@playcanvas/web-components 0.11.0 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/app.d.ts +31 -49
- package/dist/asset.d.ts +152 -12
- package/dist/async-element.d.ts +26 -9
- package/dist/components/button-component.d.ts +3 -7
- package/dist/components/camera-component.d.ts +3 -7
- package/dist/components/collision-component.d.ts +19 -7
- package/dist/components/component.d.ts +41 -4
- package/dist/components/element-component.d.ts +4 -8
- package/dist/components/gsplat-component.d.ts +2 -7
- package/dist/components/layoutchild-component.d.ts +2 -7
- package/dist/components/layoutgroup-component.d.ts +3 -7
- package/dist/components/light-component.d.ts +3 -7
- package/dist/components/listener-component.d.ts +1 -6
- package/dist/components/particlesystem-component.d.ts +2 -7
- package/dist/components/render-component.d.ts +2 -7
- package/dist/components/rigidbody-component.d.ts +3 -7
- package/dist/components/screen-component.d.ts +3 -7
- package/dist/components/script-component.d.ts +8 -20
- package/dist/components/script.d.ts +2 -22
- package/dist/components/scrollbar-component.d.ts +2 -7
- package/dist/components/scrollview-component.d.ts +3 -7
- package/dist/components/sound-component.d.ts +2 -7
- package/dist/components/sound-slot.d.ts +8 -6
- package/dist/custom-elements.json +5824 -10581
- package/dist/entity-base.d.ts +67 -0
- package/dist/entity.d.ts +7 -48
- package/dist/index.d.ts +41 -1
- package/dist/material.d.ts +14 -13
- package/dist/model.d.ts +43 -5
- package/dist/module.d.ts +0 -6
- package/dist/node.d.ts +253 -0
- package/dist/parse.d.ts +2 -1
- package/dist/pwc.cjs +1830 -274
- package/dist/pwc.cjs.map +1 -1
- package/dist/pwc.js +1830 -274
- package/dist/pwc.js.map +1 -1
- package/dist/pwc.min.js +1 -1
- package/dist/pwc.min.js.map +1 -1
- package/dist/pwc.min.mjs +1 -1
- package/dist/pwc.min.mjs.map +1 -1
- package/dist/pwc.mjs +1830 -276
- package/dist/pwc.mjs.map +1 -1
- package/dist/scene.d.ts +4 -7
- package/dist/sky.d.ts +13 -5
- package/dist/vscode.html-custom-data.json +148 -26
- package/dist/web-types.json +894 -581
- package/package.json +9 -8
- package/src/app.ts +163 -88
- package/src/asset.ts +472 -36
- package/src/async-element.ts +39 -12
- package/src/components/button-component.ts +5 -9
- package/src/components/camera-component.ts +24 -10
- package/src/components/collision-component.ts +61 -15
- package/src/components/component.ts +151 -11
- package/src/components/element-component.ts +26 -30
- package/src/components/gsplat-component.ts +4 -9
- package/src/components/layoutchild-component.ts +4 -9
- package/src/components/layoutgroup-component.ts +14 -9
- package/src/components/light-component.ts +42 -12
- package/src/components/listener-component.ts +1 -7
- package/src/components/particlesystem-component.ts +7 -15
- package/src/components/render-component.ts +5 -10
- package/src/components/rigidbody-component.ts +23 -16
- package/src/components/screen-component.ts +5 -9
- package/src/components/script-component.ts +108 -46
- package/src/components/script.ts +38 -33
- package/src/components/scrollbar-component.ts +6 -16
- package/src/components/scrollview-component.ts +16 -11
- package/src/components/sound-component.ts +10 -15
- package/src/components/sound-slot.ts +30 -20
- package/src/entity-base.ts +136 -0
- package/src/entity.ts +47 -118
- package/src/index.ts +50 -1
- package/src/loading-bar.ts +8 -8
- package/src/material.ts +65 -39
- package/src/model.ts +140 -17
- package/src/module.ts +8 -7
- package/src/node.ts +715 -0
- package/src/parse.ts +62 -17
- package/src/scene.ts +12 -9
- package/src/sky.ts +50 -10
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@@ -1,9 +1,10 @@
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import { GSplatComponent } from 'playcanvas';
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import type { GSplatComponent } from 'playcanvas';
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import { ComponentElement } from './component';
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import { AssetElement } from '../asset';
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import { parseBool, parseNumber } from '../parse';
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import { ComponentElement } from './component';
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/**
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* The GSplatComponentElement interface provides properties and methods for manipulating
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* {@link https://developer.playcanvas.com/user-manual/web-components/tags/pc-gsplat/ | `<pc-gsplat>`} elements.
