@predy-js/render-interface 0.1.49 → 0.1.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +26 -5
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +26 -5
- package/dist/index.mjs.map +1 -1
- package/dist/src/webgl/GLShaderLibrary.d.ts +3 -3
- package/dist/statistic.js +1 -1
- package/dist/types/ShaderLibrary.d.ts +5 -7
- package/dist/types/native/ShaderLibraryInternal.d.ts +2 -3
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -2,7 +2,7 @@
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2
2
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* Name: @predy-js/render-interface
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* Description: undefined
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* Author: undefined
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5
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-
* Version: v0.1.
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5
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+
* Version: v0.1.50
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*/
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7
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/******************************************************************************
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@@ -206,8 +206,17 @@ var ShaderCompileResultStatus;
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})(ShaderCompileResultStatus || (ShaderCompileResultStatus = {}));
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var ShaderLibraryEmpty = /** @class */ (function () {
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function ShaderLibraryEmpty() {
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-
this.shaderResults = {};
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}
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Object.defineProperty(ShaderLibraryEmpty.prototype, "cacheIds", {
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get: function () {
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return [];
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},
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enumerable: false,
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configurable: true
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});
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ShaderLibraryEmpty.prototype.getShaderResult = function (cacheId) {
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return undefined;
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};
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ShaderLibraryEmpty.prototype.addShader = function (shader, marcos) {
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return '';
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};
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@@ -1945,6 +1954,18 @@ var GLShaderLibrary = /** @class */ (function () {
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var gl = this.renderer.gl;
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this._glAsyncCompileExt = gl.getExtension('KHR_parallel_shader_compile');
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}
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Object.defineProperty(GLShaderLibrary.prototype, "cacheIds", {
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get: function () {
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return Object.keys(this.shaderResults);
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},
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enumerable: false,
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configurable: true
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});
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GLShaderLibrary.prototype.getShaderResult = function (cacheId) {
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if (this.shaderResults) {
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return this.shaderResults[cacheId];
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}
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};
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GLShaderLibrary.prototype.compileAllShaders = function (asyncCallback) {
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var _this = this;
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if (!this._shaderAllDone) {
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@@ -4418,8 +4439,8 @@ var GLMaterial = /** @class */ (function () {
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GLMaterial.prototype.destroy = function () {
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var _a;
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var lib = (_a = this.renderer) === null || _a === void 0 ? void 0 : _a.shaderLibrary;
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if (lib
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var shader = lib.
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if (lib) {
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var shader = lib.getShaderResult(this.shaderCacheId);
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if (shader && !shader.shared) {
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lib.deleteShader(this.shaderCacheId);
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}
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@@ -5705,7 +5726,7 @@ var MarsSharedGeometry = /** @class */ (function (_super) {
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return MarsSharedGeometry;
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}(MarsGeometry));
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consoleLog('version: ' + "0.1.
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consoleLog('version: ' + "0.1.50");
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consoleLog('Update : xxx');
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export { DestroyOptions, MarsGeometry as Geometry, MarsInstancedMesh as InstancedMesh, MarsTextureFactory, MarsMaterial as Material, MarsMaterialDataBlock as MaterialDataBlock, MarsMesh as Mesh, MarsRenderFrame as RenderFrame, MarsRenderPass as RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassMeshOrder, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, MarsRenderer as Renderer, ShaderCompileResultStatus, ShaderLibraryEmpty, MarsSharedGeometry as SharedGeometry, MarsTexture as Texture, TextureLoadAction, TextureSourceType, TextureStoreAction, constants, getDefaultGPUCapability, getDefaultTextureFactory, setDefaultTextureFactory };
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