@plastic-software/three 0.183.4 → 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/build/three.cjs +773 -286
  2. package/build/three.core.js +372 -110
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +426 -180
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +7 -1
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +2979 -1281
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +2942 -1281
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +11 -0
  13. package/examples/jsm/animation/CCDIKSolver.js +5 -1
  14. package/examples/jsm/controls/ArcballControls.js +4 -1
  15. package/examples/jsm/controls/DragControls.js +2 -2
  16. package/examples/jsm/controls/FirstPersonControls.js +58 -54
  17. package/examples/jsm/controls/FlyControls.js +4 -0
  18. package/examples/jsm/controls/OrbitControls.js +2 -2
  19. package/examples/jsm/controls/TrackballControls.js +2 -2
  20. package/examples/jsm/controls/TransformControls.js +34 -2
  21. package/examples/jsm/csm/CSMShadowNode.js +6 -2
  22. package/examples/jsm/exporters/GLTFExporter.js +21 -5
  23. package/examples/jsm/geometries/TextGeometry.js +18 -0
  24. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  25. package/examples/jsm/inspector/Extension.js +13 -0
  26. package/examples/jsm/inspector/Inspector.js +169 -114
  27. package/examples/jsm/inspector/RendererInspector.js +2 -2
  28. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  29. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  30. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  31. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  32. package/examples/jsm/inspector/tabs/Parameters.js +34 -2
  33. package/examples/jsm/inspector/tabs/Performance.js +2 -2
  34. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  35. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  36. package/examples/jsm/inspector/tabs/Viewer.js +105 -3
  37. package/examples/jsm/inspector/ui/Graph.js +2 -2
  38. package/examples/jsm/inspector/ui/List.js +1 -1
  39. package/examples/jsm/inspector/ui/Profiler.js +273 -176
  40. package/examples/jsm/inspector/ui/Style.js +64 -10
  41. package/examples/jsm/inspector/ui/Tab.js +39 -7
  42. package/examples/jsm/inspector/ui/Values.js +39 -2
  43. package/examples/jsm/inspector/ui/utils.js +13 -0
  44. package/examples/jsm/interaction/InteractionManager.js +226 -0
  45. package/examples/jsm/libs/meshopt_decoder.module.js +8 -8
  46. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  47. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  48. package/examples/jsm/lines/LineMaterial.js +1 -1
  49. package/examples/jsm/loaders/EXRLoader.js +682 -43
  50. package/examples/jsm/loaders/FBXLoader.js +233 -33
  51. package/examples/jsm/loaders/GLTFLoader.js +24 -7
  52. package/examples/jsm/loaders/HDRLoader.js +1 -1
  53. package/examples/jsm/loaders/KTX2Loader.js +8 -2
  54. package/examples/jsm/loaders/LDrawLoader.js +39 -47
  55. package/examples/jsm/loaders/SVGLoader.js +1 -1
  56. package/examples/jsm/loaders/VTKLoader.js +5 -1
  57. package/examples/jsm/loaders/collada/ColladaComposer.js +101 -7
  58. package/examples/jsm/loaders/collada/ColladaParser.js +19 -4
  59. package/examples/jsm/loaders/usd/USDAParser.js +6 -0
  60. package/examples/jsm/loaders/usd/USDCParser.js +26 -0
  61. package/examples/jsm/loaders/usd/USDComposer.js +656 -103
  62. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  63. package/examples/jsm/misc/RollerCoaster.js +42 -4
  64. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  65. package/examples/jsm/objects/Reflector.js +73 -25
  66. package/examples/jsm/objects/Sky.js +14 -2
  67. package/examples/jsm/objects/SkyMesh.js +23 -6
  68. package/examples/jsm/renderers/Projector.js +18 -38
  69. package/examples/jsm/renderers/SVGRenderer.js +6 -25
  70. package/examples/jsm/transpiler/GLSLDecoder.js +2 -2
  71. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  72. package/examples/jsm/tsl/display/AfterImageNode.js +10 -0
  73. package/examples/jsm/tsl/display/AnamorphicNode.js +11 -0
  74. package/examples/jsm/tsl/display/BilateralBlurNode.js +10 -0
  75. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
  76. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  77. package/examples/jsm/tsl/display/GTAONode.js +2 -1
  78. package/examples/jsm/tsl/display/GaussianBlurNode.js +10 -0
  79. package/examples/jsm/tsl/display/GodraysNode.js +2 -11
  80. package/examples/jsm/tsl/display/OutlineNode.js +66 -16
  81. package/examples/jsm/tsl/display/SSGINode.js +0 -4
  82. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  83. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  84. package/examples/jsm/tsl/display/TRAANode.js +48 -7
  85. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  86. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  87. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  88. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  89. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  90. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  91. package/examples/jsm/tsl/math/Bayer.js +13 -2
  92. package/examples/jsm/utils/BufferGeometryUtils.js +2 -3
  93. package/examples/jsm/utils/ColorUtils.js +76 -0
  94. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  95. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  96. package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
  97. package/package.json +4 -4
  98. package/src/Three.Core.js +1 -0
  99. package/src/Three.TSL.js +6 -0
  100. package/src/Three.WebGPU.Nodes.js +3 -0
  101. package/src/Three.WebGPU.js +6 -0
  102. package/src/animation/AnimationAction.js +11 -1
  103. package/src/audio/AudioContext.js +2 -2
  104. package/src/constants.js +1 -1
  105. package/src/core/BufferAttribute.js +13 -1
  106. package/src/core/Clock.js +1 -1
  107. package/src/core/Object3D.js +1 -5
  108. package/src/core/RenderTarget.js +1 -0
  109. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  110. package/src/loaders/AudioLoader.js +11 -1
  111. package/src/loaders/DataTextureLoader.js +6 -4
  112. package/src/loaders/FileLoader.js +1 -2
  113. package/src/loaders/ImageBitmapLoader.js +4 -6
  114. package/src/loaders/MaterialLoader.js +1 -1
  115. package/src/loaders/ObjectLoader.js +25 -4
  116. package/src/loaders/nodes/NodeObjectLoader.js +18 -0
  117. package/src/materials/MeshToonMaterial.js +1 -1
  118. package/src/materials/nodes/Line2NodeMaterial.js +27 -0
  119. package/src/materials/nodes/NodeMaterial.js +0 -27
  120. package/src/materials/nodes/manager/NodeMaterialObserver.js +188 -89
  121. package/src/math/Line3.js +3 -0
  122. package/src/math/Matrix2.js +13 -9
  123. package/src/math/Matrix3.js +13 -9
  124. package/src/math/Matrix4.js +13 -9
  125. package/src/math/Plane.js +4 -3
  126. package/src/math/Triangle.js +1 -1
  127. package/src/math/Vector2.js +11 -7
  128. package/src/math/Vector3.js +12 -8
  129. package/src/math/Vector4.js +13 -9
  130. package/src/nodes/Nodes.js +0 -1
  131. package/src/nodes/TSL.js +1 -1
  132. package/src/nodes/accessors/BufferAttributeNode.js +9 -3
  133. package/src/nodes/accessors/CubeTextureNode.js +7 -1
  134. package/src/nodes/accessors/MaterialProperties.js +2 -5
  135. package/src/nodes/accessors/Object3DNode.js +1 -1
  136. package/src/nodes/accessors/ReferenceBaseNode.js +2 -2
  137. package/src/nodes/accessors/ReferenceNode.js +4 -4
  138. package/src/nodes/accessors/SceneProperties.js +2 -8
  139. package/src/nodes/accessors/StorageBufferNode.js +10 -4
  140. package/src/nodes/accessors/StorageTextureNode.js +4 -9
  141. package/src/nodes/accessors/TextureNode.js +10 -2
  142. package/src/nodes/accessors/UniformArrayNode.js +2 -2
  143. package/src/nodes/code/FunctionCallNode.js +1 -1
  144. package/src/nodes/code/FunctionNode.js +1 -1
  145. package/src/nodes/core/ArrayNode.js +1 -1
  146. package/src/nodes/core/AssignNode.js +1 -1
  147. package/src/nodes/core/AttributeNode.js +1 -1
  148. package/src/nodes/core/BypassNode.js +1 -1
  149. package/src/nodes/core/ContextNode.js +1 -1
  150. package/src/nodes/core/IndexNode.js +2 -1
  151. package/src/nodes/core/InputNode.js +1 -1
  152. package/src/nodes/core/InspectorNode.js +1 -1
  153. package/src/nodes/core/IsolateNode.js +1 -1
  154. package/src/nodes/core/Node.js +83 -12
  155. package/src/nodes/core/NodeBuilder.js +117 -16
