@playcraft/cli 0.1.53-beta → 0.1.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (400) hide show
  1. package/README.md +3 -62
  2. package/dist/agent/local-backend.js +1 -1
  3. package/dist/cli-root-help.js +0 -2
  4. package/dist/commands/build-all.js +19 -5
  5. package/dist/commands/build.js +28 -15
  6. package/dist/commands/create.js +33 -26
  7. package/dist/commands/login.js +42 -84
  8. package/dist/commands/skills.js +0 -4
  9. package/dist/commands/tools-3d.js +0 -11
  10. package/dist/commands/tools-generation.js +0 -6
  11. package/dist/commands/tools.js +0 -2
  12. package/dist/config.js +4 -59
  13. package/dist/index.js +3 -42
  14. package/dist/remix/clone.js +0 -2
  15. package/dist/remix/init-template.js +0 -2
  16. package/dist/remix/pull.js +0 -2
  17. package/dist/remix/push.js +1 -21
  18. package/dist/utils/agent-api-client.js +30 -210
  19. package/dist/utils/playcraft-http-client.js +4 -6
  20. package/package.json +5 -15
  21. package/SKILLS_REGISTRY.md +0 -149
  22. package/dist/auth/account-activation.js +0 -157
  23. package/dist/auth/messages.js +0 -30
  24. package/dist/commands/build-temp.js +0 -26
  25. package/dist/commands/platform-skills.generated.js +0 -19
  26. package/dist/commands/playable.js +0 -53
  27. package/dist/commands/preview-runtime.js +0 -21
  28. package/dist/commands/tools-batch.js +0 -113
  29. package/dist/commands/video.js +0 -122
  30. package/dist/commands/workspace-runtime.js +0 -54
  31. package/dist/commands/workspace.js +0 -40
  32. package/dist/preview-runtime/distribution.js +0 -77
  33. package/dist/project-skills/builtin-import.js +0 -225
  34. package/dist/project-skills/commands.js +0 -77
  35. package/dist/project-skills/lifecycle.js +0 -28
  36. package/dist/project-skills/local-run.js +0 -112
  37. package/dist/project-skills/local-store.js +0 -221
  38. package/dist/project-skills/messages.js +0 -80
  39. package/dist/project-skills/reconcile.js +0 -62
  40. package/dist/project-skills/remote-cache.js +0 -51
  41. package/dist/project-skills/validation.js +0 -19
  42. package/dist/recording/messages.js +0 -40
  43. package/dist/recording/project-digest.js +0 -85
  44. package/dist/recording/recorder.js +0 -293
  45. package/dist/recording/scenario.js +0 -50
  46. package/dist/skill-registry/client.js +0 -345
  47. package/dist/skill-registry/commands.js +0 -180
  48. package/dist/skill-registry/evaluation-client.js +0 -156
  49. package/dist/skill-registry/evaluation-commands.js +0 -174
  50. package/dist/skill-registry/messages.js +0 -177
  51. package/dist/skill-registry/package.js +0 -275
  52. package/dist/skill-registry/platform-package.js +0 -100
  53. package/dist/utils/environment-endpoints.js +0 -17
  54. package/dist/utils/error-diagnostics.js +0 -20
  55. package/dist/utils/tool-operation-journal.js +0 -124
  56. package/dist/utils/video-evidence-git.js +0 -81
  57. package/dist/video-replication/client.js +0 -234
  58. package/dist/video-replication/comparison-evidence.js +0 -149
  59. package/dist/video-replication/comparison-files.js +0 -57
  60. package/dist/video-replication/comparison-log.js +0 -72
  61. package/dist/video-replication/comparison-messages.js +0 -104
  62. package/dist/video-replication/comparison-output.js +0 -63
  63. package/dist/video-replication/comparison-preflight.js +0 -66
  64. package/dist/video-replication/comparison.js +0 -230
  65. package/dist/video-replication/diagnostics.js +0 -41
  66. package/dist/video-replication/evidence.js +0 -165
  67. package/dist/video-replication/media.js +0 -112
  68. package/dist/video-replication/messages.js +0 -97
  69. package/dist/workspace/messages.js +0 -67
  70. package/dist/workspace/transfer-client.js +0 -237
  71. package/dist/workspace/transfer-errors.js +0 -48
  72. package/dist/workspace-runtime/batch/content-changes.js +0 -30
  73. package/dist/workspace-runtime/batch/control.js +0 -86
  74. package/dist/workspace-runtime/batch/deliver.js +0 -173
  75. package/dist/workspace-runtime/batch/freeze.js +0 -101
  76. package/dist/workspace-runtime/batch/generate.js +0 -249
  77. package/dist/workspace-runtime/batch/git.js +0 -40
  78. package/dist/workspace-runtime/batch/occupancy.js +0 -8
  79. package/dist/workspace-runtime/batch/policy.js +0 -70
  80. package/dist/workspace-runtime/batch/prepare.js +0 -317
  81. package/dist/workspace-runtime/batch/processes.js +0 -72
  82. package/dist/workspace-runtime/batch/records.js +0 -113
  83. package/dist/workspace-runtime/batch/routes.js +0 -61
  84. package/dist/workspace-runtime/batch/source-candidate.js +0 -86
  85. package/dist/workspace-runtime/batch/source-capture.js +0 -146
  86. package/dist/workspace-runtime/batch/source-failure.js +0 -43
  87. package/dist/workspace-runtime/batch/source-publish.js +0 -130
  88. package/dist/workspace-runtime/codex/app-server.js +0 -1065
  89. package/dist/workspace-runtime/codex/compact.js +0 -46
  90. package/dist/workspace-runtime/codex/config-toml.js +0 -107
  91. package/dist/workspace-runtime/codex/delivery-tools.js +0 -144
  92. package/dist/workspace-runtime/codex/jsonrpc-stdio.js +0 -145
  93. package/dist/workspace-runtime/codex/launcher-client.js +0 -177
  94. package/dist/workspace-runtime/codex/loopback.js +0 -146
  95. package/dist/workspace-runtime/codex/mcp-config.js +0 -39
  96. package/dist/workspace-runtime/codex/model-broker.js +0 -263
  97. package/dist/workspace-runtime/codex/native-adapter.js +0 -9
  98. package/dist/workspace-runtime/codex/permissions.js +0 -79
  99. package/dist/workspace-runtime/codex/thread-image.js +0 -38
  100. package/dist/workspace-runtime/codex/tool-response.js +0 -10
  101. package/dist/workspace-runtime/codex/ui-instructions.js +0 -4
  102. package/dist/workspace-runtime/codex/ui-tools.js +0 -203
  103. package/dist/workspace-runtime/codex/work-mode.js +0 -15
  104. package/dist/workspace-runtime/main.js +0 -10
  105. package/dist/workspace-runtime/persistence/journal.js +0 -365
  106. package/dist/workspace-runtime/persistence/native-subagents.js +0 -162
  107. package/dist/workspace-runtime/persistence/sqlite-client.js +0 -77
  108. package/dist/workspace-runtime/persistence/sqlite-worker.js +0 -1161
  109. package/dist/workspace-runtime/persistence/stopped-execution.js +0 -77
  110. package/dist/workspace-runtime/previews/diagnostics.js +0 -44
  111. package/dist/workspace-runtime/previews/output.js +0 -36
  112. package/dist/workspace-runtime/previews/publish.js +0 -283
  113. package/dist/workspace-runtime/previews/runtime-preview.js +0 -251
