@poe-platform/safe-bash 0.1.773 → 0.1.774

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (31) hide show
  1. package/dist/image-ast/index.browser.js +742 -150
  2. package/dist/image-ast/index.js +742 -150
  3. package/dist/pdf-ast/index.js +742 -150
  4. package/dist/pdf-ast/vendor/pdfjs-fonts.d.mts +12 -0
  5. package/dist/pdf-ast/vendor/pdfjs-fonts.mjs +702 -0
  6. package/dist/safe-bash/command-chunks/{chunk-5VXZSNM2.js → chunk-4ZHDCMQX.js} +2 -2
  7. package/dist/safe-bash/command-chunks/{chunk-G3NVK25P.js → chunk-HH5QPKIN.js} +1 -1
  8. package/dist/safe-bash/command-chunks/{chunk-B2MM5DIT.js → chunk-PM63UJE6.js} +742 -150
  9. package/dist/safe-bash/core.browser.js +63 -7
  10. package/dist/safe-bash/shell/runtime.js +17 -9
  11. package/dist/safe-bash/shell/sync-posix-regex.d.ts +3 -0
  12. package/dist/safe-bash/shell/sync-posix-regex.js +48 -0
  13. package/dist/safe-bash-command-ffmpeg/index.js +7250 -7046
  14. package/dist/safe-bash-command-gpg/index.js +28 -7
  15. package/dist/safe-bash-command-imagemagick/index.js +2 -2
  16. package/dist/safe-bash-command-openssl/index.js +24 -6
  17. package/dist/safe-bash-command-pandoc/command.js +3 -3
  18. package/dist/safe-bash-command-pandoc/index.js +3 -3
  19. package/dist/safe-bash-command-pdfimages/index.js +742 -150
  20. package/dist/safe-bash-command-pdfinfo/index.js +742 -150
  21. package/dist/safe-bash-command-pdftk/index.js +742 -150
  22. package/dist/safe-bash-command-pdftoppm/index.js +742 -150
  23. package/dist/safe-bash-command-pdftotext/index.js +742 -150
  24. package/dist/safe-bash-command-qpdf/index.js +742 -150
  25. package/dist/safe-bash-command-sips/index.js +2 -2
  26. package/dist/safe-bash-command-soffice/index.js +1 -1
  27. package/dist/safe-bash-command-ssconvert/index.js +742 -150
  28. package/dist/safe-bash-command-ssh/index.js +124 -23
  29. package/dist/safe-bash-command-wkhtmltopdf/index.js +748 -150
  30. package/package.json +2 -2
  31. package/third-party/pdf-ast/THIRD_PARTY_NOTICES.md +22 -0
@@ -2787,6 +2787,103 @@ function buildPostScriptJsFunction(source, domain, range, forceInterpreter = fal
2787
2787
  }
2788
2788
  return PSStackBasedInterpreter.build(program, domain, range);
2789
2789
  }
2790
+ function meshUpdateBounds(self) {
2791
+ let minX = self.coords[0][0], minY = self.coords[0][1], maxX = minX, maxY = minY;
2792
+ for (let i = 1, ii = self.coords.length; i < ii; i++) {
2793
+ const x = self.coords[i][0], y = self.coords[i][1];
2794
+ minX = minX > x ? x : minX;
2795
+ minY = minY > y ? y : minY;
2796
+ maxX = maxX < x ? x : maxX;
2797
+ maxY = maxY < y ? y : maxY;
2798
+ }
2799
+ self.bounds = [minX, minY, maxX, maxY];
2800
+ }
2801
+ function meshPackData(self) {
2802
+ let i, j, ii;
2803
+ const coords = self.coords;
2804
+ const coordsPacked = new Float32Array(coords.length * 2);
2805
+ for (i = 0, j = 0, ii = coords.length; i < ii; i++) {
2806
+ const xy = coords[i];
2807
+ coordsPacked[j++] = xy[0];
2808
+ coordsPacked[j++] = xy[1];
2809
+ }
2810
+ self.coords = coordsPacked;
2811
+ const colors = self.colors;
2812
+ const colorsPacked = new Uint8Array(colors.length * 4);
2813
+ for (i = 0, j = 0, ii = colors.length; i < ii; i++) {
2814
+ const c = colors[i];
2815
+ colorsPacked[j++] = c[0];
2816
+ colorsPacked[j++] = c[1];
2817
+ colorsPacked[j++] = c[2];
2818
+ j++;
2819
+ }
2820
+ self.colors = colorsPacked;
2821
+ for (const figure of self.figures) {
2822
+ figure.coords = new Uint32Array(figure.coords);
2823
+ figure.colors = new Uint32Array(figure.colors);
2824
+ }
2825
+ }
2826
+ function buildMeshVertexData(coords, colors, figures) {
2827
+ let vertexCount = 0;
2828
+ for (const figure of figures) {
2829
+ if (figure.type === MeshFigureType.TRIANGLES) {
2830
+ vertexCount += figure.coords.length;
2831
+ } else if (figure.type === MeshFigureType.LATTICE) {
2832
+ const vpr = figure.verticesPerRow;
2833
+ vertexCount += (Math.floor(figure.coords.length / vpr) - 1) * (vpr - 1) * 6;
2834
+ }
2835
+ }
2836
+ const posData = new Float32Array(vertexCount * 2);
2837
+ const colData = new Uint8Array(vertexCount * 4);
2838
+ let pOff = 0, cOff = 0;
2839
+ const addVertex = (pi, ci) => {
2840
+ posData[pOff++] = coords[pi * 2];
2841
+ posData[pOff++] = coords[pi * 2 + 1];
2842
+ colData[cOff++] = colors[ci * 4];
2843
+ colData[cOff++] = colors[ci * 4 + 1];
2844
+ colData[cOff++] = colors[ci * 4 + 2];
2845
+ cOff++;
2846
+ };
2847
+ for (const figure of figures) {
2848
+ const ps = figure.coords;
2849
+ const cs = figure.colors;
2850
+ if (figure.type === MeshFigureType.TRIANGLES) {
2851
+ for (let i = 0, ii = ps.length; i < ii; i++) {
2852
+ addVertex(ps[i], cs[i]);
2853
+ }
2854
+ } else if (figure.type === MeshFigureType.LATTICE) {
