@playcraft/cli 0.1.53-beta → 0.1.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (400) hide show
  1. package/README.md +3 -62
  2. package/dist/agent/local-backend.js +1 -1
  3. package/dist/cli-root-help.js +0 -2
  4. package/dist/commands/build-all.js +19 -5
  5. package/dist/commands/build.js +28 -15
  6. package/dist/commands/create.js +33 -26
  7. package/dist/commands/login.js +42 -84
  8. package/dist/commands/skills.js +0 -4
  9. package/dist/commands/tools-3d.js +0 -11
  10. package/dist/commands/tools-generation.js +0 -6
  11. package/dist/commands/tools.js +0 -2
  12. package/dist/config.js +4 -59
  13. package/dist/index.js +3 -42
  14. package/dist/remix/clone.js +0 -2
  15. package/dist/remix/init-template.js +0 -2
  16. package/dist/remix/pull.js +0 -2
  17. package/dist/remix/push.js +1 -21
  18. package/dist/utils/agent-api-client.js +30 -210
  19. package/dist/utils/playcraft-http-client.js +4 -6
  20. package/package.json +5 -15
  21. package/SKILLS_REGISTRY.md +0 -149
  22. package/dist/auth/account-activation.js +0 -157
  23. package/dist/auth/messages.js +0 -30
  24. package/dist/commands/build-temp.js +0 -26
  25. package/dist/commands/platform-skills.generated.js +0 -19
  26. package/dist/commands/playable.js +0 -53
  27. package/dist/commands/preview-runtime.js +0 -21
  28. package/dist/commands/tools-batch.js +0 -113
  29. package/dist/commands/video.js +0 -122
  30. package/dist/commands/workspace-runtime.js +0 -54
  31. package/dist/commands/workspace.js +0 -40
  32. package/dist/preview-runtime/distribution.js +0 -77
  33. package/dist/project-skills/builtin-import.js +0 -225
  34. package/dist/project-skills/commands.js +0 -77
  35. package/dist/project-skills/lifecycle.js +0 -28
  36. package/dist/project-skills/local-run.js +0 -112
  37. package/dist/project-skills/local-store.js +0 -221
  38. package/dist/project-skills/messages.js +0 -80
  39. package/dist/project-skills/reconcile.js +0 -62
  40. package/dist/project-skills/remote-cache.js +0 -51
  41. package/dist/project-skills/validation.js +0 -19
  42. package/dist/recording/messages.js +0 -40
  43. package/dist/recording/project-digest.js +0 -85
  44. package/dist/recording/recorder.js +0 -293
  45. package/dist/recording/scenario.js +0 -50
  46. package/dist/skill-registry/client.js +0 -345
  47. package/dist/skill-registry/commands.js +0 -180
  48. package/dist/skill-registry/evaluation-client.js +0 -156
  49. package/dist/skill-registry/evaluation-commands.js +0 -174
  50. package/dist/skill-registry/messages.js +0 -177
  51. package/dist/skill-registry/package.js +0 -275
  52. package/dist/skill-registry/platform-package.js +0 -100
  53. package/dist/utils/environment-endpoints.js +0 -17
  54. package/dist/utils/error-diagnostics.js +0 -20
  55. package/dist/utils/tool-operation-journal.js +0 -124
  56. package/dist/utils/video-evidence-git.js +0 -81
  57. package/dist/video-replication/client.js +0 -234
  58. package/dist/video-replication/comparison-evidence.js +0 -149
  59. package/dist/video-replication/comparison-files.js +0 -57
  60. package/dist/video-replication/comparison-log.js +0 -72
  61. package/dist/video-replication/comparison-messages.js +0 -104
  62. package/dist/video-replication/comparison-output.js +0 -63
  63. package/dist/video-replication/comparison-preflight.js +0 -66
  64. package/dist/video-replication/comparison.js +0 -230
  65. package/dist/video-replication/diagnostics.js +0 -41
  66. package/dist/video-replication/evidence.js +0 -165
  67. package/dist/video-replication/media.js +0 -112
  68. package/dist/video-replication/messages.js +0 -97
  69. package/dist/workspace/messages.js +0 -67
  70. package/dist/workspace/transfer-client.js +0 -237
  71. package/dist/workspace/transfer-errors.js +0 -48
  72. package/dist/workspace-runtime/batch/content-changes.js +0 -30
  73. package/dist/workspace-runtime/batch/control.js +0 -86
  74. package/dist/workspace-runtime/batch/deliver.js +0 -173
  75. package/dist/workspace-runtime/batch/freeze.js +0 -101
  76. package/dist/workspace-runtime/batch/generate.js +0 -249
  77. package/dist/workspace-runtime/batch/git.js +0 -40
  78. package/dist/workspace-runtime/batch/occupancy.js +0 -8
  79. package/dist/workspace-runtime/batch/policy.js +0 -70
  80. package/dist/workspace-runtime/batch/prepare.js +0 -317
  81. package/dist/workspace-runtime/batch/processes.js +0 -72
  82. package/dist/workspace-runtime/batch/records.js +0 -113
  83. package/dist/workspace-runtime/batch/routes.js +0 -61
  84. package/dist/workspace-runtime/batch/source-candidate.js +0 -86
  85. package/dist/workspace-runtime/batch/source-capture.js +0 -146
  86. package/dist/workspace-runtime/batch/source-failure.js +0 -43
  87. package/dist/workspace-runtime/batch/source-publish.js +0 -130
  88. package/dist/workspace-runtime/codex/app-server.js +0 -1065