  114. package/dist/workspace-runtime/previews/single-file.js +0 -43
  115. package/dist/workspace-runtime/processes/managed-writes.js +0 -69
  116. package/dist/workspace-runtime/serve.js +0 -441
  117. package/dist/workspace-runtime/server/accept-operation.js +0 -61
  118. package/dist/workspace-runtime/server/asset-transfers.js +0 -63
  119. package/dist/workspace-runtime/server/auth.js +0 -21
  120. package/dist/workspace-runtime/server/connectivity.js +0 -211
  121. package/dist/workspace-runtime/server/desktop-host.js +0 -429
  122. package/dist/workspace-runtime/server/desktop-preview-config.js +0 -81
  123. package/dist/workspace-runtime/server/desktop-preview-service.js +0 -157
  124. package/dist/workspace-runtime/server/desktop-preview-static.js +0 -53
  125. package/dist/workspace-runtime/server/desktop-preview.js +0 -189
  126. package/dist/workspace-runtime/server/dispatch.js +0 -1655
  127. package/dist/workspace-runtime/server/endpoints.js +0 -21
  128. package/dist/workspace-runtime/server/execution-group.js +0 -90
  129. package/dist/workspace-runtime/server/http.js +0 -1339
  130. package/dist/workspace-runtime/server/lock.js +0 -53
  131. package/dist/workspace-runtime/server/operation-record.js +0 -33
  132. package/dist/workspace-runtime/server/rfb-watch-gate.js +0 -168
  133. package/dist/workspace-runtime/server/session-restore.js +0 -84
  134. package/dist/workspace-runtime/server/source-uploader.js +0 -138
  135. package/dist/workspace-runtime/server/submit-operation.js +0 -41
  136. package/dist/workspace-runtime/server/terminal-host.js +0 -366
  137. package/dist/workspace-runtime/server/types.js +0 -1
  138. package/dist/workspace-runtime/server/workspace-transfer.js +0 -168
  139. package/dist/workspace-runtime/verify-artifact.js +0 -59
  140. package/dist/workspace-runtime/workspaces/append-only-log.js +0 -62
  141. package/dist/workspace-runtime/workspaces/archive.js +0 -207
  142. package/dist/workspace-runtime/workspaces/artifact-events.js +0 -55
  143. package/dist/workspace-runtime/workspaces/artifact-files.js +0 -199
  144. package/dist/workspace-runtime/workspaces/artifact-receipts.js +0 -89
  145. package/dist/workspace-runtime/workspaces/artifacts.js +0 -282
  146. package/dist/workspace-runtime/workspaces/asset-library-import.js +0 -387
  147. package/dist/workspace-runtime/workspaces/asset-publication-access.js +0 -25
  148. package/dist/workspace-runtime/workspaces/asset-transfer-dependencies.js +0 -81
  149. package/dist/workspace-runtime/workspaces/asset-transfer-publish.js +0 -438
  150. package/dist/workspace-runtime/workspaces/asset-transfer-storage.js +0 -389
  151. package/dist/workspace-runtime/workspaces/attachment-content.js +0 -73
  152. package/dist/workspace-runtime/workspaces/attachments.js +0 -185
  153. package/dist/workspace-runtime/workspaces/batch-commit.js +0 -142
  154. package/dist/workspace-runtime/workspaces/binary-content.js +0 -65
  155. package/dist/workspace-runtime/workspaces/binary-write.js +0 -117
  156. package/dist/workspace-runtime/workspaces/cli-context.js +0 -23
  157. package/dist/workspace-runtime/workspaces/cli-credentials.js +0 -115
  158. package/dist/workspace-runtime/workspaces/composer-context.js +0 -147
  159. package/dist/workspace-runtime/workspaces/context-error.js +0 -2
  160. package/dist/workspace-runtime/workspaces/delivery-build.js +0 -331
  161. package/dist/workspace-runtime/workspaces/delivery-store.js +0 -168
  162. package/dist/workspace-runtime/workspaces/delivery.js +0 -64
  163. package/dist/workspace-runtime/workspaces/dependencies.js +0 -279
  164. package/dist/workspace-runtime/workspaces/developer-command.js +0 -98
  165. package/dist/workspace-runtime/workspaces/directories.js +0 -132
  166. package/dist/workspace-runtime/workspaces/directory-access.js +0 -37
  167. package/dist/workspace-runtime/workspaces/directory-attachments.js +0 -245
  168. package/dist/workspace-runtime/workspaces/directory-create.js +0 -57
  169. package/dist/workspace-runtime/workspaces/directory-maintenance.js +0 -111
  170. package/dist/workspace-runtime/workspaces/directory-mutations.js +0 -238
  171. package/dist/workspace-runtime/workspaces/directory-revisions.js +0 -56
  172. package/dist/workspace-runtime/workspaces/directory-stats.js +0 -49
  173. package/dist/workspace-runtime/workspaces/disk-snapshot.js +0 -31
  174. package/dist/workspace-runtime/workspaces/empty-template.js +0 -42
  175. package/dist/workspace-runtime/workspaces/file-content.js +0 -48
  176. package/dist/workspace-runtime/workspaces/files-search.js +0 -116
  177. package/dist/workspace-runtime/workspaces/files.js +0 -150
  178. package/dist/workspace-runtime/workspaces/git-credential-broker.js +0 -312
  179. package/dist/workspace-runtime/workspaces/git-credential-helper.js +0 -68
  180. package/dist/workspace-runtime/workspaces/git-direct-store.js +0 -155
  181. package/dist/workspace-runtime/workspaces/git.js +0 -670
  182. package/dist/workspace-runtime/workspaces/instructions.js +0 -56
  183. package/dist/workspace-runtime/workspaces/json5-edit.js +0 -313
  184. package/dist/workspace-runtime/workspaces/library-attachments.js +0 -268
  185. package/dist/workspace-runtime/workspaces/operation-log.js +0 -23
  186. package/dist/workspace-runtime/workspaces/optional-platform-skills.js +0 -14
  187. package/dist/workspace-runtime/workspaces/parameter-agent-inputs.js +0 -97
  188. package/dist/workspace-runtime/workspaces/parameter-agent-protocol.js +0 -40
  189. package/dist/workspace-runtime/workspaces/parameter-agent-store.js +0 -58
  190. package/dist/workspace-runtime/workspaces/parameter-agent.js +0 -284
  191. package/dist/workspace-runtime/workspaces/parameter-assets.js +0 -189
  192. package/dist/workspace-runtime/workspaces/parameters.js +0 -329
  193. package/dist/workspace-runtime/workspaces/prepare.js +0 -278
  194. package/dist/workspace-runtime/workspaces/registry.js +0 -251
  195. package/dist/workspace-runtime/workspaces/remix-references.js +0 -301
  196. package/dist/workspace-runtime/workspaces/revisions.js +0 -31
  197. package/dist/workspace-runtime/workspaces/session-image.js +0 -104
  198. package/dist/workspace-runtime/workspaces/shared-git.js +0 -40
  199. package/dist/workspace-runtime/workspaces/skill-artifact-loader.js +0 -95
  200. package/dist/workspace-runtime/workspaces/skills.js +0 -191
  201. package/dist/workspace-runtime/workspaces/theme-asset-index.js +0 -157
  202. package/dist/workspace-runtime/workspaces/transfer-quota.js +0 -69
