@react-fabric/graph 1.0.0-beta.63 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (224) hide show
  1. package/dist/cjs/context/context.js +16 -0
  2. package/dist/cjs/graph/index.js +58 -381
  3. package/dist/cjs/index.js +25 -21
  4. package/dist/cjs/utils/edge.js +76 -0
  5. package/dist/cjs/utils/node.js +93 -0
  6. package/dist/cjs/utils/sdfFolder.js +107 -0
  7. package/dist/cjs/viewer/Graph.js +174 -0
  8. package/dist/esm/context/context.js +15 -0
  9. package/dist/esm/graph/index.js +59 -382
  10. package/dist/esm/index.js +24 -20
  11. package/dist/esm/utils/edge.js +75 -0
  12. package/dist/esm/utils/node.js +92 -0
  13. package/dist/esm/utils/sdfFolder.js +107 -0
  14. package/dist/esm/viewer/Graph.js +174 -0
  15. package/dist/types/context/context.d.ts +35 -0
  16. package/dist/types/graph/index.d.ts +47 -24
  17. package/dist/types/index.d.ts +28 -2
  18. package/dist/types/types/index.d.ts +124 -175
  19. package/dist/types/utils/edge.d.ts +28 -0
  20. package/dist/types/utils/node.d.ts +28 -0
  21. package/dist/types/utils/sdfFolder.d.ts +75 -0
  22. package/dist/types/viewer/Graph.d.ts +31 -0
  23. package/package.json +19 -25
  24. package/src/context/context.tsx +43 -0
  25. package/src/graph/index.ts +76 -399
  26. package/src/index.ts +24 -26
  27. package/src/types/index.ts +139 -185
  28. package/src/utils/edge.ts +65 -0
  29. package/src/utils/node.ts +105 -0
  30. package/src/utils/sdfFolder.ts +141 -0
  31. package/src/viewer/Graph.tsx +159 -0
  32. package/css/styles.css +0 -56
  33. package/dist/cjs/_virtual/_rollup-plugin-web-worker-loader__helper__auto__createBase64WorkerFactory.js +0 -14
  34. package/dist/cjs/_virtual/_rollup-plugin-web-worker-loader__helper__auto__isNodeJS.js +0 -9
  35. package/dist/cjs/_virtual/_rollup-plugin-web-worker-loader__helper__browser__createBase64WorkerFactory.js +0 -35
  36. package/dist/cjs/_virtual/_rollup-plugin-web-worker-loader__helper__node__WorkerClass.js +0 -11
  37. package/dist/cjs/_virtual/_rollup-plugin-web-worker-loader__helper__node__createBase64WorkerFactory.js +0 -20
  38. package/dist/cjs/_virtual/elk-worker.js +0 -8
  39. package/dist/cjs/components/ContextMenu.js +0 -133
  40. package/dist/cjs/components/Provider.js +0 -103
  41. package/dist/cjs/components/Tools.js +0 -205
  42. package/dist/cjs/components/Viewer.js +0 -59
  43. package/dist/cjs/components/context.js +0 -34
  44. package/dist/cjs/constants/index.js +0 -16
  45. package/dist/cjs/hooks/sigmaDragSelect.js +0 -169
  46. package/dist/cjs/hooks/sigmaHilighter.js +0 -83
  47. package/dist/cjs/hooks/sigmaMouseActions.js +0 -145
  48. package/dist/cjs/hooks/useGraphology.js +0 -41
  49. package/dist/cjs/hooks/useSigma.js +0 -112
  50. package/dist/cjs/programs/arrow-head/frag.glsl.js +0 -8
  51. package/dist/cjs/programs/arrow-head/index.js +0 -142
  52. package/dist/cjs/programs/arrow-head/vert.glsl.js +0 -8
  53. package/dist/cjs/programs/edge-curve/drawLabel.js +0 -136
  54. package/dist/cjs/programs/edge-curve/frag.glsl.js +0 -8
  55. package/dist/cjs/programs/edge-curve/index.js +0 -157
  56. package/dist/cjs/programs/edge-curve/vert.glsl.js +0 -8
  57. package/dist/cjs/programs/edge-line/drawLabel.js +0 -70
  58. package/dist/cjs/programs/edge-line/frag.glsl.js +0 -8
  59. package/dist/cjs/programs/edge-line/index.js +0 -166
  60. package/dist/cjs/programs/edge-line/vert.glsl.js +0 -8
  61. package/dist/cjs/programs/node-badge/factory.js +0 -250
  62. package/dist/cjs/programs/node-badge/frag.glsl.js +0 -8
  63. package/dist/cjs/programs/node-badge/index.js +0 -33
  64. package/dist/cjs/programs/node-badge/texture.js +0 -455
  65. package/dist/cjs/programs/node-badge/vert.glsl.js +0 -19
  66. package/dist/cjs/programs/node-circle/base/drawHover.js +0 -71
  67. package/dist/cjs/programs/node-circle/base/drawLabel.js +0 -113
  68. package/dist/cjs/programs/node-circle/base/frag.glsl.js +0 -8
  69. package/dist/cjs/programs/node-circle/base/index.js +0 -136
  70. package/dist/cjs/programs/node-circle/base/vert.glsl.js +0 -8
  71. package/dist/cjs/programs/node-circle/index.js +0 -15
  72. package/dist/cjs/programs/node-image/factory.js +0 -224
  73. package/dist/cjs/programs/node-image/frag.glsl.js +0 -8
  74. package/dist/cjs/programs/node-image/index.js +0 -14
  75. package/dist/cjs/programs/node-image/texture.js +0 -472
  76. package/dist/cjs/programs/node-image/vert.glsl.js +0 -8
  77. package/dist/cjs/programs/node-rect/base/drawHover.js +0 -68
  78. package/dist/cjs/programs/node-rect/base/drawLabel.js +0 -107
  79. package/dist/cjs/programs/node-rect/base/frag.glsl.js +0 -8
  80. package/dist/cjs/programs/node-rect/base/index.js +0 -135
  81. package/dist/cjs/programs/node-rect/base/vert.glsl.js +0 -8
  82. package/dist/cjs/programs/node-rect/index.js +0 -15
  83. package/dist/esm/_virtual/_rollup-plugin-web-worker-loader__helper__auto__createBase64WorkerFactory.js +0 -14
  84. package/dist/esm/_virtual/_rollup-plugin-web-worker-loader__helper__auto__isNodeJS.js +0 -9
  85. package/dist/esm/_virtual/_rollup-plugin-web-worker-loader__helper__browser__createBase64WorkerFactory.js +0 -34
  86. package/dist/esm/_virtual/_rollup-plugin-web-worker-loader__helper__node__WorkerClass.js +0 -13
