3107
- }
3108
- return { textures: newMap };
3109
- });
3110
- };
3111
- const remove = (key) => {
3112
- set((state) => {
3113
- const newMap = new Map(state.textures);
3114
- newMap.delete(key);
3115
- return { textures: newMap };
3116
- });
3117
- };
3118
- const removeMultiple = (keys) => {
3119
- set((state) => {
3120
- const newMap = new Map(state.textures);
3121
- for (const key of keys) newMap.delete(key);
3122
- return { textures: newMap };
3123
- });
3124
- };
3125
- const dispose = (key) => {
3126
- const entry = getState().textures.get(key);
3127
- if (entry) {
3128
- const tex = getTextureValue(entry);
3129
- tex?.dispose();
3130
- }
3131
- remove(key);
3132
- };
3133
- const disposeMultiple = (keys) => {
3134
- const textures = getState().textures;
3135
- for (const key of keys) {
3136
- const entry = textures.get(key);
3137
- if (entry) {
3138
- const tex = getTextureValue(entry);
3139
- tex?.dispose();
3140
- }
3141
- }
3142
- removeMultiple(keys);
3143
- };
3144
- const disposeAll = () => {
3145
- const textures = getState().textures;
3146
- for (const entry of textures.values()) {
3147
- const tex = getTextureValue(entry);
3148
- tex?.dispose();
3149
- }
3150
- set({ textures: /* @__PURE__ */ new Map() });
3151
- };
2268
+ };
2269
+
2270
+ function useTextures(selector) {
2271
+ const store = useStore();
2272
+ const registry = React.useMemo(() => {
2273
+ const getState = store.getState;
2274
+ const setState = store.setState;
2275
+ const getOne = (key) => getState().textures.get(key);
3152
2276
  return {
3153
- // Getter for the textures Map (reactive via getState)
3154
- get textures() {
2277
+ get all() {
3155
2278
  return getState().textures;
3156
2279
  },
3157
- // Read
3158
- get: (key) => getState().textures.get(key),
2280
+ get(input) {
2281
+ if (typeof input === "string") return getOne(input);
2282
+ if (Array.isArray(input)) return input.map(getOne);
2283
+ const out = {};
2284
+ for (const name in input) out[name] = getOne(input[name]);
2285
+ return out;
2286
+ },
3159
2287
  has: (key) => getState().textures.has(key),
3160
- // Write
3161
- add,
3162
- addMultiple,
3163
- // Remove (cache only)
3164
- remove,
3165
- removeMultiple,
3166
- // Dispose (GPU + cache)
3167
- dispose,
3168
- disposeMultiple,
3169
- disposeAll
2288
+ add(keyOrRecord, texture) {
2289
+ setState((state) => {
2290
+ const textures = new Map(state.textures);
2291
+ if (typeof keyOrRecord === "string") {
2292
+ textures.set(keyOrRecord, texture);
2293
+ } else {
2294
+ for (const key in keyOrRecord) textures.set(key, keyOrRecord[key]);
2295
+ }
2296
+ return { textures };
2297
+ });
2298
+ },
2299
+ dispose(key, options) {
2300
+ const state = getState();
2301
+ const refs = state._textureRefs.get(key) ?? 0;
2302
+ if (refs > 0 && !options?.force) {
2303
+ console.warn(
2304
+ `[useTextures] "${key}" still has ${refs} active reference(s); skipping dispose. Pass { force: true } to override.`
2305
+ );
2306
+ return false;
2307
+ }
2308
+ state.textures.get(key)?.dispose();
2309
+ setState((s) => {
2310
+ const textures = new Map(s.textures);
2311
+ textures.delete(key);
2312
+ const nextRefs = new Map(s._textureRefs);
2313
+ nextRefs.delete(key);
2314
+ return { textures, _textureRefs: nextRefs };
2315
+ });
2316
+ return true;
2317
+ },
2318
+ disposeAll() {
2319
+ for (const texture of getState().textures.values()) texture.dispose();
2320
+ setState({ textures: /* @__PURE__ */ new Map(), _textureRefs: /* @__PURE__ */ new Map() });
2321
+ }
3170
2322
  };
3171
2323
  }, [store]);
2324
+ const subscribe = selector ? () => selector(registry) : (state) => state.textures;
2325
+ const selected = useThree(subscribe);
2326
+ return selector ? selected : registry;
3172
2327
  }
3173
2328
 
3174
2329
  function useRenderTarget(widthOrOptions, heightOrOptions, options) {
@@ -3223,7 +2378,7 @@ function addEffect(callback) {
3223
2378
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3224
2379
  });
3225
2380
  const id = `legacy_effect_${effectId++}`;
3226
- return getScheduler().registerGlobal("before", id, callback);
2381
+ return scheduler.getScheduler().registerGlobal("before", id, callback);
3227
2382
  }
3228
2383
  function addAfterEffect(callback) {
3229
2384
  notifyDepreciated({
@@ -3232,7 +2387,7 @@ function addAfterEffect(callback) {
3232
2387
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3233
2388
  });
3234
2389
  const id = `legacy_afterEffect_${effectId++}`;
3235
- return getScheduler().registerGlobal("after", id, callback);
2390
+ return scheduler.getScheduler().registerGlobal("after", id, callback);
3236
2391
  }
3237
2392
  function addTail(callback) {
3238
2393
  notifyDepreciated({
@@ -3240,13 +2395,13 @@ function addTail(callback) {
3240
2395
  body: "Use scheduler.onIdle(callback) instead.\naddTail will be removed in a future version.",
3241
2396
  link: "https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe"
3242
2397
  });
3243
- return getScheduler().onIdle(callback);
2398
+ return scheduler.getScheduler().onIdle(callback);
3244
2399
  }
3245
2400
  function invalidate(state, frames = 1, stackFrames = false) {
3246
- getScheduler().invalidate(frames, stackFrames);
2401
+ scheduler.getScheduler().invalidate(frames, stackFrames);
3247
2402
  }
3248
2403
  function advance(timestamp) {
3249
- getScheduler().step(timestamp);
2404
+ scheduler.getScheduler().step(timestamp);
3250
2405
  }
3251
2406
 
3252
2407
  const version = "10.0.0-alpha.2";
@@ -15019,7 +14174,6 @@ function createRoot(canvas) {
15019
14174
  events,
15020
14175
  onCreated: onCreatedCallback,
15021
14176
  shadows = false,
15022
- textureColorSpace = webgpu.SRGBColorSpace,
15023
14177