  203. package/dist/workspace-runtime/workspaces/transfer.js +0 -471
  204. package/dist/workspace-runtime/workspaces/turn-changes.js +0 -75
  205. package/dist/workspace-runtime/workspaces/video-attachments.js +0 -49
  206. package/project-template/.claude/skills/playcraft-replica-validation/SKILL.md +0 -25
  207. package/project-template/.claude/skills/playcraft-replica-validation/references/contracts.md +0 -79
  208. package/project-template/.claude/skills/playcraft-video-understanding/SKILL.md +0 -29
  209. package/project-template/.claude/skills/playcraft-video-understanding/references/contracts.md +0 -37
  210. package/project-template-v2/.claude/agents/artist.md +0 -82
  211. package/project-template-v2/.claude/agents/developer.md +0 -153
  212. package/project-template-v2/.claude/agents/game-designer.md +0 -264
  213. package/project-template-v2/.claude/agents/refs/artist-art-style-catalog.md +0 -533
  214. package/project-template-v2/.claude/agents/refs/artist-color-audio-recipes.md +0 -153
  215. package/project-template-v2/.claude/agents/refs/artist-dimension-axis.md +0 -27
  216. package/project-template-v2/.claude/agents/refs/artist-master-composite-recipes.md +0 -208
  217. package/project-template-v2/.claude/agents/refs/atom-skill-library.md +0 -81
  218. package/project-template-v2/.claude/agents/refs/developer-impl-cookbook.md +0 -432
  219. package/project-template-v2/.claude/agents/refs/framework-5-component-filter.md +0 -252
  220. package/project-template-v2/.claude/agents/refs/framework-game-feel-juice.md +0 -266
  221. package/project-template-v2/.claude/agents/refs/framework-mda.md +0 -147
  222. package/project-template-v2/.claude/agents/refs/game-designer-gameplay-sufficiency.md +0 -123
  223. package/project-template-v2/.claude/agents/refs/ta-3d-flip-recipe.md +0 -88
  224. package/project-template-v2/.claude/agents/refs/ta-atlas-deliverable-standard.md +0 -67
  225. package/project-template-v2/.claude/agents/refs/ta-batch-pipeline-recipes.md +0 -120
  226. package/project-template-v2/.claude/agents/refs/ta-image-generation-detail.md +0 -300
  227. package/project-template-v2/.claude/agents/refs/ta-image-ops-reference.md +0 -495
  228. package/project-template-v2/.claude/agents/refs/ta-pipeline-cookbook.md +0 -1141
  229. package/project-template-v2/.claude/agents/refs/ta-tools-reference.md +0 -111
  230. package/project-template-v2/.claude/agents/refs/ta-vfx-preset-catalog.md +0 -365
  231. package/project-template-v2/.claude/agents/refs/threejs-cannon-pitfalls.md +0 -412
  232. package/project-template-v2/.claude/agents/reviewer.md +0 -75
  233. package/project-template-v2/.claude/agents/technical-artist.md +0 -86
  234. package/project-template-v2/.claude/hooks/snapshot-milestone.mjs +0 -243
  235. package/project-template-v2/.claude/hooks/user-prompt.mjs +0 -133
  236. package/project-template-v2/.claude/settings.json +0 -33
  237. package/project-template-v2/.claude/skills/brainstorming/SKILL.md +0 -161
  238. package/project-template-v2/.claude/skills/brainstorming/scripts/frame-template.html +0 -270
  239. package/project-template-v2/.claude/skills/brainstorming/scripts/helper.js +0 -177
  240. package/project-template-v2/.claude/skills/brainstorming/scripts/server.cjs +0 -354
  241. package/project-template-v2/.claude/skills/brainstorming/scripts/start-server.sh +0 -148
  242. package/project-template-v2/.claude/skills/brainstorming/scripts/stop-server.sh +0 -56
  243. package/project-template-v2/.claude/skills/brainstorming/scripts/wait-for-selection.sh +0 -62
  244. package/project-template-v2/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +0 -49
  245. package/project-template-v2/.claude/skills/brainstorming/visual-companion.md +0 -309
  246. package/project-template-v2/.claude/skills/playcraft-ad-psychology/SKILL.md +0 -182
  247. package/project-template-v2/.claude/skills/playcraft-art-style-guide/SKILL.md +0 -123
  248. package/project-template-v2/.claude/skills/playcraft-asset-state-sheet/SKILL.md +0 -205
  249. package/project-template-v2/.claude/skills/playcraft-audio-generation/SKILL.md +0 -280
  250. package/project-template-v2/.claude/skills/playcraft-batch-pipeline/SKILL.md +0 -184
  251. package/project-template-v2/.claude/skills/playcraft-build-optimizer/SKILL.md +0 -306
  252. package/project-template-v2/.claude/skills/playcraft-image-generation/SKILL.md +0 -370
  253. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/build-sprite-sheet.template.mjs +0 -123
  254. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +0 -254
  255. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +0 -333
  256. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/gen-batch.template.mjs +0 -95
  257. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/gen-edit-variants.template.mjs +0 -118
  258. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/process-batch.template.mjs +0 -136
  259. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +0 -397
  260. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/validate-sprite-sheet.template.mjs +0 -296
  261. package/project-template-v2/.claude/skills/playcraft-image-ops/SKILL.md +0 -122
  262. package/project-template-v2/.claude/skills/playcraft-image-processing/SKILL.md +0 -219
  263. package/project-template-v2/.claude/skills/playcraft-masking/SKILL.md +0 -373
  264. package/project-template-v2/.claude/skills/playcraft-playable-optimization/SKILL.md +0 -161
  265. package/project-template-v2/.claude/skills/playcraft-research/SKILL.md +0 -215
  266. package/project-template-v2/.claude/skills/playcraft-skill-recommender/SKILL.md +0 -382
  267. package/project-template-v2/.claude/skills/playcraft-sprite-generation/SKILL.md +0 -423
  268. package/project-template-v2/.claude/skills/playcraft-sprite-remix/SKILL.md +0 -158
  269. package/project-template-v2/.claude/skills/playcraft-sprite-sheet/SKILL.md +0 -100
  270. package/project-template-v2/.claude/skills/playcraft-storyboard/SKILL.md +0 -167
  271. package/project-template-v2/.claude/skills/playcraft-style-qa/SKILL.md +0 -270
  272. package/project-template-v2/.claude/skills/playcraft-text-rendering/SKILL.md +0 -236
  273. package/project-template-v2/.claude/skills/playcraft-vfx-animation/SKILL.md +0 -130
  274. package/project-template-v2/.claude/skills/playwright-cli/SKILL.md +0 -390
  275. package/project-template-v2/.claude/skills/playwright-cli/references/element-attributes.md +0 -23
  276. package/project-template-v2/.claude/skills/playwright-cli/references/playwright-tests.md +0 -39
