@quake2ts/engine 0.0.765 → 0.0.767

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,12 +2,15 @@ export interface WebGPUContextOptions {
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  powerPreference?: 'low-power' | 'high-performance';
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  requiredFeatures?: GPUFeatureName[];
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  requiredLimits?: Record<string, number>;
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+ width?: number;
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+ height?: number;
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  }
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  export interface WebGPUContextState {
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  adapter: GPUAdapter;
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  device: GPUDevice;
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  context?: GPUCanvasContext;
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  format: GPUTextureFormat;
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+ depthFormat: GPUTextureFormat;
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  features: Set<GPUFeatureName>;
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  limits: GPUSupportedLimits;
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  isHeadless: boolean;
@@ -1 +1 @@
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- {"version":3,"file":"context.d.ts","sourceRoot":"","sources":["../../../../src/render/webgpu/context.ts"],"names":[],"mappings":"AAEA,MAAM,WAAW,oBAAoB;IACnC,eAAe,CAAC,EAAE,WAAW,GAAG,kBAAkB,CAAC;IACnD,gBAAgB,CAAC,EAAE,cAAc,EAAE,CAAC;IACpC,cAAc,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;CACzC;AAED,MAAM,WAAW,kBAAkB;IACjC,OAAO,EAAE,UAAU,CAAC;IACpB,MAAM,EAAE,SAAS,CAAC;IAClB,OAAO,CAAC,EAAE,gBAAgB,CAAC;IAC3B,MAAM,EAAE,gBAAgB,CAAC;IACzB,QAAQ,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;IAC9B,MAAM,EAAE,kBAAkB,CAAC;IAC3B,UAAU,EAAE,OAAO,CAAC;IACpB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kBAAkB;IACjC,iBAAiB,EAAE,OAAO,CAAC;IAC3B,mBAAmB,EAAE,OAAO,CAAC;IAC7B,uBAAuB,EAAE,OAAO,CAAC;IACjC,yBAAyB,EAAE,OAAO,CAAC;IACnC,yBAAyB,EAAE,OAAO,CAAC;IACnC,qBAAqB,EAAE,MAAM,CAAC;IAC9B,aAAa,EAAE,MAAM,CAAC;IACtB,2BAA2B,EAAE,MAAM,CAAC;IACpC,2BAA2B,EAAE,MAAM,CAAC;CACrC;AAED,MAAM,MAAM,kBAAkB,GAAG,CAAC,MAAM,EAAE,mBAAmB,KAAK,IAAI,CAAC;AAEvE;;GAEG;AACH,wBAAsB,mBAAmB,CACvC,MAAM,CAAC,EAAE,iBAAiB,EAC1B,OAAO,CAAC,EAAE,oBAAoB,GAC7B,OAAO,CAAC,kBAAkB,CAAC,CA6E7B;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,kBAAkB,GAAG,kBAAkB,CAc/E;AAED;;GAEG;AACH,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,SAAS,EACjB,MAAM,EAAE,kBAAkB,GACzB,IAAI,CAMN"}
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+ {"version":3,"file":"context.d.ts","sourceRoot":"","sources":["../../../../src/render/webgpu/context.ts"],"names":[],"mappings":"AAEA,MAAM,WAAW,oBAAoB;IACnC,eAAe,CAAC,EAAE,WAAW,GAAG,kBAAkB,CAAC;IACnD,gBAAgB,CAAC,EAAE,cAAc,EAAE,CAAC;IACpC,cAAc,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACxC,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,MAAM,WAAW,kBAAkB;IACjC,OAAO,EAAE,UAAU,CAAC;IACpB,MAAM,EAAE,SAAS,CAAC;IAClB,OAAO,CAAC,EAAE,gBAAgB,CAAC;IAC3B,MAAM,EAAE,gBAAgB,CAAC;IACzB,WAAW,EAAE,gBAAgB,CAAC;IAC9B,QAAQ,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;IAC9B,MAAM,EAAE,kBAAkB,CAAC;IAC3B,UAAU,EAAE,OAAO,CAAC;IACpB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,kBAAkB;IACjC,iBAAiB,EAAE,OAAO,CAAC;IAC3B,mBAAmB,EAAE,OAAO,CAAC;IAC7B,uBAAuB,EAAE,OAAO,CAAC;IACjC,yBAAyB,EAAE,OAAO,CAAC;IACnC,yBAAyB,EAAE,OAAO,CAAC;IACnC,qBAAqB,EAAE,MAAM,CAAC;IAC9B,aAAa,EAAE,MAAM,CAAC;IACtB,2BAA2B,EAAE,MAAM,CAAC;IACpC,2BAA2B,EAAE,MAAM,CAAC;CACrC;AAED,MAAM,MAAM,kBAAkB,GAAG,CAAC,MAAM,EAAE,mBAAmB,KAAK,IAAI,CAAC;AAEvE;;GAEG;AACH,wBAAsB,mBAAmB,CACvC,MAAM,CAAC,EAAE,iBAAiB,EAC1B,OAAO,CAAC,EAAE,oBAAoB,GAC7B,OAAO,CAAC,kBAAkB,CAAC,CAyE7B;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,kBAAkB,GAAG,kBAAkB,CAc/E;AAED;;GAEG;AACH,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,SAAS,EACjB,MAAM,EAAE,kBAAkB,GACzB,IAAI,CAKN"}
@@ -0,0 +1,61 @@
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+ import { type SurfaceFlag } from '@quake2ts/shared';
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+ import { DLight } from '../../dlight.js';
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+ import { BspSurfaceGeometry } from '../../bsp.js';
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+ import { RenderModeConfig } from '../../frame.js';
