@poe-platform/safe-bash 0.1.773 → 0.1.774

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (31) hide show
  1. package/dist/image-ast/index.browser.js +742 -150
  2. package/dist/image-ast/index.js +742 -150
  3. package/dist/pdf-ast/index.js +742 -150
  4. package/dist/pdf-ast/vendor/pdfjs-fonts.d.mts +12 -0
  5. package/dist/pdf-ast/vendor/pdfjs-fonts.mjs +702 -0
  6. package/dist/safe-bash/command-chunks/{chunk-5VXZSNM2.js → chunk-4ZHDCMQX.js} +2 -2
  7. package/dist/safe-bash/command-chunks/{chunk-G3NVK25P.js → chunk-HH5QPKIN.js} +1 -1
  8. package/dist/safe-bash/command-chunks/{chunk-B2MM5DIT.js → chunk-PM63UJE6.js} +742 -150
  9. package/dist/safe-bash/core.browser.js +63 -7
  10. package/dist/safe-bash/shell/runtime.js +17 -9
  11. package/dist/safe-bash/shell/sync-posix-regex.d.ts +3 -0
  12. package/dist/safe-bash/shell/sync-posix-regex.js +48 -0
  13. package/dist/safe-bash-command-ffmpeg/index.js +7250 -7046
  14. package/dist/safe-bash-command-gpg/index.js +28 -7
  15. package/dist/safe-bash-command-imagemagick/index.js +2 -2
  16. package/dist/safe-bash-command-openssl/index.js +24 -6
  17. package/dist/safe-bash-command-pandoc/command.js +3 -3
  18. package/dist/safe-bash-command-pandoc/index.js +3 -3
  19. package/dist/safe-bash-command-pdfimages/index.js +742 -150
  20. package/dist/safe-bash-command-pdfinfo/index.js +742 -150
  21. package/dist/safe-bash-command-pdftk/index.js +742 -150
  22. package/dist/safe-bash-command-pdftoppm/index.js +742 -150
  23. package/dist/safe-bash-command-pdftotext/index.js +742 -150
  24. package/dist/safe-bash-command-qpdf/index.js +742 -150
  25. package/dist/safe-bash-command-sips/index.js +2 -2
  26. package/dist/safe-bash-command-soffice/index.js +1 -1
  27. package/dist/safe-bash-command-ssconvert/index.js +742 -150
  28. package/dist/safe-bash-command-ssh/index.js +124 -23
  29. package/dist/safe-bash-command-wkhtmltopdf/index.js +748 -150
  30. package/package.json +2 -2
  31. package/third-party/pdf-ast/THIRD_PARTY_NOTICES.md +22 -0
@@ -3588,6 +3588,11 @@ var FONT_IDENTITY_MATRIX = [1e-3, 0, 0, 1e-3, 0, 0];
3588
3588
  var LINE_FACTOR = 1.35;
3589
3589
  var LINE_DESCENT_FACTOR = 0.35;
3590
3590
  var BASELINE_FACTOR = LINE_DESCENT_FACTOR / LINE_FACTOR;
3591
+ var MeshFigureType = {
3592
+ TRIANGLES: 1,
3593
+ LATTICE: 2,
3594
+ PATCH: 3
3595
+ };
3591
3596
  var VerbosityLevel = {
3592
3597
  ERRORS: 0,
3593
3598
  WARNINGS: 1,
@@ -25120,6 +25125,700 @@ function buildPostScriptJsFunction(source, domain, range, forceInterpreter = fal
25120
25125
  }
25121
25126
  return PSStackBasedInterpreter.build(program, domain, range);
25122
25127
  }
25128
+ var ShadingType = {
25129
+ FUNCTION_BASED: 1,
25130
+ AXIAL: 2,
25131
+ RADIAL: 3,
25132
+ FREE_FORM_MESH: 4,
25133
+ LATTICE_FORM_MESH: 5,
25134
+ COONS_PATCH_MESH: 6,
25135
+ TENSOR_PATCH_MESH: 7
25136
+ };
25137
+ var BaseShading = class _BaseShading {
25138
+ // A small number to offset the first/last color stops so we can insert ones
25139
+ // to support extend. Number.MIN_VALUE is too small and breaks the extend.
25140
+ static SMALL_NUMBER = 1e-6;
25141
+ constructor() {
25142
+ if ((typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) && this.constructor === _BaseShading) {
25143
+ unreachable2("Cannot initialize BaseShading.");
25144
+ }
25145
+ }
25146
+ getIR() {
25147
+ unreachable2("Abstract method `getIR` called.");
25148
+ }
25149
+ };
25150
+ function meshUpdateBounds(self) {
25151
+ let minX = self.coords[0][0], minY = self.coords[0][1], maxX = minX, maxY = minY;
25152
+ for (let i = 1, ii = self.coords.length; i < ii; i++) {
25153
+ const x = self.coords[i][0], y = self.coords[i][1];
25154
+ minX = minX > x ? x : minX;
25155
+ minY = minY > y ? y : minY;
25156
+ maxX = maxX < x ? x : maxX;
25157
+ maxY = maxY < y ? y : maxY;
25158
+ }
25159
+ self.bounds = [minX, minY, maxX, maxY];
25160
+ }
25161
+ function meshPackData(self) {
25162
+ let i, j, ii;
25163
+ const coords = self.coords;
25164
+ const coordsPacked = new Float32Array(coords.length * 2);
25165
+ for (i = 0, j = 0, ii = coords.length; i < ii; i++) {
25166
+ const xy = coords[i];
25167
+ coordsPacked[j++] = xy[0];
25168
+ coordsPacked[j++] = xy[1];
25169
+ }
25170
+ self.coords = coordsPacked;
25171
+ const colors = self.colors;
25172
+ const colorsPacked = new Uint8Array(colors.length * 4);
25173
+ for (i = 0, j = 0, ii = colors.length; i < ii; i++) {
25174
+ const c = colors[i];
25175
+ colorsPacked[j++] = c[0];
25176
+ colorsPacked[j++] = c[1];
25177
+ colorsPacked[j++] = c[2];
25178
+ j++;
25179
+ }
25180
+ self.colors = colorsPacked;
25181
+ for (const figure of self.figures) {
25182
+ figure.coords = new Uint32Array(figure.coords);
25183
+ figure.colors = new Uint32Array(figure.colors);
25184
+ }
25185
+ }
25186
+ function buildMeshVertexData(coords, colors, figures) {
25187
+ let vertexCount = 0;
25188
+ for (const figure of figures) {
25189
+ if (figure.type === MeshFigureType.TRIANGLES) {
25190
+ vertexCount += figure.coords.length;
25191
+ } else if (figure.type === MeshFigureType.LATTICE) {
25192
+ const vpr = figure.verticesPerRow;