  277. package/project-template-v2/.claude/skills/playwright-cli/references/request-mocking.md +0 -87
  278. package/project-template-v2/.claude/skills/playwright-cli/references/running-code.md +0 -240
  279. package/project-template-v2/.claude/skills/playwright-cli/references/session-management.md +0 -226
  280. package/project-template-v2/.claude/skills/playwright-cli/references/spec-driven-testing.md +0 -308
  281. package/project-template-v2/.claude/skills/playwright-cli/references/storage-state.md +0 -275
  282. package/project-template-v2/.claude/skills/playwright-cli/references/test-generation.md +0 -134
  283. package/project-template-v2/.claude/skills/playwright-cli/references/tracing.md +0 -142
  284. package/project-template-v2/.claude/skills/playwright-cli/references/video-recording.md +0 -153
  285. package/project-template-v2/.claude/skills/session-analyzer/SKILL.md +0 -386
  286. package/project-template-v2/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +0 -182
  287. package/project-template-v2/.claude/skills/session-analyzer/scripts/find-turns.mjs +0 -72
  288. package/project-template-v2/.claude/skills/session-analyzer/scripts/heavy-output.mjs +0 -121
  289. package/project-template-v2/.claude/skills/session-analyzer/scripts/resolve-session.mjs +0 -102
  290. package/project-template-v2/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +0 -127
  291. package/project-template-v2/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +0 -106
  292. package/project-template-v2/.claude/skills/session-analyzer/scripts/time-gaps.mjs +0 -128
  293. package/project-template-v2/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +0 -67
  294. package/project-template-v2/.claude/snapshot.mjs +0 -263
  295. package/project-template-v2/.playcraft/skills.lock.json +0 -152
  296. package/project-template-v2/CLAUDE.md +0 -146
  297. package/project-template-v2/assets/audio/bgm/.gitkeep +0 -0
  298. package/project-template-v2/assets/audio/sfx/.gitkeep +0 -0
  299. package/project-template-v2/assets/bundles/.gitkeep +0 -0
  300. package/project-template-v2/assets/images/bg/.gitkeep +0 -0
  301. package/project-template-v2/assets/images/reference/.gitkeep +0 -0
  302. package/project-template-v2/assets/images/storyboard/.gitkeep +0 -0
  303. package/project-template-v2/assets/images/tiles/.gitkeep +0 -0
  304. package/project-template-v2/assets/images/ui/.gitkeep +0 -0
  305. package/project-template-v2/assets/images/vfx/.gitkeep +0 -0
  306. package/project-template-v2/assets/models/.gitkeep +0 -0
  307. package/project-template-v2/docs/harness/iteration-1/context-flow.md +0 -254
  308. package/project-template-v2/docs/harness/iteration-1/generate-flow.md +0 -91
  309. package/project-template-v2/docs/harness/iteration-1/ideate-flow.md +0 -214
  310. package/project-template-v2/docs/harness/iteration-1/optimize-flow.md +0 -75
  311. package/project-template-v2/docs/harness/iteration-1/wrapup-flow.md +0 -63
  312. package/project-template-v2/docs/harness/iteration-2/context-flow.md +0 -223
  313. package/project-template-v2/docs/harness/iteration-2/generate-flow.md +0 -129
  314. package/project-template-v2/docs/harness/iteration-2/ideate-flow.md +0 -267
  315. package/project-template-v2/docs/harness/iteration-2/optimize-flow.md +0 -164
  316. package/project-template-v2/docs/harness/iteration-2/wrapup-flow.md +0 -115
  317. package/project-template-v2/docs/harness/orchestrator-flow.md +0 -364
  318. package/project-template-v2/docs/project-state.json +0 -60
  319. package/project-template-v2/docs/project-state.md +0 -72
  320. package/project-template-v2/docs/standards/README.md +0 -225
  321. package/project-template-v2/docs/standards/agent-behavior-standards.md +0 -174
  322. package/project-template-v2/docs/standards/artifacts/design-brief.md +0 -19
  323. package/project-template-v2/docs/standards/artifacts/design.md +0 -22
  324. package/project-template-v2/docs/standards/artifacts/game-code.md +0 -41
  325. package/project-template-v2/docs/standards/artifacts/todo-list.md +0 -41
  326. package/project-template-v2/docs/standards/iter1-agent-behavior-standards.md +0 -343
  327. package/project-template-v2/game/index.ts +0 -18
  328. package/project-template-v2/globals.d.ts +0 -51
  329. package/project-template-v2/index.css +0 -34
  330. package/project-template-v2/index.html +0 -18
  331. package/project-template-v2/main.ts +0 -9
  332. package/project-template-v2/package.json +0 -46
  333. package/project-template-v2/skills/_shared/scripts/dispatch-clear.mjs +0 -31
  334. package/project-template-v2/skills/_shared/scripts/dispatch-set.mjs +0 -86
  335. package/project-template-v2/skills/_shared/scripts/dod-check.mjs +0 -153
  336. package/project-template-v2/skills/_shared/scripts/handoff-append.mjs +0 -70
  337. package/project-template-v2/skills/_shared/scripts/lib/validator-artifacts.mjs +0 -91
  338. package/project-template-v2/skills/_shared/scripts/pipeline/dod-config.mjs +0 -131
  339. package/project-template-v2/skills/_shared/scripts/pipeline/index.mjs +0 -80
  340. package/project-template-v2/skills/_shared/scripts/pipeline/iteration-1-core.mjs +0 -90
  341. package/project-template-v2/skills/_shared/scripts/pipeline/iteration-2-wrap.mjs +0 -93
  342. package/project-template-v2/skills/_shared/scripts/pipeline/iteration-3-visual.mjs +0 -23
  343. package/project-template-v2/skills/_shared/scripts/render-project-state.mjs +0 -230
  344. package/project-template-v2/skills/_shared/scripts/state-advance-stage.mjs +0 -58
  345. package/project-template-v2/skills/_shared/scripts/state-get.mjs +0 -339
  346. package/project-template-v2/skills/_shared/scripts/state-handoff.mjs +0 -39
  347. package/project-template-v2/skills/_shared/scripts/state-set.mjs +0 -94
  348. package/project-template-v2/skills/_shared/scripts/state-store.mjs +0 -783
  349. package/project-template-v2/skills/_shared/scripts/todo-add.mjs +0 -88
  350. package/project-template-v2/skills/_shared/scripts/todo-get.mjs +0 -130
  351. package/project-template-v2/skills/_shared/scripts/todo-remove.mjs +0 -33
  352. package/project-template-v2/skills/_shared/scripts/todo-set.mjs +0 -47
  353. package/project-template-v2/skills/_shared/scripts/verify-asset-code-sync.mjs +0 -268
  354. package/project-template-v2/skills/_shared/scripts/verify-env.mjs +0 -285
  355. package/project-template-v2/skills/_shared/scripts/verify-placeholders.mjs +0 -161
  356. package/project-template-v2/skills/playable-autoplay/SKILL.md +0 -176
  357. package/project-template-v2/skills/playable-autoplay/agents/openai.yaml +0 -4
