@react-aria/overlays 3.23.3 → 3.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/dist/Overlay.main.js.map +1 -1
- package/dist/Overlay.module.js.map +1 -1
- package/dist/PortalProvider.main.js +1 -1
- package/dist/PortalProvider.main.js.map +1 -1
- package/dist/PortalProvider.mjs +1 -1
- package/dist/PortalProvider.module.js +1 -1
- package/dist/PortalProvider.module.js.map +1 -1
- package/dist/ariaHideOutside.main.js +2 -1
- package/dist/ariaHideOutside.main.js.map +1 -1
- package/dist/ariaHideOutside.mjs +2 -1
- package/dist/ariaHideOutside.module.js +2 -1
- package/dist/ariaHideOutside.module.js.map +1 -1
- package/dist/calculatePosition.main.js +32 -23
- package/dist/calculatePosition.main.js.map +1 -1
- package/dist/calculatePosition.mjs +32 -23
- package/dist/calculatePosition.module.js +32 -23
- package/dist/calculatePosition.module.js.map +1 -1
- package/dist/types.d.ts +4 -4
- package/dist/types.d.ts.map +1 -1
- package/dist/useCloseOnScroll.main.js.map +1 -1
- package/dist/useCloseOnScroll.module.js.map +1 -1
- package/dist/useModal.main.js +1 -1
- package/dist/useModal.main.js.map +1 -1
- package/dist/useModal.mjs +1 -1
- package/dist/useModal.module.js +1 -1
- package/dist/useModal.module.js.map +1 -1
- package/dist/useModalOverlay.main.js +1 -1
- package/dist/useModalOverlay.main.js.map +1 -1
- package/dist/useModalOverlay.mjs +1 -1
- package/dist/useModalOverlay.module.js +1 -1
- package/dist/useModalOverlay.module.js.map +1 -1
- package/dist/useOverlay.main.js +2 -2
- package/dist/useOverlay.main.js.map +1 -1
- package/dist/useOverlay.mjs +2 -2
- package/dist/useOverlay.module.js +2 -2
- package/dist/useOverlay.module.js.map +1 -1
- package/dist/useOverlayPosition.main.js +18 -21
- package/dist/useOverlayPosition.main.js.map +1 -1
- package/dist/useOverlayPosition.mjs +18 -21
- package/dist/useOverlayPosition.module.js +18 -21
- package/dist/useOverlayPosition.module.js.map +1 -1
- package/dist/useOverlayTrigger.main.js +1 -1
- package/dist/useOverlayTrigger.main.js.map +1 -1
- package/dist/useOverlayTrigger.mjs +1 -1
- package/dist/useOverlayTrigger.module.js +1 -1
- package/dist/useOverlayTrigger.module.js.map +1 -1
- package/dist/usePopover.main.js +3 -2
- package/dist/usePopover.main.js.map +1 -1
- package/dist/usePopover.mjs +3 -2
- package/dist/usePopover.module.js +3 -2
- package/dist/usePopover.module.js.map +1 -1
- package/dist/usePreventScroll.main.js +10 -7
- package/dist/usePreventScroll.main.js.map +1 -1
- package/dist/usePreventScroll.mjs +10 -7
- package/dist/usePreventScroll.module.js +10 -7
- package/dist/usePreventScroll.module.js.map +1 -1
- package/package.json +16 -15
- package/src/Overlay.tsx +1 -1
- package/src/PortalProvider.tsx +1 -1
- package/src/ariaHideOutside.ts +10 -3
- package/src/calculatePosition.ts +27 -30
- package/src/useCloseOnScroll.ts +1 -1
- package/src/useModal.tsx +2 -2
- package/src/useModalOverlay.ts +1 -1
- package/src/useOverlay.ts +2 -2
- package/src/useOverlayPosition.ts +19 -22
- package/src/useOverlayTrigger.ts +2 -2
- package/src/usePopover.ts +4 -3
- package/src/usePreventScroll.ts +13 -10
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{"mappings":";;;;AAAA;;;;;;;;;;CAUC;;;AA6CD,MAAM,wCAA+C,EAAE;AAOhD,SAAS,0CAAW,KAAuB,EAAE,GAA8B;IAChF,IAAI,WACF,OAAO,qBACP,iBAAiB,UACjB,MAAM,iBACN,gBAAgB,kCAChB,4BAA4B,qCAC5B,4BAA4B,EAC7B,GAAG;IAEJ,wFAAwF;IACxF,CAAA,GAAA,gBAAQ,EAAE;QACR,IAAI,QACF,sCAAgB,IAAI,CAAC;QAGvB,OAAO;YACL,IAAI,QAAQ,sCAAgB,OAAO,CAAC;YACpC,IAAI,SAAS,GACX,sCAAgB,MAAM,CAAC,OAAO;QAElC;IACF,GAAG;QAAC;QAAQ;KAAI;IAEhB,4EAA4E;IAC5E,IAAI,SAAS;QACX,IAAI,qCAAe,CAAC,sCAAgB,MAAM,GAAG,EAAE,KAAK,OAAO,SACzD;IAEJ;IAEA,IAAI,yBAAyB,CAAC;QAC5B,IAAI,CAAC,gCAAgC,6BAA6B,EAAE,MAAM,GACxE;YAAA,IAAI,qCAAe,CAAC,sCAAgB,MAAM,GAAG,EAAE,KAAK,KAAK;gBACvD,EAAE,eAAe;gBACjB,EAAE,cAAc;YAClB;QAAA;IAEJ;IAEA,IAAI,oBAAoB,CAAC;QACvB,IAAI,CAAC,gCAAgC,6BAA6B,EAAE,MAAM,GAAc;YACtF,IAAI,qCAAe,CAAC,sCAAgB,MAAM,GAAG,EAAE,KAAK,KAAK;gBACvD,EAAE,eAAe;gBACjB,EAAE,cAAc;YAClB;YACA;QACF;IACF;IAEA,wBAAwB;IACxB,IAAI,YAAY,CAAC;QACf,IAAI,EAAE,GAAG,KAAK,YAAY,CAAC,6BAA6B,CAAC,EAAE,WAAW,CAAC,WAAW,EAAE;YAClF,EAAE,eAAe;YACjB,EAAE,cAAc;YAChB;QACF;IACF;IAEA,kDAAkD;IAClD,CAAA,GAAA,yBAAiB,EAAE;aAAC;QAAK,mBAAmB,iBAAiB,SAAS,oBAAoB;gCAAW;IAAsB;IAE3H,IAAI,oBAAC,gBAAgB,EAAC,GAAG,CAAA,GAAA,qBAAa,EAAE;QACtC,YAAY,CAAC;QACb,cAAc,CAAC;YACb,gFAAgF;YAChF,8GAA8G;YAC9G,6FAA6F;YAC7F,sDAAsD;YACtD,sDAAsD;YACtD,EAAE;YACF,2EAA2E;YAC3E,yEAAyE;YACzE,kEAAkE;YAClE,IAAI,CAAC,EAAE,aAAa,IAAI,CAAA,GAAA,oCAA4B,EAAE,EAAE,aAAa,GACnE;YAGF,IAAI,CAAC,gCAAgC,6BAA6B,EAAE,aAAa,GAC/E,oBAAA,8BAAA;QAEJ;IACF;IAEA,IAAI,wBAAwB,CAAA;QAC1B,wGAAwG;QACxG,IAAI,EAAE,MAAM,KAAK,EAAE,aAAa,EAC9B,EAAE,cAAc;IAEpB;IAEA,OAAO;QACL,cAAc;uBACZ;YACA,GAAG,gBAAgB;QACrB;QACA,eAAe;YACb,eAAe;QACjB;IACF;AACF","sources":["packages/@react-aria/overlays/src/useOverlay.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {isElementInChildOfActiveScope} from '@react-aria/focus';\nimport {useEffect} from 'react';\nimport {useFocusWithin, useInteractOutside} from '@react-aria/interactions';\n\nexport interface AriaOverlayProps {\n /** Whether the overlay is currently open. */\n isOpen?: boolean,\n\n /** Handler that is called when the overlay should close. */\n onClose?: () => void,\n\n /**\n * Whether to close the overlay when the user interacts outside it.\n * @default false\n */\n isDismissable?: boolean,\n\n /** Whether the overlay should close when focus is lost or moves outside it. */\n shouldCloseOnBlur?: boolean,\n\n /**\n * Whether pressing the escape key to close the overlay should be disabled.\n * @default false\n */\n isKeyboardDismissDisabled?: boolean,\n\n /**\n * When user interacts with the argument element outside of the overlay ref,\n * return true if onClose should be called. This gives you a chance to filter\n * out interaction with elements that should not dismiss the overlay.\n * By default, onClose will always be called on interaction outside the overlay ref.\n */\n shouldCloseOnInteractOutside?: (element: Element) => boolean\n}\n\nexport interface OverlayAria {\n /** Props to apply to the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props to apply to the underlay element, if any. */\n underlayProps: DOMAttributes\n}\n\nconst visibleOverlays: RefObject<Element | null>[] = [];\n\n/**\n * Provides the behavior for overlays such as dialogs, popovers, and menus.\n * Hides the overlay when the user interacts outside it, when the Escape key is pressed,\n * or optionally, on blur. Only the top-most overlay will close at once.\n */\nexport function useOverlay(props: AriaOverlayProps, ref: RefObject<Element | null>): OverlayAria {\n let {\n onClose,\n shouldCloseOnBlur,\n isOpen,\n isDismissable = false,\n isKeyboardDismissDisabled = false,\n shouldCloseOnInteractOutside\n } = props;\n\n // Add the overlay ref to the stack of visible overlays on mount, and remove on unmount.\n useEffect(() => {\n if (isOpen) {\n visibleOverlays.push(ref);\n }\n\n return () => {\n let index = visibleOverlays.indexOf(ref);\n if (index >= 0) {\n visibleOverlays.splice(index, 1);\n }\n };\n }, [isOpen, ref]);\n\n // Only hide the overlay when it is the topmost visible overlay in the stack\n let onHide = () => {\n if (visibleOverlays[visibleOverlays.length - 1] === ref && onClose) {\n onClose();\n }\n };\n\n let onInteractOutsideStart = (e: PointerEvent) => {\n if (!shouldCloseOnInteractOutside || shouldCloseOnInteractOutside(e.target as Element)) {\n if (visibleOverlays[visibleOverlays.length - 1] === ref) {\n e.stopPropagation();\n e.preventDefault();\n }\n }\n };\n\n let onInteractOutside = (e: PointerEvent) => {\n if (!shouldCloseOnInteractOutside || shouldCloseOnInteractOutside(e.target