@playcraft/cli 0.0.57 → 0.0.59

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (225) hide show
  1. package/README.md +34 -16
  2. package/dist/cli-root-help.js +1 -0
  3. package/dist/commands/build-all.js +10 -9
  4. package/dist/commands/build.js +13 -12
  5. package/dist/commands/create.js +26 -33
  6. package/dist/commands/platform-skills.generated.js +19 -0
  7. package/dist/commands/skills.js +2 -0
  8. package/dist/commands/tools-generation.js +1 -1
  9. package/dist/commands/workspace-runtime.js +54 -0
  10. package/dist/index.js +3 -1
  11. package/dist/project-skills/commands.js +72 -0
  12. package/dist/project-skills/lifecycle.js +28 -0
  13. package/dist/project-skills/local-run.js +112 -0
  14. package/dist/project-skills/local-store.js +149 -0
  15. package/dist/project-skills/messages.js +72 -0
  16. package/dist/project-skills/reconcile.js +62 -0
  17. package/dist/project-skills/remote-cache.js +51 -0
  18. package/dist/project-skills/validation.js +19 -0
  19. package/dist/remix/clone.js +2 -0
  20. package/dist/remix/init-template.js +2 -0
  21. package/dist/remix/pull.js +2 -0
  22. package/dist/remix/push.js +21 -1
  23. package/dist/utils/agent-api-client.js +54 -17
  24. package/dist/utils/tool-operation-journal.js +54 -0
  25. package/dist/workspace-runtime/codex/app-server.js +395 -0
  26. package/dist/workspace-runtime/codex/config-toml.js +25 -0
  27. package/dist/workspace-runtime/codex/jsonrpc-stdio.js +106 -0
  28. package/dist/workspace-runtime/codex/loopback.js +59 -0
  29. package/dist/workspace-runtime/codex/native-adapter.js +3 -0
  30. package/dist/workspace-runtime/main.js +10 -0
  31. package/dist/workspace-runtime/persistence/journal.js +350 -0
  32. package/dist/workspace-runtime/processes/managed-writes.js +69 -0
  33. package/dist/workspace-runtime/serve.js +111 -0
  34. package/dist/workspace-runtime/server/auth.js +21 -0
  35. package/dist/workspace-runtime/server/dispatch.js +861 -0
  36. package/dist/workspace-runtime/server/execution-group.js +88 -0
  37. package/dist/workspace-runtime/server/http.js +561 -0
  38. package/dist/workspace-runtime/server/lock.js +53 -0
  39. package/dist/workspace-runtime/server/types.js +1 -0
  40. package/dist/workspace-runtime/workspaces/context-error.js +2 -0
  41. package/dist/workspace-runtime/workspaces/file-snapshot.js +213 -0
  42. package/dist/workspace-runtime/workspaces/files.js +143 -0
  43. package/dist/workspace-runtime/workspaces/git.js +242 -0
  44. package/dist/workspace-runtime/workspaces/json5-edit.js +170 -0
  45. package/dist/workspace-runtime/workspaces/parameters.js +272 -0
  46. package/dist/workspace-runtime/workspaces/prepare.js +364 -0
  47. package/dist/workspace-runtime/workspaces/registry.js +107 -0
  48. package/dist/workspace-runtime/workspaces/revisions.js +31 -0
  49. package/package.json +6 -3
  50. package/project-template-v2/.claude/agents/artist.md +82 -0
  51. package/project-template-v2/.claude/agents/developer.md +153 -0
  52. package/project-template-v2/.claude/agents/game-designer.md +264 -0
  53. package/project-template-v2/.claude/agents/refs/artist-art-style-catalog.md +533 -0
  54. package/project-template-v2/.claude/agents/refs/artist-color-audio-recipes.md +153 -0
  55. package/project-template-v2/.claude/agents/refs/artist-dimension-axis.md +27 -0
  56. package/project-template-v2/.claude/agents/refs/artist-master-composite-recipes.md +208 -0
  57. package/project-template-v2/.claude/agents/refs/atom-skill-library.md +81 -0
  58. package/project-template-v2/.claude/agents/refs/developer-impl-cookbook.md +432 -0
  59. package/project-template-v2/.claude/agents/refs/framework-5-component-filter.md +252 -0
  60. package/project-template-v2/.claude/agents/refs/framework-game-feel-juice.md +266 -0
  61. package/project-template-v2/.claude/agents/refs/framework-mda.md +147 -0
  62. package/project-template-v2/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
  63. package/project-template-v2/.claude/agents/refs/ta-3d-flip-recipe.md +88 -0
  64. package/project-template-v2/.claude/agents/refs/ta-atlas-deliverable-standard.md +67 -0
  65. package/project-template-v2/.claude/agents/refs/ta-batch-pipeline-recipes.md +120 -0
  66. package/project-template-v2/.claude/agents/refs/ta-image-generation-detail.md +300 -0
  67. package/project-template-v2/.claude/agents/refs/ta-image-ops-reference.md +495 -0
  68. package/project-template-v2/.claude/agents/refs/ta-pipeline-cookbook.md +1141 -0
  69. package/project-template-v2/.claude/agents/refs/ta-tools-reference.md +111 -0
  70. package/project-template-v2/.claude/agents/refs/ta-vfx-preset-catalog.md +365 -0
  71. package/project-template-v2/.claude/agents/refs/threejs-cannon-pitfalls.md +412 -0
  72. package/project-template-v2/.claude/agents/reviewer.md +75 -0
  73. package/project-template-v2/.claude/agents/technical-artist.md +86 -0
  74. package/project-template-v2/.claude/hooks/snapshot-milestone.mjs +243 -0
  75. package/project-template-v2/.claude/hooks/user-prompt.mjs +133 -0
  76. package/project-template-v2/.claude/settings.json +33 -0
  77. package/project-template-v2/.claude/skills/brainstorming/SKILL.md +161 -0
  78. package/project-template-v2/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
  79. package/project-template-v2/.claude/skills/brainstorming/scripts/helper.js +177 -0
  80. package/project-template-v2/.claude/skills/brainstorming/scripts/server.cjs +354 -0
  81. package/project-template-v2/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
  82. package/project-template-v2/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
  83. package/project-template-v2/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
  84. package/project-template-v2/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
  85. package/project-template-v2/.claude/skills/brainstorming/visual-companion.md +309 -0
  86. package/project-template-v2/.claude/skills/playcraft-ad-psychology/SKILL.md +182 -0