  358. package/project-template-v2/skills/playable-debug/SKILL.md +0 -116
  359. package/project-template-v2/skills/playable-debug/agents/openai.yaml +0 -4
  360. package/project-template-v2/skills/playable-debug/references/debug-config.md +0 -40
  361. package/project-template-v2/skills/playable-record/SKILL.md +0 -140
  362. package/project-template-v2/skills/playable-record/scripts/lib/dev-server.mjs +0 -104
  363. package/project-template-v2/skills/playable-record/scripts/lib/record-audio-bridge.js +0 -141
  364. package/project-template-v2/skills/playable-record/scripts/record-playable.mjs +0 -425
  365. package/project-template-v2/skills/playable-record/scripts/verify-contract.mjs +0 -261
  366. package/project-template-v2/skills/playable-record/scripts/verify-firstwin.mjs +0 -398
  367. package/project-template-v2/skills/playable-record/scripts/verify-fusion.mjs +0 -322
  368. package/project-template-v2/skills/playable-record/scripts/verify-lifecycle.mjs +0 -105
  369. package/project-template-v2/skills/playable-record/scripts/verify-vlm-video.mjs +0 -230
  370. package/project-template-v2/skills/playable-validate/SKILL.md +0 -61
  371. package/project-template-v2/skills/playable-validate/validation-rules.md +0 -14
  372. package/project-template-v2/skills/playable-verify-ui/SKILL.md +0 -63
  373. package/project-template-v2/skills/playable-verify-ui/scripts/lib/__init__.py +0 -1
  374. package/project-template-v2/skills/playable-verify-ui/scripts/lib/config_expr.js +0 -218
  375. package/project-template-v2/skills/playable-verify-ui/scripts/lib/node_utils.js +0 -51
  376. package/project-template-v2/skills/playable-verify-ui/scripts/lib/profile_loader.py +0 -59
  377. package/project-template-v2/skills/playable-verify-ui/scripts/lib/report.py +0 -106
  378. package/project-template-v2/skills/playable-verify-ui/scripts/lib/runtime_contract.js +0 -116
  379. package/project-template-v2/skills/playable-verify-ui/scripts/verify_fetch_antipatterns.py +0 -59
  380. package/project-template-v2/skills/playable-verify-ui/scripts/verify_hardcoded_layout.js +0 -64
  381. package/project-template-v2/skills/playable-verify-ui/scripts/verify_runtime_contract.js +0 -58
  382. package/project-template-v2/skills/playable-verify-ui/scripts/verify_text_overlap.py +0 -333
  383. package/project-template-v2/ta-workspace/scripts/.gitkeep +0 -0
  384. package/project-template-v2/tsconfig.json +0 -20
  385. package/project-template-v2/vite.config.ts +0 -27
  386. package/project-templates/batch-locks/phaser.yaml +0 -922
  387. package/project-templates/batch-locks/threejs.yaml +0 -978
  388. package/project-templates/empty/AGENTS.md +0 -41
  389. package/project-templates/empty/gitignore +0 -33
  390. package/templates/preview-runtime/v1/README.md +0 -71
  391. package/templates/preview-runtime/v1/build-preview.mjs +0 -1324
  392. package/templates/preview-runtime/v1/manifest.json +0 -17
  393. package/templates/preview-runtime/v1/release-guard.mjs +0 -87
  394. package/templates/preview-runtime/v1/runtime.d.mts +0 -3
  395. package/templates/preview-runtime/v1/runtime.d.ts +0 -3
  396. package/templates/preview-runtime/v1/runtime.mjs +0 -1121
  397. package/templates/preview-runtime/v1/types/adapters.d.ts +0 -26
  398. package/templates/preview-runtime/v1/types/preview.d.ts +0 -23
  399. package/templates/preview-runtime/v1/types/protocol.d.ts +0 -94
  400. package/templates/preview-runtime/v1/types/runtime.d.ts +0 -14
@@ -1,432 +0,0 @@
1
- # Developer Implementation Cookbook
2
-
3
- > Pattern reference for implementation decisions. Jump to the relevant section when you encounter that problem. Does not define when Developer runs, what Developer owns, or how STOP/handoff works.
4
-
5
- | Section | Jump to when |
6
- | -------------------------- | ---------------------------------------------------------- |
7
- | Asset Placeholder Strategy | Phase 1 — every assetMapping entry needs a file on disk |
8
- | Atlas binding | Any element backed by `atlasPath + frameId` in layout-spec |
9
- | index.html Skeleton | Setting up the entry point |
10
- | PGS Implementation | Implementing gameplay rules |
11
- | Scene module split | Any `game/scenes/*.ts` approaching 350 lines |
12
-
13
- Skill atoms with `skillRef` are intentionally not covered here — load skillRef or read the linked SKILL.md directly from `.claude/skills/<skillRef>/SKILL.md` (skills are already linked by plan stage). The Skills contain the authoritative recipe, binding pattern, and constraints for that atom. If a skill is not yet linked, load `playcraft-skill-recommender` for CLI reference.
14
-
15
- ## Scene module split (hard constraint)
16
-
17
- - **`game/scenes/*.ts` must stay ≤ 350 lines** — split logic into `game/gameplay/` and constants into `game/config/` before the scene file grows
18
- - Use **Write / Edit per module** — never concatenate with `cat >` / `cat >>` heredoc (each append costs a full model turn)
19
- - If Write fails with `InputValidationError`, **split the file** — do not fall back to Bash heredoc
20
-
21
- ## Asset Placeholder Strategy (Phase 1)
22
-
23
- > **Core rule**: Developer's job in the `build` loop is **playability + correct wiring**, not art. Visual presentation is explicitly out of scope until ring 4. Wire contract paths, batch-generate placeholder images where files are expected, and only code-draw when a static file truly cannot substitute. `playcraft skills link --from-atom-tree --prune` may already have placed Tier 1 assets on disk before Developer enters.
24
-
25
- ### Develop-stage success criteria (not visual quality)
26
-
27
- | In scope (must pass) | Out of scope (defer) |
28
- | -------------------------------------------------------------------------- | ---------------------------------------- |
29
- | Core loop operable (input → response → state change) | Color harmony, style match, juice polish |
30
- | First-level win path reachable | ASR / MC visual fidelity |
31
- | All contract image paths resolve (Tier 1/2) or documented Tier 3 exception | AI-generated or hand-drawn art |
32
- | `npm run dev` — no 404s, no white-screen blockers | Audio playback (event hooks only) |
33
- | CTA / scene flow wired per ring DoD | Atlas production quality |
34
-
35
- ### Three-tier decision tree
36
-
37
- For **every visual resource** expected by the current ring slice — `assetMapping`, gameplay entities, basic UI, CTA, necessary VFX — apply in order:
38
-
39
- ```
40
- File already exists at contract path (linked by ref-flow or scaffold)?