2855
+ const vpr = figure.verticesPerRow;
2856
+ const rows = Math.floor(ps.length / vpr) - 1;
2857
+ const cols = vpr - 1;
2858
+ for (let i = 0; i < rows; i++) {
2859
+ let q = i * vpr;
2860
+ for (let j = 0; j < cols; j++, q++) {
2861
+ addVertex(ps[q], cs[q]);
2862
+ addVertex(ps[q + 1], cs[q + 1]);
2863
+ addVertex(ps[q + vpr], cs[q + vpr]);
2864
+ addVertex(ps[q + vpr + 1], cs[q + vpr + 1]);
2865
+ addVertex(ps[q + 1], cs[q + 1]);
2866
+ addVertex(ps[q + vpr], cs[q + vpr]);
2867
+ }
2868
+ }
2869
+ }
2870
+ }
2871
+ return { posData, colData, vertexCount };
2872
+ }
2873
+ function getB(count) {
2874
+ if (bCache?.has(count)) return bCache.get(count);
2875
+ const values = Array.from({ length: count + 1 }, (_, i) => {
2876
+ const t = i / count, t_ = 1 - t;
2877
+ return new Float32Array([
2878
+ t_ ** 3,
2879
+ 3 * t * t_ ** 2,
2880
+ 3 * t ** 2 * t_,
2881
+ t ** 3
2882
+ ]);
2883
+ });
2884
+ (bCache ??= /* @__PURE__ */ new Map()).set(count, values);
2885
+ return values;
2886
+ }
2790
2887
  function encodeFlate(bytes) {
2791
2888
  return deflate(bytes);
2792
2889
  }
@@ -4874,11 +4971,16 @@ function parseDictionaryStream(dictNode, lexer, bytes) {
4874
4971
  let streamEnd = streamStart;
4875
4972
  if (resolvedLength !== void 0 && resolvedLength >= 0 && streamStart + resolvedLength <= bytes.length) {
4876
4973
  const candidateEnd = streamStart + resolvedLength;
4877
- const tailSlice = bytes.subarray(candidateEnd, Math.min(bytes.length, candidateEnd + 32));
4878
- const tailStr = new TextDecoder("latin1").decode(tailSlice);
4879
- if (tailStr.includes("endstream")) {
4974
+ const tailLexer = new CosByteLexer(bytes, candidateEnd);
4975
+ let endToken;
4976
+ try {
4977
+ endToken = tailLexer.nextToken();
4978
+ } catch (error) {
4979
+ if (!(error instanceof PdfError) || error.code !== "E_PARSE") throw error;
4980
+ }
4981
+ if (endToken?.kind === "keyword" && endToken.value === "endstream") {
4880
4982
  rawStreamBytes = bytes.subarray(streamStart, candidateEnd);
4881
- streamEnd = candidateEnd + tailStr.indexOf("endstream") + "endstream".length;
4983
+ streamEnd = tailLexer.offset;
4882
4984
  }
4883
4985
  }
4884
4986
  if (!rawStreamBytes) {
@@ -11016,143 +11118,28 @@ function renderMeshShadingToImage(doc, shDict, shStream, shType, effectiveCtm, t
11016
11118
  const r = doc.resolve(it);
11017
11119
  return r?.kind === "number" ? r.value : 0;
11018
11120
  });
11019
- const xmin = decodeNums[0], xmax = decodeNums[1], ymin = decodeNums[2], ymax = decodeNums[3];
11020
- const numColorParams = Math.max(1, Math.floor((decodeNums.length - 4) / 2));
11021
11121
  const fnNode = dictGet(shDict, "Function");
11022
11122
  const csNode = doc.resolve(dictGet(shDict, "ColorSpace"));
11023
11123
  const csName = csNode?.kind === "name" ? csNode.decoded : "DeviceRGB";
11024
- let bitPos = 0;
11025
- const totalBits = bytes.length * 8;
11026
- const readBits = (n) => {
11027
- let val = 0;
11028
- for (let i = 0; i < n; i++) {
11029
- if (bitPos >= totalBits) return val;
11030
- const byteIdx = bitPos >> 3;
11031
- const bitIdx = 7 - (bitPos & 7);
11032
- val = val * 2 + (bytes[byteIdx] >> bitIdx & 1);
11033
- bitPos++;
11034
- }
11035
- return val;
11036
- };
11037
- const coordMax = Math.pow(2, bpcCoord) - 1 || 1;
11038
- const compMax = Math.pow(2, bpcComp) - 1 || 1;
11039
- const readCoord = () => {
11040
- const rx = readBits(bpcCoord) / coordMax;
11041
- const ry = readBits(bpcCoord) / coordMax;
11042
- return [xmin + rx * (xmax - xmin), ymin + ry * (ymax - ymin)];
11043
- };
11044
- const readColorRgb = () => {
11045
- const params = [];
11046
- for (let c = 0; c < numColorParams; c++) {
11047
- const rc = readBits(bpcComp) / compMax;
11048
- const cMin = decodeNums[4 + c * 2] ?? 0;
11049
- const cMax = decodeNums[4 + c * 2 + 1] ?? 1;
11050
- params.push(cMin + rc * (cMax - cMin));
11051
- }
11052
- const comps = fnNode ? evalShadingFunctionToComponents(doc, fnNode, params) : params;
11053
- return convertColorSpaceComponentsToRgb(doc, csNode, csName, comps);
11054
- };
11055
- const triangles = [];
11056
- if (shType === 4) {
11057
- const minBitsPerVert = bpcFlag + 2 * bpcCoord + numColorParams * bpcComp;
11058
- let triVerts;
11059
- while (bitPos + minBitsPerVert <= totalBits) {
11060
- const flag = readBits(bpcFlag) & 3;
11061
- const [x, y] = readCoord();
11062
- const rgb2 = readColorRgb();
11063
- const vNew = { x, y, rgb: rgb2 };
11064
- if (flag === 0 || !triVerts) {
11065
- if (bitPos + 2 * minBitsPerVert > totalBits) break;
11066
- readBits(bpcFlag);
11067
- const [x1, y1] = readCoord();
11068
- const rgb1 = readColorRgb();
11069
- readBits(bpcFlag);
11070
- const [x2, y2] = readCoord();