  87. package/dist/esm/_virtual/_rollup-plugin-web-worker-loader__helper__node__createBase64WorkerFactory.js +0 -20
  88. package/dist/esm/_virtual/elk-worker.js +0 -8
  89. package/dist/esm/components/ContextMenu.js +0 -133
  90. package/dist/esm/components/Provider.js +0 -103
  91. package/dist/esm/components/Tools.js +0 -205
  92. package/dist/esm/components/Viewer.js +0 -59
  93. package/dist/esm/components/context.js +0 -33
  94. package/dist/esm/constants/index.js +0 -16
  95. package/dist/esm/hooks/sigmaDragSelect.js +0 -169
  96. package/dist/esm/hooks/sigmaHilighter.js +0 -83
  97. package/dist/esm/hooks/sigmaMouseActions.js +0 -145
  98. package/dist/esm/hooks/useGraphology.js +0 -41
  99. package/dist/esm/hooks/useSigma.js +0 -112
  100. package/dist/esm/programs/arrow-head/frag.glsl.js +0 -8
  101. package/dist/esm/programs/arrow-head/index.js +0 -141
  102. package/dist/esm/programs/arrow-head/vert.glsl.js +0 -8
  103. package/dist/esm/programs/edge-curve/drawLabel.js +0 -136
  104. package/dist/esm/programs/edge-curve/frag.glsl.js +0 -8
  105. package/dist/esm/programs/edge-curve/index.js +0 -156
  106. package/dist/esm/programs/edge-curve/vert.glsl.js +0 -8
  107. package/dist/esm/programs/edge-line/drawLabel.js +0 -70
  108. package/dist/esm/programs/edge-line/frag.glsl.js +0 -8
  109. package/dist/esm/programs/edge-line/index.js +0 -166
  110. package/dist/esm/programs/edge-line/vert.glsl.js +0 -8
  111. package/dist/esm/programs/node-badge/factory.js +0 -250
  112. package/dist/esm/programs/node-badge/frag.glsl.js +0 -8
  113. package/dist/esm/programs/node-badge/index.js +0 -32
  114. package/dist/esm/programs/node-badge/texture.js +0 -445
  115. package/dist/esm/programs/node-badge/vert.glsl.js +0 -19
  116. package/dist/esm/programs/node-circle/base/drawHover.js +0 -71
  117. package/dist/esm/programs/node-circle/base/drawLabel.js +0 -113
  118. package/dist/esm/programs/node-circle/base/frag.glsl.js +0 -8
  119. package/dist/esm/programs/node-circle/base/index.js +0 -136
  120. package/dist/esm/programs/node-circle/base/vert.glsl.js +0 -8
  121. package/dist/esm/programs/node-circle/index.js +0 -15
  122. package/dist/esm/programs/node-image/factory.js +0 -224
  123. package/dist/esm/programs/node-image/frag.glsl.js +0 -8
  124. package/dist/esm/programs/node-image/index.js +0 -13
  125. package/dist/esm/programs/node-image/texture.js +0 -462
  126. package/dist/esm/programs/node-image/vert.glsl.js +0 -8
  127. package/dist/esm/programs/node-rect/base/drawHover.js +0 -68
  128. package/dist/esm/programs/node-rect/base/drawLabel.js +0 -107
  129. package/dist/esm/programs/node-rect/base/frag.glsl.js +0 -8
  130. package/dist/esm/programs/node-rect/base/index.js +0 -135
  131. package/dist/esm/programs/node-rect/base/vert.glsl.js +0 -8
  132. package/dist/esm/programs/node-rect/index.js +0 -15
  133. package/dist/types/components/ContextMenu.d.ts +0 -1
  134. package/dist/types/components/Provider.d.ts +0 -3
  135. package/dist/types/components/Tools.d.ts +0 -1
  136. package/dist/types/components/Viewer.d.ts +0 -2
  137. package/dist/types/components/context.d.ts +0 -17
  138. package/dist/types/constants/index.d.ts +0 -12
  139. package/dist/types/graph/layout.worker.d.ts +0 -1
  140. package/dist/types/hooks/sigmaDragSelect.d.ts +0 -8
  141. package/dist/types/hooks/sigmaHilighter.d.ts +0 -3
  142. package/dist/types/hooks/sigmaMouseActions.d.ts +0 -3
  143. package/dist/types/hooks/useGraphology.d.ts +0 -6
  144. package/dist/types/hooks/useSigma.d.ts +0 -8
  145. package/dist/types/i18n/index.d.ts +0 -0
  146. package/dist/types/programs/arrow-head/frag.glsl.d.ts +0 -2
  147. package/dist/types/programs/arrow-head/index.d.ts +0 -9
  148. package/dist/types/programs/arrow-head/vert.glsl.d.ts +0 -2
  149. package/dist/types/programs/edge-curve/drawLabel.d.ts +0 -6
  150. package/dist/types/programs/edge-curve/frag.glsl.d.ts +0 -2
  151. package/dist/types/programs/edge-curve/index.d.ts +0 -43
  152. package/dist/types/programs/edge-curve/vert.glsl.d.ts +0 -2
  153. package/dist/types/programs/edge-line/drawLabel.d.ts +0 -5
  154. package/dist/types/programs/edge-line/frag.glsl.d.ts +0 -2
  155. package/dist/types/programs/edge-line/index.d.ts +0 -11
  156. package/dist/types/programs/edge-line/vert.glsl.d.ts +0 -2
  157. package/dist/types/programs/node-badge/factory.d.ts +0 -27
  158. package/dist/types/programs/node-badge/frag.glsl.d.ts +0 -2
  159. package/dist/types/programs/node-badge/index.d.ts +0 -5
  160. package/dist/types/programs/node-badge/texture.d.ts +0 -102
  161. package/dist/types/programs/node-badge/vert.glsl.d.ts +0 -2
  162. package/dist/types/programs/node-circle/base/drawHover.d.ts +0 -8
  163. package/dist/types/programs/node-circle/base/drawLabel.d.ts +0 -8
  164. package/dist/types/programs/node-circle/base/frag.glsl.d.ts +0 -2
  165. package/dist/types/programs/node-circle/base/index.d.ts +0 -37
  166. package/dist/types/programs/node-circle/base/vert.glsl.d.ts +0 -2
  167. package/dist/types/programs/node-circle/index.d.ts +0 -11
  168. package/dist/types/programs/node-image/factory.d.ts +0 -25
  169. package/dist/types/programs/node-image/frag.glsl.d.ts +0 -2
  170. package/dist/types/programs/node-image/index.d.ts +0 -5
  171. package/dist/types/programs/node-image/texture.d.ts +0 -102
