@rbxts/types 1.0.692 → 1.0.693

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@@ -4286,13 +4286,13 @@ interface BaseWrap extends Instance {
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  *
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  * Asset ID for cage mesh.
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  */
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- readonly CageMeshId: string;
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+ CageMeshId: string;
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  /**
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  * This property is set up automatically by the Avatar Importer plugin.
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  *
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  * Cage mesh offset relative to parent [MeshPart](https://developer.roblox.com/en-us/api-reference/class/MeshPart).
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  */
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- readonly CageOrigin: CFrame;
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+ CageOrigin: CFrame;
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  /**
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  * Cage mesh offset in world space.
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  *
@@ -4336,7 +4336,7 @@ interface BaseWrap extends Instance {
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  * end
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  * end
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  */
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- readonly ImportOrigin: CFrame;
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+ ImportOrigin: CFrame;
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  /**
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  * Describes where the origin (in world space) was while authoring the cage mesh in an asset creation tool such as Blender or Maya.
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  *
@@ -4364,7 +4364,7 @@ interface WrapLayer extends BaseWrap {
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  *
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  * [CFrame](https://developer.roblox.com/en-us/api-reference/datatype/CFrame) to adjust a binding point for a clothing item mesh. Allows for fine-tuning of clothing items (slight adjustment of position/rotation to get a unique look) in contexts such as community-made avatar editors.
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  */
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- readonly BindOffset: CFrame;
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+ BindOffset: CFrame;
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  /**
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  * Allows for disabling of the [WrapLayer](https://developer.roblox.com/en-us/api-reference/class/WrapLayer) object as if it does not exist.
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  */
@@ -4386,13 +4386,13 @@ interface WrapLayer extends BaseWrap {
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  *
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  * Note: this property is set up automatically by the FBX importer
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  */
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- readonly ReferenceMeshId: string;
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+ ReferenceMeshId: string;
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  /**
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  * Reference mesh offset relative to parent MeshPart (in the parent MeshPart space)
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  *
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  * Note: this property is set up automatically by the FBX importer
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  */
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- readonly ReferenceOrigin: CFrame;
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+ ReferenceOrigin: CFrame;
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  /**
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  * Reference mesh offset relative to parent MeshPart (in the world space)
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  *
@@ -4408,7 +4408,7 @@ interface WrapLayer extends BaseWrap {
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  *
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  * Valid range is -1 to 1. A value of -1 will maximally expand while a value of 1 will maximally shrink. A value of 0 (default) has no effect.
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  */
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- readonly ShrinkFactor: number;
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+ ShrinkFactor: number;
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  }
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  /** The WrapTarget object defines a target. A target is the 3D body with only an outer surface, or an Outer Cage.
@@ -4429,7 +4429,7 @@ interface WrapTarget extends BaseWrap {
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  *
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  * Valid range is 0 to 1. A value of 0 will compress the body mesh as much as necessary to ensure that the intersections are eliminated (visible body parts might look a little bit deformed). A value of 1 will prevent the body mesh from being compressed (may lead to visible intersections or Z-fighting). A value of 0.9 (default) is a reasonable default that solves most of the intersections without introducing any significant body deformation.
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  */
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- readonly Stiffness: number;
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+ Stiffness: number;
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  }
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  /** A Beam object connects two [Attachment](https://developer.roblox.com/en-us/api-reference/class/Attachment)s by drawing a texture between them.
@@ -15046,7 +15046,7 @@ interface Humanoid extends Instance {
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  * Fixed size collision boxes, similar to the classic avatar collision
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  * @deprecated
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  */
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- readonly CollisionType: Enum.HumanoidCollisionType;
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+ CollisionType: Enum.HumanoidCollisionType;
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  /**
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  * The DisplayDistanceType property controls how the humanoid display's visibility behaves, based on the distance between the [Humanoid](https://developer.roblox.com/en-us/api-reference/class/Humanoid) and the player's view.
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  *
@@ -21321,7 +21321,7 @@ interface BaseScript extends LuaSourceContainer {
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  * For the LinkedSource property for [ModuleScript](https://developer.roblox.com/en-us/api-reference/class/ModuleScript)s, please see [ModuleScript.LinkedSource](https://developer.roblox.com/en-us/api-reference/property/ModuleScript/LinkedSource).
