@react-three/fiber 10.0.0-canary.20de6b2 → 10.0.0-canary.27df622
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +106 -63
- package/dist/index.d.cts +270 -142
- package/dist/index.d.mts +270 -142
- package/dist/index.d.ts +270 -170
- package/dist/index.mjs +106 -63
- package/dist/legacy.cjs +105 -61
- package/dist/legacy.d.cts +274 -146
- package/dist/legacy.d.mts +274 -146
- package/dist/legacy.d.ts +274 -172
- package/dist/legacy.mjs +105 -61
- package/dist/webgpu/index.cjs +197 -135
- package/dist/webgpu/index.d.cts +333 -204
- package/dist/webgpu/index.d.mts +333 -204
- package/dist/webgpu/index.d.ts +333 -232
- package/dist/webgpu/index.mjs +197 -135
- package/package.json +2 -2
package/dist/webgpu/index.d.mts
CHANGED
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@@ -1,6 +1,6 @@
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import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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import * as three_webgpu from 'three/webgpu';
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Data3DTexture, CanvasTarget,
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Storage3DTexture, StorageArrayTexture, Data3DTexture, CanvasTarget, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Object3D, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Frustum, OrthographicCamera, Matrix2, WebGPURendererParameters } from 'three/webgpu';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as THREE$1 from 'three';
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import { Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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@@ -354,6 +354,7 @@ type BufferLike =
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| Uint16Array
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| Int16Array
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| THREE$1.BufferAttribute // Base class for all buffer attributes
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| THREE$1.InterleavedBufferAttribute
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| Node // TSL buffer nodes (instancedArray, storage)
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/** Flat record of buffer-like values (no nested scopes) */
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@@ -365,6 +366,25 @@ type BufferRecord = Record<string, BufferLike>
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*/
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type BufferStore = Record<string, BufferLike | BufferRecord>
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//* Node Types (useNodes) ========================================
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/**
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* Every node representation `useNodes` accepts and `state.nodes` holds: three's real `Node`,
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* the callable proxy `Fn()` returns, and the legacy structural shape (`uuid`/`nodeType`) older
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* code passes through. Creators are constrained to this same type, so the shape a creator returns
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* and the shape the store holds are one type by construction.
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*/
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type NodeLike = TSLNodeType | LegacyTSLNodeLike
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/** Flat record of TSL nodes (no nested scopes) */
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type NodeRecord<T extends NodeLike = NodeLike> = Record<string, T>
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/**
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* Node store that can contain both root-level nodes and scoped node objects.
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* Structure: { wobble: OperatorNode, fx: { blur: ShaderCallable } }
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*/
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type NodeStore = Record<string, NodeLike | NodeRecord>
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//* Storage Types (useGPUStorage) ========================================
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/**
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@@ -379,7 +399,9 @@ type BufferStore = Record<string, BufferLike | BufferRecord>
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* ```
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*/
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type StorageLike =
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| StorageTexture // GPU storage texture
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| StorageTexture // 2D GPU storage texture
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| Storage3DTexture // 3D GPU storage texture (volumes, fluid grids)
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| StorageArrayTexture // 2D-array GPU storage texture
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| Data3DTexture // 3D texture (can be used as storage)
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| Node // TSL storage texture nodes (storageTexture)
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@@ -498,8 +520,13 @@ interface InternalState {
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/** Container for child attachment (scene for root, original container for portals) */
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container?: THREE$1.Object3D
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/**
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* CanvasTarget
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*
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* The CanvasTarget this root sizes and renders through.
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*
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* A primary (`<Canvas id>`) owns the renderer's default target -- the one three itself built
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* around the canvas element -- so sizing it is sizing the renderer. A secondary owns a target
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* R3F created for its own element. Either way there is exactly one target per canvas element,
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* and the canvas-target job makes it the renderer's active one before this root renders.
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* Absent on WebGL and on an id-less WebGPU canvas, where the renderer is sized directly.
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* @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
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*/
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canvasTarget?: CanvasTarget
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@@ -624,7 +651,7 @@ interface RootState {
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/** Global TSL uniform nodes - root-level uniforms + scoped sub-objects. Use useUniforms() hook */
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uniforms: UniformStore
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/** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
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nodes:
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nodes: NodeStore
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/** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
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buffers: BufferStore
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/** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
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/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
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renderPipeline: ThreeRenderPipeline | null
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/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
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passes:
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passes: PassRecord
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/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
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_hmrVersion: number
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/** Internal: whether setSize() has taken ownership of canvas dimensions */
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*/
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interface CanvasSchedulerConfig {
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/**
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*
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* Pass the `id` of another canvas.
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* Run this Canvas root before the referenced Canvas root id(s).
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*/
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before?: string | string[]
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/**
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*
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* Run this Canvas root after the referenced Canvas root id(s).
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*/
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after?: string | string[]
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/**
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* Numeric root order. Lower values run first.
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*/
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order?: number
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/**
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* Limit this Canvas's default render job (frames per second).
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*/
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fps?: number
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}
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@@ -816,14 +850,17 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
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performance?: Partial<Omit<Performance, 'regress'>>
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/** Target pixel ratio. Can clamp between a range: `[min, max]` */
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dpr?: Dpr
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/**
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/**
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* Props that go into the default raycaster. `params` is merged into the raycaster's defaults,
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* so a single threshold can be set: `raycaster={{ params: { Points: { threshold: 0.2 } } }}`.
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*/
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raycaster?: Partial<Omit<THREE$1.Raycaster, 'params'>> & { params?: Partial<THREE$1.RaycasterParameters> }
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/** A `THREE.Scene` instance or props that go into the default scene */
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scene?: THREE$1.Scene | Partial<THREE$1.Scene>
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/** A `THREE.Camera` instance or props that go into the default camera */
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camera?: CameraProps
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/** An R3F event manager to manage elements' pointer events */
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events?: (store: RootStore) => EventManager<
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events?: (store: RootStore) => EventManager<Element>
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/** Callback after the canvas has rendered (but not yet committed) */
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onCreated?: (state: RootState) => void
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/** Response for pointer clicks that have missed any target */
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*/
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resize?: Options
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/** The target where events are being subscribed to, default: the div that wraps canvas */
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eventSource?:
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eventSource?: Element | React$1.RefObject<Element | null>
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/** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
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eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
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/** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
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type RenderTargetOptions = RenderTargetOptions$1
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//* Global Types ==============================
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//* Global TSL Types ==============================
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declare global {
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/**
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*
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*
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* This is three's own `UniformNode`, not a re-declaration of it. It previously was a
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* hand-rolled `interface UniformNode<T> extends Node { value: T }`, which shadowed the real
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* exported type globally — so R3F's ~58 references resolved to an approximation that was
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* missing members three actually ships (`setName` among them) and had drifted to the wrong
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* arity when three made `UniformNode` two-parameter.