25193
+ vertexCount += (Math.floor(figure.coords.length / vpr) - 1) * (vpr - 1) * 6;
25194
+ }
25195
+ }
25196
+ const posData = new Float32Array(vertexCount * 2);
25197
+ const colData = new Uint8Array(vertexCount * 4);
25198
+ let pOff = 0, cOff = 0;
25199
+ const addVertex = (pi, ci) => {
25200
+ posData[pOff++] = coords[pi * 2];
25201
+ posData[pOff++] = coords[pi * 2 + 1];
25202
+ colData[cOff++] = colors[ci * 4];
25203
+ colData[cOff++] = colors[ci * 4 + 1];
25204
+ colData[cOff++] = colors[ci * 4 + 2];
25205
+ cOff++;
25206
+ };
25207
+ for (const figure of figures) {
25208
+ const ps = figure.coords;
25209
+ const cs = figure.colors;
25210
+ if (figure.type === MeshFigureType.TRIANGLES) {
25211
+ for (let i = 0, ii = ps.length; i < ii; i++) {
25212
+ addVertex(ps[i], cs[i]);
25213
+ }
25214
+ } else if (figure.type === MeshFigureType.LATTICE) {
25215
+ const vpr = figure.verticesPerRow;
25216
+ const rows = Math.floor(ps.length / vpr) - 1;
25217
+ const cols = vpr - 1;
25218
+ for (let i = 0; i < rows; i++) {
25219
+ let q = i * vpr;
25220
+ for (let j = 0; j < cols; j++, q++) {
25221
+ addVertex(ps[q], cs[q]);
25222
+ addVertex(ps[q + 1], cs[q + 1]);
25223
+ addVertex(ps[q + vpr], cs[q + vpr]);
25224
+ addVertex(ps[q + vpr + 1], cs[q + vpr + 1]);
25225
+ addVertex(ps[q + 1], cs[q + 1]);
25226
+ addVertex(ps[q + vpr], cs[q + vpr]);
25227
+ }
25228
+ }
25229
+ }
25230
+ }
25231
+ return { posData, colData, vertexCount };
25232
+ }
25233
+ var MeshStreamReader = class {
25234
+ constructor(stream, context) {
25235
+ this.stream = stream;
25236
+ this.context = context;
25237
+ this.buffer = 0;
25238
+ this.bufferLength = 0;
25239
+ const numComps = context.numComps;
25240
+ this.tmpCompsBuf = new Float32Array(numComps);
25241
+ const csNumComps = context.colorSpace.numComps;
25242
+ this.tmpCsCompsBuf = context.colorFn ? new Float32Array(csNumComps) : this.tmpCompsBuf;
25243
+ }
25244
+ get hasData() {
25245
+ if (this.stream.end) {
25246
+ return this.stream.pos < this.stream.end;
25247
+ }
25248
+ if (this.bufferLength > 0) {
25249
+ return true;
25250
+ }
25251
+ const nextByte = this.stream.getByte();
25252
+ if (nextByte < 0) {
25253
+ return false;
25254
+ }
25255
+ this.buffer = nextByte;
25256
+ this.bufferLength = 8;
25257
+ return true;
25258
+ }
25259
+ readBits(n) {
25260
+ const { stream } = this;
25261
+ let { buffer, bufferLength } = this;
25262
+ if (n === 32) {
25263
+ if (bufferLength === 0) {
25264
+ return stream.getInt32() >>> 0;
25265
+ }
25266
+ buffer = buffer << 24 | stream.getByte() << 16 | stream.getByte() << 8 | stream.getByte();
25267
+ const nextByte = stream.getByte();
25268
+ this.buffer = nextByte & (1 << bufferLength) - 1;
25269
+ return (buffer << 8 - bufferLength | (nextByte & 255) >> bufferLength) >>> 0;
25270
+ }
25271
+ if (n === 8 && bufferLength === 0) {
25272
+ return stream.getByte();
25273
+ }
25274
+ while (bufferLength < n) {
25275
+ buffer = buffer << 8 | stream.getByte();
25276
+ bufferLength += 8;
25277
+ }
25278
+ bufferLength -= n;
25279
+ this.bufferLength = bufferLength;
25280
+ this.buffer = buffer & (1 << bufferLength) - 1;
25281
+ return buffer >> bufferLength;
25282
+ }
25283
+ align() {
25284
+ this.buffer = 0;
25285
+ this.bufferLength = 0;
25286
+ }
25287
+ readFlag() {
25288
+ return this.readBits(this.context.bitsPerFlag);
25289
+ }
25290
+ readCoordinate() {
25291
+ const { bitsPerCoordinate, decode } = this.context;
25292
+ const xi = this.readBits(bitsPerCoordinate);
25293
+ const yi = this.readBits(bitsPerCoordinate);
25294
+ const scale = bitsPerCoordinate < 32 ? 1 / ((1 << bitsPerCoordinate) - 1) : 23283064365386963e-26;
25295
+ return [
25296
+ xi * scale * (decode[1] - decode[0]) + decode[0],
25297
+ yi * scale * (decode[3] - decode[2]) + decode[2]
25298
+ ];
25299
+ }
25300
+ readComponents() {
25301
+ const { bitsPerComponent, colorFn, colorSpace, decode, numComps } = this.context;
25302
+ const scale = bitsPerComponent < 32 ? 1 / ((1 << bitsPerComponent) - 1) : 23283064365386963e-26;
25303
+ const components = this.tmpCompsBuf;
25304
+ for (let i = 0, j = 4; i < numComps; i++, j += 2) {
25305
+ const ci = this.readBits(bitsPerComponent);
25306
+ components[i] = ci * scale * (decode[j + 1] - decode[j]) + decode[j];
25307
+ }
25308
+ const color = this.tmpCsCompsBuf;
25309
+ colorFn?.(components, 0, color, 0);
25310
+ return colorSpace.getRgb(color, 0);
25311
+ }
25312
+ };
25313
+ var bCache = null;
25314
+ function getB(count) {
25315
+ if (bCache?.has(count)) return bCache.get(count);
25316
+ const values = Array.from({ length: count + 1 }, (_, i) => {
25317
+ const t = i / count, t_ = 1 - t;
25318
+ return new Float32Array([
25319
+ t_ ** 3,
25320
+ 3 * t * t_ ** 2,
25321
+ 3 * t ** 2 * t_,
25322
+ t ** 3
25323
+ ]);
25324
+ });
25325
+ (bCache ??= /* @__PURE__ */ new Map()).set(count, values);
25326
+ return values;
25327
+ }
25328
+ var MeshShading = class _MeshShading extends BaseShading {
25329
+ static MIN_SPLIT_PATCH_CHUNKS_AMOUNT = 3;
25330
+ static MAX_SPLIT_PATCH_CHUNKS_AMOUNT = 20;
25331
+ // Count of triangles per entire mesh bounds.