  156. package/src/nodes/core/NodeUtils.js +1 -1
  157. package/src/nodes/core/OutputStructNode.js +1 -1
  158. package/src/nodes/core/ParameterNode.js +1 -1
  159. package/src/nodes/core/StackNode.js +1 -1
  160. package/src/nodes/core/StructNode.js +1 -1
  161. package/src/nodes/core/StructTypeNode.js +1 -1
  162. package/src/nodes/core/SubBuildNode.js +1 -1
  163. package/src/nodes/core/UniformGroupNode.js +36 -6
  164. package/src/nodes/core/VarNode.js +1 -1
  165. package/src/nodes/core/VaryingNode.js +1 -1
  166. package/src/nodes/display/NormalMapNode.js +2 -2
  167. package/src/nodes/display/PassNode.js +27 -7
  168. package/src/nodes/display/RenderOutputNode.js +4 -4
  169. package/src/nodes/display/ScreenNode.js +1 -1
  170. package/src/nodes/display/ViewportDepthTextureNode.js +11 -15
  171. package/src/nodes/display/ViewportTextureNode.js +18 -7
  172. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  173. package/src/nodes/geometry/RangeNode.js +1 -1
  174. package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
  175. package/src/nodes/gpgpu/BarrierNode.js +9 -0
  176. package/src/nodes/gpgpu/ComputeBuiltinNode.js +1 -1
  177. package/src/nodes/gpgpu/ComputeNode.js +69 -44
  178. package/src/nodes/gpgpu/SubgroupFunctionNode.js +1 -1
  179. package/src/nodes/lighting/LightsNode.js +6 -27
  180. package/src/nodes/lighting/ShadowNode.js +24 -2
  181. package/src/nodes/math/BitcastNode.js +1 -1
  182. package/src/nodes/math/ConditionalNode.js +1 -1
  183. package/src/nodes/math/MathNode.js +73 -1
  184. package/src/nodes/math/OperatorNode.js +1 -1
  185. package/src/nodes/math/PackFloatNode.js +1 -1
  186. package/src/nodes/math/UnpackFloatNode.js +1 -1
  187. package/src/nodes/tsl/TSLBase.js +1 -1
  188. package/src/nodes/tsl/TSLCore.js +21 -3
  189. package/src/nodes/utils/ArrayElementNode.js +1 -1
  190. package/src/nodes/utils/ConvertNode.js +1 -1
  191. package/src/nodes/utils/DebugNode.js +1 -1
  192. package/src/nodes/utils/EventNode.js +30 -0
  193. package/src/nodes/utils/FlipNode.js +1 -1
  194. package/src/nodes/utils/FunctionOverloadingNode.js +1 -1
  195. package/src/nodes/utils/JoinNode.js +1 -1
  196. package/src/nodes/utils/MemberNode.js +1 -1
  197. package/src/nodes/utils/Remap.js +48 -0
  198. package/src/nodes/utils/RotateNode.js +1 -1
  199. package/src/nodes/utils/SetNode.js +1 -1
  200. package/src/nodes/utils/SplitNode.js +1 -1
  201. package/src/objects/BatchedMesh.js +17 -2
  202. package/src/objects/InstancedMesh.js +19 -3
  203. package/src/objects/SkinnedMesh.js +26 -9
  204. package/src/renderers/WebGLRenderer.js +147 -48
  205. package/src/renderers/common/Animation.js +3 -3
  206. package/src/renderers/common/Attributes.js +15 -1
  207. package/src/renderers/common/Backend.js +0 -8
  208. package/src/renderers/common/Background.js +2 -2
  209. package/src/renderers/common/BindGroup.js +1 -8
  210. package/src/renderers/common/Bindings.js +2 -2
  211. package/src/renderers/common/ComputePipeline.js +1 -1
  212. package/src/renderers/common/CubeRenderTarget.js +1 -1
  213. package/src/renderers/common/Info.js +333 -4
  214. package/src/renderers/common/InspectorBase.js +6 -1
  215. package/src/renderers/common/Pipelines.js +36 -3
  216. package/src/renderers/common/ReadbackBuffer.js +78 -0
  217. package/src/renderers/common/RenderBundle.js +3 -1
  218. package/src/renderers/common/RenderBundles.js +5 -2
  219. package/src/renderers/common/RenderObject.js +2 -2
  220. package/src/renderers/common/RenderObjects.js +3 -3
  221. package/src/renderers/common/RenderPipeline.js +35 -6
  222. package/src/renderers/common/Renderer.js +232 -53
  223. package/src/renderers/common/Textures.js +72 -3
  224. package/src/renderers/common/UniformsGroup.js +1 -1
  225. package/src/renderers/common/XRManager.js +34 -27
  226. package/src/renderers/common/extras/PMREMGenerator.js +23 -15
  227. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  228. package/src/renderers/common/nodes/NodeManager.js +230 -99
  229. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
  230. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +1 -1
  231. package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
  232. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +8 -0
  233. package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +2 -0
  234. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +1 -3
  235. package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
  236. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
  237. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
  238. package/src/renderers/shaders/ShaderChunk.js +2 -0
  239. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
  240. package/src/renderers/shaders/ShaderLib.js +0 -1
  241. package/src/renderers/shaders/UniformsLib.js +7 -2
  242. package/src/renderers/shaders/UniformsUtils.js +27 -5
  243. package/src/renderers/webgl/WebGLAnimation.js +2 -1
  244. package/src/renderers/webgl/WebGLBackground.js +13 -13
  245. package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
  246. package/src/renderers/webgl/WebGLCapabilities.js +6 -0
  247. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
  248. package/src/renderers/webgl/WebGLMaterials.js +12 -13
  249. package/src/renderers/webgl/WebGLOutput.js +4 -1
  250. package/src/renderers/webgl/WebGLProgram.js +4 -0
  251. package/src/renderers/webgl/WebGLPrograms.js +19 -3
  252. package/src/renderers/webgl/WebGLRenderStates.js +13 -2
  253. package/src/renderers/webgl/WebGLState.js +43 -0
  254. package/src/renderers/webgl/WebGLTextures.js +129 -26
  255. package/src/renderers/webgl/WebGLUniformsGroups.js +19 -0
  256. package/src/renderers/webgl-fallback/WebGLBackend.js +106 -65
  257. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
  258. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +29 -51
  259. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
  260. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
  261. package/src/renderers/webgl-fallback/utils/WebGLState.js +42 -1
  262. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +63 -50
  263. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +1 -1
  264. package/src/renderers/webgpu/WebGPUBackend.js +160 -146
  265. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +55 -33
  266. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +103 -17
  267. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +1 -1
  268. package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
  269. package/src/renderers/webgpu/utils/WebGPUConstants.js +8 -0
  270. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +91 -17
  271. package/src/renderers/webgpu/utils/WebGPUUtils.js +18 -2
  272. package/src/renderers/webxr/WebXRController.js +12 -0
  273. package/src/textures/HTMLTexture.js +74 -0
  274. package/src/textures/Source.js +1 -1
  275. package/src/textures/Texture.js +13 -2
  276. package/src/utils.js +23 -1
  277. package/src/nodes/utils/RemapNode.js +0 -125
@@ -0,0 +1,1611 @@
1
+ import { Tab } from '../ui/Tab.js';
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+ import { Graph } from '../ui/Graph.js';
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+ import { getItem, setItem } from '../Inspector.js';
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+ import {
5
+ ByteType,
6
+ FloatType,
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+ HalfFloatType,
8
+ IntType,
9
+ ShortType,
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+ UnsignedByteType,
11
+ UnsignedInt101111Type,
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+ UnsignedInt248Type,
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+ UnsignedInt5999Type,
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+ UnsignedIntType,
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+ UnsignedShort4444Type,
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+ UnsignedShort5551Type,
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+ UnsignedShortType,
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+ AlphaFormat,
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+ RGBFormat,
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+ RGBAFormat,
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+ DepthFormat,
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+ DepthStencilFormat,