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*
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* three's signature is `UniformNode<TNodeType, TValue>`. R3F only ever varies the value type,
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* so the node type is fixed to `unknown` and the single parameter is kept for call-site
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* ergonomics. The result is three's structural type, so members stay in sync with the
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* installed three instead of needing to be mirrored by hand.
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* Broad callable-node fallback for dynamic store readers.
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* Creator hooks preserve the exact function signatures inferred from Three's `Fn`.
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*/
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type
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type CallableTSLNode = ((...params: never[]) => unknown) & {
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readonly shaderNode: unknown
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readonly id: number
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}
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* @example
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* ```tsx
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* // Define a shader function
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* const blendColorFn = Fn(([color1, color2, factor]) => {
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* return mix(color1, color2, factor)
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* })
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*
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* // Type when retrieving from nodes store
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* const { blendColorFn } = nodes as { blendColorFn: ShaderCallable }
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*
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* // Or with specific return type
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* const { myFn } = nodes as { myFn: ShaderCallable<THREE.Node> }
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* ```
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*/
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type ShaderCallable<R extends Node = Node> = ((...params: unknown[]) => ShaderNodeObject<R>) & Node
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/** Legacy structural node accepted when at least one historical marker exists. */
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type LegacyTSLNodeLike = {
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label?: ((label: string) => unknown) | string
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setName?: (name: string) => unknown
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} & ({ uuid: string | undefined; nodeType?: string | null } | { uuid?: string; nodeType: string | null | undefined })
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/**
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* This is the common return type for TSL operations (add, mul, sin, etc.)
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*
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* @example
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* ```tsx
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* const { wobble } = nodes as { wobble: ShaderNodeRef }
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* ```
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*/
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type ShaderNodeRef<T extends Node = Node> = ShaderNodeObject<T>
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/** Node type accepted by broad dynamic node-store readers. */
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type TSLNodeType = three_webgpu.Node | CallableTSLNode
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/**
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*
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* - Node: base Three.js node type
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* - ShaderCallable: function nodes created with Fn()
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* - ShaderNodeObject: wrapped nodes from TSL operations (sin, mul, mix, etc.)
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*
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* @example
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* ```tsx
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* // In useLocalNodes, nodes are typed as TSLNodeType
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* const { positionNode, blendColorFn } = useLocalNodes(({ nodes }) => ({
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* positionNode: nodes.myPosition, // Works - Node is in union
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* blendColorFn: nodes.myFn, // Works - ShaderCallable is in union
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* }))
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*
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* if (typeof blendColorFn === 'function') {
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* blendColorFn(someColor, 0.5)
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* }
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* ```
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* Derive Three's shader node type from an existing node or a supported raw input.
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* Existing InputNode generics take precedence over structural value normalization.
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* Both generics must be inferred because Three's UniformNode intersects an unknown-typed
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* InputNode base with its concrete InputNode specialization.
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type
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type UniformNodeType<T> = T extends three_webgpu.UniformNode<infer TNodeType, infer _TValue>
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? TNodeType
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: T extends three_webgpu.InputNode<infer TNodeType, infer _TValue>
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? TNodeType
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: T extends number
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? 'float'
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: T extends boolean
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? 'bool'
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: T extends string | three_webgpu.Color | { r: number; g: number; b: number }
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? 'color'
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: T extends three_webgpu.Vector4 | { x: number; y: number; z: number; w: number }
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? 'vec4'
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: T extends three_webgpu.Vector3 | { x: number; y: number; z: number }
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? 'vec3'
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: T extends three_webgpu.Vector2 | { x: number; y: number }
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? 'vec2'
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: T extends three_webgpu.Matrix4
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? 'mat4'
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: T extends three_webgpu.Matrix3
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? 'mat3'
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: T extends three_webgpu.Matrix2
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? 'mat2'
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: unknown
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/** Derive the normalized JavaScript value stored by a uniform node. */
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type UniformNodeValue<T> = T extends three_webgpu.UniformNode<infer _TNodeType, infer TValue>
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? TValue
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: T extends three_webgpu.InputNode<infer _TNodeType, infer TValue>
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? TValue
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: T extends string | { r: number; g: number; b: number }
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? three_webgpu.Color
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: T extends { x: number; y: number; z: number; w: number }
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? three_webgpu.Vector4
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: T extends { x: number; y: number; z: number }
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? three_webgpu.Vector3
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: T extends { x: number; y: number }
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? three_webgpu.Vector2
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: T extends number
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? number
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: T extends boolean
|
|
1267
|
+
? boolean
|
|
1268
|
+
: T
|
|
1269
|
+
|
|
1270
|
+
/** Three's exact UniformNode with shader and value generics derived from an input. */
|
|
1271
|
+
type UniformNodeFor<T> = three_webgpu.UniformNode<UniformNodeType<T>, UniformNodeValue<T>>
|
|
1272
|
+
|
|
1273
|
+
/** Preserve every input key while mapping values to exact Three uniform nodes. */
|
|
1274
|
+
type UniformNodesFor<T extends UniformInputRecord> = {
|
|
1275
|
+
[K in keyof T]: UniformNodeFor<T[K]>
|
|
1276
|
+
}
|
|
1277
|
+
|
|
1278
|
+
/** Backward-compatible single-parameter uniform alias. */
|
|
1279
|
+
type UniformNode<T = unknown> = UniformNodeFor<T>
|
|
1238
1280
|
|
|
1239
1281
|
/** Flat record of uniform nodes (no nested scopes) */
|
|
1240
1282
|
type UniformRecord<T extends UniformNode = UniformNode> = Record<string, T>
|
|
@@ -1259,7 +1301,7 @@ declare global {
|
|
|
1259
1301
|
* Acceptable input values for useUniforms - raw values that get converted to UniformNodes
|
|
1260
1302
|
* Supports:
|
|
1261
1303
|
* - Primitives: number, string (color), boolean
|
|
1262
|
-
* - Three.js types: Color, Vector2/3/4,
|
|
1304
|
+
* - Three.js types: Color, Vector2/3/4, Matrix2/3/4
|
|
1263
1305
|
* - Plain objects: { x, y, z, w } converted to vectors
|
|
1264
1306
|
* - TSL nodes: color(), vec3(), float() for type casting
|
|
1265
1307
|
* - UniformNode: existing uniforms (reused as-is)
|
|
@@ -1272,88 +1314,124 @@ declare global {
|
|
|
1272
1314
|
| three_webgpu.Vector2
|
|
1273
1315
|
| three_webgpu.Vector3
|
|
1274
1316
|
| three_webgpu.Vector4
|
|
1317
|
+
| three_webgpu.Matrix2
|
|
1275
1318
|
| three_webgpu.Matrix3
|
|
1276
1319
|
| three_webgpu.Matrix4
|
|
1277
|
-
|
|
|
1278
|
-
|
|
|
1279
|
-
| { x: number; y
|
|
1320
|
+
| { x: number; y: number }
|
|
1321
|
+
| { x: number; y: number; z: number }
|
|
1322
|
+
| { x: number; y: number; z: number; w: number }
|
|
1280
1323
|
| { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
|
|
1281
|
-
| Node // TSL nodes like color(), vec3(), float() for type casting
|
|
1324
|
+
| three_webgpu.Node // TSL nodes like color(), vec3(), float() for type casting
|
|
1282
1325
|
| UniformNode
|
|
1283
1326
|
|
|
1284
1327
|
/** Input record for useUniforms - accepts raw values or UniformNodes */
|
|
1285
1328
|
type UniformInputRecord = Record<string, UniformValue>
|
|
1286
1329
|
}
|
|
1287
1330
|
|
|
1288
|
-
|
|
1289
|
-
|
|
1290
|
-
declare module 'three/tsl' {
|
|
1331
|
+
declare global {
|
|
1291
1332
|
/**
|
|
1292
|
-
*
|
|
1293
|
-
*
|
|
1333
|
+
* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
|
|
1334
|
+
* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
|
|
1335
|
+
* is r185, so the new name is the only one.
