@react-remote-state/client 1.1.4 → 1.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -8,7 +8,7 @@ declare function getPlayer<GameCustom, PlayerCustom>(playerId?: string, game?: G
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  } | undefined;
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  declare function isHost<GameCustom, PlayerCustom>(playerId?: string, game?: Game<GameCustom, PlayerCustom>): boolean | undefined;
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  type Reducer<GameCustom, PlayerCustom, Action> = (game: Game<GameCustom, PlayerCustom>, action: Action, playerId: string) => Game<GameCustom, PlayerCustom>;
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- declare function useRemoteReducer<GameCustom, PlayerCustom, Action>(uri: string, reducer: Reducer<GameCustom, PlayerCustom, Action>, gameId?: string): [
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+ declare function useRemoteReducer<GameCustom, PlayerCustom, Action>(uri: string, reducer: Reducer<GameCustom, PlayerCustom, Action>, gameId?: string | null, storage?: Storage): [
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  Game<GameCustom, PlayerCustom> | undefined,
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  string | undefined,
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  (action: Action) => void
package/dist/index.d.ts CHANGED
@@ -8,7 +8,7 @@ declare function getPlayer<GameCustom, PlayerCustom>(playerId?: string, game?: G
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  } | undefined;
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  declare function isHost<GameCustom, PlayerCustom>(playerId?: string, game?: Game<GameCustom, PlayerCustom>): boolean | undefined;
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  type Reducer<GameCustom, PlayerCustom, Action> = (game: Game<GameCustom, PlayerCustom>, action: Action, playerId: string) => Game<GameCustom, PlayerCustom>;
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- declare function useRemoteReducer<GameCustom, PlayerCustom, Action>(uri: string, reducer: Reducer<GameCustom, PlayerCustom, Action>, gameId?: string): [
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+ declare function useRemoteReducer<GameCustom, PlayerCustom, Action>(uri: string, reducer: Reducer<GameCustom, PlayerCustom, Action>, gameId?: string | null, storage?: Storage): [
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  Game<GameCustom, PlayerCustom> | undefined,
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  string | undefined,
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  (action: Action) => void
package/dist/index.js CHANGED
@@ -5572,7 +5572,7 @@ function wrapReducer(reducer) {
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  }
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  };
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  }
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- function useRemoteReducer(uri, reducer, gameId) {
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+ function useRemoteReducer(uri, reducer, gameId, storage = sessionStorage) {
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  let [meta, setMeta] = (0, import_react.useState)({
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  isHostReady: false,
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  isGuestReady: false
@@ -5598,7 +5598,7 @@ function useRemoteReducer(uri, reducer, gameId) {
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  (_a = meta.client) == null ? void 0 : _a.emit("create");
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  } else if (!!gameId) {
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  let playerCache = (0, import_lodash.flow)(
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- () => !!gameId ? sessionStorage.getItem(gameId) : null,
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+ () => !!gameId ? storage.getItem(gameId) : null,
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  (cache) => !!cache ? JSON.parse(cache) : null
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  )();
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  if (!!playerCache) {
@@ -5616,12 +5616,12 @@ function useRemoteReducer(uri, reducer, gameId) {
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  meta.client.on("assign", (assign) => {
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  var _a, _b;
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  setMeta(__spreadProps(__spreadValues({}, meta), { localPlayerId: assign.playerId }));
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- if (!!((_a = meta == null ? void 0 : meta.client) == null ? void 0 : _a.id) && !!(game == null ? void 0 : game.id)) {
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+ if (!!((_a = meta == null ? void 0 : meta.client) == null ? void 0 : _a.id)) {
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  let playerCache = {
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  playerId: assign.playerId,
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  socketId: (_b = meta.client) == null ? void 0 : _b.id
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  };
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- sessionStorage.setItem(game.id, JSON.stringify(playerCache));
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+ storage.setItem(assign.gameId, JSON.stringify(playerCache));
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  }
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  });
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  meta.client.on(