25332
+ static TRIANGLE_DENSITY = 20;
25333
+ constructor(shadingType, stream, context, rowVertices) {
25334
+ super();
25335
+ this.shadingType = shadingType;
25336
+ this.bbox = this.background = null;
25337
+ this.coords = [];
25338
+ this.colors = [];
25339
+ this.figures = [];
25340
+ const reader = new MeshStreamReader(stream, context);
25341
+ let patchMesh = false;
25342
+ switch (this.shadingType) {
25343
+ case ShadingType.FREE_FORM_MESH:
25344
+ this._decodeType4Shading(reader);
25345
+ break;
25346
+ case ShadingType.LATTICE_FORM_MESH:
25347
+ const verticesPerRow = rowVertices | 0;
25348
+ if (verticesPerRow < 2) {
25349
+ throw new FormatError("Invalid VerticesPerRow");
25350
+ }
25351
+ this._decodeType5Shading(reader, verticesPerRow);
25352
+ break;
25353
+ case ShadingType.COONS_PATCH_MESH:
25354
+ this._decodeType6Shading(reader);
25355
+ patchMesh = true;
25356
+ break;
25357
+ case ShadingType.TENSOR_PATCH_MESH:
25358
+ this._decodeType7Shading(reader);
25359
+ patchMesh = true;
25360
+ break;
25361
+ default:
25362
+ unreachable2("Unsupported mesh type.");
25363
+ break;
25364
+ }
25365
+ if (patchMesh) {
25366
+ this._updateBounds();
25367
+ for (let i = 0, ii = this.figures.length; i < ii; i++) {
25368
+ this._buildFigureFromPatch(i);
25369
+ }
25370
+ }
25371
+ this._updateBounds();
25372
+ this._packData();
25373
+ }
25374
+ _decodeType4Shading(reader) {
25375
+ const coords = this.coords;
25376
+ const colors = this.colors;
25377
+ const operators = [];
25378
+ const ps = [];
25379
+ let verticesLeft = 0;
25380
+ while (reader.hasData) {
25381
+ const f = reader.readFlag();
25382
+ const coord = reader.readCoordinate();
25383
+ const color = reader.readComponents();
25384
+ if (verticesLeft === 0) {
25385
+ if (!(0 <= f && f <= 2)) {
25386
+ throw new FormatError("Unknown type4 flag");
25387
+ }
25388
+ switch (f) {
25389
+ case 0:
25390
+ verticesLeft = 3;
25391
+ break;
25392
+ case 1:
25393
+ ps.push(ps.at(-2), ps.at(-1));
25394
+ verticesLeft = 1;
25395
+ break;
25396
+ case 2:
25397
+ ps.push(ps.at(-3), ps.at(-1));
25398
+ verticesLeft = 1;
25399
+ break;
25400
+ }
25401
+ operators.push(f);
25402
+ }
25403
+ ps.push(coords.length);
25404
+ coords.push(coord);
25405
+ colors.push(color);
25406
+ verticesLeft--;
25407
+ reader.align();
25408
+ }
25409
+ this.figures.push({
25410
+ type: MeshFigureType.TRIANGLES,
25411
+ coords: new Int32Array(ps),
25412
+ colors: new Int32Array(ps)
25413
+ });
25414
+ }
25415
+ _decodeType5Shading(reader, verticesPerRow) {
25416
+ const coords = this.coords;
25417
+ const colors = this.colors;
25418
+ const ps = [];
25419
+ while (reader.hasData) {
25420
+ const coord = reader.readCoordinate();
25421
+ const color = reader.readComponents();
25422
+ ps.push(coords.length);
25423
+ coords.push(coord);
25424
+ colors.push(color);
25425
+ }
25426
+ this.figures.push({
25427
+ type: MeshFigureType.LATTICE,
25428
+ coords: new Int32Array(ps),
25429
+ colors: new Int32Array(ps),
25430
+ verticesPerRow
25431
+ });
25432
+ }
25433
+ _decodeType6Shading(reader) {
25434
+ const coords = this.coords;
25435
+ const colors = this.colors;
25436
+ const ps = new Int32Array(16);
25437
+ const cs = new Int32Array(4);
25438
+ while (reader.hasData) {
25439
+ const f = reader.readFlag();
25440
+ if (!(0 <= f && f <= 3)) {
25441
+ throw new FormatError("Unknown type6 flag");
25442
+ }
25443
+ const pi = coords.length;
25444
+ for (let i = 0, ii = f !== 0 ? 8 : 12; i < ii; i++) {
25445
+ coords.push(reader.readCoordinate());
25446
+ }
25447
+ const ci = colors.length;
25448
+ for (let i = 0, ii = f !== 0 ? 2 : 4; i < ii; i++) {
25449
+ colors.push(reader.readComponents());
25450
+ }
25451
+ let tmp1, tmp2, tmp3, tmp4;
25452
+ switch (f) {
25453
+ // prettier-ignore
25454
+ case 0:
25455
+ ps[12] = pi + 3;
25456
+ ps[13] = pi + 4;
25457
+ ps[14] = pi + 5;
25458
+ ps[15] = pi + 6;
25459
+ ps[8] = pi + 2;
25460
+ ps[11] = pi + 7;
25461
+ ps[4] = pi + 1;
25462
+ ps[7] = pi + 8;
25463
+ ps[0] = pi;
25464
+ ps[1] = pi + 11;
25465
+ ps[2] = pi + 10;
25466
+ ps[3] = pi + 9;
25467
+ cs[2] = ci + 1;
25468
+ cs[3] = ci + 2;
25469
+ cs[0] = ci;
25470
+ cs[1] = ci + 3;
25471
+ break;
25472
+ // prettier-ignore
25473
+ case 1:
25474
+ tmp1 = ps[12];
25475
+ tmp2 = ps[13];
25476
+ tmp3 = ps[14];
25477
+ tmp4 = ps[15];
25478
+ ps[12] = tmp4;
25479
+ ps[13] = pi + 0;
25480
+ ps[14] = pi + 1;
25481
+ ps[15] = pi + 2;
25482
+ ps[8] = tmp3;
25483
+ ps[11] = pi + 3;
25484
+ ps[4] = tmp2;
25485