11071
- const rgb22 = readColorRgb();
11072
- triVerts = [vNew, { x: x1, y: y1, rgb: rgb1 }, { x: x2, y: y2, rgb: rgb22 }];
11073
- triangles.push(triVerts);
11074
- } else if (flag === 1) {
11075
- triVerts = [triVerts[1], triVerts[2], vNew];
11076
- triangles.push(triVerts);
11077
- } else if (flag === 2) {
11078
- triVerts = [triVerts[0], triVerts[2], vNew];
11079
- triangles.push(triVerts);
11080
- }
11081
- }
11082
- } else if (shType === 5) {
11083
- const minBitsPerVert = 2 * bpcCoord + numColorParams * bpcComp;
11084
- const verts = [];
11085
- while (bitPos + minBitsPerVert <= totalBits) {
11086
- const [x, y] = readCoord();
11087
- const rgb2 = readColorRgb();
11088
- verts.push({ x, y, rgb: rgb2 });
11089
- }
11090
- const numRows = Math.floor(verts.length / vPerRow);
11091
- for (let r = 0; r + 1 < numRows; r++) {
11092
- for (let c = 0; c + 1 < vPerRow; c++) {
11093
- const v00 = verts[r * vPerRow + c];
11094
- const v01 = verts[r * vPerRow + c + 1];
11095
- const v11 = verts[(r + 1) * vPerRow + c + 1];
11096
- const v10 = verts[(r + 1) * vPerRow + c];
11097
- triangles.push([v00, v01, v11], [v00, v11, v10]);
11098
- }
11099
- }
11100
- } else if (shType === 6 || shType === 7) {
11101
- const numCtrl = shType === 6 ? 12 : 16;
11102
- const minBitsPatch = bpcFlag + (numCtrl - 4) * 2 * bpcCoord + 2 * numColorParams * bpcComp;
11103
- let prevPts;
11104
- let prevColors;
11105
- while (bitPos + minBitsPatch <= totalBits) {
11106
- const flag = readBits(bpcFlag) & 3;
11107
- let pts = [];
11108
- let cols = [];
11109
- if (flag === 0 || !prevPts || !prevColors) {
11110
- for (let i = 0; i < numCtrl; i++) pts.push(readCoord());
11111
- for (let i = 0; i < 4; i++) cols.push(readColorRgb());
11112
- } else {
11113
- const extraCtrl = numCtrl - 4;
11114
- const readExtra = [];
11115
- for (let i = 0; i < extraCtrl; i++) readExtra.push(readCoord());
11116
- const c2 = readColorRgb();
11117
- const c3 = readColorRgb();
11118
- pts = [prevPts[3], prevPts[4], prevPts[5], prevPts[6], ...readExtra];
11119
- cols = [prevColors[1], prevColors[2], c2, c3];
11120
- }
11121
- prevPts = pts;
11122
- prevColors = cols;
11123
- const p00 = pts[0];
11124
- const p03 = pts[3];
11125
- const p33 = pts[6];
11126
- const p30 = pts[9];
11127
- const c00 = cols[0], c03 = cols[1], c33 = cols[2], c30 = cols[3];
11128
- const steps = 4;
11129
- const grid = [];
11130
- for (let iu = 0; iu <= steps; iu++) {
11131
- const u = iu / steps;
11132
- const row = [];
11133
- for (let iv = 0; iv <= steps; iv++) {
11134
- const v = iv / steps;
11135
- const x = (1 - u) * (1 - v) * p00[0] + (1 - u) * v * p03[0] + u * v * p33[0] + u * (1 - v) * p30[0];
11136
- const y = (1 - u) * (1 - v) * p00[1] + (1 - u) * v * p03[1] + u * v * p33[1] + u * (1 - v) * p30[1];
11137
- const r = (1 - u) * (1 - v) * c00[0] + (1 - u) * v * c03[0] + u * v * c33[0] + u * (1 - v) * c30[0];
11138
- const g = (1 - u) * (1 - v) * c00[1] + (1 - u) * v * c03[1] + u * v * c33[1] + u * (1 - v) * c30[1];
11139
- const b = (1 - u) * (1 - v) * c00[2] + (1 - u) * v * c03[2] + u * v * c33[2] + u * (1 - v) * c30[2];
11140
- row.push({ x, y, rgb: [r, g, b] });
11141
- }
11142
- grid.push(row);
11143
- }
11144
- for (let iu = 0; iu < steps; iu++) {
11145
- for (let iv = 0; iv < steps; iv++) {
11146
- const g00 = grid[iu][iv];
11147
- const g01 = grid[iu][iv + 1];
11148
- const g11 = grid[iu + 1][iv + 1];
11149
- const g10 = grid[iu + 1][iv];
11150
- triangles.push([g00, g01, g11], [g00, g11, g10]);
11151
- }
11152
- }
11153
- }
11154
- }
11155
- if (triangles.length === 0) return void 0;
11124
+ const numComps = fnNode ? 1 : getColorSpaceComponentCount(doc, csNode);
11125
+ const mesh = new MeshShading(shType, new Stream(bytes), {
11126
+ bitsPerCoordinate: bpcCoord,
11127
+ bitsPerComponent: bpcComp,
11128
+ bitsPerFlag: bpcFlag,
11129
+ decode: decodeNums,
11130
+ numComps,
11131
+ colorFn: null,
11132
+ colorSpace: {
11133
+ numComps,
11134
+ getRgb(components) {
11135
+ const params = Array.from(components);
11136
+ const values = fnNode ? evalShadingFunctionToComponents(doc, fnNode, params) : params;
11137
+ return new Uint8Array(convertColorSpaceComponentsToRgb(doc, csNode, csName, values).map((value) => Math.round(Math.max(0, Math.min(1, value)) * 255)));
11138
+ }
11139
+ }
11140
+ }, vPerRow);
11141
+ const [, , positions, colors, vertexCount] = mesh.getIR();
11142
+ if (vertexCount === 0) return void 0;
11156
11143
  const [bx0, by0, bx1, by1] = targetBox;
11157
11144
  const boxW = Math.max(1, bx1 - bx0);
11158
11145
  const boxH = Math.max(1, by1 - by0);
@@ -11164,10 +11151,10 @@ function renderMeshShadingToImage(doc, shDict, shStream, shType, effectiveCtm, t
11164
11151