  orthographic = false,
15024
14178
  frameloop = "always",
15025
14179
  dpr = [1, 2],
@@ -15034,6 +14188,7 @@ function createRoot(canvas) {
15034
14188
  _sizeProps,
15035
14189
  forceEven
15036
14190
  } = props;
14191
+ const textureColorSpace = is.obj(glConfig) && !is.fun(glConfig) && !isRenderer(glConfig) && glConfig.textureColorSpace || is.obj(rendererConfig) && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && rendererConfig.textureColorSpace || webgpu.SRGBColorSpace;
15037
14192
  const state = store.getState();
15038
14193
  const defaultGPUProps = {
15039
14194
  canvas,
@@ -15071,6 +14226,12 @@ function createRoot(canvas) {
15071
14226
  } else if (!state.internal.actualRenderer) {
15072
14227
  renderer = await resolveRenderer(rendererConfig, defaultGPUProps, webgpu.WebGPURenderer);
15073
14228
  if (!renderer.hasInitialized?.()) {
14229
+ const size2 = computeInitialSize(canvas, propsSize);
14230
+ if (size2.width > 0 && size2.height > 0) {
14231
+ const pixelRatio = calculateDpr(dpr);
14232
+ canvas.width = size2.width * pixelRatio;
14233
+ canvas.height = size2.height * pixelRatio;
14234
+ }
15074
14235
  await renderer.init();
15075
14236
  }
15076
14237
  const backend = renderer.backend;
@@ -15180,7 +14341,7 @@ function createRoot(canvas) {
15180
14341
  lastConfiguredProps.performance = performance;
15181
14342
  }
15182
14343
  if (!state.xr) {
15183
- const handleXRFrame = (timestamp, frame) => {
14344
+ const handleXRFrame = (timestamp, _frame) => {
15184
14345
  const state2 = store.getState();
15185
14346
  if (state2.frameloop === "never") return;
15186
14347
  advance(timestamp);
@@ -15216,15 +14377,22 @@ function createRoot(canvas) {
15216
14377
  const oldType = renderer.shadowMap.type;
15217
14378
  renderer.shadowMap.enabled = !!shadows;
15218
14379
  if (is.boo(shadows)) {
15219
- renderer.shadowMap.type = webgpu.PCFSoftShadowMap;
14380
+ renderer.shadowMap.type = webgpu.PCFShadowMap;
15220
14381
  } else if (is.str(shadows)) {
14382
+ if (shadows === "soft") {
14383
+ notifyDepreciated({
14384
+ heading: 'shadows="soft" is deprecated',
14385
+ body: "Three has depreciated soft and improved basic PCFShadows, we converted for you.",
14386
+ link: "https://github.com/mrdoob/three.js/wiki/Migration-Guide?utm_source=chatgpt.com#181--182"
14387
+ });
14388
+ }
15221
14389
  const types = {
15222
14390
  basic: webgpu.BasicShadowMap,
15223
14391
  percentage: webgpu.PCFShadowMap,
15224
- soft: webgpu.PCFSoftShadowMap,
14392
+ soft: webgpu.PCFShadowMap,
15225
14393
  variance: webgpu.VSMShadowMap
15226
14394
  };
15227
- renderer.shadowMap.type = types[shadows] ?? webgpu.PCFSoftShadowMap;
14395
+ renderer.shadowMap.type = types[shadows] ?? webgpu.PCFShadowMap;
15228
14396
  } else if (is.obj(shadows)) {
15229
14397
  Object.assign(renderer.shadowMap, shadows);
15230
14398
  }
@@ -15240,24 +14408,35 @@ function createRoot(canvas) {
15240
14408
  if (state.textureColorSpace !== textureColorSpace) state.set(() => ({ textureColorSpace }));
15241
14409
  lastConfiguredProps.textureColorSpace = textureColorSpace;
15242
14410
  }
14411
+ const r3fProps = ["textureColorSpace"];
14412
+ const constructorOnlyProps = ["samples", "antialias", "alpha", "canvas", "powerPreference"];
14413
+ const nonApplyProps = [...r3fProps, ...constructorOnlyProps];
15243
14414
  if (glConfig && !is.fun(glConfig) && !isRenderer(glConfig) && !is.equ(glConfig, renderer, shallowLoose)) {
15244
- applyProps(renderer, glConfig);
14415
+ const glProps = {};
14416
+ for (const key in glConfig) {
14417
+ if (!nonApplyProps.includes(key)) glProps[key] = glConfig[key];
14418
+ }
14419
+ applyProps(renderer, glProps);
15245
14420
  }
15246
14421
  if (rendererConfig && !is.fun(rendererConfig) && !isRenderer(rendererConfig) && state.renderer) {
15247
14422
  const currentRenderer = state.renderer;
15248
14423
  if (!is.equ(rendererConfig, currentRenderer, shallowLoose)) {
15249
- applyProps(currentRenderer, rendererConfig);
14424
+ const rendererProps = {};
14425
+ for (const key in rendererConfig) {
14426
+ if (!nonApplyProps.includes(key)) rendererProps[key] = rendererConfig[key];
14427
+ }
14428
+ applyProps(currentRenderer, rendererProps);
15250
14429
  }
15251
14430
  }
15252
- const scheduler = getScheduler();
14431
+ const scheduler$1 = scheduler.getScheduler();
15253
14432
  const rootId = state.internal.rootId;
15254
14433
  if (!rootId) {
15255
- const newRootId = canvasId || scheduler.generateRootId();
15256
- const unregisterRoot = scheduler.registerRoot(newRootId, {
14434
+ const newRootId = canvasId || scheduler$1.generateRootId();
14435
+ const unregisterRoot = scheduler$1.registerRoot(newRootId, {
15257
14436
  getState: () => store.getState(),
15258
14437
  onError: (err) => store.getState().setError(err)
15259
14438
  });
15260
- const unregisterCanvasTarget = scheduler.register(
14439
+ const unregisterCanvasTarget = scheduler$1.register(
15261
14440
  () => {
15262
14441
  const state2 = store.getState();
15263
14442
  if (state2.internal.isMultiCanvas && state2.internal.canvasTarget) {
@@ -15272,7 +14451,19 @@ function createRoot(canvas) {
15272
14451
  system: true
15273
14452
  }
15274
14453
  );
15275
- const unregisterFrustum = scheduler.register(
14454
+ const unregisterEventsFlush = scheduler$1.register(
14455
+ () => {
14456
+ const state2 = store.getState();
14457
+ state2.events.flush?.();
14458
+ },
14459
+ {
14460
+ id: `${newRootId}_events`,
14461
+ rootId: newRootId,
14462
+ phase: "input",
14463
+ system: true
14464
+ }
14465
+ );
14466
+ const unregisterFrustum = scheduler$1.register(
15276
14467
  () => {
15277
14468
  const state2 = store.getState();
15278
14469