  89. package/dist/workspace-runtime/codex/compact.js +0 -46
  90. package/dist/workspace-runtime/codex/config-toml.js +0 -107
  91. package/dist/workspace-runtime/codex/delivery-tools.js +0 -144
  92. package/dist/workspace-runtime/codex/jsonrpc-stdio.js +0 -145
  93. package/dist/workspace-runtime/codex/launcher-client.js +0 -177
  94. package/dist/workspace-runtime/codex/loopback.js +0 -146
  95. package/dist/workspace-runtime/codex/mcp-config.js +0 -39
  96. package/dist/workspace-runtime/codex/model-broker.js +0 -263
  97. package/dist/workspace-runtime/codex/native-adapter.js +0 -9
  98. package/dist/workspace-runtime/codex/permissions.js +0 -79
  99. package/dist/workspace-runtime/codex/thread-image.js +0 -38
  100. package/dist/workspace-runtime/codex/tool-response.js +0 -10
  101. package/dist/workspace-runtime/codex/ui-instructions.js +0 -4
  102. package/dist/workspace-runtime/codex/ui-tools.js +0 -203
  103. package/dist/workspace-runtime/codex/work-mode.js +0 -15
  104. package/dist/workspace-runtime/main.js +0 -10
  105. package/dist/workspace-runtime/persistence/journal.js +0 -365
  106. package/dist/workspace-runtime/persistence/native-subagents.js +0 -162
  107. package/dist/workspace-runtime/persistence/sqlite-client.js +0 -77
  108. package/dist/workspace-runtime/persistence/sqlite-worker.js +0 -1161
  109. package/dist/workspace-runtime/persistence/stopped-execution.js +0 -77
  110. package/dist/workspace-runtime/previews/diagnostics.js +0 -44
  111. package/dist/workspace-runtime/previews/output.js +0 -36
  112. package/dist/workspace-runtime/previews/publish.js +0 -283
  113. package/dist/workspace-runtime/previews/runtime-preview.js +0 -251
  114. package/dist/workspace-runtime/previews/single-file.js +0 -43
  115. package/dist/workspace-runtime/processes/managed-writes.js +0 -69
  116. package/dist/workspace-runtime/serve.js +0 -441
  117. package/dist/workspace-runtime/server/accept-operation.js +0 -61
  118. package/dist/workspace-runtime/server/asset-transfers.js +0 -63
  119. package/dist/workspace-runtime/server/auth.js +0 -21
  120. package/dist/workspace-runtime/server/connectivity.js +0 -211
  121. package/dist/workspace-runtime/server/desktop-host.js +0 -429
  122. package/dist/workspace-runtime/server/desktop-preview-config.js +0 -81
  123. package/dist/workspace-runtime/server/desktop-preview-service.js +0 -157
  124. package/dist/workspace-runtime/server/desktop-preview-static.js +0 -53
  125. package/dist/workspace-runtime/server/desktop-preview.js +0 -189
  126. package/dist/workspace-runtime/server/dispatch.js +0 -1655
  127. package/dist/workspace-runtime/server/endpoints.js +0 -21
  128. package/dist/workspace-runtime/server/execution-group.js +0 -90
  129. package/dist/workspace-runtime/server/http.js +0 -1339
  130. package/dist/workspace-runtime/server/lock.js +0 -53
  131. package/dist/workspace-runtime/server/operation-record.js +0 -33
  132. package/dist/workspace-runtime/server/rfb-watch-gate.js +0 -168
  133. package/dist/workspace-runtime/server/session-restore.js +0 -84
  134. package/dist/workspace-runtime/server/source-uploader.js +0 -138
  135. package/dist/workspace-runtime/server/submit-operation.js +0 -41
  136. package/dist/workspace-runtime/server/terminal-host.js +0 -366
  137. package/dist/workspace-runtime/server/types.js +0 -1
  138. package/dist/workspace-runtime/server/workspace-transfer.js +0 -168
  139. package/dist/workspace-runtime/verify-artifact.js +0 -59
  140. package/dist/workspace-runtime/workspaces/append-only-log.js +0 -62
  141. package/dist/workspace-runtime/workspaces/archive.js +0 -207
  142. package/dist/workspace-runtime/workspaces/artifact-events.js +0 -55
  143. package/dist/workspace-runtime/workspaces/artifact-files.js +0 -199
  144. package/dist/workspace-runtime/workspaces/artifact-receipts.js +0 -89
  145. package/dist/workspace-runtime/workspaces/artifacts.js +0 -282
  146. package/dist/workspace-runtime/workspaces/asset-library-import.js +0 -387
  147. package/dist/workspace-runtime/workspaces/asset-publication-access.js +0 -25
  148. package/dist/workspace-runtime/workspaces/asset-transfer-dependencies.js +0 -81
  149. package/dist/workspace-runtime/workspaces/asset-transfer-publish.js +0 -438
  150. package/dist/workspace-runtime/workspaces/asset-transfer-storage.js +0 -389
  151. package/dist/workspace-runtime/workspaces/attachment-content.js +0 -73
  152. package/dist/workspace-runtime/workspaces/attachments.js +0 -185
  153. package/dist/workspace-runtime/workspaces/batch-commit.js +0 -142
  154. package/dist/workspace-runtime/workspaces/binary-content.js +0 -65
  155. package/dist/workspace-runtime/workspaces/binary-write.js +0 -117
  156. package/dist/workspace-runtime/workspaces/cli-context.js +0 -23