  87. package/project-template-v2/.claude/skills/playcraft-art-style-guide/SKILL.md +123 -0
  88. package/project-template-v2/.claude/skills/playcraft-asset-state-sheet/SKILL.md +205 -0
  89. package/project-template-v2/.claude/skills/playcraft-audio-generation/SKILL.md +280 -0
  90. package/project-template-v2/.claude/skills/playcraft-batch-pipeline/SKILL.md +184 -0
  91. package/project-template-v2/.claude/skills/playcraft-build-optimizer/SKILL.md +306 -0
  92. package/project-template-v2/.claude/skills/playcraft-image-generation/SKILL.md +298 -0
  93. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/build-sprite-sheet.template.mjs +123 -0
  94. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +254 -0
  95. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +324 -0
  96. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/gen-batch.template.mjs +97 -0
  97. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/gen-edit-variants.template.mjs +118 -0
  98. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/process-batch.template.mjs +137 -0
  99. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +397 -0
  100. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/validate-sprite-sheet.template.mjs +296 -0
  101. package/project-template-v2/.claude/skills/playcraft-image-ops/SKILL.md +122 -0
  102. package/project-template-v2/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
  103. package/project-template-v2/.claude/skills/playcraft-masking/SKILL.md +373 -0
  104. package/project-template-v2/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
  105. package/project-template-v2/.claude/skills/playcraft-research/SKILL.md +215 -0
  106. package/project-template-v2/.claude/skills/playcraft-skill-recommender/SKILL.md +382 -0
  107. package/project-template-v2/.claude/skills/playcraft-sprite-generation/SKILL.md +423 -0
  108. package/project-template-v2/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
  109. package/project-template-v2/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
  110. package/project-template-v2/.claude/skills/playcraft-storyboard/SKILL.md +167 -0
  111. package/project-template-v2/.claude/skills/playcraft-style-qa/SKILL.md +270 -0
  112. package/project-template-v2/.claude/skills/playcraft-text-rendering/SKILL.md +236 -0
  113. package/project-template-v2/.claude/skills/playcraft-vfx-animation/SKILL.md +130 -0
  114. package/project-template-v2/.claude/skills/playwright-cli/SKILL.md +390 -0
  115. package/project-template-v2/.claude/skills/playwright-cli/references/element-attributes.md +23 -0
  116. package/project-template-v2/.claude/skills/playwright-cli/references/playwright-tests.md +39 -0
  117. package/project-template-v2/.claude/skills/playwright-cli/references/request-mocking.md +87 -0
  118. package/project-template-v2/.claude/skills/playwright-cli/references/running-code.md +240 -0
  119. package/project-template-v2/.claude/skills/playwright-cli/references/session-management.md +226 -0
  120. package/project-template-v2/.claude/skills/playwright-cli/references/spec-driven-testing.md +308 -0
  121. package/project-template-v2/.claude/skills/playwright-cli/references/storage-state.md +275 -0
  122. package/project-template-v2/.claude/skills/playwright-cli/references/test-generation.md +134 -0
  123. package/project-template-v2/.claude/skills/playwright-cli/references/tracing.md +142 -0
  124. package/project-template-v2/.claude/skills/playwright-cli/references/video-recording.md +153 -0
  125. package/project-template-v2/.claude/skills/session-analyzer/SKILL.md +386 -0
  126. package/project-template-v2/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
  127. package/project-template-v2/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
  128. package/project-template-v2/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
  129. package/project-template-v2/.claude/skills/session-analyzer/scripts/resolve-session.mjs +102 -0
  130. package/project-template-v2/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
  131. package/project-template-v2/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
  132. package/project-template-v2/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
  133. package/project-template-v2/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
  134. package/project-template-v2/.claude/snapshot.mjs +263 -0
  135. package/project-template-v2/.playcraft/skills.lock.json +152 -0
  136. package/project-template-v2/CLAUDE.md +146 -0
  137. package/project-template-v2/assets/audio/bgm/.gitkeep +0 -0
  138. package/project-template-v2/assets/audio/sfx/.gitkeep +0 -0
  139. package/project-template-v2/assets/bundles/.gitkeep +0 -0
  140. package/project-template-v2/assets/images/bg/.gitkeep +0 -0
  141. package/project-template-v2/assets/images/reference/.gitkeep +0 -0
  142. package/project-template-v2/assets/images/storyboard/.gitkeep +0 -0
  143. package/project-template-v2/assets/images/tiles/.gitkeep +0 -0
  144. package/project-template-v2/assets/images/ui/.gitkeep +0 -0
  145. package/project-template-v2/assets/images/vfx/.gitkeep +0 -0
  146. package/project-template-v2/assets/models/.gitkeep +0 -0
  147. package/project-template-v2/docs/harness/iteration-1/context-flow.md +254 -0
  148. package/project-template-v2/docs/harness/iteration-1/generate-flow.md +91 -0
  149. package/project-template-v2/docs/harness/iteration-1/ideate-flow.md +214 -0
  150. package/project-template-v2/docs/harness/iteration-1/optimize-flow.md +75 -0
  151. package/project-template-v2/docs/harness/iteration-1/wrapup-flow.md +63 -0
  152. package/project-template-v2/docs/harness/iteration-2/context-flow.md +223 -0
  153. package/project-template-v2/docs/harness/iteration-2/generate-flow.md +129 -0
  154. package/project-template-v2/docs/harness/iteration-2/ideate-flow.md +267 -0
  155. package/project-template-v2/docs/harness/iteration-2/optimize-flow.md +164 -0