  const [px, py] = transformPoint(effectiveCtm, vx, vy);
11165
11152
  return [(px - bx0) / boxW * imgW, (by1 - py) / boxH * imgH];
11166
11153
  };
11167
- for (const [v0, v1, v2] of triangles) {
11168
- const [x0, y0] = toImgCoords(v0.x, v0.y);
11169
- const [x1, y1] = toImgCoords(v1.x, v1.y);
11170
- const [x2, y2] = toImgCoords(v2.x, v2.y);
11154
+ for (let vertex = 0; vertex < vertexCount; vertex += 3) {
11155
+ const [x0, y0] = toImgCoords(positions[vertex * 2], positions[vertex * 2 + 1]);
11156
+ const [x1, y1] = toImgCoords(positions[vertex * 2 + 2], positions[vertex * 2 + 3]);
11157
+ const [x2, y2] = toImgCoords(positions[vertex * 2 + 4], positions[vertex * 2 + 5]);
11171
11158
  const denom = (y1 - y2) * (x0 - x2) + (x2 - x1) * (y0 - y2);
11172
11159
  if (Math.abs(denom) < 1e-6) continue;
11173
11160
  const minX = Math.max(0, Math.floor(Math.min(x0, x1, x2)));
@@ -11182,13 +11169,12 @@ function renderMeshShadingToImage(doc, shDict, shStream, shType, effectiveCtm, t
11182
11169
  const w1 = ((y2 - y0) * (px - x2) + (x0 - x2) * (py - y2)) / denom;
11183
11170
  const w2 = 1 - w0 - w1;
11184
11171
  if (w0 >= -1e-4 && w1 >= -1e-4 && w2 >= -1e-4) {
11185
- const r = w0 * v0.rgb[0] + w1 * v1.rgb[0] + w2 * v2.rgb[0];
11186
- const g = w0 * v0.rgb[1] + w1 * v1.rgb[1] + w2 * v2.rgb[1];
11187
- const b = w0 * v0.rgb[2] + w1 * v1.rgb[2] + w2 * v2.rgb[2];
11188
11172
  const pIdx = (iy * imgW + ix) * 4;
11189
- rgba[pIdx] = Math.round(Math.max(0, Math.min(1, r)) * 255);
11190
- rgba[pIdx + 1] = Math.round(Math.max(0, Math.min(1, g)) * 255);
11191
- rgba[pIdx + 2] = Math.round(Math.max(0, Math.min(1, b)) * 255);
11173
+ for (let channel = 0; channel < 3; channel++) {
11174
+ rgba[pIdx + channel] = Math.round(
11175
+ w0 * colors[vertex * 4 + channel] + w1 * colors[vertex * 4 + 4 + channel] + w2 * colors[vertex * 4 + 8 + channel]
11176
+ );
11177
+ }
11192
11178
  rgba[pIdx + 3] = a8;
11193
11179
  }
11194
11180
  }
@@ -11275,6 +11261,8 @@ function renderShadingDictToImage(doc, shDict, shadingCtm, targetBox, fillAlpha,
11275
11261
  const [a, b, c, d, e, f] = effectiveCtm;
11276
11262
  const det = a * d - b * c;
11277
11263
  if (Math.abs(det) <= 1e-8) return void 0;
11264
+ const [sa, sb, sc, sd, se, sf] = shadingCtm;
11265
+ const shadingDet = sa * sd - sb * sc;
11278
11266
  const t0Dom = shDomain[0] ?? 0;
11279
11267
  const t1Dom = shDomain[1] ?? 1;
11280
11268
  for (let iy = 0; iy < imgH; iy++) {
@@ -11285,8 +11273,10 @@ function renderShadingDictToImage(doc, shDict, shadingCtm, targetBox, fillAlpha,
11285
11273
  const dxPdf = xPdf - e;
11286
11274
  const xs = (d * dxPdf - c * dyPdf) / det;
11287
11275
  const ys = (-b * dxPdf + a * dyPdf) / det;
11288
- if (shBBox && (xs < shBBox[0] || xs > shBBox[2] || ys < shBBox[1] || ys > shBBox[3])) {
11289
- continue;
11276
+ if (shBBox) {
11277
+ const bboxX = (sd * (xPdf - se) - sc * (yPdf - sf)) / shadingDet;
11278
+ const bboxY = (-sb * (xPdf - se) + sa * (yPdf - sf)) / shadingDet;
11279
+ if (bboxX < shBBox[0] || bboxX > shBBox[2] || bboxY < shBBox[1] || bboxY > shBBox[3]) continue;
11290
11280
  }
11291
11281
  let comps;
11292
11282
  if (shType === 1) {
@@ -15338,6 +15328,7 @@ var FONT_IDENTITY_MATRIX;
15338
15328
  var LINE_FACTOR;
15339
15329
  var LINE_DESCENT_FACTOR;
15340
15330
  var BASELINE_FACTOR;
15331
+ var MeshFigureType;
15341
15332
  var VerbosityLevel;
15342
15333
  var DrawOPS;
15343
15334
  var PasswordResponses;
@@ -15469,6 +15460,11 @@ var _DEG_TO_RAD;
15469
15460
  var _RAD_TO_DEG;
15470
15461
  var PsJsCompiler;
15471
15462
  var PSStackBasedInterpreter;
15463
+ var ShadingType;
15464
+ var BaseShading;
15465
+ var MeshStreamReader;
15466
+ var bCache;
15467
+ var MeshShading;
15472
15468
  var PdfError;
15473
15469
  var DEFAULT_MAX_DECODED_BYTES;
15474
15470
  var BoundedFlateStream;
@@ -18958,6 +18954,11 @@ var init_dist = __esm({
18958
18954
  LINE_FACTOR = 1.35;
18959
18955
  LINE_DESCENT_FACTOR = 0.35;
18960
18956
  BASELINE_FACTOR = LINE_DESCENT_FACTOR / LINE_FACTOR;
18957
+ MeshFigureType = {
18958
+ TRIANGLES: 1,
18959
+ LATTICE: 2,
18960
+ PATCH: 3
18961
+ };
18961
18962
  VerbosityLevel = {
18962
18963
  ERRORS: 0,
18963
18964
  WARNINGS: 1,
@@ -39111,6 +39112,603 @@ var init_dist = __esm({
39111
39112
  };
39112
39113
  }
39113
39114
  };
39115
+ ShadingType = {
39116
+ FUNCTION_BASED: 1,
39117
+ AXIAL: 2,
39118
+ RADIAL: 3,
39119
+ FREE_FORM_MESH: 4,
39120
+ LATTICE_FORM_MESH: 5,
39121
+ COONS_PATCH_MESH: 6,
39122
+ TENSOR_PATCH_MESH: 7
39123
+ };
39124
+ BaseShading = class _BaseShading {
39125
+ // A small number to offset the first/last color stops so we can insert ones
39126
+ // to support extend. Number.MIN_VALUE is too small and breaks the extend.