+ ps[7] = pi + 4;
25486
+ ps[0] = tmp1;
25487
+ ps[1] = pi + 7;
25488
+ ps[2] = pi + 6;
25489
+ ps[3] = pi + 5;
25490
+ tmp1 = cs[2];
25491
+ tmp2 = cs[3];
25492
+ cs[2] = tmp2;
25493
+ cs[3] = ci;
25494
+ cs[0] = tmp1;
25495
+ cs[1] = ci + 1;
25496
+ break;
25497
+ // prettier-ignore
25498
+ case 2:
25499
+ tmp1 = ps[15];
25500
+ tmp2 = ps[11];
25501
+ ps[12] = ps[3];
25502
+ ps[13] = pi + 0;
25503
+ ps[14] = pi + 1;
25504
+ ps[15] = pi + 2;
25505
+ ps[8] = ps[7];
25506
+ ps[11] = pi + 3;
25507
+ ps[4] = tmp2;
25508
+ ps[7] = pi + 4;
25509
+ ps[0] = tmp1;
25510
+ ps[1] = pi + 7;
25511
+ ps[2] = pi + 6;
25512
+ ps[3] = pi + 5;
25513
+ tmp1 = cs[3];
25514
+ cs[2] = cs[1];
25515
+ cs[3] = ci;
25516
+ cs[0] = tmp1;
25517
+ cs[1] = ci + 1;
25518
+ break;
25519
+ // prettier-ignore
25520
+ case 3:
25521
+ ps[12] = ps[0];
25522
+ ps[13] = pi + 0;
25523
+ ps[14] = pi + 1;
25524
+ ps[15] = pi + 2;
25525
+ ps[8] = ps[1];
25526
+ ps[11] = pi + 3;
25527
+ ps[4] = ps[2];
25528
+ ps[7] = pi + 4;
25529
+ ps[0] = ps[3];
25530
+ ps[1] = pi + 7;
25531
+ ps[2] = pi + 6;
25532
+ ps[3] = pi + 5;
25533
+ cs[2] = cs[0];
25534
+ cs[3] = ci;
25535
+ cs[0] = cs[1];
25536
+ cs[1] = ci + 1;
25537
+ break;
25538
+ }
25539
+ ps[5] = coords.length;
25540
+ coords.push([
25541
+ (-4 * coords[ps[0]][0] - coords[ps[15]][0] + 6 * (coords[ps[4]][0] + coords[ps[1]][0]) - 2 * (coords[ps[12]][0] + coords[ps[3]][0]) + 3 * (coords[ps[13]][0] + coords[ps[7]][0])) / 9,
25542
+ (-4 * coords[ps[0]][1] - coords[ps[15]][1] + 6 * (coords[ps[4]][1] + coords[ps[1]][1]) - 2 * (coords[ps[12]][1] + coords[ps[3]][1]) + 3 * (coords[ps[13]][1] + coords[ps[7]][1])) / 9
25543
+ ]);
25544
+ ps[6] = coords.length;
25545
+ coords.push([
25546
+ (-4 * coords[ps[3]][0] - coords[ps[12]][0] + 6 * (coords[ps[2]][0] + coords[ps[7]][0]) - 2 * (coords[ps[0]][0] + coords[ps[15]][0]) + 3 * (coords[ps[4]][0] + coords[ps[14]][0])) / 9,
25547
+ (-4 * coords[ps[3]][1] - coords[ps[12]][1] + 6 * (coords[ps[2]][1] + coords[ps[7]][1]) - 2 * (coords[ps[0]][1] + coords[ps[15]][1]) + 3 * (coords[ps[4]][1] + coords[ps[14]][1])) / 9
25548
+ ]);
25549
+ ps[9] = coords.length;
25550
+ coords.push([
25551
+ (-4 * coords[ps[12]][0] - coords[ps[3]][0] + 6 * (coords[ps[8]][0] + coords[ps[13]][0]) - 2 * (coords[ps[0]][0] + coords[ps[15]][0]) + 3 * (coords[ps[11]][0] + coords[ps[1]][0])) / 9,
25552
+ (-4 * coords[ps[12]][1] - coords[ps[3]][1] + 6 * (coords[ps[8]][1] + coords[ps[13]][1]) - 2 * (coords[ps[0]][1] + coords[ps[15]][1]) + 3 * (coords[ps[11]][1] + coords[ps[1]][1])) / 9
25553
+ ]);
25554
+ ps[10] = coords.length;
25555
+ coords.push([
25556
+ (-4 * coords[ps[15]][0] - coords[ps[0]][0] + 6 * (coords[ps[11]][0] + coords[ps[14]][0]) - 2 * (coords[ps[12]][0] + coords[ps[3]][0]) + 3 * (coords[ps[2]][0] + coords[ps[8]][0])) / 9,
25557
+ (-4 * coords[ps[15]][1] - coords[ps[0]][1] + 6 * (coords[ps[11]][1] + coords[ps[14]][1]) - 2 * (coords[ps[12]][1] + coords[ps[3]][1]) + 3 * (coords[ps[2]][1] + coords[ps[8]][1])) / 9
25558
+ ]);
25559
+ this.figures.push({
25560
+ type: MeshFigureType.PATCH,
25561
+ coords: new Int32Array(ps),
25562
+ // making copies of ps and cs
25563
+ colors: new Int32Array(cs)
25564
+ });
25565
+ }
25566
+ }
25567
+ _decodeType7Shading(reader) {
25568
+ const coords = this.coords;
25569
+ const colors = this.colors;
25570
+ const ps = new Int32Array(16);
25571
+ const cs = new Int32Array(4);
25572
+ while (reader.hasData) {
25573
+ const f = reader.readFlag();
25574
+ if (!(0 <= f && f <= 3)) {
25575
+ throw new FormatError("Unknown type7 flag");
25576
+ }
25577
+ const pi = coords.length;
25578
+ for (let i = 0, ii = f !== 0 ? 12 : 16; i < ii; i++) {
25579
+ coords.push(reader.readCoordinate());
25580
+ }
25581
+ const ci = colors.length;
25582
+ for (let i = 0, ii = f !== 0 ? 2 : 4; i < ii; i++) {
25583
+ colors.push(reader.readComponents());
25584
+ }
25585
+ let tmp1, tmp2, tmp3, tmp4;
25586
+ switch (f) {
25587
+ // prettier-ignore
25588
+ case 0:
25589
+ ps[12] = pi + 3;
25590
+ ps[13] = pi + 4;
25591
+ ps[14] = pi + 5;
25592
+ ps[15] = pi + 6;
25593
+ ps[8] = pi + 2;
25594
+ ps[9] = pi + 13;
25595
+ ps[10] = pi + 14;
25596
+ ps[11] = pi + 7;
25597
+ ps[4] = pi + 1;
25598
+ ps[5] = pi + 12;
25599
+ ps[6] = pi + 15;
25600
+ ps[7] = pi + 8;
25601
+ ps[0] = pi;
25602
+ ps[1] = pi + 11;
25603
+ ps[2] = pi + 10;
25604
+ ps[3] = pi + 9;
25605
+ cs[2] = ci + 1;
25606
+ cs[3] = ci + 2;
25607
+ cs[0] = ci;
25608
+ cs[1] = ci + 3;
25609
+ break;
25610
+ // prettier-ignore
25611
+ case 1:
25612