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+ declare module '../../bsp.js' {
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+ interface BspSurfaceGeometry {
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+ gpuVertexBuffer?: GPUBuffer;
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+ gpuIndexBuffer?: GPUBuffer;
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+ gpuWireframeIndexBuffer?: GPUBuffer;
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+ gpuWireframeIndexCount?: number;
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+ }
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+ }
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+ export interface BspSurfaceBindOptions {
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+ readonly modelViewProjection: Float32List;
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+ readonly styleIndices?: readonly number[];
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+ readonly styleValues?: ReadonlyArray<number>;
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+ readonly styleLayers?: readonly number[];
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+ readonly diffuseTexture?: GPUTextureView;
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+ readonly diffuseSampler?: GPUSampler;
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+ readonly lightmapTexture?: GPUTextureView;
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+ readonly lightmapSampler?: GPUSampler;
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+ readonly surfaceFlags?: SurfaceFlag;
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+ readonly timeSeconds?: number;
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+ readonly texScroll?: readonly [number, number];
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+ readonly alpha?: number;
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+ readonly warp?: boolean;
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+ readonly dlights?: readonly DLight[];
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+ readonly renderMode?: RenderModeConfig;
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+ readonly lightmapOnly?: boolean;
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+ readonly brightness?: number;
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+ readonly gamma?: number;
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+ readonly fullbright?: boolean;
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+ readonly ambient?: number;
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+ readonly cameraPosition?: Float32List;
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+ }
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+ export interface SurfaceRenderState {
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+ readonly alpha: number;
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+ readonly blend: boolean;
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+ readonly depthWrite: boolean;
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+ readonly warp: boolean;
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+ readonly flowOffset: readonly [number, number];
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+ readonly sky: boolean;
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+ }
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+ export declare class BspSurfacePipeline {
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+ private device;
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+ private pipeline;
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+ private pipelineWireframe;
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+ private frameUniformBuffer;
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+ private surfaceUniformBuffer;
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+ private frameBindGroup;
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+ private frameBindGroupLayout;
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+ private surfaceBindGroupLayout;
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+ private textureBindGroupLayout;
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+ private textureBindGroupCache;
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+ constructor(device: GPUDevice, format: GPUTextureFormat, depthFormat: GPUTextureFormat);
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+ private createPipelines;