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+ RedFormat,
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+ RedIntegerFormat,
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+ RGFormat,
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+ RGIntegerFormat,
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+ RGBIntegerFormat,
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+ RGBAIntegerFormat
29
+ } from 'three';
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+
31
+ const LIMIT = 500;
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+ const TRIANGLES_GRAPH_LIMIT = 60;
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+
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+ class Timeline extends Tab {
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+
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+ constructor( options = {} ) {
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+
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+ super( 'Timeline', options );
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+
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+ this.isRecording = false;
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+ this.frames = []; // Array of { id: number, calls: [] }
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+
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+ this.baseTriangles = 0;
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+ this.currentFrame = null;
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+ this.isHierarchicalView = true;
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+ this.callBlocks = new WeakMap();
47
+ this.fallbackBlocks = [];
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+ this.originalBackend = null;
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+ this.originalMethods = new Map();
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+ this.renderer = null;
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+
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+ this.graph = new Graph( LIMIT ); // Accommodate standard graph points
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+ // Make lines in timeline graph
54
+ this.graph.addLine( 'fps', 'var( --color-fps )' );
55
+ this.graph.addLine( 'calls', 'var( --color-call )' );
56
+ this.graph.addLine( 'triangles', 'var( --color-red )' );
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+
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+ const scrollWrapper = document.createElement( 'div' );
59
+ scrollWrapper.className = 'list-scroll-wrapper';
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+ this.scrollWrapper = scrollWrapper;
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+ this.content.appendChild( scrollWrapper );
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+
63
+ this.buildHeader();
64
+ this.buildUI();
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+
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+ // Bind window resize to update graph bounds
67
+ window.addEventListener( 'resize', () => {
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+
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+ if ( ! this.isRecording && this.frames.length > 0 ) {
70
+
71
+ this.renderSlider();
72
+
73
+ }
74
+
75
+ } );
76
+
77
+ }
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+
79
+ buildHeader() {
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+
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+ const header = document.createElement( 'div' );
82
+ header.className = 'console-header';
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+
84
+ this.recordButton = document.createElement( 'button' );
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+ this.recordButton.className = 'console-copy-button'; // Reusing style
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+ this.recordButton.title = 'Record';
87
+ this.recordButton.innerHTML = '<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><circle cx="12" cy="12" r="10"></circle><circle cx="12" cy="12" r="4" fill="currentColor"></circle></svg>';
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+ this.recordButton.style.padding = '0 10px';
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+ this.recordButton.style.lineHeight = '24px'; // Match other buttons height
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+ this.recordButton.style.display = 'flex';
91
+ this.recordButton.style.alignItems = 'center';
92
+ this.recordButton.addEventListener( 'click', () => this.toggleRecording() );
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+
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+ const clearButton = document.createElement( 'button' );
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+ clearButton.className = 'console-copy-button';
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+ clearButton.title = 'Clear';
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+ clearButton.innerHTML = '<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><polyline points="3 6 5 6 21 6"></polyline><path d="M19 6v14a2 2 0 0 1-2 2H7a2 2 0 0 1-2-2V6m3 0V4a2 2 0 0 1 2-2h4a2 2 0 0 1 2 2v2"></path><line x1="10" y1="11" x2="10" y2="17"></line><line x1="14" y1="11" x2="14" y2="17"></line></svg>';
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+ clearButton.style.padding = '0 10px';
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+ clearButton.style.lineHeight = '24px';
100
+ clearButton.style.display = 'flex';
101
+ clearButton.style.alignItems = 'center';
102
+ clearButton.addEventListener( 'click', () => this.clear() );
103
+
104
+ this.viewModeButton = document.createElement( 'button' );
105
+ this.viewModeButton.className = 'console-copy-button';
106
+ this.viewModeButton.title = 'Toggle View Mode';
107
+ this.viewModeButton.textContent = 'Mode: Hierarchy';
108
+ this.viewModeButton.style.padding = '0 10px';
109
+ this.viewModeButton.style.lineHeight = '24px';
110
+ this.viewModeButton.addEventListener( 'click', () => {
111
+
112
+ this.isHierarchicalView = ! this.isHierarchicalView;
113
+ this.viewModeButton.textContent = this.isHierarchicalView ? 'Mode: Hierarchy' : 'Mode: Counts';
114
+
115
+ if ( this.selectedFrameIndex !== undefined && this.selectedFrameIndex !== - 1 ) {
116
+
117
+ this.selectFrame( this.selectedFrameIndex );
118
+
119
+ }
120
+
121
+ } );
122
+
123
+ this.recordRefreshButton = document.createElement( 'button' );
124
+ this.recordRefreshButton.className = 'console-copy-button'; // Reusing style
125
+ this.recordRefreshButton.title = 'Refresh & Record';
126
+ this.recordRefreshButton.innerHTML = '<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M21 12a9 9 0 1 1-9-9c2.52 0 4.93 1 6.74 2.74L21 8"></path><path d="M21 3v5h-5"></path><circle cx="12" cy="12" r="3" fill="currentColor"></circle></svg>';
127
+ this.recordRefreshButton.style.padding = '0 10px';
128
+ this.recordRefreshButton.style.lineHeight = '24px';
129
+ this.recordRefreshButton.style.display = 'flex';
130
+ this.recordRefreshButton.style.alignItems = 'center';
131
+ this.recordRefreshButton.addEventListener( 'click', () => {
132
+
133
+ const timelineSettings = getItem( 'timeline' );
134
+ timelineSettings.recording = true;
135
+ setItem( 'timeline', timelineSettings );
136
+
137
+ window.location.reload();
138
+
139
+ } );
140
+
141
+ this.exportButton = document.createElement( 'button' );
142
+ this.exportButton.className = 'console-copy-button';
143
+ this.exportButton.title = 'Export';
144
+ this.exportButton.innerHTML = '<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><path d="M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4"></path><polyline points="7 10 12 15 17 10"></polyline><line x1="12" y1="15" x2="12" y2="3"></line></svg>';
145
+ this.exportButton.style.padding = '0 10px';
146
+ this.exportButton.style.lineHeight = '24px';
147
+ this.exportButton.style.display = 'flex';
148
+ this.exportButton.style.alignItems = 'center';
149
+ this.exportButton.addEventListener( 'click', () => this.exportData() );
150
+
151
+ const buttonsGroup = document.createElement( 'div' );
152
+ buttonsGroup.className = 'console-buttons-group';
153
+ buttonsGroup.appendChild( this.viewModeButton );
154
+ buttonsGroup.appendChild( this.recordButton );
155
+ buttonsGroup.appendChild( this.recordRefreshButton );