as Element)) {\n if (visibleOverlays[visibleOverlays.length - 1] === ref) {\n e.stopPropagation();\n e.preventDefault();\n }\n onHide();\n }\n };\n\n // Handle the escape key\n let onKeyDown = (e) => {\n if (e.key === 'Escape' && !isKeyboardDismissDisabled && !e.nativeEvent.isComposing) {\n e.stopPropagation();\n e.preventDefault();\n onHide();\n }\n };\n\n // Handle clicking outside the overlay to close it\n useInteractOutside({ref, onInteractOutside: isDismissable && isOpen ? onInteractOutside : undefined, onInteractOutsideStart});\n\n let {focusWithinProps} = useFocusWithin({\n isDisabled: !shouldCloseOnBlur,\n onBlurWithin: (e) => {\n // Do not close if relatedTarget is null, which means focus is lost to the body.\n // That can happen when switching tabs, or due to a VoiceOver/Chrome bug with Control+Option+Arrow navigation.\n // Clicking on the body to close the overlay should already be handled by useInteractOutside.\n // https://github.com/adobe/react-spectrum/issues/4130\n // https://github.com/adobe/react-spectrum/issues/4922\n //\n // If focus is moving into a child focus scope (e.g. menu inside a dialog),\n // do not close the outer overlay. At this point, the active scope should\n // still be the outer overlay, since blur events run before focus.\n if (!e.relatedTarget || isElementInChildOfActiveScope(e.relatedTarget)) {\n return;\n }\n\n if (!shouldCloseOnInteractOutside || shouldCloseOnInteractOutside(e.relatedTarget as Element)) {\n onClose?.();\n }\n }\n });\n\n let onPointerDownUnderlay = e => {\n // fixes a firefox issue that starts text selection https://bugzilla.mozilla.org/show_bug.cgi?id=1675846\n if (e.target === e.currentTarget) {\n e.preventDefault();\n }\n };\n\n return {\n overlayProps: {\n onKeyDown,\n ...focusWithinProps\n },\n underlayProps: {\n onPointerDown: onPointerDownUnderlay\n }\n };\n}\n"],"names":[],"version":3,"file":"useOverlay.module.js.map"}
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let $cd94b4896dd97759$var$visualViewport = typeof document !== 'undefined' && window.visualViewport;
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let $cd94b4896dd97759$var$visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;
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function $cd94b4896dd97759$export$d39e1813b3bdd0e1(props) {
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let { direction: direction } = (0, $6TXnl$reactariai18n.useLocale)();
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let { arrowSize: arrowSize = 0, targetRef: targetRef, overlayRef: overlayRef, scrollRef: scrollRef = overlayRef, placement: placement = 'bottom', containerPadding: containerPadding = 12, shouldFlip: shouldFlip = true, boundaryElement: boundaryElement = typeof document !== 'undefined' ? document.body : null, offset: offset = 0, crossOffset: crossOffset = 0, shouldUpdatePosition: shouldUpdatePosition = true, isOpen: isOpen = true, onClose: onClose, maxHeight: maxHeight, arrowBoundaryOffset: arrowBoundaryOffset = 0 } = props;
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let [position, setPosition] = (0, $6TXnl$react.useState)(
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position: {},
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arrowOffsetLeft: undefined,
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arrowOffsetTop: undefined,
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maxHeight: undefined,
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placement: undefined
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});
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let [position, setPosition] = (0, $6TXnl$react.useState)(null);
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// changes, the focused element appears to stay in the same position.