  157. package/dist/workspace-runtime/workspaces/cli-credentials.js +0 -115
  158. package/dist/workspace-runtime/workspaces/composer-context.js +0 -147
  159. package/dist/workspace-runtime/workspaces/context-error.js +0 -2
  160. package/dist/workspace-runtime/workspaces/delivery-build.js +0 -331
  161. package/dist/workspace-runtime/workspaces/delivery-store.js +0 -168
  162. package/dist/workspace-runtime/workspaces/delivery.js +0 -64
  163. package/dist/workspace-runtime/workspaces/dependencies.js +0 -279
  164. package/dist/workspace-runtime/workspaces/developer-command.js +0 -98
  165. package/dist/workspace-runtime/workspaces/directories.js +0 -132
  166. package/dist/workspace-runtime/workspaces/directory-access.js +0 -37
  167. package/dist/workspace-runtime/workspaces/directory-attachments.js +0 -245
  168. package/dist/workspace-runtime/workspaces/directory-create.js +0 -57
  169. package/dist/workspace-runtime/workspaces/directory-maintenance.js +0 -111
  170. package/dist/workspace-runtime/workspaces/directory-mutations.js +0 -238
  171. package/dist/workspace-runtime/workspaces/directory-revisions.js +0 -56
  172. package/dist/workspace-runtime/workspaces/directory-stats.js +0 -49
  173. package/dist/workspace-runtime/workspaces/disk-snapshot.js +0 -31
  174. package/dist/workspace-runtime/workspaces/empty-template.js +0 -42
  175. package/dist/workspace-runtime/workspaces/file-content.js +0 -48
  176. package/dist/workspace-runtime/workspaces/files-search.js +0 -116
  177. package/dist/workspace-runtime/workspaces/files.js +0 -150
  178. package/dist/workspace-runtime/workspaces/git-credential-broker.js +0 -312
  179. package/dist/workspace-runtime/workspaces/git-credential-helper.js +0 -68
  180. package/dist/workspace-runtime/workspaces/git-direct-store.js +0 -155
  181. package/dist/workspace-runtime/workspaces/git.js +0 -670
  182. package/dist/workspace-runtime/workspaces/instructions.js +0 -56
  183. package/dist/workspace-runtime/workspaces/json5-edit.js +0 -313
  184. package/dist/workspace-runtime/workspaces/library-attachments.js +0 -268
  185. package/dist/workspace-runtime/workspaces/operation-log.js +0 -23
  186. package/dist/workspace-runtime/workspaces/optional-platform-skills.js +0 -14
  187. package/dist/workspace-runtime/workspaces/parameter-agent-inputs.js +0 -97
  188. package/dist/workspace-runtime/workspaces/parameter-agent-protocol.js +0 -40
  189. package/dist/workspace-runtime/workspaces/parameter-agent-store.js +0 -58
  190. package/dist/workspace-runtime/workspaces/parameter-agent.js +0 -284
  191. package/dist/workspace-runtime/workspaces/parameter-assets.js +0 -189
  192. package/dist/workspace-runtime/workspaces/parameters.js +0 -329
  193. package/dist/workspace-runtime/workspaces/prepare.js +0 -278
  194. package/dist/workspace-runtime/workspaces/registry.js +0 -251
  195. package/dist/workspace-runtime/workspaces/remix-references.js +0 -301
  196. package/dist/workspace-runtime/workspaces/revisions.js +0 -31
  197. package/dist/workspace-runtime/workspaces/session-image.js +0 -104
  198. package/dist/workspace-runtime/workspaces/shared-git.js +0 -40
  199. package/dist/workspace-runtime/workspaces/skill-artifact-loader.js +0 -95
  200. package/dist/workspace-runtime/workspaces/skills.js +0 -191
  201. package/dist/workspace-runtime/workspaces/theme-asset-index.js +0 -157
  202. package/dist/workspace-runtime/workspaces/transfer-quota.js +0 -69
  203. package/dist/workspace-runtime/workspaces/transfer.js +0 -471
  204. package/dist/workspace-runtime/workspaces/turn-changes.js +0 -75
  205. package/dist/workspace-runtime/workspaces/video-attachments.js +0 -49
  206. package/project-template/.claude/skills/playcraft-replica-validation/SKILL.md +0 -25
  207. package/project-template/.claude/skills/playcraft-replica-validation/references/contracts.md +0 -79
  208. package/project-template/.claude/skills/playcraft-video-understanding/SKILL.md +0 -29
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  210. package/project-template-v2/.claude/agents/artist.md +0 -82
  211. package/project-template-v2/.claude/agents/developer.md +0 -153
  212. package/project-template-v2/.claude/agents/game-designer.md +0 -264
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@@ -1,285 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Environment pre-flight — checks the toolchain a playable project needs before
4
- * the skills pipeline can run, so missing dependencies fail loudly instead of
5
- * silently:
6
- * - node >= 20 (required; engines.node)
7
- * - python3 (required; verify:ui + asset scripts — same bin as package.json)
8
- * - pillow, pyyaml, jsonschema (required; playable-verify-ui/requirements.txt)
9
- * - playwright chromium (optional; record:mp4 — warn only)
10
- *
11
- * Exit 0 = all required checks pass, 2 = a required check failed, 1 = error.