156
+ buttonsGroup.appendChild( this.exportButton );
157
+ buttonsGroup.appendChild( clearButton );
158
+
159
+ header.style.display = 'flex';
160
+ header.style.justifyContent = 'space-between';
161
+ header.style.padding = '6px';
162
+ header.style.borderBottom = '1px solid var(--border-color)';
163
+
164
+ const titleElement = document.createElement( 'div' );
165
+ titleElement.textContent = 'Backend Calls';
166
+ titleElement.style.display = 'flex';
167
+ titleElement.style.alignItems = 'center';
168
+ titleElement.style.color = 'var(--text-primary)';
169
+ titleElement.style.alignSelf = 'center';
170
+ titleElement.style.paddingLeft = '5px';
171
+
172
+ this.frameInfo = document.createElement( 'span' );
173
+ this.frameInfo.style.display = 'inline-flex';
174
+ this.frameInfo.style.alignItems = 'center';
175
+ this.frameInfo.style.marginLeft = '15px';
176
+ this.frameInfo.style.fontFamily = 'monospace';
177
+ this.frameInfo.style.color = 'var(--text-secondary)';
178
+ this.frameInfo.style.fontSize = '12px';
179
+ titleElement.appendChild( this.frameInfo );
180
+
181
+ header.appendChild( titleElement );
182
+ header.appendChild( buttonsGroup );
183
+ this.scrollWrapper.appendChild( header );
184
+
185
+ }
186
+
187
+ buildUI() {
188
+
189
+ const container = document.createElement( 'div' );
190
+ container.style.display = 'flex';
191
+ container.style.flexDirection = 'column';
192
+ container.style.height = 'calc(100% - 37px)'; // Subtract header height
193
+ container.style.width = '100%';
194
+
195
+ // Top Player/Graph Slider using Graph.js SVG
196
+ const graphContainer = document.createElement( 'div' );
197
+ graphContainer.style.height = '60px';
198
+ graphContainer.style.minHeight = '60px';
199
+ graphContainer.style.borderBottom = '1px solid var(--border-color)';
200
+ graphContainer.style.backgroundColor = 'var(--background-color)';
201
+
202
+ this.graphSlider = document.createElement( 'div' );
203
+ this.graphSlider.style.height = '100%';
204
+ this.graphSlider.style.margin = '0 10px';
205
+ this.graphSlider.style.position = 'relative';
206
+ this.graphSlider.style.cursor = 'crosshair';
207
+
208
+ graphContainer.appendChild( this.graphSlider );
209
+
210
+ // Setup SVG from Graph
211
+ this.graph.domElement.style.width = '100%';
212
+ this.graph.domElement.style.height = '100%';
213
+ this.graphSlider.appendChild( this.graph.domElement );
214
+
215
+ // Hover indicator
216
+ this.hoverIndicator = document.createElement( 'div' );
217
+ this.hoverIndicator.style.position = 'absolute';
218
+ this.hoverIndicator.style.top = '0';
219
+ this.hoverIndicator.style.bottom = '0';
220
+ this.hoverIndicator.style.width = '1px';
221
+ this.hoverIndicator.style.backgroundColor = 'rgba(255, 255, 255, 0.3)';
222
+ this.hoverIndicator.style.pointerEvents = 'none';
223
+ this.hoverIndicator.style.display = 'none';
224
+ this.hoverIndicator.style.zIndex = '9';
225
+ this.hoverIndicator.style.transform = 'translateX(-50%)';
226
+ this.graphSlider.appendChild( this.hoverIndicator );
227
+
228
+ // Playhead indicator (vertical line)
229
+ this.playhead = document.createElement( 'div' );
230
+ this.playhead.style.position = 'absolute';
231
+ this.playhead.style.top = '0';
232
+ this.playhead.style.bottom = '0';
233
+ this.playhead.style.width = '2px';
234
+ this.playhead.style.backgroundColor = 'var(--color-red)';
235
+ this.playhead.style.boxShadow = '0 0 4px rgba(255,0,0,0.5)';
236
+ this.playhead.style.pointerEvents = 'none';
237
+ this.playhead.style.display = 'none';
238
+ this.playhead.style.zIndex = '10';
239
+ this.playhead.style.transform = 'translateX(-50%)';
240
+ this.graphSlider.appendChild( this.playhead );
241
+
242
+ // Playhead handle (triangle/pointer)
243
+ const playheadHandle = document.createElement( 'div' );
244
+ playheadHandle.style.position = 'absolute';
245
+ playheadHandle.style.top = '0';
246
+ playheadHandle.style.left = '50%';
247
+ playheadHandle.style.transform = 'translate(-50%, 0)';
248
+ playheadHandle.style.width = '0';
249
+ playheadHandle.style.height = '0';
250
+ playheadHandle.style.borderLeft = '6px solid transparent';
251
+ playheadHandle.style.borderRight = '6px solid transparent';
252
+ playheadHandle.style.borderTop = '8px solid var(--color-red)';
253
+ this.playhead.appendChild( playheadHandle );
254
+
255
+ // Make it focusable to accept keyboard events
256
+ this.graphSlider.tabIndex = 0;
257
+ this.graphSlider.style.outline = 'none';
258
+
259
+ // Mouse interactivity on the graph
260
+ let isDragging = false;
261
+
262
+ const updatePlayheadFromEvent = ( e ) => {
263
+
264
+ if ( this.frames.length === 0 ) return;
265
+
266
+ const rect = this.graphSlider.getBoundingClientRect();
267
+ let x = e.clientX - rect.left;
268
+
269
+ // Clamp
270
+ x = Math.max( 0, Math.min( x, rect.width ) );
271
+
272
+ this.fixedScreenX = x;
273
+
274
+ // The graph stretches its points across the width
275
+ // Find closest frame index based on exact point coordinates
276
+ const pointCount = this.graph.lines[ 'calls' ].points.length;
277
+ if ( pointCount === 0 ) return;
278
+
279
+ const pointStep = rect.width / ( this.graph.maxPoints - 1 );
280
+ const offset = rect.width - ( ( pointCount - 1 ) * pointStep );
281
+
282
+ let localFrameIndex = Math.round( ( x - offset ) / pointStep );
283
+ localFrameIndex = Math.max( 0, Math.min( localFrameIndex, pointCount - 1 ) );
284
+
285
+ if ( localFrameIndex >= pointCount - 2 ) {
286
+
287
+ this.isTrackingLatest = true;
288
+
289
+ } else {
290
+
291
+ this.isTrackingLatest = false;
292
+
293
+ }
294
+
295
+ let frameIndex = localFrameIndex;
296
+
297
+ if ( this.frames.length > pointCount ) {
298
+
299
+ frameIndex += this.frames.length - pointCount;
300
+
301
+ }
302
+
303
+ this.playhead.style.display = 'block';
304
+ this.selectFrame( frameIndex );
305
+
306
+ };
307
+
308
+ this.graphSlider.addEventListener( 'mousedown', ( e ) => {
309
+
310
+ isDragging = true;
311
+ this.isManualScrubbing = true;
312
+ this.graphSlider.focus();
313
+ updatePlayheadFromEvent( e );
314
+
315
+ } );
316
+
317
+ this.graphSlider.addEventListener( 'mouseenter', () => {
318
+
319
+ if ( this.frames.length > 0 && ! this.isRecording ) {
320
+
321
+ this.hoverIndicator.style.display = 'block';
322
+
323
+ }
324
+
325
+ } );
326
+
327
+ this.graphSlider.addEventListener( 'mouseleave', () => {
328
+
329
+ this.hoverIndicator.style.display = 'none';
330
+
331
+ } );
332
+
333
+ this.graphSlider.addEventListener( 'mousemove', ( e ) => {
334
+
335
+ if ( this.frames.length === 0 || this.isRecording ) return;
336
+
337
+ const rect = this.graphSlider.getBoundingClientRect();
338
+ let x = e.clientX - rect.left;
339
+ x = Math.max( 0, Math.min( x, rect.width ) );
340
+
341
+ const pointCount = this.graph.lines[ 'calls' ].points.length;
342
+ if ( pointCount > 0 ) {
343
+
344
+ const pointStep = rect.width / ( this.graph.maxPoints - 1 );
345
+ const offset = rect.width - ( ( pointCount - 1 ) * pointStep );
346
+
347
+ let localFrameIndex = Math.round( ( x - offset ) / pointStep );
348
+ localFrameIndex = Math.max( 0, Math.min( localFrameIndex, pointCount - 1 ) );
349
+
350
+ let snappedX = offset + localFrameIndex * pointStep;
351
+ snappedX = Math.max( 1, Math.min( snappedX, rect.width - 1 ) );
352
+ this.hoverIndicator.style.left = snappedX + 'px';
353
+
354
+ } else {
355
+
356
+ const clampedX = Math.max( 1, Math.min( x, rect.width - 1 ) );
357
+ this.hoverIndicator.style.left = clampedX + 'px';
358
+
359
+ }
360
+
361
+ } );
362
+
363
+ this.graphSlider.addEventListener( 'keydown', ( e ) => {
364
+
365
+ if ( this.frames.length === 0 || this.isRecording ) return;
366
+
367
+ let newIndex = this.selectedFrameIndex;
368
+
369
+ if ( e.key === 'ArrowLeft' ) {
370
+
371
+ newIndex = Math.max( 0, this.selectedFrameIndex - 1 );
372
+ e.preventDefault();
373
+
374
+ } else if ( e.key === 'ArrowRight' ) {
375
+
376
+ newIndex = Math.min( this.frames.length - 1, this.selectedFrameIndex + 1 );
377
+ e.preventDefault();
378
+
379
+ }
380
+
381
+ if ( newIndex !== this.selectedFrameIndex ) {
382
+
383
+ this.selectFrame( newIndex );
384
+
385
+ // Update playhead tracking state
386
+ const pointCount = this.graph.lines[ 'calls' ].points.length;
387
+ if ( pointCount > 0 ) {
388
+
389
+ let localIndex = newIndex;
390
+ if ( this.frames.length > pointCount ) {
391
+
392