|
|
1294
1336
|
*/
|
|
1295
|
-
|
|
1296
|
-
jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
|
|
1297
|
-
): ShaderCallable<R>
|
|
1337
|
+
type ThreeRenderPipeline = three_webgpu.RenderPipeline
|
|
1298
1338
|
|
|
1299
1339
|
/**
|
|
1300
|
-
*
|
|
1301
|
-
*
|
|
1340
|
+
* The pass `useRenderPipeline` creates for you: three's own `PassNode`, as returned by
|
|
1341
|
+
* `pass(scene, camera)` from `three/tsl`. Referenced from three so members like
|
|
1342
|
+
* `getTextureNode`, `setMRT` and `dispose` track the installed version.
|
|
1302
1343
|
*/
|
|
1303
|
-
|
|
1304
|
-
jsFunc: (inputs: T) => ShaderNodeObject<R>,
|
|
1305
|
-
): ShaderCallable<R>
|
|
1344
|
+
type ScenePassNode = three_webgpu.PassNode
|
|
1306
1345
|
|
|
1307
1346
|
/**
|
|
1308
|
-
*
|
|
1309
|
-
*
|
|
1347
|
+
* Pass record - stores TSL pass nodes for render pipeline.
|
|
1348
|
+
*
|
|
1349
|
+
* `scenePass` is the only key the library owns. It is optional here because this is also the
|
|
1350
|
+
* shape of `state.passes`, which is `{}` before the pipeline exists and again after `reset()`
|
|
1351
|
+
* or `clearPasses()`. Inside the callbacks it is always present; see
|
|
1352
|
+
* {@link RenderPipelineCallbackState}.
|
|
1353
|
+
*
|
|
1354
|
+
* Every other key is user-registered, via a callback's return value. Those are TSL nodes of
|
|
1355
|
+
* any kind, not only passes: texture reads of an MRT attachment, effect nodes, extra
|
|
1356
|
+
* `pass()` instances. `Node` is the common base, so that is the bound. Narrow at the call
|
|
1357
|
+
* site when you need a member, e.g. `passes.velocity as TextureNode`.
|
|
1358
|
+
*
|
|
1359
|
+
* The index signature admits `undefined` because a key may simply not be registered, and
|
|
1360
|
+
* because the optional `scenePass` must be assignable to it: under `skipLibCheck: false` an
|
|
1361
|
+
* optional property whose type excludes `undefined` from the index signature is an error
|
|
1362
|
+
* (TS2411) for every consumer compiling these declarations.
|
|
1310
1363
|
*/
|
|
1311
|
-
|
|
1312
|
-
|
|
1313
|
-
|
|
1314
|
-
|
|
1364
|
+
interface PassRecord {
|
|
1365
|
+
scenePass?: ScenePassNode
|
|
1366
|
+
[key: string]: three_webgpu.Node | undefined
|
|
1367
|
+
}
|
|
1315
1368
|
|
|
1316
1369
|
/**
|
|
1317
|
-
*
|
|
1370
|
+
* State passed to pipeline callbacks after the active pipeline has been created.
|
|
1371
|
+
*
|
|
1372
|
+
* `passes.scenePass` is required here: the hook installs the default scene pass before either
|
|
1373
|
+
* callback runs, so callbacks can use it without a guard or a cast.
|
|
1374
|
+
*
|
|
1375
|
+
* `renderer` is narrowed to `WebGPURenderer` and `isLegacy` to `false`: the hook throws under
|
|
1376
|
+
* the legacy renderer before either callback can run, so a callback never sees WebGL.
|
|
1318
1377
|
*/
|
|
1319
|
-
|
|
1320
|
-
|
|
1321
|
-
|
|
1322
|
-
|
|
1323
|
-
|
|
1378
|
+
type RenderPipelineCallbackState = RootState & {
|
|
1379
|
+
renderPipeline: ThreeRenderPipeline
|
|
1380
|
+
passes: PassRecord & { scenePass: ScenePassNode }
|
|
1381
|
+
renderer: three_webgpu.WebGPURenderer
|
|
1382
|
+
isLegacy: false
|
|
1383
|
+
}
|
|
1324
1384
|
|
|
1325
|
-
declare global {
|
|
1326
1385
|
/**
|
|
1327
|
-
*
|
|
1328
|
-
*
|
|
1329
|
-
* is
|
|
1386
|
+
* What a callback may return to register entries into `state.passes`.
|
|
1387
|
+
*
|
|
1388
|
+
* `scenePass` is reserved. The hook owns that entry and its lifecycle: it caches the pass it
|
|
1389
|
+
* created, and `rebuild()` / `reset()` dispose that cached pass. A callback overwriting the
|
|
1390
|
+
* store entry would leave the store pointing at a node the hook never disposes, and the hook
|
|
1391
|
+
* disposing a pass nothing references. So returning it is a type error.