+ tmp1 = ps[12];
25613
+ tmp2 = ps[13];
25614
+ tmp3 = ps[14];
25615
+ tmp4 = ps[15];
25616
+ ps[12] = tmp4;
25617
+ ps[13] = pi + 0;
25618
+ ps[14] = pi + 1;
25619
+ ps[15] = pi + 2;
25620
+ ps[8] = tmp3;
25621
+ ps[9] = pi + 9;
25622
+ ps[10] = pi + 10;
25623
+ ps[11] = pi + 3;
25624
+ ps[4] = tmp2;
25625
+ ps[5] = pi + 8;
25626
+ ps[6] = pi + 11;
25627
+ ps[7] = pi + 4;
25628
+ ps[0] = tmp1;
25629
+ ps[1] = pi + 7;
25630
+ ps[2] = pi + 6;
25631
+ ps[3] = pi + 5;
25632
+ tmp1 = cs[2];
25633
+ tmp2 = cs[3];
25634
+ cs[2] = tmp2;
25635
+ cs[3] = ci;
25636
+ cs[0] = tmp1;
25637
+ cs[1] = ci + 1;
25638
+ break;
25639
+ // prettier-ignore
25640
+ case 2:
25641
+ tmp1 = ps[15];
25642
+ tmp2 = ps[11];
25643
+ ps[12] = ps[3];
25644
+ ps[13] = pi + 0;
25645
+ ps[14] = pi + 1;
25646
+ ps[15] = pi + 2;
25647
+ ps[8] = ps[7];
25648
+ ps[9] = pi + 9;
25649
+ ps[10] = pi + 10;
25650
+ ps[11] = pi + 3;
25651
+ ps[4] = tmp2;
25652
+ ps[5] = pi + 8;
25653
+ ps[6] = pi + 11;
25654
+ ps[7] = pi + 4;
25655
+ ps[0] = tmp1;
25656
+ ps[1] = pi + 7;
25657
+ ps[2] = pi + 6;
25658
+ ps[3] = pi + 5;
25659
+ tmp1 = cs[3];
25660
+ cs[2] = cs[1];
25661
+ cs[3] = ci;
25662
+ cs[0] = tmp1;
25663
+ cs[1] = ci + 1;
25664
+ break;
25665
+ // prettier-ignore
25666
+ case 3:
25667
+ ps[12] = ps[0];
25668
+ ps[13] = pi + 0;
25669
+ ps[14] = pi + 1;
25670
+ ps[15] = pi + 2;
25671
+ ps[8] = ps[1];
25672
+ ps[9] = pi + 9;
25673
+ ps[10] = pi + 10;
25674
+ ps[11] = pi + 3;
25675
+ ps[4] = ps[2];
25676
+ ps[5] = pi + 8;
25677
+ ps[6] = pi + 11;
25678
+ ps[7] = pi + 4;
25679
+ ps[0] = ps[3];
25680
+ ps[1] = pi + 7;
25681
+ ps[2] = pi + 6;
25682
+ ps[3] = pi + 5;
25683
+ cs[2] = cs[0];
25684
+ cs[3] = ci;
25685
+ cs[0] = cs[1];
25686
+ cs[1] = ci + 1;
25687
+ break;
25688
+ }
25689
+ this.figures.push({
25690
+ type: MeshFigureType.PATCH,
25691
+ coords: new Int32Array(ps),
25692
+ // making copies of ps and cs
25693
+ colors: new Int32Array(cs)
25694
+ });
25695
+ }
25696
+ }
25697
+ _buildFigureFromPatch(index) {
25698
+ const figure = this.figures[index];
25699
+ assert2(
25700
+ figure.type === MeshFigureType.PATCH,
25701
+ "Unexpected patch mesh figure"
25702
+ );
25703
+ const coords = this.coords, colors = this.colors;
25704
+ const pi = figure.coords;
25705
+ const ci = figure.colors;
25706
+ const figureMinX = Math.min(
25707
+ coords[pi[0]][0],
25708
+ coords[pi[3]][0],
25709
+ coords[pi[12]][0],
25710
+ coords[pi[15]][0]
25711
+ );
25712
+ const figureMinY = Math.min(
25713
+ coords[pi[0]][1],
25714
+ coords[pi[3]][1],
25715
+ coords[pi[12]][1],
25716
+ coords[pi[15]][1]
25717
+ );
25718
+ const figureMaxX = Math.max(
25719
+ coords[pi[0]][0],
25720
+ coords[pi[3]][0],
25721
+ coords[pi[12]][0],
25722
+ coords[pi[15]][0]
25723
+ );
25724
+ const figureMaxY = Math.max(
25725
+ coords[pi[0]][1],
25726
+ coords[pi[3]][1],
25727
+ coords[pi[12]][1],
25728
+ coords[pi[15]][1]
25729
+ );
25730
+ let splitXBy = Math.ceil(
25731
+ (figureMaxX - figureMinX) * _MeshShading.TRIANGLE_DENSITY / (this.bounds[2] - this.bounds[0])
25732
+ );
25733
+ splitXBy = MathClamp(
25734
+ splitXBy,
25735
+ _MeshShading.MIN_SPLIT_PATCH_CHUNKS_AMOUNT,
25736
+ _MeshShading.MAX_SPLIT_PATCH_CHUNKS_AMOUNT
25737
+ );
25738
+ let splitYBy = Math.ceil(
25739
+ (figureMaxY - figureMinY) * _MeshShading.TRIANGLE_DENSITY / (this.bounds[3] - this.bounds[1])
25740
+ );
25741
+ splitYBy = MathClamp(
25742
+ splitYBy,
25743
+ _MeshShading.MIN_SPLIT_PATCH_CHUNKS_AMOUNT,
25744
+ _MeshShading.MAX_SPLIT_PATCH_CHUNKS_AMOUNT
25745
+ );
25746
+ const verticesPerRow = splitXBy + 1;
25747
+ const figureCoords = new Int32Array((splitYBy + 1) * verticesPerRow);
25748
+ const figureColors = new Int32Array((splitYBy + 1) * verticesPerRow);
25749
+ let k = 0;
25750
+ const cl = new Uint8Array(3), cr = new Uint8Array(3);
25751
+ const c0 = colors[ci[0]], c1 = colors[ci[1]], c2 = colors[ci[2]], c3 = colors[ci[3]];
25752
+ const bRow = getB(splitYBy), bCol = getB(splitXBy);
25753
+ for (let row = 0; row <= splitYBy; row++) {
25754
+ cl[0] = (c0[0] * (splitYBy - row) + c2[0] * row) / splitYBy | 0;
25755
+ cl[1] = (c0[1] * (splitYBy - row) + c2[1] * row) / splitYBy | 0;
25756
+ cl[2] = (c0[2] * (splitYBy - row) + c2[2] * row) / splitYBy | 0;
25757
+ cr[0] = (c1[0] * (splitYBy - row) + c3[0] * row) / splitYBy | 0;
25758
+ cr[1] = (c1[1] * (splitYBy - row) + c3[1] * row) / splitYBy | 0;
25759
+ cr[2] = (c1[2] * (splitYBy - row) + c3[2] * row) / splitYBy | 0;
25760
+ for (let col = 0; col <= splitXBy; col++, k++) {