12
- * With --strict, optional (warn) checks are also treated as failures.
13
- *
14
- * Usage:
15
- * node skills/_shared/scripts/verify-env.mjs --root=.
16
- * node skills/_shared/scripts/verify-env.mjs --root=. --json
17
- * node skills/_shared/scripts/verify-env.mjs --root=. --strict
18
- */
19
-
20
- import { spawnSync } from 'node:child_process';
21
- import { existsSync } from 'node:fs';
22
- import { createRequire } from 'node:module';
23
- import { join, resolve } from 'node:path';
24
- import { fileURLToPath } from 'node:url';
25
-
26
- export const MIN_NODE_MAJOR = 20;
27
-
28
- /** Must match package.json scripts (`python3 skills/...`). */
29
- export const PYTHON_BIN = 'python3';
30
-
31
- function parseArgs(argv) {
32
- const opts = { root: process.cwd(), json: false, strict: false };
33
- for (const arg of argv) {
34
- if (arg.startsWith('--root=')) {
35
- const v = arg.slice('--root='.length);
36
- opts.root = v.startsWith('/') ? v : resolve(process.cwd(), v);
37
- } else if (arg === '--json') opts.json = true;
38
- else if (arg === '--strict') opts.strict = true;
39
- }
40
- return opts;
41
- }
42
-
43
- /** @returns {string | null} Resolved python3 binary when `--version` succeeds. */
44
- export function resolvePythonBin() {
45
- const proc = spawnSync(PYTHON_BIN, ['--version'], { encoding: 'utf8' });
46
- if (proc.error || proc.status !== 0) return null;
47
- return PYTHON_BIN;
48
- }
49
-
50
- /** @returns {{ name: string, required: boolean, status: 'pass'|'warn'|'fail', message: string }} */
51
- export function checkNode(currentVersion = process.versions.node) {
52
- const major = Number(currentVersion.split('.')[0]);
53
- const ok = Number.isFinite(major) && major >= MIN_NODE_MAJOR;
54
- return {
55
- name: 'node',
56
- required: true,
57
- status: ok ? 'pass' : 'fail',
58
- message: ok
59
- ? `node ${currentVersion} (>= ${MIN_NODE_MAJOR})`
60
- : `node ${currentVersion} (< ${MIN_NODE_MAJOR} required — see engines.node)`,
61
- };
62
- }
63
-
64
- export function checkPython() {
65
- const bin = resolvePythonBin();
66
- if (!bin) {
67
- return {
68
- name: 'python3',
69
- required: true,
70
- status: 'fail',
71
- message:
72
- 'python3 not found — verify:ui and asset pipeline scripts will fail until Python 3 is installed',
73
- };
74
- }
75
- const proc = spawnSync(bin, ['--version'], { encoding: 'utf8' });
76
- const ver = (proc.stdout || proc.stderr || '').trim();
77
- return { name: 'python3', required: true, status: 'pass', message: `${ver} (${bin})` };
78
- }
79
-
80
- /**
81
- * @param {string} checkName
82
- * @param {string} importSnippet
83
- * @param {string} installHint
84
- */
85
- export function checkPythonModule(checkName, importSnippet, installHint) {
86
- const bin = resolvePythonBin();
87
- if (!bin) {
88
- return {
89
- name: checkName,
90
- required: true,
91
- status: 'fail',
92
- message: `${checkName} not checked — python3 not found`,
93
- };
94
- }
95
- const proc = spawnSync(bin, ['-c', importSnippet], { encoding: 'utf8' });
96
- if (!proc.error && proc.status === 0) {
97
- return {
98
- name: checkName,
99
- required: true,
100
- status: 'pass',
101
- message: `${checkName} importable via ${bin}`,
102
- };
103
- }
104
- return {
105
- name: checkName,
106
- required: true,
107
- status: 'fail',
108
- message: `${checkName} missing for ${bin} — ${installHint}`,
109
- };
110
- }
111
-
112
- export function checkPillow() {
113
- return checkPythonModule(
114
- 'pillow',
115
- 'from PIL import Image',
116
- 'pip install Pillow (see skills/playable-verify-ui/requirements.txt)',
117
- );
118
- }
119
-
120
- export function checkPyYaml() {
121
- return checkPythonModule(
122
- 'pyyaml',
123
- 'import yaml',
124
- 'pip install pyyaml (see skills/playable-verify-ui/requirements.txt)',
125
- );
126
- }
127
-
128
- export function checkJsonschema() {
129
- return checkPythonModule(
130
- 'jsonschema',
131
- 'import jsonschema',
132
- 'pip install jsonschema (see skills/playable-verify-ui/requirements.txt)',
133
- );
134
- }
135
-
136
- /**
137
- * OCR toolchain for verify:text-overlap. Optional (warn) because the system
138
- * `tesseract` binary is heavy and not needed by other gates — but the
139
- * text-overlap gate fails under --strict when it is absent.