|
|
1330
1392
|
*/
|
|
1331
|
-
type
|
|
1332
|
-
|
|
1333
|
-
/** Pass record - stores TSL pass nodes for render pipeline */
|
|
1334
|
-
type PassRecord = Record<string, any>
|
|
1393
|
+
type RegisteredPasses = Record<string, three_webgpu.Node> & { scenePass?: never }
|
|
1335
1394
|
|
|
1336
1395
|
/** Setup callback - runs first to configure MRT, create additional passes */
|
|
1337
|
-
type RenderPipelineSetupCallback = (state:
|
|
1396
|
+
type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1338
1397
|
|
|
1339
1398
|
/** Main callback - runs second to configure outputNode, create effect passes */
|
|
1340
|
-
type RenderPipelineMainCallback = (state:
|
|
1399
|
+
type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1341
1400
|
|
|
1342
|
-
/**
|
|
1343
|
-
interface
|
|
1401
|
+
/** The imperative half of useRenderPipeline's return value, present in every state */
|
|
1402
|
+
interface UseRenderPipelineActions {
|
|
1344
1403
|
/** Current passes from state */
|
|
1345
1404
|
passes: PassRecord
|
|
1346
|
-
/** RenderPipeline instance (null if not initialized) */
|
|
1347
|
-
renderPipeline: ThreeRenderPipeline | null
|
|
1348
1405
|
/** Clear all passes from state */
|
|
1349
1406
|
clearPasses: () => void
|
|
1350
1407
|
/** Reset RenderPipeline entirely (clears PP + passes) */
|
|
1351
1408
|
reset: () => void
|
|
1352
1409
|
/** Re-run setup/main callbacks with current closure values */
|
|
1353
1410
|
rebuild: () => void
|
|
1354
|
-
/** True when RenderPipeline is configured and ready */
|
|
1355
|
-
isReady: boolean
|
|
1356
1411
|
}
|
|
1412
|
+
|
|
1413
|
+
/**
|
|
1414
|
+
* Return type for useRenderPipeline hook, discriminated on `isReady`.
|
|
1415
|
+
*
|
|
1416
|
+
* `if (isReady)` narrows `renderPipeline` to non-null, which is what the docs already tell
|
|
1417
|
+
* callers to check. `passes.scenePass` deliberately stays optional in the ready branch:
|
|
1418
|
+
* `clearPasses()` empties the record while leaving the pipeline in place.
|
|
1419
|
+
*/
|
|
1420
|
+
type UseRenderPipelineReturn = UseRenderPipelineActions &
|
|
1421
|
+
(
|
|
1422
|
+
| {
|
|
1423
|
+
/** True when RenderPipeline is configured and ready */
|
|
1424
|
+
isReady: true
|
|
1425
|
+
/** RenderPipeline instance */
|
|
1426
|
+
renderPipeline: ThreeRenderPipeline
|
|
1427
|
+
}
|
|
1428
|
+
| {
|
|
1429
|
+
/** False until the pipeline has been created */
|
|
1430
|
+
isReady: false
|
|
1431
|
+
/** Not initialized yet, or torn down by reset() */
|
|
1432
|
+
renderPipeline: null
|
|
1433
|
+
}
|
|
1434
|
+
)
|
|
1357
1435
|
}
|
|
1358
1436
|
|
|
1359
1437
|
type MutableOrReadonlyParameters<T extends (...args: any) => any> = Parameters<T> | Readonly<Parameters<T>>
|
|
@@ -1432,10 +1510,11 @@ type TSLNodeInput = { nodeType?: string | null; uuid?: string } | null
|
|
|
1432
1510
|
|
|
1433
1511
|
/**
|
|
1434
1512
|
* For node material properties (colorNode, positionNode, etc.), accept broader types
|
|
1435
|
-
* since @types/three has broken inheritance for TSL node subclasses.
|
|
1513
|
+
* since @types/three has broken inheritance for TSL node subclasses. NodeClass requires
|
|
1514
|
+
* `nodeType`, so this structural key test remains neutral to the selected Three entry.
|
|
1436
1515
|
*/
|
|
1437
1516
|
type NodeProps<P> = {
|
|
1438
|
-
[K in keyof P as P[K] extends
|
|
1517
|
+
[K in keyof P as NonNullable<P[K]> extends { nodeType: string | null } ? K : never]?: TSLNodeInput
|
|
1439
1518
|
}
|
|
1440
1519
|
|
|
1441
1520
|
interface ReactProps<P> {
|
|
@@ -1456,11 +1535,30 @@ type ThreeToJSXElements<T extends Record<string, any>> = {
|
|
|
1456
1535
|
[K in keyof T & string as Uncapitalize<K>]: T[K] extends ConstructorRepresentation ? ThreeElement<T[K]> : never
|
|
1457
1536
|
}
|
|
1458
1537
|
|
|
1538
|
+
/** Method names of Object3D, excluded from the `primitive` element's typed props. */
|
|
1539
|
+
type Object3DMethod = NonNullable<
|
|
1540
|
+
{
|
|
1541
|
+
[K in keyof Object3D]-?: Object3D[K] extends (...args: any[]) => any ? K : never
|
|
1542
|
+
}[keyof Object3D]
|
|
1543
|
+
>
|
|
1544
|
+
|
|
1459
1545
|
type ThreeExports = typeof THREE
|
|
1460
1546
|
type ThreeElementsImpl = ThreeToJSXElements<ThreeExports>
|
|
1461
1547
|
|
|
1462
1548
|
interface ThreeElements extends Omit<ThreeElementsImpl, 'audio' | 'source' | 'line' | 'path'> {
|
|
1463
|
-
|
|
1549
|
+
/**
|
|
1550
|
+
* `primitive` wraps a pre-existing object, so its props cannot be derived from one class.
|
|
1551
|
+
* Events are typed from `EventHandlers` (`onClick={(e) => ...}` infers `e`), the ref is
|
|
1552
|
+
* untyped, and any other prop is accepted and applied to the object by name. Object3D's own
|
|
1553
|
+
* methods are left out of the typed surface: they return `this`, so a subclass element's
|
|
1554
|
+
* props (`ThreeElements['group']`) could not be spread onto a primitive otherwise.
|
|
1555
|
+
*/
|
|
1556
|
+
primitive: Omit<ThreeElement<typeof Object3D>, 'args' | 'object' | 'ref' | 'onUpdate' | Object3DMethod> & {
|
|
1557
|
+
object: object
|
|
1558
|
+
ref?: React.Ref<any>
|
|
1559
|
+
onUpdate?: (self: any) => void
|
|
1560
|
+
[prop: string]: unknown
|
|
1561
|
+
}
|
|
1464
1562
|
// Conflicts with DOM types can be accessed through a three* prefix
|
|
1465
1563
|
threeAudio: ThreeElementsImpl['audio']
|
|
1466
1564
|
threeSource: ThreeElementsImpl['source']
|
|
@@ -1501,6 +1599,7 @@ type three_d_Matrix3 = Matrix3;
|
|
|
1501
1599
|
type three_d_Matrix4 = Matrix4;
|
|
1502
1600
|
type three_d_MutableOrReadonlyParameters<T extends (...args: any) => any> = MutableOrReadonlyParameters<T>;
|
|
1503
1601
|
type three_d_NodeProps<P> = NodeProps<P>;
|
|
1602
|
+
type three_d_Object3DMethod = Object3DMethod;
|
|
1504
1603
|
type three_d_Quaternion = Quaternion;
|
|
1505
1604
|
type three_d_RaycastableRepresentation = RaycastableRepresentation;
|
|
1506
1605
|
type three_d_ReactProps<P> = ReactProps<P>;
|
|
@@ -1515,7 +1614,7 @@ type three_d_Vector3 = Vector3;
|
|
|
1515
1614
|
type three_d_Vector4 = Vector4;
|
|
1516
1615
|
type three_d_VectorRepresentation = VectorRepresentation;
|
|
1517
1616
|
declare namespace three_d {
|
|
1518
|
-
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1617
|
+
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Object3DMethod as Object3DMethod, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1519
1618
|
}
|
|
1520
1619
|
|
|
1521
1620
|
/**
|
|
@@ -1864,7 +1963,7 @@ declare function createEvents(store: RootStore): {
|
|
|
1864
1963
|
processDeferredPointer: (event: DomEvent, pointerId: number) => void;
|
|
1865
1964
|
};
|
|
1866
1965
|
/** Default R3F event manager for web */
|
|
1867
|
-
declare function createPointerEvents(store: RootStore): EventManager<
|
|
1966
|
+
declare function createPointerEvents(store: RootStore): EventManager<Element>;
|
|
1868
1967
|
|
|
1869
1968
|
/**
|
|
1870
1969
|
* Gets or creates a memoized loader instance from a loader constructor or returns the loader if it's already an instance.
