@react-remote-state/client 1.1.4 → 1.1.5
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- package/dist/index.d.mts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +4 -4
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +4 -4
- package/dist/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
@@ -5559,7 +5559,7 @@ function wrapReducer(reducer) {
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5559
5559
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}
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5560
5560
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};
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5561
5561
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}
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5562
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-
function useRemoteReducer(uri, reducer, gameId) {
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5562
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+
function useRemoteReducer(uri, reducer, gameId, storage = sessionStorage) {
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5563
5563
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let [meta, setMeta] = useState({
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5564
5564
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isHostReady: false,
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5565
5565
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isGuestReady: false
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@@ -5585,7 +5585,7 @@ function useRemoteReducer(uri, reducer, gameId) {
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5585
5585
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(_a = meta.client) == null ? void 0 : _a.emit("create");
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5586
5586
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} else if (!!gameId) {
|
5587
5587
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let playerCache = (0, import_lodash.flow)(
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5588
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-
() => !!gameId ?
|
5588
|
+
() => !!gameId ? storage.getItem(gameId) : null,
|
5589
5589
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(cache) => !!cache ? JSON.parse(cache) : null
|
5590
5590
|
)();
|
5591
5591
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if (!!playerCache) {
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@@ -5603,12 +5603,12 @@ function useRemoteReducer(uri, reducer, gameId) {
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|
5603
5603
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meta.client.on("assign", (assign) => {
|
5604
5604
|
var _a, _b;
|
5605
5605
|
setMeta(__spreadProps(__spreadValues({}, meta), { localPlayerId: assign.playerId }));
|
5606
|
-
if (!!((_a = meta == null ? void 0 : meta.client) == null ? void 0 : _a.id)
|
5606
|
+
if (!!((_a = meta == null ? void 0 : meta.client) == null ? void 0 : _a.id)) {
|
5607
5607
|
let playerCache = {
|
5608
5608
|
playerId: assign.playerId,
|
5609
5609
|
socketId: (_b = meta.client) == null ? void 0 : _b.id
|
5610
5610
|
};
|
5611
|
-
|
5611
|
+
storage.setItem(assign.gameId, JSON.stringify(playerCache));
|
5612
5612
|
}
|
5613
5613
|
});
|
5614
5614
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meta.client.on(
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