@react-three/fiber 10.0.0-canary.20de6b2 → 10.0.0-canary.27df622
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +106 -63
- package/dist/index.d.cts +270 -142
- package/dist/index.d.mts +270 -142
- package/dist/index.d.ts +270 -170
- package/dist/index.mjs +106 -63
- package/dist/legacy.cjs +105 -61
- package/dist/legacy.d.cts +274 -146
- package/dist/legacy.d.mts +274 -146
- package/dist/legacy.d.ts +274 -172
- package/dist/legacy.mjs +105 -61
- package/dist/webgpu/index.cjs +197 -135
- package/dist/webgpu/index.d.cts +333 -204
- package/dist/webgpu/index.d.mts +333 -204
- package/dist/webgpu/index.d.ts +333 -232
- package/dist/webgpu/index.mjs +197 -135
- package/package.json +2 -2
package/dist/webgpu/index.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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import * as three_webgpu from 'three/webgpu';
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget,
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Storage3DTexture, StorageArrayTexture, Data3DTexture, CanvasTarget, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Object3D, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Frustum, OrthographicCamera, Matrix2, WebGPURendererParameters } from 'three/webgpu';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as THREE$1 from 'three';
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import { Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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@@ -14,20 +14,6 @@ import { Options } from 'react-use-measure';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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function _mergeNamespaces(n, m) {
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m.forEach(function (e) {
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e && typeof e !== 'string' && !Array.isArray(e) && Object.keys(e).forEach(function (k) {
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if (k !== 'default' && !(k in n)) {
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var d = Object.getOwnPropertyDescriptor(e, k);
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Object.defineProperty(n, k, d.get ? d : {
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enumerable: true,
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get: function () { return e[k]; }
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});
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}
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});
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});
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return Object.freeze(n);
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}
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/**
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* @fileoverview Internal Three.js re-exports - WEBGPU ONLY ENTRY
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@@ -53,20 +39,6 @@ declare const WebGLRenderTarget: any;
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declare const WebGLCubeRenderTarget: any;
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var THREE = /*#__PURE__*/_mergeNamespaces({
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__proto__: null,
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CubeRenderTargetCompat: CubeRenderTarget,
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Inspector: Inspector,
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R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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RenderTargetCompat: RenderTarget,
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WebGLCubeRenderTarget: WebGLCubeRenderTarget,
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WebGLRenderTarget: WebGLRenderTarget,
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WebGLRenderer: WebGLRenderer,
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WebGLRendererParameters: WebGLRendererParameters,
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WebGLShadowMap: WebGLShadowMap,
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loadInspector: loadInspector
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}, [three_webgpu]);
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//* Utility Types ==============================
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@@ -354,6 +326,7 @@ type BufferLike =
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| Uint16Array
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| Int16Array
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| THREE$1.BufferAttribute // Base class for all buffer attributes
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| THREE$1.InterleavedBufferAttribute
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| Node // TSL buffer nodes (instancedArray, storage)
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/** Flat record of buffer-like values (no nested scopes) */
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*/
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type BufferStore = Record<string, BufferLike | BufferRecord>
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//* Node Types (useNodes) ========================================
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/**
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* Every node representation `useNodes` accepts and `state.nodes` holds: three's real `Node`,
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* the callable proxy `Fn()` returns, and the legacy structural shape (`uuid`/`nodeType`) older
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* code passes through. Creators are constrained to this same type, so the shape a creator returns
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* and the shape the store holds are one type by construction.
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*/
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type NodeLike = TSLNodeType | LegacyTSLNodeLike
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/** Flat record of TSL nodes (no nested scopes) */
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type NodeRecord<T extends NodeLike = NodeLike> = Record<string, T>
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/**
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* Node store that can contain both root-level nodes and scoped node objects.
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* Structure: { wobble: OperatorNode, fx: { blur: ShaderCallable } }
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*/
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type NodeStore = Record<string, NodeLike | NodeRecord>
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//* Storage Types (useGPUStorage) ========================================
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/**
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@@ -379,7 +371,9 @@ type BufferStore = Record<string, BufferLike | BufferRecord>
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* ```
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*/
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type StorageLike =
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| StorageTexture // GPU storage texture
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| StorageTexture // 2D GPU storage texture
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| Storage3DTexture // 3D GPU storage texture (volumes, fluid grids)
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| StorageArrayTexture // 2D-array GPU storage texture
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| Data3DTexture // 3D texture (can be used as storage)
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| Node // TSL storage texture nodes (storageTexture)
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@@ -498,8 +492,13 @@ interface InternalState {
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/** Container for child attachment (scene for root, original container for portals) */
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container?: THREE$1.Object3D
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/**
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* CanvasTarget
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*
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* The CanvasTarget this root sizes and renders through.
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*
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* A primary (`<Canvas id>`) owns the renderer's default target -- the one three itself built
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* around the canvas element -- so sizing it is sizing the renderer. A secondary owns a target
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* R3F created for its own element. Either way there is exactly one target per canvas element,
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* and the canvas-target job makes it the renderer's active one before this root renders.
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* Absent on WebGL and on an id-less WebGPU canvas, where the renderer is sized directly.
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* @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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*/
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canvasTarget?: CanvasTarget
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@@ -624,7 +623,7 @@ interface RootState {
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/** Global TSL uniform nodes - root-level uniforms + scoped sub-objects. Use useUniforms() hook */
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uniforms: UniformStore
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/** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
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nodes:
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nodes: NodeStore
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/** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
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buffers: BufferStore
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/** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
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/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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renderPipeline: ThreeRenderPipeline | null
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/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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passes:
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passes: PassRecord
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/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
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_hmrVersion: number
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/** Internal: whether setSize() has taken ownership of canvas dimensions */
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*/
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interface CanvasSchedulerConfig {
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/**
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*
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* Pass the `id` of another canvas.
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* Run this Canvas root before the referenced Canvas root id(s).
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*/
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before?: string | string[]
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*
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* Run this Canvas root after the referenced Canvas root id(s).
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*/
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after?: string | string[]
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/**
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* Numeric root order. Lower values run first.
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*/
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order?: number
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/**
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* Limit this Canvas's default render job (frames per second).
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*/
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}
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performance?: Partial<Omit<Performance, 'regress'>>
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/** Target pixel ratio. Can clamp between a range: `[min, max]` */
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/**
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* Props that go into the default raycaster. `params` is merged into the raycaster's defaults,
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* so a single threshold can be set: `raycaster={{ params: { Points: { threshold: 0.2 } } }}`.