  if (state2.autoUpdateFrustum && state2.camera) {
@@ -15282,11 +14473,11 @@ function createRoot(canvas) {
15282
14473
  {
15283
14474
  id: `${newRootId}_frustum`,
15284
14475
  rootId: newRootId,
15285
- phase: "preRender",
14476
+ before: "render",
15286
14477
  system: true
15287
14478
  }
15288
14479
  );
15289
- const unregisterVisibility = scheduler.register(
14480
+ const unregisterVisibility = scheduler$1.register(
15290
14481
  () => {
15291
14482
  const state2 = store.getState();
15292
14483
  checkVisibility(state2);
@@ -15294,19 +14485,19 @@ function createRoot(canvas) {
15294
14485
  {
15295
14486
  id: `${newRootId}_visibility`,
15296
14487
  rootId: newRootId,
15297
- phase: "preRender",
14488
+ before: "render",
15298
14489
  system: true,
15299
14490
  after: `${newRootId}_frustum`
15300
14491
  }
15301
14492
  );
15302
- const unregisterRender = scheduler.register(
14493
+ const unregisterRender = scheduler$1.register(
15303
14494
  () => {
15304
14495
  const state2 = store.getState();
15305
14496
  const renderer2 = state2.internal.actualRenderer;
15306
- const userHandlesRender = scheduler.hasUserJobsInPhase("render", newRootId);
14497
+ const userHandlesRender = scheduler$1.hasUserJobsInPhase("render", newRootId);
15307
14498
  if (userHandlesRender || state2.internal.priority) return;
15308
14499
  try {
15309
- if (state2.postProcessing?.render) state2.postProcessing.render();
14500
+ if (state2.renderPipeline?.render) state2.renderPipeline.render();
15310
14501
  else if (renderer2?.render) renderer2.render(state2.scene, state2.camera);
15311
14502
  } catch (error) {
15312
14503
  state2.setError(error instanceof Error ? error : new Error(String(error)));
@@ -15331,15 +14522,16 @@ function createRoot(canvas) {
15331
14522
  unregisterRoot: () => {
15332
14523
  unregisterRoot();
15333
14524
  unregisterCanvasTarget();
14525
+ unregisterEventsFlush();
15334
14526
  unregisterFrustum();
15335
14527
  unregisterVisibility();
15336
14528
  unregisterRender();
15337
14529
  },
15338
- scheduler
14530
+ scheduler: scheduler$1
15339
14531
  }
15340
14532
  }));
15341
14533
  }
15342
- scheduler.frameloop = frameloop;
14534
+ scheduler$1.frameloop = frameloop;
15343
14535
  onCreated = onCreatedCallback;
15344
14536
  configured = true;
15345
14537
  resolve();
@@ -15496,9 +14688,13 @@ function PortalInner({ state = {}, children, container }) {
15496
14688
  const store = traditional.createWithEqualityFn((set, get) => ({ ...rest, set, get }));
15497
14689
  const onMutate = (prev) => store.setState((state2) => inject.current(prev, state2));
15498
14690
  onMutate(previousRoot.getState());
15499
- previousRoot.subscribe(onMutate);
15500
14691
  return store;
15501
14692
  }, [previousRoot, container]);
14693
+ useIsomorphicLayoutEffect(() => {
14694
+ const onMutate = (prev) => usePortalStore.setState((state2) => inject.current(prev, state2));
14695
+ const unsubscribe = previousRoot.subscribe(onMutate);
14696
+ return unsubscribe;
14697
+ }, [previousRoot, usePortalStore]);
15502
14698
  return (
15503
14699
  // @ts-ignore, reconciler types are not maintained
15504
14700
  /* @__PURE__ */ jsxRuntime.jsx(jsxRuntime.Fragment, { children: reconciler.createPortal(
@@ -15512,6 +14708,46 @@ function flushSync(fn) {
15512
14708
  return reconciler.flushSyncFromReconciler(fn);
15513
14709
  }
15514
14710
 
14711
+ function parseBackground(background) {
14712
+ if (!background) return null;
14713
+ if (typeof background === "object" && !background.isColor) {
14714
+ const { backgroundMap, envMap, files, preset, ...rest } = background;
14715
+ return {
14716
+ ...rest,
14717
+ preset,
14718
+ files: envMap || files,
14719
+ backgroundFiles: backgroundMap,
14720
+ background: true
14721
+ };
14722
+ }
14723
+ if (typeof background === "number") {
14724
+ return { color: background, background: true };
14725
+ }
14726
+ if (typeof background === "string") {
14727
+ if (background in presetsObj) {
14728
+ return { preset: background, background: true };
14729
+ }
14730
+ if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
14731
+ return { files: background, background: true };
14732
+ }
14733
+ return { color: background, background: true };
14734
+ }
14735
+ if (background.isColor) {
14736
+ return { color: background, background: true };
14737
+ }
14738
+ return null;
14739
+ }
14740
+
14741
+ function clearHmrCaches(store) {
14742
+ store.setState((state) => ({
14743
+ nodes: {},
14744
+ uniforms: {},
14745
+ buffers: {},
14746
+ gpuStorage: {},
14747
+ _hmrVersion: state._hmrVersion + 1
14748
+ }));
14749
+ }
14750
+
15515
14751
  function CanvasImpl({
15516
14752
  ref,
15517
14753
  children,
@@ -15532,6 +14768,8 @@ function CanvasImpl({
15532
14768
  raycaster,
15533
14769
  camera,
15534
14770
  scene,
14771
+ autoUpdateFrustum,
14772
+ occlusion,
15535
14773
  onPointerMissed,
15536
14774
  onDragOverMissed,
15537
14775
  onDropMissed,
@@ -15543,39 +14781,21 @@ function CanvasImpl({
15543
14781
  forceEven,
15544
14782
  ...props
15545
14783
  }) {
15546
- const { primaryCanvas, scheduler, ...rendererConfig } = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp) ? rendererProp : { primaryCanvas: void 0, scheduler: void 0 };
15547
- const renderer = Object.keys(rendererConfig).length > 0 ? rendererConfig : rendererProp;
14784
+ const isRendererConfig = typeof rendererProp === "object" && rendererProp !== null && !("render" in rendererProp) && ("primaryCanvas" in rendererProp || "scheduler" in rendererProp);
14785
+ let primaryCanvas;
14786
+ let scheduler;
14787
+ let renderer;
14788
+ if (isRendererConfig) {
14789
+ const { primaryCanvas: pc, scheduler: sc, ...rest } = rendererProp;
14790