140
- */
141
- export function checkOcr() {
142
- const bin = resolvePythonBin();
143
- if (!bin) {
144
- return {
145
- name: 'ocr-tesseract',
146
- required: false,
147
- status: 'warn',
148
- message: 'OCR not checked — python3 not found',
149
- };
150
- }
151
- const proc = spawnSync(
152
- bin,
153
- ['-c', 'import pytesseract; pytesseract.get_tesseract_version()'],
154
- { encoding: 'utf8' },
155
- );
156
- if (!proc.error && proc.status === 0) {
157
- return { name: 'ocr-tesseract', required: false, status: 'pass', message: 'pytesseract + tesseract available' };
158
- }
159
- return {
160
- name: 'ocr-tesseract',
161
- required: false,
162
- status: 'warn',
163
- message:
164
- 'OCR missing — verify:text-overlap is DEGRADED. Install pytesseract (requirements.txt) + the tesseract binary (brew/apt install tesseract)',
165
- };
166
- }
167
-
168
- /**
169
- * @deprecated Vision evidence uses Pillow only; kept for callers that still probe legacy extras.
170
- */
171
- export function checkVisionExtras() {
172
- const bin = resolvePythonBin();
173
- if (!bin) {
174
- return {
175
- name: 'vision-supervision',
176
- required: false,
177
- status: 'warn',
178
- message: 'vision evidence not checked — python3 not found',
179
- };
180
- }
181
- const proc = spawnSync(
182
- bin,
183
- ['-c', 'import supervision; import cv2'],
184
- { encoding: 'utf8' },
185
- );
186
- if (!proc.error && proc.status === 0) {
187
- return {
188
- name: 'vision-supervision',
189
- required: false,
190
- status: 'pass',
191
- message: 'supervision + opencv-python-headless available for verify:vision',
192
- };
193
- }
194
- return {
195
- name: 'vision-supervision',
196
- required: false,
197
- status: 'warn',
198
- message:
199
- 'vision evidence DEGRADED — install with `pip install -r skills/playable-verify-ui/requirements-vision.txt`',
200
- };
201
- }
202
-
203
- export function checkPlaywrightChromium(projectRoot) {
204
- let chromium;
205
- try {
206
- const require = createRequire(join(resolve(projectRoot), 'package.json'));
207
- ({ chromium } = require('playwright'));
208
- } catch {
209
- return {
210
- name: 'playwright-chromium',
211
- required: false,
212
- status: 'warn',
213
- message: 'playwright not installed yet — run `npm install` (record:mp4 needs it)',
214
- };
215
- }
216
- try {
217
- const exe = chromium.executablePath();
218
- if (exe && existsSync(exe)) {
219
- return { name: 'playwright-chromium', required: false, status: 'pass', message: 'Chromium browser available' };
220
- }
221
- } catch {
222
- /* executablePath throws when the browser is not installed */
223
- }
224
- return {
225
- name: 'playwright-chromium',
226
- required: false,
227
- status: 'warn',
228
- message: 'Chromium browser not installed — run `npm run record:mp4:install`',
229
- };
230
- }
231
-
232
- /**
233
- * @param {string} projectRoot
234
- * @param {{ playwright?: boolean }} [opts]
235
- * @returns {{ ok: boolean, root: string, checks: Array<{ name: string, required: boolean, status: 'pass'|'warn'|'fail', message: string }> }}
236
- * `ok` is true when no required check failed.