39127
+ static SMALL_NUMBER = 1e-6;
39128
+ constructor() {
39129
+ if ((typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) && this.constructor === _BaseShading) {
39130
+ unreachable2("Cannot initialize BaseShading.");
39131
+ }
39132
+ }
39133
+ getIR() {
39134
+ unreachable2("Abstract method `getIR` called.");
39135
+ }
39136
+ };
39137
+ MeshStreamReader = class {
39138
+ constructor(stream, context) {
39139
+ this.stream = stream;
39140
+ this.context = context;
39141
+ this.buffer = 0;
39142
+ this.bufferLength = 0;
39143
+ const numComps = context.numComps;
39144
+ this.tmpCompsBuf = new Float32Array(numComps);
39145
+ const csNumComps = context.colorSpace.numComps;
39146
+ this.tmpCsCompsBuf = context.colorFn ? new Float32Array(csNumComps) : this.tmpCompsBuf;
39147
+ }
39148
+ get hasData() {
39149
+ if (this.stream.end) {
39150
+ return this.stream.pos < this.stream.end;
39151
+ }
39152
+ if (this.bufferLength > 0) {
39153
+ return true;
39154
+ }
39155
+ const nextByte = this.stream.getByte();
39156
+ if (nextByte < 0) {
39157
+ return false;
39158
+ }
39159
+ this.buffer = nextByte;
39160
+ this.bufferLength = 8;
39161
+ return true;
39162
+ }
39163
+ readBits(n) {
39164
+ const { stream } = this;
39165
+ let { buffer, bufferLength } = this;
39166
+ if (n === 32) {
39167
+ if (bufferLength === 0) {
39168
+ return stream.getInt32() >>> 0;
39169
+ }
39170
+ buffer = buffer << 24 | stream.getByte() << 16 | stream.getByte() << 8 | stream.getByte();
39171
+ const nextByte = stream.getByte();
39172
+ this.buffer = nextByte & (1 << bufferLength) - 1;
39173
+ return (buffer << 8 - bufferLength | (nextByte & 255) >> bufferLength) >>> 0;
39174
+ }
39175
+ if (n === 8 && bufferLength === 0) {
39176
+ return stream.getByte();
39177
+ }
39178
+ while (bufferLength < n) {
39179
+ buffer = buffer << 8 | stream.getByte();
39180
+ bufferLength += 8;
39181
+ }
39182
+ bufferLength -= n;
39183
+ this.bufferLength = bufferLength;
39184
+ this.buffer = buffer & (1 << bufferLength) - 1;
39185
+ return buffer >> bufferLength;
39186
+ }
39187
+ align() {
39188
+ this.buffer = 0;
39189
+ this.bufferLength = 0;
39190
+ }
39191
+ readFlag() {
39192
+ return this.readBits(this.context.bitsPerFlag);
39193
+ }
39194
+ readCoordinate() {
39195
+ const { bitsPerCoordinate, decode } = this.context;
39196
+ const xi = this.readBits(bitsPerCoordinate);
39197
+ const yi = this.readBits(bitsPerCoordinate);
39198
+ const scale = bitsPerCoordinate < 32 ? 1 / ((1 << bitsPerCoordinate) - 1) : 23283064365386963e-26;
39199
+ return [
39200
+ xi * scale * (decode[1] - decode[0]) + decode[0],
39201
+ yi * scale * (decode[3] - decode[2]) + decode[2]
39202
+ ];
39203
+ }
39204
+ readComponents() {
39205
+ const { bitsPerComponent, colorFn, colorSpace, decode, numComps } = this.context;
39206
+ const scale = bitsPerComponent < 32 ? 1 / ((1 << bitsPerComponent) - 1) : 23283064365386963e-26;
39207
+ const components = this.tmpCompsBuf;
39208
+ for (let i = 0, j = 4; i < numComps; i++, j += 2) {
39209
+ const ci = this.readBits(bitsPerComponent);
39210
+ components[i] = ci * scale * (decode[j + 1] - decode[j]) + decode[j];
39211
+ }
39212
+ const color = this.tmpCsCompsBuf;
39213
+ colorFn?.(components, 0, color, 0);
39214
+ return colorSpace.getRgb(color, 0);
39215
+ }
39216
+ };
39217
+ bCache = null;
39218
+ MeshShading = class _MeshShading extends BaseShading {
39219
+ static MIN_SPLIT_PATCH_CHUNKS_AMOUNT = 3;
39220
+ static MAX_SPLIT_PATCH_CHUNKS_AMOUNT = 20;
39221
+ // Count of triangles per entire mesh bounds.
39222
+ static TRIANGLE_DENSITY = 20;
39223
+ constructor(shadingType, stream, context, rowVertices) {
39224
+ super();
39225
+ this.shadingType = shadingType;
39226
+ this.bbox = this.background = null;
39227
+ this.coords = [];
39228
+ this.colors = [];
39229
+ this.figures = [];
39230
+ const reader = new MeshStreamReader(stream, context);
39231
+ let patchMesh = false;
39232
+ switch (this.shadingType) {
39233
+ case ShadingType.FREE_FORM_MESH:
39234
+ this._decodeType4Shading(reader);
39235
+ break;
39236
+ case ShadingType.LATTICE_FORM_MESH:
39237
+ const verticesPerRow = rowVertices | 0;
39238
+ if (verticesPerRow < 2) {
39239
+ throw new FormatError("Invalid VerticesPerRow");
39240
+ }
39241
+ this._decodeType5Shading(reader, verticesPerRow);
39242
+ break;
39243
+ case ShadingType.COONS_PATCH_MESH:
39244
+ this._decodeType6Shading(reader);
39245
+ patchMesh = true;
39246
+ break;
39247
+ case ShadingType.TENSOR_PATCH_MESH:
39248
+ this._decodeType7Shading(reader);
39249
+ patchMesh = true;
39250
+ break;
39251
+ default:
39252
+ unreachable2("Unsupported mesh type.");
39253
+ break;
39254
+ }
39255
+ if (patchMesh) {
39256
+ this._updateBounds();
39257
+ for (let i = 0, ii = this.figures.length; i < ii; i++) {