+ localIndex = newIndex - ( this.frames.length - pointCount );
393
+
394
+ }
395
+
396
+ if ( localIndex >= pointCount - 2 ) {
397
+
398
+ this.isTrackingLatest = true;
399
+
400
+ } else {
401
+
402
+ this.isTrackingLatest = false;
403
+
404
+ }
405
+
406
+ const rect = this.graphSlider.getBoundingClientRect();
407
+ const pointStep = rect.width / ( this.graph.maxPoints - 1 );
408
+ const offset = rect.width - ( ( pointCount - 1 ) * pointStep );
409
+ this.fixedScreenX = offset + localIndex * pointStep;
410
+
411
+ }
412
+
413
+ }
414
+
415
+ } );
416
+
417
+ window.addEventListener( 'mousemove', ( e ) => {
418
+
419
+ if ( isDragging ) {
420
+
421
+ updatePlayheadFromEvent( e );
422
+
423
+ // Also move hover indicator to match playback
424
+ const rect = this.graphSlider.getBoundingClientRect();
425
+ let x = e.clientX - rect.left;
426
+ x = Math.max( 0, Math.min( x, rect.width ) );
427
+
428
+ const pointCount = this.graph.lines[ 'calls' ].points.length;
429
+ if ( pointCount > 0 ) {
430
+
431
+ const pointStep = rect.width / ( this.graph.maxPoints - 1 );
432
+ const offset = rect.width - ( ( pointCount - 1 ) * pointStep );
433
+
434
+ let localFrameIndex = Math.round( ( x - offset ) / pointStep );
435
+ localFrameIndex = Math.max( 0, Math.min( localFrameIndex, pointCount - 1 ) );
436
+
437
+ let snappedX = offset + localFrameIndex * pointStep;
438
+ snappedX = Math.max( 1, Math.min( snappedX, rect.width - 1 ) );
439
+ this.hoverIndicator.style.left = snappedX + 'px';
440
+
441
+ } else {
442
+
443
+ const clampedX = Math.max( 1, Math.min( x, rect.width - 1 ) );
444
+ this.hoverIndicator.style.left = clampedX + 'px';
445
+
446
+ }
447
+
448
+ }
449
+
450
+ } );
451
+
452
+ window.addEventListener( 'mouseup', () => {
453
+
454
+ isDragging = false;
455
+ this.isManualScrubbing = false;
456
+
457
+ } );
458
+
459
+ container.appendChild( graphContainer );
460
+
461
+ // Bottom Main Area (Timeline Sequence)
462
+ const mainArea = document.createElement( 'div' );
463
+ mainArea.style.flex = '1';
464
+ mainArea.style.display = 'flex';
465
+ mainArea.style.flexDirection = 'column';
466
+ mainArea.style.overflow = 'hidden';
467
+
468
+ // Timeline Track
469
+ this.timelineTrack = document.createElement( 'div' );
470
+ this.timelineTrack.style.flex = '1';
471
+ this.timelineTrack.style.overflowY = 'auto';
472
+ this.timelineTrack.style.margin = '10px';
473
+ this.timelineTrack.style.backgroundColor = 'var(--background-color)';
474
+ mainArea.appendChild( this.timelineTrack );
475
+
476
+ container.appendChild( mainArea );
477
+ this.scrollWrapper.appendChild( container );
478
+
479
+ }
480
+
481
+ setRenderer( renderer ) {
482
+
483
+ this.renderer = renderer;
484
+
485
+ const timelineSettings = getItem( 'timeline' );
486
+
487
+ if ( timelineSettings.recording ) {
488
+
489
+ timelineSettings.recording = false;
490
+ setItem( 'timeline', timelineSettings );
491
+
492
+ this.toggleRecording();
493
+
494
+ }
495
+
496
+ }
497
+
498
+ toggleRecording() {
499
+
500
+ if ( ! this.renderer ) {
501
+
502
+ console.warn( 'Timeline: No renderer defined.' );
503
+ return;
504
+
505
+ }
506
+
507
+ this.isRecording = ! this.isRecording;
508
+
509
+ if ( this.isRecording ) {
510
+
511
+ this.recordButton.title = 'Stop';
512
+ this.recordButton.innerHTML = '<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><rect x="3" y="3" width="18" height="18" rx="2" ry="2"></rect></svg>';
513
+ this.recordButton.style.color = 'var(--color-red)';
514
+ this.startRecording();
515
+
516
+ } else {
517
+
518
+ this.recordButton.title = 'Record';
519
+ this.recordButton.innerHTML = '<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"><circle cx="12" cy="12" r="10"></circle><circle cx="12" cy="12" r="4" fill="currentColor"></circle></svg>';
520
+ this.recordButton.style.color = '';
521
+ this.stopRecording();
522
+ this.renderSlider();
523
+
524
+ }
525
+
526
+ }
527
+
528
+ startRecording() {
529
+
530
+ this.frames = [];
531
+ this.currentFrame = null;
532
+ this.selectedFrameIndex = - 1;
533
+ this.fixedScreenX = 0;
534
+ this.isTrackingLatest = true;
535
+ this.isManualScrubbing = false;
536
+ this.clear();
537
+ this.frameInfo.textContent = 'Recording...';
538
+
539
+ const backend = this.renderer.backend;
540
+ const methods = Object.getOwnPropertyNames( Object.getPrototypeOf( backend ) ).filter( prop => prop !== 'constructor' );
541
+
542
+ for ( const prop of methods ) {
543
+
544
+ const descriptor = Object.getOwnPropertyDescriptor( Object.getPrototypeOf( backend ), prop );
545
+
546
+ if ( descriptor && ( descriptor.get || descriptor.set ) ) continue;
547
+
548
+ const originalFunc = backend[ prop ];
549
+
550
+ if ( typeof originalFunc === 'function' && typeof prop === 'string' ) {
551
+
552
+ this.originalMethods.set( prop, originalFunc );
553
+
554
+ backend[ prop ] = ( ...args ) => {
555
+
556
+ if ( prop.toLowerCase().includes( 'timestamp' ) || prop.startsWith( 'get' ) || prop.startsWith( 'set' ) || prop.startsWith( 'has' ) || prop.startsWith( '_' ) || prop.startsWith( 'needs' ) ) {
557
+
558
+ return originalFunc.apply( backend, args );
559
+
560
+ }
561
+
562
+ // Check for frame change
563
+ const frameNumber = this.renderer.info.frame;
564
+
565
+ if ( ! this.currentFrame || this.currentFrame.id !== frameNumber ) {
566
+
567
+ if ( this.currentFrame ) {
568
+
569
+ this.currentFrame.fps = this.renderer.inspector ? this.renderer.inspector.fps : 0;
570
+
571
+ if ( ! isFinite( this.currentFrame.fps ) ) {
572
+
573
+ this.currentFrame.fps = 0;
574
+
575
+ }
576
+
577
+ const t = this.currentFrame.triangles || 0;
578
+
579
+ if ( t > this.baseTriangles ) {
580
+
581
+ const oldBase = this.baseTriangles;
582
+ this.baseTriangles = t;
583
+
584
+ if ( oldBase > 0 ) {
585
+
586
+ const ratio = oldBase / this.baseTriangles;
587
+ const points = this.graph.lines[ 'triangles' ].points;
588
+
589
+ for ( let i = 0; i < points.length; i ++ ) {
590
+
591
+ points[ i ] *= ratio;
592
+
593
+ }
594
+
595
+ }
596
+
597
+ }
598
+
599
+ const normalizedTriangles = this.baseTriangles > 0 ? ( t / this.baseTriangles ) * TRIANGLES_GRAPH_LIMIT : 0;
600
+
601
+ this.graph.addPoint( 'calls', this.currentFrame.calls.length );
602
+ this.graph.addPoint( 'fps', this.currentFrame.fps );
603
+ this.graph.addPoint( 'triangles', normalizedTriangles );
604
+ this.graph.update();
605
+
606
+ }
607
+
608
+ this.currentFrame = { id: frameNumber, calls: [], fps: 0, triangles: 0 };
609
+ this.frames.push( this.currentFrame );
610
+
611
+ if ( this.frames.length > LIMIT ) {
612
+
613
+ this.frames.shift();
614
+
615
+ }
616
+
617
+ // Sync playhead when new frames are added if user is actively watching a frame
618
+ if ( ! this.isManualScrubbing ) {
619
+
620
+ if ( this.isTrackingLatest ) {
621
+
622
+ const targetIndex = this.frames.length > 1 ? this.frames.length - 2 : 0;
623
+ this.selectFrame( targetIndex );
624
+
625
+ } else if ( this.selectedFrameIndex !== - 1 ) {
626
+
627
+ const pointCount = this.graph.lines[ 'calls' ].points.length;
628
+
629
+ if ( pointCount > 0 ) {
630
+
631
+ const rect = this.graphSlider.getBoundingClientRect();
632
+ const pointStep = rect.width / ( this.graph.maxPoints - 1 );
633
+ const offset = rect.width - ( ( pointCount - 1 ) * pointStep );
634
+
635
+ let localFrameIndex = Math.round( ( this.fixedScreenX - offset ) / pointStep );
636
+ localFrameIndex = Math.max( 0, Math.min( localFrameIndex, pointCount - 1 ) );
637
+
638
+ let newFrameIndex = localFrameIndex;
639
+
640
+ if ( this.frames.length > pointCount ) {
641
+
642
+ newFrameIndex += this.frames.length - pointCount;
643
+
644
+ }
645
+
646
+ this.selectFrame( newFrameIndex );
647
+
648
+ }
649
+
650
+ }
651
+
652
+ }
653
+
654
+ }
655
+
656
+ const call = { method: prop, target: args[ 0 ] };
657
+ const details = this.getCallDetail( prop, args );
658
+
659
+ if ( details ) {
660
+
661
+ call.details = details;
662
+
663
+ if ( details.triangles !== undefined ) {
664
+
665
+ this.currentFrame.triangles += details.triangles;
666
+
667
+ }
668
+
669
+ }
670
+
671
+ this.currentFrame.calls.push( call );
672
+
673
+ return originalFunc.apply( backend, args );
674
+
675
+ };
676
+
677
+ }
678
+
679
+ }
680
+
681
+ }
682
+
683
+ stopRecording() {
684
+
685
+ if ( this.originalMethods.size > 0 ) {
686
+
687
+ const backend = this.renderer.backend;
688
+
689
+ for ( const [ prop, originalFunc ] of this.originalMethods.entries() ) {