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*/
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raycaster?: Partial<Omit<THREE$1.Raycaster, 'params'>> & { params?: Partial<THREE$1.RaycasterParameters> }
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/** A `THREE.Scene` instance or props that go into the default scene */
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/** Callback after the canvas has rendered (but not yet committed) */
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/** Response for pointer clicks that have missed any target */
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*/
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/** The target where events are being subscribed to, default: the div that wraps canvas */
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/** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
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eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
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/** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
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type RenderTargetOptions = RenderTargetOptions$1
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//* Global Types ==============================
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//* Global TSL Types ==============================
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declare global {
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/**
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* so the node type is fixed to `unknown` and the single parameter is kept for call-site
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* ergonomics. The result is three's structural type, so members stay in sync with the
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* Broad callable-node fallback for dynamic store readers.
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* Creator hooks preserve the exact function signatures inferred from Three's `Fn`.
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type CallableTSLNode = ((...params: never[]) => unknown) & {
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readonly shaderNode: unknown
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readonly id: number
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}
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* ```tsx
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* // Define a shader function
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* const blendColorFn = Fn(([color1, color2, factor]) => {
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* const { blendColorFn } = nodes as { blendColorFn: ShaderCallable }
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type ShaderCallable<R extends Node = Node> = ((...params: unknown[]) => ShaderNodeObject<R>) & Node
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/** Legacy structural node accepted when at least one historical marker exists. */
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type LegacyTSLNodeLike = {
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label?: ((label: string) => unknown) | string
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} & ({ uuid: string | undefined; nodeType?: string | null } | { uuid?: string; nodeType: string | null | undefined })
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/** Node type accepted by broad dynamic node-store readers. */
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type TSLNodeType = three_webgpu.Node | CallableTSLNode
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* - ShaderNodeObject: wrapped nodes from TSL operations (sin, mul, mix, etc.)
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* ```tsx
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* // In useLocalNodes, nodes are typed as TSLNodeType
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* const { positionNode, blendColorFn } = useLocalNodes(({ nodes }) => ({
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* positionNode: nodes.myPosition, // Works - Node is in union
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* blendColorFn: nodes.myFn, // Works - ShaderCallable is in union
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* }))
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*
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* // Can narrow with type guard or assertion when needed
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* if (typeof blendColorFn === 'function') {
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* ```
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* Derive Three's shader node type from an existing node or a supported raw input.
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* Existing InputNode generics take precedence over structural value normalization.
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* Both generics must be inferred because Three's UniformNode intersects an unknown-typed
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* InputNode base with its concrete InputNode specialization.
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type
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|
+
type UniformNodeType<T> = T extends three_webgpu.UniformNode<infer TNodeType, infer _TValue>
|
|
1200
|
+
? TNodeType
|
|
1201
|
+
: T extends three_webgpu.InputNode<infer TNodeType, infer _TValue>
|
|
1202
|
+
? TNodeType
|
|
1203
|
+
: T extends number
|
|
1204
|
+
? 'float'
|
|
1205
|
+
: T extends boolean
|
|
1206
|
+
? 'bool'
|
|
1207
|
+
: T extends string | three_webgpu.Color | { r: number; g: number; b: number }
|
|
1208
|
+
? 'color'
|
|
1209
|
+
: T extends three_webgpu.Vector4 | { x: number; y: number; z: number; w: number }
|
|
1210
|
+
? 'vec4'
|
|
1211
|
+
: T extends three_webgpu.Vector3 | { x: number; y: number; z: number }
|
|
1212
|
+
? 'vec3'
|
|
1213
|
+
: T extends three_webgpu.Vector2 | { x: number; y: number }
|
|
1214
|
+
? 'vec2'
|
|
1215
|
+
: T extends three_webgpu.Matrix4
|
|
1216
|
+
? 'mat4'
|
|
1217
|
+
: T extends three_webgpu.Matrix3
|
|
1218
|
+
? 'mat3'
|
|
1219
|
+
: T extends three_webgpu.Matrix2
|
|
1220
|
+
? 'mat2'
|
|
1221
|
+
: unknown
|
|
1222
|
+
|
|
1223
|
+
/** Derive the normalized JavaScript value stored by a uniform node. */
|
|
1224
|
+
type UniformNodeValue<T> = T extends three_webgpu.UniformNode<infer _TNodeType, infer TValue>
|
|
1225
|
+
? TValue
|
|
1226
|
+
: T extends three_webgpu.InputNode<infer _TNodeType, infer TValue>
|
|
1227
|
+
? TValue
|
|
1228
|
+
: T extends string | { r: number; g: number; b: number }
|
|
1229
|
+
? three_webgpu.Color
|
|
1230
|
+
: T extends { x: number; y: number; z: number; w: number }
|
|
1231
|
+
? three_webgpu.Vector4
|
|
1232
|
+
: T extends { x: number; y: number; z: number }
|
|
1233
|
+
? three_webgpu.Vector3
|
|
1234
|
+
: T extends { x: number; y: number }
|
|
1235
|
+
? three_webgpu.Vector2
|
|
1236
|
+
: T extends number
|
|
1237
|
+
? number
|
|
1238
|
+
: T extends boolean
|
|
1239
|
+
? boolean
|
|
1240
|
+
: T
|
|
1241
|
+
|
|
1242
|
+
/** Three's exact UniformNode with shader and value generics derived from an input. */
|
|
1243
|
+
type UniformNodeFor<T> = three_webgpu.UniformNode<UniformNodeType<T>, UniformNodeValue<T>>
|
|
1244
|
+
|
|
1245
|
+
/** Preserve every input key while mapping values to exact Three uniform nodes. */
|
|
1246
|
+
type UniformNodesFor<T extends UniformInputRecord> = {
|
|
1247
|
+
[K in keyof T]: UniformNodeFor<T[K]>
|
|
1248
|
+
}
|
|
1249
|
+
|
|
1250
|
+
/** Backward-compatible single-parameter uniform alias. */
|
|
1251
|
+
type UniformNode<T = unknown> = UniformNodeFor<T>
|
|
1238
1252
|
|
|
1239
1253
|
/** Flat record of uniform nodes (no nested scopes) */
|
|
1240
1254
|
type UniformRecord<T extends UniformNode = UniformNode> = Record<string, T>
|
|
@@ -1259,7 +1273,7 @@ declare global {
|
|
|
1259
1273
|
* Acceptable input values for useUniforms - raw values that get converted to UniformNodes
|
|
1260
1274
|
* Supports:
|
|
1261
1275
|
* - Primitives: number, string (color), boolean
|
|
1262
|
-
* - Three.js types: Color, Vector2/3/4,
|
|
1276
|
+
* - Three.js types: Color, Vector2/3/4, Matrix2/3/4
|
|
1263
1277
|
* - Plain objects: { x, y, z, w } converted to vectors
|
|
1264
1278
|
* - TSL nodes: color(), vec3(), float() for type casting
|
|
1265
1279
|
* - UniformNode: existing uniforms (reused as-is)
|
|
@@ -1272,88 +1286,124 @@ declare global {
|
|
|
1272
1286
|
| three_webgpu.Vector2
|
|
1273
1287
|
| three_webgpu.Vector3
|
|
1274
1288
|
| three_webgpu.Vector4
|
|
1289
|
+
| three_webgpu.Matrix2
|
|
1275
1290
|
| three_webgpu.Matrix3
|
|
1276
1291
|
| three_webgpu.Matrix4
|
|
1277
|
-
|
|
|
1278
|
-
|
|
|
1279
|
-
| { x: number; y
|
|
1292
|
+
| { x: number; y: number }
|
|
1293
|
+
| { x: number; y: number; z: number }
|
|
1294
|
+
| { x: number; y: number; z: number; w: number }
|
|
1280
1295
|
| { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
|
|
1281
|
-
| Node // TSL nodes like color(), vec3(), float() for type casting
|
|
1296
|
+
| three_webgpu.Node // TSL nodes like color(), vec3(), float() for type casting
|
|
1282
1297
|
| UniformNode
|
|
1283
1298
|
|
|
1284
1299
|
/** Input record for useUniforms - accepts raw values or UniformNodes */
|
|
1285
1300
|
type UniformInputRecord = Record<string, UniformValue>
|
|
1286
1301
|
}
|
|
1287
1302
|
|
|
1288
|
-
|
|
1289
|
-
|
|
1290
|
-
declare module 'three/tsl' {
|
|
1303
|
+
declare global {
|
|
1291
1304
|
/**
|
|
1292
|
-
*
|
|
1293
|
-
*
|
|
1305
|
+
* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
|
|
1306
|
+
* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
|
|
1307
|
+
* is r185, so the new name is the only one.