  156. package/project-template-v2/docs/harness/iteration-2/wrapup-flow.md +115 -0
  157. package/project-template-v2/docs/harness/orchestrator-flow.md +364 -0
  158. package/project-template-v2/docs/project-state.json +60 -0
  159. package/project-template-v2/docs/project-state.md +72 -0
  160. package/project-template-v2/docs/standards/README.md +225 -0
  161. package/project-template-v2/docs/standards/agent-behavior-standards.md +174 -0
  162. package/project-template-v2/docs/standards/artifacts/design-brief.md +19 -0
  163. package/project-template-v2/docs/standards/artifacts/design.md +22 -0
  164. package/project-template-v2/docs/standards/artifacts/game-code.md +41 -0
  165. package/project-template-v2/docs/standards/artifacts/todo-list.md +41 -0
  166. package/project-template-v2/docs/standards/iter1-agent-behavior-standards.md +343 -0
  167. package/project-template-v2/game/index.ts +18 -0
  168. package/project-template-v2/globals.d.ts +51 -0
  169. package/project-template-v2/index.css +34 -0
  170. package/project-template-v2/index.html +18 -0
  171. package/project-template-v2/main.ts +9 -0
  172. package/project-template-v2/package.json +46 -0
  173. package/project-template-v2/skills/_shared/scripts/dispatch-clear.mjs +31 -0
  174. package/project-template-v2/skills/_shared/scripts/dispatch-set.mjs +86 -0
  175. package/project-template-v2/skills/_shared/scripts/dod-check.mjs +153 -0
  176. package/project-template-v2/skills/_shared/scripts/handoff-append.mjs +70 -0
  177. package/project-template-v2/skills/_shared/scripts/lib/validator-artifacts.mjs +91 -0
  178. package/project-template-v2/skills/_shared/scripts/pipeline/dod-config.mjs +131 -0
  179. package/project-template-v2/skills/_shared/scripts/pipeline/index.mjs +80 -0
  180. package/project-template-v2/skills/_shared/scripts/pipeline/iteration-1-core.mjs +90 -0
  181. package/project-template-v2/skills/_shared/scripts/pipeline/iteration-2-wrap.mjs +93 -0
  182. package/project-template-v2/skills/_shared/scripts/pipeline/iteration-3-visual.mjs +23 -0
  183. package/project-template-v2/skills/_shared/scripts/render-project-state.mjs +230 -0
  184. package/project-template-v2/skills/_shared/scripts/state-advance-stage.mjs +58 -0
  185. package/project-template-v2/skills/_shared/scripts/state-get.mjs +339 -0
  186. package/project-template-v2/skills/_shared/scripts/state-handoff.mjs +39 -0
  187. package/project-template-v2/skills/_shared/scripts/state-set.mjs +94 -0
  188. package/project-template-v2/skills/_shared/scripts/state-store.mjs +783 -0
  189. package/project-template-v2/skills/_shared/scripts/todo-add.mjs +88 -0
  190. package/project-template-v2/skills/_shared/scripts/todo-get.mjs +130 -0
  191. package/project-template-v2/skills/_shared/scripts/todo-remove.mjs +33 -0
  192. package/project-template-v2/skills/_shared/scripts/todo-set.mjs +47 -0
  193. package/project-template-v2/skills/_shared/scripts/verify-asset-code-sync.mjs +268 -0
  194. package/project-template-v2/skills/_shared/scripts/verify-env.mjs +285 -0
  195. package/project-template-v2/skills/_shared/scripts/verify-placeholders.mjs +161 -0
  196. package/project-template-v2/skills/playable-autoplay/SKILL.md +176 -0
  197. package/project-template-v2/skills/playable-autoplay/agents/openai.yaml +4 -0
  198. package/project-template-v2/skills/playable-debug/SKILL.md +116 -0
  199. package/project-template-v2/skills/playable-debug/agents/openai.yaml +4 -0
  200. package/project-template-v2/skills/playable-debug/references/debug-config.md +40 -0
  201. package/project-template-v2/skills/playable-record/SKILL.md +140 -0
  202. package/project-template-v2/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
  203. package/project-template-v2/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
  204. package/project-template-v2/skills/playable-record/scripts/record-playable.mjs +425 -0
  205. package/project-template-v2/skills/playable-record/scripts/verify-contract.mjs +261 -0
  206. package/project-template-v2/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
  207. package/project-template-v2/skills/playable-record/scripts/verify-fusion.mjs +322 -0
  208. package/project-template-v2/skills/playable-record/scripts/verify-lifecycle.mjs +105 -0
  209. package/project-template-v2/skills/playable-record/scripts/verify-vlm-video.mjs +230 -0
  210. package/project-template-v2/skills/playable-validate/SKILL.md +61 -0
  211. package/project-template-v2/skills/playable-validate/validation-rules.md +14 -0
  212. package/project-template-v2/skills/playable-verify-ui/SKILL.md +63 -0
  213. package/project-template-v2/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
  214. package/project-template-v2/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
  215. package/project-template-v2/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
  216. package/project-template-v2/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
  217. package/project-template-v2/skills/playable-verify-ui/scripts/lib/report.py +106 -0
  218. package/project-template-v2/skills/playable-verify-ui/scripts/lib/runtime_contract.js +116 -0
  219. package/project-template-v2/skills/playable-verify-ui/scripts/verify_fetch_antipatterns.py +59 -0
  220. package/project-template-v2/skills/playable-verify-ui/scripts/verify_hardcoded_layout.js +64 -0
  221. package/project-template-v2/skills/playable-verify-ui/scripts/verify_runtime_contract.js +58 -0
  222. package/project-template-v2/skills/playable-verify-ui/scripts/verify_text_overlap.py +333 -0
  223. package/project-template-v2/ta-workspace/scripts/.gitkeep +0 -0
  224. package/project-template-v2/tsconfig.json +20 -0
  225. package/project-template-v2/vite.config.ts +27 -0
@@ -0,0 +1,88 @@
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+ #!/usr/bin/env node
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+ /**
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+ * todo:add — add a todo to the pool.