237
- */
238
- export function checkEnv(projectRoot, opts = {}) {
239
- const root = resolve(projectRoot);
240
- const checks = [
241
- checkNode(),
242
- checkPython(),
243
- checkPillow(),
244
- checkPyYaml(),
245
- checkJsonschema(),
246
- checkOcr(),
247
- ];
248
- if (opts.playwright !== false) checks.push(checkPlaywrightChromium(root));
249
- const ok = !checks.some((c) => c.required && c.status === 'fail');
250
- return { ok, root, checks };
251
- }
252
-
253
- function printHuman(result) {
254
- console.log(`[verify:env] ${result.ok ? 'OK' : 'BLOCKED'} — ${result.root}`);
255
- for (const c of result.checks) {
256
- const mark = c.status === 'pass' ? '✓' : c.status === 'warn' ? '!' : '✗';
257
- const tag = c.required ? '' : ' (optional)';
258
- console.log(` [${mark}] ${c.name}${tag}: ${c.message}`);
259
- }
260
- }
261
-
262
- function main() {
263
- const opts = parseArgs(process.argv.slice(2));
264
- const result = checkEnv(opts.root);
265
- if (opts.json) {
266
- console.log(JSON.stringify(result, null, 2));
267
- } else {
268
- printHuman(result);
269
- }
270
- const requiredFailed = !result.ok;
271
- const warned = result.checks.some((c) => c.status === 'warn');
272
- if (requiredFailed) process.exit(2);
273
- if (opts.strict && warned) process.exit(2);
274
- process.exit(0);
275
- }
276
-
277
- const isMain = process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.url);
278
- if (isMain) {
279
- try {
280
- main();
281
- } catch (err) {
282
- console.error(`[verify:env] ${err.message}`);
283
- process.exit(1);
284
- }
285
- }
@@ -1,161 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Placeholder asset verifier (growth-rings ring 1-3 build DoD).
4
- *
5
- * Enforces the "placeholder-first" rule: visual entities must be backed by real
6
- * placeholder image files on disk, not drawn entirely with code (Phaser Graphics
7
- * fillRect / fillStyle). Placeholders are the hook for later visual production —
8
- * skipping them means later stages cannot tell what an asset should look like.
9
- *
10
- * Checks:
11
- * 1. Every `this.load.image/atlas/spritesheet/audio/...(key, '<path>')` path
12
- * referenced in game/** resolves to a file on disk (no silent 404s / no
13
- * "declared but never generated" assets).
14
- * 2. assets/images/ contains at least one real image file (.webp/.png/.jpg) —
15
- * a project with zero placeholder images is rejected as code-draw-only.
16
- *
17
- * Usage:
18
- * node skills/_shared/scripts/verify-placeholders.mjs --root=.
19
- * npm run verify:placeholders
20
- *
21
- * Exit 0 = pass, 2 = fail
22
- */
23
- import fs from 'node:fs';
24
- import path from 'node:path';
25
- import { writeValidatorArtifact } from './lib/validator-artifacts.mjs';
26
-
27
- const LOADER_METHODS = [
28
- 'image',
29
- 'atlas',
30
- 'spritesheet',
31
- 'audio',
32
- 'bitmapFont',
33
- 'aseprite',
34
- 'svg',
35
- 'video',
36
- 'multiatlas',
37
- 'unityAtlas',
38
- ];
39
-
40
- const IMAGE_EXT = /\.(webp|png|jpe?g|gif|svg|avif)$/i;
41
- const ASSET_EXT = /\.(webp|png|jpe?g|gif|svg|avif|mp3|ogg|wav|m4a|aac|json|xml|fnt|atlas|mp4|webm)$/i;
42
-
43
- function parseArgs(argv) {
44
- const opts = { root: process.cwd() };
45
- for (let i = 2; i < argv.length; i += 1) {
46
- const token = argv[i];
47
- if (token.startsWith('--root=')) opts.root = token.slice('--root='.length);
48
- else if (token.startsWith('--project=')) opts.root = token.slice('--project='.length);
49
- else if (token === '--root' || token === '--project') {
50
- opts.root = argv[i + 1] || opts.root;
51
- i += 1;
52
- }
53
- }
54
- return opts;
55
- }
56
-
57
- function walkFiles(dir, filter, depth = 8, acc = []) {
58
- if (depth < 0 || !fs.existsSync(dir)) return acc;
59
- for (const ent of fs.readdirSync(dir, { withFileTypes: true })) {
60
- if (ent.name.startsWith('.') && ent.isDirectory()) continue;
61
- const full = path.join(dir, ent.name);
62
- if (ent.isDirectory()) {
63
- if (ent.name === 'node_modules') continue;
64
- walkFiles(full, filter, depth - 1, acc);
65
- } else if (ent.isFile() && filter(ent.name)) {
66
- acc.push(full);
67
- }
68
- }
69
- return acc;
70
- }
71
-
72
- /** Extract quoted string-literal asset paths from load.* calls in source code. */
73
- function extractLoadPaths(source) {
74
- const paths = new Set();
75
- const methodAlt = LOADER_METHODS.join('|');
76
- const callRe = new RegExp(`\\.load\\.(?:${methodAlt})\\s*\\(([^)]*)\\)`, 'g');
77
- let m;
78
- while ((m = callRe.exec(source)) !== null) {
79
- const argBlob = m[1];
80
- // capture single- or double-quoted literals only (skip template/var args)
81
- for (const lit of argBlob.matchAll(/['"]([^'"]+)['"]/g)) {
82
- const raw = lit[1].trim();
83
- if (!raw) continue;
84