  172. package/dist/types/programs/node-image/vert.glsl.d.ts +0 -2
  173. package/dist/types/programs/node-rect/base/drawHover.d.ts +0 -8
  174. package/dist/types/programs/node-rect/base/drawLabel.d.ts +0 -8
  175. package/dist/types/programs/node-rect/base/frag.glsl.d.ts +0 -2
  176. package/dist/types/programs/node-rect/base/index.d.ts +0 -34
  177. package/dist/types/programs/node-rect/base/vert.glsl.d.ts +0 -2
  178. package/dist/types/programs/node-rect/index.d.ts +0 -11
  179. package/src/components/ContextMenu.tsx +0 -138
  180. package/src/components/Provider.tsx +0 -116
  181. package/src/components/Tools.tsx +0 -68
  182. package/src/components/Viewer.tsx +0 -75
  183. package/src/components/context.ts +0 -43
  184. package/src/constants/index.ts +0 -22
  185. package/src/graph/layout.worker.ts +0 -42
  186. package/src/hooks/sigmaDragSelect.ts +0 -219
  187. package/src/hooks/sigmaHilighter.ts +0 -107
  188. package/src/hooks/sigmaMouseActions.ts +0 -153
  189. package/src/hooks/useGraphology.ts +0 -31
  190. package/src/hooks/useSigma.ts +0 -118
  191. package/src/i18n/index.ts +0 -0
  192. package/src/programs/arrow-head/frag.glsl.ts +0 -18
  193. package/src/programs/arrow-head/index.ts +0 -156
  194. package/src/programs/arrow-head/vert.glsl.ts +0 -75
  195. package/src/programs/edge-curve/drawLabel.ts +0 -166
  196. package/src/programs/edge-curve/frag.glsl.ts +0 -86
  197. package/src/programs/edge-curve/index.ts +0 -156
  198. package/src/programs/edge-curve/vert.glsl.ts +0 -110
  199. package/src/programs/edge-line/drawLabel.ts +0 -113
  200. package/src/programs/edge-line/frag.glsl.ts +0 -34
  201. package/src/programs/edge-line/index.ts +0 -163
  202. package/src/programs/edge-line/vert.glsl.ts +0 -104
  203. package/src/programs/node-badge/factory.ts +0 -325
  204. package/src/programs/node-badge/frag.glsl.ts +0 -79
  205. package/src/programs/node-badge/index.ts +0 -35
  206. package/src/programs/node-badge/texture.ts +0 -425
  207. package/src/programs/node-badge/vert.glsl.ts +0 -99
  208. package/src/programs/node-circle/base/drawHover.ts +0 -80
  209. package/src/programs/node-circle/base/drawLabel.ts +0 -145
  210. package/src/programs/node-circle/base/frag.glsl.ts +0 -72
  211. package/src/programs/node-circle/base/index.ts +0 -100
  212. package/src/programs/node-circle/base/vert.glsl.ts +0 -83
  213. package/src/programs/node-circle/index.ts +0 -19
  214. package/src/programs/node-image/factory.ts +0 -299
  215. package/src/programs/node-image/frag.glsl.ts +0 -97
  216. package/src/programs/node-image/index.ts +0 -7
  217. package/src/programs/node-image/texture.ts +0 -435
  218. package/src/programs/node-image/vert.glsl.ts +0 -60
  219. package/src/programs/node-rect/base/drawHover.ts +0 -77
  220. package/src/programs/node-rect/base/drawLabel.ts +0 -149
  221. package/src/programs/node-rect/base/frag.glsl.ts +0 -67
  222. package/src/programs/node-rect/base/index.ts +0 -107
  223. package/src/programs/node-rect/base/vert.glsl.ts +0 -87
  224. package/src/programs/node-rect/index.ts +0 -19
@@ -1,136 +0,0 @@
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- 'use client';
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-
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- import _toConsumableArray from '@babel/runtime/helpers/toConsumableArray';
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- import _classCallCheck from '@babel/runtime/helpers/classCallCheck';
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- import _createClass from '@babel/runtime/helpers/createClass';
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- import _possibleConstructorReturn from '@babel/runtime/helpers/possibleConstructorReturn';
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- import _getPrototypeOf from '@babel/runtime/helpers/getPrototypeOf';
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- import _inherits from '@babel/runtime/helpers/inherits';
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- import _defineProperty from '@babel/runtime/helpers/defineProperty';
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- import { NodeProgram } from 'sigma/rendering';
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- import { floatColor } from 'sigma/utils';
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- import SHADER_SOURCE$1 from './frag.glsl.js';
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- import SHADER_SOURCE from './vert.glsl.js';
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-
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- function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); }
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- function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }
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-
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- /* istanbul ignore file */
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-
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- var _WebGLRenderingContex = WebGLRenderingContext,
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- UNSIGNED_BYTE = _WebGLRenderingContex.UNSIGNED_BYTE,
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- FLOAT = _WebGLRenderingContex.FLOAT;