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  */
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  LinkedSource: string;
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- readonly RunContext: Enum.RunContext;
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+ RunContext: Enum.RunContext;
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  }
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  /** A Script is a type of Lua code container that will run its contents on the server. By default, Scripts have `print("Hello, world")` as their contents. The instant that the following conditions are met, a Script's Lua code is run in a new thread:
@@ -24360,7 +24360,7 @@ interface TriangleMeshPart extends BasePart {
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  *
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  * Tags: NotReplicated
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  */
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- readonly CollisionFidelity: Enum.CollisionFidelity;
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+ CollisionFidelity: Enum.CollisionFidelity;
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  /**
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  * Tags: NotReplicated
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  */
@@ -24409,7 +24409,7 @@ interface MeshPart extends TriangleMeshPart {
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  * _With MeshPart.DoubleSided enabled, both faces of the leaves are rendered._
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  * ![DoubleSided property enabled](https://developer.roblox.com/assets/blte8ab39d69cf97247/DoubleSidedOn.png)
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  */
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- readonly DoubleSided: boolean;
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+ DoubleSided: boolean;
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  /**
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  * Tags: Hidden
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  */
@@ -24456,7 +24456,7 @@ interface MeshPart extends TriangleMeshPart {
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  *
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  * Tags: NotReplicated
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  */
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- readonly RenderFidelity: Enum.RenderFidelity;
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+ RenderFidelity: Enum.RenderFidelity;
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  /**
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  * The texture applied to the [MeshPart](https://developer.roblox.com/en-us/api-reference/class/MeshPart). When this property is set to an empty string, no texture will be applied to the mesh.
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  *
@@ -24490,7 +24490,7 @@ interface PartOperation extends TriangleMeshPart {
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  * @deprecated
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  */
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  readonly _nominal_PartOperation: unique symbol;
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- readonly RenderFidelity: Enum.RenderFidelity;
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+ RenderFidelity: Enum.RenderFidelity;
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  /**
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  * This property represents an angle in degrees for a threshold value between face normals on a [solid modeled](https://developer.roblox.com/en-us/articles/3d-modeling-with-parts) part. If the normal difference is less than the value, normals will be adjusted to smooth the difference. Usually a value between 30 and 70 degrees will produce a good result. 0 degrees leads to sharp edges. Values between 90 and 180 degrees are allowed but not encouraged, as it may cause a “shadowing” effect on unions with sharp edges.
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  *
@@ -24504,7 +24504,7 @@ interface PartOperation extends TriangleMeshPart {
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  *
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  * SmoothingAngle = 50
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  */
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- readonly SmoothingAngle: number;
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+ SmoothingAngle: number;
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  /**
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  * The number of polygons in this solid model. This value will always be <= 5000.
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  *
@@ -25583,13 +25583,13 @@ interface Workspace extends WorldRoot {
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  * * Developers should also use the [Debris](https://developer.roblox.com/en-us/api-reference/class/Debris) service to clean up parts that are no longer needed, but have not fallen off the map
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  * * This property is clamped between -50,000 and 50,000. This is because [BasePart](https://developer.roblox.com/en-us/api-reference/class/BasePart)s do not simulate or render properly at a great distance from the origin due to floating point inaccuracies
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  */
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- readonly FallenPartsDestroyHeight: number;
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+ FallenPartsDestroyHeight: number;
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  GlobalWind: Vector3;
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  /**
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  * Determines the acceleration due to gravity applied to falling [BaseParts](https://developer.roblox.com/en-us/api-reference/class/BasePart). This value is measured in studs per second squared and by default is set to 196.2 studs/second2. By changing this value, developers can simulate the effects of lower or higher gravity in game.
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  */
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  Gravity: number;
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- readonly InterpolationThrottling: Enum.InterpolationThrottlingMode;
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+ InterpolationThrottling: Enum.InterpolationThrottlingMode;
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  Retargeting: Enum.AnimatorRetargetingMode;
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  /**
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  * The **StreamingEnabled** property determines whether game content streaming is enabled for the place. This property is not scriptable and therefore must be set on the **Workspace** object in Studio.
@@ -25603,7 +25603,7 @@ interface Workspace extends WorldRoot {
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  * * [Workspace.StreamingTargetRadius](https://developer.roblox.com/en-us/api-reference/property/Workspace/StreamingTargetRadius)
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  * * [Workspace.StreamingPauseMode](https://developer.roblox.com/en-us/api-reference/property/Workspace/StreamingPauseMode)
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  */
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- readonly StreamingEnabled: boolean;
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+ StreamingEnabled: boolean;
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  /**
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  * This property is a reference to the [Terrain](https://developer.roblox.com/en-us/api-reference/class/Terrain) object parented to the [Workspace](https://developer.roblox.com/en-us/api-reference/class/Workspace).
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  *
@@ -33343,8 +33343,8 @@ interface TextChatService extends Instance {
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  */
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  readonly _nominal_TextChatService: unique symbol;
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  readonly ChatVersion: Enum.ChatVersion;
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- readonly CreateDefaultCommands: boolean;
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- readonly CreateDefaultTextChannels: boolean;
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+ CreateDefaultCommands: boolean;
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+ CreateDefaultTextChannels: boolean;
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  DisplayBubble(this: TextChatService, partOrCharacter: BasePart | Model, message: string): void;
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  /**
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  * Tags: Yields
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@rbxts/types",
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- "version": "1.0.692",
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+ "version": "1.0.693",
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  "publishConfig": {
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  "access": "public"
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  },