25761
+ if ((row === 0 || row === splitYBy) && (col === 0 || col === splitXBy)) {
25762
+ continue;
25763
+ }
25764
+ let x = 0, y = 0;
25765
+ let q = 0;
25766
+ for (let i = 0; i <= 3; i++) {
25767
+ for (let j = 0; j <= 3; j++, q++) {
25768
+ const m = bRow[row][i] * bCol[col][j];
25769
+ x += coords[pi[q]][0] * m;
25770
+ y += coords[pi[q]][1] * m;
25771
+ }
25772
+ }
25773
+ figureCoords[k] = coords.length;
25774
+ coords.push([x, y]);
25775
+ figureColors[k] = colors.length;
25776
+ const newColor = new Uint8Array(3);
25777
+ newColor[0] = (cl[0] * (splitXBy - col) + cr[0] * col) / splitXBy | 0;
25778
+ newColor[1] = (cl[1] * (splitXBy - col) + cr[1] * col) / splitXBy | 0;
25779
+ newColor[2] = (cl[2] * (splitXBy - col) + cr[2] * col) / splitXBy | 0;
25780
+ colors.push(newColor);
25781
+ }
25782
+ }
25783
+ figureCoords[0] = pi[0];
25784
+ figureColors[0] = ci[0];
25785
+ figureCoords[splitXBy] = pi[3];
25786
+ figureColors[splitXBy] = ci[1];
25787
+ figureCoords[verticesPerRow * splitYBy] = pi[12];
25788
+ figureColors[verticesPerRow * splitYBy] = ci[2];
25789
+ figureCoords[verticesPerRow * splitYBy + splitXBy] = pi[15];
25790
+ figureColors[verticesPerRow * splitYBy + splitXBy] = ci[3];
25791
+ this.figures[index] = {
25792
+ type: MeshFigureType.LATTICE,
25793
+ coords: figureCoords,
25794
+ colors: figureColors,
25795
+ verticesPerRow
25796
+ };
25797
+ }
25798
+ _updateBounds() {
25799
+ meshUpdateBounds(this);
25800
+ }
25801
+ _packData() {
25802
+ meshPackData(this);
25803
+ }
25804
+ getIR() {
25805
+ const { posData, colData, vertexCount } = buildMeshVertexData(
25806
+ this.coords,
25807
+ this.colors,
25808
+ this.figures
25809
+ );
25810
+ return [
25811
+ "Mesh",
25812
+ this.shadingType,
25813
+ posData,
25814
+ colData,
25815
+ vertexCount,
25816
+ this.bounds,
25817
+ this.bbox,
25818
+ this.background
25819
+ ];
25820
+ }
25821
+ };
25123
25822
  var PdfError = class extends Error {
25124
25823
  constructor(code, message) {
25125
25824
  super(message);
@@ -28025,11 +28724,16 @@ function parseDictionaryStream(dictNode, lexer, bytes) {
28025
28724
  let streamEnd = streamStart;
28026
28725
  if (resolvedLength !== void 0 && resolvedLength >= 0 && streamStart + resolvedLength <= bytes.length) {
28027
28726
  const candidateEnd = streamStart + resolvedLength;
28028
- const tailSlice = bytes.subarray(candidateEnd, Math.min(bytes.length, candidateEnd + 32));
28029
- const tailStr = new TextDecoder("latin1").decode(tailSlice);
28030
- if (tailStr.includes("endstream")) {
28727
+ const tailLexer = new CosByteLexer(bytes, candidateEnd);
28728
+ let endToken;
28729
+ try {
28730
+ endToken = tailLexer.nextToken();
28731
+ } catch (error) {
28732
+ if (!(error instanceof PdfError) || error.code !== "E_PARSE") throw error;
28733
+ }
28734
+ if (endToken?.kind === "keyword" && endToken.value === "endstream") {
28031
28735
  rawStreamBytes = bytes.subarray(streamStart, candidateEnd);
28032
- streamEnd = candidateEnd + tailStr.indexOf("endstream") + "endstream".length;
28736
+ streamEnd = tailLexer.offset;
28033
28737
  }
28034
28738
  }
28035
28739
  if (!rawStreamBytes) {
@@ -37742,143 +38446,28 @@ function renderMeshShadingToImage(doc, shDict, shStream, shType, effectiveCtm, t
37742
38446
  const r = doc.resolve(it);
37743
38447
  return r?.kind === "number" ? r.value : 0;
37744
38448
  });
37745
- const xmin = decodeNums[0], xmax = decodeNums[1], ymin = decodeNums[2], ymax = decodeNums[3];
37746
- const numColorParams = Math.max(1, Math.floor((decodeNums.length - 4) / 2));
37747
38449
  const fnNode = dictGet(shDict, "Function");
37748
38450
  const csNode = doc.resolve(dictGet(shDict, "ColorSpace"));
37749
38451
  const csName = csNode?.kind === "name" ? csNode.decoded : "DeviceRGB";
37750
- let bitPos = 0;
37751
- const totalBits = bytes.length * 8;
37752
- const readBits = (n) => {
37753
- let val = 0;
37754
- for (let i = 0; i < n; i++) {
37755
- if (bitPos >= totalBits) return val;
37756
- const byteIdx = bitPos >> 3;
37757
- const bitIdx = 7 - (bitPos & 7);
37758
- val = val * 2 + (bytes[byteIdx] >> bitIdx & 1);
37759
- bitPos++;
37760
- }
37761
- return val;
37762
- };
37763
- const coordMax = Math.pow(2, bpcCoord) - 1 || 1;
37764
- const compMax = Math.pow(2, bpcComp) - 1 || 1;
37765
- const readCoord = () => {
37766
- const rx = readBits(bpcCoord) / coordMax;
37767
- const ry = readBits(bpcCoord) / coordMax;
37768
- return [xmin + rx * (xmax - xmin), ymin + ry * (ymax - ymin)];
37769
- };
37770