- if (/^(https?:)?\/\//i.test(raw)) continue; // remote URL (flagged elsewhere)
85
- if (raw.startsWith('data:')) continue;
86
- if (raw.includes('${')) continue;
87
- // must look like an asset path: has an asset extension OR sits under a dir
88
- if (!ASSET_EXT.test(raw) && !raw.includes('/')) continue;
89
- paths.add(raw);
90
- }
91
- }
92
- return [...paths];
93
- }
94
-
95
- /** Resolve a referenced asset path against likely disk roots. */
96
- function resolveAssetPath(root, rel) {
97
- const clean = rel.replace(/^\.?\//, '').split('?')[0].split('#')[0];
98
- const candidates = [
99
- path.join(root, clean),
100
- path.join(root, 'public', clean),
101
- path.join(root, 'assets', clean),
102
- ];
103
- return candidates.some((c) => fs.existsSync(c));
104
- }
105
-
106
- function main() {
107
- return mainAsync().catch((err) => {
108
- console.error(`[verify:placeholders] ${err.message}`);
109
- process.exit(1);
110
- });
111
- }
112
-
113
- async function mainAsync() {
114
- const { root: rawRoot } = parseArgs(process.argv);
115
- const root = path.resolve(rawRoot);
116
- const failures = [];
117
-
118
- const gameDir = path.join(root, 'game');
119
- const referenced = new Set();
120
- if (fs.existsSync(gameDir)) {
121
- const sources = walkFiles(gameDir, (name) => /\.(ts|js|mjs|cjs)$/i.test(name));
122
- for (const file of sources) {
123
- const content = fs.readFileSync(file, 'utf8');
124
- for (const p of extractLoadPaths(content)) referenced.add(p);
125
- }
126
- }
127
-
128
- const missing = [];
129
- for (const rel of referenced) {
130
- if (!resolveAssetPath(root, rel)) missing.push(rel);
131
- }
132
- for (const rel of missing) {
133
- failures.push(`referenced asset missing on disk: ${rel} (declared in game/ load.* but not generated — run npm run placeholder:gen)`);
134
- }
135
-
136
- const imagesDir = path.join(root, 'assets', 'images');
137
- const imageFiles = walkFiles(imagesDir, (name) => IMAGE_EXT.test(name));
138
- if (imageFiles.length === 0) {
139
- failures.push(
140
- 'no placeholder images found under assets/images/ — Ring 1 onward requires real placeholder art (load playable-placeholder skill → npm run placeholder:gen), not code-drawn shapes (Graphics.fillStyle/fillRect)',
141
- );
142
- }
143
-
144
- const result = {
145
- ok: failures.length === 0,
146
- referencedAssetCount: referenced.size,
147
- placeholderImageCount: imageFiles.length,
148
- missing,
149
- failures,
150
- };
151
- await writeValidatorArtifact(root, 'placeholders', result).catch(() => {});
152
- process.stdout.write(`${JSON.stringify(result, null, 2)}\n`);
153
- if (result.ok) {
154
- process.stdout.write(
155
- `[verify:placeholders] OK — ${imageFiles.length} placeholder image(s), ${referenced.size} referenced asset(s) all present\n`,
156
- );
157
- }
158
- process.exit(result.ok ? 0 : 2);
159
- }
160
-
161
- main();
@@ -1,176 +0,0 @@
1
- ---
2
- name: playable-autoplay
3
- description: >-
4
- Methodology for implementing playable autoPlay / firstwin harness. Use when a
5
- developer receives firstwin-harness, must make window.__playable.autoPlay()
6
- drive real player-equivalent actions to ENDCARD, or must debug an autoplay path
7
- without cheating through direct terminal-state writes.
8
- ---
9
-
10
- # Playable Autoplay Harness
11
-
12
- Use this when the task is to make a runnable playable prove first win through
13
- `window.__playable.autoPlay()` and `npm run verify:firstwin`.
14
-
15
- This skill describes **how to implement the path**. Related validation/debug
16
- skills:
17
-
18
- - `playable-record` — runtime contract, `verify:contract`, `verify:firstwin`, and MP4 (MPEG-4 Part 14, 数字多媒体容器格式) recording.
19
- - `playable-debug` — debug-gated button / one-click entry troubleshooting.
20
- - `playable-validate` — full validation loop across contract, firstwin, fusion, recording, and video review.
21
-
22
- ## Goal
23
-
24
- `autoPlay()` is a scriptable player, not a win button. It should observe the
25
- current game state, choose legal player-equivalent actions, execute them through
26
- the same input/controller path a human uses, wait for state to settle, and repeat
27
- until the normal game rules reach `ENDCARD`.
28
-
29
- ## Implementation Method
30
-
31
- ### 1. Reconstruct the player path
32
-
33
- Read `docs/design.md` and current `game/**`, then write down the real path:
34
-
35
- - Initial phase and ready condition.
36
- - Core action: tap, drag, release, aim, fire, select, swap, match, move, etc.
37
- - Feedback/state change after each action.
38
- - Progress metric and normal win condition.
39
- - What state means the game is settled and the next action is safe.
40
-
41
- If this path cannot be stated, stop and report a blocker. Do not invent a new
42
- win path inside autoplay.