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+ *
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+ * Write权限由 hook(后续)按 spec.stage.canWriteTodo 白名单校验;本脚本只负责写入。
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+ *
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+ * Usage:
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+ * npm run todo:add -- id=core-action-v1 role=developer title="tap feedback" \
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+ * goal="player can tap a target and see progress" context="Scope and implementation notes..." \
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+ * acceptance="feedback visible;progress+1" verifier=verify:contract \
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+ * requiredContext="docs/design.md#core-loop;skills/example/SKILL.md" \
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+ * contextReuse=core-loop \
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+ * createdBy=game-designer
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+ */
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+ import { resolve } from 'node:path';
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+ import fs from 'node:fs';
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+ import { addTodo, readState } from './state-store.mjs';
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+
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+ const TODO_ID_PATTERN = /^[a-z][a-z0-9]*(?:-[a-z0-9]+)*$/;
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+
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+ function parseArgs(argv) {
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+ const opts = { root: process.cwd(), kv: {} };
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+ for (const arg of argv) {
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+ if (arg === '--') continue;
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+ if (arg.startsWith('--root=')) { opts.root = arg.slice('--root='.length); continue; }
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+ if (arg === '--help' || arg === '-h') {
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+ console.log('Usage: todo-add.mjs [--root=.] id=<kebab-id> role=<role> title="..." [goal="..."] (context="..."|contextFile=<path>) [acceptance="a;b"] [requiredContext="x;y"] [contextReuse="<key-or-note>"] [verifier=verify:contract] [createdBy=<role>]');
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+ console.log(' id format: lowercase kebab-case, e.g. core-loop, setup-engine, firstwin-harness. This keeps todo ids stable for dispatch and todo index rows.');
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+ process.exit(0);
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+ }
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+ const m = arg.match(/^([a-zA-Z0-9_]+)=([\s\S]*)$/);
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+ if (m) opts.kv[m[1]] = m[2];
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+ }
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+ return opts;
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+ }
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+
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+ function main() {
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+ const opts = parseArgs(process.argv.slice(2));
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+ const root = resolve(opts.root);
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+ if (!opts.kv.id) { console.error('[todo:add] id= is required'); process.exit(1); }
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+ if (!String(opts.kv.title || '').trim()) {
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+ console.error('[todo:add] title= is required');
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+ process.exit(1);
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+ }
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+ if (!TODO_ID_PATTERN.test(opts.kv.id)) {
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+ console.error('[todo:add] id must be lowercase kebab-case: /^[a-z][a-z0-9]*(?:-[a-z0-9]+)*$/');
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+ console.error(' examples: core-loop, setup-engine, firstwin-harness');
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+ process.exit(1);
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+ }
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+ const currentState = readState(root);
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+ const currentIteration = Number(currentState.pipeline?.iteration) || 1;
52
+ if ((currentState.todos || []).some((todo) => (
53
+ todo.id === opts.kv.id && Number(todo.iteration ?? currentIteration) === currentIteration
54
+ ))) {
55
+ console.error(`[todo:add] id "${opts.kv.id}" already exists in iteration ${currentIteration}`);
56
+ process.exit(1);
57
+ }
58
+ let context = opts.kv.context || '';
59
+ if (opts.kv.contextFile) {
60
+ const contextPath = resolve(root, opts.kv.contextFile);
61
+ try {
62
+ context = fs.readFileSync(contextPath, 'utf8');
63
+ } catch (error) {
64
+ console.error(`[todo:add] failed to read contextFile: ${error.message}`);
65
+ process.exit(1);
66
+ }
67
+ }
68
+ if (!context.trim()) {
69
+ console.error('[todo:add] context or contextFile is required; it must preserve the full task slice semantics.');
70
+ process.exit(1);
71
+ }
72
+ const state = addTodo(root, {
73
+ id: opts.kv.id,
74
+ role: opts.kv.role || 'developer',
75
+ title: opts.kv.title || '',
76
+ goal: opts.kv.goal || '',
77
+ context,
78
+ requiredContext: opts.kv.requiredContext || [],
79
+ contextReuse: opts.kv.contextReuse || '',
80
+ acceptance: opts.kv.acceptance || [],
81
+ verifier: opts.kv.verifier || 'verify:contract',
82
+ createdBy: opts.kv.createdBy || 'unknown',
83
+ });
84
+ const todo = state.todos.find((t) => t.id === opts.kv.id);
85
+ console.log(`[todo:add] ${todo.id} (${todo.role}) added by ${todo.createdBy}`);
86
+ }
87
+
88
+ main();
@@ -0,0 +1,130 @@
1
+ #!/usr/bin/env node
2
+ /**
3
+ * todo:get — orchestrator/debug helper for inspecting todo state.