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- var UNIFORMS = ["u_sizeRatio", "u_correctionRatio", "u_matrix"];
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- var NodeCircleBase = /*#__PURE__*/function (_NodeProgram) {
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- function NodeCircleBase() {
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- _classCallCheck(this, NodeCircleBase);
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- return _callSuper(this, NodeCircleBase, arguments);
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- }
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- _inherits(NodeCircleBase, _NodeProgram);
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- return _createClass(NodeCircleBase, [{
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- key: "getDefinition",
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- value: function getDefinition() {
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- return {
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- VERTICES: 3,
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- VERTEX_SHADER_SOURCE: SHADER_SOURCE,
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- FRAGMENT_SHADER_SOURCE: SHADER_SOURCE$1,
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- METHOD: WebGLRenderingContext.TRIANGLES,
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- UNIFORMS: UNIFORMS,
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- ATTRIBUTES: [{
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- name: "a_position",
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- size: 2,
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- type: FLOAT
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- }, {
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- name: "a_size",
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- size: 1,
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- type: FLOAT
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- }, {
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- name: "a_border",
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- size: 1,
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- type: FLOAT
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- }, {
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- name: "a_opacity",
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- size: 1,
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- type: FLOAT
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- }, {
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- name: "a_base",
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- size: 4,
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- type: UNSIGNED_BYTE,
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- normalized: true
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- }, {
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- name: "a_color",
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- size: 4,
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- type: UNSIGNED_BYTE,
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- normalized: true
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- }, {
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- name: "a_stroke",
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- size: 4,
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- type: UNSIGNED_BYTE,
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- normalized: true
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- name: "a_segments",
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- size: 1,
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- type: FLOAT
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- }].concat(_toConsumableArray(Array(7).fill(0).map(function (_, idx) {
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- return {
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- name: "a_colors_" + idx,
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- size: 4,
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- type: UNSIGNED_BYTE,
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- normalized: true
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- };
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- })), [{
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- name: "a_id",
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- size: 4,
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- type: UNSIGNED_BYTE,
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- normalized: true
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- }]),
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- CONSTANT_ATTRIBUTES: [{
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- name: "a_angle",
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- size: 1,
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- type: FLOAT
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- }],
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- CONSTANT_DATA: [[NodeCircleBase.ANGLE_1], [NodeCircleBase.ANGLE_2], [NodeCircleBase.ANGLE_3]]
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- };
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- }