690
+
691
+ backend[ prop ] = originalFunc;
692
+
693
+ }
694
+
695
+ this.originalMethods.clear();
696
+
697
+ if ( this.currentFrame ) {
698
+
699
+ this.currentFrame.fps = this.renderer.inspector ? this.renderer.inspector.fps : 0;
700
+
701
+ }
702
+
703
+ }
704
+
705
+ }
706
+
707
+ clear() {
708
+
709
+ this.frames = [];
710
+ this.timelineTrack.innerHTML = '';
711
+ this.playhead.style.display = 'none';
712
+ this.frameInfo.textContent = '';
713
+ this.baseTriangles = 0;
714
+ this.graph.lines[ 'calls' ].points = [];
715
+ this.graph.lines[ 'fps' ].points = [];
716
+ this.graph.lines[ 'triangles' ].points = [];
717
+ this.graph.resetLimit();
718
+ this.graph.update();
719
+
720
+ }
721
+
722
+ exportData() {
723
+
724
+ if ( this.frames.length === 0 ) return;
725
+
726
+ const data = JSON.stringify( this.frames, null, '\t' );
727
+ const blob = new Blob( [ data ], { type: 'application/json' } );
728
+ const url = URL.createObjectURL( blob );
729
+ const a = document.createElement( 'a' );
730
+ a.href = url;
731
+ a.download = 'threejs-timeline.json';
732
+ a.click();
733
+ URL.revokeObjectURL( url );
734
+
735
+ }
736
+
737
+ getRenderTargetDetails( renderTarget ) {
738
+
739
+ const textures = renderTarget.textures;
740
+ const attachments = [];
741
+
742
+ const getBPC = ( texture ) => {
743
+
744
+ switch ( texture.type ) {
745
+
746
+ case ByteType:
747
+ case UnsignedByteType:
748
+ return '8';
749
+ case ShortType:
750
+ case UnsignedShortType:
751
+ case HalfFloatType:
752
+ case UnsignedShort4444Type:
753
+ case UnsignedShort5551Type:
754
+ return '16';
755
+ case IntType:
756
+ case UnsignedIntType:
757
+ case FloatType:
758
+ case UnsignedInt248Type:
759
+ case UnsignedInt5999Type:
760
+ case UnsignedInt101111Type:
761
+ return '32';
762
+ default:
763
+ return '?';
764
+
765
+ }
766
+
767
+ };
768
+
769
+ const getFormat = ( texture ) => {
770
+
771
+ switch ( texture.format ) {
772
+
773
+ case AlphaFormat:
774
+ return 'a';
775
+ case RedFormat:
776
+ case RedIntegerFormat:
777
+ return 'r';
778
+ case RGFormat:
779
+ case RGIntegerFormat:
780
+ return 'rg';
781
+ case RGBFormat:
782
+ case RGBIntegerFormat:
783
+ return 'rgb';
784
+ case DepthFormat:
785
+ return 'depth';
786
+ case DepthStencilFormat:
787
+ return 'depth-stencil';
788
+ case RGBAFormat:
789
+ case RGBAIntegerFormat:
790
+ default:
791
+ return 'rgba';
792
+
793
+ }
794
+
795
+ };
796
+
797
+ for ( let i = 0; i < textures.length; i ++ ) {
798
+
799
+ const texture = textures[ i ];
800
+
801
+ const bpc = getBPC( texture );
802
+ const format = getFormat( texture );
803
+
804
+ let description = `[${ i }]`;
805
+
806
+ if ( texture.name && ! ( texture.isDepthTexture && texture.name === 'depth' ) ) {
807
+
808
+ description += ` ${ texture.name }`;
809
+
810
+ }
811
+
812
+ description += ` ${ format } ${ bpc } bpc`;
813
+
814
+ attachments.push( description );
815
+
816
+ }
817
+
818
+ const details = {
819
+ target: renderTarget.name || 'RenderTarget',
820
+ [ `attachments(${ textures.length })` ]: attachments.join( ', ' )
821
+ };
822
+
823
+ if ( renderTarget.depthTexture ) {
824
+
825
+ details.depth = `${ getBPC( renderTarget.depthTexture ) } bpc`;
826
+
827
+ }
828
+
829
+ return details;
830
+
831
+ }
832
+
833
+ getCallDetail( method, args ) {
834
+
835
+ switch ( method ) {
836
+
837
+ case 'draw': {
838
+
839
+ const renderObject = args[ 0 ];
840
+
841
+ const details = {
842
+ object: renderObject.object.name || renderObject.object.type,
843
+ material: renderObject.material.name || renderObject.material.type,
844
+ geometry: renderObject.geometry.name || renderObject.geometry.type
845
+ };
846
+
847
+ if ( renderObject.getDrawParameters ) {
848
+
849
+ const drawParams = renderObject.getDrawParameters();
850
+
851
+ if ( drawParams ) {
852
+
853
+ if ( renderObject.object.isMesh || renderObject.object.isSprite ) {
854
+
855
+ details.triangles = drawParams.vertexCount / 3;
856
+
857
+ if ( renderObject.object.count > 1 ) {
858
+
859
+ details.instance = renderObject.object.count;
860
+
861
+ details[ 'triangles per instance' ] = details.triangles;
862
+ details.triangles *= details.instance;
863
+
864
+ }
865
+
866
+ }
867
+
868
+ }
869
+
870
+ }
871
+
872
+ return details;
873
+
874
+ }
875
+
876
+ case 'beginRender': {
877
+
878
+ const renderContext = args[ 0 ];
879
+
880
+ const details = {
881
+ scene: this.renderer.inspector.currentRender.name || 'unknown',
882
+ camera: renderContext.camera.name || renderContext.camera.type
883
+ };
884
+
885
+ if ( renderContext.renderTarget && ! renderContext.renderTarget.isPostProcessingRenderTarget ) {
886
+
887
+ Object.assign( details, this.getRenderTargetDetails( renderContext.renderTarget ) );
888
+
889
+ } else {
890
+
891
+ details.target = 'CanvasTarget';
892
+
893
+ }
894
+
895
+ return details;
896
+
897
+ }
898
+
899
+ case 'beginCompute': {
900
+
901
+ const details = {
902
+ compute: this.renderer.inspector.currentCompute.name || 'unknown'
903
+ };
904
+
905
+ return details;
906
+
907
+ }
908
+
909
+ case 'compute': {
910
+
911
+ const computeNode = args[ 1 ];
912
+ const bindings = args[ 2 ];
913
+ const dispatchSize = args[ 4 ] || computeNode.dispatchSize || computeNode.count;
914
+
915
+ const node = computeNode.name || computeNode.type || 'unknown';
916
+
917
+ // bindings
918
+
919
+ let bindingsCount = 0;
920
+
921
+ if ( bindings ) {
922
+
923
+ bindingsCount = bindings.length;
924
+
925
+ }
926
+
927
+ // dispatch
928
+
929
+ let dispatch;
930
+
931
+ if ( dispatchSize.isIndirectStorageBufferAttribute ) {
932
+
933
+ dispatch = 'indirect';
934
+
935
+ } else if ( Array.isArray( dispatchSize ) ) {
936
+
937
+ dispatch = dispatchSize.join( ', ' );
938
+
939
+ } else {
940
+
941
+ dispatch = dispatchSize;
942
+
943
+ }
944
+
945
+ // details
946
+
947
+ return {
948
+ node,
949
+ bindings: bindingsCount,
950
+ dispatch
951
+ };
952
+
953
+ }
954
+
955
+ case 'updateBinding': {
956
+
957
+ const binding = args[ 0 ];
958
+
959
+ return { group: binding.name || 'unknown' };
960
+
961
+ }
962
+
963
+ case 'clear': {
964
+
965
+ const renderContext = args[ 3 ];
966
+
967
+ const details = {
968
+ color: args[ 0 ],
969
+ depth: args[ 1 ],
970
+ stencil: args[ 2 ]
971
+ };
972
+
973
+ if ( renderContext.renderTarget && ! renderContext.renderTarget.isPostProcessingRenderTarget ) {
974
+
975
+ const renderTargetDetails = this.getRenderTargetDetails( renderContext.renderTarget );
976
+
977
+ if ( renderTargetDetails.depth ) {
978
+
979
+ renderTargetDetails[ 'depth texture' ] = renderTargetDetails.depth;
980
+
981
+ delete renderTargetDetails.depth;
982
+
983
+ }
984
+
985
+ Object.assign( details, renderTargetDetails );
986
+
987
+ } else {
988
+
989
+ details.target = 'CanvasTarget';
990
+
991
+ }
992
+
993
+ return details;
994
+
995
+ }
996
+
997
+ case 'updateViewport': {
998
+
999
+ const renderContext = args[ 0 ];
1000
+ const { x, y, width, height } = renderContext.viewportValue;
1001
+
1002
+ return { x, y, width, height };
1003
+
1004
+ }
1005
+
1006
+ case 'updateScissor': {
1007
+
1008
+ const renderContext = args[ 0 ];
1009
+ const { x, y, width, height } = renderContext.scissorValue;
1010
+
1011
+ return { x, y, width, height };
1012
+
1013
+ }
1014
+
1015
+ case 'createProgram':
1016
+ case 'destroyProgram': {
1017
+
1018
+ const program = args[ 0 ];
1019
+ return { stage: program.stage, name: program.name || 'unknown' };
1020
+
1021
+ }
1022
+
1023
+ case 'createRenderPipeline': {
1024
+
1025
+ const renderObject = args[ 0 ];
1026
+ const details = {
1027
+ object: renderObject.object ? ( renderObject.object.name || renderObject.object.type || 'unknown' ) : 'unknown',
1028
+ material: renderObject.material ? ( renderObject.material.name || renderObject.material.type || 'unknown' ) : 'unknown'
1029
+ };
1030
+
1031
+ return details;
1032
+
1033
+ }
1034
+
1035
+ case 'createComputePipeline':
1036
+ case 'destroyComputePipeline': {
1037
+
1038
+ const pipeline = args[ 0 ];
1039
+ return { name: pipeline.name || 'unknown' };
1040
+
1041
+ }
1042
+
1043
+ case 'createBindings':
1044
+ case 'updateBindings': {
1045
+
1046
+ const bindGroup = args[ 0 ];
1047
+ const details = { group: bindGroup.name || 'unknown' };
1048
+
1049
+ if ( bindGroup.bindings ) {
1050
+
1051
+ details.count = bindGroup.bindings.length;
1052
+
1053
+ }
1054
+