39258
+ this._buildFigureFromPatch(i);
39259
+ }
39260
+ }
39261
+ this._updateBounds();
39262
+ this._packData();
39263
+ }
39264
+ _decodeType4Shading(reader) {
39265
+ const coords = this.coords;
39266
+ const colors = this.colors;
39267
+ const operators = [];
39268
+ const ps = [];
39269
+ let verticesLeft = 0;
39270
+ while (reader.hasData) {
39271
+ const f = reader.readFlag();
39272
+ const coord = reader.readCoordinate();
39273
+ const color = reader.readComponents();
39274
+ if (verticesLeft === 0) {
39275
+ if (!(0 <= f && f <= 2)) {
39276
+ throw new FormatError("Unknown type4 flag");
39277
+ }
39278
+ switch (f) {
39279
+ case 0:
39280
+ verticesLeft = 3;
39281
+ break;
39282
+ case 1:
39283
+ ps.push(ps.at(-2), ps.at(-1));
39284
+ verticesLeft = 1;
39285
+ break;
39286
+ case 2:
39287
+ ps.push(ps.at(-3), ps.at(-1));
39288
+ verticesLeft = 1;
39289
+ break;
39290
+ }
39291
+ operators.push(f);
39292
+ }
39293
+ ps.push(coords.length);
39294
+ coords.push(coord);
39295
+ colors.push(color);
39296
+ verticesLeft--;
39297
+ reader.align();
39298
+ }
39299
+ this.figures.push({
39300
+ type: MeshFigureType.TRIANGLES,
39301
+ coords: new Int32Array(ps),
39302
+ colors: new Int32Array(ps)
39303
+ });
39304
+ }
39305
+ _decodeType5Shading(reader, verticesPerRow) {
39306
+ const coords = this.coords;
39307
+ const colors = this.colors;
39308
+ const ps = [];
39309
+ while (reader.hasData) {
39310
+ const coord = reader.readCoordinate();
39311
+ const color = reader.readComponents();
39312
+ ps.push(coords.length);
39313
+ coords.push(coord);
39314
+ colors.push(color);
39315
+ }
39316
+ this.figures.push({
39317
+ type: MeshFigureType.LATTICE,
39318
+ coords: new Int32Array(ps),
39319
+ colors: new Int32Array(ps),
39320
+ verticesPerRow
39321
+ });
39322
+ }
39323
+ _decodeType6Shading(reader) {
39324
+ const coords = this.coords;
39325
+ const colors = this.colors;
39326
+ const ps = new Int32Array(16);
39327
+ const cs = new Int32Array(4);
39328
+ while (reader.hasData) {
39329
+ const f = reader.readFlag();
39330
+ if (!(0 <= f && f <= 3)) {
39331
+ throw new FormatError("Unknown type6 flag");
39332
+ }
39333
+ const pi = coords.length;
39334
+ for (let i = 0, ii = f !== 0 ? 8 : 12; i < ii; i++) {
39335
+ coords.push(reader.readCoordinate());
39336
+ }
39337
+ const ci = colors.length;
39338
+ for (let i = 0, ii = f !== 0 ? 2 : 4; i < ii; i++) {
39339
+ colors.push(reader.readComponents());
39340
+ }
39341
+ let tmp1, tmp2, tmp3, tmp4;
39342
+ switch (f) {
39343
+ // prettier-ignore
39344
+ case 0:
39345
+ ps[12] = pi + 3;
39346
+ ps[13] = pi + 4;
39347
+ ps[14] = pi + 5;
39348
+ ps[15] = pi + 6;
39349
+ ps[8] = pi + 2;
39350
+ ps[11] = pi + 7;
39351
+ ps[4] = pi + 1;
39352
+ ps[7] = pi + 8;
39353
+ ps[0] = pi;
39354
+ ps[1] = pi + 11;
39355
+ ps[2] = pi + 10;
39356
+ ps[3] = pi + 9;
39357
+ cs[2] = ci + 1;
39358
+ cs[3] = ci + 2;
39359
+ cs[0] = ci;
39360
+ cs[1] = ci + 3;
39361
+ break;
39362
+ // prettier-ignore
39363
+ case 1:
39364
+ tmp1 = ps[12];
39365
+ tmp2 = ps[13];
39366
+ tmp3 = ps[14];
39367
+ tmp4 = ps[15];
39368
+ ps[12] = tmp4;
39369
+ ps[13] = pi + 0;
39370
+ ps[14] = pi + 1;
39371
+ ps[15] = pi + 2;
39372
+ ps[8] = tmp3;
39373
+ ps[11] = pi + 3;
39374
+ ps[4] = tmp2;
39375
+ ps[7] = pi + 4;
39376
+ ps[0] = tmp1;
39377
+ ps[1] = pi + 7;
39378
+ ps[2] = pi + 6;
39379
+ ps[3] = pi + 5;
39380
+ tmp1 = cs[2];
39381
+ tmp2 = cs[3];
39382
+ cs[2] = tmp2;
39383
+ cs[3] = ci;
39384
+ cs[0] = tmp1;
39385
+ cs[1] = ci + 1;
39386
+ break;
39387
+ // prettier-ignore
39388
+ case 2:
39389
+ tmp1 = ps[15];
39390
+ tmp2 = ps[11];
39391
+ ps[12] = ps[3];
39392
+ ps[13] = pi + 0;
39393
+ ps[14] = pi + 1;
39394
+ ps[15] = pi + 2;
39395
+ ps[8] = ps[7];
39396
+ ps[11] = pi + 3;
39397
+ ps[4] = tmp2;
39398
+ ps[7] = pi + 4;
39399
+ ps[0] = tmp1;
39400
+ ps[1] = pi + 7;
39401
+ ps[2] = pi + 6;
39402
+ ps[3] = pi + 5;
39403
+ tmp1 = cs[3];
39404
+ cs[2] = cs[1];
39405
+ cs[3] = ci;
39406
+ cs[0] = tmp1;
39407
+ cs[1] = ci + 1;
39408
+ break;
39409
+ // prettier-ignore
39410
+ case 3:
39411
+ ps[12] = ps[0];
39412
+ ps[13] = pi + 0;
39413
+ ps[14] = pi + 1;
39414
+ ps[15] = pi + 2;
39415
+ ps[8] = ps[1];
39416
+ ps[11] = pi + 3;
39417
+ ps[4] = ps[2];
39418
+ ps[7] = pi + 4;
39419
+ ps[0] = ps[3];
39420
+ ps[1] = pi + 7;
39421
+ ps[2] = pi + 6;
39422
+ ps[3] = pi + 5;
39423
+ cs[2] = cs[0];
39424
+ cs[3] = ci;
39425
+ cs[0] = cs[1];
39426
+ cs[1] = ci + 1;
39427
+ break;
39428
+ }
39429
+ ps[5] = coords.length;
39430
+ coords.push([
39431
+ (-4 * coords[ps[0]][0] - coords[ps[15]][0] + 6 * (coords[ps[4]][0] + coords[ps[1]][0]) - 2 * (coords[ps[12]][0] + coords[ps[3]][0]) + 3 * (coords[ps[13]][0] + coords[ps[7]][0])) / 9,
39432