|
|
@@ -2144,7 +2243,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
|
|
|
2144
2243
|
* Invalidates the view, requesting a frame to be rendered.
|
|
2145
2244
|
* In demand mode, this triggers the scheduler to run frames.
|
|
2146
2245
|
*
|
|
2147
|
-
*
|
|
2246
|
+
* With a state argument, only that root's jobs run on the requested frames; other
|
|
2247
|
+
* roots on 'demand' stay idle. Without one, every registered root is invalidated.
|
|
2248
|
+
*
|
|
2249
|
+
* @param state - Optional root state; targets the invalidation at that root
|
|
2148
2250
|
* @param frames - Number of frames to request (default: 1)
|
|
2149
2251
|
* @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
|
|
2150
2252
|
*
|
|
@@ -2155,14 +2257,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
|
|
|
2155
2257
|
* Advances the frameloop and runs render effects.
|
|
2156
2258
|
* Useful for when manually rendering via `frameloop="never"`.
|
|
2157
2259
|
*
|
|
2260
|
+
* With a state argument, only that root is stepped. Without one, every
|
|
2261
|
+
* registered root is stepped for backwards compatibility.
|
|
2262
|
+
*
|
|
2158
2263
|
* @param timestamp - The timestamp to use for this frame
|
|
2159
2264
|
* @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
|
|
2160
|
-
* @param state -
|
|
2161
|
-
* @param frame - Ignored (kept for backwards compat)
|
|
2265
|
+
* @param state - Optional root state; targets the manual step at that root
|
|
2162
2266
|
*
|
|
2163
2267
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
|
|
2164
2268
|
*/
|
|
2165
|
-
declare function advance(timestamp: number): void;
|
|
2269
|
+
declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
|
|
2166
2270
|
|
|
2167
2271
|
/* eslint-disable @definitelytyped/no-unnecessary-generics */
|
|
2168
2272
|
declare function ReactReconciler<
|
|
@@ -3207,6 +3311,7 @@ declare namespace ReactReconciler {
|
|
|
3207
3311
|
|
|
3208
3312
|
declare function extend<T extends ConstructorRepresentation>(objects: T): React$1.ExoticComponent<ThreeElement<T>>;
|
|
3209
3313
|
declare function extend<T extends Catalogue>(objects: T): void;
|
|
3314
|
+
declare function extend(objects: Record<string, unknown>): void;
|
|
3210
3315
|
declare const reconciler: ReactReconciler.Reconciler<RootStore, Instance<any>, void, Instance<any>, never, any>;
|
|
3211
3316
|
|
|
3212
3317
|
declare const isRenderer: (def: any) => boolean;
|
|
@@ -3650,29 +3755,44 @@ declare const hasConstructor: (object: unknown) => object is {
|
|
|
3650
3755
|
* Used to identify values that should be resolved from refs after mount.
|
|
3651
3756
|
*/
|
|
3652
3757
|
declare const FROM_REF: unique symbol;
|
|
3758
|
+
/** The marker `fromRef()` returns; resolved by the reconciler in `commitMount`. */
|
|
3759
|
+
interface FromRefMarker<T = unknown, R = T> {
|
|
3760
|
+
[FROM_REF]: React$1.RefObject<T | null>;
|
|
3761
|
+
/** Optional transform applied to the resolved ref before assignment. */
|
|
3762
|
+
transform?: (value: T) => R;
|
|
3763
|
+
}
|
|
3653
3764
|
/**
|
|
3654
3765
|
* Defers prop application until the referenced object is available.
|
|
3655
3766
|
* Useful for props like `target` that need sibling refs to be populated.
|
|
3656
3767
|
*
|
|
3768
|
+
* Only top-level props on a three element are resolved: a marker nested inside another value
|
|
3769
|
+
* (an array, an options object) is never seen. When the prop needs the sibling *wrapped* rather
|
|
3770
|
+
* than assigned as-is, pass a `transform`; it runs once the ref is populated and its result is
|
|
3771
|
+
* what gets assigned.
|
|
3772
|
+
*
|
|
3657
3773
|
* @param ref - React ref object to resolve at mount time
|
|
3658
|
-
* @
|
|
3774
|
+
* @param transform - Optional mapping from the resolved object to the value the prop expects
|
|
3775
|
+
* @returns A marker value that the reconciler resolves after mount
|
|
3659
3776
|
*
|
|
3660
3777
|
* @example
|
|
3661
3778
|
* const targetRef = useRef<THREE.Object3D>(null)
|
|
3662
3779
|
*
|
|
3663
3780
|
* <group ref={targetRef} position={[-3, -2, -15]} />
|
|
3664
3781
|
* <spotLight target={fromRef(targetRef)} intensity={100} />
|
|
3782
|
+
*
|
|
3783
|
+
* @example
|
|
3784
|
+
* // Wrap the sibling: a node material's lightsNode needs a LightsNode, not the light itself
|
|
3785
|
+
* <meshPhongNodeMaterial lightsNode={fromRef(lightRef, (light) => lights([light]))} />
|
|
3665
3786
|
*/
|
|
3666
3787
|
declare function fromRef<T>(ref: React$1.RefObject<T | null>): T;
|
|
3788
|
+
declare function fromRef<T, R>(ref: React$1.RefObject<T | null>, transform: (value: T) => R): R;
|
|
3667
3789
|
/**
|
|
3668
3790
|
* Type guard to check if a value is a fromRef marker.
|
|
3669
3791
|
*
|
|
3670
3792
|
* @param value - Value to check
|
|
3671
3793
|
* @returns True if value is a fromRef marker
|
|
3672
3794
|
*/
|
|
3673
|
-
declare function isFromRef(value: unknown): value is
|
|
3674
|
-
[FROM_REF]: React$1.RefObject<any>;
|
|
3675
|
-
};
|
|
3795
|
+
declare function isFromRef(value: unknown): value is FromRefMarker<any, unknown>;
|
|
3676
3796
|
|
|
3677
3797
|
/**
|
|
3678
3798
|
* Symbol marker for mount-only method calls.