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- }, {
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- key: "processVisibleItem",
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- value: function processVisibleItem(nodeIndex, startIndex, data) {
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- var _data$color, _data$borderColor, _data$border, _data$opacity, _data$pie$length, _data$pie;
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- var array = this.array;
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- var base = floatColor(this.renderer.getSetting("defaultNodeColor"));
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- var color = floatColor((_data$color = data.color) !== null && _data$color !== void 0 ? _data$color : this.renderer.getSetting("defaultNodeColor"));
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- var stroke = floatColor((_data$borderColor = data.borderColor) !== null && _data$borderColor !== void 0 ? _data$borderColor : this.renderer.getSetting("defaultEdgeColor"));
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- array[startIndex++] = data.x;
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- array[startIndex++] = data.y;
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- array[startIndex++] = data.size;
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- array[startIndex++] = Math.min((_data$border = data.border) !== null && _data$border !== void 0 ? _data$border : 0, 4);
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- array[startIndex++] = (_data$opacity = data.opacity) !== null && _data$opacity !== void 0 ? _data$opacity : 1;
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- array[startIndex++] = base;
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- array[startIndex++] = color;
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- array[startIndex++] = stroke;
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- array[startIndex++] = Math.min(7, (_data$pie$length = (_data$pie = data.pie) === null || _data$pie === void 0 ? void 0 : _data$pie.length) !== null && _data$pie$length !== void 0 ? _data$pie$length : 0);
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- Array(7).fill(0).forEach(function (_, idx) {
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- var _data$pie$idx, _data$pie2;
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- array[startIndex++] = floatColor((_data$pie$idx = (_data$pie2 = data.pie) === null || _data$pie2 === void 0 ? void 0 : _data$pie2[idx]) !== null && _data$pie$idx !== void 0 ? _data$pie$idx : "#0000");
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- });
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- array[startIndex++] = nodeIndex;
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- }
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- }, {
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- key: "setUniforms",
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- value: function setUniforms(params, _ref) {
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- var gl = _ref.gl,
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- uniformLocations = _ref.uniformLocations;
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- var u_sizeRatio = uniformLocations.u_sizeRatio,
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- u_correctionRatio = uniformLocations.u_correctionRatio,
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- u_matrix = uniformLocations.u_matrix;
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- gl.uniform1f(u_correctionRatio, params.correctionRatio);
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- gl.uniform1f(u_sizeRatio, params.sizeRatio);
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- gl.uniformMatrix3fv(u_matrix, false, params.matrix);
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- }
130
- }]);
131
- }(NodeProgram);
132
- _defineProperty(NodeCircleBase, "ANGLE_1", 0);
133
- _defineProperty(NodeCircleBase, "ANGLE_2", 2 * Math.PI / 3);
134
- _defineProperty(NodeCircleBase, "ANGLE_3", 4 * Math.PI / 3);
135
-
136
- export { NodeCircleBase };
@@ -1,8 +0,0 @@
1
- 'use client';
2
-
3
- /* istanbul ignore file */
4
-
5
- // language=GLSL
6
- var SHADER_SOURCE = /* glsl */"\nattribute vec4 a_id;\nattribute vec4 a_base;\nattribute vec4 a_color;\nattribute vec4 a_stroke;\nattribute vec2 a_position;\nattribute float a_size;\nattribute float a_border;\nattribute float a_angle;\nattribute float a_opacity;\nattribute float a_segments;\nattribute vec4 a_colors_0;\nattribute vec4 a_colors_1;\nattribute vec4 a_colors_2;\nattribute vec4 a_colors_3;\nattribute vec4 a_colors_4;\nattribute vec4 a_colors_5;\nattribute vec4 a_colors_6;\n\nuniform mat3 u_matrix;\nuniform float u_sizeRatio;\nuniform float u_correctionRatio;\n\nvarying vec4 v_color;\nvarying vec4 v_stroke;\nvarying vec2 v_diffVector;\nvarying float v_radius;\nvarying float v_border;\nvarying float v_segmentAngle;\nvarying vec4 v_colors_0;\nvarying vec4 v_colors_1;\nvarying vec4 v_colors_2;\nvarying vec4 v_colors_3;\nvarying vec4 v_colors_4;\nvarying vec4 v_colors_5;\nvarying vec4 v_colors_6;\n\nconst float bias = 255.0 / 254.0;\n\nvoid main() {\n float size = a_size * u_correctionRatio / u_sizeRatio * 4.0;\n vec2 