+ primaryCanvas = pc;
14791
+ scheduler = sc;
14792
+ renderer = Object.keys(rest).length > 0 ? rest : rendererProp;
14793
+ } else {
14794
+ renderer = rendererProp;
14795
+ }
15548
14796
  React__namespace.useMemo(() => extend(THREE), []);
15549
14797
  const Bridge = useBridge();
15550
- const backgroundProps = React__namespace.useMemo(() => {
15551
- if (!background) return null;
15552
- if (typeof background === "object" && !background.isColor) {
15553
- const { backgroundMap, envMap, files, preset, ...rest } = background;
15554
- return {
15555
- ...rest,
15556
- preset,
15557
- files: envMap || files,
15558
- backgroundFiles: backgroundMap,
15559
- background: true
15560
- };
15561
- }
15562
- if (typeof background === "number") {
15563
- return { color: background, background: true };
15564
- }
15565
- if (typeof background === "string") {
15566
- if (background in presetsObj) {
15567
- return { preset: background, background: true };
15568
- }
15569
- if (/^(https?:\/\/|\/|\.\/|\.\.\/)|\\.(hdr|exr|jpg|jpeg|png|webp|gif)$/i.test(background)) {
15570
- return { files: background, background: true };
15571
- }
15572
- return { color: background, background: true };
15573
- }
15574
- if (background.isColor) {
15575
- return { color: background, background: true };
15576
- }
15577
- return null;
15578
- }, [background]);
14798
+ const backgroundProps = React__namespace.useMemo(() => parseBackground(background), [background]);
15579
14799
  const hasInitialSizeRef = React__namespace.useRef(false);
15580
14800
  const measureConfig = React__namespace.useMemo(() => {
15581
14801
  if (!hasInitialSizeRef.current) {
@@ -15659,6 +14879,8 @@ function CanvasImpl({
15659
14879
  performance,
15660
14880
  raycaster,
15661
14881
  camera,
14882
+ autoUpdateFrustum,
14883
+ occlusion,
15662
14884
  size: effectiveSize,
15663
14885
  // Store size props for reset functionality
15664
14886
  _sizeProps: width !== void 0 || height !== void 0 ? { width, height } : null,
@@ -15718,20 +14940,13 @@ function CanvasImpl({
15718
14940
  const handleHMR = () => {
15719
14941
  queueMicrotask(() => {
15720
14942
  const rootEntry = _roots.get(canvas);
15721
- if (rootEntry?.store) {
15722
- rootEntry.store.setState((state) => ({
15723
- nodes: {},
15724
- uniforms: {},
15725
- _hmrVersion: state._hmrVersion + 1
15726
- }));
15727
- }
14943
+ if (rootEntry?.store) clearHmrCaches(rootEntry.store);
15728
14944
  });
15729
14945
  };
15730
14946
  if (typeof ({ url: (typeof document === 'undefined' ? require('u' + 'rl').pathToFileURL(__filename).href : (_documentCurrentScript && _documentCurrentScript.tagName.toUpperCase() === 'SCRIPT' && _documentCurrentScript.src || new URL('index.cjs', document.baseURI).href)) }) !== "undefined" && undefined) {
15731
14947
  const hot = undefined;
15732
14948
  hot.on("vite:afterUpdate", handleHMR);
15733
- return () => hot.dispose?.(() => {
15734
- });
14949
+ return () => hot.off?.("vite:afterUpdate", handleHMR);
15735
14950
  }
15736
14951
  if (typeof module !== "undefined" && module.hot) {
15737
14952
  const hot = module.hot;
@@ -15754,7 +14969,16 @@ function CanvasImpl({
15754
14969
  ...style
15755
14970
  },
15756
14971
  ...props,
15757
- children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, id, className: "r3f-canvas", style: { display: "block" }, children: fallback }) })
14972
+ children: /* @__PURE__ */ jsxRuntime.jsx("div", { ref: containerRef, className: "r3f-canvas-container", style: { width: "100%", height: "100%" }, children: /* @__PURE__ */ jsxRuntime.jsx(
14973
+ "canvas",
14974
+ {
14975
+ ref: canvasRef,
14976
+ id,
14977
+ className: "r3f-canvas",
14978
+ style: { display: "block", width: "100%", height: "100%" },
14979
+ children: fallback
14980
+ }
14981
+ ) })
15758
14982
  }
15759
14983
  );
15760
14984
  }
@@ -15830,6 +15054,8 @@ function createScopedStore(data) {
15830
15054
  function createLazyCreatorState(state) {
15831
15055
  let _uniforms = null;
15832
15056
  let _nodes = null;
15057
+ let _buffers = null;
15058
+ let _gpuStorage = null;
15833
15059
  return Object.create(state, {
15834
15060
  uniforms: {
15835
15061
  get() {
@@ -15840,10 +15066,34 @@ function createLazyCreatorState(state) {
15840
15066
  get() {
15841
15067
  return _nodes ?? (_nodes = createScopedStore(state.nodes));
15842
15068
  }
15069
+ },
15070
+ buffers: {
15071
+ get() {
15072
+ return _buffers ?? (_buffers = createScopedStore(state.buffers));
15073
+ }
15074
+ },
15075
+ gpuStorage: {
15076
+ get() {
15077
+ return _gpuStorage ?? (_gpuStorage = createScopedStore(state.gpuStorage));
15078
+ }
15843
15079
  }
15844
15080
  });
15845
15081
  }
15846
15082
 
15083
+ function resolvePrimary(local) {
15084
+ return local.getState().primaryStore ?? local;
15085
+ }
15086
+ function usePrimaryStore() {
15087
+ const local = useStore();
15088
+ const primary = local.getState().primaryStore;
15089
+ return React.useMemo(() => primary ?? local, [primary, local]);
15090
+ }
15091
+ function usePrimaryThree(selector = (state) => state, equalityFn) {
15092
+ const local = useStore();
15093
+ const primary = resolvePrimary(local);
15094
+ return primary(selector, equalityFn);
15095
+ }
15096
+
15847
15097
  function addTexture(set, key, value) {
15848
15098
  set((state) => {
15849
15099
  const newMap = new Map(state.textures);
@@ -15922,6 +15172,10 @@ function vectorize(inObject) {
15922
15172
  if (obj.isVector2 || obj.isVector3 || obj.isVector4) return inObject;
15923
15173
  if (obj.isMatrix3 || obj.isMatrix4) return inObject;
15924
15174
  if (obj.isColor || obj.isEuler || obj.isQuaternion || obj.isSpherical) return inObject;
15175