- const readColorRgb = () => {
37771
- const params = [];
37772
- for (let c = 0; c < numColorParams; c++) {
37773
- const rc = readBits(bpcComp) / compMax;
37774
- const cMin = decodeNums[4 + c * 2] ?? 0;
37775
- const cMax = decodeNums[4 + c * 2 + 1] ?? 1;
37776
- params.push(cMin + rc * (cMax - cMin));
37777
- }
37778
- const comps = fnNode ? evalShadingFunctionToComponents(doc, fnNode, params) : params;
37779
- return convertColorSpaceComponentsToRgb(doc, csNode, csName, comps);
37780
- };
37781
- const triangles = [];
37782
- if (shType === 4) {
37783
- const minBitsPerVert = bpcFlag + 2 * bpcCoord + numColorParams * bpcComp;
37784
- let triVerts;
37785
- while (bitPos + minBitsPerVert <= totalBits) {
37786
- const flag = readBits(bpcFlag) & 3;
37787
- const [x, y] = readCoord();
37788
- const rgb2 = readColorRgb();
37789
- const vNew = { x, y, rgb: rgb2 };
37790
- if (flag === 0 || !triVerts) {
37791
- if (bitPos + 2 * minBitsPerVert > totalBits) break;
37792
- readBits(bpcFlag);
37793
- const [x1, y1] = readCoord();
37794
- const rgb1 = readColorRgb();
37795
- readBits(bpcFlag);
37796
- const [x2, y2] = readCoord();
37797
- const rgb22 = readColorRgb();
37798
- triVerts = [vNew, { x: x1, y: y1, rgb: rgb1 }, { x: x2, y: y2, rgb: rgb22 }];
37799
- triangles.push(triVerts);
37800
- } else if (flag === 1) {
37801
- triVerts = [triVerts[1], triVerts[2], vNew];
37802
- triangles.push(triVerts);
37803
- } else if (flag === 2) {
37804
- triVerts = [triVerts[0], triVerts[2], vNew];
37805
- triangles.push(triVerts);
37806
- }
37807
- }
37808
- } else if (shType === 5) {
37809
- const minBitsPerVert = 2 * bpcCoord + numColorParams * bpcComp;
37810
- const verts = [];
37811
- while (bitPos + minBitsPerVert <= totalBits) {
37812
- const [x, y] = readCoord();
37813
- const rgb2 = readColorRgb();
37814
- verts.push({ x, y, rgb: rgb2 });
37815
- }
37816
- const numRows = Math.floor(verts.length / vPerRow);
37817
- for (let r = 0; r + 1 < numRows; r++) {
37818
- for (let c = 0; c + 1 < vPerRow; c++) {
37819
- const v00 = verts[r * vPerRow + c];
37820
- const v01 = verts[r * vPerRow + c + 1];
37821
- const v11 = verts[(r + 1) * vPerRow + c + 1];
37822
- const v10 = verts[(r + 1) * vPerRow + c];
37823
- triangles.push([v00, v01, v11], [v00, v11, v10]);
37824
- }
37825
- }
37826
- } else if (shType === 6 || shType === 7) {
37827
- const numCtrl = shType === 6 ? 12 : 16;
37828
- const minBitsPatch = bpcFlag + (numCtrl - 4) * 2 * bpcCoord + 2 * numColorParams * bpcComp;
37829
- let prevPts;
37830
- let prevColors;
37831
- while (bitPos + minBitsPatch <= totalBits) {
37832
- const flag = readBits(bpcFlag) & 3;
37833
- let pts = [];
37834
- let cols = [];
37835
- if (flag === 0 || !prevPts || !prevColors) {
37836
- for (let i = 0; i < numCtrl; i++) pts.push(readCoord());
37837
- for (let i = 0; i < 4; i++) cols.push(readColorRgb());
37838
- } else {
37839
- const extraCtrl = numCtrl - 4;
37840
- const readExtra = [];
37841
- for (let i = 0; i < extraCtrl; i++) readExtra.push(readCoord());
37842
- const c2 = readColorRgb();
37843
- const c3 = readColorRgb();
37844
- pts = [prevPts[3], prevPts[4], prevPts[5], prevPts[6], ...readExtra];
37845
- cols = [prevColors[1], prevColors[2], c2, c3];
37846
- }
37847
- prevPts = pts;
37848
- prevColors = cols;
37849
- const p00 = pts[0];
37850
- const p03 = pts[3];
37851
- const p33 = pts[6];
37852
- const p30 = pts[9];
37853
- const c00 = cols[0], c03 = cols[1], c33 = cols[2], c30 = cols[3];
37854
- const steps = 4;
37855
- const grid = [];
37856
- for (let iu = 0; iu <= steps; iu++) {
37857
- const u = iu / steps;
37858
- const row = [];
37859
- for (let iv = 0; iv <= steps; iv++) {
37860
- const v = iv / steps;
37861
- const x = (1 - u) * (1 - v) * p00[0] + (1 - u) * v * p03[0] + u * v * p33[0] + u * (1 - v) * p30[0];
37862
- const y = (1 - u) * (1 - v) * p00[1] + (1 - u) * v * p03[1] + u * v * p33[1] + u * (1 - v) * p30[1];
37863
- const r = (1 - u) * (1 - v) * c00[0] + (1 - u) * v * c03[0] + u * v * c33[0] + u * (1 - v) * c30[0];
37864
- const g = (1 - u) * (1 - v) * c00[1] + (1 - u) * v * c03[1] + u * v * c33[1] + u * (1 - v) * c30[1];
37865
- const b = (1 - u) * (1 - v) * c00[2] + (1 - u) * v * c03[2] + u * v * c33[2] + u * (1 - v) * c30[2];
37866
- row.push({ x, y, rgb: [r, g, b] });
37867
- }
37868
- grid.push(row);
37869
- }
37870
- for (let iu = 0; iu < steps; iu++) {
37871
- for (let iv = 0; iv < steps; iv++) {
37872
- const g00 = grid[iu][iv];
37873
- const g01 = grid[iu][iv + 1];
37874