41
- YES → confirm with playcraft image info; read atom's SKILL.md + ref/ source (Tier 1)
42
-
43
- Contract path expects a static image file (tile, btn, bg, icon, vfx sprite)?
44
- YES → npm run placeholder:gen to that exact path (Tier 2)
45
- Do NOT code-draw a colored rect/circle instead of the file
46
-
47
- Static image file is NOT viable (dynamic digits, live counter, no contract path)?
48
- YES → minimal code-draw (fillText / Graphics / DOM text) (Tier 3)
49
- Document reason in developer-log § Placeholder materialization
50
-
51
- NEVER: playcraft image generate, AI image tools, hand-drawn art, or visual polish time
52
- ```
53
-
54
- #### Tier 1 — file already at contract path
55
-
56
- The ref-flow subagent runs `playcraft skills link --from-atom-tree --prune` before Developer enters. If a mediaGroups match existed, the asset is already on disk. Developer's job is to **understand how to use it**:
57
-
58
- ```bash
59
- # Confirm the file exists and get its dimensions
60
- playcraft image info <contract-path>
61
-
62
- # Read the skill to understand binding pattern and API
63
- # Skills are already linked under .claude/skills/<skillRef>/ — read locally:
64
- # SKILL.md → ref/ → source code (in that order)
65
- ```
66
-
67
- **Then read ref/ source** — SKILL.md documents the intent; ref/ source is the binding authority. Check constructor params, method signatures, event names, and frame keys from the actual code. When SKILL.md and source diverge, source wins.
68
-
69
- #### Tier 2 — local placeholder generator (fallback for unmatched visuals)
70
-
71
- When no mediaGroups match exists, generate a placeholder to the **exact contract path** during project assembly. Do not use inline URLs in code — the file must exist at the path so the code loads identically once TA delivers the real asset.
72
-
73
- The harness ships a **local** generator (`skills/_shared/scripts/gen-placeholder.py`) — offline, faster than placehold.co, and supports **shapes** (`fill`, `rounded`, `circle`, `ellipse`, `diamond`, `ring`, `triangle-*`). Use `shape: auto` to infer from `elementId` (e.g. `btn_*` → rounded, `tile_*` → circle).
74
-
75
- Maintain a batch placeholder script, normally `ta-workspace/scripts/gen-placeholders.mjs`, with one `PLACEHOLDERS` row for every missing visual resource expected by the minimal prototype. Copy from `templates/gen-placeholders.template.mjs`. Run before feature logic implementation so coding never depends on remote images.
76
-
77
- **Single file:**
78
-
79
- ```bash
80
- npm run placeholder:gen -- \
81
- -o assets/images/bg/bg_main.webp \
82
- --size 750x1334 --bg 1a1a2e --fg cccccc \
83
- --text bg_main --shape fill
84
- ```
85
-
86
- **Batch script** — write this as `ta-workspace/scripts/gen-placeholders.mjs` and run once:
87
-
88
- ```bash
89
- cp templates/gen-placeholders.template.mjs ta-workspace/scripts/gen-placeholders.mjs
90
- # edit PLACEHOLDERS rows, then:
91
- node ta-workspace/scripts/gen-placeholders.mjs
92
- # or: npm run placeholder:gen
93
- ```
94
-
95
- ```js
96
- // ta-workspace/scripts/gen-placeholders.mjs
97
- // Generate placeholder images at exact assetMapping contract paths.
98
- // Run: node ta-workspace/scripts/gen-placeholders.mjs
99
- // Uses local gen-placeholder.py — no network, supports shapes.
100
-
101
- import { spawnSync } from 'node:child_process';
102
- import { mkdirSync, writeFileSync } from 'node:fs';
103
- import { dirname, join } from 'node:path';
104
-
105
- const ROOT = process.cwd();
106
- const GEN_SCRIPT = join(ROOT, 'skills/_shared/scripts/gen-placeholder.py');
107
- const BATCH_JSON = join(ROOT, 'ta-workspace/tmp/placeholders.batch.json');
108
-
109
- const PLACEHOLDERS = [
110
- // { path, size, bg, fg, label, shape? }
111
- {
112
- path: 'assets/images/bg/bg_main.webp',
113
- size: '750x1334',
114
- bg: '1a1a2e',
115
- fg: 'cccccc',
116
- label: 'bg_main',
117
- shape: 'fill',
118
- },
119
- {
120
- path: 'assets/images/ui/btn_cta.webp',
121
- size: '300x100',
122
- bg: 'ff6b35',
123
- fg: 'ffffff',
124
- label: 'btn_cta',
125
- shape: 'rounded',
126
- },
127
- {
128
- path: 'assets/images/tiles/tile_gold.webp',
129
- size: '128x128',
130
- bg: 'ffcc00',
131
- fg: '000000',
132
- label: 'tile_gold',
133
- shape: 'circle',
134
- },
135
- {
136
- path: 'assets/images/tiles/tile_empty.webp',
137
- size: '128x128',
138
- bg: '333333',
139
- fg: '888888',
140
- label: 'tile_empty',
141
- shape: 'circle',
142
- },
143
- ];
144
-
145
- mkdirSync(dirname(BATCH_JSON), { recursive: true });
146
- writeFileSync(BATCH_JSON, `${JSON.stringify(PLACEHOLDERS, null, 2)}\n`, 'utf8');
147
- spawnSync('python3', [GEN_SCRIPT, '--batch', BATCH_JSON], { cwd: ROOT, stdio: 'inherit' });
148
- ```
149
-
150
- **CLI quick reference:**
151
-
152
- | Parameter | Format | Example |
153
- | ------------ | ------------------------------- | ------------------------------------------------------------------------------------ |
154
- | Size | `{W}x{H}` (px) | `750x1334` |
155
- | Square | `{W}` | `128` |
156
- | Background | hex/CSS name, or gradient | `1a1a2e`, `linear:ffcc00→ff9900:horizontal`, `radial:ff6b35@center→transparent@edge` |
157
- | Foreground | same | `ffffff` |
158
- | Format | from `-o` extension | `.webp` (match contract) |
159
- | Label | `--text` | `--text tile_gold` |
160
- | Role | `--role` or row `role` | `CTA button · 主按钮`(可选,默认从 elementId 推断) |
161
- | Shape | `--shape` or row `shape` | `circle`, `rounded`, `auto` |
162
- | Transparency | default auto | non-`fill` shapes → **transparent outside silhouette**; `fill` → opaque full bleed |
163
- | Override | `--transparent` / `--opaque` | force either behavior |
164
- | Retina | `--retina 2` or row `retina: 2` | doubles WxH |
165
- | Batch | `--batch path.json` | array of rows above |
166
- | Sidecar | auto `*.json` beside image | same stem as output file; not loaded by game code |
167
-
168
- **Sidecar JSON example** (`tile_gold.json` next to `tile_gold.webp`):
169
-
170
- ```json
171
- {
172
- "kind": "playcraft.placeholder",
173
- "version": 1,
174
- "label": "tile_gold",
175
- "role": "tile · 方块",
176
- "size": { "width": 128, "height": 128 },
177
- "colors": { "bg": "#ffcc00", "fg": "#000000" },
178
- "shape": "circle",
179
- "transparent": true,
180
- "format": "webp",
181
- "image": "tile_gold.webp"
182
- }
183
- ```
184
-
185
- **Three rules for placeholders:**
186
-
187
- 1. **Size = contract size** — use exact dimensions from `layout-spec.md` → `assetMapping` → `spec`
188
- 2. **Color = palette hint** — use the closest hex from `layout-spec.md` → `palette` so layout is legible
189
- 3. **Label = elementId** — makes screenshots self-documenting during review
190
-
191
- **⚠️ Placeholder style constraints:**
192
-
193
- 4. **No borders** — flat fill or shape silhouette only; no decorative stroke/frame around the image
194
- 5. **One file per asset, no sprite sheets** — generate each asset as its own individual file. Do not pack multiple elements into a single image. Even if the final contract calls for an atlas, the Phase 1 placeholder for each `frameId` should be a separate file at its own path.