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@@ -30,7 +31,7 @@ class GSplatComponentElement extends ComponentElement {
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super('gsplat');
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}
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getInitialComponentData() {
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protected getInitialComponentData() {
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return {
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asset: AssetElement.get(this._asset),
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castShadows: this._castShadows,
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@@ -216,10 +217,4 @@ class GSplatComponentElement extends ComponentElement {
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customElements.define('pc-gsplat', GSplatComponentElement);
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declare global {
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interface HTMLElementTagNameMap {
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'pc-gsplat': GSplatComponentElement;
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}
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}
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export { GSplatComponentElement };
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import { LayoutChildComponent } from 'playcanvas';
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import type { LayoutChildComponent } from 'playcanvas';
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import { ComponentElement } from './component';
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import { parseBool, parseNumber } from '../parse';
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import { ComponentElement } from './component';
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/**
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* The LayoutChildComponentElement interface provides properties and methods for manipulating
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* {@link https://developer.playcanvas.com/user-manual/web-components/tags/pc-layoutchild/ | `<pc-layoutchild>`} elements.
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@@ -31,7 +32,7 @@ class LayoutChildComponentElement extends ComponentElement {
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super('layoutchild');
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}
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getInitialComponentData() {
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protected getInitialComponentData() {
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return {
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minWidth: this._minWidth,
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minHeight: this._minHeight,
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customElements.define('pc-layoutchild', LayoutChildComponentElement);
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declare global {
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interface HTMLElementTagNameMap {
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'pc-layoutchild': LayoutChildComponentElement;
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}
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}
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export { LayoutChildComponentElement };
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import {
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import type { LayoutGroupComponent } from 'playcanvas';
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import {
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FITTING_NONE,
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FITTING_STRETCH,
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FITTING_SHRINK,
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FITTING_BOTH,
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ORIENTATION_HORIZONTAL,
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ORIENTATION_VERTICAL,
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Vec2,
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Vec4
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} from 'playcanvas';
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import { ComponentElement } from './component';
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import { parseBool, parseEnum, parseVec2, parseVec4 } from '../parse';
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import { ComponentElement } from './component';
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const orientations = new Map<'horizontal' | 'vertical', number>([
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['horizontal', ORIENTATION_HORIZONTAL],
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['vertical', ORIENTATION_VERTICAL]
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super('layoutgroup');
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}
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getInitialComponentData() {
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protected getInitialComponentData() {
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return {
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orientation: orientations.get(this._orientation),
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reverseX: this._reverseX,
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customElements.define('pc-layoutgroup', LayoutGroupComponentElement);
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declare global {
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interface HTMLElementTagNameMap {
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'pc-layoutgroup': LayoutGroupComponentElement;
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}
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}
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export { LayoutGroupComponentElement };
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import {
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import type { LightComponent } from 'playcanvas';
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import {
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Color,
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SHADOW_PCF1_16F,
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SHADOW_PCF1_32F,
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SHADOW_PCF3_16F,
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SHADOW_PCF3_32F,
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SHADOW_PCF5_16F,
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SHADOW_PCF5_32F,
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SHADOW_PCSS_32F,
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SHADOW_VSM_16F,
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SHADOW_VSM_32F
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} from 'playcanvas';
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import { ComponentElement } from './component';
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import { parseBool, parseColor, parseEnum, parseNumber } from '../parse';
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import { ComponentElement } from './component';
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const shadowTypes = new Map<
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'pcf1-16f' | 'pcf1-32f' | 'pcf3-16f' | 'pcf3-32f' | 'pcf5-16f' | 'pcf5-32f' | 'vsm-16f' | 'vsm-32f' | 'pcss-32f',
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number
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>([
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['pcf1-16f', SHADOW_PCF1_16F],
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['pcf1-32f', SHADOW_PCF1_32F],
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['pcf3-16f', SHADOW_PCF3_16F],
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private _shadowResolution = 1024;
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private _shadowType:
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private _shadowType:
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| 'pcf1-16f'
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| 'pcf1-32f'
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private _type: 'directional' | 'omni' | 'spot' = 'directional';
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super('light');
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}
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getInitialComponentData() {
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protected getInitialComponentData() {
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color: this._color,
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* - `vsm-32f` - Variance shadow map with 32-bit depth.