|
|
@@ -3699,7 +3819,15 @@ declare const ONCE: unique symbol;
|
|
|
3699
3819
|
* // No arguments
|
|
3700
3820
|
* <geometry center={once()} />
|
|
3701
3821
|
*/
|
|
3702
|
-
declare function once<
|
|
3822
|
+
declare function once<A extends unknown[]>(...args: A): OnceValue<A>;
|
|
3823
|
+
/**
|
|
3824
|
+
* What `once(...args)` is typed as, so the marker is assignable to the prop it targets:
|
|
3825
|
+
* the single argument itself (`rotateX={once(angle)}`), the argument tuple for multi-argument
|
|
3826
|
+
* methods (`translate={once(x, y, z)}`), or `true` for a bare call (`center={once()}`).
|
|
3827
|
+
*
|
|
3828
|
+
* The runtime value is always the marker object; only the declared type follows the prop.
|
|
3829
|
+
*/
|
|
3830
|
+
type OnceValue<A extends unknown[]> = A extends [] ? true : A extends [infer Single] ? Single : A;
|
|
3703
3831
|
/**
|
|
3704
3832
|
* Type guard to check if a value is a once marker.
|
|
3705
3833
|
*
|
|
@@ -3710,11 +3838,8 @@ declare function isOnce(value: unknown): value is {
|
|
|
3710
3838
|
[ONCE]: any[] | true;
|
|
3711
3839
|
};
|
|
3712
3840
|
|
|
3713
|
-
/**
|
|
3714
|
-
|
|
3715
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/canvas
|
|
3716
|
-
*/
|
|
3717
|
-
declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
3841
|
+
/** Distinguishes a resource leaf from a nested resource scope. */
|
|
3842
|
+
type ResourceLeafGuard<T> = (value: unknown) => value is T;
|
|
3718
3843
|
|
|
3719
3844
|
/**
|
|
3720
3845
|
* ScopedStore - Type-safe wrapper for nested stores (uniforms, nodes)
|
|
@@ -3736,33 +3861,30 @@ declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
|
3736
3861
|
* ```
|
|
3737
3862
|
*/
|
|
3738
3863
|
|
|
3739
|
-
/** Keys reserved for methods (excluded from index signature) */
|
|
3740
|
-
type MethodKeys = 'scope' | 'has' | 'keys';
|
|
3741
3864
|
/**
|
|
3742
3865
|
* Type-safe wrapper interface for accessing nested store data.
|
|
3743
3866
|
* Property access returns `T` (assumes leaf node).
|
|
3744
3867
|
* Use `.scope(key)` for nested object access.
|
|
3745
3868
|
*
|
|
3746
|
-
* Uses mapped type with key filtering to exclude method names from index signature,
|
|
3747
|
-
* allowing methods to have their correct return types.
|
|
3748
3869
|
*/
|
|
3749
|
-
type
|
|
3750
|
-
/** Direct property access returns the leaf type T (method keys excluded) */
|
|
3751
|
-
readonly [K in string as K extends MethodKeys ? never : K]: T;
|
|
3752
|
-
} & {
|
|
3870
|
+
type ScopedStoreMethods<TLeaf> = {
|
|
3753
3871
|
/** Access a nested scope by key. Returns empty wrapper if scope doesn't exist. */
|
|
3754
|
-
scope(key: string): ScopedStoreType<
|
|
3872
|
+
scope<TScope extends Record<string, TLeaf> = Record<string, TLeaf>>(key: string): ScopedStoreType<TLeaf, TScope>;
|
|
3755
3873
|
/** Check if a key exists in the store */
|
|
3756
3874
|
has(key: string): boolean;
|
|
3757
3875
|
/** Get all keys in the store */
|
|
3758
3876
|
keys(): string[];
|
|
3759
3877
|
};
|
|
3878
|
+
type ScopedStoreType<TLeaf, TEntries extends Record<string, TLeaf> = Record<string, TLeaf>> = Readonly<TEntries> & ScopedStoreMethods<TLeaf>;
|
|
3879
|
+
interface ScopedStoreData<TLeaf> {
|
|
3880
|
+
[key: string]: TLeaf | ScopedStoreData<TLeaf>;
|
|
3881
|
+
}
|
|
3760
3882
|
/**
|
|
3761
3883
|
* Create a type-safe ScopedStore wrapper around store data.
|
|
3762
3884
|
* @param data - The raw store data (uniforms or nodes from RootState)
|
|
3763
3885
|
* @returns A ScopedStoreType wrapper with type-safe access
|
|
3764
3886
|
*/
|
|
3765
|
-
declare function createScopedStore<
|
|
3887
|
+
declare function createScopedStore<TLeaf>(data: ScopedStoreData<TLeaf>, isLeaf: ResourceLeafGuard<TLeaf>): ScopedStoreType<TLeaf>;
|
|
3766
3888
|
/**
|
|
3767
3889
|
* State type passed to creator functions with ScopedStore wrappers.
|
|
3768
3890
|
* Provides type-safe access to uniforms, nodes, buffers, and gpuStorage without manual casting.
|
|
@@ -3770,8 +3892,8 @@ declare function createScopedStore<T>(data: Record<string, any>): ScopedStoreTyp
|
|
|
3770
3892
|
type CreatorState = Omit<RootState, 'uniforms' | 'nodes' | 'buffers' | 'gpuStorage'> & {
|
|
3771
3893
|
/** Type-safe uniform access - property access returns UniformNode */
|
|
3772
3894
|
uniforms: ScopedStoreType<UniformNode>;
|
|
3773
|
-
/** Type-safe node access
|
|
3774
|
-
nodes: ScopedStoreType<
|
|
3895
|
+
/** Type-safe node access for real, callable, and legacy structural nodes */
|
|
3896
|
+
nodes: ScopedStoreType<NodeLike>;
|
|
3775
3897
|
/** Type-safe buffer access - property access returns BufferLike (TypedArrays, BufferAttributes, TSL nodes) */
|
|
3776
3898
|
buffers: ScopedStoreType<BufferLike>;
|
|
3777
3899
|
/** Type-safe GPU storage access - property access returns StorageLike (StorageTexture, TSL nodes) */
|
|
@@ -3787,17 +3909,18 @@ type ClearUniformsFn = (scope?: string) => void;
|
|
|
3787
3909
|
/** Function signature for rebuildUniforms util */
|
|
3788
3910
|
type RebuildUniformsFn = (scope?: string) => void;
|
|
3789
3911
|
/** Return type with utils included */
|
|
3790
|
-
type UniformsWithUtils<T extends UniformRecord = UniformRecord> = T & {
|
|
3912
|
+
type UniformsWithUtils<T extends UniformRecord | UniformStore = UniformRecord> = T & {
|
|
3791
3913
|
removeUniforms: RemoveUniformsFn;
|
|
3792
3914
|
clearUniforms: ClearUniformsFn;
|
|
3793
3915
|
rebuildUniforms: RebuildUniformsFn;
|
|
3794
3916
|
};
|
|
3795
|
-
declare function useUniforms(): UniformsWithUtils<
|
|
3917
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3918
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3919
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3920
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3921
|
+
declare function useUniforms(): UniformsWithUtils<UniformStore>;
|
|
3796
3922
|
declare function useUniforms(scope: string): UniformsWithUtils;
|
|
3797
|
-
declare function useUniforms<T extends UniformInputRecord>(
|
|
3798
|
-
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3799
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3800
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3923
|
+
declare function useUniforms<T extends UniformInputRecord>(scope?: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3801
3924
|
/**
|
|
3802
3925
|
* Global rebuildUniforms function for HMR integration.