|
|
1294
1308
|
*/
|
|
1295
|
-
|
|
1296
|
-
jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
|
|
1297
|
-
): ShaderCallable<R>
|
|
1309
|
+
type ThreeRenderPipeline = three_webgpu.RenderPipeline
|
|
1298
1310
|
|
|
1299
1311
|
/**
|
|
1300
|
-
*
|
|
1301
|
-
*
|
|
1312
|
+
* The pass `useRenderPipeline` creates for you: three's own `PassNode`, as returned by
|
|
1313
|
+
* `pass(scene, camera)` from `three/tsl`. Referenced from three so members like
|
|
1314
|
+
* `getTextureNode`, `setMRT` and `dispose` track the installed version.
|
|
1302
1315
|
*/
|
|
1303
|
-
|
|
1304
|
-
jsFunc: (inputs: T) => ShaderNodeObject<R>,
|
|
1305
|
-
): ShaderCallable<R>
|
|
1316
|
+
type ScenePassNode = three_webgpu.PassNode
|
|
1306
1317
|
|
|
1307
1318
|
/**
|
|
1308
|
-
*
|
|
1309
|
-
*
|
|
1319
|
+
* Pass record - stores TSL pass nodes for render pipeline.
|
|
1320
|
+
*
|
|
1321
|
+
* `scenePass` is the only key the library owns. It is optional here because this is also the
|
|
1322
|
+
* shape of `state.passes`, which is `{}` before the pipeline exists and again after `reset()`
|
|
1323
|
+
* or `clearPasses()`. Inside the callbacks it is always present; see
|
|
1324
|
+
* {@link RenderPipelineCallbackState}.
|
|
1325
|
+
*
|
|
1326
|
+
* Every other key is user-registered, via a callback's return value. Those are TSL nodes of
|
|
1327
|
+
* any kind, not only passes: texture reads of an MRT attachment, effect nodes, extra
|
|
1328
|
+
* `pass()` instances. `Node` is the common base, so that is the bound. Narrow at the call
|
|
1329
|
+
* site when you need a member, e.g. `passes.velocity as TextureNode`.
|
|
1330
|
+
*
|
|
1331
|
+
* The index signature admits `undefined` because a key may simply not be registered, and
|
|
1332
|
+
* because the optional `scenePass` must be assignable to it: under `skipLibCheck: false` an
|
|
1333
|
+
* optional property whose type excludes `undefined` from the index signature is an error
|
|
1334
|
+
* (TS2411) for every consumer compiling these declarations.
|
|
1310
1335
|
*/
|
|
1311
|
-
|
|
1312
|
-
|
|
1313
|
-
|
|
1314
|
-
|
|
1336
|
+
interface PassRecord {
|
|
1337
|
+
scenePass?: ScenePassNode
|
|
1338
|
+
[key: string]: three_webgpu.Node | undefined
|
|
1339
|
+
}
|
|
1315
1340
|
|
|
1316
1341
|
/**
|
|
1317
|
-
*
|
|
1342
|
+
* State passed to pipeline callbacks after the active pipeline has been created.
|
|
1343
|
+
*
|
|
1344
|
+
* `passes.scenePass` is required here: the hook installs the default scene pass before either
|
|
1345
|
+
* callback runs, so callbacks can use it without a guard or a cast.
|
|
1346
|
+
*
|
|
1347
|
+
* `renderer` is narrowed to `WebGPURenderer` and `isLegacy` to `false`: the hook throws under
|
|
1348
|
+
* the legacy renderer before either callback can run, so a callback never sees WebGL.
|
|
1318
1349
|
*/
|
|
1319
|
-
|
|
1320
|
-
|
|
1321
|
-
|
|
1322
|
-
|
|
1323
|
-
|
|
1350
|
+
type RenderPipelineCallbackState = RootState & {
|
|
1351
|
+
renderPipeline: ThreeRenderPipeline
|
|
1352
|
+
passes: PassRecord & { scenePass: ScenePassNode }
|
|
1353
|
+
renderer: three_webgpu.WebGPURenderer
|
|
1354
|
+
isLegacy: false
|
|
1355
|
+
}
|
|
1324
1356
|
|
|
1325
|
-
declare global {
|
|
1326
1357
|
/**
|
|
1327
|
-
*
|
|
1328
|
-
*
|
|
1329
|
-
* is
|
|
1358
|
+
* What a callback may return to register entries into `state.passes`.
|
|
1359
|
+
*
|
|
1360
|
+
* `scenePass` is reserved. The hook owns that entry and its lifecycle: it caches the pass it
|
|
1361
|
+
* created, and `rebuild()` / `reset()` dispose that cached pass. A callback overwriting the
|
|
1362
|
+
* store entry would leave the store pointing at a node the hook never disposes, and the hook
|
|
1363
|
+
* disposing a pass nothing references. So returning it is a type error.