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+ bind(passEncoder: GPURenderPassEncoder, options: BspSurfaceBindOptions): SurfaceRenderState;
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+ draw(passEncoder: GPURenderPassEncoder, geometry: BspSurfaceGeometry, renderMode?: RenderModeConfig): void;
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+ destroy(): void;
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+ }
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+ //# sourceMappingURL=bspPipeline.d.ts.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"bspPipeline.d.ts","sourceRoot":"","sources":["../../../../../src/render/webgpu/pipelines/bspPipeline.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,WAAW,EACjB,MAAM,kBAAkB,CAAC;AAE1B,OAAO,EAAe,MAAM,EAAE,MAAM,iBAAiB,CAAC;AACtD,OAAO,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AAClD,OAAO,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AAIlD,OAAO,QAAQ,cAAc,CAAC;IAC1B,UAAU,kBAAkB;QACxB,eAAe,CAAC,EAAE,SAAS,CAAC;QAC5B,cAAc,CAAC,EAAE,SAAS,CAAC;QAC3B,uBAAuB,CAAC,EAAE,SAAS,CAAC;QACpC,sBAAsB,CAAC,EAAE,MAAM,CAAC;KACnC;CACJ;AAED,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,mBAAmB,EAAE,WAAW,CAAC;IAC1C,QAAQ,CAAC,YAAY,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IAC1C,QAAQ,CAAC,WAAW,CAAC,EAAE,aAAa,CAAC,MAAM,CAAC,CAAC;IAC7C,QAAQ,CAAC,WAAW,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACzC,QAAQ,CAAC,cAAc,CAAC,EAAE,cAAc,CAAC;IACzC,QAAQ,CAAC,cAAc,CAAC,EAAE,UAAU,CAAC;IACrC,QAAQ,CAAC,eAAe,CAAC,EAAE,cAAc,CAAC;IAC1C,QAAQ,CAAC,eAAe,CAAC,EAAE,UAAU,CAAC;IACtC,QAAQ,CAAC,YAAY,CAAC,EAAE,WAAW,CAAC;IACpC,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,SAAS,CAAC,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC/C,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,OAAO,CAAC,EAAE,SAAS,MAAM,EAAE,CAAC;IACrC,QAAQ,CAAC,UAAU,CAAC,EAAE,gBAAgB,CAAC;IACvC,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,CAAC;IAChC,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,QAAQ,CAAC,cAAc,CAAC,EAAE,WAAW,CAAC;CACvC;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;IACvB,QAAQ,CAAC,UAAU,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC/C,QAAQ,CAAC,GAAG,EAAE,OAAO,CAAC;CACvB;AAqDD,qBAAa,kBAAkB;IAC7B,OAAO,CAAC,MAAM,CAAY;IAC1B,OAAO,CAAC,QAAQ,CAAqB;IACrC,OAAO,CAAC,iBAAiB,CAAqB;IAC9C,OAAO,CAAC,kBAAkB,CAAY;IACtC,OAAO,CAAC,oBAAoB,CAAY;IACxC,OAAO,CAAC,cAAc,CAAgB;IACtC,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,sBAAsB,CAAqB;IACnD,OAAO,CAAC,sBAAsB,CAAqB;IAGnD,OAAO,CAAC,qBAAqB,CAAwC;gBAEzD,MAAM,EAAE,SAAS,EAAE,MAAM,EAAE,gBAAgB,EAAE,WAAW,EAAE,gBAAgB;IA8CtF,OAAO,CAAC,eAAe;IAoFvB,IAAI,CAAC,WAAW,EAAE,oBAAoB,EAAE,OAAO,EAAE,qBAAqB,GAAG,kBAAkB;IA2I3F,IAAI,CAAC,WAAW,EAAE,oBAAoB,EAAE,QAAQ,EAAE,kBAAkB,EAAE,UAAU,CAAC,EAAE,gBAAgB,GAAG,IAAI;IAa1G,OAAO,IAAI,IAAI;CAOhB"}
@@ -1,6 +1,7 @@
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  import { FrameRenderer, FrameRenderOptions } from './frame.js';
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  import { SpriteRenderer } from './pipelines/sprite.js';
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  import { SkyboxPipeline } from './pipelines/skybox.js';
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+ import { BspSurfacePipeline } from './pipelines/bspPipeline.js';
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  import { WebGPUContextOptions, WebGPUContextState } from './context.js';
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  import { IRenderer, Pic } from '../interface.js';
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  import { PreparedTexture } from '../../assets/texture.js';
@@ -15,13 +16,16 @@ import { Md2Model } from '../../assets/md2.js';
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  import { Md3Model } from '../../assets/md3.js';
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  import { InstanceData } from '../instancing.js';
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  import { RenderStatistics } from '../gpuProfiler.js';
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+ import { BspSurfaceGeometry } from '../bsp.js';
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  export interface WebGPURenderer extends IRenderer {
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  readonly type: 'webgpu';
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  readonly device: GPUDevice;
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  readonly pipelines: {