+ if ("r" in obj && "g" in obj && "b" in obj && typeof obj.r === "number" && typeof obj.g === "number" && typeof obj.b === "number") {
15176
+ const scale = obj.r > 1 || obj.g > 1 || obj.b > 1 ? 1 / 255 : 1;
15177
+ return new webgpu.Color(obj.r * scale, obj.g * scale, obj.b * scale);
15178
+ }
15925
15179
  if ("x" in obj && "y" in obj && typeof obj.x === "number" && typeof obj.y === "number") {
15926
15180
  if ("w" in obj && typeof obj.w === "number" && "z" in obj && typeof obj.z === "number") {
15927
15181
  return new webgpu.Vector4(obj.x, obj.y, obj.z, obj.w);
@@ -15945,7 +15199,7 @@ function useCompareMemoize(value, deep) {
15945
15199
 
15946
15200
  const isUniformNode$1 = (value) => value !== null && typeof value === "object" && "value" in value && "uuid" in value;
15947
15201
  function useUniforms(creatorOrScope, scope) {
15948
- const store = useStore();
15202
+ const store = usePrimaryStore();
15949
15203
  const removeUniforms2 = React.useCallback(
15950
15204
  (names, targetScope) => {
15951
15205
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16015,8 +15269,8 @@ function useUniforms(creatorOrScope, scope) {
16015
15269
  }, [creatorOrScope, store]);
16016
15270
  const memoizedInput = useCompareMemoize(inputForMemoization);
16017
15271
  const isReader = memoizedInput === void 0 || typeof memoizedInput === "string";
16018
- const storeUniforms = useThree((s) => s.uniforms);
16019
- const hmrVersion = useThree((s) => s._hmrVersion);
15272
+ const storeUniforms = usePrimaryThree((s) => s.uniforms);
15273
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16020
15274
  const readerDep = isReader ? storeUniforms : null;
16021
15275
  const creatorDep = isReader ? null : hmrVersion;
16022
15276
  const uniforms = React.useMemo(() => {
@@ -16077,6 +15331,7 @@ function useUniforms(creatorOrScope, scope) {
16077
15331
  return { ...uniforms, removeUniforms: removeUniforms2, clearUniforms, rebuildUniforms };
16078
15332
  }
16079
15333
  function rebuildAllUniforms(store, scope) {
15334
+ store = store.getState().primaryStore ?? store;
16080
15335
  store.setState((state) => {
16081
15336
  let newUniforms = {};
16082
15337
  if (scope && scope !== "root") {
@@ -16205,7 +15460,7 @@ function useUniform(name, value) {
16205
15460
 
16206
15461
  const isTSLNode = (value) => value !== null && typeof value === "object" && ("uuid" in value || "nodeType" in value);
16207
15462
  function useNodes(creatorOrScope, scope) {
16208
- const store = useStore();
15463
+ const store = usePrimaryStore();
16209
15464
  const removeNodes2 = React.useCallback(
16210
15465
  (names, targetScope) => {
16211
15466
  const nameArray = Array.isArray(names) ? names : [names];
@@ -16262,8 +15517,8 @@ function useNodes(creatorOrScope, scope) {
16262
15517
  [store]
16263
15518
  );
16264
15519
  const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
16265
- const storeNodes = useThree((s) => s.nodes);
16266
- const hmrVersion = useThree((s) => s._hmrVersion);
15520
+ const storeNodes = usePrimaryThree((s) => s.nodes);
15521
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16267
15522
  const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
16268
15523
  const readerDep = isReader ? storeNodes : null;
16269
15524
  const creatorDep = isReader ? null : hmrVersion;
@@ -16322,6 +15577,7 @@ function useNodes(creatorOrScope, scope) {
16322
15577
  return { ...nodes, removeNodes: removeNodes2, clearNodes, rebuildNodes };
16323
15578
  }
16324
15579
  function rebuildAllNodes(store, scope) {
15580
+ store = store.getState().primaryStore ?? store;
16325
15581
  store.setState((state) => {
16326
15582
  let newNodes = state.nodes;
16327
15583
  if (scope && scope !== "root") {
@@ -16366,18 +15622,364 @@ function clearRootNodes(set) {
16366
15622
  });
16367
15623
  }
16368
15624
  function useLocalNodes(creator) {
16369
- const store = useStore();
16370
- const uniforms = useThree((s) => s.uniforms);
16371
- const nodes = useThree((s) => s.nodes);
16372
- const textures = useThree((s) => s.textures);
16373
- const hmrVersion = useThree((s) => s._hmrVersion);
15625
+ const store = usePrimaryStore();
15626
+ const uniforms = usePrimaryThree((s) => s.uniforms);
15627
+ const nodes = usePrimaryThree((s) => s.nodes);
15628
+ const textures = usePrimaryThree((s) => s.textures);
15629
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
16374
15630
  return React.useMemo(() => {
16375
15631
  const wrappedState = createLazyCreatorState(store.getState());
16376
15632
  return creator(wrappedState);
16377
15633
  }, [store, creator, uniforms, nodes, textures, hmrVersion]);
16378
15634
  }
16379
15635
 
16380
- function usePostProcessing(mainCB, setupCB) {
15636
+ const isBufferLike = (value) => {
15637
+ if (value === null || typeof value !== "object") return false;
15638
+ if (ArrayBuffer.isView(value)) return true;
15639
+ if ("isBufferAttribute" in value) return true;
15640
+ if ("uuid" in value || "nodeType" in value) return true;
15641
+ return false;
15642
+ };
15643
+ const disposeBuffer = (buffer) => {
15644
+ if (buffer === null || typeof buffer !== "object") return;
15645
+ if ("dispose" in buffer && typeof buffer.dispose === "function") {
15646
+ buffer.dispose();
15647
+ }
15648
+ };
15649
+ function useBuffers(creatorOrScope, scope) {
15650
+ const store = usePrimaryStore();
15651
+ const removeBuffers = React.useCallback(
15652
+ (names, targetScope) => {
15653
+ const nameArray = Array.isArray(names) ? names : [names];
15654
+ store.setState((state) => {
15655
+ if (targetScope) {
15656
+ const currentScope = { ...state.buffers[targetScope] };
15657
+ for (const name of nameArray) delete currentScope[name];
15658