195
- 6. **Metadata on image** — every placeholder shows **elementId**, **WxH**, **bg/fg hex**, and **role (作用)** so TA can replace without opening layout-spec. Optional `role` field overrides auto-inference (`btn_*` → `button · 按钮`).
196
- 7. **Default WebP + sidecar JSON** — output format defaults to `.webp`. Each generated image gets a same-stem `.json` sidecar beside it (e.g. `tile_gold.webp` + `tile_gold.json`) with label, size, colors, shape, role, and transparency for TA handoff. Game code loads only the image path; the JSON is documentation, not runtime input.
197
- 8. **Gradients + alpha fades** — `--bg` accepts `linear:` / `radial:` specs with `→` (or `->`) between stops. Stops support 8-digit hex alpha (`ffcc0080`) or `transparent`. Example: `--bg radial:ff6b35@center→transparent@edge --shape circle` for a soft glow placeholder.
198
-
199
- **Do not use placehold.co in project scripts** — `verify:ui` warns on `placehold.co` references. Use the local generator instead.
200
-
201
- #### Tier 3 — code-draw fallback (only when placeholder file is not viable)
202
-
203
- Use **only** when Tier 2 cannot apply — the resource is inherently dynamic or has no image contract path:
204
-
205
- | Resource | Tier 3 approach | Notes |
206
- | ------------------------- | ----------------------------- | ------------------------------------------------------------ | ------------------- |
207
- | Digit strip / score font | `ctx.fillText()` or `<span>` | TA later drops WebP at contract path — code path unchanged |
208
- | Live counter / timer text | DOM or Phaser text object | Not an `assetMapping` image path |
209
- | Audio | Preloader loads contract path | Tier 2: `placeholder:gen-audio` spectral stub + sidecar JSON | TA replaces MP3 |
210
- | Audio | Event hook only, no load yet | Tier 3: `emit('sfx:xxx')` | TA binds play later |
211
- | Procedural debug overlay | Phaser `Graphics` (minimal) | Dev-only; remove or gate before ring gate |
212
-
213
- **Tier 3 rules:**
214
-
215
- 1. **Never substitute Tier 3 for Tier 2** — if `layout-spec` / `assetMapping` names a `.webp` path, generate the placeholder file; do not draw a rectangle in `game/` code instead.
216
- 2. **Log every Tier 3 exception** in `developer-log.md` § Placeholder materialization with one-line reason.
217
- 3. **Keep code-draw ugly and minimal** — readability for debugging only; no time spent on visual design.
218
-
219
- #### ❌ Forbidden in build loop (rings 1–3)
220
-
221
- Do not use `playcraft image generate`, AI image tools, hand-drawn placeholder art, or effort on visual polish.
222
-
223
- - Build loop optimizes **playability + execution**, not presentation
224
- - Polished throwaway art wastes time and confuses ring 4 `ui_diff`
225
- - Artist / TA own production visuals in later rings
226
-
227
- #### Audio (Tier 2 stub vs Tier 3 event hook)
228
-
229
- | Situation | Tier | Action |
230
- | ---------------------------------------------------------------- | ---------- | --------------------------------------------------------------------------------- |
231
- | Preloader / `load.audio` already references contract `.mp3` path | **Tier 2** | `npm run placeholder:gen-audio` → spectral MP3 + sidecar JSON (+ spectrogram PNG) |
232
- | Gameplay only `emit('sfx:xxx')`, no load yet | **Tier 3** | Event hook only; log reason in `developer-log.md` |
233
- | `playcraft skills link` delivered `.aiaudio` | **Tier 1** | Use linked file as-is |
234
-
235
- **Tier 2 audio** — default **spectral fingerprint** (ANS-style strokes from `label`); keeps loaders 404-free and makes each stub identifiable in a spectrogram:
236
-
237
- ```bash
238
- npm run placeholder:gen-audio -- \
239
- -o assets/audio/sfx/match.mp3 --label sfx_match --type sfx
240
- # outputs: match.mp3 + match.json + match.spectrogram.png
241
-
242
- npm run placeholder:gen-audio -- \
243
- -o assets/audio/bgm/main_theme.mp3 --label bgm_main --type bgm
244
-
245
- # fully silent when needed:
246
- npm run placeholder:gen-audio -- -o assets/audio/sfx/match.mp3 --label sfx_match --silent
247
- ```
248
-
249
- Batch: copy `templates/gen-placeholder-audio.template.mjs` → `ta-workspace/scripts/gen-placeholder-audio.mjs`.
250
-
251
- **Agent skill**: load [`skills/playable-placeholder/SKILL.md`](../../../skills/playable-placeholder/SKILL.md) for the full image + audio workflow.
252
-
253
- **Tier 3** (no load path yet):
254
-
255
- - Fire a named event (e.g. `emit('sfx:match')`) at the right moment — TA binds MP3 + play in ring 4.
256
-
257
- ### Full asset binding flow
258
-
259
- ```
260
- Step 1 List all visual resources expected by the minimal prototype
261
- layout-spec assetMapping + first-level gameplay + basic UI + CTA + necessary VFX
262
-
263
- Step 2 Check which contract paths already have files (ref-flow or scaffold may have created them)
264
- playcraft image info <path> or ls assets/images/...