|
|
1330
1364
|
*/
|
|
1331
|
-
type
|
|
1332
|
-
|
|
1333
|
-
/** Pass record - stores TSL pass nodes for render pipeline */
|
|
1334
|
-
type PassRecord = Record<string, any>
|
|
1365
|
+
type RegisteredPasses = Record<string, three_webgpu.Node> & { scenePass?: never }
|
|
1335
1366
|
|
|
1336
1367
|
/** Setup callback - runs first to configure MRT, create additional passes */
|
|
1337
|
-
type RenderPipelineSetupCallback = (state:
|
|
1368
|
+
type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1338
1369
|
|
|
1339
1370
|
/** Main callback - runs second to configure outputNode, create effect passes */
|
|
1340
|
-
type RenderPipelineMainCallback = (state:
|
|
1371
|
+
type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1341
1372
|
|
|
1342
|
-
/**
|
|
1343
|
-
interface
|
|
1373
|
+
/** The imperative half of useRenderPipeline's return value, present in every state */
|
|
1374
|
+
interface UseRenderPipelineActions {
|
|
1344
1375
|
/** Current passes from state */
|
|
1345
1376
|
passes: PassRecord
|
|
1346
|
-
/** RenderPipeline instance (null if not initialized) */
|
|
1347
|
-
renderPipeline: ThreeRenderPipeline | null
|
|
1348
1377
|
/** Clear all passes from state */
|
|
1349
1378
|
clearPasses: () => void
|
|
1350
1379
|
/** Reset RenderPipeline entirely (clears PP + passes) */
|
|
1351
1380
|
reset: () => void
|
|
1352
1381
|
/** Re-run setup/main callbacks with current closure values */
|
|
1353
1382
|
rebuild: () => void
|
|
1354
|
-
/** True when RenderPipeline is configured and ready */
|
|
1355
|
-
isReady: boolean
|
|
1356
1383
|
}
|
|
1384
|
+
|
|
1385
|
+
/**
|
|
1386
|
+
* Return type for useRenderPipeline hook, discriminated on `isReady`.
|
|
1387
|
+
*
|
|
1388
|
+
* `if (isReady)` narrows `renderPipeline` to non-null, which is what the docs already tell
|
|
1389
|
+
* callers to check. `passes.scenePass` deliberately stays optional in the ready branch:
|
|
1390
|
+
* `clearPasses()` empties the record while leaving the pipeline in place.
|
|
1391
|
+
*/
|
|
1392
|
+
type UseRenderPipelineReturn = UseRenderPipelineActions &
|
|
1393
|
+
(
|
|
1394
|
+
| {
|
|
1395
|
+
/** True when RenderPipeline is configured and ready */
|
|
1396
|
+
isReady: true
|
|
1397
|
+
/** RenderPipeline instance */
|
|
1398
|
+
renderPipeline: ThreeRenderPipeline
|
|
1399
|
+
}
|
|
1400
|
+
| {
|
|
1401
|
+
/** False until the pipeline has been created */
|
|
1402
|
+
isReady: false
|
|
1403
|
+
/** Not initialized yet, or torn down by reset() */
|
|
1404
|
+
renderPipeline: null
|
|
1405
|
+
}
|
|
1406
|
+
)
|
|
1357
1407
|
}
|
|
1358
1408
|
|
|
1359
1409
|
type MutableOrReadonlyParameters<T extends (...args: any) => any> = Parameters<T> | Readonly<Parameters<T>>
|
|
@@ -1432,10 +1482,11 @@ type TSLNodeInput = { nodeType?: string | null; uuid?: string } | null
|
|
|
1432
1482
|
|
|
1433
1483
|
/**
|
|
1434
1484
|
* For node material properties (colorNode, positionNode, etc.), accept broader types
|
|
1435
|
-
* since @types/three has broken inheritance for TSL node subclasses.
|
|
1485
|
+
* since @types/three has broken inheritance for TSL node subclasses. NodeClass requires
|
|
1486
|
+
* `nodeType`, so this structural key test remains neutral to the selected Three entry.
|
|
1436
1487
|
*/
|
|
1437
1488
|
type NodeProps<P> = {
|
|
1438
|
-
[K in keyof P as P[K] extends
|
|
1489
|
+
[K in keyof P as NonNullable<P[K]> extends { nodeType: string | null } ? K : never]?: TSLNodeInput
|
|
1439
1490
|
}
|
|
1440
1491
|
|
|
1441
1492
|
interface ReactProps<P> {
|
|
@@ -1456,11 +1507,30 @@ type ThreeToJSXElements<T extends Record<string, any>> = {
|
|
|
1456
1507
|
[K in keyof T & string as Uncapitalize<K>]: T[K] extends ConstructorRepresentation ? ThreeElement<T[K]> : never
|
|
1457
1508
|
}
|
|
1458
1509
|
|
|
1510
|
+
/** Method names of Object3D, excluded from the `primitive` element's typed props. */
|
|
1511
|
+
type Object3DMethod = NonNullable<
|
|
1512
|
+
{
|
|
1513
|
+
[K in keyof Object3D]-?: Object3D[K] extends (...args: any[]) => any ? K : never
|
|
1514
|
+
}[keyof Object3D]
|
|
1515
|
+
>
|
|
1516
|
+
|
|
1459
1517
|
type ThreeExports = typeof import('three/webgpu')
|
|
1460
1518
|
type ThreeElementsImpl = ThreeToJSXElements<ThreeExports>
|
|
1461
1519
|
|
|
1462
1520
|
interface ThreeElements extends Omit<ThreeElementsImpl, 'audio' | 'source' | 'line' | 'path'> {
|
|
1463
|
-
|
|
1521
|
+
/**
|
|
1522
|
+
* `primitive` wraps a pre-existing object, so its props cannot be derived from one class.
|
|
1523
|
+
* Events are typed from `EventHandlers` (`onClick={(e) => ...}` infers `e`), the ref is
|
|
1524
|
+
* untyped, and any other prop is accepted and applied to the object by name. Object3D's own
|
|
1525
|
+
* methods are left out of the typed surface: they return `this`, so a subclass element's
|
|
1526
|
+
* props (`ThreeElements['group']`) could not be spread onto a primitive otherwise.