1055
+ return details;
1056
+
1057
+ }
1058
+
1059
+ case 'createNodeBuilder': {
1060
+
1061
+ const object = args[ 0 ];
1062
+ const details = { object: object.name || object.type || 'unknown' };
1063
+
1064
+ if ( object.material ) {
1065
+
1066
+ details.material = object.material.name || object.material.type || 'unknown';
1067
+
1068
+ }
1069
+
1070
+ return details;
1071
+
1072
+ }
1073
+
1074
+ case 'createAttribute':
1075
+ case 'createIndexAttribute':
1076
+ case 'createStorageAttribute':
1077
+ case 'destroyAttribute':
1078
+ case 'destroyIndexAttribute':
1079
+ case 'destroyStorageAttribute': {
1080
+
1081
+ const attribute = args[ 0 ];
1082
+ const details = {};
1083
+
1084
+ if ( attribute.name ) details.name = attribute.name;
1085
+ if ( attribute.count !== undefined ) details.count = attribute.count;
1086
+ if ( attribute.itemSize !== undefined ) details.itemSize = attribute.itemSize;
1087
+
1088
+ return details;
1089
+
1090
+ }
1091
+
1092
+ case 'copyFramebufferToTexture': {
1093
+
1094
+ const target = args[ 0 ];
1095
+ const rectangle = args[ 2 ];
1096
+
1097
+ const details = {
1098
+ target: this.getTextureName( target ),
1099
+ width: rectangle.z,
1100
+ height: rectangle.w
1101
+ };
1102
+
1103
+ return details;
1104
+
1105
+ }
1106
+
1107
+ case 'copyTextureToTexture': {
1108
+
1109
+ const srcTexture = args[ 0 ];
1110
+ const dstTexture = args[ 1 ];
1111
+
1112
+ const details = {
1113
+ source: this.getTextureName( srcTexture ),
1114
+ destination: this.getTextureName( dstTexture )
1115
+ };
1116
+
1117
+ return details;
1118
+
1119
+ }
1120
+
1121
+ case 'updateSampler': {
1122
+
1123
+ const texture = args[ 0 ];
1124
+
1125
+ const details = {
1126
+ magFilter: this.getTextureFilterName( texture.magFilter ),
1127
+ minFilter: this.getTextureFilterName( texture.minFilter ),
1128
+ wrapS: this.getTextureWrapName( texture.wrapS ),
1129
+ wrapT: this.getTextureWrapName( texture.wrapT ),
1130
+ anisotropy: texture.anisotropy
1131
+ };
1132
+
1133
+ return details;
1134
+
1135
+ }
1136
+
1137
+ case 'updateTexture':
1138
+ case 'generateMipmaps':
1139
+ case 'createTexture':
1140
+ case 'destroyTexture': {
1141
+
1142
+ const texture = args[ 0 ];
1143
+ const name = this.getTextureName( texture );
1144
+ const details = { texture: name };
1145
+
1146
+ if ( texture.image ) {
1147
+
1148
+ if ( texture.image.width !== undefined ) details.width = texture.image.width;
1149
+ if ( texture.image.height !== undefined ) details.height = texture.image.height;
1150
+
1151
+ }
1152
+
1153
+ return details;
1154
+
1155
+ }
1156
+
1157
+ }
1158
+
1159
+ return null;
1160
+
1161
+ }
1162
+
1163
+ getTextureName( texture ) {
1164
+
1165
+ if ( texture.name ) return texture.name;
1166
+
1167
+ const types = [
1168
+ 'isFramebufferTexture', 'isDepthTexture', 'isDataArrayTexture',
1169
+ 'isData3DTexture', 'isDataTexture', 'isCompressedArrayTexture',
1170
+ 'isCompressedTexture', 'isCubeTexture', 'isVideoTexture',
1171
+ 'isCanvasTexture', 'isTexture'
1172
+ ];
1173
+
1174
+ for ( const type of types ) {
1175
+
1176
+ if ( texture[ type ] ) return type.replace( 'is', '' );
1177
+
1178
+ }
1179
+
1180
+ return 'Texture';
1181
+
1182
+ }
1183
+
1184
+ getTextureFilterName( filter ) {
1185
+
1186
+ const filters = {
1187
+ 1003: 'Nearest',
1188
+ 1004: 'NearestMipmapNearest',
1189
+ 1005: 'NearestMipmapLinear',
1190
+ 1006: 'Linear',
1191
+ 1007: 'LinearMipmapNearest',
1192
+ 1008: 'LinearMipmapLinear'
1193
+ };
1194
+
1195
+ return filters[ filter ] || filter;
1196
+
1197
+ }
1198
+
1199
+ getTextureWrapName( wrap ) {
1200
+
1201
+ const wrappings = {
1202
+ 1000: 'Repeat',
1203
+ 1001: 'ClampToEdge',
1204
+ 1002: 'MirroredRepeat'
1205
+ };
1206
+
1207
+ return wrappings[ wrap ] || wrap;
1208
+
1209
+ }
1210
+
1211
+ formatDetails( details ) {
1212
+
1213
+ const parts = [];
1214
+
1215
+ for ( const key in details ) {
1216
+
1217
+ if ( details[ key ] !== undefined ) {
1218
+
1219
+ parts.push( `<span style="opacity: 0.5">${key}:</span> <span style="color: var(--text-secondary); opacity: 1">${details[ key ]}</span>` );
1220
+
1221
+ }
1222
+
1223
+ }
1224
+
1225
+ if ( parts.length === 0 ) return '';
1226
+
1227
+ return `<span style="font-size: 11px; margin-left: 8px; color: var(--text-secondary); opacity: 1;">{ ${parts.join( '<span style="opacity: 0.5">, </span>' )} }</span>`;
1228
+
1229
+ }
1230
+
1231
+ renderSlider() {
1232
+
1233
+ if ( this.frames.length === 0 ) {
1234
+
1235
+ this.playhead.style.display = 'none';
1236
+ this.frameInfo.textContent = '';
1237
+ return;
1238
+
1239
+ }
1240
+
1241
+ // Reset graph safely to fit recorded frames exactly up to maxPoints
1242
+ this.graph.lines[ 'calls' ].points = [];
1243
+ this.graph.lines[ 'fps' ].points = [];
1244
+ this.graph.lines[ 'triangles' ].points = [];
1245
+ this.graph.resetLimit();
1246
+
1247
+ // If recorded frames exceed SVG Graph maxPoints, we sample/slice it
1248
+ // (Graph.js inherently handles shifting for real-time,
1249
+ // but statically we want to visualize as much up to max bounds)
1250
+ let framesToRender = this.frames;
1251
+ if ( framesToRender.length > this.graph.maxPoints ) {
1252
+
1253
+ framesToRender = framesToRender.slice( - this.graph.maxPoints );
1254
+ this.frames = framesToRender; // Adjust our internal array to match what's visible
1255
+
1256
+ }
1257
+
1258
+ let maxTriangles = 0;
1259
+
1260
+ for ( let i = 0; i < framesToRender.length; i ++ ) {
1261
+
1262
+ const t = framesToRender[ i ].triangles || 0;
1263
+ if ( t > maxTriangles ) {
1264
+
1265
+ maxTriangles = t;
1266
+
1267
+ }
1268
+
1269
+ }
1270
+
1271
+ for ( let i = 0; i < framesToRender.length; i ++ ) {
1272
+
1273
+ const t = framesToRender[ i ].triangles || 0;
1274
+ const normalizedTriangles = maxTriangles > 0 ? ( t / maxTriangles ) * TRIANGLES_GRAPH_LIMIT : 0;
1275
+
1276
+ // Adding calls length to the Graph SVG to visualize workload geometry
1277
+ this.graph.addPoint( 'calls', framesToRender[ i ].calls.length );
1278
+ this.graph.addPoint( 'fps', framesToRender[ i ].fps || 0 );
1279
+ this.graph.addPoint( 'triangles', normalizedTriangles );
1280
+
1281
+ }
1282
+
1283
+ this.graph.update();
1284
+
1285
+ this.playhead.style.display = 'block';
1286
+
1287
+ // Select the previously selected frame, or the last one if tracking, or 0
1288
+ let targetFrame = 0;
1289
+ if ( this.selectedFrameIndex !== - 1 && this.selectedFrameIndex < this.frames.length ) {
1290
+
1291
+ targetFrame = this.selectedFrameIndex;
1292
+
1293
+ } else if ( this.frames.length > 0 ) {
1294
+
1295
+ targetFrame = this.frames.length - 1;
1296
+
1297
+ }
1298
+
1299
+ this.selectFrame( targetFrame );
1300
+
1301
+ }
1302
+
1303
+ selectFrame( index ) {
1304
+
1305
+ if ( index < 0 || index >= this.frames.length ) return;
1306
+
1307
+ this.selectedFrameIndex = index;
1308
+
1309
+ const frame = this.frames[ index ];
1310
+ this.renderTimelineTrack( frame );
1311
+
1312
+ // Update UI texts
1313
+ const group = ( c, text ) => `<span style="display:inline-flex;align-items:center;margin-left:12px;"><span style="width:6px;height:6px;border-radius:50%;background-color:${c};margin-right:6px;"></span>${text}</span>`;
1314
+ const maxTriangles = Math.max( this.baseTriangles, frame.triangles || 0 );
1315
+ this.frameInfo.innerHTML = 'Frame: ' + frame.id + group( 'var(--color-fps)', ( frame.fps || 0 ).toFixed( 1 ) + ' FPS' ) + group( 'var(--color-call)', frame.calls.length + ' calls' ) + group( 'var(--color-red)', ( frame.triangles || 0 ) + ' / ' + maxTriangles + ' triangles' );
1316
+
1317
+ // Update playhead position
1318
+ const rect = this.graphSlider.getBoundingClientRect();
1319
+ const pointCount = this.graph.lines[ 'calls' ].points.length;
1320
+
1321
+ if ( pointCount > 0 ) {
1322
+
1323
+ // Calculate point width step
1324
+ const pointStep = rect.width / ( this.graph.maxPoints - 1 );
1325
+
1326
+ let localIndex = index;
1327
+
1328
+ if ( this.frames.length > pointCount ) {
1329
+
1330
+ localIndex = index - ( this.frames.length - pointCount );
1331
+
1332
+ }
1333
+
1334
+ // x offset calculation from SVG update logic
1335
+ // The graph translates (slides) back if points length < maxPoints
1336
+ // which means point 0 is at offset
1337
+ const offset = rect.width - ( ( pointCount - 1 ) * pointStep );
1338
+ let xPos = offset + ( localIndex * pointStep );
1339