4
+ *
5
+ * Usage:
6
+ * npm run todo:get
7
+ * npm run todo:get -- core-action-v1
8
+ * npm run todo:get -- id=core-action-v1 --json
9
+ */
10
+
11
+ import { resolve } from 'node:path';
12
+ import { readState } from './state-store.mjs';
13
+
14
+ function parseArgs(argv) {
15
+ const opts = { root: process.cwd(), id: '', json: false, allIterations: false };
16
+ for (const arg of argv) {
17
+ if (arg === '--') continue;
18
+ if (arg.startsWith('--root=')) { opts.root = arg.slice('--root='.length); continue; }
19
+ if (arg === '--json') { opts.json = true; continue; }
20
+ if (arg === '--all') { opts.allIterations = true; continue; }
21
+ if (arg === '--help' || arg === '-h') {
22
+ console.log('Usage: todo-get.mjs [--root=.] [id|id=<id>] [--json] [--all]');
23
+ console.log(' No id: compact queue summary. With id: full todo context for orchestrator/debug inspection.');
24
+ process.exit(0);
25
+ }
26
+ const m = arg.match(/^([a-zA-Z0-9_]+)=([\s\S]*)$/);
27
+ if (m && m[1] === 'id') opts.id = m[2];
28
+ else if (!arg.startsWith('-') && !opts.id) opts.id = arg;
29
+ }
30
+ return opts;
31
+ }
32
+
33
+ function summarizeTodo(todo) {
34
+ return {
35
+ id: todo.id,
36
+ iteration: todo.iteration,
37
+ stage: todo.stage,
38
+ role: todo.role,
39
+ title: todo.title,
40
+ goal: todo.goal,
41
+ status: todo.status,
42
+ contextReuse: todo.contextReuse || '',
43
+ verifier: todo.verifier || '',
44
+ };
45
+ }
46
+
47
+ function currentIterationTodos(state, allIterations) {
48
+ if (allIterations) return state.todos || [];
49
+ const iteration = Number(state.pipeline?.iteration) || 1;
50
+ return (state.todos || []).filter((todo) => Number(todo.iteration ?? iteration) === iteration);
51
+ }
52
+
53
+ function findTodo(state, id) {
54
+ const iteration = Number(state.pipeline?.iteration) || 1;
55
+ return (state.todos || []).find((todo) => todo.id === id && Number(todo.iteration ?? iteration) === iteration)
56
+ ?? (state.todos || []).find((todo) => todo.id === id)
57
+ ?? null;
58
+ }
59
+
60
+ function listText(state, todos) {
61
+ const iteration = Number(state.pipeline?.iteration) || 1;
62
+ if (!todos.length) return `TODO Pool (iteration ${iteration})\n\n_no todos_`;
63
+ const rows = todos.map((todo) => [
64
+ todo.id,
65
+ `@${todo.role}`,
66
+ todo.status,
67
+ todo.contextReuse || '-',
68
+ todo.title || '-',
69
+ todo.goal || '-',
70
+ ]);
71
+ const widths = [2, 4, 6, 12, 5, 4].map((min, idx) => (
72
+ Math.max(min, ...rows.map((row) => String(row[idx]).length))
73
+ ));
74
+ const line = (cols) => cols.map((col, idx) => String(col).padEnd(widths[idx])).join(' ');
75
+ return [
76
+ `TODO Pool (iteration ${iteration})`,
77
+ '',
78
+ line(['id', 'role', 'status', 'contextReuse', 'title', 'goal']),
79
+ line(widths.map((width) => '-'.repeat(width))),
80
+ ...rows.map(line),
81
+ ].join('\n');
82
+ }
83
+
84
+ function detailText(todo) {
85
+ return [
86
+ `TODO ${todo.id}`,
87
+ '',
88
+ `title: ${todo.title || '-'}`,
89
+ `role: @${todo.role}`,
90
+ `status: ${todo.status}`,
91
+ `iteration: ${todo.iteration}`,
92
+ `stage: ${todo.stage || '-'}`,
93
+ `createdBy: ${todo.createdBy || '-'}`,
94
+ `contextReuse: ${todo.contextReuse || '-'}`,
95
+ '',
96
+ 'goal:',
97
+ todo.goal || '-',
98
+ '',
99
+ 'requiredContext:',
100
+ (todo.requiredContext || []).length ? todo.requiredContext.map((item) => `- ${item}`).join('\n') : '-',
101
+ '',
102
+ 'acceptance:',
103
+ (todo.acceptance || []).length ? todo.acceptance.map((item) => `- ${item}`).join('\n') : '-',
104
+ '',
105
+ `verifier: ${todo.verifier || '-'}`,
106
+ '',
107
+ 'context:',
108
+ todo.context || '-',
109
+ ].join('\n');
110
+ }
111
+
112
+ function main() {
113
+ const opts = parseArgs(process.argv.slice(2));
114
+ const state = readState(resolve(opts.root));
115
+
116
+ if (opts.id) {
117
+ const todo = findTodo(state, opts.id);
118
+ if (!todo) {
119
+ console.error(`[todo:get] todo "${opts.id}" not found`);
120
+ process.exit(1);
121
+ }
122
+ console.log(opts.json ? JSON.stringify(todo, null, 2) : detailText(todo));
123
+ return;
124
+ }
125
+
126
+ const todos = currentIterationTodos(state, opts.allIterations);
127
+ console.log(opts.json ? JSON.stringify(todos.map(summarizeTodo), null, 2) : listText(state, todos));
128
+ }
129
+
130
+ main();
@@ -0,0 +1,33 @@
1
+ #!/usr/bin/env node
2
+ /**
3
+ * todo:remove — remove a todo from the pool by id.