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* - `pcss-32f` - Percentage-closer soft shadow with 32-bit depth.
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*/
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set shadowType(
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set shadowType(
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value:
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) {
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this._shadowType = value;
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this.component.shadowType = shadowTypes.get(value) ?? SHADOW_PCF3_32F;
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customElements.define('pc-light', LightComponentElement);
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declare global {
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interface HTMLElementTagNameMap {
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}
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export { LightComponentElement };
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declare global {
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interface HTMLElementTagNameMap {
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import type { ParticleSystemComponent } from 'playcanvas';
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class ParticleSystemComponentElement extends ComponentElement {
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constructor() {
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protected getInitialComponentData() {
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// Set all the config properties on the component
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for (const key in resource) {
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static get observedAttributes() {
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attributeChangedCallback(name: string, _oldValue: string | null, newValue: string | null) {
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import { ComponentElement } from './component';
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/**
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* The RenderComponentElement interface provides properties and methods for manipulating
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* {@link https://developer.playcanvas.com/user-manual/web-components/tags/pc-render/ | `<pc-render>`} elements.
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class RenderComponentElement extends ComponentElement {
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private _castShadows = true;
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private _material
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private _receiveShadows = true;
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@@ -30,7 +31,7 @@ class RenderComponentElement extends ComponentElement {
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super('render');
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}
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getInitialComponentData() {
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protected getInitialComponentData() {
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return {
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type: this._type,
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castShadows: this._castShadows,
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@@ -154,10 +155,4 @@ class RenderComponentElement extends ComponentElement {
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customElements.define('pc-render', RenderComponentElement);
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declare global {
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interface HTMLElementTagNameMap {
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'pc-render': RenderComponentElement;
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}
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}
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export { RenderComponentElement };
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@@ -1,8 +1,10 @@
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1
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import { RigidBodyComponent
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+
import type { RigidBodyComponent } from 'playcanvas';
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import { Vec3 } from 'playcanvas';
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import { ComponentElement } from './component';
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import { parseEnum, parseNumber, parseVec3 } from '../parse';
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import { ComponentElement } from './component';
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+
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/**
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* The RigidBodyComponentElement interface provides properties and methods for manipulating
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* {@link https://developer.playcanvas.com/user-manual/web-components/tags/pc-rigidbody/ | `<pc-rigidbody>`} elements.
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@@ -15,7 +17,7 @@ class RigidBodyComponentElement extends ComponentElement {
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/**
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* The angular damping of the rigidbody.
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*/
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-
private _angularDamping
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+
private _angularDamping = 0;
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20
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/**
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* The angular factor of the rigidbody.
|
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@@ -25,12 +27,12 @@ class RigidBodyComponentElement extends ComponentElement {
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/**
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* The friction of the rigidbody.
|
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*/
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|
-
private _friction
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+
private _friction = 0.5;
|
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|
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|
30
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|
/**
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* The linear damping of the rigidbody.
|
|
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|
*/
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|
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|
-
private _linearDamping
|
|
35
|
+
private _linearDamping = 0;
|
|
34
36
|
|
|
35
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|
/**
|
|
36
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|
* The linear factor of the rigidbody.
|
|
@@ -40,17 +42,17 @@ class RigidBodyComponentElement extends ComponentElement {
|
|
|
40
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|
/**
|
|
41
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|
* The mass of the rigidbody.
|
|
42
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|
*/
|
|
43
|
-
private _mass
|
|
45
|
+
private _mass = 1;
|
|
44
46
|
|
|
45
47
|
/**
|
|
46
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|
* The restitution of the rigidbody.
|
|
47
49
|
*/
|
|
48
|
-
private _restitution
|
|
50
|
+
private _restitution = 0;
|
|
49
51
|
|
|
50
52
|
/**
|
|
51
53
|
* The rolling friction of the rigidbody.