diffVector = size * vec2(cos(a_angle), sin(a_angle));\n vec2 position = a_position + diffVector;\n gl_Position = vec4(\n (u_matrix * vec3(position, 1)).xy,\n 0,\n 1\n );\n\n v_diffVector = diffVector;\n v_radius = size / 2.0;\n v_border = (a_border + 8.0) * u_correctionRatio / u_sizeRatio * 4.0;\n\n #ifdef PICKING_MODE\n // For picking mode, we use the ID as the color:\n v_color = a_id;\n #else\n // For normal mode, we use the color:\n v_color = mix(a_base, a_color, a_opacity * bias);\n v_stroke = mix(a_base, a_stroke, a_opacity * bias);\n\n // pie colors\n v_segmentAngle = 0.0;\n if(a_segments > 0.0) {\n v_segmentAngle = ".concat(Math.PI * 2, " / a_segments;\n v_colors_0 = mix(a_base, a_colors_0, a_opacity * bias);\n v_colors_1 = mix(a_base, a_colors_1, a_opacity * bias);\n v_colors_2 = mix(a_base, a_colors_2, a_opacity * bias);\n v_colors_3 = mix(a_base, a_colors_3, a_opacity * bias);\n v_colors_4 = mix(a_base, a_colors_4, a_opacity * bias);\n v_colors_5 = mix(a_base, a_colors_5, a_opacity * bias);\n v_colors_6 = mix(a_base, a_colors_6, a_opacity * bias);\n }\n #endif\n\n v_color.a *= bias;\n}\n");
7
-
8
- export { SHADER_SOURCE as default };
@@ -1,15 +0,0 @@
1
- 'use client';
2
-
3
- import _toConsumableArray from '@babel/runtime/helpers/toConsumableArray';
4
- import { createNodeCompoundProgram } from 'sigma/rendering';
5
- import { NodeBadgeProgram } from '../node-badge/index.js';
6
- import { NodeImageProgram } from '../node-image/index.js';
7
- import { NodeCircleBase } from './base/index.js';
8
- import { drawNodeHover } from './base/drawHover.js';
9
- import { drawNodeLabel } from './base/drawLabel.js';
10
-
11
- /* istanbul ignore file */
12
-
13
- var NodeCircleProgram = createNodeCompoundProgram([NodeCircleBase, NodeImageProgram(true)].concat(_toConsumableArray(NodeBadgeProgram(true))), drawNodeLabel, drawNodeHover);
14
-
15
- export { NodeCircleProgram };
@@ -1,224 +0,0 @@
1
- 'use client';
2
-
3
- import _classCallCheck from '@babel/runtime/helpers/classCallCheck';
4
- import _createClass from '@babel/runtime/helpers/createClass';
5
- import _possibleConstructorReturn from '@babel/runtime/helpers/possibleConstructorReturn';
6
- import _getPrototypeOf from '@babel/runtime/helpers/getPrototypeOf';
7
- import _get from '@babel/runtime/helpers/get';
8
- import _inherits from '@babel/runtime/helpers/inherits';
9
- import _objectWithoutProperties from '@babel/runtime/helpers/objectWithoutProperties';
10
- import _defineProperty from '@babel/runtime/helpers/defineProperty';
11
- import { isSvgPath } from '@react-fabric/utilities';
12
- import { NodeProgram } from 'sigma/rendering';
13
- import { floatColor } from 'sigma/utils';
14
- import SHADER_SOURCE from './frag.glsl.js';
15
- import { DEFAULT_TEXTURE_MANAGER_OPTIONS, TextureManager } from './texture.js';
16
- import VERTEX_SHADER_SOURCE from './vert.glsl.js';
17
-
18
- var _excluded = ["drawHover", "drawLabel", "drawingMode", "keepWithinCircle", "padding", "colorAttribute"];
19
- function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); }
20
- function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); }
21
- function _superPropGet(t, o, e, r) { var p = _get(_getPrototypeOf(1 & r ? t.prototype : t), o, e); return 2 & r && "function" == typeof p ? function (t) { return p.apply(e, t); } : p; }
22
- function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
23
- function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
24
-
25
- /* istanbul ignore file */
26
-
27
- var _WebGLRenderingContex = WebGLRenderingContext,
28
- UNSIGNED_BYTE = _WebGLRenderingContex.UNSIGNED_BYTE,
29
- FLOAT = _WebGLRenderingContex.FLOAT;
30
- var DEFAULT_CREATE_NODE_IMAGE_OPTIONS = _objectSpread(_objectSpread({}, DEFAULT_TEXTURE_MANAGER_OPTIONS), {}, {
31
- drawingMode: "background",
32
- keepWithinCircle: true,
33
- drawLabel: undefined,
34
- drawHover: undefined,
35
- padding: 0,
36
- colorAttribute: "color"
37
- });
38
- var UNIFORMS = ["u_sizeRatio", "u_correctionRatio", "u_cameraAngle", "u_percentagePadding", "u_matrix", "u_colorizeImages", "u_keepWithinCircle", "u_atlas"];
39
-
40
- /**
41
- * To share the texture between the program instances of the graph and the
42
- * hovered nodes (to prevent some flickering, mostly), this program must be
43
- * "built" for each sigma instance:
44
- */
45
- function getNodeImageProgram(options) {
46
- var _NodeImageProgram;
47
- var _DEFAULT_CREATE_NODE_ = _objectSpread(_objectSpread(_objectSpread({}, DEFAULT_CREATE_NODE_IMAGE_OPTIONS), options !== null && options !== void 0 ? options : {}), {}, {
48
- drawLabel: undefined,
49
- drawHover: undefined
50
- }),
51
- drawHover = _DEFAULT_CREATE_NODE_.drawHover,
52
- drawLabel = _DEFAULT_CREATE_NODE_.drawLabel;
53
- _DEFAULT_CREATE_NODE_.drawingMode;
54
- var keepWithinCircle = _DEFAULT_CREATE_NODE_.keepWithinCircle,
55
- padding = _DEFAULT_CREATE_NODE_.padding;
56
- _DEFAULT_CREATE_NODE_.colorAttribute;
57
- var textureManagerOptions = _objectWithoutProperties(_DEFAULT_CREATE_NODE_, _excluded);
58
-
59
- /**
60
- * This texture manager is shared between all instances of this exact class,
61
- * returned by this call to getNodeProgramImage. This means that remounting
62
- * the sigma instance will not reload the images and regenerate the texture.