4
+ *
5
+ * Usage: npm run todo:remove -- id=core-action-v1
6
+ */
7
+ import { resolve } from 'node:path';
8
+ import { removeTodo } from './state-store.mjs';
9
+
10
+ function parseArgs(argv) {
11
+ const opts = { root: process.cwd(), kv: {} };
12
+ for (const arg of argv) {
13
+ if (arg === '--') continue;
14
+ if (arg.startsWith('--root=')) { opts.root = arg.slice('--root='.length); continue; }
15
+ if (arg === '--help' || arg === '-h') {
16
+ console.log('Usage: todo-remove.mjs [--root=.] id=<id>');
17
+ process.exit(0);
18
+ }
19
+ const m = arg.match(/^([a-zA-Z0-9_]+)=([\s\S]*)$/);
20
+ if (m) opts.kv[m[1]] = m[2];
21
+ }
22
+ return opts;
23
+ }
24
+
25
+ function main() {
26
+ const opts = parseArgs(process.argv.slice(2));
27
+ const root = resolve(opts.root);
28
+ if (!opts.kv.id) { console.error('[todo:remove] id= is required'); process.exit(1); }
29
+ removeTodo(root, opts.kv.id);
30
+ console.log(`[todo:remove] ${opts.kv.id} removed`);
31
+ }
32
+
33
+ main();
@@ -0,0 +1,47 @@
1
+ #!/usr/bin/env node
2
+ /**
3
+ * todo:set — mark a todo's state.
4
+ *
5
+ * subagent 执行完即 status=done(调度者不复核);失败用 status=failed。
6
+ * 无自动晋升 —— 下一个 todo 由调度者派发(setDispatch),不在此处自动推进。
7
+ *
8
+ * Usage:
9
+ * npm run todo:set -- id=core-action-v1 status=done
10
+ * npm run todo:set -- id=core-action-v1 status=failed
11
+ */
12
+ import { resolve } from 'node:path';
13
+ import { markTodoState } from './state-store.mjs';
14
+
15
+ const VALID = new Set(['pending', 'in_progress', 'done', 'failed']);
16
+
17
+ function parseArgs(argv) {
18
+ const opts = { root: process.cwd(), kv: {} };
19
+ for (const arg of argv) {
20
+ if (arg === '--') continue;
21
+ if (arg.startsWith('--root=')) { opts.root = arg.slice('--root='.length); continue; }
22
+ if (arg === '--help' || arg === '-h') {
23
+ console.log('Usage: todo-set.mjs [--root=.] id=<id> status=<pending|in_progress|done|failed>');
24
+ process.exit(0);
25
+ }
26
+ const m = arg.match(/^([a-zA-Z0-9_]+)=([\s\S]*)$/);
27
+ if (m) opts.kv[m[1]] = m[2];
28
+ }
29
+ return opts;
30
+ }
31
+
32
+ function main() {
33
+ const opts = parseArgs(process.argv.slice(2));
34
+ const root = resolve(opts.root);
35
+ if (!opts.kv.id) { console.error('[todo:set] id= is required'); process.exit(1); }
36
+ if (!VALID.has(opts.kv.status)) {
37
+ console.error(`[todo:set] status must be one of: ${[...VALID].join(', ')}`);
38
+ process.exit(1);
39
+ }
40
+ const state = markTodoState(root, opts.kv.id, {
41
+ status: opts.kv.status,
42
+ });
43
+ const todo = state.todos.find((t) => t.id === opts.kv.id);
44
+ console.log(`[todo:set] ${todo.id} → status=${todo.status}`);
45
+ }
46
+
47
+ main();
@@ -0,0 +1,268 @@
1
+ #!/usr/bin/env node
2
+ /**
3
+ * Asset ↔ code consistency gate (Ring 4).