|
|
52
54
|
*/
|
|
53
|
-
private _rollingFriction
|
|
55
|
+
private _rollingFriction = 0;
|
|
54
56
|
|
|
55
57
|
/**
|
|
56
58
|
* The type of the rigidbody.
|
|
@@ -62,7 +64,7 @@ class RigidBodyComponentElement extends ComponentElement {
|
|
|
62
64
|
super('rigidbody');
|
|
63
65
|
}
|
|
64
66
|
|
|
65
|
-
getInitialComponentData() {
|
|
67
|
+
protected getInitialComponentData() {
|
|
66
68
|
return {
|
|
67
69
|
angularDamping: this._angularDamping,
|
|
68
70
|
angularFactor: this._angularFactor,
|
|
@@ -184,7 +186,18 @@ class RigidBodyComponentElement extends ComponentElement {
|
|
|
184
186
|
}
|
|
185
187
|
|
|
186
188
|
static get observedAttributes() {
|
|
187
|
-
return [
|
|
189
|
+
return [
|
|
190
|
+
...super.observedAttributes,
|
|
191
|
+
'angular-damping',
|
|
192
|
+
'angular-factor',
|
|
193
|
+
'friction',
|
|
194
|
+
'linear-damping',
|
|
195
|
+
'linear-factor',
|
|
196
|
+
'mass',
|
|
197
|
+
'restitution',
|
|
198
|
+
'rolling-friction',
|
|
199
|
+
'type'
|
|
200
|
+
];
|
|
188
201
|
}
|
|
189
202
|
|
|
190
203
|
attributeChangedCallback(name: string, _oldValue: string | null, newValue: string | null) {
|
|
@@ -224,10 +237,4 @@ class RigidBodyComponentElement extends ComponentElement {
|
|
|
224
237
|
|
|
225
238
|
customElements.define('pc-rigidbody', RigidBodyComponentElement);
|
|
226
239
|
|
|
227
|
-
declare global {
|
|
228
|
-
interface HTMLElementTagNameMap {
|
|
229
|
-
'pc-rigidbody': RigidBodyComponentElement;
|
|
230
|
-
}
|
|
231
|
-
}
|
|
232
|
-
|
|
233
240
|
export { RigidBodyComponentElement };
|
|
@@ -1,8 +1,10 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import type { ScreenComponent } from 'playcanvas';
|
|
2
|
+
import { SCALEMODE_BLEND, SCALEMODE_NONE, Vec2 } from 'playcanvas';
|
|
2
3
|
|
|
3
|
-
import { ComponentElement } from './component';
|
|
4
4
|
import { parseBool, parseEnum, parseNumber, parseVec2 } from '../parse';
|
|
5
5
|
|
|
6
|
+
import { ComponentElement } from './component';
|
|
7
|
+
|
|
6
8
|
// The engine's SCALEMODE_* constants are the strings 'none' and 'blend', so this map happens to be
|
|
7
9
|
// an identity. It is still the right shape: it supplies parseEnum's valid-name list, it is what the
|
|
8
10
|
// manifest generator reads the enum values from, and it keeps the attribute vocabulary independent
|
|
@@ -38,7 +40,7 @@ class ScreenComponentElement extends ComponentElement {
|
|
|
38
40
|
super('screen');
|
|
39
41
|
}
|
|
40
42
|
|
|
41
|
-
getInitialComponentData() {
|
|
43
|
+
protected getInitialComponentData() {
|
|
42
44
|
return {
|
|
43
45
|
priority: this._priority,
|
|
44
46
|
referenceResolution: this._referenceResolution,
|
|
@@ -184,10 +186,4 @@ class ScreenComponentElement extends ComponentElement {
|
|
|
184
186
|
|
|
185
187
|
customElements.define('pc-screen', ScreenComponentElement);
|
|
186
188
|
|
|
187
|
-
declare global {
|
|
188
|
-
interface HTMLElementTagNameMap {
|
|
189
|
-
'pc-screen': ScreenComponentElement;
|
|
190
|
-
}
|
|
191
|
-
}
|
|
192
|
-
|
|
193
189
|
export { ScreenComponentElement };
|