- const g11 = grid[iu + 1][iv + 1];
37875
- const g10 = grid[iu + 1][iv];
37876
- triangles.push([g00, g01, g11], [g00, g11, g10]);
37877
- }
37878
- }
37879
- }
37880
- }
37881
- if (triangles.length === 0) return void 0;
38452
+ const numComps = fnNode ? 1 : getColorSpaceComponentCount(doc, csNode);
38453
+ const mesh = new MeshShading(shType, new Stream(bytes), {
38454
+ bitsPerCoordinate: bpcCoord,
38455
+ bitsPerComponent: bpcComp,
38456
+ bitsPerFlag: bpcFlag,
38457
+ decode: decodeNums,
38458
+ numComps,
38459
+ colorFn: null,
38460
+ colorSpace: {
38461
+ numComps,
38462
+ getRgb(components) {
38463
+ const params = Array.from(components);
38464
+ const values = fnNode ? evalShadingFunctionToComponents(doc, fnNode, params) : params;
38465
+ return new Uint8Array(convertColorSpaceComponentsToRgb(doc, csNode, csName, values).map((value) => Math.round(Math.max(0, Math.min(1, value)) * 255)));
38466
+ }
38467
+ }
38468
+ }, vPerRow);
38469
+ const [, , positions, colors, vertexCount] = mesh.getIR();
38470
+ if (vertexCount === 0) return void 0;
37882
38471
  const [bx0, by0, bx1, by1] = targetBox;
37883
38472
  const boxW = Math.max(1, bx1 - bx0);
37884
38473
  const boxH = Math.max(1, by1 - by0);
@@ -37890,10 +38479,10 @@ function renderMeshShadingToImage(doc, shDict, shStream, shType, effectiveCtm, t
37890
38479
  const [px, py] = transformPoint(effectiveCtm, vx, vy);
37891
38480
  return [(px - bx0) / boxW * imgW, (by1 - py) / boxH * imgH];
37892
38481
  };
37893
- for (const [v0, v1, v2] of triangles) {
37894
- const [x0, y0] = toImgCoords(v0.x, v0.y);
37895
- const [x1, y1] = toImgCoords(v1.x, v1.y);
37896
- const [x2, y2] = toImgCoords(v2.x, v2.y);
38482
+ for (let vertex = 0; vertex < vertexCount; vertex += 3) {
38483
+ const [x0, y0] = toImgCoords(positions[vertex * 2], positions[vertex * 2 + 1]);
38484
+ const [x1, y1] = toImgCoords(positions[vertex * 2 + 2], positions[vertex * 2 + 3]);
38485
+ const [x2, y2] = toImgCoords(positions[vertex * 2 + 4], positions[vertex * 2 + 5]);
37897
38486
  const denom = (y1 - y2) * (x0 - x2) + (x2 - x1) * (y0 - y2);
37898
38487
  if (Math.abs(denom) < 1e-6) continue;
37899
38488
  const minX = Math.max(0, Math.floor(Math.min(x0, x1, x2)));
@@ -37908,13 +38497,12 @@ function renderMeshShadingToImage(doc, shDict, shStream, shType, effectiveCtm, t
37908
38497
  const w1 = ((y2 - y0) * (px - x2) + (x0 - x2) * (py - y2)) / denom;
37909
38498
  const w2 = 1 - w0 - w1;
37910
38499
  if (w0 >= -1e-4 && w1 >= -1e-4 && w2 >= -1e-4) {
37911
- const r = w0 * v0.rgb[0] + w1 * v1.rgb[0] + w2 * v2.rgb[0];
37912
- const g = w0 * v0.rgb[1] + w1 * v1.rgb[1] + w2 * v2.rgb[1];
37913
- const b = w0 * v0.rgb[2] + w1 * v1.rgb[2] + w2 * v2.rgb[2];
37914
38500
  const pIdx = (iy * imgW + ix) * 4;
37915
- rgba[pIdx] = Math.round(Math.max(0, Math.min(1, r)) * 255);
37916
- rgba[pIdx + 1] = Math.round(Math.max(0, Math.min(1, g)) * 255);
37917
- rgba[pIdx + 2] = Math.round(Math.max(0, Math.min(1, b)) * 255);
38501
+ for (let channel = 0; channel < 3; channel++) {
38502
+ rgba[pIdx + channel] = Math.round(
38503
+ w0 * colors[vertex * 4 + channel] + w1 * colors[vertex * 4 + 4 + channel] + w2 * colors[vertex * 4 + 8 + channel]
38504
+ );
38505
+ }
37918
38506
  rgba[pIdx + 3] = a8;
37919
38507
  }
37920
38508
  }
@@ -38001,6 +38589,8 @@ function renderShadingDictToImage(doc, shDict, shadingCtm, targetBox, fillAlpha,
38001
38589
  const [a, b, c, d, e, f] = effectiveCtm;
38002
38590
  const det = a * d - b * c;
38003
38591
  if (Math.abs(det) <= 1e-8) return void 0;
38592
+ const [sa, sb, sc, sd, se, sf] = shadingCtm;
38593
+ const shadingDet = sa * sd - sb * sc;
38004
38594
  const t0Dom = shDomain[0] ?? 0;
38005
38595
  const t1Dom = shDomain[1] ?? 1;
38006
38596
  for (let iy = 0; iy < imgH; iy++) {
@@ -38011,8 +38601,10 @@ function renderShadingDictToImage(doc, shDict, shadingCtm, targetBox, fillAlpha,
38011
38601
  const dxPdf = xPdf - e;
38012
38602
  const xs = (d * dxPdf - c * dyPdf) / det;
38013
38603
  const ys = (-b * dxPdf + a * dyPdf) / det;
38014
- if (shBBox && (xs < shBBox[0] || xs > shBBox[2] || ys < shBBox[1] || ys > shBBox[3])) {
38015
- continue;
38604
+ if (shBBox) {
38605
+ const bboxX = (sd * (xPdf - se) - sc * (yPdf - sf)) / shadingDet;
38606
+ const bboxY = (-sb * (xPdf - se) + sa * (yPdf - sf)) / shadingDet;
38607
+ if (bboxX < shBBox[0] || bboxX > shBBox[2] || bboxY < shBBox[1] || bboxY > shBBox[3]) continue;
38016
38608
  }
38017
38609
  let comps;
38018
38610
  if (shType === 1) {