+ return { buffers: { ...state.buffers, [targetScope]: currentScope } };
15659
+ }
15660
+ const buffers2 = { ...state.buffers };
15661
+ for (const name of nameArray) if (isBufferLike(buffers2[name])) delete buffers2[name];
15662
+ return { buffers: buffers2 };
15663
+ });
15664
+ },
15665
+ [store]
15666
+ );
15667
+ const clearBuffers = React.useCallback(
15668
+ (targetScope) => {
15669
+ store.setState((state) => {
15670
+ if (targetScope && targetScope !== "root") {
15671
+ const { [targetScope]: _, ...rest } = state.buffers;
15672
+ return { buffers: rest };
15673
+ }
15674
+ if (targetScope === "root") {
15675
+ const buffers2 = {};
15676
+ for (const [key, value] of Object.entries(state.buffers)) {
15677
+ if (!isBufferLike(value)) buffers2[key] = value;
15678
+ }
15679
+ return { buffers: buffers2 };
15680
+ }
15681
+ return { buffers: {} };
15682
+ });
15683
+ },
15684
+ [store]
15685
+ );
15686
+ const rebuildBuffers = React.useCallback(
15687
+ (targetScope) => {
15688
+ store.setState((state) => {
15689
+ let newBuffers = state.buffers;
15690
+ if (targetScope && targetScope !== "root") {
15691
+ const { [targetScope]: _, ...rest } = state.buffers;
15692
+ newBuffers = rest;
15693
+ } else if (targetScope === "root") {
15694
+ newBuffers = {};
15695
+ for (const [key, value] of Object.entries(state.buffers)) {
15696
+ if (!isBufferLike(value)) newBuffers[key] = value;
15697
+ }
15698
+ } else {
15699
+ newBuffers = {};
15700
+ }
15701
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15702
+ });
15703
+ },
15704
+ [store]
15705
+ );
15706
+ const disposeBuffers = React.useCallback(
15707
+ (names, targetScope) => {
15708
+ const nameArray = Array.isArray(names) ? names : [names];
15709
+ const state = store.getState();
15710
+ for (const name of nameArray) {
15711
+ const buffer = targetScope ? state.buffers[targetScope]?.[name] : state.buffers[name];
15712
+ if (buffer && isBufferLike(buffer)) {
15713
+ disposeBuffer(buffer);
15714
+ }
15715
+ }
15716
+ removeBuffers(names, targetScope);
15717
+ },
15718
+ [store, removeBuffers]
15719
+ );
15720
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15721
+ const storeBuffers = usePrimaryThree((s) => s.buffers);
15722
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15723
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15724
+ const readerDep = isReader ? storeBuffers : null;
15725
+ const creatorDep = isReader ? null : hmrVersion;
15726
+ const buffers = React.useMemo(() => {
15727
+ if (creatorOrScope === void 0) {
15728
+ return storeBuffers;
15729
+ }
15730
+ if (typeof creatorOrScope === "string") {
15731
+ const scopeData = storeBuffers[creatorOrScope];
15732
+ if (scopeData && !isBufferLike(scopeData)) return scopeData;
15733
+ return {};
15734
+ }
15735
+ const state = store.getState();
15736
+ const set = store.setState;
15737
+ const creator = creatorOrScope;
15738
+ const wrappedState = createLazyCreatorState(state);
15739
+ const created = creator(wrappedState);
15740
+ const result = {};
15741
+ let hasNewBuffers = false;
15742
+ if (scope) {
15743
+ const currentScope = state.buffers[scope] ?? {};
15744
+ for (const [name, buffer] of Object.entries(created)) {
15745
+ if (currentScope[name]) {
15746
+ result[name] = currentScope[name];
15747
+ } else {
15748
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15749
+ buffer.setName(`${scope}.${name}`);
15750
+ }
15751
+ result[name] = buffer;
15752
+ hasNewBuffers = true;
15753
+ }
15754
+ }
15755
+ if (hasNewBuffers) {
15756
+ set((s) => ({
15757
+ buffers: {
15758
+ ...s.buffers,
15759
+ [scope]: { ...s.buffers[scope], ...result }
15760
+ }
15761
+ }));
15762
+ }
15763
+ return result;
15764
+ }
15765
+ for (const [name, buffer] of Object.entries(created)) {
15766
+ const existing = state.buffers[name];
15767
+ if (existing && isBufferLike(existing)) {
15768
+ result[name] = existing;
15769
+ } else {
15770
+ if ("setName" in buffer && typeof buffer.setName === "function") {
15771
+ buffer.setName(name);
15772
+ }
15773
+ result[name] = buffer;
15774
+ hasNewBuffers = true;
15775
+ }
15776
+ }
15777
+ if (hasNewBuffers) {
15778
+ set((s) => ({ buffers: { ...s.buffers, ...result } }));
15779
+ }
15780
+ return result;
15781
+ }, [store, scopeDep, readerDep, creatorDep]);
15782
+ return { ...buffers, removeBuffers, clearBuffers, rebuildBuffers, disposeBuffers };
15783
+ }
15784
+ function rebuildAllBuffers(store, scope) {
15785
+ store = store.getState().primaryStore ?? store;
15786
+ store.setState((state) => {
15787
+ let newBuffers = state.buffers;
15788
+ if (scope && scope !== "root") {
15789
+ const { [scope]: _, ...rest } = state.buffers;
15790
+ newBuffers = rest;
15791
+ } else if (scope === "root") {
15792
+ newBuffers = {};
15793
+ for (const [key, value] of Object.entries(state.buffers)) {
15794
+ if (!isBufferLike(value)) newBuffers[key] = value;
15795
+ }
15796
+ } else {
15797
+ newBuffers = {};
15798
+ }
15799
+ return { buffers: newBuffers, _hmrVersion: state._hmrVersion + 1 };
15800
+ });
15801
+ }
15802
+
15803
+ const isStorageLike = (value) => {
15804
+ if (value === null || typeof value !== "object") return false;
15805
+ if ("isTexture" in value) return true;
15806
+ if ("isData3DTexture" in value) return true;
15807
+ if ("uuid" in value || "nodeType" in value) return true;
15808
+ return false;
15809
+ };
15810
+ const disposeStorage = (storage) => {
15811
+ if (storage === null || typeof storage !== "object") return;
15812
+ if ("dispose" in storage && typeof storage.dispose === "function") {
15813
+ storage.dispose();
15814
+ }
15815
+ };
15816
+ function useGPUStorage(creatorOrScope, scope) {
15817
+ const store = usePrimaryStore();
15818
+ const removeStorage = React.useCallback(