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if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {
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var _document_activeElement;
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let anchorRect = (_document_activeElement = document.activeElement) === null || _document_activeElement === void 0 ? void 0 : _document_activeElement.getBoundingClientRect();
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let scrollRect = scrollRef.current.getBoundingClientRect();
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var _anchorRect_top;
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anchor = {
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offset: anchorRect.top - scrollRect.top
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offset: ((_anchorRect_top = anchorRect === null || anchorRect === void 0 ? void 0 : anchorRect.top) !== null && _anchorRect_top !== void 0 ? _anchorRect_top : 0) - scrollRect.top
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anchor.offset = ((_anchorRect_bottom = anchorRect === null || anchorRect === void 0 ? void 0 : anchorRect.bottom) !== null && _anchorRect_bottom !== void 0 ? _anchorRect_bottom : 0) - scrollRect.bottom;
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}
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// Always reset the overlay's previous max height if not defined by the user so that we can compensate for
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arrowSize: arrowSize,
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arrowBoundaryOffset: arrowBoundaryOffset
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if (!position.position) return;
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overlay.style.left = '';
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Object.keys(position.position).forEach((key)=>overlay.style[key] = position.position[key] + 'px');
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overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' :
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overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';
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let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];
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]);
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if (!isResizing.current) onClose === null || onClose === void 0 ? void 0 : onClose();
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}, [
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style: {
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position: 'absolute',
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zIndex: 100000,
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maxHeight: (_position_maxHeight = position.maxHeight) !== null && _position_maxHeight !== void 0 ? _position_maxHeight : '100vh'
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...position === null || position === void 0 ? void 0 : position.position,
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maxHeight: (_position_maxHeight = position === null || position === void 0 ? void 0 : position.maxHeight) !== null && _position_maxHeight !== void 0 ? _position_maxHeight : '100vh'
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placement: (_position_placement = position === null || position === void 0 ? void 0 : position.placement) !== null && _position_placement !== void 0 ? _position_placement : null,
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arrowProps: {
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'aria-hidden': 'true',
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role: 'presentation',
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style: {
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left: position === null || position === void 0 ? void 0 : position.arrowOffsetLeft,
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top: position === null || position === void 0 ? void 0 : position.arrowOffsetTop
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: () => void,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\n// @ts-ignore\nlet visualViewport = typeof document !== 'undefined' && window.visualViewport;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize = 0,\n targetRef,\n overlayRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult>({\n position: {},\n arrowOffsetLeft: undefined,\n arrowOffsetTop: undefined,\n maxHeight: undefined,\n placement: undefined\n });\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: anchorRect.top - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = anchorRect.bottom - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize,\n arrowBoundaryOffset\n });\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = position.position[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : undefined;\n\n // Restore scroll position relative to anchor element.\n if (anchor) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: 'absolute',\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position.position,\n maxHeight: position.maxHeight ?? '100vh'\n }\n },\n placement: position.placement,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position.arrowOffsetLeft,\n top: position.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.main.js.map"}
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: () => void,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis | null,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\nlet visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize = 0,\n targetRef,\n overlayRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult | null>(null);\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement?.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: (anchorRect?.top ?? 0) - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = (anchorRect?.bottom ?? 0) - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize,\n arrowBoundaryOffset\n });\n\n if (!position.position) {\n return;\n }\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = (position.position!)[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';\n\n // Restore scroll position relative to anchor element.\n if (anchor && document.activeElement && scrollRef.current) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose?.();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: 'absolute',\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position?.position,\n maxHeight: position?.maxHeight ?? '100vh'\n }\n },\n placement: position?.placement ?? null,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position?.arrowOffsetLeft,\n top: position?.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.main.js.map"}