+ (-4 * coords[ps[0]][1] - coords[ps[15]][1] + 6 * (coords[ps[4]][1] + coords[ps[1]][1]) - 2 * (coords[ps[12]][1] + coords[ps[3]][1]) + 3 * (coords[ps[13]][1] + coords[ps[7]][1])) / 9
39433
+ ]);
39434
+ ps[6] = coords.length;
39435
+ coords.push([
39436
+ (-4 * coords[ps[3]][0] - coords[ps[12]][0] + 6 * (coords[ps[2]][0] + coords[ps[7]][0]) - 2 * (coords[ps[0]][0] + coords[ps[15]][0]) + 3 * (coords[ps[4]][0] + coords[ps[14]][0])) / 9,
39437
+ (-4 * coords[ps[3]][1] - coords[ps[12]][1] + 6 * (coords[ps[2]][1] + coords[ps[7]][1]) - 2 * (coords[ps[0]][1] + coords[ps[15]][1]) + 3 * (coords[ps[4]][1] + coords[ps[14]][1])) / 9
39438
+ ]);
39439
+ ps[9] = coords.length;
39440
+ coords.push([
39441
+ (-4 * coords[ps[12]][0] - coords[ps[3]][0] + 6 * (coords[ps[8]][0] + coords[ps[13]][0]) - 2 * (coords[ps[0]][0] + coords[ps[15]][0]) + 3 * (coords[ps[11]][0] + coords[ps[1]][0])) / 9,
39442
+ (-4 * coords[ps[12]][1] - coords[ps[3]][1] + 6 * (coords[ps[8]][1] + coords[ps[13]][1]) - 2 * (coords[ps[0]][1] + coords[ps[15]][1]) + 3 * (coords[ps[11]][1] + coords[ps[1]][1])) / 9
39443
+ ]);
39444
+ ps[10] = coords.length;
39445
+ coords.push([
39446
+ (-4 * coords[ps[15]][0] - coords[ps[0]][0] + 6 * (coords[ps[11]][0] + coords[ps[14]][0]) - 2 * (coords[ps[12]][0] + coords[ps[3]][0]) + 3 * (coords[ps[2]][0] + coords[ps[8]][0])) / 9,
39447
+ (-4 * coords[ps[15]][1] - coords[ps[0]][1] + 6 * (coords[ps[11]][1] + coords[ps[14]][1]) - 2 * (coords[ps[12]][1] + coords[ps[3]][1]) + 3 * (coords[ps[2]][1] + coords[ps[8]][1])) / 9
39448
+ ]);
39449
+ this.figures.push({
39450
+ type: MeshFigureType.PATCH,
39451
+ coords: new Int32Array(ps),
39452
+ // making copies of ps and cs
39453
+ colors: new Int32Array(cs)
39454
+ });
39455
+ }
39456
+ }
39457
+ _decodeType7Shading(reader) {
39458
+ const coords = this.coords;
39459
+ const colors = this.colors;
39460
+ const ps = new Int32Array(16);
39461
+ const cs = new Int32Array(4);
39462
+ while (reader.hasData) {
39463
+ const f = reader.readFlag();
39464
+ if (!(0 <= f && f <= 3)) {
39465
+ throw new FormatError("Unknown type7 flag");
39466
+ }
39467
+ const pi = coords.length;
39468
+ for (let i = 0, ii = f !== 0 ? 12 : 16; i < ii; i++) {
39469
+ coords.push(reader.readCoordinate());
39470
+ }
39471
+ const ci = colors.length;
39472
+ for (let i = 0, ii = f !== 0 ? 2 : 4; i < ii; i++) {
39473
+ colors.push(reader.readComponents());
39474
+ }
39475
+ let tmp1, tmp2, tmp3, tmp4;
39476
+ switch (f) {
39477
+ // prettier-ignore
39478
+ case 0:
39479
+ ps[12] = pi + 3;
39480
+ ps[13] = pi + 4;
39481
+ ps[14] = pi + 5;
39482
+ ps[15] = pi + 6;
39483
+ ps[8] = pi + 2;
39484
+ ps[9] = pi + 13;
39485
+ ps[10] = pi + 14;
39486
+ ps[11] = pi + 7;
39487
+ ps[4] = pi + 1;
39488
+ ps[5] = pi + 12;
39489
+ ps[6] = pi + 15;
39490
+ ps[7] = pi + 8;
39491
+ ps[0] = pi;
39492
+ ps[1] = pi + 11;
39493
+ ps[2] = pi + 10;
39494
+ ps[3] = pi + 9;
39495
+ cs[2] = ci + 1;
39496
+ cs[3] = ci + 2;
39497
+ cs[0] = ci;
39498
+ cs[1] = ci + 3;
39499
+ break;
39500
+ // prettier-ignore
39501
+ case 1:
39502
+ tmp1 = ps[12];
39503
+ tmp2 = ps[13];
39504
+ tmp3 = ps[14];
39505
+ tmp4 = ps[15];
39506
+ ps[12] = tmp4;
39507
+ ps[13] = pi + 0;
39508
+ ps[14] = pi + 1;
39509
+ ps[15] = pi + 2;
39510
+ ps[8] = tmp3;
39511
+ ps[9] = pi + 9;
39512
+ ps[10] = pi + 10;
39513
+ ps[11] = pi + 3;
39514
+ ps[4] = tmp2;
39515
+ ps[5] = pi + 8;
39516
+ ps[6] = pi + 11;
39517
+ ps[7] = pi + 4;
39518
+ ps[0] = tmp1;
39519
+ ps[1] = pi + 7;
39520
+ ps[2] = pi + 6;
39521
+ ps[3] = pi + 5;
39522
+ tmp1 = cs[2];
39523
+ tmp2 = cs[3];
39524
+ cs[2] = tmp2;
39525
+ cs[3] = ci;
39526
+ cs[0] = tmp1;
39527
+ cs[1] = ci + 1;
39528
+ break;
39529
+ // prettier-ignore
39530
+ case 2:
39531
+ tmp1 = ps[15];
39532
+ tmp2 = ps[11];
39533
+ ps[12] = ps[3];
39534
+ ps[13] = pi + 0;
39535
+ ps[14] = pi + 1;
39536
+ ps[15] = pi + 2;
39537
+ ps[8] = ps[7];
39538
+ ps[9] = pi + 9;
39539
+ ps[10] = pi + 10;
39540
+ ps[11] = pi + 3;
39541
+ ps[4] = tmp2;
39542
+ ps[5] = pi + 8;
39543
+ ps[6] = pi + 11;
39544
+ ps[7] = pi + 4;
39545
+ ps[0] = tmp1;
39546
+ ps[1] = pi + 7;
39547
+ ps[2] = pi + 6;
39548
+ ps[3] = pi + 5;
39549
+ tmp1 = cs[3];
39550
+ cs[2] = cs[1];
39551
+ cs[3] = ci;
39552
+ cs[0] = tmp1;
39553
+ cs[1] = ci + 1;
39554
+ break;
39555
+ // prettier-ignore
39556
+ case 3:
39557
+ ps[12] = ps[0];
39558
+ ps[13] = pi + 0;
39559
+ ps[14] = pi + 1;
39560
+ ps[15] = pi + 2;
39561
+ ps[8] = ps[1];
39562
+ ps[9] = pi + 9;
39563
+ ps[10] = pi + 10;
39564
+ ps[11] = pi + 3;
39565
+ ps[4] = ps[2];
39566
+ ps[5] = pi + 8;
39567
+ ps[6] = pi + 11;
39568
+ ps[7] = pi + 4;
39569
+ ps[0] = ps[3];
39570
+ ps[1] = pi + 7;
39571
+ ps[2] = pi + 6;
39572
+ ps[3] = pi + 5;
39573
+ cs[2] = cs[0];
39574
+ cs[3] = ci;
39575
+ cs[0] = cs[1];
39576
+ cs[1] = ci + 1;
39577