|
|
3803
3926
|
* Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
|
|
@@ -3828,47 +3951,28 @@ declare function clearRootUniforms(set: ReturnType<typeof useStore>['setState'])
|
|
|
3828
3951
|
|
|
3829
3952
|
/**
|
|
3830
3953
|
* Supported uniform value types:
|
|
3831
|
-
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix3, Matrix4
|
|
3954
|
+
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix2, Matrix3, Matrix4
|
|
3832
3955
|
* - String colors: '#ff0000', 'red', 'rgb(255,0,0)' (auto-converted to Color)
|
|
3833
3956
|
* - TSL nodes: color(), vec3(), float(), etc. (for type casting)
|
|
3834
3957
|
* - UniformNode: existing uniforms (reused as-is)
|
|
3835
3958
|
*/
|
|
3836
|
-
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
3837
|
-
|
|
3838
|
-
|
|
3839
|
-
* - 0 → number
|
|
3840
|
-
* - true → boolean
|
|
3841
|
-
* - '#ff0000' → Color (string colors are converted to Color objects)
|
|
3842
|
-
* - Node → Node (TSL nodes passed through for uniform type casting)
|
|
3843
|
-
*/
|
|
3844
|
-
type Widen<T> = T extends number ? number : T extends boolean ? boolean : T extends string ? Color$2 : T;
|
|
3845
|
-
declare function useUniform<T extends UniformValue>(name: string): UniformNode<T>;
|
|
3846
|
-
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNode<Widen<T>>;
|
|
3959
|
+
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
3960
|
+
declare function useUniform<T extends UniformValue = UniformValue>(name: string): UniformNodeFor<T>;
|
|
3961
|
+
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNodeFor<T>;
|
|
3847
3962
|
|
|
3848
3963
|
/**
|
|
3849
|
-
*
|
|
3850
|
-
*
|
|
3851
|
-
*
|
|
3852
|
-
*
|
|
3964
|
+
* Every node representation a creator may return. The definition lives with the store types as
|
|
3965
|
+
* `NodeLike`, so the shape creators return and the shape `state.nodes` holds are one type by
|
|
3966
|
+
* construction: three's real `Node`, the callable proxy `Fn()` returns, or the legacy structural
|
|
3967
|
+
* `{ uuid, nodeType }` shape.
|
|
3853
3968
|
*/
|
|
3854
|
-
|
|
3855
|
-
|
|
3856
|
-
|
|
3857
|
-
/** label method for chaining - sets the node's label and returns self */
|
|
3858
|
-
label?: ((label: string) => TSLNodeLike) | string;
|
|
3859
|
-
setName?: (name: string) => this;
|
|
3860
|
-
}
|
|
3861
|
-
/** TSL node type - alias for compatibility */
|
|
3969
|
+
type TSLNodeLike = NodeLike;
|
|
3970
|
+
|
|
3971
|
+
/** Backward-compatible alias covering every accepted node representation. */
|
|
3862
3972
|
type TSLNode = TSLNodeLike;
|
|
3863
|
-
/**
|
|
3864
|
-
* A record of TSL nodes - allows mixed node types (OperatorNode, ConstNode, etc.)
|
|
3865
|
-
* Uses TSLNodeLike for broader compatibility with Three.js's TSL type definitions.
|
|
3866
|
-
*/
|
|
3867
|
-
type NodeRecord<T extends TSLNodeLike = TSLNodeLike> = Record<string, T>;
|
|
3868
3973
|
/**
|
|
3869
3974
|
* Creator function that returns a record of nodes.
|
|
3870
|
-
*
|
|
3871
|
-
* (e.g., { n: OperatorNode; color: ConstNode<Color> }) to pass type checking.
|
|
3975
|
+
* Exact creator return inference is preserved within the compatible node constraint.
|
|
3872
3976
|
*/
|
|
3873
3977
|
type NodeCreator<T extends Record<string, TSLNodeLike>> = (state: CreatorState) => T;
|
|
3874
3978
|
/** Function signature for removeNodes util */
|
|
@@ -3878,15 +3982,17 @@ type ClearNodesFn = (scope?: string) => void;
|
|
|
3878
3982
|
/** Function signature for rebuildNodes util */
|
|
3879
3983
|
type RebuildNodesFn = (scope?: string) => void;
|
|
3880
3984
|
/** Return type with utils included */
|
|
3881
|
-
type NodesWithUtils<T extends Record<string,
|
|
3985
|
+
type NodesWithUtils<T extends Record<string, unknown> = NodeRecord> = T & {
|
|
3882
3986
|
removeNodes: RemoveNodesFn;
|
|
3883
3987
|
clearNodes: ClearNodesFn;
|
|
3884
3988
|
rebuildNodes: RebuildNodesFn;
|
|
3885
3989
|
};
|
|
3886
|
-
declare function useNodes(): NodesWithUtils<
|
|
3887
|
-
declare function useNodes(scope: string): NodesWithUtils<
|
|
3888
|
-
declare function useNodes<T extends
|
|
3889
|
-
declare function useNodes<T extends
|
|
3990
|
+
declare function useNodes(): NodesWithUtils<NodeStore>;
|
|
3991
|
+
declare function useNodes(scope: string): NodesWithUtils<NodeRecord>;
|
|
3992
|
+
declare function useNodes<T extends NodeRecord>(scope?: string): NodesWithUtils<T>;
|
|
3993
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>): NodesWithUtils<T>;
|
|
3994
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
|
|
3995
|
+
declare function useNodes(creatorOrScope?: NodeCreator<NodeRecord> | string, scope?: string): NodesWithUtils<Record<string, unknown>>;
|
|
3890
3996
|
/**
|
|
3891
3997
|
* Global rebuildNodes function for HMR integration.