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let { arrowSize: arrowSize = 0, targetRef: targetRef, overlayRef: overlayRef, scrollRef: scrollRef = overlayRef, placement: placement = 'bottom', containerPadding: containerPadding = 12, shouldFlip: shouldFlip = true, boundaryElement: boundaryElement = typeof document !== 'undefined' ? document.body : null, offset: offset = 0, crossOffset: crossOffset = 0, shouldUpdatePosition: shouldUpdatePosition = true, isOpen: isOpen = true, onClose: onClose, maxHeight: maxHeight, arrowBoundaryOffset: arrowBoundaryOffset = 0 } = props;
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|
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var _anchorRect_bottom;
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|
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103
|
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|
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|
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|
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|
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113
|
let anchorRect = document.activeElement.getBoundingClientRect();
|
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114
|
let scrollRect = scrollRef.current.getBoundingClientRect();
|
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115
|
let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];
|
|
@@ -165,7 +162,7 @@ function $2a41e45df1593e64$export$d39e1813b3bdd0e1(props) {
|
|
|
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|
updatePosition
|
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|
]);
|
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164
|
let close = (0, $39EOa$useCallback)(()=>{
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|
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|
+
if (!isResizing.current) onClose === null || onClose === void 0 ? void 0 : onClose();
|
|
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|
}, [
|
|
170
167
|
onClose,
|
|
171
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|
isResizing
|
|
@@ -177,23 +174,23 @@ function $2a41e45df1593e64$export$d39e1813b3bdd0e1(props) {
|
|
|
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|
isOpen: isOpen,
|
|
178
175
|
onClose: onClose && close
|
|
179
176
|
});
|
|
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|
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var _position_maxHeight;
|
|
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|
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|
|
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178
|
return {
|
|
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|
overlayProps: {
|
|
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|
style: {
|
|
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|
position: 'absolute',
|
|
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182
|
zIndex: 100000,
|
|
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|
-
...position.position,
|
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|
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maxHeight: (_position_maxHeight = position.maxHeight) !== null && _position_maxHeight !== void 0 ? _position_maxHeight : '100vh'
|
|
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|
+
...position === null || position === void 0 ? void 0 : position.position,
|
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+
maxHeight: (_position_maxHeight = position === null || position === void 0 ? void 0 : position.maxHeight) !== null && _position_maxHeight !== void 0 ? _position_maxHeight : '100vh'
|
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|
}
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|
},
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|
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placement: position.placement,
|
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|
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placement: (_position_placement = position === null || position === void 0 ? void 0 : position.placement) !== null && _position_placement !== void 0 ? _position_placement : null,
|
|
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|
arrowProps: {
|
|
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|
'aria-hidden': 'true',
|
|
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|
role: 'presentation',
|
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|
style: {
|
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|
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left: position.arrowOffsetLeft,
|
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|
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top: position.arrowOffsetTop
|
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|
+
left: position === null || position === void 0 ? void 0 : position.arrowOffsetLeft,
|
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|
+
top: position === null || position === void 0 ? void 0 : position.arrowOffsetTop
|
|
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194
|
}
|
|
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195
|
},
|
|
199
196
|
updatePosition: updatePosition