|
|
1527
|
+
*/
|
|
1528
|
+
primitive: Omit<ThreeElement<typeof Object3D>, 'args' | 'object' | 'ref' | 'onUpdate' | Object3DMethod> & {
|
|
1529
|
+
object: object
|
|
1530
|
+
ref?: React.Ref<any>
|
|
1531
|
+
onUpdate?: (self: any) => void
|
|
1532
|
+
[prop: string]: unknown
|
|
1533
|
+
}
|
|
1464
1534
|
// Conflicts with DOM types can be accessed through a three* prefix
|
|
1465
1535
|
threeAudio: ThreeElementsImpl['audio']
|
|
1466
1536
|
threeSource: ThreeElementsImpl['source']
|
|
@@ -1501,6 +1571,7 @@ type three_d_Matrix3 = Matrix3;
|
|
|
1501
1571
|
type three_d_Matrix4 = Matrix4;
|
|
1502
1572
|
type three_d_MutableOrReadonlyParameters<T extends (...args: any) => any> = MutableOrReadonlyParameters<T>;
|
|
1503
1573
|
type three_d_NodeProps<P> = NodeProps<P>;
|
|
1574
|
+
type three_d_Object3DMethod = Object3DMethod;
|
|
1504
1575
|
type three_d_Quaternion = Quaternion;
|
|
1505
1576
|
type three_d_RaycastableRepresentation = RaycastableRepresentation;
|
|
1506
1577
|
type three_d_ReactProps<P> = ReactProps<P>;
|
|
@@ -1515,7 +1586,7 @@ type three_d_Vector3 = Vector3;
|
|
|
1515
1586
|
type three_d_Vector4 = Vector4;
|
|
1516
1587
|
type three_d_VectorRepresentation = VectorRepresentation;
|
|
1517
1588
|
declare namespace three_d {
|
|
1518
|
-
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1589
|
+
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Object3DMethod as Object3DMethod, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
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|
}
|
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/**
|
|
@@ -1864,7 +1935,7 @@ declare function createEvents(store: RootStore): {
|
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1935
|
processDeferredPointer: (event: DomEvent, pointerId: number) => void;
|
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1936
|
};
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|
/** Default R3F event manager for web */
|
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|
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declare function createPointerEvents(store: RootStore): EventManager<
|
|
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|
+
declare function createPointerEvents(store: RootStore): EventManager<Element>;
|
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1939
|
|
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|
/**
|
|
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|
* Gets or creates a memoized loader instance from a loader constructor or returns the loader if it's already an instance.
|
|
@@ -2144,7 +2215,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
|
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2215
|
* Invalidates the view, requesting a frame to be rendered.
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|
* In demand mode, this triggers the scheduler to run frames.
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*
|
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-
*
|
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2218
|
+
* With a state argument, only that root's jobs run on the requested frames; other
|
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|
+
* roots on 'demand' stay idle. Without one, every registered root is invalidated.
|
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|
+
*
|
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|
+
* @param state - Optional root state; targets the invalidation at that root
|
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|
* @param frames - Number of frames to request (default: 1)
|
|
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2223
|
* @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
|
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|
*
|
|
@@ -2155,14 +2229,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
|
|
|
2155
2229
|
* Advances the frameloop and runs render effects.
|
|
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2230
|
* Useful for when manually rendering via `frameloop="never"`.
|
|
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|
*
|
|
2232
|
+
* With a state argument, only that root is stepped. Without one, every
|
|
2233
|
+
* registered root is stepped for backwards compatibility.
|
|
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|
+
*
|
|
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|
* @param timestamp - The timestamp to use for this frame
|
|
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2236
|
* @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
|
|
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|
-
* @param state -
|
|
2161
|
-
* @param frame - Ignored (kept for backwards compat)
|
|
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|
+
* @param state - Optional root state; targets the manual step at that root
|
|
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2238
|
*
|
|
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2239
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
|
|
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2240
|
*/
|
|
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|
-
declare function advance(timestamp: number): void;
|
|
2241
|
+
declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
|
|
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2242
|
|
|
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2243
|
/* eslint-disable @definitelytyped/no-unnecessary-generics */
|
|
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|
declare function ReactReconciler<
|
|
@@ -3207,6 +3283,7 @@ declare namespace ReactReconciler {
|
|
|
3207
3283
|
|
|
3208
3284
|
declare function extend<T extends ConstructorRepresentation>(objects: T): React$1.ExoticComponent<ThreeElement<T>>;
|
|
3209
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|
declare function extend<T extends Catalogue>(objects: T): void;
|
|
3286
|
+
declare function extend(objects: Record<string, unknown>): void;
|
|
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3287
|
declare const reconciler: ReactReconciler.Reconciler<RootStore, Instance<any>, void, Instance<any>, never, any>;
|
|
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3288
|
|
|
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3289
|
declare const isRenderer: (def: any) => boolean;
|
|
@@ -3650,29 +3727,44 @@ declare const hasConstructor: (object: unknown) => object is {
|
|
|
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3727
|
* Used to identify values that should be resolved from refs after mount.
|
|
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|
*/
|
|
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|
declare const FROM_REF: unique symbol;
|
|
3730
|
+
/** The marker `fromRef()` returns; resolved by the reconciler in `commitMount`. */
|
|
3731
|
+
interface FromRefMarker<T = unknown, R = T> {
|
|
3732
|
+
[FROM_REF]: React$1.RefObject<T | null>;
|
|
3733
|
+
/** Optional transform applied to the resolved ref before assignment. */
|
|
3734
|
+
transform?: (value: T) => R;
|
|
3735
|
+
}
|
|
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3736
|
/**
|
|
3654
3737
|
* Defers prop application until the referenced object is available.
|
|
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3738
|
* Useful for props like `target` that need sibling refs to be populated.
|
|
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3739
|
*
|
|
3740
|
+
* Only top-level props on a three element are resolved: a marker nested inside another value
|
|
3741
|
+
* (an array, an options object) is never seen. When the prop needs the sibling *wrapped* rather
|
|
3742
|
+
* than assigned as-is, pass a `transform`; it runs once the ref is populated and its result is
|
|
3743
|
+
* what gets assigned.
|
|
3744
|
+
*
|
|
3657
3745
|
* @param ref - React ref object to resolve at mount time
|
|
3658
|
-
* @
|
|
3746
|
+
* @param transform - Optional mapping from the resolved object to the value the prop expects
|
|
3747
|
+
* @returns A marker value that the reconciler resolves after mount
|
|
3659
3748
|
*
|
|
3660
3749
|
* @example
|
|
3661
3750
|
* const targetRef = useRef<THREE.Object3D>(null)
|
|
3662
3751
|
*
|
|
3663
3752
|
* <group ref={targetRef} position={[-3, -2, -15]} />
|
|
3664
3753
|
* <spotLight target={fromRef(targetRef)} intensity={100} />
|
|
3754
|
+
*
|
|
3755
|
+
* @example
|
|
3756
|
+
* // Wrap the sibling: a node material's lightsNode needs a LightsNode, not the light itself
|
|
3757
|
+
* <meshPhongNodeMaterial lightsNode={fromRef(lightRef, (light) => lights([light]))} />
|
|
3665
3758
|
*/
|
|
3666
3759
|
declare function fromRef<T>(ref: React$1.RefObject<T | null>): T;
|
|
3760
|
+
declare function fromRef<T, R>(ref: React$1.RefObject<T | null>, transform: (value: T) => R): R;
|
|
3667
3761
|
/**
|
|
3668
3762
|
* Type guard to check if a value is a fromRef marker.
|
|
3669
3763
|
*
|
|
3670
3764
|
* @param value - Value to check
|
|
3671
3765
|
* @returns True if value is a fromRef marker
|
|
3672
3766
|
*/
|
|
3673
|
-
declare function isFromRef(value: unknown): value is
|
|
3674
|
-
[FROM_REF]: React$1.RefObject<any>;
|
|
3675
|
-
};
|
|
3767
|
+
declare function isFromRef(value: unknown): value is FromRefMarker<any, unknown>;
|
|
3676
3768
|
|
|
3677
3769
|
/**
|
|
3678
3770
|
* Symbol marker for mount-only method calls.