4
+ *
5
+ * Checks:
6
+ * 1. assets/images/tiles/* filenames match TILE_KEYS (or similar) in game code
7
+ * 2. load.image / load.atlas paths in game/** resolve on disk
8
+ * 3. Orphan tiles on disk not referenced in code → fail
9
+ * 4. Optional assets/asset-manifest.json runtime assets are wired in game code
10
+ *
11
+ * Exit 0 = pass, 2 = fail
12
+ */
13
+ import fs from 'node:fs';
14
+ import path from 'node:path';
15
+
16
+ function parseArgs(argv) {
17
+ let root = process.cwd();
18
+ for (let i = 2; i < argv.length; i += 1) {
19
+ if (argv[i] === '--root' || argv[i] === '--project') {
20
+ root = argv[i + 1] || root;
21
+ i += 1;
22
+ } else if (argv[i].startsWith('--root=')) {
23
+ root = argv[i].slice('--root='.length);
24
+ }
25
+ }
26
+ return { root: path.resolve(root) };
27
+ }
28
+
29
+ function walkTsFiles(dir, out = []) {
30
+ if (!fs.existsSync(dir)) return out;
31
+ for (const name of fs.readdirSync(dir)) {
32
+ const full = path.join(dir, name);
33
+ const st = fs.statSync(full);
34
+ if (st.isDirectory()) walkTsFiles(full, out);
35
+ else if (/\.(ts|js|tsx|jsx)$/.test(name)) out.push(full);
36
+ }
37
+ return out;
38
+ }
39
+
40
+ function extractTileKeys(content) {
41
+ const keys = new Set();
42
+ const arrayMatch = content.match(/TILE_KEYS\s*=\s*\[([\s\S]*?)\]/);
43
+ if (arrayMatch) {
44
+ for (const m of arrayMatch[1].matchAll(/['"]([^'"]+)['"]/g)) {
45
+ keys.add(m[1]);
46
+ }
47
+ }
48
+ const constMatch = content.match(/const\s+TILE_KEYS\s*:\s*[^=]*=\s*\[([\s\S]*?)\]/);
49
+ if (constMatch) {
50
+ for (const m of constMatch[1].matchAll(/['"]([^'"]+)['"]/g)) {
51
+ keys.add(m[1]);
52
+ }
53
+ }
54
+ return keys;
55
+ }
56
+
57
+ function extractLoadPaths(content) {
58
+ const paths = new Set();
59
+ const re =
60
+ /this\.load\.(?:image|atlas|spritesheet|audio|bitmapFont)\(\s*['"][^'"]+['"]\s*,\s*['"]([^'"]+)['"]/g;
61
+ let m;
62
+ while ((m = re.exec(content)) !== null) {
63
+ paths.add(m[1].replace(/^\//, ''));
64
+ }
65
+ return paths;
66
+ }
67
+
68
+ function normalizeRelPath(rel) {
69
+ return String(rel || '').replace(/\\/g, '/').replace(/^\.\//, '').replace(/^\/+/, '');
70
+ }
71
+
72
+ function pathWithoutAssets(rel) {
73
+ return normalizeRelPath(rel).replace(/^assets\//, '');
74
+ }
75
+
76
+ function assetStem(rel) {
77
+ return path.basename(normalizeRelPath(rel), path.extname(rel));
78
+ }
79
+
80
+ function loadPathMatches(loadPath, manifestPath) {
81
+ const load = normalizeRelPath(loadPath);
82
+ const manifest = normalizeRelPath(manifestPath);
83
+ return load === manifest || load === pathWithoutAssets(manifest) || load.endsWith(`/${pathWithoutAssets(manifest)}`);
84
+ }
85
+
86
+ function sourceReferencesAsset(source, manifestPath) {
87
+ const rel = normalizeRelPath(manifestPath);
88
+ const noAssets = pathWithoutAssets(rel);
89
+ const base = path.basename(rel);
90
+ const stem = assetStem(rel);
91
+ return (
92
+ source.includes(rel) ||
93
+ source.includes(noAssets) ||
94
+ source.includes(base) ||
95
+ (stem.length >= 3 && source.includes(stem))
96
+ );
97
+ }
98
+
99
+ function tileKeyMatchesAsset(tileKeys, manifestPath) {
100
+ const stem = assetStem(manifestPath);
101
+ const normalized = stem.replace(/^tile_/, '');
102
+ return [...tileKeys].some(
103
+ (key) => key === stem || key === normalized || stem.endsWith(`_${key}`) || stem === `tile_${key}`,
104
+ );
105
+ }
106
+
107
+ function resolveAssetPath(root, rel) {
108
+ const candidates = [
109
+ path.join(root, rel),
110
+ path.join(root, 'assets', rel.replace(/^assets\//, '')),
111
+ path.join(root, 'public', rel),
112
+ ];
113
+ for (const c of candidates) {
114
+ if (fs.existsSync(c)) return c;
115
+ }
116
+ return null;
117
+ }
118
+
119
+ function readAssetManifest(root, failures) {
120
+ const manifestPath = path.join(root, 'assets/asset-manifest.json');
121
+ if (!fs.existsSync(manifestPath)) return null;
122
+
123
+ let manifest;
124
+ try {
125
+ manifest = JSON.parse(fs.readFileSync(manifestPath, 'utf8'));
126
+ } catch (err) {
127
+ failures.push(`asset-manifest.json invalid JSON: ${err.message}`);
128
+ return null;
129
+ }
130
+
131
+ if (!manifest || typeof manifest !== 'object' || Array.isArray(manifest)) {
132
+ failures.push('asset-manifest.json top-level must be an object');
133
+ return null;
134
+ }
135
+ if (!manifest.assets || typeof manifest.assets !== 'object' || Array.isArray(manifest.assets)) {
136
+ failures.push('asset-manifest.json: assets must be an object keyed by numericId');
137
+ return null;
138
+ }
139
+
140
+ return manifest;
141
+ }
142
+
143