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: () => void,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\n// @ts-ignore\nlet visualViewport = typeof document !== 'undefined' && window.visualViewport;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize = 0,\n targetRef,\n overlayRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult>({\n position: {},\n arrowOffsetLeft: undefined,\n arrowOffsetTop: undefined,\n maxHeight: undefined,\n placement: undefined\n });\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: anchorRect.top - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = anchorRect.bottom - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize,\n arrowBoundaryOffset\n });\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = position.position[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : undefined;\n\n // Restore scroll position relative to anchor element.\n if (anchor) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: 'absolute',\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position.position,\n maxHeight: position.maxHeight ?? '100vh'\n }\n },\n placement: position.placement,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position.arrowOffsetLeft,\n top: position.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.module.js.map"}
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {calculatePosition, PositionResult} from './calculatePosition';\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {Placement, PlacementAxis, PositionProps} from '@react-types/overlays';\nimport {useCallback, useEffect, useRef, useState} from 'react';\nimport {useCloseOnScroll} from './useCloseOnScroll';\nimport {useLayoutEffect, useResizeObserver} from '@react-aria/utils';\nimport {useLocale} from '@react-aria/i18n';\n\nexport interface AriaPositionProps extends PositionProps {\n /**\n * Cross size of the overlay arrow in pixels.\n * @default 0\n */\n arrowSize?: number,\n /**\n * Element that that serves as the positioning boundary.\n * @default document.body\n */\n boundaryElement?: Element,\n /**\n * The ref for the element which the overlay positions itself with respect to.\n */\n targetRef: RefObject<Element | null>,\n /**\n * The ref for the overlay element.\n */\n overlayRef: RefObject<Element | null>,\n /**\n * A ref for the scrollable region within the overlay.\n * @default overlayRef\n */\n scrollRef?: RefObject<Element | null>,\n /**\n * Whether the overlay should update its position automatically.\n * @default true\n */\n shouldUpdatePosition?: boolean,\n /** Handler that is called when the overlay should close. */\n onClose?: () => void,\n /**\n * The maxHeight specified for the overlay element.\n * By default, it will take all space up to the current viewport height.\n */\n maxHeight?: number,\n /**\n * The minimum distance the arrow's edge should be from the edge of the overlay element.\n * @default 0\n */\n arrowBoundaryOffset?: number\n}\n\nexport interface PositionAria {\n /** Props for the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props for the overlay tip arrow if any. */\n arrowProps: DOMAttributes,\n /** Placement of the overlay with respect to the overlay trigger. */\n placement: PlacementAxis | null,\n /** Updates the position of the overlay. */\n updatePosition(): void\n}\n\ninterface ScrollAnchor {\n type: 'top' | 'bottom',\n offset: number\n}\n\nlet visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;\n\n/**\n * Handles positioning overlays like popovers and menus relative to a trigger\n * element, and updating the position when the window resizes.\n */\nexport function useOverlayPosition(props: AriaPositionProps): PositionAria {\n let {direction} = useLocale();\n let {\n arrowSize = 0,\n targetRef,\n overlayRef,\n scrollRef = overlayRef,\n placement = 'bottom' as Placement,\n containerPadding = 12,\n shouldFlip = true,\n boundaryElement = typeof document !== 'undefined' ? document.body : null,\n offset = 0,\n crossOffset = 0,\n shouldUpdatePosition = true,\n isOpen = true,\n onClose,\n maxHeight,\n arrowBoundaryOffset = 0\n } = props;\n let [position, setPosition] = useState<PositionResult | null>(null);\n\n let deps = [\n shouldUpdatePosition,\n placement,\n overlayRef.current,\n targetRef.current,\n scrollRef.current,\n containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n isOpen,\n direction,\n maxHeight,\n arrowBoundaryOffset,\n arrowSize\n ];\n\n // Note, the position freezing breaks if body sizes itself dynamicly with the visual viewport but that might\n // just be a non-realistic use case\n // Upon opening a overlay, record the current visual viewport scale so we can freeze the overlay styles\n let lastScale = useRef(visualViewport?.scale);\n useEffect(() => {\n if (isOpen) {\n lastScale.current = visualViewport?.scale;\n }\n }, [isOpen]);\n\n let updatePosition = useCallback(() => {\n if (shouldUpdatePosition === false || !isOpen || !overlayRef.current || !targetRef.current || !boundaryElement) {\n return;\n }\n\n if (visualViewport?.scale !== lastScale.current) {\n return;\n }\n\n // Determine a scroll anchor based on the focused element.\n // This stores the offset of the anchor element from the scroll container\n // so it can be restored after repositioning. This way if the overlay height\n // changes, the focused element appears to stay in the same position.\n let anchor: ScrollAnchor | null = null;\n if (scrollRef.current && scrollRef.current.contains(document.activeElement)) {\n let anchorRect = document.activeElement?.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n // Anchor from the top if the offset is in the top half of the scrollable element,\n // otherwise anchor from the bottom.\n anchor = {\n type: 'top',\n offset: (anchorRect?.top ?? 0) - scrollRect.top\n };\n if (anchor.offset > scrollRect.height / 2) {\n anchor.type = 'bottom';\n anchor.offset = (anchorRect?.bottom ?? 0) - scrollRect.bottom;\n }\n }\n\n // Always reset the overlay's previous max height if not defined by the user so that we can compensate for\n // RAC collections populating after a second render and properly set a correct max height + positioning when it populates.\n let overlay = (overlayRef.current as HTMLElement);\n if (!maxHeight && overlayRef.current) {\n overlay.style.top = '0px';\n overlay.style.bottom = '';\n overlay.style.maxHeight = (window.visualViewport?.height ?? window.innerHeight) + 'px';\n }\n\n let position = calculatePosition({\n placement: translateRTL(placement, direction),\n overlayNode: overlayRef.current,\n targetNode: targetRef.current,\n scrollNode: scrollRef.current || overlayRef.current,\n padding: containerPadding,\n shouldFlip,\n boundaryElement,\n offset,\n crossOffset,\n maxHeight,\n arrowSize,\n arrowBoundaryOffset\n });\n\n if (!position.position) {\n return;\n }\n\n // Modify overlay styles directly so positioning happens immediately without the need of a second render\n // This is so we don't have to delay autoFocus scrolling or delay applying preventScroll for popovers\n overlay.style.top = '';\n overlay.style.bottom = '';\n overlay.style.left = '';\n overlay.style.right = '';\n\n Object.keys(position.position).forEach(key => overlay.style[key] = (position.position!)