15819
+ (names, targetScope) => {
15820
+ const nameArray = Array.isArray(names) ? names : [names];
15821
+ store.setState((state) => {
15822
+ if (targetScope) {
15823
+ const currentScope = { ...state.gpuStorage[targetScope] };
15824
+ for (const name of nameArray) delete currentScope[name];
15825
+ return { gpuStorage: { ...state.gpuStorage, [targetScope]: currentScope } };
15826
+ }
15827
+ const gpuStorage2 = { ...state.gpuStorage };
15828
+ for (const name of nameArray) if (isStorageLike(gpuStorage2[name])) delete gpuStorage2[name];
15829
+ return { gpuStorage: gpuStorage2 };
15830
+ });
15831
+ },
15832
+ [store]
15833
+ );
15834
+ const clearStorage = React.useCallback(
15835
+ (targetScope) => {
15836
+ store.setState((state) => {
15837
+ if (targetScope && targetScope !== "root") {
15838
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15839
+ return { gpuStorage: rest };
15840
+ }
15841
+ if (targetScope === "root") {
15842
+ const gpuStorage2 = {};
15843
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15844
+ if (!isStorageLike(value)) gpuStorage2[key] = value;
15845
+ }
15846
+ return { gpuStorage: gpuStorage2 };
15847
+ }
15848
+ return { gpuStorage: {} };
15849
+ });
15850
+ },
15851
+ [store]
15852
+ );
15853
+ const rebuildStorage = React.useCallback(
15854
+ (targetScope) => {
15855
+ store.setState((state) => {
15856
+ let newStorage = state.gpuStorage;
15857
+ if (targetScope && targetScope !== "root") {
15858
+ const { [targetScope]: _, ...rest } = state.gpuStorage;
15859
+ newStorage = rest;
15860
+ } else if (targetScope === "root") {
15861
+ newStorage = {};
15862
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15863
+ if (!isStorageLike(value)) newStorage[key] = value;
15864
+ }
15865
+ } else {
15866
+ newStorage = {};
15867
+ }
15868
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
15869
+ });
15870
+ },
15871
+ [store]
15872
+ );
15873
+ const disposeStorageFn = React.useCallback(
15874
+ (names, targetScope) => {
15875
+ const nameArray = Array.isArray(names) ? names : [names];
15876
+ const state = store.getState();
15877
+ for (const name of nameArray) {
15878
+ const storage = targetScope ? state.gpuStorage[targetScope]?.[name] : state.gpuStorage[name];
15879
+ if (storage && isStorageLike(storage)) {
15880
+ disposeStorage(storage);
15881
+ }
15882
+ }
15883
+ removeStorage(names, targetScope);
15884
+ },
15885
+ [store, removeStorage]
15886
+ );
15887
+ const isReader = creatorOrScope === void 0 || typeof creatorOrScope === "string";
15888
+ const storeStorage = usePrimaryThree((s) => s.gpuStorage);
15889
+ const hmrVersion = usePrimaryThree((s) => s._hmrVersion);
15890
+ const scopeDep = typeof creatorOrScope === "string" ? creatorOrScope : scope;
15891
+ const readerDep = isReader ? storeStorage : null;
15892
+ const creatorDep = isReader ? null : hmrVersion;
15893
+ const gpuStorage = React.useMemo(() => {
15894
+ if (creatorOrScope === void 0) {
15895
+ return storeStorage;
15896
+ }
15897
+ if (typeof creatorOrScope === "string") {
15898
+ const scopeData = storeStorage[creatorOrScope];
15899
+ if (scopeData && !isStorageLike(scopeData)) return scopeData;
15900
+ return {};
15901
+ }
15902
+ const state = store.getState();
15903
+ const set = store.setState;
15904
+ const creator = creatorOrScope;
15905
+ const wrappedState = createLazyCreatorState(state);
15906
+ const created = creator(wrappedState);
15907
+ const result = {};
15908
+ let hasNewStorage = false;
15909
+ if (scope) {
15910
+ const currentScope = state.gpuStorage[scope] ?? {};
15911
+ for (const [name, storage] of Object.entries(created)) {
15912
+ if (currentScope[name]) {
15913
+ result[name] = currentScope[name];
15914
+ } else {
15915
+ if ("setName" in storage && typeof storage.setName === "function") {
15916
+ storage.setName(`${scope}.${name}`);
15917
+ }
15918
+ if ("name" in storage && typeof storage.name === "string") {
15919
+ storage.name = `${scope}.${name}`;
15920
+ }
15921
+ result[name] = storage;
15922
+ hasNewStorage = true;
15923
+ }
15924
+ }
15925
+ if (hasNewStorage) {
15926
+ set((s) => ({
15927
+ gpuStorage: {
15928
+ ...s.gpuStorage,
15929
+ [scope]: { ...s.gpuStorage[scope], ...result }
15930
+ }
15931
+ }));
15932
+ }
15933
+ return result;
15934
+ }
15935
+ for (const [name, storage] of Object.entries(created)) {
15936
+ const existing = state.gpuStorage[name];
15937
+ if (existing && isStorageLike(existing)) {
15938
+ result[name] = existing;
15939
+ } else {
15940
+ if ("setName" in storage && typeof storage.setName === "function") {
15941
+ storage.setName(name);
15942
+ }
15943
+ if ("name" in storage && typeof storage.name === "string") {
15944
+ storage.name = name;
15945
+ }
15946
+ result[name] = storage;
15947
+ hasNewStorage = true;
15948
+ }
15949
+ }
15950
+ if (hasNewStorage) {
15951
+ set((s) => ({ gpuStorage: { ...s.gpuStorage, ...result } }));
15952
+ }
15953
+ return result;
15954
+ }, [store, scopeDep, readerDep, creatorDep]);
15955
+ return {
15956
+ ...gpuStorage,
15957
+ removeStorage,
15958
+ clearStorage,
15959
+ rebuildStorage,
15960
+ disposeStorage: disposeStorageFn
15961
+ };
15962
+ }
15963
+ function rebuildAllStorage(store, scope) {
15964
+ store = store.getState().primaryStore ?? store;
15965
+ store.setState((state) => {
15966
+ let newStorage = state.gpuStorage;
15967
+ if (scope && scope !== "root") {
15968
+ const { [scope]: _, ...rest } = state.gpuStorage;
15969
+ newStorage = rest;
15970
+ } else if (scope === "root") {
15971
+ newStorage = {};
15972
+ for (const [key, value] of Object.entries(state.gpuStorage)) {
15973
+ if (!isStorageLike(value)) newStorage[key] = value;
15974
+ }
15975
+ } else {