+ break;
39578
+ }
39579
+ this.figures.push({
39580
+ type: MeshFigureType.PATCH,
39581
+ coords: new Int32Array(ps),
39582
+ // making copies of ps and cs
39583
+ colors: new Int32Array(cs)
39584
+ });
39585
+ }
39586
+ }
39587
+ _buildFigureFromPatch(index) {
39588
+ const figure = this.figures[index];
39589
+ assert2(
39590
+ figure.type === MeshFigureType.PATCH,
39591
+ "Unexpected patch mesh figure"
39592
+ );
39593
+ const coords = this.coords, colors = this.colors;
39594
+ const pi = figure.coords;
39595
+ const ci = figure.colors;
39596
+ const figureMinX = Math.min(
39597
+ coords[pi[0]][0],
39598
+ coords[pi[3]][0],
39599
+ coords[pi[12]][0],
39600
+ coords[pi[15]][0]
39601
+ );
39602
+ const figureMinY = Math.min(
39603
+ coords[pi[0]][1],
39604
+ coords[pi[3]][1],
39605
+ coords[pi[12]][1],
39606
+ coords[pi[15]][1]
39607
+ );
39608
+ const figureMaxX = Math.max(
39609
+ coords[pi[0]][0],
39610
+ coords[pi[3]][0],
39611
+ coords[pi[12]][0],
39612
+ coords[pi[15]][0]
39613
+ );
39614
+ const figureMaxY = Math.max(
39615
+ coords[pi[0]][1],
39616
+ coords[pi[3]][1],
39617
+ coords[pi[12]][1],
39618
+ coords[pi[15]][1]
39619
+ );
39620
+ let splitXBy = Math.ceil(
39621
+ (figureMaxX - figureMinX) * _MeshShading.TRIANGLE_DENSITY / (this.bounds[2] - this.bounds[0])
39622
+ );
39623
+ splitXBy = MathClamp(
39624
+ splitXBy,
39625
+ _MeshShading.MIN_SPLIT_PATCH_CHUNKS_AMOUNT,
39626
+ _MeshShading.MAX_SPLIT_PATCH_CHUNKS_AMOUNT
39627
+ );
39628
+ let splitYBy = Math.ceil(
39629
+ (figureMaxY - figureMinY) * _MeshShading.TRIANGLE_DENSITY / (this.bounds[3] - this.bounds[1])
39630
+ );
39631
+ splitYBy = MathClamp(
39632
+ splitYBy,
39633
+ _MeshShading.MIN_SPLIT_PATCH_CHUNKS_AMOUNT,
39634
+ _MeshShading.MAX_SPLIT_PATCH_CHUNKS_AMOUNT
39635
+ );
39636
+ const verticesPerRow = splitXBy + 1;
39637
+ const figureCoords = new Int32Array((splitYBy + 1) * verticesPerRow);
39638
+ const figureColors = new Int32Array((splitYBy + 1) * verticesPerRow);
39639
+ let k = 0;
39640
+ const cl = new Uint8Array(3), cr = new Uint8Array(3);
39641
+ const c0 = colors[ci[0]], c1 = colors[ci[1]], c2 = colors[ci[2]], c3 = colors[ci[3]];
39642
+ const bRow = getB(splitYBy), bCol = getB(splitXBy);
39643
+ for (let row = 0; row <= splitYBy; row++) {
39644
+ cl[0] = (c0[0] * (splitYBy - row) + c2[0] * row) / splitYBy | 0;
39645
+ cl[1] = (c0[1] * (splitYBy - row) + c2[1] * row) / splitYBy | 0;
39646
+ cl[2] = (c0[2] * (splitYBy - row) + c2[2] * row) / splitYBy | 0;
39647
+ cr[0] = (c1[0] * (splitYBy - row) + c3[0] * row) / splitYBy | 0;
39648
+ cr[1] = (c1[1] * (splitYBy - row) + c3[1] * row) / splitYBy | 0;
39649
+ cr[2] = (c1[2] * (splitYBy - row) + c3[2] * row) / splitYBy | 0;
39650
+ for (let col = 0; col <= splitXBy; col++, k++) {
39651
+ if ((row === 0 || row === splitYBy) && (col === 0 || col === splitXBy)) {
39652
+ continue;
39653
+ }
39654
+ let x = 0, y = 0;
39655
+ let q = 0;
39656
+ for (let i = 0; i <= 3; i++) {
39657
+ for (let j = 0; j <= 3; j++, q++) {
39658
+ const m = bRow[row][i] * bCol[col][j];
39659
+ x += coords[pi[q]][0] * m;
39660
+ y += coords[pi[q]][1] * m;
39661
+ }
39662
+ }
39663
+ figureCoords[k] = coords.length;
39664
+ coords.push([x, y]);
39665
+ figureColors[k] = colors.length;
39666
+ const newColor = new Uint8Array(3);
39667
+ newColor[0] = (cl[0] * (splitXBy - col) + cr[0] * col) / splitXBy | 0;
39668
+ newColor[1] = (cl[1] * (splitXBy - col) + cr[1] * col) / splitXBy | 0;
39669
+ newColor[2] = (cl[2] * (splitXBy - col) + cr[2] * col) / splitXBy | 0;
39670
+ colors.push(newColor);
39671
+ }
39672
+ }
39673
+ figureCoords[0] = pi[0];
39674
+ figureColors[0] = ci[0];
39675
+ figureCoords[splitXBy] = pi[3];
39676
+ figureColors[splitXBy] = ci[1];
39677
+ figureCoords[verticesPerRow * splitYBy] = pi[12];
39678
+ figureColors[verticesPerRow * splitYBy] = ci[2];
39679
+ figureCoords[verticesPerRow * splitYBy + splitXBy] = pi[15];
39680
+ figureColors[verticesPerRow * splitYBy + splitXBy] = ci[3];
39681
+ this.figures[index] = {
39682
+ type: MeshFigureType.LATTICE,
39683
+ coords: figureCoords,
39684
+ colors: figureColors,
39685
+ verticesPerRow
39686
+ };
39687
+ }
39688
+ _updateBounds() {
39689
+ meshUpdateBounds(this);
39690
+ }
39691
+ _packData() {
39692
+ meshPackData(this);
39693
+ }
39694
+ getIR() {
39695
+ const { posData, colData, vertexCount } = buildMeshVertexData(
39696
+ this.coords,
39697
+ this.colors,
39698
+ this.figures
39699
+ );
39700
+ return [
39701
+ "Mesh",
39702
+ this.shadingType,
39703
+ posData,
39704
+ colData,
39705
+ vertexCount,
39706
+ this.bounds,
39707
+ this.bbox,
39708
+ this.background
39709
+ ];
39710
+ }
39711
+ };
39114
39712
  PdfError = class extends Error {
39115
39713
  constructor(code, message) {
39116
39714
  super(message);