[key] + 'px');\n overlay.style.maxHeight = position.maxHeight != null ? position.maxHeight + 'px' : '';\n\n // Restore scroll position relative to anchor element.\n if (anchor && document.activeElement && scrollRef.current) {\n let anchorRect = document.activeElement.getBoundingClientRect();\n let scrollRect = scrollRef.current.getBoundingClientRect();\n let newOffset = anchorRect[anchor.type] - scrollRect[anchor.type];\n scrollRef.current.scrollTop += newOffset - anchor.offset;\n }\n\n // Trigger a set state for a second render anyway for arrow positioning\n setPosition(position);\n // eslint-disable-next-line react-hooks/exhaustive-deps\n }, deps);\n\n // Update position when anything changes\n // eslint-disable-next-line react-hooks/exhaustive-deps\n useLayoutEffect(updatePosition, deps);\n\n // Update position on window resize\n useResize(updatePosition);\n\n // Update position when the overlay changes size (might need to flip).\n useResizeObserver({\n ref: overlayRef,\n onResize: updatePosition\n });\n\n // Update position when the target changes size (might need to flip).\n useResizeObserver({\n ref: targetRef,\n onResize: updatePosition\n });\n\n // Reposition the overlay and do not close on scroll while the visual viewport is resizing.\n // This will ensure that overlays adjust their positioning when the iOS virtual keyboard appears.\n let isResizing = useRef(false);\n useLayoutEffect(() => {\n let timeout: ReturnType<typeof setTimeout>;\n let onResize = () => {\n isResizing.current = true;\n clearTimeout(timeout);\n\n timeout = setTimeout(() => {\n isResizing.current = false;\n }, 500);\n\n updatePosition();\n };\n\n // Only reposition the overlay if a scroll event happens immediately as a result of resize (aka the virtual keyboard has appears)\n // We don't want to reposition the overlay if the user has pinch zoomed in and is scrolling the viewport around.\n let onScroll = () => {\n if (isResizing.current) {\n onResize();\n }\n };\n\n visualViewport?.addEventListener('resize', onResize);\n visualViewport?.addEventListener('scroll', onScroll);\n return () => {\n visualViewport?.removeEventListener('resize', onResize);\n visualViewport?.removeEventListener('scroll', onScroll);\n };\n }, [updatePosition]);\n\n let close = useCallback(() => {\n if (!isResizing.current) {\n onClose?.();\n }\n }, [onClose, isResizing]);\n\n // When scrolling a parent scrollable region of the trigger (other than the body),\n // we hide the popover. Otherwise, its position would be incorrect.\n useCloseOnScroll({\n triggerRef: targetRef,\n isOpen,\n onClose: onClose && close\n });\n\n return {\n overlayProps: {\n style: {\n position: 'absolute',\n zIndex: 100000, // should match the z-index in ModalTrigger\n ...position?.position,\n maxHeight: position?.maxHeight ?? '100vh'\n }\n },\n placement: position?.placement ?? null,\n arrowProps: {\n 'aria-hidden': 'true',\n role: 'presentation',\n style: {\n left: position?.arrowOffsetLeft,\n top: position?.arrowOffsetTop\n }\n },\n updatePosition\n };\n}\n\nfunction useResize(onResize) {\n useLayoutEffect(() => {\n window.addEventListener('resize', onResize, false);\n return () => {\n window.removeEventListener('resize', onResize, false);\n };\n }, [onResize]);\n}\n\nfunction translateRTL(position, direction) {\n if (direction === 'rtl') {\n return position.replace('start', 'right').replace('end', 'left');\n }\n return position.replace('start', 'left').replace('end', 'right');\n}\n"],"names":[],"version":3,"file":"useOverlayPosition.module.js.map"}
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{"mappings":";;;;;;;;;;AAAA;;;;;;;;;;CAUC;;;AA0BM,SAAS,0CAAkB,KAA0B,EAAE,KAA0B,EAAE,GAA+B;IACvH,IAAI,QAAC,IAAI,EAAC,GAAG;IACb,IAAI,UAAC,MAAM,EAAC,GAAG;IAEf,uGAAuG;IACvG,yCAAyC;IACzC,CAAA,GAAA,sBAAQ,EAAE;QACR,IAAI,OAAO,IAAI,OAAO,EACpB,CAAA,GAAA,oCAAS,EAAE,GAAG,CAAC,IAAI,OAAO,EAAE,MAAM,KAAK;IAE3C;IAEA,6EAA6E;IAC7E,oDAAoD;IACpD,yEAAyE;IACzE,+CAA+C;IAC/C,IAAI,eAAgD;IACpD,IAAI,SAAS,QACX,eAAe;SACV,IAAI,SAAS,WAClB,eAAe;IAGjB,IAAI,YAAY,CAAA,GAAA,2BAAI;IACpB,OAAO;QACL,cAAc;YACZ,iBAAiB;YACjB,iBAAiB;YACjB,iBAAiB,SAAS,YAAY;YACtC,SAAS,MAAM,MAAM;QACvB;QACA,cAAc;YACZ,IAAI;QACN;IACF;AACF","sources":["packages/@react-aria/overlays/src/useOverlayTrigger.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaButtonProps} from '@react-types/button';\nimport {DOMProps, RefObject} from '@react-types/shared';\nimport {onCloseMap} from './useCloseOnScroll';\nimport {OverlayTriggerState} from '@react-stately/overlays';\nimport {useEffect} from 'react';\nimport {useId} from '@react-aria/utils';\n\nexport interface OverlayTriggerProps {\n /** Type of overlay that is opened by the trigger. */\n type: 'dialog' | 'menu' | 'listbox' | 'tree' | 'grid'\n}\n\nexport interface OverlayTriggerAria {\n /** Props for the trigger element. */\n triggerProps: AriaButtonProps,\n\n /** Props for the overlay container element. */\n overlayProps: DOMProps\n}\n\n/**\n * Handles the behavior and accessibility for an overlay trigger, e.g. a button\n * that opens a popover, menu, or other overlay that is positioned relative to the trigger.\n */\nexport function useOverlayTrigger(props: OverlayTriggerProps, state: OverlayTriggerState, ref?: RefObject<Element | null>): OverlayTriggerAria {\n let {type} = props;\n let {isOpen} = state;\n\n // Backward compatibility. Share state close function with useOverlayPosition so it can close on scroll\n // without forcing users to pass onClose.\n useEffect(() => {\n if (ref && ref.current) {\n onCloseMap.set(ref.current, state.close);\n }\n });\n\n // Aria 1.1 supports multiple values for aria-haspopup other than just menus.\n // https://www.w3.org/TR/wai-aria-1.1/#aria-haspopup\n // However, we only add it for menus for now because screen readers often\n // announce it as a menu even for other values.\n let ariaHasPopup: undefined | boolean | 'listbox' = undefined;\n if (type === 'menu') {\n ariaHasPopup = true;\n } else if (type === 'listbox') {\n ariaHasPopup = 'listbox';\n }\n\n let overlayId = useId();\n return {\n triggerProps: {\n 'aria-haspopup': ariaHasPopup,\n 'aria-expanded': isOpen,\n 'aria-controls': isOpen ? overlayId : undefined,\n onPress: state.toggle\n },\n overlayProps: {\n id: overlayId\n }\n };\n}\n"],"names":[],"version":3,"file":"useOverlayTrigger.main.js.map"}