15976
+ newStorage = {};
15977
+ }
15978
+ return { gpuStorage: newStorage, _hmrVersion: state._hmrVersion + 1 };
15979
+ });
15980
+ }
15981
+
15982
+ function useRenderPipeline(mainCB, setupCB) {
16381
15983
  const store = useStore();
16382
15984
  const { scene, camera, renderer, isLegacy } = useThree();
16383
15985
  const callbacksRanRef = React.useRef(false);
@@ -16396,7 +15998,7 @@ function usePostProcessing(mainCB, setupCB) {
16396
15998
  }, [store]);
16397
15999
  const reset = React.useCallback(() => {
16398
16000
  store.setState({
16399
- postProcessing: null,
16001
+ renderPipeline: null,
16400
16002
  passes: {}
16401
16003
  });
16402
16004
  callbacksRanRef.current = false;
@@ -16409,13 +16011,13 @@ function usePostProcessing(mainCB, setupCB) {
16409
16011
  }, []);
16410
16012
  React.useLayoutEffect(() => {
16411
16013
  if (isLegacy) {
16412
- throw new Error("usePostProcessing is only available with WebGPU renderer. Set renderer prop on Canvas.");
16014
+ throw new Error("useRenderPipeline is only available with WebGPU renderer. Set renderer prop on Canvas.");
16413
16015
  }
16414
16016
  if (!renderer || !scene || !camera) return;
16415
16017
  const state = store.getState();
16416
16018
  const set = store.setState;
16417
16019
  try {
16418
- let pp = state.postProcessing;
16020
+ let pp = state.renderPipeline;
16419
16021
  let currentPasses = { ...state.passes };
16420
16022
  let justCreatedPP = false;
16421
16023
  if (!pp) {
@@ -16432,7 +16034,7 @@ function usePostProcessing(mainCB, setupCB) {
16432
16034
  }
16433
16035
  currentPasses.scenePass = scenePass;
16434
16036
  if (!pp.outputNode || justCreatedPP) pp.outputNode = scenePass;
16435
- set({ postProcessing: pp, passes: currentPasses });
16037
+ set({ renderPipeline: pp, passes: currentPasses });
16436
16038
  const shouldRunCallbacks = justCreatedPP || !callbacksRanRef.current || !cacheValid;
16437
16039
  if (shouldRunCallbacks) {
16438
16040
  if (setupCBRef.current) {
@@ -16454,24 +16056,26 @@ function usePostProcessing(mainCB, setupCB) {
16454
16056
  callbacksRanRef.current = true;
16455
16057
  }
16456
16058
  } catch (error) {
16457
- console.error("[usePostProcessing] Setup error:", error);
16059
+ console.error("[useRenderPipeline] Setup error:", error);
16458
16060
  }
16459
16061
  }, [store, renderer, scene, camera, isLegacy, rebuildVersion]);
16460
16062
  const passes = useThree((s) => s.passes);
16461
- const postProcessing = useThree((s) => s.postProcessing);
16063
+ const renderPipeline = useThree((s) => s.renderPipeline);
16462
16064
  return {
16463
16065
  passes,
16464
- postProcessing,
16066
+ renderPipeline,
16465
16067
  clearPasses,
16466
16068
  reset,
16467
16069
  rebuild,
16468
- // isReady indicates if PostProcessing is configured and ready for rendering
16469
- isReady: postProcessing !== null
16070
+ // isReady indicates if RenderPipeline is configured and ready for rendering
16071
+ isReady: renderPipeline !== null
16470
16072
  };
16471
16073
  }
16472
16074
 
16473
16075
  extend(THREE);
16474
16076
 
16077
+ exports.Scheduler = scheduler.Scheduler;
16078
+ exports.getScheduler = scheduler.getScheduler;
16475
16079
  exports.Block = Block;
16476
16080
  exports.Canvas = Canvas;
16477
16081
  exports.Environment = Environment;
@@ -16487,7 +16091,6 @@ exports.R3F_BUILD_LEGACY = R3F_BUILD_LEGACY;
16487
16091
  exports.R3F_BUILD_WEBGPU = R3F_BUILD_WEBGPU;
16488
16092
  exports.REACT_INTERNAL_PROPS = REACT_INTERNAL_PROPS;
16489
16093
  exports.RESERVED_PROPS = RESERVED_PROPS;
16490
- exports.Scheduler = Scheduler;
16491
16094
  exports.Texture = Texture;
16492
16095
  exports._roots = _roots;
16493
16096
  exports.act = act;
@@ -16523,7 +16126,6 @@ exports.getInstanceProps = getInstanceProps;
16523
16126
  exports.getPrimary = getPrimary;
16524
16127
  exports.getPrimaryIds = getPrimaryIds;
16525
16128
  exports.getRootState = getRootState;
16526
- exports.getScheduler = getScheduler;
16527
16129
  exports.getUuidPrefix = getUuidPrefix;
16528
16130
  exports.hasConstructor = hasConstructor;
16529
16131
  exports.hasPrimary = hasPrimary;
@@ -16543,7 +16145,9 @@ exports.isVectorLike = isVectorLike;
16543
16145
  exports.once = once;
16544
16146
  exports.prepare = prepare;
16545
16147
  exports.presetsObj = presetsObj;
16148
+ exports.rebuildAllBuffers = rebuildAllBuffers;
16546
16149
  exports.rebuildAllNodes = rebuildAllNodes;
16150
+ exports.rebuildAllStorage = rebuildAllStorage;
16547
16151
  exports.rebuildAllUniforms = rebuildAllUniforms;
16548
16152
  exports.reconciler = reconciler;
16549
16153
  exports.registerPrimary = registerPrimary;
@@ -16556,8 +16160,10 @@ exports.unregisterPrimary = unregisterPrimary;
16556
16160
  exports.updateCamera = updateCamera;
16557
16161
  exports.updateFrustum = updateFrustum;
16558
16162
  exports.useBridge = useBridge;
16163
+ exports.useBuffers = useBuffers;
16559
16164
  exports.useEnvironment = useEnvironment;
16560
16165
  exports.useFrame = useFrame;
16166
+ exports.useGPUStorage = useGPUStorage;
16561
16167
  exports.useGraph = useGraph;
16562
16168
  exports.useInstanceHandle = useInstanceHandle;
16563
16169
  exports.useIsomorphicLayoutEffect = useIsomorphicLayoutEffect;
@@ -16565,7 +16171,7 @@ exports.useLoader = useLoader;
16565
16171
  exports.useLocalNodes = useLocalNodes;
16566
16172
  exports.useMutableCallback = useMutableCallback;
16567
16173
  exports.useNodes = useNodes;
16568
- exports.usePostProcessing = usePostProcessing;
16174
+ exports.useRenderPipeline = useRenderPipeline;
16569
16175
  exports.useRenderTarget = useRenderTarget;
16570
16176
  exports.useStore = useStore;
16571
16177
  exports.useTexture = useTexture;