63
- */
64
- var textureManager = new TextureManager(textureManagerOptions);
65
- return _NodeImageProgram = /*#__PURE__*/function (_NodeProgram) {
66
- function NodeImageProgram(gl, pickingBuffer, renderer) {
67
- var _this;
68
- _classCallCheck(this, NodeImageProgram);
69
- _this = _callSuper(this, NodeImageProgram, [gl, pickingBuffer, renderer]);
70
- _this.textureManagerCallback = function () {
71
- if (!_this) return;
72
- if (_this.bindTexture) {
73
- _this.atlas = textureManager.getAtlas();
74
- _this.textureImage = textureManager.getTexture();
75
- _this.bindTexture();
76
- if (_this.latestRenderParams) _this.render(_this.latestRenderParams);
77
- }
78
- if (renderer !== null && renderer !== void 0 && renderer.refresh) renderer.refresh();
79
- };
80
- textureManager.on(TextureManager.NEW_TEXTURE_EVENT, _this.textureManagerCallback);
81
- _this.atlas = textureManager.getAtlas();
82
- _this.textureImage = textureManager.getTexture();
83
- _this.texture = gl.createTexture();
84
- _this.bindTexture();
85
- return _this;
86
- }
87
- _inherits(NodeImageProgram, _NodeProgram);
88
- return _createClass(NodeImageProgram, [{
89
- key: "getDefinition",
90
- value: function getDefinition() {
91
- return {
92
- VERTICES: 4,
93
- VERTEX_SHADER_SOURCE: VERTEX_SHADER_SOURCE,
94
- FRAGMENT_SHADER_SOURCE: SHADER_SOURCE,
95
- METHOD: WebGLRenderingContext.TRIANGLE_FAN,
96
- UNIFORMS: UNIFORMS,
97
- ATTRIBUTES: [{
98
- name: "a_position",
99
- size: 2,
100
- type: FLOAT
101
- }, {
102
- name: "a_size",
103
- size: 1,
104
- type: FLOAT
105
- }, {
106
- name: "a_opacity",
107
- size: 1,
108
- type: FLOAT
109
- }, {
110
- name: "a_colorMode",
111
- size: 1,
112
- type: FLOAT
113
- }, {
114
- name: "a_fill",
115
- size: 4,
116
- type: UNSIGNED_BYTE,
117
- normalized: true
118
- }, {
119
- name: "a_color",
120
- size: 4,
121
- type: UNSIGNED_BYTE,
122
- normalized: true
123
- }, {
124
- name: "a_id",
125
- size: 4,
126
- type: UNSIGNED_BYTE,
127
- normalized: true
128
- }, {
129
- name: "a_texture",
130
- size: 4,
131
- type: FLOAT
132
- }],
133
- CONSTANT_ATTRIBUTES: [{
134
- name: "a_angle",
135
- size: 1,
136
- type: FLOAT
137
- }],
138
- CONSTANT_DATA: [[NodeImageProgram.ANGLE_1], [NodeImageProgram.ANGLE_2], [NodeImageProgram.ANGLE_3], [NodeImageProgram.ANGLE_4]]
139
- };
140
- }
141
- }, {
142
- key: "kill",
143
- value: function kill() {
144
- textureManager.off(TextureManager.NEW_TEXTURE_EVENT, this.textureManagerCallback);
145
- }
146
- }, {
147
- key: "bindTexture",
148
- value: function bindTexture() {
149
- var gl = this.normalProgram.gl;
150
- gl.bindTexture(gl.TEXTURE_2D, this.texture);
151
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, this.textureImage);
152
- gl.generateMipmap(gl.TEXTURE_2D);
153
- }
154
- }, {
155
- key: "renderProgram",
156
- value: function renderProgram(params, programInfo) {
157
- if (!programInfo.isPicking) {
158
- // Rebind texture (since it's been just unbound by picking):
159
- var gl = programInfo.gl;
160
- gl.bindTexture(gl.TEXTURE_2D, this.texture);
161
- }
162
- _superPropGet(NodeImageProgram, "renderProgram", this, 3)([params, programInfo]);
163
- }
164
- }, {
165
- key: "processVisibleItem",
166
- value: function processVisibleItem(nodeIndex, startIndex, data) {
167
- var _data$color, _data$iconColor, _data$image, _data$border, _data$pie, _data$opacity;
168
- var array = this.array;
169
- var fill = floatColor((_data$color = data.color) !== null && _data$color !== void 0 ? _data$color : this.renderer.getSetting("defaultNodeColor"));
170
- var color = floatColor((_data$iconColor = data.iconColor) !== null && _data$iconColor !== void 0 ? _data$iconColor : this.renderer.getSetting("labelColor").color);
171
- var imageSource = (_data$image = data.image) !== null && _data$image !== void 0 ? _data$image : data.path;
172
- var imagePosition = imageSource ? this.atlas[imageSource] : undefined;
173
- if (typeof imageSource === "string" && !imagePosition) void textureManager.registerImage(imageSource);
174
- array[startIndex++] = data.x;
175
- array[startIndex++] = data.y;
176
- array[startIndex++] = data.size - ((_data$border = data.border) !== null && _data$border !== void 0 ? _data$border : 0) - ((_data$pie = data.pie) !== null && _data$pie !== void 0 && _data$pie.length ? 4 : 2);
177
- array[startIndex++] = (_data$opacity = data.opacity) !== null && _data$opacity !== void 0 ? _data$opacity : 1;
178
- array[startIndex++] = isSvgPath(imageSource) ? 1 : 0;
179
- array[startIndex++] = fill;
180
- array[startIndex++] = color;
181
- array[startIndex++] = nodeIndex;
182
-
183
- // Reference texture:
184
- if (imagePosition) {
185
- var _this$textureImage = this.textureImage,
186
- width = _this$textureImage.width,
187
- height = _this$textureImage.height;
188
- array[startIndex++] = imagePosition.x / width;
189