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onPress: state.toggle
|
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40
40
|
},
|
|
41
41
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overlayProps: {
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@@ -1 +1 @@
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|
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1
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-
{"mappings":";;;;AAAA;;;;;;;;;;CAUC;;;AA0BM,SAAS,0CAAkB,KAA0B,EAAE,KAA0B,EAAE,GAA+B;IACvH,IAAI,QAAC,IAAI,EAAC,GAAG;IACb,IAAI,UAAC,MAAM,EAAC,GAAG;IAEf,uGAAuG;IACvG,yCAAyC;IACzC,CAAA,GAAA,gBAAQ,EAAE;QACR,IAAI,OAAO,IAAI,OAAO,EACpB,CAAA,GAAA,yCAAS,EAAE,GAAG,CAAC,IAAI,OAAO,EAAE,MAAM,KAAK;IAE3C;IAEA,6EAA6E;IAC7E,oDAAoD;IACpD,yEAAyE;IACzE,+CAA+C;IAC/C,IAAI,
|
|
1
|
+
{"mappings":";;;;AAAA;;;;;;;;;;CAUC;;;AA0BM,SAAS,0CAAkB,KAA0B,EAAE,KAA0B,EAAE,GAA+B;IACvH,IAAI,QAAC,IAAI,EAAC,GAAG;IACb,IAAI,UAAC,MAAM,EAAC,GAAG;IAEf,uGAAuG;IACvG,yCAAyC;IACzC,CAAA,GAAA,gBAAQ,EAAE;QACR,IAAI,OAAO,IAAI,OAAO,EACpB,CAAA,GAAA,yCAAS,EAAE,GAAG,CAAC,IAAI,OAAO,EAAE,MAAM,KAAK;IAE3C;IAEA,6EAA6E;IAC7E,oDAAoD;IACpD,yEAAyE;IACzE,+CAA+C;IAC/C,IAAI,eAAgD;IACpD,IAAI,SAAS,QACX,eAAe;SACV,IAAI,SAAS,WAClB,eAAe;IAGjB,IAAI,YAAY,CAAA,GAAA,YAAI;IACpB,OAAO;QACL,cAAc;YACZ,iBAAiB;YACjB,iBAAiB;YACjB,iBAAiB,SAAS,YAAY;YACtC,SAAS,MAAM,MAAM;QACvB;QACA,cAAc;YACZ,IAAI;QACN;IACF;AACF","sources":["packages/@react-aria/overlays/src/useOverlayTrigger.ts"],"sourcesContent":["/*\n * Copyright 2020 Adobe. All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {AriaButtonProps} from '@react-types/button';\nimport {DOMProps, RefObject} from '@react-types/shared';\nimport {onCloseMap} from './useCloseOnScroll';\nimport {OverlayTriggerState} from '@react-stately/overlays';\nimport {useEffect} from 'react';\nimport {useId} from '@react-aria/utils';\n\nexport interface OverlayTriggerProps {\n /** Type of overlay that is opened by the trigger. */\n type: 'dialog' | 'menu' | 'listbox' | 'tree' | 'grid'\n}\n\nexport interface OverlayTriggerAria {\n /** Props for the trigger element. */\n triggerProps: AriaButtonProps,\n\n /** Props for the overlay container element. */\n overlayProps: DOMProps\n}\n\n/**\n * Handles the behavior and accessibility for an overlay trigger, e.g. a button\n * that opens a popover, menu, or other overlay that is positioned relative to the trigger.\n */\nexport function useOverlayTrigger(props: OverlayTriggerProps, state: OverlayTriggerState, ref?: RefObject<Element | null>): OverlayTriggerAria {\n let {type} = props;\n let {isOpen} = state;\n\n // Backward compatibility. Share state close function with useOverlayPosition so it can close on scroll\n // without forcing users to pass onClose.\n useEffect(() => {\n if (ref && ref.current) {\n onCloseMap.set(ref.current, state.close);\n }\n });\n\n // Aria 1.1 supports multiple values for aria-haspopup other than just menus.\n // https://www.w3.org/TR/wai-aria-1.1/#aria-haspopup\n // However, we only add it for menus for now because screen readers often\n // announce it as a menu even for other values.\n let ariaHasPopup: undefined | boolean | 'listbox' = undefined;\n if (type === 'menu') {\n ariaHasPopup = true;\n } else if (type === 'listbox') {\n ariaHasPopup = 'listbox';\n }\n\n let overlayId = useId();\n return {\n triggerProps: {\n 'aria-haspopup': ariaHasPopup,\n 'aria-expanded': isOpen,\n 'aria-controls': isOpen ? overlayId : undefined,\n onPress: state.toggle\n },\n overlayProps: {\n id: overlayId\n }\n };\n}\n"],"names":[],"version":3,"file":"useOverlayTrigger.module.js.map"}
|
package/dist/usePopover.main.js
CHANGED
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@@ -28,7 +28,8 @@ $parcel$export(module.exports, "usePopover", () => $6c2dfcdee3e15e20$export$542a
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28
28
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function $6c2dfcdee3e15e20$export$542a6fd13ac93354(props, state) {
|
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29
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let { triggerRef: triggerRef, popoverRef: popoverRef, isNonModal: isNonModal, isKeyboardDismissDisabled: isKeyboardDismissDisabled, shouldCloseOnInteractOutside: shouldCloseOnInteractOutside, ...otherProps } = props;
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30
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let { overlayProps: overlayProps, underlayProps: underlayProps } = (0, $82711f9cb668ecdb$exports.useOverlay)({
|
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31
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-
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31
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+
// If popover is in the top layer, it should not prevent other popovers from being dismissed.
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+
isOpen: state.isOpen && !otherProps['data-react-aria-top-layer'],
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onClose: state.close,
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shouldCloseOnBlur: true,
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isDismissable: !isNonModal,
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@@ -40,7 +41,7 @@ function $6c2dfcdee3e15e20$export$542a6fd13ac93354(props, state) {
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40
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targetRef: triggerRef,
|
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41
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overlayRef: popoverRef,
|
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42
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|
isOpen: state.isOpen,
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43
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-
onClose: isNonModal ? state.close :
|
|
44
|
+
onClose: isNonModal ? state.close : undefined
|
|
44
45
|
});
|
|
45
46
|
(0, $5c2f5cd01815d369$exports.usePreventScroll)({
|
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46
47
|
isDisabled: isNonModal || !state.isOpen
|