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  readonly sprite: SpriteRenderer;
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  readonly skybox: SkyboxPipeline;
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+ readonly bsp: BspSurfacePipeline;
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  };
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+ uploadBspGeometry(surfaces: readonly BspSurfaceGeometry[]): void;
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  }
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  export declare class WebGPURendererImpl implements WebGPURenderer {
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  private context;
@@ -29,6 +33,7 @@ export declare class WebGPURendererImpl implements WebGPURenderer {
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  readonly pipelines: {
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  sprite: SpriteRenderer;
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  skybox: SkyboxPipeline;
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+ bsp: BspSurfacePipeline;
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  };
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  readonly type = "webgpu";
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  private picCache;
@@ -41,11 +46,13 @@ export declare class WebGPURendererImpl implements WebGPURenderer {
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  constructor(context: WebGPUContextState, frameRenderer: FrameRenderer, pipelines: {
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  sprite: SpriteRenderer;
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  skybox: SkyboxPipeline;
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+ bsp: BspSurfacePipeline;
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  });
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  get device(): GPUDevice;
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  get width(): number;
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  get height(): number;
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  renderFrame(options: FrameRenderOptions, entities?: readonly RenderableEntity[], renderOptions?: RenderOptions): void;
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+ uploadBspGeometry(surfaces: readonly BspSurfaceGeometry[]): void;
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  registerPic(name: string, data: ArrayBuffer): Promise<Pic>;
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  registerTexture(name: string, texture: PreparedTexture): Pic;
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  begin2D(): void;
@@ -1 +1 @@
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1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@quake2ts/engine",
3
- "version": "0.0.765",
3
+ "version": "0.0.767",
4
4
  "type": "module",
5
5
  "main": "./dist/cjs/index.cjs",
6
6
  "module": "./dist/esm/index.js",
@@ -30,7 +30,7 @@
30
30
  },
31
31
  "peerDependencies": {
32
32
  "gl-matrix": "^3.4.4",
33
- "@quake2ts/shared": "0.0.765"
33
+ "@quake2ts/shared": "0.0.767"
34
34
  },
35
35
  "dependencies": {
36
36
  "@wasm-audio-decoders/ogg-vorbis": "^0.1.20"
@@ -47,9 +47,9 @@
47
47
  "tsup": "^8.1.0",
48
48
  "vitest": "^1.5.3",
49
49
  "webgpu": "^0.3.8",
50
- "@quake2ts/game": "0.0.765",
51
- "@quake2ts/test-utils": "^0.0.765",
52
- "@quake2ts/shared": "0.0.765"
50
+ "@quake2ts/shared": "0.0.767",
51
+ "@quake2ts/game": "0.0.767",
52
+ "@quake2ts/test-utils": "^0.0.767"
53
53
  },
54
54
  "scripts": {
55
55
  "build": "pnpm run build:types && pnpm run build:bundles",
@@ -58,8 +58,11 @@
58
58
  "test": "pnpm run test:unit",
59
59
  "test:unit": "TEST_TYPE=unit vitest run --passWithNoTests",
60
60
  "test:integration": "TEST_TYPE=integration vitest run --passWithNoTests",
61
- "test:webgpu": "cross-env TEST_TYPE=webgpu vitest run",
62
- "test:webgl": "cross-env TEST_TYPE=webgl vitest run",
61
+ "test:webgpu": "cross-env TEST_TYPE=webgpu vitest run --passWithNoTests",
62
+ "test:webgl": "cross-env TEST_TYPE=webgl vitest run --passWithNoTests",
63
+ "test:webgl:watch": "cross-env TEST_TYPE=webgl vitest watch",
64
+ "test:webgl:update": "cross-env UPDATE_VISUAL=1 TEST_TYPE=webgl vitest run",
65
+ "test:webgl:ui": "cross-env TEST_TYPE=webgl vitest --ui",
63
66
  "test:visual": "vitest run tests/integration/visual",
64
67
  "test:visual:update": "vitest run tests/integration/visual --update-snapshots",
65
68
  "test:visual:watch": "vitest tests/integration/visual"