|
|
@@ -3699,7 +3791,15 @@ declare const ONCE: unique symbol;
|
|
|
3699
3791
|
* // No arguments
|
|
3700
3792
|
* <geometry center={once()} />
|
|
3701
3793
|
*/
|
|
3702
|
-
declare function once<
|
|
3794
|
+
declare function once<A extends unknown[]>(...args: A): OnceValue<A>;
|
|
3795
|
+
/**
|
|
3796
|
+
* What `once(...args)` is typed as, so the marker is assignable to the prop it targets:
|
|
3797
|
+
* the single argument itself (`rotateX={once(angle)}`), the argument tuple for multi-argument
|
|
3798
|
+
* methods (`translate={once(x, y, z)}`), or `true` for a bare call (`center={once()}`).
|
|
3799
|
+
*
|
|
3800
|
+
* The runtime value is always the marker object; only the declared type follows the prop.
|
|
3801
|
+
*/
|
|
3802
|
+
type OnceValue<A extends unknown[]> = A extends [] ? true : A extends [infer Single] ? Single : A;
|
|
3703
3803
|
/**
|
|
3704
3804
|
* Type guard to check if a value is a once marker.
|
|
3705
3805
|
*
|
|
@@ -3710,11 +3810,8 @@ declare function isOnce(value: unknown): value is {
|
|
|
3710
3810
|
[ONCE]: any[] | true;
|
|
3711
3811
|
};
|
|
3712
3812
|
|
|
3713
|
-
/**
|
|
3714
|
-
|
|
3715
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/canvas
|
|
3716
|
-
*/
|
|
3717
|
-
declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
3813
|
+
/** Distinguishes a resource leaf from a nested resource scope. */
|
|
3814
|
+
type ResourceLeafGuard<T> = (value: unknown) => value is T;
|
|
3718
3815
|
|
|
3719
3816
|
/**
|
|
3720
3817
|
* ScopedStore - Type-safe wrapper for nested stores (uniforms, nodes)
|
|
@@ -3736,33 +3833,30 @@ declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
|
3736
3833
|
* ```
|
|
3737
3834
|
*/
|
|
3738
3835
|
|
|
3739
|
-
/** Keys reserved for methods (excluded from index signature) */
|
|
3740
|
-
type MethodKeys = 'scope' | 'has' | 'keys';
|
|
3741
3836
|
/**
|
|
3742
3837
|
* Type-safe wrapper interface for accessing nested store data.
|
|
3743
3838
|
* Property access returns `T` (assumes leaf node).
|
|
3744
3839
|
* Use `.scope(key)` for nested object access.
|
|
3745
3840
|
*
|
|
3746
|
-
* Uses mapped type with key filtering to exclude method names from index signature,
|
|
3747
|
-
* allowing methods to have their correct return types.
|
|
3748
3841
|
*/
|
|
3749
|
-
type
|
|
3750
|
-
/** Direct property access returns the leaf type T (method keys excluded) */
|
|
3751
|
-
readonly [K in string as K extends MethodKeys ? never : K]: T;
|
|
3752
|
-
} & {
|
|
3842
|
+
type ScopedStoreMethods<TLeaf> = {
|
|
3753
3843
|
/** Access a nested scope by key. Returns empty wrapper if scope doesn't exist. */
|
|
3754
|
-
scope(key: string): ScopedStoreType<
|
|
3844
|
+
scope<TScope extends Record<string, TLeaf> = Record<string, TLeaf>>(key: string): ScopedStoreType<TLeaf, TScope>;
|
|
3755
3845
|
/** Check if a key exists in the store */
|
|
3756
3846
|
has(key: string): boolean;
|
|
3757
3847
|
/** Get all keys in the store */
|
|
3758
3848
|
keys(): string[];
|
|
3759
3849
|
};
|
|
3850
|
+
type ScopedStoreType<TLeaf, TEntries extends Record<string, TLeaf> = Record<string, TLeaf>> = Readonly<TEntries> & ScopedStoreMethods<TLeaf>;
|
|
3851
|
+
interface ScopedStoreData<TLeaf> {
|
|
3852
|
+
[key: string]: TLeaf | ScopedStoreData<TLeaf>;
|
|
3853
|
+
}
|
|
3760
3854
|
/**
|
|
3761
3855
|
* Create a type-safe ScopedStore wrapper around store data.
|
|
3762
3856
|
* @param data - The raw store data (uniforms or nodes from RootState)
|
|
3763
3857
|
* @returns A ScopedStoreType wrapper with type-safe access
|
|
3764
3858
|
*/
|
|
3765
|
-
declare function createScopedStore<
|
|
3859
|
+
declare function createScopedStore<TLeaf>(data: ScopedStoreData<TLeaf>, isLeaf: ResourceLeafGuard<TLeaf>): ScopedStoreType<TLeaf>;
|
|
3766
3860
|
/**
|
|
3767
3861
|
* State type passed to creator functions with ScopedStore wrappers.
|
|
3768
3862
|
* Provides type-safe access to uniforms, nodes, buffers, and gpuStorage without manual casting.
|
|
@@ -3770,8 +3864,8 @@ declare function createScopedStore<T>(data: Record<string, any>): ScopedStoreTyp
|
|
|
3770
3864
|
type CreatorState = Omit<RootState, 'uniforms' | 'nodes' | 'buffers' | 'gpuStorage'> & {
|
|
3771
3865
|
/** Type-safe uniform access - property access returns UniformNode */
|
|
3772
3866
|
uniforms: ScopedStoreType<UniformNode>;
|
|
3773
|
-
/** Type-safe node access
|
|
3774
|
-
nodes: ScopedStoreType<
|
|
3867
|
+
/** Type-safe node access for real, callable, and legacy structural nodes */
|
|
3868
|
+
nodes: ScopedStoreType<NodeLike>;
|
|
3775
3869
|
/** Type-safe buffer access - property access returns BufferLike (TypedArrays, BufferAttributes, TSL nodes) */
|
|
3776
3870
|
buffers: ScopedStoreType<BufferLike>;
|
|
3777
3871
|
/** Type-safe GPU storage access - property access returns StorageLike (StorageTexture, TSL nodes) */
|
|
@@ -3787,17 +3881,18 @@ type ClearUniformsFn = (scope?: string) => void;
|
|
|
3787
3881
|
/** Function signature for rebuildUniforms util */
|
|
3788
3882
|
type RebuildUniformsFn = (scope?: string) => void;
|
|
3789
3883
|
/** Return type with utils included */
|
|
3790
|
-
type UniformsWithUtils<T extends UniformRecord = UniformRecord> = T & {
|
|
3884
|
+
type UniformsWithUtils<T extends UniformRecord | UniformStore = UniformRecord> = T & {
|
|
3791
3885
|
removeUniforms: RemoveUniformsFn;
|
|
3792
3886
|
clearUniforms: ClearUniformsFn;
|
|
3793
3887
|
rebuildUniforms: RebuildUniformsFn;
|
|
3794
3888
|
};
|
|
3795
|
-
declare function useUniforms(): UniformsWithUtils<
|
|
3889
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3890
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3891
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3892
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3893
|
+
declare function useUniforms(): UniformsWithUtils<UniformStore>;
|
|
3796
3894
|
declare function useUniforms(scope: string): UniformsWithUtils;
|
|
3797
|
-
declare function useUniforms<T extends UniformInputRecord>(
|
|
3798
|
-
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3799
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3800
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3895
|
+
declare function useUniforms<T extends UniformInputRecord>(scope?: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3801
3896
|
/**
|
|
3802
3897
|
* Global rebuildUniforms function for HMR integration.