+ function validateManifestRuntimeAssets(root, manifest, sourceText, loadPaths, tileKeys, failures) {
144
+ if (!manifest) return;
145
+
146
+ const allowedUsage = new Set(['runtime', 'reference-only']);
147
+ for (const [id, entry] of Object.entries(manifest.assets || {})) {
148
+ if (!/^\d+$/.test(String(id))) {
149
+ failures.push(`asset-manifest.json: asset key "${id}" is not a numericId`);
150
+ }
151
+ if (!entry || typeof entry !== 'object' || Array.isArray(entry)) {
152
+ failures.push(`asset-manifest.json: asset ${id} must be an object`);
153
+ continue;
154
+ }
155
+
156
+ const rel = normalizeRelPath(entry.path);
157
+ const usage = entry.usage || 'runtime';
158
+ if (!allowedUsage.has(usage)) {
159
+ failures.push(`asset-manifest.json: asset ${id} usage "${usage}" must be runtime or reference-only`);
160
+ }
161
+ if (!rel) {
162
+ failures.push(`asset-manifest.json: asset ${id} missing path`);
163
+ continue;
164
+ }
165
+ if (!resolveAssetPath(root, rel)) {
166
+ failures.push(`asset-manifest.json: asset ${id} path missing on disk: ${rel}`);
167
+ continue;
168
+ }
169
+
170
+ const loaded = [...loadPaths].some((loadPath) => loadPathMatches(loadPath, rel));
171
+ const referenced = sourceReferencesAsset(sourceText, rel);
172
+ const tileMatched = entry.role === 'tile' && tileKeyMatchesAsset(tileKeys, rel);
173
+
174
+ if (usage === 'reference-only') {
175
+ if (loaded) {
176
+ failures.push(`Runtime load references reference-only manifest asset ${id}: ${rel}`);
177
+ }
178
+ continue;
179
+ }
180
+
181
+ if (!loaded && !referenced && !tileMatched) {
182
+ failures.push(`Runtime manifest asset ${id} is not referenced by game code: ${rel}`);
183
+ }
184
+ }
185
+ }
186
+
187
+ function listTileFiles(root) {
188
+ const dir = path.join(root, 'assets/images/tiles');
189
+ if (!fs.existsSync(dir)) return [];
190
+ return fs
191
+ .readdirSync(dir)
192
+ .filter((f) => /\.(webp|png|jpg)$/i.test(f))
193
+ .map((f) => path.basename(f, path.extname(f)));
194
+ }
195
+
196
+ function main() {
197
+ const { root } = parseArgs(process.argv);
198
+ const failures = [];
199
+ const gameDir = path.join(root, 'game');
200
+
201
+ const tileKeys = new Set();
202
+ const loadPaths = new Set();
203
+ const sourceChunks = [];
204
+ for (const file of walkTsFiles(gameDir)) {
205
+ const content = fs.readFileSync(file, 'utf8');
206
+ sourceChunks.push(content);
207
+ for (const k of extractTileKeys(content)) tileKeys.add(k);
208
+ for (const p of extractLoadPaths(content)) loadPaths.add(p);
209
+ }
210
+ const sourceText = sourceChunks.join('\n');
211
+
212
+ const tileFiles = listTileFiles(root);
213
+ if (tileKeys.size > 0 && tileFiles.length > 0) {
214
+ for (const key of tileKeys) {
215
+ const hasFile = tileFiles.some((f) => f === key || f === `tile_${key}` || f.endsWith(`_${key}`));
216
+ if (!hasFile) {
217
+ failures.push(`TILE_KEYS contains "${key}" but no matching file under assets/images/tiles/`);
218
+ }
219
+ }
220
+ for (const file of tileFiles) {
221
+ const normalized = file.replace(/^tile_/, '');
222
+ const matched = [...tileKeys].some(
223
+ (k) => k === file || k === normalized || file.endsWith(`_${k}`) || file === `tile_${k}`,
224
+ );
225
+ if (!matched) {
226
+ failures.push(`Orphan tile asset "${file}" not referenced in TILE_KEYS`);
227
+ }
228
+ }
229
+ }
230
+
231
+ for (const rel of loadPaths) {
232
+ if (!resolveAssetPath(root, rel)) {
233
+ failures.push(`game load path missing on disk: ${rel}`);
234
+ }
235
+ }
236
+
237
+ const referencesDir = path.join(root, 'assets/references');
238
+ if (fs.existsSync(referencesDir)) {
239
+ for (const rel of loadPaths) {
240
+ if (rel.includes('assets/references/') || rel.includes('references/')) {
241
+ failures.push(`Runtime load references reference-only asset: ${rel}`);
242
+ }
243
+ }
244
+ }
245
+
246
+ const manifest = readAssetManifest(root, failures);
247
+ validateManifestRuntimeAssets(root, manifest, sourceText, loadPaths, tileKeys, failures);
248
+
249
+ const ok = failures.length === 0;
250
+ const result = {
251
+ ok,
252
+ tileKeyCount: tileKeys.size,
253
+ tileFileCount: tileFiles.length,
254
+ loadPathCount: loadPaths.size,
255
+ manifestAssetCount: manifest ? Object.keys(manifest.assets || {}).length : 0,
256
+ failures,
257
+ };
258
+ console.log(JSON.stringify(result, null, 2));
259
+ if (ok) {
260
+ process.stderr.write('[verify:asset-sync] OK\n');
261
+ } else {
262
+ process.stderr.write(`[verify:asset-sync] FAIL — ${failures.length} issue(s)\n`);
263
+ for (const f of failures) process.stderr.write(` ✗ ${f}\n`);
264
+ }
265
+ process.exit(ok ? 0 : 2);
266
+ }
267
+
268
+ main();