+ xPos = Math.max( 1, Math.min( xPos, rect.width - 1 ) );
1340
+
1341
+ this.playhead.style.left = xPos + 'px';
1342
+ this.playhead.style.display = 'block';
1343
+
1344
+ }
1345
+
1346
+ }
1347
+
1348
+ getCallBlock( call, fallbackIndex, instanceIndex = 0 ) {
1349
+
1350
+ const target = call.target;
1351
+ let block;
1352
+
1353
+ if ( target && typeof target === 'object' ) {
1354
+
1355
+ let blocks = this.callBlocks.get( target );
1356
+
1357
+ if ( ! blocks ) {
1358
+
1359
+ blocks = [];
1360
+ this.callBlocks.set( target, blocks );
1361
+
1362
+ }
1363
+
1364
+ block = blocks[ instanceIndex ];
1365
+
1366
+ } else {
1367
+
1368
+ block = this.fallbackBlocks[ fallbackIndex ];
1369
+
1370
+ }
1371
+
1372
+ if ( ! block ) {
1373
+
1374
+ block = document.createElement( 'div' );
1375
+ block.style.padding = '4px 8px';
1376
+ block.style.margin = '2px 0';
1377
+ block.style.backgroundColor = 'rgba(255, 255, 255, 0.03)';
1378
+ block.style.fontFamily = 'monospace';
1379
+ block.style.fontSize = '12px';
1380
+ block.style.color = 'var(--text-primary)';
1381
+ block.style.whiteSpace = 'nowrap';
1382
+ block.style.overflow = 'hidden';
1383
+ block.style.textOverflow = 'ellipsis';
1384
+ block.style.display = 'flex';
1385
+ block.style.alignItems = 'center';
1386
+
1387
+ block.arrow = document.createElement( 'span' );
1388
+ block.arrow.style.fontSize = '10px';
1389
+ block.arrow.style.marginRight = '10px';
1390
+ block.arrow.style.cursor = 'pointer';
1391
+ block.arrow.style.width = '26px';
1392
+ block.arrow.style.textAlign = 'center';
1393
+ block.appendChild( block.arrow );
1394
+
1395
+ block.titleSpan = document.createElement( 'span' );
1396
+ block.appendChild( block.titleSpan );
1397
+
1398
+ block.addEventListener( 'click', ( e ) => {
1399
+
1400
+ if ( ! block._groupId ) return;
1401
+
1402
+ e.stopPropagation();
1403
+
1404
+ if ( this.collapsedGroups.has( block._groupId ) ) {
1405
+
1406
+ this.collapsedGroups.delete( block._groupId );
1407
+
1408
+ } else {
1409
+
1410
+ this.collapsedGroups.add( block._groupId );
1411
+
1412
+ }
1413
+
1414
+ this.renderTimelineTrack( this.frames[ this.selectedFrameIndex ] );
1415
+
1416
+ } );
1417
+
1418
+ if ( target && typeof target === 'object' ) {
1419
+
1420
+ this.callBlocks.get( target )[ instanceIndex ] = block;
1421
+
1422
+ } else {
1423
+
1424
+ this.fallbackBlocks[ fallbackIndex ] = block;
1425
+
1426
+ }
1427
+
1428
+ }
1429
+
1430
+ block.style.cursor = 'default';
1431
+ block._groupId = null;
1432
+ block.arrow.style.display = 'none';
1433
+
1434
+ return block;
1435
+
1436
+ }
1437
+
1438
+ renderTimelineTrack( frame ) {
1439
+
1440
+ if ( ! frame || frame.calls.length === 0 ) {
1441
+
1442
+ this.timelineTrack.innerHTML = '';
1443
+ return;
1444
+
1445
+ }
1446
+
1447
+ // Track collapsed states
1448
+ if ( ! this.collapsedGroups ) {
1449
+
1450
+ this.collapsedGroups = new Set();
1451
+
1452
+ }
1453
+
1454
+ let blockIndex = 0;
1455
+ const trackChildren = this.timelineTrack.children;
1456
+ let childIndex = 0;
1457
+ const instanceCounts = new WeakMap();
1458
+
1459
+ if ( this.isHierarchicalView ) {
1460
+
1461
+ const groupedCalls = [];
1462
+ let currentGroup = null;
1463
+
1464
+ for ( let i = 0; i < frame.calls.length; i ++ ) {
1465
+
1466
+ const call = frame.calls[ i ];
1467
+ const isStructural = call.method.startsWith( 'begin' ) || call.method.startsWith( 'finish' );
1468
+ const formatedDetails = call.details ? this.formatDetails( call.details ) : '';
1469
+
1470
+ if ( currentGroup && currentGroup.method === call.method && currentGroup.formatedDetails === formatedDetails && ! isStructural ) {
1471
+
1472
+ currentGroup.count ++;
1473
+
1474
+ } else {
1475
+
1476
+ currentGroup = { method: call.method, count: 1, formatedDetails, target: call.target };
1477
+ groupedCalls.push( currentGroup );
1478
+
1479
+ }
1480
+
1481
+ }
1482
+
1483
+ let currentIndent = 0;
1484
+ const indentSize = 24;
1485
+
1486
+ // Stack to keep track of parent elements and their collapsed state
1487
+ const elementStack = [ { element: this.timelineTrack, isCollapsed: false, id: '', beginCount: 0 } ];
1488
+
1489
+ for ( let i = 0; i < groupedCalls.length; i ++ ) {
1490
+
1491
+ const call = groupedCalls[ i ];
1492
+
1493
+ let instanceIndex = 0;
1494
+
1495
+ if ( call.target && typeof call.target === 'object' ) {
1496
+
1497
+ instanceIndex = instanceCounts.get( call.target ) || 0;
1498
+ instanceCounts.set( call.target, instanceIndex + 1 );
1499
+
1500
+ }
1501
+
1502
+ const block = this.getCallBlock( call, blockIndex ++, instanceIndex );
1503
+ block.style.marginLeft = ( currentIndent * indentSize ) + 'px';
1504
+ block.style.borderLeft = '4px solid ' + this.getColorForMethod( call.method );
1505
+
1506
+ const currentParent = elementStack[ elementStack.length - 1 ];
1507
+
1508
+ // Only add to DOM if parent is not collapsed
1509
+ if ( ! currentParent.isCollapsed ) {
1510
+
1511
+ if ( trackChildren[ childIndex ] !== block ) {
1512
+
1513
+ this.timelineTrack.insertBefore( block, trackChildren[ childIndex ] );
1514
+
1515
+ }
1516
+
1517
+ childIndex ++;
1518
+
1519
+ }
1520
+
1521
+ if ( call.method.startsWith( 'begin' ) ) {
1522
+
1523
+ const beginIndex = currentParent.beginCount ++;
1524
+ const groupId = currentParent.id + '/' + call.method + '-' + beginIndex;
1525
+ const isCollapsed = this.collapsedGroups.has( groupId );
1526
+
1527
+ block._groupId = groupId;
1528
+ block.style.cursor = 'pointer';
1529
+
1530
+ block.arrow.style.display = 'inline-block';
1531
+ block.arrow.textContent = isCollapsed ? '[ + ]' : '[ - ]';
1532
+
1533
+ block.titleSpan.innerHTML = call.method + ( call.formatedDetails ? call.formatedDetails : '' ) + ( call.count > 1 ? ` <span style="opacity: 0.5">( ${call.count} )</span>` : '' );
1534
+
1535
+ currentIndent ++;
1536
+ elementStack.push( { element: block, isCollapsed: currentParent.isCollapsed || isCollapsed, id: groupId, beginCount: 0 } );
1537
+
1538
+ } else if ( call.method.startsWith( 'finish' ) ) {
1539
+
1540
+ block.titleSpan.innerHTML = call.method + ( call.formatedDetails ? call.formatedDetails : '' ) + ( call.count > 1 ? ` <span style="opacity: 0.5">( ${call.count} )</span>` : '' );
1541
+
1542
+ currentIndent = Math.max( 0, currentIndent - 1 );
1543
+ elementStack.pop();
1544
+
1545
+ } else {
1546
+
1547
+ block.titleSpan.innerHTML = call.method + ( call.formatedDetails ? call.formatedDetails : '' ) + ( call.count > 1 ? ` <span style="opacity: 0.5">( ${call.count} )</span>` : '' );
1548
+
1549
+ }
1550
+
1551
+ }
1552
+
1553
+ } else {
1554
+
1555
+ const callCounts = {};
1556
+
1557
+ for ( let i = 0; i < frame.calls.length; i ++ ) {
1558
+
1559
+ const method = frame.calls[ i ].method;
1560
+
1561
+ if ( method.startsWith( 'finish' ) ) continue;
1562
+
1563
+ callCounts[ method ] = ( callCounts[ method ] || 0 ) + 1;
1564
+
1565
+ }
1566
+
1567
+ const sortedCalls = Object.keys( callCounts ).map( method => ( { method, count: callCounts[ method ] } ) );
1568
+ sortedCalls.sort( ( a, b ) => b.count - a.count );
1569
+
1570
+ for ( let i = 0; i < sortedCalls.length; i ++ ) {
1571
+
1572
+ const call = sortedCalls[ i ];
1573
+
1574
+ const block = this.getCallBlock( call, blockIndex ++ );
1575
+ block.style.marginLeft = '0px';
1576
+ block.style.borderLeft = '4px solid ' + this.getColorForMethod( call.method );
1577
+
1578
+ block.titleSpan.innerHTML = call.method + ( call.count > 1 ? ` <span style="opacity: 0.5">( ${call.count} )</span>` : '' );
1579
+
1580
+ if ( trackChildren[ childIndex ] !== block ) {
1581
+
1582
+ this.timelineTrack.insertBefore( block, trackChildren[ childIndex ] );
1583
+
1584
+ }
1585
+
1586
+ childIndex ++;
1587
+
1588
+ }
1589
+
1590
+ }
1591
+
1592
+ while ( this.timelineTrack.children.length > childIndex ) {
1593
+
1594
+ this.timelineTrack.removeChild( this.timelineTrack.lastChild );
1595
+
1596
+ }
1597
+
1598
+ }
1599
+
1600
+ getColorForMethod( method ) {
1601
+
1602
+ if ( method.startsWith( 'begin' ) ) return 'var(--color-green)';
1603
+ if ( method.startsWith( 'finish' ) || method.startsWith( 'destroy' ) ) return 'var(--color-red)';
1604
+ if ( method.startsWith( 'draw' ) || method.startsWith( 'compute' ) || method.startsWith( 'create' ) || method.startsWith( 'generate' ) ) return 'var(--color-yellow)';
1605
+ return 'var(--text-secondary)';
1606
+
1607
+ }
1608
+
1609
+ }
1610
+
1611
+ export { Timeline };