|
|
3892
3998
|
* Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
|
|
@@ -3945,6 +4051,10 @@ type LocalNodeCreator<T extends Record<string, unknown>> = (state: CreatorState)
|
|
|
3945
4051
|
*/
|
|
3946
4052
|
declare function useLocalNodes<T extends Record<string, unknown>>(creator: LocalNodeCreator<T>): T;
|
|
3947
4053
|
|
|
4054
|
+
/**
|
|
4055
|
+
* A record of buffer-like values - allows mixed types (TypedArrays, BufferAttributes, TSL nodes)
|
|
4056
|
+
*/
|
|
4057
|
+
type BufferRecordType<T extends BufferLike = BufferLike> = Record<string, T>;
|
|
3948
4058
|
/**
|
|
3949
4059
|
* Creator function that returns a record of buffers.
|
|
3950
4060
|
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
@@ -3959,14 +4069,15 @@ type RebuildBuffersFn = (scope?: string) => void;
|
|
|
3959
4069
|
/** Function signature for disposeBuffers util - releases GPU resources */
|
|
3960
4070
|
type DisposeBuffersFn = (names: string | string[], scope?: string) => void;
|
|
3961
4071
|
/** Return type with utils included */
|
|
3962
|
-
type BuffersWithUtils<T extends
|
|
4072
|
+
type BuffersWithUtils<T extends BufferRecordType | BufferStore = BufferRecordType> = T & {
|
|
3963
4073
|
removeBuffers: RemoveBuffersFn;
|
|
3964
4074
|
clearBuffers: ClearBuffersFn;
|
|
3965
4075
|
rebuildBuffers: RebuildBuffersFn;
|
|
3966
4076
|
disposeBuffers: DisposeBuffersFn;
|
|
3967
4077
|
};
|
|
3968
|
-
declare function useBuffers(): BuffersWithUtils<
|
|
4078
|
+
declare function useBuffers(): BuffersWithUtils<BufferStore>;
|
|
3969
4079
|
declare function useBuffers(scope: string): BuffersWithUtils<Record<string, BufferLike>>;
|
|
4080
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(scope?: string): BuffersWithUtils<T>;
|
|
3970
4081
|
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>): BuffersWithUtils<T>;
|
|
3971
4082
|
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
|
|
3972
4083
|
/**
|
|
@@ -3982,6 +4093,10 @@ declare function useBuffers<T extends Record<string, BufferLike>>(creator: Buffe
|
|
|
3982
4093
|
*/
|
|
3983
4094
|
declare function rebuildAllBuffers(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
3984
4095
|
|
|
4096
|
+
/**
|
|
4097
|
+
* A record of storage-like values - allows mixed types (StorageTexture, Storage3DTexture, TSL nodes)
|
|
4098
|
+
*/
|
|
4099
|
+
type StorageRecordType<T extends StorageLike = StorageLike> = Record<string, T>;
|
|
3985
4100
|
/**
|
|
3986
4101
|
* Creator function that returns a record of GPU storage objects.
|
|
3987
4102
|
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
@@ -3996,14 +4111,15 @@ type RebuildStorageFn = (scope?: string) => void;
|
|
|
3996
4111
|
/** Function signature for disposeStorage util - releases GPU resources */
|
|
3997
4112
|
type DisposeStorageFn = (names: string | string[], scope?: string) => void;
|
|
3998
4113
|
/** Return type with utils included */
|
|
3999
|
-
type StorageWithUtils<T extends
|
|
4114
|
+
type StorageWithUtils<T extends StorageRecordType | StorageStore = StorageRecordType> = T & {
|
|
4000
4115
|
removeStorage: RemoveStorageFn;
|
|
4001
4116
|
clearStorage: ClearStorageFn;
|
|
4002
4117
|
rebuildStorage: RebuildStorageFn;
|
|
4003
4118
|
disposeStorage: DisposeStorageFn;
|
|
4004
4119
|
};
|
|
4005
|
-
declare function useGPUStorage(): StorageWithUtils<
|
|
4120
|
+
declare function useGPUStorage(): StorageWithUtils<StorageStore>;
|
|
4006
4121
|
declare function useGPUStorage(scope: string): StorageWithUtils<Record<string, StorageLike>>;
|
|
4122
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(scope?: string): StorageWithUtils<T>;
|
|
4007
4123
|
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>): StorageWithUtils<T>;
|
|
4008
4124
|
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
|
|
4009
4125
|
/**
|
|
@@ -4053,6 +4169,10 @@ declare function createTextureOperations(set: StoreApi<RootState>['setState']):
|
|
|
4053
4169
|
* - Callbacks receive full RootState for flexibility
|
|
4054
4170
|
* - No auto-cleanup on unmount - use reset() for explicit cleanup
|
|
4055
4171
|
* - Scene/camera changes trigger scenePass recreation
|
|
4172
|
+
* - A replaced scenePass is disposed once the new graph is installed, so rebuild() does not
|
|
4173
|
+
* strand its render target (and MRT attachments) on the GPU
|
|
4174
|
+
* - Any run that changes the output node sets RenderPipeline.needsUpdate, so rebuild() actually
|
|
4175
|
+
* recompiles instead of silently keeping the first compiled graph
|
|
4056
4176
|
*
|
|
4057
4177
|
* @param mainCB - Main callback to configure outputNode and create effect passes
|
|
4058
4178
|
* @param setupCB - Optional setup callback to configure MRT on scenePass
|
|
@@ -4148,5 +4268,14 @@ type UseFrameWebGPU = (callback?: FrameCallback$1<WebGPURootState>, priorityOrOp
|
|
|
4148
4268
|
declare const useThree: UseThreeWebGPU;
|
|
4149
4269
|
declare const useFrame: UseFrameWebGPU;
|
|
4150
4270
|
|
|
4271
|
+
/** Canvas props on the WebGPU entry: `onCreated` receives `WebGPURootState`. */
|
|
4272
|
+
type WebGPUCanvasProps = Omit<CanvasProps, 'onCreated'> & {
|
|
4273
|
+
/** Callback after the canvas has rendered (but not yet committed); `state.renderer` is a `WebGPURenderer` */
|
|
4274
|
+
onCreated?: (state: WebGPURootState) => void;
|
|
4275
|
+
};
|
|
4276
|
+
|
|
4277
|
+
/** `Canvas` narrowed to WebGPU state — the same component, `onCreated` typed against `WebGPURootState`. */
|
|
4278
|
+
declare const Canvas: (props: WebGPUCanvasProps) => JSX.Element;
|
|
4279
|
+
|
|
4151
4280
|
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
|
|
4152
|
-
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeProps, NodeRecord, NodesWithUtils, NonFunctionKeys, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|
|
4281
|
+
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, WebGPUCanvasProps as CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, FromRefMarker, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeLike, NodeProps, NodeRecord, NodeStore, NodesWithUtils, NonFunctionKeys, Object3DMethod, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, OnceValue, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TSLNodeLike, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUCanvasProps, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|