265
-
266
- Step 3 For each existing path: read the atom's SKILL.md / ref / source to understand binding and usage
267
-
268
- Step 4 For every missing static image at a contract path:
269
- add a row to ta-workspace/scripts/gen-placeholders.mjs → Tier 2
270
- run: node ta-workspace/scripts/gen-placeholders.mjs
271
- verify with playcraft image info <path>
272
- For dynamic/non-file resources only → Tier 3 code-draw + log reason
273
-
274
- Step 5 Record Tier 1/2/3 result in developer-log.md § Placeholder materialization
275
-
276
- Step 6 Wire all paths in code from local contract paths only
277
- → no hardcoded remote placeholder URLs, no runtime remote images, no inline base64 at this stage
278
-
279
- Step 7 npm run dev → all assets resolve, no 404s in console
280
- ```
281
-
282
- ---
283
-
284
- ## Atlas binding
285
-
286
- ### What TA delivers
287
-
288
- When `layout-spec.md` defines an atlas group (≥2 elements of the same class), TA delivers **two files** side by side:
289
-
290
- ```
291
- assets/images/tiles/tiles_atlas.webp ← packed sprite image
292
- assets/images/tiles/tiles_atlas.json ← frame map (auto-generated by playcraft image sprite-sheet)
293
- ```
294
-
295
- The `atlasPath` and `sidecarPath` columns in the layout-spec atlas grouping table give the exact contract paths.
296
-
297
- ### JSON sidecar format
298
-
299
- TA's `sprite-sheet` command auto-generates the `.json` sidecar. The structure Developer reads:
300
-
301
- ```json
302
- {
303
- "frames": {
304
- "tile_gold": { "frame": { "x": 0, "y": 0, "w": 128, "h": 128 } },
305
- "tile_blue": { "frame": { "x": 128, "y": 0, "w": 128, "h": 128 } },
306
- "tile_red": { "frame": { "x": 256, "y": 0, "w": 128, "h": 128 } }
307
- },
308
- "meta": {
309
- "size": { "w": 512, "h": 512 }
310
- }
311
- }
312
- ```
313
-
314
- Keys in `frames` are the **`frameId`** values from `layout-spec.md` → `assetMapping`. Developer looks up `frameId` → `frame.{x,y,w,h}` to get the sub-rect for that element.
315
-
316
- > **Note**: `animate` and `use-vfx` commands do NOT output a JSON sidecar. Grid params for those sheets are recorded by TA in `ta-log.md` → Sprite Grid Params. Developer reads them from there.
317
-
318
- ### Binding pattern (Canvas)
319
-
320
- ```js
321
- // Read frameId from layout-spec assetMapping, look up sub-rect from JSON
322
- const atlas = await loadImage('assets/images/tiles/tiles_atlas.webp');
323
- const frames = await fetch('assets/images/tiles/tiles_atlas.json').then((r) => r.json());
324
-
325
- function drawFrame(ctx, frameId, dx, dy) {
326
- const { x, y, w, h } = frames.frames[frameId].frame;
327
- ctx.drawImage(atlas, x, y, w, h, dx, dy, w, h);
328
- }
329
-
330
- // Usage
331
- drawFrame(ctx, 'tile_gold', screenX, screenY);
332
- ```
333
-
334
- ### Phase 1 vs Phase 2
335
-
336
- - **Phase 1**: no real atlas yet — use the local placeholder generator (`npm run placeholder:gen`) to contract path; still write the binding code against `atlasPath` + `frameId` so Phase 2 is a pure file drop-in with zero code changes
337
- - **Phase 2 (ui_rework)**: TA has delivered the real `.webp` + `.json`; verify both exist at contract paths (`playcraft image info <atlasPath>`), then confirm `drawFrame` resolves correctly in Dev
338
-
339
- ### Contract rule
340
-
341
- `atlasPath` + `frameId` come from `layout-spec.md` — do not invent paths or frame names. If TA's JSON keys don't match the `frameId` in layout-spec, file a blocker (`routeTo: TA`).
342
-
343
- ---
344
-
345
- ## index.html Skeleton (Phase 1)
346
-
347
- ```html
348
- <!DOCTYPE html>
349
- <html lang="en">
350
- <head>
351
- <meta charset="UTF-8" />
352
- <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no" />
353
- <title>Playable Ad</title>
354
- <style>
355
- * {
356
- margin: 0;
357
- padding: 0;
358
- box-sizing: border-box;
359
- }
360
- html,
361
- body {
362
- width: 100%;
363
- height: 100%;
364
- overflow: hidden;
365
- }
366
- canvas {
367
- display: block;
368
- width: 100%;
369
- height: 100%;
370
- }
371
- </style>
372
- </head>
373
- <body>
374
- <canvas id="game"></canvas>
375
- <script>
376
- // Game initialization — asset loading will be added in Phase 2
377
- // Gameplay logic from game/gameplay/
378
- // Config from game/config/
379
-
380
- // CTA handler — **Ring 3+ only** (not a Ring 1/2 slice deliverable; defer until hook/CTA slices)
381
- function onCTAClick() {
382
- if (typeof mraid !== 'undefined') {
383
- mraid.open('{{store_url}}');
384
- } else if (typeof FbPlayableAd !== 'undefined') {
385
- FbPlayableAd.onCTAClick();
386
- } else if (typeof ExitApi !== 'undefined') {
387
- ExitApi.exit();
388
- } else {
389
- window.open('{{store_url}}');
390
- }
391
- }
392
- </script>
393
- </body>
394
- </html>
395
- ```
396
-
397
- **Phase 2 additions**: add asset loading (inline base64 or relative paths), connect gameplay logic, wire audio triggers, ensure ALL resources are inline (zero external requests).
398
-
399
- ---
400
-
401
- ## PGS Implementation
402
-
403
- PGS (Playable Game State) is a JSON-driven state model that separates game rules from rendering. The gameplay Skill atom (if one exists via `skillRef`) provides the PGS schema and reducer — read its SKILL.md first.
404
-
405
- ### Structure
406
-
407
- ```json
408
- {
409
- "entities": [{ "id": "tile_gold", "type": "tile", "color": "gold" }],
410
- "rules": [{ "trigger": "match3", "minCount": 3, "action": "remove" }],
411
- "algorithm": {
412
- "gravity": "fall_down",
413
- "refill": "random_from_bag"
414
- },
415
- "testCases": [{ "desc": "3 in a row clears", "board": "...", "expect": "..." }]
416
- }
417
- ```
418
-
419
- | Field | Source |
420
- | --------------- | ---------------------------------------------------- |
421
- | `entities[].id` | `layout-spec.md` → `colorPalette.tileColors[].id` |
422
- | `rules[]` | `docs/design-brief.md` / `docs/design.md` core loop |
423
- | `algorithm{}` | gameplay Skill recipe, or design-brief spec |
424
- | `testCases[]` | **Write first** — test-first drives rule correctness |
425
-
426
- Key constraints come from layout-spec, not from invention:
427
-
428
- - Grid dimensions = `zones["board"].rect` / `assetSpec.tileSize`
429
- - Element types = `colorPalette.tileColors[]`
430
- - Element IDs = `colorPalette.tileColors[].id`
431
-
432
- > If a gameplay Skill atom exists, its SKILL.md defines the exact PGS fields and the reducer/dispatch API. The above is the general shape — defer to the Skill for any project that has one.