|
|
3803
3898
|
* Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
|
|
@@ -3828,47 +3923,28 @@ declare function clearRootUniforms(set: ReturnType<typeof useStore>['setState'])
|
|
|
3828
3923
|
|
|
3829
3924
|
/**
|
|
3830
3925
|
* Supported uniform value types:
|
|
3831
|
-
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix3, Matrix4
|
|
3926
|
+
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix2, Matrix3, Matrix4
|
|
3832
3927
|
* - String colors: '#ff0000', 'red', 'rgb(255,0,0)' (auto-converted to Color)
|
|
3833
3928
|
* - TSL nodes: color(), vec3(), float(), etc. (for type casting)
|
|
3834
3929
|
* - UniformNode: existing uniforms (reused as-is)
|
|
3835
3930
|
*/
|
|
3836
|
-
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
3837
|
-
|
|
3838
|
-
|
|
3839
|
-
* - 0 → number
|
|
3840
|
-
* - true → boolean
|
|
3841
|
-
* - '#ff0000' → Color (string colors are converted to Color objects)
|
|
3842
|
-
* - Node → Node (TSL nodes passed through for uniform type casting)
|
|
3843
|
-
*/
|
|
3844
|
-
type Widen<T> = T extends number ? number : T extends boolean ? boolean : T extends string ? Color$2 : T;
|
|
3845
|
-
declare function useUniform<T extends UniformValue>(name: string): UniformNode<T>;
|
|
3846
|
-
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNode<Widen<T>>;
|
|
3931
|
+
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
3932
|
+
declare function useUniform<T extends UniformValue = UniformValue>(name: string): UniformNodeFor<T>;
|
|
3933
|
+
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNodeFor<T>;
|
|
3847
3934
|
|
|
3848
3935
|
/**
|
|
3849
|
-
*
|
|
3850
|
-
*
|
|
3851
|
-
*
|
|
3852
|
-
*
|
|
3936
|
+
* Every node representation a creator may return. The definition lives with the store types as
|
|
3937
|
+
* `NodeLike`, so the shape creators return and the shape `state.nodes` holds are one type by
|
|
3938
|
+
* construction: three's real `Node`, the callable proxy `Fn()` returns, or the legacy structural
|
|
3939
|
+
* `{ uuid, nodeType }` shape.
|
|
3853
3940
|
*/
|
|
3854
|
-
|
|
3855
|
-
|
|
3856
|
-
|
|
3857
|
-
/** label method for chaining - sets the node's label and returns self */
|
|
3858
|
-
label?: ((label: string) => TSLNodeLike) | string;
|
|
3859
|
-
setName?: (name: string) => this;
|
|
3860
|
-
}
|
|
3861
|
-
/** TSL node type - alias for compatibility */
|
|
3941
|
+
type TSLNodeLike = NodeLike;
|
|
3942
|
+
|
|
3943
|
+
/** Backward-compatible alias covering every accepted node representation. */
|
|
3862
3944
|
type TSLNode = TSLNodeLike;
|
|
3863
|
-
/**
|
|
3864
|
-
* A record of TSL nodes - allows mixed node types (OperatorNode, ConstNode, etc.)
|
|
3865
|
-
* Uses TSLNodeLike for broader compatibility with Three.js's TSL type definitions.
|
|
3866
|
-
*/
|
|
3867
|
-
type NodeRecord<T extends TSLNodeLike = TSLNodeLike> = Record<string, T>;
|
|
3868
3945
|
/**
|
|
3869
3946
|
* Creator function that returns a record of nodes.
|
|
3870
|
-
*
|
|
3871
|
-
* (e.g., { n: OperatorNode; color: ConstNode<Color> }) to pass type checking.
|
|
3947
|
+
* Exact creator return inference is preserved within the compatible node constraint.
|
|
3872
3948
|
*/
|
|
3873
3949
|
type NodeCreator<T extends Record<string, TSLNodeLike>> = (state: CreatorState) => T;
|
|
3874
3950
|
/** Function signature for removeNodes util */
|
|
@@ -3878,15 +3954,17 @@ type ClearNodesFn = (scope?: string) => void;
|
|
|
3878
3954
|
/** Function signature for rebuildNodes util */
|
|
3879
3955
|
type RebuildNodesFn = (scope?: string) => void;
|
|
3880
3956
|
/** Return type with utils included */
|
|
3881
|
-
type NodesWithUtils<T extends Record<string,
|
|
3957
|
+
type NodesWithUtils<T extends Record<string, unknown> = NodeRecord> = T & {
|
|
3882
3958
|
removeNodes: RemoveNodesFn;
|
|
3883
3959
|
clearNodes: ClearNodesFn;
|
|
3884
3960
|
rebuildNodes: RebuildNodesFn;
|
|
3885
3961
|
};
|
|
3886
|
-
declare function useNodes(): NodesWithUtils<
|
|
3887
|
-
declare function useNodes(scope: string): NodesWithUtils<
|
|
3888
|
-
declare function useNodes<T extends
|
|
3889
|
-
declare function useNodes<T extends
|
|
3962
|
+
declare function useNodes(): NodesWithUtils<NodeStore>;
|
|
3963
|
+
declare function useNodes(scope: string): NodesWithUtils<NodeRecord>;
|
|
3964
|
+
declare function useNodes<T extends NodeRecord>(scope?: string): NodesWithUtils<T>;
|
|
3965
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>): NodesWithUtils<T>;
|
|
3966
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
|
|
3967
|
+
declare function useNodes(creatorOrScope?: NodeCreator<NodeRecord> | string, scope?: string): NodesWithUtils<Record<string, unknown>>;
|
|
3890
3968
|
/**
|
|
3891
3969
|
* Global rebuildNodes function for HMR integration.