- array[startIndex++] = imagePosition.y / height;
190
- array[startIndex++] = imagePosition.size / width;
191
- array[startIndex++] = imagePosition.size / height;
192
- } else {
193
- array[startIndex++] = 0;
194
- array[startIndex++] = 0;
195
- array[startIndex++] = 0;
196
- array[startIndex++] = 0;
197
- }
198
- }
199
- }, {
200
- key: "setUniforms",
201
- value: function setUniforms(params, _ref) {
202
- var gl = _ref.gl,
203
- uniformLocations = _ref.uniformLocations;
204
- var u_sizeRatio = uniformLocations.u_sizeRatio,
205
- u_correctionRatio = uniformLocations.u_correctionRatio,
206
- u_matrix = uniformLocations.u_matrix,
207
- u_atlas = uniformLocations.u_atlas,
208
- u_keepWithinCircle = uniformLocations.u_keepWithinCircle,
209
- u_cameraAngle = uniformLocations.u_cameraAngle,
210
- u_percentagePadding = uniformLocations.u_percentagePadding;
211
- this.latestRenderParams = params;
212
- gl.uniform1f(u_correctionRatio, params.correctionRatio);
213
- gl.uniform1f(u_sizeRatio, keepWithinCircle ? params.sizeRatio : params.sizeRatio / Math.SQRT2);
214
- gl.uniform1f(u_cameraAngle, params.cameraAngle);
215
- gl.uniform1f(u_percentagePadding, padding);
216
- gl.uniformMatrix3fv(u_matrix, false, params.matrix);
217
- gl.uniform1i(u_atlas, 0);
218
- gl.uniform1i(u_keepWithinCircle, keepWithinCircle ? 1 : 0);
219
- }
220
- }]);
221
- }(NodeProgram), _defineProperty(_NodeImageProgram, "ANGLE_1", 1 * Math.PI / 4), _defineProperty(_NodeImageProgram, "ANGLE_2", 3 * Math.PI / 4), _defineProperty(_NodeImageProgram, "ANGLE_3", 5 * Math.PI / 4), _defineProperty(_NodeImageProgram, "ANGLE_4", 7 * Math.PI / 4), _defineProperty(_NodeImageProgram, "drawLabel", drawLabel), _defineProperty(_NodeImageProgram, "drawHover", drawHover), _NodeImageProgram;
222
- }
223
-
224
- export { getNodeImageProgram as default };
@@ -1,8 +0,0 @@
1
- 'use client';
2
-
3
- /* istanbul ignore file */
4
-
5
- // language=GLSL
6
- var SHADER_SOURCE = /* glsl */"\nprecision highp float;\n\nvarying vec4 v_fill;\nvarying vec4 v_color;\nvarying vec4 v_texture;\nvarying vec2 v_diffVector;\nvarying float v_opacity;\nvarying float v_radius;\nvarying float v_colorMode;\n\nuniform sampler2D u_atlas;\nuniform float u_correctionRatio;\nuniform float u_cameraAngle;\nuniform float u_percentagePadding;\nuniform bool u_keepWithinCircle;\nuniform bool u_shape;\n\nconst vec4 transparent = vec4(0.0, 0.0, 0.0, 0.0);\n\nconst float radius = 0.5;\n\nvoid main(void) {\n float border = 2.0 * u_correctionRatio;\n float dist = length(v_diffVector);\n vec4 color = v_fill;\n\n float c = cos(-u_cameraAngle);\n float s = sin(-u_cameraAngle);\n vec2 diffVector = mat2(c, s, -s, c) * (v_diffVector);\n\n // No antialiasing for picking mode:\n #ifdef PICKING_MODE\n border = 0.0;\n gl_FragColor = v_color;\n\n #else\n // First case: No image to display\n if (v_texture.w <= 0.0) {\n if (v_colorMode==0.0) {\n color = v_fill;\n }\n }\n\n // Second case: Image loaded into the texture\n else {\n float paddingRatio = 1.0 + 2.0 * u_percentagePadding;\n float coef = u_keepWithinCircle ? 1.0 : ".concat(Math.SQRT2, ";\n vec2 coordinateInTexture = diffVector * vec2(paddingRatio, -paddingRatio) / v_radius / 2.0 * coef + vec2(0.5, 0.5);\n vec4 texel = texture2D(u_atlas, (v_texture.xy + coordinateInTexture * v_texture.zw), -1.0);\n\n // Colorize all visible image pixels:\n if (v_colorMode==1.0) {\n color = mix(v_fill, v_color, texel.a);\n }\n\n // Colorize background pixels, keep image pixel colors:\n else {\n color = vec4(mix(v_color, texel, texel.a).rgb, max(texel.a, v_color.a));\n }\n\n // Erase pixels \"in the padding\":\n if (abs(diffVector.x) > v_radius / paddingRatio || abs(diffVector.y) > v_radius / paddingRatio) {\n color = v_colorMode == 1.0 ? gl_FragColor : v_fill;\n }\n }\n\n // Crop in a circle when u_keepWithinCircle is truthy:\n if (u_keepWithinCircle) {\n if (dist - v_radius + border > border)\n gl_FragColor = transparent;\n else if (dist - v_radius + border > 0.0) {\n gl_FragColor = mix(v_fill, transparent, (dist - v_radius + border) / border);\n }\n else {\n gl_FragColor = mix(v_fill, color, v_opacity);\n }\n }\n\n // Crop in a square else:\n else {\n float squareHalfSize = v_radius * ").concat(Math.SQRT1_2 * Math.cos(Math.PI / 12), ";\n if (abs(diffVector.x) > squareHalfSize || abs(diffVector.y) > squareHalfSize) {\n gl_FragColor = transparent;\n } else {\n gl_FragColor = mix(v_fill, color, v_opacity);\n }\n }\n #endif\n\n}\n");
7
-
8
- export { SHADER_SOURCE as default };
@@ -1,13 +0,0 @@
1
- 'use client';
2
-
3
- import getNodeImageProgram from './factory.js';
4
-
5
- /* istanbul ignore file */
6
-
7
- var NodeImageProgram = function NodeImageProgram(isCircle) {
8
- return getNodeImageProgram({
9
- keepWithinCircle: isCircle
10
- });
11
- };
12
-
13
- export { NodeImageProgram, getNodeImageProgram as createNodeImageProgram };