43
-
44
- ### 2. Expose player-equivalent action adapters
45
-
46
- Prefer using existing handlers. If needed, add thin adapters around real input
47
- logic:
48
-
49
- ```ts
50
- tapTarget(targetId);
51
- beginDrag(pieceId);
52
- moveDrag(x, y);
53
- releaseDrag(x, y);
54
- selectTile(tileId);
55
- fireAt(targetId);
56
- ```
57
-
58
- Adapters may normalize coordinates or IDs, but must call the same rule checks,
59
- state transitions, collision/match logic, feedback triggers, and progress
60
- updates used by manual play.
61
-
62
- Do not put autoplay-only branches in gameplay rules. If an adapter needs a
63
- shortcut to pass, the real player path is not implemented enough.
64
-
65
- ### 3. Build observe-plan-act-wait
66
-
67
- Implement `autoPlay()` as a deterministic loop:
68
-
69
- ```ts
70
- async function autoPlay() {
71
- await waitUntilReady();
72
- for (let step = 0; step < MAX_STEPS; step += 1) {
73
- const state = getState();
74
- if (state.isGameOver && state.currentPhase === 'ENDCARD') return;
75
-
76
- const action = chooseNextLegalAction(state);
77
- if (!action) throw new Error('autoPlay: no legal next action');
78
-
79
- await performPlayerEquivalentAction(action);
80
- await waitForSettle();
81
- }
82
- throw new Error('autoPlay: max steps exceeded');
83
- }
84
- ```
85
-
86
- Selection should be deterministic for repeatability: sort candidate targets,
87
- choose the first legal move, or use a fixed seed. Avoid time-random behavior.
88
-
89
- ### 4. Publish the harness
90
-
91
- Expose the neutral runtime contract:
92
-
93
- ```ts
94
- window.__playable = {
95
- autoPlay,
96
- getState,
97
- getCanvas, // optional
98
- hideDebugUi, // optional
99
- };
100
- ```
101
-
102
- `getState()` must return at least:
103
-
104
- ```ts
105
- {
106
- currentPhase: 'HOOK' | 'PLAYING' | 'ENDCARD',
107
- isGameOver: boolean,
108
- }
109
- ```
110
-
111
- Add useful non-production debug fields only if they help diagnose progress, such
112
- as `progress`, `step`, `lastAction`, or `remainingTargets`.
113
-
114
- ### 5. Wire a debug-gated trigger
115
-
116
- The firstwin probe opens the page with `?debug=1` and clicks
117
- `#playable-debug-clear`. Mount a visible button under `?debug=1`, wire its click
118
- to `window.__playable.autoPlay()`, and keep it absent without `?debug=1`.
119
-
120
- Use `playable-debug` if the button is missing, hidden, incorrectly positioned, or
121
- not connected to `autoPlay()`.
122
-
123
- ## Anti-Cheat Rules
124
-
125
- `autoPlay()` and its helpers must not:
126
-
127
- - Set `currentPhase = 'ENDCARD'` directly.
128
- - Set `isGameOver = true` directly.
129
- - Call `forceWin()`, `showWinScreen()`, or equivalent direct-win helpers.
130
- - Delete all obstacles / targets without using normal rules.
131
- - Add hidden win conditions only reachable by autoplay.
132
- - Skip required tutorial, matching, collision, collection, or scoring logic by
133
- mutating final state.
134
-
135
- It may skip non-gameplay waiting, intro delay, or tutorial text only when the
136
- underlying playable rules still execute through player-equivalent actions.
137
-
138
- ## Validation Order
139
-
140
- Run fast-to-slow:
141
-
142
- ```bash
143
- npm run verify:contract
144
- npm run verify:firstwin -- --timeout=15000
145
- npm run verify:firstwin
146
- npm run verify:fusion
147
- npm run record:mp4 -- --headed --fps=60
148
- ```
149
-
150
- Use `playable-record` for what each verifier proves and artifact paths. Use
151
- `playable-validate` when the task asks for the complete validation loop or video
152
- evidence.
153
-
154
- ## Failure Triage
155
-
156
- - `window.__playable.autoPlay()` missing: publish the runtime contract first.
157
- - Debug button missing under `?debug=1`: use `playable-debug`; mount
158
- `#playable-debug-clear`.
159
- - Button visible without `?debug=1`: gate it; it must not leak into production or
160
- recording.
161
- - Timeout with unchanged state: add state/progress fields to `getState()` and
162
- inspect which wait/action is stuck.
163
- - No legal action: the planner cannot see the same candidates a player can; fix
164
- observation or expose a real controller adapter.
165
- - Firstwin passes but manual play fails: reject the implementation; autoplay is
166
- bypassing the real path.
167
-
168
- ## Handoff Evidence
169
-
170
- In handoff, report:
171
-
172
- - Player path summarized as action → feedback → progress → win.
173
- - Which adapter(s) `autoPlay()` uses.
174
- - `verify:contract` result.
175
- - `verify:firstwin` result and artifact path.
176
- - Any remaining blocker that affects manual play or recording.
@@ -1,4 +0,0 @@
1
- interface:
2
- display_name: 'Playable Autoplay Harness'
3
- short_description: 'Implement autoPlay through real player-equivalent actions.'
4
- default_prompt: 'Implement or debug a playable autoPlay / firstwin harness without direct-win shortcuts.'