|
|
3892
3970
|
* Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
|
|
@@ -3945,6 +4023,10 @@ type LocalNodeCreator<T extends Record<string, unknown>> = (state: CreatorState)
|
|
|
3945
4023
|
*/
|
|
3946
4024
|
declare function useLocalNodes<T extends Record<string, unknown>>(creator: LocalNodeCreator<T>): T;
|
|
3947
4025
|
|
|
4026
|
+
/**
|
|
4027
|
+
* A record of buffer-like values - allows mixed types (TypedArrays, BufferAttributes, TSL nodes)
|
|
4028
|
+
*/
|
|
4029
|
+
type BufferRecordType<T extends BufferLike = BufferLike> = Record<string, T>;
|
|
3948
4030
|
/**
|
|
3949
4031
|
* Creator function that returns a record of buffers.
|
|
3950
4032
|
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
@@ -3959,14 +4041,15 @@ type RebuildBuffersFn = (scope?: string) => void;
|
|
|
3959
4041
|
/** Function signature for disposeBuffers util - releases GPU resources */
|
|
3960
4042
|
type DisposeBuffersFn = (names: string | string[], scope?: string) => void;
|
|
3961
4043
|
/** Return type with utils included */
|
|
3962
|
-
type BuffersWithUtils<T extends
|
|
4044
|
+
type BuffersWithUtils<T extends BufferRecordType | BufferStore = BufferRecordType> = T & {
|
|
3963
4045
|
removeBuffers: RemoveBuffersFn;
|
|
3964
4046
|
clearBuffers: ClearBuffersFn;
|
|
3965
4047
|
rebuildBuffers: RebuildBuffersFn;
|
|
3966
4048
|
disposeBuffers: DisposeBuffersFn;
|
|
3967
4049
|
};
|
|
3968
|
-
declare function useBuffers(): BuffersWithUtils<
|
|
4050
|
+
declare function useBuffers(): BuffersWithUtils<BufferStore>;
|
|
3969
4051
|
declare function useBuffers(scope: string): BuffersWithUtils<Record<string, BufferLike>>;
|
|
4052
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(scope?: string): BuffersWithUtils<T>;
|
|
3970
4053
|
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>): BuffersWithUtils<T>;
|
|
3971
4054
|
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
|
|
3972
4055
|
/**
|
|
@@ -3982,6 +4065,10 @@ declare function useBuffers<T extends Record<string, BufferLike>>(creator: Buffe
|
|
|
3982
4065
|
*/
|
|
3983
4066
|
declare function rebuildAllBuffers(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
3984
4067
|
|
|
4068
|
+
/**
|
|
4069
|
+
* A record of storage-like values - allows mixed types (StorageTexture, Storage3DTexture, TSL nodes)
|
|
4070
|
+
*/
|
|
4071
|
+
type StorageRecordType<T extends StorageLike = StorageLike> = Record<string, T>;
|
|
3985
4072
|
/**
|
|
3986
4073
|
* Creator function that returns a record of GPU storage objects.
|
|
3987
4074
|
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
@@ -3996,14 +4083,15 @@ type RebuildStorageFn = (scope?: string) => void;
|
|
|
3996
4083
|
/** Function signature for disposeStorage util - releases GPU resources */
|
|
3997
4084
|
type DisposeStorageFn = (names: string | string[], scope?: string) => void;
|
|
3998
4085
|
/** Return type with utils included */
|
|
3999
|
-
type StorageWithUtils<T extends
|
|
4086
|
+
type StorageWithUtils<T extends StorageRecordType | StorageStore = StorageRecordType> = T & {
|
|
4000
4087
|
removeStorage: RemoveStorageFn;
|
|
4001
4088
|
clearStorage: ClearStorageFn;
|
|
4002
4089
|
rebuildStorage: RebuildStorageFn;
|
|
4003
4090
|
disposeStorage: DisposeStorageFn;
|
|
4004
4091
|
};
|
|
4005
|
-
declare function useGPUStorage(): StorageWithUtils<
|
|
4092
|
+
declare function useGPUStorage(): StorageWithUtils<StorageStore>;
|
|
4006
4093
|
declare function useGPUStorage(scope: string): StorageWithUtils<Record<string, StorageLike>>;
|
|
4094
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(scope?: string): StorageWithUtils<T>;
|
|
4007
4095
|
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>): StorageWithUtils<T>;
|
|
4008
4096
|
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
|
|
4009
4097
|
/**
|
|
@@ -4053,6 +4141,10 @@ declare function createTextureOperations(set: StoreApi<RootState>['setState']):
|
|
|
4053
4141
|
* - Callbacks receive full RootState for flexibility
|
|
4054
4142
|
* - No auto-cleanup on unmount - use reset() for explicit cleanup
|
|
4055
4143
|
* - Scene/camera changes trigger scenePass recreation
|
|
4144
|
+
* - A replaced scenePass is disposed once the new graph is installed, so rebuild() does not
|
|
4145
|
+
* strand its render target (and MRT attachments) on the GPU
|
|
4146
|
+
* - Any run that changes the output node sets RenderPipeline.needsUpdate, so rebuild() actually
|
|
4147
|
+
* recompiles instead of silently keeping the first compiled graph
|
|
4056
4148
|
*
|
|
4057
4149
|
* @param mainCB - Main callback to configure outputNode and create effect passes
|
|
4058
4150
|
* @param setupCB - Optional setup callback to configure MRT on scenePass
|
|
@@ -4148,5 +4240,14 @@ type UseFrameWebGPU = (callback?: FrameCallback$1<WebGPURootState>, priorityOrOp
|
|
|
4148
4240
|
declare const useThree: UseThreeWebGPU;
|
|
4149
4241
|
declare const useFrame: UseFrameWebGPU;
|
|
4150
4242
|
|
|
4243
|
+
/** Canvas props on the WebGPU entry: `onCreated` receives `WebGPURootState`. */
|
|
4244
|
+
type WebGPUCanvasProps = Omit<CanvasProps, 'onCreated'> & {
|
|
4245
|
+
/** Callback after the canvas has rendered (but not yet committed); `state.renderer` is a `WebGPURenderer` */
|
|
4246
|
+
onCreated?: (state: WebGPURootState) => void;
|
|
4247
|
+
};
|
|
4248
|
+
|
|
4249
|
+
/** `Canvas` narrowed to WebGPU state — the same component, `onCreated` typed against `WebGPURootState`. */
|
|
4250
|
+
declare const Canvas: (props: WebGPUCanvasProps) => JSX.Element;
|
|
4251
|
+
|
|
4151
4252
|
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
|
|
4152
|
-
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|
|
4253
|
+
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, WebGPUCanvasProps as CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, FromRefMarker, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeLike, NodeProps, NodeRecord, NodeStore, NodesWithUtils, NonFunctionKeys, Object3DMethod, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, OnceValue, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TSLNodeLike, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUCanvasProps, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|